Updated 'mills' oracle text, fix typos and bugs, check for balanced brackets
Update some instances of 'puts the top cards of his or her library into his or her graveyard.' into mill cards text. Using all(player) when applicable. Check for Balanced Brackets Liliana, Waker of the Dead does not damage the owner if it doesn't have cards in hand, only opponent Shipbreaker Kraken Rockcaster Platoon Triskaidekaphobia Cryptolith Fragment Alpha Status Flusterstorm Caldera Hellion Chronomantic Escape Hero's Blade Remember the Fallen Master of Winds Lorcan, Warlock Collector now turns revived card into warlock Lier, Disciple of the Drowned
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@@ -1307,7 +1307,7 @@ auto=counter(0/0,4,loyalty)
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auto={C(0/0,1,Loyalty)}:name(+1: Target player mils and draw) deplete:1 target(player) && draw:1 controller
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auto={C(0/0,0,Loyalty)}:name(+0: Target player mils ten) deplete:10 target(player)
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auto={C(0/0,-7,Loyalty)}:name(-7: Target players draw twenty cards) target(<anyamount>player) draw:20
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text=+1: Draw a card. Target player puts the top card of his or her library into his or her graveyard. -- 0: Target player puts the top ten cards of his or her library into his or her graveyard. -- -7: Any number of target players each draw twenty cards.
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text=+1: Draw a card. Target player mills a card. -- 0: Target player puts the top ten cards of his or her library into his or her graveyard. -- -7: Any number of target players each draw twenty cards.
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mana={3}{U}{U}
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type=Legendary Planeswalker
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subtype=Jace
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@@ -1853,7 +1853,7 @@ subtype=Liliana
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[card]
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name=Liliana, Waker of the Dead
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auto=counter(0/0,4,loyalty)
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auto={C(0/0,1,Loyalty)}:name(+1: Each player discard card or loses 3 life) transforms((,newability[if type(*|opponenthand)~lessthan~1 then life:-3 opponent else ability$!name(Discard a card) target(*|myhand) reject!$ opponent],newability[if type(*|myhand)~lessthan~1 then life:-3 controller else ability$!name(Discard a card) target(*|myhand) reject!$ controller])) oneshot
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auto={C(0/0,1,Loyalty)}:name(+1: Each player discard card or loses 3 life) transforms((,newability[if type(*|opponenthand)~lessthan~1 then life:-3 opponent else ability$!name(Discard a card) target(*|myhand) reject!$ opponent],newability[name(Discard a card) target(*|myhand) reject])) oneshot
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auto={C(0/0,-3,Loyalty)}:name(-3: Target creature gets -X/-X) target(creature) -type:*:myGraveyard/-type:*:myGraveyard ueot
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auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "Return target creature from a graveyard") emblem transforms((,newability[@movedTo(creature|mybattlefield) from(graveyard) restriction{combatbeginsonly}:all(trigger) haste],newability[@each my combatbegins:target(creature|graveyard) moveTo(myBattlefield)])) forever dontremove
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text=+1: Each player discards a card. Each opponent who can't loses 3 life. -- -3: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard. -- -7: You get an emblem with "At the beginning of combat on your turn, put target creature card from a graveyard onto the battlefield under your control. It gains haste."
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