Fixed issue 676 (was not related to mouse support at all)
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@@ -368,7 +368,7 @@ void GameStateAwards::ButtonPressed(int controllerId, int controlId)
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SAFE_DELETE(detailview);
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showMenu = false;
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break;
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case 3:
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case kCancelMenuID:
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showMenu = false;
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break;
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}
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