- Some cleanup in JGE
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-10-02 14:33:05 +00:00
parent 998de6c247
commit 924574b0a1
12 changed files with 21 additions and 405 deletions

View File

@@ -27,7 +27,7 @@ DEFAULT_RULE = 3xx
TARGET_ARCHITECTURE = psp
PSP_FW_VERSION=371
BUILD_PRX = 1
LIBS = -ljge300 -lhgetools -lfreetype -ljpeg -lgif -lpng -lz -lm -lmikmod -lpsppower -lpspmpeg -lpspaudiocodec -lpspaudiolib -lpspaudio -lpspmp3 -lpspgum -lpspgu -lpsprtc -lstdc++ -lpspfpu
LIBS = -ljge300 -lhgetools -lfreetype -ljpeg -lgif -lpng -lz -lm -lmikmod -lpsppower -lpspmpeg -lpspaudiocodec -lpspaudiolib -lpspaudio -lpspmp3 -lpspgum -lpspgu -lpsprtc -lstdc++ -lpspfpu -lpspvalloc
EXTRA_TARGETS = EBOOT.PBP
PSP_EBOOT_TITLE = Wagic, the Homebrew?!

View File

@@ -160,8 +160,7 @@ void GameStateDeckViewer::Start()
mSlide = 0;
mAlpha = 255;
newDeckname = "";
//mEngine->ResetPrivateVRAM();
//mEngine->EnableVSync(true);
currentCard = NULL;
loadIndexes(currentCard);
last_user_activity = NO_USER_ACTIVITY_HELP_DELAY + 1;

View File

@@ -63,7 +63,6 @@ GameStateDuel::~GameStateDuel() {
void GameStateDuel::Start()
{
JRenderer * renderer = JRenderer::GetInstance();
renderer->ResetPrivateVRAM();
renderer->EnableVSync(true);

View File

@@ -127,6 +127,7 @@ void GameStateMenu::Destroy()
}
void GameStateMenu::Start(){
JRenderer::GetInstance()->EnableVSync(true);
subMenuController = NULL;
if (GameApp::HasMusic && !GameApp::music && options[Options::MUSICVOLUME].number > 0){
@@ -150,8 +151,7 @@ void GameStateMenu::Start(){
mBg->SetHotSpot(105,50);
mMovingW->SetHotSpot(72,16);
JRenderer::GetInstance()->ResetPrivateVRAM();
JRenderer::GetInstance()->EnableVSync(true);
//How many cards total ?
PlayerData * playerdata = NEW PlayerData(mParent->collection);

View File

@@ -22,7 +22,6 @@ void GameStateOptions::Start()
{
timer = 0;
mState = SHOW_OPTIONS;
JRenderer::GetInstance()->ResetPrivateVRAM();
JRenderer::GetInstance()->EnableVSync(true);
OptionsList * optionsList;

View File

@@ -48,7 +48,6 @@ void GameStateShop::Start()
menuFont = resources.GetJLBFont(Constants::MENU_FONT);
itemFont = resources.GetJLBFont(Constants::MAIN_FONT);
JRenderer::GetInstance()->ResetPrivateVRAM();
JRenderer::GetInstance()->EnableVSync(true);