Fixed Overgrown Tomb, Thorntooth Witch and Tornado Elemental.

This commit is contained in:
guzhenjie1@gmail.com
2011-01-10 15:34:34 +00:00
parent e0823b82c4
commit 9c52b834f0
+3 -2
View File
@@ -39542,8 +39542,8 @@ type=Enchantment
name=Overgrown Tomb name=Overgrown Tomb
auto=tap auto=tap
auto=may untap && life:-2 controller auto=may untap && life:-2 controller
auto={T}:Add {G}
auto={T}:Add {B} auto={T}:Add {B}
auto={T}:Add {G}
text=({T}: Add {B} or {G} to your mana pool.) -- As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, Overgrown Tomb enters the battlefield tapped. text=({T}: Add {B} or {G} to your mana pool.) -- As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, Overgrown Tomb enters the battlefield tapped.
type=Land type=Land
subtype=Swamp Forest subtype=Swamp Forest
@@ -57352,7 +57352,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Thorntooth Witch name=Thorntooth Witch
auto=@movedTo(treefolk|mystack):may 3/-3 target(creature) auto=@movedTo(treefolk|mystack):may 3/-3 target(creature) ueot
text=Whenever you cast a Treefolk spell, you may have target creature get +3/-3 until end of turn. text=Whenever you cast a Treefolk spell, you may have target creature get +3/-3 until end of turn.
mana={5}{B} mana={5}{B}
type=Creature type=Creature
@@ -58524,6 +58524,7 @@ type=Artifact
[/card] [/card]
[card] [card]
name=Tornado Elemental name=Tornado Elemental
auto=damage:6 all(creature[flying])
auto=@blocked(this):may name(assign combat damage to defending player) && thisforeach(power>=1) damage:1 opponent && fog from(this) auto=@blocked(this):may name(assign combat damage to defending player) && thisforeach(power>=1) damage:1 opponent && fog from(this)
text=When Tornado Elemental enters the battlefield, it deals 6 damage to each creature with flying. -- You may have Tornado Elemental assign its combat damage as though it weren't blocked. text=When Tornado Elemental enters the battlefield, it deals 6 damage to each creature with flying. -- You may have Tornado Elemental assign its combat damage as though it weren't blocked.
mana={5}{G}{G} mana={5}{G}{G}