Fixed Duplicant primitive.

This commit is contained in:
Vittorio Alfieri
2020-12-24 12:43:32 +01:00
parent 0ca310da54
commit 991625dea4

View File

@@ -13292,106 +13292,106 @@ subtype=Desert
[card]
name=Duplicant
auto=choice name(Don't exile any creature) donothing
auto=if type(creature[-token;power=1;toughness=1]|battlefield)~morethan~0 then choice name(Exile 1/1 creature) transforms((,setpower=1,settoughness=1,newability[moveto(exile) target(creature[-token;power=1;toughness=1]|battlefield)]) forever
auto=if type(creature[-token;power=1;toughness=2]|battlefield)~morethan~0 then choice name(Exile 1/2 creature) transforms((,setpower=1,settoughness=2,newability[moveto(exile) target(creature[-token;power=1;toughness=2]|battlefield)]) forever
auto=if type(creature[-token;power=1;toughness=3]|battlefield)~morethan~0 then choice name(Exile 1/3 creature) transforms((,setpower=1,settoughness=3,newability[moveto(exile) target(creature[-token;power=1;toughness=3]|battlefield)]) forever
auto=if type(creature[-token;power=1;toughness=4]|battlefield)~morethan~0 then choice name(Exile 1/4 creature) transforms((,setpower=1,settoughness=4,newability[moveto(exile) target(creature[-token;power=1;toughness=4]|battlefield)]) forever
auto=if type(creature[-token;power=1;toughness=5]|battlefield)~morethan~0 then choice name(Exile 1/5 creature) transforms((,setpower=1,settoughness=5,newability[moveto(exile) target(creature[-token;power=1;toughness=5]|battlefield)]) forever
auto=if type(creature[-token;power=1;toughness=6]|battlefield)~morethan~0 then choice name(Exile 1/6 creature) transforms((,setpower=1,settoughness=6,newability[moveto(exile) target(creature[-token;power=1;toughness=6]|battlefield)]) forever
auto=if type(creature[-token;power=1;toughness=7]|battlefield)~morethan~0 then choice name(Exile 1/7 creature) transforms((,setpower=1,settoughness=7,newability[moveto(exile) target(creature[-token;power=1;toughness=7]|battlefield)]) forever
auto=if type(creature[-token;power=1;toughness=8]|battlefield)~morethan~0 then choice name(Exile 1/8 creature) transforms((,setpower=1,settoughness=8,newability[moveto(exile) target(creature[-token;power=1;toughness=8]|battlefield)]) forever
auto=if type(creature[-token;power=1;toughness=9]|battlefield)~morethan~0 then choice name(Exile 1/9 creature) transforms((,setpower=1,settoughness=9,newability[moveto(exile) target(creature[-token;power=1;toughness=9]|battlefield)]) forever
auto=if type(creature[-token;power=1;toughness=10]|battlefield)~morethan~0 then choice name(Exile 1/10 creature) transforms((,setpower=1,settoughness=10,newability[moveto(exile) target(creature[-token;power=1;toughness=10]|battlefield)]) forever
auto=if type(creature[-token;power=2;toughness=1]|battlefield)~morethan~0 then choice name(Exile 2/1 creature) transforms((,setpower=2,settoughness=1,newability[moveto(exile) target(creature[-token;power=2;toughness=1]|battlefield)]) forever
auto=if type(creature[-token;power=2;toughness=2]|battlefield)~morethan~0 then choice name(Exile 2/2 creature) transforms((,setpower=2,settoughness=2,newability[moveto(exile) target(creature[-token;power=2;toughness=2]|battlefield)]) forever
auto=if type(creature[-token;power=2;toughness=3]|battlefield)~morethan~0 then choice name(Exile 2/3 creature) transforms((,setpower=2,settoughness=3,newability[moveto(exile) target(creature[-token;power=2;toughness=3]|battlefield)]) forever
auto=if type(creature[-token;power=2;toughness=4]|battlefield)~morethan~0 then choice name(Exile 2/4 creature) transforms((,setpower=2,settoughness=4,newability[moveto(exile) target(creature[-token;power=2;toughness=4]|battlefield)]) forever
auto=if type(creature[-token;power=2;toughness=5]|battlefield)~morethan~0 then choice name(Exile 2/5 creature) transforms((,setpower=2,settoughness=5,newability[moveto(exile) target(creature[-token;power=2;toughness=5]|battlefield)]) forever
auto=if type(creature[-token;power=2;toughness=6]|battlefield)~morethan~0 then choice name(Exile 2/6 creature) transforms((,setpower=2,settoughness=6,newability[moveto(exile) target(creature[-token;power=2;toughness=6]|battlefield)]) forever
auto=if type(creature[-token;power=2;toughness=7]|battlefield)~morethan~0 then choice name(Exile 2/7 creature) transforms((,setpower=2,settoughness=7,newability[moveto(exile) target(creature[-token;power=2;toughness=7]|battlefield)]) forever
auto=if type(creature[-token;power=2;toughness=8]|battlefield)~morethan~0 then choice name(Exile 2/8 creature) transforms((,setpower=2,settoughness=8,newability[moveto(exile) target(creature[-token;power=2;toughness=8]|battlefield)]) forever
auto=if type(creature[-token;power=2;toughness=9]|battlefield)~morethan~0 then choice name(Exile 2/9 creature) transforms((,setpower=2,settoughness=9,newability[moveto(exile) target(creature[-token;power=2;toughness=9]|battlefield)]) forever
auto=if type(creature[-token;power=2;toughness=10]|battlefield)~morethan~0 then choice name(Exile 2/10 creature) transforms((,setpower=2,settoughness=10,newability[moveto(exile) target(creature[-token;power=2;toughness=10]|battlefield)]) forever
auto=if type(creature[-token;power=3;toughness=1]|battlefield)~morethan~0 then choice name(Exile 3/1 creature) transforms((,setpower=3,settoughness=1,newability[moveto(exile) target(creature[-token;power=3;toughness=1]|battlefield)]) forever
auto=if type(creature[-token;power=3;toughness=2]|battlefield)~morethan~0 then choice name(Exile 3/2 creature) transforms((,setpower=3,settoughness=2,newability[moveto(exile) target(creature[-token;power=3;toughness=2]|battlefield)]) forever
auto=if type(creature[-token;power=3;toughness=3]|battlefield)~morethan~0 then choice name(Exile 3/3 creature) transforms((,setpower=3,settoughness=3,newability[moveto(exile) target(creature[-token;power=3;toughness=3]|battlefield)]) forever
auto=if type(creature[-token;power=3;toughness=4]|battlefield)~morethan~0 then choice name(Exile 3/4 creature) transforms((,setpower=3,settoughness=4,newability[moveto(exile) target(creature[-token;power=3;toughness=4]|battlefield)]) forever
auto=if type(creature[-token;power=3;toughness=5]|battlefield)~morethan~0 then choice name(Exile 3/5 creature) transforms((,setpower=3,settoughness=5,newability[moveto(exile) target(creature[-token;power=3;toughness=5]|battlefield)]) forever
auto=if type(creature[-token;power=3;toughness=6]|battlefield)~morethan~0 then choice name(Exile 3/6 creature) transforms((,setpower=3,settoughness=6,newability[moveto(exile) target(creature[-token;power=3;toughness=6]|battlefield)]) forever
auto=if type(creature[-token;power=3;toughness=7]|battlefield)~morethan~0 then choice name(Exile 3/7 creature) transforms((,setpower=3,settoughness=7,newability[moveto(exile) target(creature[-token;power=3;toughness=7]|battlefield)]) forever
auto=if type(creature[-token;power=3;toughness=8]|battlefield)~morethan~0 then choice name(Exile 3/8 creature) transforms((,setpower=3,settoughness=8,newability[moveto(exile) target(creature[-token;power=3;toughness=8]|battlefield)]) forever
auto=if type(creature[-token;power=3;toughness=9]|battlefield)~morethan~0 then choice name(Exile 3/9 creature) transforms((,setpower=3,settoughness=9,newability[moveto(exile) target(creature[-token;power=3;toughness=9]|battlefield)]) forever
auto=if type(creature[-token;power=3;toughness=10]|battlefield)~morethan~0 then choice name(Exile 3/10 creature) transforms((,setpower=3,settoughness=10,newability[moveto(exile) target(creature[-token;power=3;toughness=10]|battlefield)]) forever
auto=if type(creature[-token;power=4;toughness=1]|battlefield)~morethan~0 then choice name(Exile 4/1 creature) transforms((,setpower=4,settoughness=1,newability[moveto(exile) target(creature[-token;power=4;toughness=1]|battlefield)]) forever
auto=if type(creature[-token;power=4;toughness=2]|battlefield)~morethan~0 then choice name(Exile 4/2 creature) transforms((,setpower=4,settoughness=2,newability[moveto(exile) target(creature[-token;power=4;toughness=2]|battlefield)]) forever
auto=if type(creature[-token;power=4;toughness=3]|battlefield)~morethan~0 then choice name(Exile 4/3 creature) transforms((,setpower=4,settoughness=3,newability[moveto(exile) target(creature[-token;power=4;toughness=3]|battlefield)]) forever
auto=if type(creature[-token;power=4;toughness=4]|battlefield)~morethan~0 then choice name(Exile 4/4 creature) transforms((,setpower=4,settoughness=4,newability[moveto(exile) target(creature[-token;power=4;toughness=4]|battlefield)]) forever
auto=if type(creature[-token;power=4;toughness=5]|battlefield)~morethan~0 then choice name(Exile 4/5 creature) transforms((,setpower=4,settoughness=5,newability[moveto(exile) target(creature[-token;power=4;toughness=5]|battlefield)]) forever
auto=if type(creature[-token;power=4;toughness=6]|battlefield)~morethan~0 then choice name(Exile 4/6 creature) transforms((,setpower=4,settoughness=6,newability[moveto(exile) target(creature[-token;power=4;toughness=6]|battlefield)]) forever
auto=if type(creature[-token;power=4;toughness=7]|battlefield)~morethan~0 then choice name(Exile 4/7 creature) transforms((,setpower=4,settoughness=7,newability[moveto(exile) target(creature[-token;power=4;toughness=7]|battlefield)]) forever
auto=if type(creature[-token;power=4;toughness=8]|battlefield)~morethan~0 then choice name(Exile 4/8 creature) transforms((,setpower=4,settoughness=8,newability[moveto(exile) target(creature[-token;power=4;toughness=8]|battlefield)]) forever
auto=if type(creature[-token;power=4;toughness=9]|battlefield)~morethan~0 then choice name(Exile 4/9 creature) transforms((,setpower=4,settoughness=9,newability[moveto(exile) target(creature[-token;power=4;toughness=9]|battlefield)]) forever
auto=if type(creature[-token;power=4;toughness=10]|battlefield)~morethan~0 then choice name(Exile 4/10 creature) transforms((,setpower=4,settoughness=10,newability[moveto(exile) target(creature[-token;power=4;toughness=10]|battlefield)]) forever
auto=if type(creature[-token;power=5;toughness=1]|battlefield)~morethan~0 then choice name(Exile 5/1 creature) transforms((,setpower=5,settoughness=1,newability[moveto(exile) target(creature[-token;power=5;toughness=1]|battlefield)]) forever
auto=if type(creature[-token;power=5;toughness=2]|battlefield)~morethan~0 then choice name(Exile 5/2 creature) transforms((,setpower=5,settoughness=2,newability[moveto(exile) target(creature[-token;power=5;toughness=2]|battlefield)]) forever
auto=if type(creature[-token;power=5;toughness=3]|battlefield)~morethan~0 then choice name(Exile 5/3 creature) transforms((,setpower=5,settoughness=3,newability[moveto(exile) target(creature[-token;power=5;toughness=3]|battlefield)]) forever
auto=if type(creature[-token;power=5;toughness=4]|battlefield)~morethan~0 then choice name(Exile 5/4 creature) transforms((,setpower=5,settoughness=4,newability[moveto(exile) target(creature[-token;power=5;toughness=4]|battlefield)]) forever
auto=if type(creature[-token;power=5;toughness=5]|battlefield)~morethan~0 then choice name(Exile 5/5 creature) transforms((,setpower=5,settoughness=5,newability[moveto(exile) target(creature[-token;power=5;toughness=5]|battlefield)]) forever
auto=if type(creature[-token;power=5;toughness=6]|battlefield)~morethan~0 then choice name(Exile 5/6 creature) transforms((,setpower=5,settoughness=6,newability[moveto(exile) target(creature[-token;power=5;toughness=6]|battlefield)]) forever
auto=if type(creature[-token;power=5;toughness=7]|battlefield)~morethan~0 then choice name(Exile 5/7 creature) transforms((,setpower=5,settoughness=7,newability[moveto(exile) target(creature[-token;power=5;toughness=7]|battlefield)]) forever
auto=if type(creature[-token;power=5;toughness=8]|battlefield)~morethan~0 then choice name(Exile 5/8 creature) transforms((,setpower=5,settoughness=8,newability[moveto(exile) target(creature[-token;power=5;toughness=8]|battlefield)]) forever
auto=if type(creature[-token;power=5;toughness=9]|battlefield)~morethan~0 then choice name(Exile 5/9 creature) transforms((,setpower=5,settoughness=9,newability[moveto(exile) target(creature[-token;power=5;toughness=9]|battlefield)]) forever
auto=if type(creature[-token;power=5;toughness=10]|battlefield)~morethan~0 then choice name(Exile 5/10 creature) transforms((,setpower=5,settoughness=10,newability[moveto(exile) target(creature[-token;power=5;toughness=10]|battlefield)]) forever
auto=if type(creature[-token;power=6;toughness=1]|battlefield)~morethan~0 then choice name(Exile 6/1 creature) transforms((,setpower=6,settoughness=1,newability[moveto(exile) target(creature[-token;power=6;toughness=1]|battlefield)]) forever
auto=if type(creature[-token;power=6;toughness=2]|battlefield)~morethan~0 then choice name(Exile 6/2 creature) transforms((,setpower=6,settoughness=2,newability[moveto(exile) target(creature[-token;power=6;toughness=2]|battlefield)]) forever
auto=if type(creature[-token;power=6;toughness=3]|battlefield)~morethan~0 then choice name(Exile 6/3 creature) transforms((,setpower=6,settoughness=3,newability[moveto(exile) target(creature[-token;power=6;toughness=3]|battlefield)]) forever
auto=if type(creature[-token;power=6;toughness=4]|battlefield)~morethan~0 then choice name(Exile 6/4 creature) transforms((,setpower=6,settoughness=4,newability[moveto(exile) target(creature[-token;power=6;toughness=4]|battlefield)]) forever
auto=if type(creature[-token;power=6;toughness=5]|battlefield)~morethan~0 then choice name(Exile 6/5 creature) transforms((,setpower=6,settoughness=5,newability[moveto(exile) target(creature[-token;power=6;toughness=5]|battlefield)]) forever
auto=if type(creature[-token;power=6;toughness=6]|battlefield)~morethan~0 then choice name(Exile 6/6 creature) transforms((,setpower=6,settoughness=6,newability[moveto(exile) target(creature[-token;power=6;toughness=6]|battlefield)]) forever
auto=if type(creature[-token;power=6;toughness=7]|battlefield)~morethan~0 then choice name(Exile 6/7 creature) transforms((,setpower=6,settoughness=7,newability[moveto(exile) target(creature[-token;power=6;toughness=7]|battlefield)]) forever
auto=if type(creature[-token;power=6;toughness=8]|battlefield)~morethan~0 then choice name(Exile 6/8 creature) transforms((,setpower=6,settoughness=8,newability[moveto(exile) target(creature[-token;power=6;toughness=8]|battlefield)]) forever
auto=if type(creature[-token;power=6;toughness=9]|battlefield)~morethan~0 then choice name(Exile 6/9 creature) transforms((,setpower=6,settoughness=9,newability[moveto(exile) target(creature[-token;power=6;toughness=9]|battlefield)]) forever
auto=if type(creature[-token;power=6;toughness=10]|battlefield)~morethan~0 then choice name(Exile 6/10 creature) transforms((,setpower=6,settoughness=10,newability[moveto(exile) target(creature[-token;power=6;toughness=10]|battlefield)]) forever
auto=if type(creature[-token;power=7;toughness=1]|battlefield)~morethan~0 then choice name(Exile 7/1 creature) transforms((,setpower=7,settoughness=1,newability[moveto(exile) target(creature[-token;power=7;toughness=1]|battlefield)]) forever
auto=if type(creature[-token;power=7;toughness=2]|battlefield)~morethan~0 then choice name(Exile 7/2 creature) transforms((,setpower=7,settoughness=2,newability[moveto(exile) target(creature[-token;power=7;toughness=2]|battlefield)]) forever
auto=if type(creature[-token;power=7;toughness=3]|battlefield)~morethan~0 then choice name(Exile 7/3 creature) transforms((,setpower=7,settoughness=3,newability[moveto(exile) target(creature[-token;power=7;toughness=3]|battlefield)]) forever
auto=if type(creature[-token;power=7;toughness=4]|battlefield)~morethan~0 then choice name(Exile 7/4 creature) transforms((,setpower=7,settoughness=4,newability[moveto(exile) target(creature[-token;power=7;toughness=4]|battlefield)]) forever
auto=if type(creature[-token;power=7;toughness=5]|battlefield)~morethan~0 then choice name(Exile 7/5 creature) transforms((,setpower=7,settoughness=5,newability[moveto(exile) target(creature[-token;power=7;toughness=5]|battlefield)]) forever
auto=if type(creature[-token;power=7;toughness=6]|battlefield)~morethan~0 then choice name(Exile 7/6 creature) transforms((,setpower=7,settoughness=6,newability[moveto(exile) target(creature[-token;power=7;toughness=6]|battlefield)]) forever
auto=if type(creature[-token;power=7;toughness=7]|battlefield)~morethan~0 then choice name(Exile 7/7 creature) transforms((,setpower=7,settoughness=7,newability[moveto(exile) target(creature[-token;power=7;toughness=7]|battlefield)]) forever
auto=if type(creature[-token;power=7;toughness=8]|battlefield)~morethan~0 then choice name(Exile 7/8 creature) transforms((,setpower=7,settoughness=8,newability[moveto(exile) target(creature[-token;power=7;toughness=8]|battlefield)]) forever
auto=if type(creature[-token;power=7;toughness=9]|battlefield)~morethan~0 then choice name(Exile 7/9 creature) transforms((,setpower=7,settoughness=9,newability[moveto(exile) target(creature[-token;power=7;toughness=9]|battlefield)]) forever
auto=if type(creature[-token;power=7;toughness=10]|battlefield)~morethan~0 then choice name(Exile 7/10 creature) transforms((,setpower=7,settoughness=10,newability[moveto(exile) target(creature[-token;power=7;toughness=10]|battlefield)]) forever
auto=if type(creature[-token;power=8;toughness=1]|battlefield)~morethan~0 then choice name(Exile 8/1 creature) transforms((,setpower=8,settoughness=1,newability[moveto(exile) target(creature[-token;power=8;toughness=1]|battlefield)]) forever
auto=if type(creature[-token;power=8;toughness=2]|battlefield)~morethan~0 then choice name(Exile 8/2 creature) transforms((,setpower=8,settoughness=2,newability[moveto(exile) target(creature[-token;power=8;toughness=2]|battlefield)]) forever
auto=if type(creature[-token;power=8;toughness=3]|battlefield)~morethan~0 then choice name(Exile 8/3 creature) transforms((,setpower=8,settoughness=3,newability[moveto(exile) target(creature[-token;power=8;toughness=3]|battlefield)]) forever
auto=if type(creature[-token;power=8;toughness=4]|battlefield)~morethan~0 then choice name(Exile 8/4 creature) transforms((,setpower=8,settoughness=4,newability[moveto(exile) target(creature[-token;power=8;toughness=4]|battlefield)]) forever
auto=if type(creature[-token;power=8;toughness=5]|battlefield)~morethan~0 then choice name(Exile 8/5 creature) transforms((,setpower=8,settoughness=5,newability[moveto(exile) target(creature[-token;power=8;toughness=5]|battlefield)]) forever
auto=if type(creature[-token;power=8;toughness=6]|battlefield)~morethan~0 then choice name(Exile 8/6 creature) transforms((,setpower=8,settoughness=6,newability[moveto(exile) target(creature[-token;power=8;toughness=6]|battlefield)]) forever
auto=if type(creature[-token;power=8;toughness=7]|battlefield)~morethan~0 then choice name(Exile 8/7 creature) transforms((,setpower=8,settoughness=7,newability[moveto(exile) target(creature[-token;power=8;toughness=7]|battlefield)]) forever
auto=if type(creature[-token;power=8;toughness=8]|battlefield)~morethan~0 then choice name(Exile 8/8 creature) transforms((,setpower=8,settoughness=8,newability[moveto(exile) target(creature[-token;power=8;toughness=8]|battlefield)]) forever
auto=if type(creature[-token;power=8;toughness=9]|battlefield)~morethan~0 then choice name(Exile 8/9 creature) transforms((,setpower=8,settoughness=9,newability[moveto(exile) target(creature[-token;power=8;toughness=9]|battlefield)]) forever
auto=if type(creature[-token;power=8;toughness=10]|battlefield)~morethan~0 then choice name(Exile 8/10 creature) transforms((,setpower=8,settoughness=10,newability[moveto(exile) target(creature[-token;power=8;toughness=10]|battlefield)]) forever
auto=if type(creature[-token;power=9;toughness=1]|battlefield)~morethan~0 then choice name(Exile 9/1 creature) transforms((,setpower=9,settoughness=1,newability[moveto(exile) target(creature[-token;power=9;toughness=1]|battlefield)]) forever
auto=if type(creature[-token;power=9;toughness=2]|battlefield)~morethan~0 then choice name(Exile 9/2 creature) transforms((,setpower=9,settoughness=2,newability[moveto(exile) target(creature[-token;power=9;toughness=2]|battlefield)]) forever
auto=if type(creature[-token;power=9;toughness=3]|battlefield)~morethan~0 then choice name(Exile 9/3 creature) transforms((,setpower=9,settoughness=3,newability[moveto(exile) target(creature[-token;power=9;toughness=3]|battlefield)]) forever
auto=if type(creature[-token;power=9;toughness=4]|battlefield)~morethan~0 then choice name(Exile 9/4 creature) transforms((,setpower=9,settoughness=4,newability[moveto(exile) target(creature[-token;power=9;toughness=4]|battlefield)]) forever
auto=if type(creature[-token;power=9;toughness=5]|battlefield)~morethan~0 then choice name(Exile 9/5 creature) transforms((,setpower=9,settoughness=5,newability[moveto(exile) target(creature[-token;power=9;toughness=5]|battlefield)]) forever
auto=if type(creature[-token;power=9;toughness=6]|battlefield)~morethan~0 then choice name(Exile 9/6 creature) transforms((,setpower=9,settoughness=6,newability[moveto(exile) target(creature[-token;power=9;toughness=6]|battlefield)]) forever
auto=if type(creature[-token;power=9;toughness=7]|battlefield)~morethan~0 then choice name(Exile 9/7 creature) transforms((,setpower=9,settoughness=7,newability[moveto(exile) target(creature[-token;power=9;toughness=7]|battlefield)]) forever
auto=if type(creature[-token;power=9;toughness=8]|battlefield)~morethan~0 then choice name(Exile 9/8 creature) transforms((,setpower=9,settoughness=8,newability[moveto(exile) target(creature[-token;power=9;toughness=8]|battlefield)]) forever
auto=if type(creature[-token;power=9;toughness=9]|battlefield)~morethan~0 then choice name(Exile 9/9 creature) transforms((,setpower=9,settoughness=9,newability[moveto(exile) target(creature[-token;power=9;toughness=9]|battlefield)]) forever
auto=if type(creature[-token;power=9;toughness=10]|battlefield)~morethan~0 then choice name(Exile 9/10 creature) transforms((,setpower=9,settoughness=10,newability[moveto(exile) target(creature[-token;power=9;toughness=10]|battlefield)]) forever
auto=if type(creature[-token;power=10;toughness=1]|battlefield)~morethan~0 then choice name(Exile 10/1 creature) transforms((,setpower=10,settoughness=1,newability[moveto(exile) target(creature[-token;power=10;toughness=1]|battlefield)]) forever
auto=if type(creature[-token;power=10;toughness=2]|battlefield)~morethan~0 then choice name(Exile 10/2 creature) transforms((,setpower=10,settoughness=2,newability[moveto(exile) target(creature[-token;power=10;toughness=2]|battlefield)]) forever
auto=if type(creature[-token;power=10;toughness=3]|battlefield)~morethan~0 then choice name(Exile 10/3 creature) transforms((,setpower=10,settoughness=3,newability[moveto(exile) target(creature[-token;power=10;toughness=3]|battlefield)]) forever
auto=if type(creature[-token;power=10;toughness=4]|battlefield)~morethan~0 then choice name(Exile 10/4 creature) transforms((,setpower=10,settoughness=4,newability[moveto(exile) target(creature[-token;power=10;toughness=4]|battlefield)]) forever
auto=if type(creature[-token;power=10;toughness=5]|battlefield)~morethan~0 then choice name(Exile 10/5 creature) transforms((,setpower=10,settoughness=5,newability[moveto(exile) target(creature[-token;power=10;toughness=5]|battlefield)]) forever
auto=if type(creature[-token;power=10;toughness=6]|battlefield)~morethan~0 then choice name(Exile 10/6 creature) transforms((,setpower=10,settoughness=6,newability[moveto(exile) target(creature[-token;power=10;toughness=6]|battlefield)]) forever
auto=if type(creature[-token;power=10;toughness=7]|battlefield)~morethan~0 then choice name(Exile 10/7 creature) transforms((,setpower=10,settoughness=7,newability[moveto(exile) target(creature[-token;power=10;toughness=7]|battlefield)]) forever
auto=if type(creature[-token;power=10;toughness=8]|battlefield)~morethan~0 then choice name(Exile 10/8 creature) transforms((,setpower=10,settoughness=8,newability[moveto(exile) target(creature[-token;power=10;toughness=8]|battlefield)]) forever
auto=if type(creature[-token;power=10;toughness=9]|battlefield)~morethan~0 then choice name(Exile 10/9 creature) transforms((,setpower=10,settoughness=9,newability[moveto(exile) target(creature[-token;power=10;toughness=9]|battlefield)]) forever
auto=if type(creature[-token;power=10;toughness=10]|battlefield)~morethan~0 then choice name(Exile 10/10 creature) transforms((,setpower=10,settoughness=10,newability[moveto(exile) target(creature[-token;power=10;toughness=10]|battlefield)]) forever
auto=if type(creature[-token;power=1;toughness=1]|battlefield)~morethan~0 then choice name(Exile 1/1 creature) name(Exile 1/1 creature) transforms((,setpower=1,settoughness=1,newability[moveto(exile) target(creature[-token;power=1;toughness=1]|battlefield)])) forever
auto=if type(creature[-token;power=1;toughness=2]|battlefield)~morethan~0 then choice name(Exile 1/2 creature) name(Exile 1/2 creature) transforms((,setpower=1,settoughness=2,newability[moveto(exile) target(creature[-token;power=1;toughness=2]|battlefield)])) forever
auto=if type(creature[-token;power=1;toughness=3]|battlefield)~morethan~0 then choice name(Exile 1/3 creature) name(Exile 1/3 creature) transforms((,setpower=1,settoughness=3,newability[moveto(exile) target(creature[-token;power=1;toughness=3]|battlefield)])) forever
auto=if type(creature[-token;power=1;toughness=4]|battlefield)~morethan~0 then choice name(Exile 1/4 creature) name(Exile 1/4 creature) transforms((,setpower=1,settoughness=4,newability[moveto(exile) target(creature[-token;power=1;toughness=4]|battlefield)])) forever
auto=if type(creature[-token;power=1;toughness=5]|battlefield)~morethan~0 then choice name(Exile 1/5 creature) name(Exile 1/5 creature) transforms((,setpower=1,settoughness=5,newability[moveto(exile) target(creature[-token;power=1;toughness=5]|battlefield)])) forever
auto=if type(creature[-token;power=1;toughness=6]|battlefield)~morethan~0 then choice name(Exile 1/6 creature) name(Exile 1/6 creature) transforms((,setpower=1,settoughness=6,newability[moveto(exile) target(creature[-token;power=1;toughness=6]|battlefield)])) forever
auto=if type(creature[-token;power=1;toughness=7]|battlefield)~morethan~0 then choice name(Exile 1/7 creature) name(Exile 1/7 creature) transforms((,setpower=1,settoughness=7,newability[moveto(exile) target(creature[-token;power=1;toughness=7]|battlefield)])) forever
auto=if type(creature[-token;power=1;toughness=8]|battlefield)~morethan~0 then choice name(Exile 1/8 creature) name(Exile 1/8 creature) transforms((,setpower=1,settoughness=8,newability[moveto(exile) target(creature[-token;power=1;toughness=8]|battlefield)])) forever
auto=if type(creature[-token;power=1;toughness=9]|battlefield)~morethan~0 then choice name(Exile 1/9 creature) name(Exile 1/9 creature) transforms((,setpower=1,settoughness=9,newability[moveto(exile) target(creature[-token;power=1;toughness=9]|battlefield)])) forever
auto=if type(creature[-token;power=1;toughness=10]|battlefield)~morethan~0 then choice name(Exile 1/10 creature) name(Exile 1/10 creature) transforms((,setpower=1,settoughness=10,newability[moveto(exile) target(creature[-token;power=1;toughness=10]|battlefield)])) forever
auto=if type(creature[-token;power=2;toughness=1]|battlefield)~morethan~0 then choice name(Exile 2/1 creature) name(Exile 2/1 creature) transforms((,setpower=2,settoughness=1,newability[moveto(exile) target(creature[-token;power=2;toughness=1]|battlefield)])) forever
auto=if type(creature[-token;power=2;toughness=2]|battlefield)~morethan~0 then choice name(Exile 2/2 creature) name(Exile 2/2 creature) transforms((,setpower=2,settoughness=2,newability[moveto(exile) target(creature[-token;power=2;toughness=2]|battlefield)])) forever
auto=if type(creature[-token;power=2;toughness=3]|battlefield)~morethan~0 then choice name(Exile 2/3 creature) name(Exile 2/3 creature) transforms((,setpower=2,settoughness=3,newability[moveto(exile) target(creature[-token;power=2;toughness=3]|battlefield)])) forever
auto=if type(creature[-token;power=2;toughness=4]|battlefield)~morethan~0 then choice name(Exile 2/4 creature) name(Exile 2/4 creature) transforms((,setpower=2,settoughness=4,newability[moveto(exile) target(creature[-token;power=2;toughness=4]|battlefield)])) forever
auto=if type(creature[-token;power=2;toughness=5]|battlefield)~morethan~0 then choice name(Exile 2/5 creature) name(Exile 2/5 creature) transforms((,setpower=2,settoughness=5,newability[moveto(exile) target(creature[-token;power=2;toughness=5]|battlefield)])) forever
auto=if type(creature[-token;power=2;toughness=6]|battlefield)~morethan~0 then choice name(Exile 2/6 creature) name(Exile 2/6 creature) transforms((,setpower=2,settoughness=6,newability[moveto(exile) target(creature[-token;power=2;toughness=6]|battlefield)])) forever
auto=if type(creature[-token;power=2;toughness=7]|battlefield)~morethan~0 then choice name(Exile 2/7 creature) name(Exile 2/7 creature) transforms((,setpower=2,settoughness=7,newability[moveto(exile) target(creature[-token;power=2;toughness=7]|battlefield)])) forever
auto=if type(creature[-token;power=2;toughness=8]|battlefield)~morethan~0 then choice name(Exile 2/8 creature) name(Exile 2/8 creature) transforms((,setpower=2,settoughness=8,newability[moveto(exile) target(creature[-token;power=2;toughness=8]|battlefield)])) forever
auto=if type(creature[-token;power=2;toughness=9]|battlefield)~morethan~0 then choice name(Exile 2/9 creature) name(Exile 2/9 creature) transforms((,setpower=2,settoughness=9,newability[moveto(exile) target(creature[-token;power=2;toughness=9]|battlefield)])) forever
auto=if type(creature[-token;power=2;toughness=10]|battlefield)~morethan~0 then choice name(Exile 2/10 creature) name(Exile 2/10 creature) transforms((,setpower=2,settoughness=10,newability[moveto(exile) target(creature[-token;power=2;toughness=10]|battlefield)])) forever
auto=if type(creature[-token;power=3;toughness=1]|battlefield)~morethan~0 then choice name(Exile 3/1 creature) name(Exile 3/1 creature) transforms((,setpower=3,settoughness=1,newability[moveto(exile) target(creature[-token;power=3;toughness=1]|battlefield)])) forever
auto=if type(creature[-token;power=3;toughness=2]|battlefield)~morethan~0 then choice name(Exile 3/2 creature) name(Exile 3/2 creature) transforms((,setpower=3,settoughness=2,newability[moveto(exile) target(creature[-token;power=3;toughness=2]|battlefield)])) forever
auto=if type(creature[-token;power=3;toughness=3]|battlefield)~morethan~0 then choice name(Exile 3/3 creature) name(Exile 3/3 creature) transforms((,setpower=3,settoughness=3,newability[moveto(exile) target(creature[-token;power=3;toughness=3]|battlefield)])) forever
auto=if type(creature[-token;power=3;toughness=4]|battlefield)~morethan~0 then choice name(Exile 3/4 creature) name(Exile 3/4 creature) transforms((,setpower=3,settoughness=4,newability[moveto(exile) target(creature[-token;power=3;toughness=4]|battlefield)])) forever
auto=if type(creature[-token;power=3;toughness=5]|battlefield)~morethan~0 then choice name(Exile 3/5 creature) name(Exile 3/5 creature) transforms((,setpower=3,settoughness=5,newability[moveto(exile) target(creature[-token;power=3;toughness=5]|battlefield)])) forever
auto=if type(creature[-token;power=3;toughness=6]|battlefield)~morethan~0 then choice name(Exile 3/6 creature) name(Exile 3/6 creature) transforms((,setpower=3,settoughness=6,newability[moveto(exile) target(creature[-token;power=3;toughness=6]|battlefield)])) forever
auto=if type(creature[-token;power=3;toughness=7]|battlefield)~morethan~0 then choice name(Exile 3/7 creature) name(Exile 3/7 creature) transforms((,setpower=3,settoughness=7,newability[moveto(exile) target(creature[-token;power=3;toughness=7]|battlefield)])) forever
auto=if type(creature[-token;power=3;toughness=8]|battlefield)~morethan~0 then choice name(Exile 3/8 creature) name(Exile 3/8 creature) transforms((,setpower=3,settoughness=8,newability[moveto(exile) target(creature[-token;power=3;toughness=8]|battlefield)])) forever
auto=if type(creature[-token;power=3;toughness=9]|battlefield)~morethan~0 then choice name(Exile 3/9 creature) name(Exile 3/9 creature) transforms((,setpower=3,settoughness=9,newability[moveto(exile) target(creature[-token;power=3;toughness=9]|battlefield)])) forever
auto=if type(creature[-token;power=3;toughness=10]|battlefield)~morethan~0 then choice name(Exile 3/10 creature) name(Exile 3/10 creature) transforms((,setpower=3,settoughness=10,newability[moveto(exile) target(creature[-token;power=3;toughness=10]|battlefield)])) forever
auto=if type(creature[-token;power=4;toughness=1]|battlefield)~morethan~0 then choice name(Exile 4/1 creature) name(Exile 4/1 creature) transforms((,setpower=4,settoughness=1,newability[moveto(exile) target(creature[-token;power=4;toughness=1]|battlefield)])) forever
auto=if type(creature[-token;power=4;toughness=2]|battlefield)~morethan~0 then choice name(Exile 4/2 creature) name(Exile 4/2 creature) transforms((,setpower=4,settoughness=2,newability[moveto(exile) target(creature[-token;power=4;toughness=2]|battlefield)])) forever
auto=if type(creature[-token;power=4;toughness=3]|battlefield)~morethan~0 then choice name(Exile 4/3 creature) name(Exile 4/3 creature) transforms((,setpower=4,settoughness=3,newability[moveto(exile) target(creature[-token;power=4;toughness=3]|battlefield)])) forever
auto=if type(creature[-token;power=4;toughness=4]|battlefield)~morethan~0 then choice name(Exile 4/4 creature) name(Exile 4/4 creature) transforms((,setpower=4,settoughness=4,newability[moveto(exile) target(creature[-token;power=4;toughness=4]|battlefield)])) forever
auto=if type(creature[-token;power=4;toughness=5]|battlefield)~morethan~0 then choice name(Exile 4/5 creature) name(Exile 4/5 creature) transforms((,setpower=4,settoughness=5,newability[moveto(exile) target(creature[-token;power=4;toughness=5]|battlefield)])) forever
auto=if type(creature[-token;power=4;toughness=6]|battlefield)~morethan~0 then choice name(Exile 4/6 creature) name(Exile 4/6 creature) transforms((,setpower=4,settoughness=6,newability[moveto(exile) target(creature[-token;power=4;toughness=6]|battlefield)])) forever
auto=if type(creature[-token;power=4;toughness=7]|battlefield)~morethan~0 then choice name(Exile 4/7 creature) name(Exile 4/7 creature) transforms((,setpower=4,settoughness=7,newability[moveto(exile) target(creature[-token;power=4;toughness=7]|battlefield)])) forever
auto=if type(creature[-token;power=4;toughness=8]|battlefield)~morethan~0 then choice name(Exile 4/8 creature) name(Exile 4/8 creature) transforms((,setpower=4,settoughness=8,newability[moveto(exile) target(creature[-token;power=4;toughness=8]|battlefield)])) forever
auto=if type(creature[-token;power=4;toughness=9]|battlefield)~morethan~0 then choice name(Exile 4/9 creature) name(Exile 4/9 creature) transforms((,setpower=4,settoughness=9,newability[moveto(exile) target(creature[-token;power=4;toughness=9]|battlefield)])) forever
auto=if type(creature[-token;power=4;toughness=10]|battlefield)~morethan~0 then choice name(Exile 4/10 creature) name(Exile 4/10 creature) transforms((,setpower=4,settoughness=10,newability[moveto(exile) target(creature[-token;power=4;toughness=10]|battlefield)])) forever
auto=if type(creature[-token;power=5;toughness=1]|battlefield)~morethan~0 then choice name(Exile 5/1 creature) name(Exile 5/1 creature) transforms((,setpower=5,settoughness=1,newability[moveto(exile) target(creature[-token;power=5;toughness=1]|battlefield)])) forever
auto=if type(creature[-token;power=5;toughness=2]|battlefield)~morethan~0 then choice name(Exile 5/2 creature) name(Exile 5/2 creature) transforms((,setpower=5,settoughness=2,newability[moveto(exile) target(creature[-token;power=5;toughness=2]|battlefield)])) forever
auto=if type(creature[-token;power=5;toughness=3]|battlefield)~morethan~0 then choice name(Exile 5/3 creature) name(Exile 5/3 creature) transforms((,setpower=5,settoughness=3,newability[moveto(exile) target(creature[-token;power=5;toughness=3]|battlefield)])) forever
auto=if type(creature[-token;power=5;toughness=4]|battlefield)~morethan~0 then choice name(Exile 5/4 creature) name(Exile 5/4 creature) transforms((,setpower=5,settoughness=4,newability[moveto(exile) target(creature[-token;power=5;toughness=4]|battlefield)])) forever
auto=if type(creature[-token;power=5;toughness=5]|battlefield)~morethan~0 then choice name(Exile 5/5 creature) name(Exile 5/5 creature) transforms((,setpower=5,settoughness=5,newability[moveto(exile) target(creature[-token;power=5;toughness=5]|battlefield)])) forever
auto=if type(creature[-token;power=5;toughness=6]|battlefield)~morethan~0 then choice name(Exile 5/6 creature) name(Exile 5/6 creature) transforms((,setpower=5,settoughness=6,newability[moveto(exile) target(creature[-token;power=5;toughness=6]|battlefield)])) forever
auto=if type(creature[-token;power=5;toughness=7]|battlefield)~morethan~0 then choice name(Exile 5/7 creature) name(Exile 5/7 creature) transforms((,setpower=5,settoughness=7,newability[moveto(exile) target(creature[-token;power=5;toughness=7]|battlefield)])) forever
auto=if type(creature[-token;power=5;toughness=8]|battlefield)~morethan~0 then choice name(Exile 5/8 creature) name(Exile 5/8 creature) transforms((,setpower=5,settoughness=8,newability[moveto(exile) target(creature[-token;power=5;toughness=8]|battlefield)])) forever
auto=if type(creature[-token;power=5;toughness=9]|battlefield)~morethan~0 then choice name(Exile 5/9 creature) name(Exile 5/9 creature) transforms((,setpower=5,settoughness=9,newability[moveto(exile) target(creature[-token;power=5;toughness=9]|battlefield)])) forever
auto=if type(creature[-token;power=5;toughness=10]|battlefield)~morethan~0 then choice name(Exile 5/10 creature) name(Exile 5/10 creature) transforms((,setpower=5,settoughness=10,newability[moveto(exile) target(creature[-token;power=5;toughness=10]|battlefield)])) forever
auto=if type(creature[-token;power=6;toughness=1]|battlefield)~morethan~0 then choice name(Exile 6/1 creature) name(Exile 6/1 creature) transforms((,setpower=6,settoughness=1,newability[moveto(exile) target(creature[-token;power=6;toughness=1]|battlefield)])) forever
auto=if type(creature[-token;power=6;toughness=2]|battlefield)~morethan~0 then choice name(Exile 6/2 creature) name(Exile 6/2 creature) transforms((,setpower=6,settoughness=2,newability[moveto(exile) target(creature[-token;power=6;toughness=2]|battlefield)])) forever
auto=if type(creature[-token;power=6;toughness=3]|battlefield)~morethan~0 then choice name(Exile 6/3 creature) name(Exile 6/3 creature) transforms((,setpower=6,settoughness=3,newability[moveto(exile) target(creature[-token;power=6;toughness=3]|battlefield)])) forever
auto=if type(creature[-token;power=6;toughness=4]|battlefield)~morethan~0 then choice name(Exile 6/4 creature) name(Exile 6/4 creature) transforms((,setpower=6,settoughness=4,newability[moveto(exile) target(creature[-token;power=6;toughness=4]|battlefield)])) forever
auto=if type(creature[-token;power=6;toughness=5]|battlefield)~morethan~0 then choice name(Exile 6/5 creature) name(Exile 6/5 creature) transforms((,setpower=6,settoughness=5,newability[moveto(exile) target(creature[-token;power=6;toughness=5]|battlefield)])) forever
auto=if type(creature[-token;power=6;toughness=6]|battlefield)~morethan~0 then choice name(Exile 6/6 creature) name(Exile 6/6 creature) transforms((,setpower=6,settoughness=6,newability[moveto(exile) target(creature[-token;power=6;toughness=6]|battlefield)])) forever
auto=if type(creature[-token;power=6;toughness=7]|battlefield)~morethan~0 then choice name(Exile 6/7 creature) name(Exile 6/7 creature) transforms((,setpower=6,settoughness=7,newability[moveto(exile) target(creature[-token;power=6;toughness=7]|battlefield)])) forever
auto=if type(creature[-token;power=6;toughness=8]|battlefield)~morethan~0 then choice name(Exile 6/8 creature) name(Exile 6/8 creature) transforms((,setpower=6,settoughness=8,newability[moveto(exile) target(creature[-token;power=6;toughness=8]|battlefield)])) forever
auto=if type(creature[-token;power=6;toughness=9]|battlefield)~morethan~0 then choice name(Exile 6/9 creature) name(Exile 6/9 creature) transforms((,setpower=6,settoughness=9,newability[moveto(exile) target(creature[-token;power=6;toughness=9]|battlefield)])) forever
auto=if type(creature[-token;power=6;toughness=10]|battlefield)~morethan~0 then choice name(Exile 6/10 creature) name(Exile 6/10 creature) transforms((,setpower=6,settoughness=10,newability[moveto(exile) target(creature[-token;power=6;toughness=10]|battlefield)])) forever
auto=if type(creature[-token;power=7;toughness=1]|battlefield)~morethan~0 then choice name(Exile 7/1 creature) name(Exile 7/1 creature) transforms((,setpower=7,settoughness=1,newability[moveto(exile) target(creature[-token;power=7;toughness=1]|battlefield)])) forever
auto=if type(creature[-token;power=7;toughness=2]|battlefield)~morethan~0 then choice name(Exile 7/2 creature) name(Exile 7/2 creature) transforms((,setpower=7,settoughness=2,newability[moveto(exile) target(creature[-token;power=7;toughness=2]|battlefield)])) forever
auto=if type(creature[-token;power=7;toughness=3]|battlefield)~morethan~0 then choice name(Exile 7/3 creature) name(Exile 7/3 creature) transforms((,setpower=7,settoughness=3,newability[moveto(exile) target(creature[-token;power=7;toughness=3]|battlefield)])) forever
auto=if type(creature[-token;power=7;toughness=4]|battlefield)~morethan~0 then choice name(Exile 7/4 creature) name(Exile 7/4 creature) transforms((,setpower=7,settoughness=4,newability[moveto(exile) target(creature[-token;power=7;toughness=4]|battlefield)])) forever
auto=if type(creature[-token;power=7;toughness=5]|battlefield)~morethan~0 then choice name(Exile 7/5 creature) name(Exile 7/5 creature) transforms((,setpower=7,settoughness=5,newability[moveto(exile) target(creature[-token;power=7;toughness=5]|battlefield)])) forever
auto=if type(creature[-token;power=7;toughness=6]|battlefield)~morethan~0 then choice name(Exile 7/6 creature) name(Exile 7/6 creature) transforms((,setpower=7,settoughness=6,newability[moveto(exile) target(creature[-token;power=7;toughness=6]|battlefield)])) forever
auto=if type(creature[-token;power=7;toughness=7]|battlefield)~morethan~0 then choice name(Exile 7/7 creature) name(Exile 7/7 creature) transforms((,setpower=7,settoughness=7,newability[moveto(exile) target(creature[-token;power=7;toughness=7]|battlefield)])) forever
auto=if type(creature[-token;power=7;toughness=8]|battlefield)~morethan~0 then choice name(Exile 7/8 creature) name(Exile 7/8 creature) transforms((,setpower=7,settoughness=8,newability[moveto(exile) target(creature[-token;power=7;toughness=8]|battlefield)])) forever
auto=if type(creature[-token;power=7;toughness=9]|battlefield)~morethan~0 then choice name(Exile 7/9 creature) name(Exile 7/9 creature) transforms((,setpower=7,settoughness=9,newability[moveto(exile) target(creature[-token;power=7;toughness=9]|battlefield)])) forever
auto=if type(creature[-token;power=7;toughness=10]|battlefield)~morethan~0 then choice name(Exile 7/10 creature) name(Exile 7/10 creature) transforms((,setpower=7,settoughness=10,newability[moveto(exile) target(creature[-token;power=7;toughness=10]|battlefield)])) forever
auto=if type(creature[-token;power=8;toughness=1]|battlefield)~morethan~0 then choice name(Exile 8/1 creature) name(Exile 8/1 creature) transforms((,setpower=8,settoughness=1,newability[moveto(exile) target(creature[-token;power=8;toughness=1]|battlefield)])) forever
auto=if type(creature[-token;power=8;toughness=2]|battlefield)~morethan~0 then choice name(Exile 8/2 creature) name(Exile 8/2 creature) transforms((,setpower=8,settoughness=2,newability[moveto(exile) target(creature[-token;power=8;toughness=2]|battlefield)])) forever
auto=if type(creature[-token;power=8;toughness=3]|battlefield)~morethan~0 then choice name(Exile 8/3 creature) name(Exile 8/3 creature) transforms((,setpower=8,settoughness=3,newability[moveto(exile) target(creature[-token;power=8;toughness=3]|battlefield)])) forever
auto=if type(creature[-token;power=8;toughness=4]|battlefield)~morethan~0 then choice name(Exile 8/4 creature) name(Exile 8/4 creature) transforms((,setpower=8,settoughness=4,newability[moveto(exile) target(creature[-token;power=8;toughness=4]|battlefield)])) forever
auto=if type(creature[-token;power=8;toughness=5]|battlefield)~morethan~0 then choice name(Exile 8/5 creature) name(Exile 8/5 creature) transforms((,setpower=8,settoughness=5,newability[moveto(exile) target(creature[-token;power=8;toughness=5]|battlefield)])) forever
auto=if type(creature[-token;power=8;toughness=6]|battlefield)~morethan~0 then choice name(Exile 8/6 creature) name(Exile 8/6 creature) transforms((,setpower=8,settoughness=6,newability[moveto(exile) target(creature[-token;power=8;toughness=6]|battlefield)])) forever
auto=if type(creature[-token;power=8;toughness=7]|battlefield)~morethan~0 then choice name(Exile 8/7 creature) name(Exile 8/7 creature) transforms((,setpower=8,settoughness=7,newability[moveto(exile) target(creature[-token;power=8;toughness=7]|battlefield)])) forever
auto=if type(creature[-token;power=8;toughness=8]|battlefield)~morethan~0 then choice name(Exile 8/8 creature) name(Exile 8/8 creature) transforms((,setpower=8,settoughness=8,newability[moveto(exile) target(creature[-token;power=8;toughness=8]|battlefield)])) forever
auto=if type(creature[-token;power=8;toughness=9]|battlefield)~morethan~0 then choice name(Exile 8/9 creature) name(Exile 8/9 creature) transforms((,setpower=8,settoughness=9,newability[moveto(exile) target(creature[-token;power=8;toughness=9]|battlefield)])) forever
auto=if type(creature[-token;power=8;toughness=10]|battlefield)~morethan~0 then choice name(Exile 8/10 creature) name(Exile 8/10 creature) transforms((,setpower=8,settoughness=10,newability[moveto(exile) target(creature[-token;power=8;toughness=10]|battlefield)])) forever
auto=if type(creature[-token;power=9;toughness=1]|battlefield)~morethan~0 then choice name(Exile 9/1 creature) name(Exile 9/1 creature) transforms((,setpower=9,settoughness=1,newability[moveto(exile) target(creature[-token;power=9;toughness=1]|battlefield)])) forever
auto=if type(creature[-token;power=9;toughness=2]|battlefield)~morethan~0 then choice name(Exile 9/2 creature) name(Exile 9/2 creature) transforms((,setpower=9,settoughness=2,newability[moveto(exile) target(creature[-token;power=9;toughness=2]|battlefield)])) forever
auto=if type(creature[-token;power=9;toughness=3]|battlefield)~morethan~0 then choice name(Exile 9/3 creature) name(Exile 9/3 creature) transforms((,setpower=9,settoughness=3,newability[moveto(exile) target(creature[-token;power=9;toughness=3]|battlefield)])) forever
auto=if type(creature[-token;power=9;toughness=4]|battlefield)~morethan~0 then choice name(Exile 9/4 creature) name(Exile 9/4 creature) transforms((,setpower=9,settoughness=4,newability[moveto(exile) target(creature[-token;power=9;toughness=4]|battlefield)])) forever
auto=if type(creature[-token;power=9;toughness=5]|battlefield)~morethan~0 then choice name(Exile 9/5 creature) name(Exile 9/5 creature) transforms((,setpower=9,settoughness=5,newability[moveto(exile) target(creature[-token;power=9;toughness=5]|battlefield)])) forever
auto=if type(creature[-token;power=9;toughness=6]|battlefield)~morethan~0 then choice name(Exile 9/6 creature) name(Exile 9/6 creature) transforms((,setpower=9,settoughness=6,newability[moveto(exile) target(creature[-token;power=9;toughness=6]|battlefield)])) forever
auto=if type(creature[-token;power=9;toughness=7]|battlefield)~morethan~0 then choice name(Exile 9/7 creature) name(Exile 9/7 creature) transforms((,setpower=9,settoughness=7,newability[moveto(exile) target(creature[-token;power=9;toughness=7]|battlefield)])) forever
auto=if type(creature[-token;power=9;toughness=8]|battlefield)~morethan~0 then choice name(Exile 9/8 creature) name(Exile 9/8 creature) transforms((,setpower=9,settoughness=8,newability[moveto(exile) target(creature[-token;power=9;toughness=8]|battlefield)])) forever
auto=if type(creature[-token;power=9;toughness=9]|battlefield)~morethan~0 then choice name(Exile 9/9 creature) name(Exile 9/9 creature) transforms((,setpower=9,settoughness=9,newability[moveto(exile) target(creature[-token;power=9;toughness=9]|battlefield)])) forever
auto=if type(creature[-token;power=9;toughness=10]|battlefield)~morethan~0 then choice name(Exile 9/10 creature) name(Exile 9/10 creature) transforms((,setpower=9,settoughness=10,newability[moveto(exile) target(creature[-token;power=9;toughness=10]|battlefield)])) forever
auto=if type(creature[-token;power=10;toughness=1]|battlefield)~morethan~0 then choice name(Exile 10/1 creature) name(Exile 10/1 creature) transforms((,setpower=10,settoughness=1,newability[moveto(exile) target(creature[-token;power=10;toughness=1]|battlefield)])) forever
auto=if type(creature[-token;power=10;toughness=2]|battlefield)~morethan~0 then choice name(Exile 10/2 creature) name(Exile 10/2 creature) transforms((,setpower=10,settoughness=2,newability[moveto(exile) target(creature[-token;power=10;toughness=2]|battlefield)])) forever
auto=if type(creature[-token;power=10;toughness=3]|battlefield)~morethan~0 then choice name(Exile 10/3 creature) name(Exile 10/3 creature) transforms((,setpower=10,settoughness=3,newability[moveto(exile) target(creature[-token;power=10;toughness=3]|battlefield)])) forever
auto=if type(creature[-token;power=10;toughness=4]|battlefield)~morethan~0 then choice name(Exile 10/4 creature) name(Exile 10/4 creature) transforms((,setpower=10,settoughness=4,newability[moveto(exile) target(creature[-token;power=10;toughness=4]|battlefield)])) forever
auto=if type(creature[-token;power=10;toughness=5]|battlefield)~morethan~0 then choice name(Exile 10/5 creature) name(Exile 10/5 creature) transforms((,setpower=10,settoughness=5,newability[moveto(exile) target(creature[-token;power=10;toughness=5]|battlefield)])) forever
auto=if type(creature[-token;power=10;toughness=6]|battlefield)~morethan~0 then choice name(Exile 10/6 creature) name(Exile 10/6 creature) transforms((,setpower=10,settoughness=6,newability[moveto(exile) target(creature[-token;power=10;toughness=6]|battlefield)])) forever
auto=if type(creature[-token;power=10;toughness=7]|battlefield)~morethan~0 then choice name(Exile 10/7 creature) name(Exile 10/7 creature) transforms((,setpower=10,settoughness=7,newability[moveto(exile) target(creature[-token;power=10;toughness=7]|battlefield)])) forever
auto=if type(creature[-token;power=10;toughness=8]|battlefield)~morethan~0 then choice name(Exile 10/8 creature) name(Exile 10/8 creature) transforms((,setpower=10,settoughness=8,newability[moveto(exile) target(creature[-token;power=10;toughness=8]|battlefield)])) forever
auto=if type(creature[-token;power=10;toughness=9]|battlefield)~morethan~0 then choice name(Exile 10/9 creature) name(Exile 10/9 creature) transforms((,setpower=10,settoughness=9,newability[moveto(exile) target(creature[-token;power=10;toughness=9]|battlefield)])) forever
auto=if type(creature[-token;power=10;toughness=10]|battlefield)~morethan~0 then choice name(Exile 10/10 creature) name(Exile 10/10 creature) transforms((,setpower=10,settoughness=10,newability[moveto(exile) target(creature[-token;power=10;toughness=10]|battlefield)])) forever
text=Imprint — When Duplicant enters the battlefield, you may exile target nontoken creature. -- As long as the exiled card is a creature card, Duplicant has that card's power, toughness, and creature types. It's still a Shapeshifter.
mana={6}
type=Artifact Creature