J :
* Fix a few warnings.
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@@ -32,7 +32,7 @@ public:
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virtual int displayStack(){return 0;}
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AIStats * stats;
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ManaCost * getPotentialMana();
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AIPlayer(MTGPlayerCards * _deck, char * deckFile);
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AIPlayer(MTGPlayerCards * _deck, string deckFile);
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virtual ~AIPlayer();
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virtual MTGCardInstance * chooseCard(TargetChooser * tc, MTGCardInstance * source, int random = 0);
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virtual int chooseTarget(TargetChooser * tc = NULL);
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@@ -103,7 +103,7 @@ class ABasicAbilityModifierUntilEOT:public TargetAbility{
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int modifier;
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int stateBeforeActivation[50];
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int ability;
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ABasicAbilityModifierUntilEOT(int _id, MTGCardInstance * _source, int _ability, ManaCost * _cost, TargetChooser * _tc = NULL, int _modifier = 1): TargetAbility(_id,_source,_cost),ability(_ability), modifier(_modifier){
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ABasicAbilityModifierUntilEOT(int _id, MTGCardInstance * _source, int _ability, ManaCost * _cost, TargetChooser * _tc = NULL, int _modifier = 1): TargetAbility(_id,_source,_cost),modifier(_modifier), ability(_ability){
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nbTargets = 0;
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tc = _tc;
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if (!tc) tc = NEW CreatureTargetChooser(_source);
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@@ -25,7 +25,7 @@ using std::map;
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class AbilityFactory{
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private:
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int destroyAllFromTypeInPlay(char * type, MTGCardInstance * source, int bury = 0);
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int destroyAllFromTypeInPlay(const char * type, MTGCardInstance * source, int bury = 0);
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int destroyAllFromColorInPlay(int color, MTGCardInstance * source, int bury = 0);
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int putInPlayFromZone(MTGCardInstance * card, MTGGameZone * zone, Player * p);
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public:
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@@ -1,7 +1,7 @@
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#ifndef _PLAYER_H_
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#define _PLAYER_H_
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#include <JGE.h>
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#include "JGE.h"
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#include "ManaCost.h"
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#include "MTGGameZones.h"
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#include "Damage.h"
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@@ -23,7 +23,7 @@ class Player: public Damageable, public Targetable{
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MTGPlayerCards * game;
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int testLife();
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int afterDamage();
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Player(MTGPlayerCards * _deck, char * deckFile);
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Player(MTGPlayerCards * _deck, string deckFile);
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virtual ~Player();
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void unTapPhase();
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MTGInPlay * inPlay();
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@@ -15,7 +15,7 @@
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#ifdef _DEBUG
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#define OutputDebugString(val) (std::cerr << val);
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#else
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#define OutputDebugString(val)
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#define OutputDebugString(val) {}
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#endif
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#endif
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