some fix and polished static mana and action stack
I moved the target quad near the source card and moved the action string forward so there is no overlapping of action string and the target quad if the action string is too long...
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@@ -8140,7 +8140,7 @@ toughness=2
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[/card]
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[card]
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name=Battleflight Eagle
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auto=target(creature|battlefield) 2/2 ueot && flying ueot
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auto=target(creature|battlefield) transforms((,newability[2/2],newability[flying])) ueot
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abilities=flying
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text=Flying -- When Battleflight Eagle enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.
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mana={4}{W}
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@@ -37095,6 +37095,7 @@ toughness=3
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[/card]
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[card]
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name=Fylgja
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target=creature
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auto=all(this) counter(0/0,4,Healing)
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auto={C(0/0,-1,Healing)}:prevent:1
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auto={2}{W}:all(this) counter(0/0,1,Healing)
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@@ -45155,7 +45156,7 @@ toughness=5
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[/card]
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[card]
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name=Hellkite Hatchling
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auto=may target(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1,1) all(this) && all(this) transforms((,flying,trample)) forever
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auto=may target(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1,1) all(this) && all(this) transforms((,newability[flying],newability[trample])) forever
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text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- Hellkite Hatchling has flying and trample if it devoured a creature.
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mana={2}{R}{G}
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type=Creature
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