J :
* Fix a few warnings.
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@@ -1,7 +1,7 @@
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#ifndef _PLAYER_H_
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#define _PLAYER_H_
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#include <JGE.h>
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#include "JGE.h"
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#include "ManaCost.h"
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#include "MTGGameZones.h"
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#include "Damage.h"
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@@ -23,7 +23,7 @@ class Player: public Damageable, public Targetable{
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MTGPlayerCards * game;
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int testLife();
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int afterDamage();
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Player(MTGPlayerCards * _deck, char * deckFile);
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Player(MTGPlayerCards * _deck, string deckFile);
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virtual ~Player();
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void unTapPhase();
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MTGInPlay * inPlay();
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