Update deck29.txt
Reformatted
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#NAME:Vigilant Watch
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#NAME:Vigilant Watch
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#DESC:A single soldier may sleep,
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#DESC:Eyes ever wakeful,
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#DESC:but the squad never does.
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#DESC:eyes ever watchful.
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#DESC:Vigilant and watchful
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#DESC:
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#DESC:they will be ready to fight
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#DESC:Win matches to unlock more
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#DESC:as soon as you arrive.
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#DESC:opponents, sets and game modes
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#4x Akrasan Squire - human soldier {W}, 1/1 exalted
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Akrasan Squire (ALA) * 4
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Armored Ascension (SHM) * 4
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174963
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Aven Squire (CFX) * 2
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Aven Trailblazer (CFX) * 2
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Ballynock Cohort (SHM) * 4
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#4x Armored Ascension - {3}{W} - enchant creature - +1/+1 for each plains
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Castle (RV) * 2
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Field Marshal (10E) * 4
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Glorious Anthem (10E) * 4
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Mobilization (10E) * 4
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Plains (10E) * 4
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#2x Aven Squire - Bird soldier {1}{W},1/1 flying,exalted
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Plains (ALA) * 4
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Plains (RAV) * 4
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Plains (SHM) * 4
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#4x Veteran Armorer - {1}{W} - 2/2 creature you control get +0/+1
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Plains (USG) * 4
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Serra Zealot (USG) * 2
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Soltari Foot Soldier (TMP) * 4
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Veteran Armorer (RAV) * 4
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#4x Ballynock Cohort, Kithkin Soldier {2}{W}, 2/2, first strike +1/+1 as long as you control another white creature.
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#2x Aven Trailblazer, {2}{W} 2/*, bird soldier flying, domain (toughness = basic land you control)
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#2x Castle {3}{W} - Enchantment, untapped creature you control get +0/+2
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#4x Field Marshal {1}{W}{W} - 2/2 - other soldier get +1/+1 and first strike
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#4x Glorious Anthem {1}{W}{W} - Enchantment - creature you control get +1/++
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#2x Serra Zealot {W} - 1/1 - First strike
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#4x Mobilization {2}{W} - Soldier get vigilance - {2}{W} put a 1/1 soldier in play
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#20x plains
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#4x Soltari Foot Soldier, {W}, 1/1 shadow
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