Added/fixed primitives, updated the "missing_cards_by_sets" folder, added new ability "hasstrive" to implement Strive cost with multikicker and refactored all cards with Strive cost (now they use a special version of multikicker but they don't count as kicked spell), improved "targeted" and "vampired" trigger to allow the "turnlimited" option, improved Android gesture to emulate "option menu" button pressure (slide down) and emulate "back" button pressure (slide up).
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@@ -233,7 +233,8 @@ const char* Constants::MTGBasicAbilities[] = {
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"hasdisturb", //Retrace cost is a disturb cost (e.g. "Beloved Beggar")
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"daybound", //Card has daybound (e.g. "Brutal Cathar")
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"nightbound", //Card has nightbound (e.g. "Moonrage Brute")
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"decayed" //Card has decayd.
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"decayed", //Card has decayed.
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"hasstrive" //Kicker cost is a strive cost (e.g. "Aerial Formation")
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};
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map<string,int> Constants::MTGBasicAbilitiesMap;
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