_PROLIFERATE_ is giving issues
Current implementation is not 100% correct since it forces you to select at least one target
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@@ -125,7 +125,7 @@
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#AUTO_DEFINE _RECOVER_($cost) @movedTo(creature|myGraveyard) from(Battlefield):may pay{$cost} name(Return to owner Hand) moveTo(ownerHand) all(this) donothing?moveTo(exile) all(this)
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# Proliferate
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#AUTO_DEFINE _PROLIFERATE_ may name(Proliferate) notatarget(proliferation) proliferate
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#AUTO_DEFINE _PROLIFERATE_ name(Proliferate) notatarget(proliferation) proliferate
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# Scavenge
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#AUTO_DEFINE _SCAVENGE_($power) name(scavenge) counter(1/1.$power) target(creature) asSorcery
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@@ -5189,7 +5189,7 @@ toughness=1
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[/card]
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[card]
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name=Ashes of the Abhorrent
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auto=lord(*[-land]|graveyard) changecost(colorless:+999) forcedalive
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auto=lord(*[-land]|graveyard) changecost(colorless:+99) forcedalive
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auto=lord(*[-land]|graveyard) -canPlayFromGraveyard
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auto=@movedto(creature|graveyard) from(battlefield):life:1 controller
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text=Players can't cast spells from graveyards or activate abilities of cards in graveyards. -- Whenever a creature dies, you gain 1 life.
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@@ -59045,7 +59045,7 @@ name=Kunoros, Hound of Athreos
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abilities=vigilance,menace,lifelink
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auto=@movedto(creature|battlefield) from(graveyard):name(Creatures can't enter from graveyard) all(trigger[to]) name(Creatures can't enter from graveyard) moveto(ownergraveyard)
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auto=@movedto(*|stack) from(graveyard):name(Spells can't be casted from graveyard) all(trigger[to]) name(Spells can't be casted from graveyard) spellmover(graveyard)
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auto=lord(*[-land]|graveyard) changecost(colorless:+999) forcedalive
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auto=lord(*[-land]|graveyard) changecost(colorless:+99) forcedalive
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auto=lord(*[-land]|graveyard) -canPlayFromGraveyard
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text=Vigilance, menace, lifelink -- Creature cards in graveyards can't enter the battlefield. -- Players can't cast spells from graveyards.
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mana={1}{W}{B}
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@@ -98272,9 +98272,9 @@ toughness=2
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name=Soulless Jailer
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auto=@movedto(*|battlefield) from(graveyard):all(trigger[to]) moveto(ownergraveyard)
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auto=@movedto(*|battlefield) from(exile):all(trigger[to]) moveto(ownerexile)
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auto=lord(*[-land]|graveyard) changecost(colorless:+999) forcedalive
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auto=lord(*[-land]|graveyard) changecost(colorless:+99) forcedalive
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auto=lord(*[-land]|graveyard) -canPlayFromGraveyard
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auto=lord(*[-land]|exile) changecost(colorless:+999) forcedalive
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auto=lord(*[-land]|exile) changecost(colorless:+99) forcedalive
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auto=lord(*[-land]|exile) -canPlayFromExile
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text=Permanent cards in graveyards can't enter the battlefield. -- Players can't cast noncreature spells from graveyards or exile.
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mana={2}
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@@ -117918,9 +117918,9 @@ type=Instant
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name=Weathered Runestone
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auto=@movedto(*[-land]|battlefield) from(graveyard):all(trigger[to]) moveto(ownergraveyard)
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auto=@movedto(*[-land]|battlefield) from(library):all(trigger[to]) moveto(ownerlibrary)
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auto=lord(*[-land]|graveyard) changecost(colorless:+999) forcedalive
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auto=lord(*[-land]|graveyard) changecost(colorless:+99) forcedalive
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auto=lord(*[-land]|graveyard) -canPlayFromGraveyard
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auto=lord(*[-land]|library) changecost(colorless:+999) forcedalive
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auto=lord(*[-land]|library) changecost(colorless:+99) forcedalive
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text=Nonland permanent cards in graveyards and libraries can't enter the battlefield. -- Players can't cast spells from graveyards or libraries.
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mana={2}
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type=Artifact
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