added targetedplayer as a who for most abilities and token reciever..
adjusted the way cardsacrificed events were sent added a ability which is a way to tell a targeted player, yourself, or opponent to do a set of abilities. ability$! EFFECT _ EFFECT !$ WHO the idea here is that the abilities are being added to the targeted players game...so target(player) ability$!target(<2>*|myhand) reject!$ targetedplayer this line tells the player to discard 2 cards... you can also use it without targeting by using WHO words.. controller, owner, targetcontroller, opponent, targetedplayer this ability defualts to opponent. cards coming soon...
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@@ -810,10 +810,10 @@ void GameObserver::gameStateBasedEffects()
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{
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if (c->has(Constants::TREASON))
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{
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WEvent * e = NEW WEventCardSacrifice(c);
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receiveEvent(e);
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MTGCardInstance * beforeCard = c;
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p->game->putInGraveyard(c);
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WEvent * e = NEW WEventCardSacrifice(beforeCard,c);
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receiveEvent(e);
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}
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if (c->has(Constants::UNEARTH))
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{
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