- Added "PreventAllCombatDamage" [from(...)] [to(...)] keyword. Please test it on a few cards before we "mass" use it. As a side effect, fixed issue 155 (ebony horse target).
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-11-14 11:35:29 +00:00
parent 5781060d83
commit 9ca552093e
15 changed files with 2695 additions and 2577 deletions
+1 -1
View File
@@ -28,7 +28,7 @@ void DamagerDamaged::addDamage(int damage, DamagerDamaged* source){
if (0 >= i->damage) damages.erase(i);
return;
}
if (0 < damage) damages.push_back(Damage(source->card, card, damage));
if (0 < damage) damages.push_back(Damage(source->card, card, damage,DAMAGE_COMBAT));
return;
}