Erwan
- some cleanup (gcc warnings)
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@@ -6,7 +6,7 @@
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class AIMomirPlayer:public AIPlayerBaka{
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public:
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AIMomirPlayer(MTGPlayerCards * _deck, char * file, char * fileSmall, char * avatarFile);
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AIMomirPlayer(MTGPlayerCards * _deck, char * file, const char * fileSmall, char * avatarFile);
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int getEfficiency(AIAction * action);
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int momir();
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int computeActions();
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@@ -86,7 +86,7 @@ class AIPlayerBaka: public AIPlayer{
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float timer;
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MTGCardInstance * FindCardToPlay(ManaCost * potentialMana, const char * type);
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public:
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AIPlayerBaka(MTGPlayerCards * _deck, char * deckFile, char * deckfileSmall, char * avatarFile);
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AIPlayerBaka(MTGPlayerCards * _deck, char * deckFile, const char * deckfileSmall, char * avatarFile);
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virtual int Act(float dt);
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void initTimer();
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virtual int computeActions();
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@@ -29,7 +29,7 @@ class TrCardAddedToZone:public TriggeredAbility{
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public:
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TargetChooser * toTc;
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TargetZoneChooser * fromTc;
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TrCardAddedToZone(int id,MTGCardInstance * source, TargetChooser * toTc, TargetZoneChooser * fromTc = NULL):TriggeredAbility(id,source), fromTc(fromTc),toTc(toTc){
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TrCardAddedToZone(int id,MTGCardInstance * source, TargetChooser * toTc, TargetZoneChooser * fromTc = NULL):TriggeredAbility(id,source), toTc(toTc),fromTc(fromTc){
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}
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int resolve(){
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@@ -63,7 +63,7 @@ class AACounter: public ActivatedAbility{
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int nb;
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int power;
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int toughness;
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AACounter(int id, MTGCardInstance * _source, MTGCardInstance * _target, int _power, int _toughness, int nb,ManaCost * cost=NULL, int doTap = 0):ActivatedAbility(id,_source,cost,0,doTap),power(_power),toughness(_toughness),nb(nb){
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AACounter(int id, MTGCardInstance * _source, MTGCardInstance * _target, int _power, int _toughness, int nb,ManaCost * cost=NULL, int doTap = 0):ActivatedAbility(id,_source,cost,0,doTap),nb(nb),power(_power),toughness(_toughness){
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target=_target;
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}
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@@ -183,7 +183,6 @@ class GameStateDeckViewer: public GameState, public JGuiListener
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//menuFont = NEW JLBFont("graphics/f3",16);
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menuFont = GameApp::CommonRes->GetJLBFont("graphics/f3");
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welcome_menu = NEW SimpleMenu(10,this,menuFont,20,20);
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char buffer[100];
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int nbDecks = fillDeckMenu(welcome_menu,RESPATH"/player");
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welcome_menu->Add(nbDecks+1, "--NEW--");
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welcome_menu->Add(-1, "Cancel");
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