diff --git a/projects/mtg/src/GuiPhaseBar.cpp b/projects/mtg/src/GuiPhaseBar.cpp index 5f8678430..da6c63a7e 100644 --- a/projects/mtg/src/GuiPhaseBar.cpp +++ b/projects/mtg/src/GuiPhaseBar.cpp @@ -1,6 +1,7 @@ #include "../include/config.h" #include "../include/GameApp.h" #include "../include/GuiPhaseBar.h" +#include "../include/Translate.h" /* static int colors[] = @@ -47,6 +48,7 @@ void GuiPhaseBar::Render() static const float ICONSCALE = 1.5; static const unsigned CENTER = SCREEN_HEIGHT / 2 + 10; JRenderer* renderer = JRenderer::GetInstance(); + GameObserver * g = GameObserver::GetInstance(); unsigned p = (phase->id + Phases - 4) * (Width+1); float scale; float start = CENTER + (Width / 2) * angle * ICONSCALE / (M_PI / 6) - ICONSCALE * Width / 4; @@ -87,6 +89,28 @@ void GuiPhaseBar::Render() quad->SetTextureRect(p % (Phases * (Width+1)), Height, Width, Height); renderer->RenderQuad(quad, 0, start, 0.0, scale, scale); } + + //print phase name + JLBFont * font = resources.GetJLBFont(Constants::MAIN_FONT); + string currentP = "your turn"; + string interrupt = ""; + if (g->currentPlayer == g->players[1]){ + currentP = "opponent's turn"; + } + font->SetColor(ARGB(255, 255, 255, 255)); + if (g->currentlyActing()->isAI()){ + font->SetColor(ARGB(255, 128, 128, 128)); + } + if (g->currentlyActing() != g->currentPlayer){ + if (g->currentPlayer == g->players[0]) { + interrupt = " - opponent plays"; + }else{ + interrupt = " - you play"; + } + } + + char buf[64]; sprintf(buf, "(%s%s) %s", currentP.c_str(),interrupt.c_str(),_(PhaseRing::phaseName(phase->id)).c_str()); + font->DrawString(buf, SCREEN_WIDTH-5, 2,JGETEXT_RIGHT); } int GuiPhaseBar::receiveEventMinus(WEvent *e)