Fixed WAR, C18, PAL00, UST set, added/fixed primitives, improved Android downloader, implemented Foretell ability, improved castcard keyword, improved "can play" restriction, improved primitives parsed in order to allow the nesting of transforms, ability$! reveal, scry, pay, grant keywords.
This commit is contained in:
@@ -12010,7 +12010,7 @@ type=Artifact
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[/card]
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[card]
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name=Blood Crypt
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auto=ability$!name(Choose one) choice name(Pay 2 life) life:-2 _ choice name(Tap) tap(noevent) all(mystored)!$ controller
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auto=ability$!name(Choose one) choice name(Pay 2 life) life:-2 _ choice name(Tap) tap(noevent) all(mysource)!$ controller
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text=({T}: Add {B} or {R} to your mana pool.) -- As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, Blood Crypt enters the battlefield tapped.
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type=Land
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subtype=Swamp Mountain
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@@ -14762,7 +14762,7 @@ type=Enchantment
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[/card]
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[card]
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name=Breeding Pool
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auto=ability$!name(Choose one) choice name(Pay 2 life) life:-2 _ choice name(Tap) tap(noevent) all(mystored)!$ controller
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auto=ability$!name(Choose one) choice name(Pay 2 life) life:-2 _ choice name(Tap) tap(noevent) all(mysource)!$ controller
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text=({T}: Add {G} or {U} to your mana pool.) -- As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, Breeding Pool enters the battlefield tapped.
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type=Land
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subtype=Forest Island
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@@ -15510,7 +15510,10 @@ type=Sorcery
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[card]
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name=Budoka Gardener
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doublefaced=kamiflip
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auto={T}:all(this) transforms((,newability[if type(land|mybattlefield)~morethan~9 then flip(Dokai, Weaver of Life)],newability[may moveto(mybattlefield) notatarget(land|myhand)],newability[@movedto(land|mybattlefield) restriction{type:land:mybattlefield~morethan~9}:flip(Dokai, Weaver of Life)]))
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auto={T}:name(Put land in play) name(Put land in play) target(land|myhand) moveto(mybattlefield) && if type(land|mybattlefield)~morethan~9 then all(this) flip(Dokai, Weaver of Life) else all(this) counter(0/0.1.BudokaFlp)
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auto={T}:name(Don't put land in play) name(Don't put land in play) if type(land|mybattlefield)~lessthan~10 then counter(0/0.1.BudokaFlp) else flip(Dokai, Weaver of Life) && counter(0/0.-1.BudokaFlp)
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auto=@movedto(land|mybattlefield) restriction{compare(type:land:mybattlefield)~morethan~9}:this(counter{0/0.1.BudokaFlp}>0) flip(Dokai, Weaver of Life) && counter(0/0.-1.BudokaFlp)
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auto=@each endofturn:this(counter{0/0.1.BudokaFlp}>0) counter(0/0.-1.BudokaFlp)
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text={T}: You may put a land card from your hand onto the battlefield. If you control ten or more lands, flip Budoka Gardener.
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mana={1}{G}
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type=Creature
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@@ -20101,7 +20104,7 @@ toughness=2
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[/card]
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[card]
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name=Civilized Scholar
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auto={T}:draw:1 && ability$! reject notatarget(*|myhand) and!( if cantargetcard(creature|*) then all(mystored) flip(Homicidal Brute) && all(mystored) untap )! !$ controller
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auto={T}:draw:1 && ability$! reject notatarget(*|myhand) and!( if cantargetcard(creature|*) then all(mysource) flip(Homicidal Brute) && all(mysource) untap )! !$ controller
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text={T}: Draw a card, then discard a card. If a creature card is discarded this way, untap Civilized Scholar, then transform it.
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mana={2}{U}
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type=Creature
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@@ -25075,7 +25078,7 @@ toughness=5
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[card]
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name=Custody Battle
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target=creature
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auto=teach(creature) transforms((,newability[@each my upkeep:ability$!name(sacrifice or exchange) if type(land|mybattlefield)~morethan~0 then choice sacrifice notatarget(land|mybattlefield) _ choice name(exchange controller) moveto(opponentbattlefield) all(mystored)!$ controller]))
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auto=teach(creature) transforms((,newability[@each my upkeep:ability$!name(sacrifice or exchange) if type(land|mybattlefield)~morethan~0 then choice sacrifice notatarget(land|mybattlefield) _ choice name(exchange controller) moveto(opponentbattlefield) all(mysource)!$ controller]))
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text=Enchant creature -- Enchanted creature has "At the beginning of your upkeep, target opponent gains control of this creature unless you sacrifice a land."
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mana={1}{R}
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type=Enchantment
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@@ -38814,7 +38817,7 @@ toughness=2
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[card]
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name=Fanatic of Xenagos
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abilities=trample
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auto=ability$!choice name(Tribute 1) all(mystored) counter(1/1) _ choice name(+1/+1 and Haste) all(mystored) haste ueot && all(mystored) 1/1 ueot!$ opponent
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auto=ability$!choice name(Tribute 1) all(mysource) counter(1/1) _ choice name(+1/+1 and Haste) all(mysource) haste ueot && all(mysource) 1/1 ueot!$ opponent
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text=Trample -- Tribute 1 (As this creature enters the battlefield, an opponent of your choice may place a +1/+1 counter on it.) -- When Fanatic of Xenagos enters the battlefield, if tribute wasn't paid, it gets +1/+1 and gains haste until end of turn.
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mana={1}{R}{G}
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type=Creature
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@@ -38968,7 +38971,7 @@ toughness=3
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[card]
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name=Farrel's Mantle
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target=creature
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auto=@combat(notblocked) source(mytgt):all(mystored) fog && target(creature) damage:storedpower && damage:2
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auto=@combat(notblocked) source(mytgt):all(mysource) fog && target(creature) damage:storedpower && damage:2
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text=Enchant creature -- Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to target creature. If that player does, the attacking creature assigns no combat damage this turn.
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mana={2}{W}
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type=Enchantment
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@@ -48476,7 +48479,7 @@ toughness=5
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[/card]
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[card]
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name=Godless Shrine
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auto=ability$!name(Choose one) choice name(Pay 2 life) life:-2 _ choice name(Tap) tap(noevent) all(mystored)!$ controller
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auto=ability$!name(Choose one) choice name(Pay 2 life) life:-2 _ choice name(Tap) tap(noevent) all(mysource)!$ controller
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text=({T}: Add {W} or {B} to your mana pool.) -- As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, Godless Shrine enters the battlefield tapped.
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type=Land
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subtype=Plains Swamp
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@@ -51808,7 +51811,7 @@ type=Sorcery
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[/card]
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[card]
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name=Hallowed Fountain
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auto=ability$!name(Choose one) choice name(Pay 2 life) life:-2 _ choice name(Tap) tap(noevent) all(mystored)!$ controller
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auto=ability$!name(Choose one) choice name(Pay 2 life) life:-2 _ choice name(Tap) tap(noevent) all(mysource)!$ controller
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text=({T}: Add {W} or {U} to your mana pool.) -- As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, Hallowed Fountain enters the battlefield tapped.
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type=Land
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subtype=Plains Island
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@@ -65576,7 +65579,7 @@ toughness=1
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name=Lathnu Hellion
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abilities=haste
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auto=alterenergy:2 controller
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auto=@each my end:name(pay for effect) ability$!if compare(penergy)~morethan~1 then choice alterenergy:-2 controller _ choice sacrifice all(mystored)!$ controller
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auto=@each my end:name(pay for effect) ability$!if compare(penergy)~morethan~1 then choice alterenergy:-2 controller _ choice sacrifice all(mysource)!$ controller
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text=Haste -- When Lathnu Hellion enters the battlefield, you get {E}{E} (two energy counters). -- At the beginning of your end step, sacrifice Lathnu Hellion unless you pay {E}{E}.
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mana={2}{R}
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type=Creature
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@@ -68719,7 +68722,7 @@ toughness=1
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[/card]
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[card]
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name=Lumengrid Augur
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auto={1}{t}:target(player) draw:1 && ability$! reject notatarget(*|myhand) and!( if cantargetcard(artifact|*) then untap all(mystored) )! !$ targetedplayer
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auto={1}{t}:target(player) draw:1 && ability$! reject notatarget(*|myhand) and!( if cantargetcard(artifact|*) then untap all(mysource) )! !$ targetedplayer
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text={1}, {T}: Target player draws a card, then discards a card. If that player discards an artifact card this way, untap Lumengrid Augur.
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mana={3}{U}
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type=Creature
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@@ -76367,7 +76370,7 @@ subtype=Equipment
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[/card]
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[card]
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name=Mortician Beetle
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auto=@sacrificed(creature):name(counter +1/+1) ability$!may counter(1/1,1) all(mystored)!$ controller
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auto=@sacrificed(creature):name(counter +1/+1) ability$!may counter(1/1,1) all(mysource)!$ controller
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text=Whenever a player sacrifices a creature, you may put a +1/+1 counter on Mortician Beetle.
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mana={B}
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type=Creature
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@@ -83041,7 +83044,7 @@ type=Instant
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[card]
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name=Ornitharch
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abilities=flying
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auto=ability$!choice name(Tribute 2) all(mystored) counter(1/1,2) _ choice name(Two 1/1 birds) token(Bird,Creature Bird,1/1,flying,white)*2 opponent !$ opponent
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auto=ability$!choice name(Tribute 2) all(mysource) counter(1/1,2) _ choice name(Two 1/1 birds) token(Bird,Creature Bird,1/1,flying,white)*2 opponent !$ opponent
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text=Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.) -- When Ornitharch enters the battlefield, if tribute wasn't paid, put two 1/1 white Bird creature tokens with flying onto the battlefield.
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mana={3}{W}{W}
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type=Creature
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@@ -83380,7 +83383,7 @@ type=Enchantment
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[/card]
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[card]
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name=Overgrown Tomb
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auto=ability$!name(Choose one) choice name(Pay 2 life) life:-2 _ choice name(Tap) tap(noevent) all(mystored)!$ controller
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auto=ability$!name(Choose one) choice name(Pay 2 life) life:-2 _ choice name(Tap) tap(noevent) all(mysource)!$ controller
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text=({T}: Add {B} or {G} to your mana pool.) -- As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, Overgrown Tomb enters the battlefield tapped.
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type=Land
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subtype=Swamp Forest
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@@ -86541,7 +86544,7 @@ toughness=3
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name=Pillar Tombs of Aku
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auto=@movedTo(other enchantment[world]|battlefield):sacrifice all(this)
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auto=@each my upkeep restriction{type(creature|mybattlefield)~lessthan~2}:sacrifice && life:-5 controller
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auto=@each opponent upkeep restriction{type(creature|opponentbattlefield)~morethan~0}:ability$!choice name(sacrifice creature) notatarget(creature|mybattlefield) sacrifice _ choice name(life loss and sacrifice Tombs) sacrifice all(mystored) && life:-5!$ opponent
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auto=@each opponent upkeep restriction{type(creature|opponentbattlefield)~morethan~0}:ability$!choice name(sacrifice creature) notatarget(creature|mybattlefield) sacrifice _ choice name(life loss and sacrifice Tombs) sacrifice all(mysource) && life:-5!$ opponent
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auto=@each opponent upkeep restriction{type(creature|opponentbattlefield)~lessthan~1}:sacrifice && life:-5 opponent
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text=At the beginning of each player's upkeep, that player may sacrifice a creature. If that player doesn't, he or she loses 5 life and you sacrifice Pillar Tombs of Aku.
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mana={2}{B}{B}
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@@ -89705,7 +89708,7 @@ subtype=Aura
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[/card]
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[card]
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name=Pursuit of Knowledge
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auto=replacedraw ability$!name(study counter or draw) choice counter(0/0.1.Study) all(mystored) _ choice draw:1 noreplace!$ controller
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auto=replacedraw ability$!name(study counter or draw) choice counter(0/0.1.Study) all(mysource) _ choice draw:1 noreplace!$ controller
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auto={C(0/0,-3,Study)}{S}:draw:7 controller
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text=If you would draw a card, you may put a study counter on Pursuit of Knowledge instead. -- Remove three study counters from Pursuit of Knowledge, Sacrifice Pursuit of Knowledge: Draw seven cards.
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mana={3}{W}
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@@ -97766,7 +97769,7 @@ type=Artifact
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[/card]
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[card]
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name=Sacred Foundry
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auto=ability$!name(Choose one) choice name(Pay 2 life) life:-2 _ choice name(Tap) tap(noevent) all(mystored)!$ controller
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auto=ability$!name(Choose one) choice name(Pay 2 life) life:-2 _ choice name(Tap) tap(noevent) all(mysource)!$ controller
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text=({T}: Add {R} or {W} to your mana pool.) -- As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, Sacred Foundry enters the battlefield tapped.
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type=Land
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subtype=Mountain Plains
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@@ -104631,7 +104634,7 @@ subtype=Equipment
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[/card]
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[card]
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name=Shyft
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auto=@each my upkeep:may name(choose color/s) ability$!name(choose color/s) choice name(white) all(mystored) becomes(,white) forever _ choice name(blue) all(mystored) becomes(,blue) forever _ choice name(black) all(mystored) becomes(,black) forever _ choice name(red) all(mystored) becomes(,red) forever _ choice name(green) all(mystored) becomes(,green) forever _ choice name(white & blue) all(mystored) becomes(,white,blue) forever _ choice name(blue & black) all(mystored) becomes(,black,blue) forever _ choice name(black & red) all(mystored) becomes(,black,red) forever _ choice name(red & green) all(mystored) becomes(,red,green) forever _ choice name(green & white) all(mystored) becomes(,white,green) forever _ choice name(white & black) all(mystored) becomes(,white,black) forever _ choice name(blue & red) all(mystored) becomes(,red,blue) forever _ choice name(black & green) all(mystored) becomes(,black,green) forever _ choice name(red & white) all(mystored) becomes(,white,red) forever _ choice name(green & blue) all(mystored) becomes(,green,blue) forever _ choice name(green & white & blue) all(mystored) becomes(,green,white,blue) forever _ choice name(white & blue & black) all(mystored) becomes(,black,white,blue) forever _ choice name(blue & black & red) all(mystored) becomes(,black,red,blue) forever _ choice name(black & red & green) all(mystored) becomes(,green,black,red) forever _ choice name(red & green & white) all(mystored) becomes(,green,white,red) forever _ choice name(white & black & green) all(mystored) becomes(,green,white,black) forever _ choice name(blue & red & white) all(mystored) becomes(,red,white,blue) forever _ choice name(black & green & blue) all(mystored) becomes(,green,black,blue) forever _ choice name(red & white & black) all(mystored) becomes(,black,white,red) forever _ choice name(green & blue & red) all(mystored) becomes(,green,red,blue) forever _ choice name(green & red & blue & black) all(mystored) becomes(,green,red,blue,black) forever _ choice name(green & red & blue & white) all(mystored) becomes(,green,red,blue,white) forever _ choice name(white & blue & black & red) all(mystored) becomes(,white,red,blue,black) forever _ choice name(white & blue & black & green) all(mystored) becomes(,white,green,blue,black) forever _ choice name(all colors) all(mystored) becomes(,white,red,blue,black,green) forever!$ controller
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auto=@each my upkeep:may name(choose color/s) ability$!name(choose color/s) choice name(white) all(mysource) becomes(,white) forever _ choice name(blue) all(mysource) becomes(,blue) forever _ choice name(black) all(mysource) becomes(,black) forever _ choice name(red) all(mysource) becomes(,red) forever _ choice name(green) all(mysource) becomes(,green) forever _ choice name(white & blue) all(mysource) becomes(,white,blue) forever _ choice name(blue & black) all(mysource) becomes(,black,blue) forever _ choice name(black & red) all(mysource) becomes(,black,red) forever _ choice name(red & green) all(mysource) becomes(,red,green) forever _ choice name(green & white) all(mysource) becomes(,white,green) forever _ choice name(white & black) all(mysource) becomes(,white,black) forever _ choice name(blue & red) all(mysource) becomes(,red,blue) forever _ choice name(black & green) all(mysource) becomes(,black,green) forever _ choice name(red & white) all(mysource) becomes(,white,red) forever _ choice name(green & blue) all(mysource) becomes(,green,blue) forever _ choice name(green & white & blue) all(mysource) becomes(,green,white,blue) forever _ choice name(white & blue & black) all(mysource) becomes(,black,white,blue) forever _ choice name(blue & black & red) all(mysource) becomes(,black,red,blue) forever _ choice name(black & red & green) all(mysource) becomes(,green,black,red) forever _ choice name(red & green & white) all(mysource) becomes(,green,white,red) forever _ choice name(white & black & green) all(mysource) becomes(,green,white,black) forever _ choice name(blue & red & white) all(mysource) becomes(,red,white,blue) forever _ choice name(black & green & blue) all(mysource) becomes(,green,black,blue) forever _ choice name(red & white & black) all(mysource) becomes(,black,white,red) forever _ choice name(green & blue & red) all(mysource) becomes(,green,red,blue) forever _ choice name(green & red & blue & black) all(mysource) becomes(,green,red,blue,black) forever _ choice name(green & red & blue & white) all(mysource) becomes(,green,red,blue,white) forever _ choice name(white & blue & black & red) all(mysource) becomes(,white,red,blue,black) forever _ choice name(white & blue & black & green) all(mysource) becomes(,white,green,blue,black) forever _ choice name(all colors) all(mysource) becomes(,white,red,blue,black,green) forever!$ controller
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text=At the beginning of your upkeep, you may have Shyft become the color or colors of your choice. (This effect lasts indefinitely.)
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mana={4}{U}
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type=Creature
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@@ -108287,7 +108290,7 @@ subtype=Aura
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[/card]
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[card]
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name=Snake of the Golden Grove
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auto=ability$!choice name(Tribute 3) all(mystored) counter(1/1,3) _ choice name(4 life opponent) life:4 opponent !$ opponent
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auto=ability$!choice name(Tribute 3) all(mysource) counter(1/1,3) _ choice name(4 life opponent) life:4 opponent !$ opponent
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text=Tribute 3 (As this creature enters the battlefield, an opponent of your choice may place three +1/+1 counters on it.) -- When Snake of the Golden Grove enters the battlefield, if tribute wasn't paid, you gain 4 life.
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mana={4}{G}
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type=Creature
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@@ -108817,7 +108820,7 @@ type=Instant
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[/card]
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[card]
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name=Solitary Confinement
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auto=@each my upkeep :name(discard or sacrifice) ability$!if type(*|myhand)~morethan~0 then choice reject notatarget(*|myhand) _ choice sacrifice all(mystored)!$ controller
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auto=@each my upkeep :name(discard or sacrifice) ability$!if type(*|myhand)~morethan~0 then choice reject notatarget(*|myhand) _ choice sacrifice all(mysource)!$ controller
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auto=phasealter(remove,draw,controller)
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abilities=playershroud
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auto=preventalldamage to(controller)
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@@ -112862,7 +112865,7 @@ toughness=5
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[/card]
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[card]
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name=Steam Vents
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auto=ability$!name(Choose one) choice name(Pay 2 life) life:-2 _ choice name(Tap) tap(noevent) all(mystored)!$ controller
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auto=ability$!name(Choose one) choice name(Pay 2 life) life:-2 _ choice name(Tap) tap(noevent) all(mysource)!$ controller
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text=({T}: Add {U} or {R} to your mana pool.) -- As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped.
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type=Land
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subtype=Island Mountain
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@@ -113427,7 +113430,7 @@ toughness=3
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[/card]
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[card]
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name=Stomping Ground
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auto=ability$!name(Choose one) choice name(Pay 2 life) life:-2 _ choice name(Tap) tap(noevent) all(mystored)!$ controller
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auto=ability$!name(Choose one) choice name(Pay 2 life) life:-2 _ choice name(Tap) tap(noevent) all(mysource)!$ controller
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text=({T}: Add {R} or {G} to your mana pool.) -- As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped.
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type=Land
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subtype=Mountain Forest
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@@ -118450,7 +118453,7 @@ toughness=2
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[/card]
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[card]
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name=Temple Garden
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auto=ability$!name(Choose one) choice name(Pay 2 life) life:-2 _ choice name(Tap) tap(noevent) all(mystored)!$ controller
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auto=ability$!name(Choose one) choice name(Pay 2 life) life:-2 _ choice name(Tap) tap(noevent) all(mysource)!$ controller
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text=({T}: Add {G} or {W} to your mana pool.) -- As Temple Garden enters the battlefield, you may pay 2 life. If you don't, Temple Garden enters the battlefield tapped.
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type=Land
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subtype=Forest Plains
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@@ -120598,7 +120601,7 @@ toughness=3
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name=Thraximundar
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abilities=haste
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auto=@combat(attacking) source(this):ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ opponent
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auto=@sacrificed(creature):name(counter +1/+1) ability$!may counter(1/1,1) all(mystored)!$ controller
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auto=@sacrificed(creature):name(counter +1/+1) ability$!may counter(1/1,1) all(mysource)!$ controller
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text=Haste -- Whenever Thraximundar attacks, defending player sacrifices a creature. -- Whenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar.
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mana={4}{U}{B}{R}
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type=Legendary Creature
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@@ -120869,7 +120872,7 @@ type=Artifact
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[card]
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name=Thunder Brute
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abilities=trample
|
||||
auto=ability$!choice name(Tribute 3) all(mystored) counter(1/1,3) _ choice name(Haste) all(mystored) haste ueot!$ opponent
|
||||
auto=ability$!choice name(Tribute 3) all(mysource) counter(1/1,3) _ choice name(Haste) all(mysource) haste ueot!$ opponent
|
||||
text=Trample -- Tribute 3 (As this creature enters the battlefield, an opponent of your choice may place three +1/+1 counters on it.) -- When Thunder Brute enters the battlefield, if tribute wasn't paid, it gains haste until end of turn.
|
||||
mana={4}{R}{R}
|
||||
type=Creature
|
||||
@@ -131305,7 +131308,7 @@ type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Wand of Denial
|
||||
auto={t}:target(player) reveal:1 optionone name(Get Creature) target(<upto:1>*|reveal) transforms((,newability[pay[[{L:2}]] name(Pay Life) moveto(ownergraveyard) ])) forever optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend
|
||||
auto={t}:target(player) reveal:1 optionone name(Look top card) target(<upto:1>*|reveal) transforms((,newability[pay[[{L:2}]] name(Pay Life) moveto(ownergraveyard) ])) forever optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend
|
||||
text={T}: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard.
|
||||
mana={2}
|
||||
type=Artifact
|
||||
@@ -132241,7 +132244,7 @@ type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Watery Grave
|
||||
auto=ability$!name(Choose one) choice name(Pay 2 life) life:-2 _ choice name(Tap) tap(noevent) all(mystored)!$ controller
|
||||
auto=ability$!name(Choose one) choice name(Pay 2 life) life:-2 _ choice name(Tap) tap(noevent) all(mysource)!$ controller
|
||||
text=({T}: Add {U} or {B} to your mana pool.) -- As Watery Grave enters the battlefield, you may pay 2 life. If you don't, Watery Grave enters the battlefield tapped.
|
||||
type=Land
|
||||
subtype=Island Swamp
|
||||
|
||||
Reference in New Issue
Block a user