Macros replacements
_SPECTACLE_ _THOPTERTOKEN_ _AFTERLIFETOKEN_
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@@ -160,7 +160,7 @@
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# Learn
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#AUTO_DEFINE _LEARN_ name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot
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# Spectacle, not implemented
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# Spectacle, if an opponent lost life this turn
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#AUTO_DEFINE _SPECTACLE_ compare(oplifelost)~morethan~0
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# Extort
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