Moved reconfigure cards to the end of mtg file
Due to card type association, Dryad Arbor is placed at the end. Any other card that associates two super types in this manner should also be placed at the end of the primitive to avoid changeling thinking that “forest” is a creature type. This applies to reconfigure cards as well, to avoid making changelings equipment.
This commit is contained in:
@@ -407,19 +407,6 @@ type=Legendary Enchantment
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subtype=Background
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[/card]
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[card]
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name=Acquisition Octopus
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auto={2}:reconfigure
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auto=this(cantargetcard(*[attached]|*) {2}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery
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auto=teach(creature) transforms((,newability[@combatdamaged(player) from(this):name(Draw a card) name(Draw a card) draw:1 controller]))
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auto=this(cantargetcard(*[creature]|*) transforms((,newability[@combatdamaged(player) from(this):name(Draw a card) name(Draw a card) ability$!name(Draw a card) name(Draw a card) draw:1 controller!$ controller]))
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text=Whenever Acquisition Octopus or equipped creature deals combat damage to a player, draw a card. -- Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
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mana={2}{U}
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type=Artifact Creature
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subtype=Equipment Octopus
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power=2
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toughness=2
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[/card]
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[card]
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name=Acquisitions Expert
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aicode=activate reject notatarget(*|opponenthand)
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auto=reveal:calculateparty revealzone(opponenthand) optionone name(choose discards) notatarget(<1>*|reveal) transforms((,newability[moveto(hand) all(other *|reveal)],newability[moveto(hand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend
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@@ -4653,19 +4640,6 @@ mana={1}{W}
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type=Instant
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[/card]
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[card]
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name=Armguard Familiar
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auto={4}:reconfigure
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auto=this(cantargetcard(*[attached]|*) {4}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery)
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auto=teach(creature) transforms((,newability[2/1],newability[@targeted(this) from(*|opponentstack):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*|opponentstack) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot]))
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auto=_WARD2_
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text=Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- Equipped creature gets +2/+1 and has ward {2}. -- Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
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mana={1}{U}
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type=Artifact Creature
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subtype=Equipment Beast
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power=2
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toughness=1
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[/card]
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[card]
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name=Armix, Filigree Thrasher
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abilities=partner
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auto=_ATTACKING_may name(discard a card) reject notatarget(*|myhand) && ability$!name(Choose creature) target(creature|opponentbattlefield) -type:artifact:mygraveyardplustype:artifact:myBattlefieldplusend/-type:artifact:mygraveyardplustype:artifact:myBattlefieldplusend ueot!$ controller
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@@ -9607,19 +9581,6 @@ type=Artifact
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subtype=Equipment
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[/card]
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[card]
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name=Blade of the Oni
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abilities=menace
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auto={2}{B}{B}:reconfigure
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auto=this(cantargetcard(*[attached]|*) {2}{B}{B}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery)
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auto=teach(creature) transforms((Demon,setpower=5,settoughness=5,newcolors[black],menace))
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text=Menace -- Equipped creature has base power and toughness 5/5, has menace, and is a black Demon in addition to its other colors and types. -- Reconfigure {2}{B}{B} ({2}{B}{B}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
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mana={1}{B}
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type=Artifact Creature
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subtype=Equipment Demon
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power=3
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toughness=1
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[/card]
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[card]
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name=Blade-Blizzard Kitsune
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abilities=double strike
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autohand={3}{W}{N}:ninjutsu
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@@ -13367,19 +13328,6 @@ power=2
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toughness=2
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[/card]
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[card]
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name=Bronzeplate Boar
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abilities=trample
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auto={5}:reconfigure
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auto=this(cantargetcard(*[attached]|*) {5}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery)
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auto=teach(creature) transforms((,newability[3/2],trample))
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text=Trample -- Equipped creature gets +3/+2 and has trample. -- Reconfigure {5} ({5}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
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mana={2}{R}
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type=Artifact Creature
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subtype=Equipment Boar
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power=3
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toughness=2
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[/card]
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[card]
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name=Brood Weaver
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abilities=reach
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auto=_DIES_name(Create spider) token(Spider,Creature Spider,1/2,green,reach)
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@@ -16236,19 +16184,6 @@ power=3
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toughness=2
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[/card]
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[card]
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name=Chainflail Centipede
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auto={2}:reconfigure
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auto=this(cantargetcard(*[attached]|*) {2}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery
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auto=teach(creature) transforms((,newability[@combat(attacking) source(this):name(Gains 2/0) name(Gains 2/0) 2/0 ueot]))
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auto=this(cantargetcard(*[creature]|*) transforms((,newability[@combat(attacking) source(this):name(Gains 2/0) name(Gains 2/0) ability$!name(Gains 2/0) all(mysource) 2/0 ueot!$ controller]))
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text=Whenever Chainflail Centipede or equipped creature attacks, it gets +2/+0 until end of turn. -- Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
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mana={2}{B}
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type=Artifact Creature
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subtype=Equipment Insect
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power=2
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toughness=2
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[/card]
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[card]
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name=Chains of Custody
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target=creature|myBattlefield
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auto=(blink)forsrc target(*[-land]|opponentbattlefield)
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@@ -18648,19 +18583,6 @@ power=1
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toughness=1
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[/card]
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[card]
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name=Cloudsteel Kirin
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abilities=flying
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auto={5}:reconfigure
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auto=this(cantargetcard(*[attached]|*) {5}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery)
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auto=teach(creature) transforms((,flying,cantlose))
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text=Flying -- Equipped creature has flying and "You can't lose the game and your opponents can't win the game." -- Reconfigure {5} ({5}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
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mana={2}{W}
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type=Artifact Creature
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subtype=Equipment Kirin
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power=3
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toughness=2
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[/card]
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[card]
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name=Coalborn Entity
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auto={2}{R}:name(target creature token) damage:1 target(creature[token])
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auto={2}{R}:name(player or planeswalker) damage:1 target(player,planeswalker)
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@@ -58405,20 +58327,6 @@ power=6
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toughness=6
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[/card]
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[card]
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name=Komainu Battle Armor
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abilities=menace
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auto={4}:reconfigure
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auto=this(cantargetcard(*[attached]|*) {4}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery
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auto=teach(creature) transforms((,newability[menace],newability[2/2],newability[@combatdamagefoeof(player) from(this):name(Goad opponent creatures) name(Goad opponent creatures) all(creature|opponentbattlefield) _GOAD_]))
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auto=this(cantargetcard(*[creature]|*) transforms((,newability[@combatdamagefoeof(player) from(this):name(Goad opponent creatures) name(Goad opponent creatures) ability$!name(Goad opponent creatures) all(creature|mybattlefield) _GOAD_!$ controller]))
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text=Menace -- Equipped creature gets +2/+2 and has menace. -- Whenever Komainu Battle Armor or equipped creature deals combat damage to a player, goad each creature that player controls. -- Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
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mana={2}{R}
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type=Artifact Creature
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subtype=Equipment Dog
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power=2
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toughness=2
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[/card]
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[card]
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name=Kopala, Warden of Waves
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auto=@targeted(merfolk|myBattlefield) from(*[instant;sorcery]|opponentzones):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot
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text=Spells your opponents cast that target a Merfolk you control cost {2} more to cast. -- Abilities your opponents activate that target a Merfolk you control cost {2} more to activate.
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@@ -60049,19 +59957,6 @@ power=2
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toughness=2
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[/card]
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[card]
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name=Leech Gauntlet
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abilities=lifelink
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auto={4}:reconfigure
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auto=this(cantargetcard(*[attached]|*) {4}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery
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auto=teach(creature) transforms((,lifelink))
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text=Lifelink -- Equipped creature has lifelink. -- Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
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mana={1}{B}
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type=Artifact Creature
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subtype=Equipment Leech
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power=2
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toughness=2
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[/card]
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[card]
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name=Leeches
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auto=choice name(Target opponent) thisforeach(variable{opponentpoisoncount}) damage:1 opponent && alterpoison:-1 opponent
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auto=choice name(Target controller) thisforeach(variable{mypoisoncount}) damage:1 controller && alterpoison:-1 controller
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@@ -61295,19 +61190,6 @@ power=3
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toughness=3
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[/card]
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[card]
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name=Lion Sash
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auto={2}:reconfigure
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auto=this(cantargetcard(*[attached]|*) {2}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery)
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auto=teach(creature) transforms((,newability[storedhascnt11/storedhascnt11 nonstatic]))
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auto={W}:name(Exile card from graveyard) target(*|graveyard) moveto(exile) and!( if cantargetcard(*[-instant;-sorcery]|*) then all(this) counter(1/1) )!
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text={W}: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on Lion Sash. -- Equipped creature gets +1/+1 for each +1/+1 counter on Lion Sash. -- Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
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mana={1}{W}
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type=Artifact Creature
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subtype=Equipment Cat
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power=1
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toughness=1
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[/card]
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[card]
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name=Lion Umbra
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abilities=totemarmor
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target=creature[modified]
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@@ -61549,19 +61431,6 @@ power=2
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toughness=2
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[/card]
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[card]
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name=Lizard Blades
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abilities=double strike
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auto={2}:reconfigure
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auto=this(cantargetcard(*[attached]|*) {2}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery)
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auto=teach(creature) transforms((,double strike))
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text=Double strike -- Equipped creature has double strike. -- Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
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mana={1}{R}
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type=Artifact Creature
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subtype=Equipment Lizard
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power=1
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toughness=1
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[/card]
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[card]
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name=Llanowar Envoy
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auto={1}{G}:Add{W}
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auto={1}{G}:Add{U}
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@@ -72974,19 +72843,6 @@ power=4
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toughness=3
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[/card]
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[card]
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name=Ogre-Head Helm
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auto={3}:reconfigure
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auto=this(cantargetcard(*[attached]|*) {3}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery
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auto=teach(creature) transforms((,newability[2/2],newability[@combatdamaged(player) from(this):ability$!may name(Sacrifice and draw) name(Sacrifice and draw) all(mysource) sacrifice && all(*|myhand) reject && draw:3 controller!$ controller]))
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auto=this(cantargetcard(*[creature]|*) transforms((,newability[@combatdamaged(player) from(this):ability$!may name(Sacrifice and draw) name(Sacrifice and draw) all(mysource) sacrifice && all(*|myhand) reject && draw:3 controller!$ controller]))
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text=Equipped creature gets +2/+2. -- Whenever Ogre-Head Helm or equipped creature deals combat damage to a player, you may sacrifice it. If you do, discard your hand, then draw three cards. -- Reconfigure {3} ({3}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
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mana={1}{R}
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type=Artifact Creature
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subtype=Equipment Ogre
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power=2
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toughness=2
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[/card]
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[card]
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name=Ohabi Caleria
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abilities=reach
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auto=@each opponent untap:untap all(archer|mybattlefield)
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@@ -81095,19 +80951,6 @@ power=1
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toughness=1
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[/card]
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[card]
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name=Rabbit Battery
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abilities=haste
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auto={R}:reconfigure
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auto=this(cantargetcard(*[attached]|*) {R}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery)
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auto=teach(creature) transforms((,newability[1/1],haste))
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text=Haste -- Equipped creature gets +1/+1 and has haste. -- Reconfigure {R} ({R}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
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mana={R}
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type=Artifact Creature
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subtype=Equipment Rabbit
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power=1
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toughness=1
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[/card]
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[card]
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name=Racers' Ring
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auto=tap(noevent)
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auto={T}:Add{R}
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@@ -94848,19 +94691,6 @@ power=2
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toughness=1
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[/card]
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[card]
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name=Simian Sling
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auto={2}:reconfigure
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auto=this(cantargetcard(*[attached]|*) {2}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery
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auto=teach(creature) transforms((,newability[1/1],newability[@combat(blocked) source(this):ability$!name(Damage opponent) name(Damage opponent) damage:1 opponent!$ controller]))
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auto=this(cantargetcard(*[creature]|*) transforms((,newability[@combat(blocked) source(this):ability$!name(Damage opponent) name(Damage opponent) damage:1 opponent!$ controller]))
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text=Equipped creature gets +1/+1. -- Whenever Simian Sling or equipped creature becomes blocked, it deals 1 damage to defending player. -- Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
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mana={R}
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type=Artifact Creature
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subtype=Equipment Monkey
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power=1
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toughness=1
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[/card]
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[card]
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name=Simic Ascendancy
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auto={1}{G}{U}:counter(1/1) target(creature|myBattlefield)
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auto=@counteradded(1/1) target(creature|myBattlefield):<anyamount>counter(0/0,1,growth) all(this)
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@@ -104653,19 +104483,6 @@ type=Artifact
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subtype=Equipment
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[/card]
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[card]
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name=Tanuki Transplanter
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auto={3}:reconfigure
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auto=this(cantargetcard(*[attached]|*) {3}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery
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auto=teach(creature) transforms((,newability[@combat(attacking) source(this):name(Add green mana) thisforeach(variable{power}>0) ability$!name(Add green amana) add{G} doesntempty!$ controller]))
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auto=this(cantargetcard(*[creature]|*) transforms((,newability[@combat(attacking) source(this):name(Add green mana) thisforeach(variable{power}>0) ability$!name(Add green amana) add{G} doesntempty!$ controller]))
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text=Whenever Tanuki Transplanter or equipped creature attacks, add an amount of {G} equal to its power. Until end of turn, you don't lose this mana as steps and phases end. -- Reconfigure {3} ({3}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
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mana={3}{G}
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type=Artifact Creature
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subtype=Equipment Dog
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power=2
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toughness=4
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[/card]
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[card]
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name=Tapping at the Window
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flashback={2}{G}
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aicode=activate transforms((,newability[if type(creature[zpos<=3]|mylibrary)~equalto~0 then all(*[zpos<=3]|mylibrary) moveto(mygraveyard) else target(creature[zpos<=3]|mylibrary) moveto(hand) and!( all(*[zpos<=3]|mylibrary) moveto(mygraveyard) )!])) oneshot
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@@ -107119,19 +106936,6 @@ type=Enchantment
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subtype=Saga
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[/card]
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[card]
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name=The Reality Chip
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abilities=showfromtoplibrary
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auto={2}{U}:reconfigure
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auto=this(cantargetcard(*[attached]|*) {2}{U}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery
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auto=teach(creature) transforms((,newability[canplayfromlibrarytop]))
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text=You may look at the top card of your library any time. -- As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library. -- Reconfigure {2}{U} ({2}{U}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
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mana={1}{U}
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type=Legendary Artifact Creature
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subtype=Equipment Jellyfish
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power=0
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toughness=4
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[/card]
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[card]
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name=The Reaver Cleaver
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auto=teach(creature) 1/1
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auto=teach(creature) trample
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@@ -108429,7 +108233,6 @@ subtype=Vehicle
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power=7
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toughness=7
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[/card]
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[card]
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name=Thwart the Enemy
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auto=preventAllCombatDamage from(creature|opponentbattlefield) ueot
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@@ -117834,19 +117637,6 @@ power=2
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toughness=2
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[/card]
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[card]
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name=Webspinner Cuff
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abilities=reach
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auto={4}:reconfigure
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auto=this(cantargetcard(*[attached]|*) {4}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery
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auto=teach(creature) transforms((,newability[1/4],reach))
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text=Reach -- Equipped creature gets +1/+4 and has reach. -- Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
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mana={2}{G}
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type=Artifact Creature
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subtype=Equipment Spider
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power=1
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||||
toughness=4
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[/card]
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[card]
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name=Webweaver Changeling
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abilities=changeling,reach
|
||||
auto=aslongas(creature|mygraveyard) life:5 >2 oneshot
|
||||
|
||||
@@ -137635,3 +137635,212 @@ subtype=Forest Dryad
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Acquisition Octopus
|
||||
auto={2}:reconfigure
|
||||
auto=this(cantargetcard(*[attached]|*) {2}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery
|
||||
auto=teach(creature) transforms((,newability[@combatdamaged(player) from(this):name(Draw a card) name(Draw a card) draw:1 controller]))
|
||||
auto=this(cantargetcard(*[creature]|*) transforms((,newability[@combatdamaged(player) from(this):name(Draw a card) name(Draw a card) ability$!name(Draw a card) name(Draw a card) draw:1 controller!$ controller]))
|
||||
text=Whenever Acquisition Octopus or equipped creature deals combat damage to a player, draw a card. -- Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
|
||||
mana={2}{U}
|
||||
type=Artifact Creature
|
||||
subtype=Equipment Octopus
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Armguard Familiar
|
||||
auto={4}:reconfigure
|
||||
auto=this(cantargetcard(*[attached]|*) {4}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery)
|
||||
auto=teach(creature) transforms((,newability[2/1],newability[@targeted(this) from(*|opponentstack):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*|opponentstack) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot]))
|
||||
auto=_WARD2_
|
||||
text=Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- Equipped creature gets +2/+1 and has ward {2}. -- Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
|
||||
mana={1}{U}
|
||||
type=Artifact Creature
|
||||
subtype=Equipment Beast
|
||||
power=2
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Blade of the Oni
|
||||
abilities=menace
|
||||
auto={2}{B}{B}:reconfigure
|
||||
auto=this(cantargetcard(*[attached]|*) {2}{B}{B}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery)
|
||||
auto=teach(creature) transforms((Demon,setpower=5,settoughness=5,newcolors[black],menace))
|
||||
text=Menace -- Equipped creature has base power and toughness 5/5, has menace, and is a black Demon in addition to its other colors and types. -- Reconfigure {2}{B}{B} ({2}{B}{B}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
|
||||
mana={1}{B}
|
||||
type=Artifact Creature
|
||||
subtype=Equipment Demon
|
||||
power=3
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Bronzeplate Boar
|
||||
abilities=trample
|
||||
auto={5}:reconfigure
|
||||
auto=this(cantargetcard(*[attached]|*) {5}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery)
|
||||
auto=teach(creature) transforms((,newability[3/2],trample))
|
||||
text=Trample -- Equipped creature gets +3/+2 and has trample. -- Reconfigure {5} ({5}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
|
||||
mana={2}{R}
|
||||
type=Artifact Creature
|
||||
subtype=Equipment Boar
|
||||
power=3
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Chainflail Centipede
|
||||
auto={2}:reconfigure
|
||||
auto=this(cantargetcard(*[attached]|*) {2}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery
|
||||
auto=teach(creature) transforms((,newability[@combat(attacking) source(this):name(Gains 2/0) name(Gains 2/0) 2/0 ueot]))
|
||||
auto=this(cantargetcard(*[creature]|*) transforms((,newability[@combat(attacking) source(this):name(Gains 2/0) name(Gains 2/0) ability$!name(Gains 2/0) all(mysource) 2/0 ueot!$ controller]))
|
||||
text=Whenever Chainflail Centipede or equipped creature attacks, it gets +2/+0 until end of turn. -- Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
|
||||
mana={2}{B}
|
||||
type=Artifact Creature
|
||||
subtype=Equipment Insect
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Cloudsteel Kirin
|
||||
abilities=flying
|
||||
auto={5}:reconfigure
|
||||
auto=this(cantargetcard(*[attached]|*) {5}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery)
|
||||
auto=teach(creature) transforms((,flying,cantlose))
|
||||
text=Flying -- Equipped creature has flying and "You can't lose the game and your opponents can't win the game." -- Reconfigure {5} ({5}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
|
||||
mana={2}{W}
|
||||
type=Artifact Creature
|
||||
subtype=Equipment Kirin
|
||||
power=3
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Komainu Battle Armor
|
||||
abilities=menace
|
||||
auto={4}:reconfigure
|
||||
auto=this(cantargetcard(*[attached]|*) {4}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery
|
||||
auto=teach(creature) transforms((,newability[menace],newability[2/2],newability[@combatdamagefoeof(player) from(this):name(Goad opponent creatures) name(Goad opponent creatures) all(creature|opponentbattlefield) _GOAD_]))
|
||||
auto=this(cantargetcard(*[creature]|*) transforms((,newability[@combatdamagefoeof(player) from(this):name(Goad opponent creatures) name(Goad opponent creatures) ability$!name(Goad opponent creatures) all(creature|mybattlefield) _GOAD_!$ controller]))
|
||||
text=Menace -- Equipped creature gets +2/+2 and has menace. -- Whenever Komainu Battle Armor or equipped creature deals combat damage to a player, goad each creature that player controls. -- Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
|
||||
mana={2}{R}
|
||||
type=Artifact Creature
|
||||
subtype=Equipment Dog
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Leech Gauntlet
|
||||
abilities=lifelink
|
||||
auto={4}:reconfigure
|
||||
auto=this(cantargetcard(*[attached]|*) {4}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery
|
||||
auto=teach(creature) transforms((,lifelink))
|
||||
text=Lifelink -- Equipped creature has lifelink. -- Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
|
||||
mana={1}{B}
|
||||
type=Artifact Creature
|
||||
subtype=Equipment Leech
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Lion Sash
|
||||
auto={2}:reconfigure
|
||||
auto=this(cantargetcard(*[attached]|*) {2}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery)
|
||||
auto=teach(creature) transforms((,newability[storedhascnt11/storedhascnt11 nonstatic]))
|
||||
auto={W}:name(Exile card from graveyard) target(*|graveyard) moveto(exile) and!( if cantargetcard(*[-instant;-sorcery]|*) then all(this) counter(1/1) )!
|
||||
text={W}: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on Lion Sash. -- Equipped creature gets +1/+1 for each +1/+1 counter on Lion Sash. -- Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
|
||||
mana={1}{W}
|
||||
type=Artifact Creature
|
||||
subtype=Equipment Cat
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Lizard Blades
|
||||
abilities=double strike
|
||||
auto={2}:reconfigure
|
||||
auto=this(cantargetcard(*[attached]|*) {2}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery)
|
||||
auto=teach(creature) transforms((,double strike))
|
||||
text=Double strike -- Equipped creature has double strike. -- Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
|
||||
mana={1}{R}
|
||||
type=Artifact Creature
|
||||
subtype=Equipment Lizard
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Ogre-Head Helm
|
||||
auto={3}:reconfigure
|
||||
auto=this(cantargetcard(*[attached]|*) {3}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery
|
||||
auto=teach(creature) transforms((,newability[2/2],newability[@combatdamaged(player) from(this):ability$!may name(Sacrifice and draw) name(Sacrifice and draw) all(mysource) sacrifice && all(*|myhand) reject && draw:3 controller!$ controller]))
|
||||
auto=this(cantargetcard(*[creature]|*) transforms((,newability[@combatdamaged(player) from(this):ability$!may name(Sacrifice and draw) name(Sacrifice and draw) all(mysource) sacrifice && all(*|myhand) reject && draw:3 controller!$ controller]))
|
||||
text=Equipped creature gets +2/+2. -- Whenever Ogre-Head Helm or equipped creature deals combat damage to a player, you may sacrifice it. If you do, discard your hand, then draw three cards. -- Reconfigure {3} ({3}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
|
||||
mana={1}{R}
|
||||
type=Artifact Creature
|
||||
subtype=Equipment Ogre
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Rabbit Battery
|
||||
abilities=haste
|
||||
auto={R}:reconfigure
|
||||
auto=this(cantargetcard(*[attached]|*) {R}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery)
|
||||
auto=teach(creature) transforms((,newability[1/1],haste))
|
||||
text=Haste -- Equipped creature gets +1/+1 and has haste. -- Reconfigure {R} ({R}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
|
||||
mana={R}
|
||||
type=Artifact Creature
|
||||
subtype=Equipment Rabbit
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Simian Sling
|
||||
auto={2}:reconfigure
|
||||
auto=this(cantargetcard(*[attached]|*) {2}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery
|
||||
auto=teach(creature) transforms((,newability[1/1],newability[@combat(blocked) source(this):ability$!name(Damage opponent) name(Damage opponent) damage:1 opponent!$ controller]))
|
||||
auto=this(cantargetcard(*[creature]|*) transforms((,newability[@combat(blocked) source(this):ability$!name(Damage opponent) name(Damage opponent) damage:1 opponent!$ controller]))
|
||||
text=Equipped creature gets +1/+1. -- Whenever Simian Sling or equipped creature becomes blocked, it deals 1 damage to defending player. -- Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
|
||||
mana={R}
|
||||
type=Artifact Creature
|
||||
subtype=Equipment Monkey
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Tanuki Transplanter
|
||||
auto={3}:reconfigure
|
||||
auto=this(cantargetcard(*[attached]|*) {3}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery
|
||||
auto=teach(creature) transforms((,newability[@combat(attacking) source(this):name(Add green mana) thisforeach(variable{power}>0) ability$!name(Add green amana) add{G} doesntempty!$ controller]))
|
||||
auto=this(cantargetcard(*[creature]|*) transforms((,newability[@combat(attacking) source(this):name(Add green mana) thisforeach(variable{power}>0) ability$!name(Add green amana) add{G} doesntempty!$ controller]))
|
||||
text=Whenever Tanuki Transplanter or equipped creature attacks, add an amount of {G} equal to its power. Until end of turn, you don't lose this mana as steps and phases end. -- Reconfigure {3} ({3}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
|
||||
mana={3}{G}
|
||||
type=Artifact Creature
|
||||
subtype=Equipment Dog
|
||||
power=2
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=The Reality Chip
|
||||
abilities=showfromtoplibrary
|
||||
auto={2}{U}:reconfigure
|
||||
auto=this(cantargetcard(*[attached]|*) {2}{U}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery
|
||||
auto=teach(creature) transforms((,newability[canplayfromlibrarytop]))
|
||||
text=You may look at the top card of your library any time. -- As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library. -- Reconfigure {2}{U} ({2}{U}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
|
||||
mana={1}{U}
|
||||
type=Legendary Artifact Creature
|
||||
subtype=Equipment Jellyfish
|
||||
power=0
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Webspinner Cuff
|
||||
abilities=reach
|
||||
auto={4}:reconfigure
|
||||
auto=this(cantargetcard(*[attached]|*) {4}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery
|
||||
auto=teach(creature) transforms((,newability[1/4],reach))
|
||||
text=Reach -- Equipped creature gets +1/+4 and has reach. -- Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
|
||||
mana={2}{G}
|
||||
type=Artifact Creature
|
||||
subtype=Equipment Spider
|
||||
power=1
|
||||
toughness=4
|
||||
[/card]
|
||||
Reference in New Issue
Block a user