Created a NetworkGameObserver class able to extend the serialization code of GameObserver to synchronize and forward game actions on the network

Fixes in GameObserver serialization/deserialization code
Fixes in JNetwork and JSocket on windows
Various code cleanup (currentGamePhase access in particular)
Updated GUI code to re-enable a basic network GUI
Activated threaded tests on Windows. It uses 4 threads by default.
This commit is contained in:
Xawotihs@gmail.com
2013-01-22 22:39:49 +00:00
parent ada0a1555d
commit 9db8478dfe
18 changed files with 493 additions and 269 deletions

View File

@@ -75,7 +75,7 @@ GameApp::GameApp() :
mCurrentState = NULL;
mNextState = NULL;
rules = 0;
music = NULL;
}