From 9807ca99f9f1f55a3093e81e4104f7f01977fb58 Mon Sep 17 00:00:00 2001 From: Anthony Calosa Date: Mon, 8 Aug 2016 11:20:25 +0800 Subject: [PATCH] Revert "multi tokens images on same source" This reverts commit 8c9d2d6f1d703640e44c31290f673bc9f8999015. --- projects/mtg/include/AllAbilities.h | 16 +--------------- projects/mtg/src/MTGAbility.cpp | 14 ++++---------- 2 files changed, 5 insertions(+), 25 deletions(-) diff --git a/projects/mtg/include/AllAbilities.h b/projects/mtg/include/AllAbilities.h index b6b0adc8e..b7ebae78f 100644 --- a/projects/mtg/include/AllAbilities.h +++ b/projects/mtg/include/AllAbilities.h @@ -3547,7 +3547,6 @@ public: vector currentAbilities; MTGAbility * andAbility; Player * tokenReciever; - string cID; //by id ATokenCreator(GameObserver* observer, int _id, MTGCardInstance * _source, Targetable *, ManaCost * _cost, int tokenId,string starfound, WParsedInt * multiplier = NULL, int who = 0,bool aLivingWeapon = false) : @@ -3558,7 +3557,6 @@ public: if (card) name = card->data->getName(); battleReady = false; andAbility = NULL; - cID = ""; } //by name, card still require valid card.dat info, this just makes the primitive code far more readable. token(Eldrazi scion) instead of token(-1234234)... ATokenCreator(GameObserver* observer, int _id, MTGCardInstance * _source, Targetable *, ManaCost * _cost, string cardName, string starfound, WParsedInt * multiplier = NULL, @@ -3571,11 +3569,10 @@ public: if (card) name = card->data->getName(); battleReady = false; andAbility = NULL; - cID = ""; } //by construction ATokenCreator(GameObserver* observer, int _id, MTGCardInstance * _source, Targetable *, ManaCost * _cost, string sname, string stypes, int _power, int _toughness, - string sabilities, string starfound,WParsedInt * multiplier = NULL, int _who = 0,bool aLivingWeapon = false,string spt = "", string tnum = "") : + string sabilities, string starfound,WParsedInt * multiplier = NULL, int _who = 0,bool aLivingWeapon = false,string spt = "") : ActivatedAbility(observer, _id, _source, _cost, 0),sabilities(sabilities),starfound(starfound), multiplier(multiplier), who(_who),aLivingWeapon(aLivingWeapon),spt(spt) { power = _power; @@ -3585,7 +3582,6 @@ public: aType = MTGAbility::STANDARD_TOKENCREATOR; battleReady = false; andAbility = NULL; - cID = tnum; if (!multiplier) this->multiplier = NEW WParsedInt(1); //TODO this is a copy/past of other code that's all around the place, everything should be in a dedicated parser class; @@ -3687,16 +3683,6 @@ public: } } string tokenText = ""; - if(!cID.empty()) - { - string customId = ""; - ostringstream tokID; - tokID << abs(myToken->getId()); - customId.append(""+tokID.str()+cID); - customId = cReplaceString(customId," ",""); - WParsedInt newID(customId, NULL, source); - myToken->setMTGId(-newID.getValue()); - } if(sabilities.find("token(") == string::npos) { tokenText = "("; diff --git a/projects/mtg/src/MTGAbility.cpp b/projects/mtg/src/MTGAbility.cpp index 104b36ab3..04edb226b 100644 --- a/projects/mtg/src/MTGAbility.cpp +++ b/projects/mtg/src/MTGAbility.cpp @@ -2420,21 +2420,15 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG string sname = tokenParameters[0]; string stypes = tokenParameters[1]; string spt = tokenParameters[2]; - string cID = ""; + //reconstructing string abilities from the split version, // then we re-split it again in the token constructor, // this needs to be improved string sabilities = (tokenParameters.size() > 3)? tokenParameters[3] : ""; for (size_t i = 4; i < tokenParameters.size(); ++i) { - string tnum = tokenParameters[i]; - if(tnum.find("tnum:")) - cID = cReplaceString(tnum,"tnum:",""); - else - { - sabilities.append(","); - sabilities.append(tokenParameters[i]); - } + sabilities.append(","); + sabilities.append(tokenParameters[i]); } int value = 0; if (spt.find("xx/xx") != string::npos) @@ -2447,7 +2441,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG ATokenCreator * tok = NEW ATokenCreator( observer, id, card,target, NULL, sname, stypes, power + value, toughness + value, - sabilities, starfound, multiplier, who, aLivingWeapon, spt, cID); + sabilities, starfound, multiplier, who, aLivingWeapon, spt); tok->oneShot = 1; if(aLivingWeapon) tok->forceDestroy = 1;