Added Elvish Spirit Guide (ALL)

Added Keen Sense, Mirri & Simian Spirit Guide (PLC)
This commit is contained in:
solo81@web.de
2009-12-19 20:52:18 +00:00
parent 0f6da1f076
commit 93674f7cc5
4 changed files with 225 additions and 229 deletions

View File

@@ -1,499 +1,513 @@
[card]
text=Flying Aesthir Glider can't block.
id=3040
name=Aesthir Glider
rarity=C
mana={3}
type=Artifact Creature
subtype=Bird
power=2
toughness=1
text=Flying Aesthir Glider can't block.
abilities=flying,cantblock
rarity=C
[/card]
[card]
text=Flying Aesthir Glider can't block.
id=3041
name=Aesthir Glider
rarity=C
mana={3}
type=Artifact Creature
subtype=Bird
power=2
toughness=1
text=Flying Aesthir Glider can't block.
abilities=flying,cantblock
rarity=C
[/card]
[card]
text={R}: Add {B} to your mana pool.
id=3159
name=Agent of Stromgald
rarity=C
mana={R}
type=Creature
subtype=Human Knight
auto={R}:Add {B}
power=1
toughness=1
text={R}: Add {B} to your mana pool.
auto={R}:add {B}
rarity=C
[/card]
[card]
text={R}: Add {B} to your mana pool.
id=3160
name=Agent of Stromgald
rarity=C
mana={R}
type=Creature
subtype=Human Knight
auto={R}:Add {B}
power=1
toughness=1
text={R}: Add {B} to your mana pool.
auto={R}:add {B}
rarity=C
[/card]
[card]
text=Haste Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
id=3162
name=Balduvian War-Makers
rarity=C
mana={4}{R}
type=Creature
subtype=Human Barbarian
abilities=haste
auto=rampage(1/1,1)
power=3
toughness=3
text=Haste Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
rarity=C
abilities=haste
[/card]
[card]
text=Haste Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
id=3163
name=Balduvian War-Makers
rarity=C
mana={4}{R}
type=Creature
subtype=Human Barbarian
abilities=haste
auto=rampage(1/1,1)
power=3
toughness=3
text=Haste Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
rarity=C
abilities=haste
[/card]
[card]
text=Flying When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep.
id=3190
name=Carrier Pigeons
rarity=C
mana={3}{W}
type=Creature
subtype=Bird
auto=@next upkeep:draw:1
power=1
toughness=1
abilities=flying
auto=@next upkeep:draw:1
text=Flying When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep.
rarity=C
[/card]
[card]
text=Flying When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep.
id=3191
name=Carrier Pigeons
rarity=C
mana={3}{W}
type=Creature
subtype=Bird
auto=@next upkeep:draw:1
power=1
toughness=1
abilities=flying
auto=@next upkeep:draw:1
text=Flying When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep.
rarity=C
[/card]
[card]
text=Shroud (This permanent can't be the target of spells or abilities.)
id=3129
name=Deadly Insect
rarity=C
mana={4}{G}
type=Creature
subtype=Insect
abilities=shroud
power=6
toughness=1
text=Shroud (This permanent can't be the target of spells or abilities.)
rarity=C
abilities=shroud
[/card]
[card]
text=Shroud (This permanent can't be the target of spells or abilities.)
id=3130
name=Deadly Insect
rarity=C
mana={4}{G}
type=Creature
subtype=Insect
abilities=shroud
power=6
toughness=1
text=Shroud (This permanent can't be the target of spells or abilities.)
rarity=C
abilities=shroud
[/card]
[card]
id=3132
name=Elvish Ranger
rarity=C
mana={2}{G}
type=Creature
subtype=Elf
power=4
toughness=1
rarity=C
[/card]
[card]
id=3133
name=Elvish Ranger
rarity=C
mana={2}{G}
type=Creature
subtype=Elf
power=4
toughness=1
rarity=C
[/card]
[card]
text=Exile Elvish Spirit Guide from your hand: Add {G} to your mana pool.
id=3134
name=Elvish Spirit Guide
rarity=U
mana={2}{G}
type=Creature
subtype=Elf Spirit
autohand={0}:moveto(exile) && add{G}
power=2
toughness=2
[/card]
[card]
text={2}: Enslaved Scout gains mountainwalk until end of turn.
id=3170
name=Enslaved Scout
rarity=C
mana={2}{R}
type=Creature
subtype=Goblin Scout
auto={2}:mountainwalk
power=2
toughness=2
text={2}: Enslaved Scout gains mountainwalk until end of turn.
auto={2}:mountainwalk
rarity=C
[/card]
[card]
id=3194
name=Exile
mana={2}{W}
type=Instant
text=Exile target nonwhite attacking creature. You gain life equal to its toughness.
rarity=R
id=3194
target=creature[-white;attacking]
auto=moveto(exile)
auto=life:t controller
name=Exile
rarity=R
mana={2}{W}
type=Instant
[/card]
[card]
text=Target creature gets +2/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep.
id=3075
name=Fevered Strength
mana={2}{B}
type=Instant
target=Creature
auto=2/0
auto=@next upkeep:draw:1 controller
text=Target creature gets +2/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep.
name=Fevered Strength
rarity=C
mana={2}{B}
type=Instant
[/card]
[card]
text=Target creature gets +2/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep.
id=3076
name=Fevered Strength
mana={2}{B}
type=Instant
target=Creature
auto=2/0
auto=@next upkeep:draw:1 controller
text=Target creature gets +2/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep.
name=Fevered Strength
rarity=C
mana={2}{B}
type=Instant
[/card]
[card]
text={1}{G}: Regenerate Gorilla Chieftain.
id=3142
name=Gorilla Chieftain
rarity=C
mana={2}{G}{G}
type=Creature
subtype=Ape
auto={1}G}:regenerate
power=3
toughness=3
text={1}{G}: Regenerate Gorilla Chieftain.
auto={1}G}:regenerate
rarity=C
[/card]
[card]
text={1}{G}: Regenerate Gorilla Chieftain.
id=3143
name=Gorilla Chieftain
rarity=C
mana={2}{G}{G}
type=Creature
subtype=Ape
auto={1}G}:regenerate
power=3
toughness=3
text={1}{G}: Regenerate Gorilla Chieftain.
auto={1}G}:regenerate
rarity=C
[/card]
[card]
text=Hail Storm deals 2 damage to each attacking creature and 1 damage to you and each creature you control.
id=3144
auto=damage:2 all(creature[attacking])
auto=damage:1 controller
auto=damage:1 all(creature|myBattlefield)
name=Hail Storm
rarity=U
mana={1}{G}{G}
type=Instant
text=Hail Storm deals 2 damage to each attacking creature and 1 damage to you and each creature you control.
auto=damage:2 all(Creature[attacking])
auto=life:-1
auto=damage:1 all(Creature|MyInplay)
rarity=U
[/card]
[card]
text=Green creatures you control get +1/+1.
id=184553
name=Kaysa
rarity=R
mana={3}{G}{G}
type=Creature
abilities=Legendary
subtype=Elf Druid
auto=lord(creature[green]|myBattlefield)1/1
power=2
toughness=3
text=Green creatures you control get +1/+1.
auto=lord(creature[green]|myBattlefier)1/1
rarity=R
abilities=legendary
[/card]
[card]
text=Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep.
id=3110
target=*|myHand
auto=moveto(mylibrary) && shuffle
auto=@next upkeep:draw:2 controller
name=Lat-Nam's Legacy
rarity=C
mana={1}{U}
type=Instant
text=Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep.
target=*|MyHand
auto=moveto(mylibrary) && shuffle
auto=@next upkeep:draw:1 controller
rarity=C
[/card]
[card]
text=Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep.
id=3111
target=*|myHand
auto=moveto(mylibrary) && shuffle
auto=@next upkeep:draw:2 controller
name=Lat-Nam's Legacy
rarity=C
mana={1}{U}
type=Instant
text=Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep.
target=*|MyHand
auto=moveto(mylibrary) && shuffle
auto=@next upkeep:draw:1 controller
rarity=C
[/card]
[card]
text=First strike {1}{B}: Regenerate Lim-Dûl's High Guard.
id=3082
name=Lim-Dul's High Guard
rarity=U
mana={1}{B}{B}
type=Creature
subtype=Skeleton
auto={1}{B}:regenerate
power=2
toughness=1
text=First strike {1}{B}: Regenerate Lim-Dûl's High Guard.
abilities=first strike
auto={1}{B}:regenerate
rarity=U
[/card]
[card]
text=First strike {1}{B}: Regenerate Lim-Dûl's High Guard.
id=3083
name=Lim-Dul's High Guard
rarity=U
mana={1}{B}{B}
type=Creature
subtype=Skeleton
auto={1}{B}:regenerate
power=2
toughness=1
text=First strike {1}{B}: Regenerate Lim-Dûl's High Guard.
abilities=first strike
auto={1}{B}:regenerate
rarity=U
[/card]
[card]
text={1}{W}: Target creature gains first strike until end of turn.
auto={1}{W}:first strike target(creature)
id=3205
name=Noble Steeds
rarity=C
mana={2}{W}
type=Enchantment
[/card]
[card]
text={1}{W}: Target creature gains first strike until end of turn.
auto={1}{W}:first strike target(creature)
rarity=C
[/card]
[card]
id=3178
name=Pillage
mana={1}{R}{R}
type=Sorcery
text=Destroy target artifact or land. It can't be regenerated.
target=artifact,land
auto=bury
rarity=U
[/card]
[card]
id=3206
name=Noble Steeds
rarity=C
mana={2}{W}
type=Enchantment
text={1}{W}: Target creature gains first strike until end of turn.
auto={1}{W}:first strike target(creature)
rarity=C
[/card]
[card]
text=Destroy target artifact or land. It can't be regenerated.
id=3178
target=artifact,land
auto=bury
name=Pillage
rarity=U
mana={1}{R}{R}
type=Sorcery
[/card]
[card]
text={T}: Add {1} to your mana pool. {2}, {T}: Add one mana of any color to your mana pool.
id=3235
name=School of the Unseen
type=Land
text={T}: Add {1} to your mana pool. {2}, {T}: Add one mana of any color to your mana pool.
auto={T}: add {1}
auto={2}{T}: add {G}
auto={2}{T}: add {R}
auto={2}{T}: add {W}
auto={2}{T}: add {B}
auto={2}{T}: add {U}
auto={T}:Add {1}
auto={2}{T}:Add {W}
auto={2}{T}:Add {U}
auto={2}{T}:Add {B}
auto={2}{T}:Add {R}
auto={2}{T}:Add {G}
rarity=U
type=Land
[/card]
[card]
text=Whenever Soldevi Steam Beast becomes tapped, target opponent gains 2 life. {2}: Regenerate Soldevi Steam Beast.
id=3061
name=Soldevi Steam Beast
rarity=C
mana={5}
type=Artifact Creature
subtype=Beast
power=4
toughness=2
text=Whenever Soldevi Steam Beast becomes tapped, target opponent gains 2 life. {2}: Regenerate Soldevi Steam Beast.
auto={2}:regenerate
auto=@tapped(this):life:2 opponent
rarity=C
power=4
toughness=2
[/card]
[card]
text=Whenever Soldevi Steam Beast becomes tapped, target opponent gains 2 life. {2}: Regenerate Soldevi Steam Beast.
id=3062
name=Soldevi Steam Beast
rarity=C
mana={5}
type=Artifact Creature
subtype=Beast
power=4
toughness=2
text=Whenever Soldevi Steam Beast becomes tapped, target opponent gains 2 life. {2}: Regenerate Soldevi Steam Beast.
auto={2}:regenerate
auto=@tapped(this):life:2 opponent
rarity=C
power=4
toughness=2
[/card]
[card]
text=Nonartifact creatures get -1/-1 until end of turn.
auto=lord(creature[-artifact]) -1/-1
id=3092
name=Stench of Decay
rarity=C
mana={1}{B}{B}
type=Instant
text=Nonartifact creatures get -1/-1 until end of turn.
auto=lord(creature[-artifact])-1/-1
rarity=C
[/card]
[card]
text=Nonartifact creatures get -1/-1 until end of turn.
auto=lord(creature[-artifact]) -1/-1
id=3093
name=Stench of Decay
rarity=C
mana={1}{B}{B}
type=Instant
text=Nonartifact creatures get -1/-1 until end of turn.
auto=lord(creature[-artifact])-1/-1
rarity=C
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)
id=3119
name=Storm Crow
rarity=C
mana={1}{U}
type=Creature
subtype=Bird
abilities=flying
power=1
toughness=2
text=Flying (This creature can't be blocked except by creatures with flying or reach.)
rarity=C
abilities=flying
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)
id=3120
name=Storm Crow
rarity=C
mana={1}{U}
type=Creature
subtype=Bird
abilities=flying
power=1
toughness=2
text=Flying (This creature can't be blocked except by creatures with flying or reach.)
rarity=C
abilities=flying
[/card]
[card]
text={R}: Storm Shaman gets +1/+0 until end of turn.
id=3183
name=Storm Shaman
rarity=U
mana={2}{R}
type=Creature
subtype=Human Cleric Shaman
auto={R}:1/0
power=0
toughness=4
text={R}: Storm Shaman gets +1/+0 until end of turn.
auto={R}:1/0
rarity=U
[/card]
[card]
text={R}: Storm Shaman gets +1/+0 until end of turn.
id=3184
name=Storm Shaman
rarity=U
mana={2}{R}
type=Creature
subtype=Human Cleric Shaman
auto={R}:1/0
power=0
toughness=4
text={R}: Storm Shaman gets +1/+0 until end of turn.
auto={R}:1/0
rarity=U
[/card]
[card]
id=3218
name=Unlikely Alliance
mana={1}{W}
type=Enchantment
text={1}{W}: Target nonattacking, nonblocking creature gets +0/+2 until end of turn.
auto={1}{W}:0/2 target(creature[-attacking;-blocking])
id=3218
name=Unlikely Alliance
rarity=U
mana={1}{W}
type=Enchantment
[/card]
[card]
text=Enchant creature Enchanted creature gets +1/+1. {1}{U}: Return Viscerid Armor to its owner's hand.
id=3125
name=Viscerid Armor
mana={1}{U}
type=Enchantment
subtype=Aura
text=Enchant creature Enchanted creature gets +1/+1. {1}{U}: Return Viscerid Armor to its owner's hand.
target=creature
auto=1/1
auto={1}{U}:moveto(ownerhand)
rarity=C
[/card]
[card]
id=3126
name=Viscerid Armor
rarity=C
mana={1}{U}
type=Enchantment
subtype=Aura
text=Enchant creature Enchanted creature gets +1/+1. {1}{U}: Return Viscerid Armor to its owner's hand.
auto={1}{U}:moveto(ownerhand)
rarity=C
[/card]
[card]
text=Enchant creature Enchanted creature gets +1/+1. {1}{U}: Return Viscerid Armor to its owner's hand.
id=3126
target=creature
auto=1/1
auto={1}{U}:moveto(ownerhand)
name=Viscerid Armor
rarity=C
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Flying, first strike {W}{W}: Wild Aesthir gets +2/+0 until end of turn. Activate this ability only once each turn.
id=3219
name=Wild Aesthir
rarity=C
mana={2}{W}
type=Creature
subtype=Bird
auto={W}{W}:2/0 limit:1
power=1
toughness=1
text=Flying, first strike {W}{W}: Wild Aesthir gets +2/+0 until end of turn. Activate this ability only once each turn.
abilities=flying,first strike
auto={W}{W}:2/0 limit:1
rarity=C
[/card]
[card]
text=Flying, first strike {W}{W}: Wild Aesthir gets +2/+0 until end of turn. Activate this ability only once each turn.
id=3220
name=Wild Aesthir
rarity=C
mana={2}{W}
type=Creature
subtype=Bird
auto={W}{W}:2/0 limit:1
power=1
toughness=1
text=Flying, first strike {W}{W}: Wild Aesthir gets +2/+0 until end of turn. Activate this ability only once each turn.
abilities=flying,first strike
auto={W}{W}:2/0 limit:1
rarity=C
[/card]
[card]
text={G}: Yavimaya Ancients gets +1/-2 until end of turn.
id=3156
name=Yavimaya Ancients
rarity=U
mana={3}{G}{G}
type=Creature
subtype=Treefolk
auto={G}:1/-2
power=2
toughness=7
text={G}: Yavimaya Ancients gets +1/-2 until end of turn.
auto={G}:1/-2
rarity=U
[/card]
[card]
text={G}: Yavimaya Ancients gets +1/-2 until end of turn.
id=3157
name=Yavimaya Ancients
rarity=U
mana={3}{G}{G}
type=Creature
subtype=Treefolk
auto={G}:1/-2
power=2
toughness=7
text={G}: Yavimaya Ancients gets +1/-2 until end of turn.
auto={G}:1/-2
rarity=U
[/card]

View File

@@ -285,18 +285,6 @@ text=All creatures able to block Elvish Bard do so.
rarity=U
[/card]
[card]
id=3134
name=Elvish Spirit Guide
mana={2}{G}
type=Creature
subtype=Elf Spirit
power=2
toughness=2
text=Exile Elvish Spirit Guide from your hand: Add {G} to your mana pool.
auto=aslongas(this|myhand){0}:moveto(exile) && add {G} #Cannot work aslong don't work with activation cost
rarity=U
[/card]
[card]
id=3221
name=Energy Arc
mana={W}{U}

View File

@@ -144,15 +144,15 @@ power=1
toughness=1
[/card]
[card]
id=124047
name=Evolution Charm
mana={1}{G}
type=Instant
text=Choose one - Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library; or return target creature card from your graveyard to your hand; or target creature gains flying until end of turn.
id=124047
auto=may moveTo(myhand) target(land[basic]|mylibrary)
auto=may moveTo(myhand) target(land[basic]|mygraveyard)
auto=may flying target(creature)
name=Evolution Charm
rarity=C
mana={1}{G}
type=Instant
[/card]
[card]
text=Creatures you control get +1/+1.
@@ -177,13 +177,13 @@ toughness=5
[/card]
[card]
text=Trample, haste At end of turn, sacrifice Groundbreaker.
auto=@next endofturn:bury
id=122429
name=Groundbreaker
rarity=R
mana={G}{G}{G}
type=Creature
subtype=Elemental
auto=@next endofturn:bury
power=6
toughness=1
abilities=trample,haste
@@ -226,6 +226,17 @@ power=4
toughness=4
[/card]
[card]
text=Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.
id=122451
target=creature
auto=@damaged(player) from(mytgt):may draw:1 controller
name=Keen Sense
rarity=U
mana={G}
type=Enchantment
subtype=Aura
[/card]
[card]
text={2}, {T}: Add {B} to your mana pool for each Swamp you control.
auto={2}{T}:foreach(swamp|myBattlefield) Add:{B}
id=124507
@@ -254,12 +265,12 @@ abilities=flying
text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature. Whenever a creature enters the battlefield, enchanted creature gets +2/+2 until end of turn.
id=122349
target=Creature
auto=@movedTo(creature|myBattlefield):2/2 ueot
name=Mantle of Leadership
rarity=U
mana={1}{W}
type=Enchantment
subtype=Aura
auto=@movedTo(creature|myBattlefield):2/2 ueot
abilities=flash
[/card]
[card]
@@ -267,23 +278,36 @@ text=Whenever you cast an enchantment spell, you may draw a card.
auto=@movedTo(enchantment|mystack):may draw:1
id=126214
name=Mesa Enchantress
rarity=R
mana={1}{W}{W}
type=Creature
subtype=Human Druid
power=0
toughness=2
rarity=R
[/card]
[card]
id=124034
name=Midnight Charm
mana={B}
type=Instant
text=Choose one - Midnight Charm deals 1 damage to target creature and you gain 1 life; or target creature gains first strike until end of turn; or tap target creature.
id=124034
auto=may damage:1 target(creature) && life:1 controller
auto=may first strike target(creature)
auto=may tap target(creature)
name=Midnight Charm
rarity=C
mana={B}
type=Instant
[/card]
[card]
text=Flying, first strike, haste Whenever Mirri the Cursed deals combat damage to a creature, put a +1/+1 counter on Mirri the Cursed.
id=122406
name=Mirri the Cursed
rarity=R
mana={2}{B}{B}
type=Creature
subtype=Vampire Cat
auto=@damaged(creature) from(mytgt):counter(1/1,1)
power=3
toughness=2
abilities=flying,first strike,haste,legendary
[/card]
[card]
text=All Slivers have "{3}, Sacrifice this permanent: Destroy target permanent."
@@ -324,6 +348,18 @@ power=1
toughness=1
[/card]
[card]
text=Exile Simian Spirit Guide from your hand: Add {R} to your mana pool.
id=124474
name=Simian Spirit Guide
rarity=C
mana={2}{R}
type=Creature
subtype=Ape Spirit
autohand={0}:moveTo(exile) && add{R}
power=2
toughness=2
[/card]
[card]
text=All Sliver creatures get +1/+1.
id=125879
name=Sinew Sliver
@@ -510,24 +546,24 @@ mana={1}{G}
type=Enchantment
[/card]
[card]
text=Enchant creature. Enchanted creature can't attack or block. Enchanted creature has "{T}:Add one mana of any color to your mana pool."
text=Enchant creature Enchanted creature can't attack or block. Enchanted creature has "{T}:Add one mana of any color to your mana pool."
id=131004
target=creature
auto=cantattack
auto=cantblock
auto={T}:Add{W}
auto={T}:Add{U}
auto={T}:Add{B}
auto={T}:Add{R}
auto={T}:Add{G}
name=Utopia Vow
rarity=C
mana={1}{G}
auto=cantattack
auto=cantblock
auto={T}:Add: {W}
auto={T}:Add: {U}
auto={T}:Add: {B}
auto={T}:Add: {R}
auto={T}:Add: {G}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Enchant creature. Enchanted creature has lifelink.
text=Enchant creature Enchanted creature has lifelink.
id=122366
target=creature
name=Vampiric link

View File

@@ -506,15 +506,6 @@ text=Trample Whenever an opponent gains life, put that many +1/+1 counters on Ka
rarity=U
[/card]
[card]
id=122451
name=Keen Sense
mana={G}
type=Enchantment
subtype=Aura
text=Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.
rarity=U
[/card]
[card]
id=125885
name=Keldon Marauders
mana={1}{R}
@@ -627,20 +618,6 @@ toughness=2
text={T}: Switch target creature's power and toughness until end of turn.
rarity=C
[/card]
[card]
id=122406
name=Mirri the Cursed
mana={2}{B}{B}
type=Legendary Creature
subtype=Vampire Cat
power=3
toughness=2
text=Flying, first strike, haste Whenever Mirri the Cursed deals combat damage to a creature, put a +1/+1 counter on Mirri the Cursed.
rarity=R
[/card]
[card]
id=134738
name=Molten Firebird
@@ -774,7 +751,6 @@ toughness=2
text=All Slivers have "{2}, {T}: Regenerate target Sliver."
rarity=C
[/card]
[card]
id=124757
name=Primal Plasma
@@ -786,7 +762,6 @@ toughness=*
text=As Primal Plasma enters the battlefield, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender.
rarity=C
[/card]
[card]
id=128944
name=Psychotrope Thallid
@@ -907,13 +882,7 @@ type=Creature
subtype=Human Wizard
power=1
toughness=1
####WAGIC 0.8.1: This is not what the card should do!
auto={T}:0/2 target(other creature)
[/card]
[card]
id=129014
name=Serra's Boon
@@ -973,17 +942,6 @@ text=Target opponent chooses a card in your graveyard. You may pay {B}. If you d
rarity=U
[/card]
[card]
id=124474
name=Simian Spirit Guide
mana={2}{R}
type=Creature
subtype=Ape Spirit
power=2
toughness=2
text=Exile Simian Spirit Guide from your hand: Add {R} to your mana pool.
rarity=C
[/card]
[card]
id=122459
name=Spellshift
mana={3}{U}