moved the eventsending for drawing cards into the resolve of adrawer. tho i think this will make this event unusable for "card draw replacement effects"...it really doesn't matter as i don't see card draw replacement being added to wagic any time soon, if ever.

2nd, having levelup and counters return effs separately.
This commit is contained in:
omegablast2002@yahoo.com
2011-04-25 12:00:33 +00:00
parent 1cbf3db582
commit 934e0af004
3 changed files with 58 additions and 54 deletions
+7 -1
View File
@@ -292,7 +292,7 @@ AACounter::AACounter(int id, MTGCardInstance * source, MTGCardInstance * target,
ActivatedAbility(id, source, cost, 0),counterstring(counterstring), nb(nb),maxNb(maxNb), power(power), toughness(toughness), name(_name)
{
this->target = target;
if (name.find("Level"))
if (name.find("Level") != string::npos || name.find("level") != string::npos)
aType = MTGAbility::STANDARD_LEVELUP;
else
aType = MTGAbility::COUNTERS;
@@ -677,6 +677,12 @@ AADrawer::AADrawer(int _id, MTGCardInstance * card, Targetable * _target, ManaCo
}
game->mLayers->stackLayer()->addDraw(player, numCards.getValue());
game->mLayers->stackLayer()->resolve();
GameObserver *g = GameObserver::GetInstance();
for(int i = numCards.getValue(); i > 0;i--)
{
WEvent * e = NEW WEventcardDraw(player, 1);
g->receiveEvent(e);
}
}
return 1;
}