added targetedplayer as a who for most abilities and token reciever..
adjusted the way cardsacrificed events were sent added a ability which is a way to tell a targeted player, yourself, or opponent to do a set of abilities. ability$! EFFECT _ EFFECT !$ WHO the idea here is that the abilities are being added to the targeted players game...so target(player) ability$!target(<2>*|myhand) reject!$ targetedplayer this line tells the player to discard 2 cards... you can also use it without targeting by using WHO words.. controller, owner, targetcontroller, opponent, targetedplayer this ability defualts to opponent. cards coming soon...
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@@ -257,7 +257,6 @@ void CardGui::Render()
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icon = game?game->getResourceManager()->GetQuad("c_red"):WResourceManager::Instance()->GetQuad("c_red");
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else if (card->hasSubtype("island"))
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icon = game?game->getResourceManager()->GetQuad("c_blue"):WResourceManager::Instance()->GetQuad("c_blue");
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if (icon.get())
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{
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icon->SetColor(ARGB(static_cast<unsigned char>(actA),255,255,255));
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