Added C21, STA and STX (still in progress) sets, improved Android downloader, added/fixed primitives, added a keyword to get if a card has "X" in its cost, fixed a crash while targeting a spell on stack, added a new option "nolegend" to clone keyword in order to create a token without legendary type and rule, improved "hascnt" keyword with "anycnt" option to count all counters on a card, added a new keyword "hasstorecard" to get if a card has a stored card or not(e.g. fizzlers), added a new keyword "pgmanainstantsorcery" to count the mana value of all instants and sorceries in player graveyard, added a new keyword "currentphase" to get the current game phase.
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@@ -136,6 +136,7 @@ class GameObserver{
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int isInCommandZone(MTGCardInstance * card);
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int isInHand(MTGCardInstance * card);
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int isInLibrary(MTGCardInstance * card);
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int isInStack(MTGCardInstance * card);
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virtual void Update(float dt);
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void Render();
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void ButtonPressed(PlayGuiObject*);
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