JON4TH4N - (NMS) addition of cards, please review since its been awhile, a little rusty.

This commit is contained in:
leungclj
2009-11-16 23:15:36 +00:00
parent 1d1bcef983
commit 9e593379d3
2 changed files with 466 additions and 377 deletions

View File

@@ -8,3 +8,431 @@ auto=draw:1
auto=foreach(Accumulated Knowledge|graveyard) draw:1
rarity=C
[/card]
[card]
id=22897
name=Ascendant Evincar
mana={4}{B}{B}
type=Creature
subtype=Vampire
power=3
toughness=3
text=Flying (This creature can't be blocked except by creatures with flying or reach.) Other black creatures get +1/+1. Nonblack creatures get -1/-1.
abilities=legendary,flying
auto=lord(creature[black]) 1/1 other
auto=lord(creature[-black]) 1/1
rarity=R
[/card]
[card]
id=21319
name=Carrion Wall
mana={1}{B}{B}
type=Creature
subtype=Wall
power=3
toughness=2
text=Defender (This creature can't attack.) {1}{B}: Regenerate Carrion Wall.
abilities=defender
auto={1}{B}:regenerate
rarity=U
[/card]
[card]
id=21364
name=Coiling Woodworm
mana={2}{G}
type=Creature
subtype=Insect Worm
power=*
toughness=1
text=Coiling Woodworm's power is equal to the number of Forests on the battlefield.
auto=foreach(forest|inplay) 1/0
rarity=U
[/card]
[card]
id=22290
name=Flame Rift
mana={1}{R}
type=Sorcery
text=Flame Rift deals 4 damage to each player.
auto=damage:4 all(player)
rarity=C
[/card]
[card]
id=21334
name=Flowstone Crusher
mana={3}{R}{R}
type=Creature
subtype=Beast
power=4
toughness=4
text={R}: Flowstone Crusher gets +1/-1 until end of turn.
auto={R}:1/-1
rarity=U
[/card]
[card]
id=21351
name=Flowstone Overseer
mana={2}{R}{R}{R}
type=Creature
subtype=Beast
power=4
toughness=4
text={R}{R}: Target creature gets +1/-1 until end of turn.
auto={R}{R}:1/-1 target(creature)
rarity=R
[/card]
[card]
id=21341
name=Flowstone Strike
mana={1}{R}
type=Instant
text=Target creature gets +1/-1 and gains haste until end of turn.
target=creature
auto=haste
auto=1/-1
rarity=C
[/card]
[card]
id=21348
name=Flowstone Surge
mana={1}{R}
type=Enchantment
text=Creatures you control get +1/-1.
auto=lord(creature|myinplay) 1/-1
rarity=U
[/card]
[card]
id=21398
name=Flowstone Thopter
mana={7}
type=Artifact Creature
subtype=Thopter
power=4
toughness=4
text={1}: Flowstone Thopter gets +1/-1 and gains flying until end of turn.
auto={1}:1/-1 && flying
rarity=U
[/card]
[card]
id=21336
name=Flowstone Wall
mana={2}{R}
type=Creature
subtype=Wall
power=0
toughness=6
text=Defender (This creature can't attack.) {R}: Flowstone Wall gets +1/-1 until end of turn.
auto={R}:1/-1
abilities=defender
rarity=C
[/card]
[card]
id=21286
name=Infiltrate
mana={U}
type=Instant
text=Target creature is unblockable this turn.
target=creature
auto=unblockable
rarity=C
[/card]
[card]
id=21255
name=Lawbringer
mana={2}{W}
type=Creature
subtype=Kor Rebel
power=2
toughness=2
text={T}, Sacrifice Lawbringer: Exile target red creature.
auto={T}{S}:moveTo(exile) target(creature[red])
rarity=C
[/card]
[card]
id=21256
name=Lightbringer
mana={2}{W}
type=Creature
subtype=Kor Rebel
power=2
toughness=2
text={T}, Sacrifice Lightbringer: Exile target black creature.
auto={T}{S}:moveTo(exile) target(creature[black])
rarity=C
[/card]
[card]
id=21350
name=Moggcatcher
mana={2}{R}{R}
type=Creature
subtype=Human Mercenary
power=2
toughness=2
text={3}, {T}: Search your library for a Goblin permanent card and put that card onto the battlefield. Then shuffle your library.
auto={3}{T}:moveTo(myinplay) target(Goblin|mylibrary)
rarity=R
[/card]
[card]
id=22027
name=Netter en-Dal
mana={W}
type=Creature
subtype=Human Spellshaper
power=1
toughness=1
text={W}, {T}, Discard a card: Target creature can't attack this turn.
auto={W}{T}{S(*|myhand)}:cantattack target(creature)
rarity=C
[/card]
[card]
id=22293
name=Oraxid
mana={3}{U}
type=Creature
subtype=Crab Beast
power=2
toughness=3
text=Protection from red
abilities=Protection from red
rarity=C
[/card]
[card]
id=19579
name=Plague Witch
mana={1}{B}
type=Creature
subtype=Elf Spellshaper
power=1
toughness=1
text={B}, {T}, Discard a card: Target creature gets -1/-1 until end of turn.
auto={B}{T}{S(*|myhand)}:-1/-1 target(creature)
rarity=C
[/card]
[card]
id=21400
name=Predator, Flagship
mana={5}
type=Artifact
text={2}: Target creature gains flying until end of turn. {5}, {T}: Destroy target creature with flying.
auto={2}:flying target(creature)
auto={5}{T}:destroy target(creature[flying])
abilities=Legendary
rarity=R
[/card]
[card]
id=21402
name=Rath's Edge
type=Legendary Land
text={T}: Add {1} to your mana pool. {4}, {T}, Sacrifice a land: Rath's Edge deals 1 damage to target creature or player.
auto={T}:Add {1}
auto={4}{T}{S(land|myinplay)}:damage:1 target(creature,player)
rarity=R
[/card]
[card]
id=22292
name=Rootwater Commando
mana={2}{U}
type=Creature
subtype=Merfolk
power=2
toughness=2
text=Islandwalk (This creature is unblockable as long as defending player controls an Island.)
abilities=islandwalk
rarity=C
[/card]
[card]
id=21297
name=Seahunter
mana={2}{U}{U}
type=Creature
subtype=Human Mercenary
power=2
toughness=2
text={3}, {T}: Search your library for a Merfolk permanent card and put that card onto the battlefield. Then shuffle your library.
auto={3}{T}:moveTo(myinplay) target(Merfolk|mylibrary)
rarity=R
[/card]
[card]
id=21259
name=Seal of Cleansing
mana={1}{W}
type=Enchantment
text=Sacrifice Seal of Cleansing: Destroy target artifact or enchantment.
auto={S}:destroy target(artifact,enchantment)
rarity=C
[/card]
[card]
id=21316
name=Seal of Doom
mana={2}{B}
type=Enchantment
text=Sacrifice Seal of Doom: Destroy target nonblack creature. It can't be regenerated.
auto={S}:bury target(creature[-black])
rarity=C
[/card]
[card]
id=21340
name=Seal of Fire
mana={R}
type=Enchantment
text=Sacrifice Seal of Fire: Seal of Fire deals 2 damage to target creature or player.
auto={S}:damage:2 target(creature,player)
rarity=C
[/card]
[card]
id=21287
name=Seal of Removal
mana={U}
type=Enchantment
text=Sacrifice Seal of Removal: Return target creature to its owner's hand.
auto={S}:moveTo(ownerhand) target(creature)
rarity=C
[/card]
[card]
id=21366
name=Seal of Strength
mana={G}
type=Enchantment
text=Sacrifice Seal of Strength: Target creature gets +3/+3 until end of turn.
auto={S}:3/3 target(creature)
rarity=C
[/card]
[card]
id=21353
name=Shrieking Mogg
mana={1}{R}
type=Creature
subtype=Goblin
power=1
toughness=1
text=Haste. When Shrieking Mogg enters the battlefield, tap all other creatures.
auto=tap all(creature) other
abilities=haste
rarity=R
[/card]
[card]
id=21379
name=Skyshroud Poacher
mana={2}{G}{G}
type=Creature
subtype=Human Rebel
power=2
toughness=2
text={3}, {T}: Search your library for an Elf permanent card and put that card onto the battlefield. Then shuffle your library.
auto={3}{T}:moveTo(myinplay) target(elf|mylibrary)
rarity=R
[/card]
[card]
id=21283
name=Sliptide Serpent
mana={4}{U}{U}
type=Creature
subtype=Serpent
power=4
toughness=4
text={3}{U}: Return Sliptide Serpent to its owner's hand.
auto={3}{U}:moveTo(ownerhand)
rarity=R
[/card]
[card]
id=21310
name=Spineless Thug
mana={1}{B}
type=Creature
subtype=Zombie Mercenary
power=2
toughness=2
text=Spineless Thug can't block.
abilities=cantblock
rarity=C
[/card]
[card]
id=21359
name=Stampede Driver
mana={G}
type=Creature
subtype=Human Spellshaper
power=1
toughness=1
text={1}{G}, {T}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn.
auto={1}{G}{T}{S(*|myhand)}:lord(creature|myinplay) 1/1 && lord(creature|myinplay) trample
rarity=U
[/card]
[card]
id=21298
name=Stronghold Biologist
mana={2}{U}
type=Creature
subtype=Human Spellshaper
power=1
toughness=1
text={U}{U}, {T}, Discard a card: Counter target creature spell.
auto={U}{U}{T}{S(*|myhand)}:fizzle target(creature|stack)
rarity=U
[/card]
[card]
id=22374
name=Stronghold Discipline
mana={2}{B}{B}
type=Sorcery
text=Each player loses 1 life for each creature he or she controls.
auto=foreach(creature|myinplay) life:-1 controller
auto=foreach(creature|opponentinplay) life:-1 opponent
rarity=U
[/card]
[card]
id=22033
name=Stronghold Machinist
mana={2}{U}
type=Creature
subtype=Human Spellshaper
power=1
toughness=1
text={U}{U}, {T}, Discard a card: Counter target noncreature spell.
auto={U}{U}{T}{S(*|myhand)}:fizzle target(*[-creature]|stack)
rarity=U
[/card]
[card]
id=21394
name=Terrain Generator
type=Land
text={T}: Add {1} to your mana pool. {2}, {T}: You may put a basic land card from your hand onto the battlefield tapped.
auto={T}:Add {1}
auto={2}{T}:moveTo(myinplay) target(land[basic]|myhand)
rarity=U
[/card]
[card]
id=21278
name=Trickster Mage
mana={U}
type=Creature
subtype=Human Spellshaper
power=1
toughness=1
text={U}, {T}, Discard a card: You may tap or untap target artifact, creature, or land.
auto={U}{T}{S(*|myhand)}:tap target(artifact,creature,land)
auto={U}{T}{S(*|myhand)}:untap target(artifact,creature,land)
rarity=C
[/card]
[card]
id=21317
name=Vicious Hunger
mana={B}{B}
type=Sorcery
text=Vicious Hunger deals 2 damage to target creature and you gain 2 life.
target=creature
auto=damage:2
auto=life:2 controller
rarity=C
[/card]
[card]
id=21265
name=Voice of Truth
mana={3}{W}
type=Creature
subtype=Angel
power=2
toughness=2
text=Flying, protection from white
abilities=flying,protection from white
rarity=U
[/card]