added abilities=lure
"all creatures able to block blah must do so."
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@@ -1547,17 +1547,33 @@ int MTGBlockRule::reactToClick(MTGCardInstance * card)
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card->toggleDefenser(NULL);
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}
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else
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{
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bool lured = false;
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int lureFound = 0;
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MTGCardInstance * lurers = NULL;
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while(!lureFound)
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{
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lurers = game->currentPlayer->game->inPlay->getNextLurer(lurers);
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lureFound = (lurers == NULL || lurers->attacker);
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if(lurers)
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lured = true;
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}
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while (!result)
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{
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currentOpponent = game->currentPlayer->game->inPlay->getNextAttacker(currentOpponent);
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canDefend = card->toggleDefenser(currentOpponent);
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if(lured && currentOpponent && !currentOpponent->has(Constants::LURE))
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currentOpponent = game->currentPlayer->game->inPlay->getNextAttacker(currentOpponent);
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canDefend = card->toggleDefenser(currentOpponent);
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DebugTrace("Defenser Toggle: " << card->getName() << endl
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<< "- canDefend: " << (canDefend == 0) << endl
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<< "- currentOpponent: " << currentOpponent);
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result = (canDefend || currentOpponent == NULL);
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result = (currentOpponent == NULL || canDefend);
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}
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return 1;
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lured = false;
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}
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return 1;
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}
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const char * MTGBlockRule::getMenuText()
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