complete revamp of alternative cost, changes in comment

This commit is contained in:
omegablast2002@yahoo.com
2010-09-06 05:38:04 +00:00
parent 1086abd3d7
commit 99b058c221
5 changed files with 151 additions and 38 deletions

View File

@@ -44,9 +44,6 @@ int cardsinhand = game->players[0]->game->hand->nb_cards;
if(player->castrestrictedcreature > 0 && card->hasType("creature")){return 0;}
//cost of card.
if(alternative && playerMana->canAfford(alternative)){
return 1;
}
if (playerMana->canAfford(cost)){
return 1;//play if you can afford too.
}
@@ -57,23 +54,9 @@ int MTGPutInPlayRule::reactToClick(MTGCardInstance * card){
if (!isReactingToClick(card)) return 0;
Player * player = game->currentlyActing();
ManaCost * cost = card->getManaCost();
ManaCost * alternative = card->getManaCost()->alternative;
ManaCost * playerMana = player->getManaPool();
//this handles extra cost payments at the moment a card is played.
//as long as you dont have enough mana to pay the real cost, and the alternative contains extra cost, add extras
if(!playerMana->canAfford(cost) && playerMana->canAfford(alternative)){
if (cost->alternative->isExtraPaymentSet()){
if (!game->targetListIsSet(card)){
return 0;
}
}else{
cost->alternative->setExtraCostsAction(this, card);
game->waitForExtraPayment = cost->alternative->extraCosts;
return 0;
}
}
//------------------------------------------------------------------------
if (cost->isExtraPaymentSet()){
if (!game->targetListIsSet(card)){
return 0;
@@ -88,13 +71,6 @@ int MTGPutInPlayRule::reactToClick(MTGCardInstance * card){
int payResult = player->getManaPool()->pay(card->getManaCost());
card->getManaCost()->doPayExtra();
//if alternative has a extra payment thats set, this code pays it.the if statement is 100% needed as it would cause a crash on cards that dont have the alternative cost.
if(alternative){
card->getManaCost()->alternative->doPayExtra();}
//---------------------------------------------------------------------------
ManaCost * spellCost = previousManaPool->Diff(player->getManaPool());
delete previousManaPool;
@@ -153,6 +129,143 @@ ostream& MTGPutInPlayRule::toString(ostream& out) const
//cast from anywhere possible with this??
//Alternative cost rules
//-------------------------------------------------------------------------
//-------------------------------------------------------------------------
//-------------------------------------------------------------------------
//-------------------------------------------------------------------------
//-------------------------------------------------------------------------
MTGAlternativeCostRule::MTGAlternativeCostRule(int _id):MTGAbility(_id, NULL){
aType=MTGAbility::ALTERNATIVE_COST;
}
int MTGAlternativeCostRule::isReactingToClick(MTGCardInstance * card, ManaCost * mana){
int cardsinhand = game->players[0]->game->hand->nb_cards;
Player * player = game->currentlyActing();
Player * currentPlayer = game->currentPlayer;
if (!player->game->hand->hasCard(card)) return 0;
if (!card->getManaCost()->alternative) return 0;
if (card->hasType("land")){
if (player == currentPlayer && currentPlayer->canPutLandsIntoPlay && (game->currentGamePhase == Constants::MTG_PHASE_FIRSTMAIN || game->currentGamePhase == Constants::MTG_PHASE_SECONDMAIN)){
return 1;
}
}else if ((card->hasType("instant")) || card->has(Constants::FLASH) || (player == currentPlayer && !game->isInterrupting && (game->currentGamePhase == Constants::MTG_PHASE_FIRSTMAIN || game->currentGamePhase == Constants::MTG_PHASE_SECONDMAIN))){
ManaCost * playerMana = player->getManaPool();
ManaCost * cost = card->getManaCost();
ManaCost * alternative = card->getManaCost()->alternative;
#ifdef WIN32
cost->Dump();
#endif
if(player->castrestrictedspell > 0 && !card->hasType("land")){ return 0;}
if(player->onlyonecast > 0 && player->castcount >= 1){return 0;}
if(player->nospellinstant > 0){return 0;}
if(player->onlyoneinstant > 0){ if(player->castcount >= 1){return 0;}}
if(player->nocreatureinstant > 0 && card->hasType("creature")){return 0;}
if(player->castrestrictedcreature > 0 && card->hasType("creature")){return 0;}
//cost of card.
if(alternative && playerMana->canAfford(alternative)){
return 1;
}
}
return 0;//dont play if you cant afford it.
}
int MTGAlternativeCostRule::reactToClick(MTGCardInstance * card){
if (!isReactingToClick(card)) return 0;
Player * player = game->currentlyActing();
ManaCost * cost = card->getManaCost();
ManaCost * alternative = card->getManaCost()->alternative;
ManaCost * playerMana = player->getManaPool();
//this handles extra cost payments at the moment a card is played.
if(playerMana->canAfford(alternative)){
if (cost->alternative->isExtraPaymentSet()){
if (!game->targetListIsSet(card)){
return 0;
}
}else{
cost->alternative->setExtraCostsAction(this, card);
game->waitForExtraPayment = cost->alternative->extraCosts;
return 0;
}
}
//------------------------------------------------------------------------
ManaCost * previousManaPool = NEW ManaCost(player->getManaPool());
int payResult = player->getManaPool()->pay(card->getManaCost()->alternative);
card->getManaCost()->doPayExtra();
payResult = ManaCost::MANA_PAID_WITH_ALTERNATIVE;
//if alternative has a extra payment thats set, this code pays it.the if statement is 100% needed as it would cause a crash on cards that dont have the alternative cost.
if(alternative){
card->getManaCost()->alternative->doPayExtra();
}
//---------------------------------------------------------------------------
ManaCost * spellCost = previousManaPool->Diff(player->getManaPool());
delete previousManaPool;
if (card->hasType("land")){
MTGCardInstance * copy = player->game->putInZone(card, player->game->hand, player->game->temp);
Spell * spell = NEW Spell(copy);
spell->resolve();
delete spellCost;
delete spell;
player->canPutLandsIntoPlay--;
payResult = ManaCost::MANA_PAID_WITH_ALTERNATIVE;
spell = game->mLayers->stackLayer()->addSpell(copy,NULL, spellCost, payResult,1);
}else{
Spell * spell = NULL;
MTGCardInstance * copy = player->game->putInZone(card, player->game->hand, player->game->stack);
if (game->targetChooser){
spell = game->mLayers->stackLayer()->addSpell(copy,game->targetChooser, spellCost,payResult,0);
game->targetChooser = NULL;
player->castedspellsthisturn += 1;
if(player->onlyonecast > 0 || player->onlyoneinstant > 0){player->castcount += 1;}
}else{
spell = game->mLayers->stackLayer()->addSpell(copy,NULL, spellCost, payResult,0);
player->castedspellsthisturn += 1;
if(player->onlyonecast > 0 || player->onlyoneinstant > 0){player->castcount += 1;
}
}
if(card->has(Constants::STORM)){
int storm = player->castedspellsthisturn;
ManaCost * spellCost = player->getManaPool();
for(int i = storm; i > 1; i--){
spell = game->mLayers->stackLayer()->addSpell(copy,NULL, spellCost, payResult,1);
}
}//end of storm
if(!card->has(Constants::STORM)){
copy->X = spell->computeX(copy);
}
}
return 1;
}
//The Put into play rule is never destroyed
int MTGAlternativeCostRule::testDestroy(){
return 0;
}
ostream& MTGAlternativeCostRule::toString(ostream& out) const
{
out << "MTGAlternativeCostRule ::: (";
return MTGAbility::toString(out) << ")";
}
MTGAlternativeCostRule * MTGAlternativeCostRule::clone() const{
MTGAlternativeCostRule * a = NEW MTGAlternativeCostRule(*this);
a->isClone = 1;
return a;
}
//-------------------------------------------------------------------------
//-------------------------------------------------------------------------
//-------------------------------------------------------------------------
//-------------------------------------------------------------------------
bool MTGAttackRule::select(Target* t)
{
if (CardView* c = dynamic_cast<CardView*>(t)) {