PT should work fine now...
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@@ -4185,7 +4185,8 @@ for (it = types.begin(); it != types.end(); it++)
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WParsedInt * val = NEW WParsedInt(newpower,NULL, source);
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WParsedInt * val = NEW WParsedInt(newpower,NULL, source);
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oldpowerbonus = _target->power - _target->origpower;//keep bonus if any
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oldpowerbonus = _target->power - _target->origpower;//keep bonus if any
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_target->setPower(oldpowerbonus + val->getValue());
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_target->setPower(oldpowerbonus + val->getValue());
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_target->power += reapplyCountersBonus(_target,false,true);
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_target->origpower = val->getValue();
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//_target->power += reapplyCountersBonus(_target,false,true);
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delete val;
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delete val;
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}
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}
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if(newtoughnessfound )
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if(newtoughnessfound )
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@@ -4193,7 +4194,8 @@ for (it = types.begin(); it != types.end(); it++)
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WParsedInt * val = NEW WParsedInt(newtoughness,NULL, source);
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WParsedInt * val = NEW WParsedInt(newtoughness,NULL, source);
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oldtoughnessbonus = _target->toughness - _target->origtoughness;// keep bonus if any
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oldtoughnessbonus = _target->toughness - _target->origtoughness;// keep bonus if any
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_target->setToughness(oldtoughnessbonus + val->getValue());
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_target->setToughness(oldtoughnessbonus + val->getValue());
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_target->addToToughness(reapplyCountersBonus(_target,true,false));
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_target->origtoughness = val->getValue();
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//_target->addToToughness(reapplyCountersBonus(_target,true,false));
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_target->life = _target->toughness;
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_target->life = _target->toughness;
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delete val;
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delete val;
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}
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}
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