added ability to have triggered abilities target based on the event that triggered, bramblewood paragon, graft, etc.
use "trigger" inside target code of triggered ability. does not work with @each and @next. @damaged can use trigger[to] and trigger[from] to specify the target or source of the damage, respectively. Adds cards: Aether Flash Bramblewood Paragon In the Web of War Juniper Order Ranger Mortuary Primal Forcemage Fungus Sliver Simic Initiate as well as a test file for feral hydra, missing from my last commit. and daily build.
This commit is contained in:
@@ -30,6 +30,13 @@ power=1
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toughness=1
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[/card]
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[card]
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name=AEther Flash
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auto=@movedto(creature|battlefield):all(trigger) damage:2
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text=Whenever a creature enters the battlefield, Æther Flash deals 2 damage to it.
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mana={2}{R}{R}
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type=Enchantment
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[/card]
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[card]
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name=AEther Mutation
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target=creature
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auto=moveTo(ownerhand)
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@@ -5017,6 +5024,17 @@ power=0
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toughness=3
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[/card]
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[card]
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name=Bramblewood Paragon
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auto=@movedto(other warrior|myBattlefield):all(trigger) counter(1/1,1)
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auto=lord(creature[counter{1/1.1}]|myBattlefield) trample
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text=Each other Warrior creature you control enters the battlefield with an additional +1/+1 counter on it. -- Each creature you control with a +1/+1 counter on it has trample.
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mana={1}{G}
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type=Creature
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subtype=Elf Warrior
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power=2
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toughness=2
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[/card]
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[card]
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name=Branded Brawlers
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auto=aslongas(land[-tapped]|opponentBattlefield) cantattack
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auto=aslongas(land[-tapped]|myBattlefield) cantblock
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@@ -14821,6 +14839,16 @@ type=Enchantment
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auto={G}{G}:counter(0/0,1,Spore) target(fungus)
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[/card]
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[card]
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name=Fungus Sliver
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auto=@damaged(sliver):all(trigger[to]) counter(1/1)
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text=All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." (The damage is dealt before the counter is put on.)
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mana={3}{G}
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type=Creature
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subtype=Fungus Sliver
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power=2
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toughness=2
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[/card]
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[card]
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name=Fungusaur
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auto=@damaged(this):counter(1/1,1)
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text=Whenever Fungusaur is dealt damage, put a +1/+1 counter on it.
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@@ -19324,6 +19352,14 @@ type=Enchantment
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subtype=Aura
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[/card]
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[card]
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name=In the Web of War
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auto=@movedto(creature|myBattlefield):all(trigger) 2/0 ueot
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auto=@movedto(creature|myBattlefield):all(trigger) haste ueot
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text=Whenever a creature enters the battlefield under your control, it gets +2/+0 and gains haste until end of turn.
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mana={3}{R}{R}
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type=Enchantment
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[/card]
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[card]
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name=Incendiary
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target=creature
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auto=@each my upkeep:counter(0/0,1,Fuse)
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@@ -20562,6 +20598,17 @@ power=1
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toughness=1
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[/card]
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[card]
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name=Juniper Order Ranger
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auto=@movedto(other creature|myBattlefield):counter(1/1,1)
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auto=@movedto(other creature|myBattlefield):all(trigger) counter(1/1)
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text=Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger.
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mana={3}{G}{W}
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type=Creature
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subtype=Human Knight
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power=2
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toughness=4
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[/card]
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[card]
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name=Junk Diver
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abilities=flying
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auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) target(other artifact|mygraveyard)
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@@ -25793,6 +25840,13 @@ power=*
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toughness=*
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[/card]
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[card]
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name=Mortuary
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auto=@movedTo(creature|mygraveyard) from(myBattlefield):all(trigger) moveTo(myLibrary)
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text=Whenever a creature is put into your graveyard from the battlefield, put that card on top of your library.
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mana={2}{B}
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type=Enchantment
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[/card]
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[card]
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name=Mosquito Guard
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abilities=first strike
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autohand={1}{W}{S}:counter(1/1,1) target(creature)
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@@ -29700,6 +29754,16 @@ mana={2}{G}
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type=Instant
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[/card]
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[card]
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name=Primal Forcemage
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auto=@movedto(creature|myBattlefield):all(trigger) 3/3 ueot
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text=Whenever another creature enters the battlefield under your control, that creature gets +3/+3 until end of turn.
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mana={2}{G}
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type=Creature
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subtype=Elf Shaman
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power=2
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toughness=2
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[/card]
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[card]
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name=Primal Frenzy
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target=Creature
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auto=trample
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@@ -35556,6 +35620,17 @@ text=Simic Growth Chamber enters the battlefield tapped. -- When Simic Growth Ch
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type=Land
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[/card]
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[card]
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name=Simic Initiate
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text=Graft 1 (This creature enters the battlefield with a +1/+1 counter on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
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auto=counter(1/1)
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auto=@movedto(creature|battlefield):this(counter{1/1}) all(trigger) counter(1/1) && this(counter{1/1}) counter(1/1,-1)
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mana={G}
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type=Creature
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subtype=Human Mutant
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power=0
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toughness=0
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[/card]
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[card]
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name=Simic Ragworm
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auto={U}:untap
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text={U}: Untap Simic Ragworm.
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@@ -47259,4 +47334,5 @@ type=Creature
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subtype=Human Wizard
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power=1
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toughness=1
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[/card]
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[/card]
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###########
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@@ -1,7 +1,6 @@
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########################
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#Generic engine features
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########################
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zzz.txt
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generic/attacks_each_turn.txt
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generic/cycling.txt
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generic/cycling2.txt
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@@ -73,6 +72,7 @@ generic/wither.txt
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act_of_treason.txt
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aegis_of_the_meek.txt
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aether_mutation.txt
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aether_flash.txt
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afflict.txt
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akron_legionnaire.txt
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alluring_siren.txt
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@@ -140,6 +140,7 @@ boggart_arsonists.txt
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borderland_behemoth.txt
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bottle_gnomes.txt
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bottle_gnomes2.txt
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bramblewood_paragon.txt
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brass_man.txt
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brass_man_i161.txt
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cage_of_hands.txt
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@@ -216,6 +217,7 @@ farmstead.txt
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fastbond.txt
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fastbond2.txt
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fault_line.txt
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feral_hydra.txt
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fire_tempest.txt
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fists_of_ironwood.txt
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flagstones.txt
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@@ -233,6 +235,7 @@ force_of_nature.txt
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force_of_nature2.txt
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force_of_nature3.txt
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fountain_of_youth.txt
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fungus_sliver.txt
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gamble.txt
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gempalm_avenger.txt
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ghost_warden.txt
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@@ -278,6 +281,7 @@ iron_will_i270.txt
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jodahs_avenger.txt
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juggernaut.txt
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jump.txt
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juniper_order_ranger.txt
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karns_touch_i233.txt
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keldon_warlord.txt
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keldon_warlord2.txt
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@@ -313,6 +317,7 @@ millstone.txt
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misc01.txt
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moat.txt
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mobile_fort.txt
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mortuary.txt
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nantuko_husk.txt
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necrogenesis.txt
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Nevinyrrals_Disk.txt
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@@ -383,6 +388,7 @@ shock.txt
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shock2.txt
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siege_gang_commander.txt
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silent_arbiter.txt
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simic_initiate.txt
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slate_of_ancestry.txt
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sleeper_agent.txt
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slith_bloodletter.txt
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@@ -0,0 +1,16 @@
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[init]
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firstmain
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[player1]
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inplay:Aether Flash
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hand:Grizzly Bears
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manapool:{G}{G}
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[player2]
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[do]
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Grizzly Bears
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[assert]
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firstmain
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[player1]
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inplay:Aether Flash
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graveyard:Grizzly Bears
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[player2]
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[end]
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@@ -0,0 +1,24 @@
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[init]
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firstmain
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[player1]
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inplay:Bramblewood Paragon
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hand:Goblin Chariot
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manapool:{2}{R}
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[player2]
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inplay:Drudge Skeletons
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[do]
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goblin chariot
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next
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next
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goblin chariot
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next
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drudge skeletons
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eot
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[assert]
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untap
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[player1]
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inplay:Bramblewood Paragon,Goblin Chariot
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[player2]
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life:18
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graveyard:Drudge Skeletons
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[end]
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@@ -0,0 +1,24 @@
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[init]
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secondmain
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[player1]
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manapool:{5}{G}
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hand:Feral Hydra
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[player2]
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[do]
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Feral Hydra
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eot
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eot
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next
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next
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next
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next
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next
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Feral Hydra
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eot
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[assert]
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untap
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[player1]
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inplay:feral hydra
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[player2]
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life:15
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[end]
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@@ -0,0 +1,24 @@
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[init]
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firstmain
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[player1]
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inplay:Fungus Sliver,Sliver Overlord,Fury Sliver
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hand:Lightning Bolt,Resounding Thunder
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manapool:{2}{R}{R}
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[player2]
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[do]
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lightning bolt
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sliver overlord
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resounding thunder
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fury sliver
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next
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next
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sliver overlord
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eot
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[assert]
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untap
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[player1]
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inplay:Fungus Sliver,Sliver Overlord
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graveyard:Lightning bolt,resounding thunder,fury sliver
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[player2]
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life:12
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[end]
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@@ -0,0 +1,26 @@
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[init]
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firstmain
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[player1]
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inplay:Juniper Order Ranger
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hand:eager cadet
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manapool:{W}
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[player2]
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[do]
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eager cadet
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eot
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eot
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next
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next
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next
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next
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next
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eager cadet
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juniper order ranger
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eot
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[assert]
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untap
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[player1]
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inplay:eager cadet,juniper order ranger
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[player2]
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life:15
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[end]
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@@ -0,0 +1,18 @@
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[init]
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firstmain
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[player1]
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inplay:Mortuary,Raging Goblin
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hand:Lightning Bolt
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manapool:{R}
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[player2]
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[do]
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lightning bolt
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raging goblin
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[assert]
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firstmain
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[player1]
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inplay:Mortuary
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graveyard:Lightning Bolt
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library:Raging Goblin
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[player2]
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[end]
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@@ -0,0 +1,27 @@
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[init]
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firstmain
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[player1]
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hand:simic initiate,grizzly bears
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manapool:{G}{G}{G}
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[player2]
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[do]
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simic initiate
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grizzly bears
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choice 0
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eot
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eot
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next
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next
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next
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next
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next
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grizzly bears
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eot
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[assert]
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untap
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[player1]
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inplay:grizzly bears
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graveyard:simic initiate
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[player2]
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life:17
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[end]
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