add "recent" & "raidcount"
the recent attribute is to parse new cards entered play, then turns itself to 0 if some stuff happened since it's already in play...
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@@ -283,6 +283,7 @@ public:
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int canproduceB;
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int canproduceW;
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int canproduceC;
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int entersBattlefield;
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string currentimprintName;
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vector<string>imprintedNames;
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