add "recent" & "raidcount"
the recent attribute is to parse new cards entered play, then turns itself to 0 if some stuff happened since it's already in play...
This commit is contained in:
@@ -690,6 +690,7 @@ void GameObserver::gameStateBasedEffects()
|
||||
for (int j = zone->nb_cards - 1; j >= 0; j--)
|
||||
{
|
||||
MTGCardInstance * card = zone->cards[j];
|
||||
card->entersBattlefield = 0;
|
||||
card->LKIpower = card->power;
|
||||
card->LKItoughness = card->toughness;
|
||||
card->LKIbasicAbilities = card->basicAbilities;
|
||||
|
||||
Reference in New Issue
Block a user