diff --git a/projects/mtg/bin/Res/sets/ZEN/_cards.dat b/projects/mtg/bin/Res/sets/ZEN/_cards.dat index 6f94ce7b7..3cfeb347e 100644 --- a/projects/mtg/bin/Res/sets/ZEN/_cards.dat +++ b/projects/mtg/bin/Res/sets/ZEN/_cards.dat @@ -1,12 +1,707 @@ [card] -text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) +text=Akoum Refuge enters the battlefield tapped. When Akoum Refuge enters the battlefield, you gain 1 life. {T}: Add {B} or {R} to your mana pool. +id=189638 +name=Akoum Refuge +rarity=U +auto=tap +auto=life:1 +auto={T}:Add {B} +auto={T}:Add {R} +type=Land +[/card] +[card] +text={T}, Pay 1 Life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card and put it onto the battlefield. Then shuffle your library. +id=177584 +name=Arid Mesa +rarity=R +auto={T}{S}:moveTo(myBattlefield) target(mountain,plains|mylibrary) && life:-1 controller +type=Land +[/card] +[card] +text=Landfall - Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn. +id=192231 +name=Baloth Woodcrasher +rarity=U +mana={4}{G}{G} +type=Creature +subtype=Beast +auto=@movedTo(land|myBattlefield):4/4 && trample +power=4 +toughness=4 +[/card] +[card] +text={1}{U}{T}: Target creature gains flying until end of turn. +id=183417 +name=Caller of Gales +rarity=C +mana={U} +type=Creature +subtype=Merfolk Wizard +auto={T}:flying target(creature) +power=1 +toughness=1 +[/card] +[card] +text={3}, Sacrifice a creature: Darw a card. +id=193406 +name=Carnage Altar +rarity=U +mana={2} +type=Artifact +auto={S(creature|myBattlefield)}:Draw:1 +[/card] +[card] +text=Counter target spell. +target=*|stack +auto=fizzle +id=189001 +name=Cancel +rarity=C +mana={1}{U}{U} +type=Instant +[/card] +[card] +text=Lifelink id=185697 name=Caravan Hurda +rarity=C mana={4}{W} type=Creature -subtype=Giant +subtype=Beast power=1 toughness=5 abilities=lifelink +[/card] +[card] +text=Mountainwalk +id=177546 +name=Cliff Treader rarity=C +mana={1}{W} +type=Creature +subtype=Kor Scout +power=2 +toughness=1 +abilities=mountainwalk +[/card] +[card] +text=Crypt of Agadeem enters the battlefield tapped. {T}: Add {B} to your mana pool. {2}, {T}: Add {B} to your mana pool for each black creature card in your graveyard. +id=190394 +name=Crypt of Agadeem +rarity=R +auto=tap +auto={T}:add{B} +auto={2}{T}:foreach(creature[black]|mygraveyard) add{B} +type=Land +[/card] +[card] +text=Destroy all creatures. +id=186309 +auto=destroy all(creature) +name=Day of Judgment +rarity=R +mana={2}{W}{W} +type=Sorcery +[/card] +[card] +text=Destroy target artifact or land. +id=190406 +name=Demolish +target=artifact,land +auto=destroy +rarity=U +mana={3}{R} +type=Sorcery +[/card] +[card] +text=Flying Landfall — Whenever a land enters the battlefield under your control, you may put a 1/1 white Bird creature token with flying into the battlefield. +id=190399 +name=Emeria Angel +rarity=R +mana={2}{W}{W} +type=Creature +subtype=Angel +auto=@movedTo(land|myBattlefield):token(Bird,creature bird, 1/1,flying white) +power=3 +toughness=3 +abilities=flying +[/card] +[card] +text={T}: Add {G} to your mana pool. +auto={T}: Add {G} +id=201962 +name=Forest +rarity=L +type=Basic Land +subtype=Forest +[/card] +[card] +text={T}: Add {G} to your mana pool. +auto={T}: Add {G} +id= +name=Forest +rarity=L +type=Basic Land +subtype=Forest +[/card] +[card] +text={T}: Add {G} to your mana pool. +auto={T}: Add {G} +id= +name=Forest +rarity=L +type=Basic Land +subtype=Forest +[/card] +[card] +text={T}: Add {G} to your mana pool. +auto={T}: Add {G} +id= +name=Forest +rarity=L +type=Basic Land +subtype=Forest +[/card] +[card] +text=Landfall - Whenever a land enters the battlefield under your control, Geyser Glider gains flying until end of turn. +id=197887 +name=Geyser Glider +rarity=U +mana={3}{R}{R} +type=Creature +subtype=Elemental Beast +auto=@movedTo(land|myBattlefield):flying +power=4 +toughness=4 +[/card] +[card] +text=Graypelt Refuge enters the battlefield tapped. When Graypelt Refuge enters the battlefield, you gain 1 life. {T}: Add {W} or {G} to your mana pool. +id=189631 +name=Graypelt Refuge +rarity=U +auto=tap +auto=life:1 +auto={T}:Add {W} +auto={T}:Add {G} +type=Land +[/card] +[card] +text=Landfall - Whenever a land enters the battlefield under your control, target player puts the top three cards of his or her library into his or her graveyard. +id=180348 +auto=@movedTo(land|myBattlefield):deplete:3 target(player) +name=Hedron Crab +rarity=U +mana={U} +type=Creature +subtype=Crab +power=0 +toughness=2 +[/card] +[card] +text=Destroy target nonblack creature. Its controller loses 2 life. +target=creature[-black] +auto=destroy +auto=life:-2 targetcontroller +id=180435 +name=Hideous End +rarity=C +mana={1}{B}{B} +type=Instant +[/card] +[card] +text={T}: Add {U} to your mana pool. +auto={T}: Add {U} +id=201964 +name=Island +rarity=L +type=Basic Land +subtype=Island +[/card] +[card] +text={T}: Add {U} to your mana pool. +auto={T}: Add {U} +id= +name=Island +rarity=L +type=Basic Land +subtype=Island +[/card] +[card] +text={T}: Add {U} to your mana pool. +auto={T}: Add {U} +id= +name=Island +rarity=L +type=Basic Land +subtype=Island +[/card] +[card] +text={T}: Add {U} to your mana pool. +auto={T}: Add {U} +id= +name=Island +rarity=L +type=Basic Land +subtype=Island +[/card] +[card] +text=Jwar Isle Refuge enters the battlefield tapped. When Jwar Isle Refuge enters the battlefield, you gain 1 life. {T}: Add {U} or {B} to your mana pool. +id=189627 +name=Jwar Isle Refuge +rarity=U +auto=tap +auto=life:1 +auto={T}:Add {U} +auto={T}:Add {B} +type=Land +[/card] +[card] +text=First strike, vigilance Whenever Kazandu Blademaster or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Kazandu Blademaster. +id=191356 +name=Kazandu Blademaster +rarity=U +mana={W}{W} +type=Creature +subtype=Human Soldier Ally +auto=may counter(1/1) +auto=@movedTo(other ally|myBattlefield):counter(1/1) +power=1 +toughness=1 +abilities=first strike,vigilance +[/card] +[card] +text=Kazandu Refuge enters the battlefield tapped. When Kazandu Refuge enters the battlefield, you gain 1 life. {T}: Add {R} or {G} to your mana pool. +id=189635 +name=Kazandu Refuge +rarity=U +auto=tap +auto=life:1 +auto={T}:Add {R} +auto={T}:Add {G} +type=Land +[/card] +[card] +text=Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control. +id=190408 +name=Kazuul Warlord +rarity=R +mana={4}{R} +type=Creature +subtype=Minotaur Warrior Ally +auto=may counter(1/1) +auto=@movedTo(ally|myBattlefield):lord(ally|myBattlefield) counter(1/1) +power=3 +toughness=3 +[/card] +[card] +text= +id=177585 +name=Kraken Hatchling +rarity=C +mana={U} +type=Creature +subtype=Kraken +power=0 +toughness=4 +[/card] +[card] +text=You gain 2 life for each Plains you control. +auto=foreach(plains|myBattlefield) life:2 controller +id=188999 +name=Landbind Ritual +color=White +rarity=U +mana={3}{W}{W} +type=Sorcery +[/card] +[card] +text=Defender Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate. +id=195628 +name=Makindi Shieldmate +rarity=C +mana={2}{W} +type=Creature +subtype=Kor Soldier Ally +auto=may counter(1/1) +auto=@movedTo(other ally|myBattlefield):counter(1/1) +power=0 +toughness=3 +abilities=defender +[/card] +[card] +text={T}, Pay 1 Life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card and put it onto the battlefield. Then shuffle your library. +id=191371 +name=Marsh Flats +rarity=R +auto={T}{S}:moveTo(myBattlefield) target(plains,swamp|mylibrary) && life:-1 controller +type=Land +[/card] +[card] +text=Islandwalk {2}{U}: Tap target creature without flying. +id=189625 +name=Merfolk Seastalkers +rarity=U +mana={3}{U} +type=Creature +subtype=Merfolk Wizard +auto={T}:tap target(creature[-flying]) +power=2 +toughness=3 +abilities=islandwalk +[/card] +[card] +text={T}, Pay 1 Life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card and put it onto the battlefield. Then shuffle your library. +id=190413 +name=Misty Rainforest +rarity=R +auto={T}{S}:moveTo(myBattlefield) target(forest,island|mylibrary) && life:-1 controller +type=Land +[/card] +[card] +text={T}: Add {R} to your mana pool. +auto={T}: Add {R} +id=201967 +name=Mountain +rarity=L +type=Basic Land +subtype=Mountain +[/card] +[card] +text={T}: Add {R} to your mana pool. +auto={T}: Add {R} +id= +name=Mountain +rarity=L +type=Basic Land +subtype=Mountain +[/card] +[card] +text={T}: Add {R} to your mana pool. +auto={T}: Add {R} +id= +name=Mountain +rarity=L +type=Basic Land +subtype=Mountain +[/card] +[card] +text={T}: Add {R} to your mana pool. +auto={T}: Add {R} +id= +name=Mountain +rarity=L +type=Basic Land +subtype=Mountain +[/card] +[card] +text=Return target permanent you control to its owner's hand. You gain 4 life. +target=*(myBattlefield) +auto=moveTo(ownerhand) +auto=life:4 controller +id=180360 +name=Narrow Escape +rarity=C +mana={2}{W} +type=Instant +[/card] +[card] +text=Enchant creature Enchanted creature gets +1/+2 and has flying. +target=creature +auto=1/2 +auto=flying +id=180346 +name=Nimbus Wings +rarity=C +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +text=Landfall - Whenever a land enters the battlefield under your control, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen. +id=192219 +name=Ob Nixilis, the Fallen +rarity=M +mana={3}{B}{B} +type=Creature +subtype=Demon +auto=@movedTo(land|myBattlefield):counter(1/1,3) && life:-3 opponent +power=3 +toughness=3 +abilities=legendary +[/card] +[card] +text=When Ondu Cleric or another Ally enters the battlefield under your control, you may gain 1 life for each Ally you control. +id=192210 +name=Ondu Cleric +rarity=C +mana={2}{W} +type=Creature +subtype=Kor Cleric Ally +auto=may foreach(ally|myBattlefield) life:1 +auto=@movedTo(other ally|myBattlefield):foreach(ally|myBattlefield) life:1 +power=1 +toughness=1 +[/card] +[card] +text=Whenever Oran-Rief Survivalist or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Oran-Rief Survivalist. +id=178138 +name=Oran-Rief Survivalist +rarity=C +mana={1}{G} +type=Creature +subtype=Human Warrior Ally +auto=may counter(1/1) +auto=@movedTo(ally|myBattlefield):counter(1/1) +power=1 +toughness=1 +[/card] +[card] +text=Enchant tapped creature Enchanted creature doesn't untap during its controller's untap step. +target=creature[tapped] +auto=doesnotuntap +id=178109 +name=Paralyzing Grasp +rarity=C +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +text=190395 +id= +name=Pillarfield Ox +rarity=C +mana={3}{W} +type=Creature +subtype=OX +power=2 +toughness=4 +[/card] +[card] +text={T}: Add {W} to your mana pool. +auto={T}: Add {W} +id= +name=Plains +rarity=L +type=Basic Land +subtype=Plains +[/card] +[card] +text={T}: Add {W} to your mana pool. +auto={T}: Add {W} +id= +name=Plains +rarity=L +type=Basic Land +subtype=Plains +[/card] +[card] +text={T}: Add {W} to your mana pool. +auto={T}: Add {W} +id= +name=Plains +rarity=L +type=Basic Land +subtype=Plains +[/card] +[card] +text={T}: Add {W} to your mana pool. +auto={T}: Add {W} +id= +name=Plains +rarity=L +type=Basic Land +subtype=Plains +[/card] +[card] +text=First strike Landfall - Whenever a land enters the battlefield under your control, Plated Geopede get +2/+2 until end of turn. +id=170977 +name=Plated Geopede +rarity=C +mana={1}{R} +type=Creature +subtype=Insect +auto=@movedTo(land|myBattlefield):2/2 +power=1 +toughness=1 +abilities=first strike +[/card] +[card] +text=Trample Landfall - Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield. +id=192222 +name=Rampaging Baloths +rarity=M +mana={4}{G}{G} +type=Creature +subtype=Beast +auto=@movedTo(land|myBattlefield):token(Beast,Creature Beast,4/4,green) +power=4 +toughness=4 +abilities=trample +[/card] +[card] +text=Islandwalk {G}: Regenerate River Boa. +id=197405 +name=River Boa +rarity=C +mana={1}{G} +type=Creature +subtype=Snake +power=2 +toughness=1 +auto={G}:regenerate +abilities=islandwalk +[/card] +[card] +text={T}, Pay 1 Life, Sacrifice Scalding Tarn: Search your library for a Island or Mountain card and put it onto the battlefield. Then shuffle your library. +id=190393 +name=Scalding Tarn +rarity=R +auto={T}{S}:moveTo(myBattlefield) target(island,mountain|mylibrary) && life:-1 controller +type=Land +[/card] +[card] +text={T}: Draw a card for each Ally you control. +id= +name=Sea Gate Loremaster +rarity=R +mana={4}{U} +type=Creature +subtype=Merfolk Wizard Ally +auto={T}:foreach(ally|myBattlefield) draw:1 controller +power=1 +toughness=3 +[/card] +[card] +text=When Seascape Aerialist or another Ally enters the battlefield under your control, Allies you control gain flying until end of turn. +id= +name=Seascape Aerialist +rarity=U +mana={4}{U} +type=Creature +subtype=Merfolk Wizard Ally +auto=lord(ally|myBattlefield) flying ueot +auto=@movedTo(other ally|myBattlefield):lord(ally|myBattlefield) flying ueot +power=2 +toughness=3 +[/card] +[card] +text=Flying, first strike, vigilance +id= +name=Shepherd of the Lost +rarity=U +mana={4}{W} +type=Creature +subtype=Angel +power=3 +toughness=3 +abilities=flying,first strike,vigilance +[/card] +[card] +text=Defender Landfall - Whenever a land enters the battlefield under your control, Shoal Serpent loses defender until end of turn +id= +name=Shoal Serpent +rarity=C +mana={5}{U} +type=Creature +subtype=Serpent +auto=@movedTo(land|myBattlefield):-defender +power=5 +toughness=5 +abilities=defender +[/card] +[card] +text= +id= +name=Sky Ruin Drake +rarity=C +mana={4}{U} +type=Creature +subtype=Drake +power=2 +toughness=5 +abilities=flying +[/card] +[card] +text=Landfall - Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn. +id= +name=Steppe Lynx +rarity=C +mana={W} +type=Creature +subtype=Cat +auto=@movedTo(land|myBattlefield):2/2 +power=0 +toughness=1 +[/card] +[card] +text={T}: Add {B} to your mana pool. +auto={T}: Add {B} +id= +name=Swamp +rarity=L +type=Basic Land +subtype=Swamp +[/card] +[card] +text={T}: Add {B} to your mana pool. +auto={T}: Add {B} +id= +name=Swamp +rarity=L +type=Basic Land +subtype=Swamp +[/card] +[card] +text={T}: Add {B} to your mana pool. +auto={T}: Add {B} +id= +name=Swamp +rarity=L +type=Basic Land +subtype=Swamp +[/card] +[card] +text={T}: Add {B} to your mana pool. +auto={T}: Add {B} +id= +name=Swamp +rarity=L +type=Basic Land +subtype=Swamp +[/card] +[card] +text=Whenever Turntimber Ranger or another Ally enters the battlefield under your control, you may put a 2/2 green Wolf creature token onto the battlefield. If you do, put a +1/+1 counter on Turntimber Ranger. +id= +name=Turntimber Ranger +rarity=R +mana={3}{G}{G} +type=Creature +subtype=Elf Scout Ally +auto=counter(1/1) +auto=token(Wolf,Creature Wolf,2/2,green) +auto=@movedTo(ally|myBattlefield):token(Wolf,Creature Wolf,2/2,green) && counter(1/1) +power=2 +toughness=2 +[/card] +[card] +text={T}, Pay 1 Life, Sacrifice Verdant Marsh: Search your library for a Swamp or Forest card and put it onto the battlefield. Then shuffle your library. +id= +name=Verdant Marsh +rarity=R +auto={T}{S}:moveTo(myBattlefield) target(swamp,forest|mylibrary) && life:-1 controller +type=Land +[/card] +[card] +text=Flying Landfall - Whenever a land enters the battlefield under your control, Windrider Eel gets +2/+2 until end of turn. +id= +name=Windrider Eel +rarity=C +mana={3}{U} +type=Creature +subtype=Fish +auto=@movedTo(land|myBattlefield):2/2 +power=2 +toughness=2 +abilities=flying [/card] \ No newline at end of file