Erwan
- Added "PreventAllCombatDamage" [from(...)] [to(...)] keyword. Please test it on a few cards before we "mass" use it. As a side effect, fixed issue 155 (ebony horse target).
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@@ -24,7 +24,7 @@ class PlayGuiObject: public JGuiObject, public JGuiListener, public Pos{
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float defaultHeight;
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bool mHasFocus;
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int type;
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virtual void Entering(){mHasFocus = true; zoom = 1.4;};
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virtual void Entering(){mHasFocus = true; zoom = 1.4f;};
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virtual bool Leaving(u32 key){mHasFocus = false; zoom = 1.0; return true;};
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virtual bool CheckUserInput(u32 key) {return false;};
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virtual bool ButtonPressed(){return true;};
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