add "recent" & "raidcount"

the recent attribute is to parse new cards entered play, then turns
itself to 0 if some stuff happened since it's already in play...
This commit is contained in:
Anthony Calosa
2016-08-25 02:45:51 +08:00
parent 6c836e0fde
commit 9bcc54c56c
10 changed files with 47 additions and 0 deletions
+1
View File
@@ -690,6 +690,7 @@ void GameObserver::gameStateBasedEffects()
for (int j = zone->nb_cards - 1; j >= 0; j--)
{
MTGCardInstance * card = zone->cards[j];
card->entersBattlefield = 0;
card->LKIpower = card->power;
card->LKItoughness = card->toughness;
card->LKIbasicAbilities = card->basicAbilities;