some fix and polished static mana and action stack
I moved the target quad near the source card and moved the action string forward so there is no overlapping of action string and the target quad if the action string is too long...
This commit is contained in:
@@ -8140,7 +8140,7 @@ toughness=2
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[/card]
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[card]
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name=Battleflight Eagle
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auto=target(creature|battlefield) 2/2 ueot && flying ueot
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auto=target(creature|battlefield) transforms((,newability[2/2],newability[flying])) ueot
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abilities=flying
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text=Flying -- When Battleflight Eagle enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.
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mana={4}{W}
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@@ -37095,6 +37095,7 @@ toughness=3
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[/card]
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[card]
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name=Fylgja
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target=creature
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auto=all(this) counter(0/0,4,Healing)
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auto={C(0/0,-1,Healing)}:prevent:1
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auto={2}{W}:all(this) counter(0/0,1,Healing)
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@@ -45155,7 +45156,7 @@ toughness=5
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[/card]
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[card]
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name=Hellkite Hatchling
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auto=may target(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1,1) all(this) && all(this) transforms((,flying,trample)) forever
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auto=may target(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1,1) all(this) && all(this) transforms((,newability[flying],newability[trample])) forever
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text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- Hellkite Hatchling has flying and trample if it devoured a creature.
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mana={2}{R}{G}
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type=Creature
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@@ -93,22 +93,27 @@ void Interruptible::Render(MTGCardInstance * source, JQuad * targetQuad, string
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WFont * mFont = observer->getResourceManager()->GetWFont(Fonts::MAIN_FONT);
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mFont->SetColor(ARGB(255,255,255,255));
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mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
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JRenderer * renderer = JRenderer::GetInstance();
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if (!targetQuad)
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{
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if(source->controller()->isHuman() && source->controller()->opponent()->isAI() && !alt2.size() && _(action).c_str() == source->name)
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mFont->DrawString("You play:", x + 35, y-15 + GetVerticalTextOffset(), JGETEXT_LEFT);
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/*if(source->controller()->isHuman() && source->controller()->opponent()->isAI() && !alt2.size() && _(action).c_str() == source->name)
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mFont->DrawString("You play ", x + 35, y-15 + GetVerticalTextOffset(), JGETEXT_LEFT);
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else if(source->controller()->isAI() && source->controller()->opponent()->isHuman() && !alt2.size() && _(action).c_str() == source->name)
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mFont->DrawString("Opponent plays:", x + 35, y-15 + GetVerticalTextOffset(), JGETEXT_LEFT);
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mFont->DrawString("Opponent plays ", x + 35, y-15 + GetVerticalTextOffset(), JGETEXT_LEFT);*/
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mFont->DrawString(_(action).c_str(), x + 35, y + GetVerticalTextOffset(), JGETEXT_LEFT);
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//mFont->DrawString(">>>", x + 35, y+5 + GetVerticalTextOffset(), JGETEXT_LEFT);
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}
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else
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{
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renderer->FillRect(x-2,y-16 + GetVerticalTextOffset(), 73, 43, ARGB(235,10,10,10));
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/*if(source->controller()->isHuman() && source->controller()->opponent()->isAI())
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renderer->DrawRect(x-2,y-16 + GetVerticalTextOffset(), 73, 43, ARGB(245,0,255,0));
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else
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renderer->DrawRect(x-2,y-16 + GetVerticalTextOffset(), 73, 43, ARGB(245,255,0,0));*/
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mFont->DrawString(">", x + 32, y + GetVerticalTextOffset(), JGETEXT_LEFT);
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mFont->DrawString(_(action).c_str(), x + 75, y + GetVerticalTextOffset(), JGETEXT_LEFT);
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}
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JRenderer * renderer = JRenderer::GetInstance();
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JQuadPtr quad = observer->getResourceManager()->RetrieveCard(source, CACHE_THUMB);
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if (!quad.get())
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quad = CardGui::AlternateThumbQuad(source);
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@@ -1235,10 +1240,14 @@ void ActionStack::Render()
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//stack shadow
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//renderer->FillRoundRect(x0 - 7, y0+2, width + 17, height + 2, 9.0f, ARGB(128,0,0,0));
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//stack fill
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renderer->FillRect(x0 - 7, y0+2, width + 17, height + 14, ARGB(215,10,10,10));
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renderer->FillRect(x0 - 7, y0+2, width + 17, height + 14, ARGB(225,5,5,5));
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//stack highlight
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renderer->FillRect(x0 - 6, y0+3, width + 15, 30, ARGB(255,89,89,89));
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//another border
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renderer->DrawRect(x0 - 6, y0+33, width + 15, height - 18, ARGB(255,89,89,89));
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//stack border
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renderer->DrawRect(x0 - 7, y0+2, width + 17, height + 14, ARGB(180,240,240,240));
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renderer->DrawRect(x0 - 7, y0+2, width + 17, height + 14, ARGB(255,240,240,240));
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std::ostringstream stream;
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// WALDORF - changed "interrupt ?" to "Interrupt?". Don't display count down
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// seconds if the user disables auto progressing interrupts by setting the seconds
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@@ -1251,11 +1260,11 @@ void ActionStack::Render()
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else
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stream << _(kInterruptMessageString) << " " << static_cast<int>(timer);
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mFont->DrawString(stream.str(), x0 + 5, currenty);
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mFont->DrawString(stream.str(), x0 + 5, currenty - 2);
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// static const float kIconVerticalOffset = 24;
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static const float kIconHorizontalOffset = 10;
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static const float kBeforeIconSpace = 10;
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static const float kBeforeIconSpace = 12;
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//Render "interrupt?" text + possible actions
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{
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@@ -1264,25 +1273,25 @@ void ActionStack::Render()
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if (gModRules.game.canInterrupt())
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{
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renderer->RenderQuad(pspIcons[7].get(), currentx, kIconVerticalOffset, 0, kGamepadIconSize, kGamepadIconSize);
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renderer->RenderQuad(pspIcons[7].get(), currentx, kIconVerticalOffset - 2, 0, kGamepadIconSize, kGamepadIconSize);
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currentx+= kIconHorizontalOffset;
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mFont->DrawString(_(kInterruptString), currentx, kIconVerticalOffset - 6);
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mFont->DrawString(_(kInterruptString), currentx, kIconVerticalOffset - 8);
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currentx+= mFont->GetStringWidth(_(kInterruptString).c_str()) + kBeforeIconSpace;
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}
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noBtnXOffset = static_cast<int>(currentx);
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renderer->RenderQuad(pspIcons[4].get(), currentx, kIconVerticalOffset, 0, kGamepadIconSize, kGamepadIconSize);
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renderer->RenderQuad(pspIcons[4].get(), currentx, kIconVerticalOffset - 2, 0, kGamepadIconSize, kGamepadIconSize);
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currentx+= kIconHorizontalOffset;
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mFont->DrawString(_(kNoString), currentx, kIconVerticalOffset - 6);
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mFont->DrawString(_(kNoString), currentx, kIconVerticalOffset - 8);
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currentx+= mFont->GetStringWidth(_(kNoString).c_str()) + kBeforeIconSpace;
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noToAllBtnXOffset = static_cast<int>(currentx);
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if (mObjects.size() > 1)
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{
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renderer->RenderQuad(pspIcons[6].get(), currentx, kIconVerticalOffset, 0, kGamepadIconSize, kGamepadIconSize);
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renderer->RenderQuad(pspIcons[6].get(), currentx, kIconVerticalOffset - 2, 0, kGamepadIconSize, kGamepadIconSize);
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currentx+= kIconHorizontalOffset;
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mFont->DrawString(_(kNoToAllString), currentx, kIconVerticalOffset - 6);
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mFont->DrawString(_(kNoToAllString), currentx, kIconVerticalOffset - 8);
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currentx+= mFont->GetStringWidth(_(kNoToAllString).c_str()) + kBeforeIconSpace;
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}
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@@ -504,7 +504,7 @@ void GuiCombat::Render()
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ok_quad->SetHotSpot(28, 22);
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ok.Render(ok_quad.get());
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}
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renderer->DrawLine(0, SCREEN_HEIGHT / 2 + 10, SCREEN_WIDTH, SCREEN_HEIGHT / 2 + 10, ARGB(255, 255, 64, 0));
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renderer->DrawLine(0, SCREEN_HEIGHT / 2, SCREEN_WIDTH, SCREEN_HEIGHT / 2, ARGB(255, 255, 64, 0));
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if (FIRST_STRIKE == step)
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{
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WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
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@@ -262,7 +262,7 @@ void GuiMana::RenderStatic()
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float x0 = x - 20 * totalColors;
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x0 = max(40.f, x0);
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float xEnd = x0 + 20 * totalColors;
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r->FillRoundRect(x0, y - 5, static_cast<float> (20 * totalColors + 5), 20, 2, ARGB(128,0,0,0));
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r->FillRoundRect(x0, y - 8, static_cast<float> (20 * totalColors + 5), 20, 2, ARGB(128,0,0,0));
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int offset = 0;
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for (int i = 0; i < Constants::NB_Colors; ++i)
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@@ -270,10 +270,10 @@ void GuiMana::RenderStatic()
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if (values[i])
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{
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offset -= 20;
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r->RenderQuad(manaIcons[i].get(), xEnd + 15 + offset, y + 5, 0, 0.7f, 0.7f);
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r->RenderQuad(manaIcons[i].get(), xEnd + 15 + offset, y + 3, 0, 0.65f, 0.65f);
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}
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}
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r->FillRoundRect(x0, y, static_cast<float> (20 * totalColors + 5), 8, 2, ARGB(100,0,0,0));
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//r->DrawRoundRect(x0, y - 8, static_cast<float> (20 * totalColors + 5), 20, 2, ARGB(128,255,255,255));
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offset = 0;
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for (int i = 0; i < Constants::NB_Colors; ++i)
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{
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@@ -283,7 +283,7 @@ void GuiMana::RenderStatic()
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char buf[4];
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sprintf(buf, "%i", values[i]);
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mFont->SetColor(ARGB(255,255,255,255));
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mFont->DrawString(buf, xEnd + offset + 9, y);
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mFont->DrawString(buf, xEnd + offset + 18, y + 5);
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}
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}
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}
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