Erwan
- some cleanup (gcc warnings)
This commit is contained in:
@@ -6,7 +6,7 @@
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class AIMomirPlayer:public AIPlayerBaka{
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class AIMomirPlayer:public AIPlayerBaka{
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public:
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public:
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AIMomirPlayer(MTGPlayerCards * _deck, char * file, char * fileSmall, char * avatarFile);
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AIMomirPlayer(MTGPlayerCards * _deck, char * file, const char * fileSmall, char * avatarFile);
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int getEfficiency(AIAction * action);
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int getEfficiency(AIAction * action);
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int momir();
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int momir();
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int computeActions();
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int computeActions();
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@@ -86,7 +86,7 @@ class AIPlayerBaka: public AIPlayer{
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float timer;
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float timer;
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MTGCardInstance * FindCardToPlay(ManaCost * potentialMana, const char * type);
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MTGCardInstance * FindCardToPlay(ManaCost * potentialMana, const char * type);
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public:
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public:
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AIPlayerBaka(MTGPlayerCards * _deck, char * deckFile, char * deckfileSmall, char * avatarFile);
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AIPlayerBaka(MTGPlayerCards * _deck, char * deckFile, const char * deckfileSmall, char * avatarFile);
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virtual int Act(float dt);
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virtual int Act(float dt);
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void initTimer();
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void initTimer();
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virtual int computeActions();
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virtual int computeActions();
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@@ -29,7 +29,7 @@ class TrCardAddedToZone:public TriggeredAbility{
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public:
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public:
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TargetChooser * toTc;
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TargetChooser * toTc;
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TargetZoneChooser * fromTc;
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TargetZoneChooser * fromTc;
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TrCardAddedToZone(int id,MTGCardInstance * source, TargetChooser * toTc, TargetZoneChooser * fromTc = NULL):TriggeredAbility(id,source), fromTc(fromTc),toTc(toTc){
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TrCardAddedToZone(int id,MTGCardInstance * source, TargetChooser * toTc, TargetZoneChooser * fromTc = NULL):TriggeredAbility(id,source), toTc(toTc),fromTc(fromTc){
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}
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}
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int resolve(){
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int resolve(){
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@@ -63,7 +63,7 @@ class AACounter: public ActivatedAbility{
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int nb;
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int nb;
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int power;
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int power;
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int toughness;
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int toughness;
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AACounter(int id, MTGCardInstance * _source, MTGCardInstance * _target, int _power, int _toughness, int nb,ManaCost * cost=NULL, int doTap = 0):ActivatedAbility(id,_source,cost,0,doTap),power(_power),toughness(_toughness),nb(nb){
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AACounter(int id, MTGCardInstance * _source, MTGCardInstance * _target, int _power, int _toughness, int nb,ManaCost * cost=NULL, int doTap = 0):ActivatedAbility(id,_source,cost,0,doTap),nb(nb),power(_power),toughness(_toughness){
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target=_target;
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target=_target;
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}
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}
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@@ -183,7 +183,6 @@ class GameStateDeckViewer: public GameState, public JGuiListener
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//menuFont = NEW JLBFont("graphics/f3",16);
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//menuFont = NEW JLBFont("graphics/f3",16);
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menuFont = GameApp::CommonRes->GetJLBFont("graphics/f3");
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menuFont = GameApp::CommonRes->GetJLBFont("graphics/f3");
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welcome_menu = NEW SimpleMenu(10,this,menuFont,20,20);
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welcome_menu = NEW SimpleMenu(10,this,menuFont,20,20);
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char buffer[100];
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int nbDecks = fillDeckMenu(welcome_menu,RESPATH"/player");
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int nbDecks = fillDeckMenu(welcome_menu,RESPATH"/player");
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welcome_menu->Add(nbDecks+1, "--NEW--");
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welcome_menu->Add(nbDecks+1, "--NEW--");
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welcome_menu->Add(-1, "Cancel");
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welcome_menu->Add(-1, "Cancel");
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@@ -9,7 +9,7 @@
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MTGAbility * AIMomirPlayer::momirAbility = NULL;
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MTGAbility * AIMomirPlayer::momirAbility = NULL;
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AIMomirPlayer::AIMomirPlayer(MTGPlayerCards * _deck, char * file, char * fileSmall, char * avatarFile): AIPlayerBaka(_deck,file, fileSmall, avatarFile){
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AIMomirPlayer::AIMomirPlayer(MTGPlayerCards * _deck, char * file, const char * fileSmall, char * avatarFile): AIPlayerBaka(_deck,file, fileSmall, avatarFile){
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momirAbility = NULL;
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momirAbility = NULL;
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agressivity = 100;
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agressivity = 100;
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}
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}
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@@ -621,7 +621,7 @@ MTGCardInstance * AIPlayerBaka::FindCardToPlay(ManaCost * potentialMana, const c
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return nextCardToPlay;
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return nextCardToPlay;
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}
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}
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AIPlayerBaka::AIPlayerBaka(MTGPlayerCards * _deck, char * file, char * fileSmall, char * avatarFile): AIPlayer(_deck,file, fileSmall){
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AIPlayerBaka::AIPlayerBaka(MTGPlayerCards * _deck, char * file, const char * fileSmall, char * avatarFile): AIPlayer(_deck,file, fileSmall){
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if (fileExists(avatarFile)){
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if (fileExists(avatarFile)){
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mAvatarTex = JRenderer::GetInstance()->LoadTexture(avatarFile, TEX_TYPE_USE_VRAM);
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mAvatarTex = JRenderer::GetInstance()->LoadTexture(avatarFile, TEX_TYPE_USE_VRAM);
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}else{
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}else{
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@@ -177,7 +177,6 @@ void Spell::Render(){
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else
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else
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{
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{
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MTGCard * mtgcard = source->model;
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MTGCard * mtgcard = source->model;
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JLBFont * font = GameApp::CommonRes->GetJLBFont("graphics/magic");
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CardGui::alternateRender(mtgcard, NULL, 10 + 90 , 20 + 130, 0.0f,0.9f);
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CardGui::alternateRender(mtgcard, NULL, 10 + 90 , 20 + 130, 0.0f,0.9f);
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quad = source->getThumb();
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quad = source->getThumb();
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@@ -351,7 +350,7 @@ Spell * ActionStack::addSpell(MTGCardInstance * _source, Targetable * _targets[]
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OutputDebugString(buf);
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OutputDebugString(buf);
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#endif
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#endif
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Spell * spell = NEW Spell(mCount,_source,_targets,_nbtargets, mana);
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Spell * spell = NEW Spell(mCount,_source,_targets,_nbtargets, mana);
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int result = addAction(spell);
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addAction(spell);
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if (!game->players[0]->isAI() &&
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if (!game->players[0]->isAI() &&
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_source->controller()==game->players[0] &&
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_source->controller()==game->players[0] &&
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GameOptions::GetInstance()->values[OPTIONS_INTERRUPTMYSPELLS].getIntValue() == 0){
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GameOptions::GetInstance()->values[OPTIONS_INTERRUPTMYSPELLS].getIntValue() == 0){
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@@ -74,7 +74,6 @@ void CardGui::alternateRender(MTGCard * card, JQuad ** manaIcons, float x, float
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color = h->color2;
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color = h->color2;
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value = h->value2;
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value = h->value2;
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}
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}
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int offset = 2*i-1;
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v.x = (width/2 - 24 - 16*nbicons + 8*i)*scale;
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v.x = (width/2 - 24 - 16*nbicons + 8*i)*scale;
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v.y = ((-height/2) + 16 + 8*i) * scale;
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v.y = ((-height/2) + 16 + 8*i) * scale;
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v.Rotate(rotation);
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v.Rotate(rotation);
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@@ -271,7 +270,6 @@ void CardGui::RenderBig(float xpos, float ypos, int alternate){
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if (alternate){
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if (alternate){
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MTGCard * mtgcard = card->model;
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MTGCard * mtgcard = card->model;
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JLBFont * font = GameApp::CommonRes->GetJLBFont("graphics/magic");
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CardGui::alternateRender(mtgcard, NULL, xpos + 90 , ypos + 130, 0.0f,0.9f);
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CardGui::alternateRender(mtgcard, NULL, xpos + 90 , ypos + 130, 0.0f,0.9f);
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if (quad){
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if (quad){
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float scale = 250 / quad->mHeight;
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float scale = 250 / quad->mHeight;
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@@ -357,10 +355,10 @@ void CardGui::Render(){
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}
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}
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if (mIcon) mIcon->SetHotSpot(16,16);
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if (mIcon) mIcon->SetHotSpot(16,16);
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if (card->isTapped()){
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if (card->isTapped()){
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renderer->FillRect(myX - myH , myY , myH, myW, ARGB(255,Constants::_r[color]/2+50,Constants::_g[color]/2+50,Constants::_b[color]/2+50));
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renderer->FillRect(myX - myH , myY , myH, myW, ARGB(255,(Constants::_r[color]) /2 + 50,(Constants::_g[color]) /2 + 50,(Constants::_b[color])/ 2 + 50));
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renderer->DrawRect(myX - myH , myY , myH, myW, ARGB(255,Constants::_r[color],Constants::_g[color],Constants::_b[color]));
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renderer->DrawRect(myX - myH , myY , myH, myW, ARGB(255,Constants::_r[color],Constants::_g[color],Constants::_b[color]));
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mFont->SetScale(DEFAULT_MAIN_FONT_SCALE * 0.8 * mScale);
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mFont->SetScale(DEFAULT_MAIN_FONT_SCALE * 0.8 * mScale);
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mFont->DrawString(buffer,myX - (myH)+4,myY + 1);
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mFont->DrawString(buffer,myX - myH + 4, myY + 1);
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if (mIcon) renderer->RenderQuad(mIcon,myX - myH/2, myY + myW/2,M_PI_2,mScale,mScale);
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if (mIcon) renderer->RenderQuad(mIcon,myX - myH/2, myY + myW/2,M_PI_2,mScale,mScale);
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if (tc){
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if (tc){
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if (!tc->canTarget(card)){
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if (!tc->canTarget(card)){
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@@ -368,7 +366,7 @@ void CardGui::Render(){
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}
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}
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}
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}
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}else{
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}else{
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renderer->FillRect(myX , myY , myW, myH, ARGB(255,Constants::_r[color]/2+50,Constants::_g[color]/2+50,Constants::_b[color]/2+50));
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renderer->FillRect(myX , myY , myW, myH, ARGB(255,(Constants::_r[color]) /2 + 50,(Constants::_g[color]) /2 + 50,(Constants::_b[color]) /2 + 50));
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renderer->DrawRect(myX , myY , myW, myH, ARGB(255,Constants::_r[color],Constants::_g[color],Constants::_b[color]));
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renderer->DrawRect(myX , myY , myW, myH, ARGB(255,Constants::_r[color],Constants::_g[color],Constants::_b[color]));
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mFont->SetScale(DEFAULT_MAIN_FONT_SCALE * 0.5 * mScale);
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mFont->SetScale(DEFAULT_MAIN_FONT_SCALE * 0.5 * mScale);
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mFont->DrawString(buffer,myX+4,myY + 1);
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mFont->DrawString(buffer,myX+4,myY + 1);
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@@ -79,22 +79,22 @@ void Credits::compute(Player * _p1, Player * _p2, GameApp * _app){
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unlockedQuad = NEW JQuad(unlockedTex, 2, 2, 396, 96);
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unlockedQuad = NEW JQuad(unlockedTex, 2, 2, 396, 96);
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GameOptions::GetInstance()->values[OPTIONS_DIFFICULTY_MODE_UNLOCKED] = GameOption(1);
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GameOptions::GetInstance()->values[OPTIONS_DIFFICULTY_MODE_UNLOCKED] = GameOption(1);
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GameOptions::GetInstance()->save();
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GameOptions::GetInstance()->save();
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}else if(unlocked = isMomirUnlocked()) {
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}else if((unlocked = isMomirUnlocked())) {
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unlockedTex = JRenderer::GetInstance()->LoadTexture("graphics/momir_unlocked.png", TEX_TYPE_USE_VRAM);
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unlockedTex = JRenderer::GetInstance()->LoadTexture("graphics/momir_unlocked.png", TEX_TYPE_USE_VRAM);
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unlockedQuad = NEW JQuad(unlockedTex, 2, 2, 396, 96);
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unlockedQuad = NEW JQuad(unlockedTex, 2, 2, 396, 96);
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GameOptions::GetInstance()->values[OPTIONS_MOMIR_MODE_UNLOCKED] = GameOption(1);
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GameOptions::GetInstance()->values[OPTIONS_MOMIR_MODE_UNLOCKED] = GameOption(1);
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GameOptions::GetInstance()->save();
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GameOptions::GetInstance()->save();
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}else if(unlocked = isEvilTwinUnlocked()) {
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}else if((unlocked = isEvilTwinUnlocked())) {
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unlockedTex = JRenderer::GetInstance()->LoadTexture("graphics/eviltwin_unlocked.png", TEX_TYPE_USE_VRAM);
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unlockedTex = JRenderer::GetInstance()->LoadTexture("graphics/eviltwin_unlocked.png", TEX_TYPE_USE_VRAM);
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unlockedQuad = NEW JQuad(unlockedTex, 2, 2, 396, 96);
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unlockedQuad = NEW JQuad(unlockedTex, 2, 2, 396, 96);
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GameOptions::GetInstance()->values[OPTIONS_EVILTWIN_MODE_UNLOCKED] = GameOption(1);
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GameOptions::GetInstance()->values[OPTIONS_EVILTWIN_MODE_UNLOCKED] = GameOption(1);
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GameOptions::GetInstance()->save();
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GameOptions::GetInstance()->save();
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}else if(unlocked = isRandomDeckUnlocked()) {
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}else if((unlocked = isRandomDeckUnlocked())) {
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unlockedTex = JRenderer::GetInstance()->LoadTexture("graphics/randomdeck_unlocked.png", TEX_TYPE_USE_VRAM);
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unlockedTex = JRenderer::GetInstance()->LoadTexture("graphics/randomdeck_unlocked.png", TEX_TYPE_USE_VRAM);
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unlockedQuad = NEW JQuad(unlockedTex, 2, 2, 396, 96);
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unlockedQuad = NEW JQuad(unlockedTex, 2, 2, 396, 96);
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GameOptions::GetInstance()->values[OPTIONS_RANDOMDECK_MODE_UNLOCKED] = GameOption(1);
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GameOptions::GetInstance()->values[OPTIONS_RANDOMDECK_MODE_UNLOCKED] = GameOption(1);
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GameOptions::GetInstance()->save();
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GameOptions::GetInstance()->save();
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}else if(unlocked = unlockRandomSet()) {
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}else if((unlocked = unlockRandomSet())) {
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unlockedTex = JRenderer::GetInstance()->LoadTexture("graphics/set_unlocked.png", TEX_TYPE_USE_VRAM);
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unlockedTex = JRenderer::GetInstance()->LoadTexture("graphics/set_unlocked.png", TEX_TYPE_USE_VRAM);
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unlockedQuad = NEW JQuad(unlockedTex, 2, 2, 396, 96);
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unlockedQuad = NEW JQuad(unlockedTex, 2, 2, 396, 96);
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char buffer[4096];
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char buffer[4096];
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@@ -136,7 +136,7 @@ void GameStateDuel::loadPlayerRandom(int playerId, int isAI, int mode){
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if (!isAI){ //Human Player
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if (!isAI){ //Human Player
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mPlayers[playerId] = NEW HumanPlayer(deck[playerId],deckFile, deckFileSmall);
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mPlayers[playerId] = NEW HumanPlayer(deck[playerId],deckFile, deckFileSmall);
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}else{
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}else{
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mPlayers[playerId] = NEW AIPlayerBaka(deck[playerId],deckFile, "random", "");
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mPlayers[playerId] = NEW AIPlayerBaka(deck[playerId],deckFile, deckFileSmall.c_str() , "");
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}
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}
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delete tempDeck;
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delete tempDeck;
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}
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}
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@@ -144,14 +144,14 @@ void GameStateDuel::loadPlayerRandom(int playerId, int isAI, int mode){
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void GameStateDuel::loadPlayerMomir(int playerId, int isAI){
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void GameStateDuel::loadPlayerMomir(int playerId, int isAI){
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char deckFile[] = RESPATH"/player/momir.txt";
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char deckFile[] = RESPATH"/player/momir.txt";
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char deckFileSmall[] = "momir";
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string deckFileSmall = "momir";
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char empty[] = "";
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char empty[] = "";
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MTGDeck * tempDeck = NEW MTGDeck(deckFile, NULL, mParent->collection);
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MTGDeck * tempDeck = NEW MTGDeck(deckFile, NULL, mParent->collection);
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deck[playerId] = NEW MTGPlayerCards(mParent->collection,tempDeck);
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deck[playerId] = NEW MTGPlayerCards(mParent->collection,tempDeck);
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if (!isAI){ //Human Player
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if (!isAI){ //Human Player
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mPlayers[playerId] = NEW HumanPlayer(deck[playerId],deckFile, deckFileSmall);
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mPlayers[playerId] = NEW HumanPlayer(deck[playerId],deckFile, deckFileSmall);
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}else{
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}else{
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mPlayers[playerId] = NEW AIMomirPlayer(deck[playerId],deckFile,deckFileSmall, empty);
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mPlayers[playerId] = NEW AIMomirPlayer(deck[playerId],deckFile,deckFileSmall.c_str(), empty);
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}
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}
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delete tempDeck;
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delete tempDeck;
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}
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}
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@@ -604,8 +604,6 @@ int AbilityFactory::abilityEfficiency(MTGAbility * a, Player * p, int mode){
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MayAbility * maya = dynamic_cast<MayAbility*>(a);
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MayAbility * maya = dynamic_cast<MayAbility*>(a);
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if (maya) return abilityEfficiency(maya->ability,p, mode);
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if (maya) return abilityEfficiency(maya->ability,p, mode);
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GameObserver * g = GameObserver::GetInstance();
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ALord * alord = dynamic_cast<ALord *>(a);
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ALord * alord = dynamic_cast<ALord *>(a);
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if (alord) {
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if (alord) {
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int myCards = countCards(alord->tc, p);
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int myCards = countCards(alord->tc, p);
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@@ -778,7 +776,6 @@ int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card){
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int dryMode = 0;
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int dryMode = 0;
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if (!spell) dryMode = 1;
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if (!spell) dryMode = 1;
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GameObserver * game = GameObserver::GetInstance();
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if (!card && spell) card = spell->source;
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if (!card && spell) card = spell->source;
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if (!card) return 0;
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if (!card) return 0;
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MTGCardInstance * target = card->target;
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MTGCardInstance * target = card->target;
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@@ -1653,10 +1650,11 @@ void AbilityFactory::addAbilities(int _id, Spell * spell){
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}
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}
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case 130542: //Flowstone Slide
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case 130542: //Flowstone Slide
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{
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{
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TargetChooser * lordTargets = NULL;
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int x = computeX(spell,card);
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int x = computeX(spell,card);
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MTGAbility * a = NEW AInstantPowerToughnessModifierUntilEOT(id, card, card,x,-x);
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TargetChooserFactory tcf;
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TargetChooserFactory tcf;
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lordTargets = tcf.createTargetChooser("creature", card);
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TargetChooser * lordTargets = tcf.createTargetChooser("creature", card);
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game->addObserver(NEW ALord(id, card, lordTargets, 0, a));
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break;
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break;
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}
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}
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@@ -417,7 +417,6 @@ int MTGCardInstance::setAttacker(int value){
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}
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}
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int MTGCardInstance::toggleAttacker(){
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int MTGCardInstance::toggleAttacker(){
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GameObserver * g = GameObserver::GetInstance();
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if (!attacker){
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if (!attacker){
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if (!basicAbilities[Constants::VIGILANCE]) tap();
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if (!basicAbilities[Constants::VIGILANCE]) tap();
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setAttacker(1);
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setAttacker(1);
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@@ -119,7 +119,6 @@ void MTGGuiPlay::adjustCardPosition(CardGui * cardg){
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}
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}
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void MTGGuiPlay::setCardPosition(CardGui * cardg, int player, int playerTurn, int spellMode){
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void MTGGuiPlay::setCardPosition(CardGui * cardg, int player, int playerTurn, int spellMode){
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GameObserver * g = GameObserver::GetInstance();
|
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MTGCardInstance * card = cardg->card;
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MTGCardInstance * card = cardg->card;
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if (!(cardg->x ==0 && cardg->y ==0)) return ;
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if (!(cardg->x ==0 && cardg->y ==0)) return ;
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if (card->target)
|
if (card->target)
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@@ -268,7 +267,6 @@ void MTGGuiPlay::updateCards(){
|
|||||||
}
|
}
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||||||
for (int i =0; i<nb_cards; i++){
|
for (int i =0; i<nb_cards; i++){
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||||||
CardGui * cardGui = (CardGui *)mObjects[i + offset];
|
CardGui * cardGui = (CardGui *)mObjects[i + offset];
|
||||||
MTGCardInstance * card = cardGui->card;
|
|
||||||
setCardPosition(cardGui, 0, player0Mode, 0);
|
setCardPosition(cardGui, 0, player0Mode, 0);
|
||||||
}
|
}
|
||||||
}else{
|
}else{
|
||||||
@@ -278,7 +276,6 @@ void MTGGuiPlay::updateCards(){
|
|||||||
}
|
}
|
||||||
for (int i =0; i<opponent_cards; i++){
|
for (int i =0; i<opponent_cards; i++){
|
||||||
CardGui * cardGui = (CardGui *)mObjects[nb_cards + i + offset];
|
CardGui * cardGui = (CardGui *)mObjects[nb_cards + i + offset];
|
||||||
MTGCardInstance * card = cardGui->card;
|
|
||||||
setCardPosition(cardGui, 1, !player0Mode,0);
|
setCardPosition(cardGui, 1, !player0Mode,0);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -10,7 +10,6 @@
|
|||||||
TargetChooser * TargetChooserFactory::createTargetChooser(string s, MTGCardInstance * card){
|
TargetChooser * TargetChooserFactory::createTargetChooser(string s, MTGCardInstance * card){
|
||||||
if (!s.size()) return NULL;
|
if (!s.size()) return NULL;
|
||||||
|
|
||||||
GameObserver * game = GameObserver::GetInstance();
|
|
||||||
int zones[10];
|
int zones[10];
|
||||||
int nbzones = 0;
|
int nbzones = 0;
|
||||||
unsigned int found;
|
unsigned int found;
|
||||||
@@ -361,7 +360,6 @@ TypeTargetChooser::TypeTargetChooser(const char * _type, MTGCardInstance * card,
|
|||||||
int id = Subtypes::subtypesList->Add(_type);
|
int id = Subtypes::subtypesList->Add(_type);
|
||||||
nbtypes = 0;
|
nbtypes = 0;
|
||||||
addType(id);
|
addType(id);
|
||||||
GameObserver * game = GameObserver::GetInstance();
|
|
||||||
int default_zones[] = {MTGGameZone::MY_BATTLEFIELD, MTGGameZone::OPPONENT_BATTLEFIELD};
|
int default_zones[] = {MTGGameZone::MY_BATTLEFIELD, MTGGameZone::OPPONENT_BATTLEFIELD};
|
||||||
init(default_zones,2);
|
init(default_zones,2);
|
||||||
}
|
}
|
||||||
@@ -370,7 +368,6 @@ TypeTargetChooser::TypeTargetChooser(const char * _type, int * _zones, int nbzon
|
|||||||
int id = Subtypes::subtypesList->Add(_type);
|
int id = Subtypes::subtypesList->Add(_type);
|
||||||
nbtypes = 0;
|
nbtypes = 0;
|
||||||
addType(id);
|
addType(id);
|
||||||
GameObserver * game = GameObserver::GetInstance();
|
|
||||||
if (nbzones == 0){
|
if (nbzones == 0){
|
||||||
int default_zones[] = {MTGGameZone::MY_BATTLEFIELD, MTGGameZone::OPPONENT_BATTLEFIELD};
|
int default_zones[] = {MTGGameZone::MY_BATTLEFIELD, MTGGameZone::OPPONENT_BATTLEFIELD};
|
||||||
init(default_zones,2);
|
init(default_zones,2);
|
||||||
@@ -418,14 +415,12 @@ int TypeTargetChooser::canTarget(Targetable * target ){
|
|||||||
A Target Chooser associated to a Card Descriptor object, for fine tuning of targets description
|
A Target Chooser associated to a Card Descriptor object, for fine tuning of targets description
|
||||||
**/
|
**/
|
||||||
DescriptorTargetChooser::DescriptorTargetChooser(CardDescriptor * _cd, MTGCardInstance * card, int _maxtargets):TargetZoneChooser(card, _maxtargets){
|
DescriptorTargetChooser::DescriptorTargetChooser(CardDescriptor * _cd, MTGCardInstance * card, int _maxtargets):TargetZoneChooser(card, _maxtargets){
|
||||||
GameObserver * game = GameObserver::GetInstance();
|
|
||||||
int default_zones[] = {MTGGameZone::MY_BATTLEFIELD, MTGGameZone::OPPONENT_BATTLEFIELD};
|
int default_zones[] = {MTGGameZone::MY_BATTLEFIELD, MTGGameZone::OPPONENT_BATTLEFIELD};
|
||||||
init(default_zones,2);
|
init(default_zones,2);
|
||||||
cd = _cd;
|
cd = _cd;
|
||||||
}
|
}
|
||||||
|
|
||||||
DescriptorTargetChooser::DescriptorTargetChooser(CardDescriptor * _cd, int * _zones, int nbzones, MTGCardInstance * card, int _maxtargets):TargetZoneChooser(card, _maxtargets){
|
DescriptorTargetChooser::DescriptorTargetChooser(CardDescriptor * _cd, int * _zones, int nbzones, MTGCardInstance * card, int _maxtargets):TargetZoneChooser(card, _maxtargets){
|
||||||
GameObserver * game = GameObserver::GetInstance();
|
|
||||||
if (nbzones == 0){
|
if (nbzones == 0){
|
||||||
int default_zones[] = {MTGGameZone::MY_BATTLEFIELD, MTGGameZone::OPPONENT_BATTLEFIELD};
|
int default_zones[] = {MTGGameZone::MY_BATTLEFIELD, MTGGameZone::OPPONENT_BATTLEFIELD};
|
||||||
init(default_zones,2);
|
init(default_zones,2);
|
||||||
@@ -460,7 +455,6 @@ DescriptorTargetChooser::~DescriptorTargetChooser(){
|
|||||||
**/
|
**/
|
||||||
|
|
||||||
CreatureTargetChooser::CreatureTargetChooser( MTGCardInstance * card, int _maxtargets):TargetZoneChooser(card, _maxtargets){
|
CreatureTargetChooser::CreatureTargetChooser( MTGCardInstance * card, int _maxtargets):TargetZoneChooser(card, _maxtargets){
|
||||||
GameObserver * game = GameObserver::GetInstance();
|
|
||||||
int default_zones[] = {MTGGameZone::MY_BATTLEFIELD, MTGGameZone::OPPONENT_BATTLEFIELD};
|
int default_zones[] = {MTGGameZone::MY_BATTLEFIELD, MTGGameZone::OPPONENT_BATTLEFIELD};
|
||||||
init(default_zones,2);
|
init(default_zones,2);
|
||||||
maxpower= -1;
|
maxpower= -1;
|
||||||
@@ -468,7 +462,6 @@ CreatureTargetChooser::CreatureTargetChooser( MTGCardInstance * card, int _maxta
|
|||||||
}
|
}
|
||||||
|
|
||||||
CreatureTargetChooser::CreatureTargetChooser(int * _zones, int nbzones, MTGCardInstance * card, int _maxtargets):TargetZoneChooser(card, _maxtargets){
|
CreatureTargetChooser::CreatureTargetChooser(int * _zones, int nbzones, MTGCardInstance * card, int _maxtargets):TargetZoneChooser(card, _maxtargets){
|
||||||
GameObserver * game = GameObserver::GetInstance();
|
|
||||||
if (nbzones == 0){
|
if (nbzones == 0){
|
||||||
int default_zones[] = {MTGGameZone::MY_BATTLEFIELD, MTGGameZone::OPPONENT_BATTLEFIELD};
|
int default_zones[] = {MTGGameZone::MY_BATTLEFIELD, MTGGameZone::OPPONENT_BATTLEFIELD};
|
||||||
init(default_zones,2);
|
init(default_zones,2);
|
||||||
@@ -591,7 +584,6 @@ int SpellTargetChooser::canTarget(Targetable * target){
|
|||||||
|
|
||||||
/*Spell or Permanent */
|
/*Spell or Permanent */
|
||||||
SpellOrPermanentTargetChooser::SpellOrPermanentTargetChooser(MTGCardInstance * card,int _color, int _maxtargets):TargetZoneChooser(card, _maxtargets){
|
SpellOrPermanentTargetChooser::SpellOrPermanentTargetChooser(MTGCardInstance * card,int _color, int _maxtargets):TargetZoneChooser(card, _maxtargets){
|
||||||
GameObserver * game = GameObserver::GetInstance();
|
|
||||||
int default_zones[] = {MTGGameZone::MY_BATTLEFIELD, MTGGameZone::OPPONENT_BATTLEFIELD};
|
int default_zones[] = {MTGGameZone::MY_BATTLEFIELD, MTGGameZone::OPPONENT_BATTLEFIELD};
|
||||||
init(default_zones,2);
|
init(default_zones,2);
|
||||||
color = _color;
|
color = _color;
|
||||||
@@ -641,7 +633,6 @@ int DamageTargetChooser::canTarget(Targetable * target){
|
|||||||
|
|
||||||
/*Damage or Permanent */
|
/*Damage or Permanent */
|
||||||
DamageOrPermanentTargetChooser::DamageOrPermanentTargetChooser(MTGCardInstance * card,int _color, int _maxtargets):TargetZoneChooser(card, _maxtargets){
|
DamageOrPermanentTargetChooser::DamageOrPermanentTargetChooser(MTGCardInstance * card,int _color, int _maxtargets):TargetZoneChooser(card, _maxtargets){
|
||||||
GameObserver * game = GameObserver::GetInstance();
|
|
||||||
int default_zones[] = {MTGGameZone::MY_BATTLEFIELD, MTGGameZone::OPPONENT_BATTLEFIELD};
|
int default_zones[] = {MTGGameZone::MY_BATTLEFIELD, MTGGameZone::OPPONENT_BATTLEFIELD};
|
||||||
init(default_zones,2);
|
init(default_zones,2);
|
||||||
color = _color;
|
color = _color;
|
||||||
|
|||||||
Reference in New Issue
Block a user