diff --git a/projects/mtg/bin/Res/sets/primitives/crappy.txt b/projects/mtg/bin/Res/sets/primitives/crappy.txt index aec08c705..837f0a0d6 100644 --- a/projects/mtg/bin/Res/sets/primitives/crappy.txt +++ b/projects/mtg/bin/Res/sets/primitives/crappy.txt @@ -1,15 +1,4 @@ grade=crappy -[card] -name=Anowon, the Ruin Sage -auto=@each my upkeep: moveTo(mygraveyard) notatarget(creature[-vampire]|myBattlefield) -auto=@each my upkeep: moveTo(opponentgraveyard) notatarget(creature[-vampire]|opponentBattlefield) -text=At the beginning of your upkeep, each player sacrifices a non-Vampire creature. -mana={3}{B}{B} -type=Legendary Creature -subtype=Vampire Shaman -power=4 -toughness=3 -[/card] ##the following are not added becuase theyre not choosen discard. [card] name=Abyssal Nightstalker diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index 011da23d2..c228c7658 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -320,7 +320,7 @@ name=Absorb Vis target=player auto=life:-4 auto=life:4 controller -autohand={1}{B}{cycle}:moveTo(myhand) target(land[basic]|mylibrary) +autohand={1}{B}{cycle}:name(basic landcycling) moveTo(myhand) target(land[basic]|mylibrary) text=Target player loses 4 life and you gain 4 life. -- Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) mana={6}{B} type=Sorcery @@ -1070,7 +1070,7 @@ auto=choice name(protection from blue) lord(creature|myBattlefield) protection f auto=choice name(protection from black) lord(creature|myBattlefield) protection from black auto=choice name(protection from red) lord(creature|myBattlefield) protection from red auto=choice name(protection from green) lord(creature|myBattlefield) protection from green -autohand={W}{cycle}:draw:1 +autohand={W}{cycle}:name(cycling) draw:1 text=Creatures you control gain protection from the color of your choice until end of turn. -- Cycling {W} ({W}, Discard this card: Draw a card.) mana={2}{W} type=Instant @@ -1101,7 +1101,7 @@ type=Legendary Artifact [card] name=Akroma's Vengeance auto=destroy all(artifact,creature,enchantment) -autohand={3}{cycle}:draw:1 +autohand={3}{cycle}:name(cycling) draw:1 text=Destroy all artifacts, creatures, and enchantments. -- Cycling {3} ({3}, Discard this card: Draw a card.) mana={4}{W}{W} type=Sorcery @@ -2276,7 +2276,7 @@ toughness=4 [card] name=Angelsong auto=preventAllcombatDamage ueot -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Prevent all combat damage that would be dealt this turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{W} type=Instant @@ -2476,6 +2476,7 @@ toughness=3 [/card] [card] name=Apathy +target=creature auto=teach(creature) doesnotuntap auto=teach(creature) {d}:untap myupkeeponly text=Enchant creature -- Enchanted creature doesn't untap during its controller's untap step. -- At the beginning of the upkeep of enchanted creature's controller, that player may discard a card at random. If he or she does, untap that creature. @@ -3866,6 +3867,13 @@ power=2 toughness=2 [/card] [card] +name=Astral Slide +auto=@cycled(*|hand):may (blink)ueot target(creature) +text=Whenever a player cycles a card, you may exile target creature. If you do, return the exiled card to the battlefield under its owner's control at the beginning of the next end step. +mana={2}{W} +type=Enchantment +[/card] +[card] name=Astral Steel abilities=storm auto=1/2 target(creature) @@ -3934,7 +3942,7 @@ type=Instant name=Aura Extraction target=enchantment auto=moveTo(ownerlibrary) -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Put target enchantment on top of its owner's library. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{W} type=Instant @@ -5146,8 +5154,8 @@ type=Land [card] name=Bant Sojourners auto=@movedTo(this|graveyard) from(battlefield):may token(Soldier,Creature Soldier,1/1,white) -autohand={2}{W}{cycle}:draw:1 -autohand={2}{W}:token(Soldier,Creature Soldier,1/1,white) && cycling +autohand={2}{W}{cycle}:name(cycle) draw:1 +autohand={2}{W}:name(cycle + effect) token(Soldier,Creature Soldier,1/1,white) && draw:1 controller text=When you cycle Bant Sojourners or it's put into a graveyard from the battlefield, you may put a 1/1 white Soldier creature token onto the battlefield. -- Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) mana={1}{G}{W}{U} type=Creature @@ -5343,7 +5351,7 @@ toughness=3 [/card] [card] name=Barkhide Mauler -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Cycling {2} ({2}, Discard this card: Draw a card.) mana={4}{G} type=Creature @@ -5420,7 +5428,7 @@ type=Instant name=Barren Moor auto=tap auto={T}:Add {B} -autohand={B}{cycle}:draw:1 +autohand={B}{cycle}:name(cycling) draw:1 text=Barren Moor enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -- Cycling {B} ({B}, Discard this card: Draw a card.) type=Land [/card] @@ -6582,7 +6590,7 @@ subtype=Aura [/card] [card] name=Blackcleave Cliffs -auto=aslongas(other land|myBattlefield) tap >2 oneshot +auto=aslongas(other land|myBattlefield) tap >2 oneshot auto={T}:Add {B} auto={T}:Add {R} text=Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands. -- {T}: Add {B} or {R} to your mana pool. @@ -6599,6 +6607,15 @@ power=2 toughness=1 [/card] [card] +name=Blade of the Bloodchief +auto={1}:equip +auto=@movedto(creature|graveyard) from(creature|battlefield):counter(1/1,1) && if cantargetcard(vampire) then counter(1/1,1) +text=Whenever a creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. -- Equip {1} +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] name=Blade of the Sixth Pride mana={1}{W} type=Creature @@ -6746,7 +6763,7 @@ type=Enchantment [card] name=Blasted Landscape auto={T}:Add {1} -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text={T}: Add {1} to your mana pool. -- Cycling {2} ({2}, Discard this card: Draw a card.) type=Land [/card] @@ -7216,7 +7233,7 @@ toughness=5 [card] name=Bloated Toad abilities=protection from blue -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Protection from blue -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={2}{G} type=Creature @@ -7385,6 +7402,13 @@ power=1 toughness=1 [/card] [card] +name=Bloodbond March +auto=lord(creature) transforms((,newability[if casted(this) then all(*[share!name!]|targetcontrollergraveyard) moveto(battlefield)])) forever +text=Whenever a player casts a creature spell, each player returns all cards with the same name as that spell from his or her graveyard to the battlefield. +mana={2}{B}{G} +type=Enchantment +[/card] +[card] name=Bloodchief Ascension auto=@each endofturn foelost(2):may counter(0/0,1,Quest) auto=@movedTo(*|opponentgraveyard):this(counter{0/0.3.Quest}) life:-2 opponent && this(counter{0/0.3.Quest}) life:2 controller @@ -8862,7 +8886,7 @@ type=Instant name=Break Asunder target=artifact,enchantment auto=destroy -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Destroy target artifact or enchantment. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={2}{G}{G} type=Sorcery @@ -11631,7 +11655,7 @@ toughness=6 [card] name=Chartooth Cougar auto={R}:1/0 -autohand={2}{discard(this|myhand)}:moveTo(myhand) target(mountain|mylibrary) +autohand={2}{cycle}:name(mountaincycling) moveTo(myhand) target(mountain|mylibrary) text={R}: Chartooth Cougar gets +1/+0 until end of turn. -- Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, and put it into your hand. Then shuffle your library.) mana={5}{R} type=Creature @@ -11844,8 +11868,8 @@ type=Sorcery name=Choking Tethers target=creature auto=tap -autohand={1}{U}{cycle}:draw:1 -autohand={1}{U}:tap target(creature) && cycling +autohand={1}{U}{cycle}:name(cycling) draw:1 +autohand={1}{U}{cycle}:name(cycling + effect) tap target(creature) && draw:1 controller text=Tap up to four target creatures. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) -- When you cycle Choking Tethers, you may tap target creature. mana={3}{U} type=Instant @@ -12267,7 +12291,7 @@ subtype=Aura name=Claws of Wirewood auto=damage:3 all(creature[flying]) auto=damage:3 all(player) -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Claws of Wirewood deals 3 damage to each creature with flying and each player. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={3}{G} type=Sorcery @@ -12309,7 +12333,7 @@ type=Instant name=Clear target=enchantment auto=destroy -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Destroy target enchantment. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{W} type=Instant @@ -12649,7 +12673,7 @@ toughness=3 [card] name=Cloud of Faeries abilities=flying -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 auto=untap target(land) text=Flying -- When Cloud of Faeries enters the battlefield, untap up to two lands. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{U} @@ -13372,7 +13396,7 @@ type=Instant name=Constricting Tendrils target=creature auto=-3/-0 -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Target creature gets -3/-0 until end of turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={U} type=Instant @@ -15825,7 +15849,7 @@ toughness=2 [card] name=Darkwatch Elves abilities=protection from black -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Protection from black -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={2}{G} type=Creature @@ -16256,7 +16280,7 @@ toughness=2 name=Deadshot target=creature auto=tap -auto=transforms((,newability[dynamicability target(other creature)])) +auto=transforms((,newability[dynamicability target(other creature)])) text=Tap target creature. It deals damage equal to its power to another target creature. mana={3}{R} type=Sorcery @@ -16264,7 +16288,7 @@ type=Sorcery [card] name=Deadshot Minotaur auto=damage:3 target(creature[flying]) -autohand={RG}{cycle}:draw:1 +autohand={RG}{cycle}:name(cycling) draw:1 text=When Deadshot Minotaur enters the battlefield, it deals 3 damage to target creature with flying. -- Cycling {(r/g)} ({(r/g)}, Discard this card: Draw a card.) mana={3}{R}{G} type=Creature @@ -16452,8 +16476,8 @@ type=Enchantment name=Death Pulse target=creature auto=-4/-4 -autohand={1}{B}{B}{cycle}:draw:1 -autohand={1}{B}{B}:-1/-1 target(creature) && cycling +autohand={1}{B}{B}{cycle}:name(cycling) draw:1 +autohand={1}{B}{B}{cycle}:name(cycling + effect) -1/-1 target(creature) && draw:1 controller text=Target creature gets -4/-4 until end of turn. -- Cycling {1}{B}{B} ({1}{B}{B}, Discard this card: Draw a card.) -- When you cycle Death Pulse, you may have target creature get -1/-1 until end of turn. mana={2}{B}{B} type=Instant @@ -16703,7 +16727,7 @@ auto=moveTo(exile) all(*|mygraveyard) auto=moveTo(exile) all(*|opponentgraveyard) auto=moveTo(exile) all(*|myhand) auto=moveTo(exile) all(*|opponenthand) -autohand={5}{R}{R}:destroy all(land) && cycling +autohand={5}{R}{R}{cycle}:name(cycling) destroy all(land) && draw:1 controller text=Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands. -- Cycling {5}{R}{R} ({5}{R}{R}, Discard this card: Draw a card.) -- When you cycle Decree of Annihilation, destroy all lands. mana={8}{R}{R} type=Sorcery @@ -16711,8 +16735,8 @@ type=Sorcery [card] name=Decree of Justice auto=token(-4514111)*XX -autohand={2}{W}{cycle}:draw:1 -autohand={X}{2}{W}:name(cycle and soldier tokens) cycling && token(-4514112)*X +autohand={2}{W}{cycle}:name(cycling) draw:1 +autohand={X}{2}{W}:name(cycle + effect) token(-4514112)*X && draw:1 controller text=Put X 4/4 white Angel creature tokens with flying onto the battlefield. -- Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) -- When you cycle Decree of Justice, you may pay {X}. If you do, put X 1/1 white Soldier creature tokens onto the battlefield. mana={X}{X}{2}{W}{W} type=Sorcery @@ -16738,8 +16762,8 @@ color=white [card] name=Decree of Savagery auto=lord(creature|myBattlefield) counter(1/1,4) -autohand={4}{G}{G}{cycle}:draw:1 -autohand={4}{G}{G}:name(cycle and 4 counters) counter(1/1,4) target(creature) && cycling +autohand={4}{G}{G}{cycle}:name(cycling) draw:1 +autohand={4}{G}{G}{cycle}:name(cycling + four counters) counter(1/1,4) target(creature) && draw:1 controller text=Put four +1/+1 counters on each creature you control. -- Cycling {4}{G}{G} ({4}{G}{G}, Discard this card: Draw a card.) -- When you cycle Decree of Savagery, you may put four +1/+1 counters on target creature. mana={7}{G}{G} type=Instant @@ -17097,10 +17121,10 @@ toughness=1 [/card] [card] name=Dega Sanctuary -text=At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead. auto=@each my upkeep restriction{type(*[black]|myBattlefield)~morethan~0,type(*[red]|myBattlefield)~lessthan~1}}:life:2 auto=@each my upkeep restriction{type(*[red]|myBattlefield)~morethan~0,type(*[black]|myBattlefield)~lessthan~1}}:life:2 auto=@each my upkeep restriction{type(*[black]|myBattlefield)~morethan~0,type(*[red]|myBattlefield)~morethan~0}:life:4 +text=At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead. mana={2}{W} type=Enchantment [/card] @@ -17794,8 +17818,8 @@ toughness=2 [card] name=Dirge of Dread auto=lord(creature) fear -autohand={1}{B}{cycle}:draw:1 -autohand={1}{B}:fear target(creature) && cycling +autohand={1}{B}{cycle}:name(cycling) draw:1 +autohand={1}{B}:name(cycling + effect) fear target(creature) && draw:1 controller text=All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) -- Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) -- When you cycle Dirge of Dread, you may have target creature gain fear until end of turn. mana={2}{B} type=Sorcery @@ -17845,7 +17869,7 @@ subtype=Aura [card] name=Disciple of Grace auto=protection from black -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Protection from black -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{W} type=Creature @@ -17866,7 +17890,7 @@ toughness=2 [card] name=Disciple of Law auto=protection from red -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Protection from red -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{W} type=Creature @@ -17877,7 +17901,7 @@ toughness=2 [card] name=Disciple of Malice auto=protection from white -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Protection from white -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{B} type=Creature @@ -18740,7 +18764,7 @@ name=Dragon Wings target=creature auto=flying auto=1/0 -autohand={1}{U}{cycle}:draw:1 +autohand={1}{U}{cycle}:name(cycling) draw:1 autograveyard=@movedto(creature[manacost >=6]|mybattlefield):may all(trigger[to]) retarget text=Enchant creature -- Enchanted creature has flying. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) -- When a creature with converted mana cost 6 or more enters the battlefield, you may return Dragon Wings from your graveyard to the battlefield attached to that creature. mana={1}{U} @@ -19245,7 +19269,7 @@ toughness=1 name=Drifting Djinn abilities=flying auto=upcost[{1}{U}] sacrifice -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Flying -- At the beginning of your upkeep, sacrifice Drifting Djinn unless you pay {1}{U}. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={4}{U}{U} type=Creature @@ -19257,7 +19281,7 @@ toughness=5 name=Drifting Meadow auto=tap auto={T}:Add {W} -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Drifting Meadow enters the battlefield tapped. -- {T}: Add {W} to your mana pool. -- Cycling {2} ({2}, Discard this card: Draw a card.) type=Land [/card] @@ -20852,7 +20876,7 @@ toughness=1 [card] name=Elvish Aberration auto={T}:add{G}{G}{G} -autohand={2}{discard(this|myhand)}:moveTo(myhand) target(forest|mylibrary) +autohand={2}{cycle}:name(forestcycling) moveTo(myhand) target(forest|mylibrary) text={T}: Add {G}{G}{G} to your mana pool. -- Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.) mana={5}{G} type=Creature @@ -20892,6 +20916,28 @@ power=1 toughness=1 [/card] [card] +name=Noetic Scales +auto=@each my upkeep restriction{type(*|myhand)~equalto~7}:moveTo(ownerhand) all(creature[power>=8]|mybattlefield) +auto=@each my upkeep restriction{type(*|myhand)~equalto~6}:moveTo(ownerhand) all(creature[power>=7]|mybattlefield) +auto=@each my upkeep restriction{type(*|myhand)~equalto~5}:moveTo(ownerhand) all(creature[power>=6]|mybattlefield) +auto=@each my upkeep restriction{type(*|myhand)~equalto~4}:moveTo(ownerhand) all(creature[power>=5]|mybattlefield) +auto=@each my upkeep restriction{type(*|myhand)~equalto~3}:moveTo(ownerhand) all(creature[power>=4]|mybattlefield) +auto=@each my upkeep restriction{type(*|myhand)~equalto~2}:moveTo(ownerhand) all(creature[power>=3]|mybattlefield) +auto=@each my upkeep restriction{type(*|myhand)~equalto~1}:moveTo(ownerhand) all(creature[power>=2]|mybattlefield) +auto=@each my upkeep restriction{type(*|myhand)~lessthan~1}:moveTo(ownerhand) all(creature[power>=1]|mybattlefield) +auto=@each opponent upkeep restriction{type(*|opponenthand)~equalto~7}:moveTo(ownerhand) all(creature[power>=8]|opponentbattlefield) +auto=@each opponent upkeep restriction{type(*|opponenthand)~equalto~6}:moveTo(ownerhand) all(creature[power>=7]|opponentbattlefield) +auto=@each opponent upkeep restriction{type(*|opponenthand)~equalto~5}:moveTo(ownerhand) all(creature[power>=6]|opponentbattlefield) +auto=@each opponent upkeep restriction{type(*|opponenthand)~equalto~4}:moveTo(ownerhand) all(creature[power>=5]|opponentbattlefield) +auto=@each opponent upkeep restriction{type(*|opponenthand)~equalto~3}:moveTo(ownerhand) all(creature[power>=4]|opponentbattlefield) +auto=@each opponent upkeep restriction{type(*|opponenthand)~equalto~2}:moveTo(ownerhand) all(creature[power>=3]|opponentbattlefield) +auto=@each opponent upkeep restriction{type(*|opponenthand)~equalto~1}:moveTo(ownerhand) all(creature[power>=2]|opponentbattlefield) +auto=@each opponent upkeep restriction{type(*|opponenthand)~lessthan~1}:moveTo(ownerhand) all(creature[power>=1]|opponentbattlefield) +text=At the beginning of each player's upkeep, return to its owner's hand each creature that player controls with power greater than the number of cards in his or her hand. +mana={4} +type=Artifact +[/card] +[card] name=Elvish Branchbender auto={T}:target(forest) transforms((Forest Land TreeFolk Creature,setpower=type:elf:mybattlefield,settoughness=type:elf:mybattlefield)) ueot text={T}: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control. @@ -21136,9 +21182,8 @@ type=Enchantment [/card] [card] name=Ember Beast -abilities=cantattack,cantblock -auto=aslongas(creature[attacking]|myBattlefield) -cantattack -auto=aslongas(creature[blocking]|myBattlefield) -cantblock +auto=@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap +auto=@combat(blocking) source(this) restriction{type(creature[blocking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap text=Ember Beast can't attack or block alone. mana={2}{R} type=Creature @@ -22088,7 +22133,7 @@ subtype=Aura name=Essence Fracture target=<2>creature auto=moveTo(ownerhand) -autohand={2}{U}{cycle}:draw:1 +autohand={2}{U}{cycle}:name(cycling) draw:1 text=Return two target creatures to their owners' hands. -- Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) mana={3}{U}{U} type=Sorcery @@ -22161,7 +22206,7 @@ toughness=0 [card] name=Eternal Dragon abilities=flying -autohand={2}{discard(this|myhand)}:moveTo(myhand) target(plains|mylibrary) +autohand={2}{cycle}:name(plainscycling) moveTo(myhand) target(plains|mylibrary) autograveyard={3}{W}{W}:moveTo(myhand) myUpkeepOnly text=Flying -- {3}{W}{W}: Return Eternal Dragon from your graveyard to your hand. Activate this ability only during your upkeep. -- Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.) mana={5}{W}{W} @@ -22636,7 +22681,7 @@ type=Sorcery name=Expunge target=creature[-black;-artifact] auto=bury -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Destroy target nonartifact, nonblack creature. It can't be regenerated. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={2}{B} type=Instant @@ -22883,7 +22928,7 @@ toughness=1 name=Fade from Memory target=*|graveyard auto=moveTo(exile) -autohand={B}{cycle}:draw:1 +autohand={B}{cycle}:name(cycling) draw:1 text=Exile target card from a graveyard. -- Cycling {B} ({B}, Discard this card: Draw a card.) mana={B} type=Instant @@ -23598,7 +23643,7 @@ toughness=5 name=Fend Off target=creature auto=0/0 && fog from(mytgt) oneshot -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Prevent all combat damage that would be dealt by target creature this turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{W} type=Instant @@ -23939,7 +23984,7 @@ type=Instant name=Fiery Fall target=creature auto=damage:5 -autohand={1}{R}{discard(this|myhand)}:moveTo(myhand) target(land[basic]|mylibrary) +autohand={1}{R}{cycle}:name(basic landcycling) moveTo(myhand) target(land[basic]|mylibrary) text=Fiery Fall deals 5 damage to target creature. -- Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) mana={5}{R} type=Instant @@ -24526,7 +24571,7 @@ type=Instant name=Flame Jet target=player auto=damage:3 -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Flame Jet deals 3 damage to target player. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{R} type=Sorcery @@ -24849,6 +24894,17 @@ power=3 toughness=4 [/card] [card] +name=Fleeting Aven +abilities=flying +auto=@cycled(*|hand):moveTo(ownerhand) +text=Flying -- Whenever a player cycles a card, return Fleeting Aven to its owner's hand. +mana={1}{U}{U} +type=Creature +subtype=Bird Wizard +power=2 +toughness=2 +[/card] +[card] name=Fleeting Distraction target=creature auto=-1/0 @@ -25722,7 +25778,7 @@ toughness=3 name=Forgotten Cave auto=tap auto={T}:Add {R} -autohand={R}{cycle}:draw:1 +autohand={R}{cycle}:name(cycling) draw:1 text=Forgotten Cave enters the battlefield tapped. -- {T}: Add {R} to your mana pool. -- Cycling {R} ({R}, Discard this card: Draw a card.) type=Land [/card] @@ -26327,7 +26383,7 @@ toughness=5 [/card] [card] name=Furnace Scamp -auto=@combatdamaged(player) from(this):may sacrifice all(this) && all(trigger[to]) damage:3 +auto=@combatdamaged(player) from(this):may sacrifice all(this) && all(trigger[to]) damage:3 opponent text=Whenever Furnace Scamp deals combat damage to a player, you may sacrifice it. If you do, Furnace Scamp deals 3 damage to that player. mana={R} type=Creature @@ -26929,7 +26985,7 @@ toughness=1 [/card] [card] name=Gempalm Avenger -autohand={2}{W}:lord(soldier|mybattlefield) 1/1 && lord(soldier|myBattlefield) first strike && cycling +autohand={2}{W}{cycle}:name(cycling) all(soldier|mybattlefield) 1/1 && all(soldier|myBattlefield) first strike && draw:1 controller text=Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) -- When you cycle Gempalm Avenger, Soldier creatures get +1/+1 and gain first strike until end of turn. mana={5}{W} type=Creature @@ -26939,8 +26995,8 @@ toughness=5 [/card] [card] name=Gempalm Incinerator -autohand={1}{R}{cycle}:draw:1 -autohand={1}{R}:damage:type:goblin:mybattlefield target(creature) && cycling +autohand={1}{R}{cycle}:name(cycling) draw:1 +autohand={1}{R}{cycle}:name(cycling + effect) damage:type:goblin:mybattlefield target(creature) && draw:1 controller text=Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) -- When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield. mana={2}{R} type=Creature @@ -26950,8 +27006,8 @@ toughness=1 [/card] [card] name=Gempalm Polluter -autohand={1}{B}{cycle}:draw:1 -autohand={1}{B}:foreach(zombie|battlefield) life:-1 target(player) && cycling +autohand={1}{B}{cycle}:name(cycling) draw:1 +autohand={1}{B}{cycle}:name(cycling + effect) foreach(zombie|battlefield) life:-1 target(player) && draw:1 controller text=Cycling {B}{B} ({B}{B}, Discard this card: Draw a card.) -- When you cycle Gempalm Polluter, you may have target player lose 1 life for each Zombie on the battlefield. mana={5}{B} type=Creature @@ -26961,7 +27017,7 @@ toughness=3 [/card] [card] name=Gempalm Sorcerer -autohand={2}{U}:lord(creature[wizard]) flying && cycling +autohand={2}{U}{cycle}:name(cycling) lord(creature[wizard]) flying && draw:1 controller text=Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) -- When you cycle Gempalm Sorcerer, Wizard creatures gain flying until end of turn. mana={2}{U} type=Creature @@ -26971,7 +27027,7 @@ toughness=2 [/card] [card] name=Gempalm Strider -autohand={2}{G}{G}:lord(creature[elf]) 2/2 && cycling +autohand={2}{G}{G}{cycle}:name(cycling) lord(creature[elf]) 2/2 && draw:1 controller text=Cycling {2}{G}{G} ({2}{G}{G}, Discard this card: Draw a card.) -- When you cycle Gempalm Strider, Elf creatures get +2/+2 until end of turn. mana={1}{G} type=Creature @@ -27540,6 +27596,7 @@ toughness=3 name=Giant Growth target=creature auto=3/3 +autohand={G}{cycle}:draw:1 text=Target creature gets +3/+3 until end of turn. mana={G} type=Instant @@ -27899,7 +27956,7 @@ toughness=2 name=Glassdust Hulk auto=@movedTo(other artifact|myBattlefield):1/1 ueot auto=@movedTo(other artifact|myBattlefield):unblockable ueot -autohand={WU}{cycle}:draw:1 +autohand={WU}{cycle}:name(cycling) draw:1 text=Whenever another artifact enters the battlefield under your control, Glassdust Hulk gets +1/+1 until end of turn and is unblockable this turn. -- Cycling {(w/u)} ({(w/u)}, Discard this card: Draw a card.) mana={3}{W}{U} type=Artifact Creature @@ -27927,9 +27984,9 @@ toughness=1 [/card] [card] name=Gleam of Resistance -auto=lord(creature|myBattlefield) 1/2 +auto=all(creature|myBattlefield) 1/2 auto=untap all(creature|myBattlefield) -autohand={1}{W}{discard(this|myhand)}:moveTo(myhand) target(land[basic]|mylibrary) +autohand={1}{W}{cycle}:name(basic landcycling) moveTo(myhand) target(land[basic]|mylibrary) text=Creatures you control get +1/+2 until end of turn. Untap those creatures. -- Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) mana={4}{W} type=Instant @@ -30450,8 +30507,8 @@ toughness=4 [card] name=Grixis Sojourners auto=@movedTo(this|graveyard) from(battlefield):may moveTo(exile) target(*|graveyard) -autohand={2}{B}{cycle}:draw:1 -autohand={2}{B}:moveTo(exile) target(*|graveyard) && cycling +autohand={2}{B}{cycle}:name(cycling) draw:1 +autohand={2}{B}{cycle}:name(cycling + effect) moveTo(exile) target(*|graveyard) && draw:1 controller text=When you cycle Grixis Sojourners or it's put into a graveyard from the battlefield, you may exile target card from a graveyard. -- Cycling {2}{B} ({2}{B}, Discard this card: Draw a card.) mana={1}{U}{B}{R} type=Creature @@ -33487,7 +33544,7 @@ toughness=3 [/card] [card] name=Hundroog -autohand={3}{cycle}:draw:1 +autohand={3}{cycle}:name(cycling) draw:1 text=Cycling {3} ({3}, Discard this card: Draw a card.) mana={6}{G} type=Creature @@ -33718,7 +33775,7 @@ type=Sorcery [card] name=Hush auto=destroy all(enchantment) -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Destroy all enchantments. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={3}{G} type=Sorcery @@ -34065,7 +34122,7 @@ toughness=4 [card] name=Igneous Pouncer abilities=haste -autohand={2}{discard(this|myhand)}:moveTo(myHand) target(mountain,swamp|myLibrary) +autohand={2}{cycle}:name(swampcycling or mountaincycling) moveTo(myHand) target(mountain,swamp|myLibrary) text=Haste -- Swampcycling {2}, mountaincycling {2} ({2}, Discard this card: Search your library for a Swamp or Mountain card, reveal it, and put it into your hand. Then shuffle your library.) mana={4}{B}{R} type=Creature @@ -34323,7 +34380,7 @@ type=Sorcery name=Improvised Armor target=creature auto=2/5 -autohand={3}{cycle}:draw:1 +autohand={3}{cycle}:name(cycling) draw:1 text=Enchant creature -- Enchanted creature gets +2/+5. -- Cycling {3} ({3}, Discard this card: Draw a card.) mana={3}{W} type=Enchantment @@ -35118,6 +35175,13 @@ mana={2}{G} type=Instant [/card] [card] +name=Invigorating Boon +auto=@cycled(*|hand):may counter(1/1,1) target(creature) +text=Whenever a player cycles a card, you may put a +1/+1 counter on target creature. +mana={1}{G} +type=Enchantment +[/card] +[card] name=Invigorating Falls auto=foreach(creature|myGraveyard)life:1 controller auto=foreach(creature|opponentGraveyard)life:1 controller @@ -35297,7 +35361,7 @@ toughness=3 name=Iron Will target=creature auto=0/4 -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Target creature gets +0/+4 until end of turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={W} type=Instant @@ -35599,9 +35663,8 @@ type=Instant [/card] [card] name=Jackal Familiar -abilities=cantattack,cantblock -auto=aslongas(creature[attacking]|myBattlefield) -cantattack -auto=aslongas(creature[blocking]|myBattlefield) -cantblock +auto=@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap +auto=@combat(blocking) source(this) restriction{type(creature[blocking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap text=Jackal Familiar can't attack or block alone. mana={R} type=Creature @@ -35921,7 +35984,7 @@ toughness=1 [card] name=Jhessian Zombies abilities=fear -autohand={2}{discard(this|myhand)}:moveTo(myhand) target(island,swamp|mylibrary) +autohand={2}{cycle}:name(islandcycling or swampcycling) moveTo(myhand) target(island,swamp|mylibrary) text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Islandcycling {2}, swampcycling {2} ({2}, Discard this card: Search your library for an Island or Swamp card, reveal it, and put it into your hand. Then shuffle your library.) mana={4}{U}{B} type=Creature @@ -36320,8 +36383,8 @@ type=Land [card] name=Jund Sojourners auto=@movedTo(this|graveyard) from(battlefield):may damage:1 target(creature,player) -autohand={2}{R}{cycle}:draw:1 -autohand={2}{R}:damage:1 target(creature,player) && cycling +autohand={2}{R}{cycle}:name(cycling) draw:1 +autohand={2}{R}{cycle}:name(cycling + effect) damage:1 target(creature,player) && draw:1 controller text=When you cycle Jund Sojourners or it's put into a graveyard from the battlefield, you may have it deal 1 damage to target creature or player. -- Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.) mana={B}{R}{G} type=Creature @@ -36392,7 +36455,7 @@ toughness=1 [card] name=Jungle Weaver abilities=reach -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Reach (This can block creatures with flying.) -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={5}{G}{G} type=Creature @@ -37355,7 +37418,7 @@ toughness=2 [card] name=Keeneye Aven abilities=flying -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Flying -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={3}{U} type=Creature @@ -38970,8 +39033,8 @@ toughness=2 [/card] [card] name=Krosan Tusker -autohand={2}{G}{cycle}:draw:1 -autohand={2}{G}:moveTo(myhand) target(land[basic]|myLibrary) && cycling +autohand={2}{G}{cycle}:name(cycling) draw:1 +autohand={2}{G}{cycle}:name(cycling + effect) moveTo(myhand) target(land[basic]|myLibrary) && draw:1 controller text=Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) -- When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library. mana={5}{G}{G} type=Creature @@ -39805,7 +39868,7 @@ type=Instant name=Lay Waste target=land auto=destroy -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Destroy target land. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={3}{R} type=Sorcery @@ -40420,7 +40483,7 @@ type=Enchantment subtype=Aura [/card] [card] -name=Life's Final +name=Life's Finale auto=destroy all creature auto=target(creature|opponentlibrary) moveTo(ownergraveyard) text=Destroy all creatures, then search target opponent's library for up to three creature cards and put them into his or her graveyard. Then that player shuffles his or her library. @@ -40725,7 +40788,7 @@ target=land auto=loseabilities auto=losesubtypesof(land) auto=transforms((island)) -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Enchant land -- Enchanted land is an Island. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{U} type=Enchantment @@ -41134,7 +41197,7 @@ toughness=2 name=Lonely Sandbar auto=tap auto={T}:Add {U} -autohand={U}{cycle}:draw:1 +autohand={U}{cycle}:name(cycling) draw:1 text=Lonely Sandbar enters the battlefield tapped. -- {T}: Add {U} to your mana pool. -- Cycling {U} ({U}, Discard this card: Draw a card.) type=Land [/card] @@ -41238,7 +41301,7 @@ toughness=3 [card] name=Lord of the Pit abilities=flying,trample -auto=@each myupkeep:sacrifice notatarget(other creature|mybattlefield) +auto=@each myupkeep restriction{type(creature|myBattlefield)~morethan~1}:sacrifice notatarget(other creature|mybattlefield) auto=@each myupkeep restriction{type(creature|myBattlefield)~lessthan~2}:damage:7 controller text=Flying, trample -- At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you. mana={4}{B}{B}{B} @@ -41649,7 +41712,7 @@ toughness=3 [card] name=Lull auto=preventAllcombatDamage ueot -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Prevent all combat damage that would be dealt this turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{G} type=Instant @@ -41928,7 +41991,7 @@ type=Sorcery [card] name=Macetail Hystrodon abilities=haste, first strike -autohand={3}{cycle}:draw:1 +autohand={3}{cycle}:name(cycling) draw:1 text=First strike, haste -- Cycling {3} ({3}, Discard this card: Draw a card.) mana={6}{R} type=Creature @@ -42021,7 +42084,7 @@ subtype=Equipment name=Mage's Guile target=creature auto=shroud -autohand={U}{cycle}:draw:1 +autohand={U}{cycle}:name(cycling) draw:1 text=Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.) -- Cycling {U} ({U}, Discard this card: Draw a card.) mana={1}{U} type=Instant @@ -43147,7 +43210,7 @@ type=Enchantment name=Marshaling Cry auto=lord(creature|myBattlefield) 1/1 auto=lord(creature|myBattlefield) vigilance -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 flashback={3}{W} text=Creatures you control get +1/+1 and gain vigilance until end of turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) -- Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={1}{W}{W} @@ -45148,8 +45211,8 @@ toughness=1 [/card] [card] name=Mogg Flunkies -auto=@combat(attackedalone) source(this):all(this) removefromcombat -auto=@combat(blocking) source(this): aslongas(creature[blocking]|mybattlefield) all(this) removefromcombat <2 +auto=@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap +auto=@combat(blocking) source(this) restriction{type(creature[blocking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap text=Mogg Flunkies can't attack or block alone. mana={1}{R} type=Creature @@ -45324,7 +45387,7 @@ toughness=* name=Molten Frame target=creature[artifact] auto=destroy -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Destroy target artifact creature. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{R} type=Instant @@ -45497,7 +45560,7 @@ type=Sorcery [card] name=Monstrous Carabid abilities=mustattack -autohand={BR}{cycle}:draw:1 +autohand={BR}{cycle}:name(cycling) draw:1 text=Monstrous Carabid attacks each turn if able. -- Cycling {(b/r)} ({(b/r)}, Discard this card: Draw a card.) mana={3}{B}{R} type=Creature @@ -47263,8 +47326,8 @@ type=Land [card] name=Naya Sojourners auto=@movedTo(this|graveyard) from(battlefield):may counter(1/1,1) target(creature) -autohand={2}{G}{cycle}:draw:1 -autohand={2}{G}:counter(1/1,1) target(creature) && cycling +autohand={2}{G}{cycle}:name(cycling) draw:1 +autohand={2}{G}{cycle}:name(cycling + effect) counter(1/1,1) target(creature) && draw:1 controller text=When you cycle Naya Sojourners or it's put into a graveyard from the battlefield, you may put a +1/+1 counter on target creature. -- Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) mana={2}{R}{G}{W} type=Creature @@ -48293,7 +48356,7 @@ type=Enchantment [card] name=Noble Templar abilities=vigilance -autohand={2}{discard(this|myhand)}:moveTo(myhand) target(plains|mylibrary) +autohand={2}{cycle}:name(plainscycling) moveTo(myhand) target(plains|mylibrary) text=Vigilance -- Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.) mana={5}{W} type=Creature @@ -50335,7 +50398,7 @@ toughness=2 [card] name=Pale Recluse abilities=reach -autohand={2}{discard(this|myhand)}:moveTo(myhand) target(plains,forest|mylibrary) +autohand={2}{cycle}:name(forestcycling or plainscycling) moveTo(myhand) target(plains,forest|mylibrary) text=Reach (This can block creatures with flying.) -- Forestcycling {2}, plainscycling {2} ({2}, Discard this card: Search your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library.) mana={4}{G}{W} type=Creature @@ -51035,7 +51098,7 @@ toughness=1 [card] name=Pendrell Drake auto=flying -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Flying -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={3}{U} type=Creature @@ -51457,7 +51520,9 @@ toughness=2 [card] name=Phage the Untouchable auto=ifnot casted(this) then wingame opponent -text=When Phage the Untouchable enters the battlefield, if you didn't cast it from your hand, you lose the game. Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated. Whenever Phage deals combat damage to a player, that player loses the game. +auto=@combatdamaged(creature) from(this):all(trigger[to]) bury +auto=@combatdamaged(player) from(this):winGame controller +text=When Phage the Untouchable enters the battlefield, if you didn't cast it from your hand, you lose the game. Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated. -- Whenever Phage deals combat damage to a player, that player loses the game. mana={3}{B}{B}{B}{B} type=Legendary Creature subtype=Minion @@ -52915,7 +52980,7 @@ type=Land name=Polluted Mire auto=tap auto={T}:Add {B} -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Polluted Mire enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -- Cycling {2} ({2}, Discard this card: Draw a card.) type=Land [/card] @@ -53114,7 +53179,7 @@ subtype=Aura [card] name=Power Taint auto=teach(creature) upcost[{2}] life:-2 controller -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Enchant enchantment -- At the beginning of the upkeep of enchanted enchantment's controller, that player loses 2 life unless he or she pays {2}. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{U} type=Enchantment @@ -53346,8 +53411,8 @@ type=Instant name=Primal Boost target=creature auto=4/4 -autohand={2}{G}{cycle}:draw:1 -autohand={2}{G}:1/1 target(creature) && cycling +autohand={2}{G}{cycle}:name(cycling) draw:1 +autohand={2}{G}{cycle}:name(cycling + effect) 1/1 target(creature) && draw:1 controller text=Target creature gets +4/+4 until end of turn. -- Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) -- When you cycle Primal Boost, you may have target creature get +1/+1 until end of turn. mana={2}{G} type=Instant @@ -53475,7 +53540,7 @@ toughness=6 [card] name=Primoc Escapee abilities=flying -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Flying -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={6}{U} type=Creature @@ -54796,7 +54861,7 @@ toughness=5 name=Radiant's Judgment target=creature[power>=4] auto=destroy -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Destroy target creature with power 4 or greater. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={2}{W} type=Instant @@ -55129,6 +55194,15 @@ power=1 toughness=1 [/card] [card] +name=Raka Sanctuary +auto=@each my upkeep restriction{type(*[white]|myBattlefield)~morethan~0,type(*[blue]|myBattlefield)~lessthan~1}:target(creature) damage:1 +auto=@each my upkeep restriction{type(*[blue]|myBattlefield)~morethan~0,type(*[white]|myBattlefield)~lessthan~1}:target(creature) damage:1 +auto=@each my upkeep restriction{type(*[white]|myBattlefield)~morethan~0,type(*[blue]|myBattlefield)~morethan~0}:target(creature) damage:3 +text=At the beginning of your upkeep, if you control a white or blue permanent, Raka Sanctuary deals 1 damage to target creature. If you control a white permanent and a blue permanent, Raka Sanctuary deals 3 damage to that creature instead. +mana={2}{R} +type=Enchantment +[/card] +[card] name=Rakdos Carnarium auto=tap auto=moveTo(ownerhand) notatarget(land|myBattlefield) @@ -55465,7 +55539,7 @@ toughness=4 name=Rapid Decay target=*|graveyard auto=moveTo(exile) -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Exile up to three target cards from a single graveyard. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{B} type=Instant @@ -56088,7 +56162,7 @@ type=Sorcery [card] name=Rebuild auto=moveTo(ownerhand) all(artifact) -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Return all artifacts to their owners' hands. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={2}{U} type=Instant @@ -56524,7 +56598,7 @@ toughness=6 [card] name=Rejuvenate auto=life:6 -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=You gain 6 life. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={3}{G} type=Sorcery @@ -56655,7 +56729,7 @@ type=Land name=Remote Isle auto=tap auto={T}:Add {U} -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Remote Isle enters the battlefield tapped. -- {T}: Add {U} to your mana pool. -- Cycling {2} ({2}, Discard this card: Draw a card.) type=Land [/card] @@ -56746,8 +56820,8 @@ type=Sorcery [card] name=Renewed Faith auto=life:6 -autohand={1}{W}{cycle}:draw:1 -autohand={1}{W}:life:2 && cycling +autohand={1}{W}{cycle}:name(cycling) draw:1 +autohand={1}{W}{cycle}:name(cycling + effect) life:2 && draw:1 controller text=You gain 6 life. -- Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) -- When you cycle Renewed Faith, you may gain 2 life. mana={2}{W} type=Instant @@ -56875,7 +56949,7 @@ type=Enchantment name=Rescind target=* auto=moveTo(ownerhand) -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Return target permanent to its owner's hand. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{U}{U} type=Instant @@ -56932,7 +57006,7 @@ toughness=1 name=Resounding Roar target=creature auto=3/3 -autohand={5}{R}{G}{W}{cycle}:draw:1 && 6/6 target(creature) +autohand={5}{R}{G}{W}{cycle}:name(cycling) draw:1 controller && 6/6 target(creature) text=Target creature gets +3/+3 until end of turn. -- Cycling {5}{R}{G}{W} ({5}{R}{G}{W}, Discard this card: Draw a card.) -- When you cycle Resounding Roar, target creature gets +6/+6 until end of turn. mana={1}{G} type=Instant @@ -56941,7 +57015,7 @@ type=Instant name=Resounding Scream target=player auto=discard:1 -autohand={5}{U}{B}{R}{cycle}:draw:1 && discard:2 opponent +autohand={5}{U}{B}{R}{cycle}:name(cycling) draw:1 controller && discard:2 opponent text=Target player discards a card at random. -- Cycling {5}{U}{B}{R} ({5}{U}{B}{R}, Discard this card: Draw a card.) -- When you cycle Resounding Scream, target player discards two cards at random. mana={2}{B} type=Sorcery @@ -56950,7 +57024,7 @@ type=Sorcery name=Resounding Thunder target=creature,player auto=damage:3 -autohand={5}{B}{R}{G}{cycle}:draw:1 controller && damage:6 target(creature,player) +autohand={5}{B}{R}{G}{cycle}:name(cycling) draw:1 controller && damage:6 target(creature,player) text=Resounding Thunder deals 3 damage to target creature or player. -- Cycling {5}{B}{R}{G} ({5}{B}{R}{G}, Discard this card: Draw a card.) -- When you cycle Resounding Thunder, it deals 6 damage to target creature or player. mana={2}{R} type=Instant @@ -57430,7 +57504,7 @@ toughness=1 [/card] [card] name=Ridge Rannet -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Cycling {2} ({2}, Discard this card: Draw a card.) mana={5}{R}{R} type=Creature @@ -59479,7 +59553,7 @@ toughness=3 [card] name=Sanctum Plowbeast abilities=defender -autohand={2}{discard(this|myhand)}:moveTo(myhand) target(plains,island|mylibrary) +autohand={2}{cycle}:name(plainscycling or islandcycling) moveTo(myhand) target(plains,island|mylibrary) text=Defender -- Plainscycling {2}, islandcycling {2} ({2}, Discard this card: Search your library for a Plains or Island card, reveal it, and put it into your hand. Then shuffle your library.) mana={4}{W}{U} type=Artifact Creature @@ -59518,7 +59592,7 @@ toughness=5 [/card] [card] name=Sandbar Merfolk -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Cycling {2} ({2}, Discard this card: Draw a card.) mana={U} type=Creature @@ -59528,7 +59602,7 @@ toughness=1 [/card] [card] name=Sandbar Serpent -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Cycling {2} ({2}, Discard this card: Draw a card.) mana={4}{U} type=Creature @@ -59898,7 +59972,7 @@ name=Savage Hunger target=creature auto=1/0 auto=trample -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Enchant creature -- Enchanted creature gets +1/+0 and has trample. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={2}{G} type=Enchantment @@ -60344,7 +60418,7 @@ type=Land name=Scion of Darkness abilities=trample auto=@combatdamaged(player) from(this):may moveTo(myBattlefield) target(creature|opponentgraveyard) -autohand={3}{cycle}:draw:1 +autohand={3}{cycle}:name(cycling) draw:1 text=Trample -- Whenever Scion of Darkness deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. -- Cycling {3} ({3}, Discard this card: Draw a card.) mana={5}{B}{B}{B} type=Creature @@ -60574,7 +60648,7 @@ toughness=4 name=Scrap target=artifact auto=destroy -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Destroy target artifact. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={2}{R} type=Instant @@ -61100,7 +61174,7 @@ type=Land name=Secluded Steppe auto=tap auto={T}:Add {W} -autohand={W}{cycle}:draw:1 +autohand={W}{cycle}:name(cycling) draw:1 text=Secluded Steppe enters the battlefield tapped. -- {T}: Add {W} to your mana pool. -- Cycling {W} ({W}, Discard this card: Draw a card.) type=Land [/card] @@ -62640,7 +62714,7 @@ toughness=2 [card] name=Shimmering Barrier auto=defender,first strike -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Defender (This creature can't attack.) -- First strike -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{W} type=Creature @@ -62949,7 +63023,7 @@ toughness=2 [card] name=Shoreline Ranger abilities=flying -autohand={2}{discard(this|myhand)}:moveTo(myhand) target(island|mylibrary) +autohand={2}{cycle}:name(islandcycling) moveTo(myhand) target(island|mylibrary) text=Flying -- Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, and put it into your hand. Then shuffle your library.) mana={5}{U} type=Creature @@ -63212,7 +63286,7 @@ type=Instant name=Sicken target=creature auto=-1/-1 -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Enchant creature -- Enchanted creature gets -1/-1. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={B} type=Enchantment @@ -63337,7 +63411,7 @@ type=Enchantment name=Sigil of the Nayan Gods target=creature auto=foreach(creature|mybattlefield) 1/1 -autohand={GW}{cycle}:draw:1 +autohand={GW}{cycle}:name(cycling) draw:1 text=Enchant creature -- Enchanted creature gets +1/+1 for each creature you control. -- Cycling {(g/w)} ({(g/w)}, Discard this card: Draw a card.) mana={1}{G}{W} type=Enchantment @@ -64958,6 +65032,16 @@ mana={2}{R} type=Instant [/card] [card] +name=Slaughter Pact +target=creature[-black] +auto=destroy +auto=if casted(this) then all(this) transforms((,newability[upcost[{2}{B};next upkeep] wingame opponent])) forever +color=black +text=Slaughter Pact is black. -- Destroy target nonblack creature. -- At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game. +mana={0} +type=Instant +[/card] +[card] name=Slaughterhouse Bouncer autograveyard=@movedTo(this|mygraveyard) from(battlefield) restriction{type(*|myhand)~lessthan~1}:target(creature) -3/-3 ueot text=Hellbent - When Slaughterhouse Bouncer dies, if you have no cards in hand, target creature gets -3/-3 until end of turn. @@ -65050,8 +65134,8 @@ subtype=Aura [card] name=Slice and Dice auto=damage:4 all(creature) -autohand={2}{R}{cycle}:draw:1 -autohand={2}{R}:damage:1 all(creature) && cycling +autohand={2}{R}{cycle}:name(cycling) draw:1 +autohand={2}{R}{cycle}:name(cycling + effect) damage:1 all(creature) && draw:1 controller text=Slice and Dice deals 4 damage to each creature. -- Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.) -- When you cycle Slice and Dice, you may have it deal 1 damage to each creature. mana={4}{R}{R} type=Sorcery @@ -65142,7 +65226,7 @@ toughness=1 name=Slippery Karst auto=tap auto={T}:Add {G} -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Slippery Karst enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- Cycling {2} ({2}, Discard this card: Draw a card.) type=Land [/card] @@ -65150,7 +65234,7 @@ type=Land name=Slipstream Eel abilities=cantattack auto=aslongas(island|opponentbattlefield) -cantattack -autohand={1}{U}{cycle}:draw:1 +autohand={1}{U}{cycle}:name(cycling) draw:1 text=Slipstream Eel can't attack unless defending player controls an Island. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) mana={5}{U}{U} type=Creature @@ -65390,7 +65474,7 @@ toughness=2 name=Smoldering Crater auto=tap auto={T}:Add {R} -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Smoldering Crater enters the battlefield tapped. -- {T}: Add {R} to your mana pool. -- Cycling {2} ({2}, Discard this card: Draw a card.) type=Land [/card] @@ -65723,8 +65807,8 @@ toughness=5 name=Solar Blast target=creature,player auto=damage:3 -autohand={1}{R}{R}{cycle}:draw:1 -autohand={1}{R}{R}:damage:1 target(creature,player) && cycling +autohand={1}{R}{R}{cycle}:name(cycling) draw:1 +autohand={1}{R}{R}{cycle}:name(cycling + effect) damage:1 target(creature,player) && draw:1 controller text=Solar Blast deals 3 damage to target creature or player. -- Cycling {1}{R}{R} ({1}{R}{R}, Discard this card: Draw a card.) -- When you cycle Solar Blast, you may have it deal 1 damage to target creature or player. mana={3}{R} type=Instant @@ -66344,7 +66428,7 @@ toughness=1 [card] name=Soul's Fire target=creature|mybattlefield -auto=transforms((,newability[dynamicability target(creature,player)])) +auto=transforms((,newability[dynamicability target(creature)])) text=Target creature you control on the battlefield deals damage equal to its power to target creature or player. mana={2}{R} type=Instant @@ -66577,7 +66661,7 @@ toughness=1 name=Spark Spray target=creature,player auto=damage:1 -autohand={R}{cycle}:draw:1 +autohand={R}{cycle}:name(cycling) draw:1 text=Spark Spray deals 1 damage to target creature or player. -- Cycling {R} ({R}, Discard this card: Draw a card.) mana={R} type=Instant @@ -68337,7 +68421,7 @@ type=Land [card] name=Starstorm auto=damage:X all(creature) -autohand={3}{cycle}:draw:1 +autohand={3}{cycle}:name(cycling) draw:1 text=Starstorm deals X damage to each creature. -- Cycling {3} ({3}, Discard this card: Draw a card.) mana={X}{R}{R} type=Instant @@ -68820,6 +68904,16 @@ power=1 toughness=2 [/card] [card] +name=Stoic Champion +auto=@cycled(*|hand):2/2 ueot +text=Whenever a player cycles a card, Stoic Champion gets +2/+2 until end of turn. +mana={W}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] name=Stoic Ephemera abilities=flying,defender auto=@combat(attacking) source(this):phaseaction[combatends,sourceinplay] sacrifice @@ -69310,7 +69404,7 @@ toughness=3 [card] name=Street Wraith abilities=swampwalk -autohand={L}{L}{discard(this|myhand)}:draw:1 +autohand={L}{L}{cycle}:draw:1 text=Swampwalk -- Cycling - Pay 2 life. (Pay 2 life, Discard this card: Draw a card.) mana={3}{B}{B} type=Creature @@ -69892,8 +69986,8 @@ subtype=Arcane name=Sunfire Balm target=creature,player auto=prevent:4 -autohand={1}{W}{cycle}:draw:1 -autohand={1}{W}:prevent:1 target(creature,player) && cycling +autohand={1}{W}{cycle}:name(cycling) draw:1 +autohand={1}{W}{cycle}:name(cycling + effect) prevent:1 target(creature,player) && draw:1 controller text=Prevent the next 4 damage that would be dealt to target creature or player this turn. -- Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) -- When you cycle Sunfire Balm, you may prevent the next 1 damage that would be dealt to target creature or player this turn. mana={2}{W} type=Instant @@ -70390,7 +70484,7 @@ type=Land name=Swat target=creature[power<=2] auto=destroy -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Destroy target creature with power 2 or less. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{B}{B} type=Instant @@ -70619,7 +70713,7 @@ toughness=4 name=Sylvan Bounty target=player auto=life:8 -autohand={1}{G}{discard(this|myhand)}:moveTo(myhand) target(land[basic]|mylibrary) +autohand={1}{G}{cycle}:name(basic landcycling) moveTo(myhand) target(land[basic]|mylibrary) text=Target player gains 8 life. -- Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) mana={5}{G} type=Instant @@ -74739,7 +74833,7 @@ type=Sorcery name=Tranquil Thicket auto=tap auto={T}:Add {G} -autohand={G}{cycle}:draw:1 +autohand={G}{cycle}:name(cycling) draw:1 text=Tranquil Thicket enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- Cycling {G} ({G}, Discard this card: Draw a card.) type=Land [/card] @@ -74855,7 +74949,7 @@ type=Sorcery name=Traumatic Visions target=*|stack auto=fizzle -autohand={1}{U}{discard(this|myhand)}:moveTo(myhand) target(land[basic]|mylibrary) +autohand={1}{U}{cycle}:name(basic landcycling) moveTo(myhand) target(land[basic]|mylibrary) text=Counter target spell. -- Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) mana={3}{U}{U} type=Instant @@ -75756,7 +75850,7 @@ type=Sorcery [card] name=Twisted Abomination auto={B}:regenerate -autohand={2}{discard(this|myhand)}:moveTo(myhand) target(swamp|mylibrary) +autohand={2}{cycle}:name(swampcycling) moveTo(myhand) target(swamp|mylibrary) text={B}: Regenerate Twisted Abomination. -- Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.) mana={5}{B} type=Creature @@ -75784,8 +75878,8 @@ type=Instant [/card] [card] name=Twisted Justice -target=creature -auto=sacrifice && draw:p controller +auto=choice name(opponent) all(*|opponentlibrary) transforms((,newability[notatarget(creature|mybattlefield) dynamicability sacrifice])) ueot +auto=choice name(you) all(*|mylibrary) transforms((,newability[notatarget(creature|mybattlefield) dynamicability sacrifice])) ueot text=Target player sacrifices a creature. You draw cards equal to that creature's power. mana={4}{U}{B} type=Sorcery @@ -76017,7 +76111,7 @@ toughness=4 [/card] [card] name=Undead Gladiator -autohand={1}{B}{cycle}:draw:1 +autohand={1}{B}{cycle}:name(cycling) draw:1 autograveyard={1}{B}{discard(*|myhand)}:moveTo(myhand) myUpkeepOnly text={1}{B}, Discard a card: Return Undead Gladiator from your graveyard to your hand. Activate this ability only during your upkeep. -- Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) mana={1}{B}{B} @@ -76147,7 +76241,7 @@ subtype=Aura name=Unearth target=creature[manacost<=3]|mygraveyard auto=moveTo(myBattlefield) -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={B} type=Sorcery @@ -76827,7 +76921,7 @@ toughness=3 [/card] [card] name=Valley Rannet -autohand={2}{discard(this|myhand)}:moveTo(myhand) target(mountain,forest|mylibrary) +autohand={2}{cycle}:name(mountaincycling or forestcycling) moveTo(myhand) target(mountain,forest|mylibrary) text=Mountaincycling {2}, forestcycling {2} ({2}, Discard this card: Search your library for a Mountain or Forest card, reveal it, and put it into your hand. Then shuffle your library.) mana={4}{R}{G} type=Creature @@ -77226,7 +77320,7 @@ toughness=1 name=Vedalken AEthermage abilities=flash auto=moveto(ownerhand) target(sliver) -autohand={3}{discard(this|myhand)}:moveTo(myhand) target(wizard|mylibrary) +autohand={3}{cycle}:name(wizardcycling) moveTo(myhand) target(wizard|mylibrary) text=Flash (You may cast this spell any time you could cast an instant.) -- When Vedalken AEthermage enters the battlefield, return target Sliver to its owner's hand. -- Wizardcycling {3} ({3}, Discard this card: Search your library for a Wizard card, reveal it, and put it into your hand. Then shuffle your library.) mana={1}{U} type=Creature @@ -77359,7 +77453,7 @@ type=Enchantment [card] name=Veiled Serpent abilities=cantattack -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 auto=aslongas(island|opponentbattlefield) -cantattack auto=@movedto(*|opponentstack) once:transforms((removetypes)) forever && transforms((Serpent Creature,setpower=4,settoughness=4)) forever text=When an opponent casts a spell, if Veiled Serpent is an enchantment, Veiled Serpent becomes a 4/4 Serpent creature that can't attack unless defending player controls an Island. -- Cycling {2} ({2}, Discard this card: Draw a card.) @@ -78561,7 +78655,7 @@ toughness=5 [/card] [card] name=Viscera Dragger -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 autograveyard={1}{B}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever text=Cycling {2} ({2}, Discard this card: Draw a card.) -- Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={3}{B} @@ -79074,7 +79168,7 @@ subtype=Aura name=Volcanic Submersion target=artifact,land auto=destroy -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Destroy target artifact or land. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={4}{R} type=Sorcery @@ -80322,6 +80416,16 @@ power=3 toughness=2 [/card] [card] +name=Warped Researcher +auto=@cycled(*|hand):shroud ueot && flying ueot +text=Whenever a player cycles a card, Warped Researcher gains flying and shroud until end of turn. (It can't be the target of spells or abilities.) +mana={4}{U} +type=Creature +subtype=Human Wizard Mutant +power=3 +toughness=4 +[/card] +[card] name=Warren Instigator abilities=double strike auto=@damaged(player) from(this):may moveto(myBattlefield) target(creature[goblin]|myHand) @@ -81824,7 +81928,7 @@ abilities=split second name=Wipe Clean target=enchantment auto=moveto(exile) -autohand={3}{cycle}:draw:1 +autohand={3}{cycle}:name(cycling) draw:1 text=Exile target enchantment. -- Cycling {3} ({3}, Discard this card: Draw a card.) mana={1}{W} type=Instant @@ -81866,7 +81970,7 @@ toughness=2 [/card] [card] name=Wirewood Guardian -autohand={2}{discard(this|myhand)}:moveTo(myhand) target(forest|mylibrary) +autohand={2}{cycle}:name(forestcycling) moveTo(myhand) target(forest|mylibrary) text=Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.) mana={5}{G}{G} type=Creature @@ -83036,7 +83140,7 @@ subtype=Aura [/card] [card] name=Yoked Plowbeast -autohand={2}{cycle}:draw:1 +autohand={2}{cycle}:name(cycling) draw:1 text=Cycling {2} ({2}, Discard this card: Draw a card.) mana={5}{W}{W} type=Creature @@ -83156,6 +83260,16 @@ power=1 toughness=1 [/card] [card] +name=Zealots en-Dal +auto=@each my upkeep restriction{type(*[white]|myBattlefield)~equalto~type(*[-land]|myBattlefield)}:life:1 controller +text=At the beginning of your upkeep, if all nonland permanents you control are white, you gain 1 life. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=4 +[/card] +[card] name=Zealous Guardian abilities=flash text=Flash diff --git a/projects/mtg/bin/Res/sets/primitives/unsupported.txt b/projects/mtg/bin/Res/sets/primitives/unsupported.txt index df6e311b1..670e0b8b4 100644 --- a/projects/mtg/bin/Res/sets/primitives/unsupported.txt +++ b/projects/mtg/bin/Res/sets/primitives/unsupported.txt @@ -359,13 +359,6 @@ mana={W} type=Enchantment [/card] [card] -name=Alpha Status -text=Enchant creature -- Enchanted creature gets +2/+2 for each other creature on the battlefield that shares a creature type with it. -mana={2}{G} -type=Enchantment -subtype=Aura -[/card] -[card] name=Altar Of Dementia (Altar of Dementia) mana={2} type=Artifact @@ -423,12 +416,6 @@ power=2 toughness=2 [/card] [card] -name=Ana Sanctuary -text=At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead. -mana={2}{G} -type=Enchantment -[/card] -[card] name=Anavolver text=Kicker {1}{U} and/or {B} (You may pay an additional {1}{U} and/or {B} as you cast this spell.) -- If Anavolver was kicked with its {1}{U} kicker, it enters the battlefield with two +1/+1 counters on it and with flying. -- If Anavolver was kicked with its {B} kicker, it enters the battlefield with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver." mana={3}{G} @@ -858,12 +845,6 @@ toughness=2} text=Each other Donkey gets +1{1/2}/+1{1/2}. Whenever another Donkey comes into play, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. [/card] [card] -name=Astral Slide -text=Whenever a player cycles a card, you may exile target creature. If you do, return the exiled card to the battlefield under its owner's control at the beginning of the next end step. -mana={2}{W} -type=Enchantment -[/card] -[card] name=Atalya, Samite Master text={X}, {T}: Choose one - Prevent the next X damage that would be dealt to target creature this turn; or you gain X life. Spend only white mana this way. mana={3}{W}{W} @@ -1624,12 +1605,6 @@ power=4 toughness=4 [/card] [card] -name=Birthing Pod -mana={3}{(}{G}{/}{P}{)} -type=Artifact -text=({(g/p)} can be paid with either {G} or 2 life.) {1}{(g/p)}, {T}, Sacrifice a creature: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery. -[/card] -[card] name=Bitter Ordeal text=Search target player's library for a card and exile it. Then that player shuffles his or her library. -- Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.) mana={2}{B} @@ -3003,12 +2978,6 @@ mana={1}{U}{R} type=Instant [/card] [card] -name=Ceta Sanctuary -text=At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card. -mana={2}{U} -type=Enchantment -[/card] -[card] name=Cetavolver text=Kicker {1}{R} and/or {G} (You may pay an additional {1}{R} and/or {G} as you cast this spell.) -- If Cetavolver was kicked with its {1}{R} kicker, it enters the battlefield with two +1/+1 counters on it and with first strike. -- If Cetavolver was kicked with its {G} kicker, it enters the battlefield with a +1/+1 counter on it and with trample. mana={1}{U} @@ -3789,28 +3758,6 @@ mana={2}{U} type=Sorcery [/card] [card] -name=Concerted Effort -auto=@each upkeep:aslongas(creature[flying]|myinplay) lord(creature|myinplay)flying -auto=@each upkeep:aslongas(creature[fear]|myinplay) lord(creature|myinplay)fear -auto=@each upkeep:aslongas(creature[first strike]|myinplay) lord(creature|myinplay)first strike -auto=@each upkeep:aslongas(creature[double strike]|myinplay) lord(creature|myinplay)double strike -auto=@each upkeep:aslongas(creature[islandwalk]|myinplay) lord(creature|myinplay)islandwalk -auto=@each upkeep:aslongas(creature[forestwalk]|myinplay) lord(creature|myinplay)forestwalk -auto=@each upkeep:aslongas(creature[swampwalk]|myinplay) lord(creature|myinplay)swampwalk -auto=@each upkeep:aslongas(creature[plainswalk]|myinplay) lord(creature|myinplay)plainswalk -auto=@each upkeep:aslongas(creature[mountainwalk]|myinplay) lord(creature|myinplay)mountainwalk -auto=@each upkeep:aslongas(creature[protection from blue]|myinplay) lord(creature|myinplay)protection from blue -auto=@each upkeep:aslongas(creature[protection from green]|myinplay) lord(creature|myinplay)protection from green -auto=@each upkeep:aslongas(creature[protection from black]|myinplay) lord(creature|myinplay)protection from black -auto=@each upkeep:aslongas(creature[protection from white]|myinplay) lord(creature|myinplay)protection from white -auto=@each upkeep:aslongas(creature[protection from red]|myinplay) lord(creature|myinplay)protection from red -auto=@each upkeep:aslongas(creature[trample]|myinplay) lord(creature|myinplay)trample -auto=@each upkeep:aslongas(creature[vigilance]|myinplay) lord(creature|myinplay)vigilance -text=At the beginning of each upkeep, all creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance. -mana={2}{W}{W} -type=Enchantment -[/card] -[card] name=Conch Horn text={1}, {T}, Sacrifice Conch Horn: Draw two cards, then put a card from your hand on top of your library. mana={2} @@ -4232,12 +4179,6 @@ toughness=3 text=Gotcha Whenever an opponent says "Creature" or "Guy," you may say "Gotcha" If you do, return Creature Guy from your graveyard to your hand. [/card] [card] -name=Credit Voucher -text={2}, {T}, Sacrifice Credit Voucher: Shuffle any number of cards from your hand into your library, then draw that many cards. -mana={2} -type=Artifact -[/card] -[card] name=Crescendo of War mana={3}{W} type=Enchantment @@ -4972,12 +4913,6 @@ power=1 toughness=1 [/card] [card] -name=Dejà Vu -mana={2}{U} -type=Sorcery -text=Return target sorcery card from your graveyard to your hand. -[/card] -[card] name=Delay text=Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, remove a counter from that card. When the last is removed, the player plays it without paying its mana cost. If it's a creature, it has haste.) mana={1}{U} @@ -5011,15 +4946,6 @@ power=3 toughness=3 [/card] [card] -name=Demon -mana= -type=Creature -subtype=Demon -power=* -toughness=* -text=Flying -[/card] -[card] name=Demonfire text=Demonfire deals X damage to target creature or player. If a creature dealt damage this way would be put into a graveyard this turn, exile it instead. -- Hellbent - If you have no cards in hand, Demonfire can't be countered by spells or abilities and the damage can't be prevented. mana={X}{R} @@ -6070,15 +5996,6 @@ type=Tribal Instant subtype=Shapeshifter [/card] [card] -name=El-Hajjâj -mana={1}{B}{B} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -text=Whenever El-Hajjâj deals damage, you gain that much life. -[/card] -[card] name=Eland Umbra mana={1}{W} type=Enchantment @@ -6121,14 +6038,6 @@ mana={2}{R} type=Enchantment [/card] [card] -name=Elemental -mana= -type=Creature — Elemental -power=7 -toughness=7 -text=Trample -[/card] -[card] name=Elemental Appeal text=Kicker {5} (You may pay an additional {5} as you cast this spell.) -- Put a 7/1 red Elemental creature token with trample and haste onto the battlefield. Exile it at the beginning of the next end step. If Elemental Appeal was kicked, that creature gets +7/+0 until end of turn. mana={R}{R}{R}{R} @@ -6155,26 +6064,12 @@ type=Enchantment subtype=Aura [/card] [card] -name=Elemental Shaman -mana= -type=Creature — Elemental Shaman -power=3 -toughness=1 -[/card] -[card] name=Elephant Grass text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Black creatures can't attack you. -- Nonblack creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you. mana={G} type=Enchantment [/card] [card] -name=Elf Warrior -mana= -type=Creature — Elf Warrior -power=1 -toughness=1 -[/card] -[card] name=Elfhame Sanctuary text=At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, and put it into your hand. If you do, you skip your draw step this turn and shuffle your library. mana={1}{G} @@ -6905,15 +6800,6 @@ mana={2}{U} type=Enchantment [/card] [card] -name=Eyes of the Wisent -auto=@movedTo(*|mystack):may token(Elemental,creature elemental,4/4,green) opponentTurnOnly -###opponentTurnOnly does not work here! (0.10.1) -text=Whenever an opponent casts a blue spell during your turn, you may put a 4/4 green Elemental creature token onto the battlefield. -mana={1}{G} -type=Tribal Enchantment -subtype=Elemental -[/card] -[card] name=Fa'adiyah Seer text={T}: Draw a card and reveal it. If it isn't a land card, discard it. mana={1}{G} @@ -6929,12 +6815,6 @@ type=Sorcery text=You and target opponent play a best two-out-of-three Rock, Paper, Scissors match. If you win, Face to Face deals 5 damage to that opponent. [/card] [card] -name=Faces of the Past -text=Whenever a creature is put into a graveyard from the battlefield, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it. -mana={2}{U} -type=Enchantment -[/card] -[card] name=Fact or Fiction text=Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. mana={3}{U} @@ -7364,12 +7244,6 @@ mana={3}{W}{W} type=Instant [/card] [card] -name=Firebolt -mana={R} -type=Sorcery -text=Firebolt deals 2 damage to target creature or player. Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) -[/card] -[card] name=Firecat Blitz text=Put X 1/1 red Elemental Cat creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step. -- Flashback - {R}{R}, Sacrifice X Mountains. (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={X}{R}{R} @@ -7389,7 +7263,6 @@ type=Instant [/card] [card] name=Firestorm Phoenix -auto=@movedTo(this|graveyard) from(inplay):moveto(ownerhand) text=Flying -- If Firestorm Phoenix would be put into a graveyard from the battlefield, return Firestorm Phoenix to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in his or her hand and can't play it. mana={4}{R}{R} type=Creature @@ -7536,15 +7409,6 @@ mana={3}{B} type=Sorcery [/card] [card] -name=Fleeting Aven -text=Flying -- Whenever a player cycles a card, return Fleeting Aven to its owner's hand. -mana={1}{U}{U} -type=Creature -subtype=Bird Wizard -power=2 -toughness=2 -[/card] -[card] name=Flesh Allergy mana={2}{B}{B} type=Sorcery @@ -7765,10 +7629,6 @@ text=As Form of the Squirrel comes into play, put a 1/1 green Squirrel creature [/card] [card] name=Formation -target=creature -auto=banding -auto=@next upkeep:draw:1 -#Banding unsupported in Wagic 0.9 text=Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- Draw a card at the beginning of the next turn's upkeep. mana={1}{W} type=Instant @@ -7781,9 +7641,6 @@ type=World Enchantment [/card] [card] name=Fortified Area -auto=lord(wall|myinplay) 1/0 -auto=lord(wall|myinplay) banding -#banding not supported anymore text=Wall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={1}{W}{W} type=Enchantment @@ -8076,8 +7933,6 @@ type=Sorcery [/card] [card] name=Gaea's Herald -auto=lord(creature|stack)shroud -#Not tested yet could evtl work text=Creature spells can't be countered. mana={1}{G} type=Creature @@ -8195,7 +8050,6 @@ type=Instant [/card] [card] name=Gather Specimens -auto=@movedto(creature|opponentinplay):moveto(myinplay) text=If a creature would enter the battlefield under an opponent's control this turn, it enters the battlefield under your control instead. mana={3}{U}{U}{U} type=Instant @@ -8967,10 +8821,6 @@ mana={2}{R} type=Enchantment [/card] [card] -name=Goblin token card -mana= -[/card] -[card] name=Godo's Irregulars text={R}: Godo's Irregulars deals 1 damage to target creature blocking it. mana={R} @@ -9900,10 +9750,6 @@ type=Artifact [/card] [card] name=Helm of the Ghastlord -target=creature -auto=teach(creature[blue]) 1/1 -auto=teach(creature[black]) 1/1 -auto=@damaged(opponent) from( text=Enchant creature -- As long as enchanted creature is blue, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, draw a card." -- As long as enchanted creature is black, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, that player discards a card." mana={3}{UB} type=Enchantment @@ -10988,12 +10834,6 @@ mana={3}{GU} type=Instant [/card] [card] -name=Invigorating Boon -text=Whenever a player cycles a card, you may put a +1/+1 counter on target creature. -mana={1}{G} -type=Enchantment -[/card] -[card] name=Invoke Prejudice text=Whenever an opponent casts a creature spell that doesn't share a color with a creature you control, counter that spell unless its controller pays {X}, where X is its converted mana cost. mana={U}{U}{U}{U} @@ -11352,15 +11192,6 @@ power=0 toughness=6 [/card] [card] -name=Junún Efreet -mana={1}{B}{B} -type=Creature -subtype=Efreet -power=3 -toughness=3 -text=Flying At the beginning of your upkeep, sacrifice Junún Efreet unless you pay {B}{B}. -[/card] -[card] name=Jushi Apprentice text={2}{U}, {T}: Draw a card. If you have nine or more cards in hand, flip Jushi Apprentice. mana={1}{U} @@ -11850,15 +11681,6 @@ power=1 toughness=4 [/card] [card] -name=Knight Of Dawn (Knight of Dawn) -mana={1}{W}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -text=First strike {W}{W}: Knight of Dawn gains protection from the color of your choice until end of turn. -[/card] -[card] name=Knight of Dusk text={B}{B}: Destroy target creature blocking Knight of Dusk. mana={1}{B}{B} @@ -12535,12 +12357,6 @@ mana={1}{G} type=Sorcery [/card] [card] -name=Life's Finale -mana={4}{B}{B} -type=Sorcery -text=Destroy all creatures, then search target opponent's library for up to three creature cards and put them into his or her graveyard. Then that player shuffles his or her library. -[/card] -[card] name=Lifeline text=Whenever a creature is put into a graveyard from the battlefield, if another creature is on the battlefield, return the first card to the battlefield under its owner's control at the beginning of the next end step. mana={5} @@ -12830,7 +12646,6 @@ type=Instant [/card] [card] name=Long-Term Plans -target=*|myLibrary text=Search your library for a card, shuffle your library, then put that card third from the top. mana={2}{U} type=Instant @@ -13888,15 +13703,6 @@ power=6 toughness=3 [/card] [card] -name=Mikaeus, the Lunarch -mana={X}{W} -type=Legendary Creature -subtype=Human Cleric -power=0 -toughness=0 -text=Mikaeus, the Lunarch enters the battlefield with X +1/+1 counters on it. {T}: Put a +1/+1 counter on Mikaeus. {T}, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control. -[/card] -[card] name=Militia's Pride text=Whenever a nontoken creature you control attacks, you may pay {W}. If you do, put a 1/1 white Kithkin Soldier creature token onto the battlefield tapped and attacking. mana={1}{W} @@ -13968,14 +13774,12 @@ type=Sorcery [/card] [card] name=Mind's Desire -auto=shuffle text=Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.) -- Storm (When you cast this spell, copy it for each spell cast before it this turn.) mana={4}{U}{U} type=Sorcery [/card] [card] name=Mind's Eye -auto=@movedTo(*|opponenthand) from(opponentlibrary):may {1}:draw:1 controller text=Whenever an opponent draws a card, you may pay {1}. If you do, draw a card. mana={5} type=Artifact @@ -14052,8 +13856,6 @@ toughness=2 [/card] [card] name=Mindstorm Crown -auto=@each my upkeep:aslongas(*|myhand):damage:1 controller -auto=@each my upleep:aslongas(-*|myhand):draw:1 controller text=At the beginning of your upkeep, draw a card if you had no cards in hand at the beginning of this turn. If you had a card in hand, Mindstorm Crown deals 1 damage to you. mana={3} type=Artifact @@ -14522,8 +14324,6 @@ toughness=2 [/card] [card] name=Mongrel Pack -auto=@movedTo(this[attacking]|graveyard) from(inplay):token(Hound,Creature Hound,1/1,green)*4 -# does not work in WTH 0.8.1 text=When Mongrel Pack is put into a graveyard from the battlefield during combat, put four 1/1 green Hound creature tokens onto the battlefield. mana={3}{G} type=Creature @@ -14541,7 +14341,6 @@ text={U}, Say your middle name: Moniker Mage can't be the target of spells or ab [/card] [card] name=Monkey Cage -auto=@movedTo(creature[-token]|battlefield):token(Ape,creature ape, 2/2,green)*manacost && bury text=When a creature enters the battlefield, sacrifice Monkey Cage and put X 2/2 green Ape creature tokens onto the battlefield, where X is that creature's converted mana cost. mana={5} type=Artifact @@ -15041,12 +14840,6 @@ power=3 toughness=3 [/card] [card] -name=Necra Sanctuary -text=At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead. -mana={2}{B} -type=Enchantment -[/card] -[card] name=Necratog text=Exile the top creature card of your graveyard: Necratog gets +2/+2 until end of turn. mana={1}{B}{B} @@ -15191,15 +14984,6 @@ power=1 toughness=1 [/card] [card] -name=Nether Spirit -text=At the beginning of your upkeep, if Nether Spirit is the only creature card in your graveyard, you may return Nether Spirit to the battlefield. -mana={1}{B}{B} -type=Creature -subtype=Spirit -power=2 -toughness=2 -[/card] -[card] name=Nether Traitor text=Haste -- Shadow (This creature can block or be blocked by only creatures with shadow.) -- Whenever another creature is put into your graveyard from the battlefield, you may pay {B}. If you do, return Nether Traitor from your graveyard to the battlefield. mana={B}{B} @@ -15438,12 +15222,6 @@ power=2 toughness=2 [/card] [card] -name=Noetic Scales -text=At the beginning of each player's upkeep, return to its owner's hand each creature that player controls with power greater than the number of cards in his or her hand. -mana={4} -type=Artifact -[/card] -[card] name=Noggin Whack text=Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) -- Target player reveals three cards from his or her hand. You choose two of them. That player discards those cards. mana={2}{B}{B} @@ -15686,15 +15464,6 @@ mana={U} type=Instant [/card] [card] -name=Obsidian Fireheart -text={1}{R}{R}: Put a blaze counter on target land without a blaze counter on it. For as long as that land has a blaze counter on it, it has "At the beginning of your upkeep, this land deals 1 damage to you." (The land continues to burn after Obsidian Fireheart has left the battlefield.) -mana={1}{R}{R}{R} -type=Creature -subtype=Elemental -power=4 -toughness=4 -[/card] -[card] name=Obstinate Baloth auto=life:4 text=When Obstinate Baloth enters the battlefield, you gain 4 life. -- If a spell or ability an opponent controls causes you to discard Hardheaded Baloth, put it onto the battlefield instead of putting it into your graveyard. @@ -15845,19 +15614,6 @@ type=Sorcery text=Remove Once More with Feeling from the game as well as all cards in play and in all graveyards. Each player shuffles his or her hand into her or his library, then draws seven cards. Each player's life total is set to 10. DCI ruling: This card is restricted. (You cannot play with more than one in a deck.) [/card] [card] -name=One with Nature -target=creature -auto=@damaged(player) from(mytgt):may moveto(myBattlefield) target(land[basic]|myLibrary) && tap -# Well this one works fine only the "tap" does not work tryed all kind of combination including -# "may tap && moveto(myBattlefield) target(land[basic]|myLibrary)" -# and "may tap target(land[basic]|myLibrary) && moveto(myBattlefield)" -# all combinations move the cards to battlefield but does not tap it ?? any thoughts ? -text=Enchant creature -- Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. -mana={G} -type=Enchantment -subtype=Aura -[/card] -[card] name=Onyx Talisman text=Whenever a player casts a black spell, you may pay {3}. If you do, untap target permanent. mana={2} @@ -15978,15 +15734,6 @@ power=1 toughness=1 [/card] [card] -name=Orcish Conscripts -text=Orcish Conscripts can't attack unless at least two other creatures attack. -- Orcish Conscripts can't block unless at least two other creatures block. -mana={R} -type=Creature -subtype=Orc -power=2 -toughness=2 -[/card] -[card] name=Orcish Farmer text={T}: Target land becomes a Swamp until its controller's next untap step. mana={1}{R}{R} @@ -16242,18 +15989,6 @@ mana={1}{B} type=Instant [/card] [card] -name=Pact of Negation -text=Pact of Negation is blue. -- Counter target spell. -- At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game. -mana={0} -type=Instant -[/card] -[card] -name=Pact of the Titan -text=Pact of the Titan is red. -- Put a 4/4 red Giant creature token onto the battlefield. -- At the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game. -mana={0} -type=Instant -[/card] -[card] name=Pain // Suffering (Pain) text=Target player discards a card. mana={B} @@ -17231,7 +16966,6 @@ type=Enchantment [/card] [card] name=Priest of Yawgmoth -auto={T}{S(artifact|myBattlefield)}:add text={T}, Sacrifice an artifact: Add to your mana pool an amount of black mana equal to the sacrificed artifact's converted mana cost. mana={1}{B} type=Creature @@ -17998,12 +17732,6 @@ mana={3}{R}{R} type=Instant [/card] [card] -name=Raka Sanctuary -text=At the beginning of your upkeep, if you control a white or blue permanent, Raka Sanctuary deals 1 damage to target creature. If you control a white permanent and a blue permanent, Raka Sanctuary deals 3 damage to that creature instead. -mana={2}{R} -type=Enchantment -[/card] -[card] name=Rakalite text={2}: Prevent the next 1 damage that would be dealt to target creature or player this turn. Return Rakalite to its owner's hand at the beginning of the next end step. mana={6} @@ -21041,13 +20769,6 @@ mana={U} type=Instant [/card] [card] -name=Slingbow Trap -mana={3}{G} -type=Instant -subtype=Trap -text=If a black creature with flying is attacking, you may pay {G} rather than pay Slingbow Trap's mana cost. Destroy target attacking creature with flying. -[/card] -[card] name=Slithermuse text=When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. -- Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) mana={2}{U}{U} @@ -22199,15 +21920,6 @@ power=3 toughness=4 [/card] [card] -name=Stoic Champion -text=Whenever a player cycles a card, Stoic Champion gets +2/+2 until end of turn. -mana={W}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] name=Stoic Rebuttal mana={1}{U}{U} type=Instant @@ -24364,15 +24076,6 @@ toughness=8 text=Trample When Uktabi Kong comes into play, destroy all artifacts. Tap two untapped Apes you control: Put a 1/1 green Ape creature token into play. [/card] [card] -name=Ulamog's Crusher -mana={8} -type=Creature -subtype=Eldrazi -power=8 -toughness=8 -text=Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) Ulamog's Crusher attacks each turn if able. -[/card] -[card] name=Ulamog, the Infinite Gyre mana={1}{1} type=Legendary Creature @@ -24642,15 +24345,6 @@ mana={2}{U} type=Sorcery [/card] [card] -name=Valor (Valor) -mana={3}{W} -type=Creature -subtype=Incarnation -power=2 -toughness=2 -text=First strike As long as Valor is in your graveyard and you control a Plains, creatures you control have first strike. -[/card] -[card] name=Valor Made Real text=Target creature can block any number of creatures this turn. mana={W} @@ -25425,15 +25119,6 @@ mana={2}{B} type=Enchantment [/card] [card] -name=Warped Researcher -text=Whenever a player cycles a card, Warped Researcher gains flying and shroud until end of turn. (It can't be the target of spells or abilities.) -mana={4}{U} -type=Creature -subtype=Human Wizard Mutant -power=3 -toughness=4 -[/card] -[card] name=Warping Wurm text=Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) -- At the beginning of your upkeep, you may pay {2}{G}{U}. If you don't, Warping Wurm phases out. -- When Warping Wurm phases in, put a +1/+1 counter on it. mana={2}{G}{U}