Should fix cross-compilation issue on PSP.
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@@ -84,10 +84,10 @@ public:
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{
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};
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int Act();
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ostream& logSimpleAct(ostream& out, MTGCardInstance* click);
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ostream& logMultiAct(ostream& out, vector<Targetable*>& actionTargets);
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ostream& logSimpleAct(ostream& out, MTGCardInstance* click) const;
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ostream& logMultiAct(ostream& out, const vector<Targetable *> &actionTargets) const;
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friend ostream& operator<<(ostream& out, AIAction& a);
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friend ostream& operator<<(ostream& out, const AIAction& a);
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};
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