add "recent" & "raidcount"

the recent attribute is to parse new cards entered play, then turns
itself to 0 if some stuff happened since it's already in play...
This commit is contained in:
Anthony Calosa
2016-08-25 02:45:51 +08:00
parent 6c836e0fde
commit 9bcc54c56c
10 changed files with 47 additions and 0 deletions
+1
View File
@@ -3131,6 +3131,7 @@ int MTGUnearthRule::receiveEvent(WEvent * event)
if (e->to == e->card->controller()->game->battlefield)
{
e->card->fresh = 1;
e->card->entersBattlefield = 1;
}
if (card && card->basicAbilities[(int)Constants::UNEARTH])