Updated 'mills' oracle text, fix typos and bugs, check for balanced brackets

Update some instances of 'puts the top cards of his or her library into his or her graveyard.' into mill cards text.
Using all(player) when applicable.
Check for Balanced Brackets
Liliana, Waker of the Dead does not damage the owner if it doesn't have cards in hand, only opponent
Shipbreaker Kraken
Rockcaster Platoon
Triskaidekaphobia
Cryptolith Fragment
Alpha Status
Flusterstorm
Caldera Hellion
Chronomantic Escape
Hero's Blade
Remember the Fallen
Master of Winds
Lorcan, Warlock Collector now turns revived card into warlock
Lier, Disciple of the Drowned
This commit is contained in:
Eduardo MG
2023-04-26 08:16:57 -06:00
parent cb3ab39df1
commit 9514ea59d8
3 changed files with 175 additions and 193 deletions
@@ -1307,7 +1307,7 @@ auto=counter(0/0,4,loyalty)
auto={C(0/0,1,Loyalty)}:name(+1: Target player mils and draw) deplete:1 target(player) && draw:1 controller
auto={C(0/0,0,Loyalty)}:name(+0: Target player mils ten) deplete:10 target(player)
auto={C(0/0,-7,Loyalty)}:name(-7: Target players draw twenty cards) target(<anyamount>player) draw:20
text=+1: Draw a card. Target player puts the top card of his or her library into his or her graveyard. -- 0: Target player puts the top ten cards of his or her library into his or her graveyard. -- -7: Any number of target players each draw twenty cards.
text=+1: Draw a card. Target player mills a card. -- 0: Target player puts the top ten cards of his or her library into his or her graveyard. -- -7: Any number of target players each draw twenty cards.
mana={3}{U}{U}
type=Legendary Planeswalker
subtype=Jace
@@ -1853,7 +1853,7 @@ subtype=Liliana
[card]
name=Liliana, Waker of the Dead
auto=counter(0/0,4,loyalty)
auto={C(0/0,1,Loyalty)}:name(+1: Each player discard card or loses 3 life) transforms((,newability[if type(*|opponenthand)~lessthan~1 then life:-3 opponent else ability$!name(Discard a card) target(*|myhand) reject!$ opponent],newability[if type(*|myhand)~lessthan~1 then life:-3 controller else ability$!name(Discard a card) target(*|myhand) reject!$ controller])) oneshot
auto={C(0/0,1,Loyalty)}:name(+1: Each player discard card or loses 3 life) transforms((,newability[if type(*|opponenthand)~lessthan~1 then life:-3 opponent else ability$!name(Discard a card) target(*|myhand) reject!$ opponent],newability[name(Discard a card) target(*|myhand) reject])) oneshot
auto={C(0/0,-3,Loyalty)}:name(-3: Target creature gets -X/-X) target(creature) -type:*:myGraveyard/-type:*:myGraveyard ueot
auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "Return target creature from a graveyard") emblem transforms((,newability[@movedTo(creature|mybattlefield) from(graveyard) restriction{combatbeginsonly}:all(trigger) haste],newability[@each my combatbegins:target(creature|graveyard) moveTo(myBattlefield)])) forever dontremove
text=+1: Each player discards a card. Each opponent who can't loses 3 life. -- -3: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard. -- -7: You get an emblem with "At the beginning of combat on your turn, put target creature card from a graveyard onto the battlefield under your control. It gains haste."