diff --git a/projects/mtg/bin/Res/sets/10E/_cards.dat b/projects/mtg/bin/Res/sets/10E/_cards.dat index 84ce050db..64df5dd92 100644 --- a/projects/mtg/bin/Res/sets/10E/_cards.dat +++ b/projects/mtg/bin/Res/sets/10E/_cards.dat @@ -4,3217 +4,1917 @@ name=10th Edition year=2007 [/meta] [card] -text=Target creature gets -1/-1 until end of turn. Draw a card. -id=135206 -target=creature -auto=-1/-1 -auto=draw:1 controller -name=Afflict -rarity=C -mana={2}{B} -type=Instant -[/card] -[card] -text=Target creature gets +1/+1 until end of turn. Draw a card. -id=130525 -target=creature -auto=1/1 -auto=draw:1 controller -name=Aggressive Urge -rarity=C -mana={1}{G} -type=Instant -[/card] -[card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -id=129459 -name=Air Elemental -rarity=U -mana={3}{U}{U} -type=Creature -subtype=Elemental -power=4 -toughness=4 -abilities=flying -[/card] -[card] -text={3}: Target player puts the top three cards of his or her library into his or her graveyard. -id=129913 -name=Ambassador Laquatus +primitive=Abundance +id=130483 rarity=R -mana={1}{U}{U} -type=Legendary Creature -subtype=Merfolk Wizard -auto={3}:deplete:3 target(player) -power=1 -toughness=3 [/card] [card] -text=First strike (This creature deals combat damage before creatures without first strike.) -id=134753 -name=Anaba Bodyguard -rarity=C -mana={3}{R} -type=Creature -subtype=Minotaur -power=2 -toughness=3 -abilities=first strike -[/card] -[card] -text=First strike (This creature deals combat damage before creatures without first strike.) When Ancestor's Chosen enters the battlefield, you gain 1 life for each card in your graveyard. -id=130550 -name=Ancestor's Chosen +primitive=Academy Researchers +id=132072 rarity=U -mana={5}{W}{W} -type=Creature -subtype=Human Cleric -auto=foreach(*|mygraveyard) life:1 -power=4 -toughness=4 -abilities=first strike [/card] [card] -text=Whenever a player casts a white spell, you may gain 1 life. -id=129466 -auto=@movedTo(*[white]|stack):may life:1 -name=Angel's Feather -rarity=U -mana={2} -type=Artifact -[/card] -[card] -text=Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) -id=129711 -target=creature -auto=3/3 -auto=flying -name=Angelic Blessing -rarity=C -mana={2}{W} -type=Sorcery -[/card] -[card] -text=Defender, flying (This creature can't attack, and it can block creatures with flying.) -id=129671 -name=Angelic Wall -rarity=C -mana={1}{W} -type=Creature -subtype=Wall -power=0 -toughness=4 -abilities=defender,flying -[/card] -[card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Angel of Mercy enters the battlefield, you gain 3 life. -id=129465 -name=Angel of Mercy -rarity=U -mana={4}{W} -type=Creature -subtype=Angel -auto=life:3 -power=3 -toughness=3 -abilities=flying -[/card] -[card] -text=Whenever a creature enters the battlefield under your control, you gain life equal to its toughness. -id=129710 -name=Angelic Chorus -rarity=R -mana={3}{W}{W} -type=Enchantment -[/card] -[card] -text={T}: Add {1} to your mana pool. {T}: Add {W} or {U} to your mana pool. Adarkar Wastes deals 1 damage to you. +primitive=Adarkar Wastes id=129458 -name=Adarkar Wastes -auto={T}:Add {1} -auto={T}:Add {W} && Damage:1 controller -auto={T}:Add {U} && Damage:1 controller rarity=R -type=Land [/card] [card] -text={T}: Draw three cards. {2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand. +primitive=Afflict +id=135206 +rarity=C +[/card] +[card] +primitive=Aggressive Urge +id=130525 +rarity=C +[/card] +[card] +primitive=Agonizing Memories +id=135228 +rarity=U +[/card] +[card] +primitive=Air Elemental +id=129459 +rarity=U +[/card] +[card] +primitive=Ambassador Laquatus +id=129913 +rarity=R +[/card] +[card] +primitive=Anaba Bodyguard +id=134753 +rarity=C +[/card] +[card] +primitive=Ancestor's Chosen +id=130550 +rarity=U +[/card] +[card] +primitive=Angel of Mercy +id=129465 +rarity=U +[/card] +[card] +primitive=Angelic Blessing +id=129711 +rarity=C +[/card] +[card] +primitive=Angelic Chorus +id=129710 +rarity=R +[/card] +[card] +primitive=Angelic Wall +id=129671 +rarity=C +[/card] +[card] +primitive=Angel's Feather +id=129466 +rarity=U +[/card] +[card] +primitive=Arcane Teachings +id=130530 +rarity=U +[/card] +[card] +primitive=Arcanis the Omnipotent id=106426 -name=Arcanis the Omnipotent rarity=R -mana={3}{U}{U}{U} -type=Legendary Creature -subtype=Wizard -auto={T}:draw:3 -auto={2}{U}{U}:moveTo(ownerhand) -power=3 -toughness=4 [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) Other black creatures get +1/+1. Nonblack creatures get -1/-1. -auto=lord(creature[black]) 1/1 other -auto=lord(creature[-black]) -1/-1 +primitive=Ascendant Evincar id=106525 -name=Ascendant Evincar rarity=R -mana={4}{B}{B} -type=Legendary Creature -subtype=Vampire -power=3 -toughness=3 -abilities=flying [/card] [card] -text=Destroy target tapped creature. +primitive=Assassinate id=135194 -target=creature[tapped] -auto=destroy -name=Assassinate rarity=C -mana={2}{B} -type=Sorcery [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Cloudchaser enters the battlefield, destroy target enchantment. +primitive=Aura Graft +id=130976 +rarity=U +[/card] +[card] +primitive=Aura of Silence +id=132127 +rarity=U +[/card] +[card] +primitive=Avatar of Might +id=135249 +rarity=R +[/card] +[card] +primitive=Aven Cloudchaser id=129470 -name=Aven Cloudchaser rarity=C -mana={3}{W} -type=Creature -subtype=Bird Soldier -auto=destroy target(enchantment) -power=2 -toughness=2 -abilities=flying [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Fisher is put into a graveyard from the battlefield, you may draw a card. +primitive=Aven Fisher id=130985 -name=Aven Fisher rarity=C -mana={3}{U} -type=Creature -subtype=Bird Soldier -auto=@movedTo(this|graveyard):draw:1 -power=2 -toughness=2 -abilities=flying [/card] [card] -text={T}: Add {1} to your mana pool. {T}: Add {R} or {W} to your mana pool. Battlefield Forge deals 1 damage to you. +primitive=Aven Windreader +id=129473 +rarity=C +[/card] +[card] +primitive=Ballista Squad +id=129477 +rarity=U +[/card] +[card] +primitive=Bandage +id=132106 +rarity=C +[/card] +[card] +primitive=Battlefield Forge id=129479 -name=Battlefield Forge -auto={T}:Add {1} -auto={T}:Add {R} && Damage:1 controller -auto={T}:Add {W} && Damage:1 controller rarity=R -type=Land [/card] [card] -text=Beacon of Destruction deals 5 damage to target creature or player. Shuffle Beacon of Destruction into its owner's library. +primitive=Beacon of Destruction id=135262 -target=creature,player -auto=damage:5 -name=Beacon of Destruction rarity=R -mana={3}{R}{R} -type=Instant [/card] [card] -text=Double target player's life total. Shuffle Beacon of Immortality into its owner's library. +primitive=Beacon of Immortality id=130553 -target=player -name=Beacon of Immortality rarity=R -mana={5}{W} -type=Instant [/card] [card] -text=Put target artifact or creature card in a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library. +primitive=Beacon of Unrest id=135270 -alias=135262 -target=creature,artifact|graveyard -auto=moveto(myBattlefield) -name=Beacon of Unrest rarity=R -mana={3}{B}{B} -type=Sorcery [/card] [card] -text=Flash (You may cast this spell any time you could cast an instant.) First strike (This creature deals combat damage before creatures without first strike.) +primitive=Benalish Knight id=136279 -name=Benalish Knight rarity=C -mana={2}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -abilities=flash,first strike [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) {T}: Add one mana of any color to your mana pool. +primitive=Birds of Paradise id=129906 -name=Birds of Paradise rarity=R -mana={G} -type=Creature -subtype=Bird -auto={T}:Add{W} -auto={T}:Add{U} -auto={T}:Add{B} -auto={T}:Add{R} -auto={T}:Add{G} -power=0 -toughness=1 -abilities=flying [/card] [card] -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +1/+1 for each Forest you control. +primitive=Blanchwood Armor id=135267 -target=creature -auto=foreach(forest|myBattlefield) 1/1 -name=Blanchwood Armor rarity=U -mana={2}{G} -type=Enchantment -subtype=Aura [/card] [card] -text=Blaze deals X damage to target creature or player. -target=creature,player -auto=damage:X +primitive=Blaze id=129484 -name=Blaze rarity=U -mana={X}{R} -type=Sorcery [/card] [card] -text={R}, Sacrifice Bloodfire Colossus: Bloodfire Colossus deals 6 damage to each creature and each player. +primitive=Bloodfire Colossus id=129709 -name=Bloodfire Colossus rarity=R -mana={6}{R}{R} -type=Creature -subtype=Giant -auto={R}{S}:damage:6 all(creature,player) -power=6 -toughness=6 [/card] [card] -text=Bloodrock Cyclops attacks each turn if able. +primitive=Bloodrock Cyclops id=130384 -name=Bloodrock Cyclops rarity=C -mana={2}{R} -type=Creature -subtype=Cyclops -power=3 -toughness=3 -abilities=mustattack [/card] [card] -text=When Bogardan Firefiend is put into a graveyard from the battlefield, it deals 2 damage to target creature. -id=130534 -name=Bogardan Firefiend -rarity=C -mana={2}{R} -type=Creature -subtype=Elemental Spirit -auto=@movedTo(this|graveyard) from(battlefield):damage:2 target(creature) -power=2 -toughness=1 -[/card] -[card] -text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) +primitive=Bog Wraith id=129491 -name=Bog Wraith rarity=U -mana={3}{B} -type=Creature -subtype=Wraith -power=3 -toughness=3 -abilities=swampwalk [/card] [card] -text=Return target permanent to its owner's hand. +primitive=Bogardan Firefiend +id=130534 +rarity=C +[/card] +[card] +primitive=Boomerang id=129494 -target=* -auto=moveTo(ownerHand) -name=Boomerang rarity=C -mana={U}{U} -type=Instant [/card] [card] -text=Sacrifice Bottle Gnomes: You gain 3 life. +primitive=Bottle Gnomes id=129495 -name=Bottle Gnomes rarity=U -mana={3} -type=Artifact Creature -subtype=Gnome -auto={S}:life:3 -power=1 -toughness=3 [/card] [card] -text={T}: Add {1} to your mana pool. {T}: Add {G} or {W} to your mana pool. Brushland deals 1 damage to you. +primitive=Brushland id=129496 -name=Brushland -auto={T}:Add {1} -auto={T}:Add {G} && Damage:1 controller -auto={T}:Add {W} && Damage:1 controller rarity=R -type=Land [/card] [card] -text={T}: Add {1} to your mana pool. {T}: Add {W} or {B} to your mana pool. Caves of Koilos deals 1 damage to you. -id=129497 -name=Caves of Koilos -auto={T}:Add {1} -auto={T}:Add {W} && Damage:1 controller -auto={T}:Add {B} && Damage:1 controller -rarity=R -type=Land -[/card] -[card] -text=Counter target spell. +primitive=Cancel id=129882 -target=*|stack -auto=fizzle -name=Cancel rarity=C -mana={1}{U}{U} -type=Instant [/card] [card] -text=Reach (This creature can block creatures with flying.) +primitive=Canopy Spider id=135185 -name=Canopy Spider rarity=C -mana={1}{G} -type=Creature -subtype=Spider -power=1 -toughness=3 -abilities=reach [/card] [card] -text={1}, {T}, Sacrifice Chromatic Star: Add one mana of any color to your mana pool. When Chromatic Star is put into a graveyard from play, draw a card. -auto={1}{T}{S}:Add{W} && draw:1 controller -auto={1}{T}{S}:Add{U} && draw:1 controller -auto={1}{T}{S}:Add{B} && draw:1 controller -auto={1}{T}{S}:Add{R} && draw:1 controller -auto={1}{T}{S}:Add{G} && draw:1 controller +primitive=Caves of Koilos +id=129497 +rarity=R +[/card] +[card] +primitive=Cephalid Constable +id=135261 +rarity=R +[/card] +[card] +primitive=Chimeric Staff +id=135254 +rarity=R +[/card] +[card] +primitive=Cho-Manno, Revolutionary +id=130554 +rarity=R +[/card] +[card] +primitive=Chromatic Star id=135279 rarity=U -mana={1} -name=Chromatic Star -type=Artifact [/card] [card] -text=When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. +primitive=Citanul Flute +id=135244 +rarity=R +[/card] +[card] +primitive=Civic Wayfinder id=130522 -name=Civic Wayfinder rarity=C -mana={2}{G} -type=Creature -subtype=Elf Warrior Druid -auto=may moveTo(myHand) target(land[basic]|myLibrary) -power=2 -toughness=2 [/card] [card] -text=As Clone enters the battlefield, you may choose a creature on the battlefield. If you do, Clone enters the battlefield as a copy of that creature. +primitive=Clone id=129501 -name=Clone rarity=R -mana={3}{U} -type=Creature -subtype=Shapeshifter -auto=may copy NotATarget(creature) -power=0 -toughness=0 [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) Cloud Elemental can block only creatures with flying. +primitive=Cloud Elemental id=129804 -name=Cloud Elemental rarity=C -type=Creature -mana={2}{U} -power=2 -subtype=Elemental -toughness=3 -abilities=cloud,flying [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) Cloud Sprite can block only creatures with flying. +primitive=Cloud Sprite id=132069 -name=Cloud Sprite rarity=C -mana={U} -type=Creature -subtype=Faerie -power=1 -toughness=1 -abilities=cloud,flying [/card] [card] -text=Spend only black mana on X. Consume Spirit deals X damage to target creature or player and you gain X life. -id=129505 -alias=1156 -target=creature,player -name=Consume Spirit -rarity=U -mana={X}{1}{B} -type=Sorcery +primitive=Coat of Arms +id=129502 +rarity=R [/card] [card] -text=Sacrifice Composite Golem: Add {W}{U}{B}{R}{G} to your mana pool. -id=135275 -name=Composite Golem -rarity=U -mana={6} -type=Artifact Creature -subtype=Golem -auto={S}:Add{W}{U}{B}{R}{G} -power=4 -toughness=4 -[/card] -[card] -text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) Colossus of Sardia doesn't untap during your untap step. {9}: Untap Colossus of Sardia. Activate this ability only during your upkeep. +primitive=Colossus of Sardia id=135268 -name=Colossus of Sardia rarity=R -mana={9} -type=Artifact Creature -subtype=Golem -auto={9}:untap myUpkeepOnly -power=9 -toughness=9 -abilities=doesnotuntap,trample -[/card] +[/card] [card] -text=Draw two cards. +primitive=Commune with Nature +id=130521 +rarity=C +[/card] +[card] +primitive=Composite Golem +id=135275 +rarity=U +[/card] +[card] +primitive=Condemn +id=130528 +rarity=U +[/card] +[card] +primitive=Cone of Flame +id=130535 +rarity=U +[/card] +[card] +primitive=Consume Spirit +id=129505 +rarity=U +[/card] +[card] +primitive=Contaminated Bond +id=129590 +rarity=C +[/card] +[card] +primitive=Counsel of the Soratami id=134757 -auto=draw:2 -name=Counsel of the Soratami rarity=C -mana={2}{U} -type=Sorcery [/card] [card] -text={T}: Target creature with power 2 or less is unblockable this turn. +primitive=Crafty Pathmage id=134758 -name=Crafty Pathmage rarity=C -mana={2}{U} -type=Creature -subtype=Human Wizard -auto={T}:unblockable target(creature[power<=2]) -power=1 -toughness=1 [/card] [card] +primitive=Craw Wurm id=130527 -name=Craw Wurm rarity=C -mana={4}{G}{G} -type=Creature -subtype=Wurm -power=6 -toughness=4 [/card] [card] -text=Destroy target artifact, enchantment, or land. +primitive=Creeping Mold id=129512 -target=artifact,enchantment,land -auto=destroy -name=Creeping Mold rarity=U -mana={2}{G}{G} -type=Sorcery [/card] [card] -text=Destroy target Plains or Island. Cryoclasm deals 3 damage to that land's controller. +primitive=Crucible of Worlds +id=129480 +rarity=R +[/card] +[card] +primitive=Cruel Edict +id=129514 +rarity=U +[/card] +[card] +primitive=Cryoclasm id=129909 -target=plains,island -auto=destroy -auto=Damage:3 targetController -name=Cryoclasm rarity=U -mana={2}{R} -type=Sorcery [/card] [card] -text=Destroy target green or white creature. +primitive=Deathmark id=129910 -target=creature[green;white] -auto=destroy -name=Deathmark rarity=U -mana={B} -type=Sorcery [/card] [card] -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature doesn't untap during its controller's untap step. +primitive=Dehydration id=129521 -target=creature -auto=doesnotuntap -name=Dehydration rarity=C -mana={3}{U} -type=Enchantment -subtype=Aura [/card] [card] -text=Tap all creatures without flying. -auto=tap all(creature[-flying]) - +primitive=Deluge id=135223 -name=Deluge rarity=U -mana={2}{U} -type=Instant [/card] [card] -text=Destroy target artifact or land. +primitive=Demolish id=129522 - -target=artifact,land -auto=destroy -name=Demolish rarity=C -mana={3}{R} -type=Sorcery [/card] [card] -text=Whenever a player casts a black spell, you may gain 1 life. +primitive=Demon's Horn id=129523 -name=Demon's Horn -auto=@movedTo(*[black]|stack):may life:1 rarity=U -type=Artifact -mana={2} [/card] [card] -text=Destroy target enchantment. +primitive=Demystify id=129524 - -target=enchantment -auto=destroy -name=Demystify rarity=C -mana={W} -type=Instant [/card] [card] -text=When Denizen of the Deep enters the battlefield, return each other creature you control to its owner's hand. +primitive=Denizen of the Deep id=135250 -name=Denizen of the Deep rarity=R -mana={6}{U}{U} -type=Creature -subtype=Serpent -auto=moveto(ownerHand) all(other creature|myBattlefield) -power=11 -toughness=11 [/card] [card] -text=Search your library for a card and put that card into your hand. Then shuffle your library. +primitive=Diabolic Tutor id=129525 -target=*|mylibrary -auto=moveTo(myHand) -name=Diabolic Tutor rarity=U -mana={2}{B}{B} -type=Sorcery [/card] [card] -text={B}, {T}, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to the battlefield. -auto={B}{T}{S}:moveTo(myBattlefield) target(creature|mygraveyard) +primitive=Discombobulate +id=134749 +rarity=U +[/card] +[card] +primitive=Distress +id=135219 +rarity=C +[/card] +[card] +primitive=Doomed Necromancer id=129880 -name=Doomed Necromancer rarity=R -type=Creature -mana={2}{B} -power=2 -subtype=Human Cleric Mercenary -toughness=2 [/card] [card] -text={5}{R}{R}: Put a 5/5 red Dragon creature token with flying onto the battlefield. (It can't be blocked except by creatures with flying or reach.) -auto={5}{R}{R}:token(Dragon,creature dragon, 5/5,flying red) +primitive=Doubling Cube +id=135243 +rarity=R +[/card] +[card] +primitive=Dragon Roost id=143024 -name=Dragon Roost rarity=R -mana={4}{R}{R} -type=Enchantment [/card] [card] -text=Whenever a player casts a red spell, you may gain 1 life. +primitive=Dragon's Claw id=129527 -auto=@movedTo(*[red]|stack):may life:1 -name=Dragon's Claw rarity=U -mana={2} -type=Artifact [/card] [card] -text=At the beginning of each player's upkeep, that player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in his or her hand. +primitive=Dreamborn Muse id=135246 -name=Dreamborn Muse -auto=@each my upkeep:foreach(*|myhand) deplete:1 controller -auto=@each opponent upkeep:foreach(*|opponenthand) deplete:1 opponent rarity=R -mana={2}{U}{U} -type=Creature -subtype=Spirit -power=2 -toughness=2 [/card] [card] -text= +primitive=Dross Crocodile id=135216 -name=Dross Crocodile rarity=C -mana={3}{B -type=Creature -subtype=Zombie Crocodile -power=5 -toughness=1 [/card] [card] -text={B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +primitive=Drudge Skeletons id=129529 -name=Drudge Skeletons rarity=U -mana={1}{B} -type=Creature -subtype=Skeleton -auto={B}:regenerate -power=1 -toughness=1 [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) +primitive=Duct Crawler +id=129579 +rarity=C +[/card] +[card] +primitive=Dusk Imp id=129490 -name=Dusk Imp rarity=C -mana={2}{B} -type=Creature -subtype=Imp -power=2 -toughness=1 -abilities=flying [/card] [card] +primitive=Earth Elemental id=129554 -name=Earth Elemental rarity=U -mana={3}{R}{R} -type=Creature -subtype=Elemental -power=4 -toughness=5 [/card] [card] -text=Return all creatures to their owners' hands. -auto=moveTo(ownerhand) all(creature) -id=129541 -name=Evacuation -rarity=R -mana={3}{U}{U} -type=Instant -[/card] -[card] -text=Elven Riders can't be blocked except by Walls and/or creatures with flying. +primitive=Elven Riders id=135266 -name=Elven Riders rarity=U -mana={3}{G}{G} -type=Creature -subtype=Elf -auto=cantbeblockedby(creature[-flying,-wall]) -power=3 -toughness=3 [/card] [card] -text=Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. +primitive=Elvish Berserker id=129533 -name=Elvish Berserker rarity=C -mana={G} -type=Creature -subtype=Elf Berserker -auto=rampage(1/1,0) -power=1 -toughness=1 [/card] [card] -text=Other Elf creatures get +1/+1 and have forestwalk. (They're unblockable as long as defending player controls a Forest.) +primitive=Elvish Champion id=129534 -name=Elvish Champion rarity=R -mana={1}{G}{G} -type=Creature -subtype=Elf -auto=lord(elf) 1/1 other -auto=lord(elf) forestwalk other -power=2 -toughness=2 [/card] [card] -text={G}, {T}: You may put a creature card from your hand onto the battlefield. +primitive=Elvish Piper id=129535 -name=Elvish Piper rarity=R -mana={3}{G} -type=Creature -subtype=Elf Shaman -auto={G}{T}:moveTo(myBattlefield) target(creature|myhand) -power=1 -toughness=1 [/card] [card] +primitive=Enormous Baloth id=135263 -name=Enormous Baloth rarity=U -mana={6}{G} -type=Creature -subtype=Beast -power=7 -toughness=7 [/card] [card] -text=Essence Drain deals 3 damage to target creature or player and you gain 3 life. +primitive=Essence Drain id=135191 -target=creature,player -auto=damage:3 -auto=life:3 controller -name=Essence Drain rarity=C -mana={4}{B} -type=Sorcery [/card] [card] -text=Faerie Conclave enters the battlefield tapped. {T}: Add {U} to your mana pool. {1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land. (It can't be blocked except by creatures with flying or reach.) +primitive=Evacuation +id=129541 +rarity=R +[/card] +[card] +primitive=Faerie Conclave id=106531 -name=Faerie Conclave -auto=tap -auto={T}:Add{U} -auto={1}{U}:becomes(Faerie Creature,2/1,flying,blue) ueot rarity=U -type=Land [/card] [card] -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) +primitive=Fear id=129544 -target=creature -auto=fear -name=Fear rarity=C -mana={B}{B} -type=Enchantment -subtype=Aura [/card] [card] -text={T}: Femeref Archers deals 4 damage to target attacking creature with flying. +primitive=Femeref Archers id=135186 -name=Femeref Archers rarity=U -mana={2}{G} -type=Creature -subtype=Human Archer -auto={T}:damage:4 target(creature[attacking;flying]) -power=2 -toughness=2 [/card] [card] -text=When Festering Goblin is put into a graveyard from the battlefield, target creature gets -1/-1 until end of turn. -auto=@movedTo(this|graveyard):-1/-1 target(creature) ueot +primitive=Festering Goblin id=129546 -name=Festering Goblin rarity=C -mana={B} -type=Creature -subtype=Zombie Goblin -power=1 -toughness=1 [/card] [card] -text=Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.) +primitive=Field Marshal id=135258 -name=Field Marshal rarity=R -mana={1}{W}{W} -type=Creature -subtype=Human Soldier -auto=lord(soldier) 1/1 other -auto=lord(soldier) first strike other -power=2 -toughness=2 [/card] [card] -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) {R}: Enchanted creature gets +1/+0 until end of turn. +primitive=Firebreathing id=129548 -target=creature -auto={R}:1/0 -name=Firebreathing rarity=C -mana={R} -type=Enchantment -subtype=Aura [/card] [card] -text=Target creature gets +4/+0 until end of turn. +primitive=Fists of the Anvil id=130379 -target=creature -auto=4/0 -name=Fists of the Anvil rarity=C -mana={1}{R} -type=Instant [/card] [card] -text={7}{R}: Flamewave Invoker deals 5 damage to target player. +primitive=Flamewave Invoker id=130378 -name=Flamewave Invoker rarity=U -mana={2}{R} -type=Creature -subtype=Goblin Mutant -auto={7}{R}:Damage:5 target(player) -power=2 -toughness=2 [/card] [card] -text=Counter target red or green spell. +primitive=Flashfreeze id=129908 -target=*[red;green]|stack -auto=fizzle -name=Flashfreeze rarity=U -mana={1}{U} -type=Instant [/card] [card] -text=All creatures get +X/-X until end of turn. +primitive=Flowstone Slide id=130542 -auto=lord(creature) x/-x -name=Flowstone Slide rarity=R -mana={X}{2}{R}{R} -type=Sorcery [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Fog Elemental attacks or blocks, sacrifice it at end of combat. +primitive=Fog Elemental id=132073 -name=Fog Elemental rarity=U -mana={2}{U} -type=Creature -subtype=Elemental -auto=@each combatends:moveTo(ownerhand) all(fog elemental[attacking;blocking]|myBattlefield) -power=4 -toughness=4 -abilities=flying [/card] [card] -text=Forbidding Watchtower enters the battlefield tapped. {T}: Add {W} to your mana pool. {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land. +primitive=Forbidding Watchtower id=106428 -name=Forbidding Watchtower -auto=tap -auto={T}:Add{W} -auto={1}{W}:becomes(Soldier Creature,1/5,white) ueot rarity=U -type=Land [/card] [card] +primitive=Forest id=129559 -primitive=Forest rarity=L [/card] [card] +primitive=Forest id=129560 -primitive=Forest rarity=L [/card] [card] +primitive=Forest id=129561 -primitive=Forest rarity=L [/card] [card] +primitive=Forest id=129562 -primitive=Forest rarity=L [/card] [card] -text={2}, {T}: You gain 1 life. -auto={2}{T}:life:1 +primitive=Fountain of Youth id=135273 -name=Fountain of Youth rarity=U -mana={0} -type=Artifact [/card] [card] +primitive=Fugitive Wizard id=134762 -name=Fugitive Wizard rarity=C -mana={U} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) {R}: Furnace Whelp gets +1/+0 until end of turn. +primitive=Furnace of Rath +id=129566 +rarity=R +[/card] +[card] +primitive=Furnace Whelp id=130386 -name=Furnace Whelp rarity=U -mana={2}{R}{R} -type=Creature -subtype=Dragon -auto={R}:1/0 -power=2 -toughness=2 -abilities=flying [/card] [card] -text=Ghitu Encampment enters the battlefield tapped. {T}: Add {R} to your mana pool. {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.) +primitive=Gaea's Herald +id=129789 +rarity=R +[/card] +[card] +primitive=Ghitu Encampment id=106564 -name=Ghitu Encampment -auto=tap -auto={T}:Add{R} -auto={1}{R}:becomes(Soldier Creature,2/1,first strike,red) ueot rarity=U -type=Land [/card] [card] -text={T}: Target creature gets +1/+1 until end of turn. +primitive=Ghost Warden id=132105 -name=Ghost Warden rarity=C -mana={1}{W} -type=Creature -subtype=Spirit -auto={T}:1/1 target(creature) -power=1 -toughness=1 [/card] [card] -text=Target creature gets +3/+3 until end of turn. +primitive=Giant Growth id=129568 -target=creature -auto=3/3 -name=Giant Growth rarity=C -mana={G} -type=Instant [/card] [card] -text=Reach (This creature can block creatures with flying.) +primitive=Giant Spider id=129570 -name=Giant Spider rarity=C -mana={3}{G} -type=Creature -subtype=Spider -power=2 -toughness=4 -abilities=reach [/card] [card] -text=Creatures you control get +1/+1. -auto=lord(creature|myBattlefield) 1/1 +primitive=Glorious Anthem id=129572 -name=Glorious Anthem rarity=R -mana={1}{W}{W} -type=Enchantment [/card] [card] -text=Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn. +primitive=Goblin Elite Infantry id=130380 -name=Goblin Elite Infantry rarity=C -mana={1}{R} -type=Creature -subtype=Goblin Warrior -auto=rampage(-1/-1,0) -auto=rampage(1/1,1) -auto=lord(goblin elite infantry[blocking]|mybattlefield) -1/-1 -auto=lord(other goblin elite infantry[blocking]|mybattlefield) 1/1 -power=2 -toughness=2 [/card] [card] -text=Other Goblin creatures get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a Mountain.) +primitive=Goblin King id=129578 -name=Goblin King rarity=R -mana={1}{R}{R} -type=Creature -subtype=Goblin -auto=lord(goblin) 1/1 other -auto=lord(goblin) mountainwalk other -power=2 -toughness=2 [/card] [card] -text=Draw four cards, then discard three cards at random. +primitive=Goblin Lore id=135221 -auto=draw:4 -auto=discard:3 -name=Goblin Lore rarity=U -mana={1}{R} -type=Sorcery [/card] [card] +primitive=Goblin Piker id=129580 -name=Goblin Piker rarity=C -mana={1}{R} -type=Creature -subtype=Goblin Warrior -power=2 -toughness=1 [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) +primitive=Goblin Sky Raider id=129582 -name=Goblin Sky Raider rarity=C -mana={2}{R} -type=Creature -subtype=Goblin Warrior -power=1 -toughness=2 -abilities=flying [/card] [card] -text=At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control. -auto=@each my upkeep:foreach(zombie|myBattlefield) draw:1 -auto=@each my upkeep:foreach(zombie|myBattlefield) life:-1 +primitive=Grave Pact +id=129583 +rarity=R +[/card] +[card] +primitive=Graveborn Muse id=135256 -name=Graveborn Muse rarity=R -mana={2}{B}{B} -type=Creature -subtype=Zombie Spirit -power=3 -toughness=3 [/card] [card] -text=When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand. +primitive=Gravedigger id=129584 -name=Gravedigger rarity=C -mana={3}{B} -type=Creature -subtype=Zombie -auto=may moveTo(myhand) target(creature|mygraveyard) -power=2 -toughness=2 [/card] [card] +primitive=Grizzly Bears id=129586 -name=Grizzly Bears rarity=C -mana={1}{G} -type=Creature -subtype=Bear -power=2 -toughness=2 [/card] [card] -text={2}: Target blue or red creature gets +1/+0 until end of turn. +primitive=Guerrilla Tactics +id=129588 +rarity=U +[/card] +[card] +primitive=Hail of Arrows +id=132107 +rarity=U +[/card] +[card] +primitive=Hate Weaver id=130995 -name=Hate Weaver rarity=U -mana={1}{B} -type=Creature -subtype=Zombie Wizard -auto={2}:1/0 target(creature[blue;red]) -power=2 -toughness=1 [/card] [card] -text=When Hidden Horror enters the battlefield, sacrifice it unless you discard a creature card. +primitive=Head Games +id=135255 +rarity=R +[/card] +[card] +primitive=Heart of Light +id=132090 +rarity=C +[/card] +[card] +primitive=Hidden Horror id=135234 -name=Hidden Horror rarity=U -mana={1}{B}{B} -type=Creature -subtype=Horror -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=moveTo(graveyard) notatarget(creature|myhand) -power=4 -toughness=4 [/card] [card] -text=When Highway Robber enters the battlefield, target opponent loses 2 life and you gain 2 life. +primitive=High Ground +id=132145 +rarity=U +[/card] +[card] +primitive=Highway Robber id=129564 -name=Highway Robber rarity=C -mana={2}{B}{B} -type=Creature -subtype=Human Rogue Mercenary -auto=life:-2 opponent -auto=life:2 controller -power=2 -toughness=2 [/card] [card] +primitive=Hill Giant id=129591 -name=Hill Giant rarity=C -mana={3}{R} -type=Creature -subtype=Giant -power=3 -toughness=3 [/card] [card] -text=Prevent all combat damage that would be dealt this turn. -auto=preventAllcombatDamage ueot +primitive=Holy Day id=129593 -name=Holy Day rarity=C -mana={W} -type=Instant [/card] [card] -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +1/+2. +primitive=Holy Strength id=129594 -target=creature -auto=1/2 -name=Holy Strength rarity=C -mana={W} -type=Enchantment -subtype=Aura [/card] [card] -text={W}: Honor Guard gets +0/+1 until end of turn. +primitive=Honor Guard id=129595 -name=Honor Guard rarity=C -mana={W} -type=Creature -subtype=Human Soldier -auto={W}:0/1 -power=1 -toughness=1 [/card] [card] -text={U}: Untap Horseshoe Crab. +primitive=Horseshoe Crab id=129596 -name=Horseshoe Crab rarity=C -mana={2}{U} -type=Creature -subtype=Crab -auto={U}:untap -power=1 -toughness=3 [/card] [card] -text=At the beginning of each player's draw step, if Howling Mine is untapped, that player draws a card. +primitive=Howling Mine id=129598 -alias=1112 -name=Howling Mine rarity=R -mana={2} -type=Artifact [/card] [card] -text=Return all artifacts target player owns to his or her hand. +primitive=Hunted Wumpus +id=129599 +rarity=U +[/card] +[card] +primitive=Hurkyl's Recall id=135260 -alias=1202 -target=player -name=Hurkyl's Recall rarity=R -mana={1}{U} -type=Instant [/card] [card] -text=Hurricane deals X damage to each creature with flying and each player. +primitive=Hurricane id=129885 -auto=damage:X all(creature[flying] -auto=damage:X all(player) -name=Hurricane rarity=R -mana={X}{G} -type=Sorcery [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random. +primitive=Hypnotic Specter id=129600 -alias=1165 -name=Hypnotic Specter rarity=R -mana={1}{B}{B} -type=Creature -subtype=Specter -power=2 -toughness=2 -abilities=flying [/card] [card] -text={1}{W}{W}: Target creature gets +1/+1 until end of turn. +primitive=Icatian Priest id=132123 -name=Icatian Priest rarity=U -mana={W} -type=Creature -subtype=Human Cleric -auto={1}{W}{W}:1/1 target(creature) -power=1 -toughness=1 [/card] [card] -text={1}, {T}: Tap target artifact, creature, or land. +primitive=Icy Manipulator id=129601 -auto={1}{T}:tap target(artifact,creature,land) -name=Icy Manipulator rarity=U -mana={4} -type=Artifact [/card] [card] -text={T}: Add {U} to your mana pool. -auto={T}: Add {U} -id=129607 -name=Island -rarity=L -type=Basic Land -subtype=Island +primitive=Incinerate +id=134751 +rarity=C [/card] [card] -text={T}: Add {U} to your mana pool. -auto={T}: Add {U} +primitive=Island id=129606 -name=Island rarity=L -type=Basic Land -subtype=Island [/card] [card] -text={T}: Add {U} to your mana pool. -auto={T}: Add {U} -id=129609 -name=Island +primitive=Island +id=129607 rarity=L -type=Basic Land -subtype=Island [/card] [card] -text={T}: Add {U} to your mana pool. -auto={T}: Add {U} +primitive=Island id=129608 -name=Island rarity=L -type=Basic Land -subtype=Island [/card] [card] -text={4}, {T}: Draw a card. +primitive=Island +id=129609 +rarity=L +[/card] +[card] +primitive=Jayemdae Tome id=106478 -auto={4}{T}:draw:1 -name=Jayemdae Tome rarity=R -type=Artifact -mana={4} [/card] [card] -text=Juggernaut attacks each turn if able. Juggernaut can't be blocked by Walls. -id=135240 -name=Juggernaut -rarity=U -mana={4} -type=Artifact Creature -subtype=Juggernaut -auto=cantbeblockedby(wall) -power=5 -toughness=3 -abilities=mustattack -[/card] -[card] -text=Haste (This creature can attack and {T} as soon as it comes under your control.) {T}: Kamahl, Pit Fighter deals 3 damage to target creature or player. -id=106398 -name=Kamahl, Pit Fighter -rarity=R -mana={4}{R}{R} -type=Legendary Creature -subtype=Human Barbarian -auto={T}:Damage:3 target(creature,player) -power=6 -toughness=1 -abilities=haste -[/card] -[card] -text=Lands you control have "{T}: Add one mana of any color to your mana pool." +primitive=Joiner Adept id=130500 -name=Joiner Adept rarity=R -mana={1}{G} -type=Creature -subtype=Elf Druid -auto=lord(land|myBattlefield) {T}:add{G} -auto=lord(land|myBattlefield) {T}:add{R} -auto=lord(land|myBattlefield) {T}:add{U} -auto=lord(land|myBattlefield) {T}:add{B} -auto=lord(land|myBattlefield) {T}:add{W} -power=2 -toughness=1 [/card] [card] -text={T}: Add {1} to your mana pool. {T}: Add {R} or {G} to your mana pool. Karplusan Forest deals 1 damage to you. +primitive=Juggernaut +id=135240 +rarity=U +[/card] +[card] +primitive=Kamahl, Pit Fighter +id=106398 +rarity=R +[/card] +[card] +primitive=Karplusan Forest id=129614 -name=Karplusan Forest -auto={T}:Add {1} -auto={T}:Add {R} && Damage:1 controller -auto={T}:Add {G} && Damage:1 controller rarity=R -type=Land [/card] [card] -text=When Kavu Climber enters the battlefield, draw a card. +primitive=Karplusan Strider +id=129911 +rarity=U +[/card] +[card] +primitive=Kavu Climber id=129511 -name=Kavu Climber rarity=C -mana={3}{G}{G} -type=Creature -subtype=Kavu -auto=draw:1 -power=3 -toughness=3 [/card] [card] -text=Whenever a player casts a blue spell, you may gain 1 life. +primitive=Kjeldoran Royal Guard +id=130551 +rarity=R +[/card] +[card] +primitive=Knight of Dusk +id=129574 +rarity=U +[/card] +[card] +primitive=Kraken's Eye id=129619 -name=Kraken's Eye -auto=@movedTo(*[blue]|stack): may life:1 rarity=U -mana={2} -type=Artifact [/card] [card] -text=Lava Axe deals 5 damage to target player. +primitive=Lava Axe id=129620 -target=player -auto=damage:5 -name=Lava Axe rarity=C -mana={4}{R} -type=Sorcery [/card] [card] -text=At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Lavaborn Muse deals 3 damage to him or her. +primitive=Lavaborn Muse id=130373 -name=Lavaborn Muse rarity=R -mana={3}{R} -type=Creature -subtype=Spirit -power=3 -toughness=3 [/card] [card] -text=Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +primitive=Legacy Weapon +id=135242 +rarity=R +[/card] +[card] +primitive=Leonin Scimitar id=135277 -auto={1}:equip -auto=1/1 -name=Leonin Scimitar rarity=U -mana={1} -type=Artifact -subtype=Equipment [/card] [card] -text=Haste (This creature can attack and {T} as soon as it comes under your control.) +primitive=Lightning Elemental id=129624 -name=Lightning Elemental rarity=C -mana={3}{R} -type=Creature -subtype=Elemental -power=4 -toughness=1 -abilities=haste [/card] [card] -text={T}: Add {G} to your mana pool. +primitive=Llanowar Elves id=129626 -name=Llanowar Elves rarity=C -mana={G} -type=Creature -subtype=Elf Druid - -auto={T}: Add {G} -power=1 -toughness=1 [/card] [card] -text={T}: Add {1} to your mana pool. {T}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you. +primitive=Llanowar Sentinel +id=129536 +rarity=C +[/card] +[card] +primitive=Llanowar Wastes id=129627 -name=Llanowar Wastes -auto={T}:Add {1} -auto={T}:Add {B} && Damage:1 controller -auto={T}:Add {G} && Damage:1 controller rarity=R -type=Land [/card] [card] -text={B}: Looming Shade gets +1/+1 until end of turn. +primitive=Looming Shade id=129628 -name=Looming Shade rarity=C -mana={2}{B} -type=Creature -subtype=Shade -auto={B}:1/1 -power=1 -toughness=1 [/card] [card] -text=Flying, trample (This creature can't be blocked except by creatures with flying or reach. If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you. +primitive=Lord of the Pit id=135271 -alias=1166 -name=Lord of the Pit rarity=R -mana={4}{B}{B}{B} -type=Creature -subtype=Demon -power=7 -toughness=7 -abilities=flying,trample [/card] [card] -text=Other Zombie creatures get +1/+1. {1}{B}, {T}: Return target Zombie card from your graveyard to your hand. +primitive=Lord of the Undead id=129629 -name=Lord of the Undead rarity=R -mana={1}{B}{B} -type=Creature -subtype=Zombie -auto=lord(zombie) 1/1 other -auto={1}{B}{T}:moveTo(myhand) target(zombie|mygraveyard) -power=2 -toughness=2 [/card] [card] -text={W}, {T}: Tap target creature. +primitive=Loxodon Mystic id=129638 -name=Loxodon Mystic rarity=C -mana={3}{W}{W} -type=Creature -subtype=Elephant Cleric -auto={W}{T}:tap target(creature) -power=3 -toughness=3 [/card] [card] -text=Equipped creature gets +3/+0 and has lifelink and trample. (When it deals damage, you gain that much life. If it would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +primitive=Loxodon Warhammer id=129630 -auto={3}:equip -auto=3/0 -auto=lifelink -auto=trample -name=Loxodon Warhammer rarity=R -mana={3} -type=Artifact -subtype=Equipment [/card] [card] +primitive=Loyal Sentry +id=129798 +rarity=R +[/card] +[card] +primitive=Lumengrid Warden id=129631 -name=Lumengrid Warden rarity=C -mana={1}{U} -type=Creature -mana={1}{U} -power=1 -subtype=Human Wizard -toughness=3 [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) +primitive=Luminesce +id=129912 +rarity=U +[/card] +[card] +primitive=Lure +id=135226 +rarity=U +[/card] +[card] +primitive=Mahamoti Djinn id=129633 -name=Mahamoti Djinn rarity=R -mana={4}{U}{U} -type=Creature -subtype=Djinn -power=5 -toughness=6 -abilities=flying [/card] [card] -text={2}: Mantis Engine gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) {2}: Mantis Engine gains first strike until end of turn. (It deals combat damage before creatures without first strike.) +primitive=Manabarbs +id=130367 +rarity=R +[/card] +[card] +primitive=Mantis Engine id=136289 -name=Mantis Engine rarity=U -mana={5} -type=Artifact Creature -subtype=Insect -auto={2}:flying -auto={2}:first strike -power=3 -toughness=3 [/card] [card] +primitive=March of the Machines +id=106555 +rarity=R +[/card] +[card] +primitive=Mass of Ghouls id=135218 -name=Mass of Ghouls rarity=C -mana={3}{B}{B} -type=Creature -subtype=Zombie Warrior -power=5 -toughness=3 [/card] [card] -text=Whenever an opponent discards a card, Megrim deals 2 damage to that player. +primitive=Megrim id=129640 -name=Megrim -auto=@movedTo(*|opponentgraveyard) from(opponenthand):damage:2 opponent rarity=U -mana={2}{B} -type=Enchantment [/card] [card] -text=Target creature gets +7/+7 until end of turn. +primitive=Merfolk Looter +id=130900 +rarity=C +[/card] +[card] +primitive=Midnight Ritual +id=135272 +rarity=R +[/card] +[card] +primitive=Might of Oaks id=129642 -target=creature -auto=7/7 -name=Might of Oaks rarity=R -mana={3}{G} -type=Instant [/card] [card] -text={2}: Target red or white creature gains trample until end of turn. (If it would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) +primitive=Might Weaver id=130996 -name=Might Weaver rarity=U -mana={1}{G} -type=Creature -subtype=Human Wizard -auto={2}:trample target(creature[red;white]) -power=2 -toughness=1 [/card] [card] -text={2}, {T}: Target player puts the top two cards of his or her library into his or her graveyard. +primitive=Millstone id=129643 -name=Millstone -auto={2}{T}:deplete:2 target(player) rarity=R -mana={2} -type=Artifact [/card] [card] -text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Mind Stone: Draw a card. +primitive=Mind Bend +id=129644 +rarity=R +[/card] +[card] +primitive=Mind Rot +id=129645 +rarity=C +[/card] +[card] +primitive=Mind Stone id=135280 -name=Mind Stone -auto={T}:Add{1} -auto={1}{T}{S}:draw:1 rarity=U -mana={2} -type=Artifact [/card] [card] -text=First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it's unblockable as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.) +primitive=Mirri, Cat Warrior id=106405 -name=Mirri, Cat Warrior rarity=R -mana={1}{G}{G} -type=Legendary Creature -subtype=Cat Warrior -power=2 -toughness=3 -abilities=first strike,forestwalk,vigilance [/card] [card] -text=Soldier creatures have vigilance. (Attacking doesn't cause them to tap.) {2}{W}: Put a 1/1 white Soldier creature token onto the battlefield. -auto={2}{W}:token(Soldier,creature soldier, 1/1,white) -auto=lord(soldier) vigilance +primitive=Mobilization id=129716 -name=Mobilization rarity=R -mana={2}{W} -type=Enchantment [/card] [card] -text=Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player. +primitive=Mogg Fanatic id=134748 -name=Mogg Fanatic rarity=U -mana={R} -type=Creature -subtype=Goblin -auto={S}:Damage:1 target(creature,player) -power=1 -toughness=1 [/card] [card] -text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) Molimo, Maro-Sorcerer's power and toughness are equal to the number of lands you control. +primitive=Molimo, Maro-Sorcerer id=106368 -name=Molimo, Maro-Sorcerer rarity=R -mana={4}{G}{G}{G} -type=Legendary Creature -subtype=Elemental -auto=foreach(land|myBattlefield) 1/1 -power=* -toughness=* -abilities=trample [/card] [card] -text=Mortivore's power and toughness are each equal to the number of creature cards in all graveyards. {B}: Regenerate Mortivore. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +primitive=Mortal Combat +id=135259 +rarity=R +[/card] +[card] +primitive=Mortivore id=129648 -name=Mortivore rarity=R -mana={2}{B}{B} -type=Creature -subtype=Lhurgoyf -auto={B}:regenerate -auto=foreach(creature|graveyard) 1/1 -power=* -toughness=* [/card] [card] -text={T}: Add {R} to your mana pool. -auto={T}: Add {R} -id=129652 -name=Mountain -rarity=L -type=Basic Land -subtype=Mountain -[/card] -[card] -text={T}: Add {R} to your mana pool. -auto={T}: Add {R} +primitive=Mountain id=129649 -name=Mountain rarity=L -type=Basic Land -subtype=Mountain [/card] [card] -text={T}: Add {R} to your mana pool. -auto={T}: Add {R} -id=129651 -name=Mountain -rarity=L -type=Basic Land -subtype=Mountain -[/card] -[card] -text={T}: Add {R} to your mana pool. -auto={T}: Add {R} +primitive=Mountain id=129650 -name=Mountain rarity=L -type=Basic Land -subtype=Mountain [/card] [card] -text=Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn. +primitive=Mountain +id=129651 +rarity=L +[/card] +[card] +primitive=Mountain +id=129652 +rarity=L +[/card] +[card] +primitive=Nantuko Husk id=129653 -name=Nantuko Husk rarity=U -mana={2}{B} -type=Creature -subtype=Zombie Insect -auto={S(creature|myBattlefield)}:2/2 -power=2 -toughness=2 [/card] [card] -text=Destroy target artifact or enchantment. -id=129656 -target=artifact,enchantment -auto=destroy -name=Naturalize -rarity=C -mana={1}{G} -type=Instant -[/card] -[card] -text=Target player gains 8 life. +primitive=Natural Spring id=129655 -target=player -auto=life:8 -name=Natural Spring rarity=C -mana={3}{G}{G} -type=Sorcery [/card] [card] -text=First strike (This creature deals combat damage before creatures without first strike.) When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated. +primitive=Naturalize +id=129656 +rarity=C +[/card] +[card] +primitive=Nekrataal id=129658 -name=Nekrataal rarity=U -mana={2}{B}{B} -type=Creature -subtype=Human Assassin -auto=bury target(creature[-black,-artifact]) -power=2 -toughness=1 -abilities=first strike [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) Nightmare's power and toughness are each equal to the number of Swamps you control. +primitive=Nightmare id=129659 -name=Nightmare rarity=R -mana={5}{B} -type=Creature -subtype=Nightmare Horse -auto=foreach(swamp|myBattlefield) 1/1 -power=* -toughness=* -abilities=flying [/card] [card] -text={T}: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you. +primitive=No Rest for the Wicked +id=136283 +rarity=U +[/card] +[card] +primitive=Nomad Mythmaker +id=130547 +rarity=R +[/card] +[card] +primitive=Orcish Artillery id=129663 -name=Orcish Artillery rarity=U -mana={1}{R}{R} -type=Creature -subtype=Orc Warrior -auto={T}:damage:2 target(creature,player) && damage:3 controller -power=1 -toughness=3 [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) +primitive=Ornithopter id=129665 -name=Ornithopter rarity=U -mana={0} -type=Artifact Creature -subtype=Thopter -power=0 -toughness=2 -abilities=flying [/card] [card] -text=Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) -auto=lord(creature|myBattlefield) 3/3 -auto=lord(creature|myBattlefield) trample +primitive=Overgrowth +id=135282 +rarity=C +[/card] +[card] +primitive=Overrun id=130506 -name=Overrun rarity=U -mana={2}{G}{G}{G} -type=Sorcery [/card] [card] -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature can't attack or block. +primitive=Pacifism id=129667 -target=creature -auto=cantattack -auto=cantblock -name=Pacifism rarity=C -mana={1}{W} -type=Enchantment -subtype=Aura [/card] [card] -text=First strike, protection from black, protection from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.) +primitive=Paladin en-Vec id=129668 -name=Paladin en-Vec rarity=R -mana={1}{W}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -abilities=first strike,protection from black,protection from red [/card] [card] -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) You control enchanted creature. +primitive=Pariah +id=135248 +rarity=R +[/card] +[card] +primitive=Peek +id=130903 +rarity=C +[/card] +[card] +primitive=Persuasion id=129900 -alias=1194 -target=creature -name=Persuasion rarity=U -mana={3}{U}{U} -type=Enchantment -subtype=Aura [/card] [card] -text=Phantom Warrior is unblockable. +primitive=Phage the Untouchable +id=106427 +rarity=R +[/card] +[card] +primitive=Phantom Warrior id=132064 -name=Phantom Warrior rarity=U -mana={1}{U}{U} -type=Creature -subtype=Illusion Warrior -power=2 -toughness=2 -abilities=unblockable [/card] [card] -text=When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life. +primitive=Phyrexian Rager id=135189 -name=Phyrexian Rager rarity=C -mana={2}{B} -type=Creature -subtype=Horror -auto=draw:1 -auto=life:-1 -power=2 -toughness=2 [/card] [card] -text={2}, {T}, Sacrifice a creature: Draw a card. -auto={2}{T}{S(creature|myBattlefield)}:draw:1 +primitive=Phyrexian Vault id=135281 -name=Phyrexian Vault rarity=U -mana={3} -type=Artifact [/card] [card] -text=Shroud (This creature can't be the target of spells or abilities.) +primitive=Pincher Beetles id=130526 -name=Pincher Beetles rarity=C -mana={2}{G} -type=Creature -subtype=Insect -power=3 -toughness=1 -abilities=shroud [/card] [card] -text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) +primitive=Pithing Needle +id=129526 +rarity=R +[/card] +[card] +primitive=Plagiarize +id=129883 +rarity=R +[/card] +[card] +primitive=Plague Beetle id=129678 -name=Plague Beetle rarity=C -mana={B} -type=Creature -subtype=Insect -power=1 -toughness=1 -abilities=swampwalk [/card] [card] -text=Destroy all creatures you don't control. They can't be regenerated. -auto=bury all(creature|opponentBattlefield) +primitive=Plague Wind id=129679 -name=Plague Wind rarity=R -mana={7}{B}{B} -type=Sorcery [/card] [card] -text={T}: Add {W} to your mana pool. -auto={T}: Add {W} -id=129682 -name=Plains -rarity=L -type=Basic Land -subtype=Plains -[/card] -[card] -text={T}: Add {W} to your mana pool. -auto={T}: Add {W} -id=129681 -name=Plains -rarity=L -type=Basic Land -subtype=Plains -[/card] -[card] -text={T}: Add {W} to your mana pool. -auto={T}: Add {W} -id=129683 -name=Plains -rarity=L -type=Basic Land -subtype=Plains -[/card] -[card] -text={T}: Add {W} to your mana pool. -auto={T}: Add {W} +primitive=Plains id=129680 -name=Plains rarity=L -type=Basic Land -subtype=Plains [/card] [card] -text=Creatures you control have trample. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) -auto=lord(creature|myBattlefield) trample +primitive=Plains +id=129681 +rarity=L +[/card] +[card] +primitive=Plains +id=129682 +rarity=L +[/card] +[card] +primitive=Plains +id=129683 +rarity=L +[/card] +[card] +primitive=Platinum Angel +id=106537 +rarity=R +[/card] +[card] +primitive=Primal Rage id=136288 -name=Primal Rage rarity=U -mana={1}{G} -type=Enchantment [/card] [card] -text={T}: Prodigal Pyromancer deals 1 damage to target creature or player. +primitive=Prodigal Pyromancer id=134752 -name=Prodigal Pyromancer rarity=C -mana={2}{R} -type=Creature -subtype=Human Wizard -auto={T}:damage:1 target(creature,player) -power=1 -toughness=1 [/card] [card] -text={U}, {T}: You may tap or untap target creature. +primitive=Puppeteer id=129685 -name=Puppeteer rarity=U -mana={2}{U} -type=Creature -subtype=Human Wizard -auto={U}{T}:tap target(creature) -auto={U}{T}:untap target(creature) -power=1 -toughness=2 [/card] [card] -text=Pyroclasm deals 2 damage to each creature. -auto=damage:2 all(creature) +primitive=Pyroclasm id=129801 -name=Pyroclasm rarity=U -mana={1}{R} -type=Sorcery [/card] [card] -text={T}: Add {1} to your mana pool. {T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn. +primitive=Quicksand id=129687 -name=Quicksand -auto={T}:Add{1} -auto={T}{S}:-1/-2 target(creature[attacking;-flying]) rarity=U -type=Land [/card] [card] -text=Whenever you cast a white, blue, black, or red spell, put a +1/+1 counter on Quirion Dryad. -auto=@movedTo(*[white;blue;black;red]|myStack):counter(1/1) +primitive=Quirion Dryad id=130489 -name=Quirion Dryad rarity=R -mana={1}{G} -type=Creature -subtype=Dryad -power=1 -toughness=1 [/card] [card] -text={2}: Target black or green creature gains haste until end of turn. (It can attack and {T} this turn.) +primitive=Rage Weaver id=130997 -name=Rage Weaver rarity=U -mana={1}{R} -type=Creature -subtype=Human Wizard -auto={2}:haste target(creature[green;black]) -power=2 -toughness=1 [/card] [card] -text=Haste (This creature can attack and {T} as soon as it comes under your control.) +primitive=Raging Goblin id=129688 -name=Raging Goblin rarity=C -mana={R} -type=Creature -subtype=Goblin Berserker -power=1 -toughness=1 -abilities=haste [/card] [card] -text=Destroy target land. +primitive=Rain of Tears id=135220 - -target=land -auto=destroy -name=Rain of Tears rarity=U -mana={1}{B}{B} -type=Sorcery [/card] [card] -text=Search your library for a basic land card and put that card into play tapped. Then shuffle your library. +primitive=Rampant Growth id=129690 -target=basic|myLibrary -auto=moveTo(myBattlefield) -auto=tap -name=Rampant Growth rarity=C -mana={1}{G} -type=Sorcery [/card] [card] -text=Return target card from your graveyard to your hand. +primitive=Ravenous Rats +id=129692 +rarity=C +[/card] +[card] +primitive=Razormane Masticore +id=106552 +rarity=R +[/card] +[card] +primitive=Recollect id=130507 -target=*|myGraveyard -auto=moveTo(myHand) -name=Recollect rarity=U -mana={2}{G} -type=Sorcery [/card] [card] -text=Return target creature card from your graveyard to your hand. Draw a card. +primitive=Recover id=135188 -target=creature|mygraveyard -auto=moveTo(myhand) -auto=draw:1 -name=Recover rarity=C -mana={2}{B} -type=Sorcery [/card] [card] -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +primitive=Regeneration id=129696 -target=creature -auto={G}:regenerate -name=Regeneration rarity=U -mana={1}{G} -type=Enchantment -subtype=Aura [/card] [card] -text=Relentless Rats gets +1/+1 for each other creature in play named Relentless Rats. A deck can have any number of cards named Relentless Rats. +primitive=Relentless Assault +id=129697 +rarity=R +[/card] +[card] +primitive=Relentless Rats id=135236 -name=Relentless Rats rarity=U -mana={1}{B}{B} -type=Creature -subtype=Rat -auto=foreach(relentless rats) 1/1 other -power=2 -toughness=2 [/card] [card] -text=Target player shuffles his or her graveyard into his or her library. +primitive=Reminisce id=129698 -target=player -name=Reminisce rarity=U -mana={2}{U} -type=Sorcery [/card] [card] -text=Counter target creature spell. +primitive=Remove Soul id=129699 -target=creature|stack -auto=fizzle -name=Remove Soul rarity=C -mana={1}{U} -type=Instant [/card] [card] -text=You gain 3 life. Draw a card. +primitive=Reviving Dose id=132089 -auto=life:3 -auto=draw:1 -name=Reviving Dose rarity=C -mana={2}{W} -type=Instant [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) At the beginning of your upkeep, you may return target creature card from your graveyard to play. -auto=@each my upkeep:may moveto(myBattlefield) target(creature|myGraveyard) +primitive=Reya Dawnbringer id=106384 -name=Reya Dawnbringer rarity=R -mana={6}{W}{W}{W} -type=Legendary Creature -subtype=Angel -power=4 -toughness=6 -abilities=flying [/card] [card] -text=Target blocking creature gets +7/+7 until end of turn. +primitive=Rhox +id=106504 +rarity=R +[/card] +[card] +primitive=Righteousness id=130552 -target=creature[blocking] -auto=7/7 -name=Righteousness rarity=R -mana={W} -type=Instant [/card] [card] -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has shroud. (It can't be the target of spells or abilities.) +primitive=Robe of Mirrors id=134764 -target=creature -auto=shroud -name=Robe of Mirrors rarity=C -mana={U} -type=Enchantment -subtype=Aura [/card] [card] -text=Mountainwalk (This creature is unblockable as long as defending player controls a Mountain.) +primitive=Rock Badger id=129715 -name=Rock Badger rarity=C -mana={4}{R} -type=Creature -subtype=Badger Beast -power=3 -toughness=3 -abilities=mountainwalk [/card] [card] -text={3}, {T}: Rod of Ruin deals 1 damage to target creature or player. +primitive=Rod of Ruin id=129704 -auto={3}{T}:damage:1 target(creature,player) -name=Rod of Ruin rarity=U -mana={4} -type=Artifact [/card] [card] -text={1}{G}: Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn. +primitive=Root Maze +id=135251 +rarity=R +[/card] +[card] +primitive=Rootwalla id=129707 -name=Rootwalla rarity=C -mana={2}{G} -type=Creature -subtype=Lizard -auto={1}{G}:2/2 limit:1 -power=2 -toughness=2 [/card] [card] -text=Islandwalk (This creature is unblockable as long as defending player controls an Island.) +primitive=Rootwater Commando id=129733 -name=Rootwater Commando rarity=C -mana={2}{U} -type=Creature -subtype=Merfolk -power=2 -toughness=2 -abilities=islandwalk [/card] [card] -id=129708 +primitive=Rootwater Matriarch +id=135252 +rarity=R +[/card] +[card] primitive=Royal Assassin +id=129708 rarity=R [/card] [card] -text=Forestwalk (This creature is unblockable as long as defending player controls a Forest.) +primitive=Rule of Law +id=136291 +rarity=U +[/card] +[card] +primitive=Rushwood Dryad id=136285 -name=Rushwood Dryad rarity=C -mana={1}{G} -type=Creature -subtype=Dryad -power=2 -toughness=1 -abilities=forestwalk [/card] [card] +primitive=Sage Owl +id=135217 +rarity=C +[/card] +[card] +primitive=Samite Healer +id=132101 +rarity=C +[/card] +[card] +primitive=Scalpelexis +id=130818 +rarity=R +[/card] +[card] +primitive=Scathe Zombies id=129718 -name=Scathe Zombies rarity=C -mana={2}{B} -type=Creature -subtype=Zombie -power=2 -toughness=2 [/card] [card] -text=Scion of the Wild's power and toughness are each equal to the number of creatures you control. +primitive=Scion of the Wild id=130504 -name=Scion of the Wild rarity=R -mana={1}{G}{G} -type=Creature -subtype=Avatar -auto=foreach(creature|myBattlefield) 1/1 -power=* -toughness=* [/card] [card] -text=As Sculpting Steel enters the battlefield, you may choose an artifact on the battlefield. If you do, Sculpting Steel enters the battlefield as a copy of that artifact. -auto=may copy notatarget(artifact) +primitive=Scoria Wurm +id=130374 +rarity=R +[/card] +[card] +primitive=Sculpting Steel id=135241 -name=Sculpting Steel rarity=R -mana={3} -type=Artifact [/card] [card] -text=Sea Monster can't attack unless defending player controls an Island. +primitive=Sea Monster id=129719 -name=Sea Monster rarity=C -mana={4}{U}{U} -type=Creature -subtype=Serpent -auto=aslongas(island|opponentBattlefield) -cantattack -power=6 -toughness=6 -abilities=cantattack [/card] [card] -text=Untap all permanents you control during each other player's untap step. +primitive=Seedborn Muse id=129722 -auto=@each opponent untap:untap all(*|myBattlefield) -name=Seedborn Muse rarity=R -mana={3}{G}{G} -type=Creature -subtype=Spirit -power=2 -toughness=4 [/card] [card] -text=Discard a land card: Seismic Assault deals 2 damage to target creature or player. -auto={S(land|myhand)}:damage:2 target(creature,player) +primitive=Seismic Assault id=129884 -name=Seismic Assault rarity=R -mana={R}{R}{R} -type=Enchantment [/card] [card] -text=Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.) +primitive=Sengir Vampire +id=129724 +rarity=R +[/card] +[card] +primitive=Serra Angel id=129726 -name=Serra Angel rarity=R -mana={3}{W}{W} -type=Creature -subtype=Angel -power=4 -toughness=4 -abilities=flying,vigilance [/card] [card] -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +2/+2 and has flying and vigilance. (It can't be blocked except by creatures with flying or reach, and attacking doesn't cause it to tap.) +primitive=Serra's Embrace id=135214 -target=creature -auto=2/2 -auto=flying -auto=vigilance -name=Serra's Embrace rarity=U -mana={2}{W}{W} -type=Enchantment -subtype=Aura [/card] [card] -text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) +primitive=Severed Legion id=129693 -name=Severed Legion rarity=C -mana={1}{B}{B} -type=Creature -subtype=Zombie -power=2 -toughness=2 -abilities=fear [/card] [card] -text=Destroy all artifacts. They can't be regenerated. +primitive=Shatterstorm id=130370 -auto=bury all(artifact) -name=Shatterstorm rarity=U -mana={2}{R}{R} -type=Sorcery [/card] [card] -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) {U}: Return Shimmering Wings to its owner's hand. +primitive=Shimmering Wings id=129553 -target=creature -auto=flying -auto={U}:moveTo(ownerhand) -name=Shimmering Wings rarity=C -mana={U} -type=Enchantment -subtype=Aura [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) {R}: Shivan Dragon gets +1/+0 until end of turn. +primitive=Shivan Dragon id=129730 -name=Shivan Dragon rarity=R -mana={4}{R}{R} -type=Creature -subtype=Dragon -auto={R}:1/0 -power=5 -toughness=5 -abilities=flying [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) {1}{R}: Shivan Hellkite deals 1 damage to target creature or player. +primitive=Shivan Hellkite id=130538 -name=Shivan Hellkite rarity=R -mana={5}{R}{R} -type=Creature -subtype=Dragon -auto={1}{R}:Damage:1 target(creature,player) -power=5 -toughness=5 -abilities=flying [/card] [card] -text={T}: Add {1} to your mana pool. {T}: Add {U} or {R} to your mana pool. Shivan Reef deals 1 damage to you. +primitive=Shivan Reef id=129731 -name=Shivan Reef -auto={T}:Add {1} -auto={T}:Add {U} && Damage:1 controller -auto={T}:Add {R} && Damage:1 controller rarity=R -type=Land [/card] [card] -text=Shock deals 2 damage to target creature or player. +primitive=Shock id=129732 -target=creature,player -auto=Damage:2 -name=Shock rarity=C -mana={R} -type=Instant [/card] [card] -text=When Siege-Gang Commander enters the battlefield, put three 1/1 red Goblin creature tokens onto the battlefield. {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player. -auto=token(Goblin,creature goblin, 1/1,red)*3 -auto={1}{R}{S(goblin|myBattlefield)}:Damage:2 target(creature,player) +primitive=Shunt +id=130362 +rarity=R +[/card] +[card] +primitive=Siege-Gang Commander id=130539 -name=Siege-Gang Commander rarity=R -mana={3}{R}{R} -type=Creature -subtype=Goblin -power=2 -toughness=2 [/card] [card] -text=Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.) -id=129735 -name=Skyhunter Patrol +primitive=Sift +id=136217 rarity=C -mana={2}{W}{W} -type=Creature -subtype=Cat Knight -power=2 -toughness=3 -abilities=flying,first strike [/card] [card] -text=Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.) -id=132102 -name=Skyhunter Prowler -rarity=C -mana={2}{W} -type=Creature -subtype=Cat Knight -power=1 -toughness=3 -abilities=flying,vigilance -[/card] -[card] -text=Flying, double strike (This creature can't be blocked except by creatures with flying or reach, and it deals both first-strike and regular combat damage.) -id=129513 -name=Skyhunter Skirmisher -rarity=U -mana={1}{W}{W} -type=Creature -subtype=Cat Knight -power=1 -toughness=1 -abilities=flying,double strike -[/card] -[card] -text={T}: You may put a land card from your hand onto the battlefield. Activate this ability only any time you could cast a sorcery. -id=135182 -name=Skyshroud Ranger -rarity=C -mana={G} -type=Creature -subtype=Elf -auto={T}:moveTo(myBattlefield) target(land|myhand) asSorcery -power=1 -toughness=1 -[/card] -[card] -text=Spawning Pool enters the battlefield tapped. {T}: Add {B} to your mana pool. {1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -id=106556 -name=Spawning Pool -auto=tap -auto={T}:Add{B} -auto={1}{B}:becomes(Skeleton Creature,1/1,black) ueot -auto=aslongas(creature[spawning pool]|myBattlefield) {B}:regenerate notatarget(creature[spawning pool]|myBattlefield)) -rarity=U -type=Land -[/card] -[card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Thieving Magpie deals damage to an opponent, you draw a card. -id=129764 -name=Thieving Magpie -rarity=U -mana={2}{U}{U} -type=Creature -subtype=Bird -auto=@damaged(player) from(this):draw:1 controller -power=1 -toughness=3 -abilities=flying -[/card] -[card] -text={2}: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) +primitive=Sky Weaver id=130998 -name=Sky Weaver rarity=U -mana={1}{U} -type=Creature -subtype=Metathran Wizard -auto={2}:flying target(creature[white;black]) -power=2 -toughness=1 [/card] [card] -text=When Sleeper Agent enters the battlefield, target opponent gains control of it. At the beginning of your upkeep, Sleeper Agent deals 2 damage to you. +primitive=Skyhunter Patrol +id=129735 +rarity=C +[/card] +[card] +primitive=Skyhunter Prowler +id=132102 +rarity=C +[/card] +[card] +primitive=Skyhunter Skirmisher +id=129513 +rarity=U +[/card] +[card] +primitive=Skyshroud Ranger +id=135182 +rarity=C +[/card] +[card] +primitive=Sleeper Agent id=129803 -name=Sleeper Agent rarity=R -mana={B} -type=Creature -subtype=Minion -auto=moveto(opponentBattlefield) -auto=@each my upkeep:damage:2 Controller -power=3 -toughness=3 [/card] [card] -text=Destroy target artifact. Draw a card. +primitive=Smash id=130532 -target=artifact -auto=destroy -auto=draw:1 controller -name=Smash rarity=C -mana={2}{R} -type=Instant [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) +primitive=Snapping Drake id=129471 -name=Snapping Drake rarity=C -mana={3}{U} -type=Creature -subtype=Drake -power=3 -toughness=2 -abilities=flying [/card] [card] -text=Whenever another creature enters the battlefield, you gain 1 life. -id=129740 -auto=@movedTo(creature|battlefield):life:1 -name=Soul Warden -rarity=U -mana={W} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -[/card] -[card] -text=As an additional cost to cast Soulblast, sacrifice all creatures you control. Soulblast deals damage to target creature or player equal to the total power of the sacrificed creatures. -id=130369 -target=creature,player -name=Soulblast -rarity=R -mana={3}{R}{R}{R} -type=Instant -[/card] -[card] -text=Target player loses 4 life and you gain 4 life. +primitive=Soul Feast id=129739 -target=player -auto=life:-4 -auto=life:4 controller -name=Soul Feast rarity=U -mana={3}{B}{B} -type=Sorcery [/card] [card] -text=Trample, haste (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player. This creature can attack and {T} as soon as it comes under your control.) At end of turn, sacrifice Spark Elemental. -auto=@next endofturn:bury +primitive=Soul Warden +id=129740 +rarity=U +[/card] +[card] +primitive=Soulblast +id=130369 +rarity=R +[/card] +[card] +primitive=Spark Elemental id=129577 -name=Spark Elemental rarity=U -mana={R} -type=Creature -subtype=Elemental -power=3 -toughness=1 -abilities=trample,haste [/card] [card] +primitive=Spawning Pool +id=106556 +rarity=U +[/card] +[card] +primitive=Spellbook +id=129741 +rarity=U +[/card] +[card] +primitive=Spiketail Hatchling +id=129901 +rarity=U +[/card] +[card] +primitive=Spined Wurm id=129742 -name=Spined Wurm rarity=C -mana={4}{G} -type=Creature -subtype=Wurm -power=5 -toughness=4 [/card] [card] -text=Spineless Thug can't block. +primitive=Spineless Thug id=129743 -name=Spineless Thug rarity=C -mana={1}{B} -type=Creature -subtype=Zombie Mercenary -power=2 -toughness=2 -abilities=cantblock [/card] [card] -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Whenever enchanted creature deals damage, you gain that much life. +primitive=Spirit Link id=129744 -target=creature -auto=lifelink -name=Spirit Link rarity=U -mana={W} -type=Enchantment -subtype=Aura [/card] [card] -text={2}: Target green or blue creature gets +0/+1 until end of turn. +primitive=Spirit Weaver id=130999 -name=Spirit Weaver rarity=U -mana={1}{W} -type=Creature -subtype=Human Wizard -auto={2}:0/1 target(creature[green;blue]) -power=2 -toughness=1 [/card] [card] -text=Spitting Earth deals damage equal to the number of Mountains you control to target creature. +primitive=Spitting Earth id=136509 -target=creature -auto=foreach(mountain|myBattlefield)damage:1 -name=Spitting Earth rarity=C -mana={1}{R} -type=Sorcery [/card] [card] -text=At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand. -autograveyard={0}:moveTo(myhand) myUpkeepOnly +primitive=Squee, Goblin Nabob id=106473 -name=Squee, Goblin Nabob rarity=R -mana={2}{R} -type=Legendary Creature -subtype=Goblin -power=1 -toughness=1 [/card] [card] -text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) At the beginning of your upkeep, return a green creature you control to its owner's hand. -auto=@each my upkeep:moveto(myhand) notatarget(creature[green]|myBattlefield) +primitive=Stalking Tiger +id=135184 +rarity=C +[/card] +[card] +primitive=Stampeding Wildebeests id=135264 -name=Stampeding Wildebeests rarity=U -mana={2}{G}{G} -type=Creature -subtype=Antelope Beast -power=5 -toughness=4 -abilities=trample [/card] [card] -text={7}{W}: You gain 5 life. +primitive=Starlight Invoker id=130385 -name=Starlight Invoker rarity=U -mana={1}{W} -type=Creature -subtype=Human Cleric Mutant -auto={7}{W}:life:5 -power=1 -toughness=3 [/card] [card] -text=Vigilance (Attacking doesn't cause this creature to tap.) +primitive=Steadfast Guard id=132111 -name=Steadfast Guard rarity=C -mana={W}{W} -type=Creature -subtype=Human Rebel -power=2 -toughness=2 -abilities=vigilance [/card] [card] -text=Each player loses 1 life for each creature he or she controls. -auto=foreach(creature|opponentBattlefield) life:-1 opponent -auto=foreach(creature|myBattlefield) life:-1 controller +primitive=Steel Golem +id=135235 +rarity=U +[/card] +[card] +primitive=Story Circle +id=129748 +rarity=R +[/card] +[card] +primitive=Stronghold Discipline id=135197 -name=Stronghold Discipline rarity=U -mana={2}{B}{B} -type=Sorcery [/card] [card] -text=Target creature can't block this turn. Draw a card. +primitive=Stun id=134755 -target=creature -auto=cantblock -auto=draw:1 controller -name=Stun rarity=C -mana={1}{R} -type=Instant [/card] [card] -text={T}: Add {1} to your mana pool. {T}: Add {B} or {R} to your mana pool. Sulfurous Springs deals 1 damage to you. -id=129751 -name=Sulfurous Springs -auto={T}:Add {1} -auto={T}:Add {B} && Damage:1 controller -auto={T}:Add {R} && Damage:1 controller -rarity=R -type=Land -[/card] -[card] -text=Sudden Impact deals damage equal to the number of cards in target player's hand to that player. +primitive=Sudden Impact id=129750 -target=player -name=Sudden Impact rarity=U -mana={3}{R} -type=Instant [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) +primitive=Sulfurous Springs +id=129751 +rarity=R +[/card] +[card] +primitive=Sunken Hope +id=129509 +rarity=R +[/card] +[card] +primitive=Suntail Hawk id=129753 -name=Suntail Hawk rarity=C -mana={W} -type=Creature -subtype=Bird -power=1 -toughness=1 -abilities=flying [/card] [card] -text={T}: Add {B} to your mana pool. -auto={T}: Add {B} +primitive=Swamp id=129754 -name=Swamp rarity=L -type=Basic Land -subtype=Swamp [/card] [card] -text={T}: Add {B} to your mana pool. -auto={T}: Add {B} -id=129756 -name=Swamp -rarity=L -type=Basic Land -subtype=Swamp -[/card] -[card] -text={T}: Add {B} to your mana pool. -auto={T}: Add {B} +primitive=Swamp id=129755 -name=Swamp rarity=L -type=Basic Land -subtype=Swamp [/card] [card] -text={T}: Add {B} to your mana pool. -auto={T}: Add {B} +primitive=Swamp +id=129756 +rarity=L +[/card] +[card] +primitive=Swamp id=129757 -name=Swamp rarity=L -type=Basic Land -subtype=Swamp [/card] [card] -text=Whenever Sylvan Basilisk becomes blocked by a creature, destroy that creature. +primitive=Sylvan Basilisk id=135215 -name=Sylvan Basilisk rarity=U -mana={3}{G}{G} -type=Creature -subtype=Basilisk -power=2 -toughness=4 [/card] [card] -text=Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. +primitive=Sylvan Scrying id=130513 -target=land|mylibrary -auto=moveTo(myHand) -name=Sylvan Scrying rarity=U -mana={1}{G} -type=Sorcery [/card] [card] -text=Flash (You may cast this spell any time you could cast an instant.) Reach (This creature can block creatures with flying.) +primitive=Tangle Spider id=135231 -name=Tangle Spider rarity=U -mana={4}{G}{G} -type=Creature -subtype=Spider -power=3 -toughness=4 -abilities=flash,reach [/card] [card] -text=Destroy all enchantments. +primitive=Telepathy +id=129761 +rarity=U +[/card] +[card] +primitive=Telling Time +id=132071 +rarity=U +[/card] +[card] +primitive=Tempest of Light id=132131 -auto=destroy all(enchantment) -name=Tempest of Light rarity=U -mana={2}{W} -type=Instant [/card] [card] -text={T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it into play tapped. Then shuffle your library. -auto={T}{S}:moveTo(myBattlefield) target(basic|mylibrary) && tap +primitive=Terramorphic Expanse id=129881 -name=Terramorphic Expanse rarity=C -type=Land [/card] [card] -text=Destroy target nonartifact, nonblack creature. It can't be regenerated. +primitive=Terror id=135199 -target=creature[-black;-artifact] -auto=bury -name=Terror rarity=C -mana={1}{B} -type=Instant [/card] [card] -text={5}, {T}: Put a 1/1 Insect artifact creature token with flying named Wasp into play. (It can't be blocked except by creatures with flying or reach.) -auto={5}{T}:token(Wasp,creature artifact insect, 1/1,flying artifact) +primitive=The Hive id=135253 -name=The Hive rarity=R -mana={5} -type=Artifact [/card] [card] -text=Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and {T} this turn.) +primitive=Thieving Magpie +id=129764 +rarity=U +[/card] +[card] +primitive=Threaten id=129767 -target=creature -auto=haste -auto=untap -name=Threaten rarity=U -mana={2}{R} -type=Sorcery [/card] [card] -text=Haste (This creature can attack and {T} as soon as it comes under your control.) +primitive=Thrull Surgeon +id=136282 +rarity=U +[/card] +[card] +primitive=Thundering Giant id=130381 -name=Thundering Giant rarity=U -mana={3}{R}{R} -type=Creature -subtype=Giant -power=4 -toughness=3 -abilities=haste [/card] [card] -text=Draw four cards. +primitive=Tidings id=129770 -auto=draw:4 -name=Tidings rarity=U -mana={3}{U}{U} -type=Sorcery [/card] [card] -text=Target player puts the top half of his or her library, rounded down, into his or her graveyard. +primitive=Time Stop +id=129898 +rarity=R +[/card] +[card] +primitive=Time Stretch +id=129677 +rarity=R +[/card] +[card] +primitive=Traumatize id=129774 -target=player -name=Traumatize rarity=R -mana={3}{U}{U} -type=Sorcery [/card] [card] -text=When Treasure Hunter enters the battlefield, you may return target artifact card from your graveyard to your hand. +primitive=Treasure Hunter id=135232 -name=Treasure Hunter rarity=U -mana={2}{W} -type=Creature -subtype=Human -auto=may moveTo(myhand) target(artifact|mygraveyard) -power=2 -toughness=2 [/card] [card] -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying. +primitive=Treetop Bracers id=129777 -target=creature -auto=1/1 -auto=cantbeblockedby(creature[-flying]) -name=Treetop Bracer rarity=C -mana={1}{G} -type=Enchantment -subtype=Aura [/card] [card] -text=Treetop Village enters the battlefield tapped. {T}: Add {G} to your mana pool. {1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (If it would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) +primitive=Treetop Village id=106455 -name=Treetop Village -auto=tap -auto={T}:Add{G} -auto={1}{G}:becomes(Ape Creature,3/3,trample,green) ueot rarity=U -type=Land [/card] [card] -text=Troll Ascetic can't be the target of spells or abilities your opponents control. {1}{G}: Regenerate Troll Ascetic. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +primitive=Troll Ascetic id=130498 -name=Troll Ascetic rarity=R -mana={1}{G}{G} -type=Creature -subtype=Troll Shaman -auto={1}{G}:regenerate -power=3 -toughness=2 -abilities=opponentshroud [/card] [card] -text=First strike (This creature deals combat damage before creatures without first strike.) +primitive=True Believer +id=129610 +rarity=R +[/card] +[card] +primitive=Tundra Wolves id=129604 -name=Tundra Wolves rarity=C -mana={W} -type=Creature -subtype=Wolf -power=1 -toughness=1 -abilities=first strike [/card] [card] -text=You may tap or untap target artifact, creature, or land. Draw a card. -auto=may tap target(artifact,creature,land) -auto=may untap target(artifact,creature,land) -auto=draw:1 controller +primitive=Twincast +id=129887 +rarity=R +[/card] +[card] +primitive=Twitch id=136286 -name=Twitch rarity=C -mana={2}{U} -type=Instant [/card] [card] -text=Whenever an opponent draws a card, Underworld Dreams deals 1 damage to him or her. -id=129779 -name=Underworld Dreams -auto=@movedTo(*|opponenthand) from(opponentlibrary):damage:1 opponent -rarity=R -mana={B}{B}{B} -type=Enchantment -[/card] -[card] -text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +2/+2 and attacks each turn if able. +primitive=Uncontrollable Anger id=134756 -target=creature -auto=2/2 -auto=mustattack -name=Uncontrollable Anger rarity=C -mana={2}{R}{R} -type=Enchantment -subtype=Aura -abilities=flash [/card] [card] -text={T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you. +primitive=Underground River id=129778 -name=Underground River -auto={T}:Add {1} -auto={T}:Add {U} && Damage:1 controller -auto={T}:Add {B} && Damage:1 controller rarity=R -type=Land [/card] [card] -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +2/+1. +primitive=Underworld Dreams +id=129779 +rarity=R +[/card] +[card] +primitive=Unholy Strength id=129780 -target=creature -auto=2/1 -name=Unholy Strength rarity=C -mana={B} -type=Enchantment -subtype=Aura [/card] [card] -text=Return target creature to its owner's hand. -target=creature -auto=moveTo(ownerHand) +primitive=Unsummon id=136218 -name=Unsummon rarity=C -type=Instant -mana={U} [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: Vampire Bats gets +1/+0 until end of turn. Activate this ability no more than twice each turn. +primitive=Upwelling +id=130494 +rarity=R +[/card] +[card] +primitive=Vampire Bats id=135195 -name=Vampire Bats rarity=C -mana={B} -type=Creature -subtype=Bat -auto={B}:1/0 limit:2 -power=0 -toughness=1 -abilities=flying [/card] [card] -text={U}, {T}: Return target permanent you control to its owner's hand. +primitive=Vedalken Mastermind id=130834 -name=Vedalken Mastermind rarity=U -mana={U}{U} -type=Creature -subtype=Vedalken Wizard -auto={U}{T}:moveTo(ownerhand) target(*|myBattlefield) -power=1 -toughness=2 [/card] [card] -text=When Venerable Monk enters the battlefield, you gain 2 life. +primitive=Venerable Monk id=129786 -name=Venerable Monk rarity=C -mana={2}{W} -type=Creature -subtype=Human Monk Cleric -auto=life:2 -power=2 -toughness=2 [/card] [card] -text=At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield under your control. -auto=@each upkeep:token(Saproling,Creature Saproling,1/1,green) +primitive=Verdant Force id=129788 -name=Verdant Force rarity=R -mana={5}{G}{G}{G} -type=Creature -subtype=Elemental -power=7 -toughness=7 [/card] [card] -text=Haste (This creature can attack and {T} as soon as it comes under your control.) At end of turn, return Viashino Sandscout to its owner's hand. (Return it only if it's in play.) +primitive=Viashino Runner +id=130531 +rarity=C +[/card] +[card] +primitive=Viashino Sandscout id=130387 -name=Viashino Sandscout rarity=C -mana={1}{R} -type=Creature -subtype=Viashino Scout -auto=@next end step:moveTo(hand) -power=2 -toughness=1 -abilities=haste [/card] [card] -text=When Viridian Shaman enters the battlefield, destroy target artifact. +primitive=Viridian Shaman id=129792 -name=Viridian Shaman rarity=U -mana={2}{G} -type=Creature -subtype=Elf Shaman -auto=destroy target(artifact) -power=2 -toughness=2 [/card] [card] -text=Defender, flying (This creature can't attack, and it can block creatures with flying.) +primitive=Voice of All +id=136290 +rarity=R +[/card] +[card] +primitive=Wall of Air id=135274 -name=Wall of Air rarity=U -mana={1}{U}{U} -type=Creature -subtype=Wall -power=1 -toughness=5 -abilities=defender,flying [/card] [card] -text=Defender (This creature can't attack.) {R}: Wall of Fire gets +1/+0 until end of turn. +primitive=Wall of Fire id=136284 -name=Wall of Fire rarity=U -mana={1}{R}{R} -type=Creature -subtype=Wall -auto={R}:1/0 -power=0 -toughness=5 -abilities=defender [/card] [card] -text=Defender, flying (This creature can't attack, and it can block creatures with flying.) -abilities=defender,flying +primitive=Wall of Swords id=132120 -name=Wall of Swords rarity=U -type=Creature -mana={3}{W} -power=3 -subtype=Wall -toughness=5 [/card] [card] -text=Defender (This creature can't attack.) +primitive=Wall of Wood id=129773 -name=Wall of Wood rarity=C -mana={G} -type=Creature -subtype=Wall -power=0 -toughness=3 -abilities=defender [/card] [card] -text=Creatures you control get +1/+1 until end of turn. -auto=lord(creature|myBattlefield) 1/1 +primitive=Warp World +id=130364 +rarity=R +[/card] +[card] +primitive=Warrior's Honor id=129797 -name=Warrior's Honor rarity=C -mana={2}{W} -type=Instant [/card] [card] -text=Equipped creature is unblockable and has shroud. (It can't be the target of spells or abilities.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +primitive=Whispersilk Cloak id=135278 -auto={2}:equip -auto=unblockable -auto=shroud -name=Whispersilk Cloak rarity=U -mana={3} -type=Artifact -subtype=Equipment [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) +primitive=Wild Griffin id=129557 -name=Wild Griffin rarity=C -mana={2}{W} -type=Creature -subtype=Griffin -power=2 -toughness=2 -abilities=flying [/card] [card] -text=Destroy all creatures. They can't be regenerated. +primitive=Windborn Muse +id=130549 +rarity=R +[/card] +[card] +primitive=Wrath of God id=129808 -auto=bury all(creature) -name=Wrath of God rarity=R -mana={2}{W}{W} -type=Sorcery [/card] [card] -text=Whenever a player casts a green spell, you may gain 1 life. +primitive=Wurm's Tooth id=129809 -auto=@movedTo(*[green]|stack): may life:1 -name=Wurm's Tooth rarity=U -mana={2} -type=Artifact [/card] [card] -text={T}: Add {1} to your mana pool. {T}: Add {G} or {U} to your mana pool. Yavimaya Coast deals 1 damage to you. +primitive=Yavimaya Coast id=129810 -name=Yavimaya Coast -auto={T}:Add {1} -auto={T}:Add {G} && Damage:1 controller -auto={T}:Add {U} && Damage:1 controller rarity=R -type=Land [/card] [card] -text=Yavimaya Enchantress gets +1/+1 for each enchantment on the battlefield. +primitive=Yavimaya Enchantress id=130515 -name=Yavimaya Enchantress rarity=U -mana={2}{G} -type=Creature -subtype=Human Druid -auto=foreach(enchantment) 1/1 -power=2 -toughness=2 [/card] [card] -text=First strike (This creature deals combat damage before creatures without first strike.) +primitive=Youthful Knight id=129790 -name=Youthful Knight rarity=C -mana={1}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=1 -abilities=first strike -[/card] \ No newline at end of file +[/card] diff --git a/projects/mtg/bin/Res/sets/2ED/_cards.dat b/projects/mtg/bin/Res/sets/2ED/_cards.dat new file mode 100644 index 000000000..bbd441961 --- /dev/null +++ b/projects/mtg/bin/Res/sets/2ED/_cards.dat @@ -0,0 +1,1505 @@ +[card] +primitive=Ancestral Recall +id=692 +rarity=R +[/card] +[card] +primitive=Animate Artifact +id=693 +rarity=U +[/card] +[card] +primitive=Animate Dead +id=645 +rarity=U +[/card] +[card] +primitive=Animate Wall +id=829 +rarity=R +[/card] +[card] +primitive=Ankh of Mishra +id=598 +rarity=R +[/card] +[card] +primitive=Armageddon +id=830 +rarity=R +[/card] +[card] +primitive=Aspect of Wolf +id=737 +rarity=R +[/card] +[card] +primitive=Bad Moon +id=646 +rarity=R +[/card] +[card] +primitive=Badlands +id=878 +rarity=R +[/card] +[card] +primitive=Balance +id=831 +rarity=R +[/card] +[card] +primitive=Basalt Monolith +id=599 +rarity=U +[/card] +[card] +primitive=Bayou +id=879 +rarity=R +[/card] +[card] +primitive=Benalish Hero +id=832 +rarity=C +[/card] +[card] +primitive=Berserk +id=738 +rarity=U +[/card] +[card] +primitive=Birds of Paradise +id=739 +rarity=R +[/card] +[card] +primitive=Black Knight +id=647 +rarity=U +[/card] +[card] +primitive=Black Lotus +id=600 +rarity=R +[/card] +[card] +primitive=Black Vise +id=601 +rarity=U +[/card] +[card] +primitive=Black Ward +id=833 +rarity=U +[/card] +[card] +primitive=Blaze of Glory +id=834 +rarity=R +[/card] +[card] +primitive=Blessing +id=835 +rarity=R +[/card] +[card] +primitive=Blue Elemental Blast +id=694 +rarity=C +[/card] +[card] +primitive=Blue Ward +id=836 +rarity=U +[/card] +[card] +primitive=Bog Wraith +id=648 +rarity=U +[/card] +[card] +primitive=Braingeyser +id=695 +rarity=R +[/card] +[card] +primitive=Burrowing +id=783 +rarity=U +[/card] +[card] +primitive=Camouflage +id=740 +rarity=U +[/card] +[card] +primitive=Castle +id=837 +rarity=U +[/card] +[card] +primitive=Celestial Prism +id=602 +rarity=U +[/card] +[card] +primitive=Channel +id=741 +rarity=U +[/card] +[card] +primitive=Chaos Orb +id=603 +rarity=R +[/card] +[card] +primitive=Chaoslace +id=784 +rarity=R +[/card] +[card] +primitive=Circle of Protection: Black +id=838 +rarity=C +[/card] 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+[/card] +[card] +primitive=Obsianus Golem +id=2062 +rarity=U +[/card] +[card] +primitive=Onulet +id=2063 +rarity=R +[/card] +[card] +primitive=Orcish Artillery +id=2297 +rarity=U +[/card] +[card] +primitive=Orcish Oriflamme +id=2298 +rarity=U +[/card] +[card] +primitive=Ornithopter +id=2064 +rarity=U +[/card] +[card] +primitive=Osai Vultures +id=2353 +rarity=U +[/card] +[card] +primitive=Paralyze +id=2118 +rarity=C +[/card] +[card] +primitive=Pearled Unicorn +id=2354 +rarity=C +[/card] +[card] +primitive=Personal Incarnation +id=2355 +rarity=R +[/card] +[card] +primitive=Pestilence +id=2119 +rarity=C +[/card] +[card] +primitive=Phantasmal Forces +id=2171 +rarity=U +[/card] +[card] +primitive=Phantasmal Terrain +id=2172 +rarity=C +[/card] +[card] +primitive=Phantom Monster +id=2173 +rarity=U +[/card] +[card] +primitive=Piety +id=2356 +rarity=C +[/card] +[card] +primitive=Pikemen +id=2357 +rarity=C +[/card] +[card] +primitive=Pirate Ship +id=2174 +rarity=R +[/card] +[card] +primitive=Pit Scorpion +id=2120 +rarity=C +[/card] +[card] +primitive=Plague Rats +id=2121 +rarity=C +[/card] +[card] +primitive=Plains +id=2386 +rarity=L +[/card] +[card] +primitive=Plains +id=2385 +rarity=L +[/card] +[card] +primitive=Plains +id=2384 +rarity=L +[/card] +[card] +primitive=Power Leak +id=2175 +rarity=C +[/card] +[card] +primitive=Power Sink +id=2176 +rarity=C +[/card] +[card] +primitive=Power Surge +id=2299 +rarity=R +[/card] +[card] +primitive=Pradesh Gypsies +id=2232 +rarity=C +[/card] +[card] +primitive=Primal Clay +id=2065 +rarity=R +[/card] +[card] +primitive=Prodigal Sorcerer +id=2177 +rarity=C +[/card] +[card] +primitive=Psionic Entity +id=2178 +rarity=R +[/card] +[card] +primitive=Psychic Venom +id=2179 +rarity=C +[/card] +[card] +primitive=Purelace +id=2358 +rarity=R +[/card] +[card] +primitive=Pyrotechnics +id=2300 +rarity=U +[/card] +[card] +primitive=Radjan Spirit +id=2233 +rarity=U +[/card] +[card] +primitive=Rag Man +id=2122 +rarity=R +[/card] +[card] +primitive=Raise Dead +id=2123 +rarity=C +[/card] +[card] +primitive=Rebirth +id=2234 +rarity=R +[/card] +[card] +primitive=Red Elemental Blast +id=2301 +rarity=C +[/card] +[card] +primitive=Red Mana Battery +id=2066 +rarity=R +[/card] +[card] +primitive=Red Ward +id=2359 +rarity=U +[/card] +[card] +primitive=Regeneration +id=2235 +rarity=C +[/card] +[card] +primitive=Relic Bind +id=2180 +rarity=R +[/card] +[card] +primitive=Reverse Damage +id=2360 +rarity=R +[/card] +[card] +primitive=Righteousness +id=2361 +rarity=R +[/card] +[card] +primitive=Rod of Ruin +id=2067 +rarity=U +[/card] +[card] +primitive=Royal Assassin +id=2124 +rarity=R +[/card] +[card] +primitive=Samite Healer +id=2362 +rarity=C +[/card] +[card] +primitive=Sandstorm +id=2236 +rarity=C +[/card] +[card] +primitive=Savannah Lions +id=2363 +rarity=R +[/card] +[card] +primitive=Scathe Zombies +id=2125 +rarity=C +[/card] +[card] +primitive=Scavenging Ghoul +id=2126 +rarity=U +[/card] +[card] +primitive=Scryb Sprites +id=2237 +rarity=C +[/card] +[card] +primitive=Sea Serpent +id=2181 +rarity=C +[/card] +[card] +primitive=Seeker +id=2364 +rarity=C +[/card] +[card] +primitive=Segovian Leviathan +id=2182 +rarity=U +[/card] +[card] +primitive=Sengir Vampire +id=2127 +rarity=U +[/card] +[card] +primitive=Serra Angel +id=2365 +rarity=U +[/card] +[card] +primitive=Shanodin Dryads +id=2238 +rarity=C +[/card] +[card] +primitive=Shapeshifter +id=2068 +rarity=U +[/card] +[card] +primitive=Shatter +id=2302 +rarity=C +[/card] +[card] +primitive=Shivan Dragon +id=2303 +rarity=R +[/card] +[card] +primitive=Simulacrum +id=2128 +rarity=U +[/card] +[card] +primitive=Sindbad +id=2183 +rarity=U +[/card] +[card] +primitive=Siren's Call +id=2184 +rarity=U +[/card] +[card] +primitive=Sisters of the Flame +id=2304 +rarity=C +[/card] +[card] +primitive=Sleight of Mind +id=2185 +rarity=R +[/card] +[card] +primitive=Smoke +id=2305 +rarity=R +[/card] +[card] +primitive=Sorceress Queen +id=2129 +rarity=R +[/card] +[card] +primitive=Soul Net +id=2069 +rarity=U +[/card] +[card] +primitive=Spell Blast +id=2186 +rarity=C +[/card] +[card] +primitive=Spirit Link +id=2366 +rarity=U +[/card] +[card] +primitive=Spirit Shackle +id=2130 +rarity=U +[/card] +[card] +primitive=Stasis +id=2187 +rarity=R +[/card] +[card] +primitive=Steal Artifact +id=2188 +rarity=U +[/card] +[card] +primitive=Stone Giant +id=2306 +rarity=U +[/card] +[card] +primitive=Stone Rain +id=2307 +rarity=C +[/card] +[card] +primitive=Stream of Life +id=2239 +rarity=C +[/card] +[card] +primitive=Strip Mine +id=2380 +rarity=U +[/card] +[card] +primitive=Sunglasses of Urza +id=2070 +rarity=R +[/card] +[card] +primitive=Sunken City +id=2189 +rarity=C +[/card] +[card] +primitive=Swamp +id=2376 +rarity=L +[/card] +[card] +primitive=Swamp +id=2375 +rarity=L +[/card] +[card] +primitive=Swamp +id=2374 +rarity=L +[/card] +[card] +primitive=Swords to Plowshares +id=2367 +rarity=U +[/card] +[card] +primitive=Sylvan Library +id=2240 +rarity=R +[/card] +[card] +primitive=Tawnos's Wand +id=2071 +rarity=U +[/card] +[card] +primitive=Tawnos's Weaponry +id=2072 +rarity=U +[/card] +[card] +primitive=Tempest Efreet +id=2308 +rarity=R +[/card] +[card] +primitive=Terror +id=2131 +rarity=C +[/card] +[card] +primitive=Tetravus +id=2073 +rarity=R +[/card] +[card] +primitive=The Brute +id=2309 +rarity=C +[/card] +[card] +primitive=The Hive +id=2074 +rarity=R +[/card] +[card] +primitive=The Rack +id=2075 +rarity=U +[/card] +[card] +primitive=Thicket Basilisk +id=2241 +rarity=U +[/card] +[card] +primitive=Thoughtlace +id=2190 +rarity=R +[/card] +[card] +primitive=Throne of Bone +id=2076 +rarity=U +[/card] +[card] +primitive=Timber Wolves +id=2242 +rarity=R +[/card] +[card] +primitive=Time Elemental +id=2191 +rarity=R +[/card] +[card] +primitive=Titania's Song +id=2243 +rarity=R +[/card] +[card] +primitive=Tranquility +id=2244 +rarity=C +[/card] +[card] +primitive=Triskelion +id=2077 +rarity=R +[/card] +[card] +primitive=Tsunami +id=2245 +rarity=U +[/card] +[card] +primitive=Tundra Wolves +id=2368 +rarity=C +[/card] +[card] +primitive=Tunnel +id=2310 +rarity=U +[/card] +[card] +primitive=Twiddle +id=2192 +rarity=C +[/card] +[card] +primitive=Uncle Istvan +id=2132 +rarity=U +[/card] +[card] +primitive=Unholy Strength +id=2133 +rarity=C +[/card] +[card] +primitive=Unstable Mutation +id=2193 +rarity=C +[/card] +[card] +primitive=Unsummon +id=2194 +rarity=C +[/card] +[card] +primitive=Untamed Wilds +id=2246 +rarity=U +[/card] +[card] +primitive=Urza's Avenger +id=2078 +rarity=R +[/card] +[card] +primitive=Uthden Troll +id=2311 +rarity=U +[/card] +[card] +primitive=Vampire Bats +id=2134 +rarity=C +[/card] +[card] +primitive=Venom +id=2247 +rarity=C +[/card] +[card] +primitive=Verduran Enchantress +id=2248 +rarity=R +[/card] +[card] +primitive=Visions +id=2369 +rarity=U +[/card] +[card] +primitive=Volcanic Eruption +id=2195 +rarity=R +[/card] +[card] +primitive=Wall of Air +id=2196 +rarity=U +[/card] +[card] +primitive=Wall of Bone +id=2135 +rarity=U +[/card] +[card] +primitive=Wall of Brambles +id=2249 +rarity=U +[/card] +[card] +primitive=Wall of Dust +id=2312 +rarity=U +[/card] +[card] +primitive=Wall of Fire +id=2313 +rarity=U +[/card] +[card] +primitive=Wall of Ice +id=2250 +rarity=U +[/card] +[card] +primitive=Wall of Spears +id=2079 +rarity=C +[/card] +[card] +primitive=Wall of Stone +id=2314 +rarity=U +[/card] +[card] +primitive=Wall of Swords +id=2370 +rarity=U +[/card] +[card] +primitive=Wall of Water +id=2197 +rarity=U +[/card] +[card] +primitive=Wall of Wood +id=2251 +rarity=C +[/card] +[card] +primitive=Wanderlust +id=2252 +rarity=U +[/card] +[card] +primitive=War Mammoth +id=2253 +rarity=C +[/card] +[card] +primitive=Warp Artifact +id=2136 +rarity=R +[/card] +[card] +primitive=Water Elemental +id=2198 +rarity=U +[/card] +[card] +primitive=Weakness +id=2137 +rarity=C +[/card] +[card] +primitive=Web +id=2254 +rarity=R +[/card] +[card] +primitive=Whirling Dervish +id=2255 +rarity=U +[/card] +[card] +primitive=White Knight +id=2371 +rarity=U +[/card] +[card] +primitive=White Mana Battery +id=2080 +rarity=R +[/card] +[card] +primitive=White Ward +id=2372 +rarity=U +[/card] +[card] +primitive=Wild Growth +id=2256 +rarity=C +[/card] +[card] +primitive=Will-o'-the-Wisp +id=2138 +rarity=R +[/card] +[card] +primitive=Winds of Change +id=2315 +rarity=R +[/card] +[card] +primitive=Winter Blast +id=2257 +rarity=U +[/card] +[card] +primitive=Winter Orb +id=2081 +rarity=R +[/card] +[card] +primitive=Wooden Sphere +id=2082 +rarity=U +[/card] +[card] +primitive=Word of Binding +id=2139 +rarity=C +[/card] +[card] +primitive=Wrath of God +id=2373 +rarity=R +[/card] +[card] +primitive=Xenic Poltergeist +id=2140 +rarity=R +[/card] +[card] +primitive=Yotian Soldier +id=2083 +rarity=C +[/card] +[card] +primitive=Zephyr Falcon +id=2199 +rarity=C +[/card] +[card] +primitive=Zombie Master +id=2141 +rarity=R +[/card] diff --git a/projects/mtg/bin/Res/sets/5DN/_cards.dat b/projects/mtg/bin/Res/sets/5DN/_cards.dat index eabe6bf9f..0b0e06d6b 100644 --- a/projects/mtg/bin/Res/sets/5DN/_cards.dat +++ b/projects/mtg/bin/Res/sets/5DN/_cards.dat @@ -4,851 +4,827 @@ year=2004 block=Mirror [/meta] [card] -text=Search target opponent's library for an artifact card and put that card ontto the battlefield under your control. Then that player shuffles his or her library. -target=artifact|opponentLibrary -auto=moveTo(myBattlefield) +primitive=Abuna's Chant +id=50164 +rarity=C +[/card] +[card] +primitive=Acquire id=51088 -name=Acquire rarity=R -mana={3}{U}{U} -type=Sorcery [/card] [card] -text=Flying {U}: Advanced Hoverguard gains shroud until end of turn. (It can't be the target of spells or abilities.) +primitive=Advanced Hoverguard id=50144 -name=Advanced Hoverguard rarity=C -mana={3}{U} -type=Creature -subtype=Drone -auto={U}:shroud -power=2 -toughness=2 -abilities=flying [/card] [card] -text=When Anodet Lurker is put into a graveyard from the battlefield, you gain 3 life. -auto=@movedTo(this|graveyard) from(battlefield):life:3 controller +primitive=All Suns' Dawn +id=51221 +rarity=R +[/card] +[card] +primitive=Anodet Lurker id=51119 -name=Anodet Lurker rarity=C -mana={5} -type=Artifact Creature -subtype=Construct -power=3 -toughness=3 [/card] [card] -text=Reach (This creature can block creatures with flying.) +primitive=Arachnoid id=51230 -name=Arachnoid rarity=U -mana={6} -type=Artifact Creature -subtype=Spider -power=2 -toughness=6 -abilities=reach [/card] [card] -text=Armed Response deals damage to target attacking creature equal to the number of Equipment you control. +primitive=Arcbound Wanderer +id=72720 +rarity=U +[/card] +[card] +primitive=Armed Response id=73566 -target=creature[attacking] -auto=foreach(equipment|mybattlefield) damage:1 -name=Armed Response rarity=C -mana={2}{W} -type=Instant [/card] [card] -text={U}, Discard an artifact card: Search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. Then shuffle your library. -auto={U}{S(artifact|myhand)}:moveTo(myhand) target(artifact[manacost<=1]|mylibrary) +primitive=Artificer's Intuition id=50172 -name=Artificer's Intuition rarity=R -mana={1}{U} -type=Enchantment [/card] [card] -text=Protection from black and from red Whenever another creature enters the battlefield, you may gain 1 life. +primitive=Auriok Champion id=72921 -auto=@movedTo(creature|battlefield):may life:1 controller -name=Auriok Champion rarity=R -mana={W}{W} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -abilities=protection from black,protection from red [/card] [card] -text={1}{W}: Return target artifact card with converted mana cost 1 or less from your graveyard to your hand. -auto={1}{W}:moveTo(myhand) target(artifact[manacost<=1]|mygraveyard) +primitive=Auriok Salvagers id=51166 -name=Auriok Salvagers rarity=U -mana={3}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=4 [/card] [card] +primitive=Auriok Windwalker +id=46175 +rarity=R +[/card] +[card] +primitive=Avarice Totem id=39667 -name=Avarice Totem -mana={1} -type=Artifact -text={5}: Exchange control of Avarice Totem and target nonland permanent. -# Note: The term all(this) is a workaround for a current parser -# limitation. We cannot chain effects on a target card to effects -# on "this" - if we do it, the the parser confuses and ignores -# targets. But we CAN chain "target"ed effects to "all()" effects. -auto={5}:moveto(mybattlefield) target(*[-land]|opponentbattlefield) && moveto(opponentbattlefield) all(this) rarity=U [/card] [card] -text=Battered Golem doesn't untap during your untap step. Whenever an artifact enters the battlefield, you may untap Battered Golem. -auto=@movedTo(artifact|battlefield):may untap +primitive=Baton of Courage +id=51375 +rarity=C +[/card] +[card] +primitive=Battered Golem id=73932 -name=Battered Golem rarity=C -mana={3} -type=Artifact Creature -subtype=Golem -power=3 -toughness=2 -abilities=doesnotuntap [/card] [card] -text=Put a 1/1 green Insect creature token onto the battlefield for each Forest you control. Shuffle Beacon of Creation into its owner's library. +primitive=Beacon of Creation id=51613 -name=Beacon of Creation -auto=foreach(forest|mybattlefield) token(Insect,Creature insect,1/1,green) -auto=moveto(mylibrary) && shuffle rarity=R -mana={3}{G} -type=Sorcery [/card] [card] -text=Beacon of Destruction deals 5 damage to target creature or player. Shuffle Beacon of Destruction into its owner's library. +primitive=Beacon of Destruction id=51612 -name=Beacon of Destruction -target=creature,player -auto=damage:5 -alias=135262 rarity=R -mana={3}{R}{R} -type=Instant [/card] [card] -text=Double target player's life total. Shuffle Beacon of Immortality into its owner's library. +primitive=Beacon of Immortality id=50141 -alias=130553 -target=player -name=Beacon of Immortality rarity=R -type=Instant -mana={5}{W} [/card] [card] -text=Put target artifact or creature card in a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library. +primitive=Beacon of Tomorrows +id=51610 +rarity=R +[/card] +[card] +primitive=Beacon of Unrest id=51611 -target=creature,artifact|graveyard -auto=moveto(myBattlefield) -alias=135262 -name=Beacon of Unrest rarity=R -type=Sorcery -mana={3}{B}{B} [/card] [card] -text={T}, Sacrifice a creature: Blasting Station deals 1 damage to target creature or player. Whenever a creature enters the battlefield, you may untap Blasting Station. -auto=@movedTo(creature|battlefield):may untap -auto={T}{S(creature|myBattlefield)}:damage:1 target(creature,player) +primitive=Blasting Station id=51131 -name=Blasting Station rarity=U -mana={3} -type=Artifact [/card] [card] -text=Whenever a player casts a spell, Blind Creeper gets -1/-1 until end of turn. +primitive=Blind Creeper id=50212 -auto=@movedTo(*|stack):-1/-1 ueot -name=Blind Creeper rarity=C -mana={1}{B} -type=Creature -subtype=Zombie Beast -power=3 -toughness=3 [/card] [card] -text=Flying {T}: Target player loses 1 life. +primitive=Blinkmoth Infusion +id=51634 +rarity=R +[/card] +[card] +primitive=Bringer of the Black Dawn +id=73555 +rarity=R +[/card] +[card] +primitive=Bringer of the Blue Dawn +id=73554 +rarity=R +[/card] +[card] +primitive=Bringer of the Green Dawn +id=73552 +rarity=R +[/card] +[card] +primitive=Bringer of the Red Dawn +id=73553 +rarity=R +[/card] +[card] +primitive=Bringer of the White Dawn +id=73556 +rarity=R +[/card] +[card] +primitive=Cackling Imp id=73597 -auto={T}:life:-1 target(player) -name=Cackling Imp rarity=C -mana={2}{B}{B} -type=Creature -subtype=Imp -power=2 -toughness=2 -abilities=flying [/card] [card] -text=Add {W}{U}{B}{R}{G} to your mana pool. +primitive=Channel the Suns id=73565 -auto=Add{W}{U}{B}{R}{G} -name=Channel the Suns rarity=U -mana={3}{G} -type=Sorcery [/card] [card] -text=Sacrifice Composite Golem: Add {W}{U}{B}{R}{G} to your mana pool. -auto={S}:Add {W}{U}{B}{R}{G} +primitive=Chimeric Coils +id=50156 +rarity=U +[/card] +[card] +primitive=Circle of Protection: Artifacts +id=73561 +rarity=U +[/card] +[card] +primitive=Clearwater Goblet +id=50198 +rarity=R +[/card] +[card] +primitive=Clock of Omens +id=51129 +rarity=U +[/card] +[card] +primitive=Composite Golem id=73557 -name=Composite Golem rarity=U -mana={6} -type=Artifact Creature -subtype=Golem -power=4 -toughness=4 [/card] [card] +primitive=Condescend +id=51223 +rarity=C +[/card] +[card] +primitive=Conjurer's Bauble +id=50159 +rarity=C +[/card] +[card] +primitive=Cosmic Larva +id=43529 +rarity=R +[/card] +[card] +primitive=Cranial Plating id=51184 -name=Cranial Plating -mana={2} -type=Artifact -subtype=Equipment -text=Equipped creature gets +1/+0 for each artifact you control. {B}{B}: Attach Cranial Plating to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) -auto=foreach(artifact|mybattlefield) 1/0 -auto={B}{B}:attach -auto={1}:equip rarity=C [/card] [card] -text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever a player casts a spell, sacrifice a creature. +primitive=Crucible of Worlds +id=51133 +rarity=R +[/card] +[card] +primitive=Dawn's Reflection +id=51222 +rarity=C +[/card] +[card] +primitive=Desecration Elemental id=50204 -name=Desecration Elemental rarity=R -mana={3}{B} -type=Creature -subtype=Elemental -auto=@movedto(*|stack):moveTo(ownergraveyard) notatarget(creature|myBattlefield) -power=8 -toughness=8 -abilities=fear [/card] [card] -text=Destroy target creature. It can't be regenerated. You lose life equal to that creature's toughness. +primitive=Devour in Shadow id=50210 -target=creature -auto=destroy -auto=damage:t controller -name=Devour in Shadow rarity=U -mana={B}{B} -type=Instant [/card] [card] +primitive=Disruption Aura +id=76971 +rarity=U +[/card] +[card] +primitive=Door to Nothingness +id=73559 +rarity=R +[/card] +[card] +primitive=Doubling Cube +id=51135 +rarity=R +[/card] +[card] +primitive=Dross Crocodile id=51189 -name=Dross Crocodile rarity=C -mana={3}{B} -type=Creature -subtype=Zombie Crocodile -power=5 -toughness=1 [/card] [card] -text=Flying Whenever a player casts a spell, you lose 1 life. +primitive=Early Frost +id=73571 +rarity=C +[/card] +[card] +primitive=Ebon Drake id=51095 -auto=@movedTo(*|stack):life:-1 controller -name=Ebon Drake rarity=U -mana={2}{B} -type=Creature -subtype=Drake -power=3 -toughness=3 -abilities=flying [/card] [card] -text=When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand. +primitive=Endless Whispers +id=50129 +rarity=R +[/card] +[card] +primitive=Energy Chamber +id=47438 +rarity=U +[/card] +[card] +primitive=Engineered Explosives +id=50139 +rarity=R +[/card] +[card] +primitive=Ensouled Scimitar +id=51115 +rarity=U +[/card] +[card] +primitive=Eon Hub +id=51160 +rarity=R +[/card] +[card] +primitive=Etched Oracle +id=72725 +rarity=U +[/card] +[card] +primitive=Eternal Witness id=51628 -auto=may moveTo(myhand) target(*|mygraveyard) -name=Eternal Witness rarity=U -mana={1}{G}{G} -type=Creature -subtype=Human Shaman -power=2 -toughness=1 [/card] [card] +primitive=Eyes of the Watcher +id=73925 +rarity=U +[/card] +[card] +primitive=Fangren Pathcutter id=50171 -name=Fangren Pathcutter -mana={4}{G}{G} -type=Creature -subtype=Beast -power=4 -toughness=6 -text=Whenever Fangren Pathcutter attacks, attacking creatures gain trample until end of turn. -# Note: Coded as a triggered conditional "all" effect. This -# makes sure that the effect doesn't get removed if Fangren -# Pathcutter leaves play. -auto=@each combatblockers:aslongas(Fangren Pathcutter[attacking]) all(creature[attacking]) Trample ueot -# Note: above line does not give the Trample bonus when Fangren -# Pathcutter leaves play before the combatblockers step starts. rarity=U [/card] [card] -text=Feedback Bolt deals damage to target player equal to the number of artifacts you control. +primitive=Feedback Bolt id=46108 -name=Feedback Bolt -target=player -auto=foreach(artifact|myBattlefield) damage:1 rarity=U -mana={4}{R} -type=Instant [/card] [card] -text=Discard an artifact card: Fleshgrafter gets +2/+2 until end of turn. +primitive=Ferocious Charge +id=51617 +rarity=C +[/card] +[card] +primitive=Ferropede +id=51113 +rarity=U +[/card] +[card] +primitive=Fill with Fright +id=46159 +rarity=C +[/card] +[card] +primitive=Fist of Suns +id=50117 +rarity=R +[/card] +[card] +primitive=Fleshgrafter id=50209 -auto={S(artifact|myhand)}:2/2 -name=Fleshgrafter rarity=C -mana={2}{B} -type=Creature -subtype=Human Warrior -power=2 -toughness=2 [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) {R}: Furnace Whelp gets +1/+0 until end of turn. +primitive=Fold into AEther +id=51631 +rarity=U +[/card] +[card] +primitive=Furnace Whelp id=73578 -name=Furnace Whelp rarity=U -mana={2}{R}{R} -type=Creature -subtype=Dragon -auto={R}:1/0 -power=2 -toughness=2 -abilities=flying [/card] [card] +primitive=Gemstone Array +id=50150 +rarity=U +[/card] +[card] +primitive=Goblin Brawler +id=51170 +rarity=C +[/card] +[card] +primitive=Goblin Cannon id=48215 -name=Goblin Cannon -mana={4} -type=Artifact -text={2}: Goblin Cannon deals 1 damage to target creature or player. Sacrifice Goblin Cannon. -auto={2}:damage:1 target(creature,player) && bury all(this) rarity=U [/card] [card] -text=Destroy each nonland artifact with converted mana cost 4 or less. +primitive=Grafted Wargear +id=50927 +rarity=U +[/card] +[card] +primitive=Granulate id=72721 -auto=destroy all(artifact[manacost<=4;-land]) -name=Granulate rarity=R -mana={2}{R}{R} -type=Sorcery [/card] [card] -text={T}, Sacrifice an artifact: Target player puts the top three cards of his or her library into his or her graveyard. Whenever an artifact enters the battlefield, you may untap Grinding Station -auto=@movedTo(artifact|battlefield):may untap -auto={T}{S(artifact|myBattlefield)}:deplete:3 target(player) +primitive=Grinding Station id=51229 -name=Grinding Station rarity=U -mana={3} -type=Artifact [/card] [card] -text=Guardian Idol enters the battlefield tapped. {T}: Add {1} to your mana pool. {2}: Guardian Idol becomes a 2/2 Golem artifact creature until end of turn. +primitive=Guardian Idol id=51138 -name=Guardian Idol -auto=tap -auto={T}:Add{1} -auto={2}:becomes(Golem Artifact Creature,2/2) ueot rarity=U -mana={2} -type=Artifact [/card] [card] +primitive=Healer's Headdress +id=51182 +rarity=C +[/card] +[card] +primitive=Heliophial +id=50192 +rarity=C +[/card] +[card] +primitive=Helm of Kaldra id=47449 -name=Helm of Kaldra -mana={3} -type=Legendary Artifact -subtype=Equipment -text=Equipped creature has first strike, trample, and haste. {1}: If you control Equipment named Helm of Kaldra, Sword of Kaldra, and Shield of Kaldra, put a legendary 4/4 colorless Avatar creature token named Kaldra onto the battlefield and attach those Equipment to it. Equip {2} -auto=first strike -auto=trample -auto=haste -auto={2}:equip -# Following line does not work yet: It's not possible to specify -# a target for an equip action. Even if that gets implemented, -# targetting a token that's just being created might not work. -# It currently doesn't matter though since the sword can't be -# implemented anyway. -# auto --- aslongas(Sword of Kaldra|mybattlefield) aslongas(Shield of Kaldra|mybattlefield) {1}:token(Kaldra,Creature Avatar,4/4,legendary) && attach target(Kaldra) rarity=R [/card] [card] +primitive=Horned Helm id=51186 -name=Horned Helm -mana={2} -type=Artifact -subtype=Equipment -text=Equipped creature gets +1/+1 and has trample. {G}{G}: Attach Horned Helm to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) -auto=1/1 -auto=trample -auto={G}{G}:attach -auto={1}:equip rarity=C [/card] [card] -text=Haste Iron-Barb Hellion can't block. +primitive=Hoverguard Sweepers +id=51086 +rarity=R +[/card] +[card] +primitive=Infused Arrows +id=51146 +rarity=U +[/card] +[card] +primitive=Into Thin Air +id=50147 +rarity=C +[/card] +[card] +primitive=Ion Storm +id=72925 +rarity=R +[/card] +[card] +primitive=Iron-Barb Hellion id=44608 -name=Iron-Barb Hellion rarity=U -mana={5}{R} -type=Creature -subtype=Hellion Beast -power=5 -toughness=4 -abilities=haste,cantblock [/card] [card] -text=Lands you control have "{T}: Add one mana of any color to your mana pool." -auto=lord(land|myBattlefield) {T}: add{G} -auto=lord(land|myBattlefield) {T}: add{R} -auto=lord(land|myBattlefield) {T}: add{U} -auto=lord(land|myBattlefield) {T}: add{B} -auto=lord(land|myBattlefield) {T}: add{W} +primitive=Joiner Adept id=72928 -name=Joiner Adept rarity=R -mana={1}{G} -type=Creature -subtype=Elf Druid -power=2 -toughness=1 [/card] [card] -text=Sacrifice an artifact: Add {2} to your mana pool. -auto={S(artifact|myBattlefield)}:Add:{2} +primitive=Krark-Clan Engineers +id=50201 +rarity=U +[/card] +[card] +primitive=Krark-Clan Ironworks id=51633 -name=Krark-Clan Ironworks rarity=U -mana={4} -type=Artifact [/card] [card] -text={R}, Sacrifice an artifact: Target creature can't block this turn. +primitive=Krark-Clan Ogre id=51097 -name=Krark-Clan Ogre rarity=C -mana={3}{R}{R} -type=Creature -subtype=Ogre -auto={R}{S(artifact|myBattlefield)}:cantblock target(creature) -power=3 -toughness=3 [/card] [card] -text=Vigilance {W}: Loxodon Stalwart gets +0/+1 until end of turn. +primitive=Lantern of Insight +id=73927 +rarity=U +[/card] +[card] +primitive=Leonin Squire +id=72722 +rarity=C +[/card] +[card] +primitive=Lose Hope +id=50207 +rarity=C +[/card] +[card] +primitive=Loxodon Anchorite +id=50137 +rarity=C +[/card] +[card] +primitive=Loxodon Stalwart id=73567 -name=Loxodon Stalwart -abilities=Vigilance rarity=U -mana={3}{W}{W} -type=Creature -subtype=Elephant Soldier -auto={W}:0/1 -power=3 -toughness=3 [/card] [card] -text=When Magma Giant enters the battlefield, it deals 2 damage to each creature and each player. +primitive=Lunar Avenger +id=72862 +rarity=U +[/card] +[card] +primitive=Magma Giant id=51102 -name=Magma Giant rarity=R -mana={5}{R}{R} -type=Creature -subtype=Giant -auto=damage:2 all(creature,player) -power=5 -toughness=5 [/card] [card] -text=Add {R} to your mana pool for each tapped land your opponents control. +primitive=Magma Jet +id=51180 +rarity=U +[/card] +[card] +primitive=Magnetic Theft +id=51101 +rarity=U +[/card] +[card] +primitive=Mana Geyser id=72727 -name=Mana Geyser -auto=foreach(land[tapped]|opponentBattlefield) add:{R} rarity=C -mana={3}{R}{R} -type=Sorcery [/card] [card] -text=Whenever an artifact is put into a graveyard from the battlefield, you may put a +1/+1 counter on Moriok Rigger. +primitive=Mephidross Vampire +id=50211 +rarity=R +[/card] +[card] +primitive=Moriok Rigger id=51091 -auto=@movedTo(artifact|graveyard) from(battlefield):may counter(1/1) -name=Moriok Rigger rarity=R -mana={2}{B} -type=Creature -subtype=Human Rogue -power=2 -toughness=2 [/card] [card] -text=At the beginning of your upkeep, if Myr Servitor is on the battlefield, each player returns all cards named Myr Servitor from his or her graveyard to the battlefield. -auto=@each my upkeep:moveTo(mybattlefield) all(myr servitor|mygraveyard) -auto=@each my upkeep:moveTo(opponentbattlefield) all(myr servitor|opponentgraveyard) +primitive=Mycosynth Golem +id=51136 +rarity=R +[/card] +[card] +primitive=Myr Quadropod +id=50176 +rarity=C +[/card] +[card] +primitive=Myr Servitor id=50179 -name=Myr Servitor rarity=C -mana={1} -type=Artifact Creature -subtype=Myr -power=1 -toughness=1 [/card] [card] +primitive=Neurok Stealthsuit id=51183 -name=Neurok Stealthsuit -mana={2} -type=Artifact -subtype=Equipment -text=Equipped creature has shroud. (It can't be the target of spells or abilities.) {U}{U}: Attach Neurok Stealthsuit to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) -auto=shroud -auto={U}{U}:attach -auto={1}:equip rarity=C [/card] [card] -text=You draw two cards and you lose 2 life. +primitive=Night's Whisper id=51178 -name=Night's Whisper -auto=draw:2 controller -auto=life:-2 controller rarity=U -mana={1}{B} -type=Sorcery [/card] [card] -text=Nim Grotesque gets +1/+0 for each artifact you control. +primitive=Nim Grotesque id=73574 -auto=foreach(artifact|myBattlefield) 1/0 -name=Nim Grotesque rarity=U -mana={6}{B} -type=Creature -subtype=Zombie -power=3 -toughness=6 [/card] [card] -text=Plasma Elemental is unblockable. +primitive=Opaline Bracers +id=50158 +rarity=C +[/card] +[card] +primitive=Ouphe Vandals +id=50189 +rarity=U +[/card] +[card] +primitive=Paradise Mantle +id=73558 +rarity=U +[/card] +[card] +primitive=Pentad Prism +id=72860 +rarity=C +[/card] +[card] +primitive=Plasma Elemental id=73562 -name=Plasma Elemental rarity=U -mana={5}{U} -type=Creature -subtype=Elemental -power=4 -toughness=1 -abilities=unblockable [/card] [card] -text=Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats. +primitive=Plunge into Darkness +id=72681 +rarity=R +[/card] +[card] +primitive=Possessed Portal +id=50119 +rarity=R +[/card] +[card] +primitive=Qumulox +id=47800 +rarity=U +[/card] +[card] +primitive=Rain of Rust +id=51190 +rarity=C +[/card] +[card] +primitive=Raksha Golden Cub +id=73569 +rarity=R +[/card] +[card] +primitive=Razorgrass Screen +id=72999 +rarity=C +[/card] +[card] +primitive=Razormane Masticore +id=50155 +rarity=R +[/card] +[card] +primitive=Relentless Rats id=73573 -auto=foreach(relentless rats) 1/1 other -name=Relentless Rats rarity=U -mana={1}{B}{B} -type=Creature -subtype=Rat -power=2 -toughness=2 [/card] [card] -text={T}: Tap target artifact. -auto={T}:tap target(artifact) +primitive=Relic Barrier id=43574 -name=Relic Barrier rarity=U -mana={2} -type=Artifact [/card] [card] -text=Each player returns all artifact cards from his or her graveyard to the battlefield. +primitive=Retaliate +id=50213 +rarity=R +[/card] +[card] +primitive=Reversal of Fortune +id=73564 +rarity=R +[/card] +[card] +primitive=Rite of Passage +id=51163 +rarity=R +[/card] +[card] +primitive=Roar of Reclamation id=51080 -name=Roar of Reclamation -auto=moveTo(mybattlefield) all(artifact|mygraveyard) -auto=moveTo(opponentbattlefield) all(artifact|opponentgraveyard) rarity=R -mana={5}{W}{W} -type=Sorcery [/card] [card] -text={T}: Return target noncreature artifact card with converted mana cost 1 or less from your graveyard to the battlefield. Whenever a creature is put into a graveyard from the battlefield, you may untap Salvaging Station. +primitive=Rude Awakening +id=73587 +rarity=R +[/card] +[card] +primitive=Salvaging Station id=51132 -auto={T}:moveTo(myBattlefield) target(artifact[-creature;manacost<=1]|mygraveyard) -auto=@movedTo(creature|graveyard):may untap -name=Salvaging Station rarity=R -mana={6} -type=Artifact [/card] [card] -text=Target creature gets +5/+0 and gains haste until end of turn. +primitive=Sawtooth Thresher +id=51141 +rarity=C +[/card] +[card] +primitive=Screaming Fury id=51148 -name=Screaming Fury -target=creature -auto=5/0 -auto=haste rarity=C -mana={2}{R} -type=Sorcery [/card] [card] +primitive=Serum Visions +id=50145 +rarity=C +[/card] +[card] +primitive=Shattered Dreams +id=51092 +rarity=U +[/card] +[card] +primitive=Silent Arbiter id=73598 -name=Silent Arbiter -mana={4} -type=Artifact Creature -subtype=Construct -power=1 -toughness=5 -text=No more than one creature can attack each combat. No more than one creature can block each combat. -auto=aslongas(creature[attacking]|battlefield) lord(creature[-attacking]|battlefield) cantattack -auto=aslongas(creature[blocking]|battlefield) lord(creature[-blocking]|battlefield) cantblock rarity=R [/card] [card] +primitive=Skullcage id=73926 -name=Skullcage -mana={4} -type=Artifact -text=At the beginning of each opponent's upkeep, Skullcage deals 2 damage to that player unless he or she has exactly three or exactly four cards in hand. -auto=@each opponent upkeep:aslongas(*|opponenthand) damage:2 opponent >4 -auto=@each opponent upkeep:aslongas(*|opponenthand) damage:2 opponent <3 rarity=U [/card] [card] -text=Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.) +primitive=Skyhunter Prowler id=50136 -name=Skyhunter Prowler rarity=C -mana={2}{W} -type=Creature -subtype=Cat Knight -power=1 -toughness=3 -abilities=flying,vigilance [/card] [card] -text=Flying, double strike (This creature can't be blocked except by creatures with flying or reach, and it deals both first-strike and regular combat damage.) +primitive=Skyhunter Skirmisher id=51220 -name=Skyhunter Skirmisher rarity=U -mana={1}{W}{W} -type=Creature -subtype=Cat Knight -power=1 -toughness=1 -abilities=flying,double strike [/card] [card] -text=Trample, haste (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player. This creature can attack and {T} as soon as it comes under your control.) At end of turn, sacrifice Spark Elemental. -auto=@next endofturn:bury +primitive=Skyreach Manta +id=51374 +rarity=C +[/card] +[card] +primitive=Solarion +id=51629 +rarity=R +[/card] +[card] +primitive=Spark Elemental id=73579 -name=Spark Elemental rarity=C -mana={R} -type=Creature -subtype=Elemental -power=3 -toughness=1 -abilities=trample,haste [/card] [card] +primitive=Sparring Collar id=51185 -name=Sparring Collar -mana={2} -type=Artifact -subtype=Equipment -text=Equipped creature has first strike. {R}{R}: Attach Sparring Collar to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) -auto=first strike -auto={R}{R}:attach -auto={1}:equip rarity=C [/card] [card] -text={1}: Untap Staff of Domination. {2}, {T}: You gain 1 life. {3}, {T}: Untap target creature {4}, {T}: Tap target creature. {5}, {T}: Draw a card. -auto={1}:untap -auto={2}{T}:life:1 controller -auto={3}{T}:untap target(creature) -auto={4}{T}:tap target(creature) -auto={5}{T}:draw:1 controller +primitive=Spectral Shift +id=73572 +rarity=R +[/card] +[card] +primitive=Spinal Parasite +id=73928 +rarity=U +[/card] +[card] +primitive=Staff of Domination id=50162 -name=Staff of Domination rarity=R -mana={3} -type=Artifact [/card] [card] +primitive=Stand Firm +id=50138 +rarity=C +[/card] +[card] +primitive=Stasis Cocoon +id=51607 +rarity=C +[/card] +[card] +primitive=Steelshaper's Gift id=51078 -name=Steelshaper's Gift -mana={W} -type=Sorcery -text=Search your library for an Equipment card, reveal that card, and put it into your hand. Then shuffle your library. -auto=moveTo(myhand) target(equipment|mylibrary) rarity=U [/card] [card] -text={T}, Put a 2/2 colorless Pincher creature token onto the battlefield. Whenever an artifact is put into a graveyard from the battlefield, you may untap Summoning Station. -auto=@movedTo(artifact|graveyard) from(battlefield):may untap -auto={T}:token(Pincher,creature artifact pincher,2/2,artifact) -id=72858 -name=Summoning Station +primitive=Summoner's Egg +id=51075 rarity=R -mana={7} -type=Artifact [/card] [card] -text=Whenever Tangle Asp blocks or becomes blocked by a creature, destroy that creature at end of combat. -# Note: The alias isn't entirely correct since the Cockatrice's -# ability doesn't affect walls, but Tangle Asp's should. -alias=1238 +primitive=Summoning Station +id=72858 +rarity=R +[/card] +[card] +primitive=Suncrusher +id=48177 +rarity=R +[/card] +[card] +primitive=Suntouched Myr +id=51105 +rarity=C +[/card] +[card] +primitive=Sylvok Explorer +id=51125 +rarity=C +[/card] +[card] +primitive=Synod Centurion +id=73929 +rarity=U +[/card] +[card] +primitive=Tangle Asp id=50203 -name=Tangle Asp rarity=C -mana={1}{G} -type=Creature -subtype=Snake -power=1 -toughness=2 [/card] [card] -text={G}, {T}, Sacrifice a Forest: Regenerate target creature. +primitive=Tel-Jilad Justice +id=50190 +rarity=U +[/card] +[card] +primitive=Tel-Jilad Lifebreather id=73582 -name=Tel-Jilad Lifebreather rarity=C -mana={4}{G} -type=Creature -subtype=Troll Shaman -auto={G}{T}{S(forest|myBattlefield)}:regenerate target(creature) -power=3 -toughness=2 [/card] [card] -text=Sacrifice an artifact: Thermal Navigator gains flying until end of turn. -auto={S(artifact|myBattlefield)}:flying +primitive=Thermal Navigator id=50177 -name=Thermal Navigator rarity=C -mana={3} -type=Artifact Creature -subtype=Construct -power=2 -toughness=2 [/card] [card] -text=When Trinket Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. If you do, shuffle your library. +primitive=Thought Courier +id=73570 +rarity=C +[/card] +[card] +primitive=Tornado Elemental +id=51161 +rarity=R +[/card] +[card] +primitive=Trinket Mage id=50163 -name=Trinket Mage rarity=C -mana={2}{U} -type=Creature -subtype=Human Wizard -auto=may moveTo(myhand) target(artifact[manacost<=1]|mylibrary) -power=2 -toughness=2 [/card] [card] -text={1}{G}: Tyrranax gets -1/+1 until end of turn. +primitive=Tyrranax id=50191 -name=Tyrranax rarity=C -mana={4}{G}{G} -type=Creature -subtype=Beast -auto={1}{G}:-1/1 -power=5 -toughness=4 [/card] [card] -text=Destroy target blocking creature. +primitive=Vanquish id=51147 -name=Vanquish -target=creature[blocking] -auto=destroy rarity=U -mana={2}{W} -type=Instant [/card] [card] -text={U}, {T}: Return target permanent you control to its owner's hand. -auto={U}{T}:moveTo(ownerhand) target(*|myBattlefield) +primitive=Vedalken Mastermind id=50834 -name=Vedalken Mastermind rarity=U -mana={U}{U} -type=Creature -subtype=Vedalken Wizard -power=1 -toughness=2 [/card] [card] -text={3}{G}, {T}, Target creature gets +X/+X until end of turn, where X is the number of artifacts your opponents control. +primitive=Vedalken Orrery +id=50134 +rarity=R +[/card] +[card] +primitive=Vedalken Shackles +id=50120 +rarity=R +[/card] +[card] +primitive=Vicious Betrayal +id=73575 +rarity=C +[/card] +[card] +primitive=Viridian Lorebearers id=50188 -name=Viridian Lorebearers rarity=U -mana={3}{G} -type=Creature -subtype=Elf Shaman -auto={3}{G}{T}:foreach(artifact|opponentBattlefield) 1/1 target(creature) -power=3 -toughness=3 [/card] [card] -text={2}{G}, Sacrifice Viridian Scout: Viridian Scout deals 2 damage to target creature with flying. +primitive=Viridian Scout id=73583 -name=Viridian Scout rarity=C -mana={3}{G} -type=Creature -subtype=Elf Warrior Scout -auto={2}{G}{S}:damage:2 target(creature[flying]) -power=1 -toughness=2 [/card] [card] -text=Haste {T}: Vulshok Sorcerer deals 1 damage to target creature or player. +primitive=Vulshok Sorcerer id=51177 -name=Vulshok Sorcerer rarity=C -mana={1}{R}{R} -type=Creature -subtype=Human Shaman -auto={T}:damage:1 target(creature,player) -power=1 -toughness=1 -abilities=haste [/card] [card] -text={2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. -auto={2}{T}{S}:moveTo(myBattlefield) target(land[basic]|mylibrary) && tap +primitive=Wayfarer's Bauble id=51110 -name=Wayfarer's Bauble rarity=C -mana={1} -type=Artifact -[/card] \ No newline at end of file +[/card] diff --git a/projects/mtg/bin/Res/sets/5ED/_cards.dat b/projects/mtg/bin/Res/sets/5ED/_cards.dat new file mode 100644 index 000000000..4ecd39a87 --- /dev/null +++ b/projects/mtg/bin/Res/sets/5ED/_cards.dat @@ -0,0 +1,2245 @@ +[card] +primitive=Abbey Gargoyles +id=4098 +rarity=U +[/card] +[card] +primitive=Abyssal Specter +id=3822 +rarity=U +[/card] +[card] +primitive=Adarkar Wastes +id=4175 +rarity=R +[/card] +[card] +primitive=AEther Storm +id=3891 +rarity=U +[/card] +[card] +primitive=Air Elemental +id=3892 +rarity=U +[/card] +[card] +primitive=Akron Legionnaire +id=4099 +rarity=R +[/card] +[card] +primitive=Alabaster Potion +id=4100 +rarity=C +[/card] +[card] +primitive=Aladdin's Ring +id=3758 +rarity=R +[/card] +[card] +primitive=Ambush Party +id=4029 +rarity=C +[/card] +[card] +primitive=Amulet of Kroog +id=3759 +rarity=C +[/card] +[card] +primitive=Angry Mob +id=4101 +rarity=U +[/card] +[card] +primitive=An-Havva Constable +id=3960 +rarity=R +[/card] +[card] +primitive=Animate Dead +id=3823 +rarity=U +[/card] +[card] +primitive=Animate Wall +id=4102 +rarity=R +[/card] +[card] +primitive=Ankh of Mishra +id=3760 +rarity=R +[/card] +[card] +primitive=Anti-Magic Aura +id=3893 +rarity=U +[/card] +[card] +primitive=Arenson's Aura +id=4103 +rarity=U +[/card] +[card] +primitive=Armageddon +id=4104 +rarity=R +[/card] +[card] +primitive=Armor of Faith +id=4105 +rarity=C +[/card] +[card] +primitive=Ashes to Ashes +id=3824 +rarity=U +[/card] +[card] +primitive=Ashnod's Altar +id=3761 +rarity=U +[/card] +[card] +primitive=Ashnod's Transmogrant +id=3762 +rarity=C +[/card] +[card] +primitive=Aspect of Wolf +id=3961 +rarity=R +[/card] +[card] +primitive=Atog +id=4030 +rarity=U +[/card] +[card] +primitive=Aurochs +id=3962 +rarity=C +[/card] +[card] +primitive=Aysen Bureaucrats +id=4106 +rarity=C +[/card] +[card] +primitive=Azure Drake +id=3894 +rarity=U +[/card] +[card] +primitive=Bad Moon +id=3825 +rarity=R +[/card] +[card] +primitive=Ball Lightning +id=4031 +rarity=R +[/card] +[card] +primitive=Barbed Sextant +id=3763 +rarity=C +[/card] +[card] +primitive=Barl's Cage +id=3764 +rarity=R +[/card] +[card] +primitive=Battering Ram +id=3765 +rarity=C +[/card] +[card] +primitive=Benalish Hero +id=4107 +rarity=C +[/card] +[card] +primitive=Binding Grasp +id=3895 +rarity=U +[/card] +[card] +primitive=Bird Maiden +id=4032 +rarity=C +[/card] +[card] +primitive=Birds of Paradise +id=3963 +rarity=R +[/card] +[card] +primitive=Black Knight +id=3826 +rarity=U +[/card] +[card] +primitive=Blessed Wine +id=4108 +rarity=C +[/card] +[card] +primitive=Blight +id=3827 +rarity=U +[/card] +[card] +primitive=Blinking Spirit +id=4109 +rarity=R +[/card] +[card] +primitive=Blood Lust +id=4033 +rarity=C +[/card] +[card] +primitive=Bog Imp +id=3828 +rarity=C +[/card] +[card] +primitive=Bog Rats +id=3829 +rarity=C +[/card] +[card] +primitive=Bog Wraith +id=3830 +rarity=U +[/card] +[card] +primitive=Boomerang +id=3896 +rarity=C +[/card] +[card] +primitive=Bottle of Suleiman +id=3766 +rarity=R +[/card] +[card] +primitive=Bottomless Vault +id=4176 +rarity=R +[/card] +[card] +primitive=Brainstorm +id=3897 +rarity=C +[/card] +[card] +primitive=Brainwash +id=4110 +rarity=C +[/card] +[card] +primitive=Brassclaw Orcs +id=4034 +rarity=C +[/card] +[card] +primitive=Breeding Pit +id=3831 +rarity=U +[/card] +[card] +primitive=Broken Visage +id=3832 +rarity=R +[/card] +[card] +primitive=Brothers of Fire +id=4035 +rarity=C +[/card] +[card] +primitive=Brushland +id=4177 +rarity=R +[/card] +[card] +primitive=Carapace +id=3964 +rarity=C +[/card] +[card] +primitive=Caribou Range +id=4111 +rarity=R +[/card] +[card] +primitive=Carrion Ants +id=3833 +rarity=U +[/card] +[card] +primitive=Castle +id=4112 +rarity=U +[/card] +[card] +primitive=Cat Warriors +id=3965 +rarity=C +[/card] +[card] +primitive=Cave People +id=4036 +rarity=U +[/card] +[card] +primitive=Chub Toad +id=3966 +rarity=C +[/card] +[card] +primitive=Circle of Protection: Artifacts +id=4113 +rarity=U +[/card] +[card] +primitive=Circle of Protection: Black +id=4114 +rarity=C +[/card] +[card] +primitive=Circle of Protection: Blue +id=4115 +rarity=C +[/card] +[card] +primitive=Circle of Protection: Green +id=4116 +rarity=C +[/card] +[card] +primitive=Circle of Protection: Red +id=4117 +rarity=C +[/card] +[card] +primitive=Circle of Protection: White +id=4118 +rarity=C +[/card] +[card] +primitive=City of Brass +id=4178 +rarity=R +[/card] +[card] +primitive=Clay Statue +id=3767 +rarity=C +[/card] +[card] +primitive=Cloak of Confusion +id=3834 +rarity=C +[/card] +[card] +primitive=Clockwork Beast +id=3768 +rarity=R +[/card] +[card] +primitive=Clockwork Steed +id=3769 +rarity=U +[/card] +[card] +primitive=Cockatrice +id=3967 +rarity=R +[/card] +[card] +primitive=Colossus of Sardia +id=3770 +rarity=R +[/card] +[card] +primitive=Conquer +id=4037 +rarity=U +[/card] +[card] +primitive=Coral Helm +id=3771 +rarity=R +[/card] +[card] +primitive=Counterspell +id=3898 +rarity=C +[/card] +[card] +primitive=Craw Giant +id=3968 +rarity=U +[/card] +[card] +primitive=Craw Wurm +id=3969 +rarity=C +[/card] +[card] +primitive=Crimson Manticore +id=4038 +rarity=R +[/card] +[card] +primitive=Crown of the Ages +id=3772 +rarity=R +[/card] +[card] +primitive=Crumble +id=3970 +rarity=U +[/card] +[card] +primitive=Crusade +id=4119 +rarity=R +[/card] +[card] +primitive=Crystal Rod +id=3773 +rarity=U +[/card] +[card] +primitive=Cursed Land +id=3835 +rarity=U +[/card] +[card] +primitive=Dance of Many +id=3899 +rarity=R +[/card] +[card] +primitive=Dancing Scimitar +id=3774 +rarity=R +[/card] +[card] +primitive=Dandan +id=3900 +rarity=C +[/card] +[card] +primitive=Dark Maze +id=3901 +rarity=C +[/card] +[card] +primitive=Dark Ritual +id=3836 +rarity=C +[/card] 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+id=3839 +rarity=C +[/card] +[card] +primitive=Drain Power +id=3903 +rarity=R +[/card] +[card] +primitive=Drudge Skeletons +id=3840 +rarity=C +[/card] +[card] +primitive=Durkwood Boars +id=3972 +rarity=C +[/card] +[card] +primitive=Dust to Dust +id=4126 +rarity=U +[/card] +[card] +primitive=Dwarven Catapult +id=4041 +rarity=U +[/card] +[card] +primitive=Dwarven Hold +id=4179 +rarity=R +[/card] +[card] +primitive=Dwarven Ruins +id=4180 +rarity=U +[/card] +[card] +primitive=Dwarven Soldier +id=4042 +rarity=C +[/card] +[card] +primitive=Dwarven Warriors +id=4043 +rarity=C +[/card] +[card] +primitive=Earthquake +id=4044 +rarity=R +[/card] +[card] +primitive=Ebon Stronghold +id=4181 +rarity=U +[/card] +[card] +primitive=Elder Druid +id=3973 +rarity=R +[/card] +[card] +primitive=Elkin Bottle +id=3779 +rarity=R +[/card] +[card] +primitive=Elven Riders +id=3974 +rarity=U +[/card] +[card] +primitive=Elvish Archers +id=3975 +rarity=R +[/card] +[card] +primitive=Energy Flux +id=3904 +rarity=U +[/card] +[card] +primitive=Enervate +id=3905 +rarity=C +[/card] +[card] +primitive=Erg Raiders +id=3841 +rarity=C +[/card] +[card] +primitive=Errantry +id=4045 +rarity=C +[/card] +[card] +primitive=Eternal Warrior +id=4046 +rarity=C +[/card] +[card] +primitive=Evil Eye of Orms-by-Gore +id=3842 +rarity=U +[/card] +[card] +primitive=Evil Presence +id=3843 +rarity=U +[/card] +[card] +primitive=Eye for an Eye +id=4127 +rarity=R +[/card] +[card] +primitive=Fallen Angel +id=3844 +rarity=U +[/card] +[card] +primitive=Fear +id=3845 +rarity=C +[/card] +[card] +primitive=Feedback +id=3906 +rarity=U +[/card] +[card] +primitive=Feldon's Cane +id=3780 +rarity=U +[/card] +[card] +primitive=Fellwar Stone +id=3781 +rarity=U +[/card] +[card] +primitive=Feroz's Ban +id=3782 +rarity=R +[/card] +[card] +primitive=Fire Drake +id=4047 +rarity=U +[/card] +[card] +primitive=Fireball +id=4048 +rarity=C +[/card] +[card] +primitive=Firebreathing +id=4049 +rarity=C +[/card] +[card] +primitive=Flame Spirit +id=4050 +rarity=U +[/card] +[card] +primitive=Flare +id=4051 +rarity=C +[/card] +[card] +primitive=Flashfires +id=4052 +rarity=U +[/card] +[card] +primitive=Flight +id=3907 +rarity=C +[/card] +[card] +primitive=Flood +id=3908 +rarity=C +[/card] +[card] +primitive=Flying Carpet +id=3783 +rarity=R +[/card] +[card] +primitive=Fog +id=3976 +rarity=C +[/card] +[card] +primitive=Force of Nature +id=3977 +rarity=R +[/card] +[card] +primitive=Force Spike +id=3909 +rarity=C +[/card] +[card] +primitive=Forest +id=4174 +rarity=L +[/card] +[card] +primitive=Forest +id=4173 +rarity=L +[/card] +[card] +primitive=Forest +id=4172 +rarity=L +[/card] +[card] +primitive=Forest +id=4171 +rarity=L +[/card] +[card] +primitive=Forget +id=3910 +rarity=R +[/card] +[card] +primitive=Fountain of Youth +id=3784 +rarity=U +[/card] +[card] +primitive=Foxfire +id=3978 +rarity=C +[/card] +[card] +primitive=Frozen Shade +id=3846 +rarity=C +[/card] +[card] +primitive=Funeral March +id=3847 +rarity=C +[/card] +[card] 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+id=4059 +rarity=R +[/card] +[card] +primitive=Grapeshot Catapult +id=3787 +rarity=C +[/card] +[card] +primitive=Greater Realm of Preservation +id=4128 +rarity=U +[/card] +[card] +primitive=Greater Werewolf +id=3849 +rarity=U +[/card] +[card] +primitive=Grizzly Bears +id=3984 +rarity=C +[/card] +[card] +primitive=Havenwood Battleground +id=4182 +rarity=U +[/card] +[card] +primitive=Heal +id=4129 +rarity=C +[/card] +[card] +primitive=Healing Salve +id=4130 +rarity=C +[/card] +[card] +primitive=Hecatomb +id=3850 +rarity=R +[/card] +[card] +primitive=Helm of Chatzuk +id=3788 +rarity=R +[/card] +[card] +primitive=Hill Giant +id=4060 +rarity=C +[/card] +[card] +primitive=Hipparion +id=4131 +rarity=C +[/card] +[card] +primitive=Hollow Trees +id=4183 +rarity=R +[/card] +[card] +primitive=Holy Strength +id=4132 +rarity=C +[/card] +[card] +primitive=Homarid Warrior +id=3913 +rarity=C +[/card] +[card] +primitive=Howl from Beyond +id=3851 +rarity=C +[/card] +[card] +primitive=Howling Mine +id=3789 +rarity=R +[/card] +[card] +primitive=Hungry Mist +id=3985 +rarity=C +[/card] +[card] +primitive=Hurkyl's Recall +id=3914 +rarity=R +[/card] +[card] +primitive=Hurloon Minotaur +id=4061 +rarity=C +[/card] +[card] +primitive=Hurricane +id=3986 +rarity=U +[/card] +[card] +primitive=Hydroblast +id=3915 +rarity=U +[/card] +[card] +primitive=Icatian Phalanx +id=4133 +rarity=U +[/card] +[card] +primitive=Icatian Scout +id=4134 +rarity=C +[/card] +[card] +primitive=Icatian Store +id=4184 +rarity=R +[/card] +[card] +primitive=Icatian Town +id=4135 +rarity=R +[/card] +[card] +primitive=Ice Floe +id=4185 +rarity=U +[/card] +[card] +primitive=Imposing Visage +id=4062 +rarity=C +[/card] +[card] +primitive=Incinerate +id=4063 +rarity=C +[/card] +[card] +primitive=Inferno +id=4064 +rarity=R +[/card] +[card] +primitive=Infinite Hourglass +id=3790 +rarity=R +[/card] +[card] +primitive=Initiates of the Ebon Hand +id=3852 +rarity=C +[/card] +[card] +primitive=Instill Energy +id=3987 +rarity=U 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Drake +id=83334 +rarity=C +[/card] +[card] +primitive=Withering Gaze +id=83166 +rarity=U +[/card] +[card] +primitive=Wood Elves +id=83336 +rarity=C +[/card] +[card] +primitive=Worship +id=83338 +rarity=R +[/card] +[card] +primitive=Wrath of God +id=83339 +rarity=R +[/card] +[card] +primitive=Wurm's Tooth +id=83470 +rarity=U +[/card] +[card] +primitive=Yavimaya Coast +id=84474 +rarity=R +[/card] +[card] +primitive=Yavimaya Enchantress +id=83341 +rarity=U +[/card] +[card] +primitive=Yawgmoth Demon +id=84579 +rarity=R +[/card] +[card] +primitive=Zealous Inquisitor +id=84122 +rarity=U +[/card] +[card] +primitive=Zodiac Monkey +id=83237 +rarity=C +[/card] +[card] +primitive=Zombify +id=83342 +rarity=U +[/card] +[card] +primitive=Zur's Weirding +id=83343 +rarity=R +[/card] diff --git a/projects/mtg/bin/Res/sets/ALA/_cards.dat b/projects/mtg/bin/Res/sets/ALA/_cards.dat index 67d77d15f..a5c111cf4 100644 --- a/projects/mtg/bin/Res/sets/ALA/_cards.dat +++ b/projects/mtg/bin/Res/sets/ALA/_cards.dat @@ -4,1640 +4,1247 @@ year=2008 block=Shards [/meta] [card] -text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) +primitive=Ad Nauseam +id=174915 +rarity=R +[/card] +[card] +primitive=Agony Warp +id=175052 +rarity=C +[/card] +[card] +primitive=Ajani Vengeant +id=174852 +rarity=M +[/card] +[card] +primitive=Akrasan Squire id=174963 -name=Akrasan Squire rarity=C -mana={W} -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -abilities=exalted [/card] [card] -text=Shroud Whenever another creature is put into a graveyard from the battlefield, you may put a +1/+1 counter on Algae Gharial. -auto=@movedTo(graveyard) from(other creature|battlefield):may counter(1/1) +primitive=Algae Gharial id=174986 -name=Algae Gharial rarity=U -mana={3}{G} -type=Creature -subtype=Crocodile -power=1 -toughness=1 -abilities=shroud [/card] [card] -text=Prevent all combat damage that would be dealt this turn. Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Angelic Benediction +id=174826 +rarity=U +[/card] +[card] +primitive=Angel's Herald +id=175141 +rarity=U +[/card] +[card] +primitive=Angelsong id=175000 -name=Angelsong -auto=preventAllcombatDamage ueot -autohand={2}:cycling rarity=C -type=Instant -mana={1}{W} [/card] [card] -text=Arcane Sanctum enters the battlefield tapped. {T}: Add {W}, {U}, or {B} to your mana pool. -auto=tap -auto={T}:Add {W} -auto={T}:Add {U} -auto={T}:Add {B} +primitive=Arcane Sanctum id=175128 -name=Arcane Sanctum rarity=U -type=Land [/card] [card] -text=Flying, trample At the beginning of your upkeep, sacrifice a non-Zombie creature, then put a 2/2 black Zombie creature token onto the battlefield. -auto=@each my upkeep:bury notatarget(creature[-zombie]|myBattlefield) && token(Zombie,creature zombie, 2/2,black) +primitive=Archdemon of Unx id=174847 -name=Archdemon of Unx rarity=R -mana={5}{B}{B} -type=Creature -subtype=Demon -power=6 -toughness=6 -abilities=flying,trample [/card] [card] -text=Enchant creature When enchanted creature is put into a graveyard, that creature's controller loses life equal to its toughness. +primitive=Banewasp Affliction id=174817 -alias=1197 -target=creature -name=Banewasp Affliction rarity=C -mana={1}{B} -type=Enchantment -subtype=Aura [/card] [card] -text={G}, {T}: Target creature gains trample until end of turn. {U}, {T}: Target creature gains flying until end of turn. +primitive=Bant Battlemage id=175123 -name=Bant Battlemage rarity=U -mana={2}{W} -type=Creature -subtype=Human Wizard -auto={G}{T}:trample target(creature) -auto={U}{T}:flying target(creature) -power=2 -toughness=2 [/card] [card] -text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it onto the battlefield tapped. Then shuffle your library. -auto={T}:Add {1} -auto={1}{T}{S}:moveTo(myBattlefield) target(forest,plains,island|mylibrary) && tap +primitive=Bant Charm +id=137931 +rarity=U +[/card] +[card] +primitive=Bant Panorama id=174842 -name=Bant Panorama rarity=C -type=Land [/card] [card] -text=When Blister Beetle enters the battlefield, target creature gets -1/-1 until end of turn. +primitive=Battlegrace Angel +id=175394 +rarity=R +[/card] +[card] +primitive=Behemoth's Herald +id=175263 +rarity=U +[/card] +[card] +primitive=Blightning +id=174917 +rarity=C +[/card] +[card] +primitive=Blister Beetle id=174893 -name=Blister Beetle rarity=C -mana={1}{B} -type=Creature -subtype=Insect -auto=-1/-1 target(creature) ueot -power=1 -toughness=1 [/card] [card] -text=Sacrifice Bloodpyre Elemental: Bloodpyre Elemental deals 4 damage to target creature. Play this ability only any time you could play a sorcery. +primitive=Blood Cultist +id=175100 +rarity=U +[/card] +[card] +primitive=Bloodpyre Elemental id=175117 -name=Bloodpyre Elemental rarity=C -mana={4}{R} -type=Creature -subtype=Elemental -auto={S}:damage:4 target(creature) asSorcery -power=4 -toughness=1 [/card] [card] -text=Haste {T}: Target creature with power 5 or greater gains haste until end of turn. +primitive=Bloodthorn Taunter id=174821 -name=Bloodthorn Taunter rarity=C -mana={1}{R} -type=Creature -subtype=Human Scout -auto={T}:haste target(creature[power>=5]) -power=1 -toughness=1 -abilities=haste [/card] [card] -text=Flying When Broodmate Dragon enters the battlefield, put a 4/4 red Dragon creature token with flying onto the battlefield. +primitive=Bone Splinters +id=174967 +rarity=C +[/card] +[card] +primitive=Branching Bolt +id=177602 +rarity=C +[/card] +[card] +primitive=Brilliant Ultimatum +id=175143 +rarity=R +[/card] +[card] +primitive=Broodmate Dragon id=178101 -name=Broodmate Dragon rarity=R -mana={3}{B}{R}{G} -type=Creature -subtype=Dragon -auto=token(Dragon,creature dragon, 4/4,flying red) -power=4 -toughness=4 -abilities=flying [/card] [card] -text=Vigilance, haste +primitive=Bull Cerodon id=174952 -name=Bull Cerodon rarity=U -mana={4}{R}{W} -type=Creature -subtype=Beast -power=5 -toughness=5 -abilities=vigilance,haste [/card] [card] -text=Return target creature to its owner's hand. Its controller draws a card. +primitive=Caldera Hellion +id=175072 +rarity=R +[/card] +[card] +primitive=Call to Heel id=175053 -target=creature -auto=moveto(ownerhand) -auto=draw:1 targetController -name=Call to Heel rarity=C -mana={1}{U} -type=Instant [/card] [card] -text=Counter target spell. +primitive=Cancel id=178092 -target=*|stack -auto=fizzle -name=Cancel rarity=C -mana={1}{U}{U} -type=Instant [/card] [card] -text={T}: Target player puts the top card of his or her library into his or her graveyard. +primitive=Carrion Thrash +id=176443 +rarity=C +[/card] +[card] +primitive=Cathartic Adept id=176433 -name=Cathartic Adept rarity=C -mana={U} -type=Creature -subtype=Human Wizard -auto={T}:deplete:1 target(player) -power=1 -toughness=1 [/card] [card] -text={1}{R}: Cavern Thoctar gets +1/+0 until end of turn. +primitive=Cavern Thoctar id=174994 -name=Cavern Thoctar rarity=C -mana={5}{G} -type=Creature -subtype=Beast -auto={1}{R}:1/0 -power=5 -toughness=5 [/card] [card] -text=Flying {1}{W}: Cloudheath Drake gains vigilance until end of turn. +primitive=Clarion Ultimatum +id=175142 +rarity=R +[/card] +[card] +primitive=Cloudheath Drake id=174814 -name=Cloudheath Drake rarity=C -mana={4}{U} -type=Artifact Creature -subtype=Drake -auto={1}{W}:vigilance -power=3 -toughness=3 -abilities=flying [/card] [card] -text=Enchant artifact or creature. Enchanted permanent doesn't untap during its controller's untap step. +primitive=Coma Veil id=175042 - -target=creature,artifact -auto=doesnotuntap -name=Coma Veil rarity=C -mana={4}{U} -type=Enchantment -subtype=Aura [/card] [card] -text={1}{U}, {T}, Sacrifice Courier's Capsule: Draw two cards. -auto={1}{U}{T}{S}:Draw:2 +primitive=Corpse Connoisseur +id=176448 +rarity=U +[/card] +[card] +primitive=Courier's Capsule id=174800 -name=Courier's Capsule rarity=C -mana={1}{U} -type=Artifact [/card] [card] -text=Reach (This can block creatures with flying.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) +primitive=Court Archers id=174960 -name=Court Archers rarity=C -mana={2}{G} -type=Creature -subtype=Human Archer -power=1 -toughness=3 -abilities=reach,exalted [/card] [card] -text=Dragon creatures you control get +3/+3. -auto=lord(dragon|myBattlefield) 3/3 +primitive=Covenant of Minds +id=178091 +rarity=R +[/card] +[card] +primitive=Cradle of Vitality +id=174789 +rarity=R +[/card] +[card] +primitive=Crucible of Fire id=179426 -name=Crucible of Fire rarity=R -mana={3}{R} -type=Enchantment [/card] [card] -text=Crumbling Necropolis enters the battlefield tapped. {T}: Add {U}, {B}, or {R} to your mana pool. -auto=tap -auto={T}:Add {U} -auto={T}:Add {B} -auto={T}:Add {R} +primitive=Cruel Ultimatum +id=175079 +rarity=R +[/card] +[card] +primitive=Crumbling Necropolis id=175112 -name=Crumbling Necropolis rarity=U -type=Land [/card] [card] +primitive=Cunning Lethemancer +id=176429 +rarity=R +[/card] +[card] +primitive=Cylian Elf id=174935 -name=Cylian Elf rarity=C -mana={1}{G} -type=Creature -subtype=Elf Scout -power=2 -toughness=2 [/card] [card] -text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {W}, {T}: Dawnray Archer deals 1 damage to target attacking or blocking creature. -auto={W}{T}:damage:1 target(creature[attacking;blocking]) +primitive=Dawnray Archer id=175085 -name=Dawnray Archer rarity=U -mana={2}{U} -type=Creature -subtype=Human Archer -power=1 -toughness=1 -abilities=exalted [/card] [card] -text=Skeleton creatures you control and other Zombie creatures you control get +1/+1 and have deathtouch. +primitive=Death Baron id=176430 -name=Death Baron rarity=R -mana={1}{B}{B} -type=Creature -subtype=Zombie Wizard -auto=lord(skeleton|myBattlefield) 1/1 -auto=lord(skeleton|myBattlefield) deathtouch -auto=lord(zombie|myBattlefield) 1/1 other -auto=lord(zombie|myBattlefield) deathtouch other -power=2 -toughness=2 [/card] [card] -text=Whenever another creature is put into a graveyard from the battlefield, you may gain 1 life. -auto=@movedTo(graveyard) from(other creature|battlefield):may life:1 +primitive=Deathgreeter id=175073 -name=Deathgreeter rarity=C -mana={B} -type=Creature -subtype=Human Shaman -power=1 -toughness=1 [/card] [card] -text=First strike Shroud (This creature can't be the target of spells or abilities.) +primitive=Deft Duelist id=175121 -name=Deft Duelist rarity=C -mana={W}{U} -type=Creature -subtype=Human Rogue -power=2 -toughness=1 -abilities=first strike,shroud [/card] [card] -text={2}{W}, {T}, Sacrifice Dispeller's Capsule: Destroy target artifact or enchantment. -auto={2}{W}{T}{S}:destroy target(artifact,enchantment) +primitive=Demon's Herald +id=175243 +rarity=U +[/card] +[card] +primitive=Dispeller's Capsule id=174830 -name=Dispeller's Capsule rarity=C -mana={W} -type=Artifact [/card] [card] -text=Put two 1/1 red Goblin creature tokens onto the battlefield. -auto=token(Goblin,creature goblin, 1/1,red)*2 +primitive=Dragon Fodder id=174936 -name=Dragon Fodder rarity=C -mana={1}{R} -type=Sorcery [/card] [card] +primitive=Dragon's Herald +id=175239 +rarity=U +[/card] +[card] +primitive=Dreg Reaver id=174848 -name=Dreg Reaver rarity=C -mana={4}{B} -type=Creature -subtype=Zombie Beast -power=4 -toughness=3 [/card] [card] -text={T}: Add {R}, {G}, or {W} to your mana pool. +primitive=Dregscape Zombie +id=174835 +rarity=C +[/card] +[card] +primitive=Druid of the Anima id=174903 -name=Druid of the Anima rarity=C -mana={1}{G} -type=Creature -subtype=Elf Druid -auto={T}:Add {R} -auto={T}:Add {G} -auto={T}:Add {W} -power=1 -toughness=1 [/card] [card] -text=At the end of your turn, if you control a creature with power 5 or greater, you may draw a card. {T}: Add {1} to your mana pool. -auto=@each my end:aslongas(creature[power>=5]|myBattlefield) may draw:1 +primitive=Drumhunter id=174943 -name=Drumhunter rarity=U -mana={3}{G} -type=Creature -subtype=Human Druid Warrior -auto={T}:Add{1} -power=2 -toughness=2 [/card] [card] -text=When Elvish Visionary enters the battlefield, draw a card. -auto=draw:1 +primitive=Elspeth, Knight-Errant +id=174859 +rarity=M +[/card] +[card] +primitive=Elvish Visionary id=175124 -name=Elvish Visionary rarity=C -mana={1}{G} -type=Creature -subtype=Elf Shaman -power=1 -toughness=1 [/card] [card] -text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card and put it onto the battlefield tapped. Then shuffle your library. +primitive=Empyrial Archangel +id=175104 +rarity=M +[/card] +[card] +primitive=Esper Battlemage +id=174872 +rarity=U +[/card] +[card] +primitive=Esper Charm +id=137913 +rarity=U +[/card] +[card] +primitive=Esper Panorama id=179431 -auto={T}:Add {1} -auto={1}{T}{S}:moveTo(myBattlefield) target(plains,island,swamp|mylibrary) && tap -name=Esper Panorama rarity=C -type=Land [/card] [card] -text=Flash {B}, {T}, Sacrifice an artifact: Draw a card. -auto={B}{T}{S(artifact|myBattlefield)}:draw:1 +primitive=Etherium Astrolabe id=175138 -name=Etherium Astrolabe rarity=U -mana={2}{U} -type=Artifact -abilities=flash [/card] [card] -text=Put target creature on top of its owner's library. -target=creature -auto=moveTo(ownerLibrary) +primitive=Etherium Sculptor +id=176435 +rarity=C +[/card] +[card] +primitive=Ethersworn Canonist +id=174931 +rarity=R +[/card] +[card] +primitive=Excommunicate id=180144 -name=Excommunicate rarity=C -mana={2}{W} -type=Sorcery [/card] [card] -text={1}{B}, {T}, Sacrifice Executioner's Capsule: Destroy target nonblack creature. -auto={1}{B}{T}{S}:destroy target(creature[-black]) +primitive=Executioner's Capsule id=174895 -name=Executioner's Capsule rarity=C -mana={B} -type=Artifact [/card] [card] -text=At the end of your turn, if you control a creature with power 5 or greater, you may have Exuberant Firestoker deal 2 damage to target player. {T}: Add {1} to your mana pool. -auto=@each my end:aslongas(creature[power>=5]|myBattlefield) may damage:2 target(player) +primitive=Exuberant Firestoker id=175049 -name=Exuberant Firestoker rarity=U -mana={2}{R} -type=Creature -subtype=Human Druid Shaman -auto={T}:Add{1} -power=1 -toughness=1 [/card] [card] -text={2}{U}: Untap target artifact. -auto={2}{U}:untap target(artifact) +primitive=Fatestitcher +id=176456 +rarity=U +[/card] +[card] +primitive=Feral Hydra +id=174973 +rarity=R +[/card] +[card] +primitive=Filigree Sages id=174888 -name=Filigree Sages rarity=U -mana={3}{U} -type=Artifact Creature -subtype=Vedalken Wizard -power=2 -toughness=3 [/card] [card] +primitive=Fire-Field Ogre +id=176447 +rarity=U +[/card] +[card] +primitive=Flameblast Dragon +id=177476 +rarity=R +[/card] +[card] +primitive=Fleshbag Marauder +id=174871 +rarity=U +[/card] +[card] +primitive=Forest id=174927 -primitive=Forest rarity=L [/card] [card] -id=174928 primitive=Forest -rarity=L -[/card] -[card] id=174929 -primitive=Forest rarity=L [/card] [card] +primitive=Forest +id=174928 +rarity=L +[/card] +[card] +primitive=Forest id=174930 -primitive=Forest rarity=L [/card] [card] -text=Flying Whenever another artifact enters the battlefield under your control, Glaze Fiend gets +2/+2 until end of turn. +primitive=Gather Specimens +id=175011 +rarity=R +[/card] +[card] +primitive=Gift of the Gargantuan +id=175036 +rarity=C +[/card] +[card] +primitive=Glaze Fiend id=174816 -name=Glaze Fiend rarity=C -mana={1}{B} -type=Artifact Creature -subtype=Illusion -auto=@movedTo(other artifact|myBattlefield):2/2 ueot -power=0 -toughness=1 -abilities=flying [/card] [card] -text=At the beginning of your upkeep, put a 1/1 red Goblin creature token with haste onto the battlefield. Goblin creatures attack each turn if able. -auto=lord(goblin) mustattack -auto=@each my upkeep:token(Goblin,Creature Goblin,1/1,haste red) +primitive=Goblin Assault id=174939 -name=Goblin Assault rarity=R -mana={2}{R} -type=Enchantment [/card] [card] -text=Trample +primitive=Goblin Deathraiders id=177596 -name=Goblin Deathraiders rarity=C -mana={B}{R} -type=Creature -subtype=Goblin Warrior -power=3 -toughness=1 -abilities=trample [/card] [card] -text=Mountainwalk +primitive=Goblin Mountaineer id=174938 -name=Goblin Mountaineer rarity=C -mana={R} -type=Creature -subtype=Goblin Scout -power=1 -toughness=1 -abilities=mountainwalk [/card] [card] -text=Vigilance {T}: Put an 8/8 Beast creature token onto the battlefield that's red, green, and white. -auto={T}:token(Beast,creature beast, 8/8,red green white) +primitive=Godsire id=175105 -name=Godsire rarity=M -mana={4}{R}{G}{G}{W} -type=Creature -subtype=Beast -power=8 -toughness=8 -abilities=vigilance [/card] [card] -text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library. -auto={T}:Add{1} -auto={1}{T}{S}:moveTo(myBattlefield) target(island,swamp,mountain|mylibrary) && tap +primitive=Godtoucher +id=174822 +rarity=C +[/card] +[card] +primitive=Grixis Battlemage +id=174868 +rarity=U +[/card] +[card] +primitive=Grixis Charm +id=137927 +rarity=U +[/card] +[card] +primitive=Grixis Panorama id=179433 -name=Grixis Panorama rarity=C -type=Land [/card] [card] -text=Defender Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) +primitive=Guardians of Akrasa id=175103 -name=Guardians of Akrasa rarity=C -mana={2}{W} -type=Creature -subtype=Human Soldier -power=0 -toughness=4 -abilities=defender,exalted [/card] [card] -text=Flying Sacrifice Gustrider Exuberant: Creatures you control with power 5 or greater gain flying until end of turn. +primitive=Gustrider Exuberant id=174805 -name=Gustrider Exuberant rarity=C -mana={2}{W} -type=Creature -subtype=Human Wizard -auto={S}:lord(creature[power>=5]|myBattlefield) flying ueot -power=1 -toughness=2 [/card] [card] -text=Flying, trample, haste {R}: Hellkite Overlord gets +1/+0 until end of turn. {B}{G}: Regenerate Hellkite Overlord. +primitive=Hellkite Overlord id=175057 -name=Hellkite Overlord rarity=M -mana={4}{B}{R}{R}{G} -type=Creature -subtype=Dragon -auto={R}:1/0 -auto={B}{G}:regenerate -power=8 -toughness=8 -abilities=flying,trample,haste [/card] [card] -text=Whenever another creature is put into a graveyard from the battlefield, you may have Hissing Iguanar deal 1 damage to target player. -auto=@movedTo(graveyard) from(other creature|battlefield):may damage:1 target(player) +primitive=Hell's Thunder +id=176455 +rarity=R +[/card] +[card] +primitive=Hindering Light +id=177598 +rarity=C +[/card] +[card] +primitive=Hissing Iguanar id=174873 -name=Hissing Iguanar rarity=C -mana={2}{R} -type=Creature -subtype=Lizard -power=3 -toughness=1 [/card] [card] +primitive=Immortal Coil +id=175125 +rarity=R +[/card] +[card] +primitive=Incurable Ogre id=174806 -name=Incurable Ogre rarity=C -mana={3}{R} -type=Creature -subtype=Ogre Mutant -power=5 -toughness=1 [/card] [card] -text=All creatures get -2/-2 until end of turn. -auto=lord(creature) -2/-2 +primitive=Infest id=179424 -name=Infest rarity=U -mana={1}{B}{B} -type=Sorcery [/card] [card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} -id=174979 -name=Island -rarity=L -type=Basic Land -subtype=Island +primitive=Invincible Hymn +id=175039 +rarity=R [/card] [card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} +primitive=Island id=174977 -name=Island rarity=L -type=Basic Land -subtype=Island [/card] [card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} -id=174980 -name=Island -rarity=L -type=Basic Land -subtype=Island -[/card] -[card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} +primitive=Island id=174978 -name=Island rarity=L -type=Basic Land -subtype=Island [/card] [card] -text=Jhessian Infiltrator is unblockable. +primitive=Island +id=174980 +rarity=L +[/card] +[card] +primitive=Island +id=174979 +rarity=L +[/card] +[card] +primitive=Jhessian Infiltrator id=175392 -name=Jhessian Infiltrator rarity=U -mana={G}{U} -type=Creature -subtype=Human Rogue -power=2 -toughness=2 -abilities=unblockable [/card] [card] +primitive=Jhessian Lookout id=176428 -name=Jhessian Lookout rarity=C -mana={1}{U} -type=Creature -subtype=Human Scout -power=2 -toughness=1 [/card] [card] -text={B}, {T}: Target player loses 1 life. {G}, {T}: Put a 1/1 green Saproling creature token onto the battlefield. +primitive=Jund Battlemage id=175050 -name=Jund Battlemage rarity=U -mana={2}{R} -type=Creature -subtype=Human Shaman -auto={B}{T}:life:-1 target(player) -auto={G}{T}:token(Saproling,Creature Saproling,1/1,green) -power=2 -toughness=2 [/card] [card] -text=Choose one - Remove target player's graveyard from the game; or Jund Charm deals 2 damage to each creature; or put two +1/+1 counters on target creature. +primitive=Jund Charm id=137900 -name=Jund Charm -auto=may moveTo(exile) all(*|opponentgraveyard) -auto=may moveTo(exile) all(*|mygraveyard) -auto=may damage:2 all(creature) -auto=may counter(1/1,2) target(creature) rarity=U -mana={B}{R}{G} -type=Instant [/card] [card] -text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it onto the battlefield tapped. Then shuffle your library. -auto={T}:Add {1} -auto={1}{T}{S}:moveTo(myBattlefield) target(swamp,mountain,forest|mylibrary) && tap +primitive=Jund Panorama id=179425 -name=Jund Panorama rarity=C -type=Land [/card] [card] -text=Jungle Shrine enters the battlefield tapped. {T}: Add {R}, {G}, or {W} to your mana pool. -auto=tap -auto={T}:Add {R} -auto={T}:Add {G} -auto={T}:Add {W} +primitive=Jungle Shrine id=175060 -name=Jungle Shrine rarity=U -type=Land [/card] [card] -text=Reach (This can block creatures with flying.) Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Jungle Weaver id=175262 -name=Jungle Weaver rarity=C -type=Creature -mana={5}{G}{G} -autohand={2}:cycling -abilities=reach -power=5 -subtype=Spider -toughness=6 [/card] [card] -text=Target player gains 7 life and draws two cards. +primitive=Kathari Screecher +id=174837 +rarity=C +[/card] +[card] +primitive=Kederekt Creeper +id=179430 +rarity=C +[/card] +[card] +primitive=Kederekt Leviathan +id=174882 +rarity=R +[/card] +[card] +primitive=Keeper of Progenitus +id=175033 +rarity=R +[/card] +[card] +primitive=Kiss of the Amesha id=174976 -target=player -auto=life:7 -auto=draw:2 -name=Kiss of the Amesha rarity=U -mana={4}{W}{U} -type=Sorcery [/card] [card] -text=When Knight-Captain of Eos enters the battlefield, put two 1/1 white Soldier creature tokens onto the battlefield. {W}, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn. -id=179421 -name=Knight-Captain of Eos -rarity=R -mana={4}{W} -type=Creature -subtype=Human Knight -auto=token(Soldier,creature soldier, 1/1,white)*2 -auto={W}{S(soldier|myBattlefield)}:preventAllcombatDamage ueot -power=2 -toughness=2 -[/card] -[card] -text={3}{G}: Knight of the Skyward Eye gets +3/+3 until end of turn. Play this ability only once each turn. +primitive=Knight of the Skyward Eye id=175047 -name=Knight of the Skyward Eye rarity=C -mana={1}{W} -type=Creature -subtype=Human Knight -auto={3}{G}:3/3 limit:1 -power=2 -toughness=2 [/card] [card] -text=Enchant creature Enchanted creature gets +3/+0 and has first strike. -target=creature -auto=3/0 -auto=first strike +primitive=Knight of the White Orchid +id=178094 +rarity=R +[/card] +[card] +primitive=Knight-Captain of Eos +id=179421 +rarity=R +[/card] +[card] +primitive=Kresh the Bloodbraided +id=174876 +rarity=M +[/card] +[card] +primitive=Lich's Mirror +id=174818 +rarity=M +[/card] +[card] +primitive=Lightning Talons id=176446 -name=Lightning Talons rarity=C -mana={2}{R} -type=Enchantment -subtype=Aura [/card] [card] -text={T}: You gain 1 life. -auto={T}:life:1 +primitive=Lush Growth +id=176441 +rarity=C +[/card] +[card] +primitive=Magma Spray +id=175245 +rarity=C +[/card] +[card] +primitive=Manaplasm +id=175006 +rarity=R +[/card] +[card] +primitive=Marble Chalice id=175249 -name=Marble Chalice rarity=C -mana={2}{W} -type=Artifact [/card] [card] -text=Master of Etherium's power and toughness are each equal to the number of artifacts you control. Other artifact creatures you control get +1/+1. +primitive=Master of Etherium id=175114 -auto=lord(creature[artifact]|myBattlefield) 1/1 other -auto=foreach(artifact|myBattlefield) 1/1 -name=Master of Etherium rarity=R -mana={2}{U} -type=Artifact Creature -subtype=Vedalken Wizard -power=* -toughness=* [/card] [card] -text=Whenever an opponent casts a spell, that player puts the top two cards of his or her library into his or her graveyard. -auto=@movedTo(*|opponentstack):deplete:2 opponent +primitive=Mayael the Anima +id=175058 +rarity=M +[/card] +[card] +primitive=Memory Erosion id=175108 -name=Memory Erosion rarity=R -mana={1}{U}{U} -type=Enchantment [/card] [card] -text={W}, {T}: Regenerate target artifact. +primitive=Metallurgeon id=175113 -auto={W}{T}:Regenerate target(artifact) -name=Metallurgeon rarity=U -mana={1}{W} -type=Artifact Creature -subtype=Human Artificer -power=1 -toughness=2 [/card] [card] -text={1}: Target creature with power 5 or greater gains trample until end of turn. +primitive=Mighty Emergence +id=178097 +rarity=U +[/card] +[card] +primitive=Mindlock Orb +id=175385 +rarity=R +[/card] +[card] +primitive=Minion Reflector +id=174796 +rarity=R +[/card] +[card] +primitive=Mosstodon id=174787 -name=Mosstodon rarity=C -mana={4}{G} -type=Creature -subtype=Plant Elephant -auto={1}:trample target(creature[power>=5]) -power=5 -toughness=3 [/card] [card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} -id=175018 -name=Mountain -rarity=L -type=Basic Land -subtype=Mountain -[/card] -[card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} +primitive=Mountain id=175019 -name=Mountain rarity=L -type=Basic Land -subtype=Mountain [/card] [card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} +primitive=Mountain +id=175018 +rarity=L +[/card] +[card] +primitive=Mountain id=175017 -name=Mountain rarity=L -type=Basic Land -subtype=Mountain [/card] [card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} +primitive=Mountain id=175020 -name=Mountain rarity=L -type=Basic Land -subtype=Mountain [/card] [card] -text=Destroy target artifact or enchantment. -target=artifact,enchantment -auto=destroy +primitive=Mycoloth +id=174975 +rarity=R +[/card] +[card] +primitive=Naturalize id=174890 -name=Naturalize rarity=C -mana={1}{G} -type=Instant [/card] [card] -text={R}, {T}: Target creature gets +2/+0 until end of turn. {W}, {T}: Tap target creature. +primitive=Naya Battlemage id=174944 -name=Naya Battlemage rarity=U -mana={2}{G} -type=Creature -subtype=Human Shaman -auto={R}{T}:2/0 target(creature) -auto={W}{T}:tap target(creature) -power=2 -toughness=2 [/card] [card] -text=Choose one - Naya Charm deals 3 damage to target creature; or return target card in a graveyard to its owner's hand; or tap all creatures target player controls. +primitive=Naya Charm id=137905 -name=Naya Charm -auto=may damage:3 target(creature) -auto=may moveTo(ownerhand) target(*|graveyard) -auto=may tap all(creature|opponentBattlefield) rarity=U -mana={R}{G}{W} -type=Instant [/card] [card] -text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card and put it onto the battlefield tapped. Then shuffle your library. -auto={T}:Add{1} -auto={1}{T}{S}:moveTo(myBattlefield) target(mountain,forest,plains|mylibrary) && tap +primitive=Naya Panorama id=179423 -name=Naya Panorama rarity=C -type=Land [/card] [card] -text={2}: Exile target creature card in a graveyard. Put a 1/1 green Saproling creature token onto the battlefield. -auto={2}:moveTo(exile) target(creature|graveyard) && token(Saproling,creature saproling, 1/1,green) +primitive=Necrogenesis id=175023 -name=Necrogenesis rarity=U -mana={B}{G} -type=Enchantment [/card] [card] -text={T}: Add {G}, {W}, or {U} to your mana pool. -auto={T}:Add {G} -auto={T}:Add {W} -auto={T}:Add {U} +primitive=Obelisk of Bant id=175102 -name=Obelisk of Bant rarity=C -mana={3} -type=Artifact [/card] [card] -text={T}: Add {W}, {U}, or {B} to your mana pool. -auto={T}:Add {W} -auto={T}:Add {U} -auto={T}:Add {B} +primitive=Obelisk of Esper id=174906 -name=Obelisk of Esper rarity=C -mana={3} -type=Artifact [/card] [card] -text={T}: Add {U}, {B}, or {R} to your mana pool. -auto={T}:Add {U} -auto={T}:Add {B} -auto={T}:Add {R} +primitive=Obelisk of Grixis id=174887 -name=Obelisk of Grixis rarity=C -mana={3} -type=Artifact [/card] [card] -text={T}: Add {B}, {R}, or {G} to your mana pool. -auto={T}:Add {B} -auto={T}:Add {R} -auto={T}:Add {G} +primitive=Obelisk of Jund id=174892 -name=Obelisk of Jund rarity=C -type=Artifact -mana={3} [/card] [card] -text={T}: Add {R}, {G}, or {W} to your mana pool. -auto={T}:Add {R} -auto={T}:Add {G} -auto={T}:Add {W} +primitive=Obelisk of Naya id=175061 -name=Obelisk of Naya rarity=C -mana={3} -type=Artifact [/card] [card] -text={T}: Target player loses 1 life. -auto={T}:life:-1 target(player) +primitive=Oblivion Ring +id=174909 +rarity=C +[/card] +[card] +primitive=Onyx Goblet id=174831 -name=Onyx Goblet rarity=C -mana={2}{B} -type=Artifact [/card] [card] -text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) +primitive=Ooze Garden +id=174886 +rarity=R +[/card] +[card] +primitive=Outrider of Jhess id=175252 -name=Outrider of Jhess rarity=C -mana={3}{U} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -abilities=exalted [/card] [card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} +primitive=Plains id=175029 -name=Plains rarity=L -type=Basic Land -subtype=Plains [/card] [card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} -id=175032 -name=Plains -rarity=L -type=Basic Land -subtype=Plains -[/card] -[card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} -id=175031 -name=Plains -rarity=L -type=Basic Land -subtype=Plains -[/card] -[card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} +primitive=Plains id=175030 -name=Plains rarity=L -type=Basic Land -subtype=Plains [/card] [card] -text={4}{W}, {T}, Sacrifice Protomatter Powder: Return target artifact card from your graveyard to the battlefield. -auto={4}{W}{T}{S}:moveTo(myBattlefield) target(artifact|mygraveyard) +primitive=Plains +id=175031 +rarity=L +[/card] +[card] +primitive=Plains +id=175032 +rarity=L +[/card] +[card] +primitive=Predator Dragon +id=174968 +rarity=R +[/card] +[card] +primitive=Prince of Thralls +id=175106 +rarity=M +[/card] +[card] +primitive=Protomatter Powder id=174833 -name=Protomatter Powder rarity=U -type=Artifact -mana={2}{U} [/card] [card] -text=Counter target spell. Its controller loses 3 life and you gain 3 life. -target=*|stack -auto=fizzle -auto=life:-3 targetController -auto=life:3 controller +primitive=Punish Ignorance id=176450 -name=Punish Ignorance rarity=R -mana={W}{U}{U}{B} -type=Instant [/card] [card] -text={U}, {T}: Put a 0/1 blue Homunculus artifact creature token onto the battlefield. At the beginning of your upkeep, sacrifice a Homunculus. +primitive=Puppet Conjurer id=175012 -name=Puppet Conjurer rarity=U -mana={1}{B} -type=Artifact Creature -subtype=Human Wizard -auto={U}{T}:token(Homonculus,Creature Homonclulus,0/1,blue) -auto=@each my upkeep:bury notatarget(homonculus|myBattlefield) -power=1 -toughness=2 [/card] [card] -text={1}: Target creature with power 5 or greater gains first strike until end of turn. +primitive=Qasali Ambusher +id=174869 +rarity=U +[/card] +[card] +primitive=Quietus Spike +id=185774 +rarity=R +[/card] +[card] +primitive=Rafiq of the Many +id=174948 +rarity=M +[/card] +[card] +primitive=Rakeclaw Gargantuan id=175253 -name=Rakeclaw Gargantuan rarity=C -mana={2}{R}{G}{W} -type=Creature -subtype=Beast -auto={1}:first strike target(creature[power>=5]) -power=5 -toughness=3 [/card] [card] -text=Target creature gets +3/+3 until end of turn. Cycling {5}{R}{G}{W} ({5}{R}{G}{W}, Discard this card: Draw a card.) When you cycle Resounding Roar, target creature gets +6/+6 until end of turn. +primitive=Ranger of Eos +id=174823 +rarity=R +[/card] +[card] +primitive=Realm Razer +id=179422 +rarity=R +[/card] +[card] +primitive=Relic of Progenitus +id=174824 +rarity=C +[/card] +[card] +primitive=Resounding Roar id=174901 -name=Resounding Roar -target=creature -auto=3/3 -autohand={5}{R}{G}{W}:cycling && 6/6 target(creature) rarity=C -type=Instant -mana={1}{G} [/card] [card] -text=Target player discards a card at random. Cycling {5}{U}{B}{R} ({5}{U}{B}{R}, Discard this card: Draw a card.) When you cycle Resounding Scream, target player discards two cards at random. +primitive=Resounding Scream id=176444 -name=Resounding Scream -target=player -auto=discard:1 -autohand={5}{U}{B}{R}:cycling && discard:2 opponent rarity=C -type=Sorcery -mana={2}{B} [/card] [card] -text=Resounding Thunder deals 3 damage to target creature or player. Cycling {5}{B}{R}{G} ({5}{B}{R}{G}, Discard this card: Draw a card.) When you cycle Resounding Thunder, it deals 6 damage to target creature or player. +primitive=Resounding Silence +id=174985 +rarity=C +[/card] +[card] +primitive=Resounding Thunder id=175043 -name=Resounding Thunder -target=creature,player -auto=damage:3 -autohand={5}{B}{R}{G}:cycling && damage:6 target(creature,player) rarity=C -type=Instant -mana={2}{R} [/card] [card] -text=Trample Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) +primitive=Resounding Wave +id=175098 +rarity=C +[/card] +[card] +primitive=Rhox Charger id=174959 -name=Rhox Charger rarity=U -mana={3}{G} -type=Creature -subtype=Rhino Soldier -power=3 -toughness=3 -abilities=trample,exalted [/card] [card] -text=Lifelink +primitive=Rhox War Monk id=174957 -name=Rhox War Monk rarity=U -mana={G}{W}{U} -type=Creature -subtype=Rhino Monk -power=3 -toughness=4 -abilities=lifelink [/card] [card] -text=Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Ridge Rannet id=175257 -name=Ridge Rannet rarity=C -type=Creature -mana={5}{R}{R} -autohand={2}:cycling -power=6 -subtype=Beast -toughness=4 [/card] [card] -text=Haste +primitive=Rip-Clan Crasher id=177600 -name=Rip-Clan Crasher rarity=C -mana={R}{G} -type=Creature -subtype=Human Warrior -power=2 -toughness=2 -abilities=haste [/card] [card] -text={4}{G}: Rockcaster Platoon deals 2 damage to each creature with flying and each player. +primitive=Rockcaster Platoon id=175024 -name=Rockcaster Platoon rarity=U -mana={5}{W}{W} -type=Creature -subtype=Rhino Soldier -auto={4}{G}:damage:4 all(creature[flying],player) -power=5 -toughness=7 [/card] [card] -text=First strike Whenever another creature is put into a graveyard from the battlefield, you may put a +1/+1 counter on Rockslide Elemental. -auto=@movedTo(graveyard) from(other creature|battlefield):may counter(1/1) +primitive=Rockslide Elemental id=174988 -name=Rockslide Elemental rarity=U -mana={2}{R} -type=Creature -subtype=Elemental -power=1 -toughness=1 -abilities=first strike [/card] [card] -text=Target creature gets +3/+3 and gains double strike until end of turn. -target=creature -auto=3/3 -auto=double strike -id=176438 -name=Sangrite Surge -rarity=U -mana={4}{R}{G} -type=Sorcery +primitive=Sacellum Godspeaker +id=174828 +rarity=R [/card] [card] -text=Flying When Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand. -auto=may moveTo(myHand) target(artifact|mygraveyard) +primitive=Salvage Titan +id=174900 +rarity=R +[/card] +[card] +primitive=Sanctum Gargoyle id=174925 -name=Sanctum Gargoyle rarity=C -mana={3}{W} -type=Artifact Creature -subtype=Gargoyle -power=2 -toughness=3 -abilities=flying [/card] [card] -text=Enchant creature Enchanted creature gets +1/+0 and has trample. Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Sangrite Surge +id=176438 +rarity=U +[/card] +[card] +primitive=Sarkhan Vol +id=174983 +rarity=M +[/card] +[card] +primitive=Savage Hunger id=174941 -name=Savage Hunger rarity=C -type=Enchantment -mana={2}{G} -subtype=Aura -target=creature -auto=1/0 -auto=trample -autohand={2}:cycling [/card] [card] -text=Savage Lands enters the battlefield tapped. {T}: Add {B}, {R}, or {G} to your mana pool. -auto=tap -auto={T}:Add {B} -auto={T}:Add {R} -auto={T}:Add {G} +primitive=Savage Lands id=174877 -name=Savage Lands rarity=U -type=Land [/card] [card] -text=Flying Whenever another creature is put into a graveyard from the battlefield, you may put a +1/+1 counter on Scavenger Drake. -auto=@movedTo(graveyard) from(other creature|battlefield):may counter(1/1) +primitive=Scavenger Drake id=174987 -name=Scavenger Drake rarity=U -mana={3}{B} -type=Creature -subtype=Drake -power=1 -toughness=1 -abilities=flying [/card] [card] -text={T}, Sacrifice Scourglass: Destroy all permanents except for artifacts and lands. Play this ability only during your upkeep. +primitive=Scourge Devil +id=174845 +rarity=U +[/card] +[card] +primitive=Scourglass id=174853 -name=Scourglass -auto={T}{S}:destroy all(*[-artifact;-land]) myUpkeepOnly rarity=R -mana={3}{W}{W} -type=Artifact [/card] [card] -text=Seaside Citadel enters the battlefield tapped. {T}: Add {G}, {W}, or {U} to your mana pool. +primitive=Seaside Citadel id=174950 -name=Seaside Citadel -auto=tap -auto={T}:Add {G} -auto={T}:Add {W} -auto={T}:Add {U} rarity=U -type=Land [/card] [card] -text=Exile target card in a graveyard. You gain 3 life. +primitive=Sedraxis Specter +id=174838 +rarity=R +[/card] +[card] +primitive=Sedris, the Traitor King +id=175111 +rarity=M +[/card] +[card] +primitive=Shadowfeed id=177473 -target=*|graveyard -auto=moveto(exile) -auto=life:3 controller -name=Shadowfeed rarity=C -mana={B} -type=Instant [/card] [card] -text=Flying When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield. -auto=may moveTo(myBattlefield) target(artifact|mygraveyard) +primitive=Sharding Sphinx +id=174881 +rarity=R +[/card] +[card] +primitive=Sharuum the Hegemon id=175127 -name=Sharuum the Hegemon rarity=M -mana={3}{W}{U}{B} -type=Legendary Artifact Creature -subtype=Sphinx -power=5 -toughness=5 -abilities=flying [/card] [card] -text={U}: Shore Snapper gains islandwalk until end of turn. +primitive=Shore Snapper id=175390 -name=Shore Snapper rarity=C -mana={2}{B} -type=Creature -subtype=Beast -auto={U}:islandwalk -power=2 -toughness=2 [/card] [card] -text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {U}: Sighted-Caste Sorcerer gains shroud until end of turn. (It can't be the target of spells or abilities.) -auto={U}:shroud +primitive=Sighted-Caste Sorcerer id=174956 -name=Sighted-Caste Sorcerer rarity=C -mana={1}{W} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -abilities=exalted [/card] [card] -text=Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1. -target=creature|myBattlefield -auto=2/2 -auto=lord(creature|myBattlefield) 1/1 +primitive=Sigil Blessing id=177597 -name=Sigil Blessing rarity=C -mana={G}{W} -type=Instant [/card] [card] -text=First strike Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) +primitive=Sigil of Distinction +id=174867 +rarity=R +[/card] +[card] +primitive=Sigiled Paladin id=174958 -name=Sigiled Paladin rarity=U -mana={W}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -abilities=first strike,exalted [/card] [card] -text=Flying {B}, Sacrifice a creature: Regenerate Skeletal Kathari. +primitive=Skeletal Kathari id=175119 -name=Skeletal Kathari rarity=C -mana={4}{B} -type=Creature -subtype=Bird Skeleton -auto={B}{S(creature|myBattlefield)}:regenerate -power=3 -toughness=2 -abilities=flying [/card] [card] -text=You gain life equal to target creature's power. +primitive=Skeletonize +id=175070 +rarity=U +[/card] +[card] +primitive=Skill Borrower +id=179428 +rarity=R +[/card] +[card] +primitive=Skullmulcher +id=176436 +rarity=R +[/card] +[card] +primitive=Soul's Fire +id=174951 +rarity=C +[/card] +[card] +primitive=Soul's Grace id=174813 -target=creature -auto=life:p controller -name=Soul's Grace rarity=C -mana={1}{W} -type=Instant [/card] [card] -text=Spearbreaker Behemoth is indestructible. {1}: Target creature with power 5 or greater is indestructible this turn. +primitive=Soul's Might +id=174808 +rarity=C +[/card] +[card] +primitive=Spearbreaker Behemoth id=174916 -name=Spearbreaker Behemoth rarity=R -mana={5}{G}{G} -type=Creature -subtype=Beast -auto={1}:indestructible target(creature[power>=5]) -power=5 -toughness=5 -abilities=indestructible [/card] [card] -text=Flying At the end of your turn, you gain 3 life if Sphinx Sovereign is untapped. Otherwise, each opponent loses 3 life. -auto=@each my endofturn:aslongas(sphinx sovereign[-tapped]|myBattlefield) life:3 controller -auto=@each my endofturn:aslongas(sphinx sovereign[tapped]|myBattlefield) life:-3 opponent +primitive=Spell Snip +id=175038 +rarity=C +[/card] +[card] +primitive=Sphinx Sovereign id=175107 -name=Sphinx Sovereign rarity=M -mana={4}{W}{U}{U}{B} -type=Artifact Creature -subtype=Sphinx -power=6 -toughness=6 -abilities=flying [/card] [card] -text=When Sprouting Thrinax is put into a graveyard from the battlefield, put three 1/1 green Saproling creature tokens onto the battlefield. -auto=@movedTo(this|graveyard):token(Saproling,creature saproling, 1/1,green)*3 +primitive=Sphinx's Herald +id=175242 +rarity=U +[/card] +[card] +primitive=Sprouting Thrinax id=174863 -name=Sprouting Thrinax rarity=U -mana={B}{R}{G} -type=Creature -subtype=Lizard -power=3 -toughness=3 [/card] [card] -text=Steelclad Serpent can't attack unless you control another artifact. -auto=aslongas(artifact|myBattlefield) other -cantattack +primitive=Steelclad Serpent id=175009 -name=Steelclad Serpent rarity=C -mana={5}{U} -type=Artifact Creature -subtype=Serpent -power=4 -toughness=5 -abilities=cantattack [/card] [card] -text=Vigilance {T}: Add {G} to your mana pool. +primitive=Steward of Valeron id=175134 -name=Steward of Valeron rarity=C -mana={G}{W} -type=Creature -subtype=Human Druid Knight -auto={T}:Add {G} -power=2 -toughness=2 -abilities=vigilance [/card] [card] -text=At the end of your turn, if you control a creature with power 5 or greater, you may gain 2 life. {T}: Add {1} to your mana pool. -auto=@each my end:aslongas(creature[power>=5]|myBattlefield) may life:2 controller +primitive=Stoic Angel +id=175396 +rarity=R +[/card] +[card] +primitive=Sunseed Nurturer id=175122 -name=Sunseed Nurturer rarity=U -mana={2}{W} -type=Creature -subtype=Human Druid Wizard -auto={T}:Add{1} -power=1 -toughness=1 [/card] [card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} -id=175089 -name=Swamp -rarity=L -type=Basic Land -subtype=Swamp -[/card] -[card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} -id=175088 -name=Swamp -rarity=L -type=Basic Land -subtype=Swamp -[/card] -[card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} -id=175091 -name=Swamp -rarity=L -type=Basic Land -subtype=Swamp -[/card] -[card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} +primitive=Swamp id=175090 -name=Swamp rarity=L -type=Basic Land -subtype=Swamp [/card] [card] -text=Flying Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.) +primitive=Swamp +id=175089 +rarity=L +[/card] +[card] +primitive=Swamp +id=175088 +rarity=L +[/card] +[card] +primitive=Swamp +id=175091 +rarity=L +[/card] +[card] +primitive=Swerve +id=175010 +rarity=U +[/card] +[card] +primitive=Tar Fiend +id=175101 +rarity=R +[/card] +[card] +primitive=Tezzeret the Seeker +id=174912 +rarity=M +[/card] +[card] +primitive=Thorn-Thrash Viashino +id=175064 +rarity=C +[/card] +[card] +primitive=Thoughtcutter Agent +id=177601 +rarity=U +[/card] +[card] +primitive=Thunder-Thrash Elder +id=174870 +rarity=U +[/card] +[card] +primitive=Tidehollow Sculler +id=175054 +rarity=U +[/card] +[card] +primitive=Tidehollow Strix id=175015 -name=Tidehollow Strix rarity=C -mana={U}{B} -type=Artifact Creature -subtype=Bird -power=2 -toughness=1 -abilities=flying,deathtouch [/card] [card] -text=Until end of turn, creatures you control get +5/+5 and gain first strike, lifelink, and trample. -auto=lord(creature|myBattlefield) 5/5 -auto=lord(creature|myBattlefield) lifelink -auto=lord(creature|myBattlefield) first strike -auto=lord(creature|myBattlefield) trample +primitive=Titanic Ultimatum id=174839 -name=Titanic Ultimatum rarity=R -mana={R}{R}{G}{G}{G}{W}{W} -type=Sorcery [/card] [card] -text=Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.) -auto=lord(creature|myBattlefield) shroud +primitive=Topan Ascetic +id=174999 +rarity=U +[/card] +[card] +primitive=Tortoise Formation id=179432 -name=Tortoise Formation rarity=C -mana={3}{U} -type=Instant [/card] [card] -text=Flying +primitive=Tower Gargoyle id=174924 -name=Tower Gargoyle rarity=U -mana={1}{W}{U}{B} -type=Artifact Creature -subtype=Gargoyle -power=4 -toughness=4 -abilities=flying [/card] [card] -text={2}{B}: Vectis Silencers gains deathtouch until end of turn. (Whenever it deals damage to a creature, destroy that creature.) +primitive=Undead Leotau +id=176452 +rarity=C +[/card] +[card] +primitive=Vectis Silencers id=175147 -name=Vectis Silencers rarity=C -mana={2}{U} -type=Artifact Creature -subtype=Human Rogue -auto={2}{B}:deathtouch -power=1 -toughness=2 [/card] [card] -text={1}{B}, Discard a card: Regenerate Viashino Skeleton. -id=175097 -name=Viashino Skeleton -rarity=C -mana={3}{R} -type=Creature -subtype=Viashino Skeleton -auto={1}{B}{S(*|myhand)}:regenerate -power=2 -toughness=1 -[/card] -[card] -text=Destroy target artifact or land. Cycling {2} ({2}, Discard this card: Draw a card.) -id=174889 -name=Volcanic Submersion -target=artifact,land -auto=destroy -autohand={2}:cycling -rarity=C -type=Sorcery -mana={4}{R} -[/card] -[card] -text=Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -id=174955 -name=Waveskimmer Aven -rarity=C -mana={2}{G}{W}{U} -type=Creature -subtype=Bird Soldier -power=2 -toughness=4 -abilities=flying,exalted -[/card] -[card] -text=Flying. When Welkin Guide enters the battlefield, target creature gets +2/+2 and gains flying until end of turn. -id=178096 -name=Welkin Guide -rarity=C -mana={4}{W} -type=Creature -subtype=Bird Cleric -auto=2/2 && flying target(creature) ueot -power=2 -toughness=2 -abilities=flying -[/card] -[card] -text=Whenever a creature with power 5 or greater enters the battlefield under your control, you may have Where Ancients Tread deal 5 damage to target creature or player. -auto=@movedTo(creature[power>=5]|myBattlefield):may damage:5 target(creature,player) -id=175115 -name=Where Ancients Tread +primitive=Vein Drinker +id=175004 rarity=R -mana={4}{R} -type=Enchantment [/card] [card] -text=Wild Nacatl gets +1/+1 as long as you control a Mountain. Wild Nacatl gets +1/+1 as long as you control a Plains. +primitive=Viashino Skeleton +id=175097 +rarity=C +[/card] +[card] +primitive=Vicious Shadows +id=175048 +rarity=R +[/card] +[card] +primitive=Violent Ultimatum +id=175135 +rarity=R +[/card] +[card] +primitive=Viscera Dragger +id=175144 +rarity=C +[/card] +[card] +primitive=Vithian Stinger +id=174922 +rarity=C +[/card] +[card] +primitive=Volcanic Submersion +id=174889 +rarity=C +[/card] +[card] +primitive=Waveskimmer Aven +id=174955 +rarity=C +[/card] +[card] +primitive=Welkin Guide +id=178096 +rarity=C +[/card] +[card] +primitive=Where Ancients Tread +id=175115 +rarity=R +[/card] +[card] +primitive=Wild Nacatl id=174989 -name=Wild Nacatl rarity=C -mana={G} -type=Creature -subtype=Cat Warrior -auto=aslongas(mountain|myBattlefield) 1/1 -auto=aslongas(plains|myBattlefield) 1/1 -power=1 -toughness=1 [/card] [card] -text=Lifelink (Whenever this creature deals damage, you gain that much life.) Windwright Mage has flying as long as an artifact card is in your graveyard. +primitive=Windwright Mage id=175014 -name=Windwright Mage rarity=C -mana={W}{U}{B} -type=Artifact Creature -subtype=Human Wizard -auto=aslongas(artifact|mygraveyard) flying -power=2 -toughness=2 -abilities=lifelink [/card] [card] +primitive=Woolly Thoctar id=175062 -name=Woolly Thoctar rarity=U -mana={R}{G}{W} -type=Creature -subtype=Beast -power=5 -toughness=4 [/card] [card] -text=Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Yoked Plowbeast id=175078 -name=Yoked Plowbeast rarity=C -type=Creature -mana={5}{W}{W} -power=5 -subtype=Beast -toughness=5 -autohand={2}:cycling -[/card] \ No newline at end of file +[/card] diff --git a/projects/mtg/bin/Res/sets/ALL/_cards.dat b/projects/mtg/bin/Res/sets/ALL/_cards.dat index b17e5a991..07225fa27 100644 --- a/projects/mtg/bin/Res/sets/ALL/_cards.dat +++ b/projects/mtg/bin/Res/sets/ALL/_cards.dat @@ -4,607 +4,992 @@ year=1996 block=Ice [/meta] [card] -text=Flying Aesthir Glider can't block. -id=3040 -name=Aesthir Glider -rarity=C -mana={3} -type=Artifact Creature -subtype=Bird -power=2 -toughness=1 -abilities=flying,cantblock -[/card] -[card] -text=Flying Aesthir Glider can't block. +primitive=Aesthir Glider id=3041 -name=Aesthir Glider rarity=C -mana={3} -type=Artifact Creature -subtype=Bird -power=2 -toughness=1 -abilities=flying,cantblock [/card] [card] -text={R}: Add {B} to your mana pool. -id=3159 -name=Agent of Stromgald -rarity=C -mana={R} -type=Creature -subtype=Human Knight -auto={R}:Add {B} -power=1 -toughness=1 -[/card] -[card] -text={R}: Add {B} to your mana pool. +primitive=Agent of Stromgald id=3160 -name=Agent of Stromgald rarity=C -mana={R} -type=Creature -subtype=Human Knight -auto={R}:Add {B} -power=1 -toughness=1 [/card] [card] -text=If Balduvian Trading Post would enter the battlefield, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {1}{R} to your mana pool. {1}, {T}: Balduvian Trading Post deals 1 damage to target attacking creature. +primitive=Agent of Stromgald +id=3159 +rarity=C +[/card] +[card] +primitive=Arcane Denial +id=3098 +rarity=C +[/card] +[card] +primitive=Arcane Denial +id=3097 +rarity=C +[/card] +[card] +primitive=Ashnod's Cylix +id=3042 +rarity=R +[/card] +[card] +primitive=Astrolabe +id=3044 +rarity=C +[/card] +[card] +primitive=Astrolabe +id=3043 +rarity=C +[/card] +[card] +primitive=Awesome Presence +id=3100 +rarity=C +[/card] +[card] +primitive=Awesome Presence +id=3099 +rarity=C +[/card] +[card] +primitive=Balduvian Dead +id=3066 +rarity=U +[/card] +[card] +primitive=Balduvian Horde +id=3161 +rarity=R +[/card] +[card] +primitive=Balduvian Trading Post id=3231 -name=Balduvian Trading Post -auto=moveTo(graveyard) notatarget(mountain[-tapped]|myBattlefield) -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=@movedTo(mountain[-tapped]|mygraveyard) from(myBattlefield):lord(this) {T}:Add{1}{R} && lord(this) {1}{T}:damage:1 target(creature[attacking]) -rarity=U -type=Land +rarity=R [/card] [card] -text=Haste Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) -id=3162 -name=Balduvian War-Makers -rarity=C -mana={4}{R} -type=Creature -subtype=Human Barbarian -auto=rampage(1/1,1) -power=3 -toughness=3 -abilities=haste -[/card] -[card] -text=Haste Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) +primitive=Balduvian War-Makers id=3163 -name=Balduvian War-Makers rarity=C -mana={4}{R} -type=Creature -subtype=Human Barbarian -auto=rampage(1/1,1) -power=3 -toughness=3 -abilities=haste [/card] [card] -text=Flying When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep. -id=3190 -name=Carrier Pigeons +primitive=Balduvian War-Makers +id=3162 rarity=C -mana={3}{W} -type=Creature -subtype=Bird -auto=@next upkeep:draw:1 -power=1 -toughness=1 -abilities=flying [/card] [card] -text=Flying When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep. +primitive=Benthic Explorers +id=3102 +rarity=C +[/card] +[card] +primitive=Benthic Explorers +id=3101 +rarity=C +[/card] +[card] +primitive=Bestial Fury +id=3165 +rarity=C +[/card] +[card] +primitive=Bestial Fury +id=3164 +rarity=C +[/card] +[card] +primitive=Bounty of the Hunt +id=3128 +rarity=U +[/card] +[card] +primitive=Browse +id=3103 +rarity=U +[/card] +[card] +primitive=Burnout +id=3166 +rarity=U +[/card] +[card] +primitive=Carrier Pigeons id=3191 -name=Carrier Pigeons rarity=C -mana={3}{W} -type=Creature -subtype=Bird -auto=@next upkeep:draw:1 -power=1 -toughness=1 -abilities=flying [/card] [card] -text=Shroud (This permanent can't be the target of spells or abilities.) -id=3129 -name=Deadly Insect +primitive=Carrier Pigeons +id=3190 rarity=C -mana={4}{G} -type=Creature -subtype=Insect -power=6 -toughness=1 -abilities=shroud [/card] [card] -text=Shroud (This permanent can't be the target of spells or abilities.) +primitive=Casting of Bones +id=3068 +rarity=C +[/card] +[card] +primitive=Casting of Bones +id=3067 +rarity=C +[/card] +[card] +primitive=Chaos Harlequin +id=3167 +rarity=R +[/card] +[card] +primitive=Contagion +id=3069 +rarity=U +[/card] +[card] +primitive=Deadly Insect id=3130 -name=Deadly Insect rarity=C -mana={4}{G} -type=Creature -subtype=Insect -power=6 -toughness=1 -abilities=shroud [/card] [card] -id=3132 -name=Elvish Ranger +primitive=Deadly Insect +id=3129 rarity=C -mana={2}{G} -type=Creature -subtype=Elf -power=4 -toughness=1 [/card] [card] +primitive=Death Spark +id=3168 +rarity=U +[/card] +[card] +primitive=Diminishing Returns +id=3104 +rarity=R +[/card] +[card] +primitive=Diseased Vermin +id=3070 +rarity=U +[/card] +[card] +primitive=Dystopia +id=3071 +rarity=R +[/card] +[card] +primitive=Elvish Bard +id=3131 +rarity=U +[/card] +[card] +primitive=Elvish Ranger id=3133 -name=Elvish Ranger rarity=C -mana={2}{G} -type=Creature -subtype=Elf -power=4 -toughness=1 [/card] [card] -text=Exile Elvish Spirit Guide from your hand: Add {G} to your mana pool. +primitive=Elvish Ranger +id=3132 +rarity=C +[/card] +[card] +primitive=Elvish Spirit Guide id=3134 -name=Elvish Spirit Guide rarity=U -mana={2}{G} -type=Creature -subtype=Elf Spirit -autohand={0}:moveto(exile) && add{G} -power=2 -toughness=2 [/card] [card] -text={2}: Enslaved Scout gains mountainwalk until end of turn. +primitive=Energy Arc +id=3221 +rarity=U +[/card] +[card] +primitive=Enslaved Scout id=3170 -name=Enslaved Scout rarity=C -mana={2}{R} -type=Creature -subtype=Goblin Scout -auto={2}:mountainwalk -power=2 -toughness=2 [/card] [card] -text=Exile target nonwhite attacking creature. You gain life equal to its toughness. +primitive=Enslaved Scout +id=3169 +rarity=C +[/card] +[card] +primitive=Errand of Duty +id=3193 +rarity=C +[/card] +[card] +primitive=Errand of Duty +id=3192 +rarity=C +[/card] +[card] +primitive=Exile id=3194 -target=creature[-white;attacking] -auto=moveto(exile) -auto=life:t controller -name=Exile rarity=R -mana={2}{W} -type=Instant [/card] [card] -text=Choose one - Put a 2/2 black Zombie creature token onto the battlefield; or destroy target nonblack, nonartifact creature and it can't be regenerated. -auto=may token(Zombie,Creature Zombie,2/2,black) -auto=may bury target(creature[-black;-artifact]) -id=3073 -name=Feast or Famine +primitive=False Demise +id=3106 rarity=C -mana={3}{B} -type=Instant [/card] [card] -text=Choose one - Put a 2/2 black Zombie creature token onto the battlefield; or destroy target nonblack, nonartifact creature and it can't be regenerated. -auto=may token(Zombie,Creature Zombie,2/2,black) -auto=may bury target(creature[-black;-artifact]) +primitive=False Demise +id=3105 +rarity=C +[/card] +[card] +primitive=Fatal Lore +id=3072 +rarity=R +[/card] +[card] +primitive=Feast or Famine id=3074 -name=Feast or Famine rarity=C -mana={3}{B} -type=Instant [/card] [card] -text=Target creature gets +2/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep. -id=3075 -target=Creature -auto=2/0 -auto=@next upkeep:draw:1 controller -name=Fevered Strength +primitive=Feast or Famine +id=3073 rarity=C -mana={2}{B} -type=Instant [/card] [card] -text=Target creature gets +2/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep. +primitive=Fevered Strength id=3076 -target=Creature -auto=2/0 -auto=@next upkeep:draw:1 controller -name=Fevered Strength rarity=C -mana={2}{B} -type=Instant [/card] [card] -text={1}{G}: Regenerate Gorilla Chieftain. -id=3142 -name=Gorilla Chieftain +primitive=Fevered Strength +id=3075 rarity=C -mana={2}{G}{G} -type=Creature -subtype=Ape -auto={1}G}:regenerate -power=3 -toughness=3 [/card] [card] -text={1}{G}: Regenerate Gorilla Chieftain. +primitive=Floodwater Dam +id=3045 +rarity=R +[/card] +[card] +primitive=Force of Will +id=3107 +rarity=U +[/card] +[card] +primitive=Foresight +id=3109 +rarity=C +[/card] +[card] +primitive=Foresight +id=3108 +rarity=C +[/card] +[card] +primitive=Fyndhorn Druid +id=3136 +rarity=C +[/card] +[card] +primitive=Fyndhorn Druid +id=3135 +rarity=C +[/card] +[card] +primitive=Gargantuan Gorilla +id=3137 +rarity=R +[/card] +[card] +primitive=Gift of the Woods +id=3139 +rarity=C +[/card] +[card] +primitive=Gift of the Woods +id=3138 +rarity=C +[/card] +[card] +primitive=Gorilla Berserkers +id=3141 +rarity=C +[/card] +[card] +primitive=Gorilla Berserkers +id=3140 +rarity=C +[/card] +[card] +primitive=Gorilla Chieftain id=3143 -name=Gorilla Chieftain rarity=C -mana={2}{G}{G} -type=Creature -subtype=Ape -auto={1}G}:regenerate -power=3 -toughness=3 [/card] [card] -text=If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {G} to your mana pool. {T}: Target creature gets +1/+1 until end of turn. -id=3232 -name=Heart of Yavimaya -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=moveTo(graveyard) notatarget(forest[-tapped]|myBattlefield) -auto=@movedTo(forest[-tapped]|mygraveyard) from(myBattlefield):lord(this|myBattlefield) {T}:Add{G} && lord(this|myBattlefield) {T}:1/1 target(creature) +primitive=Gorilla Chieftain +id=3142 +rarity=C +[/card] +[card] +primitive=Gorilla Shaman +id=3172 +rarity=C +[/card] +[card] +primitive=Gorilla Shaman +id=3171 +rarity=C +[/card] +[card] +primitive=Gorilla War Cry +id=3174 +rarity=C +[/card] +[card] +primitive=Gorilla War Cry +id=3173 +rarity=C +[/card] +[card] +primitive=Guerrilla Tactics +id=3176 +rarity=C +[/card] +[card] +primitive=Guerrilla Tactics +id=3175 +rarity=C +[/card] +[card] +primitive=Gustha's Scepter +id=3046 rarity=R -type=Land [/card] [card] -text=Hail Storm deals 2 damage to each attacking creature and 1 damage to you and each creature you control. +primitive=Hail Storm id=3144 -auto=damage:2 all(creature[attacking]) -auto=damage:1 controller -auto=damage:1 all(creature|myBattlefield) -name=Hail Storm rarity=U -mana={1}{G}{G} -type=Instant [/card] [card] -text=Green creatures you control get +1/+1. -id=184553 -name=Kaysa +primitive=Heart of Yavimaya +id=3232 rarity=R -mana={3}{G}{G} -type=Legendary Creature -subtype=Elf Druid -auto=lord(creature[green]|myBattlefield)1/1 -power=2 -toughness=3 [/card] [card] -text=If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {W} to your mana pool. {1}{W}, {T}: Put a 1/1 white Soldier creature token onto the battlefield. +primitive=Helm of Obedience +id=3047 +rarity=R +[/card] +[card] +primitive=Inheritance +id=3195 +rarity=U +[/card] +[card] +primitive=Insidious Bookworms +id=3078 +rarity=C +[/card] +[card] +primitive=Insidious Bookworms +id=3077 +rarity=C +[/card] +[card] +primitive=Ivory Gargoyle +id=3196 +rarity=R +[/card] +[card] +primitive=Juniper Order Advocate +id=3197 +rarity=U +[/card] +[card] +primitive=Kaysa +id=3145 +rarity=R +[/card] +[card] +primitive=Keeper of Tresserhorn +id=3079 +rarity=R +[/card] +[card] +primitive=Kjeldoran Escort +id=3199 +rarity=C +[/card] +[card] +primitive=Kjeldoran Escort +id=3198 +rarity=C +[/card] +[card] +primitive=Kjeldoran Home Guard +id=3200 +rarity=U +[/card] +[card] +primitive=Kjeldoran Outpost id=3233 -name=Kjeldoran Outpost -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=moveTo(graveyard) notatarget(plains[-tapped]|myBattlefield) -auto=@movedTo(plains[-tapped]|mygraveyard) from(myBattlefield):lord(this|myBattlefield) {T}:Add{W} && lord(this|myBattlefield) {1}{W}{T}:token(Soldier,creature soldier, 1/1,white) rarity=R -type=Land [/card] [card] -text=If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {B} to your mana pool. {T}, Sacrifice a Swamp: Add {B}{B}{B}{B} to your mana pool. +primitive=Kjeldoran Pride +id=3202 +rarity=C +[/card] +[card] +primitive=Kjeldoran Pride +id=3201 +rarity=C +[/card] +[card] +primitive=Krovikan Horror +id=3080 +rarity=R +[/card] +[card] +primitive=Krovikan Plague +id=3081 +rarity=U +[/card] +[card] +primitive=Lake of the Dead id=3234 -name=Lake of the Dead -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=moveTo(graveyard) notatarget(swamp[-tapped]|myBattlefield) -auto=@movedTo(swamp[-tapped]|mygraveyard) from(myBattlefield):lord(this|myBattlefield) {T}:Add{B} && lord(this|myBattlefield) {T}{S(swamp|myBattlefield)}:Add{B}{B}{B}{B} rarity=R -type=Land [/card] [card] -text=Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep. -id=3110 -target=*|myHand -auto=moveto(mylibrary) && shuffle -auto=@next upkeep:draw:2 controller -name=Lat-Nam's Legacy -rarity=C -mana={1}{U} -type=Instant -[/card] -[card] -text=Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep. +primitive=Lat-Nam's Legacy id=3111 -target=*|myHand -auto=moveto(mylibrary) && shuffle -auto=@next upkeep:draw:2 controller -name=Lat-Nam's Legacy rarity=C -mana={1}{U} -type=Instant [/card] [card] -text=First strike {1}{B}: Regenerate Lim-Dûl's High Guard. -id=3082 -name=Lim-Dul's High Guard -rarity=U -mana={1}{B}{B} -type=Creature -subtype=Skeleton -auto={1}{B}:regenerate -power=2 -toughness=1 -abilities=first strike +primitive=Lat-Nam's Legacy +id=3110 +rarity=C [/card] [card] -text=First strike {1}{B}: Regenerate Lim-Dûl's High Guard. +primitive=Library of Lat-Nam +id=3112 +rarity=R +[/card] +[card] +primitive=Lim-Dul's High Guard id=3083 -name=Lim-Dul's High Guard -rarity=U -mana={1}{B}{B} -type=Creature -subtype=Skeleton -auto={1}{B}:regenerate -power=2 -toughness=1 -abilities=first strike -[/card] -[card] -text={1}{W}: Target creature gains first strike until end of turn. -auto={1}{W}:first strike target(creature) -id=3205 -name=Noble Steeds rarity=C -mana={2}{W} -type=Enchantment [/card] [card] -text={1}{W}: Target creature gains first strike until end of turn. -auto={1}{W}:first strike target(creature) +primitive=Lim-Dul's High Guard +id=3082 +rarity=C +[/card] +[card] +primitive=Lim-Dul's Paladin +id=3222 +rarity=U +[/card] +[card] +primitive=Lim-Dul's Vault +id=3223 +rarity=U +[/card] +[card] +primitive=Lodestone Bauble +id=3048 +rarity=R +[/card] +[card] +primitive=Lord of Tresserhorn +id=3224 +rarity=R +[/card] +[card] +primitive=Martyrdom +id=3204 +rarity=C +[/card] +[card] +primitive=Martyrdom +id=3203 +rarity=C +[/card] +[card] +primitive=Misfortune +id=3225 +rarity=R +[/card] +[card] +primitive=Mishra's Groundbreaker +id=3049 +rarity=U +[/card] +[card] +primitive=Misinformation +id=3084 +rarity=U +[/card] +[card] +primitive=Mystic Compass +id=3050 +rarity=U +[/card] +[card] +primitive=Nature's Blessing +id=3226 +rarity=U +[/card] +[card] +primitive=Nature's Chosen +id=3146 +rarity=U +[/card] +[card] +primitive=Nature's Wrath +id=3147 +rarity=R +[/card] +[card] +primitive=Noble Steeds id=3206 -name=Noble Steeds rarity=C -mana={2}{W} -type=Enchantment [/card] [card] -text=Destroy target artifact or land. It can't be regenerated. +primitive=Noble Steeds +id=3205 +rarity=C +[/card] +[card] +primitive=Omen of Fire +id=3177 +rarity=R +[/card] +[card] +primitive=Phantasmal Fiend +id=3086 +rarity=C +[/card] +[card] +primitive=Phantasmal Fiend +id=3085 +rarity=C +[/card] +[card] +primitive=Phantasmal Sphere +id=3113 +rarity=R +[/card] +[card] +primitive=Phelddagrif +id=3227 +rarity=R +[/card] +[card] +primitive=Phyrexian Boon +id=3088 +rarity=C +[/card] +[card] +primitive=Phyrexian Boon +id=3087 +rarity=C +[/card] +[card] +primitive=Phyrexian Devourer +id=3051 +rarity=R +[/card] +[card] +primitive=Phyrexian Portal +id=3052 +rarity=R +[/card] +[card] +primitive=Phyrexian War Beast +id=3054 +rarity=C +[/card] +[card] +primitive=Phyrexian War Beast +id=3053 +rarity=C +[/card] +[card] +primitive=Pillage id=3178 -target=artifact,land -auto=bury -name=Pillage rarity=U -mana={1}{R}{R} -type=Sorcery [/card] [card] -text=Destroy target creature with power 4 or greater. It can't be regenerated. -id=3209 -target=creature[power>=4] -auto=bury -name=Reprisal +primitive=Primitive Justice +id=3179 rarity=U -mana={1}{W} -type=Instant [/card] [card] -text=Destroy target creature with power 4 or greater. It can't be regenerated. +primitive=Pyrokinesis +id=3180 +rarity=U +[/card] +[card] +primitive=Reinforcements +id=3208 +rarity=C +[/card] +[card] +primitive=Reinforcements +id=3207 +rarity=C +[/card] +[card] +primitive=Reprisal id=3210 -target=creature[power>=4] -auto=bury -name=Reprisal -rarity=U -mana={1}{W} -type=Instant +rarity=C [/card] [card] -text={T}: Add {1} to your mana pool. {2}, {T}: Add one mana of any color to your mana pool. +primitive=Reprisal +id=3209 +rarity=C +[/card] +[card] +primitive=Ritual of the Machine +id=3089 +rarity=R +[/card] +[card] +primitive=Rogue Skycaptain +id=3181 +rarity=R +[/card] +[card] +primitive=Royal Decree +id=3211 +rarity=R +[/card] +[card] +primitive=Royal Herbalist +id=3213 +rarity=C +[/card] +[card] +primitive=Royal Herbalist +id=3212 +rarity=C +[/card] +[card] +primitive=Scarab of the Unseen +id=3055 +rarity=U +[/card] +[card] +primitive=Scars of the Veteran +id=3214 +rarity=U +[/card] +[card] +primitive=School of the Unseen id=3235 -name=School of the Unseen -auto={T}:Add {1} -auto={2}{T}:Add {W} -auto={2}{T}:Add {U} -auto={2}{T}:Add {B} -auto={2}{T}:Add {R} -auto={2}{T}:Add {G} rarity=U -type=Land [/card] [card] -text=Defender Whenever Shield Sphere blocks, put a -0/-1 counter on it. +primitive=Seasoned Tactician +id=3215 +rarity=U +[/card] +[card] +primitive=Sheltered Valley +id=3236 +rarity=R +[/card] +[card] +primitive=Shield Sphere id=3056 -name=Shield Sphere rarity=U -mana={0} -type=Artifact Creature -subtype=Wall -auto=@each combatdamage:counter(0/-1) all(shield sphere[blocking]|myBattlefield) && counter(0/1) all(other shield sphere[blocking]|myBattlefield) -power=0 -toughness=6 -abilities=defender [/card] [card] -text=Whenever Soldevi Steam Beast becomes tapped, target opponent gains 2 life. {2}: Regenerate Soldevi Steam Beast. -id=3061 -name=Soldevi Steam Beast +primitive=Sol Grail +id=3057 +rarity=U +[/card] +[card] +primitive=Soldevi Adnate +id=3091 rarity=C -mana={5} -type=Artifact Creature -subtype=Beast -auto={2}:regenerate -auto=@tapped(this):life:2 opponent -power=4 -toughness=2 [/card] [card] -text=Whenever Soldevi Steam Beast becomes tapped, target opponent gains 2 life. {2}: Regenerate Soldevi Steam Beast. +primitive=Soldevi Adnate +id=3090 +rarity=C +[/card] +[card] +primitive=Soldevi Digger +id=3058 +rarity=R +[/card] +[card] +primitive=Soldevi Excavations +id=3237 +rarity=R +[/card] +[card] +primitive=Soldevi Heretic +id=3115 +rarity=C +[/card] +[card] +primitive=Soldevi Heretic +id=3114 +rarity=C +[/card] +[card] +primitive=Soldevi Sage +id=3117 +rarity=C +[/card] +[card] +primitive=Soldevi Sage +id=3116 +rarity=C +[/card] +[card] +primitive=Soldevi Sentry +id=3060 +rarity=C +[/card] +[card] +primitive=Soldevi Sentry +id=3059 +rarity=C +[/card] +[card] +primitive=Soldevi Steam Beast id=3062 -name=Soldevi Steam Beast rarity=C -mana={5} -type=Artifact Creature -subtype=Beast -auto={2}:regenerate -auto=@tapped(this):life:2 opponent -power=4 -toughness=2 [/card] [card] -text=Nonartifact creatures get -1/-1 until end of turn. -auto=lord(creature[-artifact]) -1/-1 -id=3092 -name=Stench of Decay +primitive=Soldevi Steam Beast +id=3061 rarity=C -mana={1}{B}{B} -type=Instant [/card] [card] -text=Nonartifact creatures get -1/-1 until end of turn. -auto=lord(creature[-artifact]) -1/-1 +primitive=Soldier of Fortune +id=3182 +rarity=U +[/card] +[card] +primitive=Spiny Starfish +id=3118 +rarity=U +[/card] +[card] +primitive=Splintering Wind +id=3148 +rarity=R +[/card] +[card] +primitive=Stench of Decay id=3093 -name=Stench of Decay rarity=C -mana={1}{B}{B} -type=Instant [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -id=3119 -name=Storm Crow +primitive=Stench of Decay +id=3092 rarity=C -mana={1}{U} -type=Creature -subtype=Bird -power=1 -toughness=2 -abilities=flying [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) +primitive=Storm Cauldron +id=3063 +rarity=R +[/card] +[card] +primitive=Storm Crow id=3120 -name=Storm Crow rarity=C -mana={1}{U} -type=Creature -subtype=Bird -power=1 -toughness=2 -abilities=flying [/card] [card] -text={R}: Storm Shaman gets +1/+0 until end of turn. -id=3183 -name=Storm Shaman +primitive=Storm Crow +id=3119 +rarity=C +[/card] +[card] +primitive=Storm Elemental +id=3121 rarity=U -mana={2}{R} -type=Creature -subtype=Human Cleric Shaman -auto={R}:1/0 -power=0 -toughness=4 [/card] [card] -text={R}: Storm Shaman gets +1/+0 until end of turn. +primitive=Storm Shaman id=3184 -name=Storm Shaman -rarity=U -mana={2}{R} -type=Creature -subtype=Human Cleric Shaman -auto={R}:1/0 -power=0 -toughness=4 +rarity=C [/card] [card] -text={1}{W}: Target nonattacking, nonblocking creature gets +0/+2 until end of turn. -auto={1}{W}:0/2 target(creature[-attacking;-blocking]) +primitive=Storm Shaman +id=3183 +rarity=C +[/card] +[card] +primitive=Stromgald Spy +id=3094 +rarity=U +[/card] +[card] +primitive=Suffocation +id=3122 +rarity=U +[/card] +[card] +primitive=Surge of Strength +id=3228 +rarity=U +[/card] +[card] +primitive=Sustaining Spirit +id=3216 +rarity=R +[/card] +[card] +primitive=Swamp Mosquito +id=3096 +rarity=C +[/card] +[card] +primitive=Swamp Mosquito +id=3095 +rarity=C +[/card] +[card] +primitive=Sworn Defender +id=3217 +rarity=R +[/card] +[card] +primitive=Taste of Paradise +id=3150 +rarity=C +[/card] +[card] +primitive=Taste of Paradise +id=3149 +rarity=C +[/card] +[card] +primitive=Thawing Glaciers +id=3238 +rarity=R +[/card] +[card] +primitive=Thought Lash +id=3123 +rarity=R +[/card] +[card] +primitive=Tidal Control +id=3124 +rarity=R +[/card] +[card] +primitive=Tornado +id=3151 +rarity=R +[/card] +[card] +primitive=Undergrowth +id=3153 +rarity=C +[/card] +[card] +primitive=Undergrowth +id=3152 +rarity=C +[/card] +[card] +primitive=Unlikely Alliance id=3218 -name=Unlikely Alliance rarity=U -mana={1}{W} -type=Enchantment [/card] [card] -text=Enchant creature Enchanted creature gets +1/+1. {1}{U}: Return Viscerid Armor to its owner's hand. -id=3125 -target=creature -auto=1/1 -auto={1}{U}:moveto(ownerhand) -name=Viscerid Armor +primitive=Urza's Engine +id=3064 +rarity=U +[/card] +[card] +primitive=Varchild's Crusader +id=3186 rarity=C -mana={1}{U} -type=Enchantment -subtype=Aura [/card] [card] -text=Enchant creature Enchanted creature gets +1/+1. {1}{U}: Return Viscerid Armor to its owner's hand. +primitive=Varchild's Crusader +id=3185 +rarity=C +[/card] +[card] +primitive=Varchild's War-Riders +id=3187 +rarity=R +[/card] +[card] +primitive=Veteran's Voice +id=3189 +rarity=C +[/card] +[card] +primitive=Veteran's Voice +id=3188 +rarity=C +[/card] +[card] +primitive=Viscerid Armor id=3126 -target=creature -auto=1/1 -auto={1}{U}:moveto(ownerhand) -name=Viscerid Armor rarity=C -mana={1}{U} -type=Enchantment -subtype=Aura [/card] [card] -text=Flying, first strike {W}{W}: Wild Aesthir gets +2/+0 until end of turn. Activate this ability only once each turn. -id=3219 -name=Wild Aesthir +primitive=Viscerid Armor +id=3125 rarity=C -mana={2}{W} -type=Creature -subtype=Bird -auto={W}{W}:2/0 limit:1 -power=1 -toughness=1 -abilities=flying,first strike [/card] [card] -text=Flying, first strike {W}{W}: Wild Aesthir gets +2/+0 until end of turn. Activate this ability only once each turn. +primitive=Viscerid Drone +id=3127 +rarity=U +[/card] +[card] +primitive=Wandering Mage +id=3229 +rarity=R +[/card] +[card] +primitive=Whip Vine +id=3155 +rarity=C +[/card] +[card] +primitive=Whip Vine +id=3154 +rarity=C +[/card] +[card] +primitive=Whirling Catapult +id=3065 +rarity=U +[/card] +[card] +primitive=Wild Aesthir id=3220 -name=Wild Aesthir rarity=C -mana={2}{W} -type=Creature -subtype=Bird -auto={W}{W}:2/0 limit:1 -power=1 -toughness=1 -abilities=flying,first strike [/card] [card] -text={G}: Yavimaya Ancients gets +1/-2 until end of turn. -id=3156 -name=Yavimaya Ancients -rarity=U -mana={3}{G}{G} -type=Creature -subtype=Treefolk -auto={G}:1/-2 -power=2 -toughness=7 +primitive=Wild Aesthir +id=3219 +rarity=C [/card] [card] -text={G}: Yavimaya Ancients gets +1/-2 until end of turn. +primitive=Winter's Night +id=3230 +rarity=R +[/card] +[card] +primitive=Yavimaya Ancients id=3157 -name=Yavimaya Ancients +rarity=C +[/card] +[card] +primitive=Yavimaya Ancients +id=3156 +rarity=C +[/card] +[card] +primitive=Yavimaya Ants +id=3158 rarity=U -mana={3}{G}{G} -type=Creature -subtype=Treefolk -auto={G}:1/-2 -power=2 -toughness=7 -[/card] \ No newline at end of file +[/card] diff --git a/projects/mtg/bin/Res/sets/APC/_cards.dat b/projects/mtg/bin/Res/sets/APC/_cards.dat index ac6a526e1..78626e9fa 100644 --- a/projects/mtg/bin/Res/sets/APC/_cards.dat +++ b/projects/mtg/bin/Res/sets/APC/_cards.dat @@ -4,737 +4,792 @@ year=2001 block=Invasion [/meta] [card] -text=Kicker {B} (You may pay an additional {B} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If Strength of Night was kicked, Zombie creatures you control get an additional +2/+2 until end of turn. -id=28007 -name=Strength of Night -rarity=C -mana={2}{G} -kicker={B} -auto=kicker lord(creature|myBattlefield) 1/1 -auto=lord(creature[zombie]|myBattlefield) 2/2 -type=Instant -[/card] -[card] -text=Return target creature to its owner's hand. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost. +primitive=AEther Mutation id=28669 -name=AEther Mutation -target=creature -auto=moveTo(ownerhand) -auto=token(Saproling,Creature Saproling,1/1,green)*manacost rarity=U -mana={3}{G}{U} -type=Sorcery [/card] [card] -text={U},{T}: Target creature gains flying until end of turn. {B},{T}: Target creature gets -2/-0 until end of turn. +primitive=Ana Disciple id=25856 -name=Ana Disciple rarity=C -mana={G} -type=Creature -subtype=Human Wizard -auto={U}{T}:flying target(creature) -auto={B}{T}:-2/-0 target(creature) -power=1 -toughness=1 [/card] [card] -text={R}: Angelfire Crusader gets +1/+0 until end of turn. +primitive=Ana Sanctuary +id=26830 +rarity=U +[/card] +[card] +primitive=Anavolver +id=25951 +rarity=R +[/card] +[card] +primitive=Angelfire Crusader id=21253 -name=Angelfire Crusader rarity=C -mana={3}{W} -type=Creature -subtype=Human Soldier Knight -auto={R}:1/0 -power=2 -toughness=3 [/card] [card] -text={T}: Add {1} to your mana pool. {T}: Add {R} or {W} to your mana pool. Battlefield Forge deals 1 damage to you. +primitive=Battlefield Forge id=23247 -auto={T}:Add {1} -auto={T}:Add {R} && Damage:1 controller -auto={T}:Add {W} && Damage:1 controller -name=Battlefield Forge rarity=R -type=Land [/card] [card] -text={R}, Sacrifice Bloodfire Colossus: Bloodfire Colossus deals 6 damage to each creature and each player. +primitive=Bloodfire Colossus id=28807 -name=Bloodfire Colossus rarity=R -mana={6}{R}{R} -type=Creature -subtype=Giant -auto={R}{S}:damage:6 all(creature,player) -power=6 -toughness=6 [/card] [card] -text={R}, Sacrifice Bloodfire Dwarf: Bloodfire Dwarf deals 1 damage to each creature without flying. +primitive=Bloodfire Dwarf id=26806 -name=Bloodfire Dwarf -auto={R}{S}:damage:1 all(creature[-flying]) rarity=C -mana={R} -type=Creature -subtype=Dwarf -power=1 -toughness=1 [/card] [card] -text={R}, Sacrifice Bloodfire Kavu: Bloodfire Kavu deals 2 damage to each creature. +primitive=Bloodfire Infusion +id=29303 +rarity=C +[/card] +[card] +primitive=Bloodfire Kavu id=28806 -name=Bloodfire Kavu -auto={R}{S}:damage:2 all(creature) rarity=U -mana={2}{R}{R} -type=Creature -subtype=Kavu -power=2 -toughness=2 [/card] [card] -text=Whenever a player casts a black spell, Bog Gnarr gets +2/+2 until end of turn. +primitive=Bog Gnarr id=27153 -name=Bog Gnarr -auto=@movedTo(*[black]|stack):2/2 ueot rarity=C -mana={4}{G} -type=Creature -subtype=Beast -power=2 -toughness=2 [/card] [card] -text={T}: Add {1} to your mana pool. {T}: Add {W} or {B} to your mana pool. Caves of Koilos deals 1 damage to you. -auto={T}:Add {1} -auto={T}:Add {W} && Damage:1 controller -auto={T}:Add {B} && Damage:1 controller +primitive=Brass Herald +id=27761 +rarity=U +[/card] +[card] +primitive=Captain's Maneuver +id=25828 +rarity=U +[/card] +[card] +primitive=Caves of Koilos id=23246 -name=Caves of Koilos rarity=R -type=Land [/card] [card] -text={R}, {T}: Target creature gets +2/+0 until end of turn. {G}, Tap: Add one mana of any color to your mana pool. +primitive=Ceta Disciple id=25853 -name=Ceta Disciple rarity=C -mana={U} -type=Creature -subtype=Merfolk Wizard -auto={R}{T}:2/0 target(creature) -auto={G}{T}:Add {W} -auto={G}{T}:Add {U} -auto={G}{T}:Add {B} -auto={G}{T}:Add {R} -auto={G}{T}:Add {G} -power=1 -toughness=1 [/card] [card] -text=Flying {1}{U}, {T}: Return target kavu to its owner's hand. -auto={1}{U}{T}:moveTo(ownerhand) target(kavu) +primitive=Ceta Sanctuary +id=27173 +rarity=U +[/card] +[card] +primitive=Cetavolver +id=25948 +rarity=R +[/card] +[card] +primitive=Chaos +id=27168 +rarity=U +[/card] +[card] +primitive=Chaos +id=27167 +rarity=U +[/card] +[card] +primitive=Coalition Flag +id=26791 +rarity=U +[/card] +[card] +primitive=Coalition Honor Guard +id=26371 +rarity=C +[/card] +[card] +primitive=Coastal Drake id=28754 -name=Coastal Drake rarity=C -mana={2}{U} -type=Creature -subtype=Drake -power=2 -toughness=1 -abilities=flying [/card] [card] -text=Death Grasp deals X damage to target creature or player. You gain X life. +primitive=Consume Strength +id=19163 +rarity=C +[/card] +[card] +primitive=Cromat +id=28670 +rarity=R +[/card] +[card] +primitive=Day +id=26691 +rarity=U +[/card] +[card] +primitive=Day +id=26276 +rarity=U +[/card] +[card] +primitive=Dead Ringers +id=26848 +rarity=C +[/card] +[card] +primitive=Death +id=27162 +rarity=U +[/card] +[card] +primitive=Death +id=27161 +rarity=U +[/card] +[card] +primitive=Death Grasp id=29415 -target=creature,player -auto=damage:X -auto=life:X controller -name=Death Grasp rarity=R -mana={X}{W}{B} -type=Sorcery [/card] [card] -text=Destroy target nonblack creature. It can't be regenerated. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost. +primitive=Death Mutation id=25833 -target=creature[-black] -auto=bury -auto=token(Saproling,Creature Saproling,1/1,green)*manacost -name=Death Mutation rarity=U -mana={6}{B}{G} -type=Sorcery [/card] [card] -text={B}{T}: Target creature gets -2/-0 until end of turn. {R}{T}: Target creature gets +2/+0 until end of turn. +primitive=Dega Disciple id=25852 -name=Dega Disciple rarity=C -mana={W} -type=Creature -subtype=Human Wizard -auto={B}{T}:-2/-0 target(creature) -auto={R}{T}:2/0 target(creature) -power=1 -toughness=1 [/card] [card] -text=Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.) Flying When Desolation Angel enters the battlefield, destroy all lands you control. If it was kicked, destroy all lands instead. +primitive=Dega Sanctuary +id=27178 +rarity=U +[/card] +[card] +primitive=Degavolver +id=25947 +rarity=R +[/card] +[card] +primitive=Desolation Angel id=26259 -name=Desolation Angel rarity=R -mana={3}{B}{B} -kicker={W}{W} -auto=kicker destroy all(land|opponentBattlefield) -auto=destroy all(land|myBattlefield) -type=Creature -subtype=Angel -power=5 -toughness=4 -abilities=flying [/card] [card] -text=Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.) +primitive=Desolation Giant id=29414 -name=Desolation Giant rarity=R -mana={2}{R}{R} -kicker={W}{W} -auto=kicker destroy all(creature|opponentBattlefield) -auto=destroy all(other creature|myBattlefield) -type=Creature -subtype=Giant -power=3 -toughness=3 [/card] [card] -text=Dwarven Patrol doesn't untap during your untap step. Whenever you cast a nonred spell, untap Dwarven Patrol. +primitive=Diversionary Tactics +id=28810 +rarity=U +[/card] +[card] +primitive=Divine Light +id=27137 +rarity=C +[/card] +[card] +primitive=Dodecapod +id=26733 +rarity=U +[/card] +[card] +primitive=Dragon Arch +id=26734 +rarity=U +[/card] +[card] +primitive=Dwarven Landslide +id=26810 +rarity=C +[/card] +[card] +primitive=Dwarven Patrol id=26672 -name=Dwarven Patrol -auto=doesnotuntap -auto=@movedTo(*[-red]|mystack):untap rarity=U -mana={2}{R} -type=Creature -subtype=Dwarf -power=4 -toughness=2 [/card] [card] -text={B}{G}: Ebony Treefolk gets +1/+1 until end of turn. +primitive=Ebony Treefolk id=29450 -name=Ebony Treefolk rarity=U -mana={1}{B}{G} -type=Creature -subtype=Treefolk -auto={B}{G}: 1/1 -power=3 -toughness=3 [/card] [card] -text=Whenever a creature you control attacks, it gets +2/+2 until end of turn. -auto=lord(creature[attacking]|myBattlefield) 2/2 +primitive=Emblazoned Golem +id=26264 +rarity=U +[/card] +[card] +primitive=Enlistment Officer +id=27657 +rarity=U +[/card] +[card] +primitive=Evasive Action +id=26261 +rarity=U +[/card] +[card] +primitive=False Dawn +id=27602 +rarity=R +[/card] +[card] +primitive=Fervent Charge id=28011 -name=Fervent Charge rarity=R -mana={1}{W}{B}{R} -type=Enchantment [/card] [card] -text=Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn. +primitive=Fire +id=27166 +rarity=U +[/card] +[card] +primitive=Fire +id=27165 +rarity=U +[/card] +[card] +primitive=Flowstone Charger id=19117 -name=Flowstone Charger rarity=U -mana={2}{R}{W} -type=Creature -subtype=Beast -auto=lord(flowstone charger[attacking]|myBattlefield) 3/-3 -auto=lord(other flowstone charger[attacking]|myBattlefield) -3/3 -power=2 -toughness=5 [/card] [card] -text=Flying +primitive=Foul Presence +id=28805 +rarity=U +[/card] +[card] +primitive=Fungal Shambler +id=26743 +rarity=R +[/card] +[card] +primitive=Gaea's Balance +id=28668 +rarity=U +[/card] +[card] +primitive=Gaea's Skyfolk id=26757 -name=Gaea's Skyfolk rarity=C -mana={G}{U} -type=Creature -subtype=Elf Merfolk -power=2 -toughness=2 -abilities=flying [/card] [card] -text=At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand. {3}{W}: Tap target creature. Activate this ability only if Gerrard Capashen is attacking. -auto=@each my upkeep:foreach(*|opponenthand) life:1 controller -auto=lord(gerrard capashen[attacking]) {3}{W}:tap target(creature) -auto=@each my combatends:lord(creature) protection from(gerrard capashen[tapped]) +primitive=Gerrard Capashen id=26793 -name=Gerrard Capashen rarity=R -mana={3}{W}{W} -type=Legendary Creature -subtype=Human Soldier -power=3 -toughness=4 [/card] [card] -text=Whenever a player casts a blue spell, Glade Gnarr gets +2/+2 until end of turn. +primitive=Gerrard's Verdict +id=29416 +rarity=U +[/card] +[card] +primitive=Glade Gnarr id=27154 -name=Glade Gnarr -auto=@movedTo(*[blue]|stack):2/2 ueot rarity=C -mana={5}{G} -type=Creature -subtype=Beast -power=4 -toughness=4 [/card] [card] -text={2}, Sacrifice a land: Put two 1/1 red and white Goblin Soldier creature tokens into play. -auto={2}{S(land|myBattlefield)}:token(Goblin Soldier,creature goblin soldier, 1/1,red white)*2 +primitive=Goblin Legionnaire +id=26760 +rarity=C +[/card] +[card] +primitive=Goblin Ringleader +id=27664 +rarity=U +[/card] +[card] +primitive=Goblin Trenches id=29417 -name=Goblin Trenches rarity=R -mana={1}{W}{R} -type=Enchantment [/card] [card] -text=Flying {1}, Tap: Add one mana of any color to your mana pool. +primitive=Grave Defiler +id=27662 +rarity=U +[/card] +[card] +primitive=Guided Passage +id=27169 +rarity=R +[/card] +[card] +primitive=Haunted Angel +id=25910 +rarity=U +[/card] +[card] +primitive=Helionaut id=26854 -name=Helionaut rarity=C -mana={2}{W} -type=Creature -subtype=Human Soldier -auto={1}{T}:Add {W} -auto={1}{T}:Add {U} -auto={1}{T}:Add {B} -auto={1}{T}:Add {R} -auto={1}{T}:Add {G} -power=1 -toughness=2 -abilities=flying [/card] [card] -text=Defender (This creature can't attack.) When Jungle Barrier enters the battlefield, draw a card. -auto=draw:1 +primitive=Ice +id=27166 +rarity=U +[/card] +[card] +primitive=Ice +id=27165 +rarity=U +[/card] +[card] +primitive=Ice Cave +id=26451 +rarity=R +[/card] +[card] +primitive=Illuminate +id=26447 +rarity=U +[/card] +[card] +primitive=Illusion +id=27164 +rarity=U +[/card] +[card] +primitive=Illusion +id=27163 +rarity=U +[/card] +[card] +primitive=Index +id=25969 +rarity=C +[/card] +[card] +primitive=Jaded Response +id=26673 +rarity=C +[/card] +[card] +primitive=Jilt +id=26797 +rarity=C +[/card] +[card] +primitive=Jungle Barrier id=29304 -name=Jungle Barrier rarity=U -mana={2}{G}{U} -type=Creature -subtype=Wall -power=2 -toughness=6 -abilities=defender [/card] [card] -text={W}: Kavu Glider gets +0/+1 until end of turn. {U}: Kavu Glider gains flying until end of turn. +primitive=Kavu Glider id=26809 -name=Kavu Glider rarity=C -mana={2}{R} -type=Creature -subtype=Kavu -auto={W}:0/1 -auto={U}:flying -power=2 -toughness=1 [/card] [card] -text=Target player loses 1 life and you gain 1 life. Draw a card. -target=player -auto=damage:1 -auto=life:1 controller -auto=draw:1 controller +primitive=Kavu Howler +id=28750 +rarity=U +[/card] +[card] +primitive=Kavu Mauler +id=27760 +rarity=R +[/card] +[card] +primitive=Last Caress id=27591 -name=Last Caress rarity=C -mana={2}{B} -type=Sorcery [/card] [card] -text=Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library. -target=land[basic]|myLibrary -auto=moveTo(myHand) -id=26816 -name=Lay of the Land -rarity=C -mana={G} -type=Sorcery -[/card] -[card] -text=Target opponent loses 2 life for each Swamp you control. Last Stand deals damage equal to the number of Mountains you control to target creature. Put a 1/1 green Saproling creature token onto the battlefield for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards. -target=creature -auto=foreach(swamp|myBattlefield) life:-2 opponent -auto=foreach(mountain|myBattlefield) damage:1 -auto=foreach(forest|myBattlefield) token(Saproling,Creature Saproling,1/1,green) -auto=foreach(plains|myBattlefield) life:2 controller -auto=foreach(island|myBattlefield) draw:1 controller +primitive=Last Stand id=27231 -name=Last Stand rarity=R -mana={W}{U}{B}{R}{G} -type=Sorcery [/card] [card] -text=Flying, vigilance, haste +primitive=Lay of the Land +id=26816 +rarity=C +[/card] +[card] +primitive=Legacy Weapon +id=26424 +rarity=R +[/card] +[card] +primitive=Life +id=27162 +rarity=U +[/card] +[card] +primitive=Life +id=27161 +rarity=U +[/card] +[card] +primitive=Lightning Angel id=27650 -name=Lightning Angel rarity=R -mana={1}{R}{W}{U} -type=Creature -subtype=Angel -power=3 -toughness=4 -abilities=flying,vigilance,haste [/card] [card] -text=Flying {2}{G}: Regenerate Living Airship. +primitive=Living Airship id=26795 -name=Living Airship rarity=C -mana={3}{U} -type=Creature -subtype=Metathran -auto={2}{G}:regenerate -power=2 -toughness=3 -abilities=flying [/card] [card] -text={T}: Add {B} to your mana pool. +primitive=Llanowar Dead id=26759 -auto={T}:Add {B} -name=Llanowar Dead rarity=C -mana={B}{G} -type=Creature -subtype=Zombie Elf -power=2 -toughness=2 [/card] [card] -text={T}: Add {1} to your mana pool. {T}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you. +primitive=Llanowar Wastes id=23248 -auto={T}:Add {1} -auto={T}:Add {B} && Damage:1 controller -auto={T}:Add {G} && Damage:1 controller -name=Llanowar Wastes rarity=R -type=Land [/card] [card] -text=Enchant creature Enchanted creature can't attack. {B}: Enchanted creature gets -1/-1 until end of turn. {R}: Enchanted creature can't block this turn. +primitive=Manacles of Decay id=26788 -name=Manacles of Decay -target=creature -auto=cantattack -auto={B}:-1/-1 -auto={R}:cantblock rarity=C -mana={1}{W} -type=Enchantment -subtype=Aura [/card] [card] -text=Haste Minotaur Tactician gets +1/+1 as long as you control a white creature. Minotaur Tactician gets +1/+1 as long as you control a blue creature. -auto=aslongas(creature[white]|myBattlefield) 1/1 -auto=aslongas(creature[blue]|myBattlefield) 1/1 +primitive=Martyrs' Tomb +id=25825 +rarity=U +[/card] +[card] +primitive=Mask of Intolerance +id=29677 +rarity=R +[/card] +[card] +primitive=Mind Extraction +id=27171 +rarity=C +[/card] +[card] +primitive=Minotaur Illusionist +id=28008 +rarity=U +[/card] +[card] +primitive=Minotaur Tactician id=26849 -name=Minotaur Tactician rarity=C -mana={3}{R} -type=Creature -subtype=Minotaur -power=1 -toughness=1 -abilities=haste [/card] [card] -text={W}, {T}: Target player gains 1 life. -auto={W}{T}:life:1 target(player) +primitive=Mournful Zombie id=26800 -name=Mournful Zombie rarity=C -mana={2}{B} -type=Creature -subtype=Zombie -power=2 -toughness=1 [/card] [card] -text=Flash (You may cast this spell any time you could cast an instant.) When Mystic Snake enters the battlefield, counter target spell. -auto=fizzle target(*|stack) +primitive=Mystic Snake id=26421 -name=Mystic Snake rarity=R -mana={1}{G}{U}{U} -type=Creature -subtype=Snake -power=2 -toughness=2 -abilities=flash [/card] [card] -text=Sacrifice a land: You gain 3 life. -auto={S(land|myBattlefield)}:life:3 +primitive=Necra Disciple +id=25854 +rarity=C +[/card] +[card] +primitive=Necra Sanctuary +id=27136 +rarity=U +[/card] +[card] +primitive=Necravolver +id=25949 +rarity=R +[/card] +[card] +primitive=Night +id=26691 +rarity=U +[/card] +[card] +primitive=Night +id=26276 +rarity=U +[/card] +[card] +primitive=Order +id=27168 +rarity=U +[/card] +[card] +primitive=Order +id=27167 +rarity=U +[/card] +[card] +primitive=Orim's Thunder +id=28751 +rarity=C +[/card] +[card] +primitive=Overgrown Estate id=25816 -name=Overgrown Estate rarity=R -mana={B}{G}{W} -type=Enchantment [/card] [card] -text=When Penumbra Bobcat is put into a graveyard from the battlefield, put a 2/1 black Cat creature token onto the battlefield. +primitive=Penumbra Bobcat id=26815 -name=Penumbra Bobcat -auto=@movedTo(this|graveyard) from(battlefield): token(Cat,Creature cat,2/1,black) rarity=C -mana={2}{G} -type=Creature -subtype=Cat -power=2 -toughness=1 [/card] [card] -text=When Penumbra Kavu is put into a graveyard from the battlefield, put a 3/3 black Kavu creature token onto the battlefield. +primitive=Penumbra Kavu id=25956 -name=Penumbra Kavu -auto=@movedTo(this|graveyard) from(battlefield): token(Kavu,Creature kavu,3/3,black) rarity=U -mana={4}{G} -type=Creature -subtype=Kavu -power=3 -toughness=3 [/card] [card] -text=Trample When Penumbra Wurm is put into a graveyard from the battlefield, put a 6/6 black Wurm creature token onto the battlefield. +primitive=Penumbra Wurm id=27669 -name=Penumbra Wurm -auto=@movedTo(this|graveyard) from(battlefield): token(Wurm,Creature wurm,6/6,trample,black) rarity=R -mana={5}{G}{G} -type=Creature -subtype=Wurm -power=6 -toughness=6 -abilities=trample [/card] [card] -text=At the beginning of your upkeep, you draw a card and you lose 1 life. -auto=@each my upkeep:draw:1 -auto=@each my upkeep:life:-1 +primitive=Pernicious Deed +id=25953 +rarity=R +[/card] +[card] +primitive=Phyrexian Arena id=27663 -name=Phyrexian Arena rarity=R -mana={1}{B}{B} -type=Enchantment [/card] [card] -text=When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life. -auto=life:-2 -auto=draw:2 +primitive=Phyrexian Gargantua id=26699 -name=Phyrexian Gargantua rarity=U -mana={4}{B}{B} -type=Creature -subtype=Horror -power=4 -toughness=4 [/card] [card] -text=When Phyrexian Rager enters the battlefield, you draw two cards and you lose 2 life. -auto=life:-1 -auto=draw:1 +primitive=Phyrexian Rager id=27660 -name=Phyrexian Rager rarity=C -mana={2}{B} -type=Creature -subtype=Horror -power=2 -toughness=2 [/card] [card] -text=Domain EAll creatures get -1/-1 until end of turn for each basic land type among lands you control. -auto=aslongas(swamp|myBattlefield) lord(creature) -1/-1 -auto=aslongas(mountain|myBattlefield) lord(creature) -1/-1 -auto=aslongas(forest|myBattlefield) lord(creature) -1/-1 -auto=aslongas(plains|myBattlefield) lord(creature) -1/-1 -auto=aslongas(island|myBattlefield) lord(creature) -1/-1 +primitive=Planar Despair id=25859 -name=Planar Despair rarity=R -mana={3}{B}{B} -type=Sorcery [/card] [card] -text={G}, {T}, Sacrifice a creature: Destroy target enchantment. -auto={G}{T}{S(creature|myBattlefield)}:destroy target(enchantment) +primitive=Powerstone Minefield +id=23198 +rarity=R +[/card] +[card] +primitive=Prophetic Bolt +id=27187 +rarity=R +[/card] +[card] +primitive=Putrid Warrior +id=26758 +rarity=C +[/card] +[card] +primitive=Quagmire Druid id=27188 -name=Quagmire Druid rarity=C -mana={2}{B} -type=Creature -subtype=Zombie Druid -power=2 -toughness=2 [/card] [card] -text={T}: Razorfin Hunter deals 1 damage to target creature or player. +primitive=Quicksilver Dagger +id=26373 +rarity=C +[/card] +[card] +primitive=Raka Disciple +id=25855 +rarity=C +[/card] +[card] +primitive=Raka Sanctuary +id=27179 +rarity=U +[/card] +[card] +primitive=Rakavolver +id=25950 +rarity=R +[/card] +[card] +primitive=Razorfin Hunter id=26756 -name=Razorfin Hunter rarity=C -mana={U}{R} -type=Creature -subtype=Merfolk Goblin -auto={T}:damage:1 target(creature,player) -power=1 -toughness=1 [/card] [card] -text={U}{B}, {T}, Sacrifice Savage Gorilla: Target creature gets -3/-3 until end of turn. Draw a card. -auto={U}{B}{S}:-3/-3 target(creature) && draw:1 controller +primitive=Reality +id=27164 +rarity=U +[/card] +[card] +primitive=Reality +id=27163 +rarity=U +[/card] +[card] +primitive=Reef Shaman +id=27158 +rarity=C +[/card] +[card] +primitive=Savage Gorilla id=25971 -name=Savage Gorilla rarity=C -mana={4}{G} -type=Creature -subtype=Ape -power=3 -toughness=3 [/card] [card] -text=Enchant creature Enchanted creature has protection from green and from blue. +primitive=Shield of Duty and Reason id=27674 -target=creature -auto=protection from blue -auto=protection from green -name=Shield of Duty and Reason rarity=C -mana={W} -type=Enchantment -subtype=Aura [/card] [card] -text={T}: Add {1} to your mana pool. {T}: Add {U} or {R} to your mana pool. Shivan Reef deals 1 damage to you. +primitive=Shimmering Mirage +id=28753 +rarity=C +[/card] +[card] +primitive=Shivan Reef id=23250 -auto={T}:Add {1} -auto={T}:Add {U} && Damage:1 controller -auto={T}:Add {R} && Damage:1 controller -name=Shivan Reef rarity=R -type=Land [/card] [card] -text=Destroy target artifact. Draw a card. -target=artifact -auto=destroy -auto=draw:1 +primitive=Smash id=29605 -name=Smash rarity=C -mana={2}{R} -type=Instant [/card] [card] -text=Protection from green {B}: Regenerate Spectral Lynx +primitive=Soul Link +id=26822 +rarity=C +[/card] +[card] +primitive=Spectral Lynx id=26663 -name=Spectral Lynx rarity=R -mana={1}{W} -type=Creature -subtype=Cat Spirit -auto={B}:regenerate -power=2 -toughness=1 -abilities=protection from green [/card] [card] -text=Put target creature on top of its owner's library. -target=creature -auto=moveTo(ownerLibrary) +primitive=Spiritmonger +id=28009 +rarity=R +[/card] +[card] +primitive=Squee's Embrace +id=26785 +rarity=C +[/card] +[card] +primitive=Squee's Revenge +id=26831 +rarity=U +[/card] +[card] +primitive=Standard Bearer +id=26783 +rarity=C +[/card] +[card] +primitive=Strength of Night +id=28007 +rarity=C +[/card] +[card] +primitive=Suffocating Blast +id=27583 +rarity=R +[/card] +[card] +primitive=Suppress +id=28749 +rarity=U +[/card] +[card] +primitive=Sylvan Messenger +id=27666 +rarity=U +[/card] +[card] +primitive=Symbiotic Deployment +id=27160 +rarity=R +[/card] +[card] +primitive=Tahngarth's Glare +id=27156 +rarity=C +[/card] +[card] +primitive=Temporal Spring id=25832 -name=Temporal Spring rarity=C -mana={1}{G}{U} -type=Sorcery [/card] [card] -text=Destroy all enchantments. Draw a card. -auto=destroy all(enchantment) -auto=draw:1 +primitive=Tidal Courier +id=27659 +rarity=U +[/card] +[card] +primitive=Tranquil Path id=26720 -name=Tranquil Path rarity=C -mana={4}{G} -type=Sorcery [/card] [card] -text={T}: Add {G},{U}, or {B} to your mana pool. +primitive=Tundra Kavu +id=26805 +rarity=C +[/card] +[card] +primitive=Unnatural Selection +id=26776 +rarity=R +[/card] +[card] +primitive=Urborg Elf id=26717 -name=Urborg Elf rarity=C -mana={1}{G} -type=Creature -subtype=Elf Druid -auto={T}:Add {U} -auto={T}:Add {B} -auto={T}:Add {G} -power=1 -toughness=1 [/card] [card] -text=Destroy target permanent. -target=* -auto=destroy +primitive=Urborg Uprising +id=26802 +rarity=C +[/card] +[card] +primitive=Vindicate id=19135 -name=Vindicate rarity=R -mana={1}{W}{B} -type=Sorcery [/card] [card] -text={1}{W}: Search your library for an enchantment card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle your library. {1}{U}: Search your library for an instant card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle your library. -auto={1}{W}:moveTo(myHand) target(enchantment|myLibrary) && discard:1 -auto={1}{U}:moveTo(myHand) target(instant|myLibrary) && discard:1 +primitive=Vodalian Mystic +id=26855 +rarity=U +[/card] +[card] +primitive=Whirlpool Drake +id=27671 +rarity=U +[/card] +[card] +primitive=Whirlpool Rider +id=27670 +rarity=C +[/card] +[card] +primitive=Whirlpool Warrior +id=27672 +rarity=R +[/card] +[card] +primitive=Wild Research id=23056 -name=Wild Research rarity=R -mana={2}{R} -type=Enchantment [/card] [card] -text={T}: Add {1} to your mana pool. {T}: Add {G} or {U} to your mana pool. Yavimaya Coast deals 1 damage to you. +primitive=Yavimaya Coast id=23249 -auto={T}:Add {1} -auto={T}:Add {G} && Damage:1 controller -auto={T}:Add {U} && Damage:1 controller -name=Yavimaya Coast rarity=R -type=Land [/card] [card] -text=Enchant creature You control enchanted creature. Enchanted creature gets +2/+2 and has trample. -auto=trample -auto=2/2 -target=creature -alias=1194 +primitive=Yavimaya's Embrace id=19132 -name=Yavimaya's Embrace rarity=R -mana={5}{G}{U}{U} -type=Enchantment -subtype=Aura -[/card] \ No newline at end of file +[/card] +[card] +primitive=Zombie Boa +id=26801 +rarity=C +[/card] diff --git a/projects/mtg/bin/Res/sets/ARB/_cards.dat b/projects/mtg/bin/Res/sets/ARB/_cards.dat index ed325f5d9..a2d12102a 100644 --- a/projects/mtg/bin/Res/sets/ARB/_cards.dat +++ b/projects/mtg/bin/Res/sets/ARB/_cards.dat @@ -4,714 +4,727 @@ year=2009 block=Shards [/meta] [card] -text=When you cycle Bant Sojourners or it's put into a graveyard from the battlefield, you may put a 1/1 white Soldier creature token onto the battlefield. Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) -auto=@movedTo(this|graveyard) from(battlefield):may token(Soldier,Creature Soldier,1/1,white) -autohand={2}{W}:cycling -autohand={2}{W}:token(Soldier,Creature Soldier,1/1,white) && cycling +primitive=Anathemancer +id=179538 +rarity=U +[/card] +[card] +primitive=Architects of Will +id=179597 +rarity=C +[/card] +[card] +primitive=Ardent Plea +id=185054 +rarity=U +[/card] +[card] +primitive=Arsenal Thresher +id=189652 +rarity=C +[/card] +[card] +primitive=Aven Mimeomancer +id=180608 +rarity=R +[/card] +[card] +primitive=Bant Sojourners id=188963 -name=Bant Sojourners rarity=C -mana={1}{G}{W}{U} -type=Creature -subtype=Human Soldier -power=2 -toughness=4 [/card] [card] -text=Equipped creature gets +2/+2 and has lifelink and trample. Equip {3} +primitive=Bant Sureblade +id=188975 +rarity=C +[/card] +[card] +primitive=Behemoth Sledge id=179545 -auto={3}:equip -auto=2/2 -auto=lifelink -auto=trample -name=Behemoth Sledge rarity=U -mana={1}{G}{W} -type=Artifact -subtype=Equipment [/card] [card] -text=Breath of Malfegor deals 5 damage to each opponent. +primitive=Bituminous Blast +id=185057 +rarity=U +[/card] +[card] +primitive=Blitz Hellion +id=179406 +rarity=R +[/card] +[card] +primitive=Bloodbraid Elf +id=185053 +rarity=U +[/card] +[card] +primitive=Brainbite +id=179607 +rarity=C +[/card] +[card] +primitive=Breath of Malfegor id=161291 -name=Breath of Malfegor -auto=damage:5 opponent rarity=C -mana={3}{B}{R} -type=Instant [/card] [card] -text=Vigilance, haste +primitive=Captured Sunlight +id=185064 +rarity=C +[/card] +[card] +primitive=Cerodon Yearling id=180604 -name=Cerodon Yearling rarity=C -mana={R}{W} -type=Creature -subtype=Beast -power=2 -toughness=2 -abilities=vigilance,haste [/card] [card] -text=Target creature gets +4/+2 and gains trample until end of turn. -target=creature -auto=4/2 -auto=trample +primitive=Cloven Casting +id=189653 +rarity=R +[/card] +[card] +primitive=Colossal Might id=179624 -name=Colossal Might rarity=C -mana={R}{G} -type=Instant [/card] [card] -text=Sacrifice Dauntless Escort: Creatures you control are indestructible this turn. -auto={S}:all(creature|myBattlefield) indestructible +primitive=Crystallization +id=179621 +rarity=C +[/card] +[card] +primitive=Dauntless Escort id=180614 -name=Dauntless Escort rarity=R -mana={1}{G}{W} -type=Creature -subtype=Rhino Soldier -power=3 -toughness=3 [/card] [card] -text=When Deadshot Minotaur enters the battlefield, it deals 3 damage to target creature with flying. Cycling {(r/g)} ({(r/g)}, Discard this card: Draw a card.) +primitive=Deadshot Minotaur id=179543 -name=Deadshot Minotaur rarity=C -mana={3}{R}{G} -type=Creature -subtype=Minotaur -auto=damage:3 target(creature[flying]) -autohand={RG}:cycling -power=3 -toughness=4 [/card] [card] -text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) +primitive=Deathbringer Thoctar +id=180622 +rarity=R +[/card] +[card] +primitive=Defiler of Souls +id=189646 +rarity=M +[/card] +[card] +primitive=Demonic Dread +id=185062 +rarity=C +[/card] +[card] +primitive=Demonspine Whip +id=180311 +rarity=U +[/card] +[card] +primitive=Deny Reality +id=185045 +rarity=C +[/card] +[card] +primitive=Double Negative +id=179544 +rarity=U +[/card] +[card] +primitive=Dragon Appeasement +id=180616 +rarity=U +[/card] +[card] +primitive=Dragon Broodmother +id=189648 +rarity=M +[/card] +[card] +primitive=Drastic Revelation +id=179587 +rarity=U +[/card] +[card] +primitive=Enigma Sphinx +id=180597 +rarity=R +[/card] +[card] +primitive=Enlisted Wurm +id=185047 +rarity=U +[/card] +[card] +primitive=Esper Sojourners +id=188967 +rarity=C +[/card] +[card] +primitive=Esper Stormblade +id=188968 +rarity=C +[/card] +[card] +primitive=Ethercaste Knight id=179542 -name=Ethercaste Knight rarity=C -mana={W}{U} -type=Artifact Creature -subtype=Human Knight -power=1 -toughness=3 -abilities=exalted [/card] [card] -text=Flying When Filigree Angel enters the battlefield, you gain 3 life for each artifact you control. +primitive=Etherium Abomination +id=179573 +rarity=C +[/card] +[card] +primitive=Ethersworn Shieldmage +id=179578 +rarity=C +[/card] +[card] +primitive=Etherwrought Page +id=179618 +rarity=U +[/card] +[card] +primitive=Fieldmist Borderpost +id=183005 +rarity=C +[/card] +[card] +primitive=Fight to the Death +id=179562 +rarity=R +[/card] +[card] +primitive=Filigree Angel id=188965 -name=Filigree Angel rarity=R -mana={5}{W}{W}{U} -type=Artifact Creature -subtype=Angel -auto=foreach(artifact|myBattlefield) life:3 -power=4 -toughness=4 -abilities=flying [/card] [card] -text=Put X 1/1 white Bird Soldier creature tokens with flying onto the battlefield, where X is the number of attacking creatures. -auto=foreach(creature[attacking]) token(Bird Soldier,Creature Bird Soldier,1/1,white flying) +primitive=Finest Hour +id=180609 +rarity=R +[/card] +[card] +primitive=Firewild Borderpost +id=188974 +rarity=C +[/card] +[card] +primitive=Flurry of Wings id=179605 -name=Flurry of Wings rarity=U -mana={G}{W}{U} -type=Instant [/card] [card] -text=Whenever another artifact enters the battlefield under your control, Glassdust Hulk gets +1/+1 until end of turn and is unblockable this turn. Cycling {(WU)} ({(WU)}, Discard this card: Draw a card.) -auto=@movedTo(other artifact|myBattlefield):1/1 ueot -auto=@movedTo(other artifact|myBattlefield):unblockable ueot -autohand={WU}:cycling +primitive=Giant Ambush Beetle +id=179598 +rarity=U +[/card] +[card] +primitive=Glassdust Hulk id=179576 -name=Glassdust Hulk rarity=C -mana={3}{W}{U} -type=Artifact Creature -subtype=Golem -power=3 -toughness=4 [/card] [card] -text=Whenever a creature with power 5 or greater enters the battlefield under your control, you may put a +1/+1 counter on Godtracker of Jund. -auto=@movedTo(creature[power>=5]|myBattlefield):may counter(1/1) +primitive=Glory of Warfare +id=179611 +rarity=R +[/card] +[card] +primitive=Gloryscale Viashino +id=189654 +rarity=U +[/card] +[card] +primitive=Godtracker of Jund id=183994 -name=Godtracker of Jund rarity=C -mana={1}{R}{G} -type=Creature -subtype=Elf Shaman -power=2 -toughness=2 [/card] [card] -text=When you cycle Grixis Sojourners or it's put into a graveyard from the battlefield, you may exile target card in a graveyard. Cycling {2}{B} ({2}{B}, Discard this card: Draw a card.) -auto=@movedTo(this|graveyard) from(battlefield):may moveTo(exile) target(*|graveyard) -autohand={2}{B}:cycling -autohand={2}{B}:moveTo(exile) target(*|graveyard) && cycling +primitive=Gorger Wurm +id=179561 +rarity=C +[/card] +[card] +primitive=Grixis Grimblade +id=188976 +rarity=C +[/card] +[card] +primitive=Grixis Sojourners id=188972 -name=Grixis Sojourners rarity=C -mana={1}{U}{B}{R} -type=Creature -subtype=Zombie Ogre -power=4 -toughness=3 [/card] [card] +primitive=Grizzled Leotau id=189647 -name=Grizzled Leotau rarity=C -mana={G}{W} -type=Creature -subtype=Cat -power=1 -toughness=5 [/card] [card] -text=Exile all cards in target player's hand and graveyard. +primitive=Identity Crisis id=175109 -target=player -auto=moveTo(exile) all(*|hand) -auto=moveTo(exile) all(*|graveyard) -name=Identity Crisis rarity=R -mana={2}{W}{W}{B}{B} -type=Sorcery [/card] [card] -text=Haste Swampcycling {2}, mountaincycling {2} ({2}, Discard this card: Search your library for a Swamp or Mountain card, reveal it, and put it into your hand. Then shuffle your library.) -autohand={2}{S}:moveTo(myHand) target(mountain,swamp|myLibrary) +primitive=Igneous Pouncer id=144276 -name=Igneous Pouncer rarity=C -mana={4}{B}{R} -type=Creature -subtype=Elemental -power=5 -toughness=1 -abilities=haste [/card] [card] -text=Flying When you cast a spell, sacrifice Illusory Demon. +primitive=Illusory Demon id=179596 -name=Illusory Demon rarity=U -mana={1}{U}{B} -type=Creature -subtype=Demon Illusion -auto=@movedTo(*|mystack):bury -power=4 -toughness=3 -abilities=flying [/card] [card] -text=Intimidation Bolt deals 3 damage to target creature. Other creatures can't attack this turn. +primitive=Intimidation Bolt id=179568 -target=creature -auto=damage:3 -auto=lord(creature) cantattack -name=Intimidation Bolt rarity=U -mana={1}{R}{W} -type=Instant [/card] [card] -text=Flying {1}{W}: Put a +1/+1 counter on Jenara, Asura of War. +primitive=Jenara, Asura of War id=180605 -name=Jenara, Asura of War rarity=M -mana={G}{W}{U} -type=Legendary Creature -subtype=Angel -auto={1}{W}:counter(1/1) -power=3 -toughness=3 -abilities=flying [/card] [card] -text=Fear Islandcycling {2}, swampcycling {2} ({2}, Discard this card: Search your library for an Island or Swamp card, reveal it, and put it into your hand. Then shuffle your library.) -autohand={2}{S}:moveTo(myhand) target(island,swamp|mylibrary) +primitive=Jhessian Zombies id=144286 -name=Jhessian Zombies rarity=C -mana={4}{U}{B} -type=Creature -subtype=Zombie -power=2 -toughness=4 -abilities=fear [/card] [card] -text=When you cycle Jund Sojourners or it's put into a graveyard from the battlefield, you may have it deal 1 damage to target creature or player. Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.) -auto=@movedTo(this|graveyard) from(battlefield):may damage:1 target(creature,player) -autohand={2}{R}:cycling -autohand={2}{R}:damage:1 target(creature,player) && cycling +primitive=Jund Hackblade +id=188973 +rarity=C +[/card] +[card] +primitive=Jund Sojourners id=188966 -name=Jund Sojourners rarity=C -mana={B}{R}{G} -type=Creature -subtype=Viashino Shaman -power=3 -toughness=2 [/card] [card] -text=Flying, haste When Karrthus, Tyrant of Jund enters the battlefield, gain control of all Dragons, then untap all Dragons. Other Dragon creatures you control have haste. +primitive=Karrthus, Tyrant of Jund id=180587 -name=Karrthus, Tyrant of Jund rarity=M -mana={4}{B}{R}{G} -type=Legendary Creature -subtype=Dragon -auto=moveTo(myBattlefield) all(dragon) -auto=untap all(dragon) -auto=lord(dragon|myBattlefield) haste other -power=7 -toughness=7 -abilities=flying,haste [/card] [card] -text=When Leonin Armorguard enters the battlefield, creatures you control get +1/+1 until end of turn. +primitive=Kathari Bomber +id=179602 +rarity=C +[/card] +[card] +primitive=Kathari Remnant +id=185060 +rarity=U +[/card] +[card] +primitive=Knight of New Alara +id=189642 +rarity=R +[/card] +[card] +primitive=Knotvine Paladin +id=180624 +rarity=R +[/card] +[card] +primitive=Lavalanche +id=180612 +rarity=R +[/card] +[card] +primitive=Leonin Armorguard id=180606 -name=Leonin Armorguard rarity=C -mana={2}{G}{W} -type=Creature -subtype=Cat Soldier -auto=all(creature|myBattlefield) 1/1 ueot -power=3 -toughness=3 [/card] [card] -text={U}{B}, {T}: Put a 1/1 blue and black Zombie Wizard creature token onto the battlefield. {U}{U}{B}{B}: Target player loses X life and puts the top X cards of his or her library into his or her graveyard, where X is the number of Zombies you control. -auto={U}{B}{T}:token(Zombie Wizard,Creature Zombie Wizard,1/1,blue black) -auto={U}{U}{B}{B}:foreach(zombie|myBattlefield) life:-1 && foreach(zombie|myBattlefield) deplete:1 target(player) +primitive=Lich Lord of Unx id=179555 -name=Lich Lord of Unx rarity=R -mana={1}{U}{B} -type=Creature -subtype=Zombie Wizard -power=2 -toughness=2 [/card] [card] -text=Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards. +primitive=Lightning Reaver +id=180617 +rarity=R +[/card] +[card] +primitive=Lord of Extinction id=177922 -name=Lord of Extinction rarity=M -mana={3}{B}{G} -type=Creature -subtype=Elemental -auto=foreach(*|graveyard) 1/1 -power=* -toughness=* [/card] [card] -text=Whenever you draw a card, you may put a +1/+1 counter on Lorescale Coatl. -auto=@movedTo(*|myhand) from(mylibrary):may counter(1/1) +primitive=Lorescale Coatl id=179633 -name=Lorescale Coatl rarity=U -mana={1}{G}{U} -type=Creature -subtype=Snake -power=2 -toughness=2 [/card] [card] -text=Creatures you control have haste. +primitive=Madrush Cyclops id=180625 -name=Madrush Cyclops rarity=R -mana={1}{B}{R}{G} -type=Creature -subtype=Cyclops Warrior -auto=lord(creature|myBattlefield) haste -power=3 -toughness=4 [/card] [card] -text=Enchant creature Enchanted creature gets +2/+0 and has flying. -id=179591 -target=creature -auto=2/0 -auto=flying -name=Magefire Wings -rarity=C -mana={U}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -text=Double strike -id=179585 -name=Marisi's Twinclaws -rarity=U -mana={2}{RW}{G} -type=Creature -subtype=Cat Warrior -power=2 -toughness=4 -abilities=double strike -[/card] -[card] -text=Equipped creature has fear. Whenever equipped creature deals combat damage to a player, you may draw a card. Equip {2} -auto={2}:equip -auto=fear -auto=@damaged(player) from(mytgt):may draw:1 controller -id=179584 -name=Mask of Riddles -rarity=U -mana={U}{B} -type=Artifact -subtype=Equipment -[/card] -[card] -text=Flying When Messenger Falcons enters the battlefield, draw a card. -id=189644 -name=Messenger Falcons -rarity=U -mana={2}{GU}{W} -auto=draw:1 -type=Creature -subtype=Bird -power=2 -toughness=2 -abilities=flying -[/card] -[card] -text=Monstrous Carabid attacks each turn if able. Cycling {BR} ({BR}, Discard this card: Draw a card.) -id=185051 -name=Monstrous Carabid -rarity=C -mana={3}{B}{R} -type=Creature -subtype=Insect -autohand={BR}:cycling -power=4 -toughness=4 -abilities=mustattack -[/card] -[card] -text=Exile target creature card in a graveyard, then put X 1/1 green Saproling creature tokens onto the battlefield, where X is the removed card's toughness. -id=179614 -target=creature|graveyard -auto=moveto(exile) -auto=token(Saproling,Creature Saproling,1/1,green)*t -name=Morbid Bloom -rarity=U -mana={4}{B}{G} -type=Sorcery -[/card] -[card] -text=Whenever Mycoid Shepherd or another creature you control with power 5 or greater is put into a graveyard from the battlefield, you may gain 5 life. -auto=@movedTo(this|graveyard) from(myBattlefield):may life:5 controller -auto=@movedTo(graveyard) from(other creature[power>=5]|myBattlefield):may life:5 controller -id=179548 -name=Mycoid Shepherd -rarity=R -mana={1}{G}{G}{W} -type=Creature -subtype=Fungus -power=5 -toughness=4 -[/card] -[card] -text=When you cycle Naya Sojourners or it's put into a graveyard from the battlefield, you may put a +1/+1 counter on target creature. Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) -auto=@movedTo(this|graveyard) from(battlefield):may counter(1/1) target(creature) -autohand={2}{G}:cycling -autohand={2}{G}:counter(1/1) target(creature) && cycling -id=188970 -name=Naya Sojourners -rarity=C -mana={2}{R}{G}{W} -type=Creature -subtype=Elf Shaman -power=5 -toughness=3 -[/card] -[card] -text=When Nulltread Gargantuan enters the battlefield, put a creature you control on top of its owner's library. -id=179580 -name=Nulltread Gargantuan -rarity=U -mana={1}{G}{U} -type=Creature -subtype=Beast -auto=moveTo(ownerlibrary) notatarget(creature|myBattlefield) -power=5 -toughness=6 -[/card] -[card] -text=Reach (This can block creatures with flying.) Forestcycling {2}, plainscycling {2} ({2}, Discard this card: Search your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library.) -autohand={2}{S}:moveTo(myhand) target(plains,forest|mylibrary) -id=144249 -name=Pale Recluse -rarity=C -mana={4}{G}{W} -type=Creature -subtype=Spider -power=4 -toughness=5 -abilities=reach -[/card] -[card] -text=Pay 2 life: Putrid Leech gets +2/+2 until end of turn. Play this ability only once each turn. -id=179612 -name=Putrid Leech -rarity=C -mana={B}{G} -type=Creature -subtype=Zombie Leech -auto={0}:2/2 && life:-2 limit:1 -power=2 -toughness=2 -[/card] -[card] -text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {1}, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment. -id=179556 -name=Qasali Pridemage -rarity=C -mana={G}{W} -type=Creature -subtype=Cat Wizard -auto={1}{S}:destroy target(artifact,enchantment) -power=2 -toughness=2 -abilities=exalted -[/card] -[card] -id=189650 -name=Rhox Brute -rarity=U -mana={2}{R}{G} -type=Creature -subtype=Rhino -power=4 -toughness=4 -[/card] -[card] -text=Defender Plainscycling {2}, islandcycling {2} ({2}, Discard this card: Search your library for a Plains or Island card, reveal it, and put it into your hand. Then shuffle your library.) -autohand={2}{S}:moveTo(myhand) target(plains,island|mylibrary) -id=144282 -name=Sanctum Plowbeast -rarity=C -mana={4}{W}{U} -type=Artifact Creature -subtype=Beast -power=3 -toughness=6 -abilities=defender -[/card] -[card] -text=Enchant creature Enchanted creature gets +3/-3. -id=179553 -target=creature -auto=3/-3 -name=Sangrite Backlash -rarity=C -mana={BG}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -text=When Sanity Gnawers enters the battlefield, target player discards a card at random. -id=179623 -name=Sanity Gnawers -rarity=U -mana={1}{B}{R} -type=Creature -subtype=Rat -auto=discard:1 target(player) -power=1 -toughness=1 -[/card] -[card] -text=Flying, haste -id=179594 -name=Sewn-Eye Drake -rarity=C -mana={2}{UR}{B} -type=Creature -subtype=Zombie Drake -power=3 -toughness=1 -abilities=flying,haste -[/card] -[card] -text=Exalted -id=159688 -name=Sigiled Behemoth -rarity=C -mana={4}{G}{W} -type=Creature -subtype=Beast -power=5 -toughness=4 -abilities=exalted -[/card] -[card] -text=Enchant creature Enchanted creature gets +1/+1 for each creature you control. Cycling {GW} ({GW}, Discard this card: Draw a card.) -id=179630 -target=creature -auto=foreach(creature|mybattlefield) 1/1 -autohand={GW}:cycling -name=Sigil of the Nayan Gods -rarity=C -mana={1}{G}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -text=Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at end of turn. -id=188971 -target=creature -auto=moveTo(myBattlefield) -auto=@next end:bury -auto=untap -auto=haste -name=Slave of Bolas -rarity=U -mana={3}{UR}{B} -type=Sorcery -[/card] -[card] -text=Return all creatures on the battlefield and all creature cards in graveyards to their owners' hands. -id=179409 -name=Soulquake -auto=moveto(ownerhand) all(creature|battlefield) -auto=moveto(ownerhand) all(creature|graveyard) -rarity=R -mana={3}{U}{U}{B}{B} -type=Sorcery -[/card] -[card] -text=Flying, first strike, vigilance, lifelink, protection from red and from green -id=189641 -name=Sphinx of the Steel Wind +primitive=Maelstrom Nexus +id=179540 rarity=M -mana={5}{W}{U}{B} -type=Artifact Creature -subtype=Sphinx -power=6 -toughness=6 -abilities=flying,first strike,vigilance,lifelink,protection from red,protection from green [/card] [card] -text={1}, {T}: Stun Sniper deals 1 damage to target creature. Tap that creature. -id=179589 -name=Stun Sniper -rarity=U -mana={R}{W} -auto={1}{T}:damage:1 target(creature) && tap -type=Creature -subtype=Human Archer -power=1 -toughness=1 -[/card] -[card] -text=Flying -id=179537 -name=Talon Trooper -rarity=C -mana={1}{W}{U} -type=Creature -subtype=Bird Scout -power=2 -toughness=3 -abilities=flying -[/card] -[card] -text=Destroy target creature. It can't be regenerated. -target=creature -auto=bury -id=176449 -name=Terminate -rarity=C -mana={B}{R} -type=Instant -[/card] -[card] -text={T}: Untap another target permanent. -id=138217 -name=Unbender Tine -rarity=U -mana={2}{W}{U} -auto={T}:Untap target(other *) -type=Artifact -[/card] -[card] -text=Mountaincycling {2}, forestcycling {2} ({2}, Discard this card: Search your library for a Mountain or Forest card, reveal it, and put it into your hand. Then shuffle your library.) -autohand={2}{S}:moveTo(myhand) target(mountain,forest|mylibrary) -id=144260 -name=Valley Rannet -rarity=C -mana={4}{R}{G} -type=Creature -subtype=Beast -power=6 -toughness=3 -[/card] -[card] -text=Whenever Vedalken Heretic deals damage to an opponent, you may draw a card. -auto=@damaged(player) from(this):may draw:1 controller -id=180619 -name=Vedalken Heretic +primitive=Maelstrom Pulse +id=180613 rarity=R -mana={G}{U} -type=Creature -subtype=Vedalken Rogue -power=1 -toughness=1 [/card] [card] -text=When Vithian Renegades enters the battlefield, destroy target artifact. -id=179535 -name=Vithian Renegades +primitive=Mage Slayer +id=179567 rarity=U -mana={1}{R}{G} -type=Creature -subtype=Human Shaman -auto=destroy target(artifact) -power=3 -toughness=2 [/card] [card] -text=Defender, flying, shroud -id=179601 -name=Wall of Denial -rarity=U -mana={1}{W}{U} -type=Creature -subtype=Illusion Wall -power=0 -toughness=8 -abilities=defender,flying,shroud -[/card] -[card] -text=Flash. Flying. Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.) -id=179603 -name=Winged Coatl +primitive=Magefire Wings +id=179591 rarity=C -mana={1}{G}{U} -type=Creature -subtype=Snake -power=1 -toughness=1 -abilities=flash,flying,deathtouch [/card] [card] -text=Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1. -id=179575 -auto=lord(creature|myBattlefield) 1/1 -auto=lord(creature|opponentBattlefield) -1/-1 -name=Zealous Persecution +primitive=Marisi's Twinclaws +id=179585 rarity=U -mana={W}{B} -type=Instant -[/card] \ No newline at end of file +[/card] +[card] +primitive=Marrow Chomper +id=183014 +rarity=U +[/card] +[card] +primitive=Mask of Riddles +id=179584 +rarity=U +[/card] +[card] +primitive=Mayael's Aria +id=180620 +rarity=R +[/card] +[card] +primitive=Meddling Mage +id=179547 +rarity=R +[/card] +[card] +primitive=Messenger Falcons +id=189644 +rarity=U +[/card] +[card] +primitive=Mind Funeral +id=179599 +rarity=U +[/card] +[card] +primitive=Mistvein Borderpost +id=161276 +rarity=C +[/card] +[card] +primitive=Monstrous Carabid +id=185051 +rarity=C +[/card] +[card] +primitive=Morbid Bloom +id=179614 +rarity=U +[/card] +[card] +primitive=Mycoid Shepherd +id=179548 +rarity=R +[/card] +[card] +primitive=Naya Hushblade +id=188969 +rarity=C +[/card] +[card] +primitive=Naya Sojourners +id=188970 +rarity=C +[/card] +[card] +primitive=Necromancer's Covenant +id=183011 +rarity=R +[/card] +[card] +primitive=Nemesis of Reason +id=188962 +rarity=R +[/card] +[card] +primitive=Nulltread Gargantuan +id=179580 +rarity=U +[/card] +[card] +primitive=Offering to Asha +id=183007 +rarity=C +[/card] +[card] +primitive=Pale Recluse +id=144249 +rarity=C +[/card] +[card] +primitive=Predatory Advantage +id=180602 +rarity=R +[/card] +[card] +primitive=Putrid Leech +id=179612 +rarity=C +[/card] +[card] +primitive=Qasali Pridemage +id=179556 +rarity=C +[/card] +[card] +primitive=Reborn Hope +id=175256 +rarity=U +[/card] +[card] +primitive=Retaliator Griffin +id=147530 +rarity=R +[/card] +[card] +primitive=Rhox Brute +id=189650 +rarity=C +[/card] +[card] +primitive=Sages of the Anima +id=180601 +rarity=R +[/card] +[card] +primitive=Sanctum Plowbeast +id=144282 +rarity=C +[/card] +[card] +primitive=Sangrite Backlash +id=179553 +rarity=C +[/card] +[card] +primitive=Sanity Gnawers +id=179623 +rarity=U +[/card] +[card] +primitive=Sen Triplets +id=180607 +rarity=M +[/card] +[card] +primitive=Sewn-Eye Drake +id=179594 +rarity=C +[/card] +[card] +primitive=Shield of the Righteous +id=185063 +rarity=U +[/card] +[card] +primitive=Sigil Captain +id=179560 +rarity=U +[/card] +[card] +primitive=Sigil of the Nayan Gods +id=179630 +rarity=C +[/card] +[card] +primitive=Sigiled Behemoth +id=159688 +rarity=C +[/card] +[card] +primitive=Singe-Mind Ogre +id=179574 +rarity=C +[/card] +[card] +primitive=Skyclaw Thrash +id=179569 +rarity=U +[/card] +[card] +primitive=Slave of Bolas +id=188971 +rarity=U +[/card] +[card] +primitive=Soul Manipulation +id=183008 +rarity=C +[/card] +[card] +primitive=Soulquake +id=179409 +rarity=R +[/card] +[card] +primitive=Sovereigns of Lost Alara +id=180600 +rarity=R +[/card] +[card] +primitive=Spellbound Dragon +id=180611 +rarity=R +[/card] +[card] +primitive=Spellbreaker Behemoth +id=179551 +rarity=R +[/card] +[card] +primitive=Sphinx of the Steel Wind +id=189641 +rarity=M +[/card] +[card] +primitive=Stormcaller's Boon +id=179534 +rarity=C +[/card] +[card] +primitive=Stun Sniper +id=179589 +rarity=U +[/card] +[card] +primitive=Tainted Sigil +id=180618 +rarity=U +[/card] +[card] +primitive=Talon Trooper +id=179537 +rarity=C +[/card] +[card] +primitive=Terminate +id=176449 +rarity=C +[/card] +[card] +primitive=Thopter Foundry +id=183017 +rarity=U +[/card] +[card] +primitive=Thought Hemorrhage +id=180596 +rarity=R +[/card] +[card] +primitive=Thraximundar +id=180595 +rarity=M +[/card] +[card] +primitive=Time Sieve +id=189649 +rarity=R +[/card] +[card] +primitive=Trace of Abundance +id=161292 +rarity=C +[/card] +[card] +primitive=Unbender Tine +id=138217 +rarity=U +[/card] +[card] +primitive=Unscythe, Killer of Kings +id=189651 +rarity=R +[/card] +[card] +primitive=Uril, the Miststalker +id=189645 +rarity=M +[/card] +[card] +primitive=Valley Rannet +id=144260 +rarity=C +[/card] +[card] +primitive=Vectis Dominator +id=179592 +rarity=C +[/card] +[card] +primitive=Vedalken Ghoul +id=183010 +rarity=C +[/card] +[card] +primitive=Vedalken Heretic +id=180619 +rarity=R +[/card] +[card] +primitive=Veinfire Borderpost +id=189640 +rarity=C +[/card] +[card] +primitive=Vengeful Rebirth +id=179628 +rarity=U +[/card] +[card] +primitive=Violent Outburst +id=185056 +rarity=C +[/card] +[card] +primitive=Vithian Renegades +id=179535 +rarity=U +[/card] +[card] +primitive=Wall of Denial +id=179601 +rarity=U +[/card] +[card] +primitive=Wargate +id=180592 +rarity=R +[/card] +[card] +primitive=Wildfield Borderpost +id=179590 +rarity=C +[/card] +[card] +primitive=Winged Coatl +id=179603 +rarity=C +[/card] +[card] +primitive=Zealous Persecution +id=179575 +rarity=U +[/card] diff --git a/projects/mtg/bin/Res/sets/ARN/_cards.dat b/projects/mtg/bin/Res/sets/ARN/_cards.dat index 2305759ca..ad924bc60 100644 --- a/projects/mtg/bin/Res/sets/ARN/_cards.dat +++ b/projects/mtg/bin/Res/sets/ARN/_cards.dat @@ -3,467 +3,462 @@ author=Wagic Team year=1993 [/meta] [card] -text={X}, {T}: The next time you would draw a card this turn, instead look at the top X cards of your library, shuffle all but one of them, put the shuffled cards on the bottom of your library, then draw a card. X can't be 0. -alias=1092 +primitive=Abu Ja'far +id=968 +rarity=U +[/card] +[card] +primitive=Aladdin +id=955 +rarity=R +[/card] +[card] +primitive=Aladdin's Lamp id=900 -name=Aladdin's Lamp rarity=R -mana={10} -type=Artifact [/card] [card] -text={8}, {T}: Aladdin's Ring deals 4 damage to target creature or player. +primitive=Aladdin's Ring id=901 -auto={8}{T}:damage:4 target(creature,player) -name=Aladdin's Ring rarity=R -mana={8} -type=Artifact [/card] [card] -text={R}:Tap target wall. +primitive=Ali Baba id=956 -name=Ali Baba rarity=U -mana={R} -type=Creature -subtype=Human Rogue -auto={R}:tap target(wall) -power=1 -toughness=1 [/card] [card] -text=Attacking creatures get +2/+0 until end of turn. -id=969 -auto=lord(creature[attacking]) 2/0 -name=Army of Allah -rarity=C -mana={1}{W}{W} -type=Instant +primitive=Ali from Cairo +id=957 +rarity=R [/card] [card] -text=Attacking creatures get +2/+0 until end of turn. +primitive=Army of Allah id=970 -auto=lord(creature[attacking]) 2/0 -name=Army of Allah rarity=C -mana={1}{W}{W} -type=Instant [/card] [card] -text=Flying +primitive=Army of Allah +id=969 +rarity=C +[/card] +[card] +primitive=Bazaar of Baghdad +id=984 +rarity=U +[/card] +[card] +primitive=Bird Maiden id=959 -name=Bird Maiden rarity=C -mana={2}{R} -type=Creature -subtype=Human Bird -power=1 -toughness=2 -abilities=flying [/card] [card] -text=Flying +primitive=Bird Maiden id=958 -name=Bird Maiden rarity=C -mana={2}{R} -type=Creature -subtype=Human Bird -power=1 -toughness=2 -abilities=flying [/card] [card] -text=Brass Man doesn't untap during your untap step. At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Man. +primitive=Bottle of Suleiman +id=902 +rarity=R +[/card] +[card] +primitive=Brass Man id=903 -name=Brass Man rarity=U -mana={1} -type=Artifact Creature -subtype=Construct -auto={1}:untap myUpkeepOnly -power=1 -toughness=3 -abilities=doesnotuntap [/card] [card] -text=Whenever City of Brass becomes tapped,it deals 1 damage to you. {T}: Add one mana of any color to your mana pool. +primitive=Camel +id=971 +rarity=C +[/card] +[card] +primitive=City in a Bottle +id=904 +rarity=R +[/card] +[card] +primitive=City of Brass id=985 -auto=@tapped(this):damage:1 controller -auto={T}:Add {U} -auto={T}:Add {R} -auto={T}:Add {W} -auto={T}:Add {B} -auto={T}:Add {G} -name=City of Brass rarity=U -type=Land [/card] [card] -text=Flying (this creature can't be blocked except by creatures with flying) +primitive=Cuombajj Witches +id=914 +rarity=C +[/card] +[card] +primitive=Cyclone +id=942 +rarity=U +[/card] +[card] +primitive=Dancing Scimitar id=905 -name=Dancing Scimitar rarity=R -mana={4} -type=Artifact Creature -subtype=Spirit -power=1 -toughness=5 -abilities=flying [/card] [card] -text=Dandan can't attack unless defending player controls an Island. When you control no Islands, sacrifice Dandan. +primitive=Dandan id=929 -name=Dandan rarity=C -mana={U}{U} -type=Creature -subtype=Fish -power=4 -toughness=1 -abilities=islandhome [/card] [card] -text={T}: Add {1} to your mana pool. {T}: Desert deals 1 damage to target attacking creature. Play this ability only during the end of combat step. +primitive=Desert id=986 -auto={T}:Add {1} -auto={T}:Damage:1 target(creature[attacking]) -name=Desert rarity=C -type=Land [/card] [card] -text=Desertwalk Prevent all damage that would be dealt to Desert Nomads by Deserts. +primitive=Desert Nomads id=960 -name=Desert Nomads rarity=C -mana={2}{R} -type=Creature -subtype=Human Nomad -auto=aslongas(desert|opponentBattlefield) unblockable -auto=protection from(desert) -power=2 -toughness=2 [/card] [card] -text=Destroy target permanent. +primitive=Desert Twister id=943 -target=* -auto=destroy -name=Desert Twister rarity=U -mana={4}{G}{G} -type=Sorcery [/card] [card] -text={T}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn. -alias=1108 +primitive=Diamond Valley +id=987 +rarity=U +[/card] +[card] +primitive=Drop of Honey +id=944 +rarity=R +[/card] +[card] +primitive=Ebony Horse id=906 -name=Ebony horse -mana={3} rarity=R -type=Artifact [/card] [card] -text={T}: Add {1} to your mana pool. {T}: Regenerate target Elephant. +primitive=Elephant Graveyard id=988 -auto={T}:Add {1} -auto={T}:Regenerate target(elephant) -name=Elephant Graveyard rarity=R -type=Land [/card] [card] -text=Lifelink +primitive=El-Hajjaj id=915 -name=El-Hajjaj rarity=R -mana={1}{B}{B} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -abilities=lifelink [/card] [card] -text=At the end of your turn, if Erg raiders didn't attack this turn, Erg raiders deals 2 damage to you unless it came under your control this turn. +primitive=Erg Raiders +id=917 +rarity=C +[/card] +[card] +primitive=Erg Raiders id=916 -alias=1159 -name=Erg Raiders rarity=C -mana={1}{B} -type=Creature -subtype=Human Warrior -power=2 -toughness=3 [/card] [card] -text=Eye for an Eye deals X damage to the controller of the source of your choice that dealt damage to you this turn, where X is the damage dealt to you by that source this turn. +primitive=Erhnam Djinn +id=945 +rarity=R +[/card] +[card] +primitive=Eye for an Eye id=972 -alias=1344 -name=Eye for an Eye -rarity=R -mana={W}{W} -type=Instant +rarity=U [/card] [card] -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has islandwalk. (This creature is unblockable as long as defending player controls an Island.) +primitive=Fishliver Oil id=931 -target=creature -auto=islandwalk -name=Fishliver Oil rarity=C -mana={1}{U} -type=Enchantment -subtype=Aura [/card] [card] -text={2}, {T}: Target creature gains flying until end of turn. +primitive=Fishliver Oil +id=930 +rarity=C +[/card] +[card] +primitive=Flying Carpet id=907 -auto={2}{T}:flying target(creature) -name=Flying Carpet -rarity=R -mana={4} -type=Artifact +rarity=U [/card] [card] -text=Flying +primitive=Flying Men id=932 -name=Flying Men rarity=C -mana={U} -type=Creature -subtype=Human -power=1 -toughness=1 -abilities=flying [/card] [card] -text=Giant Tortoise gets +0/+3 as long as it's untapped. +primitive=Ghazban Ogre +id=946 +rarity=C +[/card] +[card] +primitive=Giant Tortoise id=934 -name=Giant Tortoise rarity=C -mana={1}{U} -type=Creature -subtype=Turtle -auto=lord(giant tortoise[-tapped]) 0/3 -auto=lord(other giant tortoise[-tapped]) 0/-3 -power=1 -toughness=1 [/card] [card] -text={T}: Target creature can't be regenerated this turn. +primitive=Giant Tortoise +id=933 +rarity=C +[/card] +[card] +primitive=Guardian Beast +id=918 +rarity=R +[/card] +[card] +primitive=Hasran Ogress +id=920 +rarity=C +[/card] +[card] +primitive=Hasran Ogress +id=919 +rarity=C +[/card] +[card] +primitive=Hurr Jackal id=961 -name=Hurr Jackal rarity=C -mana={R} -type=Creature -subtype=Hound -auto={T}:cantregenerate target(creature) -power=1 -toughness=1 [/card] [card] -text=Island Fish Jasconius can't attack unless defending player controls an Island. Jasconius doesn't untap during your untap step. At the beginning of your upkeep, you may pay {U}{U}{U}. If you do, untap Jasconius. When you control no Islands, sacrifice Jasconius. +primitive=Ifh-Biff Efreet +id=947 +rarity=R +[/card] +[card] +primitive=Island Fish Jasconius id=935 -auto={U}{U}{U}:untap myUpkeepOnly -name=Island Fish Jasconius rarity=R -mana={4}{U}{U}{U} -type=Creature -subtype=Fish -power=6 -toughness=8 -abilities=islandhome,doesnotuntap [/card] [card] -text={2}, {T}, Discard the last card you drew this turn: Draw a card. -alias=1117 +primitive=Island of Wak-Wak +id=989 +rarity=R +[/card] +[card] +primitive=Jandor's Ring id=908 -name=Jandor's Ring rarity=R -mana={6} -type=Artifact [/card] [card] -text={3}, {T}: Untap target creature. +primitive=Jandor's Saddlebags id=909 -auto={3}{T}:untap target(creature) -name=Jandor's Saddlebags rarity=R -mana={2} -type=Artifact [/card] [card] -text=At the beginning of your upkeep, Juzam Djinn deals 1 damage to you. +primitive=Jeweled Bird +id=910 +rarity=U +[/card] +[card] +primitive=Jihad +id=973 +rarity=R +[/card] +[card] +primitive=Junun Efreet +id=921 +rarity=R +[/card] +[card] +primitive=Juzam Djinn id=922 -auto=@each my upkeep:damage:1 controller -name=Juzam Djinn rarity=R -mana={2}{B}{B} -type=Creature -subtype=Djinn -power=5 -toughness=5 [/card] [card] -text={T}: Destroy target Djinn or Efreet. +primitive=Khabal Ghoul +id=923 +rarity=U +[/card] +[card] +primitive=King Suleiman id=974 -name=King Suleiman rarity=R -mana={1}{W} -type=Creature -subtype=Human -auto={T}:destroy target(djinn,efreet) -power=1 -toughness=1 [/card] [card] -text=Kird Ape gets +1/+2 as long as you control a Forest. +primitive=Kird Ape id=962 -auto=aslongas(forest|myBattlefield) 1/2 -name=Kird Ape rarity=C -mana={R} -type=Creature -subtype=Ape -power=1 -toughness=1 [/card] [card] -text=Trample -id=975 -name=Moorish cavalry -rarity=C -mana={2}{W}{W} -type=Creature -subtype=Human Knight -power=3 -toughness=3 -abilities=trample +primitive=Library of Alexandria +id=990 +rarity=U [/card] [card] -text=Trample +primitive=Magnetic Mountain +id=963 +rarity=U +[/card] +[card] +primitive=Merchant Ship +id=936 +rarity=U +[/card] +[card] +primitive=Metamorphosis +id=948 +rarity=C +[/card] +[card] +primitive=Mijae Djinn +id=964 +rarity=R +[/card] +[card] +primitive=Moorish Cavalry id=976 -name=Moorish cavalry rarity=C -mana={2}{W}{W} -type=Creature -subtype=Human Knight -power=3 -toughness=3 -abilities=trample [/card] [card] -text=Blocking creatures get +0/+3 until end of turn. -id=977 -auto=lord(creature[blocking]) 0/3 -name=Piety +primitive=Moorish Cavalry +id=975 rarity=C -mana={2}{W} -type=Instant [/card] [card] -text=Blocking creatures get +0/+3 until end of turn. +primitive=Mountain +id=983 +rarity=C +[/card] +[card] +primitive=Nafs Asp +id=950 +rarity=C +[/card] +[card] +primitive=Nafs Asp +id=949 +rarity=C +[/card] +[card] +primitive=Oasis +id=991 +rarity=U +[/card] +[card] +primitive=Old Man of the Sea +id=937 +rarity=R +[/card] +[card] +primitive=Oubliette +id=925 +rarity=C +[/card] +[card] +primitive=Oubliette +id=924 +rarity=C +[/card] +[card] +primitive=Piety id=978 -auto=lord(creature[blocking]) 0/3 -name=Piety rarity=C -mana={2}{W} -type=Instant [/card] [card] -text=Protection from red +primitive=Piety +id=977 +rarity=C +[/card] +[card] +primitive=Pyramids +id=911 +rarity=R +[/card] +[card] +primitive=Repentant Blacksmith id=979 -name=Repentant blacksmith rarity=R -mana={1}{W} -type=Creature -subtype=Human -power=1 -toughness=2 -abilities=protection from red [/card] [card] -text=Sandstorm deals 1 damage to each attacking creature. +primitive=Ring of Ma'ruf +id=912 +rarity=R +[/card] +[card] +primitive=Rukh Egg +id=966 +rarity=C +[/card] +[card] +primitive=Rukh Egg +id=965 +rarity=C +[/card] +[card] +primitive=Sandals of Abdallah +id=913 +rarity=U +[/card] +[card] +primitive=Sandstorm id=951 -auto=damage:1 all(creature[attacking]) -name=Sandstorm rarity=C -mana={G} -type=Instant [/card] [card] -text=Flying At the beginning of your upkeep, Serendib Efreet deals 1 damage to you. -id=939 -name=Serendib Efreet +primitive=Serendib Djinn +id=938 rarity=R -mana={2}{U} -type=Creature -subtype=Efreet -auto=@each my upkeep:damage:1 controller -power=3 -toughness=4 -abilities=flying [/card] [card] -text=First strike -id=927 -name=Stone-Throwing Devils -rarity=C -mana={B} -type=Creature -subtype=Devil -power=1 -toughness=1 -abilities=first strike +primitive=Serendib Efreet +id=939 +rarity=R [/card] [card] -text=First strike +primitive=Shahrazad +id=980 +rarity=R +[/card] +[card] +primitive=Sindbad +id=940 +rarity=U +[/card] +[card] +primitive=Singing Tree +id=952 +rarity=R +[/card] +[card] +primitive=Sorceress Queen +id=926 +rarity=U +[/card] +[card] +primitive=Stone-Throwing Devils id=928 -name=Stone-Throwing Devils rarity=C -mana={B} -type=Creature -subtype=Devil -power=1 -toughness=1 -abilities=first strike [/card] [card] -text=Enchant creature Enchanted creature gets +3/+3. At the beginning of the upkeep of enchanted creature's controller , put a -1/-1 conuter on that creature. +primitive=Stone-Throwing Devils +id=927 +rarity=C +[/card] +[card] +primitive=Unstable Mutation id=941 -target=creature -auto=3/3 -auto=@each targetcontroller upkeep:counter(-1/-1) -name=Unstable Mutation rarity=C -mana={U} -type=Enchantment -subtype=Aura [/card] [card] -text={T}: Target creature gets +1/+1 until end of turn. -id=953 -name=Wyluli Wolf +primitive=War Elephant +id=982 rarity=C -mana={1}{G} -type=Creature -subtype=Wolf -auto={T}:1/1 target(creature) -power=1 -toughness=1 [/card] [card] -text={T}: Target creature gets +1/+1 until end of turn. +primitive=War Elephant +id=981 +rarity=C +[/card] +[card] +primitive=Wyluli Wolf id=954 -name=Wyluli Wolf rarity=C -mana={1}{G} -type=Creature -subtype=Wolf -auto={T}:1/1 target(creature) -power=1 -toughness=1 -[/card] \ No newline at end of file +[/card] +[card] +primitive=Wyluli Wolf +id=953 +rarity=C +[/card] +[card] +primitive=Ydwen Efreet +id=967 +rarity=R +[/card] diff --git a/projects/mtg/bin/Res/sets/ATQ/_cards.dat b/projects/mtg/bin/Res/sets/ATQ/_cards.dat index a1f6183ae..d4ff3189b 100644 --- a/projects/mtg/bin/Res/sets/ATQ/_cards.dat +++ b/projects/mtg/bin/Res/sets/ATQ/_cards.dat @@ -3,459 +3,502 @@ author=Wagic Team year=1994 [/meta] [card] -text=At the beginning of your upkeep, put a doom counter on Armageddon Clock. At the beginning of your draw step, Armageddon Clock deals damage to each player equal to the number of doom counters on it. {4}: Remove a doom counter from Armageddon Clock. Any player may activate this ability but only during any upkeep step. -id=993 -alias=1095 -name=Armageddon Clock -rarity=U -mana={6} -type=Artifact +primitive=Amulet of Kroog +id=992 +rarity=C [/card] [card] -text={W}{W}{T}: Return target artifact card from your graveyard to your hand. +primitive=Argivian Archaeologist id=1064 -name=Argivian Archaeologist rarity=R -mana={1}{W}{W} -type=Creature -subtype=Human Artificer -auto={T}{W}{W}:moveto(myhand) target(artifact|mygraveyard) -power=1 -toughness=1 [/card] [card] -text=Counter target artifact spell. +primitive=Argivian Blacksmith +id=1065 +rarity=C +[/card] +[card] +primitive=Argothian Pixies +id=1050 +rarity=C +[/card] +[card] +primitive=Argothian Treefolk +id=1051 +rarity=C +[/card] +[card] +primitive=Armageddon Clock +id=993 +rarity=U +[/card] +[card] +primitive=Artifact Blast id=1057 -target=artifact|stack -auto=fizzle -name=Artifact Blast rarity=C -mana={R} -type=Instant [/card] [card] -text=Sacrifice a creature: Add {2} to your mana pool. +primitive=Artifact Possession +id=1036 +rarity=C +[/card] +[card] +primitive=Artifact Ward +id=1066 +rarity=C +[/card] +[card] +primitive=Ashnod's Altar id=994 -auto={S(creature|myBattlefield)}:Add {2} -name=Ashnod's Altar rarity=U -mana={3} -type=Artifact [/card] [card] -text=Sacrifice an artifact: Atog gets +2/+2 until end of turn. +primitive=Ashnod's Battle Gear +id=995 +rarity=U +[/card] +[card] +primitive=Ashnod's Transmogrant +id=996 +rarity=U +[/card] +[card] +primitive=Atog id=1058 -name=Atog rarity=C -mana={1}{R} -type=Creature -subtype=Atog -auto={S(artifact|myBattlefield)}:2/2 -power=1 -toughness=2 [/card] [card] -text=Whenever an opponent casts an artifact spell, put a +1/+1 counter on Citanul Druid. +primitive=Battering Ram +id=997 +rarity=C +[/card] +[card] +primitive=Bronze Tablet +id=998 +rarity=R +[/card] +[card] +primitive=Candelabra of Tawnos +id=999 +rarity=R +[/card] +[card] +primitive=Circle of Protection: Artifacts +id=1067 +rarity=U +[/card] +[card] +primitive=Citanul Druid id=1052 -name=Citanul Druid -auto=@movedTo(artifact|opponentBattlefield):counter(1/1,1) rarity=U -mana={1}{G} -type=Creature -subtype=Human Druid -power=1 -toughness=1 [/card] [card] -text={2}:Regenerate Clay Statue. +primitive=Clay Statue id=1000 -name=Clay Statue rarity=C -mana={4} -type=Artifact Creature -subtype=Golem -auto={2}:regenerate -power=3 -toughness=1 [/card] [card] -text=Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) Colossus of Sardia doesn't untap during your untap step. {9}: Untap Colossus of Sardia. Activate this ability only during your upkeep. +primitive=Clockwork Avian +id=1001 +rarity=R +[/card] +[card] +primitive=Colossus of Sardia id=1002 -name=Colossus of Sardia rarity=R -mana={9} -type=Artifact Creature -subtype=Golem -auto={9}:untap myUpkeepOnly -power=9 -toughness=9 -abilities=doesnotuntap,trample [/card] [card] -text=Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its converted mana cost. +primitive=Coral Helm +id=1003 +rarity=R +[/card] +[card] +primitive=Crumble id=1053 -target=artifact -auto=bury -auto=life:manacost targetcontroller -name=Crumble rarity=C -mana={G} -type=Instant [/card] [card] -text={2}: Dragon Engine gets +1/+0 until end of turn. +primitive=Cursed Rack +id=1004 +rarity=U +[/card] +[card] +primitive=Damping Field +id=1068 +rarity=U +[/card] +[card] +primitive=Detonate +id=1059 +rarity=U +[/card] +[card] +primitive=Drafna's Restoration +id=1037 +rarity=C +[/card] +[card] +primitive=Dragon Engine id=1005 -name=Dragon Engine rarity=C -mana={3} -type=Artifact Creature -subtype=Construct -auto={2}:1/0 -power=1 -toughness=3 [/card] [card] -text=Sacrifice an artifact: Put a +1/+1 counter on target creature. Activate this ability only during your upkeep. +primitive=Dwarven Weaponsmith id=1060 -name=Dwarven Weaponsmith -auto={T}{S(artifact|myBattlefield)}:counter(1/1,1) target(creature) myTurnOnly rarity=U -mana={1}{R} -type=Creature -subtype=Dwarf Artificer -power=1 -toughness=1 [/card] [card] +primitive=Energy Flux +id=1038 +rarity=U +[/card] +[card] +primitive=Feldon's Cane id=1006 -name=Feldon's Cane -mana={1} -type=Artifact -text={T}, Exile Feldon's Cane: Shuffle your graveyard into your library. -auto={T}:moveto(myLibrary) all(*|myGraveyard) && shuffle && moveto(exile) all(this) rarity=U [/card] [card] -text=Gaea's Avenger's power and toughness are each equal to 1 plus the number of artifacts your opponents control. +primitive=Gaea's Avenger id=1054 -name=Gaea's Avenger -auto=foreach(artifact|opponentBattlefield) 1/1 rarity=R -mana={1}{G}{G} -type=Creature -subtype=Treefolk -power=1 -toughness=1 [/card] [card] -text=Sacrifice a creature: Destroy target artifact. Activate this ability only during your upkeep and only once each turn. -auto={S(creature|myBattlefield)}:destroy target(artifact) limit:1 myUpkeepOnly +primitive=Gate to Phyrexia id=1039 -name=Gate to Phyrexia rarity=U -mana={B}{B} -type=Enchantment [/card] [card] -text={T}:Grapeshot Catapult deals 1 damage to target creature with flying. +primitive=Goblin Artisans +id=1061 +rarity=U +[/card] +[card] +primitive=Golgothian Sylex +id=1007 +rarity=R +[/card] +[card] +primitive=Grapeshot Catapult id=1008 -name=Grapeshot Catapult rarity=C -mana={4} -type=Artifact Creature -subtype=Construct -auto={T}:Damage:1 target(creature[flying]) -power=2 -toughness=3 [/card] [card] -text=Return all artifacts target player owns to his or her hand. +primitive=Haunting Wind +id=1040 +rarity=U +[/card] +[card] +primitive=Hurkyl's Recall id=1041 -alias=1202 -name=Hurkyl's Recall -target=player rarity=R -mana={1}{U} -type=Instant [/card] [card] -text=During your upkeep phase, gain 1 life for each card in your hand above four. +primitive=Ivory Tower id=1009 -auto=@each my upkeep:foreach(*|myhand)life:1 controller >4 -name=Ivory Tower rarity=U -mana={1} -type=Artifact [/card] [card] -text=Attacking creatures get +1/+0. +primitive=Jalum Tome +id=1010 +rarity=U +[/card] +[card] +primitive=Martyrs of Korlis +id=1069 +rarity=U +[/card] +[card] +primitive=Mightstone id=1011 -name=Mightstone -auto=lord(creature[attacking]) 1/0 rarity=U -mana={4} -type=Artifact [/card] [card] -text={2}, {T}: Target player puts the top two cards of his or her library into his or her graveyard. +primitive=Millstone id=1012 -auto={2}{T}:deplete:2 target(player) -name=Millstone rarity=U -mana={2} -type=Artifact [/card] [card] -text={T}: Add {1} to your mana pool. {1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. {T}: Target Assembly-Worker creature gets +1/+1 until end of turn. +primitive=Mishra's Factory +id=1074 +rarity=U +[/card] +[card] +primitive=Mishra's Factory id=1073 -name=Mishra's Factory -auto={T}:add{1} -auto={1}:becomes(Artifact Creature Assembly-Worker,2/2) ueot -auto={T}:1/1 target(assembly-worker) -rarity=U -type=Land +rarity=R [/card] [card] -text={6}, {T}: Return target permanent you own and control to your hand. +primitive=Mishra's Factory +id=1072 +rarity=R +[/card] +[card] +primitive=Mishra's Factory +id=1071 +rarity=R +[/card] +[card] +primitive=Mishra's War Machine +id=1013 +rarity=R +[/card] +[card] +primitive=Mishra's Workshop +id=1075 +rarity=R +[/card] +[card] +primitive=Obelisk of Undoing id=1014 -auto={6}{T}:moveto(myhand) target(*|myBattlefield) -name=Obelisk of Undoing rarity=R -mana={1} -type=Artifact [/card] [card] -text=When Onulet is put into a graveyard from the battlefield, you gain 2 life. +primitive=Onulet id=1015 -name=Onulet -auto=@movedTo(this|graveyard):life:2 controller rarity=U -mana={3} -type=Artifact Creature -subtype=Construct -power=2 -toughness=2 [/card] [card] -text={T}, Sacrifice an artifact: Orcish Mechanics deals 2 damage to target creature or player. +primitive=Orcish Mechanics id=1062 -name=Orcish Mechanics rarity=C -mana={2}{R} -type=Creature -subtype=Orc -auto={T}{S(artifact|myBattlefield)}:damage:2 target(creature,player) -power=1 -toughness=1 [/card] [card] -text=Flying +primitive=Ornithopter id=1016 -name=Ornithopter rarity=C -mana={0} -type=Artifact Creature -subtype=Thopter -power=0 -toughness=2 -abilities=flying [/card] [card] -text=Return target artifact card from your graveyard to your hand. +primitive=Phyrexian Gremlins +id=1042 +rarity=C +[/card] +[card] +primitive=Power Artifact +id=1043 +rarity=U +[/card] +[card] +primitive=Powerleech +id=1055 +rarity=U +[/card] +[card] +primitive=Priest of Yawgmoth +id=1044 +rarity=C +[/card] +[card] +primitive=Primal Clay +id=1017 +rarity=U +[/card] +[card] +primitive=Rakalite +id=1018 +rarity=U +[/card] +[card] +primitive=Reconstruction id=1045 -target=artifact|myGraveyard -auto=moveTo(myHand) -name=Reconstruction rarity=C -mana={U} -type=Sorcery [/card] [card] -text={T}: Sacrifice an artifact: Draw a card. +primitive=Reverse Polarity +id=1070 +rarity=C +[/card] +[card] +primitive=Rocket Launcher +id=1019 +rarity=U +[/card] +[card] +primitive=Sage of Lat-Nam id=1046 -name=Sage of Lat-Nam rarity=C -mana={1}{U} -type=Creature -subtype=Human Artificer -auto={T}{S(artifact|myBattlefield)}:draw:1 -power=1 -toughness=2 [/card] [card] -text=Destroy all artifacts. They can't be regenerated. +primitive=Shapeshifter +id=1020 +rarity=R +[/card] +[card] +primitive=Shatterstorm id=1063 -auto=bury all(artifact) -name=Shatterstorm rarity=R -mana={2}{R}{R} -type=Sorcery [/card] [card] -text={3}{T}:Target creature gets -2/-0 until end of turn +primitive=Staff of Zegon id=1021 -name=Staff of Zegon -auto={3}{T}:-2/0 target(creature) rarity=C -mana={4} -type=Artifact [/card] [card] -text={T}: Add {1} to your mana pool. Sacrifice Strip Mine: Destroy target land. -id=1076 -auto={T}:Add {1} -auto={T}{S}:destroy target(land) -name=Strip Mine -rarity=R -type=Land -[/card] -[card] -text={T}: Add {1} to your mana pool. Sacrifice Strip Mine: Destroy target land. -id=1077 -auto={T}:Add {1} -auto={T}{S}:destroy target(land) -name=Strip Mine -rarity=R -type=Land -[/card] -[card] -text={T}: Add {1} to your mana pool. Sacrifice Strip Mine: Destroy target land. -id=1078 -auto={T}:Add {1} -auto={T}{S}:destroy target(land) -name=Strip Mine -rarity=R -type=Land -[/card] -[card] -text={T}: Add {1} to your mana pool. Sacrifice Strip Mine: Destroy target land. +primitive=Strip Mine id=1079 -auto={T}:Add {1} -auto={T}{S}:destroy target(land) -name=Strip Mine +rarity=U +[/card] +[card] +primitive=Strip Mine +id=1078 rarity=R -type=Land [/card] [card] -text=When Su-Chi is put into a graveyard from the battlefield, add {4} to your mana pool. +primitive=Strip Mine +id=1077 +rarity=R +[/card] +[card] +primitive=Strip Mine +id=1076 +rarity=R +[/card] +[card] +primitive=Su-Chi id=1022 -name=Su-Chi rarity=U -mana={4} -type=Artifact Creature -subtype=Construct -auto=@movedTo(this|graveyard):add {4} -power=4 -toughness=4 [/card] [card] -text={2}, {T}:Target creature with power 2 or less is unblockable this turn. +primitive=Tablet of Epityr +id=1023 +rarity=C +[/card] +[card] +primitive=Tawnos's Coffin +id=1024 +rarity=R +[/card] +[card] +primitive=Tawnos's Wand id=1025 -auto={T}:unblockable target(creature[power<=2]) -name=Tawnos's Wand rarity=U -mana={4} -type=Artifact [/card] [card] -text=As The Rack enters the battlefield, choose an opponent. At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in his or her hand +primitive=Tawnos's Weaponry +id=1026 +rarity=U +[/card] +[card] +primitive=Tetravus +id=1027 +rarity=R +[/card] +[card] +primitive=The Rack id=1028 -alias=1139 -name=The Rack rarity=U -mana={1} -type=Artifact [/card] [card] -id=1080 -primitive=Urza's Mine +primitive=Titania's Song +id=1056 +rarity=U +[/card] +[card] +primitive=Transmute Artifact +id=1047 +rarity=U +[/card] +[card] +primitive=Triskelion +id=1029 +rarity=R +[/card] +[card] +primitive=Urza's Avenger +id=1030 +rarity=R +[/card] +[card] +primitive=Urza's Chalice +id=1031 rarity=C [/card] [card] -id=1081 primitive=Urza's Mine -rarity=C -[/card] -[card] -id=1082 -primitive=Urza's Mine -rarity=C -[/card] -[card] id=1083 +rarity=U +[/card] +[card] primitive=Urza's Mine +id=1082 rarity=C [/card] [card] -id=1084 -primitive=Urza's Power Plant +primitive=Urza's Mine +id=1081 rarity=U [/card] [card] -id=1085 -primitive=Urza's Power Plant -rarity=U +primitive=Urza's Mine +id=1080 +rarity=C [/card] [card] -id=1086 -primitive=Urza's Power Plant -rarity=U +primitive=Urza's Miter +id=1032 +rarity=R [/card] [card] +primitive=Urza's Power Plant id=1087 +rarity=U +[/card] +[card] primitive=Urza's Power Plant -rarity=U -[/card] -[card] -id=1088 -primitive=Urza's Tower -rarity=U -[/card] -[card] -id=1089 -primitive=Urza's Tower -rarity=U -[/card] -[card] -id=1090 -primitive=Urza's Tower -rarity=U -[/card] -[card] -id=1091 -primitive=Urza's Tower -rarity=U -[/card] -[card] -text=Defender (This creature can't attack.) First strike -id=1033 -name=Wall of Spears -rarity=U -mana={3} -type=Artifact Creature -subtype=Wall -power=2 -toughness=3 -abilities=first strike,defender -[/card] -[card] -text=Attacking creatures get -1/-0. -id=1034 -auto=lord(creature[attacking]) -1/0 -name=Weakstone -rarity=U -mana={4} -type=Artifact -[/card] -[card] -text=Vigilance -id=1035 -name=Yotian Soldier +id=1086 rarity=C -mana={3} -type=Artifact Creature -subtype=Soldier -power=1 -toughness=4 -abilities=vigilance -[/card] \ No newline at end of file +[/card] +[card] +primitive=Urza's Power Plant +id=1085 +rarity=C +[/card] +[card] +primitive=Urza's Power Plant +id=1084 +rarity=U +[/card] +[card] +primitive=Urza's Tower +id=1091 +rarity=U +[/card] +[card] +primitive=Urza's Tower +id=1090 +rarity=C +[/card] +[card] +primitive=Urza's Tower +id=1089 +rarity=U +[/card] +[card] +primitive=Urza's Tower +id=1088 +rarity=U +[/card] +[card] +primitive=Wall of Spears +id=1033 +rarity=U +[/card] +[card] +primitive=Weakstone +id=1034 +rarity=U +[/card] +[card] +primitive=Xenic Poltergeist +id=1048 +rarity=U +[/card] +[card] +primitive=Yawgmoth Demon +id=1049 +rarity=R +[/card] +[card] +primitive=Yotian Soldier +id=1035 +rarity=C +[/card] diff --git a/projects/mtg/bin/Res/sets/BOK/_cards.dat b/projects/mtg/bin/Res/sets/BOK/_cards.dat index 3821b26a0..7967ed9eb 100644 --- a/projects/mtg/bin/Res/sets/BOK/_cards.dat +++ b/projects/mtg/bin/Res/sets/BOK/_cards.dat @@ -4,635 +4,832 @@ year=2005 block=Kami [/meta] [card] -text=Whenever a land is put into a graveyard from the battlefield, Akki Raider gets +1/+0 until end of turn. -auto=@movedto(land|myGraveyard) from(Battlefield):1/0 ueot -auto=@movedto(land|opponentGraveyard) from(Battlefield):1/0 ueot +primitive=Akki Blizzard-Herder +id=74428 +rarity=C +[/card] +[card] +primitive=Akki Raider id=74596 -name=Akki Raider rarity=U -mana={1}{R} -type=Creature -subtype=Goblin Warrior -power=2 -toughness=1 [/card] [card] -text=Haste Ashen Monstrosity attacks each turn if able. +primitive=Ashen Monstrosity id=74469 -name=Ashen Monstrosity rarity=U -mana={5}{R}{R} -type=Creature -subtype=Spirit -power=7 -toughness=4 -abilities=haste,mustattack [/card] [card] -text=Sacrifice Bile Urchin: Target player loses 1 life. +primitive=Aura Barbs +id=74522 +rarity=U +[/card] +[card] +primitive=Baku Altar +id=74422 +rarity=R +[/card] +[card] +primitive=Bile Urchin id=74427 -name=Bile Urchin rarity=C -mana={B} -type=Creature -subtype=Spirit -auto={S}:life:-1 target(player) -power=1 -toughness=1 [/card] [card] -text=Flash Enchant creature At the beginning of your upkeep, you lose 1 life. {0}: Regenerate enchanted creature. -target=creature -auto=@each my upkeep:life:-1 controller -auto={0}:regenerate +primitive=Blademane Baku +id=74535 +rarity=C +[/card] +[card] +primitive=Blazing Shoal +id=74441 +rarity=R +[/card] +[card] +primitive=Blessing of Leeches id=74417 -name=Blessing of Leeches rarity=C -mana={2}{B} -type=Enchantment -subtype=Aura -abilities=flash [/card] [card] -text=Trample Soulshift 8 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 8 or less from your graveyard to your hand.) -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=8]|mygraveyard) +primitive=Blinding Powder +id=81989 +rarity=U +[/card] +[card] +primitive=Body of Jukai id=74613 -name=Body of Jukai rarity=U -mana={7}{G}{G} -type=Creature -subtype=Spirit -power=8 -toughness=5 -abilities=trample [/card] [card] -text=Sacrifice Child of Thorns: Target creature gets +1/+1 until end of turn. +primitive=Budoka Pupil +id=74536 +rarity=U +[/card] +[card] +primitive=Call for Blood +id=74616 +rarity=C +[/card] +[card] +primitive=Callow Jushi +id=74489 +rarity=U +[/card] +[card] +primitive=Child of Thorns id=74461 -name=Child of Thorns rarity=C -mana={G} -type=Creature -subtype=Spirit -auto={S}:1/1 target(creature) -power=1 -toughness=1 [/card] [card] -text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Soulshift 5 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.) +primitive=Chisei, Heart of Oceans +id=74096 +rarity=R +[/card] +[card] +primitive=Clash of Realities +id=74598 +rarity=R +[/card] +[card] +primitive=Crack the Earth +id=74480 +rarity=C +[/card] +[card] +primitive=Crawling Filth id=74032 -name=Crawling Filth rarity=C -mana={5}{B} -type=Creature -subtype=Spirit -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=5]|mygraveyard) -power=2 -toughness=2 -abilities=fear [/card] [card] -text=Legendary creatures you control get +2/+2. +primitive=Cunning Bandit +id=74671 +rarity=U +[/card] +[card] +primitive=Day of Destiny id=74517 -name=Day of Destiny rarity=R -mana={3}{W} -type=Legendary Enchantment -auto=lord(creature[legendary]|myBattlefield) 2/2 [/card] [card] -text=Empty-Shrine Kannushi has protection from the colors of permanents you control. +primitive=Disrupting Shoal +id=74128 +rarity=R +[/card] +[card] +primitive=Empty-Shrine Kannushi id=74513 -name=Empty-Shrine Kannushi rarity=U -mana={W} -auto=aslongas(*[red]|myBattlefield) protection from red -auto=aslongas(*[blue]|myBattlefield) protection from blue -auto=aslongas(*[green]|myBattlefield) protection from green -auto=aslongas(*[black]|myBattlefield) protection from black -auto=aslongas(*[white]|myBattlefield) protection from white -type=Creature -subtype=Human Cleric -power=1 -toughness=1 [/card] [card] -text=Exile all creatures. -auto=moveto(exile) all(creature) +primitive=Enshrined Memories +id=81998 +rarity=R +[/card] +[card] +primitive=Eradicate +id=74546 +rarity=U +[/card] +[card] +primitive=Faithful Squire +id=74093 +rarity=U +[/card] +[card] +primitive=Final Judgment id=81991 -name=Final Judgment rarity=R -mana={4}{W}{W} -type=Sorcery [/card] [card] -text=First Volley deals 1 damage to target creature and 1 damage to that creature's controller. +primitive=First Volley id=74451 -name=First Volley -target=creature -auto=damage:1 -auto=damage:1 targetController rarity=C -mana={1}{R} -type=Instant -subtype=Arcane [/card] [card] +primitive=Flames of the Blood Hand +id=74625 +rarity=U +[/card] +[card] +primitive=Floodbringer +id=74637 +rarity=C +[/card] +[card] +primitive=Forked-Branch Garami +id=74410 +rarity=U +[/card] +[card] +primitive=Frost Ogre id=74589 -name=Frost Ogre rarity=C -mana={3}{R}{R} -type=Creature -subtype=Ogre Warrior -power=5 -toughness=3 [/card] [card] -text=Sacrifice Frostling: Frostling deals 1 damage to target creature. +primitive=Frostling id=74621 -name=Frostling rarity=C -mana={R} -auto={S}:damage:1 target(creature) -type=Creature -subtype=Spirit -power=1 -toughness=1 [/card] [card] -text=Enchant Forest {2}: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land. When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand. +primitive=Fumiko the Lowblood +id=74534 +rarity=R +[/card] +[card] +primitive=Genju of the Cedars id=74424 -target=forest -auto={2}:becomes(Spirit Creature,4/4,green) ueot -auto=@movedTo(mytgt|mygraveyard) from(battlefield):moveTo(myhand) all(this) -name=Genju of the Cedars rarity=U -mana={G} -type=Enchantment -subtype=Aura [/card] [card] -text=Enchant Island {2}: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land. When enchanted Island is put into a graveyard, you may return Genju of the Falls from your graveyard to your hand. +primitive=Genju of the Falls id=74582 -target=island -auto={2}:becomes(Spirit Creature,3/2,flying,blue) ueot -auto=@movedTo(mytgt|mygraveyard) from(battlefield):moveTo(myhand) all(this) -name=Genju of the Falls rarity=U -mana={U} -type=Enchantment -subtype=Aura [/card] [card] -text=Enchant Swamp {2}: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "{B}: This creature gets +1/+1 until end of turn." It's still a land. When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand. +primitive=Genju of the Fens id=74035 -target=swamp -auto={2}:becomes(Spirit Creature,2/2,black) ueot -auto=@movedTo(mytgt|mygraveyard) from(battlefield):moveTo(myhand) all(this) -auto={B}:1/1(mytgt) -name=Genju of the Fens rarity=U -mana={B} -type=Enchantment -subtype=Aura [/card] [card] -text=Enchant Plains {2}: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creaure deals damage, its controller gains that much life." It's still a land. When enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand. +primitive=Genju of the Fields id=74087 -target=plains -auto={2}:becomes(Spirit Creature,2/5,white) ueot -auto=@movedTo(mytgt|mygraveyard) from(battlefield):moveTo(myhand) all(this) -name=Genju of the Fields rarity=U -mana={W} -type=Enchantment -subtype=Aura [/card] [card] -text=Enchant land {2}: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land. When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand. +primitive=Genju of the Realm id=75364 -target=land -auto={2}:becomes(Spirit Creature,8/12,trample,legendary) ueot -auto=@movedTo(mytgt|mygraveyard) from(battlefield):moveTo(myhand) all(this) -name=Genju of the Realm rarity=R -mana={W}{U}{B}{R}{G} -type=Legendary Enchantment -subtype=Aura [/card] [card] -text=Enchant Mountain {2}: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land. When enchanted Mountain is put into a graveyard, you may return Genju of the Spires from your graveyard to your hand. +primitive=Genju of the Spires id=74666 -target=mountain -auto={2}:becomes(Spirit Creature,6/1,red) ueot -auto=@movedTo(mytgt|mygraveyard) from(battlefield):moveTo(myhand) all(this) -name=Genju of the Spires rarity=U -mana={R} -type=Enchantment -subtype=Aura [/card] [card] +primitive=Gnarled Mass id=74435 -name=Gnarled Mass rarity=C -mana={1}{G}{G} -type=Creature -subtype=Spirit -power=3 -toughness=3 [/card] [card] -text=Goblin Cohort can't attack unless you've cast a creature spell this turn. +primitive=Goblin Cohort id=74433 -name=Goblin Cohort rarity=C -mana={R} -type=Creature -subtype=Goblin Warrior -auto=@movedTo(creature|mystack):-cantattack ueot -power=2 -toughness=2 -abilities=cantattack [/card] [card] -text={T}: Add {1} to your mana pool. When Gods' Eye, Gate to the Reikai is put into a graveyard from the battlefield, put a 1/1 colorless Spirit creature token onto the battlefield. +primitive=Gods' Eye, Gate to the Reikai id=74668 -name=Gods' Eye, Gate to the Reikai rarity=U -type=Legendary Land -auto={T}:Add {1} -auto=@movedto(this|mygraveyard) from(Battlefield):token(Spirit,Creature Spirit,1/1) [/card] [card] -text=Protection from non-Spirit creatures Soulshift 4 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) +primitive=Goryo's Vengeance +id=74475 +rarity=R +[/card] +[card] +primitive=Harbinger of Spring id=74580 -name=Harbinger of Spring rarity=C -mana={4}{G} -type=Creature -subtype=Spirit -auto=protection from(creature[-spirit]) -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=4]|mygraveyard) -power=2 -toughness=1 [/card] [card] -text=Destroy target legendary creature. +primitive=Heart of Light +id=81982 +rarity=C +[/card] +[card] +primitive=Heartless Hidetsugu +id=74572 +rarity=R +[/card] +[card] +primitive=Heed the Mists +id=74660 +rarity=U +[/card] +[card] +primitive=Hero's Demise id=74465 -target=creature[legendary] -auto=destroy -name=Hero's Demise -rarity=R -mana={1}{B} -type=Instant +rarity=R [/card] [card] -text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever a Samurai you control is put into a graveyard from the battlefield, you may put a +1/+1 counter on Indebted Samurai. +primitive=Higure, the Still Wind +id=74448 +rarity=R +[/card] +[card] +primitive=Hired Muscle +id=74476 +rarity=U +[/card] +[card] +primitive=Hokori, Dust Drinker +id=74647 +rarity=R +[/card] +[card] +primitive=Horobi's Whisper +id=74590 +rarity=C +[/card] +[card] +primitive=Hundred-Talon Strike +id=74581 +rarity=C +[/card] +[card] +primitive=In the Web of War +id=74041 +rarity=R +[/card] +[card] +primitive=Indebted Samurai id=74091 -name=Indebted Samurai rarity=U -mana={3}{W} -type=Creature -subtype=Human Samurai -auto=rampage(1/1,0) -auto=rampage(-1/-1,1) -auto=lord(indebted samurai[blocking]|mybattlefield) 1/1 -auto=lord(other indebted samurai[blocking]|mybattlefield) -1/-1 -auto=@movedTo(samurai|mygraveyard) from(myBattlefield):may counter(1/1) -power=2 -toughness=3 [/card] [card] -text=Ire of Kaminari deals damage to target creature or player equal to the number of Arcane cards in your graveyard. +primitive=Ink-Eyes, Servant of Oni +id=74626 +rarity=R +[/card] +[card] +primitive=Ire of Kaminari id=74609 -target=creature,player -auto=foreach(arcane|myGraveyard) damage:1 -name=Ire of Kaminari rarity=C -mana={3}{R} -type=Instant -subtype=Arcane [/card] [card] -####Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) -text=Isao, Enlightened Bushi can't be countered. Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) {2}: Regenerate target Samurai. +primitive=Isao, Enlightened Bushi id=74039 -name=Isao Enlightened Bushi rarity=R -mana={2}{G} -type=Legendary Creature -subtype=Human Samurai -auto=rampage(2/2,0) -auto=rampage(-2/-2,1) -auto=lord(isao enlighted bushi[blocking]|mybattlefield) 2/2 -auto={2}:regenerate target(samurai) -power=2 -toughness=1 -abilities=nofizzle [/card] [card] -text=Whenever an opponent casts a Spirit or Arcane spell, Ishi-Ishi, Akki Crackshot deals 2 damage to that player. -auto=@movedto(spirit,arcane|opponentstack):damage:2 opponent +primitive=Ishi-Ishi, Akki Crackshot id=74636 -name=Ishi-Ishi, Akki Crackshot rarity=R -mana={1}{R} -type=Legendary Creature -subtype=Goblin Warrior -power=1 -toughness=1 [/card] [card] -text=Sacrifice Kami of False Hope: Prevent all combat damage that would be dealt this turn. +primitive=Iwamori of the Open Fist +id=74507 +rarity=R +[/card] +[card] +primitive=Jetting Glasskite +id=81976 +rarity=U +[/card] +[card] +primitive=Kaijin of the Vanishing Touch +id=74443 +rarity=U +[/card] +[card] +primitive=Kaiso, Memory of Loyalty +id=74093 +rarity=U +[/card] +[card] +primitive=Kami of False Hope id=74097 -name=Kami of False Hope rarity=C -mana={W} -type=Creature -subtype=Spirit -auto={S}:preventAllcombatDamage ueot -power=1 -toughness=1 [/card] [card] -text=Whenever you cast a Spirit or Arcane spell, Kami of Tattered Shoji gains flying until end of turn. +primitive=Kami of Tattered Shoji id=74460 -name=Kami of Tattered Shoji rarity=C -mana={4}{W} -type=Creature -subtype=Spirit -auto=@movedto(arcane,spirit|mystack):flying ueot -power=2 -toughness=5 [/card] [card] -text=Whenever a land enters the battlefield, you may gain 1 life. -auto=@movedto(land|battlefield):may life:1 controller +primitive=Kami of the Honored Dead +id=81977 +rarity=U +[/card] +[card] +primitive=Kentaro, the Smiling Cat +id=81968 +rarity=R +[/card] +[card] +primitive=Kira, Great Glass-Spinner +id=74445 +rarity=R +[/card] +[card] +primitive=Kitsune Palliator +id=74603 +rarity=U +[/card] +[card] +primitive=Kodama of the Center Tree +id=74086 +rarity=R +[/card] +[card] +primitive=Kumano's Blessing +id=74573 +rarity=C +[/card] +[card] +primitive=Kyoki, Sanity's Eclipse +id=74552 +rarity=R +[/card] +[card] +primitive=Lifegift id=74571 -name=Lifegift rarity=R -mana={2}{G} -type=Enchantment [/card] [card] -text=Whenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield tapped. -auto=@movedto(arcane,spirit|mystack):may moveto(myBattlefield) target(land|myhand) && tap +primitive=Lifespinner +id=74642 +rarity=U +[/card] +[card] +primitive=Loam Dweller id=74584 -name=Loam Dweller rarity=U -mana={1}{G} -type=Creature -subtype=Spirit -power=2 -toughness=2 [/card] [card] -text=Sacrifice Moonlit Strider: Target creature you control gains protection from the color of your choice until end of turn. Soulshift 3 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) -id=74028 -name=Moonlit Strider -rarity=C -mana={3}{W} -type=Creature -subtype=Spirit -auto={S}:protection from white target(creature|myBattlefield) -auto={S}:protection from blue target(creature|myBattlefield) -auto={S}:protection from black target(creature|myBattlefield) -auto={S}:protection from red target(creature|myBattlefield) -auto={S}:protection from green target(creature|myBattlefield) -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=3]|mygraveyard) -power=1 -toughness=4 -[/card] -[card] -text=Sacrifice Nezumi Shadow-Watcher: Destroy target Ninja. -id=74467 -name=Nezumi Shadow-Watcher -rarity=U -mana={B} -type=Creature -subtype=Rat Warrior -auto={S}:destroy target(ninja) -power=1 -toughness=1 -[/card] -[card] -text=Whenever a player casts a spell, tap Ogre Recluse. -id=74645 -name=Ogre Recluse -rarity=U -mana={3}{R} -type=Creature -subtype=Ogre Warrior -auto=@movedto(*|mystack):tap -auto=@movedto(*|opponentstack):tap -power=5 -toughness=4 -[/card] -[card] -text=Flying Whenever you cast a Spirit or Arcane spell, put a 3/3 white Spirit creature token with flying onto the battlefield. -auto=@movedto(arcane,spirit|mystack):token(Spirit,Creature Spirit,3/3,flying white) -id=74027 -name=Oyobi, Who Split the Heavens -rarity=R -mana={6}{W} -type=Legendary Creature -subtype=Spirit -power=3 -toughness=6 -abilities=flying -[/card] -[card] -text=Enchant creature Enchanted creature has flying. Sacrifice Phantom Wings: Return enchanted creature to its owner's hand. -id=74496 -target=creature -auto=flying -auto={S}:moveTo(ownerhand) notatarget(mytgt) -name=Phantom Wings -rarity=C -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -text={B}, Sacrifice Pus Kami: Destroy target nonblack creature. Soulshift 6 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.) -id=74124 -name=Pus Kami -rarity=U -mana={5}{B}{B} -type=Creature -subtype=Spirit -auto={B}{S}:destroy target(creature[-black]) -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=6]|mygraveyard) -power=3 -toughness=3 -[/card] -[card] -text=Return all artifacts and enchantments to their owners' hands. -auto=moveto(ownerhand) all(artifact,enchantment) -id=74110 -name=Reduce to Dreams +primitive=Mannichi, the Fevered Dream +id=74490 rarity=R -mana={3}{U}{U} -type=Sorcery [/card] [card] -text=Draw a card for each Spirit you control. -auto=foreach(spirit|myBattlefield):draw:1 controller +primitive=Mark of Sakiko +id=74430 +rarity=U +[/card] +[card] +primitive=Mark of the Oni +id=74006 +rarity=U +[/card] +[card] +primitive=Matsu-Tribe Sniper +id=74619 +rarity=C +[/card] +[card] +primitive=Mending Hands +id=74538 +rarity=C +[/card] +[card] +primitive=Minamo Sightbender +id=74600 +rarity=U +[/card] +[card] +primitive=Minamo's Meddling +id=74665 +rarity=C +[/card] +[card] +primitive=Mirror Gallery +id=74555 +rarity=R +[/card] +[card] +primitive=Mistblade Shinobi +id=74084 +rarity=C +[/card] +[card] +primitive=Moonlit Strider +id=74028 +rarity=C +[/card] +[card] +primitive=Neko-Te +id=74578 +rarity=R +[/card] +[card] +primitive=Nezumi Shadow-Watcher +id=74467 +rarity=U +[/card] +[card] +primitive=Ninja of the Deep Hours +id=74587 +rarity=C +[/card] +[card] +primitive=Nourishing Shoal +id=74100 +rarity=R +[/card] +[card] +primitive=Ogre Marauder +id=74594 +rarity=U +[/card] +[card] +primitive=Ogre Recluse +id=74645 +rarity=U +[/card] +[card] +primitive=Okiba-Gang Shinobi +id=74576 +rarity=C +[/card] +[card] +primitive=Opal-Eye, Konda's Yojimbo +id=74655 +rarity=R +[/card] +[card] +primitive=Orb of Dreams +id=74607 +rarity=R +[/card] +[card] +primitive=Ornate Kanzashi +id=74512 +rarity=R +[/card] +[card] +primitive=Overblaze +id=81986 +rarity=U +[/card] +[card] +primitive=Oyobi, Who Split the Heavens +id=74027 +rarity=R +[/card] +[card] +primitive=Patron of the Akki +id=74109 +rarity=R +[/card] +[card] +primitive=Patron of the Kitsune +id=74620 +rarity=R +[/card] +[card] +primitive=Patron of the Moon +id=74669 +rarity=R +[/card] +[card] +primitive=Patron of the Nezumi +id=74646 +rarity=R +[/card] +[card] +primitive=Patron of the Orochi +id=74542 +rarity=R +[/card] +[card] +primitive=Petalmane Baku +id=74455 +rarity=C +[/card] +[card] +primitive=Phantom Wings +id=74496 +rarity=C +[/card] +[card] +primitive=Psychic Spear +id=74554 +rarity=C +[/card] +[card] +primitive=Pus Kami +id=74124 +rarity=U +[/card] +[card] +primitive=Quash +id=74500 +rarity=U +[/card] +[card] +primitive=Quillmane Baku +id=74657 +rarity=C +[/card] +[card] +primitive=Reduce to Dreams +id=74110 +rarity=R +[/card] +[card] +primitive=Ribbons of the Reikai id=74532 -name=Ribbons of the Reikai rarity=C -mana={4}{U} -type=Sorcery -subtype=Arcane [/card] [card] -text=Whenever you cast a Spirit or Arcane spell, Scaled Hulk gets +2/+2 until end of turn. +primitive=Roar of Jukai +id=74629 +rarity=C +[/card] +[card] +primitive=Ronin Cliffrider +id=74122 +rarity=U +[/card] +[card] +primitive=Ronin Warclub +id=74473 +rarity=U +[/card] +[card] +primitive=Sakiko, Mother of Summer +id=74544 +rarity=R +[/card] +[card] +primitive=Sakura-Tribe Springcaller +id=74092 +rarity=C +[/card] +[card] +primitive=Scaled Hulk id=74541 -name=Scaled Hulk rarity=C -mana={5}{G} -auto=@movedto(spirit,arcane|myStack):2/2 ueot -type=Creature -subtype=Spirit -power=4 -toughness=4 [/card] [card] -text=Equipped creature gets +1/+0. Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.) +primitive=Scour +id=74640 +rarity=U +[/card] +[card] +primitive=Scourge of Numai +id=74488 +rarity=U +[/card] +[card] +primitive=Shimmering Glasskite +id=81978 +rarity=C +[/card] +[card] +primitive=Shining Shoal +id=74519 +rarity=R +[/card] +[card] +primitive=Shinka Gatekeeper +id=74099 +rarity=C +[/card] +[card] +primitive=Shirei, Shizo's Caretaker +id=81987 +rarity=R +[/card] +[card] +primitive=Shizuko, Caller of Autumn +id=74436 +rarity=R +[/card] +[card] +primitive=Shuko id=74415 -auto={0}:equip -auto=1/0 -name=Shuko rarity=U -mana={1} -type=Artifact -subtype=Equipment [/card] [card] -text=Flash Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) +primitive=Shuriken +id=81997 +rarity=U +[/card] +[card] +primitive=Sickening Shoal +id=74127 +rarity=R +[/card] +[card] +primitive=Silverstorm Samurai id=74545 -name=Silverstorm Samurai rarity=C -mana={4}{W}{W} -type=Creature -subtype=Fox Samurai -auto=rampage(1/1,0) -auto=rampage(-1/-1,1) -auto=lord(silverstorm samurai[blocking]|mybattlefield) 1/1 -auto=lord(other silverstorm samurai[blocking]|mybattlefield) -1/-1 -power=3 -toughness=3 -abilities=flash [/card] [card] -text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) {T}: Takeno's Cavalry deals 1 damage to target attacking or blocking Spirit. -id=74597 -name=Takeno's Cavalry +primitive=Skullmane Baku +id=74577 rarity=C -mana={3}{W} -type=Creature -subtype=Human Samurai Archer -auto=rampage(1/1,0) -auto=rampage(-1/-1,1) -auto=lord(takeno's cavalry[blocking]|mybattlefield) 1/1 -auto=lord(other takeno's cavalry[blocking]|mybattlefield) -1/-1 -power=1 -toughness=1 [/card] [card] -text=Whenever you cast a Spirit or Arcane spell, you may search your library for an Aura card with enchant creature, reveal it, and put it into your hand. If you do, shuffle your library. -id=74412 -name=Tallowisp +primitive=Skullsnatcher +id=81983 +rarity=C +[/card] +[card] +primitive=Slumbering Tora +id=74628 +rarity=R +[/card] +[card] +primitive=Soratami Mindsweeper +id=73995 rarity=U -mana={1}{W} -auto=@movedto(spirit,arcane|mystack):may moveto(myhand) target(aura|myLibrary) -type=Creature -subtype=Spirit -power=1 -toughness=3 [/card] [card] -name=Teardrop Kami -text=Sacrifice Teardrop Kami: You may tap or untap target creature. +primitive=Sosuke's Summons +id=74090 +rarity=U +[/card] +[card] +primitive=Sowing Salt +id=74623 +rarity=U +[/card] +[card] +primitive=Splinter +id=74615 +rarity=U +[/card] +[card] +primitive=Split-Tail Miko +id=74493 +rarity=C +[/card] +[card] +primitive=Stir the Grave +id=74643 +rarity=C +[/card] +[card] +primitive=Stream of Consciousness +id=73997 +rarity=U +[/card] +[card] +primitive=Sway of the Stars +id=74034 +rarity=R +[/card] +[card] +primitive=Takeno's Cavalry +id=74597 +rarity=C +[/card] +[card] +primitive=Takenuma Bleeder +id=74095 +rarity=C +[/card] +[card] +primitive=Tallowisp +id=74412 +rarity=U +[/card] +[card] +primitive=Teardrop Kami id=74458 rarity=C -mana={U} -type=Creature -subtype=Spirit -auto={S}:tap target(creature) -auto={S}:untap target(creature) -power=1 -toughness=1 [/card] [card] -text=Destroy target artifact or enchantment. You gain life equal to its converted mana cost. +primitive=Tendo Ice Bridge +id=74487 +rarity=R +[/card] +[card] +primitive=Terashi's Grasp id=74585 -target=artifact,enchantment -auto=destroy -auto=life:manacost controller -name=Terashi's Grasp rarity=C -mana={2}{W} -type=Sorcery -subtype=Arcane [/card] [card] -text=Destroy target attacking creature with power 3 or less. +primitive=Terashi's Verdict id=74481 -target=creature[power<=3;attacking] -auto=destroy -name=Terashi's Verdict rarity=U -mana={1}{W} -type=Instant -subtype=Arcane [/card] [card] -text=Enchant creature with converted mana cost 2 or less You control enchanted creature. +primitive=That Which Was Taken +id=74644 +rarity=R +[/card] +[card] +primitive=Threads of Disloyalty id=74652 -alias=1194 -target=creature[manacost<=2] -name=Threads of Disloyalty rarity=R -mana={1}{U}{U} -type=Enchantment -subtype=Aura [/card] [card] -text=Defender; reach (This creature can block creatures with flying.) Traproot Kami's toughness is equal to the number of Forests on the battlefield. +primitive=Three Tragedies +id=74117 +rarity=U +[/card] +[card] +primitive=Throat Slitter +id=74108 +rarity=U +[/card] +[card] +primitive=Toils of Night and Day +id=74113 +rarity=C +[/card] +[card] +primitive=Tomorrow, Azami's Familiar +id=74447 +rarity=R +[/card] +[card] +primitive=Torrent of Stone +id=81990 +rarity=C +[/card] +[card] +primitive=Toshiro Umezawa +id=74431 +rarity=R +[/card] +[card] +primitive=Traproot Kami id=74627 -name=Traproot Kami rarity=C -mana={G} -type=Creature -subtype=Spirit -auto=foreach(forest|Battlefield) 0/1 -power=0 -toughness=* -abilities=defender,reach [/card] [card] -text=Put target land on top of its owner's library. -id=74568 -target=land -auto=moveto(ownerlibrary) -name=Uproot -rarity=C -mana={3}{G} -type=Sorcery -subtype=Arcane -[/card] -[card] -text=When Yukora, the Prisoner leaves the battlefield, sacrifice all non-Ogre creatures you control. -id=74510 -name=Yukora, the Prisoner +primitive=Twist Allegiance +id=74023 rarity=R -mana={2}{B}{B} -auto=@movedto(this|mygraveyard):bury all(creature[-ogre]|myBattlefield) -type=Legendary Creature -subtype=Demon Spirit -power=5 -toughness=5 -[/card] \ No newline at end of file +[/card] +[card] +primitive=Umezawa's Jitte +id=81979 +rarity=R +[/card] +[card] +primitive=Unchecked Growth +id=74670 +rarity=U +[/card] +[card] +primitive=Uproot +id=74568 +rarity=C +[/card] +[card] +primitive=Veil of Secrecy +id=74515 +rarity=C +[/card] +[card] +primitive=Vital Surge +id=74612 +rarity=C +[/card] +[card] +primitive=Walker of Secret Ways +id=74033 +rarity=U +[/card] +[card] +primitive=Ward of Piety +id=74610 +rarity=U +[/card] +[card] +primitive=Waxmane Baku +id=74518 +rarity=C +[/card] +[card] +primitive=Yomiji, Who Bars the Way +id=74526 +rarity=R +[/card] +[card] +primitive=Yukora, the Prisoner +id=74510 +rarity=R +[/card] diff --git a/projects/mtg/bin/Res/sets/BRB/_cards.dat b/projects/mtg/bin/Res/sets/BRB/_cards.dat new file mode 100644 index 000000000..844ad3b5c --- /dev/null +++ b/projects/mtg/bin/Res/sets/BRB/_cards.dat @@ -0,0 +1,680 @@ +[card] +primitive=Abyssal Specter +id=21167 +rarity=U +[/card] +[card] +primitive=Advance Scout +id=21186 +rarity=C +[/card] +[card] +primitive=Air Elemental +id=21121 +rarity=U +[/card] +[card] +primitive=Angelic Page +id=21177 +rarity=C +[/card] +[card] +primitive=Arc Lightning +id=21102 +rarity=C +[/card] +[card] +primitive=Argothian Elder +id=21182 +rarity=U +[/card] +[card] +primitive=Armored Pegasus +id=21120 +rarity=C +[/card] +[card] +primitive=Azure Drake +id=21122 +rarity=U +[/card] +[card] +primitive=Blinking Spirit +id=11177 +rarity=R +[/card] +[card] +primitive=Broken Fall +id=21099 +rarity=C +[/card] +[card] +primitive=Cackling Fiend +id=21168 +rarity=C +[/card] +[card] +primitive=Catastrophe +id=21143 +rarity=R +[/card] +[card] +primitive=Cinder Marsh +id=21170 +rarity=U +[/card] +[card] +primitive=Control Magic +id=21141 +rarity=U +[/card] +[card] +primitive=Counterspell +id=21127 +rarity=C +[/card] +[card] +primitive=Crazed Skirge +id=21165 +rarity=U +[/card] +[card] +primitive=Curfew +id=21137 +rarity=C +[/card] +[card] +primitive=Dark Ritual +id=21154 +rarity=C +[/card] +[card] +primitive=Dirtcowl Wurm +id=21196 +rarity=R +[/card] +[card] +primitive=Disenchant +id=21133 +rarity=C +[/card] +[card] +primitive=Disruptive Student +id=21123 +rarity=C +[/card] +[card] +primitive=Drifting Meadow +id=21203 +rarity=C +[/card] +[card] +primitive=Elvish Lyrist +id=21188 +rarity=U +[/card] +[card] +primitive=Exhume +id=21153 +rarity=C +[/card] +[card] +primitive=Fecundity +id=21192 +rarity=U +[/card] +[card] +primitive=Fertile Ground +id=21175 +rarity=C +[/card] +[card] +primitive=Fire Ants +id=21163 +rarity=U +[/card] +[card] +primitive=Flood +id=21139 +rarity=C +[/card] +[card] +primitive=Forest +id=22355 +rarity=L +[/card] +[card] +primitive=Forest +id=22354 +rarity=L +[/card] +[card] +primitive=Forest +id=22353 +rarity=L +[/card] +[card] +primitive=Forest +id=22352 +rarity=L +[/card] +[card] +primitive=Forest +id=22351 +rarity=L +[/card] +[card] +primitive=Forest +id=22349 +rarity=L +[/card] +[card] +primitive=Forest +id=22348 +rarity=L +[/card] +[card] +primitive=Forest +id=22347 +rarity=L +[/card] +[card] +primitive=Forest +id=21119 +rarity=L +[/card] +[card] +primitive=Giant Growth +id=21194 +rarity=C +[/card] +[card] +primitive=Gorilla Warrior +id=21205 +rarity=C +[/card] +[card] +primitive=Healing Salve +id=21130 +rarity=C +[/card] +[card] +primitive=Heat Ray +id=21159 +rarity=C +[/card] +[card] +primitive=Hurricane +id=21195 +rarity=U +[/card] +[card] +primitive=Infantry Veteran +id=21131 +rarity=C +[/card] +[card] +primitive=Island +id=22367 +rarity=L +[/card] +[card] +primitive=Island +id=22366 +rarity=L +[/card] +[card] +primitive=Island +id=22365 +rarity=L +[/card] +[card] +primitive=Island +id=22364 +rarity=L +[/card] +[card] +primitive=Island +id=21144 +rarity=L +[/card] +[card] +primitive=Land Tax +id=21197 +rarity=U +[/card] +[card] +primitive=Lhurgoyf +id=11380 +rarity=R +[/card] +[card] +primitive=Lightning Elemental +id=21166 +rarity=C +[/card] +[card] +primitive=Living Death +id=21155 +rarity=R +[/card] +[card] +primitive=Llanowar Elves +id=21107 +rarity=C +[/card] +[card] +primitive=Mana Leak +id=21126 +rarity=C +[/card] +[card] +primitive=Maniacal Rage +id=21097 +rarity=C +[/card] +[card] +primitive=Man-o'-War +id=21138 +rarity=C +[/card] +[card] +primitive=Manta Riders +id=21125 +rarity=C +[/card] +[card] +primitive=Master Decoy +id=21176 +rarity=C +[/card] +[card] +primitive=Mogg Hollows +id=21117 +rarity=U +[/card] +[card] +primitive=Mountain +id=22344 +rarity=L +[/card] +[card] +primitive=Mountain +id=22343 +rarity=L +[/card] +[card] +primitive=Mountain +id=22342 +rarity=L +[/card] +[card] +primitive=Mountain +id=22340 +rarity=L +[/card] +[card] +primitive=Mountain +id=22339 +rarity=L +[/card] +[card] +primitive=Mountain +id=22336 +rarity=L +[/card] +[card] +primitive=Mountain +id=22335 +rarity=L +[/card] +[card] +primitive=Mountain +id=22334 +rarity=L +[/card] +[card] +primitive=Mountain +id=21118 +rarity=L +[/card] +[card] +primitive=Nekrataal +id=15391 +rarity=U +[/card] +[card] +primitive=Opportunity +id=21128 +rarity=U +[/card] +[card] +primitive=Pacifism +id=21191 +rarity=C +[/card] +[card] +primitive=Pestilence +id=21149 +rarity=U +[/card] +[card] +primitive=Phyrexian Ghoul +id=21164 +rarity=C +[/card] +[card] +primitive=Pincher Beetles +id=21110 +rarity=C +[/card] +[card] +primitive=Plains +id=22363 +rarity=L +[/card] +[card] +primitive=Plains +id=22362 +rarity=L +[/card] +[card] +primitive=Plains +id=22361 +rarity=L +[/card] +[card] +primitive=Plains +id=22360 +rarity=L +[/card] +[card] +primitive=Plains +id=22359 +rarity=L +[/card] +[card] +primitive=Plains +id=22358 +rarity=L +[/card] +[card] +primitive=Plains +id=22357 +rarity=L +[/card] +[card] +primitive=Plains +id=22356 +rarity=L +[/card] +[card] +primitive=Plains +id=21145 +rarity=L +[/card] +[card] +primitive=Plated Rootwalla +id=21116 +rarity=C +[/card] +[card] +primitive=Polluted Mire +id=21202 +rarity=C +[/card] +[card] +primitive=Prodigal Sorcerer +id=21129 +rarity=C +[/card] +[card] +primitive=Raging Goblin +id=21162 +rarity=C +[/card] +[card] +primitive=Ray of Command +id=21142 +rarity=C +[/card] +[card] +primitive=Reanimate +id=21160 +rarity=U +[/card] +[card] +primitive=Remote Isle +id=21200 +rarity=C +[/card] +[card] +primitive=River Boa +id=21109 +rarity=U +[/card] +[card] +primitive=Rolling Thunder +id=21158 +rarity=C +[/card] +[card] +primitive=Sadistic Glee +id=21150 +rarity=C +[/card] +[card] +primitive=Sanctum Custodian +id=21184 +rarity=C +[/card] +[card] +primitive=Sanctum Guardian +id=21185 +rarity=U +[/card] +[card] +primitive=Sandstorm +id=21193 +rarity=C +[/card] +[card] +primitive=Scaled Wurm +id=21174 +rarity=C +[/card] +[card] +primitive=Scryb Sprites +id=21105 +rarity=C +[/card] +[card] +primitive=Seasoned Marshal +id=21183 +rarity=U +[/card] +[card] +primitive=Seeker of Skybreak +id=21108 +rarity=C +[/card] +[card] +primitive=Sengir Vampire +id=21169 +rarity=U +[/card] +[card] +primitive=Sewer Rats +id=21161 +rarity=C +[/card] +[card] +primitive=Shower of Sparks +id=21104 +rarity=C +[/card] +[card] +primitive=Skyshroud Elite +id=21106 +rarity=U +[/card] +[card] +primitive=Slippery Karst +id=21199 +rarity=C +[/card] +[card] +primitive=Soltari Foot Soldier +id=21187 +rarity=C +[/card] +[card] +primitive=Songstitcher +id=21134 +rarity=U +[/card] +[card] +primitive=Soul Warden +id=21132 +rarity=C +[/card] +[card] +primitive=Spike Colony +id=21181 +rarity=C +[/card] +[card] +primitive=Spike Feeder +id=21113 +rarity=U +[/card] +[card] +primitive=Spike Weaver +id=21179 +rarity=R +[/card] +[card] +primitive=Spike Worker +id=21198 +rarity=C +[/card] +[card] +primitive=Steam Blast +id=21204 +rarity=U +[/card] +[card] +primitive=Subversion +id=21148 +rarity=R +[/card] +[card] +primitive=Sun Clasp +id=21190 +rarity=C +[/card] +[card] +primitive=Swamp +id=22370 +rarity=L +[/card] +[card] +primitive=Swamp +id=22369 +rarity=L +[/card] +[card] +primitive=Swamp +id=22368 +rarity=L +[/card] +[card] +primitive=Swamp +id=21171 +rarity=L +[/card] +[card] +primitive=Swords to Plowshares +id=21172 +rarity=U +[/card] +[card] +primitive=Symbiosis +id=21101 +rarity=C +[/card] +[card] +primitive=Syphon Soul +id=21152 +rarity=C +[/card] +[card] +primitive=Terror +id=21151 +rarity=C +[/card] +[card] +primitive=Thalakos Lowlands +id=21146 +rarity=U +[/card] +[card] +primitive=Tranquility +id=21100 +rarity=C +[/card] +[card] +primitive=Trumpeting Armodon +id=21114 +rarity=U +[/card] +[card] +primitive=Unnerve +id=21156 +rarity=C +[/card] +[card] +primitive=Uthden Troll +id=21112 +rarity=U +[/card] +[card] +primitive=Vec Townships +id=21178 +rarity=U +[/card] +[card] +primitive=Village Elder +id=21098 +rarity=C +[/card] +[card] +primitive=Wall of Heat +id=21147 +rarity=C +[/card] +[card] +primitive=Weakness +id=21157 +rarity=C +[/card] +[card] +primitive=Wildfire Emissary +id=21115 +rarity=U +[/card] +[card] +primitive=Wind Drake +id=21124 +rarity=C +[/card] +[card] +primitive=Windfall +id=21135 +rarity=U +[/card] +[card] +primitive=Wrath of God +id=21180 +rarity=R +[/card] diff --git a/projects/mtg/bin/Res/sets/BTD/_cards.dat b/projects/mtg/bin/Res/sets/BTD/_cards.dat new file mode 100644 index 000000000..759ffae32 --- /dev/null +++ b/projects/mtg/bin/Res/sets/BTD/_cards.dat @@ -0,0 +1,450 @@ +[card] +primitive=Air Elemental +id=26654 +rarity=U +[/card] +[card] +primitive=Balduvian Horde +id=26655 +rarity=R +[/card] +[card] +primitive=Ball Lightning +id=26620 +rarity=R +[/card] +[card] +primitive=Blizzard Elemental +id=26653 +rarity=R +[/card] +[card] +primitive=Bloodrock Cyclops +id=26626 +rarity=C +[/card] +[card] +primitive=Bone Harvest +id=27245 +rarity=C +[/card] +[card] +primitive=Brainstorm +id=27246 +rarity=C +[/card] +[card] +primitive=Clockwork Avian +id=26606 +rarity=R +[/card] +[card] +primitive=Clockwork Beast +id=26617 +rarity=R +[/card] +[card] +primitive=Cloud Djinn +id=26625 +rarity=U +[/card] +[card] +primitive=Cloud Elemental +id=27247 +rarity=C +[/card] +[card] +primitive=Coercion +id=27248 +rarity=C +[/card] +[card] +primitive=Counterspell +id=26644 +rarity=C +[/card] +[card] +primitive=Crash of Rhinos +id=27249 +rarity=C +[/card] +[card] +primitive=Crashing Boars +id=26640 +rarity=U +[/card] +[card] +primitive=Dark Ritual +id=26632 +rarity=C +[/card] +[card] +primitive=Deadly Insect +id=27250 +rarity=C +[/card] +[card] +primitive=Death Stroke +id=26629 +rarity=C +[/card] +[card] +primitive=Diabolic Edict +id=27251 +rarity=C +[/card] +[card] +primitive=Diabolic Vision +id=26613 +rarity=U +[/card] +[card] +primitive=Drain Life +id=26618 +rarity=C +[/card] +[card] +primitive=Dwarven Ruins +id=26651 +rarity=U +[/card] +[card] +primitive=Ebon Stronghold +id=26650 +rarity=U +[/card] +[card] +primitive=Erhnam Djinn +id=27227 +rarity=U +[/card] +[card] +primitive=Fallen Angel +id=26660 +rarity=R +[/card] +[card] +primitive=Feral Shadow +id=27564 +rarity=C +[/card] +[card] +primitive=Fireball +id=26621 +rarity=C +[/card] +[card] +primitive=Fog +id=26648 +rarity=C +[/card] +[card] +primitive=Fog Elemental +id=26657 +rarity=C +[/card] +[card] +primitive=Force of Nature +id=26609 +rarity=R +[/card] +[card] +primitive=Forest +id=27244 +rarity=L +[/card] +[card] +primitive=Forest +id=27243 +rarity=L +[/card] +[card] +primitive=Forest +id=27242 +rarity=L +[/card] +[card] +primitive=Gaseous Form +id=26641 +rarity=C +[/card] +[card] +primitive=Giant Crab +id=26627 +rarity=C +[/card] +[card] +primitive=Giant Growth +id=26649 +rarity=C +[/card] +[card] +primitive=Gravedigger +id=27253 +rarity=C +[/card] +[card] +primitive=Havenwood Battleground +id=26652 +rarity=U +[/card] +[card] +primitive=Hollow Dogs +id=27254 +rarity=C +[/card] +[card] +primitive=Hulking Cyclops +id=26624 +rarity=U +[/card] +[card] +primitive=Impulse +id=26616 +rarity=C +[/card] +[card] +primitive=Island +id=27238 +rarity=L +[/card] +[card] +primitive=Island +id=27237 +rarity=L +[/card] +[card] +primitive=Island +id=27236 +rarity=L +[/card] +[card] +primitive=Killer Whale +id=26638 +rarity=U +[/card] +[card] +primitive=Kird Ape +id=26605 +rarity=C +[/card] +[card] +primitive=Lava Axe +id=26643 +rarity=C +[/card] +[card] +primitive=Leviathan +id=26619 +rarity=R +[/card] +[card] +primitive=Lightning Bolt +id=27255 +rarity=C +[/card] +[card] +primitive=Llanowar Elves +id=27256 +rarity=C +[/card] +[card] +primitive=Lowland Giant +id=27257 +rarity=C +[/card] +[card] +primitive=Mahamoti Djinn +id=26608 +rarity=R +[/card] +[card] +primitive=Mountain +id=27241 +rarity=L +[/card] +[card] +primitive=Mountain +id=27240 +rarity=L +[/card] +[card] +primitive=Mountain +id=27239 +rarity=L +[/card] +[card] +primitive=Plated Spider +id=26661 +rarity=C +[/card] +[card] +primitive=Polluted Mire +id=26637 +rarity=C +[/card] +[card] +primitive=Power Sink +id=26658 +rarity=C +[/card] +[card] +primitive=Quirion Elves +id=26614 +rarity=C +[/card] +[card] +primitive=Raging Goblin +id=27258 +rarity=C +[/card] +[card] +primitive=Rampant Growth +id=27259 +rarity=C +[/card] +[card] +primitive=Remote Isle +id=26636 +rarity=C +[/card] +[card] +primitive=Scaled Wurm +id=27260 +rarity=C +[/card] +[card] +primitive=Segmented Wurm +id=26628 +rarity=U +[/card] +[card] +primitive=Sengir Vampire +id=26607 +rarity=U +[/card] +[card] +primitive=Shambling Strider +id=26611 +rarity=C +[/card] +[card] +primitive=Shivan Dragon +id=26622 +rarity=R +[/card] +[card] +primitive=Shock +id=26645 +rarity=C +[/card] +[card] +primitive=Skittering Horror +id=26656 +rarity=C +[/card] +[card] +primitive=Skittering Skirge +id=27261 +rarity=C +[/card] +[card] +primitive=Slippery Karst +id=26634 +rarity=C +[/card] +[card] +primitive=Smoldering Crater +id=26635 +rarity=C +[/card] +[card] +primitive=Snapping Drake +id=27262 +rarity=C +[/card] +[card] +primitive=Sonic Burst +id=26639 +rarity=C +[/card] +[card] +primitive=Svyelunite Temple +id=26623 +rarity=U +[/card] +[card] +primitive=Swamp +id=27235 +rarity=L +[/card] +[card] +primitive=Swamp +id=27234 +rarity=L +[/card] +[card] +primitive=Swamp +id=27233 +rarity=L +[/card] +[card] +primitive=Talruum Minotaur +id=26646 +rarity=C +[/card] +[card] +primitive=Tar Pit Warrior +id=26615 +rarity=C +[/card] +[card] +primitive=Terror +id=26659 +rarity=C +[/card] +[card] +primitive=Thunderbolt +id=27270 +rarity=C +[/card] +[card] +primitive=Thundering Giant +id=26633 +rarity=U +[/card] +[card] +primitive=Tolarian Winds +id=27264 +rarity=C +[/card] +[card] +primitive=Viashino Warrior +id=27265 +rarity=C +[/card] +[card] +primitive=Vigilant Drake +id=26642 +rarity=C +[/card] +[card] +primitive=Wayward Soul +id=27266 +rarity=C +[/card] +[card] +primitive=Wild Growth +id=26647 +rarity=C +[/card] +[card] +primitive=Woolly Spider +id=27271 +rarity=C +[/card] +[card] +primitive=Yavimaya Wurm +id=26631 +rarity=C +[/card] diff --git a/projects/mtg/bin/Res/sets/CFX/_cards.dat b/projects/mtg/bin/Res/sets/CFX/_cards.dat index d961c5910..401125304 100644 --- a/projects/mtg/bin/Res/sets/CFX/_cards.dat +++ b/projects/mtg/bin/Res/sets/CFX/_cards.dat @@ -4,1065 +4,727 @@ year=2009 block=Shards [/meta] [card] -text=Target player loses 4 life and you gain 4 life. Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) -target=player -auto=life:-4 -auto=life:4 controller -autohand={1}{B}{S}:moveTo(myhand) target(land[basic]|mylibrary) +primitive=Absorb Vis id=179513 -name=Absorb Vis rarity=C -mana={6}{B} -type=Sorcery [/card] [card] -text=Flying {1}{G}{U}: Creatures you control gain shroud until end of turn. +primitive=Aerie Mystics id=153946 -name=Aerie Mystics rarity=U -mana={4}{W} -type=Creature -subtype=Bird Wizard -auto={1}{G}{U}:lord(creature|myBattlefield) shroud -power=3 -toughness=3 -abilities=flying [/card] [card] -text=Enchant creature Enchanted creature has flying, first strike, and vigilance. -target=creature -auto=flying -auto=first strike -auto=vigilance +primitive=Ancient Ziggurat +id=189271 +rarity=U +[/card] +[card] +primitive=Apocalypse Hydra +id=183068 +rarity=M +[/card] +[card] +primitive=Armillary Sphere +id=137936 +rarity=C +[/card] +[card] +primitive=Asha's Favor id=150826 -name=Asha's Favor rarity=C -mana={2}{W} -type=Enchantment -subtype=Aura [/card] [card] -text=Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) +primitive=Aven Squire id=184992 -name=Aven Squire rarity=C -mana={1}{W} -type=Creature -subtype=Bird Soldier -power=1 -toughness=1 -abilities=flying,exalted [/card] [card] -text=Flying Domain - Aven Trailblazer's toughness is equal to the number of basic land types among lands you control. +primitive=Aven Trailblazer id=180278 -name=Aven Trailblazer rarity=C -mana={2}{W} -type=Creature -subtype=Bird Soldier -auto=aslongas(forest|myBattlefield) 0/1 -auto=aslongas(island|myBattlefield) 0/1 -auto=aslongas(plains|myBattlefield) 0/1 -auto=aslongas(mountain|myBattlefield) 0/1 -auto=aslongas(swamp|myBattlefield) 0/1 -power=2 -toughness=* -abilities=flying [/card] [card] -text={1}: Target creature with power 5 or greater gains vigilance until end of turn. +primitive=Banefire +id=186613 +rarity=R +[/card] +[card] +primitive=Beacon Behemoth id=177931 -name=Beacon Behemoth rarity=C -mana={3}{G}{G} -type=Creature -subtype=Beast -auto={1}:vigilance target(creature[power>=5]) -power=5 -toughness=3 [/card] [card] -text=At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze. At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on Bloodhall Ooze. -auto=@each my upkeep:aslongas(*[black]|myBattlefield) may counter(1/1) -auto=@each my upkeep:aslongas(*[green]|myBattlefield) may counter(1/1) -id=159610 -name=Bloodhall Ooze -rarity=R -mana={R} -type=Creature -subtype=Ooze -power=1 -toughness=1 -[/card] -[card] -text=Flying, trample At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way. Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant. +primitive=Blood Tyrant id=180267 -auto=@each my upkeep:life:-1 opponent && life:-1 controller -auto=@each my upkeep:counter(1/1,2) -name=Blood Tyrant rarity=R -mana={4}{U}{B}{R} -type=Creature -subtype=Vampire -power=5 -toughness=5 -abilities=flying,trample [/card] [card] -text=Equipped creature gets +1/+0. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +primitive=Bloodhall Ooze +id=159610 +rarity=R +[/card] +[card] +primitive=Bone Saw id=189270 -name=Bone Saw rarity=C -mana={0} -auto={1}:equip -auto=1/0 -type=Artifact -subtype=Equipment [/card] [card] +primitive=Brackwater Elemental +id=180147 +rarity=C +[/card] +[card] +primitive=Canyon Minotaur id=184994 -name=Canyon Minotaur rarity=C -mana={3}{R} -type=Creature -subtype=Minotaur Warrior -power=3 -toughness=3 [/card] [card] -text=Exile target black or red permanent. +primitive=Celestial Purge id=183055 -target=*[black;red] -auto=moveTo(exile) -name=Celestial Purge rarity=U -mana={1}{W} -type=Instant [/card] [card] -text=Trample Whenever Charnelhoard Wurm deals damage to an opponent, you may return target card from your graveyard to your hand. +primitive=Charnelhoard Wurm id=179438 -name=Charnelhoard Wurm rarity=R -mana={4}{B}{R}{G} -type=Creature -subtype=Wurm -auto=@damaged(player) from(this):may moveTo(myhand) target(*|mygraveyard) -power=6 -toughness=6 -abilities=trample [/card] [card] -text=Trample When Child of Alara is put into a graveyard from the battlefield, destroy all nonland permanents. They can't be regenerated. +primitive=Child of Alara id=180516 -name=Child of Alara rarity=M -mana={W}{U}{B}{R}{G} -type=Legendary Creature -subtype=Avatar -auto=@movedTo(this|graveyard) from(Battlefield):bury all(*[-land]|battlefield) -power=6 -toughness=6 -abilities=trample [/card] [card] -text=Cliffrunner Behemoth has haste as long as you control a red permanent. Cliffrunner Behemoth has lifelink as long as you control a white permanent. +primitive=Cliffrunner Behemoth id=159612 -name=Cliffrunner Behemoth rarity=R -mana={3}{G} -type=Creature -subtype=Rhino Beast -auto=aslongas(*[red]|myBattlefield) haste -auto=aslongas(*[white]|myBattlefield) lifelink -power=5 -toughness=3 [/card] [card] -text=Target creature gets -3/-0 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Conflux +id=179437 +rarity=M +[/card] +[card] +primitive=Constricting Tendrils id=180272 -target=creature -auto=-3/-0 -autohand={2}:cycling -name=Constricting Tendrils rarity=C -mana={U} -type=Instant [/card] [card] -text=Enchant red or green creature Enchanted creature doesn't untap during its controller's untap step. -target=creature[green;red] -auto=doesnotuntap +primitive=Controlled Instincts id=183053 -name=Controlled Instincts rarity=U -mana={U} -type=Enchantment -subtype=Aura [/card] [card] -text=Enchant Forest or Plains. Whenever enchanted land becomes tapped, its controller loses 2 life. +primitive=Corrupted Roots id=183054 -target=forest,plains -auto=@tapped(mytgt):life:-2 targetController -name=Corrupted Roots rarity=U -mana={B} -type=Enchantment -subtype=Aura [/card] [card] -text=Counter target noncreature spell. Its controller loses 2 life. +primitive=Countersquall id=186327 -target=*[-creature]|stack -auto=fizzle -auto=life:-2 targetController -name=Countersquall rarity=U -mana={U}{B} -type=Instant [/card] [card] -text=Court Homunculus gets +1/+1 as long as you control another artifact. +primitive=Court Homunculus id=182607 -name=Court Homunculus rarity=C -mana={W} -type=Artifact Creature -subtype=Homunculus -auto=aslongas(other artifact|myBattlefield) 1/1 -power=1 -toughness=1 [/card] [card] -text=Creatures your opponents control get -1/-0. -auto=lord(creature|opponentBattlefield) -1/0 +primitive=Cumber Stone id=180322 -name=Cumber Stone rarity=U -mana={3}{U} -type=Artifact [/card] [card] -text={R}{G}{W}: Cylian Sunsinger and each other creature with the same name as it get +3/+3 until end of turn. +primitive=Cylian Sunsinger id=189081 -name=Cylian Sunsinger rarity=R -mana={1}{G} -type=Creature -subtype=Elf Shaman -auto={R}{G}{W}:lord(cylian sunsinger) 3/3 ueot -power=2 -toughness=2 [/card] [card] -text=Dark Temper deals 2 damage to target creature. If you control a black permanent, destroy the creature instead. +primitive=Dark Temper id=185143 -target=creature -auto=aslongas(*[black]|myBattlefield) destroy -auto=damage:2 -name=Dark Temper rarity=C -mana={2}{R} -type=Instant [/card] [card] -text=Flying {B}: Darklit Gargoyle gets +2/-1 until end of turn. +primitive=Darklit Gargoyle id=180334 -name=Darklit Gargoyle rarity=C -mana={1}{W} -type=Artifact Creature -subtype=Gargoyle -auto={B}:2/-1 -power=1 -toughness=2 -abilities=flying [/card] [card] -text=Domain - Target creature gets -1/-1 until end of turn for each basic land type among lands you control. +primitive=Drag Down id=179239 -target=creature -auto=aslongas(forest|myBattlefield) -1/-1 -auto=aslongas(island|myBattlefield) -1/-1 -auto=aslongas(plains|myBattlefield) -1/-1 -auto=aslongas(mountain|myBattlefield) -1/-1 -auto=aslongas(swamp|myBattlefield) -1/-1 -name=Drag Down rarity=C -mana={2}{B} -type=Instant [/card] [card] -text=First strike {W}{U}{B}{R}{G}: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample. +primitive=Dragonsoul Knight id=186392 -name=Dragonsoul Knight rarity=U -mana={2}{R} -type=Creature -subtype=Human Knight -auto={W}{U}{B}{R}{G}:5/3 && becomes(Dragon Creature,p/t,flying,trample) ueot -power=2 -toughness=2 -abilities=first strike [/card] [card] -text={1}{U}{R}: Dreadwing gets +3/+0 and gains flying until end of turn. +primitive=Dreadwing id=159629 -name=Dreadwing rarity=U -mana={B} -type=Creature -subtype=Zombie -auto={1}{U}{R}:3/0 && flying -power=1 -toughness=1 [/card] [card] -text=Reach (This can block creatures with flying.) As long as you control a red permanent, Ember Weaver gets +1/+0 and has first strike. +primitive=Elder Mastery +id=183024 +rarity=U +[/card] +[card] +primitive=Ember Weaver id=184990 -name=Ember Weaver rarity=C -mana={2}{G} -type=Creature -subtype=Spider -auto=aslongas(*[red]|myBattlefield) 1/0 -auto=aslongas(*[red]|myBattlefield) first strike -power=2 -toughness=3 -abilities=reach [/card] [card] -text=Flying +primitive=Esper Cormorants id=184983 -name=Esper Cormorants rarity=C -mana={2}{W}{U} -type=Artifact Creature -subtype=Bird -power=3 -toughness=3 -abilities=flying [/card] [card] -text=Flying At the beginning of your upkeep, return an artifact you control to its owner's hand. -auto=@each my upkeep:moveTo(ownerhand) notatarget(artifact|myBattlefield) +primitive=Esperzoa id=180158 -name=Esperzoa rarity=U -mana={2}{U} -type=Artifact Creature -subtype=Jellyfish -power=4 -toughness=3 -abilities=flying [/card] [card] -text=Flying {1}{W}{B}, {T}: Destroy target creature or enchantment. {2}{U}: Untap Ethersworn Adjudicator. +primitive=Ethersworn Adjudicator id=175035 -name=Ethersworn Adjudicator rarity=M -mana={4}{U} -type=Artifact Creature -subtype=Vedalken Knight -auto={1}{W}{B}{T}:destroy target(creature,enchantment) -auto={2}{U}:untap -power=4 -toughness=4 -abilities=flying [/card] [card] -text=Fiery Fall deals 5 damage to target creature. Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) -target=creature -auto=damage:5 -autohand={1}{R}{S}:moveTo(myhand) target(land[basic]|mylibrary) +primitive=Exotic Orchard +id=189273 +rarity=R +[/card] +[card] +primitive=Exploding Borders +id=189378 +rarity=C +[/card] +[card] +primitive=Extractor Demon +id=189082 +rarity=R +[/card] +[card] +primitive=Faerie Mechanist +id=182608 +rarity=C +[/card] +[card] +primitive=Fiery Fall id=179519 -name=Fiery Fall rarity=C -mana={5}{R} -type=Instant [/card] [card] -text={W}{U}{B}{R}{G}: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Play this ability only during your turn. -auto={W}{U}{B}{R}{G}:all(this) 2/2 && all(this) fear && -2/-2 target(creature) myTurnOnly +primitive=Filigree Fracture +id=179439 +rarity=U +[/card] +[card] +primitive=Fleshformer id=179884 -name=Fleshformer rarity=U -mana={2}{B} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 [/card] [card] -text=At the beginning of each player's draw step, that player draws two additional cards. +primitive=Font of Mythos id=189147 -auto=@each my draw:draw:2 controller -auto=@each opponent draw:draw:2 opponent -name=Font of Mythos rarity=R -mana={4} -type=Artifact [/card] [card] -text= +primitive=Frontline Sage +id=184993 +rarity=C +[/card] +[card] +primitive=Fusion Elemental id=179443 -name=Fusion Elemental rarity=U -mana={W}{U}{B}{R}{G} -type=Creature -subtype=Elemental -power=8 -toughness=8 [/card] [card] -text=Creatures you control get +1/+2 until end of turn. Untap those creatures. Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) -auto=lord(creature|myBattlefield) 1/2 -auto=untap all(creature|myBattlefield) -autohand={1}{W}{S}:moveTo(myhand) target(land[basic]|mylibrary) +primitive=Giltspire Avenger +id=186614 +rarity=R +[/card] +[card] +primitive=Gleam of Resistance id=179505 -name=Gleam of Resistance rarity=C -mana={4}{W} -type=Instant [/card] [card] -text=Protection from white +primitive=Gluttonous Slime +id=179512 +rarity=U +[/card] +[card] +primitive=Goblin Outlander id=185142 -name=Goblin Outlander rarity=C -type=Creature -mana={B}{R} -subtype=Goblin Scout -power=2 -toughness=2 -abilities=protection from white [/card] [card] -text=Islandwalk, trample, shroud +primitive=Goblin Razerunners +id=179487 +rarity=R +[/card] +[card] +primitive=Grixis Illusionist +id=177927 +rarity=C +[/card] +[card] +primitive=Grixis Slavedriver +id=179804 +rarity=U +[/card] +[card] +primitive=Gwafa Hazid, Profiteer +id=185811 +rarity=R +[/card] +[card] +primitive=Hellkite Hatchling +id=189146 +rarity=U +[/card] +[card] +primitive=Hellspark Elemental +id=174799 +rarity=U +[/card] +[card] +primitive=Ignite Disorder +id=183056 +rarity=U +[/card] +[card] +primitive=Infectious Horror +id=157732 +rarity=C +[/card] +[card] +primitive=Inkwell Leviathan id=154081 -name=Inkwell Leviathan rarity=R -mana={7}{U}{U} -type=Artifact Creature -subtype=Leviathan -power=7 -toughness=11 -abilities=islandwalk,trample,shroud [/card] [card] -text=Whenever an opponent draws a card, if you control a red permanent, you may have Kederekt Parasite deal 1 damage to that player. -id=189080 -auto=@movedTo(*|opponenthand) from(opponentlibrary):aslongas(*[red]|myBattlefield) may damage:1 opponent -name=Kederekt Parasite -rarity=R -mana={B} -type=Creature -subtype=Horror -power=1 -toughness=1 +primitive=Jhessian Balmgiver +id=174791 +rarity=U [/card] [card] -text=Knight of the Reliquary gets +1/+1 for each land card in your graveyard. {T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle your library. -auto=foreach(land|mygraveyard) 1/1 -auto={T}{S(forest,plains|myBattlefield)}:moveTo(myBattlefield) target(land|mylibrary) -id=189145 -name=Knight of the Reliquary -rarity=R -mana={1}{G}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -text=When Kaleidostone enters the battlefield, draw a card. {5}, {T}, Sacrifice Kaleidostone: Add {W}{U}{B}{R}{G} to your mana pool. -auto=draw:1 -auto={5}{T}{S}:Add {W}{U}{B}{R}{G} +primitive=Kaleidostone id=189272 -name=Kaleidostone rarity=C -mana={2} -type=Artifact [/card] [card] -text={1}, {T}: Add {R}{G}{W} to your mana pool. -auto={1}{T}:Add {R}{G}{W} +primitive=Kederekt Parasite +id=189080 +rarity=R +[/card] +[card] +primitive=Knight of the Reliquary +id=189145 +rarity=R +[/card] +[card] +primitive=Knotvine Mystic id=180265 -name=Knotvine Mystic rarity=U -mana={R}{G}{W} -type=Creature -subtype=Elf Druid -power=2 -toughness=2 [/card] [card] -text={1}{W}: Kranioceros gets +0/+3 until end of turn. +primitive=Kranioceros id=177940 -name=Kranioceros rarity=C -mana={4}{R} -type=Creature -subtype=Beast -auto={1}{W}:0/3 -power=5 -toughness=2 [/card] [card] -text={1}, {T}: Add one mana of any color to your mana pool. -auto={1}{T}:Add {G} -auto={1}{T}:Add {R} -auto={1}{T}:Add {B} -auto={1}{T}:Add {U} -auto={1}{T}:Add {W} -id=189269 -name=Mana Cylix +primitive=Lapse of Certainty +id=175026 rarity=C -mana={1} -type=Artifact [/card] [card] -text=Domain - Equipped creature gets +1/+1 for each basic land type among lands you control. Equip {3} -id=180159 -name=Manaforce Mace -rarity=U -mana={4} -type=Artifact -auto={3}:equip -auto=aslongas(forest|myBattlefield) 1/1 -auto=aslongas(mountain|myBattlefield) 1/1 -auto=aslongas(plains|myBattlefield) 1/1 -auto=aslongas(swamp|myBattlefield) 1/1 -auto=aslongas(island|myBattlefield) 1/1 -subtype=Equipment -[/card] -[card] -text=Enchant creature Enchanted creature gets +2/+2 and can't block. -id=182609 -target=creature -auto=2/2 -auto=cantblock -name=Maniacal Rage -rarity=C -mana={1}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -text=Domain - Matca Rioters's power and toughness are each equal to the number of basic land types among lands you control. -id=179248 -name=Matca Rioters -rarity=C -mana={2}{G} -type=Creature -subtype=Human Warrior -auto=aslongas(forest|myBattlefield) 1/1 -auto=aslongas(island|myBattlefield) 1/1 -auto=aslongas(plains|myBattlefield) 1/1 -auto=aslongas(mountain|myBattlefield) 1/1 -auto=aslongas(swamp|myBattlefield) 1/1 -power=* -toughness=* -[/card] -[card] -text=Domain - Target creature gets +1/+1 until end of turn for each basic land type among lands you control. -id=150810 -target=Creature -auto=aslongas(forest|myBattlefield) 1/1 -auto=aslongas(mountain|myBattlefield) 1/1 -auto=aslongas(plains|myBattlefield) 1/1 -auto=aslongas(swamp|myBattlefield) 1/1 -auto=aslongas(island|myBattlefield) 1/1 -name=Might of Alara -rarity=C -mana={G} -type=Instant -[/card] -[card] -text=Destroy target artifact creature. Cycling {2} ({2}, Discard this card: Draw a card.) -id=184988 -target=creature[artifact] -auto=destroy -autohand={2}:cycling -name=Molten Frame -rarity=C -mana={1}{R} -type=Instant -[/card] -[card] -text=Protection from blue -id=185140 -name=Nacatl Outlander -rarity=C -mana={R}{G} -type=Creature -subtype=Cat Scout -power=2 -toughness=2 -abilities=protection from blue -[/card] -[card] -text=Protection from artifacts -id=183022 -name=Nacatl Savage -rarity=C -mana={1}{G} -type=Creature -subtype=Cat Warrior -auto=protection from(artifact) -power=2 -toughness=1 -[/card] -[card] -text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {G}, {W}, or {U} to your mana pool. -id=179434 -name=Noble Hierarch -rarity=R -mana={G} -type=Creature -subtype=Human Druid -auto={T}:Add{G} -auto={T}:Add{W} -auto={T}:Add{U} -power=0 -toughness=1 -abilities=exalted -[/card] -[card] -text=As Nyxathid enters the battlefield, choose an opponent. Nyxathid gets -1/-1 for each card in the chosen player's hand. -id=186616 -name=Nyxathid -rarity=R -mana={1}{B}{B} -type=Creature -subtype=Elemental -auto=foreach(*|opponenthand) -1/-1 -power=7 -toughness=7 -[/card] -[card] -text=Whenever another creature with power 5 or greater enters the battlefield under your control, you may return target creature card from your graveyard to your hand. -auto=@movedTo(other creature[power>=5]|myBattlefield):may moveTo(myhand) target(creature|mygraveyard) -id=189873 -name=Paleoloth -rarity=R -mana={4}{G}{G} -type=Creature -subtype=Beast -power=5 -toughness=5 -[/card] -[card] -text=First strike {W}{U}{B}{R}{G}: Until end of turn, Paragon of the Amesha becomes an Angel, gets +3/+3, and gains flying and lifelink. -id=179878 -name=Paragon of the Amesha -rarity=U -mana={2}{W} -type=Creature -subtype=Human Knight -auto={W}{U}{B}{R}{G}:3/3 && becomes(Angel Creature,p/t,flying,lifelink) ueot -power=2 -toughness=2 -abilities=first strike -[/card] -[card] -text=Flying When Parasitic Strix enters the battlefield, if you control a black permanent, target player loses 2 life and you gain 2 life. -auto=aslongas(*[black]|myBattlefield) life:2 controller -auto=aslongas(*[black]|myBattlefield) life:-2 opponent -id=175021 -name=Parasitic Strix -rarity=C -mana={2}{U} -type=Artifact Creature -subtype=Bird -power=2 -toughness=2 -abilities=flying -[/card] -[card] -text=Flying Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.) {2}{R}: Pestilent Kathari gains first strike until end of turn. -id=179518 -name=Pestilent Kathari -rarity=C -mana={2}{B} -type=Creature -subtype=Bird Warrior -auto={2}{R}:first strike -power=1 -toughness=1 -abilities=flying,deathtouch -[/card] -[card] -text=Haste {R}, {T}: Put a 3/1 red Elemental creature token with haste onto the battlefield. -auto={R}{T}:token(Elemental,creature, 3/1,haste red) -id=185810 -name=Rakka Mar -rarity=R -mana={2}{R}{R} -type=Legendary Creature -subtype=Human Shaman -power=2 -toughness=2 -abilities=haste -[/card] -[card] -text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) When Rhox Bodyguard comes into play, you gain 3 life. -auto=life:3 -id=177924 -name=Rhox Bodyguard -rarity=C -mana={3}{G}{W} -type=Creature -subtype=Rhino Monk Soldier -power=2 -toughness=3 -abilities=exalted -[/card] -[card] -text=When Rhox Meditant enters the battlefield, if you control a green permanent, draw a card. -auto=aslongas(*[green]|myBattlefield) draw:1 -id=159634 -name=Rhox Meditant -rarity=C -mana={3}{W} -type=Creature -subtype=Rhino Monk -power=2 -toughness=4 -[/card] -[card] -text={R}{W}, {T}: Sacellum Archers deals 2 damage to target attacking or blocking creature. -auto={R}{W}{T}:damage:2 target(creature[attacking;blocking]) -id=179488 -name=Sacellum Archers -rarity=U -mana={2}{G} -type=Creature -subtype=Elf Archer -power=2 -toughness=3 -[/card] -[card] -text=Salvage Slasher gets +1/+0 for each artifact card in your graveyard. -id=179254 -name=Salvage Slasher -rarity=C -mana={1}{B} -type=Artifact Creature -subtype=Human Rogue -auto=foreach(artifact|mygraveyard) 1/0 -power=1 -toughness=1 -[/card] -[card] -text=Sacrifice a creature: Put a +1/+1 counter on Scarland Thrinax. -id=183025 -name=Scarland Thrinax -rarity=U -mana={B}{R}{G} -type=Creature -subtype=Lizard -auto={S(creature|myBattlefield)}:counter(1/1) -power=2 -toughness=2 -[/card] -[card] -text={T}: Scattershot Archer deals 1 damage to each creature with flying. -id=185828 -name=Scattershot Archer -rarity=C -mana={G} -type=Creature -subtype=Elf Archer -auto={T}:damage:1 all(creature[flying]) -power=1 -toughness=2 -[/card] -[card] -text={W}, {T}: Tap target permanent. -auto={W}{T}:tap target(*) -id=174792 -name=Scepter of Dominance -rarity=R -mana={1}{W}{W} -type=Artifact -[/card] -[card] -text={3}{U}, {T}: Draw a card. -auto={3}{U}{T}:Draw:1 -id=184989 -name=Scepter of Insight -rarity=R -mana={1}{U}{U} -type=Artifact -[/card] -[card] -text={W}{B}: Scornful AEther-Lich gains fear and vigilance until end of turn. -id=186328 -name=Scornful AEther-Lich -rarity=U -mana={3}{U} -type=Artifact Creature -subtype=Zombie Wizard -auto={W}{B}:fear && vigilance -power=2 -toughness=4 -[/card] -[card] -text=When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand. -id=182306 -name=Sedraxis Alchemist -rarity=C -mana={2}{B} -type=Creature -subtype=Zombie Wizard -auto=aslongas(*[blue]|myBattlefield) moveTo(ownerhand) target(*[-land]) -power=2 -toughness=2 -[/card] -[card] -text=Whenever you cast an enchantment spell, put a 4/4 white Angel creature token with flying onto the battlefield. -auto=@movedTo(enchantment|mystack):token(Angel,Creature Angel,4/4,white flying) -id=180271 -name=Sigil of the Empty Throne -rarity=R -mana={3}{W}{W} -type=Enchantment -[/card] -[card] -text=Draw cards equal to the power of target creature you control. -id=185137 -target=creature|myBattlefield -auto=draw:p controller -name=Soul's Majesty -rarity=R -mana={4}{G} -type=Sorcery -[/card] -[card] -text=Flying When Sphinx Summoner enters the battlefield, you may search your library for an artifact creature card, reveal it, and put it into your hand. If you do, shuffle your library. -auto=may moveTo(myHand) target(creature[artifact]|myLibrary) -id=189079 -name=Sphinx Summoner -rarity=R -mana={3}{U}{B} -type=Artifact Creature -subtype=Sphinx -power=3 -toughness=3 -abilities=flying -[/card] -[card] -text=Domain - Put a 1/1 green Saproling creature token onto the battlefield for each basic land type among lands you control. -auto=aslongas(forest|myBattlefield) token(Saproling,Creature Saproling,1/1,green) -auto=aslongas(mountain|myBattlefield) token(Saproling,Creature Saproling,1/1,green) -auto=aslongas(plains|myBattlefield) token(Saproling,Creature Saproling,1/1,green) -auto=aslongas(swamp|myBattlefield) token(Saproling,Creature Saproling,1/1,green) -auto=aslongas(island|myBattlefield) token(Saproling,Creature Saproling,1/1,green) -id=185829 -name=Spore Burst -rarity=U -mana={3}{G} -type=Sorcery -[/card] -[card] -text=Sacrifice Suicidal Charge: Creatures your opponents control get -1/-1 until end of turn. Those creatures attack this turn if able. -auto={S}:lord(creature|opponentBattlefield) -1/-1 && lord(creature|opponentBattlefield) mustattack -id=180345 -name=Suicidal Charge -rarity=C -mana={3}{B}{R} -type=Enchantment -[/card] -[card] -text=Target player gains 8 life. Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) -autohand={1}{G}{S}:moveTo(myhand) target(land[basic]|mylibrary) -target=player -auto=life:8 -id=179523 -name=Sylvan Bounty -rarity=C -mana={5}{G} -type=Instant -[/card] -[card] -text={G}: Thornling gains haste until end of turn. {G}: Thornling gains trample until end of turn. {G}: Thornling is indestructible this turn. {1}: Thornling gets +1/-1 until end of turn. {1}: Thornling gets -1/+1 until end of turn. -auto={G}:haste -auto={G}:trample -auto={G}:indestructible -auto={1}:+1/-1 -auto={1}:-1/+1 -id=180341 -name=Thornling +primitive=Maelstrom Archangel +id=185136 rarity=M -mana={3}{G}{G} -type=Creature -subtype=Elemental Shapeshifter -power=4 -toughness=4 [/card] [card] -text=Toxic Iguanar has deathtouch as long as you control a green permanent. (Whenever it deals damage to a creature, destroy that creature.) -id=170956 -name=Toxic Iguanar -rarity=C -mana={R} -type=Creature -subtype=Lizard -auto=aslongas(*[green]|myBattlefield) deathtouch -power=1 -toughness=1 -[/card] -[card] -text=Counter target spell. Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) -autohand={1}{U}{S}:moveTo(myhand) target(land[basic]|mylibrary) -target=*|stack -auto=fizzle -id=179508 -name=Traumatic Visions -rarity=C -mana={3}{U}{U} -type=Instant -[/card] -[card] -text=When Tukatongue Thallid is put into a graveyard from the battlefield, put a 1/1 green Saproling creature token onto the battlefield. -auto=@movedTo(this|graveyard) from(battlefield):token(Saproling,creature Saproling,1/1,green) -id=184995 -name=Tukatongue Thallid -rarity=C -mana={G} -type=Creature -subtype=Fungus -power=1 -toughness=1 -[/card] -[card] -text=Return target creature to its owner's hand. -target=creature -auto=moveTo(ownerhand) -id=177932 -name=Unsummon -rarity=C -mana={U} -type=Instant -[/card] -[card] -text={1}: Regenerate target creature with power 5 or greater. -id=180344 -name=Vagrant Plowbeasts -rarity=U -mana={5}{G}{W} -type=Creature -subtype=Beast -auto={1}:regenerate target(creature[power>=5]) -power=6 -toughness=6 -[/card] -[card] -text=Protection from black -id=185144 -name=Valeron Outlander -rarity=C -mana={G}{W} -type=Creature -subtype=Human Scout -power=2 -toughness=2 -abilities=protection from black -[/card] -[card] -text= -id=184984 -name=Valiant Guard -rarity=C -mana={W} -type=Creature -subtype=Human Soldier -power=0 -toughness=3 -[/card] -[card] -text={U}{B}: Vectis Agents gets -2/-0 until end of turn and is unblockable this turn. -id=183063 -name=Vectis Agents -rarity=C -mana={3}{U}{B} -type=Artifact Creature -subtype=Human Rogue -auto={U}{B}:-2/0 && unblockable -power=4 -toughness=3 -[/card] -[card] -text=Protection from red -id=185141 -name=Vedalken Outlander -rarity=C -mana={W}{U} -type=Artifact Creature -subtype=Vedalken Scout -power=2 -toughness=2 -abilities=protection from red -[/card] -[card] -text=Double strike {B}{G}: Viashino Slaughtermaster gets +1/+1 until end of turn. Play this ability only once each turn. -id=179245 -name=Viashino Slaughtermaster -rarity=U -mana={1}{R} -type=Creature -subtype=Viashino Warrior -auto={B}{G}:1/1 limit:1 -power=1 -toughness=1 -abilities=double strike -[/card] -[card] -text=Volcanic Fallout can't be countered. Volcanic Fallout deals 2 damage to each creature and each player. -auto=damage:2 all(creature,player) -id=180274 -name=Volcanic Fallout -rarity=U -mana={1}{R}{R} -type=Instant -abilities=nofizzle -[/card] -[card] -text=Flying You may cast Worldheart Phoenix from your graveyard by paying {W}{U}{B}{R}{G} rather than paying its mana cost. If you do, it enters the battlefield with two +1/+1 counters on it. -id=175401 -name=Worldheart Phoenix +primitive=Magister Sphinx +id=179892 rarity=R -mana={3}{R} -type=Creature -subtype=Phoenix -autograveyard={W}{U}{B}{R}{G}:moveTo(myBattlefield) && counter(1/1,2) -power=2 -toughness=2 -abilities=flying [/card] [card] -text=Enchant creature When a creature is put into a graveyard from the battlefield, destroy enchanted creature. -target=creature -auto=@movedTo(graveyard) from(creature|battlefield):destroy +primitive=Malfegor +id=185812 +rarity=M +[/card] +[card] +primitive=Mana Cylix +id=189269 +rarity=C +[/card] +[card] +primitive=Manaforce Mace +id=180159 +rarity=U +[/card] +[card] +primitive=Maniacal Rage +id=182609 +rarity=C +[/card] +[card] +primitive=Mark of Asylum +id=186615 +rarity=R +[/card] +[card] +primitive=Martial Coup +id=178560 +rarity=R +[/card] +[card] +primitive=Master Transmuter +id=179252 +rarity=R +[/card] +[card] +primitive=Matca Rioters +id=179248 +rarity=C +[/card] +[card] +primitive=Meglonoth +id=179886 +rarity=R +[/card] +[card] +primitive=Might of Alara +id=150810 +rarity=C +[/card] +[card] +primitive=Mirror-Sigil Sergeant +id=158598 +rarity=M +[/card] +[card] +primitive=Molten Frame +id=184988 +rarity=C +[/card] +[card] +primitive=Nacatl Hunt-Pride +id=138571 +rarity=U +[/card] +[card] +primitive=Nacatl Outlander +id=185140 +rarity=C +[/card] +[card] +primitive=Nacatl Savage +id=183022 +rarity=C +[/card] +[card] +primitive=Nicol Bolas, Planeswalker +id=179441 +rarity=M +[/card] +[card] +primitive=Noble Hierarch +id=179434 +rarity=R +[/card] +[card] +primitive=Nyxathid +id=186616 +rarity=R +[/card] +[card] +primitive=Obelisk of Alara +id=183018 +rarity=R +[/card] +[card] +primitive=Paleoloth +id=189873 +rarity=R +[/card] +[card] +primitive=Paragon of the Amesha +id=179878 +rarity=U +[/card] +[card] +primitive=Parasitic Strix +id=175021 +rarity=C +[/card] +[card] +primitive=Path to Exile +id=179235 +rarity=U +[/card] +[card] +primitive=Pestilent Kathari +id=179518 +rarity=C +[/card] +[card] +primitive=Progenitus +id=179496 +rarity=M +[/card] +[card] +primitive=Quenchable Fire +id=179440 +rarity=C +[/card] +[card] +primitive=Rakka Mar +id=185810 +rarity=R +[/card] +[card] +primitive=Reliquary Tower +id=150807 +rarity=U +[/card] +[card] +primitive=Rhox Bodyguard +id=177924 +rarity=C +[/card] +[card] +primitive=Rhox Meditant +id=159634 +rarity=C +[/card] +[card] +primitive=Rotting Rats +id=150833 +rarity=C +[/card] +[card] +primitive=Rupture Spire +id=142301 +rarity=C +[/card] +[card] +primitive=Sacellum Archers +id=179488 +rarity=U +[/card] +[card] +primitive=Salvage Slasher +id=179254 +rarity=C +[/card] +[card] +primitive=Scarland Thrinax +id=183025 +rarity=U +[/card] +[card] +primitive=Scattershot Archer +id=185828 +rarity=C +[/card] +[card] +primitive=Scepter of Dominance +id=174792 +rarity=R +[/card] +[card] +primitive=Scepter of Fugue +id=189084 +rarity=R +[/card] +[card] +primitive=Scepter of Insight +id=184989 +rarity=R +[/card] +[card] +primitive=Scornful AEther-Lich +id=186328 +rarity=U +[/card] +[card] +primitive=Sedraxis Alchemist +id=182306 +rarity=C +[/card] +[card] +primitive=Shambling Remains +id=184991 +rarity=U +[/card] +[card] +primitive=Shard Convergence +id=175034 +rarity=U +[/card] +[card] +primitive=Sigil of the Empty Throne +id=180271 +rarity=R +[/card] +[card] +primitive=Skyward Eye Prophets +id=174953 +rarity=U +[/card] +[card] +primitive=Sludge Strider +id=183019 +rarity=U +[/card] +[card] +primitive=Soul's Majesty +id=185137 +rarity=R +[/card] +[card] +primitive=Sphinx Summoner +id=189079 +rarity=R +[/card] +[card] +primitive=Spore Burst +id=185829 +rarity=U +[/card] +[card] +primitive=Suicidal Charge +id=180345 +rarity=C +[/card] +[card] +primitive=Sylvan Bounty +id=179523 +rarity=C +[/card] +[card] +primitive=Telemin Performance +id=189085 +rarity=R +[/card] +[card] +primitive=Thornling +id=180341 +rarity=M +[/card] +[card] +primitive=Toxic Iguanar +id=170956 +rarity=C +[/card] +[card] +primitive=Traumatic Visions +id=179508 +rarity=C +[/card] +[card] +primitive=Tukatongue Thallid +id=184995 +rarity=C +[/card] +[card] +primitive=Unstable Frontier +id=189078 +rarity=U +[/card] +[card] +primitive=Unsummon +id=177932 +rarity=C +[/card] +[card] +primitive=Vagrant Plowbeasts +id=180344 +rarity=U +[/card] +[card] +primitive=Valeron Outlander +id=185144 +rarity=C +[/card] +[card] +primitive=Valiant Guard +id=184984 +rarity=C +[/card] +[card] +primitive=Vectis Agents +id=183063 +rarity=C +[/card] +[card] +primitive=Vedalken Outlander +id=185141 +rarity=C +[/card] +[card] +primitive=Viashino Slaughtermaster +id=179245 +rarity=U +[/card] +[card] +primitive=View from Above +id=183058 +rarity=U +[/card] +[card] +primitive=Voices from the Void +id=150847 +rarity=U +[/card] +[card] +primitive=Volcanic Fallout +id=180274 +rarity=U +[/card] +[card] +primitive=Voracious Dragon +id=186329 +rarity=R +[/card] +[card] +primitive=Wall of Reverence +id=189874 +rarity=R +[/card] +[card] +primitive=Wandering Goblins +id=180279 +rarity=C +[/card] +[card] +primitive=Wild Leotau +id=179489 +rarity=C +[/card] +[card] +primitive=Worldheart Phoenix +id=175401 +rarity=R +[/card] +[card] +primitive=Worldly Counsel +id=142298 +rarity=C +[/card] +[card] +primitive=Wretched Banquet +id=174907 +rarity=C +[/card] +[card] +primitive=Yoke of the Damned id=179891 -name=Yoke of the Damned rarity=C -mana={1}{B} -type=Enchantment -subtype=Aura [/card] [card] -text=Protection from green +primitive=Zombie Outlander id=185138 -name=Zombie Outlander rarity=C -mana={U}{B} -type=Creature -subtype=Zombie Scout -power=2 -toughness=2 -abilities=protection from green -[/card] \ No newline at end of file +[/card] diff --git a/projects/mtg/bin/Res/sets/CHK/_cards.dat b/projects/mtg/bin/Res/sets/CHK/_cards.dat index e00c39043..d2c7eb7e4 100644 --- a/projects/mtg/bin/Res/sets/CHK/_cards.dat +++ b/projects/mtg/bin/Res/sets/CHK/_cards.dat @@ -4,1654 +4,1587 @@ year=2004 block=Kami [/meta] [card] -text=Sacrifice a land: Akki Avalanchers gets +2/+0 until end of turn. Activate this ability only once each turn. +primitive=Akki Avalanchers id=75277 -name=Akki Avalanchers rarity=C -mana={R} -type=Creature -subtype=Goblin Warrior -auto={S(land|myBattlefield)}:2/0 limit:1 -power=1 -toughness=1 [/card] [card] -text=First Strike {R}{T}: Attacking creatures gain first strike until end of turn. +primitive=Akki Coalflinger id=50338 -name=Akki Coalflinger rarity=U -mana={1}{R}{R} -type=Creature -subtype=Goblin Shaman -auto={R}{T}:lord(creature[attacking]) first strike -power=2 -toughness=2 -abilities=first strike [/card] [card] -text=When Akki Rockspeaker enters the battlefield, add {R} to your mana pool. +primitive=Akki Lavarunner +id=78694 +rarity=R +[/card] +[card] +primitive=Akki Rockspeaker id=77919 -name=Akki Rockspeaker rarity=C -mana={1}{R} -type=Creature -subtype=Goblin Shaman -auto=Add{R} -power=1 -toughness=1 [/card] [card] -text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) Battle-Mad Ronin attacks each turn if able. +primitive=Akki Underminer +id=75399 +rarity=U +[/card] +[card] +primitive=Ashen-Skin Zubera +id=80509 +rarity=C +[/card] +[card] +primitive=Aura of Dominion +id=75353 +rarity=U +[/card] +[card] +primitive=Autumn-Tail, Kitsune Sage +id=78695 +rarity=R +[/card] +[card] +primitive=Azami, Lady of Scrolls +id=78697 +rarity=R +[/card] +[card] +primitive=Azusa, Lost but Seeking +id=80283 +rarity=R +[/card] +[card] +primitive=Battle-Mad Ronin id=50383 -name=Battle-Mad Ronin rarity=C -mana={1}{R} -type=Creature -subtype=Human Samurai -auto=rampage(2/2,0) -auto=rampage(-2/-2,1) -auto=lord(battle-mad ronin[blocking]|mybattlefield) 2/2 -auto=lord(other battle-mad ronin[blocking]|mybattlefield) -2/-2 -power=1 -toughness=1 -abilities=mustattack [/card] [card] -text={T}: Ben-Ben, Akki Hermit deals damage to target attacking creature equal to the number of untapped Mountains you control. -auto={T}:foreach(mountain[-tapped]|myBattlefield) damage:1 target(creature[attacking]) +primitive=Befoul +id=50291 +rarity=C +[/card] +[card] +primitive=Ben-Ben, Akki Hermit id=79248 -name=Ben-Ben, Akki Hermit rarity=R -mana={2}{R}{R} -type=Legendary Creature -subtype=Goblin Shaman -power=1 -toughness=1 [/card] [card] -text=Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn. +primitive=Blessed Breath +id=50451 +rarity=C +[/card] +[card] +primitive=Blind with Anger id=77925 -alias=129767 -target=creature[-legendary] -auto=haste -auto=untap -name=Blind with Anger rarity=U -mana={3}{R} -type=Instant -subtype=Arcane [/card] [card] -text={1}{R}, Sacrifice a creature: Blood Rites deals 2 damage to target creature or player. -auto={1}{R}{S(creature|myBattlefield}:damage:2 target(creature,player) +primitive=Blood Rites id=50509 -name=Blood Rites rarity=U -mana={3}{R}{R} -type=Enchantment [/card] [card] -text=Sacrifice Burr Grafter: Target creature gets +2/+2 until end of turn. Soulshift 3 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=3]|mygraveyard) +primitive=Blood Speaker +id=79166 +rarity=U +[/card] +[card] +primitive=Bloodthirsty Ogre +id=79113 +rarity=U +[/card] +[card] +primitive=Boseiju, Who Shelters All +id=75305 +rarity=R +[/card] +[card] +primitive=Brothers Yamazaki +id=85106 +rarity=U +[/card] +[card] +primitive=Brothers Yamazaki +id=78968 +rarity=U +[/card] +[card] +primitive=Brutal Deceiver +id=76638 +rarity=C +[/card] +[card] +primitive=Budoka Gardener +id=78687 +rarity=R +[/card] +[card] +primitive=Burr Grafter id=50305 -name=Burr Grafter rarity=C -mana={3}{G} -type=Creature -subtype=Spirit -auto={S}:2/2 target(creature) -power=2 -toughness=2 [/card] [card] -text=Enchant creature Enchanted creature can't attack or block. {1}{W}: Return Cage of Hands to its owner's hand. -target=creature -auto=cantattack -auto=cantblock -auto={1}{W}:moveTo(ownerhand) +primitive=Bushi Tenderfoot +id=78600 +rarity=U +[/card] +[card] +primitive=Cage of Hands id=50233 -name=Cage of Hands rarity=C -mana={2}{W} -type=Enchantment -subtype=Aura [/card] [card] -text=Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn. -auto=untap all(creature|myBattlefield) -auto=lord(samurai|myBattlefield) 1/1 +primitive=Call to Glory id=77140 -name=Call to Glory rarity=C -mana={1}{W} -type=Instant [/card] [card] -text=Destroy all enchantments. -auto=destroy all(enchantment) +primitive=Callous Deceiver +id=78190 +rarity=C +[/card] +[card] +primitive=Candles' Glow +id=80292 +rarity=U +[/card] +[card] +primitive=Cleanfall id=80500 -name=Cleanfall rarity=U -mana={2}{W} -type=Sorcery -subtype=Arcane [/card] [card] -text=Draw two cards. -auto=draw:2 +primitive=Cloudcrest Lake +id=79115 +rarity=U +[/card] +[card] +primitive=Commune with Nature +id=76639 +rarity=C +[/card] +[card] +primitive=Consuming Vortex +id=80255 +rarity=C +[/card] +[card] +primitive=Counsel of the Soratami id=50219 -name=Counsel of the Soratami rarity=C -mana={2}{U} -type=Sorcery [/card] [card] -text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) {B}: Cursed Ronin gets +1/+1 until end of turn. +primitive=Cranial Extraction +id=80281 +rarity=R +[/card] +[card] +primitive=Cruel Deceiver +id=75258 +rarity=C +[/card] +[card] +primitive=Crushing Pain +id=50514 +rarity=C +[/card] +[card] +primitive=Cursed Ronin id=75262 -name=Cursed Ronin rarity=C -mana={3}{B} -type=Creature -subtype=Human Samurai -auto=rampage(1/1,0) -auto=rampage(-1/-1,1) -auto=lord(cursed ronin[blocking]|mybattlefield) 1/1 -auto=lord(other cursed ronin[blocking]|mybattlefield) -1/-1 -auto={B}:1/1 -power=1 -toughness=1 [/card] [card] -text=Creatures you control get +1/+0 and gain fear until end of turn. -auto=lord(creature|myBattlefield) 1/0 -auto=lord(creature|myBattlefield) fear +primitive=Cut the Tethers +id=79229 +rarity=U +[/card] +[card] +primitive=Dampen Thought +id=80284 +rarity=U +[/card] +[card] +primitive=Dance of Shadows id=79094 -name=Dance of Shadows rarity=U -mana={3}{B}{B} -type=Sorcery -subtype=Arcane [/card] [card] -text=When Deathcurse Ogre is put into a graveyard from the battlefield, each player loses 3 life. -auto=@movedTo(this|graveyard) from(battlefield):life:-3 opponent && life:-3 controller +primitive=Deathcurse Ogre id=80522 -name=Deathcurse Ogre rarity=C -mana={5}{B} -type=Creature -subtype=Ogre Warrior -power=3 -toughness=3 [/card] [card] -text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) +primitive=Desperate Ritual +id=80275 +rarity=C +[/card] +[card] +primitive=Devoted Retainer id=50440 -name=Devoted Retainer rarity=C -mana={W} -type=Creature -subtype=Human Samurai -auto=rampage(1/1,0) -auto=rampage(-1/-1,1) -auto=lord(devoted retainer[blocking]|mybattlefield) 1/1 -auto=lord(other devoted retainer[blocking]|mybattlefield) -1/-1 -power=1 -toughness=1 [/card] [card] -text=Whenever you cast a Spirit or Arcane spell, Earthshaker deals 2 damage to each creature without flying. -auto=@movedTo(arcane,spirit|mystack):damage:2 all(creature[-flying]) +primitive=Devouring Greed +id=79151 +rarity=C +[/card] +[card] +primitive=Devouring Rage +id=75401 +rarity=C +[/card] +[card] +primitive=Distress +id=79129 +rarity=C +[/card] +[card] +primitive=Dokai, Weaver of Life +id=78687 +rarity=R +[/card] +[card] +primitive=Dosan the Falling Leaf +id=80524 +rarity=R +[/card] +[card] +primitive=Dripping-Tongue Zubera +id=80511 +rarity=C +[/card] +[card] +primitive=Earthshaker id=79214 -name=Earthshaker rarity=U -mana={4}{R}{R} -type=Creature -subtype=Spirit -power=4 -toughness=5 [/card] [card] -text=Search your library for an Arcane card, reveal that card, and put it into your hand. Then shuffle your library. +primitive=Eerie Procession id=80243 -name=Eerie Procession -target=arcane|mylibrary -auto=moveto(myhand) rarity=U -mana={2}{U} -type=Sorcery -subtype=Arcane [/card] [card] -text=Return target permanent to its owner's hand. -target=* -auto=moveTo(ownerhand) +primitive=Eiganjo Castle +id=79205 +rarity=R +[/card] +[card] +primitive=Eight-and-a-Half-Tails +id=50296 +rarity=R +[/card] +[card] +primitive=Ember-Fist Zubera +id=80508 +rarity=C +[/card] +[card] +primitive=Ethereal Haze +id=80526 +rarity=C +[/card] +[card] +primitive=Eye of Nowhere id=79155 -name=Eye of Nowhere rarity=C -mana={U}{U} -type=Sorcery -subtype=Arcane [/card] [card] -text=Enchant creature Enchanted creature can't be blocked by Spirits. {1}{U}: Return Field of Reality to its owner's hand. +primitive=Feast of Worms +id=75402 +rarity=U +[/card] +[card] +primitive=Feral Deceiver +id=50236 +rarity=C +[/card] +[card] +primitive=Field of Reality id=50272 -target=creature -auto=cantbeblockedby(spirit) -auto={1}{U}:moveTo(ownerhand) -name=Field of Reality rarity=C -mana={2}{U} -type=Enchantment -subtype=Aura [/card] [card] +primitive=Floating-Dream Zubera +id=80507 +rarity=C +[/card] +[card] +primitive=Forbidden Orchard +id=79252 +rarity=R +[/card] +[card] +primitive=Forest id=79062 -name=Forest -auto={T}:Add {G} -type=Basic Land -subtype=Forest -text={G} rarity=L [/card] [card] +primitive=Forest id=79068 -name=Forest -auto={T}:Add {G} -type=Basic Land -subtype=Forest -text={G} -rarity=L -[/card] -[card] -id=79078 -name=Forest -auto={T}:Add {G} -type=Basic Land -subtype=Forest -text={G} rarity=L [/card] [card] +primitive=Forest id=79079 -name=Forest -auto={T}:Add {G} -type=Basic Land -subtype=Forest -text={G} rarity=L [/card] [card] -text=Gale Force deals 5 damage to each Creature with flying. -auto=damage:5 all(creature[flying]) +primitive=Forest +id=79078 +rarity=L +[/card] +[card] +primitive=Frostwielder +id=50285 +rarity=C +[/card] +[card] +primitive=Gale Force id=79244 -name=Gale Force rarity=U -mana={4}{G} -type=Sorcery [/card] [card] -text=Equipped creature has shroud. (It can't be the target of spells or abilities.) Prevent all combat damage that would be dealt to equipped creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +primitive=General's Kabuto id=79862 -name=General's Kabuto rarity=R -mana={4} -type=Artifact -subtype=Equipment -auto={2}:equip -auto=shroud -auto=preventAllCombatDamage to(mytgt) [/card] [card] -text=Flying Soulshift 3 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) +primitive=Ghostly Prison +id=75328 +rarity=U +[/card] +[card] +primitive=Gibbering Kami id=78966 -name=Gibbering Kami rarity=C -mana={3}{B} -type=Creature -subtype=Spirit -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=3]|mygraveyard) -power=2 -toughness=2 -abilities=flying [/card] [card] -text=Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn. -auto=@movedTo(arcane,spirit|mystack):flying target(creature) ueot +primitive=Gifts Ungiven +id=79090 +rarity=R +[/card] +[card] +primitive=Glacial Ray +id=80245 +rarity=C +[/card] +[card] +primitive=Glimpse of Nature +id=75241 +rarity=R +[/card] +[card] +primitive=Godo, Bandit Warlord +id=78192 +rarity=R +[/card] +[card] +primitive=Goka the Unjust +id=78688 +rarity=U +[/card] +[card] +primitive=Graceful Adept +id=79230 +rarity=U +[/card] +[card] +primitive=Guardian of Solitude id=79194 -name=Guardian of Solitude rarity=U -mana={1}{U} -type=Creature -subtype=Spirit -power=1 -toughness=2 [/card] [card] -text={1}{G}, Sacrifice Hana Kami: Return target Arcane card from your graveyard to your hand. -auto={1}{G}{S}:moveTo(myhand) target(arcane|mygraveyard) +primitive=Gutwrencher Oni +id=79088 +rarity=U +[/card] +[card] +primitive=Hair-Strung Koto +id=79219 +rarity=R +[/card] +[card] +primitive=Hall of the Bandit Lord +id=77924 +rarity=R +[/card] +[card] +primitive=Hana Kami id=77138 -name=Hana Kami rarity=U -mana={G} -type=Creature -subtype=Spirit -power=1 -toughness=1 [/card] [card] -text=Counter target Spirit or Arcane spell. -target=spirit,arcane|stack -auto=fizzle +primitive=Hanabi Blast +id=75357 +rarity=U +[/card] +[card] +primitive=Hankyu +id=50469 +rarity=U +[/card] +[card] +primitive=Harsh Deceiver +id=50343 rarity=C -mana={1}{U} +[/card] +[card] +primitive=He Who Hungers +id=78602 +rarity=R +[/card] +[card] +primitive=Heartbeat of Spring +id=50461 +rarity=R +[/card] +[card] +primitive=Hearth Kami +id=77139 +rarity=C +[/card] +[card] +primitive=Hideous Laughter +id=79204 +rarity=U +[/card] +[card] +primitive=Hikari, Twilight Guardian +id=79222 +rarity=R +[/card] +[card] +primitive=Hinder +id=50426 +rarity=U +[/card] +[card] +primitive=Hisoka, Minamo Sensei +id=50474 +rarity=R +[/card] +[card] +primitive=Hisoka's Defiance id=50439 -name=Hisoka's Defiance -type=Instant +rarity=C [/card] [card] -text=Blocking creatures get +7/+7 until end of turn. -auto=lord(creature[blocking]) 7/7 +primitive=Hisoka's Guard +id=79149 +rarity=C +[/card] +[card] +primitive=Hold the Line id=79144 -name=Hold the Line rarity=R -mana={1}{W}{W} -type=Instant [/card] [card] -text=At the beginning of your upkeep, you gain 2 life for each Shrine you control. -auto=@each my upkeep:foreach(shrine|myBattlefield) life:2 +primitive=Honden of Cleansing Fire id=79159 -name=Honden of Cleansing Fire rarity=U -mana={3}{W} -type=Legendary Enchantment -subtype=Shrine [/card] [card] -text=At the beginning of your upkeep, Honden of Infinite Rage deals damage to target creature or player equal to the number of Shrines you control. -auto=@each my upkeep:foreach(shrine|myBattlefield) damage:1 target(creature,player) +primitive=Honden of Infinite Rage id=79110 -name=Honden of Infinite Rage -mana={2}{R} -type=Legendary Enchantment -subtype=Shrine rarity=U [/card] [card] -text=At the beginning of your upkeep, put a 1/1 colorless Spirit creature token onto the battlefield for each Shrine you control. -auto=@each my upkeep:foreach(shrine|myBattlefield) token(Spirit,Creature Spirit,1/1,artifact) +primitive=Honden of Life's Web id=79180 -name=Honden of Life's Web rarity=U -mana={4}{G} -type=Legendary Enchantment -subtype=Shrine [/card] [card] -text=At the beginning of your upkeep, draw a card for each Shrine you control. -auto=@each my upkeep:foreach(shrine|myBattlefield) draw:1 +primitive=Honden of Night's Reach +id=79098 +rarity=U +[/card] +[card] +primitive=Honden of Seeing Winds id=79176 -name=Honden of Seeing Winds rarity=U -mana={4}{U} -type=Legendary Enchantment -subtype=Shrine [/card] [card] -text=Whenever you cast a Spirit or Arcane spell, regenerate target creature. -auto=@movedTo(arcane,spirit|mystack):regenerate target(creature) +primitive=Honor-Worn Shaku +id=77143 +rarity=U +[/card] +[card] +primitive=Horizon Seed id=79226 -name=Horizon Seed rarity=U -mana={4}{W} -type=Creature -subtype=Spirit -power=2 -toughness=1 [/card] [card] -text=Shroud +primitive=Horobi, Death's Wail +id=78854 +rarity=R +[/card] +[card] +primitive=Humble Budoka id=78684 -name=Humble Budoka rarity=C -mana={1}{G} -type=Creature -subtype=Human Monk -power=2 -toughness=2 -abilities=shroud [/card] [card] -text=Flying Soulshift 4 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) +primitive=Hundred-Talon Kami id=79145 -name=Hundred-Talon Kami rarity=C -mana={4}{W} -type=Creature -subtype=Spirit -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=4]|mygraveyard) -power=2 -toughness=3 -abilities=flying [/card] [card] -text=Enchant Creature Flash Enchanted Creature gets +1/+2. -target=creature -auto=1/2 +primitive=Imi Statue +id=50300 +rarity=R +[/card] +[card] +primitive=Iname, Death Aspect +id=80278 +rarity=R +[/card] +[card] +primitive=Iname, Life Aspect +id=80282 +rarity=R +[/card] +[card] +primitive=Indomitable Will id=50499 -name=Indomitable Will rarity=C -mana={1}{W} -type=Enchantment -subtype=Aura -abilities=flash [/card] [card] -text={W}, {T}: Tap target creature. Whenever you cast a Spirit or Arcane spell, untap Innocence Kami. +primitive=Initiate of Blood +id=78688 +rarity=U +[/card] +[card] +primitive=Innocence Kami id=76636 -name=Innocence Kami rarity=U -mana={3}{W}{W} -type=Creature -subtype=Spirit -auto={W}{T}:tap target(creature) -auto=@movedTo(spirit,arcane|mystack):untap -power=2 -toughness=3 [/card] [card] +primitive=Isamaru, Hound of Konda id=79217 -name=Isamaru, Hound of Konda rarity=R -mana={W} -type=Legendary Creature -subtype=Hound -power=2 -toughness=2 -[/card] -[card] -id=79074 -name=Island -auto={T}:Add {U} -type=Basic Land -subtype=Island -text={U} -rarity=L -[/card] -[card] -id=79071 -name=Island -auto={T}:Add {U} -type=Basic Land -subtype=Island -text={U} -rarity=L [/card] [card] +primitive=Island id=79061 -name=Island -auto={T}:Add {U} -type=Basic Land -subtype=Island -text={U} rarity=L [/card] [card] +primitive=Island id=79069 -name=Island -auto={T}:Add {U} -type=Basic Land -subtype=Island -text={U} rarity=L [/card] [card] -text=Whenever you cast a Spirit or Arcane spell, Jade Idol becomes a 4/4 Spirit artifact creature until end of turn. +primitive=Island +id=79071 +rarity=L +[/card] +[card] +primitive=Island +id=79074 +rarity=L +[/card] +[card] +primitive=Jade Idol id=80531 -name=Jade Idol -auto=@movedTo(spirit,arcane|mystack):becomes(Artifact Creature Spirit,4/4) ueot rarity=U -mana={4} -type=Artifact [/card] [card] -text={3}, {T}: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. -auto={3}{T}:moveTo(myHand) target(land[basic]|mylibrary) +primitive=Journeyer's Kite id=79233 -name=Journeyer's Kite rarity=R -mana={2} -type=Artifact [/card] [card] -text=You gain 1 life for each land you control. -auto=foreach(land|myBattlefield) life:1 +primitive=Joyous Respite id=78981 -name=Joyous Respite rarity=C -mana={3}{G} -type=Sorcery -subtype=Arcane [/card] [card] -text=Forestwalk +primitive=Jugan, the Rising Star +id=50247 +rarity=R +[/card] +[card] +primitive=Jukai Messenger id=80525 -name=Jukai Messenger rarity=C -mana={G} -type=Creature -subtype=Human Monk -power=1 -toughness=1 -abilities=forestwalk [/card] [card] -text=Flying {T}:Target creature gets +1/+2 until end of turn. -auto={T}:1/2 target(creature) +primitive=Junkyo Bell +id=80280 +rarity=R +[/card] +[card] +primitive=Jushi Apprentice +id=78686 +rarity=R +[/card] +[card] +primitive=Kabuto Moth id=79105 -name=Kabuto Moth rarity=C -mana={2}{W} -type=Creature -subtype=Spirit -power=1 -toughness=2 -abilities=flying [/card] [card] -text=Sacrifice Kami of Ancient Law: Destroy target enchantment. +primitive=Kami of Ancient Law id=50349 -name=Kami of Ancient Law rarity=C -mana={1}{W} -type=Creature -subtype=Spirit -auto={S}:destroy target(enchantment) -power=2 -toughness=2 [/card] [card] -text=Whenever you cast a Spirit or Arcane spell, target creature can't block this turn. -auto=@movedTo(arcane,spirit|mystack):cantblock target(creature) +primitive=Kami of Fire's Roar id=79195 -name=Kami of Fire's Roar rarity=C -mana={3}{R} -type=Creature -subtype=Spirit -power=2 -toughness=3 [/card] [card] -text=Flying Soulshift 5 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.) +primitive=Kami of Lunacy id=77921 -name=Kami of Lunacy rarity=U -mana={4}{B}{B} -type=Creature -subtype=Spirit -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=5]|mygraveyard) -power=4 -toughness=1 -abilities=flying [/card] [card] +primitive=Kami of Old Stone id=79236 -name=Kami of Old Stone rarity=U -mana={3}{W} -type=Creature -subtype=Spirit -power=1 -toughness=7 [/card] [card] -text=Whenever you cast a Spirit or Arcane spell, Kami of the Hunt gets +1/+1 until end of turn. +primitive=Kami of the Hunt id=79198 -name=Kami of the Hunt rarity=C -mana={2}{G} -type=Creature -subtype=Spirit -auto=@movedTo(arcane,spirit|mystack):1/1 ueot -power=2 -toughness=2 [/card] [card] -text=Whenever you cast a Spirit or Arcane spell, Kami of the Painted Road gains protection from the color of your choice until end of turn. +primitive=Kami of the Painted Road id=77136 -name=Kami of the Painted Road rarity=C -mana={4}{W} -type=Creature -subtype=Spirit -auto=@movedTo(arcane,spirit|mystack):may protection from white ueot -auto=@movedTo(arcane,spirit|mystack):may protection from blue ueot -auto=@movedTo(arcane,spirit|mystack):may protection from black ueot -auto=@movedTo(arcane,spirit|mystack):may protection from red ueot -auto=@movedTo(arcane,spirit|mystack):may protection from green ueot -power=3 -toughness=3 [/card] [card] -text=Flying, first strike Soulshift 5 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.) +primitive=Kami of the Palace Fields id=50367 -name=Kami of the Palace Fields rarity=U -mana={5}{W} -type=Creature -subtype=Spirit -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=5]|mygraveyard) -power=3 -toughness=2 -abilities=flying,first strike [/card] [card] -text=Flying Whenever you cast a Spirit or Arcane spell, target creature gains fear until end of turn. -auto=@movedTo(arcane,spirit|mystack):fear target(creature) +primitive=Kami of the Waning Moon id=50311 -name=Kami of the Waning Moon rarity=C -mana={2}{B} -type=Creature -subtype=Spirit -power=1 -toughness=1 -abilities=flying [/card] [card] -text=Sacrifice Kami of Twisted Reflection: Return target creature you control to its owner's hand. +primitive=Kami of Twisted Reflection id=50228 -name=Kami of Twisted Reflection rarity=C -mana={1}{U}{U} -type=Creature -subtype=Spirit -auto={S}:moveTo(ownerhand) target(creature|mybattlefield) -power=2 -toughness=2 [/card] [card] -text=Flying When Keiga, the Tide Star is put into a graveyard from the battlefield, gain control of target creature. -auto=@movedTo(this|graveyard) from(battlefield):moveTo(myBattlefield) target(creature) +primitive=Kashi-Tribe Reaver +id=76634 +rarity=U +[/card] +[card] +primitive=Kashi-Tribe Warriors +id=50342 +rarity=C +[/card] +[card] +primitive=Keiga, the Tide Star id=75286 -name=Keiga, the Tide Star rarity=R -mana={5}{U} -type=Legendary Creature -subtype=Dragon Spirit -power=5 -toughness=5 -abilities=flying [/card] [card] -text=First strike Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) +primitive=Kenzo the Hardhearted +id=78600 +rarity=U +[/card] +[card] +primitive=Kiki-Jiki, Mirror Breaker +id=50321 +rarity=R +[/card] +[card] +primitive=Kiku, Night's Flower +id=78962 +rarity=R +[/card] +[card] +primitive=Kitsune Blademaster id=50441 -name=Kitsune Blademaster rarity=C -mana={2}{W} -type=Creature -subtype=Fox Samurai -auto=rampage(1/1,0) -auto=rampage(-1/-1,1) -auto=lord(kitsune blademaster[blocking]|mybattlefield) 1/1 -auto=lord(other kitsune blademaster[blocking]|mybattlefield) -1/-1 -power=2 -toughness=2 -abilities=first strike [/card] [card] -text={T}: Tap target Spirit. +primitive=Kitsune Diviner id=76652 -name=Kitsune Diviner rarity=C -mana={W} -type=Creature -subtype=Fox Cleric -auto={T}:tap target(spirit) -power=0 -toughness=1 [/card] [card] -text=Protection from Spirits and from Arcane +primitive=Kitsune Healer +id=50437 +rarity=C +[/card] +[card] +primitive=Kitsune Mystic +id=78695 +rarity=R +[/card] +[card] +primitive=Kitsune Riftwalker id=50412 -name=Kitsune Riftwalker rarity=C -mana={1}{W}{W} -type=Creature -subtype=Fox Wizard -auto=protection from(spirit,arcane) -power=2 -toughness=1 [/card] [card] -text=Shroud, trample +primitive=Kodama of the North Tree id=50488 -name=Kodama of the North Tree rarity=R -mana={2}{G}{G}{G} -type=Legendary Creature -subtype=Spirit -power=6 -toughness=4 -abilities=shroud,trample [/card] [card] -text=Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn. -auto=@movedTo(arcane,spirit|mystack):lord(creature|myBattlefield) 1/1 other ueot -auto=@movedTo(arcane,spirit|mystack):lord(creature|myBattlefield) trample other ueot +primitive=Kodama of the South Tree id=80288 -name=Kodama of the South Tree rarity=R -mana={2}{G}{G} -type=Legendary Creature -subtype=Spirit -power=4 -toughness=4 [/card] [card] -text=Flying When Kokusho, the Evening Star is put into a graveyard from the battlefield, each opponent loses 5 life. You gain life equal to the life lost this way. +primitive=Kodama's Might +id=81702 +rarity=C +[/card] +[card] +primitive=Kodama's Reach +id=50299 +rarity=C +[/card] +[card] +primitive=Kokusho, the Evening Star id=50445 -name=Kokusho, the Evening Star rarity=R -mana={4}{B}{B} -type=Legendary Creature -subtype=Dragon Spirit -auto=@movedTo(this|graveyard) from(battlefield):life:5 controller -auto=@movedTo(this|graveyard) from(battlefield):life:-5 opponent -power=5 -toughness=5 -abilities=flying [/card] [card] -####Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) -text=Vigilance (Attacking doesn't cause this creature to tap.) Bushido 5 (When this blocks or becomes blocked, it gets +5/+5 until end of turn.) Konda, Lord of Eiganjo is indestructible. +primitive=Konda, Lord of Eiganjo id=78594 -name=Konda Lord of Eiganjo rarity=R -mana={5}{W}{W} -type=Legendary Creature -subtype=Human Samurai -auto=rampage(5/5,0) -auto=rampage(-5/-5,1) -auto=lord(konda lord of eiganjo[blocking]|mybattlefield) 5/5 -power=3 -toughness=3 -abilities=vigilance,indestructible [/card] [card] -text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) As long as you control a legendary Samurai, Konda's Hatamoto gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.) +primitive=Konda's Banner +id=76637 +rarity=R +[/card] +[card] +primitive=Konda's Hatamoto id=79201 -name=Konda's Hatamoto rarity=U -mana={1}{W} -type=Creature -subtype=Human Samurai -auto=rampage(1/1,0) -auto=rampage(-1/-1,1) -auto=lord(konda's hatamoto[blocking]|mybattlefield) 1/1 -auto=lord(other konda's hatamoto[blocking]|mybattlefield) -1/-1 -auto=aslongas(samurai[legendary]|mybattlefield) 1/2 -auto=aslongas(samurai[legendary]|mybattlefield) vigilance -power=1 -toughness=2 [/card] [card] -text=Flying +primitive=Kumano, Master Yamabushi +id=78964 +rarity=R +[/card] +[card] +primitive=Kumano's Pupils +id=75267 +rarity=U +[/card] +[card] +primitive=Kuro, Pitlord +id=82423 +rarity=R +[/card] +[card] +primitive=Kusari-Gama +id=75269 +rarity=R +[/card] +[card] +primitive=Lantern Kami id=75319 -name=Lantern Kami rarity=C -mana={W} -type=Creature -subtype=Spirit -power=1 -toughness=1 -abilities=flying [/card] [card] -text=Lava Spike deals 3 damage to target player. -target=player -auto=damage:3 +primitive=Lantern-Lit Graveyard +id=79080 +rarity=U +[/card] +[card] +primitive=Lava Spike id=79084 -name=Lava Spike rarity=C -mana={R} -type=Sorcery -subtype=Arcane [/card] [card] -text=Rat creatures have fear. {T}, Sacrifice a Rat: Put X 1/1 black Rat creature tokens onto the battlefield, where X is the number of Rats you control. -auto={T}{S(rat|myBattlefield)}:foreach(rat|myBattlefield) token(Rat,Creature Rat,1/1,black) +primitive=Lifted by Clouds +id=50320 +rarity=C +[/card] +[card] +primitive=Long-Forgotten Gohei +id=80532 +rarity=R +[/card] +[card] +primitive=Lure +id=79152 +rarity=U +[/card] +[card] +primitive=Mana Seism +id=79133 +rarity=U +[/card] +[card] +primitive=Marrow-Gnawer id=50253 -name=Marrow-Gnawer rarity=R -mana={3}{B}{B} -type=Legendary Creature -subtype=Rat Rogue -auto=lord(rat) fear -power=2 -toughness=3 [/card] [card] -text=Flying {1}, Return a land you control to its owner's hand: Put a 1/1 blue Illusion creature token with flying onto the battlefield. -auto={1}:moveTo(ownerhand) target(land|mybattlefield) && token(Illusion,Creature Illusion,1/1,blue flying) +primitive=Masako the Humorless +id=79215 +rarity=R +[/card] +[card] +primitive=Matsu-Tribe Decoy +id=75247 +rarity=C +[/card] +[card] +primitive=Meloku the Clouded Mirror id=75268 -name=Meloku the Clouded Mirror rarity=R -mana={4}{U} -type=Legendary Creature -subtype=Moonfolk Wizard -power=2 -toughness=4 -abilities=flying [/card] [card] -text=Enchanted Creature has "{B}: This Creature gets +1/+1 until end of turn." -target=creature -auto={B}:1/1 +primitive=Midnight Covenant id=50449 -name=Midnight Covenant rarity=C -mana={1}{B} -type=Enchantment -subtype=Aura [/card] [card] -text={T}: Add {U} to your mana pool. {U}, {T}: Untap target legendary permanent. -auto={T}:Add{U} -auto={U}{T}:Untap target(*[legendary]) +primitive=Minamo, School at Water's Edge id=79179 -name=Minamo, School at Water's Edge rarity=R -type=Legendary Land [/card] [card] -text=Trample +primitive=Mindblaze +id=75248 +rarity=R +[/card] +[card] +primitive=Moonring Mirror +id=73907 +rarity=R +[/card] +[card] +primitive=Moss Kami id=76641 -name=Moss Kami rarity=C -mana={5}{G} -type=Creature -subtype=Spirit -power=5 -toughness=5 -abilities=trample [/card] [card] -text=Flying Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) +primitive=Mothrider Samurai id=50385 -name=Mothrider Samurai rarity=C -mana={3}{W} -type=Creature -subtype=Human Samurai -auto=rampage(1/1,0) -auto=rampage(-1/-1,1) -auto=lord(mothrider samurai[blocking]|mybattlefield) 1/1 -auto=lord(other mothrider samurai[blocking]|mybattlefield) -1/-1 -power=2 -toughness=2 -abilities=flying -[/card] -[card] -id=79075 -name=Mountain -auto={T}:Add {R} -type=Basic Land -subtype=Mountain -text={R} -rarity=L -[/card] -[card] -id=79070 -name=Mountain -auto={T}:Add {R} -type=Basic Land -subtype=Mountain -text={R} -rarity=L [/card] [card] +primitive=Mountain id=79064 -name=Mountain -auto={T}:Add {R} -type=Basic Land -subtype=Mountain -text={R} rarity=L [/card] [card] +primitive=Mountain +id=79070 +rarity=L +[/card] +[card] +primitive=Mountain +id=79075 +rarity=L +[/card] +[card] +primitive=Mountain id=79077 -name=Mountain -auto={T}:Add {R} -type=Basic Land -subtype=Mountain -text={R} rarity=L [/card] [card] -text=Flash Enchant creature When Mystic Restraints enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. +primitive=Myojin of Cleansing Fire +id=78681 +rarity=R +[/card] +[card] +primitive=Myojin of Infinite Rage +id=78986 +rarity=R +[/card] +[card] +primitive=Myojin of Life's Web +id=78976 +rarity=R +[/card] +[card] +primitive=Myojin of Night's Reach +id=79112 +rarity=R +[/card] +[card] +primitive=Myojin of Seeing Winds +id=78608 +rarity=R +[/card] +[card] +primitive=Mystic Restraints id=79188 -target=creature -auto=tap -auto=doesnotuntap -name=Mystic Restraints rarity=C -mana={2}{U}{U} -type=Enchantment -subtype=Aura -abilities=flash [/card] [card] -####Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) -text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever Nagao, Bound by Honor attacks, Samurai creatures you control get +1/+1 until end of turn. +primitive=Nagao, Bound by Honor id=79136 -name=Nagao Bound by Honor rarity=U -mana={3}{W} -type=Legendary Creature -subtype=Human Samurai -auto=rampage(1/1,0) -auto=rampage(-1/-1,1) -auto=lord(nagao bound by honor[blocking]|mybattlefield) 1/1 -auto=aslongas(nagao bound by honor[attacking]|myBattlefield) lord(samurai[attacking]|myBattlefield) 1/1 -power=3 -toughness=3 [/card] [card] -text=Fear Nezumi Cutthroat can't block. +primitive=Nature's Will +id=80527 +rarity=R +[/card] +[card] +primitive=Nezumi Bone-Reader +id=79857 +rarity=U +[/card] +[card] +primitive=Nezumi Cutthroat id=80521 -name=Nezumi Cutthroat rarity=C -mana={1}{B} -type=Creature -subtype=Rat Warrior -power=2 -toughness=1 -abilities=cantblock,fear [/card] [card] -text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) +primitive=Nezumi Graverobber +id=78678 +rarity=U +[/card] +[card] +primitive=Nezumi Ronin id=50512 -name=Nezumi Ronin rarity=C -mana={2}{B} -type=Creature -subtype=Rat Samurai -auto=rampage(1/1,0) -auto=rampage(-1/-1,1) -auto=lord(nezumin ronin[blocking]|mybattlefield) 1/1 -auto=lord(other nezumi ronin[blocking]|mybattlefield) -1/-1 -power=3 -toughness=1 [/card] [card] -text=All Creatures get -1/-1. -auto=lord(creature) -1/-1 +primitive=Nezumi Shortfang +id=78679 +rarity=R +[/card] +[card] +primitive=Night Dealings +id=75334 +rarity=R +[/card] +[card] +primitive=Night of Souls' Betrayal id=78991 -name=Night of Souls' Betrayal rarity=R -mana={2}{B}{B} -type=Legendary Enchantment [/card] [card] -text=Equipped creature gets +2/+0 and has first strike. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +primitive=Nighteyes the Desecrator +id=78678 +rarity=U +[/card] +[card] +primitive=Nine-Ringed Bo +id=50413 +rarity=U +[/card] +[card] +primitive=No-Dachi id=75265 -auto={3}:equip -auto=2/0 -auto=first strike -name=No-Dachi rarity=U -mana={2} -type=Artifact -subtype=Equipment [/card] [card] -text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) {B}, Pay 5 life: Regenerate Numai Outcast. +primitive=Numai Outcast id=50431 -name=Numai Outcast rarity=U -mana={3}{B} -type=Creature -subtype=Human Samurai -auto=rampage(1/1,0) -auto=rampage(-1/-1,1) -auto=lord(numai outcast[blocking]|mybattlefield) 1/1 -auto=lord(other numai outcast[blocking]|mybattlefield) -1/-1 -auto={B}:regenerate && life:-5 controller -power=1 -toughness=1 [/card] [card] -text={T}: Add {G} to your mana pool. {G}, {T}: Target legendary Creature gets +1/+1 until end of turn. +primitive=Oathkeeper, Takeno's Daisho +id=50484 +rarity=R +[/card] +[card] +primitive=Okina, Temple to the Grandfathers id=80251 -name=Okina, Temple to the Grandfathers -auto={T}:Add {G} -auto={G}{T}:1/1 target(creature[legendary]) rarity=R -type=Legendary Land [/card] [card] -text=Enchant creature At the beginning of your upkeep, sacrifice a creature. Enchanted creature gets +3/+3 and has trample. Enchanted creature is a Demon Spirit. -auto=@each my upkeep:moveTo(graveyard) notatarget(creature|myBattlefield) -id=197016 -target=creature -auto=becomes(Creature Demon Spirit,p/t) -auto=3/3 -auto=trample -name=Oni Possession +primitive=Oni Possession +id=50394 rarity=U -mana={2}{B} -type=Enchantment -subtype=Aura [/card] [card] -text=Reach (This creature can block creatures with flying.) Whenever you cast a Spirit or Arcane spell, Orbweaver Kumo gains forestwalk until end of turn. +primitive=Orbweaver Kumo id=50261 -name=Orbweaver Kumo rarity=U -mana={4}{G}{G} -type=Creature -subtype=Spirit -auto=@movedTo(arcane,spirit|mystack):forestwalk ueot -power=3 -toughness=4 -abilities=reach [/card] [card] +primitive=Order of the Sacred Bell id=50487 -name=Order of the Sacred Bell rarity=C -mana={3}{G} -type=Creature -subtype=Human Monk -power=4 -toughness=3 [/card] [card] -text=Whenever you cast a Spirit or Arcane spell, you may destroy target nonbasic land. -auto=@movedTo(spirit,arcane|mystack):may destroy target(land[-basic]) +primitive=Ore Gorger id=78984 -name=Ore Gorger rarity=U -mana={3}{R}{R} -type=Creature -subtype=Spirit -power=3 -toughness=1 [/card] [card] -text={G}: Add one mana of any color to your mana pool. +primitive=Orochi Eggwatcher +id=78975 +rarity=U +[/card] +[card] +primitive=Orochi Hatchery +id=80241 +rarity=R +[/card] +[card] +primitive=Orochi Leafcaller id=50319 -name=Orochi Leafcaller rarity=C -mana={G} -type=Creature -subtype=Snake Shaman -auto={G}:Add {W} -auto={G}:Add {U} -auto={G}:Add {B} -auto={G}:Add {R} -auto={G}:Add {G} -power=1 -toughness=1 [/card] [card] -text={T}: Add {G} to your mana pool. +primitive=Orochi Ranger +id=50308 +rarity=C +[/card] +[card] +primitive=Orochi Sustainer id=75403 -name=Orochi Sustainer rarity=C -mana={1}{G} -type=Creature -subtype=Snake Shaman -auto={T}:Add {G} -power=1 -toughness=2 [/card] [card] -text=Return all Creatures you control to their owner’s hand. -auto=moveTo(ownerhand) all(creature|myBattlefield) +primitive=Otherworldly Journey +id=50256 +rarity=U +[/card] +[card] +primitive=Pain Kami +id=50266 +rarity=U +[/card] +[card] +primitive=Painwracker Oni +id=79119 +rarity=U +[/card] +[card] +primitive=Part the Veil id=80291 -name=Part the Veil rarity=R -mana={3}{U} -type=Instant -subtype=Arcane [/card] [card] -id=79072 -name=Plains -auto={T}:Add {W} -type=Basic Land -subtype=Plains -text={W} -rarity=L +primitive=Peer Through Depths +id=78690 +rarity=C [/card] [card] +primitive=Petals of Insight +id=50254 +rarity=U +[/card] +[card] +primitive=Pinecrest Ridge +id=79132 +rarity=U +[/card] +[card] +primitive=Pious Kitsune +id=79256 +rarity=C +[/card] +[card] +primitive=Plains id=79060 -name=Plains -auto={T}:Add {W} -type=Basic Land -subtype=Plains -text={W} rarity=L [/card] [card] +primitive=Plains id=79063 -name=Plains -auto={T}:Add {W} -type=Basic Land -subtype=Plains -text={W} rarity=L [/card] [card] +primitive=Plains +id=79072 +rarity=L +[/card] +[card] +primitive=Plains id=79076 -name=Plains -auto={T}:Add {W} -type=Basic Land -subtype=Plains -text={W} rarity=L [/card] [card] -text=Target Creature gets -5/-5 until end of turn. -target=creature -auto=-5/-5 +primitive=Psychic Puppetry +id=80242 +rarity=C +[/card] +[card] +primitive=Pull Under id=78972 -name=Pull Under rarity=C -mana={5}{B} -type=Instant -subtype=Arcane [/card] [card] -text=Destroy target enchantment. -target=enchantment -auto=destroy +primitive=Quiet Purity id=50313 -name=Quiet Purity rarity=C -mana={W} -type=Instant -subtype=Arcane [/card] [card] -text=Draw a card. -auto=draw:1 +primitive=Rag Dealer +id=79237 +rarity=C +[/card] +[card] +primitive=Ragged Veins +id=79158 +rarity=C +[/card] +[card] +primitive=Reach Through Mists id=79247 -name=Reach Through Mists rarity=C -mana={U} -type=Instant -subtype=Arcane [/card] [card] -text=Destroy target non-Spirit creature. -auto=destroy -target=creature[-spirit] +primitive=Reciprocate +id=50405 +rarity=U +[/card] +[card] +primitive=Reito Lantern +id=80273 +rarity=U +[/card] +[card] +primitive=Rend Flesh id=75259 -name=Rend Flesh rarity=C -mana={2}{B} -type=Instant -subtype=Arcane [/card] [card] -text=Destroy target Spirit. -target=spirit -auto=destroy +primitive=Rend Spirit id=50293 -name=Rend Spirit rarity=C -mana={2}{B} -type=Instant [/card] [card] +primitive=Reverse the Sands +id=79125 +rarity=R +[/card] +[card] +primitive=Reweave +id=79863 +rarity=R +[/card] +[card] +primitive=River Kaijin id=78586 -name=River Kaijin rarity=C -type=Creature -mana={2}{U} -power=1 -subtype=Spirit -toughness=4 [/card] [card] -text=Haste Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) +primitive=Ronin Houndmaster id=50262 -name=Ronin Houndmaster rarity=C -mana={2}{R} -type=Creature -subtype=Human Samurai -auto=rampage(1/1,0) -auto=rampage(-1/-1,1) -auto=lord(ronin houndmaster[blocking]|mybattlefield) 1/1 -auto=lord(other ronin houndmaster[blocking]|mybattlefield) -1/-1 -power=2 -toughness=2 -abilities=haste [/card] [card] -text={G}{G}, Sacrifice Rootrunner: Put target land on top of its owner's library. Soulshift 3 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) +primitive=Rootrunner id=75367 -name=Rootrunner rarity=U -mana={2}{G}{G} -type=Creature -subtype=Spirit -auto={G}{G}{S}:moveTo(ownerlibrary) target(land) -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=3]|mygraveyard) -power=3 -toughness=3 [/card] [card] -text=Flying When Ryusei, the Falling Star is put into a graveyard from the battlefield, it deals 5 damage to each creature without flying. -auto=@movedTo(this|graveyard) from(battlefield):damage:5 all(creature[-flying]) +primitive=Ryusei, the Falling Star id=79242 -name=Ryusei, the Falling Star rarity=R -mana={5}{R} -type=Legendary Creature -subtype=Dragon Spirit -power=5 -toughness=5 -abilities=flying [/card] [card] -text=Other Snake creatures you control get +0/+1. Shamans you control have "{T}: Add {G}{G} to your mana pool." +primitive=Sachi, Daughter of Seshiro id=80254 -name=Sachi, Daughter of Seshiro rarity=U -mana={2}{G}{G} -type=Legendary Creature -subtype=Snake Shaman -auto=lord(snake|mybattlefield) 0/1 other -auto=lord(shaman|mybattlefield) {T}:Add{G}{G} -power=1 -toughness=3 [/card] [card] -text=Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. -auto={S}:moveTo(myBattlefield) target(basic|mylibrary) && tap +primitive=Sakura-Tribe Elder id=50510 -name=Sakura-Tribe Elder rarity=C -mana={1}{G} -type=Creature -subtype=Snake Shaman -power=1 -toughness=1 [/card] [card] -text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) +primitive=Samurai Enforcers id=50408 -name=Samurai Enforcers rarity=U -mana={4}{W}{W} -type=Creature -subtype=Human Samurai -auto=rampage(2/2,0) -auto=rampage(-2/-2,1) -auto=lord(samurai enforcers[blocking]|mybattlefield) 2/2 -auto=lord(other samurai enforcers[blocking]|mybattlefield) -2/-2 -power=4 -toughness=4 [/card] [card] -text=Sacrifice Scuttling Death: Target creature gets -1/-1 until end of turn. Soulshift 4 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) +primitive=Samurai of the Pale Curtain +id=75381 +rarity=U +[/card] +[card] +primitive=Scuttling Death id=77922 -name=Scuttling Death rarity=C -mana={4}{B} -type=Creature -subtype=Spirit -auto={S}:-1/-1 target(creature) -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=4]|mygraveyard) -power=4 -toughness=2 [/card] [card] -text=At the beginning of each player's upkeep, that player loses 2 life and draws two cards. -auto=@each my upkeep:life:-2 controller && draw:2 controller -auto=@each opponent upkeep:life:-2 opponent && draw:2 opponent +primitive=Seizan, Perverter of Truth id=78965 -name=Seizan, Perverter of Truth rarity=R -mana={3}{B}{B} -type=Legendary Creature -subtype=Demon Spirit -power=6 -toughness=5 [/card] [card] -text=Flash Enchant creature Enchanted creature gets +1/+1. {G}: Regenerate enchanted creature. +primitive=Sensei Golden-Tail +id=78683 +rarity=R +[/card] +[card] +primitive=Sensei's Divining Top +id=50400 +rarity=U +[/card] +[card] +primitive=Serpent Skin id=75404 -target=creature -auto=1/1 -auto={G}:regenerate -name=Serpent Skin rarity=C -mana={2}{G} -type=Enchantment -subtype=Aura -abilities=flash [/card] [card] -text=Other Snake creatures you control get +2/+2. Whenever a Snake you control deals combat damage to a player, you may draw a card. -auto=lord(snake|myBattlefield) 2/2 other -auto=@damaged(player) from(snake|myBattlefield):may draw:1 controller +primitive=Seshiro the Anointed id=80256 -name=Seshiro the Anointed rarity=R -mana={4}{G}{G} -type=Legendary Creature -subtype=Snake Monk -power=3 -toughness=4 [/card] [card] -text={T}: Add {R} to your mana pool. {R}, {T}: Target legendary creature gains first strike until end of turn. -auto={T}:Add {R} -auto={R}{T}:first strike target(creature[legendary]) +primitive=Shell of the Last Kappa +id=75278 +rarity=R +[/card] +[card] +primitive=Shidako, Broodmistress +id=78975 +rarity=U +[/card] +[card] +primitive=Shimatsu the Bloodcloaked +id=50318 +rarity=R +[/card] +[card] +primitive=Shinka, the Bloodsoaked Keep id=79121 -name=Shinka, the Bloodsoaked Keep rarity=R -type=Legendary Land [/card] [card] -text={T}: Add {B} to your mana pool. {B}, {T}: Target legendary Creature gains fear until end of turn. -auto={T}:Add {B} -auto={B}{T}:fear target(creature[legendary]) +primitive=Shisato, Whispering Hunter +id=78853 +rarity=R +[/card] +[card] +primitive=Shizo, Death's Storehouse id=79186 -name=Shizo, Death's Storehouse rarity=R -type=Legendary Land [/card] [card] -text=Flying Whenever you cast a Spirit or Arcane spell, you may draw a card. +primitive=Sideswipe +id=80523 +rarity=U +[/card] +[card] +primitive=Sift Through Sands +id=50459 +rarity=C +[/card] +[card] +primitive=Silent-Chant Zubera +id=80510 +rarity=C +[/card] +[card] +primitive=Sire of the Storm id=50442 -name=Sire of the Storm rarity=U -mana={4}{U}{U} -type=Creature -subtype=Spirit -auto=@movedTo(arcane,spirit|mystack):may draw:1 -power=3 -toughness=3 -abilities=flying [/card] [card] -text=Whenever you cast a Spirit or Arcane spell, target land becomes a 3/3 creature until end of turn. It's still a land. +primitive=Soilshaper id=79177 -name=Soilshaper rarity=U -mana={1}{G} -type=Creature -subtype=Spirit -auto=@movedTo(spirit,arcane|mystack):target(land) becomes(Creature,3/3) ueot -power=1 -toughness=1 [/card] [card] -text=Mountainwalk +primitive=Sokenzan Bruiser id=79140 -name=Sokenzan Bruiser rarity=C -mana={4}{R} -type=Creature -subtype=Ogre Warrior -power=3 -toughness=3 -abilities=mountainwalk [/card] [card] -text=Whenever you cast a Spirit or Arcane spell, Soul of Magma deals 1 damage to target creature. -auto=@movedTo(arcane,spirit|mystack):damage:1 target(creature) +primitive=Soratami Cloudskater +id=50301 +rarity=C +[/card] +[card] +primitive=Soratami Mirror-Guard +id=80414 +rarity=C +[/card] +[card] +primitive=Soratami Mirror-Mage +id=80410 +rarity=U +[/card] +[card] +primitive=Soratami Rainshaper +id=80413 +rarity=C +[/card] +[card] +primitive=Soratami Savant +id=80417 +rarity=U +[/card] +[card] +primitive=Soratami Seer +id=80415 +rarity=U +[/card] +[card] +primitive=Sosuke, Son of Seshiro +id=78989 +rarity=U +[/card] +[card] +primitive=Soul of Magma id=79253 -name=Soul of Magma rarity=C -mana={3}{R}{R} -type=Creature -subtype=Spirit -power=2 -toughness=2 [/card] [card] -text=As an additional cost to play Soulblast, sacrifice all creatures you control. Soulblast deals damage to target creature or player equal to the total power of the sacrificed creatures. +primitive=Soulblast id=80246 -alias=130369 -name=Soulblast rarity=R -mana={3}{R}{R}{R} -type=Instant -target=creature,player [/card] [card] -text=Destroy target land. +primitive=Soulless Revival +id=50288 +rarity=C +[/card] +[card] +primitive=Squelch +id=80290 +rarity=U +[/card] +[card] +primitive=Stabwhisker the Odious +id=78679 +rarity=R +[/card] +[card] +primitive=Stone Rain id=79223 - -target=land -auto=destroy -name=Stone Rain rarity=C -mana={2}{R} -type=Sorcery [/card] [card] -text=Target creature gets +X/+X until end of turn, where X is the number of lands you control. +primitive=Strange Inversion +id=82000 +rarity=U +[/card] +[card] +primitive=Strength of Cedars id=75366 -target=creature -auto=foreach(land|myBattlefield) 1/1 -name=Strength of Cedars rarity=U -mana={4}{G} -type=Instant -subtype=Arcane [/card] [card] -text=Swallowing Plague deals X damage to target creature and you gain X life. +primitive=Struggle for Sanity +id=79168 +rarity=U +[/card] +[card] +primitive=Student of Elements +id=78691 +rarity=U +[/card] +[card] +primitive=Swallowing Plague id=79089 -target=creature -auto=damage:X -auto=life:X controller -name=Swallowing Plague rarity=U -mana={X}{B}{B} -type=Sorcery -subtype=Arcane -[/card] -[card] -id=79073 -name=Swamp -auto={T}:Add {B} -type=Basic Land -subtype=Swamp -text={B} -rarity=L [/card] [card] +primitive=Swamp id=79065 -name=Swamp -auto={T}:Add {B} -type=Basic Land -subtype=Swamp -text={B} rarity=L [/card] [card] +primitive=Swamp id=79066 -name=Swamp -auto={T}:Add {B} -type=Basic Land -subtype=Swamp -text={B} rarity=L [/card] [card] +primitive=Swamp id=79067 -name=Swamp -auto={T}:Add {B} -type=Basic Land -subtype=Swamp -text={B} rarity=L [/card] [card] -text=Flying Whenever you cast a Spirit or Arcane spell, you may tap or untap target creature. -auto=@movedTo(arcane,spirit|mystack):may tap target(creature) -auto=@movedTo(arcane,spirit|mystack):may untap target(creature) +primitive=Swamp +id=79073 +rarity=L +[/card] +[card] +primitive=Swirl the Mists +id=80276 +rarity=R +[/card] +[card] +primitive=Takeno, Samurai General +id=75302 +rarity=R +[/card] +[card] +primitive=Tatsumasa, the Dragon's Fang +id=75291 +rarity=R +[/card] +[card] +primitive=Teller of Tales id=75285 -name=Teller of Tales rarity=C -mana={3}{U}{U} -type=Creature -subtype=Spirit -power=3 -toughness=3 -abilities=flying [/card] [card] -text=Flying, trample Whenever The Unspeakable deals combat damage to a player, you may return target Arcane card from your graveyard to your hand. -auto=@damaged(player) from(this):may moveto(myhand) target(arcane|mygraveyard) +primitive=Tenza, Godo's Maul +id=79231 +rarity=U +[/card] +[card] +primitive=Terashi's Cry +id=80285 +rarity=C +[/card] +[card] +primitive=The Unspeakable id=78693 -name=The Unspeakable rarity=R -mana={6}{U}{U}{U} -type=Legendary Creature -subtype=Spirit -power=6 -toughness=7 -abilities=flying,trample [/card] [card] -text=Whenever you cast a Spirit or Arcane spell, target opponent loses 1 life and you gain 1 life. Soulshift 2 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 2 or less from your graveyard to your hand.) -auto=@movedTo(arcane,spirit|mystack):life:-1 opponent && life:1 controller -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=2]|mygraveyard) +primitive=Thief of Hope id=77920 -name=Thief of Hope rarity=U -mana={2}{B} -type=Creature -subtype=Spirit -power=2 -toughness=2 [/card] [card] -text=Counter target spell with converted mana cost 4 or less. +primitive=Thoughtbind id=50433 -target=*[manacost<=4]|stack -auto=fizzle -name=Thoughtbind rarity=C -mana={2}{U} -type=Instant [/card] [card] -text=Soulshift 7 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 7 or less from your graveyard to your hand.) -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=7]|mygraveyard) +primitive=Thousand-legged Kami id=50438 -name=Thousand-legged Kami rarity=U -mana={6}{G}{G} -type=Creature -subtype=Spirit -power=6 -toughness=6 [/card] [card] -text=Search your library for a legendary creature card, reveal it, and put it into your hand. Then shuffle your library. -id=78987 -target=creature[legendary]|mylibrary -auto=moveTo(myHand) -name=Time of Need -rarity=U -mana={1}{G} -type=Sorcery -[/card] -[card] -text=Enchant Creature Flash Enchanted Creature gets +2/+2 and attacks each turn if able. -id=50315 -target=creature -auto=2/2 -auto=mustattack -name=Uncontrollable Anger -rarity=C -mana={2}{R}{R} -type=Enchantment -subtype=Aura -abilities=flash -[/card] -[card] -text=Target Creature gains haste until end of turn. -id=77926 -target=creature -auto=haste -name=Unnatural Speed -rarity=C -mana={R} -type=Instant -subtype=Arcane -[/card] -[card] -text=Reach (This creature can block creatures with flying.) Soulshift 4 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) -id=78979 -name=Venerable Kumo -rarity=C -mana={4}{G} -type=Creature -subtype=Spirit -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=4]|mygraveyard) -power=2 -toughness=3 -abilities=reach -[/card] -[card] -text=Enchant Creature Enchanted Creature has vigilance. -id=50414 -target=creature -auto=vigilance -name=Vigilance -rarity=C -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] -text=Villainous Ogre can't block. As long as you control a Demon, Villainous Ogre has "{B}: Regenerate Villainous Ogre." -id=80520 -name=Villainous Ogre -rarity=C -mana={2}{B} -type=Creature -subtype=Ogre Warrior -auto=aslongas(demon|myBattlefield) {B}:regenerate -power=3 -toughness=2 -abilities=cantblock -[/card] -[card] -id=50345 -name=Wandering Ones -rarity=C -mana={U} -type=Creature -subtype=Spirit -power=1 -toughness=1 -[/card] -[card] -text=Whenever a land enters the battlefield, Zo-Zu the Punisher deals 2 damage to that land's controller. -auto=@movedTo(land|myBattlefield):damage:2 controller -auto=@movedTo(land|opponentBattlefield):damage:2 opponent -id=80274 -name=Zo-Zu the Punisher +primitive=Through the Breach +id=80250 rarity=R -mana={1}{R}{R} -type=Legendary Creature -subtype=Goblin Warrior -power=2 -toughness=2 -[/card] \ No newline at end of file +[/card] +[card] +primitive=Tide of War +id=78606 +rarity=R +[/card] +[card] +primitive=Time of Need +id=78987 +rarity=U +[/card] +[card] +primitive=Time Stop +id=78184 +rarity=R +[/card] +[card] +primitive=Tobita, Master of Winds +id=78691 +rarity=U +[/card] +[card] +primitive=Tok-Tok, Volcano Born +id=78694 +rarity=R +[/card] +[card] +primitive=Tomoya the Revealer +id=78686 +rarity=R +[/card] +[card] +primitive=Tranquil Garden +id=79196 +rarity=U +[/card] +[card] +primitive=Uba Mask +id=75254 +rarity=R +[/card] +[card] +primitive=Uncontrollable Anger +id=50315 +rarity=C +[/card] +[card] +primitive=Unearthly Blizzard +id=50379 +rarity=C +[/card] +[card] +primitive=Unnatural Speed +id=77926 +rarity=C +[/card] +[card] +primitive=Untaidake, the Cloud Keeper +id=79218 +rarity=R +[/card] +[card] +primitive=Uyo, Silent Prophet +id=78855 +rarity=R +[/card] +[card] +primitive=Vassal's Duty +id=79199 +rarity=R +[/card] +[card] +primitive=Venerable Kumo +id=78979 +rarity=C +[/card] +[card] +primitive=Vigilance +id=50414 +rarity=C +[/card] +[card] +primitive=Villainous Ogre +id=80520 +rarity=C +[/card] +[card] +primitive=Vine Kami +id=82001 +rarity=C +[/card] +[card] +primitive=Waking Nightmare +id=78963 +rarity=C +[/card] +[card] +primitive=Wandering Ones +id=50345 +rarity=C +[/card] +[card] +primitive=Waterveil Cavern +id=79191 +rarity=U +[/card] +[card] +primitive=Wear Away +id=50268 +rarity=C +[/card] +[card] +primitive=Wicked Akuba +id=50432 +rarity=C +[/card] +[card] +primitive=Yamabushi's Flame +id=50292 +rarity=C +[/card] +[card] +primitive=Yamabushi's Storm +id=50346 +rarity=C +[/card] +[card] +primitive=Yosei, the Morning Star +id=78590 +rarity=R +[/card] +[card] +primitive=Zo-Zu the Punisher +id=80274 +rarity=R +[/card] diff --git a/projects/mtg/bin/Res/sets/CHR/_cards.dat b/projects/mtg/bin/Res/sets/CHR/_cards.dat new file mode 100644 index 000000000..e5d1e7126 --- /dev/null +++ b/projects/mtg/bin/Res/sets/CHR/_cards.dat @@ -0,0 +1,625 @@ +[card] +primitive=Abu Ja'far +id=2838 +rarity=U +[/card] +[card] +primitive=Active Volcano +id=2839 +rarity=C +[/card] +[card] +primitive=Akron Legionnaire +id=2853 +rarity=R +[/card] +[card] +primitive=Aladdin +id=2840 +rarity=U +[/card] +[card] +primitive=Angelic Voices +id=2854 +rarity=R +[/card] +[card] +primitive=Arcades Sabboth +id=2866 +rarity=R +[/card] +[card] +primitive=Arena of the Ancients +id=2775 +rarity=R +[/card] +[card] +primitive=Argothian Pixies +id=2824 +rarity=C +[/card] +[card] +primitive=Ashnod's Altar +id=2776 +rarity=C +[/card] +[card] +primitive=Ashnod's Transmogrant +id=2777 +rarity=C +[/card] +[card] +primitive=Axelrod Gunnarson +id=2867 +rarity=R +[/card] +[card] +primitive=Ayesha Tanaka +id=2868 +rarity=R +[/card] +[card] +primitive=Azure Drake +id=2796 +rarity=U +[/card] +[card] +primitive=Banshee +id=2797 +rarity=U +[/card] +[card] +primitive=Barl's Cage +id=2778 +rarity=R +[/card] +[card] +primitive=Beasts of Bogardan +id=2841 +rarity=U +[/card] +[card] +primitive=Blood Moon +id=2842 +rarity=R +[/card] +[card] +primitive=Blood of the Martyr +id=2855 +rarity=U +[/card] +[card] +primitive=Bog Rats +id=2798 +rarity=C +[/card] +[card] +primitive=Book of Rass +id=2779 +rarity=R +[/card] +[card] +primitive=Boomerang +id=2799 +rarity=C +[/card] +[card] +primitive=Bronze Horse +id=2780 +rarity=R +[/card] +[card] +primitive=Cat Warriors +id=2825 +rarity=C +[/card] +[card] +primitive=Chromium +id=2869 +rarity=R +[/card] +[card] +primitive=City of Brass +id=2886 +rarity=R +[/card] +[card] +primitive=Cocoon +id=2826 +rarity=U +[/card] +[card] +primitive=Concordant Crossroads +id=2827 +rarity=R +[/card] +[card] +primitive=Craw Giant +id=2828 +rarity=U +[/card] +[card] +primitive=Cuombajj Witches +id=2800 +rarity=C +[/card] +[card] +primitive=Cyclone +id=2829 +rarity=R +[/card] +[card] +primitive=Dakkon Blackblade +id=2870 +rarity=R +[/card] +[card] +primitive=Dance of Many +id=2801 +rarity=R +[/card] +[card] +primitive=Dandan +id=2802 +rarity=C +[/card] +[card] +primitive=D'Avenant Archer +id=2856 +rarity=C +[/card] +[card] +primitive=Divine Offering +id=2857 +rarity=C +[/card] +[card] +primitive=Emerald Dragonfly +id=2830 +rarity=C +[/card] +[card] +primitive=Enchantment Alteration +id=2803 +rarity=U +[/card] +[card] +primitive=Erhnam Djinn +id=2831 +rarity=U +[/card] +[card] +primitive=Fallen Angel +id=2804 +rarity=U +[/card] +[card] +primitive=Feldon's Cane +id=2781 +rarity=C +[/card] +[card] +primitive=Fire Drake +id=2843 +rarity=U +[/card] +[card] +primitive=Fishliver Oil +id=2805 +rarity=C +[/card] +[card] +primitive=Flash Flood +id=2806 +rarity=C +[/card] +[card] +primitive=Fountain of Youth +id=2782 +rarity=C +[/card] +[card] +primitive=Gabriel Angelfire +id=2871 +rarity=R +[/card] +[card] +primitive=Gauntlets of Chaos +id=2783 +rarity=R +[/card] +[card] +primitive=Ghazban Ogre +id=2832 +rarity=C +[/card] +[card] +primitive=Giant Slug +id=2807 +rarity=C +[/card] +[card] +primitive=Goblin Artisans +id=2844 +rarity=U +[/card] +[card] +primitive=Goblin Digging Team +id=2845 +rarity=C +[/card] +[card] +primitive=Goblin Shrine +id=2846 +rarity=C +[/card] +[card] +primitive=Goblins of the Flarg +id=2847 +rarity=C +[/card] +[card] +primitive=Hasran Ogress +id=2808 +rarity=C +[/card] +[card] +primitive=Hell's Caretaker +id=2809 +rarity=R +[/card] +[card] +primitive=Horn of Deafening +id=2784 +rarity=R +[/card] +[card] +primitive=Indestructible Aura +id=2858 +rarity=C +[/card] +[card] +primitive=Ivory Guardians +id=2859 +rarity=U +[/card] +[card] +primitive=Jalum Tome +id=2785 +rarity=R +[/card] +[card] +primitive=Jeweled Bird +id=2786 +rarity=R +[/card] +[card] +primitive=Johan +id=2872 +rarity=R +[/card] +[card] +primitive=Juxtapose +id=2810 +rarity=R +[/card] +[card] +primitive=Keepers of the Faith +id=2860 +rarity=C +[/card] +[card] +primitive=Kei Takahashi +id=2873 +rarity=U +[/card] +[card] +primitive=Land's Edge +id=2848 +rarity=R +[/card] +[card] +primitive=Living Armor +id=2787 +rarity=C +[/card] +[card] +primitive=Marhault Elsdragon +id=2874 +rarity=U +[/card] +[card] +primitive=Metamorphosis +id=2833 +rarity=C +[/card] +[card] +primitive=Mountain Yeti +id=2849 +rarity=C +[/card] +[card] +primitive=Nebuchadnezzar +id=2875 +rarity=R +[/card] +[card] +primitive=Nicol Bolas +id=2876 +rarity=R +[/card] +[card] +primitive=Obelisk of Undoing +id=2788 +rarity=R +[/card] +[card] +primitive=Palladia-Mors +id=2877 +rarity=R +[/card] +[card] +primitive=Petra Sphinx +id=2861 +rarity=R +[/card] +[card] +primitive=Primordial Ooze +id=2850 +rarity=U +[/card] +[card] +primitive=Puppet Master +id=2811 +rarity=U +[/card] +[card] +primitive=Rabid Wombat +id=2834 +rarity=U +[/card] +[card] +primitive=Rakalite +id=2789 +rarity=R +[/card] +[card] +primitive=Recall +id=2812 +rarity=U +[/card] +[card] +primitive=Remove Soul +id=2813 +rarity=C +[/card] +[card] +primitive=Repentant Blacksmith +id=2862 +rarity=C +[/card] +[card] +primitive=Revelation +id=2835 +rarity=R +[/card] +[card] +primitive=Rubinia Soulsinger +id=2878 +rarity=R +[/card] +[card] +primitive=Runesword +id=2790 +rarity=C +[/card] +[card] +primitive=Safe Haven +id=2887 +rarity=R +[/card] +[card] +primitive=Scavenger Folk +id=2836 +rarity=C +[/card] +[card] +primitive=Sentinel +id=2791 +rarity=R +[/card] +[card] +primitive=Serpent Generator +id=2792 +rarity=R +[/card] +[card] +primitive=Shield Wall +id=2863 +rarity=U +[/card] +[card] +primitive=Shimian Night Stalker +id=2814 +rarity=U +[/card] +[card] +primitive=Sivitri Scarzam +id=2879 +rarity=U +[/card] +[card] +primitive=Sol'kanar the Swamp King +id=2880 +rarity=R +[/card] +[card] +primitive=Stangg +id=2881 +rarity=R +[/card] +[card] +primitive=Storm Seeker +id=2837 +rarity=U +[/card] +[card] +primitive=Takklemaggot +id=2815 +rarity=U +[/card] +[card] +primitive=Teleport +id=2816 +rarity=R +[/card] +[card] +primitive=The Fallen +id=2817 +rarity=U +[/card] +[card] +primitive=The Wretched +id=2818 +rarity=R +[/card] +[card] +primitive=Tobias Andrion +id=2882 +rarity=U +[/card] +[card] +primitive=Tor Wauki +id=2883 +rarity=U +[/card] +[card] +primitive=Tormod's Crypt +id=2793 +rarity=C +[/card] +[card] +primitive=Transmutation +id=2819 +rarity=C +[/card] +[card] +primitive=Triassic Egg +id=2794 +rarity=R +[/card] +[card] +primitive=Urza's Mine +id=2891 +rarity=U +[/card] +[card] +primitive=Urza's Mine +id=2890 +rarity=U +[/card] +[card] +primitive=Urza's Mine +id=2889 +rarity=U +[/card] +[card] +primitive=Urza's Mine +id=2888 +rarity=U +[/card] +[card] +primitive=Urza's Power Plant +id=2895 +rarity=U +[/card] +[card] +primitive=Urza's Power Plant +id=2894 +rarity=U +[/card] +[card] +primitive=Urza's Power Plant +id=2893 +rarity=U +[/card] +[card] +primitive=Urza's Power Plant +id=2892 +rarity=U +[/card] +[card] +primitive=Urza's Tower +id=2899 +rarity=U +[/card] +[card] +primitive=Urza's Tower +id=2898 +rarity=U +[/card] +[card] +primitive=Urza's Tower +id=2897 +rarity=U +[/card] +[card] +primitive=Urza's Tower +id=2896 +rarity=U +[/card] +[card] +primitive=Vaevictis Asmadi +id=2884 +rarity=R +[/card] +[card] +primitive=Voodoo Doll +id=2795 +rarity=R +[/card] +[card] +primitive=Wall of Heat +id=2851 +rarity=C +[/card] +[card] +primitive=Wall of Opposition +id=2852 +rarity=U +[/card] +[card] +primitive=Wall of Shadows +id=2820 +rarity=C +[/card] +[card] +primitive=Wall of Vapor +id=2821 +rarity=C +[/card] +[card] +primitive=Wall of Wonder +id=2822 +rarity=U +[/card] +[card] +primitive=War Elephant +id=2864 +rarity=C +[/card] +[card] +primitive=Witch Hunter +id=2865 +rarity=U +[/card] +[card] +primitive=Xira Arien +id=2885 +rarity=R +[/card] +[card] +primitive=Yawgmoth Demon +id=2823 +rarity=R +[/card] diff --git a/projects/mtg/bin/Res/sets/CSP/_cards.dat b/projects/mtg/bin/Res/sets/CSP/_cards.dat index 43a6812a0..81be41881 100644 --- a/projects/mtg/bin/Res/sets/CSP/_cards.dat +++ b/projects/mtg/bin/Res/sets/CSP/_cards.dat @@ -4,535 +4,777 @@ year=2006 block=Ice [/meta] [card] -text=Arctic Flats enters the battlefield tapped. {T}: Add {G} or {W} to your mana pool. +primitive=Adarkar Valkyrie +id=121196 +rarity=R +[/card] +[card] +primitive=Adarkar Windform +id=121268 +rarity=U +[/card] +[card] +primitive=Allosaurus Rider +id=121157 +rarity=R +[/card] +[card] +primitive=Arctic Flats id=121158 -name=Arctic Flats -auto=tap -auto={T}:Add {G} -auto={T}:Add {W} rarity=U -type=Land -subtype=Snow [/card] [card] -text={U}, {T}: Target snow land becomes a 2/2 blue Elemental creature with flying. It's still a land. +primitive=Arctic Nishoba +id=121229 +rarity=U +[/card] +[card] +primitive=Arcum Dagsson +id=122124 +rarity=R +[/card] +[card] +primitive=Aurochs Herd +id=121260 +rarity=C +[/card] +[card] +primitive=Balduvian Fallen +id=121272 +rarity=U +[/card] +[card] +primitive=Balduvian Frostwaker id=121175 -name=Balduvian Frostwaker -rarity=U -mana={2}{U} -type=Creature -subtype=Human Wizard -auto={U}{T}:target(land[snow]) becomes(Creature Elemental,2/2,flying,blue) -power=1 -toughness=1 +rarity=U [/card] [card] -text=Target attacking creature gets +X/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep. +primitive=Balduvian Rage id=121248 -target=creature[attacking] -auto=X/0 -auto=@next upkeep:draw:1 controller -name=Balduvian Rage rarity=U -mana={X}{R} -type=Instant [/card] [card] -text={T}: Add {1} to your mana pool. +primitive=Balduvian Warlord +id=122056 +rarity=U +[/card] +[card] +primitive=Blizzard Specter +id=121151 +rarity=U +[/card] +[card] +primitive=Boreal Centaur +id=121200 +rarity=C +[/card] +[card] +primitive=Boreal Druid id=121193 -name=Boreal Druid rarity=C -mana={G} -type=Creature -subtype=Elf Druid Snow -auto={T}:Add {1} -power=1 -toughness=1 [/card] [card] -text=Boreal Shelf enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. +primitive=Boreal Griffin +id=121244 +rarity=C +[/card] +[card] +primitive=Boreal Shelf id=121189 -name=Boreal Shelf -auto=tap -auto={T}:Add {U} -auto={T}:Add {W} rarity=U -type=Land -subtype=Snow [/card] [card] -text=At the beginning of the end step, each player gains control of all nontoken permanents he or she owns. -auto=@each my end:moveto(ownerBattlefield) all(*|Battlefield) -auto=@each opponent end:moveto(ownerBattlefield) all(*|Battlefield) +primitive=Braid of Fire +id=122123 +rarity=R +[/card] +[card] +primitive=Brooding Saurian id=122055 -name=Brooding Saurian rarity=R -mana={2}{G}{G} -type=Creature -subtype=Lizard -power=4 -toughness=4 [/card] [card] -text=Destroy target nonsnow creature. +primitive=Bull Aurochs +id=121152 +rarity=C +[/card] +[card] +primitive=Chill to the Bone id=121190 -target=creature[-snow] -auto=destroy -name=Chill to the Bone rarity=C -mana={3}{B} -type=Instant [/card] [card] -text=Destroy target Plains or Island. Cryoclasm deals 3 damage to that land's controller. +primitive=Chilling Shade +id=121258 +rarity=C +[/card] +[card] +primitive=Coldsteel Heart +id=121123 +rarity=U +[/card] +[card] +primitive=Commandeer +id=121243 +rarity=R +[/card] +[card] +primitive=Controvert +id=122121 +rarity=U +[/card] +[card] +primitive=Counterbalance +id=121159 +rarity=U +[/card] +[card] +primitive=Cover of Winter +id=121140 +rarity=R +[/card] +[card] +primitive=Cryoclasm id=121169 -target=plains,island -auto=destroy -auto=damage:3 targetController -name=Cryoclasm rarity=U -mana={2}{R} -type=Sorcery [/card] [card] -text=Destroy target green or white creature. +primitive=Darien, King of Kjeldor +id=122049 +rarity=R +[/card] +[card] +primitive=Dark Depths +id=121155 +rarity=R +[/card] +[card] +primitive=Deathmark id=121119 -target=creature[green,white] -auto=destroy -name=Deathmark rarity=U -mana={B} -type=Sorcery [/card] [card] -text={T}: Target creature gets -1/-1 until end of turn. {4}{B}{B}, {T}, Sacrifice Disciple of Tevesh Szat: Target creature gets -6/-6 until end of turn. +primitive=Deepfire Elemental +id=122057 +rarity=U +[/card] +[card] +primitive=Diamond Faerie +id=121138 +rarity=R +[/card] +[card] +primitive=Disciple of Tevesh Szat id=121222 -name=Disciple of Tevesh Szat rarity=C -mana={2}{B}{B} -type=Creature -subtype=Human Cleric -auto={T}:-1/-1 target(creature) -auto={4}{B}{B}{T}{S}:-6/-6 target(creature) -power=3 -toughness=1 [/card] [card] -text=Feast of Flesh deals X damage to target creature and you gain X life, where X is 1 plus the number of cards named Feast of Flesh in all graveyards. +primitive=Drelnoch +id=121174 +rarity=C +[/card] +[card] +primitive=Earthen Goo +id=121254 +rarity=U +[/card] +[card] +primitive=Feast of Flesh id=121137 -target=creature -auto=damage:1 -auto=life:1 controller -auto=foreach(Feast of Flesh|mygraveyard):damage:1 -auto=foreach(Feast of Flesh|opponentgraveyard):damage:1 -auto=foreach(Feast of Flesh|mygraveyard)life:1 controller -auto=foreach(Feast of Flesh|opponentgraveyard)life:1 controller -name=Feast of Flesh rarity=C -mana={B} -type=Sorcery [/card] [card] -text=Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.) +primitive=Field Marshal id=121265 -name=Field Marshal rarity=R -mana={1}{W}{W} -type=Creature -subtype=Human Soldier -auto=lord(soldier)1/1 other -auto=lord(soldier)first strike other -power=2 -toughness=2 [/card] [card] -text=Counter target red or green spell. +primitive=Flashfreeze id=121218 -target=*[red,green]|stack -auto=fizzle -name=Flashfreeze rarity=U -mana={1}{U} -type=Instant [/card] [card] -text=Frost Marsh enters the battlefield tapped. {T}: Add {U} or {B} to your mana pool. +primitive=Freyalise's Radiance +id=122059 +rarity=U +[/card] +[card] +primitive=Frost Marsh id=121212 -name=Frost Marsh -auto=tap -auto={T}:Add {U} -auto={T}:Add {B} rarity=U -type=Land -subtype=Snow [/card] [card] -text=Enchant creature Enchanted creature doesn't untap during its controller's untap step. When enchanted creature is dealt damage, destroy it. +primitive=Frost Raptor +id=121132 +rarity=C +[/card] +[card] +primitive=Frostweb Spider +id=121197 +rarity=C +[/card] +[card] +primitive=Frozen Solid id=121228 -target=creature -auto=doesnotuntap -auto=@damaged(mytgt):destroy -name=Frozen Solid -rarity=C -mana={1}{U}{U} -type=Enchantment -subtype=Aura +rarity=C [/card] [card] -text=Whenever a creature is put into a graveyard from the battlefield, Gristle Grinner gets +2/+2 until end of turn. +primitive=Fury of the Horde +id=121181 +rarity=R +[/card] +[card] +primitive=Garza Zol, Plague Queen +id=121126 +rarity=R +[/card] +[card] +primitive=Garza's Assassin +id=122051 +rarity=R +[/card] +[card] +primitive=Gelid Shackles +id=121213 +rarity=C +[/card] +[card] +primitive=Glacial Plating +id=121211 +rarity=U +[/card] +[card] +primitive=Goblin Furrier +id=121185 +rarity=C +[/card] +[card] +primitive=Goblin Rimerunner +id=121219 +rarity=C +[/card] +[card] +primitive=Greater Stone Spirit +id=121208 +rarity=U +[/card] +[card] +primitive=Grim Harvest +id=122114 +rarity=C +[/card] +[card] +primitive=Gristle Grinner id=121133 -name=Gristle Grinner rarity=U -mana={4}{B} -type=Creature -subtype=Zombie -auto=@movedto(creature|myGraveyard):2/2 ueot -auto=@movedto(creature|opponentGraveyard):2/2 ueot -power=3 -toughness=3 [/card] [card] -text={1}, Sacrifice a creature: You gain 2 life. +primitive=Gutless Ghoul id=121194 -name=Gutless Ghoul rarity=C -mana={2}{B} -type=Creature -subtype=Zombie Snow -auto={1}{S(creature|myBattlefield)}:life:2 controller -power=2 -toughness=2 [/card] [card] -text={2}, {T}: Return target permanent to its owner's hand. Activate this ability only if you control four or more snow permanents. -auto=aslongas(*[snow]|myBattlefield) {2}{T}:moveTo(ownerhand) target(*) >3 +primitive=Haakon, Stromgald Scourge +id=122045 +rarity=R +[/card] +[card] +primitive=Heidar, Rimewind Master id=121147 -name=Heidar, Rimewind Master rarity=R -mana={4}{U} -type=Legendary Creature -subtype=Human Wizard -power=3 -toughness=3 [/card] [card] -text=Highland Weald enters the battlefield tapped. {T}: Add {R} or {G} to your mana pool. +primitive=Herald of Leshrac +id=121250 +rarity=R +[/card] +[card] +primitive=Hibernation's End +id=121139 +rarity=R +[/card] +[card] +primitive=Highland Weald id=121259 -name=Highland Weald -auto=tap -auto={T}:Add {R} -auto={T}:Add {G} rarity=U -type=Land -subtype=Snow [/card] [card] -text=Search your library for a snow land card and put it onto the battlefield tapped. Then shuffle your library. +primitive=Icefall +id=121143 +rarity=C +[/card] +[card] +primitive=Into the North id=121199 -target=land[snow]|mylibrary -auto=moveto(mybattlefield) -auto=tap -name=Into the North rarity=C -mana={1}{G} -type=Sorcery [/card] [card] -text=Flying, first strike Whenever Kjeldoran Gargoyle deals damage, you gain that much life. +primitive=Jester's Scepter +id=122066 +rarity=R +[/card] +[card] +primitive=Jokulmorder +id=121198 +rarity=R +[/card] +[card] +primitive=Jotun Grunt +id=122075 +rarity=U +[/card] +[card] +primitive=Jotun Owl Keeper +id=121236 +rarity=U +[/card] +[card] +primitive=Juniper Order Ranger +id=121172 +rarity=U +[/card] +[card] +primitive=Karplusan Minotaur +id=122070 +rarity=R +[/card] +[card] +primitive=Karplusan Strider +id=121214 +rarity=U +[/card] +[card] +primitive=Karplusan Wolverine +id=121179 +rarity=C +[/card] +[card] +primitive=Kjeldoran Gargoyle id=121207 -name=Kjeldoran Gargoyle rarity=U -mana={5}{W} -type=Creature -subtype=Gargoyle -power=3 -toughness=3 -auto=flying,first strike,lifelink [/card] [card] -text={W}: Kjeldoran Outrider gets +0/+1 until end of turn. +primitive=Kjeldoran Javelineer +id=121235 +rarity=C +[/card] +[card] +primitive=Kjeldoran Outrider id=121188 -name=Kjeldoran Outrider rarity=C -mana={1}{W} -type=Creature -subtype=Human Soldier -auto={W}:0/1 -power=2 -toughness=2 [/card] [card] -text=Creatures you control get +X/+X until end of turn, where X is 1 plus the number of cards named Kjeldoran War Cry in all graveyards. +primitive=Kjeldoran War Cry id=121148 -auto=lord(creature|myBattlefield) 1/1 -auto=foreach(Kjeldoran War Cry|myGraveyard) lord(creature|myBattlefield) 1/1 -auto=foreach(Kjeldoran War Cry|opponentGraveyard) lord(creature|myBattlefield) 1/1 -name=Kjeldoran War Cry rarity=C -mana={1}{W} -type=Instant [/card] [card] -text=Flying Krovikan Mist's power and toughness are each equal to the number of Illusions on the battlefield. +primitive=Krovikan Mist id=122047 -name=Krovikan Mist rarity=C -mana={1}{U} -type=Creature -subtype=Illusion -auto=foreach(illusion|battlefield) 1/1 -power=* -toughness=* -abilities=flying [/card] [card] +primitive=Krovikan Rot +id=122050 +rarity=U +[/card] +[card] +primitive=Krovikan Scoundrel id=121226 -name=Krovikan Scoundrel rarity=C -mana={1}{B} -type=Creature -subtype=Human Rogue -power=2 -toughness=1 [/card] [card] -text=Warrior, Berserker, and/or other Barbarian creatures get +2/+2 and have haste. +primitive=Krovikan Whispers +id=121493 +rarity=U +[/card] +[card] +primitive=Lightning Serpent +id=121220 +rarity=R +[/card] +[card] +primitive=Lightning Storm +id=121495 +rarity=U +[/card] +[card] +primitive=Lovisa Coldeyes id=113542 -name=Lovisa Coldeyes rarity=R -mana={3}{R}{R} -type=Legendary Creature -subtype=Human Barbarian -auto=lord(warrior) 2/2 other -auto=lord(berserker) 2/2 other -auto=lord(barbarian) 2/2 other -power=3 -toughness=3 [/card] [card] -text=Destroy target artifact or enchantment. Draw a card at the beginning of the next turn's upkeep. +primitive=Luminesce +id=121153 +rarity=U +[/card] +[card] +primitive=Magmatic Core +id=121163 +rarity=U +[/card] +[card] +primitive=Martyr of Ashes +id=121170 +rarity=C +[/card] +[card] +primitive=Martyr of Bones +id=121131 +rarity=C +[/card] +[card] +primitive=Martyr of Frost +id=121164 +rarity=C +[/card] +[card] +primitive=Martyr of Sands +id=121263 +rarity=C +[/card] +[card] +primitive=Martyr of Spores +id=121145 +rarity=C +[/card] +[card] +primitive=Mishra's Bauble +id=122122 +rarity=U +[/card] +[card] +primitive=Mouth of Ronom +id=121234 +rarity=U +[/card] +[card] +primitive=Mystic Melting id=121141 -target=artifact,enchantment -auto=destroy -auto=@next upkeep:draw:1 controller -name=Mystic Melting rarity=U -mana={3}{G} -type=Instant [/card] [card] -text={T}, Sacrifice a creature: Orcish Bloodpainter deals 1 damage to target creature or player. -id=121232 -name=Orcish Bloodpainter -rarity=C -mana={2}{R} -type=Creature -subtype=Orc Shaman -auto={T}{S(creature|myBattlefield)}:damage:1 target(creature,player) -power=2 -toughness=1 -[/card] -[card] -text=Draw two cards, then sacrifice a permanent. -id=121238 -target=*|myBattlefield -auto=bury -auto=draw:2 controller -name=Perilous Research -rarity=U -mana={1}{U} -type=Instant -[/card] -[card] -text={1}, {T}: You may tap or untap target permanent. Activate this ability only if you control four or more snow permanents. -auto=aslongas(*[snow]|myBattlefield) {1}{T}:tap target(*) >3 -auto=aslongas(*[snow]|myBattlefield) {1}{T}:untap target(*) >3 -id=121239 -name=Rimewind Taskmage -rarity=C -mana={1}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=2 -[/card] -[card] -text=Add {R}{R} to your mana pool, then add {R} to your mana pool for each card named Rite of Flame in each graveyard. -id=121217 -auto=Add{R}{R} -auto=foreach(Rite of Flame|myGraveyard) add{R} -auto=foreach(Rite of Flame|opponentGraveyard) add{R} -name=Rite of Flame -rarity=C -mana={R} -type=Sorcery -[/card] -[card] -text=Sacrifice Ronom Unicorn: Destroy target enchantment. -id=121237 -name=Ronom Unicorn -rarity=C -mana={1}{W} -type=Creature -subtype=Unicorn -auto={S}:destroy target(enchantment) -power=2 -toughness=2 -[/card] -[card] -text=Whenever another nontoken creature you control is put into a graveyard from the battlefield, put a 3/1 black and red Graveborn creature token with haste onto the battlefield. -auto=@movedto(myGraveyard) from(other creature|myBattlefield):token(Graveborn, Creature Graveborn,3/1,haste red black) -id=121261 -name=Sek'Kuar, Deathkeeper +primitive=Ohran Viper +id=121266 rarity=R -mana={2}{B}{R}{G} -type=Legendary Creature -subtype=Orc Shaman -power=4 -toughness=3 [/card] [card] -text=Discard a land card: Simian Brawler gets +1/+1 until end of turn. +primitive=Ohran Yeti +id=121144 +rarity=C +[/card] +[card] +primitive=Orcish Bloodpainter +id=121232 +rarity=C +[/card] +[card] +primitive=Panglacial Wurm +id=121264 +rarity=R +[/card] +[card] +primitive=Perilous Research +id=121238 +rarity=U +[/card] +[card] +primitive=Phobian Phantasm +id=121146 +rarity=U +[/card] +[card] +primitive=Phyrexian Etchings +id=121121 +rarity=R +[/card] +[card] +primitive=Phyrexian Ironfoot +id=121127 +rarity=U +[/card] +[card] +primitive=Phyrexian Snowcrusher +id=121142 +rarity=U +[/card] +[card] +primitive=Phyrexian Soulgorger +id=121160 +rarity=R +[/card] +[card] +primitive=Resize +id=121223 +rarity=U +[/card] +[card] +primitive=Rime Transfusion +id=121257 +rarity=U +[/card] +[card] +primitive=Rimebound Dead +id=121136 +rarity=C +[/card] +[card] +primitive=Rimefeather Owl +id=122116 +rarity=R +[/card] +[card] +primitive=Rimehorn Aurochs +id=121210 +rarity=U +[/card] +[card] +primitive=Rimescale Dragon +id=121184 +rarity=R +[/card] +[card] +primitive=Rimewind Cryomancer +id=121215 +rarity=U +[/card] +[card] +primitive=Rimewind Taskmage +id=121239 +rarity=C +[/card] +[card] +primitive=Rite of Flame +id=121217 +rarity=C +[/card] +[card] +primitive=Ronom Hulk +id=121270 +rarity=C +[/card] +[card] +primitive=Ronom Serpent +id=121176 +rarity=C +[/card] +[card] +primitive=Ronom Unicorn +id=121237 +rarity=C +[/card] +[card] +primitive=Rune Snag +id=121247 +rarity=C +[/card] +[card] +primitive=Scrying Sheets +id=121204 +rarity=R +[/card] +[card] +primitive=Sek'Kuar, Deathkeeper +id=121261 +rarity=R +[/card] +[card] +primitive=Shape of the Wiitigo +id=122073 +rarity=R +[/card] +[card] +primitive=Sheltering Ancient +id=122069 +rarity=U +[/card] +[card] +primitive=Simian Brawler id=121183 -name=Simian Brawler rarity=C -mana={3}{G} -type=Creature -subtype=Ape Warrior -auto={S(land|myHand)}:1/1 -power=3 -toughness=3 [/card] [card] -text=Skred deals damage to target creature equal to the number of snow permanents you control. +primitive=Skred id=122120 -target=creature -auto=foreach(snow|myBattlefield) damage:1 -name=Skred rarity=C -mana={R} -type=Instant [/card] [card] -text={G} +primitive=Snow-Covered Forest id=121192 -name=Snow-Covered Forest -auto={T}:Add {G} rarity=C -type=Basic Land -subtype=Forest Snow [/card] [card] -text={U} +primitive=Snow-Covered Island id=121130 -name=Snow-Covered Island -auto={T}:Add {U} rarity=C -type=Basic Land -subtype=Island Snow [/card] [card] -text={R} +primitive=Snow-Covered Mountain id=121233 -name=Snow-Covered Mountain -auto={T}:Add {R} rarity=C -type=Basic Land -subtype=Mountain Snow [/card] [card] -text={W} +primitive=Snow-Covered Plains id=121267 -name=Snow-Covered Plains -auto={T}:Add {W} rarity=C -type=Basic Land -subtype=Plains Snow [/card] [card] -text={B} +primitive=Snow-Covered Swamp id=121256 -name=Snow-Covered Swamp -auto={T}:Add {B} rarity=C -type=Basic Land -subtype=Swamp Snow [/card] [card] -text=Flying {W}, {T}: Tap target creature. +primitive=Soul Spike +id=121165 +rarity=R +[/card] +[card] +primitive=Sound the Call +id=121156 +rarity=C +[/card] +[card] +primitive=Squall Drifter id=121273 -name=Squall Drifter rarity=C -mana={1}{W} -type=Creature -subtype=Elemental Snow -auto={T}:Add {W} -power=1 -toughness=1 -abilities=flying [/card] [card] -text=Reach (This creature can block creatures with flying.) {R}: Steam Spitter gets +1/+0 until end of turn. +primitive=Stalking Yeti +id=122046 +rarity=U +[/card] +[card] +primitive=Steam Spitter id=121240 -name=Steam Spitter rarity=U -mana={4}{G} -type=Creature -subtype=Spider -auto={R}:1/0 -power=1 -toughness=5 -abilities=reach [/card] [card] -text=Protection from white {B}: Stromgald Crusader gains flying until end of turn. {B}{B}: Stromgald Crusader gets +1/+0 until end of turn. +primitive=Stromgald Crusader id=121253 -name=Stromgald Crusader rarity=U -mana={B}{B} -type=Creature -subtype=Zombie Knight -auto={B}:flying -auto={B}{B}:1/0 -power=2 -toughness=1 -abilities=protection from white [/card] [card] -text=Tresserhorn Sinks enters the battlefield tapped. {T}: Add {B} or {R} to your mana pool. +primitive=Sun's Bounty +id=121494 +rarity=C +[/card] +[card] +primitive=Sunscour +id=121251 +rarity=R +[/card] +[card] +primitive=Surging AEther +id=122052 +rarity=C +[/card] +[card] +primitive=Surging Dementia +id=122053 +rarity=C +[/card] +[card] +primitive=Surging Flame +id=121269 +rarity=C +[/card] +[card] +primitive=Surging Might +id=121205 +rarity=C +[/card] +[card] +primitive=Surging Sentinels +id=122118 +rarity=C +[/card] +[card] +primitive=Survivor of the Unseen +id=121224 +rarity=C +[/card] +[card] +primitive=Swift Maneuver +id=121255 +rarity=C +[/card] +[card] +primitive=Tamanoa +id=121262 +rarity=R +[/card] +[card] +primitive=Thermal Flux +id=122119 +rarity=C +[/card] +[card] +primitive=Thermopod +id=121173 +rarity=C +[/card] +[card] +primitive=Thrumming Stone +id=124451 +rarity=R +[/card] +[card] +primitive=Tresserhorn Sinks id=121125 -name=Tresserhorn Sinks -auto=tap -auto={T}:Add {B} -auto={T}:Add {R} rarity=U -type=Land -subtype=Snow [/card] [card] -text=Protection from black {W}: White Shield Crusader gains flying until end of turn. {W}{W}: White Shield Crusader gets +1/+0 until end of turn. +primitive=Tresserhorn Skyknight +id=121195 +rarity=U +[/card] +[card] +primitive=Ursine Fylgja +id=121150 +rarity=U +[/card] +[card] +primitive=Vanish into Memory +id=121187 +rarity=U +[/card] +[card] +primitive=Vexing Sphinx +id=122071 +rarity=R +[/card] +[card] +primitive=Void Maw +id=121129 +rarity=R +[/card] +[card] +primitive=Wall of Shards +id=121225 +rarity=U +[/card] +[card] +primitive=White Shield Crusader id=121216 -name=White Shield Crusader rarity=U -mana={W}{W} -type=Creature -subtype=Human Knight -auto={W}:flying -auto={W}{W}:1/0 -power=2 -toughness=1 -abilities=protection from black [/card] [card] -text=Trample Wilderness Elemental's power is equal to the number of nonbasic lands your opponents control. +primitive=Wilderness Elemental id=121191 -name=Wilderness Elemental rarity=U -mana={1}{R}{G} -type=Creature -subtype=Elemental -auto=foreach(land[-basic]|opponentBattlefield) 1/0 -power=* -toughness=3 -abilities=trample -[/card] \ No newline at end of file +[/card] +[card] +primitive=Woolly Razorback +id=121230 +rarity=R +[/card] +[card] +primitive=Zombie Musher +id=121154 +rarity=C +[/card] +[card] +primitive=Zur the Enchanter +id=121162 +rarity=R +[/card] diff --git a/projects/mtg/bin/Res/sets/DIS/_cards.dat b/projects/mtg/bin/Res/sets/DIS/_cards.dat index 2e75d3307..8a759464a 100644 --- a/projects/mtg/bin/Res/sets/DIS/_cards.dat +++ b/projects/mtg/bin/Res/sets/DIS/_cards.dat @@ -4,577 +4,952 @@ year=2006 block=Guild [/meta] [card] -text=Flying, trample +primitive=AEthermage's Touch +id=111192 +rarity=R +[/card] +[card] +primitive=Anthem of Rakdos +id=97110 +rarity=R +[/card] +[card] +primitive=Aquastrand Spider +id=107472 +rarity=C +[/card] +[card] +primitive=Assault Zeppelid id=97107 -name=Assault Zeppelid rarity=C -mana={2}{G}{U} -type=Creature -subtype=Beast -power=3 -toughness=3 -abilities=flying,trample [/card] [card] -text=Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{U} to your mana pool. +primitive=Aurora Eidolon +id=110639 +rarity=C +[/card] +[card] +primitive=Avatar of Discord +id=107437 +rarity=R +[/card] +[card] +primitive=Azorius AEthermage +id=111256 +rarity=U +[/card] +[card] +primitive=Azorius Chancery id=97087 -name=Azorius Chancery -auto=tap -auto=moveTo(ownerhand) notatarget(land|mybattlefield) -auto={T}:Add{W}{U} rarity=C -type=Land [/card] [card] -text=Flying, protection from enchantments +primitive=Azorius First-Wing id=97101 -name=Azorius First-Wing rarity=C -mana={W}{U} -type=Creature -subtype=Griffin -auto=protection from(enchantment) -power=2 -toughness=2 -abilities=flying [/card] [card] -text={1}, {T}: Add {W}{U} to your mana pool. +primitive=Azorius Guildmage +id=97077 +rarity=U +[/card] +[card] +primitive=Azorius Herald +id=107577 +rarity=U +[/card] +[card] +primitive=Azorius Ploy +id=107427 +rarity=U +[/card] +[card] +primitive=Azorius Signet id=97085 -name=Azorius Signet -auto={1}{T}:Add {W}{U} rarity=C -mana={2} -type=Artifact [/card] [card] -text=Flying Whenever Beacon Hawk deals combat damage to a player, you may untap target creature. {W}: Beacon Hawk gets +0/+1 until end of turn. -auto=@damaged(player) from(this):may untap target(creature) +primitive=Beacon Hawk id=111225 -name=Beacon Hawk rarity=C -mana={1}{W} -type=Creature -subtype=Bird -auto={W}:0/1 -power=1 -toughness=1 -abilities=flying [/card] [card] -text=({(g/u)} can be paid with either {G} or {U}.) Draw a card for each creature target player controls, then draw a card for each creature another target player controls. +primitive=Biomantic Mastery id=107277 -auto=foreach(creature|battlefield) draw:1 -name=Biomantic Mastery rarity=R -mana={4}{GU}{GU}{GU} -type=Sorcery [/card] [card] -text=({T}: Add {B} or {R} to your mana pool.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, Blood Crypt enters the battlefield tapped. +primitive=Blessing of the Nephilim +id=107307 +rarity=U +[/card] +[card] +primitive=Blood Crypt id=97102 -name=Blood Crypt rarity=R -auto=tap -auto=may untap && life:-2 controller -auto={T}:Add {B} -auto={T}:Add {R} -type=Land -subtype=Swamp Mountain [/card] [card] -text=({T}: Add {G} or {U} to your mana pool.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, Breeding Pool enters the battlefield tapped. +primitive=Bond of Agony +id=107306 +rarity=U +[/card] +[card] +primitive=Bound +id=107373 +rarity=R +[/card] +[card] +primitive=Brace for Impact +id=107537 +rarity=U +[/card] +[card] +primitive=Brain Pry +id=107340 +rarity=U +[/card] +[card] +primitive=Breeding Pool id=97088 -name=Breeding Pool rarity=R -auto=tap -auto=may untap && life:-2 controller -auto={T}:Add {G} -auto={T}:Add {U} -type=Land -subtype=Forest Island [/card] [card] -text=Flying Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control. -auto=@movedTo(enchantment|mystack):all(creature|mybattlefield) counter(1/1,1) +primitive=Bronze Bombshell +id=107327 +rarity=R +[/card] +[card] +primitive=Cackling Flames +id=107258 +rarity=C +[/card] +[card] +primitive=Carom +id=107310 +rarity=C +[/card] +[card] +primitive=Celestial Ancient id=107317 -name=Celestial Ancient rarity=R -mana={3}{W}{W} -type=Creature -subtype=Elemental -power=3 -toughness=3 -abilities=flying [/card] [card] -text=Flying Hellbent - Demon's Jester gets +2/+1 as long as you have no cards in hand. +primitive=Coiling Oracle +id=97106 +rarity=C +[/card] +[card] +primitive=Condemn +id=107494 +rarity=U +[/card] +[card] +primitive=Court Hussar +id=107265 +rarity=U +[/card] +[card] +primitive=Crime +id=107285 +rarity=R +[/card] +[card] +primitive=Crypt Champion +id=107336 +rarity=U +[/card] +[card] +primitive=Cytoplast Manipulator +id=107353 +rarity=R +[/card] +[card] +primitive=Cytoplast Root-Kin +id=107507 +rarity=R +[/card] +[card] +primitive=Cytoshape +id=107346 +rarity=R +[/card] +[card] +primitive=Cytospawn Shambler +id=107312 +rarity=C +[/card] +[card] +primitive=Delirium Skeins +id=107435 +rarity=C +[/card] +[card] +primitive=Demand +id=107464 +rarity=U +[/card] +[card] +primitive=Demonfire +id=107252 +rarity=R +[/card] +[card] +primitive=Demon's Jester id=107599 -name=Demon's Jester rarity=C -mana={3}{B} -type=Creature -subtype=Imp -auto=aslongas(*|myhand)-2/-1 -power=4 -toughness=3 -abilities=flying [/card] [card] -text=Trample Dread Slag gets -4/-4 for each card in your hand. +primitive=Determined +id=107373 +rarity=R +[/card] +[card] +primitive=Development +id=107375 +rarity=R +[/card] +[card] +primitive=Dovescape +id=107428 +rarity=R +[/card] +[card] +primitive=Dread Slag id=107322 -name=Dread Slag rarity=R -mana={3}{B}{R} -type=Creature -subtype=Horror -auto=foreach(*|myhand) -4/-4 -power=9 -toughness=9 -abilities=trample [/card] [card] +primitive=Drekavac +id=111258 +rarity=U +[/card] +[card] +primitive=Elemental Resonance +id=107369 +rarity=R +[/card] +[card] +primitive=Ends +id=107445 +rarity=R +[/card] +[card] +primitive=Enemy of the Guildpact +id=107342 +rarity=C +[/card] +[card] +primitive=Enigma Eidolon +id=110640 +rarity=C +[/card] +[card] +primitive=Entropic Eidolon +id=110641 +rarity=C +[/card] +[card] +primitive=Error +id=107259 +rarity=U +[/card] +[card] +primitive=Evolution Vat +id=97093 +rarity=R +[/card] +[card] +primitive=Experiment Kraj +id=107385 +rarity=R +[/card] +[card] +primitive=Fall +id=107423 +rarity=U +[/card] +[card] +primitive=Fertile Imagination +id=111203 +rarity=U +[/card] +[card] +primitive=Flame-Kin War Scout +id=107337 +rarity=U +[/card] +[card] +primitive=Flaring Flame-Kin +id=111247 +rarity=U +[/card] +[card] +primitive=Flash Foliage +id=107264 +rarity=U +[/card] +[card] +primitive=Freewind Equenaut +id=107253 +rarity=C +[/card] +[card] +primitive=Ghost Quarter +id=107504 +rarity=U +[/card] +[card] +primitive=Gnat Alley Creeper id=107526 -name=Gnat Alley Creeper -mana={2}{R} -type=Creature -subtype=Human Rogue -power=3 -toughness=1 -text=Gnat Alley Creeper can't be blocked by creatures with flying. -auto=cantbeblockedby(creature[flying]) rarity=U [/card] [card] -text={T}, Sacrifice Haazda Exonerator: Destroy target Aura. +primitive=Gobhobbler Rats +id=107542 +rarity=C +[/card] +[card] +primitive=Govern the Guildless +id=107395 +rarity=R +[/card] +[card] +primitive=Grand Arbiter Augustin IV +id=107329 +rarity=R +[/card] +[card] +primitive=Guardian of the Guildpact +id=107583 +rarity=C +[/card] +[card] +primitive=Haazda Exonerator id=107467 -name=Haazda Exonerator rarity=C -mana={W} -type=Creature -subtype=Human Cleric -auto={T}{S}:destroy target(aura) -power=1 -toughness=1 [/card] [card] -text=({T}: Add {W} or {U} to your mana pool.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, Hallowed Fountain enters the battlefield tapped. +primitive=Haazda Shield Mate +id=107272 +rarity=R +[/card] +[card] +primitive=Hallowed Fountain id=97071 -name=Hallowed Fountain rarity=R -auto=tap -auto=may untap && life:-2 controller -auto={T}:Add {W} -auto={T}:Add {U} -type=Land -subtype=Plains Island [/card] [card] -text=When Indrik Stomphowler enters the battlefield, destroy target artifact or enchantment. +primitive=Helium Squirter +id=107535 +rarity=C +[/card] +[card] +primitive=Hellhole Rats +id=97100 +rarity=U +[/card] +[card] +primitive=Hide +id=107315 +rarity=R +[/card] +[card] +primitive=Hit +id=107387 +rarity=U +[/card] +[card] +primitive=Ignorant Bliss +id=111281 +rarity=U +[/card] +[card] +primitive=Indrik Stomphowler id=107377 -name=Indrik Stomphowler -mana={4}{G} -type=Creature -subtype=Beast -auto=destroy target(artifact,enchantment) -power=4 -toughness=4 rarity=U [/card] [card] -text=Flying +primitive=Infernal Tutor +id=107308 +rarity=R +[/card] +[card] +primitive=Isperia the Inscrutable +id=107448 +rarity=R +[/card] +[card] +primitive=Jagged Poppet +id=97086 +rarity=U +[/card] +[card] +primitive=Kill-Suit Cultist +id=107493 +rarity=C +[/card] +[card] +primitive=Kindle the Carnage +id=107446 +rarity=U +[/card] +[card] +primitive=Leafdrake Roost +id=107557 +rarity=U +[/card] +[card] +primitive=Loaming Shaman +id=107568 +rarity=R +[/card] +[card] +primitive=Lyzolda, the Blood Witch +id=107363 +rarity=R +[/card] +[card] +primitive=Macabre Waltz +id=97116 +rarity=C +[/card] +[card] +primitive=Magewright's Stone +id=111259 +rarity=U +[/card] +[card] +primitive=Might of the Nephilim +id=107320 +rarity=U +[/card] +[card] +primitive=Minister of Impediments +id=97083 +rarity=C +[/card] +[card] +primitive=Mistral Charger id=107260 -name=Mistral Charger rarity=U -mana={1}{W} -type=Creature -subtype=Pegasus -power=2 -toughness=1 -abilities=flying [/card] [card] -text=When Ogre Gatecrasher enters the battlefield, destroy target creature with defender. +primitive=Momir Vig, Simic Visionary +id=107506 +rarity=R +[/card] +[card] +primitive=Muse Vessel +id=107553 +rarity=R +[/card] +[card] +primitive=Nettling Curse +id=107374 +rarity=C +[/card] +[card] +primitive=Nightcreep +id=107415 +rarity=U +[/card] +[card] +primitive=Nihilistic Glee +id=107517 +rarity=R +[/card] +[card] +primitive=Novijen Sages +id=97091 +rarity=R +[/card] +[card] +primitive=Novijen, Heart of Progress +id=97099 +rarity=U +[/card] +[card] +primitive=Ocular Halo +id=107328 +rarity=C +[/card] +[card] +primitive=Odds +id=107445 +rarity=R +[/card] +[card] +primitive=Ogre Gatecrasher id=107389 -name=Ogre Gatecrasher -auto=destroy target(creature[defender]) rarity=C -mana={3}{R} -type=Creature -subtype=Ogre Rogue -power=3 -toughness=3 [/card] [card] -text=Whenever Paladin of Prahv deals damage, you gain that much life. Forecast - {1}{W}, Reveal Paladin of Prahv from your hand: Whenever target creature deals damage this turn, you gain that much life. (Activate this ability only during your upkeep and only once each turn.) -autohand={1}{W}:lifelink target(creature) limit:1 myUpkeepOnly +primitive=Omnibian +id=83737 +rarity=R +[/card] +[card] +primitive=Overrule +id=97111 +rarity=C +[/card] +[card] +primitive=Pain Magnification +id=97105 +rarity=U +[/card] +[card] +primitive=Paladin of Prahv id=107433 -name=Paladin of Prahv rarity=U -mana={4}{W}{W} -type=Creature -subtype=Human Knight -power=3 -toughness=4 [/card] [card] +primitive=Palliation Accord +id=97118 +rarity=U +[/card] +[card] +primitive=Patagia Viper +id=107549 +rarity=U +[/card] +[card] +primitive=Pillar of the Paruns +id=107279 +rarity=R +[/card] +[card] +primitive=Plaxcaster Frogling +id=97104 +rarity=U +[/card] +[card] +primitive=Plaxmanta +id=107286 +rarity=U +[/card] +[card] +primitive=Plumes of Peace id=107379 -name=Plumes of Peace -mana={1}{W}{U} -type=Enchantment -subtype=Aura -text=Enchant creature Enchanted creature doesn't untap during its controller's untap step. Forecast - {W}{U}, Reveal Plumes of Peace from your hand: Tap target creature. (Activate this ability only during your upkeep and only once each turn.) rarity=C -target=creature -auto=doesnotuntap -autohand={W}{U}:tap target(creature) limit:1 myUpkeepOnly [/card] [card] -text=Flying Pride of the Clouds gets +1/+1 for each other creature with flying on the battlefield. Forecast - {2}{W}{U}, Reveal Pride of the Clouds from your hand: Put a 1/1 white and blue Bird creature token with flying onto the battlefield. (Activate this ability only during your upkeep and only once each turn.) -autohand={2}{W}{U}:token(Bird,Creature Bird,1/1,blue,white flying) limit:1 myUpkeepOnly +primitive=Prahv, Spires of Order +id=97117 +rarity=U +[/card] +[card] +primitive=Pride of the Clouds id=97097 -name=Pride of the Clouds rarity=R -mana={W}{U} -type=Creature -subtype=Elemental Cat -auto=foreach(other creature[flying]) 1/1 -power=1 -toughness=1 -abilities=flying [/card] [card] -text=Rakdos Carnarium enters the battlefield tapped. When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{R} to your mana pool. +primitive=Proclamation of Rebirth +id=107341 +rarity=R +[/card] +[card] +primitive=Proper Burial +id=107466 +rarity=R +[/card] +[card] +primitive=Protean Hulk +id=107598 +rarity=R +[/card] +[card] +primitive=Psychic Possession +id=107254 +rarity=R +[/card] +[card] +primitive=Psychotic Fury +id=107338 +rarity=C +[/card] +[card] +primitive=Punishment +id=107285 +rarity=R +[/card] +[card] +primitive=Pure +id=107532 +rarity=U +[/card] +[card] +primitive=Ragamuffyn +id=107570 +rarity=U +[/card] +[card] +primitive=Rain of Gore +id=107358 +rarity=R +[/card] +[card] +primitive=Rakdos Augermage +id=107543 +rarity=R +[/card] +[card] +primitive=Rakdos Carnarium id=97082 -name=Rakdos Carnarium -auto=tap -auto=moveTo(ownerhand) notatarget(land|myBattlefield) -auto={T}:Add{B}{R} rarity=C -type=Land [/card] [card] -text={T}: Rakdos Ickspitter deals 1 damage to target creature and that creature's controller loses 1 life. -auto={T}:damage:1 target(creature) && life:-1 targetcontroller +primitive=Rakdos Guildmage +id=97108 +rarity=U +[/card] +[card] +primitive=Rakdos Ickspitter id=97074 -name=Rakdos Ickspitter rarity=C -mana={1}{B}{R} -type=Creature -subtype=Thrull -power=1 -toughness=1 [/card] [card] -text={R}{R}: Rakdos Pit Dragon gains flying until end of turn. {R}: Rakdos Pit Dragon gets +1/+0 until end of turn. Hellbent - Rakdos Pit Dragon has double strike as long as you have no cards in hand. +primitive=Rakdos Pit Dragon id=111188 -name=Rakdos Pit Dragon rarity=R -mana={2}{R}{R} -type=Creature -subtype=Dragon -auto=aslongas(*|myHand) -double strike -auto={R}{R}:flying -auto={R}:1/0 -power=3 -toughness=3 -abilities=double strike [/card] [card] -text={1}, {T}: Add {B}{R} to your mana pool. +primitive=Rakdos Riteknife +id=97119 +rarity=R +[/card] +[card] +primitive=Rakdos Signet id=97098 -auto={1}{T}:Add {B}{R} -name=Rakdos Signet rarity=C -mana={2} -type=Artifact [/card] [card] -text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) At the beginning of your upkeep, you may search your library for a Rat card, reveal it, and put it into your hand. If you do, shuffle your library. -auto=@each my upkeep:may moveTo(myHand) target(rat|mylibrary) +primitive=Rakdos the Defiler +id=107438 +rarity=R +[/card] +[card] +primitive=Ratcatcher id=107273 -name=Ratcatcher rarity=R -mana={4}{B}{B} -type=Creature -subtype=Ogre Rogue -power=4 -toughness=4 -abilities=fear [/card] [card] -text=({(b/r)} can be paid with either {B} or {R}.) Enchant creature Enchanted creature gets +2/-1. +primitive=Research +id=107375 +rarity=R +[/card] +[card] +primitive=Riot Spikes id=97076 -target=creature -auto=2/-1 -name=Riot Spikes rarity=C -mana={BR} -type=Enchantment -subtype=Aura [/card] [card] -text=Sacrifice Seal of Doom: Destroy target nonblack creature. It can't be regenerated. -auto={S}:bury target(creature[-black]) +primitive=Rise +id=107423 +rarity=U +[/card] +[card] +primitive=Rix Maadi, Dungeon Palace +id=97072 +rarity=U +[/card] +[card] +primitive=Run +id=107387 +rarity=U +[/card] +[card] +primitive=Sandstorm Eidolon +id=110637 +rarity=C +[/card] +[card] +primitive=Seal of Doom id=107534 -name=Seal of Doom rarity=C -mana={2}{B} -type=Enchantment [/card] [card] -text=Sacrifice Seal of Fire: Seal of Fire deals 2 damage to target creature or player. -auto={S}:damage:2 target(creature,player) +primitive=Seal of Fire id=107531 -name=Seal of Fire rarity=C -mana={R} -type=Enchantment [/card] [card] -text=({GU} can be paid with either {G} or {U}.) Enchant creature. When Shielding Plax enters the battlefield, draw a card. Enchanted creature can't be the target of spells or abilities your opponents control. +primitive=Seek +id=107315 +rarity=R +[/card] +[card] +primitive=Shielding Plax id=97084 -target=creature -auto=opponentshroud -auto=draw:1 controller -name=Shielding Plax rarity=C -mana={2}{GU} -type=Enchantment -subtype=Aura [/card] [card] -text=Flying {G}, Sacrifice Silkwing Scout: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. -auto={G}{S}:moveTo(myBattlefield) target(basic|mylibrary) && tap +primitive=Silkwing Scout id=107313 -name=Silkwing Scout rarity=C -mana={2}{U} -type=Creature -subtype=Faerie Scout -power=2 -toughness=1 -abilities=flying [/card] [card] -text=Simic Growth Chamber enters the battlefield tapped. When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{U} to your mana pool. +primitive=Simic Basilisk +id=107347 +rarity=U +[/card] +[card] +primitive=Simic Growth Chamber id=97089 -name=Simic Growth Chamber -auto=tap -auto=moveTo(ownerhand) notatarget(land|myBattlefield) -auto={T}:Add{G}{U} rarity=C -type=Land [/card] [card] -text={U}: Untap Simic Ragworm. +primitive=Simic Guildmage +id=97078 +rarity=U +[/card] +[card] +primitive=Simic Initiate +id=107441 +rarity=C +[/card] +[card] +primitive=Simic Ragworm id=107565 -name=Simic Ragworm rarity=C -mana={3}{G} -type=Creature -subtype=Worm -auto={U}:untap -power=3 -toughness=3 [/card] [card] -text={1}, {T}: Add {G}{U} to your mana pool. +primitive=Simic Signet id=97079 -auto={1}{T}:Add{G}{U} -name=Simic Signet rarity=C -mana={2} -type=Artifact [/card] [card] -text=Flying; trample; shroud (This permanent can't be the target of spells or abilities.) +primitive=Simic Sky Swallower id=111204 -name=Simic Sky Swallower rarity=R -mana={5}{G}{U} -type=Creature -subtype=Leviathan -power=6 -toughness=6 -abilities=flying,trample,shroud [/card] [card] -text={T}: You gain 1 life. {T}, Discard a card: You gain 3 life. +primitive=Simple +id=107532 +rarity=U +[/card] +[card] +primitive=Skullmead Cauldron id=107326 -auto={T}:life:1 -auto={T}{S(*|myhand)}:life:3 -name=Skullmead Cauldron rarity=U -mana={4} -type=Artifact [/card] [card] -text=Each player draws X cards. Forecast - {2}{U}, Reveal Skyscribing from your hand: Each player draws a card. (Activate this ability only during your upkeep and only once each turn.) -autohand={2}{U}:draw:1 controller && draw:1 opponent limit:1 myUpkeepOnly -auto=Draw:X controller -auto=Draw:X opponent +primitive=Sky Hussar +id=97109 +rarity=U +[/card] +[card] +primitive=Skyscribing id=107449 -name=Skyscribing rarity=U -mana={X}{U}{U} -type=Sorcery [/card] [card] -text=Defender (This creature can't attack.) {B}: Slithering Shade gets +1/+1 until end of turn. Hellbent - Slithering Shade can attack as though it didn't have defender as long as you have no cards in hand. +primitive=Slaughterhouse Bouncer +id=97073 +rarity=C +[/card] +[card] +primitive=Slithering Shade id=111283 -name=Slithering Shade rarity=U -mana={B} -type=Creature -subtype=Shade -auto={B}:1/1 -auto=defender -auto=aslongas(*|myHand) -defender -power=0 -toughness=1 [/card] [card] -text=Defender (This creature can't attack.) {1}{U}, Sacrifice Soulsworn Jury: Counter target creature spell. +primitive=Soulsworn Jury id=107440 -name=Soulsworn Jury rarity=C -mana={2}{W} -type=Creature -subtype=Spirit -auto={1}{U}{S}:fizzle target(creature|stack) -power=1 -toughness=4 -abilities=defender [/card] [card] -text=Counter target spell with converted mana cost 2. +primitive=Spell Snare id=107281 -target=*[manacost=2]|stack -auto=fizzle -name=Spell Snare rarity=U -mana={U} -type=Instant [/card] [card] -text=Defender (This creature can't attack.) Flying When Stoic Ephemera blocks, sacrifice it at end of combat. +primitive=Sporeback Troll +id=107263 +rarity=C +[/card] +[card] +primitive=Sprouting Phytohydra +id=111220 +rarity=R +[/card] +[card] +primitive=Squealing Devil +id=107303 +rarity=U +[/card] +[card] +primitive=Stalking Vengeance +id=107301 +rarity=R +[/card] +[card] +primitive=Steeling Stance +id=97115 +rarity=C +[/card] +[card] +primitive=Stoic Ephemera id=107527 -name=Stoic Ephemera rarity=U -mana={2}{W} -type=Creature -subtype=Spirit -auto=@each combatends:moveTo(ownergraveyard) all(stoic ephemera[attacking;blocking]|myBattlefield) -power=5 -toughness=5 -abilities=flying,defender [/card] [card] -text=Counter all other spells. Draw a card for each spell countered this way. +primitive=Stomp and Howl +id=107505 +rarity=U +[/card] +[card] +primitive=Stormscale Anarch +id=107300 +rarity=R +[/card] +[card] +primitive=Street Savvy +id=107371 +rarity=C +[/card] +[card] +primitive=Supply +id=107464 +rarity=U +[/card] +[card] +primitive=Swift Silence id=107284 -name=Swift Silence -auto=foreach(other *|stack) draw:1 -auto=fizzle all(other *|stack) rarity=R -mana={2}{W}{U}{U} -type=Instant [/card] [card] -text=Enchant creature Enchanted creature gets +2/+0. Hellbent - Enchanted creature gets an additional +2/+0 as long as you have no cards in hand. +primitive=Taste for Mayhem id=107597 -target=creature -auto=4/0 -auto=aslongas(*|myhand)-2/0 -name=Taste for Mayhem rarity=C -mana={R} -type=Enchantment -subtype=Aura [/card] [card] -text=Flying Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or enchantment that player controls. -auto=@damaged(player) from(this):may destroy target(artifact,enchantment) -id=97112 -name=Trygon Predator -rarity=U -mana={1}{G}{U} -type=Creature -subtype=Beast -power=2 -toughness=3 -abilities=flying -[/card] -[card] -text=Flying Utvara Scalper attacks each turn if able. -id=107276 -name=Utvara Scalper +primitive=Thrive +id=107390 rarity=C -mana={1}{R} -type=Creature -subtype=Goblin Scout -power=1 -toughness=2 -abilities=flying,mustattack [/card] [card] -text={T}, Pay 1 life: Add one mana of any color to your mana pool. -id=107477 -name=Vesper Ghoul -rarity=C -mana={2}{B} -type=Creature -subtype=Zombie Druid -auto={T}:Add{G} && life:-1 controller -auto={T}:Add{W} && life:-1 controller -auto={T}:Add{R} && life:-1 controller -auto={T}:Add{B} && life:-1 controller -auto={T}:Add{U} && life:-1 controller -power=1 -toughness=1 -[/card] -[card] -text=Each player draws two cards. -id=107397 -name=Vision Skeins -auto=draw:2 opponent -auto=draw:2 controller -rarity=C -mana={1}{U} -type=Instant -[/card] -[card] -text=Defender (This creature can't attack.) Flying {1}{W}: Creatures you control with defender can attack this turn as though they didn't have defender. -id=111226 -name=Wakestone Gargoyle +primitive=Tidespout Tyrant +id=107408 rarity=R -mana={3}{W} -type=Creature -subtype=Gargoyle -auto={1}{W}:lord(creature[defender]|myBattlefield) -defender -power=3 -toughness=4 -abilities=defender,flying [/card] [card] -text=When Whiptail Moloch enters the battlefield, it deals 3 damage to target creature you control. +primitive=Transguild Courier +id=107362 +rarity=U +[/card] +[card] +primitive=Trial +id=107259 +rarity=U +[/card] +[card] +primitive=Trygon Predator +id=97112 +rarity=U +[/card] +[card] +primitive=Twinstrike +id=97114 +rarity=U +[/card] +[card] +primitive=Unliving Psychopath +id=107451 +rarity=R +[/card] +[card] +primitive=Utopia Sprawl +id=107569 +rarity=C +[/card] +[card] +primitive=Utvara Scalper +id=107276 +rarity=C +[/card] +[card] +primitive=Valor Made Real +id=107431 +rarity=C +[/card] +[card] +primitive=Verdant Eidolon +id=110638 +rarity=C +[/card] +[card] +primitive=Vesper Ghoul +id=107477 +rarity=C +[/card] +[card] +primitive=Vigean Graftmage +id=107321 +rarity=U +[/card] +[card] +primitive=Vigean Hydropon +id=107293 +rarity=C +[/card] +[card] +primitive=Vigean Intuition +id=97120 +rarity=U +[/card] +[card] +primitive=Vision Skeins +id=107397 +rarity=C +[/card] +[card] +primitive=Voidslime +id=97096 +rarity=R +[/card] +[card] +primitive=Wakestone Gargoyle +id=111226 +rarity=R +[/card] +[card] +primitive=Walking Archive +id=97092 +rarity=R +[/card] +[card] +primitive=War's Toll +id=107492 +rarity=R +[/card] +[card] +primitive=Weight of Spires +id=107551 +rarity=U +[/card] +[card] +primitive=Whiptail Moloch id=97075 -name=Whiptail Moloch rarity=C -mana={4}{R} -type=Creature -subtype=Lizard -auto=damage:3 target(creature|myBattlefield) -power=6 -toughness=3 [/card] [card] -text=Destroy target creature or land. +primitive=Windreaver +id=97094 +rarity=R +[/card] +[card] +primitive=Wit's End +id=107562 +rarity=R +[/card] +[card] +primitive=Wrecking Ball id=111202 -target=creature,land -auto=destroy -name=Wrecking Ball rarity=C -mana={2}{B}{R} -type=Instant -[/card] \ No newline at end of file +[/card] +[card] +primitive=Writ of Passage +id=107413 +rarity=C +[/card] diff --git a/projects/mtg/bin/Res/sets/DRK/_cards.dat b/projects/mtg/bin/Res/sets/DRK/_cards.dat index 54c1af144..a4853fd07 100644 --- a/projects/mtg/bin/Res/sets/DRK/_cards.dat +++ b/projects/mtg/bin/Res/sets/DRK/_cards.dat @@ -3,589 +3,597 @@ author=Wagic Team year=1994 [/meta] [card] -text=Trample As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2. -auto=foreach(swamp|opponentBattlefield) 1/1 ueot -auto=@movedto(swamp|opponentBattlefield):-1/-1 ueot -auto=@each my beginofturn:foreach(swamp|opponentBattlefield) 1/1 ueot +primitive=Amnesia +id=1746 +rarity=U +[/card] +[card] +primitive=Angry Mob id=1801 -name=Angry Mob rarity=U -mana={2}{W}{W} -type=Creature -subtype=Human -power=2 -toughness=2 -abilities=trample [/card] [card] -text={U}{T}: Add {3} to your mana pool. +primitive=Apprentice Wizard id=1747 -name=Apprentice Wizard -rarity=U -mana={1}{U}{U} -type=Creature -subtype=Wizard -auto={U}{T}:Add {3} -power=0 -toughness=1 -[/card] -[card] -text=Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) Haste (This creature can attack and as soon as it comes under your control.) At the beginning of the end step, sacrifice Ball Lightning. -id=1783 -name=Ball Lightning rarity=R -mana={R}{R}{R} -type=Creature -subtype=Elemental -auto=@next endofturn:bury -power=6 -toughness=1 -abilities=trample,haste [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) +primitive=Ashes to Ashes +id=1728 +rarity=C +[/card] +[card] +primitive=Ball Lightning +id=1783 +rarity=R +[/card] +[card] +primitive=Banshee +id=1729 +rarity=U +[/card] +[card] +primitive=Barl's Cage +id=1708 +rarity=R +[/card] +[card] +primitive=Blood Moon +id=1784 +rarity=R +[/card] +[card] +primitive=Blood of the Martyr +id=1802 +rarity=U +[/card] +[card] +primitive=Bog Imp id=1730 -name=Bog Imp rarity=C -mana={1}{B} -type=Creature -subtype=Imp -power=1 -toughness=1 -abilities=flying [/card] [card] -text=Bog Rats can't be blocked by Walls. +primitive=Bog Rats id=1731 -name=Bog Rats rarity=C -mana={B} -type=Creature -subtype=Rat -auto=cantbeblockedby(wall) -power=1 -toughness=1 [/card] [card] -text={2}{T}: All creatures get -1/-0 until end of turn. +primitive=Bone Flute id=1709 -auto={2}{T}:lord(creature) -1/0 ueot rarity=U -mana={3} -name=Bone Flute -type=Artifact [/card] [card] -text={2}, Pay 2 life: Draw a card. +primitive=Book of Rass id=1710 -auto={2}:draw:2 && life:-2 -name=Book of Rass rarity=U -mana={6} -type=Artifact [/card] [card] -text={1}{R}{R}: Brothers of Fire deals 1 damage to target creature or player and 1 damage to you. -auto={1}{R}{R}:damage:1 target(creature,player) && damage:1 controller +primitive=Brainwash +id=1803 +rarity=C +[/card] +[card] +primitive=Brothers of Fire id=1785 -name=Brothers of Fire rarity=U -mana={1}{R}{R} -type=Creature -subtype=Human Shaman -power=2 -toughness=2 [/card] [card] -text=Defender +primitive=Carnivorous Plant id=1765 -name=Carnivorous Plant rarity=C -mana={3}{G} -type=Creature -subtype=Wall Plant -power=4 -toughness=5 -abilities=defender [/card] [card] -text=Whenever Cave People attacks, it gets +1/-2 until end of turn. {1}{R}{R}, {T}: Target creature gains mountainwalk until end of turn. +primitive=Cave People id=1786 -name=Cave People rarity=U -mana={1}{R}{R} -type=Creature -subtype=Human -auto=lord(cave people[attacking]|mybattlefield) 1/-2 -auto=lord(other people[attacking]|mybattlefield) -1/2 -auto={1}{R}{R}{T}:mountainwalk target(creature) -power=1 -toughness=4 [/card] [card] -text={3}, Sacrifice Coal Golem: Add {R}{R}{R} to your mana pool. +primitive=City of Shadows +id=1823 +rarity=R +[/card] +[card] +primitive=Cleansing +id=1804 +rarity=R +[/card] +[card] +primitive=Coal Golem id=1711 -name=Coal Golem rarity=U -mana={5} -type=Artifact Creature -subtype=Golem -auto={3}{S}:Add {R}{R}{R} -power=3 -toughness=3 [/card] [card] -text=Sacrifice a Forest: You gain 3 life. -auto={S(forest|myBattlefield)}:life:3 +primitive=Curse Artifact +id=1732 +rarity=U +[/card] +[card] +primitive=Dance of Many +id=1748 +rarity=R +[/card] +[card] +primitive=Dark Heart of the Wood id=1820 -name=Dark Heart of the Wood rarity=C -mana={B}{G} -type=Enchantment [/card] [card] -text={3}: Regenerate Diabolic Machine. +primitive=Dark Sphere +id=1712 +rarity=U +[/card] +[card] +primitive=Deep Water +id=1749 +rarity=C +[/card] +[card] +primitive=Diabolic Machine id=1713 -name=Diabolic Machine rarity=U -mana={7} -type=Artifact Creature -subtype=Construct -auto={3}:regenerate -power=4 -toughness=4 [/card] [card] -text={B}: Regenerate Drowned. +primitive=Drowned id=1750 -name=Drowned rarity=C -mana={1}{U} -type=Creature -subtype=Zombie -auto={B}:regenerate -power=1 -toughness=1 [/card] [card] -text=When Electric Eel enters the battlefield, it deals 1 damage to you. {R}{R}: Electric Eel gets +2/+0 until end of turn and deals 1 damage to you. +primitive=Dust to Dust +id=1805 +rarity=C +[/card] +[card] +primitive=Eater of the Dead +id=1733 +rarity=U +[/card] +[card] +primitive=Electric Eel id=1751 -name=Electric Eel rarity=U -mana={U} -type=Creature -subtype=Fish -auto=damage:1 controller -auto={R}{R}:2/0 && damage:1 controller -power=1 -toughness=1 [/card] [card] -text={T}: Add {B} to your mana pool. Elves of Deep Shadow deals 1 damage to you. +primitive=Elves of Deep Shadow id=1766 -name=Elves of Deep Shadow rarity=U -mana={G} -type=Creature -subtype=Elf Druid -auto={T}:Add {B} && damage:1 controller -power=1 -toughness=1 [/card] [card] -text={1}{W}{T}: Destroy target black creature. +primitive=Erosion +id=1752 +rarity=C +[/card] +[card] +primitive=Eternal Flame +id=1787 +rarity=R +[/card] +[card] +primitive=Exorcist id=1806 -name=Exorcist -rarity=U -mana={W}{W} -type=Creature -subtype=Human Cleric -auto={1}{W}{T}:destroy target(creature[black]) -power=1 -toughness=1 +rarity=R [/card] [card] -text=Flying {R}: Fire Drake gets +1/+0 until end of turn. Activate this ability only once each turn. +primitive=Fasting +id=1807 +rarity=U +[/card] +[card] +primitive=Fellwar Stone +id=1714 +rarity=U +[/card] +[card] +primitive=Festival +id=1808 +rarity=C +[/card] +[card] +primitive=Fire and Brimstone +id=1809 +rarity=U +[/card] +[card] +primitive=Fire Drake id=1788 -name=Fire Drake rarity=U -mana={1}{R}{R} -type=Creature -subtype=Drake -auto={R}:1/0 limit:1 -power=1 -toughness=2 -abilities=flying [/card] [card] -text=Destroy target creature or land. It can't be regenerated. +primitive=Fissure id=1789 -name=Fissure -target=creature,land -auto=bury rarity=C -mana={3}{R}{R} -type=Instant [/card] [card] -text={U}{U}: Tap target creature without flying. +primitive=Flood id=1753 -auto={U}{U}:tap target(creature[-flying]) -name=Flood rarity=U -mana={U} -type=Enchantment [/card] [card] -text={2}{T}: You gain 1 life. +primitive=Fountain of Youth id=1715 -auto={2}{T}:life:1 -name=Fountain of Youth rarity=U -mana={0} -type=Artifact [/card] [card] -text=Flying {U}{U}{U}: Regenerate Ghost Ship. +primitive=Frankenstein's Monster +id=1734 +rarity=R +[/card] +[card] +primitive=Gaea's Touch +id=1767 +rarity=C +[/card] +[card] +primitive=Ghost Ship id=1754 -name=Ghost Ship -mana={2}{U}{U} -type=Creature -subtype=Spirit -auto={U}{U}{U}:regenerate -power=2 -toughness=4 rarity=C -abilities=flying [/card] [card] -text={T}, Sacrifice Goblin Digging Team: Destroy target Wall. +primitive=Giant Shark +id=1755 +rarity=C +[/card] +[card] +primitive=Goblin Caves +id=1790 +rarity=C +[/card] +[card] +primitive=Goblin Digging Team id=1791 -auto={T}{S}:destroy target(wall) -name=Goblin Digging Team -type=Creature -subtype=Goblin -mana={R} -power=1 -toughness=1 rarity=C [/card] [card] +primitive=Goblin Hero id=1792 -name=Goblin Hero rarity=C -mana={2}{R} -type=Creature -subtype=Goblin -power=2 -toughness=2 [/card] [card] -text={T}: You may put a Goblin permanent card from your hand onto the battlefield. {R}: Target Goblin gains protection from white until end of turn. +primitive=Goblin Rock Sled +id=1793 +rarity=C +[/card] +[card] +primitive=Goblin Shrine +id=1794 +rarity=C +[/card] +[card] +primitive=Goblin Wizard id=1795 -name=Goblin Wizard -rarity=U -mana={2}{R}{R} -type=Creature -subtype=Goblin Wizard -auto={T}:moveto(myBattlefield) target(goblin|myhand) -auto={R}:protection from white target(goblin) -power=1 -toughness=1 +rarity=R [/card] [card] -text=Mountainwalk When you control a Dwarf, sacrifice Goblins of the Flarg. +primitive=Goblins of the Flarg id=1796 -name=Goblins of the Flarg rarity=C -mana={R} -type=Creature -subtype=Goblin Warrior -auto=aslongas(dwarf|myBattlefield) -99/-99 -power=1 -toughness=1 -abilities=mountainwalk [/card] [card] -text={B}{T}: Exile target artifact card from a graveyard. You gain 2 life. +primitive=Grave Robbers id=1735 -name=Grave Robbers -rarity=U -mana={1}{B}{B} -type=Creature -subtype=Human Rogue -auto={B}{T}:moveto(exile) target(artifact|graveyard) && life:2 controller -power=1 -toughness=1 +rarity=R [/card] [card] -text=Green creatures have forestwalk. +primitive=Hidden Path id=1768 -auto=lord(creature[green]) forestwalk -name=Hidden Path -rarity=U -mana={2}{G}{G}{G}{G} -type=Enchantment +rarity=R [/card] [card] -text=Nonwhite creatures get -1/-1 until end of turn. +primitive=Holy Light id=1810 -auto=lord(creature[-white]) -1/-1 -name=Holy Light rarity=C -mana={2}{W} -type=Instant [/card] [card] -text=Inferno deals 6 damage to each creature and each player. +primitive=Inferno id=1797 -auto=damage:6 all(player,creature) -name=Inferno -rarity=U -mana={5}{R}{R} -type=Instant +rarity=R [/card] [card] -text=First strike +primitive=Inquisition +id=1736 +rarity=C +[/card] +[card] +primitive=Knights of Thorn +id=1811 +rarity=R +[/card] +[card] +primitive=Land Leeches id=1769 -name=Land Leeches rarity=C -mana={1}{G}{G} -type=Creature -subtype=Leech -power=2 -toughness=2 -abilities=first strike [/card] [card] -text=All creatures get -2/-0 until end of turn. +primitive=Leviathan +id=1756 +rarity=R +[/card] +[card] +primitive=Living Armor +id=1716 +rarity=U +[/card] +[card] +primitive=Lurker +id=1770 +rarity=R +[/card] +[card] +primitive=Mana Clash +id=1798 +rarity=R +[/card] +[card] +primitive=Mana Vortex +id=1757 +rarity=R +[/card] +[card] +primitive=Marsh Gas id=1737 -auto=lord(creature) -2/-0 -name=Marsh Gas rarity=C -mana={B} -type=Instant [/card] [card] -text=Swampwalk +primitive=Marsh Goblins id=1821 -name=Marsh Goblins rarity=C -mana={B}{R} -type=Creature -subtype=Goblin -power=1 -toughness=1 -abilities=swampwalk [/card] [card] -text={T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. -auto={2}{T}:untap target(creature[attacking]) && preventAllCombatDamage to(mytgt) ueot && preventAllCombatDamage from(mytgt) ueot +primitive=Marsh Viper +id=1771 +rarity=C +[/card] +[card] +primitive=Martyr's Cry +id=1812 +rarity=R +[/card] +[card] +primitive=Maze of Ith id=1824 -name=Maze of Ith rarity=U -type=Land [/card] [card] -text={T}: Destroy target creature with islandwalk. +primitive=Merfolk Assassin id=1758 -name=Merfolk Assassin rarity=U -mana={U}{U} -type=Creature -subtype=Merfolk -auto={T}:destroy target(creature[islandwalk]) -power=1 -toughness=2 [/card] [card] -text=Attacking creatures get +1/+1 until end of turn. +primitive=Mind Bomb +id=1759 +rarity=R +[/card] +[card] +primitive=Miracle Worker +id=1813 +rarity=C +[/card] +[card] +primitive=Morale id=1814 -auto=lord(creature[attacking]) 1/1 -name=Morale rarity=C -mana={1}{W}{W} -type=Instant [/card] [card] -text={G}{G}{G}{G}, {T}: Regenerate target creature. +primitive=Murk Dwellers +id=1738 +rarity=C +[/card] +[card] +primitive=Nameless Race +id=1739 +rarity=R +[/card] +[card] +primitive=Necropolis +id=1717 +rarity=U +[/card] +[card] +primitive=Niall Silvain id=1772 -name=Niall Silvain -rarity=U -mana={G}{G}{G} -type=Creature -subtype=Ouphe -auto={G}{G}{G}{G}{T}:regenerate target(creature) -power=2 -toughness=2 +rarity=R [/card] [card] -text={T}, Sacrifice another Orc or Goblin: Other Orc creatures get +1/+1 until end of turn. +primitive=Orc General id=1799 -name=Orc General rarity=U -mana={2}{R} -type=Creature -subtype=Orc Warrior -auto={T}{S(orc other|myBattlefield)}:lord(orc) 1/1 other -auto={T}{S(goblin|myBattlefield)}:lord(orc) 1/1 other -power=2 -toughness=2 [/card] [card] -text=People of the Woods's toughness is equal to the number of Forests you control. +primitive=People of the Woods id=1773 -name=People of the Woods rarity=U -mana={G}{G} -type=Creature -subtype=Human -auto=foreach(forest|myBattlefield) 0/1 -power=1 -toughness=* [/card] [card] -text=Tap all blue creatures. -auto=tap all(creature[blue]) +primitive=Pikemen +id=1815 +rarity=C +[/card] +[card] +primitive=Preacher +id=1816 +rarity=R +[/card] +[card] +primitive=Psychic Allergy +id=1760 +rarity=R +[/card] +[card] +primitive=Rag Man +id=1740 +rarity=R +[/card] +[card] +primitive=Reflecting Mirror +id=1718 +rarity=U +[/card] +[card] +primitive=Riptide id=1761 -name=Riptide rarity=C -mana={U} -type=Instant [/card] [card] +primitive=Runesword +id=1719 +rarity=U +[/card] +[card] +primitive=Safe Haven +id=1825 +rarity=R +[/card] +[card] +primitive=Savaen Elves +id=1774 +rarity=C +[/card] +[card] +primitive=Scarecrow +id=1720 +rarity=U +[/card] +[card] +primitive=Scarwood Bandits +id=1775 +rarity=R +[/card] +[card] +primitive=Scarwood Goblins id=1822 -name=Scarwood Goblins rarity=C -mana={G}{R} -type=Creature -subtype=Goblin -power=2 -toughness=2 [/card] [card] -text={G}{G}{G}{G}, {T}: Target creature gains forestwalk until end of turn. {T}: Target creature loses forestwalk until end of turn. +primitive=Scarwood Hag id=1776 -name=Scarwood Hag rarity=U -mana={1}{G} -type=Creature -subtype=Hag -auto={G}{G}{G}{G}{T}:forestwalk target(creature) -auto={T}:-forestwalk target(creature) -power=1 -toughness=1 [/card] [card] -text={G}{T}, Sacrifice Scavenger Folk: Destroy target artifact. +primitive=Scavenger Folk id=1777 -name=Scavenger Folk rarity=C -mana={G} -type=Creature -subtype=Human -auto={G}{T}{S}:destroy target(artifact) -power=1 -toughness=1 [/card] [card] -text={T}: Add {R} to your mana pool. +primitive=Season of the Witch +id=1741 +rarity=R +[/card] +[card] +primitive=Sisters of the Flame id=1800 -name=Sisters of the Flame rarity=U -mana={1}{R}{R} -type=Creature -subtype=Human Shaman -auto={T}:Add {R} -power=2 -toughness=2 [/card] [card] -text={5}{T}: Return target enchantment card from your graveyard to your hand. +primitive=Skull of Orm id=1721 -auto={5}{T}:MoveTo(myHand) target(enchantment|myGraveyard) -name=Skull of Orm rarity=U -mana={3} -type=Artifact [/card] [card] +primitive=Sorrow's Path +id=1826 +rarity=R +[/card] +[card] +primitive=Spitting Slug +id=1778 +rarity=U +[/card] +[card] +primitive=Squire id=1817 -name=Squire rarity=C -mana={1}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=2 [/card] [card] -text={1}{T}, Pay 1 life: Add one mana of any color to your mana pool. +primitive=Standing Stones id=1722 -name=Standing Stones -auto={T}:Add {W} && life:-1 controller -auto={T}:Add {U} && life:-1 controller -auto={T}:Add {B} && life:-1 controller -auto={T}:Add {R} && life:-1 controller -auto={T}:Add {G} && life:-1 controller rarity=U -mana={3} -type=Artifact [/card] [card] -text=Destroy all Goblins. -id=1818 -auto=destroy all(goblin) -name=Tivadar's Crusade -rarity=U -mana={1}{W}{W} -type=Sorcery +primitive=Stone Calendar +id=1723 +rarity=R [/card] [card] -text={T}, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard. -auto={T}{S}:moveTo(exile) all(*|opponentgraveyard) -auto={T}{S}:moveTo(exile) all(*|mygraveyard) -id=1724 -name=Tormod's Crypt -rarity=U -mana={0} -type=Artifact -[/card] -[card] -text=Water Wurm gets +0/+1 as long as an opponent controls an Island. -id=1764 -name=Water Wurm +primitive=Sunken City +id=1762 rarity=C -mana={U} -type=Creature -subtype=Wurm -auto=aslongas(island|opponentBattlefield) 0/1 -power=1 -toughness=1 [/card] [card] -text={T}: Witch Hunter deals 1 damage to target player. {1}{W}{W}, {T}: Return target creature an opponent controls to its owner's hand. +primitive=Tangle Kelp +id=1763 +rarity=U +[/card] +[card] +primitive=The Fallen +id=1742 +rarity=U +[/card] +[card] +primitive=Tivadar's Crusade +id=1818 +rarity=U +[/card] +[card] +primitive=Tormod's Crypt +id=1724 +rarity=U +[/card] +[card] +primitive=Tower of Coireall +id=1725 +rarity=U +[/card] +[card] +primitive=Tracker +id=1779 +rarity=R +[/card] +[card] +primitive=Uncle Istvan +id=1743 +rarity=U +[/card] +[card] +primitive=Venom +id=1780 +rarity=C +[/card] +[card] +primitive=Wand of Ith +id=1726 +rarity=U +[/card] +[card] +primitive=War Barge +id=1727 +rarity=U +[/card] +[card] +primitive=Water Wurm +id=1764 +rarity=C +[/card] +[card] +primitive=Whippoorwill +id=1781 +rarity=U +[/card] +[card] +primitive=Witch Hunter id=1819 -name=Witch Hunter -rarity=U -mana={2}{W}{W} -type=Creature -subtype=Human Cleric -auto={T}:damage:1 target(player) -auto={1}{W}{W}{T}:moveto(ownerHand) target(creature|opponentBattlefield) -power=1 -toughness=1 +rarity=R [/card] [card] -text={G}{G}: Wormwood Treefolk gains forestwalk until end of turn and deals 2 damage to you. {B}{B}: Wormwood Treefolk gains swampwalk until end of turn and deals 2 damage to you. +primitive=Word of Binding +id=1744 +rarity=C +[/card] +[card] +primitive=Worms of the Earth +id=1745 +rarity=R +[/card] +[card] +primitive=Wormwood Treefolk id=1782 -name=Wormwood Treefolk -rarity=U -mana={3}{G}{G} -type=Creature -subtype=Treefolk -auto={G}{G}:forestwalk && damage:2 controller -auto={G}{G}:swampwalk && damage:2 controller -power=4 -toughness=4 -[/card] \ No newline at end of file +rarity=R +[/card] diff --git a/projects/mtg/bin/Res/sets/DST/_cards.dat b/projects/mtg/bin/Res/sets/DST/_cards.dat index 0f903d84a..aa2459d87 100644 --- a/projects/mtg/bin/Res/sets/DST/_cards.dat +++ b/projects/mtg/bin/Res/sets/DST/_cards.dat @@ -4,725 +4,827 @@ year=2004 block=Mirror [/meta] [card] -text=Whenever a player casts a white spell, you may gain 1 life. +primitive=AEther Snap +id=49075 +rarity=R +[/card] +[card] +primitive=AEther Vial +id=48146 +rarity=U +[/card] +[card] +primitive=Ageless Entity +id=46148 +rarity=R +[/card] +[card] +primitive=Angel's Feather id=72686 -name=Angel's Feather -mana={2} -type=Artifact -auto=@movedto(*[white]|stack):may life:1 controller rarity=U [/card] [card] +primitive=Arcane Spyglass +id=10670 +rarity=C +[/card] +[card] +primitive=Arcbound Bruiser +id=46129 +rarity=C +[/card] +[card] +primitive=Arcbound Crusher +id=50937 +rarity=U +[/card] +[card] +primitive=Arcbound Fiend +id=50938 +rarity=U +[/card] +[card] +primitive=Arcbound Hybrid +id=46101 +rarity=C +[/card] +[card] +primitive=Arcbound Lancer +id=46130 +rarity=U +[/card] +[card] +primitive=Arcbound Overseer +id=39639 +rarity=R +[/card] +[card] +primitive=Arcbound Ravager +id=50943 +rarity=R +[/card] +[card] +primitive=Arcbound Reclaimer +id=50528 +rarity=R +[/card] +[card] +primitive=Arcbound Slith +id=50939 +rarity=U +[/card] +[card] +primitive=Arcbound Stinger +id=46131 +rarity=C +[/card] +[card] +primitive=Arcbound Worker +id=48604 +rarity=C +[/card] +[card] +primitive=Auriok Glaivemaster +id=48988 +rarity=C +[/card] +[card] +primitive=Auriok Siege Sled +id=43556 +rarity=U +[/card] +[card] +primitive=Barbed Lightning +id=49012 +rarity=C +[/card] +[card] +primitive=Blinkmoth Nexus id=39439 -name=Blinkmoth Nexus -type=Land -text={T}: Add {1} to your mana pool. {1}: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. {1}, {T}: Target Blinkmoth creature gets +1/+1 until end of turn. -auto={T}:Add{1} -auto={1}:becomes(Blinkmoth Artifact Creature,1/1,flying) ueot -auto={1}{T}:1/1 target(blinkmoth) rarity=R [/card] [card] -text=Target player loses 1 life for each tapped artifact he or she controls. +primitive=Burden of Greed id=43557 -name=Burden of Greed -mana={3}{B} -type=Instant -target=opponent -auto=foreach(artifact[tapped]|opponentBattlefield)damage:1 rarity=C [/card] [card] -text=Crazed Goblin attacks each turn if able. +primitive=Carry Away +id=48572 +rarity=U +[/card] +[card] +primitive=Chimeric Egg +id=49097 +rarity=U +[/card] +[card] +primitive=Chittering Rats +id=46096 +rarity=C +[/card] +[card] +primitive=Chromescale Drake +id=48127 +rarity=R +[/card] +[card] +primitive=Coretapper +id=49016 +rarity=U +[/card] +[card] +primitive=Crazed Goblin id=46078 -name=Crazed Goblin -mana={R} -abilities=mustattack -type=Creature -subtype=Goblin Warrior -power=1 -toughness=1 rarity=C [/card] [card] -text=Darksteel Brute is indestructible. ("Destroy" effects and lethal damage don't destroy it.) {3}: Darksteel Brute becomes a 2/2 Beast artifact creature until end of turn. +primitive=Darksteel Brute id=43563 -name=Darksteel Brute -auto={3}:becomes(Beast Artifact Creature,2/2) ueot rarity=U -mana={2} -type=Artifact -abilities=indestructible [/card] [card] -text=Darksteel Citadel is indestructible. ("Destroy" effects and lethal damage don't destroy it.) {T}: Add {1} to your mana pool. +primitive=Darksteel Citadel id=45415 -name=Darksteel Citadel -auto={T}:add{1} -type=Land -subtype=Artifact -abilities=indestructible rarity=C [/card] [card] -text=Artifacts you control are indestructible. ("Destroy" effects and lethal damage don't destroy them.) +primitive=Darksteel Colossus +id=48158 +rarity=R +[/card] +[card] +primitive=Darksteel Forge id=48072 -name=Darksteel Forge -mana={9} -type=Artifact -auto=lord(artifact|myBattlefield)indestructible rarity=R [/card] [card] -text=Flying. Darksteel Gargoyle is indestructible. ("Destroy" effects and lethal damage don't destroy it.) +primitive=Darksteel Gargoyle id=46136 -name=Darksteel Gargoyle -mana={7} -abilities=flying,indestructible -type=Artifact Creature -subtype=Gargoyle -power=3 -toughness=3 rarity=U [/card] [card] -text=Darksteel Ingot is indestructible. ("Destroy" effects and lethal damage don't destroy it.). {T}: Add one mana of any color to your mana pool. +primitive=Darksteel Ingot id=48048 -name=Darksteel Ingot -mana={3} -type=Artifact -auto={T}:add{G} -auto={T}:add{W} -auto={T}:add{U} -auto={T}:add{R} -auto={T}:add{B} -abilities=indestructible rarity=C [/card] [card] -text=Whenever a player casts a black spell, you may gain 1 life. +primitive=Darksteel Pendant +id=39485 +rarity=C +[/card] +[card] +primitive=Darksteel Reactor +id=43548 +rarity=R +[/card] +[card] +primitive=Death Cloud +id=50647 +rarity=R +[/card] +[card] +primitive=Death-Mask Duplicant +id=46023 +rarity=U +[/card] +[card] +primitive=Demon's Horn id=72682 -name=Demon's Horn -mana={2} -type=Artifact -auto=@movedto(*[black]|stack):may life:1 controller rarity=U [/card] [card] -text=Whenever a player casts a red spell, you may gain 1 life. +primitive=Dismantle +id=43540 +rarity=U +[/card] +[card] +primitive=Dragon's Claw id=72683 -name=Dragon's Claw -mana={2} -type=Artifact -auto=@movedto(*[red]|stack):may life:1 controller rarity=U [/card] [card] -text=Flying Drill-Skimmer has shroud as long as you control another artifact creature. (It can't be the target of spells or abilities.) +primitive=Drill-Skimmer id=51056 -name=Drill-Skimmer -mana={4} -abilities=flying -auto=aslongas(other creature[artifact]|myBattlefield)shroud -type=Artifact Creature -subtype=Thopter -power=2 -toughness=1 rarity=C [/card] [card] -text=Whenever a player casts an artifact spell, that player gains control of Drooling Ogre. (This effect lasts indefinitely.) -name=Drooling Ogre +primitive=Drooling Ogre id=49089 -mana={1}{R} -auto=@movedto(*[artifact]|opponentstack):moveto(opponentBattlefield) -type=Creature -subtype=Ogre -power=3 -toughness=3 rarity=C [/card] [card] -text=Flying. Whenever Emissary of Despair deals combat damage to a player, that player loses 1 life for each artifact he or she controls. -name=Emissary of Despair -auto=@damaged(player) from(this):foreach(artifact|opponentbattlefield) life:-1 opponent +primitive=Dross Golem +id=46157 +rarity=C +[/card] +[card] +primitive=Eater of Days +id=46165 +rarity=R +[/card] +[card] +primitive=Echoing Calm +id=43592 +rarity=C +[/card] +[card] +primitive=Echoing Courage +id=46169 +rarity=C +[/card] +[card] +primitive=Echoing Decay +id=46176 +rarity=C +[/card] +[card] +primitive=Echoing Ruin +id=46155 +rarity=C +[/card] +[card] +primitive=Echoing Truth +id=46162 +rarity=C +[/card] +[card] +primitive=Emissary of Despair id=45469 -mana={1}{B}{B} -abilities=flying -type=Creature -subtype=Spirit -power=2 -toughness=1 rarity=U [/card] [card] -text=Flying. Whenever Emissary of Hope deals combat damage to a player, you gain 1 life for each artifact that player controls. -name=Emissary of Hope +primitive=Emissary of Hope id=48153 -auto=@damaged(player) from(this):foreach(artifact|opponentbattlefield) life:1 controller -mana={1}{W}{W} -abilities=flying -type=Creature -subtype=Spirit -power=2 -toughness=1 rarity=U [/card] [card] -text=Essence Drain deals 3 damage to target creature or player and you gain 3 life. +primitive=Essence Drain id=50536 -name=Essence Drain -mana={4}{B} -type=Sorcery -target=creature,player -auto=damage:3 -auto=life:3 controller rarity=C [/card] [card] -text=Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players. Fireball costs {1} more to cast for each target beyond the first. +primitive=Fangren Firstborn +id=46058 +rarity=R +[/card] +[card] +primitive=Fireball id=46768 -name=Fireball -target=players,creatures -alias=1291 -mana={X}{R} -type=Sorcery rarity=U [/card] [card] -text=Flamebreak deals 3 damage to each creature without flying and each player. Creatures dealt damage this way can't be regenerated this turn. +primitive=Flamebreak id=50539 -auto=damage:3 all(creature[-flying]) -auto=damage:3 all(player) -auto=lord(creature[-flying]) cantregenerate -name=Flamebreak rarity=R -mana={R}{R}{R} -type=Sorcery [/card] [card] -text=Whenever an opponent discards a card, you may draw a card. +primitive=Furnace Dragon +id=46060 +rarity=R +[/card] +[card] +primitive=Gemini Engine +id=46168 +rarity=R +[/card] +[card] +primitive=Genesis Chamber +id=46160 +rarity=U +[/card] +[card] +primitive=Geth's Grimoire id=51070 -name=Geth's Grimoire -mana={4} -type=Artifact -auto=@movedto(*|graveyard) from(opponenthand):may draw:1 controller rarity=U [/card] [card] -text=Flying {B}, Pay 1 life: Grimclaw Bats gets +1/+1 until end of turn. +primitive=Goblin Archaeologist +id=46735 +rarity=U +[/card] +[card] +primitive=Greater Harvester +id=49837 +rarity=R +[/card] +[card] +primitive=Grimclaw Bats id=46100 -name=Grimclaw Bats -mana={1}{B} -abilities=flying -auto={B}:1/1 && life:-1 controller -type=Creature -subtype=Bat -power=1 -toughness=1 rarity=C [/card] [card] -text=Flying Hoverguard Observer can block only creatures with flying. +primitive=Hallow +id=29513 +rarity=C +[/card] +[card] +primitive=Heartseeker +id=51074 +rarity=R +[/card] +[card] +primitive=Hoverguard Observer id=49020 -name=Hoverguard Observer -mana={2}{U}{U} -abilities=flying,cloud -type=Creature -subtype=Drone -power=3 -toughness=3 rarity=U [/card] [card] -text=Target creature gets +1/+0 until end of turn for each artifact you control. +primitive=Hunger of the Nim id=46088 -name=Hunger of the Nim -mana={1}{B} -type=Sorcery -target=creature -auto=foreach(artifact|myBattlefield)1/0 rarity=C [/card] [card] -text=Defender (This creature can't attack.) Protection from artifacts Whenever an opponent casts an artifact spell, you may put a 1/1 green Insect creature token onto the battlefield. +primitive=Infested Roothold id=48598 -name=Infested Roothold -mana={4}{G} -abilities=Defender -auto=protection from(artifact) -auto=@movedto(artifact|opponentBattlefield):may token(Insect,Creature Insect,1/1,green) -type=Creature -subtype=Wall -power=0 -toughness=3 rarity=U [/card] [card] +primitive=Inflame +id=48120 +rarity=C +[/card] +[card] +primitive=Juggernaut id=43579 -name=Juggernaut -mana={4} -type=Artifact Creature -subtype=Juggernaut -power=5 -toughness=3 -text=Juggernaut attacks each turn if able. Juggernaut can't be blocked by Walls. -auto=cantbeblockedby(wall) -abilities=mustattack rarity=U [/card] [card] -text=Karstoderm enters the battlefield with five +1/+1 counters on it. Whenever an artifact enters the battlefield, remove a +1/+1 counter from Karstoderm. +primitive=Karstoderm id=39478 -name=Karstoderm -mana={2}{G}{G} -auto=counter(1/1,5) -auto=@movedto(artifact|myBattlefield):counter(1/1,-1) -auto=@movedto(artifact|opponentBattlefield):counter(1/1,-1) -type=Creature -subtype=Beast -power=0 -toughness=0 rarity=U [/card] [card] -text=Whenever a player casts a blue spell, you may gain 1 life. +primitive=Kraken's Eye id=49049 -name=Kraken's Eye -mana={2} -type=Artifact -auto=@movedto(*[blue]|stack):may life:1 controller rarity=U [/card] [card] -text={T}, Sacrifice an artifact: Add {R}{R} to your mana pool. +primitive=Krark-Clan Stoker id=43491 -name=Krark-Clan Stoker -mana={2}{R} -auto={T}{S(artifact|myBattlefield)}:add {R}{R} -type=Creature -subtype=Goblin Shaman -power=2 -toughness=2 rarity=C [/card] [card] -text=Last Word can't be countered by spells or abilities. Counter target spell. +primitive=Last Word id=50929 -name=Last Word -mana={2}{U}{U} -type=Instant -abilities=nofizzle -target=*|stack -auto=fizzle rarity=R [/card] [card] -text={T}: Target creature gets +1/+1 until end of turn.Whenever you cast a spell, you may untap Leonin Battlemage. +primitive=Leonin Battlemage id=44307 -name=Leonin Battlemage -mana={3}{W} -auto={T}:1/1 target(creature) -auto=@movedto(*|mystack):may untap -type=Creature -subtype=Cat Wizard -power=2 -toughness=3 rarity=U [/card] [card] -text={W}, {T}: Tap target creature. +primitive=Leonin Bola +id=46142 +rarity=C +[/card] +[card] +primitive=Leonin Shikari +id=48579 +rarity=R +[/card] +[card] +primitive=Lich's Tomb +id=46134 +rarity=R +[/card] +[card] +primitive=Loxodon Mystic id=39562 -name=Loxodon Mystic -mana={3}{W}{W} -auto={W}{T}:tap target(creature) -type=Creature -subtype=Elephant Cleric -power=3 -toughness=3 rarity=C [/card] [card] -text=Artifact creatures you control gain flying until end of turn. +primitive=Machinate +id=49829 +rarity=C +[/card] +[card] +primitive=Magnetic Flux id=43559 -name=Magnetic Flux -mana={2}{U} -type=Instant -auto=lord(creature[artifact]|myBattlefield)flying rarity=C [/card] [card] -text=Mephitic Ooze gets +1/+0 for each artifact you control. Whenever Mephitic Ooze deals combat damage to a creature, destroy that creature. The creature can't be regenerated. -name=Mephitic Ooze +primitive=Memnarch +id=51054 +rarity=R +[/card] +[card] +primitive=Mephitic Ooze id=46154 -mana={4}{B} -auto=foreach(artifact|myBattlefield)1/0 -abilities=deathtouch -type=Creature -subtype=Ooze -power=0 -toughness=5 rarity=R [/card] [card] -text=Tap all artifacts. +primitive=Metal Fatigue id=45191 -name=Metal Fatigue -mana={2}{W} -type=Instant -auto=tap all(artifact) rarity=C [/card] [card] -text=Myr Matrix is indestructible. ("Destroy" effects and lethal damage don't destroy it.) Myr creatures get +1/+1. {5}: Put a 1/1 colorless Myr artifact creature token onto the battlefield. +primitive=Mirrodin's Core +id=39421 +rarity=U +[/card] +[card] +primitive=Murderous Spoils +id=39377 +rarity=U +[/card] +[card] +primitive=Mycosynth Lattice +id=50527 +rarity=R +[/card] +[card] +primitive=Myr Landshaper +id=45428 +rarity=C +[/card] +[card] +primitive=Myr Matrix id=48049 -name=Myr Matrix -mana={5} -type=Artifact -abilities=indestructible -auto=lord(Myr)1/1 -auto={5}:token(Myr,Artifact Creature Myr,1/1,artifact) rarity=R [/card] [card] -text=When Myr Moonvessel is put into a graveyard from the battlefield, add {1} to your mana pool. +primitive=Myr Moonvessel id=46112 -name=Myr Moonvessel -mana={1} -auto=@movedto(this|graveyard):add {1} -type=Artifact Creature -subtype=Myr -power=1 -toughness=1 rarity=C [/card] [card] -text=Flying. Discard an artifact card: Return Neurok Prodigy to its owner's hand. -name=Neurok Prodigy +primitive=Nemesis Mask +id=46172 +rarity=U +[/card] +[card] +primitive=Neurok Prodigy id=46116 -abilities=flying -mana={2}{U} -auto={S(artifact|myhand)}:moveto(ownerhand) -type=Creature -subtype=Human Wizard -power=2 -toughness=1 rarity=C [/card] [card] -text=You gain 6 life. +primitive=Neurok Transmuter +id=49839 +rarity=U +[/card] +[card] +primitive=Nim Abomination +id=43502 +rarity=U +[/card] +[card] +primitive=Nourish id=46076 -name=Nourish -mana={G}{G} -type=Instant -auto=life:6 controller rarity=C [/card] [card] -text=Destroy target artifact. It can't be regenerated. +primitive=Oxidda Golem +id=46164 +rarity=C +[/card] +[card] +primitive=Oxidize id=46012 -name=Oxidize -mana={G} -type=Instant -target=artifact -auto=bury rarity=U [/card] [card] -text=Flying As long as Pristine Angel is untapped, it has protection from artifacts and from all colors. Whenever you cast a spell, you may untap Pristine Angel. +primitive=Panoptic Mirror +id=47930 +rarity=R +[/card] +[card] +primitive=Pristine Angel id=47587 -name=Pristine Angel rarity=R -mana={4}{W}{W} -type=Creature -subtype=Angel -auto=lord(pristine angel[-tapped]) protection from(white) -auto=lord(pristine angel[-tapped]) protection from(blue) -auto=lord(pristine angel[-tapped]) protection from(black) -auto=lord(pristine angel[-tapped]) protection from(red) -auto=lord(pristine angel[-tapped]) protection from(green) -auto=lord(pristine angel[-tapped]) protection from(artifact) -auto=@movedTo(*|mystack):may untap -power=4 -toughness=4 -abilities=flying [/card] [card] -text=Flying. Sacrifice Pteron Ghost: Regenerate target artifact. +primitive=Psychic Overload +id=48163 +rarity=U +[/card] +[card] +primitive=Pteron Ghost id=49035 -name=Pteron Ghost -mana={1}{W} -abilities=flying -auto={S}:regenerate target(artifact) -type=Creature -subtype=Spirit -power=1 -toughness=1 rarity=C [/card] [card] -text=Destroy target artifact creature or black creature. It can't be regenerated. +primitive=Pulse of the Dross +id=39692 +rarity=R +[/card] +[card] +primitive=Pulse of the Fields +id=39697 +rarity=R +[/card] +[card] +primitive=Pulse of the Forge +id=39410 +rarity=R +[/card] +[card] +primitive=Pulse of the Grid +id=45975 +rarity=R +[/card] +[card] +primitive=Pulse of the Tangle +id=39690 +rarity=R +[/card] +[card] +primitive=Purge id=34479 -name=Purge -mana={1}{W} -type=Instant -target=creature[black;artifact] -auto=bury rarity=U [/card] [card] -text=Return all artifacts you control to their owner's hand. +primitive=Quicksilver Behemoth +id=47799 +rarity=C +[/card] +[card] +primitive=Razor Golem +id=46143 +rarity=C +[/card] +[card] +primitive=Reap and Sow +id=43503 +rarity=C +[/card] +[card] +primitive=Rebuking Ceremony +id=50533 +rarity=R +[/card] +[card] +primitive=Reshape +id=48147 +rarity=R +[/card] +[card] +primitive=Retract id=48573 -name=Retract -mana={U} -type=Instant -auto=moveto(ownerhand) all(artifact|myBattlefield) rarity=R [/card] [card] -text=Return target artifact card from your graveyard to your hand. +primitive=Ritual of Restoration id=48576 -name=Ritual of Restoration -mana={W} -type=Sorcery -target=artifact|myGraveyard -auto=moveto(myHand) rarity=C [/card] [card] +primitive=Roaring Slagwurm id=46083 -name=Roaring Slagwurm -mana={5}{G}{G} -type=Creature -subtype=Wurm -power=6 -toughness=4 -text=Whenever Roaring Slagwurm attacks, tap all artifacts. -# Following should actually read this[attacking], but this isn't -# codeable yet. The workaround used here works because the effect -# (tap) is not cumulative. -auto=@each combatblockers:aslongas(Roaring Slagwurm[attacking]) tap all(artifact) rarity=R [/card] [card] -text=Scavenging Scarab can't block. +primitive=Savage Beating +id=43506 +rarity=R +[/card] +[card] +primitive=Scavenging Scarab id=46093 -name=Scavenging Scarab -mana={3}{B} -abilities=cantblock -type=Creature -subtype=Insect -power=3 -toughness=3 rarity=C [/card] [card] +primitive=Screams from Within +id=43517 +rarity=U +[/card] +[card] +primitive=Scrounge +id=46568 +rarity=U +[/card] +[card] +primitive=Second Sight +id=43510 +rarity=U +[/card] +[card] +primitive=Serum Powder +id=48920 +rarity=R +[/card] +[card] +primitive=Shield of Kaldra id=48582 -name=Shield of Kaldra -mana={4} -type=Legendary Artifact -subtype=Equipment -text=Equipment named Sword of Kaldra, Shield of Kaldra, and Helm of Kaldra are indestructible. Equipped creature is indestructible. ("Destroy" effects and lethal damage don't destroy it.) Equip {4} -auto=lord(sword of kaldra,shield of kaldra,helm of kaldra) indestructible -auto=indestructible -auto={4}:equip rarity=R [/card] [card] +primitive=Shriveling Rot +id=47792 +rarity=R +[/card] +[card] +primitive=Shunt +id=49836 +rarity=R +[/card] +[card] +primitive=Skullclamp id=48197 -name=Skullclamp -mana={1} -type=Artifact -subtype=Equipment -text=Equipped creature gets +1/-1. When equipped creature is put into a graveyard, draw two cards. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) -auto=1/-1 -auto=@movedto(mytgt|graveyard):draw:2 controller -auto={1}:equip rarity=U [/card] [card] -text=Sacrifice an artifact: Target artifact is indestructible this turn. ("Destroy" effects and lethal damage don't destroy that artifact.) -name=Slobad, Goblin Tinkerer +primitive=Slobad, Goblin Tinkerer id=51055 -auto={S(artifact|myBattlefield)}:indestructible target(artifact) -mana={1}{R} -type=Legendary Creature -subtype=Goblin Artificer -power=1 -toughness=2 rarity=R [/card] [card] -text=Destroy all nonartifact permanents. +primitive=Soulscour id=43511 -name=Soulscour -mana={7}{W}{W}{W} -type=Sorcery -auto=destroy all(*[-artifact]) rarity=R [/card] [card] -text={W}, {T}, Return Steelshaper Apprentice to its owner's hand: Search your library for an Equipment card, reveal that card, and put it into your hand. Then shuffle your library. -auto={W}{T}:moveTo(ownerhand) all(this) && moveTo(myhand) target(equipment|mylibrary) +primitive=Spawning Pit +id=26732 +rarity=U +[/card] +[card] +primitive=Specter's Shroud +id=49094 +rarity=U +[/card] +[card] +primitive=Spellbinder +id=50540 +rarity=R +[/card] +[card] +primitive=Spincrusher +id=50529 +rarity=U +[/card] +[card] +primitive=Spire Golem +id=46150 +rarity=C +[/card] +[card] +primitive=Stand Together +id=49438 +rarity=U +[/card] +[card] +primitive=Steelshaper Apprentice id=49078 -name=Steelshaper Apprentice rarity=R -mana={2}{W}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=3 [/card] [card] +primitive=Stir the Pride +id=45961 +rarity=U +[/card] +[card] +primitive=Sundering Titan +id=42084 +rarity=R +[/card] +[card] +primitive=Surestrike Trident +id=46158 +rarity=U +[/card] +[card] +primitive=Sword of Fire and Ice +id=46429 +rarity=R +[/card] +[card] +primitive=Sword of Light and Shadow id=47453 -name=Sword of Light and Shadow -mana={3} -type=Artifact -subtype=Equipment -text=Equipped creature gets +2/+2 and has protection from white and from black. Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand. Equip {2} -auto={2}:equip -auto=protection from white -auto=protection from black -auto=2/2 -auto=@damaged(player) from(mytgt):life:3 -auto=@damaged(player) from(mytgt):may moveTo(myhand) target(creature|mygraveyard) rarity=R [/card] [card] -text=Flash (You may cast this spell any time you could cast an instant.) Reach (This creature can block creatures with flying.) +primitive=Synod Artificer +id=49021 +rarity=R +[/card] +[card] +primitive=Talon of Pain +id=46111 +rarity=U +[/card] +[card] +primitive=Tangle Golem +id=46171 +rarity=C +[/card] +[card] +primitive=Tangle Spider id=46548 -name=Tangle Spider -mana={4}{G}{G} -abilities=flash,reach -type=Creature -subtype=Spider -power=3 -toughness=4 rarity=C [/card] [card] -text=Creatures you control are unblockable as long as defending player controls an artifact land. +primitive=Tanglewalker id=43547 -name=Tanglewalker -mana={2}{G} -auto=aslongas(land[artifact]|opponentBattlefield) lord(creature|myBattlefield) unblockable -type=Creature -subtype=Dryad -power=2 -toughness=2 rarity=U [/card] [card] -text=Protection from artifacts -name=Tel-Jilad Outrider +primitive=Tears of Rage +id=21293 +rarity=U +[/card] +[card] +primitive=Tel-Jilad Outrider id=46002 -mana={3}{G} -auto=protection from(artifact) -type=Creature -subtype=Elf Warrior -power=3 -toughness=1 rarity=C [/card] [card] -text={T}: Add {2} to your mana pool. +primitive=Tel-Jilad Wolf +id=46008 +rarity=C +[/card] +[card] +primitive=Test of Faith +id=43587 +rarity=U +[/card] +[card] +primitive=Thought Dissector +id=50521 +rarity=R +[/card] +[card] +primitive=Thunderstaff +id=50530 +rarity=U +[/card] +[card] +primitive=Trinisphere +id=43545 +rarity=R +[/card] +[card] +primitive=Turn the Tables +id=49033 +rarity=R +[/card] +[card] +primitive=Unforge +id=51616 +rarity=C +[/card] +[card] +primitive=Ur-Golem's Eye id=49110 -name=Ur-Golem's Eye -mana={4} -type=Artifact -auto={T}:add{2} rarity=C [/card] [card] +primitive=Vedalken Engineer +id=48148 +rarity=C +[/card] +[card] +primitive=Vex id=49085 -name=Vex -mana={2}{U} -type=Instant -text=Counter target spell. That spell's controller may draw a card. -target=*|stack -auto=fizzle -auto=may draw:1 targetcontroller rarity=C [/card] [card] -text={1}, {T}: Add one mana of any color to your mana pool. +primitive=Viridian Acolyte id=15190 -name=Viridian Acolyte -mana={G} -auto={1}{T}:add{G} -auto={1}{T}:add{W} -auto={1}{T}:add{B} -auto={1}{T}:add{U} -auto={1}{T}:add{R} -type=Creature -subtype=Elf Shaman -power=1 -toughness=1 rarity=C [/card] [card] -text={1}{G}, Sacrifice Viridian Zealot: Destroy target artifact or enchantment. +primitive=Viridian Zealot id=46547 -name=Viridian Zealot -mana={G}{G} -auto={1}{G}{S}:destroy target(artifact,enchantment) -type=Creature -subtype=Elf Warrior -power=2 -toughness=1 rarity=R [/card] [card] -text={2}: Untap target artifact creature. +primitive=Voltaic Construct id=48141 -name=Voltaic Construct -mana={4} -auto={2}:untap target(creature[artifact]) -type=Artifact Creature -subtype=Golem Construct -power=2 -toughness=2 rarity=U [/card] [card] +primitive=Vulshok Morningstar id=49758 -name=Vulshok Morningstar -mana={2} -type=Artifact -subtype=Equipment -text=Equipped creature gets +2/+2. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) -auto={2}:equip -auto=2/2 +rarity=C +[/card] +[card] +primitive=Vulshok War Boar +id=45455 rarity=U [/card] [card] -text={T}, Sacrifice an Island: Put a 2/2 blue Elemental creature token with flying onto the battlefield. {T}, Sacrifice a Mountain: Put a 3/3 red Elemental creature token onto the battlefield. +primitive=Wand of the Elements id=49775 -name=Wand of the Elements -mana={4} -type=Artifact -auto={T}{S(island|myBattlefield)}:token(Elemental,Creature Elemental,2/2,flying blue) -auto={T}{S(mountain|myBattlefield)}:token(Elemental,Creature Elemental,3/3,red) rarity=R [/card] [card] +primitive=Well of Lost Dreams +id=48993 +rarity=R +[/card] +[card] +primitive=Whispersilk Cloak id=46030 -name=Whispersilk Cloak -mana={3} -type=Artifact -subtype=Equipment -text=Equipped creature is unblockable. Equipped creature has shroud. (It can't be the target of spells or abilities.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) -auto={2}:equip -auto=unblockable -auto=shroud +rarity=C +[/card] +[card] +primitive=Wirefly Hive +id=49026 rarity=U [/card] [card] -text=Whenever a player casts a green spell, you may gain 1 life. +primitive=Wurm's Tooth id=72684 -name=Wurm's Tooth -mana={2} -type=Artifact -auto=@movedto(*[green]|stack):may life:1 controller rarity=U -[/card] \ No newline at end of file +[/card] diff --git a/projects/mtg/bin/Res/sets/DVD/_cards.dat b/projects/mtg/bin/Res/sets/DVD/_cards.dat new file mode 100644 index 000000000..4742507a7 --- /dev/null +++ b/projects/mtg/bin/Res/sets/DVD/_cards.dat @@ -0,0 +1,310 @@ +[card] +primitive=Abyssal Gatekeeper +id=197037 +rarity=C +[/card] +[card] +primitive=Abyssal Specter +id=197008 +rarity=U +[/card] +[card] +primitive=Akroma, Angel of Wrath +id=193871 +rarity=M +[/card] +[card] +primitive=Angel of Mercy +id=196990 +rarity=U +[/card] +[card] +primitive=Angelic Benediction +id=197013 +rarity=U +[/card] +[card] +primitive=Angelic Page +id=197009 +rarity=C +[/card] +[card] +primitive=Angelic Protector +id=197035 +rarity=U +[/card] +[card] +primitive=Angel's Feather +id=196991 +rarity=U +[/card] +[card] +primitive=Angelsong +id=197014 +rarity=C +[/card] +[card] +primitive=Barren Moor +id=197029 +rarity=C +[/card] +[card] +primitive=Barter in Blood +id=197025 +rarity=U +[/card] +[card] +primitive=Breeding Pit +id=197024 +rarity=U +[/card] +[card] +primitive=Cackling Imp +id=197003 +rarity=C +[/card] +[card] +primitive=Charging Paladin +id=197021 +rarity=C +[/card] +[card] +primitive=Consume Spirit +id=196992 +rarity=U +[/card] +[card] +primitive=Corrupt +id=197033 +rarity=U +[/card] +[card] +primitive=Cruel Edict +id=196993 +rarity=U +[/card] +[card] +primitive=Daggerclaw Imp +id=197022 +rarity=U +[/card] +[card] +primitive=Dark Banishing +id=197023 +rarity=C +[/card] +[card] +primitive=Dark Ritual +id=197019 +rarity=C +[/card] +[card] +primitive=Demonic Tutor +id=193867 +rarity=U +[/card] +[card] +primitive=Demon's Horn +id=196994 +rarity=U +[/card] +[card] +primitive=Demon's Jester +id=197018 +rarity=C +[/card] +[card] +primitive=Duress +id=197004 +rarity=C +[/card] +[card] +primitive=Dusk Imp +id=196995 +rarity=C +[/card] +[card] +primitive=Faith's Fetters +id=193869 +rarity=C +[/card] +[card] +primitive=Fallen Angel +id=197010 +rarity=R +[/card] +[card] +primitive=Foul Imp +id=197012 +rarity=C +[/card] +[card] +primitive=Healing Salve +id=197011 +rarity=C +[/card] +[card] +primitive=Icatian Priest +id=196996 +rarity=U +[/card] +[card] +primitive=Kuro, Pitlord +id=197015 +rarity=R +[/card] +[card] +primitive=Lord of the Pit +id=193868 +rarity=M +[/card] +[card] +primitive=Luminous Angel +id=193872 +rarity=R +[/card] +[card] +primitive=Marble Diamond +id=197005 +rarity=U +[/card] +[card] +primitive=Oni Possession +id=197016 +rarity=U +[/card] +[card] +primitive=Otherworldly Journey +id=197017 +rarity=U +[/card] +[card] +primitive=Overeager Apprentice +id=197028 +rarity=C +[/card] +[card] +primitive=Pacifism +id=196997 +rarity=C +[/card] +[card] +primitive=Plains +id=197254 +rarity=L +[/card] +[card] +primitive=Plains +id=197256 +rarity=L +[/card] +[card] +primitive=Plains +id=197255 +rarity=L +[/card] +[card] +primitive=Plains +id=197253 +rarity=L +[/card] +[card] +primitive=Promise of Power +id=197026 +rarity=R +[/card] +[card] +primitive=Reiver Demon +id=197027 +rarity=R +[/card] +[card] +primitive=Reya Dawnbringer +id=196998 +rarity=R +[/card] +[card] +primitive=Righteous Cause +id=197030 +rarity=U +[/card] +[card] +primitive=Secluded Steppe +id=197031 +rarity=C +[/card] +[card] +primitive=Serra Advocate +id=197006 +rarity=U +[/card] +[card] +primitive=Serra Angel +id=196999 +rarity=R +[/card] +[card] +primitive=Serra's Boon +id=197032 +rarity=U +[/card] +[card] +primitive=Serra's Embrace +id=197000 +rarity=U +[/card] +[card] +primitive=Soot Imp +id=197020 +rarity=U +[/card] +[card] +primitive=Souldrinker +id=197036 +rarity=U +[/card] +[card] +primitive=Stinkweed Imp +id=193870 +rarity=C +[/card] +[card] +primitive=Sustainer of the Realm +id=197007 +rarity=U +[/card] +[card] +primitive=Swamp +id=197257 +rarity=L +[/card] +[card] +primitive=Swamp +id=197258 +rarity=L +[/card] +[card] +primitive=Swamp +id=197259 +rarity=L +[/card] +[card] +primitive=Swamp +id=197260 +rarity=L +[/card] +[card] +primitive=Twilight Shepherd +id=197034 +rarity=R +[/card] +[card] +primitive=Unholy Strength +id=197001 +rarity=C +[/card] +[card] +primitive=Venerable Monk +id=197002 +rarity=C +[/card] diff --git a/projects/mtg/bin/Res/sets/EVE/_cards.dat b/projects/mtg/bin/Res/sets/EVE/_cards.dat index c89b698b8..3417a38fc 100644 --- a/projects/mtg/bin/Res/sets/EVE/_cards.dat +++ b/projects/mtg/bin/Res/sets/EVE/_cards.dat @@ -4,1041 +4,902 @@ year=2008 block=Shadow [/meta] [card] -text={2}: Target white creature gains persist until end of turn. (When it's put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) -auto={2}:persist target(creature) +primitive=Aerie Ouphes +id=153427 +rarity=C +[/card] +[card] +primitive=Altar Golem +id=157974 +rarity=R +[/card] +[card] +primitive=Antler Skulkin id=158293 -name=Antler Skulkin rarity=C -mana={5} -type=Artifact Creature -subtype=Scarecrow -power=3 -toughness=3 [/card] [card] -text=Flying When Archon of Justice is put into a graveyard from the battlefield, exile target permanent. -abilities=flying -auto=@movedTo(this|graveyard) from(battlefield):moveTo(exile) target(*|battlefield) +primitive=Archon of Justice id=146006 -name=Archon of Justice rarity=R -mana={3}{W}{W} -type=Creature -subtype=Archon -power=4 -toughness=4 -abilities=flying [/card] [card] -text=Other red creatures you control get +1/+1. Other white creatures you control get +1/+1. Whenever you cast a red spell, Balefire Liege deals 3 damage to target player. Whenever you cast a white spell, you gain 3 life. +primitive=Ashling, the Extinguisher +id=151137 +rarity=R +[/card] +[card] +primitive=Balefire Liege id=158104 -name=Balefire Liege rarity=R -mana={2}{RW}{RW}{RW} -type=Creature -subtype=Spirit Horror -auto=lord(other creature[red]|myBattlefield) 1/1 -auto=lord(other creature[white]|myBattlefield) 1/1 -auto=@movedto(*[red]|mystack):damage:3 opponent -auto=@movedto(*[white]|mystack):life:3 controller -power=2 -toughness=4 [/card] [card] -text={T}: Tap target creature. Whenever you cast a white spell, you may untap Ballynock Trapper. +primitive=Ballynock Trapper id=153480 -name=Ballynock Trapper rarity=C -mana={3}{W} -type=Creature -subtype=Kithkin Soldier -auto={T}:tap target(creature) -auto=@movedTo(*[white]|mystack):may untap -power=2 -toughness=2 [/card] [card] -text=Exile target card in a graveyard. Put a 1/1 white and black Spirit creature token with flying into onto the battlefield. -target=*|graveyard -auto=moveTo(exile) -auto=token(Spirit,Token Spirit Creature, 1/1,white black flying) +primitive=Banishing Knack +id=154350 +rarity=C +[/card] +[card] +primitive=Battlegate Mimic +id=151165 +rarity=C +[/card] +[card] +primitive=Batwing Brume +id=157407 +rarity=U +[/card] +[card] +primitive=Beckon Apparition id=157415 -name=Beckon Apparition rarity=C -mana={WB} -type=Instant [/card] [card] -text=First strike Belligerent Hatchling enters the battlefield with four -1/-1 counters on it. Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling. Whenever you cast a white spell, remove a -1/-1 counter from Belligerent Hatchling. +primitive=Belligerent Hatchling id=153478 -name=Belligerent Hatchling rarity=U -mana={3}{RW} -type=Creature -subtype=Elemental -auto=@movedTo(*[red]|mystack):counter(-1/-1,-1) -auto=@movedTo(*[white]|mystack):counter(-1/-1,-1) -auto=counter(-1/-1,4) -power=6 -toughness=6 -abilities=first strike [/card] [card] -text=Flying Bloodied Ghost enters the battlefield with a -1/-1 counter on it. +primitive=Bloodied Ghost id=151098 -name=Bloodied Ghost rarity=U -mana={1}{WB}{WB} -type=Creature -subtype=Spirit -auto=counter(-1/-1) -power=3 -toughness=3 -abilities=flying [/card] [card] -text=At the beginning of your upkeep, return a permanent you control to its owner's hand. -auto=@each my upkeep:moveTo(ownerhand) notatarget(*|myBattlefield) +primitive=Bloom Tender +id=158901 +rarity=R +[/card] +[card] +primitive=Cache Raiders id=153419 -name=Cache Raiders rarity=U -mana={3}{U}{U} -type=Creature -subtype=Merfolk Rogue -power=4 -toughness=4 [/card] [card] -text=Put a 5/5 blue and red Elemental creature token with flying onto the battlefield. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) -autograveyard={5}{UR}{UR}{S(land|myhand)}:token(Elemental,creature elemental, 5/5,flying red,blue) asSorcery -auto=token(Elemental,creature elemental, 5/5,flying red,blue) +primitive=Call the Skybreaker id=157400 -name=Call the Skybreaker rarity=R -mana={5}{UR}{UR} -type=Sorcery [/card] [card] -text={T}: Add {1} to your mana pool. {UR}, {T}: Add {U}{U}, {U}{R}, or {R}{R} to your mana pool. -auto={T}:Add {1} -auto={UR}{T}:Add {U}{U} -auto={UR}{T}:Add {U}{R} -auto={UR}{T}:Add {R}{R} +primitive=Canker Abomination +id=152033 +rarity=U +[/card] +[card] +primitive=Cankerous Thirst +id=157393 +rarity=U +[/card] +[card] +primitive=Cascade Bluffs id=153433 -name=Cascade Bluffs rarity=R -type=Land [/card] [card] -text=Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it's put into a graveyard from the battlefiels, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) -target=creatures -auto=persist +primitive=Cauldron Haze id=151060 -name=Cauldron Haze rarity=U -mana={1}{WB} -type=Instant [/card] [card] -text=Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents he or she controls. -id=158903 -target=player -auto=foreach(*[white;blue]|opponentBattlefield) damage:2 -name=Chaotic Backlash -rarity=U -mana={4}{R} -type=Instant -[/card] -[card] -text=Put two 1/1 white Kithkin Soldier creature tokens onto the battlefield. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) +primitive=Cenn's Enlistment id=153469 -autograveyard={3}{W}{S(land|myhand)}:token(Kithkin Soldier,creature kithkin soldier, 1/1, white)*2 asSorcery -auto=token(Kithkin Soldier,creature kithkin soldier, 1/1, white)*2 -name=Cenn's Enlistment rarity=C -mana={3}{W} -type=Sorcery [/card] [card] -text={T}: Cinder Pyromancer deals 1 damage to target player. Whenever you cast a red spell, you may untap Cinder Pyromancer. +primitive=Chaotic Backlash +id=158903 +rarity=U +[/card] +[card] +primitive=Cinder Pyromancer id=151067 -name=Cinder Pyromancer rarity=C -mana={2}{R} -type=Creature -subtype=Elemental Shaman -auto={T}:damage:1 target(player) -auto=@movedTo(*[red]|mystack):may untap -power=0 -toughness=1 [/card] [card] -text={BG}{BG}: Exile target card in a graveyard. You gain 1 life. -auto={BG}{BG}:moveTo(exile) target(*|graveyard) && life:1 controller +primitive=Clout of the Dominus +id=152092 +rarity=C +[/card] +[card] +primitive=Cold-Eyed Selkie +id=153471 +rarity=R +[/card] +[card] +primitive=Crackleburr +id=157420 +rarity=R +[/card] +[card] +primitive=Crag Puca +id=157285 +rarity=U +[/card] +[card] +primitive=Creakwood Ghoul id=157206 -name=Creakwood Ghoul rarity=U -mana={4}{B} -type=Creature -subtype=Plant Zombie -power=3 -toughness=3 [/card] [card] -text=Other black creatures you control get +1/+1. Other green creatures you control get +1/+1. At the beginning of your upkeep, you may put a 1/1 black and green Worm creature token onto the battlefield. +primitive=Creakwood Liege id=157406 -auto=lord(creature[black]|myBattlefield) 1/1 other -auto=lord(creature[green]|myBattlefield) 1/1 other -auto=@each my upkeep:may token(Worm,Worm Creature, 1/1,green black) -name=Creakwood Liege rarity=R -mana={1}{BG}{BG}{BG} -type=Creature -subtype=Horror -power=2 -toughness=2 [/card] [card] -text=Other white creatures you control get +1/+1. Other black creatures you control get +1/+1. Whenever you cast a white spell, you may tap target creature. Whenever you cast a black spell, you may destroy target creature if it's tapped. +primitive=Crumbling Ashes +id=158103 +rarity=U +[/card] +[card] +primitive=Deathbringer Liege id=157288 -auto=lord(creature[black]|myBattlefield) 1/1 other -auto=lord(creature[white]|myBattlefield) 1/1 other -auto=@movedto(*[black]|mystack):may destroy target(creature[tapped]) -auto=@movedto(*[white]|mystack):may tap target(creature) -name=Deathbringer Liege rarity=R -mana={2}{WB}{WB}{WB} -type=Creature -subtype=Horror -power=3 -toughness=4 [/card] [card] -text=Trample Deity of Scars enters the battlefield with two -1/-1 counters on it. {BG}, Remove a -1/-1 counter from Deity of Scars: Regenerate Deity of Scars. +primitive=Deity of Scars id=153488 -name=Deity of Scars rarity=R -mana={BG}{BG}{BG}{BG}{BG} -type=Creature -subtype=Spirit Avatar -auto=counter(-1/-1,2) -auto={BG}:counter(-1/-1,-1) && regenerate -power=7 -toughness=7 -abilities=trample [/card] [card] -text=Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.) -target=creature -auto=double strike +primitive=Desecrator Hag +id=157419 +rarity=C +[/card] +[card] +primitive=Divinity of Pride +id=150995 +rarity=R +[/card] +[card] +primitive=Dominus of Fealty +id=151154 +rarity=R +[/card] +[card] +primitive=Doomgape +id=146010 +rarity=R +[/card] +[card] +primitive=Double Cleave id=153039 -name=Double Cleave rarity=C -mana={1}{RW} -type=Instant [/card] [card] -text=Destroy target land. You gain 2 life. -target=land -auto=destroy -auto=life:2 controller +primitive=Drain the Well id=151079 -name=Drain the Well rarity=C -mana={2}{BG}{BG} -type=Sorcery [/card] [card] -text=Counter target spell. Its controller draws a card. Draw a card. +primitive=Dream Fracture id=153036 -target=*|stack -auto=fizzle -auto=draw:1 controller -auto=draw:1 targetController -name=Dream Fracture rarity=U -mana={1}{U}{U} -type=Instant [/card] [card] -text=Sacrifice Duergar Assailant: Duergar Assailant deals 1 damage to target attacking or blocking creature. -auto={S}:damage:1 target(creature[attacking;blocking]) +primitive=Dream Thief +id=157207 +rarity=C +[/card] +[card] +primitive=Duergar Assailant id=150975 -name=Duergar Assailant rarity=C -mana={RW} -type=Creature -subtype=Dwarf Soldier -power=1 -toughness=1 [/card] [card] -text=Wither (This deals damage to creatures in the form of -1/-1 counters.) {RW}: Duergar Cave-Guard gets +1/+0 until end of turn. +primitive=Duergar Cave-Guard id=153437 -name=Duergar Cave-Guard rarity=U -mana={3}{R} -type=Creature -subtype=Dwarf Warrior -auto={RW}:1/0 -power=1 -toughness=3 -abilities=wither [/card] [card] -text=Trample +primitive=Duergar Hedge-Mage +id=159068 +rarity=U +[/card] +[card] +primitive=Duergar Mine-Captain +id=151106 +rarity=U +[/card] +[card] +primitive=Duskdale Wurm id=151164 -name=Duskdale Wurm rarity=U -mana={5}{G}{G} -type=Creature -subtype=Wurm -power=7 -toughness=7 -abilities=trample [/card] [card] -text=Whenever you cast a green spell, you may put a 2/2 green Wolf creature token onto the battlefield. Whenever you cast a blue spell, you may put a 1/1 blue Bird creature token with flying onto the battlefield. -auto=@movedTo(*[green]|mystack):may token(Wolf,creature wolf,2/2,green) -auto=@movedTo(*[blue]|mystack):may token(Bird,creature bird,1/1,flying blue) +primitive=Edge of the Divinity +id=151155 +rarity=C +[/card] +[card] +primitive=Endless Horizons +id=157975 +rarity=R +[/card] +[card] +primitive=Endure +id=157199 +rarity=U +[/card] +[card] +primitive=Evershrike +id=157978 +rarity=R +[/card] +[card] +primitive=Fable of Wolf and Owl id=152087 -name=Fable of Wolf and Owl rarity=R -mana={3}{GU}{GU}{GU} -type=Enchantment [/card] [card] -text={2}: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) +primitive=Fang Skulkin id=158296 -name=Fang Skulkin rarity=C -mana={2} -type=Artifact Creature -subtype=Scarecrow -auto={2}:wither target(creature[black]) -power=2 -toughness=1 [/card] [card] -text={T}: Add {1} to your mana pool. {WB}, {T}: Add {W}{W}, {W}{B}, or {B}{B} to your mana pool. -auto={T}:Add {1} -auto={WB}{T}:Add {W}{W} -auto={WB}{T}:Add {W}{B} -auto={WB}{T}:Add {B}{B} +primitive=Favor of the Overbeing +id=151118 +rarity=C +[/card] +[card] +primitive=Fetid Heath id=153446 -name=Fetid Heath rarity=R -type=Land [/card] [card] -text={T}: Add {1} to your mana pool. {GU}, {T}: Add {G}{G}, {G}{U}, or {U}{U} to your mana pool. -auto={T}:Add {1} -auto={GU}{T}:Add {G}{G} -auto={GU}{T}:Add {G}{U} -auto={GU}{T}:Add {U}{U} +primitive=Fiery Bombardment +id=157200 +rarity=R +[/card] +[card] +primitive=Figure of Destiny +id=158106 +rarity=R +[/card] +[card] +primitive=Fire at Will +id=151149 +rarity=C +[/card] +[card] +primitive=Flame Jab +id=153432 +rarity=C +[/card] +[card] +primitive=Flickerwisp +id=151089 +rarity=U +[/card] +[card] +primitive=Flooded Grove id=153481 -name=Flooded Grove rarity=R -type=Land [/card] [card] -text=Flying {U}, Sacrifice Glen Elendra Archmage: Counter target noncreature spell. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +primitive=Gift of the Deity +id=151153 +rarity=C +[/card] +[card] +primitive=Gilder Bairn +id=152046 +rarity=U +[/card] +[card] +primitive=Glamerdye +id=153439 +rarity=R +[/card] +[card] +primitive=Glen Elendra Archmage id=157977 -name=Glen Elendra Archmage rarity=R -mana={3}{U} -type=Creature -subtype=Faerie Wizard -auto={U}{S}:fizzle target(*[-creature]|stack) -power=2 -toughness=2 -abilities=flying,persist [/card] [card] -text=Wither (This deals damage to creatures in the form of -1/-1 counters.) +primitive=Grazing Kelpie +id=153428 +rarity=C +[/card] +[card] +primitive=Groundling Pouncer +id=153056 +rarity=U +[/card] +[card] +primitive=Gwyllion Hedge-Mage +id=159069 +rarity=U +[/card] +[card] +primitive=Hag Hedge-Mage +id=157980 +rarity=U +[/card] +[card] +primitive=Hallowed Burial +id=157394 +rarity=R +[/card] +[card] +primitive=Harvest Gwyllion id=152089 -name=Harvest Gwyllion rarity=C -mana={2}{WB}{WB} -type=Creature -subtype=Hag -power=2 -toughness=4 -abilities=wither [/card] [card] -text=Double strike +primitive=Hatchet Bully +id=147413 +rarity=U +[/card] +[card] +primitive=Hateflayer +id=152155 +rarity=R +[/card] +[card] +primitive=Hearthfire Hobgoblin id=157201 -name=Hearthfire Hobgoblin rarity=U -mana={RW}{RW}{RW} -type=Creature -subtype=Goblin Soldier -power=2 -toughness=2 -abilities=double strike [/card] [card] -text=Flying, first strike +primitive=Heartlash Cinder +id=141942 +rarity=C +[/card] +[card] +primitive=Helix Pinnacle +id=150992 +rarity=R +[/card] +[card] +primitive=Hobgoblin Dragoon id=151090 -name=Hobgoblin Dragoon rarity=C -mana={2}{RW} -type=Creature -subtype=Goblin Knight -power=1 -toughness=2 -abilities=flying,first strike [/card] [card] -text={3}: Target green creature gets +1/+1 until end of turn. +primitive=Hoof Skulkin id=158294 -name=Hoof Skulkin rarity=C -mana={3} -type=Artifact Creature -subtype=Scarecrow -auto={3}:1/1 target(creature[green]) -power=2 -toughness=2 [/card] [card] -text=Return all nonblue creatures to their owners' hands. +primitive=Hotheaded Giant +id=153426 +rarity=C +[/card] +[card] +primitive=Idle Thoughts +id=157412 +rarity=U +[/card] +[card] +primitive=Impelled Giant +id=152049 +rarity=U +[/card] +[card] +primitive=Indigo Faerie +id=153422 +rarity=U +[/card] +[card] +primitive=Inside Out +id=154263 +rarity=C +[/card] +[card] +primitive=Inundate id=142010 -name=Inundate -auto=moveTo(ownerhand) all(creature[-blue]|battlefield) rarity=R -mana={3}{U}{U}{U} -type=Sorcery [/card] [card] -text={2}: Target red creature gains haste until end of turn. +primitive=Invert the Skies +id=151108 +rarity=U +[/card] +[card] +primitive=Jawbone Skulkin id=158295 -name=Jawbone Skulkin rarity=C -mana={1} -type=Artifact Creature -subtype=Scarecrow -auto={2}:haste target(creature[red]) -power=1 -toughness=1 [/card] [card] -text=Flying {1}{W}, Sacrifice Kithkin Spellduster: Destroy target enchantment. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) -abilities=flying,persist -auto={1}{W}{S}:destroy target(enchantment) +primitive=Kithkin Spellduster id=152096 -name=Kithkin Spellduster rarity=C -mana={4}{W} -type=Creature -subtype=Kithkin Wizard -power=2 -toughness=3 [/card] [card] -text=When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls. -auto=foreach(*[red;black]|opponentbattlefield) life:1 +primitive=Kithkin Zealot id=154346 -name=Kithkin Zealot rarity=C -mana={1}{W} -type=Creature -subtype=Kithkin Cleric -power=1 -toughness=3 [/card] [card] -text=Whenever you play a spell, equipped creature gets +2/+2 until end of turn. Equip {2} +primitive=Leering Emblem id=157971 -name=Leering Emblem rarity=R -type=Artifact -mana={2} -subtype=Equipment -auto={2}:equip -auto=@movedTo(*|mystack):2/2 ueot [/card] [card] -text=Fear Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +primitive=Light from Within +id=151139 +rarity=R +[/card] +[card] +primitive=Lingering Tormentor id=147437 -name=Lingering Tormentor rarity=U -mana={3}{B} -type=Creature -subtype=Spirit -power=2 -toughness=2 -abilities=fear,persist [/card] [card] -text=Defender, flying Whenever you cast a white spell, Loyal Gyrfalcon loses defender until end of turn. +primitive=Loyal Gyrfalcon id=151059 -name=Loyal Gyrfalcon rarity=U -mana={3}{W} -type=Creature -subtype=Bird -auto=@movedTo(*[white]|mystack):-defender ueot -power=3 -toughness=3 -abilities=defender,flying [/card] [card] -text=When Marshdrinker Giant enters the battlefield, destroy target Island or Swamp an opponent controls. -auto=destroy target(island,swamp|opponentBattlefield) +primitive=Marshdrinker Giant id=142015 -name=Marshdrinker Giant rarity=U -mana={3}{G}{G} -type=Creature -subtype=Giant Warrior -power=4 -toughness=3 [/card] [card] -text={T}: Target creature gains flying until end of turn. Whenever you cast a blue spell, you may untap Merrow Levitator. +primitive=Merrow Bonegnawer +id=151158 +rarity=C +[/card] +[card] +primitive=Merrow Levitator id=151088 -name=Merrow Levitator rarity=C -mana={3}{U} -type=Creature -subtype=Merfolk Wizard -auto={T}:flying target(creature) -auto=@movedTo(*[blue]|mystack):may untap -power=2 -toughness=3 [/card] [card] -text=Other blue creatures you control get +1/+1. Other red creatures you control get +1/+1. {UR}{UR}{UR}{UR}: You may put a blue or red creature card from your hand onto the battlefield. +primitive=Mindwrack Liege id=151132 -auto=lord(creature[blue]|myBattlefield) 1/1 other -auto=lord(creature[red]|myBattlefield) 1/1 other -auto={UR}{UR}{UR}{UR}:moveTo(myBattlefield) target(creature[blue;red]|myhand) -name=Mindwrack Liege rarity=R -mana={3}{UR}{UR}{UR} -type=Creature -subtype=Horror -power=4 -toughness=4 [/card] [card] -text=Target creature gets +4/+4 until end of turn. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) -target=creature -auto=4/4 -autograveyard={3}{G}{S(land|myhand)}:4/4 target(creature) asSorcery +primitive=Mirror Sheen +id=152106 +rarity=R +[/card] +[card] +primitive=Monstrify id=153441 -name=Monstrify rarity=C -mana={3}{G} -type=Sorcery [/card] [card] -text=Other green creatures you control get +1/+1. Other blue creatures you control get +1/+1. Untap all green and/or blue creatures you control during each other player's untap step. -auto=@each opponent untap:untap all(creature[green;blue]|mybattlefield) -auto=lord(creature[green]|myBattlefield) 1/1 other -auto=lord(creature[blue]|myBattlefield) 1/1 other +primitive=Moonhold +id=157403 +rarity=U +[/card] +[card] +primitive=Murkfiend Liege id=152091 -name=Murkfiend Liege rarity=R -mana={2}{GU}{GU}{GU} -type=Creature -subtype=Horror -power=4 -toughness=4 [/card] [card] -text=Nettle Sentinel doesn't untap during your untap step. Whenever you cast a green spell, you may untap Nettle Sentinel. +primitive=Necroskitter +id=152080 +rarity=R +[/card] +[card] +primitive=Needle Specter +id=153474 +rarity=R +[/card] +[card] +primitive=Nettle Sentinel id=151095 -name=Nettle Sentinel rarity=C -mana={G} -type=Creature -subtype=Elf Warrior -auto=@movedTo(*[green]|mystack):may untap -power=2 -toughness=2 -abilities=doesnotuntap [/card] [card] -text=Lifelink (Whenever this creature deals damage, you gain that much life.) +primitive=Nightmare Incursion +id=157414 +rarity=R +[/card] +[card] +primitive=Nightsky Mimic +id=151099 +rarity=C +[/card] +[card] +primitive=Nip Gwyllion id=150986 -name=Nip Gwyllion rarity=C -mana={WB} -type=Creature -subtype=Hag -power=1 -toughness=1 -abilities=lifelink [/card] [card] -text=Flying Attacking creatures you control get +2/+0. -auto=lord(creature[attacking]|myBattlefield) 2/0 +primitive=Nobilis of War id=154258 -name=Nobilis of War rarity=R -mana={RW}{RW}{RW}{RW}{RW} -type=Creature -subtype=Spirit Avatar -power=3 -toughness=4 -abilities=flying [/card] [card] -text=Noggle Bandit can't be blocked except by creatures with defender. +primitive=Noggle Bandit id=157286 -name=Noggle Bandit rarity=C -mana={1}{UR}{UR} -type=Creature -subtype=Noggle Rogue -auto=cantbeblockedby(creature[-defender]) -power=2 -toughness=2 [/card] [card] -text=When Noggle Bridgebreaker enters the battlefield, return a land you control to its owner's hand. +primitive=Noggle Bridgebreaker id=158899 -name=Noggle Bridgebreaker -auto=moveTo(ownerhand) notatarget(land|myBattlefield) rarity=C -mana={2}{UR}{UR} -type=Creature -subtype=Noggle Rogue -power=4 -toughness=3 [/card] [card] -text=When Noggle Ransacker enters the battlefield, each player draws two cards, then discards a card at random. +primitive=Noggle Hedge-Mage +id=159066 +rarity=U +[/card] +[card] +primitive=Noggle Ransacker id=152032 -auto=draw:2 controller -auto=draw:2 opponent -auto=discard:1 controller -auto=discard:1 opponent -name=Noggle Ransacker rarity=U -mana={2}{UR} -type=Creature -subtype=Noggle Rogue -power=2 -toughness=1 [/card] [card] -text=Noxious Hatchling enters the battlefield with four -1/-1 counters on it. Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever you cast a black spell, remove a -1/-1 counter from Noxious Hatchling. Whenever you cast a green spell, remove a -1/-1 counter from Noxious Hatchling. +primitive=Noxious Hatchling id=153448 -name=Noxious Hatchling rarity=U -mana={3}{BG} -type=Creature -subtype=Elemental -auto=@movedTo(*[black]|mystack):counter(-1/-1,-1) -auto=@movedTo(*[green]|mystack):counter(-1/-1,-1) -auto=counter(-1/-1,4) -power=6 -toughness=6 -abilities=wither [/card] [card] -text={1}{BG}: Regenerate Odious Trow. +primitive=Nucklavee +id=153058 +rarity=U +[/card] +[card] +primitive=Odious Trow id=150977 -name=Odious Trow rarity=C -mana={BG} -type=Creature -subtype=Troll -auto={1}{BG}:regenerate -power=1 -toughness=1 [/card] [card] -text=Target player draws a card. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) -target=player -auto=draw:1 -autograveyard={2}{U}{S(land|myhand)}:draw:1 target(player) +primitive=Oona's Grace id=153475 -name=Oona's Grace rarity=C -mana={2}{U} -type=Instant [/card] [card] -text=Overbeing of Myth's power and toughness are each equal to the number of cards in your hand. At the beginning of your draw step, draw a card. +primitive=Outrage Shaman +id=153473 +rarity=U +[/card] +[card] +primitive=Overbeing of Myth id=151151 -name=Overbeing of Myth rarity=R -mana={GU}{GU}{GU}{GU}{GU} -type=Creature -subtype=Spirit Avatar -auto=foreach(*|myhand) 1/1 -auto=@each my draw:draw:1 -power=* -toughness=* [/card] [card] -text=Wither (This deals damage to creatures in the form of -1/-1 counters.) Puncture Blast deals 3 damage to target creature or player. -target=creature,player -auto=damage:3 +primitive=Patrol Signaler +id=157210 +rarity=U +[/card] +[card] +primitive=Phosphorescent Feast +id=151113 +rarity=U +[/card] +[card] +primitive=Primalcrux +id=153431 +rarity=R +[/card] +[card] +primitive=Puncture Blast id=152034 -name=Puncture Blast rarity=C -mana={2}{R} -type=Instant -abilities=wither [/card] [card] -text=Enchant creature Enchanted creature can't attack or block. At the beginning of your upkeep, you may gain 1 life. -target=creature -auto=cantattack -auto=cantblock -auto=@each my upkeep:may life:1 controller +primitive=Pyrrhic Revival +id=157397 +rarity=R +[/card] +[card] +primitive=Quillspike +id=152086 +rarity=U +[/card] +[card] +primitive=Raven's Crime +id=153487 +rarity=C +[/card] +[card] +primitive=Razorfin Abolisher +id=153442 +rarity=U +[/card] +[card] +primitive=Recumbent Bliss id=153435 -name=Recumbent Bliss rarity=C -mana={2}{W} -type=Enchantment -subtype=Aura [/card] [card] -text=When Regal Force enters the battlefield, draw a card for each green creature you control. +primitive=Regal Force id=147373 -name=Regal Force -auto=foreach(creature[green]|myBattlefield) draw:1 rarity=R -mana={4}{G}{G}{G} -type=Creature -subtype=Elemental -power=5 -toughness=5 [/card] [card] -text=Wither (This deals damage to creatures in the form of -1/-1 counters.) Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +primitive=Rekindled Flame +id=158108 +rarity=R +[/card] +[card] +primitive=Rendclaw Trow id=158902 -name=Rendclaw Trow rarity=C -mana={2}{BG} -type=Creature -subtype=Troll -power=2 -toughness=2 -abilities=wither,persist [/card] [card] -text={WB}{WB}{WB}: Restless Apparition gets +3/+3 until end of turn. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +primitive=Restless Apparition id=157291 -name=Restless Apparition rarity=U -mana={WB}{WB}{WB} -type=Creature -subtype=Spirit -auto={WB}{WB}{WB}:3/3 -power=2 -toughness=2 -abilities=persist [/card] [card] -text=When Rise of the Hobgoblins enters the battlefield, you may pay {X}. If you do, put X 1/1 red and white Goblin Soldier creature tokens onto the battlefield. {RW}: Red creatures and white creatures you control gain first strike until end of turn. -auto={RW}:lord(creature[white;red]|myBattlefield) first strike -auto=Token(Goblin Soldier,Creature Goblin Soldier,1/1,red white)*x +primitive=Rise of the Hobgoblins id=151114 -name=Rise of the Hobgoblins rarity=R -mana={X}{RW}{RW} -type=Enchantment [/card] [card] -text={T}: Add {1} to your mana pool. {RW}, {T}: Add {R}{R}, {R}{W}, or {W}{W} to your mana pool. -auto={T}:Add {1} -auto={RW}{T}:Add {R}{R} -auto={RW}{T}:Add {R}{W} -auto={RW}{T}:Add {W}{W} +primitive=Riverfall Mimic +id=151068 +rarity=C +[/card] +[card] +primitive=Rugged Prairie id=153434 -name=Rugged Prairie rarity=R -type=Land [/card] [card] -text=Put a 3/3 green Beast creature token onto the battlefield. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) +primitive=Sanity Grinding +id=157204 +rarity=R +[/card] +[card] +primitive=Sapling of Colfenor +id=157973 +rarity=R +[/card] +[card] +primitive=Savage Conception id=153438 -autograveyard={3}{G}{G}{S(land|myhand)}:token(Beast,creature beast, 3/3,green) asSorcery -auto=token(Beast,creature beast, 3/3,green) -name=Savage Conception rarity=U -mana={3}{G}{G} -type=Sorcery [/card] [card] -text={1}, Sacrifice a Scarecrow: Draw a card. {4}, {T}: Return target artifact creature card from your graveyard to the battlefield. -auto={1}{S(scarecrow|myBattlefield)}:draw:1 -auto={4}{T}:moveTo(myBattlefield) target(artifact[creature]|mygraveyard) +primitive=Scarecrone id=157979 -name=Scarecrone rarity=R -mana={3} -type=Artifact Creature -subtype=Scarecrow -power=1 -toughness=2 [/card] [card] -text={3}: Target blue creature gains shroud until end of turn. -auto={3}:shroud target(creature[blue]) +primitive=Scourge of the Nobilis +id=152015 +rarity=C +[/card] +[card] +primitive=Selkie Hedge-Mage +id=159067 +rarity=U +[/card] +[card] +primitive=Shell Skulkin id=158297 -name=Shell Skulkin rarity=C -mana={4} -type=Artifact Creature -subtype=Scarecrow -power=3 -toughness=2 [/card] [card] -text=Slippery Bogle can't be the target of spells or abilities your opponents control. +primitive=Shorecrasher Mimic +id=151147 +rarity=C +[/card] +[card] +primitive=Shrewd Hatchling +id=153486 +rarity=U +[/card] +[card] +primitive=Slippery Bogle id=150999 -name=Slippery Bogle rarity=C -mana={GU} -type=Creature -subtype=Beast -power=1 -toughness=1 -abilities=opponentshroud [/card] [card] -text=Wither (This deals damage to creatures in the form of -1/-1 counters.) +primitive=Smoldering Butcher id=157211 -name=Smoldering Butcher rarity=C -mana={3}{B} -type=Creature -subtype=Elemental Warrior -power=4 -toughness=2 -abilities=wither [/card] [card] -text=Flying Whenever a player casts a nonblack spell, that player loses 1 life. +primitive=Snakeform +id=157401 +rarity=C +[/card] +[card] +primitive=Soot Imp id=158900 -auto=@movedTo(*[-black]|mystack):life:-1 controller -auto=@movedTo(*[-black]|opponentstack):life:-1 opponent -name=Soot Imp rarity=U -mana={1}{B}{B} -type=Creature -subtype=Imp -power=1 -toughness=2 -abilities=flying [/card] [card] -text=When Soul Snuffers enters the battlefield, put a -1/-1 counter on each creature. -auto=all(creature) counter(-1/-1) +primitive=Soul Reap +id=151150 +rarity=C +[/card] +[card] +primitive=Soul Snuffers id=142054 -name=Soul Snuffers rarity=U -mana={2}{B}{B} -type=Creature -subtype=Elemental Shaman -power=3 -toughness=3 [/card] [card] -text=Swampwalk, forestwalk +primitive=Spirit of the Hearth +id=151169 +rarity=R +[/card] +[card] +primitive=Spitemare +id=152044 +rarity=U +[/card] +[card] +primitive=Spitting Image +id=154261 +rarity=R +[/card] +[card] +primitive=Springjack Pasture +id=157976 +rarity=R +[/card] +[card] +primitive=Springjack Shepherd +id=153032 +rarity=U +[/card] +[card] +primitive=Stalker Hag id=151120 -name=Stalker Hag rarity=U -mana={BG}{BG}{BG} -type=Creature -subtype=Hag -power=3 -toughness=2 -abilities=swampwalk,forestwalk [/card] [card] -text=Protection from white and from black {WB}: Stillmoon Cavalier gains flying until end of turn. {WB}: Stillmoon Cavalier gains first strike until end of turn. {WB}{WB}: Stillmoon Cavalier gets +1/+0 until end of turn. +primitive=Stigma Lasher +id=153049 +rarity=R +[/card] +[card] +primitive=Stillmoon Cavalier id=153037 -name=Stillmoon Cavalier rarity=R -mana={1}{WB}{WB} -type=Creature -subtype=Zombie Knight -auto={WB}:flying -auto={WB}:first strike -auto={WB}{WB}:+1/+0 -power=2 -toughness=1 -abilities=protection from black,protection from white [/card] [card] -text={UR}: Stream Hopper gains flying until end of turn. +primitive=Stream Hopper id=151124 -name=Stream Hopper rarity=C -mana={UR} -type=Creature -subtype=Goblin -auto={UR}:flying -power=1 -toughness=1 [/card] [card] -text=Sturdy Hatchling enters the battlefield with four -1/-1 counters on it. {GU}: Sturdy Hatchling gains shroud until end of turn. Whenever you cast a green spell, remove a -1/-1 counter from Sturdy Hatchling. Whenever you cast a blue spell, remove a -1/-1 counter from Sturdy Hatchling. +primitive=Sturdy Hatchling id=153477 -name=Sturdy Hatchling rarity=U -mana={3}{GU} -type=Creature -subtype=Elemental -auto={GU}:shroud -auto=@movedTo(*[blue]|mystack):counter(-1/-1,-1) -auto=@movedTo(*[green]|mystack):counter(-1/-1,-1) -auto=counter(-1/-1,4) -power=6 -toughness=6 [/card] [card] -text=Flying {WB}{WB}{WB}: Regenerate target creature. -auto={WB}{WB}{WB}:Regenerate target(creature) +primitive=Suture Spirit id=153420 -name=Suture Spirit rarity=U -mana={1}{W} -type=Creature -subtype=Spirit -power=1 -toughness=1 -abilities=flying [/card] [card] -text=Target player loses 2 life and you gain 2 life. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) -target=player -auto=life:-2 && life:2 controller -autograveyard={1}{B}{B}{S(land|myhand)}:life:-2 && life:2 controller asSorcery +primitive=Swirling Spriggan +id=154348 +rarity=U +[/card] +[card] +primitive=Syphon Life id=153447 -name=Syphon Life rarity=U -mana={1}{B}{B} -type=Sorcery [/card] [card] -text=Flying {UR}: Talonrend gets +1/-1 until end of turn. +primitive=Talara's Bane +id=151142 +rarity=C +[/card] +[card] +primitive=Talara's Battalion +id=157395 +rarity=R +[/card] +[card] +primitive=Talonrend id=153430 -name=Talonrend rarity=U -mana={4}{U} -type=Creature -subtype=Elemental -auto={UR}:1/-1 -power=0 -toughness=5 -abilities=flying [/card] [card] -text=Flash Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +primitive=Thunderblust +id=157411 +rarity=R +[/card] +[card] +primitive=Tilling Treefolk +id=151096 +rarity=C +[/card] +[card] +primitive=Trapjaw Kelpie id=152140 -name=Trapjaw Kelpie rarity=C -mana={4}{GU}{GU} -type=Creature -subtype=Beast -power=3 -toughness=3 -abilities=flash,persist [/card] [card] -text={T}: Add {1} to your mana pool. {BG}, {T}: Add {B}{B}, {B}{G}, or {G}{G} to your mana pool. -auto={T}:Add {1} -auto={BG}{T}:Add {B}{B} -auto={BG}{T}:Add {B}{G} -auto={BG}{T}:Add {G}{G} +primitive=Twilight Mire id=153425 -name=Twilight Mire rarity=R -type=Land [/card] [card] -text=Wither (This deals damage to creatures in the form of -1/-1 counters.) {1}{G}: Twinblade Slasher gets +2/+2 until end of turn. Activate this ability only once each turn. -auto={1}{G}:2/2 limit:1 +primitive=Twinblade Slasher id=153436 -name=Twinblade Slasher rarity=U -mana={G} -type=Creature -subtype=Elf Warrior -power=1 -toughness=1 -abilities=wither [/card] [card] -text=Exile target creature. -target=creature -auto=moveTo(exile) -id=151083 -name=Unmake -rarity=C -mana={WB}{WB}{WB} -type=Instant -[/card] -[card] -text=Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn. -id=157202 -alias=129767 -target=creature -auto=haste -auto=untap -auto=X/0 -name=Unwilling Recruit -rarity=U -mana={X}{R}{R}{R} -type=Sorcery -[/card] -[card] -text=Lifelink Voracious Hatchling enters the battlefield with four -1/-1 counters on it. Whenever you cast a white spell, remove a -1/-1 counter from Voracious Hatchling. Whenever you cast a black spell, remove a -1/-1 counter from Voracious Hatchling. -id=153444 -name=Voracious Hatchling -rarity=U -mana={3}{WB} -type=Creature -subtype=Elemental -auto=@movedTo(*[white]|mystack):counter(-1/-1,-1) -auto=@movedTo(*[black]|mystack):counter(-1/-1,-1) -auto=counter(-1/-1,4) -power=6 -toughness=6 -abilities=lifelink -[/card] -[card] -text={T}: Target red or green creature gets -2/-0 until end of turn. -id=153476 -name=Wilderness Hypnotist -rarity=C -mana={2}{U}{U} -type=Creature -subtype=Merfolk Wizard -auto={T}:-2/0 target(creature[red;green]) -power=1 -toughness=3 -[/card] -[card] -text=When Wistful Selkie enters the battlefield, draw a card. -id=151143 -name=Wistful Selkie -rarity=U -mana={GU}{GU}{GU} -type=Creature -subtype=Merfolk Wizard -auto=draw:1 -power=2 -toughness=2 -[/card] -[card] -text=Put a 1/1 black and green Worm creature token onto the battlefield for each land card in your graveyard. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) -id=151135 -auto=foreach(land|mygraveyard) token(Worm,creature worm, 1/1, black,green) -autograveyard={2}{BG}{BG}{BG}{S(land|myhand)}:foreach(land|mygraveyard) token(Worm,creature worm, 1/1, black,green) asSorcery -name=Worm Harvest +primitive=Umbra Stalker +id=157399 rarity=R -mana={2}{BG}{BG}{BG} -type=Sorcery -[/card] \ No newline at end of file +[/card] +[card] +primitive=Unmake +id=151083 +rarity=C +[/card] +[card] +primitive=Unnerving Assault +id=157416 +rarity=U +[/card] +[card] +primitive=Unwilling Recruit +id=157202 +rarity=U +[/card] +[card] +primitive=Voracious Hatchling +id=153444 +rarity=U +[/card] +[card] +primitive=Wake Thrasher +id=157405 +rarity=R +[/card] +[card] +primitive=Ward of Bones +id=157972 +rarity=R +[/card] +[card] +primitive=Waves of Aggression +id=158107 +rarity=R +[/card] +[card] +primitive=Wickerbough Elder +id=151097 +rarity=C +[/card] +[card] +primitive=Wilderness Hypnotist +id=153476 +rarity=C +[/card] +[card] +primitive=Wistful Selkie +id=151143 +rarity=U +[/card] +[card] +primitive=Woodlurker Mimic +id=158599 +rarity=C +[/card] +[card] +primitive=Worm Harvest +id=151135 +rarity=R +[/card] diff --git a/projects/mtg/bin/Res/sets/EVG/_cards.dat b/projects/mtg/bin/Res/sets/EVG/_cards.dat new file mode 100644 index 000000000..4dd21a668 --- /dev/null +++ b/projects/mtg/bin/Res/sets/EVG/_cards.dat @@ -0,0 +1,310 @@ +[card] +primitive=Akki Coalflinger +id=159328 +rarity=U +[/card] +[card] +primitive=Allosaurus Rider +id=158100 +rarity=R +[/card] +[card] +primitive=Ambush Commander +id=157950 +rarity=R +[/card] +[card] +primitive=Boggart Shenanigans +id=157915 +rarity=U +[/card] +[card] +primitive=Clickslither +id=157928 +rarity=R +[/card] +[card] +primitive=Elvish Eulogist +id=158120 +rarity=C +[/card] +[card] +primitive=Elvish Harbinger +id=158121 +rarity=U +[/card] +[card] +primitive=Elvish Promenade +id=159030 +rarity=U +[/card] +[card] +primitive=Elvish Warrior +id=158136 +rarity=C +[/card] +[card] +primitive=Emberwilde Augur +id=157932 +rarity=C +[/card] +[card] +primitive=Flamewave Invoker +id=159053 +rarity=U +[/card] +[card] +primitive=Forest +id=157946 +rarity=L +[/card] +[card] +primitive=Forest +id=157948 +rarity=L +[/card] +[card] +primitive=Forest +id=159042 +rarity=L +[/card] +[card] +primitive=Forest +id=159041 +rarity=L +[/card] +[card] +primitive=Forgotten Cave +id=159327 +rarity=C +[/card] +[card] +primitive=Gempalm Incinerator +id=157929 +rarity=U +[/card] +[card] +primitive=Gempalm Strider +id=158117 +rarity=U +[/card] +[card] +primitive=Giant Growth +id=159037 +rarity=C +[/card] +[card] +primitive=Goblin Burrows +id=157935 +rarity=U +[/card] +[card] +primitive=Goblin Cohort +id=157922 +rarity=C +[/card] +[card] +primitive=Goblin Matron +id=157933 +rarity=U +[/card] +[card] +primitive=Goblin Ringleader +id=157937 +rarity=U +[/card] +[card] +primitive=Goblin Sledder +id=159049 +rarity=C +[/card] +[card] +primitive=Goblin Warchief +id=157934 +rarity=U +[/card] +[card] +primitive=Harmonize +id=159033 +rarity=U +[/card] +[card] +primitive=Heedless One +id=158113 +rarity=U +[/card] +[card] +primitive=Ib Halfheart, Goblin Tactician +id=157923 +rarity=R +[/card] +[card] +primitive=Imperious Perfect +id=158123 +rarity=U +[/card] +[card] +primitive=Llanowar Elves +id=158112 +rarity=C +[/card] +[card] +primitive=Lys Alana Huntmaster +id=158125 +rarity=C +[/card] +[card] +primitive=Mogg Fanatic +id=157925 +rarity=U +[/card] +[card] +primitive=Mogg War Marshal +id=157924 +rarity=C +[/card] +[card] +primitive=Moonglove Extract +id=159032 +rarity=C +[/card] +[card] +primitive=Mountain +id=157940 +rarity=L +[/card] +[card] +primitive=Mountain +id=159061 +rarity=L +[/card] +[card] +primitive=Mountain +id=157939 +rarity=L +[/card] +[card] +primitive=Mountain +id=157941 +rarity=L +[/card] +[card] +primitive=Mudbutton Torchrunner +id=157919 +rarity=C +[/card] +[card] +primitive=Raging Goblin +id=159326 +rarity=C +[/card] +[card] +primitive=Reckless One +id=159050 +rarity=U +[/card] +[card] +primitive=Siege-Gang Commander +id=157926 +rarity=R +[/card] +[card] +primitive=Skirk Drill Sergeant +id=157931 +rarity=U +[/card] +[card] +primitive=Skirk Fire Marshal +id=157936 +rarity=R +[/card] +[card] +primitive=Skirk Prospector +id=159051 +rarity=C +[/card] +[card] +primitive=Skirk Shaman +id=159055 +rarity=C +[/card] +[card] +primitive=Slate of Ancestry +id=159501 +rarity=R +[/card] +[card] +primitive=Spitting Earth +id=159054 +rarity=C +[/card] +[card] +primitive=Stonewood Invoker +id=159324 +rarity=C +[/card] +[card] +primitive=Sylvan Messenger +id=159035 +rarity=U +[/card] +[card] +primitive=Tar Pitcher +id=157920 +rarity=U +[/card] +[card] +primitive=Tarfire +id=157921 +rarity=C +[/card] +[card] +primitive=Timberwatch Elf +id=158118 +rarity=C +[/card] +[card] +primitive=Tranquil Thicket +id=159325 +rarity=C +[/card] +[card] +primitive=Voice of the Woods +id=159029 +rarity=R +[/card] +[card] +primitive=Wellwisher +id=158109 +rarity=C +[/card] +[card] +primitive=Wildsize +id=159036 +rarity=C +[/card] +[card] +primitive=Wirewood Herald +id=158110 +rarity=C +[/card] +[card] +primitive=Wirewood Lodge +id=158111 +rarity=U +[/card] +[card] +primitive=Wirewood Symbiote +id=159322 +rarity=U +[/card] +[card] +primitive=Wood Elves +id=159038 +rarity=C +[/card] +[card] +primitive=Wren's Run Vanquisher +id=158129 +rarity=U +[/card] diff --git a/projects/mtg/bin/Res/sets/EXO/_cards.dat b/projects/mtg/bin/Res/sets/EXO/_cards.dat index 30df86667..14a3e09d9 100644 --- a/projects/mtg/bin/Res/sets/EXO/_cards.dat +++ b/projects/mtg/bin/Res/sets/EXO/_cards.dat @@ -4,807 +4,717 @@ year=1998 block=Tempest [/meta] [card] -text=When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand. +primitive=AEther Tide +id=6071 +rarity=C +[/card] +[card] +primitive=Allay +id=6036 +rarity=C +[/card] +[card] +primitive=Anarchist id=6110 -name=Anarchist -rarity=U -mana={4}{R} -type=Creature -subtype=Human Wizard -auto=may moveTo(myhand) target(sorcery|mygraveyard) -power=2 -toughness=2 +rarity=C [/card] [card] -text=Target creature gets +3/+3 and gains flying until end of turn. -target=creature -auto=3/3 -auto=flying +primitive=Angelic Blessing id=6040 -name=Angelic Blessing rarity=C -mana={2}{W} -type=Instant [/card] [card] -text=Enchant creature When enchanted creature is put into a graveyard, you draw two cards. +primitive=Avenging Druid +id=6137 +rarity=C +[/card] +[card] +primitive=Bequeathal id=6147 -target=creature -auto=@movedTo(mytgt|mygraveyard):draw:2 controller -name=Bequeathal rarity=C -mana={G} -type=Enchantment -subtype=Aura [/card] [card] -text=When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand. +primitive=Carnophage +id=6079 +rarity=C +[/card] +[card] +primitive=Cartographer id=6144 -name=Cartographer rarity=U -mana={2}{G} -type=Creature -subtype=Human -auto=may moveTo(myhand) target(land|mygraveyard) -power=2 -toughness=2 [/card] [card] -text=Whenever Charging Paladin attacks, it gets +0/+3 until end of turn. +primitive=Cat Burglar +id=6080 +rarity=C +[/card] +[card] +primitive=Cataclysm +id=6050 +rarity=R +[/card] +[card] +primitive=Charging Paladin id=6035 -name=Charging Paladin -auto=lord(charging paladin[attacking]|myBattlefield) 0/3 -auto=lord(other charging paladin[attacking]|myBattlefield) 0/-3 rarity=C -mana={2}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 [/card] [card] -text=When you play another land, sacrifice City of Traitors. {T}: Add {2} to your mana pool. +primitive=Cinder Crawler +id=6105 +rarity=C +[/card] +[card] +primitive=City of Traitors id=6168 -name=City of Traitors -auto=@movedTo(land|mybattlefield):bury -auto={T}:Add {2} rarity=R -type=Land [/card] [card] -text=As an additional cost to cast Culling the Weak, sacrifice a creature. Add {B}{B}{B}{B} to your mana pool. -target=creature|myBattlefield -auto=bury -auto=Add {B}{B}{B}{B} +primitive=Coat of Arms +id=6162 +rarity=R +[/card] +[card] +primitive=Convalescence +id=6051 +rarity=R +[/card] +[card] +primitive=Crashing Boars +id=6145 +rarity=U +[/card] +[card] +primitive=Culling the Weak id=6085 -name=Culling the Weak rarity=C -mana={B} -type=Instant [/card] [card] -text=Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card. +primitive=Cunning +id=6062 +rarity=C +[/card] +[card] +primitive=Curiosity id=6060 -target=creature -auto=@damaged(player) from(mytgt):may draw:1 controller -name=Curiosity rarity=U -mana={U} -type=Enchantment -subtype=Aura [/card] [card] -text=Enchant creature Enchanted creature gets -1/-1 and has fear. -target=creature -auto=-1/-1 -auto=fear +primitive=Cursed Flesh id=6089 -name=Cursed Flesh rarity=C -mana={B} -type=Enchantment -subtype=Aura [/card] [card] -text=Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{B}, {T}: Destroy target creature with shadow. +primitive=Dauthi Cutthroat id=6091 -name=Dauthi Cutthroat rarity=U -mana={1}{B} -type=Creature -subtype=Dauthi Minion -auto={1}{B}{T}:destroy target(creature[shadow]) -power=1 -toughness=1 -abilities=shadow [/card] [card] -text=Shadow (This creature can block or be blocked by only creatures with shadow.) {B}{B}, Sacrifice Dauthi Jackal: Destroy target blocking creature. +primitive=Dauthi Jackal id=6081 -name=Dauthi Jackal rarity=C -mana={2}{B} -type=Creature -subtype=Dauthi Hound -auto={B}{B}{S}:destroy target(creature[blocking]) -power=2 -toughness=1 -abilities=shadow [/card] [card] -text=Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Warlord's power is equal to the number of creatures with shadow in play +primitive=Dauthi Warlord id=6094 -name=Dauthi Warlord rarity=U -mana={1}{B} -type=Creature -subtype=Dauthi Soldier -auto=foreach(creature[shadow]|battlefield) 1/0 -power=* -toughness=1 -abilities=shadow [/card] [card] -text=Enchant creature you control {R}: Enchanted creature deals 1 damage to target creature with flying. -target=creature|mybattlefield -auto={R}:damage:1 target(creature[flying]) +primitive=Death's Duet +id=6087 +rarity=C +[/card] +[card] +primitive=Dizzying Gaze id=6114 -name=Dizzying Gaze rarity=C -mana={R} -type=Enchantment -subtype=Aura [/card] [card] -text=Sacrifice a Forest: Target attacking creature gets -3/-0 until end of turn. -auto={S(forest|mybattlefield)}:-3/0 target(creature[attacking]) +primitive=Dominating Licid +id=5139 +rarity=R +[/card] +[card] +primitive=Elven Palisade id=6146 -name=Elven Palisade rarity=U -mana={G} -type=Enchantment [/card] [card] -text=Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. +primitive=Elvish Berserker id=6133 -auto=rampage(1/1,0) -name=Elvish Berserker rarity=C -mana={G} -type=Creature -subtype=Elf Berserker -power=1 -toughness=1 [/card] [card] -text=Flying Discard a card: Return Ephemeron to its owner's hand. +primitive=Entropic Specter +id=6099 +rarity=R +[/card] +[card] +primitive=Ephemeron id=6073 -name=Ephemeron rarity=R -mana={4}{U}{U} -type=Creature -subtype=Illusion -auto={S(*|myhand)}:moveTo(myhand) -power=4 -toughness=4 -abilities=flying [/card] [card] -text={2}{U}{U}, {T}: Counter target spell. +primitive=Equilibrium +id=6075 +rarity=R +[/card] +[card] +primitive=Erratic Portal +id=6163 +rarity=R +[/card] +[card] +primitive=Ertai, Wizard Adept id=5146 -auto={2}{U}{U}{T}:fizzle target(*|stack) -name=Ertai, Wizard Adept rarity=R -mana={2}{U} -type=Legendary Creature -subtype=Human Wizard -power=1 -toughness=1 [/card] [card] -text=Flying Exalted Dragon can't attack unless you sacrifice a land. +primitive=Exalted Dragon id=6053 -name=Exalted Dragon rarity=R -mana={4}{W}{W} -type=Creature -subtype=Dragon -auto={S(land|myBattlefield)}:-cantattack -power=5 -toughness=5 -abilities=flying,cantattack [/card] [card] -text={R}: Target creature can't be regenerated this turn. +primitive=Fade Away +id=6061 +rarity=C +[/card] +[card] +primitive=Fighting Chance +id=5184 +rarity=R +[/card] +[card] +primitive=Flowstone Flood +id=6120 +rarity=U +[/card] +[card] +primitive=Forbid +id=5157 +rarity=U +[/card] +[card] +primitive=Fugue +id=5159 +rarity=U +[/card] +[card] +primitive=Furnace Brood id=6107 -name=Furnace Brood rarity=C -mana={3}{R} -type=Creature -subtype=Elemental -auto={R}:cantregenerate target(creature) -power=3 -toughness=3 [/card] [card] -text=When you cast a spell, return Jackalope Herd to its owner's hand. +primitive=Grollub +id=6083 +rarity=C +[/card] +[card] +primitive=Hatred +id=6104 +rarity=R +[/card] +[card] +primitive=High Ground +id=6169 +rarity=U +[/card] +[card] +primitive=Jackalope Herd id=6138 -name=Jackalope Herd rarity=C -mana={3}{G} -type=Creature -subtype=Rabbit Beast -auto=@movedTo(*|mystack):moveTo(ownerHand) -power=4 -toughness=5 [/card] [card] -text={U}: Killer Whale gains flying until end of turn. +primitive=Keeper of the Beasts +id=6142 +rarity=U +[/card] +[card] +primitive=Keeper of the Dead +id=6090 +rarity=U +[/card] +[card] +primitive=Keeper of the Flame +id=6116 +rarity=U +[/card] +[card] +primitive=Keeper of the Light +id=6041 +rarity=U +[/card] +[card] +primitive=Keeper of the Mind +id=6064 +rarity=U +[/card] +[card] +primitive=Killer Whale id=6065 -name=Killer Whale rarity=U -mana={3}{U}{U} -type=Creature -subtype=Whale -auto={U}:flying -power=3 -toughness=5 [/card] [card] -text={T}, Discard a card at random: Mage il-Vec deals 1 damage to target creature or player. +primitive=Kor Chant +id=6045 +rarity=C +[/card] +[card] +primitive=Limited Resources +id=6049 +rarity=R +[/card] +[card] +primitive=Mage il-Vec id=6111 -name=Mage il-Vec rarity=C -mana={2}{R} -auto={T}:damage:1 target(creature,player) && discard:1 controller -type=Creature -subtype=Human Wizard -power=2 -toughness=2 [/card] [card] -text=At the end of your turn, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand. -auto=@each my end:may moveTo(myBattlefield) all(land|myhand) && moveTo(mygraveyard) all(*[-land]|myhand) +primitive=Mana Breach +id=6078 +rarity=U +[/card] +[card] +primitive=Manabond id=6154 -name=Manabond rarity=R -mana={G} -type=Enchantment [/card] [card] -text=Enchant creature Enchanted creature gets +2/+2 and can't block. -target=creature -auto=2/2 -auto=cantblock +primitive=Maniacal Rage id=6109 -name=Maniacal Rage rarity=C -mana={1}{R} -type=Enchantment -subtype=Aura [/card] [card] -text={1}, {T}, Discard a card: Regenerate target creature. +primitive=Medicine Bag id=6165 -auto={1}{T}{S(*|myhand)}:regenerate target(creature) -name=Medicine Bag rarity=U -mana={3} -type=Artifact [/card] [card] -text=Discard a card: You may tap or untap target artifact, creature, or land. -auto={S(*|myhand)}:tap target(artifact,creature,land) -auto={S(*|myhand)}:untap target(artifact,creature,land) +primitive=Memory Crystal +id=6167 +rarity=R +[/card] +[card] +primitive=Merfolk Looter +id=6056 +rarity=C +[/card] +[card] +primitive=Mind Maggots +id=6093 +rarity=U +[/card] +[card] +primitive=Mind Over Matter id=6076 -name=Mind Over Matter rarity=R -mana={2}{U}{U}{U}{U} -type=Enchantment [/card] [card] -text=Mindless Automaton enters the battlefield with two +1/+1 counters on it. {1}, Discard a card: Put a +1/+1 counter on Mindless Automaton. Remove two +1/+1 counters from Mindless Automaton: Draw a card. -auto=counter(1/1,2) -auto={1}{S(*|myhand)}:counter(1/1) -auto={0}:counter(1/1,-2) && draw:1 controller +primitive=Mindless Automaton id=5171 -name=Mindless Automaton rarity=R -mana={4} -type=Artifact Creature -subtype=Construct -power=0 -toughness=0 [/card] [card] -text=First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it's unblockable as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.) +primitive=Mirozel +id=5189 +rarity=U +[/card] +[card] +primitive=Mirri, Cat Warrior id=6155 -name=Mirri, Cat Warrior rarity=R -mana={1}{G}{G} -type=Legendary Creature -subtype=Cat Warrior -power=2 -toughness=3 -abilities=first strike,forestwalk,vigilance [/card] [card] -text=All creatures get -1/-1 until end of turn. +primitive=Mogg Assassin +id=6118 +rarity=U +[/card] +[card] +primitive=Monstrous Hound +id=6128 +rarity=R +[/card] +[card] +primitive=Nausea id=6088 -auto=lord(creature) -1/-1 -name=Nausea rarity=C -mana={1}{B} -type=Instant [/card] [card] -text={2}, {T}, Discard your hand: Counter target noncreature spell. -auto={2}{T}:fizzle target(*[-creature]|stack) && moveTo(graveyard) all(*|myhand) +primitive=Necrologia +id=6095 +rarity=U +[/card] +[card] +primitive=Null Brooch id=5176 -name=Null Brooch rarity=R -mana={4} -type=Artifact [/card] [card] -text={2}, Discard a card at random: Ogre Shaman deals 2 damage to target creature or player. -auto={2}:damage:2 target(creature,player) && discard:1 controller +primitive=Oath of Druids +id=6151 +rarity=R +[/card] +[card] +primitive=Oath of Ghouls +id=6098 +rarity=R +[/card] +[card] +primitive=Oath of Lieges +id=6048 +rarity=R +[/card] +[card] +primitive=Oath of Mages +id=6124 +rarity=R +[/card] +[card] +primitive=Oath of Scholars +id=6072 +rarity=R +[/card] +[card] +primitive=Ogre Shaman id=6127 -name=Ogre Shaman rarity=R -mana={3}{R}{R} -type=Creature -subtype=Ogre Shaman -power=3 -toughness=3 [/card] [card] -text=Whenever you cast a creature spell, tap target creature. +primitive=Onslaught id=6115 -auto=@movedTo(creature|mystack):tap target(creature) -name=Onslaught rarity=C -mana={R} -type=Enchantment [/card] [card] -text=First strike, protection from black, protection from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.) +primitive=Paladin en-Vec id=5199 -name=Paladin en-Vec rarity=R -mana={1}{W}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -abilities=first strike,protection from black,protection from red [/card] [card] -text={W}, Discard a card: You gain 3 life. -auto={W}{S(*|myhand)}:life:3 +primitive=Pandemonium +id=6126 +rarity=R +[/card] +[card] +primitive=Paroxysm +id=6113 +rarity=U +[/card] +[card] +primitive=Peace of Mind id=6039 -name=Peace of Mind rarity=U -mana={1}{W} -type=Enchantment [/card] [card] -text={2}{G}:Plated Rootwalla gets +3/+3 until end of turn. Activate this ability only once each turn. +primitive=Pegasus Stampede +id=6044 +rarity=U +[/card] +[card] +primitive=Penance +id=6047 +rarity=U +[/card] +[card] +primitive=Pit Spawn +id=5133 +rarity=R +[/card] +[card] +primitive=Plaguebearer +id=5200 +rarity=R +[/card] +[card] +primitive=Plated Rootwalla id=5201 -name=Plated Rootwalla rarity=C -mana={4}{G} -type=Creature -subtype=Lizard -auto={2}{G}:3/3 limit:1 -power=3 -toughness=3 [/card] [card] -text=Enchant creature Whenever an opponent casts a creature spell, put a +1/+1 counter on enchanted creature. +primitive=Predatory Hunger id=6141 -target=creature -auto=@movedTo(creature|opponentstack):counter(1/1) -name=Predatory Hunger rarity=C -mana={G} -type=Enchantment -subtype=Aura [/card] [card] -text=Price of Progress deals 2 damage to each player for each nonbasic land he or she controls. -auto=foreach(land[-basic]|myBattlefield) damage:2 controller -auto=foreach(land[-basic]|opponentBattlefield) damage:2 opponent +primitive=Price of Progress id=6123 -name=Price of Progress rarity=U -mana={1}{R} -type=Instant [/card] [card] -text=Whenever Pygmy Troll becomes blocked by a creature, Pygmy Troll gets +1/+1 until end of turn. {G}: Regenerate Pygmy Troll. +primitive=Pygmy Troll id=6131 -name=Pygmy Troll rarity=C -mana={1}{G} -type=Creature -subtype=Troll -auto=rampage(1/1,0) -auto={G}:regenerate -power=1 -toughness=1 [/card] [card] -text=Whenever Rabid Wolverines becomes blocked by a creature, Pygmy Troll gets +1/+1 until end of turn. +primitive=Rabid Wolverines id=6134 -name=Rabid Wolverines rarity=C -mana={3}{G}{G} -type=Creature -subtype=Wolverine -auto=rampage(1/1,0) -power=4 -toughness=4 [/card] [card] -text=Haste (This creature can attack and tap as soon as it comes under your control.) +primitive=Raging Goblin id=6106 -name=Raging Goblin rarity=C -mana={R} -type=Creature -subtype=Goblin Berserker -power=1 -toughness=1 -abilities=haste [/card] [card] -text=When Ravenous Baboons enters the battlefield, destroy target nonbasic land. +primitive=Ravenous Baboons id=5207 -name=Ravenous Baboons -mana={3}{R} -type=Creature -subtype=Ape -auto=destroy target(land[-basic]) -power=2 -toughness=2 rarity=R [/card] [card] -text=Put target card from your graveyard on top of your library. -target=*|mygraveyard -auto=moveTo(myLibrary) +primitive=Reaping the Rewards +id=6037 +rarity=C +[/card] +[card] +primitive=Reckless Ogre +id=6108 +rarity=C +[/card] +[card] +primitive=Reclaim id=6139 -name=Reclaim rarity=C -mana={G} -type=Sorcery [/card] [card] -text=Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery. -auto={S(creature|myBattlefield)}:moveto(myhand) all(this) && moveto(myBattlefield) target(creature|mygraveyard) asSorcery +primitive=Reconnaissance +id=6046 +rarity=U +[/card] +[card] +primitive=Recurring Nightmare id=6103 -name=Recurring Nightmare rarity=R -mana={2}{B} -type=Enchantment [/card] [card] -text=Until end of turn, creatures you control gain "{1}: Regenerate this creature." -auto=lord(creature|mybattlefield) {1}:regenerate +primitive=Resuscitate id=6140 -name=Resuscitate rarity=U -mana={1}{G} -type=Instant [/card] [card] -text=Enchant creature Enchanted creature has shroud. (It can't be the target of spells or abilities.) -target=creature -auto=shroud +primitive=Robe of Mirrors id=6059 -name=Robe of Mirrors rarity=C -mana={U} -type=Enchantment -subtype=Aura [/card] [card] -text=Sacrifice a Forest: Regenerate Rootwater Alligator. +primitive=Rootwater Alligator id=6136 -name=Rootwater Alligator rarity=C -mana={3}{G} -type=Creature -subtype=Crocodile -auto={S(forest|mybattlefield)}:regenerate -power=3 -toughness=2 [/card] [card] -text=Flying, first strike +primitive=Rootwater Mystic +id=6055 +rarity=C +[/card] +[card] +primitive=Sabertooth Wyvern id=6129 -name=Sabertooth Wyvern rarity=U -mana={4}{R} -type=Creature -subtype=Drake -power=3 -toughness=2 -abilities=flying,first strike [/card] [card] -text=All creatures get +1/+0 until end of turn. +primitive=Scalding Salamander +id=6117 +rarity=U +[/card] +[card] +primitive=Scare Tactics id=6086 -auto=lord(creature) 1/0 -name=Scare Tactics rarity=C -mana={B} -type=Instant [/card] [card] -text=When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand. +primitive=School of Piranha +id=6054 +rarity=C +[/card] +[card] +primitive=Scrivener id=6067 -name=Scrivener rarity=U -mana={4}{U} -type=Creature -subtype=Human Wizard -auto=may moveTo(myhand) target(instant|mygraveyard) -power=2 -toughness=2 [/card] [card] -text=Discard a land card: Seismic Assault deals 2 damage to target creature or player. -auto={S(land|myhand)}:damage:2 target(creature,player) +primitive=Seismic Assault id=6130 -name=Seismic Assault rarity=R -mana={R}{R}{R} -type=Enchantment [/card] [card] -text=Enchant creature. Enchanted creature doesn't untap during its controller's untap step. {W}: Return Shackles to its owner's hand. +primitive=Shackles id=6038 -target=creature -auto=doesnotuntap -auto={W}:moveTo(ownerhand) -name=Shackles rarity=C -mana={2}{W} -type=Enchantment -subtype=Aura [/card] [card] -text=Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn. +primitive=Shattering Pulse +id=5221 +rarity=C +[/card] +[card] +primitive=Shield Mate id=6030 -name=Shield Mate rarity=C -mana={W} -type=Creature -subtype=Human Soldier -auto={S}:0/4 target(creature) -power=1 -toughness=1 [/card] [card] -text=Sacrifice Skyshaper: Creatures you control gain flying until end of turn. +primitive=Skyshaper id=5227 -auto={S}:lord(creature|mybattlefield) flying -name=Skyshaper rarity=U -mana={2} -type=Artifact [/card] [card] -text=Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land. +primitive=Skyshroud Elite id=5229 -name=Skyshroud Elite rarity=U -mana={G} -type=Creature -subtype=Elf -auto=aslongas(land[-basic]|opponentBattlefield) 1/2 -power=1 -toughness=1 [/card] [card] -text=Trample As Skyshroud War Beast enters the battlefield, choose an opponent. Skyshroud War Beast's power and toughness are each equal to the number of nonbasic lands the chosen player controls. +primitive=Skyshroud War Beast id=5231 -name=Skyshroud War Beast rarity=R -mana={1}{G} -type=Creature -subtype=Beast -auto=foreach(land[-basic]|opponentBattlefield) 1/1 -power=* -toughness=* -abilities=trample [/card] [card] -text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Soltari Visionary deals damage to a player, destroy target enchantment that player controls. -auto=@damaged(player) from(this):destroy target(enchantment|opponentBattlefield) +primitive=Slaughter +id=6097 +rarity=U +[/card] +[card] +primitive=Soltari Visionary id=6031 -name=Soltari Visionary rarity=C -mana={1}{W}{W} -type=Creature -subtype=Soltari Cleric -power=2 -toughness=2 -abilities=shadow [/card] [card] -text=Whenever another creature enters the battlefield, you gain 1 life. +primitive=Song of Serenity +id=6149 +rarity=U +[/card] +[card] +primitive=Sonic Burst +id=6112 +rarity=C +[/card] +[card] +primitive=Soul Warden id=6033 -name=Soul Warden -rarity=U -mana={W} -type=Creature -subtype=Human Cleric -auto=@movedTo(creature|battlefield):life:1 -power=1 -toughness=1 +rarity=C [/card] [card] -text=Whenever a player casts a spell, Spellshock deals 2 damage to that player. -auto=@movedTo(*|mystack):damage:2 controller -auto=@movedTo(*|opponentstack):damage:2 opponent +primitive=Spellbook +id=6158 +rarity=U +[/card] +[card] +primitive=Spellshock id=6121 -name=Spellshock rarity=U -mana={2}{R} -type=Enchantment [/card] [card] -text=Vigilance +primitive=Sphere of Resistance +id=6160 +rarity=R +[/card] +[card] +primitive=Spike Cannibal +id=6092 +rarity=U +[/card] +[card] +primitive=Spike Hatcher +id=9842 +rarity=R +[/card] +[card] +primitive=Spike Rogue +id=6143 +rarity=U +[/card] +[card] +primitive=Spike Weaver +id=6152 +rarity=R +[/card] +[card] +primitive=Standing Troops id=6032 -name=Standing Troops rarity=C -mana={2}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=4 -abilities=vigilance [/card] [card] -text={G}, Discard a creature card: Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library. +primitive=Survival of the Fittest id=6150 -auto={G}{S(creature|myhand)}:moveTo(myhand) target(creature|myLibrary) -name=Survival of the Fittest rarity=R -mana={1}{G} -type=Enchantment [/card] [card] -text=Discard a card: Thalakos Drifters gains shadow until end of turn. (This creature can block or be blocked by only creatures with shadow.) +primitive=Thalakos Drifters id=6068 -name=Thalakos Drifters rarity=R -mana={2}{U}{U} -type=Creature -subtype=Thalakos -auto={S(*|myhand)}:shadow -power=3 -toughness=3 [/card] [card] -text=Shadow (This creature can block or be blocked by only creatures with shadow.) Discard a card: Return Thalakos Scout to its owner's hand. +primitive=Thalakos Scout id=6058 -name=Thalakos Scout rarity=C -mana={2}{U} -type=Creature -subtype=Thalakos Soldier Scout -auto={S(*|myhand)}:moveTo(myhand) -power=2 -toughness=1 -abilities=shadow [/card] [card] -text=Draw a card for each tapped creature target opponent controls. -auto=foreach(creature[-tapped]|opponentBattlefield) draw:1 +primitive=Theft of Dreams id=5254 -name=Theft of Dreams -rarity=U -mana={2}{U} -type=Sorcery -[/card] -[card] -text=When Treasure Hunter enters the battlefield, you may return target artifact card from your graveyard to your hand. -id=6042 -name=Treasure Hunter -rarity=U -mana={2}{W} -type=Creature -subtype=Human -auto=may moveTo(myhand) target(artifact|mygraveyard) -power=2 -toughness=2 -[/card] -[card] -text={2}{U}{U}: Draw a card. -auto={2}{U}{U}:draw:1 -id=6070 -name=Treasure Trove -rarity=U -mana={2}{U}{U} -type=Enchantment -[/card] -[card] -text=Discard a creature card: Vampire Hounds gets +2/+2 until end of turn. -id=6084 -name=Vampire Hounds rarity=C -mana={2}{B} -type=Creature -subtype=Vampire Hound -auto={S(creature|myhand)}:2/2 -power=2 -toughness=2 [/card] [card] -text={U}: Put Wayward Soul on top of its owner's library. -auto={U}:moveTo(ownerLibrary) -id=5273 -name=Wayward Soul -rarity=C -mana={2}{U}{U} -type=Creature -subtype=Spirit -power=3 -toughness=2 -abilities=flying -[/card] -[card] -text=Flying When Welkin Hawk is put into a graveyard from the battlefield, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle your library. -auto=@movedTo(this|graveyard) from(battlefield):may moveTo(myHand) target(welkin hawk|mylibrary) -id=6034 -name=Welkin Hawk -rarity=C -mana={1}{W} -type=Creature -subtype=Bird -power=1 -toughness=1 -abilities=flying -[/card] -[card] -text={U}: Whiptongue Frog gains flying until end of turn. -id=6057 -name=Whiptongue Frog -rarity=C -mana={2}{U} -type=Creature -subtype=Frog -auto={U}:flying -power=1 -toughness=3 -[/card] -[card] -###Wood Elves ability should stay optional ("may") because when you are searching for sth in your library, the official rules say that you don'T have to find anything even if there is a legal target! -text=When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. -auto=may moveTo(mybattlefield) target(forest|myLibrary) -id=6135 -name=Wood Elves -rarity=C -mana={2}{G} -type=Creature -subtype=Elf Scout -power=1 -toughness=1 -[/card] -[card] -text=Workhorse enters the battlefield with four +1/+1 counters on it. Remove a +1/+1 counter from Workhorse: Add {1} to your mana pool. -id=6156 -name=Workhorse +primitive=Thopter Squadron +id=6164 rarity=R -mana={6} -type=Artifact Creature -subtype=Horse -auto=counter(1/1,4) -auto={0}:counter(1/1,-1) && add{1} -power=0 -toughness=0 -[/card] \ No newline at end of file +[/card] +[card] +primitive=Thrull Surgeon +id=6082 +rarity=C +[/card] +[card] +primitive=Transmogrifying Licid +id=6159 +rarity=U +[/card] +[card] +primitive=Treasure Hunter +id=6042 +rarity=U +[/card] +[card] +primitive=Treasure Trove +id=6070 +rarity=U +[/card] +[card] +primitive=Vampire Hounds +id=6084 +rarity=C +[/card] +[card] +primitive=Volrath's Dungeon +id=6100 +rarity=R +[/card] +[card] +primitive=Wall of Nets +id=6052 +rarity=R +[/card] +[card] +primitive=Wayward Soul +id=5273 +rarity=C +[/card] +[card] +primitive=Welkin Hawk +id=6034 +rarity=C +[/card] +[card] +primitive=Whiptongue Frog +id=6057 +rarity=C +[/card] +[card] +primitive=Wood Elves +id=6135 +rarity=C +[/card] +[card] +primitive=Workhorse +id=6156 +rarity=R +[/card] +[card] +primitive=Zealots en-Dal +id=6043 +rarity=U +[/card] diff --git a/projects/mtg/bin/Res/sets/FEM/_cards.dat b/projects/mtg/bin/Res/sets/FEM/_cards.dat index dca7d025e..5f36b5208 100644 --- a/projects/mtg/bin/Res/sets/FEM/_cards.dat +++ b/projects/mtg/bin/Res/sets/FEM/_cards.dat @@ -3,694 +3,937 @@ author=Wagic Team year=1994 [/meta] [card] -text={1}{T}, Sacrifice Aeolipile: Aeolipile deals 2 damage to target creature or player. -auto={1}{T}{S}:damage:2 target(creature,player) +primitive=Aeolipile id=1827 -name=Aeolipile rarity=R -mana={2} -type=Artifact [/card] [card] -text={T}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature. +primitive=Armor Thrull +id=1841 +rarity=C +[/card] +[card] +primitive=Armor Thrull +id=1840 +rarity=C +[/card] +[card] +primitive=Armor Thrull +id=1839 +rarity=C +[/card] +[card] +primitive=Armor Thrull id=1838 -name=Armor Thrull rarity=C -mana={2}{B} -type=Creature -subtype=Thrull -auto={T}{S}:counter(1/2) target(creature) -power=1 -toughness=3 [/card] [card] -text={T}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool. -id=1842 -name=Basal Thrull -rarity=C -mana={B}{B} -type=Creature -subtype=Thrull -auto={S}:Add {B}{B} -power=1 -toughness=2 +primitive=Balm of Restoration +id=1828 +rarity=R [/card] [card] -text={T}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool. -id=1843 -name=Basal Thrull -rarity=C -mana={B}{B} -type=Creature -subtype=Thrull -auto={S}:add {B}{B} -power=1 -toughness=2 -[/card] -[card] -text={T}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool. -id=1844 -name=Basal Thrull -rarity=C -mana={B}{B} -type=Creature -subtype=Thrull -auto={S}:Add {B}{B} -power=1 -toughness=2 -[/card] -[card] -text={T}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool. +primitive=Basal Thrull id=1845 -name=Basal Thrull rarity=C -mana={B}{B} -type=Creature -subtype=Thrull -auto={S}:Add {B}{B} -power=1 -toughness=2 [/card] [card] -text=Brassclaw Orcs can't block creatures with power 2 or greater. -id=1937 -name=Brassclaw Orcs +primitive=Basal Thrull +id=1844 rarity=C -mana={2}{R} -type=Creature -subtype=Orc -auto=lord(creature[power>=2]) cantbeblockedby(brassclaw orcs) -power=3 -toughness=2 [/card] [card] -text=Brassclaw Orcs can't block creatures with power 2 or greater. -id=1938 -name=Brassclaw Orcs +primitive=Basal Thrull +id=1843 rarity=C -mana={2}{R} -type=Creature -subtype=Orc -auto=lord(creature[power>=2]) cantbeblockedby(brassclaw orcs) -power=3 -toughness=2 [/card] [card] -text=Brassclaw Orcs can't block creatures with power 2 or greater. -id=1940 -name=Brassclaw Orcs +primitive=Basal Thrull +id=1842 rarity=C -mana={2}{R} -type=Creature -subtype=Orc -auto=lord(creature[power>=2]) cantbeblockedby(brassclaw orcs) -power=3 -toughness=2 [/card] [card] -text=Brassclaw Orcs can't block creatures with power 2 or greater. +primitive=Bottomless Vault +id=2003 +rarity=R +[/card] +[card] +primitive=Brassclaw Orcs id=1966 -name=Brassclaw Orcs rarity=C -mana={2}{R} -type=Creature -subtype=Orc -auto=lord(creature[power>=2]) cantbeblockedby(brassclaw orcs) -power=3 -toughness=2 [/card] [card] -text={2}, {T}, Discard a card at random: Regenerate target creature. -auto={2}{T}:regenerate target(creature) && discard:1 +primitive=Brassclaw Orcs +id=1940 +rarity=C +[/card] +[card] +primitive=Brassclaw Orcs +id=1938 +rarity=C +[/card] +[card] +primitive=Brassclaw Orcs +id=1937 +rarity=C +[/card] +[card] +primitive=Breeding Pit +id=1846 +rarity=U +[/card] +[card] +primitive=Combat Medic +id=1973 +rarity=C +[/card] +[card] +primitive=Combat Medic +id=1972 +rarity=C +[/card] +[card] +primitive=Combat Medic +id=1971 +rarity=C +[/card] +[card] +primitive=Combat Medic +id=1970 +rarity=C +[/card] +[card] +primitive=Conch Horn +id=1829 +rarity=R +[/card] +[card] +primitive=Deep Spawn +id=1871 +rarity=U +[/card] +[card] +primitive=Delif's Cone +id=1830 +rarity=C +[/card] +[card] +primitive=Delif's Cube +id=1831 +rarity=R +[/card] +[card] +primitive=Derelor +id=1847 +rarity=R +[/card] +[card] +primitive=Draconian Cylix id=1832 -name=Draconian Cylix rarity=R -mana={3} -type=Artifact [/card] [card] -text={R}, {T}, Discard a card: Put a +0/+1 counter or a +1/+0 counter on target creature. +primitive=Dwarven Armorer id=1941 -name=Dwarven Armorer -mana={R} rarity=R -type=Creature -subtype=Dwarf -auto={R}{T}{S(*|myhand)}:counter(0/1) target(creature) -auto={R}{T}{S(*|myhand)}:counter(1/0) target(creature) -power=0 -toughness=2 [/card] [card] -text={1}{R}: Target Dwarf creature gets +1/+0 until end of turn. +primitive=Dwarven Catapult +id=1942 +rarity=U +[/card] +[card] +primitive=Dwarven Hold +id=2004 +rarity=R +[/card] +[card] +primitive=Dwarven Lieutenant id=1943 -name=Dwarven Lieutenant rarity=U -mana={R}{R} -type=Creature -subtype=Dwarf Soldier -auto={1}{R}:1/0 target(dwarf) -power=1 -toughness=2 [/card] [card] -text=Dwarven Ruins enters the battlefield tapped. {T}: Add {R} to your mana pool. {T}, Sacrifice Dwarven Ruins: Add {R}{R} to your mana pool. +primitive=Dwarven Ruins id=2005 -name=Dwarven Ruins -auto=tap -auto={T}:Add {R} -auto={T}{S}:Add {R}{R} rarity=U -type=Land [/card] [card] -text=Ebon Stronghold enters the battlefield tapped. {T}: Add {B} to your mana pool. {T}, Sacrifice Ebon Stronghold: Add {B}{B} to your mana pool. +primitive=Dwarven Soldier +id=1946 +rarity=C +[/card] +[card] +primitive=Dwarven Soldier +id=1945 +rarity=C +[/card] +[card] +primitive=Dwarven Soldier +id=1944 +rarity=C +[/card] +[card] +primitive=Ebon Praetor +id=1848 +rarity=R +[/card] +[card] +primitive=Ebon Stronghold id=2006 -name=Ebon Stronghold -auto=tap -auto={T}:Add {B} -auto={T}{S}:Add {B}{B} rarity=U -type=Land [/card] [card] -text={1}{G}: Target blocking creature gets +0/+1 until end of turn. -id=1904 -name=Elven Fortress -auto={1}{G}:0/1 target(creature[blocking]) -rarity=C -mana={G} -type=Enchantment -[/card] -[card] -text={1}{G}: Target blocking creature gets +0/+1 until end of turn. -id=1905 -name=Elven Fortress -auto={1}{G}:0/1 target(creature[blocking]) -rarity=C -mana={G} -type=Enchantment -[/card] -[card] -text={1}{G}: Target blocking creature gets +0/+1 until end of turn. -id=1906 -name=Elven Fortress -auto={1}{G}:0/1 target(creature[blocking]) -rarity=C -mana={G} -type=Enchantment -[/card] -[card] -text={1}{G}: Target blocking creature gets +0/+1 until end of turn. +primitive=Elven Fortress id=1907 -name=Elven Fortress -auto={1}{G}:0/1 target(creature[blocking]) rarity=C -mana={G} -type=Enchantment [/card] [card] -text={1}, {T}, Sacrifice Elven Lyre: Target creature gets +2/+2 until end of turn. +primitive=Elven Fortress +id=1906 +rarity=C +[/card] +[card] +primitive=Elven Fortress +id=1905 +rarity=C +[/card] +[card] +primitive=Elven Fortress +id=1904 +rarity=C +[/card] +[card] +primitive=Elven Lyre id=1833 -name=Elven Lyre -auto={1}{T}{S}:2/2 target(creature) rarity=R -mana={2} -type=Artifact [/card] [card] -text={G}, {T}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn. -auto={G}{T}:untap target(creature[attacking]|myBattlefield) && preventAllCombatDamage to(mytgt) ueot && preventAllCombatDamage from(mytgt) ueot +primitive=Elvish Farmer +id=1908 +rarity=R +[/card] +[card] +primitive=Elvish Hunter +id=1911 +rarity=C +[/card] +[card] +primitive=Elvish Hunter +id=1910 +rarity=C +[/card] +[card] +primitive=Elvish Hunter +id=1909 +rarity=C +[/card] +[card] +primitive=Elvish Scout id=1914 -name=Elvish Scout rarity=C -mana={G} -type=Creature -subtype=Elf Scout -power=1 -toughness=1 [/card] [card] -text=Sacrifice a Goblin: Regenerate target creature. -auto={S(goblin|myBattlefield)}:regenerate target(creature) -id=1947 -name=Goblin Chirurgeon +primitive=Elvish Scout +id=1913 rarity=C -mana={R} -type=Creature -subtype=Goblin Shaman -power=0 -toughness=2 [/card] [card] -text=Sacrifice a Goblin: Regenerate target creature. -auto={S(goblin|myBattlefield)}:regenerate target(creature) -id=1948 -name=Goblin Chirurgeon +primitive=Elvish Scout +id=1912 rarity=C -mana={R} -type=Creature -subtype=Goblin Shaman -power=0 -toughness=2 [/card] [card] -text=Sacrifice a Goblin: Regenerate target creature. -auto={S(goblin|myBattlefield)}:regenerate target(creature) +primitive=Farrelite Priest +id=1978 +rarity=U +[/card] +[card] +primitive=Farrel's Mantle +id=1974 +rarity=U +[/card] +[card] +primitive=Farrel's Zealot +id=1977 +rarity=C +[/card] +[card] +primitive=Farrel's Zealot +id=1976 +rarity=C +[/card] +[card] +primitive=Farrel's Zealot +id=1975 +rarity=C +[/card] +[card] +primitive=Feral Thallid +id=1915 +rarity=U +[/card] +[card] +primitive=Fungal Bloom +id=1916 +rarity=R +[/card] +[card] +primitive=Goblin Chirurgeon id=1949 -name=Goblin Chirurgeon rarity=C -mana={R} -type=Creature -subtype=Goblin Shaman -power=0 -toughness=2 [/card] [card] -text=Havenwood Battleground enters the battlefield tapped. {T}: Add {G} to your mana pool. {T}, Sacrifice Havenwood Battleground: Add {G}{G} to your mana pool. +primitive=Goblin Chirurgeon +id=1948 +rarity=C +[/card] +[card] +primitive=Goblin Chirurgeon +id=1947 +rarity=C +[/card] +[card] +primitive=Goblin Flotilla +id=1950 +rarity=R +[/card] +[card] +primitive=Goblin Grenade +id=1953 +rarity=C +[/card] +[card] +primitive=Goblin Grenade +id=1952 +rarity=C +[/card] +[card] +primitive=Goblin Grenade +id=1951 +rarity=C +[/card] +[card] +primitive=Goblin Kites +id=1954 +rarity=U +[/card] +[card] +primitive=Goblin War Drums +id=1958 +rarity=C +[/card] +[card] +primitive=Goblin War Drums +id=1957 +rarity=C +[/card] +[card] +primitive=Goblin War Drums +id=1956 +rarity=C +[/card] +[card] +primitive=Goblin War Drums +id=1955 +rarity=C +[/card] +[card] +primitive=Goblin Warrens +id=1959 +rarity=R +[/card] +[card] +primitive=Hand of Justice +id=1979 +rarity=R +[/card] +[card] +primitive=Havenwood Battleground id=2007 -name=Havenwood Battleground -auto=tap -auto={T}:Add {G} -auto={T}{S}:Add {G}{G} rarity=U -type=Land [/card] [card] -text={U}: Tap target green creature. +primitive=Heroism +id=1980 +rarity=U +[/card] +[card] +primitive=High Tide +id=1874 +rarity=C +[/card] +[card] +primitive=High Tide +id=1873 +rarity=C +[/card] +[card] +primitive=High Tide +id=1872 +rarity=C +[/card] +[card] +primitive=Hollow Trees +id=2008 +rarity=R +[/card] +[card] +primitive=Homarid +id=1878 +rarity=C +[/card] +[card] +primitive=Homarid +id=1877 +rarity=C +[/card] +[card] +primitive=Homarid +id=1876 +rarity=C +[/card] +[card] +primitive=Homarid +id=1875 +rarity=C +[/card] +[card] +primitive=Homarid Shaman id=1879 -name=Homarid Shaman rarity=R -mana={2}{U}{U} -type=Creature -subtype=Homarid Shaman -auto={U}:tap target(creature[green]) -power=2 -toughness=1 [/card] [card] -text=Target player discards two cards at random. -id=1849 -target=player -auto=discard:2 -name=Hymn to Tourach +primitive=Homarid Spawning Bed +id=1880 +rarity=U +[/card] +[card] +primitive=Homarid Warrior +id=1883 rarity=C -mana={B}{B} -type=Sorcery [/card] [card] -text=Target player discards two cards at random. -id=1850 -target=player -auto=discard:2 -name=Hymn to Tourach +primitive=Homarid Warrior +id=1882 rarity=C -mana={B}{B} -type=Sorcery [/card] [card] -text=Target player discards two cards at random. -id=1851 -target=player -auto=discard:2 -name=Hymn to Tourach +primitive=Homarid Warrior +id=1881 rarity=C -mana={B}{B} -type=Sorcery [/card] [card] -text=Target player discards two cards at random. +primitive=Hymn to Tourach id=1852 -target=player -auto=discard:2 -name=Hymn to Tourach rarity=C -mana={B}{B} -type=Sorcery [/card] [card] -text={1}{W}: Target Soldier creature gets +1/+0 until end of turn. +primitive=Hymn to Tourach +id=1851 +rarity=C +[/card] +[card] +primitive=Hymn to Tourach +id=1850 +rarity=C +[/card] +[card] +primitive=Hymn to Tourach +id=1849 +rarity=C +[/card] +[card] +primitive=Icatian Infantry +id=1984 +rarity=C +[/card] +[card] +primitive=Icatian Infantry +id=1983 +rarity=C +[/card] +[card] +primitive=Icatian Infantry +id=1982 +rarity=C +[/card] +[card] +primitive=Icatian Infantry +id=1981 +rarity=C +[/card] +[card] +primitive=Icatian Javelineers +id=1987 +rarity=C +[/card] +[card] +primitive=Icatian Javelineers +id=1986 +rarity=C +[/card] +[card] +primitive=Icatian Javelineers +id=1985 +rarity=C +[/card] +[card] +primitive=Icatian Lieutenant id=1988 -name=Icatian Lieutenant rarity=R -mana={W}{W} -type=Creature -subtype=Human Soldier -auto={1}{W}:target(soldier) 1/0 -power=1 -toughness=2 [/card] [card] -text={1}{W}{W}: Target creature gets +1/+1 until end of turn. +primitive=Icatian Moneychanger +id=1991 +rarity=C +[/card] +[card] +primitive=Icatian Moneychanger +id=1990 +rarity=C +[/card] +[card] +primitive=Icatian Moneychanger +id=1989 +rarity=C +[/card] +[card] +primitive=Icatian Phalanx +id=1992 +rarity=U +[/card] +[card] +primitive=Icatian Priest id=1993 -name=Icatian Priest rarity=U -mana={W} -type=Creature -subtype=Human Cleric -auto={1}{W}{W}:1/1 target(creature) -power=1 -toughness=1 [/card] [card] -text={1}{T}: Target creature gains first strike until end of turn. -id=1994 -name=Icatian Scout -rarity=C -type=Creature -subtype=Human Soldier Scout -mana={W} -power=1 -toughness=1 -auto={1}{T}:first strike target(creature) -[/card] -[card] -text={1}{T}: Target creature gains first strike until end of turn. -id=1995 -name=Icatian Scout -rarity=C -mana={W} -type=Creature -subtype=Human Soldier Scout -auto={1}{T}:first strike target(creature) -power=1 -toughness=1 -[/card] -[card] -text={1}{T}: Target creature gains first strike until end of turn. -id=1996 -name=Icatian Scout -rarity=C -mana={W} -type=Creature -subtype=Human Soldier Scout -auto={1}{T}:first strike target(creature) -power=1 -toughness=1 -[/card] -[card] -text={1}{T}: Target creature gains first strike until end of turn. +primitive=Icatian Scout id=1997 -name=Icatian Scout rarity=C -mana={W} -type=Creature -subtype=Human Soldier Scout -auto={1}{T}:first strike target(creature) -power=1 -toughness=1 [/card] [card] -text=Put four 1/1 white Citizen creature tokens onto the battlefield. +primitive=Icatian Scout +id=1996 +rarity=C +[/card] +[card] +primitive=Icatian Scout +id=1995 +rarity=C +[/card] +[card] +primitive=Icatian Scout +id=1994 +rarity=C +[/card] +[card] +primitive=Icatian Skirmishers +id=1998 +rarity=R +[/card] +[card] +primitive=Icatian Store +id=2009 +rarity=R +[/card] +[card] +primitive=Icatian Town id=1999 -name=Icatian Town -auto=token(Citizen,creature human,1/1,white)*4 rarity=R -mana={5}{W} -type=Sorcery [/card] [card] -text={1}{T}, Sacrifice Implements of Sacrifice: Add two mana of any one color to your mana pool. +primitive=Implements of Sacrifice id=1834 -name=Implements of Sacrifice -auto={1}{T}{S}:Add {B}{B} -auto={1}{T}{S}:Add {U}{U} -auto={1}{T}{S}:Add {G}{G} -auto={1}{T}{S}:Add {R}{R} -auto={1}{T}{S}:Add {W}{W} rarity=R -mana={2} -type=Artifact [/card] [card] -text=Orcish Veteran can't block white creatures with power 2 or greater. {R}: Orcish Veteran gains first strike until end of turn. -id=1939 -name=Orcish Veteran +primitive=Initiates of the Ebon Hand +id=1855 rarity=C -mana={2}{R} -type=Creature -subtype=Orc -auto=lord(creature[white;power>=2]) cantbeblockedby(orcish veteran) -auto={R}:first strike -power=2 -toughness=2 [/card] [card] -text=Orcish Veteran can't block white creatures with power 2 or greater. {R}: Orcish Veteran gains first strike until end of turn. -id=1964 -name=Orcish Veteran +primitive=Initiates of the Ebon Hand +id=1854 rarity=C -mana={2}{R} -type=Creature -subtype=Orc -auto=lord(creature[white;power>=2]) cantbeblockedby(orcish veteran) -auto={R}:first strike -power=2 -toughness=2 [/card] [card] -text=Orcish Veteran can't block white creatures with power 2 or greater. {R}: Orcish Veteran gains first strike until end of turn. -id=1965 -name=Orcish Veteran +primitive=Initiates of the Ebon Hand +id=1853 rarity=C -mana={2}{R} -type=Creature -subtype=Orc -auto=lord(creature[white;power>=2]) cantbeblockedby(orcish veteran) -auto={R}:first strike -power=2 -toughness=2 [/card] [card] -text=Orcish Veteran can't block white creatures with power 2 or greater. {R}: Orcish Veteran gains first strike until end of turn. +primitive=Merseine +id=1887 +rarity=C +[/card] +[card] +primitive=Merseine +id=1886 +rarity=C +[/card] +[card] +primitive=Merseine +id=1885 +rarity=C +[/card] +[card] +primitive=Merseine +id=1884 +rarity=C +[/card] +[card] +primitive=Mindstab Thrull +id=1858 +rarity=C +[/card] +[card] +primitive=Mindstab Thrull +id=1857 +rarity=C +[/card] +[card] +primitive=Mindstab Thrull +id=1856 +rarity=C +[/card] +[card] +primitive=Necrite +id=1861 +rarity=C +[/card] +[card] +primitive=Necrite +id=1860 +rarity=C +[/card] +[card] +primitive=Necrite +id=1859 +rarity=C +[/card] +[card] +primitive=Night Soil +id=1919 +rarity=C +[/card] +[card] +primitive=Night Soil +id=1918 +rarity=C +[/card] +[card] +primitive=Night Soil +id=1917 +rarity=C +[/card] +[card] +primitive=Orcish Captain +id=1960 +rarity=U +[/card] +[card] +primitive=Orcish Spy +id=1963 +rarity=C +[/card] +[card] +primitive=Orcish Spy +id=1962 +rarity=C +[/card] +[card] +primitive=Orcish Spy +id=1961 +rarity=C +[/card] +[card] +primitive=Orcish Veteran id=1967 -name=Orcish Veteran rarity=C -mana={2}{R} -type=Creature -subtype=Orc -auto=lord(creature[white;power>=2]) cantbeblockedby(orcish veteran) -auto={R}:first strike -power=2 -toughness=2 [/card] [card] -text=Protection from black {W}: Order of Leitbur gains first strike until end of turn. {W}{W}: Order of Leitbur gets +1/+0 until end of turn. -id=2000 -name=Order of Leitbur +primitive=Orcish Veteran +id=1965 rarity=C -mana={W}{W} -type=Creature -subtype=Human Cleric Knight -auto={W}:first strike -auto={W}{W}:1/0 -power=2 -toughness=1 -abilities=protection from black [/card] [card] -text=Protection from black {W}: Order of Leitbur gains first strike until end of turn. {W}{W}: Order of Leitbur gets +1/+0 until end of turn. -id=2001 -name=Order of Leitbur +primitive=Orcish Veteran +id=1964 rarity=C -mana={W}{W} -type=Creature -subtype=Human Cleric Knight -auto={W}:first strike -auto={W}{W}:1/0 -power=2 -toughness=1 -abilities=protection from black [/card] [card] -text=Protection from black {W}: Order of Leitbur gains first strike until end of turn. {W}{W}: Order of Leitbur gets +1/+0 until end of turn. +primitive=Orcish Veteran +id=1939 +rarity=C +[/card] +[card] +primitive=Order of Leitbur id=2002 -name=Order of Leitbur rarity=C -mana={W}{W} -type=Creature -subtype=Human Cleric Knight -auto={W}:first strike -auto={W}{W}:1/0 -power=2 -toughness=1 -abilities=protection from black [/card] [card] -text=Protection from white {B}: Order of the Ebon Hand gains first strike until end of turn. {B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn. -id=1862 -name=Order of the Ebon Hand +primitive=Order of Leitbur +id=2001 rarity=C -mana={B}{B} -type=Creature -subtype=Cleric Knight -auto={B}:first strike -auto={B}{B}:1/0 -power=2 -toughness=1 -abilities=protection from white [/card] [card] -text=Protection from white {B}: Order of the Ebon Hand gains first strike until end of turn. {B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn. -id=1863 -name=Order of the Ebon Hand +primitive=Order of Leitbur +id=2000 rarity=C -mana={B}{B} -type=Creature -subtype=Cleric Knight -auto={B}:first strike -auto={B}{B}:1/0 -power=2 -toughness=1 -abilities=protection from white [/card] [card] -text=Protection from white {B}: Order of the Ebon Hand gains first strike until end of turn. {B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn. +primitive=Order of the Ebon Hand id=1864 -name=Order of the Ebon Hand rarity=C -mana={B}{B} -type=Creature -subtype=Cleric Knight -auto={B}:first strike -auto={B}{B}:1/0 -power=2 -toughness=1 -abilities=protection from white [/card] [card] -text=Trample Orgg can't attack if defending player controls an untapped creature with power 3 or greater. Orgg can't block creatures with power 3 or greater. +primitive=Order of the Ebon Hand +id=1863 +rarity=C +[/card] +[card] +primitive=Order of the Ebon Hand +id=1862 +rarity=C +[/card] +[card] +primitive=Orgg id=1968 -name=Orgg rarity=R -mana={3}{R}{R} -type=Creature -subtype=Orgg -auto=aslongas(creature[power>=3;-tapped]|opponentbattlefield]) cantattack -auto=lord(creature[power>=3]) cantbeblockedby(orgg) -power=6 -toughness=6 -abilities=trample [/card] [card] -text={U}: River Merfolk gains mountainwalk until end of turn. +primitive=Raiding Party +id=1969 +rarity=U +[/card] +[card] +primitive=Rainbow Vale +id=2010 +rarity=R +[/card] +[card] +primitive=Ring of Renewal +id=1835 +rarity=R +[/card] +[card] +primitive=River Merfolk id=1888 -name=River Merfolk rarity=R -mana={U}{U} -type=Creature -subtype=Merfolk -auto={U}:mountainwalk -power=2 -toughness=1 [/card] [card] -text=Ruins of Trokair enters the battlefield tapped. {T}: Add {W} to your mana pool. {T}, Sacrifice Ruins of Trokair: Add {W}{W} to your mana pool. +primitive=Ruins of Trokair id=2011 -name=Ruins of Trokair -auto=tap -auto={T}:Add {W} -auto={T}{S}:Add {W}{W} rarity=U -type=Land [/card] [card] -text={U}{U}, {T}: Target creature gains shroud until end of turn. Play this ability only during your upkeep. (It can't be the target of spells or abilities.) +primitive=Sand Silos +id=2012 +rarity=R +[/card] +[card] +primitive=Seasinger +id=1889 +rarity=U +[/card] +[card] +primitive=Soul Exchange +id=1865 +rarity=U +[/card] +[card] +primitive=Spirit Shield +id=1836 +rarity=R +[/card] +[card] +primitive=Spore Cloud +id=1922 +rarity=C +[/card] +[card] +primitive=Spore Cloud +id=1921 +rarity=C +[/card] +[card] +primitive=Spore Cloud +id=1920 +rarity=C +[/card] +[card] +primitive=Spore Flower +id=1923 +rarity=U +[/card] +[card] +primitive=Svyelunite Priest id=1890 -name=Svyelunite Priest rarity=U -mana={1}{U} -type=Creature -subtype=Merfolk Cleric -auto={U}{U}{T}:shroud target(creature) myUpkeepOnly -power=1 -toughness=1 [/card] [card] -text=Svyelunite Temple enters the battlefield tapped. {T}: Add {U} to your mana pool. {T}, Sacrifice Svyelunite Temple: Add {U}{U} to your mana pool. +primitive=Svyelunite Temple id=2013 -name=Svyelunite Temple rarity=U -type=Land -auto=tap -auto={T}:Add {U} -auto={T}{S}:Add {U}{U} [/card] [card] -text={1}{G}, {T}, Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands. +primitive=Thallid +id=1927 +rarity=C +[/card] +[card] +primitive=Thallid +id=1926 +rarity=C +[/card] +[card] +primitive=Thallid +id=1925 +rarity=C +[/card] +[card] +primitive=Thallid +id=1924 +rarity=C +[/card] +[card] +primitive=Thallid Devourer +id=1928 +rarity=U +[/card] +[card] +primitive=Thelonite Druid id=1931 -name=Thelonite Druid rarity=U -mana={2}{G} -type=Creature -subtype=Human Cleric Druid -auto={1}{G}{T}{S(creature|myBattlefield)}:lord(forest|myBattlefield) becomes(Creature,2/3) ueot -power=1 -toughness=1 [/card] [card] -text=Enchant creature Enchanted creature gets +1/+1. Sacrifice Thrull Retainer: Regenerate enchanted creature. +primitive=Thelonite Monk +id=1932 +rarity=R +[/card] +[card] +primitive=Thelon's Chant +id=1929 +rarity=U +[/card] +[card] +primitive=Thelon's Curse +id=1930 +rarity=R +[/card] +[card] +primitive=Thorn Thallid +id=1936 +rarity=C +[/card] +[card] +primitive=Thorn Thallid +id=1935 +rarity=C +[/card] +[card] +primitive=Thorn Thallid +id=1934 +rarity=C +[/card] +[card] +primitive=Thorn Thallid +id=1933 +rarity=C +[/card] +[card] +primitive=Thrull Champion +id=1866 +rarity=R +[/card] +[card] +primitive=Thrull Retainer id=1867 -target=creature -auto=1/1 -auto={S}:regenerate -name=Thrull Retainer rarity=U -mana={B} -type=Enchantment -subtype=Aura [/card] [card] -text=First strike Vodalian Knights can't attack unless defending player controls an Island. When you control no Islands, sacrifice Vodalian Knights. {U}: Vodalian Knights gains flying until end of turn. +primitive=Thrull Wizard +id=1868 +rarity=U +[/card] +[card] +primitive=Tidal Flats +id=1893 +rarity=C +[/card] +[card] +primitive=Tidal Flats +id=1892 +rarity=C +[/card] +[card] +primitive=Tidal Flats +id=1891 +rarity=C +[/card] +[card] +primitive=Tidal Influence +id=1894 +rarity=U +[/card] +[card] +primitive=Tourach's Chant +id=1869 +rarity=U +[/card] +[card] +primitive=Tourach's Gate +id=1870 +rarity=R +[/card] +[card] +primitive=Vodalian Knights id=1895 -name=Vodalian Knights -rarity=U -mana={1}{U}{U} -type=Creature -subtype=Merfolk Knight -auto={U}:flying -power=2 -toughness=2 -abilities=islandhome,first strike +rarity=R [/card] [card] -id=1899 -name=Vodalian Soldiers +primitive=Vodalian Mage +id=1898 rarity=C -mana={1}{U} -type=Creature -subtype=Merfolk Soldier -power=1 -toughness=2 [/card] [card] -id=1900 -name=Vodalian Soldiers +primitive=Vodalian Mage +id=1897 rarity=C -mana={1}{U} -type=Creature -subtype=Merfolk Soldier -power=1 -toughness=2 [/card] [card] -id=1901 -name=Vodalian Soldiers +primitive=Vodalian Mage +id=1896 rarity=C -mana={1}{U} -type=Creature -subtype=Merfolk Soldier -power=1 -toughness=2 [/card] [card] -text= +primitive=Vodalian Soldiers id=1902 -name=Vodalian Soldiers rarity=C -mana={1}{U} -type=Creature -subtype=Merfolk Soldier -power=1 -toughness=2 -[/card] \ No newline at end of file +[/card] +[card] +primitive=Vodalian Soldiers +id=1901 +rarity=C +[/card] +[card] +primitive=Vodalian Soldiers +id=1900 +rarity=C +[/card] +[card] +primitive=Vodalian Soldiers +id=1899 +rarity=C +[/card] +[card] +primitive=Vodalian War Machine +id=1903 +rarity=R +[/card] +[card] +primitive=Zelyon Sword +id=1837 +rarity=R +[/card] diff --git a/projects/mtg/bin/Res/sets/FUT/_cards.dat b/projects/mtg/bin/Res/sets/FUT/_cards.dat index 82d029295..cbb657871 100644 --- a/projects/mtg/bin/Res/sets/FUT/_cards.dat +++ b/projects/mtg/bin/Res/sets/FUT/_cards.dat @@ -4,499 +4,902 @@ year=2007 block=Time [/meta] [card] -text=Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red. +primitive=Akroma's Memorial id=136150 -name=Akroma's Memorial rarity=R -mana={7} -type=Legendary Artifact -auto=lord(creature|myBattlefield) flying -auto=lord(creature|myBattlefield) first strike -auto=lord(creature|myBattlefield) vigilance -auto=lord(creature|myBattlefield) trample -auto=lord(creature|myBattlefield) haste -auto=lord(creature|myBattlefield) protection from red -auto=lord(creature|myBattlefield) protection from black [/card] [card] +primitive=Angel of Salvation +id=130345 +rarity=R +[/card] +[card] +primitive=Arc Blade +id=126193 +rarity=U +[/card] +[card] +primitive=Arcanum Wings +id=136055 +rarity=U +[/card] +[card] +primitive=Augur il-Vec id=132212 -name=Augur il-Vec -mana={1}{W} -type=Creature -subtype=Human Cleric -power=1 -toughness=3 -text=Shadow (This creature can block or be blocked by only creatures with shadow.) Sacrifice Augur il-Vec: You gain 4 life. Play this ability only during your upkeep. -abilities=shadow -auto={S}:life:4 controller myUpkeepOnly rarity=C [/card] [card] +primitive=Augur of Skulls +id=132224 +rarity=C +[/card] +[card] +primitive=Aven Augur +id=132225 +rarity=C +[/card] +[card] +primitive=Aven Mindcensor +id=136204 +rarity=U +[/card] +[card] +primitive=Barren Glory +id=136048 +rarity=R +[/card] +[card] +primitive=Baru, Fist of Krosa +id=136155 +rarity=R +[/card] +[card] +primitive=Bitter Ordeal +id=136049 +rarity=R +[/card] +[card] +primitive=Blade of the Sixth Pride id=130676 -name=Blade of the Sixth Pride rarity=C -mana={1}{W} -type=Creature -subtype=Cat Rebel -power=3 -toughness=1 [/card] [card] +primitive=Blind Phantasm id=126143 -name=Blind Phantasm rarity=C -mana={2}{U} -type=Creature -subtype=Illusion -power=2 -toughness=3 [/card] [card] -text=Enchant creature Enchanted creature can't attack or block. +primitive=Bloodshot Trainee +id=130686 +rarity=U +[/card] +[card] +primitive=Bogardan Lancer +id=126161 +rarity=C +[/card] +[card] +primitive=Boldwyr Intimidator +id=130672 +rarity=U +[/card] +[card] +primitive=Bonded Fetch +id=132229 +rarity=U +[/card] +[card] +primitive=Bound in Silence id=130334 -name=Bound in Silence rarity=U -mana={2}{W} -target=creature -auto=cantattack -auto=cantblock -type=Enchantment -subtype=Tribal Rebel Aura [/card] [card] -text=Double strike {R}: Char-Rumbler gets +1/+0 until end of turn. +primitive=Bridge from Below +id=136054 +rarity=R +[/card] +[card] +primitive=Centaur Omenreader +id=130684 +rarity=U +[/card] +[card] +primitive=Char-Rumbler id=130582 -name=Char-Rumbler rarity=U -mana={2}{R}{R} -auto={R}:1/0 -type=Creature -subtype=Elemental -power=-1 -toughness=3 -abilities=double strike [/card] [card] -text={U}, {T}, Discard a card: Put a 1/1 blue Faerie creature token named Cloud Sprite onto the battlefield with flying and "Cloud Sprite can block only creatures with flying." +primitive=Chronomantic Escape +id=126204 +rarity=U +[/card] +[card] +primitive=Cloud Key +id=136156 +rarity=R +[/card] +[card] +primitive=Cloudseeder id=130309 -name=Cloudseeder rarity=U -mana={1}{U} -type=Creature -subtype=Faerie Spellshaper -auto={U}{T}{S(*|myhand)}:token(Cloud Sprite,creature faerie, 1/1,flying,cloud blue) -power=1 -toughness=1 -abilities=flying [/card] [card] +primitive=Coalition Relic +id=125878 +rarity=R +[/card] +[card] +primitive=Cryptic Annelid +id=126141 +rarity=U +[/card] +[card] +primitive=Cutthroat il-Dal +id=126177 +rarity=C +[/card] +[card] +primitive=Cyclical Evolution +id=126169 +rarity=U +[/card] +[card] +primitive=Dakmor Salvage +id=136053 +rarity=U +[/card] +[card] +primitive=Darksteel Garrison +id=126211 +rarity=R +[/card] +[card] +primitive=Daybreak Coronet +id=130635 +rarity=R +[/card] +[card] +primitive=Death Rattle +id=136043 +rarity=C +[/card] +[card] +primitive=Deepcavern Imp +id=132226 +rarity=C +[/card] +[card] +primitive=Delay +id=132228 +rarity=U +[/card] +[card] +primitive=Dryad Arbor +id=136196 +rarity=U +[/card] +[card] +primitive=Dust of Moments +id=136207 +rarity=U +[/card] +[card] +primitive=Edge of Autumn +id=126132 +rarity=C +[/card] +[card] +primitive=Emberwilde Augur id=132214 -name=Emberwilde Augur -mana={1}{R} -type=Creature -subtype=Goblin Shaman -power=2 -toughness=1 -text=Sacrifice Emberwilde Augur: Emberwilde Augur deals 3 damage to target player. Play this ability only during your upkeep. -auto={S}:damage:3 target(player) myUpkeepOnly rarity=C [/card] [card] -text=Enchant creature you control (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Creatures you control have haste. +primitive=Emblem of the Warmind id=136215 -target=creature|myBattlefield -name=Emblem of the Warmind rarity=U -mana={1}{R} -auto=lord(creature|myBattlefield) haste -type=Enchantment -subtype=Aura [/card] [card] -text=Enchant creature When Fatal Attraction enters the battlefield, it deals 2 damage to enchanted creature. At the beginning of your upkeep, Fatal Attraction deals 4 damage to enchanted creature. +primitive=Epochrasite +id=136143 +rarity=R +[/card] +[card] +primitive=Even the Odds +id=136192 +rarity=U +[/card] +[card] +primitive=Fatal Attraction id=130699 -name=Fatal Attraction rarity=C -mana={2}{R} -target=creature -auto=damage:2 -auto=@each my upkeep:damage:4 -type=Enchantment -subtype=Aura [/card] [card] -text=Transfigure {1}{B}{B} ({1}{B}{B}, Sacrifice this creature: Search your library for a creature card with the same converted mana cost as this creature and put that card onto the battlefield. Then shuffle your library. Transfigure only as a sorcery.) +primitive=Festering March +id=126131 +rarity=U +[/card] +[card] +primitive=Fleshwrither id=132220 -name=Fleshwrither rarity=U -mana={2}{B}{B} -type=Creature -subtype=Horror -auto={1}{B}{B}{S}:moveTo(myBattlefield) target(*[manacost=4]|mylibrary) asSorcery -power=3 -toughness=3 [/card] [card] -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) {T}: Enchanted creature gets +2/-2 until end of turn. +primitive=Flowstone Embrace id=132227 -target=creature -name=Flowstone Embrace rarity=C -mana={1}{R} -auto={T}:2/-2 -type=Enchantment -subtype=Aura [/card] [card] +primitive=Fomori Nomad id=126149 -name=Fomori Nomad rarity=C -mana={4}{R} -type=Creature -subtype=Nomad Giant -power=4 -toughness=4 [/card] [card] -text=Trample +primitive=Force of Savagery id=130713 -name=Force of Savagery rarity=R -mana={2}{G} -type=Creature -subtype=Elemental -power=8 -toughness=0 -abilities=trample [/card] [card] -text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +0/+2. +primitive=Foresee +id=130669 +rarity=C +[/card] +[card] +primitive=Frenzy Sliver +id=126187 +rarity=C +[/card] +[card] +primitive=Gathan Raiders +id=130707 +rarity=C +[/card] +[card] +primitive=Ghostfire +id=136044 +rarity=C +[/card] +[card] +primitive=Gibbering Descent +id=130690 +rarity=R +[/card] +[card] +primitive=Gift of Granite id=136200 -target=creature -name=Gift of Granite rarity=C -mana={W} -auto=0/2 -type=Enchantment -subtype=Aura -abilities=flash [/card] [card] -text={T}: Add {1} to your mana pool. {BR}, {T}: Add {B}{B}, {B}{R}, or {R}{R} to your mana pool. -auto={T}:Add {1} -auto={RB}{T}:Add {B}{B} -auto={RB}{T}:Add {B}{R} -auto={RB}{T}:Add {R}{R} +primitive=Glittering Wish +id=136157 +rarity=R +[/card] +[card] +primitive=Goldmeadow Lookout +id=130311 +rarity=U +[/card] +[card] +primitive=Grave Peril +id=126159 +rarity=C +[/card] +[card] +primitive=Grave Scrabbler +id=132211 +rarity=C +[/card] +[card] +primitive=Graven Cairns id=130581 -name=Graven Cairns rarity=R -type=Land [/card] [card] -text={R}, Return Grinning Ignus to its owner's hand: Add {2}{R} to your mana pool. Play this ability only any time you could cast a sorcery. +primitive=Grinning Ignus id=136040 -name=Grinning Ignus rarity=C -mana={2}{R} -type=Creature -subtype=Elemental -auto={R}:moveTo(ownerhand) && add{2}{R} asSorcery -power=2 -toughness=2 [/card] [card] -text={T}: Add {1} to your mana pool. {T}: Add {R} or {G} to your mana pool. Each opponent gains 1 life. +primitive=Grove of the Burnwillows id=130595 -name=Grove of the Burnwillows -auto={T}:Add {1} -auto={T}:Add {R} && life:1 opponent -auto={T}:Add {G} && life:1 opponent rarity=R -type=Land [/card] [card] -text=Whenever a player casts a noncreature spell, each of that player's opponents may draw a card. -auto=@movedTo(*[-creature]|mystack):draw:1 opponent -auto=@movedTo(*[-creature]|opponentstack):may draw:1 controller +primitive=Haze of Rage +id=130328 +rarity=U +[/card] +[card] +primitive=Heartwood Storyteller id=132216 -name=Heartwood Storyteller -mana={1}{G}{G} -type=Creature -subtype=Treefolk -power=2 -toughness=3 rarity=R [/card] [card] -text={T}: Pay 1 life: Add {G} or {W} to your mana pool. {1}, {T}, Sacrifice Horizon Canopy: Draw a card. -auto={T}:Add {G} && life:-1 -auto={T}:Add {W} && life:-1 -auto={1}{T}{S}:Draw:1 +primitive=Henchfiend of Ukor +id=130695 +rarity=C +[/card] +[card] +primitive=Homing Sliver +id=126162 +rarity=C +[/card] +[card] +primitive=Horizon Canopy id=130574 -name=Horizon Canopy rarity=R -type=Land [/card] [card] -text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step. +primitive=Ichor Slick +id=130683 +rarity=C +[/card] +[card] +primitive=Imperial Mask +id=136201 +rarity=R +[/card] +[card] +primitive=Imperiosaur +id=130634 +rarity=U +[/card] +[card] +primitive=Infiltrator il-Kor +id=130694 +rarity=C +[/card] +[card] +primitive=Intervention Pact +id=130680 +rarity=R +[/card] +[card] +primitive=Jhoira of the Ghitu +id=136194 +rarity=R +[/card] +[card] +primitive=Judge Unworthy +id=126164 +rarity=C +[/card] +[card] +primitive=Kavu Primarch +id=132218 +rarity=C +[/card] +[card] +primitive=Keldon Megaliths +id=136046 +rarity=U +[/card] +[card] +primitive=Knight of Sursi +id=130698 +rarity=C +[/card] +[card] +primitive=Korlash, Heir to Blackblade +id=136208 +rarity=R +[/card] +[card] +primitive=Leaden Fists id=126139 -name=Leaden Fists rarity=C -mana={2}{U} -target=creature -abilities=flash -auto=3/3 -auto=doesnotuntap -type=Enchantment -subtype=Aura [/card] [card] -text=Flying +primitive=Linessa, Zephyr Mage +id=136198 +rarity=R +[/card] +[card] +primitive=Llanowar Augur +id=132213 +rarity=C +[/card] +[card] +primitive=Llanowar Empath +id=126147 +rarity=C +[/card] +[card] +primitive=Llanowar Mentor +id=126166 +rarity=U +[/card] +[card] +primitive=Llanowar Reborn +id=136035 +rarity=U +[/card] +[card] +primitive=Logic Knot +id=126151 +rarity=C +[/card] +[card] +primitive=Lost Auramancers +id=126146 +rarity=U +[/card] +[card] +primitive=Lost Hours +id=130332 +rarity=C +[/card] +[card] +primitive=Lucent Liminid id=130691 -name=Lucent Liminid rarity=C -mana={3}{W}{W} -type=Creature -subtype=Elemental Enchantment -power=3 -toughness=3 -abilities=flying [/card] [card] -text=Creatures without flying can't attack. +primitive=Lumithread Field +id=126186 +rarity=C +[/card] +[card] +primitive=Lymph Sliver +id=126165 +rarity=C +[/card] +[card] +primitive=Maelstrom Djinn +id=136195 +rarity=R +[/card] +[card] +primitive=Magus of the Abyss +id=136033 +rarity=R +[/card] +[card] +primitive=Magus of the Future +id=136051 +rarity=R +[/card] +[card] +primitive=Magus of the Moat id=136148 -name=Magus of the Moat rarity=R -mana={2}{W}{W} -auto=lord(creature[-flying]) cantattack -type=Creature -subtype=Human Wizard -power=0 -toughness=3 [/card] [card] +primitive=Magus of the Moon +id=136152 +rarity=R +[/card] +[card] +primitive=Magus of the Vineyard +id=136159 +rarity=R +[/card] +[card] +primitive=Marshaling Cry +id=130689 +rarity=C +[/card] +[card] +primitive=Mass of Ghouls id=126158 -name=Mass of Ghouls rarity=C -mana={3}{B}{B} -type=Creature -subtype=Zombie Warrior -power=5 -toughness=3 [/card] [card] -text=You draw X cards and you lose X life, where X is the number of creatures you control. +primitive=Mesmeric Sliver +id=136202 +rarity=C +[/card] +[card] +primitive=Minions' Murmurs id=130316 -name=Minions' Murmurs rarity=U -mana={2}{B}{B} -type=Sorcery -auto=foreach(creature|myBattlefield) draw:1 -auto=foreach(creature|myBattlefield) life:-1 [/card] [card] +primitive=Mistmeadow Skulk id=130346 -name=Mistmeadow Skulk -mana={1}{W} -type=Creature -subtype=Kithkin Rogue -power=1 -toughness=1 -text=Lifelink, protection from converted mana cost 3 or greater -auto=protection from(*[manacost>=3]) -abilities=lifelink rarity=U [/card] [card] +primitive=Molten Disaster +id=136154 +rarity=R +[/card] +[card] +primitive=Muraganda Petroglyphs +id=130614 +rarity=R +[/card] +[card] +primitive=Mystic Speculation +id=126156 +rarity=U +[/card] +[card] +primitive=Nacatl War-Pride +id=130588 +rarity=U +[/card] +[card] +primitive=Narcomoeba +id=136140 +rarity=U +[/card] +[card] +primitive=Nessian Courser id=136138 -name=Nessian Courser rarity=C -mana={2}{G} -type=Creature -subtype=Centaur Warrior -power=3 -toughness=3 [/card] [card] -text={T}: Add {1} to your mana pool. {T}: Add {W} to your mana pool. Play this ability only if you control an Island. {T}: Add {U} to your mana pool. Play this ability only if you control a Plains. +primitive=New Benalia +id=126198 +rarity=U +[/card] +[card] +primitive=Nihilith +id=136206 +rarity=R +[/card] +[card] +primitive=Nimbus Maze id=136045 -name=Nimbus Maze -auto={T}:Add {1} -auto=aslongas(island|myBattlefield) {T}:Add {W} -auto=aslongas(plains|myBattlefield) {T}:Add {U} rarity=R -type=Land [/card] [card] -text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature has "Discard a card: This creature gets +1/+1 until end of turn." +primitive=Nix +id=130564 +rarity=R +[/card] +[card] +primitive=Oblivion Crown id=132219 -target=creature -name=Oblivion Crown rarity=C -mana={1}{B} -auto={S(*|myhand)}:1/1 -type=Enchantment -subtype=Aura -abilities=flash [/card] [card] -text=Enchant land Whenever enchanted land becomes tapped, its controller loses 2 life. {3}{B}: Destroy enchanted land. +primitive=Oriss, Samite Guardian +id=136210 +rarity=R +[/card] +[card] +primitive=Pact of Negation +id=130701 +rarity=R +[/card] +[card] +primitive=Pact of the Titan +id=130638 +rarity=R +[/card] +[card] +primitive=Patrician's Scorn +id=136213 +rarity=C +[/card] +[card] +primitive=Petrified Plating +id=132223 +rarity=C +[/card] +[card] +primitive=Phosphorescent Feast +id=126160 +rarity=U +[/card] +[card] +primitive=Pooling Venom id=136211 -target=land -auto=@tapped(mytgt):life:-2 targetController -auto={3}{B}:destroy -name=Pooling Venom rarity=U -mana={1}{B} -type=Enchantment -subtype=Aura [/card] [card] -text={6}, {T}: Return target Rebel permanent card with converted mana cost 5 or less from your graveyard to the battlefield. +primitive=Putrid Cyclops +id=126148 +rarity=C +[/card] +[card] +primitive=Pyromancer's Swath +id=136216 +rarity=R +[/card] +[card] +primitive=Quagnoth +id=136153 +rarity=R +[/card] +[card] +primitive=Quiet Disrepair +id=132217 +rarity=C +[/card] +[card] +primitive=Ramosian Revivalist id=136145 -name=Ramosian Revivalist rarity=U -mana={3}{W} -type=Creature -subtype=Human Rebel Cleric -auto={6}{T}:moveTo(myBattlefield) target(rebel[manacost<=5]|mygraveyard) -power=2 -toughness=2 [/card] [card] -text={2}: Sarcomite Myr gains flying until end of turn. {2}, Sacrifice Sarcomite Myr: Draw a card. +primitive=Ravaging Riftwurm +id=130339 +rarity=U +[/card] +[card] +primitive=Reality Strobe +id=126153 +rarity=U +[/card] +[card] +primitive=Riddle of Lightning +id=126199 +rarity=C +[/card] +[card] +primitive=Rift Elemental +id=130591 +rarity=C +[/card] +[card] +primitive=Riftsweeper +id=130353 +rarity=U +[/card] +[card] +primitive=Rites of Flourishing +id=130670 +rarity=R +[/card] +[card] +primitive=River of Tears +id=126210 +rarity=R +[/card] +[card] +primitive=Saltskitter +id=130320 +rarity=C +[/card] +[card] +primitive=Samite Censer-Bearer +id=130327 +rarity=C +[/card] +[card] +primitive=Sarcomite Myr id=136212 -name=Sarcomite Myr rarity=C -mana={2}{U} -type=Artifact Creature -subtype=Myr -auto={2}:flying -auto={2}{S}:Draw:1 -power=2 -toughness=1 [/card] [card] -text=Flying {1}{R}: Scourge of Kher Ridges deals 2 damage to each creature without flying. {5}{R}: Scourge of Kher Ridges deals 6 damage to each other creature with flying. +primitive=Scourge of Kher Ridges id=136161 -name=Scourge of Kher Ridges rarity=R -mana={6}{R}{R} -type=Creature -subtype=Dragon -power=6 -toughness=6 -auto={1}{R}:damage:2 all(creature[-flying]) -auto={5}{R}:damage:6 all(other creature[flying]) -abilities=flying [/card] [card] -text=The next creature card you play this turn can be played as though it had flash. Draw a card. +primitive=Scout's Warning id=126200 -target=creature|myhand -auto=flash -auto=draw:1 controller -name=Scout's Warning rarity=R -mana={W} -type=Instant [/card] [card] -text={1}, {T}, Discard a card: Put a 1/1 Sliver artifact creature token named Metallic Sliver onto the battlefield. +primitive=Second Wind +id=136158 +rarity=U +[/card] +[card] +primitive=Seht's Tiger +id=130347 +rarity=R +[/card] +[card] +primitive=Shah of Naar Isle +id=136137 +rarity=R +[/card] +[card] +primitive=Shapeshifter's Marrow +id=136214 +rarity=R +[/card] +[card] +primitive=Shimian Specter +id=126134 +rarity=R +[/card] +[card] +primitive=Shivan Sand-Mage +id=126201 +rarity=U +[/card] +[card] +primitive=Skirk Ridge Exhumer +id=130314 +rarity=U +[/card] +[card] +primitive=Skizzik Surger +id=136160 +rarity=U +[/card] +[card] +primitive=Slaughter Pact +id=130704 +rarity=R +[/card] +[card] +primitive=Sliver Legion +id=136146 +rarity=R +[/card] +[card] +primitive=Sliversmith id=130329 -name=Sliversmith rarity=U -mana={2} -type=Creature -subtype=Spellshaper -auto={1}{T}{S(*|myhand)}:token(Metallic Sliver,artifact creature sliver, 1/1) -power=1 -toughness=1 [/card] [card] -text=Swampwalk Cycling - Pay 2 life. (Pay 2 life, Discard this card: Draw a card.) +primitive=Snake Cult Initiation +id=130708 +rarity=U +[/card] +[card] +primitive=Soultether Golem +id=126213 +rarity=U +[/card] +[card] +primitive=Sparkspitter +id=130341 +rarity=U +[/card] +[card] +primitive=Spellweaver Volute +id=136032 +rarity=R +[/card] +[card] +primitive=Spellwild Ouphe +id=130659 +rarity=U +[/card] +[card] +primitive=Spin into Myth +id=130344 +rarity=U +[/card] +[card] +primitive=Spirit en-Dal +id=132221 +rarity=U +[/card] +[card] +primitive=Sporoloth Ancient +id=130323 +rarity=C +[/card] +[card] +primitive=Sprout Swarm +id=136042 +rarity=C +[/card] +[card] +primitive=Steamflogger Boss +id=136151 +rarity=R +[/card] +[card] +primitive=Storm Entity +id=130675 +rarity=U +[/card] +[card] +primitive=Street Wraith id=136205 -name=Street Wraith rarity=U - -mana={3}{B}{B} -type=Creature -subtype=Wraith -autohand={S}:life:-2 && draw:1 -power=3 -toughness=4 -abilities=swampwalk [/card] [card] -text=Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.) +primitive=Stronghold Rats +id=136056 +rarity=U +[/card] +[card] +primitive=Summoner's Pact +id=130706 +rarity=R +[/card] +[card] +primitive=Sword of the Meek +id=126215 +rarity=U +[/card] +[card] +primitive=Take Possession +id=136199 +rarity=R +[/card] +[card] +primitive=Tarmogoyf id=136142 -name=Tarmogoyf rarity=R -mana={1}{G} -auto=aslongas(artifact|graveyard) 1/1 -auto=aslongas(creature|graveyard) 1/1 -auto=aslongas(enchantment|graveyard) 1/1 -auto=aslongas(instant|graveyard) 1/1 -auto=aslongas(land|graveyard) 1/1 -auto=aslongas(sorcery|graveyard) 1/1 -auto=aslongas(tribal|graveyard) 1/1 -type=Creature -subtype=Lhurgoyf -power=0 -toughness=1 [/card] [card] -text=Reach (This creature can block creatures with flying.) Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.) +primitive=Tarox Bladewing +id=136139 +rarity=R +[/card] +[card] +primitive=Thornweald Archer id=130630 -name=Thornweald Archer rarity=C -mana={1}{G} -type=Creature -subtype=Elf Archer -power=2 -toughness=1 -abilities=reach,deathtouch [/card] [card] -text=Tolaria West enters the battlefield tapped. {T}: Add {U} to your mana pool. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with converted mana cost 0, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) -id=136047 -name=Tolaria West -auto=tap -auto={T}:Add{U} -autohand={1}{U}{U}{S}:moveTo(myhand) target(*[manacost=0;land]|mylibrary) asSorcery -rarity=U -type=Land -[/card] -[card] -text=Flash (You may cast this spell any time you could cast an instant.) When Vedalken AEthermage enters the battlefield, return target Sliver to its owner's hand. Wizardcycling {3} ({3}, Discard this card: Search your library for a Wizard card, reveal it, and put it into your hand. Then shuffle your library.) -id=130325 -name=Vedalken AEthermage -rarity=C -mana={1}{U} -type=Creature -subtype=Vedalken Wizard -autohand={3}{S}:moveTo(myhand) target(wizard|mylibrary) -auto=moveto(ownerhand) target(sliver) -power=1 -toughness=2 -abilities=flash -[/card] -[card] -text=Whenever you cast a spell, creatures you control can't be the targets of spells or abilities your opponents control this turn. -auto=@movedTo(*|mystack):lord(creature|myBattlefield) opponentshroud ueot -id=136149 -name=Veilstone Amulet +primitive=Thunderblade Charge +id=130338 rarity=R -mana={3} -type=Artifact [/card] [card] -text=Return target nonland permanent or suspended card to its owner's hand. -target=*[-land] -auto=moveTo(ownerhand) -id=136197 -name=Venser's Diffusion +primitive=Tolaria West +id=136047 +rarity=U +[/card] +[card] +primitive=Tombstalker +id=136041 +rarity=R +[/card] +[card] +primitive=Unblinking Bleb +id=130342 rarity=C -mana={2}{U} -type=Instant -[/card] \ No newline at end of file +[/card] +[card] +primitive=Utopia Mycon +id=130616 +rarity=U +[/card] +[card] +primitive=Vedalken AEthermage +id=130325 +rarity=C +[/card] +[card] +primitive=Veilstone Amulet +id=136149 +rarity=R +[/card] +[card] +primitive=Venser, Shaper Savant +id=136209 +rarity=R +[/card] +[card] +primitive=Venser's Diffusion +id=136197 +rarity=C +[/card] +[card] +primitive=Virulent Sliver +id=130644 +rarity=C +[/card] +[card] +primitive=Whetwheel +id=136141 +rarity=R +[/card] +[card] +primitive=Whip-Spine Drake +id=126178 +rarity=C +[/card] +[card] +primitive=Witch's Mist +id=132222 +rarity=U +[/card] +[card] +primitive=Wrap in Vigor +id=130331 +rarity=C +[/card] +[card] +primitive=Yixlid Jailer +id=130702 +rarity=U +[/card] +[card] +primitive=Zoetic Cavern +id=132215 +rarity=U +[/card] diff --git a/projects/mtg/bin/Res/sets/FVD/_cards.dat b/projects/mtg/bin/Res/sets/FVD/_cards.dat new file mode 100644 index 000000000..a34b7efae --- /dev/null +++ b/projects/mtg/bin/Res/sets/FVD/_cards.dat @@ -0,0 +1,75 @@ +[card] +primitive=Bladewing the Risen +id=178014 +rarity=R +[/card] +[card] +primitive=Bogardan Hellkite +id=178017 +rarity=R +[/card] +[card] +primitive=Draco +id=178018 +rarity=R +[/card] +[card] +primitive=Dragon Whelp +id=178019 +rarity=R +[/card] +[card] +primitive=Dragonstorm +id=178015 +rarity=R +[/card] +[card] +primitive=Ebon Dragon +id=178021 +rarity=R +[/card] +[card] +primitive=Form of the Dragon +id=178016 +rarity=R +[/card] +[card] +primitive=Hellkite Overlord +id=178028 +rarity=R +[/card] +[card] +primitive=Kokusho, the Evening Star +id=178022 +rarity=R +[/card] +[card] +primitive=Nicol Bolas +id=178020 +rarity=R +[/card] +[card] +primitive=Niv-Mizzet, the Firemind +id=178023 +rarity=R +[/card] +[card] +primitive=Rith, the Awakener +id=178024 +rarity=R +[/card] +[card] +primitive=Shivan Dragon +id=178025 +rarity=R +[/card] +[card] +primitive=Thunder Dragon +id=178026 +rarity=R +[/card] +[card] +primitive=Two-Headed Dragon +id=178027 +rarity=R +[/card] diff --git a/projects/mtg/bin/Res/sets/FVE/_cards.dat b/projects/mtg/bin/Res/sets/FVE/_cards.dat new file mode 100644 index 000000000..5326f7a82 --- /dev/null +++ b/projects/mtg/bin/Res/sets/FVE/_cards.dat @@ -0,0 +1,75 @@ +[card] +primitive=Balance +id=194966 +rarity=M +[/card] +[card] +primitive=Berserk +id=194969 +rarity=M +[/card] +[card] +primitive=Channel +id=194967 +rarity=M +[/card] +[card] +primitive=Gifts Ungiven +id=194971 +rarity=M +[/card] +[card] +primitive=Goblin Lackey +id=194973 +rarity=M +[/card] +[card] +primitive=Kird Ape +id=194974 +rarity=M +[/card] +[card] +primitive=Lotus Petal +id=194975 +rarity=M +[/card] +[card] +primitive=Mystical Tutor +id=194976 +rarity=M +[/card] +[card] +primitive=Necropotence +id=194977 +rarity=M +[/card] +[card] +primitive=Sensei's Divining Top +id=194972 +rarity=M +[/card] +[card] +primitive=Serendib Efreet +id=194970 +rarity=M +[/card] +[card] +primitive=Skullclamp +id=194978 +rarity=M +[/card] +[card] +primitive=Strip Mine +id=194968 +rarity=M +[/card] +[card] +primitive=Tinker +id=194980 +rarity=M +[/card] +[card] +primitive=Trinisphere +id=194979 +rarity=M +[/card] diff --git a/projects/mtg/bin/Res/sets/GPT/_cards.dat b/projects/mtg/bin/Res/sets/GPT/_cards.dat index 25c930413..82678b56f 100644 --- a/projects/mtg/bin/Res/sets/GPT/_cards.dat +++ b/projects/mtg/bin/Res/sets/GPT/_cards.dat @@ -4,764 +4,827 @@ year=2006 block=Guild [/meta] [card] -text=Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) +primitive=Absolver Thrull +id=96953 +rarity=C +[/card] +[card] +primitive=Abyssal Nocturnus id=96858 -name=Abyssal Nocturnus rarity=R -mana={1}{B}{B} -type=Creature -subtype=Horror -auto=@movedTo(*|opponentgraveyard) from(opponenthand):2/2 ueot -auto=@movedTo(*|opponentgraveyard) from(opponenthand):fear ueot -power=2 -toughness=2 [/card] [card] -text=At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way. +primitive=AEtherplasm +id=96924 +rarity=U +[/card] +[card] +primitive=Agent of Masks id=96892 -name=Agent of Masks rarity=U -mana={3}{W}{B} -type=Creature -subtype=Human Advisor -auto=@each my upkeep:life:-1 opponent -auto=@each my upkeep:life:1 controller -power=2 -toughness=3 [/card] [card] -text=Flying When Angel of Despair enters the battlefield, destroy target permanent. +primitive=Angel of Despair id=83869 -name=Angel of Despair rarity=R -mana={3}{W}{W}{B}{B} -type=Creature -subtype=Angel -auto=destroy target(*) -power=5 -toughness=5 -abilities=flying [/card] [card] -text=Trample Whenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control. +primitive=Battering Wurm +id=96964 +rarity=U +[/card] +[card] +primitive=Beastmaster's Magemark +id=107689 +rarity=C +[/card] +[card] +primitive=Belfry Spirit +id=96962 +rarity=U +[/card] +[card] +primitive=Benediction of Moons +id=96951 +rarity=C +[/card] +[card] +primitive=Bioplasm +id=96857 +rarity=R +[/card] +[card] +primitive=Blind Hunter +id=97227 +rarity=C +[/card] +[card] +primitive=Bloodscale Prowler +id=96836 +rarity=C +[/card] +[card] +primitive=Borborygmos id=97229 -name=Borborygmos rarity=R -mana={3}{R}{R}{G}{G} -type=Legendary Creature -subtype=Cyclops -auto=@damaged(player) from(this):lord(creature|mybattlefield) counter(1/1) -power=6 -toughness=7 -abilities=trample [/card] [card] -text=Exile target land. -target=land -auto=moveTo(exile) +primitive=Burning-Tree Bloodscale +id=96898 +rarity=C +[/card] +[card] +primitive=Burning-Tree Shaman +id=97205 +rarity=R +[/card] +[card] +primitive=Castigate +id=97219 +rarity=C +[/card] +[card] +primitive=Caustic Rain id=96969 -name=Caustic Rain rarity=U -mana={2}{B}{B} -type=Sorcery [/card] [card] -text=Target creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests you control. -target=creature[flying] -auto=-flying -auto=foreach(forest|myBattlefield) damage:1 +primitive=Cerebral Vortex +id=96907 +rarity=R +[/card] +[card] +primitive=Conjurer's Ban +id=97194 +rarity=U +[/card] +[card] +primitive=Crash Landing id=96918 -name=Crash Landing rarity=U -mana={2}{G} -type=Instant [/card] [card] -text=Exile target card in a graveyard. Draw a card. -target=*|graveyard -auto=moveto(exile) -auto=draw:1 +primitive=Cremate id=96936 -name=Cremate -rarity=U -mana={B} -type=Instant +rarity=C [/card] [card] -text=Destroy each creature with converted mana cost 3 or less. +primitive=Cry of Contrition +id=96961 +rarity=C +[/card] +[card] +primitive=Cryptwailing +id=96876 +rarity=U +[/card] +[card] +primitive=Crystal Seer +id=83733 +rarity=C +[/card] +[card] +primitive=Culling Sun id=97215 -auto=destroy all(creature[manacost<=3]) -name=Culling Sun rarity=R -mana={2}{W}{W}{B} -type=Sorcery [/card] [card] -text=Flying Daggerclaw Imp can't block. +primitive=Daggerclaw Imp id=96949 -name=Daggerclaw Imp rarity=U -mana={2}{B} -type=Creature -subtype=Imp -power=3 -toughness=1 -abilities=flying,cantblock [/card] [card] -text=({WB} can be paid with either White or Black.) At the beginning of your upkeep, put target creature card in a graveyard onto the battlefield under your control. -auto=@each my upkeep:moveTo(myBattlefield) target(creature|graveyard) +primitive=Debtors' Knell id=97193 -name=Debtors' Knell rarity=R -mana={4}{BW}{BW}{BW} -type=Enchantment [/card] [card] -text=Douse in Gloom deals 2 damage to target creature and you gain 2 life. -target=creature -auto=Damage:2 -auto=life:2 controller +primitive=Djinn Illuminatus +id=97197 +rarity=R +[/card] +[card] +primitive=Douse in Gloom id=97221 -name=Douse in Gloom rarity=C -mana={2}{B} -type=Instant [/card] [card] -text=Nonbasic landwalk +primitive=Droning Bureaucrats +id=96929 +rarity=U +[/card] +[card] +primitive=Drowned Rusalka +id=107687 +rarity=U +[/card] +[card] +primitive=Dryad Sophisticate id=96848 -name=Dryad Sophisticate rarity=U -mana={1}{G} -type=Creature -subtype=Dryad -auto=aslongas(land[-basic]|opponentBattlefield) unblockable -power=2 -toughness=1 [/card] [card] -text=Whenever Dune-Brood Nephilim deals combat damage to a player, put a 1/1 colorless Sand creature token onto the battlefield for each land you control. +primitive=Dune-Brood Nephilim id=107091 -name=Dune-Brood Nephilim rarity=R -mana={B}{R}{G}{W} -type=Creature -subtype=Nephilim -auto=@damaged(player) from(this):foreach(land|myBattlefield) token(Sand,creature sand,1/1) -power=3 -toughness=3 [/card] [card] -text=Each land gets +2/+2 as long as it's a creature. +primitive=Earth Surge id=97238 -name=Earth Surge -auto=lord(land[creature]) 2/2 rarity=R -mana={3}{G} -type=Enchantment [/card] [card] -text=Counter target nonblue spell. +primitive=Electrolyze +id=96829 +rarity=U +[/card] +[card] +primitive=Exhumer Thrull +id=97225 +rarity=U +[/card] +[card] +primitive=Fencer's Magemark +id=107681 +rarity=C +[/card] +[card] +primitive=Feral Animist +id=96945 +rarity=U +[/card] +[card] +primitive=Frazzle id=96890 -target=*[-blue]|stack -auto=fizzle -name=Frazzle rarity=U -mana={3}{U} -type=Instant [/card] [card] -text={T}: Gelectrode deals 1 damage to target creature or player. Whenever you cast an instant or sorcery spell, you may untap Gelectrode. +primitive=Gatherer of Graces +id=96877 +rarity=U +[/card] +[card] +primitive=Gelectrode id=96891 -name=Gelectrode rarity=U -mana={1}{U}{R} -type=Creature -subtype=Weird -auto={T}:damage:1 target(creature,player) -auto=@movedTo(instant,sorcery|mystack):may untap -power=0 -toughness=1 [/card] [card] -text=First Strike {3}{G}: Ghor-Clan Bloodscale gets +2/+2 until end of turn. Activate this ability only once each turn. +primitive=Ghor-Clan Bloodscale id=96834 -name=Ghor-Clan Bloodscale rarity=U -mana={3}{R} -type=Creature -subtype=Beast -auto={3}{G}:2/2 limit:1 -power=2 -toughness=1 -abilities=first strike [/card] [card] -text=Flying {T}: Target attacking or blocking creature gets +1/+1 until end of turn. +primitive=Ghor-Clan Savage +id=96849 +rarity=C +[/card] +[card] +primitive=Ghost Council of Orzhova +id=96908 +rarity=R +[/card] +[card] +primitive=Ghost Warden id=96901 -name=Ghost Warden rarity=C -mana={1}{W} -type=Creature -subtype=Spirit -auto={T}:1/1 target(creature[attacking;blocking]) -power=1 -toughness=1 [/card] [card] -text=Trample, haste, shroud +primitive=Ghostway +id=96842 +rarity=R +[/card] +[card] +primitive=Giant Solifuge id=106576 -name=Giant Solifuge rarity=R -mana={2}{RG}{RG} -type=Creature -subtype=Insect -power=4 -toughness=1 -abilities=trample,haste,shroud [/card] [card] -text=({T}: Add {W} or {B} to your mana pool.) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, Godless Shrine enters the battlefield tapped. +primitive=Gigadrowse +id=96864 +rarity=C +[/card] +[card] +primitive=Glint-Eye Nephilim +id=107094 +rarity=R +[/card] +[card] +primitive=Goblin Flectomancer +id=97211 +rarity=U +[/card] +[card] +primitive=Godless Shrine id=96935 -name=Godless Shrine rarity=R -auto=tap -auto=may untap && life:-2 controller -auto={T}:Add {W} -auto={T}:Add {B} -type=Land -subtype=Plains Swamp [/card] [card] -text={3}{R}, Sacrifice a land: Gruul Guildmage deals 2 damage to target player. {3}{G}: Target creature gets +2/+2 until end of turn. +primitive=Graven Dominator +id=97228 +rarity=R +[/card] +[card] +primitive=Gristleback +id=96833 +rarity=U +[/card] +[card] +primitive=Gruul Guildmage id=96837 -name=Gruul Guildmage rarity=U -mana={RG}{RG} -type=Creature -subtype=Human Shaman -auto={3}{R}{S(land|myBattlefield)}:Damage:2 target(player) -auto={3}{G}:2/2 target(creature) -power=2 -toughness=2 [/card] [card] -text={1}, {T}: Add {R}{G} to your mana pool. -auto={1}{T}:Add {R}{G} +primitive=Gruul Nodorog +id=107683 +rarity=C +[/card] +[card] +primitive=Gruul Scrapper +id=96887 +rarity=C +[/card] +[card] +primitive=Gruul Signet id=96859 -name=Gruul Signet rarity=C -mana={2} -type=Artifact [/card] [card] -text=Creatures you control have trample. {1}{R}{G}: Gruul War Plow becomes a 4/4 Juggernaut artifact creature until end of turn. -id=107098 -name=Gruul War Plow -auto=lord(creature|myBattlefield) trample -auto={1}{R}{G}:becomes(Juggernautt Artifact Creature,4/4) ueot -rarity=R -mana={4} -type=Artifact -[/card] -[card] -text=Flying At the beginning of your upkeep, tap target creature. -auto=@each my upkeep:tap target(creature) -id=96843 -name=Harrier Griffin -rarity=U -mana={5}{W} -type=Creature -subtype=Griffin -power=3 -toughness=3 -abilities=flying -[/card] -[card] -text=When Hatching Plans is put into a graveyard from the battlefield, draw three cards. -id=96873 -auto=@movedto(this|graveyard) from(mybattlefield):draw:3 -name=Hatching Plans -rarity=R -mana={1}{U} -type=Enchantment -[/card] -[card] -text=Whenever a creature attacks you, its controller loses 1 life. -auto=@each my blockers:foreach(creature[attacking]|opponentBattlefield) life:-1 opponent -id=96922 -name=Hissing Miasma -rarity=U -mana={1}{B}{B} -type=Enchantment -[/card] -[card] -text=Gruul Turf enters the battlefield tapped. When Gruul Turf enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{G} to your mana pool. +primitive=Gruul Turf id=97223 -name=Gruul Turf -auto=tap -auto=moveTo(ownerhand) notatarget(land|mybattlefield) -auto={T}:Add{R}{G} rarity=C -type=Land [/card] [card] -text=Choose one - Draw X cards; or Invoke the Firemind deals X damage to target creature or player. +primitive=Gruul War Plow +id=107098 +rarity=R +[/card] +[card] +primitive=Guardian's Magemark +id=107688 +rarity=C +[/card] +[card] +primitive=Harrier Griffin +id=96843 +rarity=U +[/card] +[card] +primitive=Hatching Plans +id=96873 +rarity=R +[/card] +[card] +primitive=Hissing Miasma +id=96922 +rarity=U +[/card] +[card] +primitive=Hypervolt Grasp +id=96840 +rarity=U +[/card] +[card] +primitive=Infiltrator's Magemark +id=107684 +rarity=C +[/card] +[card] +primitive=Ink-Treader Nephilim +id=107092 +rarity=R +[/card] +[card] +primitive=Invoke the Firemind id=83630 -auto=may draw:X -auto=may damage:X target(creature,player) -name=Invoke the Firemind rarity=R -mana={X}{U}{U}{R} -type=Sorcery [/card] [card] -text=Izzet Boilerworks enters the battlefield tapped. When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand. {T}: Add {U}{R} to your mana pool. +primitive=Izzet Boilerworks id=97220 -name=Izzet Boilerworks -auto=tap -auto=moveTo(ownerhand) notatarget(land|mybattlefield) -auto={T}:Add{U}{R} rarity=C -type=Land [/card] [card] -text=When Izzet Chronarch enters the battlefield, return target instant or sorcery card from your graveyard to your hand. +primitive=Izzet Chronarch id=97202 -name=Izzet Chronarch rarity=C -mana={3}{U}{R} -type=Creature -subtype=Human Wizard -auto=moveTo(myhand) target(instant,sorcery|mygraveyard) -power=2 -toughness=2 [/card] [card] -text={1}, {T}: Add {U}{R} to your mana pool. -auto={1}{T}:Add {U}{R} +primitive=Izzet Guildmage +id=96966 +rarity=U +[/card] +[card] +primitive=Izzet Signet id=96867 -name=Izzet Signet rarity=C -mana={2} -type=Artifact [/card] [card] -text=Vigilance {4}{W}: Lionheart Maverick gets +1/+2 until end of turn. +primitive=Killer Instinct +id=97207 +rarity=R +[/card] +[card] +primitive=Leap of Flame +id=107680 +rarity=C +[/card] +[card] +primitive=Leyline of Lifeforce +id=107695 +rarity=R +[/card] +[card] +primitive=Leyline of Lightning +id=107686 +rarity=R +[/card] +[card] +primitive=Leyline of Singularity +id=107697 +rarity=R +[/card] +[card] +primitive=Leyline of the Meek +id=107699 +rarity=R +[/card] +[card] +primitive=Leyline of the Void +id=107682 +rarity=R +[/card] +[card] +primitive=Lionheart Maverick id=96841 -name=Lionheart Maverick rarity=C -mana={W} -type=Creature -subtype=Human Knight -auto={4}{W}:1/2 -power=1 -toughness=1 -abilities=vigilance [/card] [card] -text={W}, Sacrifice a creature: Target creature can't attack this turn. +primitive=Living Inferno +id=96874 +rarity=R +[/card] +[card] +primitive=Martyred Rusalka id=107696 -name=Martyred Rusalka rarity=U -mana={W} -type=Creature -subtype=Spirit -auto={W}{S(creature|myBattlefield)}:cantattack target(creature) -power=1 -toughness=1 [/card] [card] -text=Destroy target creature or enchantment. -target=creature,enchantment -auto=destroy +primitive=Mimeofacture +id=106568 +rarity=R +[/card] +[card] +primitive=Mizzium Transreliquat +id=107096 +rarity=R +[/card] +[card] +primitive=Moratorium Stone +id=97192 +rarity=R +[/card] +[card] +primitive=Mortify id=96930 -name=Mortify rarity=U -mana={1}{W}{B} -type=Instant [/card] [card] -text=({WB} can be paid with either {W} or {B}.) Flying, lifelink +primitive=Mourning Thrull id=96910 -name=Mourning Thrull rarity=C -mana={1}{WB} -type=Creature -subtype=Thrull -power=1 -toughness=1 -abilities=flying,lifelink [/card] [card] -text=({WB} can be paid with either {W} or {B}.) {2}{W}: Target player gains 1 life. {2}{B}: Each player loses 1 life. +primitive=Necromancer's Magemark +id=107685 +rarity=C +[/card] +[card] +primitive=Nivix, Aerie of the Firemind +id=96937 +rarity=U +[/card] +[card] +primitive=Niv-Mizzet, the Firemind +id=96952 +rarity=R +[/card] +[card] +primitive=Ogre Savant +id=97236 +rarity=C +[/card] +[card] +primitive=Order of the Stars +id=96938 +rarity=U +[/card] +[card] +primitive=Orzhov Basilica +id=96871 +rarity=C +[/card] +[card] +primitive=Orzhov Euthanist +id=96893 +rarity=C +[/card] +[card] +primitive=Orzhov Guildmage id=96921 -name=Orzhov Guildmage rarity=U -mana={WB}{WB} -type=Creature -subtype=Human Wizard -auto={2}{W}:life:1 target(player) -auto={2}{B}:life:-1 controller && life:-1 opponent -power=2 -toughness=2 [/card] [card] -text={1}, {T}: Add {W}{B} to your mana pool. -auto={1}{T}:Add {W}{B} +primitive=Orzhov Pontiff +id=96844 +rarity=R +[/card] +[card] +primitive=Orzhov Signet id=96870 -name=Orzhov Signet rarity=C -mana={2} -type=Artifact [/card] [card] -text={T}: Add {1} to your mana pool. {3}{W}{B}, {T}: Target player loses 1 life and you gain 1 life. -auto={T}:Add {1} -auto={3}{W}{B}{T}:life:-1 target(player) && life:1 controller +primitive=Orzhova, the Church of Deals id=97206 -name=Orzhova, the Church of Deals rarity=U -type=Land [/card] [card] -text={W}, {T}: Tap target creature. +primitive=Ostiary Thrull id=96974 -name=Ostiary Thrull rarity=C -mana={3}{B} -type=Creature -subtype=Thrull -auto={W}{T}:tap target(creature) -power=2 -toughness=2 [/card] [card] -text=Parallectric Feedback deals damage to target spell's controller equal to that spell's converted mana cost. +primitive=Parallectric Feedback id=97217 -target=*|stack -auto=damage:manacost targetcontroller -name=Parallectric Feedback rarity=R -mana={3}{R} -type=Instant [/card] [card] -text=Enchant creature Enchanted creature can't attack or block. Enchanted creature has "At the beginning of your upkeep, you lose 1 life." +primitive=Petrahydrox +id=96897 +rarity=C +[/card] +[card] +primitive=Petrified Wood-Kin +id=96853 +rarity=R +[/card] +[card] +primitive=Pillory of the Sleepless id=96882 -target=creature -auto=cantattack -auto=cantblock -auto=@each targetcontroller upkeep:life:-1 targetController -name=Pillory of the Sleepless rarity=C -mana={1}{W}{B} -type=Enchantment -subtype=Aura [/card] [card] -text={B}, Sacrifice a creature: Target creature gets -1/-1 until end of turn. +primitive=Plagued Rusalka id=107691 -name=Plagued Rusalka rarity=U -mana={B} -type=Creature -subtype=Spirit -auto={B}{S(creature|myBattlefield)}:-1/-1 target(creature) -power=1 -toughness=1 [/card] [card] -text=Whenever another creature enters the battlefield, its controller loses 1 life. +primitive=Poisonbelly Ogre id=107099 -name=Poisonbelly Ogre rarity=C -mana={4}{B} -type=Creature -subtype=Ogre Warrior -auto=@movedTo(other creature|myBattlefield):life:-1 controller -auto=@movedTo(other creature|opponentBattlefield):life:-1 opponent -power=3 -toughness=3 [/card] [card] -text={3}{B}{T}: Target creature gains swampwalk until end of turn. {1}{B}: Regenerate Restless Bones. +primitive=Predatory Focus +id=96931 +rarity=U +[/card] +[card] +primitive=Primeval Light +id=107694 +rarity=U +[/card] +[card] +primitive=Pyromatics +id=96845 +rarity=C +[/card] +[card] +primitive=Quicken +id=96826 +rarity=R +[/card] +[card] +primitive=Rabble-Rouser +id=97200 +rarity=U +[/card] +[card] +primitive=Repeal +id=96827 +rarity=C +[/card] +[card] +primitive=Restless Bones id=96855 -name=Restless Bones rarity=C -mana={2}{B} -type=Creature -subtype=Skeleton -auto={3}{B}{T}:swampwalk target(creature) -auto={1}{B}:regenerate -power=1 -toughness=1 [/card] [card] -text=At the beginning of your upkeep, Rumbling Slum deals 1 damage to each player. +primitive=Revenant Patriarch +id=96972 +rarity=U +[/card] +[card] +primitive=Rumbling Slum id=97199 -name=Rumbling Slum rarity=R -mana={1}{R}{G}{G} -type=Creature -subtype=Elemental -auto=@each my upkeep:damage:1 opponent -auto=@each my upkeep:damage:1 controller -power=5 -toughness=5 [/card] [card] -text=Savage Twister deals X damage to each creature. +primitive=Runeboggle +id=96916 +rarity=C +[/card] +[card] +primitive=Sanguine Praetor +id=97190 +rarity=R +[/card] +[card] +primitive=Savage Twister id=97216 -auto=damage:X all(creature) -name=Savage Twister rarity=U -mana={X}{R}{G} -type=Sorcery [/card] [card] -text={R}, Sacrifice a creature: Scorched Rusalka deals 1 damage to target player. +primitive=Scab-Clan Mauler +id=96904 +rarity=C +[/card] +[card] +primitive=Schismotivate +id=97204 +rarity=U +[/card] +[card] +primitive=Scorched Rusalka id=107698 -name=Scorched Rusalka rarity=U -mana={R} -type=Creature -subtype=Spirit -auto={R}{S(creature|myBattlefield)}:damage:1 target(player) -power=1 -toughness=1 [/card] [card] -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has first strike. {1}{B}: Enchanted creature gets +2/+2 until end of turn. -target=creature -auto={1}{B}:2/2 -auto=first strike +primitive=Seize the Soul +id=96888 +rarity=R +[/card] +[card] +primitive=Shadow Lance id=96944 -name=Shadow Lance rarity=U -mana={W} -type=Enchantment -subtype=Aura [/card] [card] -text=Silhana Ledgewalker can't be blocked except by creatures with flying. Silhana Ledgewalker can't be the target of spells or abilities your opponents control. +primitive=Shattering Spree +id=97233 +rarity=U +[/card] +[card] +primitive=Shrieking Grotesque +id=96954 +rarity=C +[/card] +[card] +primitive=Siege of Towers +id=97234 +rarity=R +[/card] +[card] +primitive=Silhana Ledgewalker id=96825 -name=Silhana Ledgewalker rarity=C -mana={1}{G} -type=Creature -subtype=Elf Rogue -auto=cantbeblockedby(creature[-flying]) -power=1 -toughness=1 -abilities=opponentshroud [/card] [card] -text={T}: Add {1} to your mana pool. {R}{G}, {T}: Target creature gets +1/+1 and gains trample until end of turn. +primitive=Silhana Starfletcher +id=96863 +rarity=C +[/card] +[card] +primitive=Sinstriker's Will +id=96889 +rarity=U +[/card] +[card] +primitive=Skarrg, the Rage Pits id=96970 -name=Skarrg, the Rage Pits -type=Land -auto={T}:Add {1} -auto={R}{G}{T}:1/1 && trample target(creature) rarity=U [/card] [card] -text=Flying When Skeletal Vampire enters the battlefield, put two 1/1 black Bat creature tokens with flying onto the battlefield. {3}{B}{B}, Sacrifice a Bat: Put two 1/1 black Bat creature tokens with flying onto the battlefield. Sacrifice a Bat: Regenerate Skeletal Vampire. +primitive=Skarrgan Firebird +id=96957 +rarity=R +[/card] +[card] +primitive=Skarrgan Pit-Skulk +id=96940 +rarity=C +[/card] +[card] +primitive=Skarrgan Skybreaker +id=97222 +rarity=U +[/card] +[card] +primitive=Skeletal Vampire id=96899 -name=Skeletal Vampire rarity=R -mana={4}{B}{B} -type=Creature -subtype=Vampire Skeleton -auto=token(Bat,creature bat, 1/1,flying black)*2 -auto={3}{B}{B}{S(bat|myBattlefield)}:token(Bat,creature bat,1/1,flying black) && token(Bat,creature bat,1/1,flying black) -auto={S(bat|myBattlefield)}:regenerate -power=3 -toughness=3 -abilities=flying [/card] [card] -text=Flying When Sky Swallower enters the battlefield, target opponent gains control of all other permanents you control. +primitive=Sky Swallower id=96835 -name=Sky Swallower rarity=R -mana={3}{U}{U} -type=Creature -subtype=Leviathan -auto=moveTo(opponentBattlefield) all(* other|myBattlefield) -power=8 -toughness=8 -abilities=flying [/card] [card] -text={R}, Sacrifice a creature: Gain 1 life. +primitive=Skyrider Trainee +id=96838 +rarity=C +[/card] +[card] +primitive=Smogsteed Rider +id=96932 +rarity=U +[/card] +[card] +primitive=Souls of the Faultless +id=97231 +rarity=U +[/card] +[card] +primitive=Spelltithe Enforcer +id=96865 +rarity=R +[/card] +[card] +primitive=Starved Rusalka id=107692 -name=Starved Rusalka rarity=U -mana={G} -type=Creature -subtype=Spirit -auto={G}{S(creature|myBattlefield)}:life:1 -power=1 -toughness=1 [/card] [card] -text=({T}: Add {U} or {R} to your mana pool.) As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped. +primitive=Steam Vents id=96923 -name=Steam Vents rarity=R -auto=tap -auto=may untap && life:-2 controller -auto={T}:Add {U} -auto={T}:Add {R} -type=Land -subtype=Island Mountain [/card] [card] -text=({T}: Add {R} or {G} to your mana pool.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped. +primitive=Steamcore Weird +id=97201 +rarity=C +[/card] +[card] +primitive=Stitch in Time +id=96928 +rarity=R +[/card] +[card] +primitive=Stomping Ground id=96896 -name=Stomping Ground rarity=R -auto=tap -auto=may untap && life:-2 controller -auto={T}:Add {R} -auto={T}:Add {G} -type=Land -subtype=Mountain Forest [/card] [card] -text=Flying Stratozeppelid can block only creatures with flying. +primitive=Storm Herd +id=96968 +rarity=R +[/card] +[card] +primitive=Stratozeppelid id=96927 -name=Stratozeppelid rarity=U -mana={4}{U} -type=Creature -subtype=Beast -power=4 -toughness=4 -abilities=flying,cloud [/card] [card] +primitive=Streetbreaker Wurm id=106575 -name=Streetbreaker Wurm rarity=C -mana={4}{R}{G} -type=Creature -subtype=Wurm -power=6 -toughness=4 [/card] [card] -text=Whenever you cast a blue spell, target creature gains flying until end of turn. Whenever you cast a red spell, Tibor and Lumia deals 1 damage to each creature without flying. -auto=@movedTo(*[blue]|mystack):flying target(creature) ueot -auto=@movedTo(*[red]|mystack):damage:1 all(creature[-flying]) +primitive=Sword of the Paruns +id=107095 +rarity=R +[/card] +[card] +primitive=Teysa, Orzhov Scion +id=83546 +rarity=R +[/card] +[card] +primitive=Thunderheads +id=96946 +rarity=U +[/card] +[card] +primitive=Tibor and Lumia id=97208 -name=Tibor and Lumia rarity=R -mana={2}{U}{R} -type=Legendary Creature -subtype=Human Wizard -power=3 -toughness=3 [/card] [card] -text=Untap all creatures you control. Draw a card. -auto=lord(creature|myBattlefield) untap -auto=draw:1 +primitive=Tin Street Hooligan +id=96960 +rarity=C +[/card] +[card] +primitive=To Arms! id=83739 -name=To Arms! rarity=U -mana={1}{W} -type=Instant [/card] [card] -text=Flying {1}{R}: Torch Drake gets +1/+0 until end of turn. +primitive=Torch Drake id=97218 -name=Torch Drake rarity=C -mana={3}{U} -type=Creature -subtype=Drake -auto={1}{R}:1/0 -power=2 -toughness=2 -abilities=flying [/card] [card] -text=Flying. Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn. -id=96903 -name=Wee Dragonauts +primitive=Train of Thought +id=96906 rarity=C -mana={1}{U}{R} -type=Creature -subtype=Faerie Wizard -auto=@movedTo(instant,sorcery|mystack):2/0 ueot -power=1 -toughness=3 -abilities=flying [/card] [card] -text=Sacrifice Wild Cantor: Add one mana of any color to your mana pool. -id=96934 -name=Wild Cantor -rarity=C -mana={RG} -type=Creature -subtype=Human Druid -auto={S}:Add {W} -auto={S}:Add {U} -auto={S}:Add {B} -auto={S}:Add {R} -auto={S}:Add {G} -power=1 -toughness=1 -[/card] -[card] -text=Target creature gets +2/+2 and gains trample until end of turn. Draw a card. -target=creature -auto=2/2 -auto=trample -auto=draw:1 -id=107097 -name=Wildsize -rarity=C -mana={2}{G} -type=Instant -[/card] -[card] -text=Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim. Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater. -id=107090 -name=Witch-Maw Nephilim +primitive=Ulasht, the Hate Seed +id=97212 rarity=R -mana={G}{W}{U}{B} -type=Creature -subtype=Nephilim -auto=@movedTo(*|mystack):may counter(1/1,2) -auto=lord(witch-maw nephilim[attacking;power>=10]) trample -power=1 -toughness=1 [/card] [card] -id=107693 -name=Wreak Havoc -mana={2}{R}{G} -type=Sorcery -text=Wreak Havoc can't be countered by spells or abilities. Destroy target artifact or land. -target=artifact,land -auto=destroy +primitive=Vacuumelt +id=96851 rarity=U -abilities=nofizzle [/card] [card] -text=Enchant green creature Enchanted creature gets +6/+6. {G}{G}{G}, Sacrifice Wurmweaver Coil: Put a 6/6 green Wurm creature token onto the battlefield. -target=creature[green] -auto=6/6 -auto={G}{G}{G}{S}:token(Wurm,creature wurm,6/6,green) -id=97230 -name=Wurmweaver Coil +primitive=Vedalken Plotter +id=96920 +rarity=U +[/card] +[card] +primitive=Vertigo Spawn +id=96860 +rarity=U +[/card] +[card] +primitive=Wee Dragonauts +id=96903 +rarity=C +[/card] +[card] +primitive=Wild Cantor +id=96934 +rarity=C +[/card] +[card] +primitive=Wildsize +id=107097 +rarity=C +[/card] +[card] +primitive=Witch-Maw Nephilim +id=107090 rarity=R -mana={4}{G}{G} -type=Enchantment -subtype=Aura -[/card] \ No newline at end of file +[/card] +[card] +primitive=Withstand +id=97203 +rarity=C +[/card] +[card] +primitive=Wreak Havoc +id=107693 +rarity=U +[/card] +[card] +primitive=Wurmweaver Coil +id=97230 +rarity=R +[/card] +[card] +primitive=Yore-Tiller Nephilim +id=107093 +rarity=R +[/card] diff --git a/projects/mtg/bin/Res/sets/GVL/_cards.dat b/projects/mtg/bin/Res/sets/GVL/_cards.dat new file mode 100644 index 000000000..2bf3f706e --- /dev/null +++ b/projects/mtg/bin/Res/sets/GVL/_cards.dat @@ -0,0 +1,315 @@ +[card] +primitive=Albino Troll +id=201781 +rarity=U +[/card] +[card] +primitive=Bad Moon +id=201820 +rarity=R +[/card] +[card] +primitive=Basking Rootwalla +id=201836 +rarity=C +[/card] +[card] +primitive=Beast Attack +id=201824 +rarity=U +[/card] +[card] +primitive=Blastoderm +id=201831 +rarity=C +[/card] +[card] +primitive=Corrupt +id=201821 +rarity=U +[/card] +[card] +primitive=Deathgreeter +id=202143 +rarity=C +[/card] +[card] +primitive=Drudge Skeletons +id=202275 +rarity=C +[/card] +[card] +primitive=Elephant Guide +id=201832 +rarity=U +[/card] +[card] +primitive=Enslave +id=201816 +rarity=U +[/card] +[card] +primitive=Faerie Macabre +id=201822 +rarity=C +[/card] +[card] +primitive=Fleshbag Marauder +id=202144 +rarity=U +[/card] +[card] +primitive=Forest +id=204966 +rarity=L +[/card] +[card] +primitive=Forest +id=204965 +rarity=L +[/card] +[card] +primitive=Forest +id=204967 +rarity=L +[/card] +[card] +primitive=Forest +id=204964 +rarity=L +[/card] +[card] +primitive=Garruk Wildspeaker +id=201347 +rarity=M +[/card] +[card] +primitive=Genju of the Cedars +id=201792 +rarity=U +[/card] +[card] +primitive=Genju of the Fens +id=201793 +rarity=U +[/card] +[card] +primitive=Ghost-Lit Stalker +id=202274 +rarity=U +[/card] +[card] +primitive=Giant Growth +id=201839 +rarity=C +[/card] +[card] +primitive=Harmonize +id=201817 +rarity=U +[/card] +[card] +primitive=Hideous End +id=202147 +rarity=C +[/card] +[card] +primitive=Howling Banshee +id=202148 +rarity=U +[/card] +[card] +primitive=Ichor Slick +id=202145 +rarity=C +[/card] +[card] +primitive=Indrik Stomphowler +id=201834 +rarity=U +[/card] +[card] +primitive=Invigorate +id=202261 +rarity=C +[/card] +[card] +primitive=Keening Banshee +id=201796 +rarity=U +[/card] +[card] +primitive=Krosan Tusker +id=201829 +rarity=C +[/card] +[card] +primitive=Lignify +id=201837 +rarity=C +[/card] +[card] +primitive=Liliana Vess +id=201348 +rarity=M +[/card] +[card] +primitive=Mutilate +id=201819 +rarity=R +[/card] +[card] +primitive=Nature's Lore +id=201840 +rarity=C +[/card] +[card] +primitive=Overrun +id=201779 +rarity=U +[/card] +[card] +primitive=Phyrexian Rager +id=201790 +rarity=C +[/card] +[card] +primitive=Plated Slagwurm +id=201835 +rarity=R +[/card] +[card] +primitive=Polluted Mire +id=201782 +rarity=C +[/card] +[card] +primitive=Rancor +id=201838 +rarity=C +[/card] +[card] +primitive=Ravenous Baloth +id=201882 +rarity=R +[/card] +[card] +primitive=Ravenous Rats +id=201791 +rarity=C +[/card] +[card] +primitive=Rise from the Grave +id=201800 +rarity=U +[/card] +[card] +primitive=Rude Awakening +id=202281 +rarity=R +[/card] +[card] +primitive=Serrated Arrows +id=202280 +rarity=C +[/card] +[card] +primitive=Sign in Blood +id=201801 +rarity=C +[/card] +[card] +primitive=Skeletal Vampire +id=201809 +rarity=R +[/card] +[card] +primitive=Slippery Karst +id=201784 +rarity=C +[/card] +[card] +primitive=Snuff Out +id=201794 +rarity=C +[/card] +[card] +primitive=Stampeding Wildebeests +id=201881 +rarity=U +[/card] +[card] +primitive=Swamp +id=204970 +rarity=L +[/card] +[card] +primitive=Swamp +id=204969 +rarity=L +[/card] +[card] +primitive=Swamp +id=204968 +rarity=L +[/card] +[card] +primitive=Swamp +id=204971 +rarity=L +[/card] +[card] +primitive=Tendrils of Corruption +id=201812 +rarity=C +[/card] +[card] +primitive=Treetop Village +id=202279 +rarity=U +[/card] +[card] +primitive=Twisted Abomination +id=201813 +rarity=C +[/card] +[card] +primitive=Urborg Syphon-Mage +id=202146 +rarity=C +[/card] +[card] +primitive=Vampire Bats +id=202276 +rarity=C +[/card] +[card] +primitive=Vicious Hunger +id=202262 +rarity=C +[/card] +[card] +primitive=Vine Trellis +id=201845 +rarity=C +[/card] +[card] +primitive=Wall of Bone +id=202277 +rarity=U +[/card] +[card] +primitive=Wild Mongrel +id=201826 +rarity=C +[/card] +[card] +primitive=Windstorm +id=201780 +rarity=U +[/card] +[card] +primitive=Wirewood Savage +id=201830 +rarity=C +[/card] diff --git a/projects/mtg/bin/Res/sets/HML/_cards.dat b/projects/mtg/bin/Res/sets/HML/_cards.dat index 246b735e9..d28f79b01 100644 --- a/projects/mtg/bin/Res/sets/HML/_cards.dat +++ b/projects/mtg/bin/Res/sets/HML/_cards.dat @@ -3,883 +3,702 @@ author=Wagic Team year=1995 [/meta] [card] -abilities=Flying,protection from red +primitive=Abbey Gargoyles id=3010 -name=Abbey Gargoyles rarity=U -mana={2}{W}{W}{W} -type=Creature -subtype=Gargoyle -power=3 -toughness=4 -text=flying,protection from red [/card] [card] -text={W}, {T}: Abbey Matron gets +0/+3 until end of turn. -id=3011 -name=Abbey Matron -rarity=C -mana={2}{W} -type=Creature -subtype=Human Cleric -auto={W}{T}:0/3 -power=1 -toughness=3 -[/card] -[card] -text={W}, {T}: Abbey Matron gets +0/+3 until end of turn. +primitive=Abbey Matron id=3012 -name=Abbey Matron rarity=C -mana={2}{W} -type=Creature -subtype=Human Cleric -auto={W}{T}:0/3 -power=1 -toughness=3 [/card] [card] -text=Target blocking creature gets +3/+1 until end of turn. -id=2985 -target=creature[blocking] -auto=3/1 -name=Aliban's Tower +primitive=Abbey Matron +id=3011 rarity=C -mana={1}{R} -type=Instant [/card] [card] -text=Target blocking creature gets +3/+1 until end of turn. +primitive=AEther Storm +id=2935 +rarity=U +[/card] +[card] +primitive=Aliban's Tower id=2986 -target=creature[blocking] -auto=3/1 -name=Aliban's Tower rarity=C -mana={1}{R} -type=Instant [/card] [card] -text=Blocking creatures gain first strike until end of turn. -auto=lord(creature[blocking]) first strike +primitive=Aliban's Tower +id=2985 +rarity=C +[/card] +[card] +primitive=Ambush id=2987 -name=Ambush rarity=C -mana={3}{R} -type=Instant [/card] [card] -text=First strike, haste -id=2988 -name=Ambush Party -rarity=C -mana={4}{R} -type=Creature -subtype=Human Rogue -power=3 -toughness=1 -abilities=first strike,haste -[/card] -[card] -text=First strike, haste +primitive=Ambush Party id=2989 -name=Ambush Party rarity=C -mana={4}{R} -type=Creature -subtype=Human Rogue -power=3 -toughness=1 -abilities=first strike,haste [/card] [card] -text={T}: Another target Minotaur creature gets +1/+1 until end of turn. +primitive=Ambush Party +id=2988 +rarity=C +[/card] +[card] +primitive=Anaba Ancestor id=2991 -name=Anaba Ancestor rarity=R -mana={1}{R} -type=Creature -subtype=Minotaur Spirit -auto={T}:1/1 target(other minotaur) -power=1 -toughness=1 [/card] [card] -text=First strike (This creature deals combat damage before creatures without first strike.) +primitive=Anaba Bodyguard id=2993 -name=Anaba Bodyguard rarity=C -mana={3}{R} -type=Creature -subtype=Minotaur -power=2 -toughness=3 -abilities=first strike [/card] [card] -text={R}, {T}: Anaba Shaman deals 1 damage to target creature or player. -id=2994 -name=Anaba Shaman +primitive=Anaba Bodyguard +id=2992 rarity=C -mana={3}{R} -type=Creature -subtype=Minotaur Shaman -auto={R}{T}:damage:1 target(creature,player) -power=2 -toughness=2 [/card] [card] -text={R}, {T}: Anaba Shaman deals 1 damage to target creature or player. +primitive=Anaba Shaman id=2995 -name=Anaba Shaman rarity=C -mana={3}{R} -type=Creature -subtype=Minotaur Shaman -auto={R}{T}:damage:1 target(creature,player) -power=2 -toughness=2 [/card] [card] -text=Minotaur creatures get +1/+0. +primitive=Anaba Shaman +id=2994 +rarity=C +[/card] +[card] +primitive=Anaba Spirit Crafter id=2996 -name=Anaba Spirit Crafter rarity=R -mana={2}{R}{R} -type=Creature -subtype=Minotaur Shaman -auto=lord(minotaur) 1/0 -power=1 -toughness=3 [/card] [card] -text=An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield. +primitive=An-Havva Constable id=2960 -name=An-Havva Constable rarity=R -mana={1}{G}{G} -type=Creature -subtype=Human -auto=foreach(creature[green]|battlefield) 0/1 -power=2 -toughness=1 [/card] [card] -text=You gain X plus 1 life, where X is the number of green creatures on the battlefield. -auto=foreach(creature[green]|battlefield)life:1 controller -auto=life:1 controller +primitive=An-Havva Inn id=2961 -name=An-Havva Inn rarity=U -mana={1}{G}{G} -type=Sorcery [/card] [card] -text={T}: Add {1} to your mana pool. {1}, {T}: Add {G} to your mana pool. {2}, {T}: Add {R} or {W} to your mana pool. +primitive=An-Havva Township id=3035 -name=An-Havva Township -auto={T}:Add{1} -auto={1}{T}:Add{G} -auto={2}{T}:Add{R} -auto={2}{T}:Add{W} rarity=U -type=Land [/card] [card] -#Slightly borderline assumption you will never activate this ability to let the opponent target Autumn Willow -text=Shroud {G}: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud. +primitive=An-Zerrin Ruins +id=2990 +rarity=R +[/card] +[card] +primitive=Apocalypse Chime +id=2900 +rarity=R +[/card] +[card] +primitive=Autumn Willow id=2962 -name=Autumn Willow rarity=R -mana={4}{G}{G} -type=Legendary Creature -subtype=Avatar -auto={G}:-shroud -power=4 -toughness=4 -abilities=opponentshroud,shroud [/card] [card] -text={T}: Add {1} to your mana pool. {1}, {T}: Add {W} to your mana pool. {2}, {T}: Add {G} or {U} to your mana pool. +primitive=Aysen Abbey id=3036 -name=Aysen Abbey -auto={T}:Add{1} -auto={1}{T}:Add{W} -auto={2}{T}:Add{G} -auto={2}{T}:Add{U} rarity=U -type=Land [/card] [card] -text={T}: Tap target creature with power 2 or less. -id=3013 -name=Aysen Bureaucrats -rarity=C -mana={1}{W} -type=Creature -subtype=Human Advisor -auto={T}:tap target(creature[power<=2]) -power=1 -toughness=1 -[/card] -[card] -text={T}: Tap target creature with power 2 or less. +primitive=Aysen Bureaucrats id=3014 -name=Aysen Bureaucrats rarity=C -mana={1}{W} -type=Creature -subtype=Human Advisor -auto={T}:tap target(creature[power<=2]) -power=1 -toughness=1 [/card] [card] -text=Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control. +primitive=Aysen Bureaucrats +id=3013 +rarity=C +[/card] +[card] +primitive=Aysen Crusader id=3015 -name=Aysen Crusader -rarity=U -mana={2}{W}{W} -type=Creature -subtype=Human Knight -auto=foreach(soldier|myBattlefield)1/1 -auto=foreach(warrior|myBattlefield)1/1 -power=2 -toughness=2 +rarity=R [/card] [card] -text=White creatures have plainswalk. -auto=lord(creature[white])plainswalk +primitive=Aysen Highway id=3016 -name=Aysen Highway rarity=R -mana={3}{W}{W}{W} -type=Enchantment [/card] [card] -text=Trample Black Carriage doesn't untap during your untap step. Sacrifice a creature: Untap Black Carriage. Activate this ability only during your upkeep. +primitive=Baki's Curse +id=2936 +rarity=R +[/card] +[card] +primitive=Baron Sengir +id=2910 +rarity=R +[/card] +[card] +primitive=Beast Walkers +id=3017 +rarity=R +[/card] +[card] +primitive=Black Carriage id=2911 -name=Black Carriage rarity=R -mana={3}{B}{B} -type=Creature -subtype=Horse -auto={S(creature|myBattlefield)}:untap myUpkeepOnly -power=4 -toughness=4 -abilities=trample,doesnotuntap [/card] [card] -text=Enchant creature Enchanted creature gets +0/+2. Sacrifice Carapace: Regenerate enchanted creature. -id=2963 -target=creature -auto=0/2 -auto={S}:regenerate -name=Carapace -rarity=C -mana={G} -type=Enchantment -subtype=Aura +primitive=Broken Visage +id=2912 +rarity=R [/card] [card] -text=Enchant creature Enchanted creature gets +0/+2. Sacrifice Carapace: Regenerate enchanted creature. +primitive=Carapace id=2964 -target=creature -auto=0/2 -auto={S}:regenerate -name=Carapace rarity=C -mana={G} -type=Enchantment -subtype=Aura [/card] [card] -text={T}: Add {1} to your mana pool. {1}, {T}: Add {B} to your mana pool. {2}, {T}: Add {U} or {R} to your mana pool. +primitive=Carapace +id=2963 +rarity=C +[/card] +[card] +primitive=Castle Sengir id=3037 -name=Castle Sengir -auto={T}:Add{1} -auto={1}{T}:Add{B} -auto={2}{T}:Add{U} -auto={2}{T}:Add{R} rarity=U -type=Land [/card] [card] -text=Defender (This creature can't attack.) Protection from black -id=2913 -name=Cemetery Gate -rarity=C -mana={2}{B} -type=Creature -subtype=Wall -power=0 -toughness=5 -abilities=defender,protection from black -[/card] -[card] -text=Defender (This creature can't attack.) Protection from black +primitive=Cemetery Gate id=2914 -name=Cemetery Gate rarity=C -mana={2}{B} -type=Creature -subtype=Wall -power=0 -toughness=5 -abilities=defender,protection from black [/card] [card] -text={R}{R}{R}, {T}: Destroy target artifact creature. +primitive=Cemetery Gate +id=2913 +rarity=C +[/card] +[card] +primitive=Chain Stasis +id=2937 +rarity=R +[/card] +[card] +primitive=Chandler id=2997 -name=Chandler rarity=C -mana={4}{R} -type=Legendary Creature -subtype=Human Rogue -auto={R}{R}{R}{T}:destroy target(creature[artifact]) -power=3 -toughness=3 [/card] [card] -text={3}, {T}: Regenerate target artifact creature. +primitive=Clockwork Gnomes id=2901 -name=Clockwork Gnomes rarity=C -mana={4} -type=Artifact Creature -subtype=Gnome -auto={3}{T}:regenerate target(creature[artifact]) -power=2 -toughness=2 [/card] [card] -text=Protection from black +primitive=Clockwork Steed +id=2902 +rarity=C +[/card] +[card] +primitive=Clockwork Swarm +id=2903 +rarity=C +[/card] +[card] +primitive=Coral Reef +id=2938 +rarity=C +[/card] +[card] +primitive=Dark Maze +id=2940 +rarity=C +[/card] +[card] +primitive=Dark Maze +id=2939 +rarity=C +[/card] +[card] +primitive=Daughter of Autumn +id=2965 +rarity=R +[/card] +[card] +primitive=Death Speakers id=3018 -name=Death Speakers rarity=U -mana={W} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -abilities=protection from black [/card] [card] -text={3}: You may put a Minotaur permanent card from your hand onto the battlefield. -auto={3}:moveTo(myBattlefield) target(minotaur|myhand) +primitive=Didgeridoo id=2904 -name=Didgeridoo +rarity=R +[/card] +[card] +primitive=Drudge Spell +id=2915 rarity=U -mana={1} -type=Artifact [/card] [card] -text=Dry Spell deals 1 damage to each creature and each player. -id=2916 -auto=damage:1 all(creature,player) -name=Dry Spell -rarity=C -mana={1}{B} -type=Sorcery -[/card] -[card] -text=Dry Spell deals 1 damage to each creature and each player. +primitive=Dry Spell id=2917 -auto=damage:1 all(creature,player) -name=Dry Spell rarity=C -mana={1}{B} -type=Sorcery [/card] [card] -text={1}{R}, {T}: Target Dwarf creature gains mountainwalk until end of turn. +primitive=Dry Spell +id=2916 +rarity=C +[/card] +[card] +primitive=Dwarven Pony id=2998 -name=Dwarven Pony rarity=R -mana={R} -type=Creature -subtype=Horse -auto={1}{R}{T}:mountainwalk target(dwarf) -power=1 -toughness=1 [/card] [card] -id=3000 -name=Dwarven Trader -rarity=C -mana={R} -type=Creature -subtype=Dwarf -power=1 -toughness=1 +primitive=Dwarven Sea Clan +id=2999 +rarity=R [/card] [card] +primitive=Dwarven Trader id=3001 -name=Dwarven Trader rarity=C -mana={R} -type=Creature -subtype=Dwarf -power=1 -toughness=1 [/card] [card] -text=Trample +primitive=Dwarven Trader +id=3000 +rarity=C +[/card] +[card] +primitive=Ebony Rhino id=2905 -name=Ebony Rhino rarity=C -mana={7} -type=Artifact Creature -subtype=Rhino -power=4 -toughness=5 -abilities=trample [/card] [card] -text=Haste {R}{R}{R}: Regenerate Eron the Relentless. +primitive=Eron the Relentless id=3002 -name=Eron the Relentless rarity=U -mana={3}{R}{R} -type=Legendary Creature -subtype=Human Rogue -auto={R}{R}{R}:regenerate -power=5 -toughness=2 -abilities=haste [/card] [card] -text=Evaporate deals 1 damage to each creature that's white or blue. +primitive=Evaporate id=3003 -auto=damage:1 all(creature[white;blue]) -name=Evaporate rarity=U -mana={2}{R} -type=Sorcery [/card] [card] -text=Flying Other Faerie creatures you control get +0/+1. {T}: Other Faerie creatures you control get +1/+0 until end of turn. +primitive=Faerie Noble id=2966 -name=Faerie Noble -rarity=U -mana={2}{G} -type=Creature -subtype=Faerie -auto=lord(other faerie|myBattlefield) 0/1 -auto={T}:lord(other faerie|myBattlefield) 1/0 ueot -power=1 -toughness=2 -abilities=flying +rarity=R [/card] [card] -text=Enchant creature Enchanted creature gets +4/+0. -id=2918 -target=creature -auto=4/0 -name=Feast of the Unicorn -rarity=C -mana={3}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -text=Enchant creature Enchanted creature gets +4/+0. +primitive=Feast of the Unicorn id=2919 -target=creature -auto=4/0 -name=Feast of the Unicorn rarity=C -mana={3}{B} -type=Enchantment -subtype=Aura [/card] [card] -text=Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn. -id=2967 -name=Folk of An-Havva +primitive=Feast of the Unicorn +id=2918 rarity=C -mana={G} -type=Creature -subtype=Human -auto=lord(folk of an-havva[blocking]|mybattlefield) 2/0 -auto=lord(other folk of an-havva[blocking]|mybattlefield) -2/0 -power=1 -toughness=1 [/card] [card] -text=Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn. +primitive=Feroz's Ban +id=2906 +rarity=R +[/card] +[card] +primitive=Folk of An-Havva id=2968 -name=Folk of An-Havva rarity=C -mana={G} -type=Creature -subtype=Human -auto=lord(folk of an-havva[blocking]|mybattlefield) 2/0 -auto=lord(other folk of an-havva[blocking]|mybattlefield) -2/0 -power=1 -toughness=1 [/card] [card] -text={1}{B}, {T}: Target creature gets -1/-1 until end of turn. +primitive=Folk of An-Havva +id=2967 +rarity=C +[/card] +[card] +primitive=Forget +id=2941 +rarity=R +[/card] +[card] +primitive=Funeral March +id=2920 +rarity=C +[/card] +[card] +primitive=Ghost Hounds +id=2921 +rarity=U +[/card] +[card] +primitive=Giant Albatross +id=2943 +rarity=C +[/card] +[card] +primitive=Giant Albatross +id=2942 +rarity=C +[/card] +[card] +primitive=Giant Oyster +id=2944 +rarity=U +[/card] +[card] +primitive=Grandmother Sengir id=2922 -name=Grandmother Sengir rarity=R -mana={4}{B} -type=Legendary Creature -subtype=Human Wizard -auto={1}{B}{T}:-1/-1 target(creature) -power=3 -toughness=3 [/card] [card] -text=Exile target card in a graveyard. Draw a card at the beginning of the next turn's upkeep. +primitive=Greater Werewolf +id=2923 +rarity=C +[/card] +[card] +primitive=Hazduhr the Abbot +id=3019 +rarity=R +[/card] +[card] +primitive=Headstone id=2924 -target=*|graveyard -auto=moveto(exile) -auto=@next upkeep:draw:1 controller -name=Headstone rarity=C -mana={1}{B} -type=Instant [/card] [card] -text=Protection from white +primitive=Heart Wolf +id=3004 +rarity=R +[/card] +[card] +primitive=Hungry Mist +id=2970 +rarity=C +[/card] +[card] +primitive=Hungry Mist +id=2969 +rarity=C +[/card] +[card] +primitive=Ihsan's Shade id=2925 -name=Ihsan's Shade rarity=U -mana={3}{B}{B}{B} -type=Legendary Creature -subtype=Shade Knight -power=5 -toughness=5 -abilities=protection from white [/card] [card] -text={R}{R}{R}, {T}: Destroy target noncreature artifact. +primitive=Irini Sengir +id=2926 +rarity=U +[/card] +[card] +primitive=Ironclaw Curse +id=3005 +rarity=R +[/card] +[card] +primitive=Jinx +id=2945 +rarity=C +[/card] +[card] +primitive=Joven id=3006 -name=Joven rarity=C -mana={3}{R}{R} -type=Legendary Creature -subtype=Human Rogue -auto={R}{R}{R}{T}:destroy target(artifact[-creature]) -power=3 -toughness=3 [/card] [card] -text={T}: Add {1} to your mana pool. {1}, {T}: Add {R} to your mana pool. {2}, {T}: Add {B} or {G} to your mana pool. +primitive=Joven's Ferrets +id=2971 +rarity=C +[/card] +[card] +primitive=Joven's Tools +id=2907 +rarity=U +[/card] +[card] +primitive=Koskun Falls +id=2927 +rarity=R +[/card] +[card] +primitive=Koskun Keep id=3038 -name=Koskun Keep -auto={T}:Add{1} -auto={1}{T}:Add{R} -auto={2}{T}:Add{B} -auto={2}{T}:Add{G} rarity=U -type=Land [/card] [card] -text={1}{G}: Leaping Lizard gains flying and gets -0/-1 until end of turn. +primitive=Labyrinth Minotaur +id=2947 +rarity=C +[/card] +[card] +primitive=Labyrinth Minotaur +id=2946 +rarity=C +[/card] +[card] +primitive=Leaping Lizard id=2972 -name=Leaping Lizard rarity=C -mana={1}{G}{G} -type=Creature -subtype=Lizard -auto={1}{G}:flying && 0/-1 -power=2 -toughness=3 [/card] [card] -text=Marjhan doesn't untap during your untap step. Marjhan can't attack unless defending player controls an Island. When you control no Islands, sacrifice Marjhan. {U}{U}, Sacrifice a creature: Untap Marjhan. Activate this ability only during your upkeep. {U}{U}: Marjhan gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying. -auto={U}{U}{S(creature|myBattlefield)}:untap myUpkeepOnly -auto={U}{U}:damage:1 target(creature[attacking;-flying]) && -1/0 all(this) +primitive=Leeches +id=3020 +rarity=R +[/card] +[card] +primitive=Mammoth Harness +id=2973 +rarity=R +[/card] +[card] +primitive=Marjhan id=2948 -name=Marjhan rarity=R -mana={5}{U}{U} -type=Creature -subtype=Leviathan -power=8 -toughness=8 -abilities=islandhome,doesnotuntap [/card] [card] -text=Search your library for a blue instant card, reveal that card, and put it into your hand. Then shuffle your library. +primitive=Memory Lapse +id=2950 +rarity=C +[/card] +[card] +primitive=Memory Lapse +id=2949 +rarity=C +[/card] +[card] +primitive=Merchant Scroll id=2951 -target=instant[blue]|mylibrary -auto=moveTo(myhand) -name=Merchant Scroll -rarity=U -mana={1}{U} -type=Sorcery -[/card] -[card] -text=Flying {1}{W}: Mesa Falcon gets +0/+1 until end of turn. -id=3021 -name=Mesa Falcon rarity=C -mana={1}{W} -type=Creature -subtype=Bird -auto={1}{W}:0/1 -power=1 -toughness=1 -abilities=flying [/card] [card] -text=Flying {1}{W}: Mesa Falcon gets +0/+1 until end of turn. +primitive=Mesa Falcon id=3022 -name=Mesa Falcon rarity=C -mana={1}{W} -type=Creature -subtype=Bird -auto={1}{W}:0/1 -power=1 -toughness=1 -abilities=flying [/card] [card] -text=All creatures lose flying and islandwalk. -auto=lord(creature) -islandwalk -auto=lord(creature) -flying -auto=@movedTo(enchantment[world]|battlefield):bury +primitive=Mesa Falcon +id=3021 +rarity=C +[/card] +[card] +primitive=Mystic Decree id=2952 -name=Mystic Decree rarity=R -mana={2}{U}{U} -type=World Enchantment [/card] [card] -text=First strike, protection from red +primitive=Narwhal id=2953 -name=Narwhal -rarity=U -mana={2}{U}{U} -type=Creature -subtype=Whale -power=2 -toughness=2 -abilities=first strike,protection from red +rarity=R [/card] [card] -text=At the beginning of each player's upkeep, Primal Order deals damage to that player equal to the number of nonbasic lands he or she controls. -auto=@each my upkeep:foreach(land[-basic]|myBattlefield):damage:1 controller -auto=@each opponent upkeep:foreach(land[-basic]|opponentBattlefield):damage:1 opponent +primitive=Orcish Mine +id=3007 +rarity=U +[/card] +[card] +primitive=Primal Order id=2974 -name=Primal Order rarity=R -mana={2}{G}{G} -type=Enchantment [/card] [card] -text=Whenever Reef Pirates deals damage to an opponent, that player puts the top card of his or her library into his or her graveyard. -id=2954 -name=Reef Pirates +primitive=Prophecy +id=3023 rarity=C -mana={1}{U}{U} -type=Creature -subtype=Zombie Pirate -auto=@damaged(player) from(this):deplete:1 opponent -power=2 -toughness=2 [/card] [card] -text=Whenever Reef Pirates deals damage to an opponent, that player puts the top card of his or her library into his or her graveyard. +primitive=Rashka the Slayer +id=3024 +rarity=U +[/card] +[card] +primitive=Reef Pirates id=2955 -name=Reef Pirates rarity=C -mana={1}{U}{U} -type=Creature -subtype=Zombie Pirate -auto=@damaged(player) from(this):deplete:1 opponent -power=2 -toughness=2 [/card] [card] -text=Whenever Root Spider blocks, it gets +1/+0 and gains first strike until end of turn. +primitive=Reef Pirates +id=2954 +rarity=C +[/card] +[card] +primitive=Renewal +id=2975 +rarity=C +[/card] +[card] +primitive=Retribution +id=3008 +rarity=U +[/card] +[card] +primitive=Reveka, Wizard Savant +id=2956 +rarity=R +[/card] +[card] +primitive=Root Spider id=2976 -name=Root Spider rarity=U -mana={3}{G} -type=Creature -subtype=Spider -auto=lord(root spider[attacking]|mybattlefield) 1/0 && lord(root spider[attacking]|mybattlefield) first strike -auto=lord(other root spider[attacking]|mybattlefield) -1/0 -power=2 -toughness=2 [/card] [card] -text=Enchant creature without flying When Roots enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. +primitive=Roots id=2977 -target=creature[-flying] -auto=tap -auto=doesnotuntap -name=Roots rarity=U -mana={3}{G} -type=Enchantment -subtype=Aura [/card] [card] -text=Flying {2}: Roterothopter gets +1/+0 until end of turn. Activate this ability no more than twice each turn. +primitive=Roterothopter id=2908 -name=Roterothopter rarity=C -mana={1} -type=Artifact Creature -subtype=Thopter -auto={2}:2/0 limit:2 -power=0 -toughness=2 -abilities=flying [/card] [card] -text=Flying, protection from red +primitive=Rysorian Badger +id=2978 +rarity=R +[/card] +[card] +primitive=Samite Alchemist +id=3026 +rarity=C +[/card] +[card] +primitive=Samite Alchemist +id=3025 +rarity=C +[/card] +[card] +primitive=Sea Sprite id=2957 -name=Sea Sprite rarity=U -mana={1}{U} -type=Creature -subtype=Faerie -power=1 -toughness=1 -abilities=flying,protection from red [/card] [card] -text=When Sengir Autocrat enters the battlefield, put three 0/1 black Serf creature tokens onto the battlefield. When Sengir Autocrat leaves the battlefield, exile all Serf tokens. -auto=token(Serf,creature serf,0/1,black)*3 -auto=@movedTo(this|graveyard,exile,library,hand):moveTo(exile) all(serf) +primitive=Sea Troll +id=2958 +rarity=U +[/card] +[card] +primitive=Sengir Autocrat id=2928 -name=Sengir Autocrat rarity=U -mana={3}{B} -type=Creature -subtype=Human -power=2 -toughness=2 [/card] [card] -text=Creatures with flying get +1/+1. -auto=lord(creature[flying]) 1/1 -auto=@movedTo(enchantment[world]|battlefield):bury +primitive=Sengir Bats +id=2930 +rarity=C +[/card] +[card] +primitive=Sengir Bats +id=2929 +rarity=C +[/card] +[card] +primitive=Serra Aviary id=3027 -name=Serra Aviary rarity=R -mana={3}{W} -type=World Enchantment [/card] [card] -text=Target creature gets -5/-0 until end of turn. -id=2979 -target=creature -auto=-5/0 -name=Shrink +primitive=Serra Bestiary +id=3028 rarity=C -mana={G} -type=Instant [/card] [card] -text=Target creature gets -5/-0 until end of turn. +primitive=Serra Inquisitors +id=3029 +rarity=U +[/card] +[card] +primitive=Serra Paladin +id=3030 +rarity=C +[/card] +[card] +primitive=Serrated Arrows +id=2909 +rarity=C +[/card] +[card] +primitive=Shrink id=2980 -target=creature -auto=-5/0 -name=Shrink rarity=C -mana={G} -type=Instant [/card] [card] -text=Enchant creature {1}{B}: Put a -1/-1 counter on enchanted creature. -id=2932 -target=creature -auto={1}{B}:counter(-1/-1) -name=Torture +primitive=Shrink +id=2979 rarity=C -mana={B} -type=Enchantment -subtype=Aura [/card] [card] -text=Enchant creature {1}{B}: Put a -1/-1 counter on enchanted creature. +primitive=Soraya the Falconer +id=3031 +rarity=R +[/card] +[card] +primitive=Spectral Bears +id=2981 +rarity=U +[/card] +[card] +primitive=Timmerian Fiends +id=2931 +rarity=R +[/card] +[card] +primitive=Torture id=2933 -target=creature -auto={1}{B}:counter(-1/-1) -name=Torture rarity=C -mana={B} -type=Enchantment -subtype=Aura [/card] [card] -text={1}{B}{B}: Veldrane of Sengir gets -3/-0 and gains forestwalk until end of turn. +primitive=Torture +id=2932 +rarity=C +[/card] +[card] +primitive=Trade Caravan +id=3033 +rarity=C +[/card] +[card] +primitive=Trade Caravan +id=3032 +rarity=C +[/card] +[card] +primitive=Truce +id=3034 +rarity=R +[/card] +[card] +primitive=Veldrane of Sengir id=2934 -name=Veldrane of Sengir rarity=R -mana={5}{B}{B} -type=Legendary Creature -subtype=Human Rogue -auto={1}{B}{B}:-3/0 && forestwalk -power=5 -toughness=5 [/card] [card] -text=Defender (This creature can't attack.) {U}{U}, {T}: Put a 0/1 blue Plant Wall creature token with defender named Kelp onto the battlefield. +primitive=Wall of Kelp id=2959 -name=Wall of Kelp rarity=R -mana={U}{U} -type=Creature -subtype=Plant Wall -auto={U}{U}{T}:token(Kelp,creature plant wall,0/1,defender blue) -power=0 -toughness=3 -abilities=defender [/card] [card] -text=Flying -id=2982 -name=Willow Faerie -rarity=C -mana={1}{G} -type=Creature -subtype=Faerie -power=1 -toughness=2 -abilities=flying -[/card] -[card] -text=Flying +primitive=Willow Faerie id=2983 -name=Willow Faerie rarity=C -mana={1}{G} -type=Creature -subtype=Faerie -power=1 -toughness=2 -abilities=flying [/card] [card] -text={T}: You may put a Faerie permanent card from your hand onto the battlefield. {2}{G}: Target green creature gains protection from black until end of turn. +primitive=Willow Faerie +id=2982 +rarity=C +[/card] +[card] +primitive=Willow Priestess id=2984 -name=Willow Priestess -rarity=U -mana={2}{G}{G} -type=Creature -subtype=Faerie Druid -auto={T}:moveTo(myBattlefield) target(faerie|myhand) -auto={2}{G}:protection from black target(creature[green]) -power=2 -toughness=2 +rarity=R [/card] [card] -text={T}: Add {1} to your mana pool. {1}, {T}: Add {U} to your mana pool. {2}, {T}: Add {W} or {B} to your mana pool. +primitive=Winter Sky +id=3009 +rarity=R +[/card] +[card] +primitive=Wizards' School id=3039 -name=Wizards' School -auto={T}:Add{1} -auto={1}{T}:Add{U} -auto={2}{T}:Add{W} -auto={2}{T}:Add{B} rarity=U -type=Land -[/card] \ No newline at end of file +[/card] diff --git a/projects/mtg/bin/Res/sets/HOP/_cards.dat b/projects/mtg/bin/Res/sets/HOP/_cards.dat new file mode 100644 index 000000000..c3513c229 --- /dev/null +++ b/projects/mtg/bin/Res/sets/HOP/_cards.dat @@ -0,0 +1,855 @@ +[card] +primitive=Akroma's Vengeance +id=205366 +rarity=R +[/card] +[card] +primitive=Ancient Den +id=205275 +rarity=C +[/card] +[card] +primitive=Arc Lightning +id=205386 +rarity=C +[/card] +[card] +primitive=Arcbound Crusher +id=205335 +rarity=U +[/card] +[card] +primitive=Arcbound Slith +id=205336 +rarity=U +[/card] +[card] +primitive=Arsenal Thresher +id=205317 +rarity=C +[/card] +[card] +primitive=Ascendant Evincar +id=205263 +rarity=R +[/card] +[card] +primitive=Assault +id=205409 +rarity=U +[/card] +[card] +primitive=Balefire Liege +id=205377 +rarity=R +[/card] +[card] +primitive=Battery +id=205409 +rarity=U +[/card] +[card] +primitive=Battlegate Mimic +id=205378 +rarity=C +[/card] +[card] +primitive=Beacon of Unrest +id=205418 +rarity=R +[/card] +[card] +primitive=Beast Hunt +id=205340 +rarity=C +[/card] +[card] +primitive=Beseech the Queen +id=205399 +rarity=U +[/card] +[card] +primitive=Blaze +id=205264 +rarity=U +[/card] +[card] +primitive=Bogardan Firefiend +id=205265 +rarity=C +[/card] +[card] +primitive=Bogardan Rager +id=205407 +rarity=C +[/card] +[card] +primitive=Boros Garrison +id=205356 +rarity=C +[/card] +[card] +primitive=Boros Guildmage +id=205357 +rarity=U +[/card] +[card] +primitive=Boros Signet +id=205358 +rarity=C +[/card] +[card] +primitive=Boros Swiftblade +id=205359 +rarity=U +[/card] +[card] +primitive=Bosh, Iron Golem +id=205276 +rarity=R +[/card] +[card] +primitive=Branching Bolt +id=205320 +rarity=C +[/card] +[card] +primitive=Briarhorn +id=205393 +rarity=U +[/card] +[card] +primitive=Broodstar +id=205277 +rarity=R +[/card] +[card] +primitive=Browbeat +id=205416 +rarity=U +[/card] +[card] +primitive=Bull Cerodon +id=205321 +rarity=U +[/card] +[card] +primitive=Cabal Coffers +id=205421 +rarity=U +[/card] +[card] +primitive=Cadaverous Knight +id=205423 +rarity=C +[/card] +[card] +primitive=Captain's Maneuver +id=205382 +rarity=U +[/card] +[card] +primitive=Cerodon Yearling +id=205802 +rarity=C +[/card] +[card] +primitive=Chaos +id=205384 +rarity=U +[/card] +[card] +primitive=Cinder Elemental +id=205414 +rarity=U +[/card] +[card] +primitive=Cone of Flame +id=205266 +rarity=U +[/card] +[card] +primitive=Congregate +id=205387 +rarity=C +[/card] +[card] +primitive=Consume Spirit +id=205347 +rarity=U +[/card] +[card] +primitive=Copper Myr +id=205278 +rarity=C +[/card] +[card] +primitive=Corpse Harvester +id=205419 +rarity=U +[/card] +[card] +primitive=Cranial Plating +id=205328 +rarity=C +[/card] +[card] +primitive=Cruel Revival +id=205367 +rarity=C +[/card] +[card] +primitive=Dark Ritual +id=205422 +rarity=C +[/card] +[card] +primitive=Darksteel Forge +id=205337 +rarity=R +[/card] +[card] +primitive=Death Baron +id=205322 +rarity=R +[/card] +[card] +primitive=Door to Nothingness +id=205329 +rarity=R +[/card] +[card] +primitive=Double Cleave +id=205379 +rarity=C +[/card] +[card] +primitive=Dregscape Zombie +id=205323 +rarity=C +[/card] +[card] +primitive=Duergar Hedge-Mage +id=205380 +rarity=U +[/card] +[card] +primitive=Etched Oracle +id=205330 +rarity=U +[/card] +[card] +primitive=Explosive Vegetation +id=205368 +rarity=U +[/card] +[card] +primitive=Fabricate +id=205348 +rarity=U +[/card] +[card] +primitive=Fertile Ground +id=205394 +rarity=C +[/card] +[card] +primitive=Fertilid +id=205403 +rarity=C +[/card] +[card] +primitive=Festering Goblin +id=205267 +rarity=C +[/card] +[card] +primitive=Fires of Yavimaya +id=205412 +rarity=U +[/card] +[card] +primitive=Flamekin Harbinger +id=205395 +rarity=U +[/card] +[card] +primitive=Flametongue Kavu +id=205392 +rarity=U +[/card] +[card] +primitive=Forest +id=205464 +rarity=L +[/card] +[card] +primitive=Forest +id=205466 +rarity=L +[/card] +[card] +primitive=Forest +id=205467 +rarity=L +[/card] +[card] +primitive=Forest +id=205465 +rarity=L +[/card] +[card] +primitive=Forest +id=205279 +rarity=L +[/card] +[card] +primitive=Forgotten Ancient +id=205273 +rarity=R +[/card] +[card] +primitive=Furnace of Rath +id=205268 +rarity=R +[/card] +[card] +primitive=Glory of Warfare +id=205318 +rarity=R +[/card] +[card] +primitive=Goblin Offensive +id=205388 +rarity=U +[/card] +[card] +primitive=Gold Myr +id=205283 +rarity=C +[/card] +[card] +primitive=Grave Pact +id=205269 +rarity=R +[/card] +[card] +primitive=Gravedigger +id=205349 +rarity=C +[/card] +[card] +primitive=Great Furnace +id=205284 +rarity=C +[/card] +[card] +primitive=Gruul Turf +id=205353 +rarity=C +[/card] +[card] +primitive=Hearthfire Hobgoblin +id=205381 +rarity=U +[/card] +[card] +primitive=Helldozer +id=205360 +rarity=R +[/card] +[card] +primitive=Hideous End +id=205341 +rarity=C +[/card] +[card] +primitive=Hull Breach +id=205413 +rarity=C +[/card] +[card] +primitive=Incremental Blight +id=205400 +rarity=U +[/card] +[card] +primitive=Innocent Blood +id=205364 +rarity=C +[/card] +[card] +primitive=Insurrection +id=205369 +rarity=R +[/card] +[card] +primitive=Iron Myr +id=205285 +rarity=C +[/card] +[card] +primitive=Island +id=205286 +rarity=L +[/card] +[card] +primitive=Island +id=205287 +rarity=L +[/card] +[card] +primitive=Island +id=205288 +rarity=L +[/card] +[card] +primitive=Island +id=205289 +rarity=L +[/card] +[card] +primitive=Ivy Elemental +id=206024 +rarity=R +[/card] +[card] +primitive=Keep Watch +id=205346 +rarity=C +[/card] +[card] +primitive=Keldon Champion +id=205801 +rarity=U +[/card] +[card] +primitive=Kor Sanctifiers +id=205342 +rarity=C +[/card] +[card] +primitive=Leaden Myr +id=205290 +rarity=C +[/card] +[card] +primitive=Leechridden Swamp +id=205401 +rarity=U +[/card] +[card] +primitive=Lightning Helix +id=205361 +rarity=U +[/card] +[card] +primitive=Living Hive +id=205315 +rarity=R +[/card] +[card] +primitive=Lodestone Myr +id=205291 +rarity=R +[/card] +[card] +primitive=Loxodon Warhammer +id=205270 +rarity=R +[/card] +[card] +primitive=Mage Slayer +id=205319 +rarity=U +[/card] +[card] +primitive=Mask of Memory +id=205316 +rarity=U +[/card] +[card] +primitive=Master of Etherium +id=205325 +rarity=R +[/card] +[card] +primitive=Menacing Ogre +id=205370 +rarity=R +[/card] +[card] +primitive=Mountain +id=205468 +rarity=L +[/card] +[card] +primitive=Mountain +id=205471 +rarity=L +[/card] +[card] +primitive=Mountain +id=205470 +rarity=L +[/card] +[card] +primitive=Mountain +id=205469 +rarity=L +[/card] +[card] +primitive=Mountain +id=205292 +rarity=L +[/card] +[card] +primitive=Mountain +id=205447 +rarity=L +[/card] +[card] +primitive=Mountain +id=205432 +rarity=L +[/card] +[card] +primitive=Mountain +id=205441 +rarity=L +[/card] +[card] +primitive=Mountain +id=205435 +rarity=L +[/card] +[card] +primitive=Myr Enforcer +id=205296 +rarity=C +[/card] +[card] +primitive=Nefashu +id=205274 +rarity=R +[/card] +[card] +primitive=Noxious Ghoul +id=205420 +rarity=U +[/card] +[card] +primitive=Nuisance Engine +id=205297 +rarity=U +[/card] +[card] +primitive=Oblivion Ring +id=205396 +rarity=C +[/card] +[card] +primitive=Order +id=205384 +rarity=U +[/card] +[card] +primitive=Orim's Thunder +id=205385 +rarity=C +[/card] +[card] +primitive=Pentad Prism +id=205331 +rarity=C +[/card] +[card] +primitive=Pentavus +id=205298 +rarity=R +[/card] +[card] +primitive=Phyrexian Arena +id=205417 +rarity=R +[/card] +[card] +primitive=Phyrexian Ghoul +id=205389 +rarity=C +[/card] +[card] +primitive=Plains +id=205301 +rarity=L +[/card] +[card] +primitive=Plains +id=205430 +rarity=L +[/card] +[card] +primitive=Plains +id=205428 +rarity=L +[/card] +[card] +primitive=Plains +id=205436 +rarity=L +[/card] +[card] +primitive=Plains +id=205440 +rarity=L +[/card] +[card] +primitive=Prison Term +id=205402 +rarity=U +[/card] +[card] +primitive=Profane Command +id=205397 +rarity=R +[/card] +[card] +primitive=Pyrotechnics +id=205405 +rarity=U +[/card] +[card] +primitive=Qumulox +id=205332 +rarity=U +[/card] +[card] +primitive=Rampant Growth +id=205350 +rarity=C +[/card] +[card] +primitive=Razia, Boros Archangel +id=205362 +rarity=R +[/card] +[card] +primitive=Reckless Charge +id=205365 +rarity=C +[/card] +[card] +primitive=Relentless Assault +id=205271 +rarity=R +[/card] +[card] +primitive=Relic of Progenitus +id=205326 +rarity=C +[/card] +[card] +primitive=Rockslide Elemental +id=205327 +rarity=U +[/card] +[card] +primitive=Rolling Thunder +id=205391 +rarity=C +[/card] +[card] +primitive=Rorix Bladewing +id=205371 +rarity=R +[/card] +[card] +primitive=Rotting Rats +id=205344 +rarity=C +[/card] +[card] +primitive=Rumbling Slum +id=205354 +rarity=R +[/card] +[card] +primitive=Sarcomite Myr +id=205339 +rarity=C +[/card] +[card] +primitive=Savage Twister +id=205355 +rarity=U +[/card] +[card] +primitive=Search for Tomorrow +id=205408 +rarity=C +[/card] +[card] +primitive=Seat of the Synod +id=205303 +rarity=C +[/card] +[card] +primitive=Serum Tank +id=205304 +rarity=U +[/card] +[card] +primitive=Shepherd of Rot +id=205372 +rarity=C +[/card] +[card] +primitive=Shivan Oasis +id=205406 +rarity=U +[/card] +[card] +primitive=Silver Myr +id=205305 +rarity=C +[/card] +[card] +primitive=Silverglade Elemental +id=205415 +rarity=C +[/card] +[card] +primitive=Skeleton Shard +id=205306 +rarity=U +[/card] +[card] +primitive=Sludge Strider +id=205345 +rarity=U +[/card] +[card] +primitive=Smokebraider +id=205398 +rarity=C +[/card] +[card] +primitive=Soul Warden +id=205351 +rarity=C +[/card] +[card] +primitive=Soulless One +id=205373 +rarity=U +[/card] +[card] +primitive=Sunhome, Fortress of the Legion +id=205363 +rarity=U +[/card] +[card] +primitive=Suntouched Myr +id=205334 +rarity=C +[/card] +[card] +primitive=Swamp +id=205309 +rarity=L +[/card] +[card] +primitive=Swamp +id=205443 +rarity=L +[/card] +[card] +primitive=Swamp +id=205434 +rarity=L +[/card] +[card] +primitive=Swamp +id=205442 +rarity=L +[/card] +[card] +primitive=Swamp +id=205446 +rarity=L +[/card] +[card] +primitive=Syphon Mind +id=205374 +rarity=C +[/card] +[card] +primitive=Syphon Soul +id=205375 +rarity=C +[/card] +[card] +primitive=Taurean Mauler +id=205404 +rarity=R +[/card] +[card] +primitive=Terramorphic Expanse +id=205352 +rarity=C +[/card] +[card] +primitive=Thirst for Knowledge +id=205311 +rarity=U +[/card] +[card] +primitive=Tornado Elemental +id=205333 +rarity=R +[/card] +[card] +primitive=Tree of Tales +id=205312 +rarity=C +[/card] +[card] +primitive=Tribal Unity +id=205376 +rarity=U +[/card] +[card] +primitive=Undead Warchief +id=205410 +rarity=U +[/card] +[card] +primitive=Vault of Whispers +id=205313 +rarity=C +[/card] +[card] +primitive=Vedalken Engineer +id=205338 +rarity=C +[/card] +[card] +primitive=Verdant Force +id=205272 +rarity=R +[/card] +[card] +primitive=Whiplash Trap +id=205343 +rarity=C +[/card] +[card] +primitive=Withered Wretch +id=205411 +rarity=U +[/card] +[card] +primitive=Wizard Replica +id=205314 +rarity=C +[/card] diff --git a/projects/mtg/bin/Res/sets/ICE/_cards.dat b/projects/mtg/bin/Res/sets/ICE/_cards.dat index 5fd15e099..5d4453a9b 100644 --- a/projects/mtg/bin/Res/sets/ICE/_cards.dat +++ b/projects/mtg/bin/Res/sets/ICE/_cards.dat @@ -4,1829 +4,1917 @@ year=1995 block=Ice [/meta] [card] -text={1}: Adarkar Sentinel gets +0/+1 until end of turn. +primitive=Abyssal Specter +id=2437 +rarity=U +[/card] +[card] +primitive=Adarkar Sentinel id=2392 -name=Adarkar Sentinel rarity=U -mana={5} -type=Artifact Creature -subtype=Soldier -auto={1}:0/1 -power=3 -toughness=3 [/card] [card] -text={T}: Add {1} to your mana pool. {T}: Add {W} or {U} to your mana pool. Adarkar Wastes deals 1 damage to you. +primitive=Adarkar Unicorn +id=2661 +rarity=C +[/card] +[card] +primitive=Adarkar Wastes id=2750 -auto={T}:Add {1} -auto={T}:Add {W} && damage:1 controller -auto={T}:Add {U} && damage:1 controller -name=Adarkar Wastes rarity=R -type=Land [/card] [card] -text={1}, {T}: Target 1/1 creature gets +1/+2 until end of turn. -auto={1}{T}: 1/2 target(creature[power=1;toughness=1]) +primitive=Aegis of the Meek id=2393 -name=Aegis of the Meek rarity=R -mana={3} -type=Artifact [/card] [card] -text=Destroy all white permanents. -auto=destroy all(*[white]) +primitive=Aggression +id=2605 +rarity=U +[/card] +[card] +primitive=Altar of Bone +id=2717 +rarity=R +[/card] +[card] +primitive=Amulet of Quoz +id=2394 +rarity=R +[/card] +[card] +primitive=Anarchy id=2606 -name=Anarchy rarity=U -mana={2}{R}{R} -type=Sorcery [/card] [card] -text={W}, Sacrifice an enchantment: Destroy target enchantment. {3}{U}{U}: Counter target enchantment spell. +primitive=Arctic Foxes +id=2662 +rarity=C +[/card] +[card] +primitive=Arcum's Sleigh +id=2395 +rarity=U +[/card] +[card] +primitive=Arcum's Weathervane +id=2396 +rarity=U +[/card] +[card] +primitive=Arcum's Whistle +id=2397 +rarity=U +[/card] +[card] +primitive=Arenson's Aura id=2663 -auto={W}{S(enchantment|myBattlefield)}:destroy target(enchantment) -auto={3}{U}{U}:fizzle target(enchantment|stack) -name=Arenson's Aura rarity=C -mana={2}{W} -type=Enchantment [/card] [card] -text=Enchant creature Enchanted creature gets +1/+1. {W}:Enchanted creature gets +0/+1 until end of turn. +primitive=Armor of Faith id=2664 -name=Armor of Faith -target=creature rarity=C -mana={W} -auto=1/1 -auto={W}:0/1 -type=Enchantment -subtype=Aura [/card] [card] +primitive=Arnjlot's Ascent +id=2493 +rarity=C +[/card] +[card] +primitive=Ashen Ghoul +id=2438 +rarity=U +[/card] +[card] +primitive=Aurochs +id=2549 +rarity=C +[/card] +[card] +primitive=Avalanche +id=2607 +rarity=U +[/card] +[card] +primitive=Balduvian Barbarians id=2608 -name=Balduvian Barbarians rarity=C -mana={1}{R}{R} -type=Creature -subtype=Human Barbarian -power=3 -toughness=2 [/card] [card] +primitive=Balduvian Bears id=2550 -name=Balduvian Bears rarity=C -mana={1}{G} -type=Creature -subtype=Bear -power=2 -toughness=2 [/card] [card] -text={T}: Target snow land becomes a 2/2 creature until end of turn. It's still a land. +primitive=Balduvian Conjurer id=2494 -name=Balduvian Conjurer rarity=U -mana={1}{U} -type=Creature -subtype=Human Wizard -auto={T}:target(snow) becomes(Creature,2/2) ueot -power=0 -toughness=2 [/card] [card] -text=Green creatures you control get +1/+1 until end of turn. Nongreen creatures you control get +1/+0 until end of turn. +primitive=Balduvian Hydra +id=2609 +rarity=R +[/card] +[card] +primitive=Balduvian Shaman +id=2495 +rarity=C +[/card] +[card] +primitive=Barbarian Guides +id=2610 +rarity=C +[/card] +[card] +primitive=Barbed Sextant +id=2398 +rarity=C +[/card] +[card] +primitive=Baton of Morale +id=2399 +rarity=U +[/card] +[card] +primitive=Battle Cry +id=2665 +rarity=U +[/card] +[card] +primitive=Battle Frenzy id=2611 -auto=lord(creature[green]|myBattlefield) 1/1 -auto=lord(creature[-green]|myBattlefield) 1/0 -name=Battle Frenzy rarity=C -mana={2}{R} -type=Instant [/card] [card] -text=Gain 1 life. Draw a card at the beginning of the next turn's upkeep. -id=2667 -name=Blessed Wine -auto=@next upkeep:draw:1 -auto=life:1 -rarity=C -mana={1}{W} -type=Instant +primitive=Binding Grasp +id=2496 +rarity=U [/card] [card] -text=Enchant creature Enchanted creature can't be blocked by black creatures. Enchanted creature gets +2/+2 as long as an opponent controls a black permanent. +primitive=Black Scarab id=2666 -target=creature -auto=cantbeblockedby(creature[black]) -auto=aslongas(*[black]|opponentBattlefield) 2/2 -name=Black Scarab rarity=U -mana={W} -type=Enchantment -subtype=Aura [/card] [card] -text={0}: Return Blinking Spirit to its owner's hand. +primitive=Blessed Wine +id=2667 +rarity=C +[/card] +[card] +primitive=Blinking Spirit id=2668 -name=Blinking Spirit -auto={0}:moveto(ownerhand) rarity=R -type=Creature -mana={3}{W} -power=2 -subtype=Spirit -toughness=2 [/card] [card] -text=Enchant creature Enchanted creature can't be blocked by blue creatures. Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent. +primitive=Blizzard +id=2551 +rarity=R +[/card] +[card] +primitive=Blue Scarab id=2669 -target=creature -auto=cantbeblockedby(creature[blue]) -auto=aslongas(*[blue]|opponentBattlefield) 2/2 -name=Blue Scarab rarity=U -mana={W} -type=Enchantment -subtype=Aura [/card] [card] -text={T}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. {1}{U}{U}, Sacrifice a creature: Counter target creature spell. +primitive=Bone Shaman +id=2612 +rarity=C +[/card] +[card] +primitive=Brainstorm +id=2497 +rarity=C +[/card] +[card] +primitive=Brand of Ill Omen +id=2613 +rarity=R +[/card] +[card] +primitive=Breath of Dreams +id=2498 +rarity=U +[/card] +[card] +primitive=Brine Shaman id=2439 -auto={T}{S(creature|myBattlefield)}:2/2 target(creature) -auto={1}{U}{U}{S(creature|myBattlefield)}:fizzle target(creature|stack) -name=Brine Shaman rarity=C -mana={1}{B} -type=Creature -subtype=Human Cleric Shaman -power=1 -toughness=1 [/card] [card] -text={T}: Add {1} to your mana pool. {T}: Add {G} or {W} to your mana pool. Brushland deals 1 damage to you. +primitive=Brown Ouphe +id=2552 +rarity=C +[/card] +[card] +primitive=Brushland id=2751 -auto={T}:Add {1} -auto={T}:Add {G} && damage:1 controller -auto={T}:Add {W} && damage:1 controller -name=Brushland rarity=R -type=Land [/card] [card] -text={T}: Centaur Archer deals 1 damage to target creature with flying. +primitive=Burnt Offering +id=2440 +rarity=C +[/card] +[card] +primitive=Call to Arms +id=2670 +rarity=R +[/card] +[card] +primitive=Caribou Range +id=2671 +rarity=R +[/card] +[card] +primitive=Celestial Sword +id=2400 +rarity=R +[/card] +[card] +primitive=Centaur Archer id=2718 -name=Centaur Archer rarity=U -mana={1}{R}{G} -auto={T}:damage:1 target(creature[flying]) -type=Creature -subtype=Centaur Archer -power=3 -toughness=2 [/card] [card] -text=Whenever Chub Toad blocks or becomes blocked, it gets +2/+2 until end of turn. +primitive=Chaos Lord +id=2614 +rarity=R +[/card] +[card] +primitive=Chaos Moon +id=2615 +rarity=R +[/card] +[card] +primitive=Chromatic Armor +id=2719 +rarity=R +[/card] +[card] +primitive=Chub Toad id=2553 -name=Chub Toad rarity=C -mana={2}{G} -type=Creature -subtype=Frog -auto=rampage(2/2,0) -auto=rampage(-2/-2,1) -auto=lord(chub toad[blocking]|mybattlefield) 2/2 -auto=lord(other chub toad[blocking]|mybattlefield) -2/-2 -power=1 -toughness=1 [/card] [card] -text={1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. +primitive=Circle of Protection: Black id=2672 -alias=1335 -name=Circle of Protection: Black rarity=C -mana={1}{W} -type=Enchantment [/card] [card] -text={1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. +primitive=Circle of Protection: Blue id=2673 -alias=1336 -name=Circle of Protection: Blue rarity=C -mana={1}{W} -type=Enchantment [/card] [card] -text={1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. +primitive=Circle of Protection: Green id=2674 -alias=1337 -name=Circle of Protection: Green rarity=C -mana={1}{W} -type=Enchantment [/card] [card] -text={1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. +primitive=Circle of Protection: Red id=2675 -alias=1338 -name=Circle of Protection: Red rarity=C -mana={1}{W} -type=Enchantment [/card] [card] -text={1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. +primitive=Circle of Protection: White id=2676 -alias=1339 -name=Circle of Protection: White rarity=C -mana={1}{W} -type=Enchantment [/card] [card] -text=Enchant land. You control enchanted land. +primitive=Clairvoyance +id=2499 +rarity=C +[/card] +[card] +primitive=Cloak of Confusion +id=2441 +rarity=C +[/card] +[card] +primitive=Cold Snap +id=2677 +rarity=U +[/card] +[card] +primitive=Conquer id=2616 -alias=1194 -target=land -name=Conquer rarity=U -mana={3}{R}{R} -type=Enchantment -subtype=Aura [/card] [card] -text=Counter target spell. +primitive=Cooperation +id=2678 +rarity=C +[/card] +[card] +primitive=Counterspell id=2500 -target=*|stack -auto=fizzle -name=Counterspell rarity=C -mana={U}{U} -type=Instant [/card] [card] -text=When Curse of Marit Lage enters the battlefield, tap all Islands. Islands don't untap during their controllers' untap steps. +primitive=Crown of the Ages +id=2401 +rarity=R +[/card] +[card] +primitive=Curse of Marit Lage id=2617 -auto=tap all(island) -auto=lord(island) doesntuntap -name=Curse of Marit Lage rarity=R -mana={3}{R}{R} -type=Enchantment [/card] [card] -text=Destroy target nonblack creature. It can't be regenerated. +primitive=Dance of the Dead +id=2442 +rarity=U +[/card] +[card] +primitive=Dark Banishing id=2443 -target=creature[-black] -auto=bury -name=Dark Banishing rarity=C -mana={2}{B} -type=Instant [/card] [card] -text=Add {B}{B}{B} to your mana pool. +primitive=Dark Ritual id=2444 -auto=Add {B}{B}{B} -name=Dark Ritual rarity=C -mana={B} -type=Instant [/card] [card] -text=Regenerate target creature. +primitive=Death Ward id=2679 -target=creature -auto=regenerate -name=Death Ward rarity=C -mana={W} -type=Instant [/card] [card] -text={T}: Destroy target permanent you own. It can't be regenerated. +primitive=Deflection +id=2501 +rarity=R +[/card] +[card] +primitive=Demonic Consultation +id=2445 +rarity=U +[/card] +[card] +primitive=Despotic Scepter id=2402 -auto={T}:bury target(*|myBattlefield) -name=Despotic Scepter rarity=R -mana={1} -type=Artifact [/card] [card] -text=Destroy target artifact or enchantment. +primitive=Diabolic Vision +id=2720 +rarity=U +[/card] +[card] +primitive=Dire Wolves +id=2554 +rarity=C +[/card] +[card] +primitive=Disenchant id=2680 -target=artifact,enchantment -auto=destroy -name=Disenchant rarity=C -mana={1}{W} -type=Instant [/card] [card] -text=Defender (This creature can't attack.) Drift of the Dead's power and toughness are each equal to the number of snow lands you control. +primitive=Dread Wight +id=2446 +rarity=R +[/card] +[card] +primitive=Dreams of the Dead +id=2502 +rarity=U +[/card] +[card] +primitive=Drift of the Dead id=2447 -name=Drift of the Dead -auto=foreach(land[snow]|myBattlefield) 1/1 rarity=U -mana={3}{B} -type=Creature -subtype=Wall -power=* -toughness=* -abilities=defender [/card] [card] -text={2}, Sacrifice a land: Put a +2/+2 counter on target creature. Play this ability only during any upkeep step. -auto={2}{S(land|myBattlefield):counter(2/2,1) target(creature) myUpkeepOnly -auto={2}{S(land|myBattlefield):counter(2/2,1) target(creature) OpponentUpkeepOnly +primitive=Drought +id=2681 +rarity=U +[/card] +[card] +primitive=Dwarven Armory id=2618 -name=Dwarven Armory rarity=R -mana={2}{R}{R} -type=Enchantment [/card] [card] -text={3}{G}, {T}: You may tap or untap target artifact, creature, or land. +primitive=Earthlink +id=2721 +rarity=R +[/card] +[card] +primitive=Earthlore +id=2555 +rarity=C +[/card] +[card] +primitive=Elder Druid id=2556 -auto={3}{G}{T}:tap target(creature,artifact,land) -auto={3}{G}{T}:untap target(creature,artifact,land) -name=Elder Druid rarity=R -mana={3}{G} -type=Creature -subtype=Elf Cleric Druid -power=2 -toughness=2 [/card] [card] -text=Tap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep. +primitive=Elemental Augury +id=2722 +rarity=R +[/card] +[card] +primitive=Elkin Bottle +id=2403 +rarity=R +[/card] +[card] +primitive=Elvish Healer +id=2682 +rarity=C +[/card] +[card] +primitive=Enduring Renewal +id=2683 +rarity=R +[/card] +[card] +primitive=Energy Storm +id=2684 +rarity=R +[/card] +[card] +primitive=Enervate id=2503 -target=artifact,creature,land -auto=tap -auto=@next upkeep:draw:1 controller -name=Enervate rarity=C -mana={1}{U} -type=Instant [/card] [card] -text=Enchant creature Enchanted creature gets +2/+0. At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature. +primitive=Errant Minion +id=2504 +rarity=C +[/card] +[card] +primitive=Errantry +id=2619 +rarity=C +[/card] +[card] +primitive=Essence Filter +id=2557 +rarity=C +[/card] +[card] +primitive=Essence Flare id=2505 -target=creature -auto=2/0 -auto=@each targetcontroller upkeep:counter(0/-1) -name=Essence Flare rarity=C -mana={U} -type=Enchantment -subtype=Aura [/card] [card] -text=Target creature gains trample and gets +3/+0 until end of turn. +primitive=Essence Vortex +id=2723 +rarity=U +[/card] +[card] +primitive=Fanatical Fever id=2558 -target=creature -auto=trample -auto=3/0 -name=Fanatical Fever rarity=U -mana={2}{G}{G} -type=Instant [/card] [card] -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) +primitive=Fear id=2448 -target=creature -auto=fear -name=Fear rarity=C -mana={B}{B} -type=Enchantment -subtype=Aura [/card] [card] -text={R}: Flame Spirit gets +1/+0 until end of turn. +primitive=Fiery Justice +id=2724 +rarity=R +[/card] +[card] +primitive=Fire Covenant +id=2725 +rarity=U +[/card] +[card] +primitive=Flame Spirit id=2620 -name=Flame Spirit rarity=U -mana={4}{R} -type=Creature -subtype=Elemental Spirit -auto={R}:1/0 -power=2 -toughness=3 [/card] [card] -text=Flare deals 1 damage to target creature or player. Draw a card at the beginning of the next turn's upkeep. +primitive=Flare id=2621 -target=creature,player -auto=damage:1 -auto=@next upkeep:draw:1 controller -name=Flare rarity=C -mana={2}{R} -type=Instant [/card] [card] -text={1}{G}: Folk of the Pines gets +1/+0 until end of turn. +primitive=Flooded Woodlands +id=2726 +rarity=R +[/card] +[card] +primitive=Flow of Maggots +id=2449 +rarity=R +[/card] +[card] +primitive=Folk of the Pines id=2559 -name=Folk of the Pines rarity=C -mana={4}{G} -type=Creature -subtype=Dryad -auto={1}{G}:1/0 -power=2 -toughness=5 [/card] [card] -text={T}: Add {G} to your mana pool. -auto={T}:Add {G} -id=2746 -name=Forest -rarity=L -type=Basic Land -subtype=Forest +primitive=Forbidden Lore +id=2560 +rarity=R [/card] [card] -text={T}: Add {G} to your mana pool. -auto={T}:Add {G} -id=2747 -name=Forest -rarity=L -type=Basic Land -subtype=Forest +primitive=Force Void +id=2506 +rarity=U [/card] [card] -text={T}: Add {G} to your mana pool. -auto={T}:Add {G} +primitive=Forest id=2748 -name=Forest rarity=L -type=Basic Land -subtype=Forest [/card] [card] -text=Foul Familiar can't block. {B}, Pay 1 life: Return Foul Familiar to its owner's hand. +primitive=Forest +id=2747 +rarity=L +[/card] +[card] +primitive=Forest +id=2746 +rarity=L +[/card] +[card] +primitive=Forgotten Lore +id=2561 +rarity=U +[/card] +[card] +primitive=Formation +id=2685 +rarity=R +[/card] +[card] +primitive=Foul Familiar id=2450 -name=Foul Familiar rarity=C -mana={2}{B} -type=Creature -subtype=Spirit -auto={B}:moveto(ownerhand) && life:-1 controller -power=3 -toughness=1 -abilities=cantblock [/card] [card] -text=Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Draw a card at the beginning of the next turn's upkeep. +primitive=Foxfire id=2562 -target=creature[attacking] -auto=untap -auto=preventAllCombatDamage to(mytgt) ueot -auto=preventAllCombatDamage from(mytgt) ueot -auto=@next upkeep:draw:1 controller -name=Foxfire rarity=C -mana={2}{G} -type=Instant [/card] [card] -text={3}, {T}: Target creature gains first strike until end of turn. +primitive=Freyalise Supplicant +id=2563 +rarity=U +[/card] +[card] +primitive=Freyalise's Charm +id=2564 +rarity=U +[/card] +[card] +primitive=Freyalise's Winds +id=2565 +rarity=R +[/card] +[card] +primitive=Fumarole +id=2727 +rarity=U +[/card] +[card] +primitive=Fylgja +id=2686 +rarity=C +[/card] +[card] +primitive=Fyndhorn Bow id=2404 -name=Fyndhorn Bow -auto={3}{T}:first strike target(creature) rarity=U -mana={2} -type=Artifact [/card] [card] -text={2}{G}, {T}: Untap target creature. +primitive=Fyndhorn Brownie id=2566 -name=Fyndhorn Brownie rarity=C -mana={2}{G} -type=Creature -subtype=Ouphe -auto={2}{G}{T}:untap target(creature) -power=1 -toughness=1 [/card] [card] -text={T}: Add {G} to your mana pool. -id=2568 -auto={T}:Add {G} -name=Fyndhorn Elves -rarity=C -mana={G} -type=Creature -subtype=Elf Druid -power=1 -toughness=1 -[/card] -[card] -text={T}: Add {G}{G} to your mana pool. +primitive=Fyndhorn Elder id=2567 -name=Fyndhorn Elder rarity=U -mana={2}{G} -type=Creature -subtype=Elf Druid -auto={T}:Add {G}{G} -power=1 -toughness=1 [/card] [card] -text={T}, Sacrifice Gangrenous Zombies: Gangrenous Zombies deals 1 damage to each creature and each player. If you control a snow Swamp, Gangrenous Zombies deals 2 damage to each creature and each player instead. -auto={T}{S}:damage:1 all(creature,player) && aslongas(swamp[snow]|myBattlefield)damage:1 all(creature,player) +primitive=Fyndhorn Elves +id=2568 +rarity=C +[/card] +[card] +primitive=Fyndhorn Pollen +id=2569 +rarity=R +[/card] +[card] +primitive=Game of Chaos +id=2622 +rarity=R +[/card] +[card] +primitive=Gangrenous Zombies id=2451 -name=Gangrenous Zombies rarity=C -mana={1}{B}{B} -type=Creature -subtype=Zombie -power=2 -toughness=2 [/card] [card] -text=Target creature gets +3/+3 until end of turn. +primitive=Gaze of Pain +id=2452 +rarity=C +[/card] +[card] +primitive=General Jarkeld +id=2687 +rarity=R +[/card] +[card] +primitive=Ghostly Flame +id=2728 +rarity=R +[/card] +[card] +primitive=Giant Growth id=2570 -target=creature -auto=3/3 -name=Giant Growth rarity=C -mana={G} -type=Instant [/card] [card] -text={1}{R}{G}, {T}: Exile Giant Trap Door Spider and target creature without flying that's attacking you. -auto={1}{R}{G}{T}:moveTo(exile) all(this) && moveTo(exile) target(creature[attacking;-flying|opponentBattlefield) +primitive=Giant Trap Door Spider id=2729 -name=Giant Trap Door Spider rarity=U -mana={1}{R}{G} -type=Creature -subtype=Spider -power=2 -toughness=3 [/card] [card] -text=Sacrifice a snow Mountain: Prevent all combat damage that would be dealt this turn. +primitive=Glacial Chasm +id=2752 +rarity=U +[/card] +[card] +primitive=Glacial Crevasses id=2623 -auto={S(mountain[snow]|myBattlefield)}:preventAllcombatDamage ueot -name=Glacial Crevasses rarity=R -mana={2}{R} -type=Enchantment [/card] [card] -text=Defender (This creature can't attack.) +primitive=Glacial Wall id=2507 -name=Glacial Wall rarity=U -mana={2}{U} -type=Creature -power=0 -toughness=7 -abilities=defender [/card] [card] -text=Gorilla Pack can't attack unless defending player controls a Forest. When you control no Forests, sacrifice Gorilla Pack. +primitive=Glaciers +id=2730 +rarity=R +[/card] +[card] +primitive=Goblin Lyre +id=2405 +rarity=R +[/card] +[card] +primitive=Goblin Mutant +id=2624 +rarity=U +[/card] +[card] +primitive=Goblin Sappers +id=2625 +rarity=C +[/card] +[card] +primitive=Goblin Ski Patrol +id=2626 +rarity=C +[/card] +[card] +primitive=Goblin Snowman +id=2627 +rarity=U +[/card] +[card] +primitive=Gorilla Pack id=2571 -name=Gorilla Pack rarity=C -mana={2}{G} -type=Creature -subtype=Ape -power=3 -toughness=3 -abilities=foresthome [/card] [card] -text=Target creature can't be regenerated this turn. Draw a card at the beginning of the next turn's upkeep. +primitive=Gravebind id=2453 -target=creature -auto=cantregenerate -auto=@next upkeep:draw:1 controller -name=Gravebind rarity=R -mana={B} -type=Instant [/card] [card] -text=Enchant creature Enchanted creature can't be blocked by green creatures. Enchanted creature gets +2/+2 as long as an opponent controls a green permanent. +primitive=Green Scarab id=2688 -target=creature -auto=cantbeblockedby(creature[green]) -auto=aslongas(*[green]|opponentBattlefield) 2/2 -name=Green Scarab rarity=U -mana={W} -type=Enchantment -subtype=Aura [/card] [card] -text={W}{W}: Return target non snow land you control to its owner's hand. -auto={W}{W}:moveTo(ownerhand) target(land[-snow]|myBattlefield) +primitive=Grizzled Wolverine +id=2628 +rarity=C +[/card] +[card] +primitive=Hallowed Ground id=2689 -name=Hallowed Ground rarity=U -mana={1}{W} -type=Enchantment [/card] [card] -text={B}: Hoar Shade gets +1/+1 until end of turn. +primitive=Halls of Mist +id=2753 +rarity=R +[/card] +[card] +primitive=Heal +id=2690 +rarity=C +[/card] +[card] +primitive=Hecatomb +id=2454 +rarity=R +[/card] +[card] +primitive=Hematite Talisman +id=2406 +rarity=U +[/card] +[card] +primitive=Hipparion +id=2691 +rarity=U +[/card] +[card] +primitive=Hoar Shade id=2455 -name=Hoar Shade rarity=C -mana={3}{B} -type=Creature -subtype=Shade -auto={B}:1/1 -power=1 -toughness=2 [/card] [card] -text=Target creature gets +X/+0 until end of turn. +primitive=Hot Springs +id=2572 +rarity=R +[/card] +[card] +primitive=Howl from Beyond id=2456 -target=creature -name=Howl from Beyond rarity=C -mana={X}{B} -auto=X/0 -type=Instant [/card] [card] -text=Hurricane deals X damage to each creature with flying and each player. +primitive=Hurricane id=2573 -auto=damage:X all(creature[flying]) -auto=damage:X all(player) -name=Hurricane rarity=U -mana={X}{G} -type=Sorcery [/card] [card] -text={0}: Hyalopterous Lemure gets -1/-0 and gains flying until end of turn. +primitive=Hyalopterous Lemure id=2457 -name=Hyalopterous Lemure -auto={0}:-1/0 && flying rarity=U -mana={4}{B} -type=Creature -subtype=Spirit -power=4 -toughness=3 [/card] [card] -text=Choose one - Counter target spell if it's red; or destroy target permanent if it's red. +primitive=Hydroblast id=2508 -alias=1191 -name=Hydroblast rarity=C -mana={U} -type=Instant [/card] [card] -text=Put target creature card in a graveyard onto the battlefield under your control. +primitive=Hymn of Rebirth id=2731 -target=creature|graveyard -auto=moveTo(myBattlefield) -name=Hymn of Rebirth rarity=U -mana={3}{W}{G} -type=Sorcery [/card] [card] -text={1}, {T}: Tap target artifact, creature, or land. +primitive=Ice Cauldron +id=2407 +rarity=R +[/card] +[card] +primitive=Ice Floe +id=2754 +rarity=U +[/card] +[card] +primitive=Iceberg +id=2509 +rarity=U +[/card] +[card] +primitive=Icequake +id=2458 +rarity=U +[/card] +[card] +primitive=Icy Manipulator id=2408 -name=Icy Manipulator -auto={1}{T}:tap target(artifact,creature,land) rarity=U -mana={4} -type=Artifact [/card] [card] -text=Untap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep. +primitive=Icy Prison +id=2510 +rarity=R +[/card] +[card] +primitive=Illusionary Forces +id=2511 +rarity=C +[/card] +[card] +primitive=Illusionary Presence +id=2512 +rarity=R +[/card] +[card] +primitive=Illusionary Terrain +id=2513 +rarity=U +[/card] +[card] +primitive=Illusionary Wall +id=2514 +rarity=C +[/card] +[card] +primitive=Illusions of Grandeur +id=2515 +rarity=R +[/card] +[card] +primitive=Imposing Visage +id=2629 +rarity=C +[/card] +[card] +primitive=Incinerate +id=2630 +rarity=C +[/card] +[card] +primitive=Infernal Darkness +id=2459 +rarity=R +[/card] +[card] +primitive=Infernal Denizen +id=2460 +rarity=R +[/card] +[card] +primitive=Infinite Hourglass +id=2409 +rarity=R +[/card] +[card] +primitive=Infuse id=2516 -auto=untap target(artifact,creature,land) -auto=@next upkeep:draw:1 -name=Infuse rarity=C -mana={2}{U} -type=Instant [/card] [card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} -id=2767 -name=Island -rarity=L -type=Basic Land -subtype=Island -[/card] -[card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} -id=2768 -name=Island -rarity=L -type=Basic Land -subtype=Island -[/card] -[card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} +primitive=Island id=2769 -name=Island rarity=L -type=Basic Land -subtype=Island [/card] [card] -text=Destroy all artifacts, creatures, and lands. They can't be regenerated. -id=2631 -auto=bury all(artifact,creature,land) -name=Jokulhaups +primitive=Island +id=2768 +rarity=L +[/card] +[card] +primitive=Island +id=2767 +rarity=L +[/card] +[card] +primitive=Jester's Cap +id=2410 rarity=R -mana={4}{R}{R} -type=Sorcery [/card] [card] -text={T}: Untap target land. -id=2575 -name=Juniper Order Druid -rarity=C -mana={2}{G} -type=Creature -subtype=Human Cleric Druid -auto={T}:Untap target(land) -power=1 -toughness=1 +primitive=Jester's Mask +id=2411 +rarity=R [/card] [card] -text=Whenever Johtull Wurm becomes blocked, it gets -2/-1 until end of turn for each creature blocking it beyond the first. +primitive=Jeweled Amulet +id=2412 +rarity=U +[/card] +[card] +primitive=Johtull Wurm id=2574 -name=Johtull Wurm rarity=U -mana={5}{G} -type=Creature -subtype=Wurm -auto=rampage(-2/-1,1) -power=6 -toughness=6 [/card] [card] -text={T}: Add {1} to your mana pool. {T}: Add {R} or {G} to your mana pool. Karplusan Forest deals 1 damage to you. +primitive=Jokulhaups +id=2631 +rarity=R +[/card] +[card] +primitive=Juniper Order Druid +id=2575 +rarity=C +[/card] +[card] +primitive=Justice +id=2692 +rarity=U +[/card] +[card] +primitive=Karplusan Forest id=2755 -auto={T}:Add {1} -auto={T}:Add {R} && damage:1 controller -auto={T}:Add {G} && damage:1 controller -name=Karplusan Forest rarity=R -type=Land [/card] [card] -text={1}{W}: Target green creature gains first strike until end of turn. +primitive=Karplusan Giant +id=2632 +rarity=U +[/card] +[card] +primitive=Karplusan Yeti +id=2633 +rarity=R +[/card] +[card] +primitive=Kelsinko Ranger id=2693 -name=Kelsinko Ranger rarity=C -mana={W} -type=Creature -subtype=Human -auto={1}{W}:first strike target(creature[green]) -power=1 -toughness=1 [/card] [card] -text=When Kjeldoran Dead enters the battlefield, sacrifice a creature. {B}: Regenerate Kjeldoran Dead. +primitive=Kjeldoran Dead id=2461 -name=Kjeldoran Dead rarity=C -mana={B} -type=Creature -subtype=Skeleton -auto=bury notatarget(creature|myBattlefield) -auto={B}:regenerate -power=3 -toughness=1 [/card] [card] -text=Whenever Kjeldoran Frostbeast blocks or becomes blocked by a creature, destroy that creature at end of combat. +primitive=Kjeldoran Elite Guard +id=2694 +rarity=U +[/card] +[card] +primitive=Kjeldoran Frostbeast id=2732 -alias=1267 -name=Kjeldoran Frostbeast rarity=U -mana={3}{W}{G} -type=Creature -subtype=Elemental Beast -power=2 -toughness=4 [/card] [card] -text=Protection from white. {B}: Knight of Stromgald gains first strike until end of turn. {B}{B}: Knight of Stromgald gets +1/+0 until end of turn. +primitive=Kjeldoran Guard +id=2695 +rarity=C +[/card] +[card] +primitive=Kjeldoran Knight +id=2696 +rarity=R +[/card] +[card] +primitive=Kjeldoran Phalanx +id=2697 +rarity=R +[/card] +[card] +primitive=Kjeldoran Royal Guard +id=2698 +rarity=R +[/card] +[card] +primitive=Kjeldoran Skycaptain +id=2699 +rarity=U +[/card] +[card] +primitive=Kjeldoran Skyknight +id=2700 +rarity=C +[/card] +[card] +primitive=Kjeldoran Warrior +id=2701 +rarity=C +[/card] +[card] +primitive=Knight of Stromgald id=2462 -name=Knight of Stromgald rarity=U -mana={B}{B} -type=Creature -subtype=Human Knight -auto={B}:first strike -auto={B}{B}:1/0 -power=2 -toughness=1 -abilities=protection from white [/card] [card] -text=Snow swampwalk -auto=aslongas(swamp[snow]|opponentBattlefield) unblockable +primitive=Krovikan Elementalist +id=2463 +rarity=U +[/card] +[card] +primitive=Krovikan Fetish +id=2464 +rarity=C +[/card] +[card] +primitive=Krovikan Sorcerer +id=2517 +rarity=C +[/card] +[card] +primitive=Krovikan Vampire +id=2465 +rarity=U +[/card] +[card] +primitive=Land Cap +id=2756 +rarity=R +[/card] +[card] +primitive=Lapis Lazuli Talisman +id=2413 +rarity=U +[/card] +[card] +primitive=Lava Burst +id=2634 +rarity=C +[/card] +[card] +primitive=Lava Tubes +id=2757 +rarity=R +[/card] +[card] +primitive=Legions of Lim-Dul id=2466 -name=Legions of Lim-Dul rarity=C -mana={1}{B}{B} -type=Creature -subtype=Zombie -power=2 -toughness=3 [/card] [card] -text=Enchant creature Enchanted creature has swampwalk. +primitive=Leshrac's Rite id=2467 -target=creature -auto=swampwalk -name=Leshrac's Rite rarity=U -mana={B} -type=Enchantment -subtype=Aura [/card] [card] -text=Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1. +primitive=Leshrac's Sigil +id=2468 +rarity=U +[/card] +[card] +primitive=Lhurgoyf id=2576 -name=Lhurgoyf -auto=foreach(creature|graveyard) 1/1 rarity=R -mana={2}{G}{G} -type=Creature -subtype=Lhurgoyf -power=* -toughness=1 [/card] [card] -text=Target creature gains first strike until end of turn. Draw a card at the beginning of the next turn's upkeep. -target=creature +primitive=Lightning Blow id=2702 -auto=first strike -auto=@next upkeep:draw:1 -name=Lightning Blow rarity=R -mana={1}{W} -type=Instant [/card] [card] -text=As Lost Order of Jarkeld enters the battlefield, choose an opponent. Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls. +primitive=Lim-Dul's Cohort +id=2469 +rarity=C +[/card] +[card] +primitive=Lim-Dul's Hex +id=2470 +rarity=U +[/card] +[card] +primitive=Lost Order of Jarkeld id=2703 -auto=foreach(creature|opponentbattlefield) 1/1 -name=Lost Order of Jarkeld rarity=R -mana={2}{W}{W} -type=Creature -subtype=Human Knight -power=1 -toughness=1 [/card] [card] -text=Protection from black At the beginning of your upkeep, Minion of Leshrac deals 5 damage to you unless you sacrifice a creature other than Minion of Leshrac. If Minion of Leshrac deals damage to you this way, tap it. {T}: Destroy target creature or land. +primitive=Lure +id=2577 +rarity=U +[/card] +[card] +primitive=Maddening Wind +id=2578 +rarity=U +[/card] +[card] +primitive=Magus of the Unseen +id=2518 +rarity=R +[/card] +[card] +primitive=Malachite Talisman +id=2414 +rarity=U +[/card] +[card] +primitive=Marton Stromgald +id=2635 +rarity=R +[/card] +[card] +primitive=Melee +id=2636 +rarity=U +[/card] +[card] +primitive=Melting +id=2637 +rarity=U +[/card] +[card] +primitive=Mercenaries +id=2704 +rarity=R +[/card] +[card] +primitive=Merieke Ri Berit +id=2733 +rarity=R +[/card] +[card] +primitive=Mesmeric Trance +id=2519 +rarity=R +[/card] +[card] +primitive=Meteor Shower +id=2638 +rarity=C +[/card] +[card] +primitive=Mind Ravel +id=2471 +rarity=C +[/card] +[card] +primitive=Mind Warp +id=2472 +rarity=U +[/card] +[card] +primitive=Mind Whip +id=2473 +rarity=R +[/card] +[card] +primitive=Minion of Leshrac id=2474 -name=Minion of Leshrac rarity=R -mana={4}{B}{B}{B} -type=Creature -subtype=Demon Minion -auto={T}:destroy target(creature,land) -power=5 -toughness=5 -abilities=protection from black [/card] [card] -text=At the end of each player's turn, tap all untapped Islands that player controls and Monsoon deals X damage to the player, where X is the number of Islands tapped this way. +primitive=Minion of Tevesh Szat +id=2475 +rarity=R +[/card] +[card] +primitive=Mistfolk +id=2520 +rarity=C +[/card] +[card] +primitive=Mole Worms +id=2476 +rarity=U +[/card] +[card] +primitive=Monsoon id=2734 -auto=@each my endofturn:foreach(island[-tapped]|myBattlefield) damage:1 controller -auto=@each opponent endofturn:foreach(island[-tapped]|opponentBattlefield) damage:1 opponent -auto=@each my cleanup:tap all(island[-tapped]|myBattlefield) -auto=@each opponent cleanup:tap all(island[-tapped]|opponentBattlefield) -name=Monsoon rarity=R -mana={2}{R}{G} -type=Enchantment [/card] [card] -text=Swampwalk +primitive=Moor Fiend id=2477 -name=Moor Fiend rarity=C -mana={3}{B} -type=Creature -subtype=Horror -power=3 -toughness=3 -abilities=swampwalk [/card] [card] -text={T}: Add {R} to your mana pool. -id=2763 -auto={T}:Add {R} -name=Mountain -rarity=L -type=Basic Land -subtype=Mountain -[/card] -[card] -text={T}: Add {R} to your mana pool. -id=2764 -auto={T}:Add {R} -name=Mountain -rarity=L -type=Basic Land -subtype=Mountain -[/card] -[card] -text={T}: Add {R} to your mana pool. +primitive=Mountain id=2765 -auto={T}:Add {R} -name=Mountain rarity=L -type=Basic Land -subtype=Mountain [/card] [card] -text=Mountainwalk +primitive=Mountain +id=2764 +rarity=L +[/card] +[card] +primitive=Mountain +id=2763 +rarity=L +[/card] +[card] +primitive=Mountain Goat id=2639 -name=Mountain Goat rarity=C -mana={R} -type=Creature -subtype=Goat -power=1 -toughness=1 -abilities=mountainwalk [/card] [card] -text=Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. -target=forest|myLibrary -auto=moveTo(myBattlefield) +primitive=Mountain Titan +id=2735 +rarity=R +[/card] +[card] +primitive=Mudslide +id=2640 +rarity=R +[/card] +[card] +primitive=Musician +id=2521 +rarity=R +[/card] +[card] +primitive=Mystic Might +id=2522 +rarity=R +[/card] +[card] +primitive=Mystic Remora +id=2523 +rarity=C +[/card] +[card] +primitive=Nacre Talisman +id=2415 +rarity=U +[/card] +[card] +primitive=Naked Singularity +id=2416 +rarity=R +[/card] +[card] +primitive=Nature's Lore id=2579 -name=Nature's Lore rarity=U -mana={1}{G} -type=Sorcery [/card] [card] -text={T}: Orcish Cannoneers deals 2 damage to target creature or player and 3 damage to you. -auto={T}:damage:2 target(creature,player) && damage:3 controller +primitive=Necropotence +id=2478 +rarity=R +[/card] +[card] +primitive=Norritt +id=2479 +rarity=C +[/card] +[card] +primitive=Oath of Lim-Dul +id=2480 +rarity=R +[/card] +[card] +primitive=Onyx Talisman +id=2417 +rarity=U +[/card] +[card] +primitive=Orcish Cannoneers id=2641 -name=Orcish Cannoneers rarity=U -mana={1}{R}{R} -type=Creature -power=1 -subtype=Orc Warrior -toughness=3 [/card] [card] -text={R}{R}, {T}: Target creature can't be regenerated this turn. {B}{B}{R}, {T}: Regenerate target black or green creature. {R}{G}{G}, {T}: Regenerate target black or green creature. +primitive=Orcish Conscripts +id=2642 +rarity=C +[/card] +[card] +primitive=Orcish Farmer +id=2643 +rarity=C +[/card] +[card] +primitive=Orcish Healer id=2644 -name=Orcish Healer rarity=U -mana={R}{R} -type=Creature -subtype=Orc Cleric -auto={R}{R}{T}:cantregenerate target(creature) -auto={B}{B}{R}{T}:regenerate target(creature[black;green]) -auto={R}{G}{G}{T}:regenerate target(creature[black;green]) -power=1 -toughness=1 [/card] [card] -text={T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G} to your mana pool. +primitive=Orcish Librarian +id=2645 +rarity=R +[/card] +[card] +primitive=Orcish Lumberjack id=2646 -auto={T}{S(forest|myBattlefield)}:Add {G}{G}{G} -auto={T}{S(forest|myBattlefield)}:Add {G}{G}{R} -auto={T}{S(forest|myBattlefield)}:Add {G}{R}{R} -auto={T}{S(forest|myBattlefield)}:Add {R}{R}{R} -name=Orcish Lumberjack rarity=C -mana={R} -type=Creature -subtype=Orc -power=1 -toughness=1 [/card] [card] -text={T}, Pay 1 life: Counter target black spell. +primitive=Orcish Squatters +id=2647 +rarity=R +[/card] +[card] +primitive=Order of the Sacred Torch id=2705 -name=Order of the Sacred Torch rarity=R -mana={1}{W}{W} -type=Creature -subtype=Human Knight -auto={T}:fizzle target(*[black]|stack) && life:-1 controller -power=2 -toughness=2 [/card] [card] -text=Protection from black. {W}: Order of the White Shield gains first strike until end of turn. {W}{W}: Order of the White Shield gets +1/+0 until end of turn. +primitive=Order of the White Shield id=2706 -name=Order of the White Shield rarity=U -mana={W}{W} -type=Creature -subtype=Human Knight -auto={W}:first strike -auto={W}{W}:1/0 -power=2 -toughness=1 -abilities=protection from black [/card] [card] -text=Islandwalk +primitive=Pale Bears id=2580 -name=Pale Bears rarity=R -mana={2}{G} -type=Creature -subtype=Bear -power=2 -toughness=2 -abilities=islandwalk [/card] [card] -text=Play Panic only during combat before blockers are declared. Target creature can't block this turn. Draw a card at the beginning of the next turn's upkeep. +primitive=Panic id=2648 -target=creature -auto=cantblock -auto=@next upkeep:draw:1 controller -name=Panic rarity=C -mana={R} -type=Instant [/card] [card] -text=Pestilence Rats's power is equal to the number of other Rats on the battlefield. (For example, as long as there are two other Rats on the battlefield, Pestilence Rats's power and toughness are 2/3.) +primitive=Pentagram of the Ages +id=2418 +rarity=R +[/card] +[card] +primitive=Pestilence Rats id=2481 -auto=foreach(other rat) 1/0 -name=Pestilence Rats rarity=C -mana={2}{B} -type=Creature -subtype=Rat -power=* -toughness=3 [/card] [card] -text={2},{T},Sacrifice Pit Trap: Destroy target attacking creature without flying. It can't be regenerated. -auto={2}{T}{S}:bury target(creature[-flying;attacking]) +primitive=Phantasmal Mount +id=2524 +rarity=U +[/card] +[card] +primitive=Pit Trap id=2419 -name=Pit Trap rarity=U -mana={2} -type=Artifact [/card] [card] -text={T}: Add {W} to your mana pool. -id=2771 -auto={T}:Add {W} -name=Plains -rarity=L -type=Basic Land -subtype=Plains -[/card] -[card] -text={T}: Add {W} to your mana pool. -id=2772 -auto={T}:Add {W} -name=Plains -rarity=L -type=Basic Land -subtype=Plains -[/card] -[card] -text={T}: Add {W} to your mana pool. +primitive=Plains id=2773 -auto={T}:Add {W} -name=Plains rarity=L -type=Basic Land -subtype=Plains [/card] [card] -text=Swampwalk +primitive=Plains +id=2772 +rarity=L +[/card] +[card] +primitive=Plains +id=2771 +rarity=L +[/card] +[card] +primitive=Polar Kraken +id=2525 +rarity=R +[/card] +[card] +primitive=Portent +id=2526 +rarity=C +[/card] +[card] +primitive=Power Sink +id=2527 +rarity=C +[/card] +[card] +primitive=Pox +id=2482 +rarity=R +[/card] +[card] +primitive=Prismatic Ward +id=2707 +rarity=C +[/card] +[card] +primitive=Pygmy Allosaurus id=2581 -name=Pygmy Allosaurus rarity=R -mana={2}{G} -type=Creature -subtype=Lizard -power=2 -toughness=2 -abilities=swampwalk [/card] [card] -text=When Pyknite enters the battlefield, draw a card at the beginning of the next turn's upkeep. +primitive=Pyknite id=2582 -name=Pyknite -auto=@next upkeep:draw:1 rarity=C -mana={2}{G} -type=Creature -subtype=Ouphe -power=1 -toughness=1 [/card] [card] -text=Choose one - Counter target spell if it's blue; or destroy target permanent if it's blue. +primitive=Pyroblast id=2649 -alias=1312 -name=Pyroblast rarity=C -mana={R} -type=Instant [/card] [card] -text=Pyroclasm deals 2 damage to each creature. +primitive=Pyroclasm id=2650 -name=Pyroclasm -auto=damage:2 all(creature) rarity=U -mana={1}{R} -type=Sorcery [/card] [card] -text=Blocking creatures get +1/+1 until end of turn. +primitive=Rally id=2708 -auto=lord(creature[blocking]) 1/1 -name=Rally rarity=C -mana={W}{W} -type=Instant [/card] [card] -text=Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it. +primitive=Ray of Command id=2528 -alias=129767 -target=creature|opponentBattlefield -auto=untap -auto=haste -auto=@next endofturn:tap -name=Ray of Command rarity=C -mana={3}{U} -type=Instant [/card] [card] -text=Target player puts the top card of his or her library into his or her graveyard. Draw a card at the beginning of the next turn's upkeep. +primitive=Ray of Erasure id=2529 -target=player -auto=deplete:1 -auto=@next upkeep:draw:1 controller -name=Ray of Erasure rarity=C -mana={U} -type=Instant [/card] [card] -text=Enchant creature Enchanted creature can't be blocked by red creatures. Enchanted creature gets +2/+2 as long as an opponent controls a red permanent. +primitive=Reality Twist +id=2530 +rarity=R +[/card] +[card] +primitive=Reclamation +id=2736 +rarity=R +[/card] +[card] +primitive=Red Scarab id=2709 -target=creature -auto=cantbeblockedby(creature[red]) -auto=aslongas(*[red]|opponentBattlefield) 2/2 -name=Red Scarab rarity=U -mana={W} -type=Enchantment -subtype=Aura [/card] [card] -text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -target=creature -auto={G}:regenerate +primitive=Regeneration id=2583 -name=Regeneration rarity=C -mana={1}{G} -type=Enchantment -subtype=Aura [/card] [card] -text=Snow forestwalk +primitive=Rime Dryad id=2584 -name=Rime Dryad rarity=C -mana={G} -type=Creature -subtype=Dryad -auto=aslongas(forest[snow]|opponentBattlefield) unblockable -power=1 -toughness=2 [/card] [card] -text=First strike +primitive=Ritual of Subdual +id=2585 +rarity=R +[/card] +[card] +primitive=River Delta +id=2758 +rarity=R +[/card] +[card] +primitive=Runed Arch +id=2420 +rarity=R +[/card] +[card] +primitive=Sabretooth Tiger id=2651 -name=Sabretooth Tiger rarity=C -mana={2}{R} -type=Creature -subtype=Cat -power=2 -toughness=1 -abilities=first strike [/card] [card] +primitive=Sacred Boon +id=2710 +rarity=U +[/card] +[card] +primitive=Scaled Wurm id=2586 -name=Scaled Wurm rarity=C -mana={7}{G} -type=Creature -subtype=Wurm -power=7 -toughness=6 [/card] [card] -text={U}: Sea Spirit gets +1/+0 until end of turn. +primitive=Sea Spirit id=2531 -auto={U}:1/0 -name=Sea Spirit rarity=U -mana={4}{U} -type=Creature -subtype=Elemental Spirit -power=2 -toughness=3 [/card] [card] -text=Destroy target artifact. -target=artifact -auto=destroy -id=2652 -name=Shatter +primitive=Seizures +id=2483 rarity=C -mana={1}{R} -type=Instant [/card] [card] -text={R}{G}: Shambling Strider gets +1/-1 until end of turn. +primitive=Seraph +id=2711 +rarity=R +[/card] +[card] +primitive=Shambling Strider id=2587 -auto={R}{G}:1/-1 -name=Shambling Strider rarity=C -mana={4}{G}{G} -type=Creature -subtype=Yeti -power=5 -toughness=5 [/card] [card] -text=Flying, trample +primitive=Shatter +id=2652 +rarity=C +[/card] +[card] +primitive=Shield Bearer +id=2712 +rarity=C +[/card] +[card] +primitive=Shield of the Ages +id=2421 +rarity=U +[/card] +[card] +primitive=Shyft +id=2532 +rarity=R +[/card] +[card] +primitive=Sibilant Spirit +id=2533 +rarity=R +[/card] +[card] +primitive=Silver Erne id=2534 -name=Silver Erne rarity=U -mana={3}{U} -type=Creature -subtype=Bird -power=2 -toughness=2 -abilities=flying,trample [/card] [card] -text={1}, {T}, Sacrifice a creature: Skull Catapult deals 2 damage to target creature or player. +primitive=Skeleton Ship +id=2737 +rarity=R +[/card] +[card] +primitive=Skull Catapult id=2422 -name=Skull Catapult -auto={1}{T}{S(creature|myBattlefield)}:Damage:2 target(creature,player) rarity=U -mana={4} -type=Artifact [/card] [card] -text={T}: Add {G} to your mana pool. -id=2749 -auto={T}:Add {G} -name=Snow-Covered Forest -rarity=L -type=Basic Land -subtype=Forest Snow +primitive=Sleight of Mind +id=2535 +rarity=U [/card] [card] -text={T}: Add {U} to your mana pool. -id=2770 -auto={T}:Add {U} -name=Snow-Covered Island -rarity=L -type=Basic Land -subtype=Island Snow +primitive=Snow Devil +id=2536 +rarity=C [/card] [card] -text={T}: Add {R} to your mana pool. -id=2766 -auto={T}:Add {R} -name=Snow-Covered Mountain -rarity=L -type=Basic Land -subtype=Mountain Snow -[/card] -[card] -text={T}: Add {W} to your mana pool. -id=2774 -auto={T}:Add {W} -name=Snow-Covered Plains -rarity=L -type=Basic Land -subtype=Plains Snow -[/card] -[card] -text={T}: Add {B} to your mana pool. -id=2742 -auto={T}:Add {B} -name=Snow-Covered Swamp -rarity=L -type=Basic Land -subtype=Swamp Snow -[/card] -[card] -text=Defender (This creature can't attack.) {1}: Snow Fortress gets +1/+0 until end of turn. {1}: Snow Fortress gets +0/+1 until end of turn. {3}: Snow Fortress deals 1 damage to target creature without flying that's attacking you. +primitive=Snow Fortress id=2423 -auto={1}:1/0 -auto={1}:0/1 -auto={3}:damage:1 target(creature[attacking;-flying]|opponentBattlefield) -name=Snow Fortress rarity=R -mana={5} -type=Artifact Creature -subtype=Wall -power=0 -toughness=4 -abilities=defender [/card] [card] -text={1}, {T}: Return Snow Hound and target green or blue creature you control to their owner's hand. +primitive=Snow Hound id=2713 -name=Snow Hound rarity=U -mana={2}{W} -type=Creature -subtype=Hound -auto={T}:moveTo(myhand) all(this) && moveTo(myhand) target(creature[green;blue]|myBattlefield) -power=1 -toughness=1 [/card] [card] -text=Soldevi Golem doesn't untap during your untap step. At the beginning of your upkeep, you may untap target tapped creature an opponent controls. If you do, untap Soldevi Golem. -auto={0}:untap all(this) && untap target(creature[tapped]|opponentBattlefield) myUpkeepOnly limit:1 +primitive=Snowblind +id=2588 +rarity=R +[/card] +[card] +primitive=Snow-Covered Forest +id=2749 +rarity=L +[/card] +[card] +primitive=Snow-Covered Island +id=2770 +rarity=L +[/card] +[card] +primitive=Snow-Covered Mountain +id=2766 +rarity=L +[/card] +[card] +primitive=Snow-Covered Plains +id=2774 +rarity=L +[/card] +[card] +primitive=Snow-Covered Swamp +id=2742 +rarity=L +[/card] +[card] +primitive=Snowfall +id=2537 +rarity=C +[/card] +[card] +primitive=Soldevi Golem id=2424 -name=Soldevi Golem rarity=R -mana={4} -type=Artifact Creature -subtype=Golem -power=5 -toughness=3 -auto=doesnotuntap [/card] [card] -text=Add {B} to your mana pool for each creature card in your graveyard. +primitive=Soldevi Machinist +id=2538 +rarity=U +[/card] +[card] +primitive=Soldevi Simulacrum +id=2425 +rarity=U +[/card] +[card] +primitive=Songs of the Damned id=2484 -name=Songs of the Damned rarity=C -mana={B} -auto=foreach(creature|mygraveyard) add:{B} -type=Instant [/card] [card] -text=Enchant creature {B}, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Play this ability no more than three times each turn. +primitive=Soul Barrier +id=2539 +rarity=U +[/card] +[card] +primitive=Soul Burn +id=2485 +rarity=C +[/card] +[card] +primitive=Soul Kiss id=2486 -target=creature -auto={B}:2/2 && life:-1 controller limit:3 -name=Soul Kiss rarity=C -mana={2}{B} -type=Enchantment -subtype=Aura [/card] [card] -text=For each artifact or creature card in an opponent's graveyard, add {1} to your mana pool and you gain 1 life. +primitive=Spectral Shield +id=2738 +rarity=U +[/card] +[card] +primitive=Spoils of Evil id=2487 -auto=foreach(artifact,creature|opponentgraveyard) add:{1} controller -auto=foreach(artifact,creature|opponentgraveyard) life:1 controller -name=Spoils of Evil rarity=R -mana={2}{B} -type=Instant [/card] [card] -text=Attacking creatures get +1/+0 and gain trample until end of turn. +primitive=Spoils of War +id=2488 +rarity=R +[/card] +[card] +primitive=Staff of the Ages +id=2426 +rarity=R +[/card] +[card] +primitive=Stampede id=2589 -auto=lord(creature|attacking) 1/0 -auto=lord(creature|attacking) trample -name=Stampede rarity=R -mana={1}{G}{G} -type=Instant [/card] [card] -text=Destroy target land. +primitive=Stench of Evil +id=2489 +rarity=U +[/card] +[card] +primitive=Stone Rain id=2653 -target=land -auto=destroy -name=Stone Rain rarity=C -mana={2}{R} -type=Sorcery [/card] [card] -text=Stone Spirit can't be blocked by creatures with flying. +primitive=Stone Spirit id=2654 -name=Stone Spirit rarity=U -mana={4}{R} -type=Creature -subtype=Elemental Spirit -auto=cantbeblockedby(creature[flying]) -power=4 -toughness=3 [/card] [card] -text=Enchant creature Enchanted creature gets +0/+2. {R}: Enchanted creature gets +1/+0 until end of turn. +primitive=Stonehands id=2655 -target=creature -auto=0/2 -auto={R}:1/0 -name=Stonehands rarity=C -mana={2}{R} -type=Enchantment -subtype=Aura [/card] [card] -text=Flying {T}: Storm Spirit deals 2 damage to target creature. +primitive=Storm Spirit id=2739 -auto={T}:damage:2 target(creature) -name=Storm Spirit rarity=R -mana={3}{W}{U}{G} -type=Creature -subtype=Elemental Spirit -power=3 -toughness=3 -abilities=flying [/card] [card] -text={T}, Pay 1 life: Counter target white spell. +primitive=Stormbind +id=2740 +rarity=R +[/card] +[card] +primitive=Stromgald Cabal id=2490 -name=Stromgald Cabal rarity=R -mana={1}{B}{B} -type=Creature -subtype=Human Knight -auto={T}:fizzle target(*[white]|stack) && life:-1 controller -power=2 -toughness=2 [/card] [card] -text={T}: Add {1} to your mana pool. {T}: Add {B} or {R} to your mana pool. Sulfurous Springs deals 1 damage to you. +primitive=Stunted Growth +id=2590 +rarity=R +[/card] +[card] +primitive=Sulfurous Springs id=2759 -auto={T}:Add {1} -auto={T}:Add {B} && damage:1 controller -auto={T}:Add {R} && damage:1 controller -name=Sulfurous Springs rarity=R -type=Land [/card] [card] -text={2}, Sacrifice a snow land: Prevent all combat damage that would be dealt this turn. -auto={2}{S(land[snow])}:preventAllcombatDamage ueot +primitive=Sunstone id=2427 -name=Sunstone rarity=U -mana={3} -type=Artifact [/card] [card] -text={T}: Add {B} to your mana pool. -id=2743 -auto={T}:Add {B} -name=Swamp -rarity=L -type=Basic Land -subtype=Swamp -[/card] -[card] -text={T}: Add {B} to your mana pool. -id=2744 -auto={T}:Add {B} -name=Swamp -rarity=L -type=Basic Land -subtype=Swamp -[/card] -[card] -text={T}: Add {B} to your mana pool. +primitive=Swamp id=2745 -auto={T}:Add {B} -name=Swamp rarity=L -type=Basic Land -subtype=Swamp [/card] [card] -text=Exile target creature. That creature's controller gains life equal to its power. +primitive=Swamp +id=2744 +rarity=L +[/card] +[card] +primitive=Swamp +id=2743 +rarity=L +[/card] +[card] +primitive=Swords to Plowshares id=2714 -target=creature -auto=moveto(exile) -auto=life:p targetController -name=Swords to Plowshares rarity=U -mana={W} -type=Instant [/card] [card] -text=When Tarpan is put into a graveyard from the battlefield, you gain 1 life. +primitive=Tarpan id=2591 -auto=@movedTo(this|graveyard) from(battlefield):life:1 controller -name=Tarpan rarity=C -mana={G} -type=Creature -subtype=Horse -power=1 -toughness=1 [/card] [card] -text=Whenever an Island an opponent controls becomes tapped, you may gain 1 life. -auto=@tapped(island|opponentBattlefield):may life:1 controller +primitive=Thermokarst +id=2592 +rarity=U +[/card] +[card] +primitive=Thoughtleech id=2593 -name=Thoughtleech rarity=U -mana={G}{G} -type=Enchantment [/card] [card] -text=Defender (This creature can't attack.) Flying {U}: Thunder Wall gets +1/+1 until end of turn. +primitive=Thunder Wall id=2540 -auto={U}:1/1 -name=Thunder Wall rarity=U -mana={1}{U}{U} -type=Creature -subtype=Wall -power=0 -toughness=2 -abilities=defender,flying [/card] [card] -text=Touch of Death deals 1 damage to target player, and you gain 1 life. Draw a card at the beginning of the next turn's upkeep. -id=2491 -name=Touch of Death -target=player -auto=damage:1 -auto=@next upkeep:draw:1 controller -auto=life:1 controller +primitive=Timberline Ridge +id=2760 +rarity=R +[/card] +[card] +primitive=Time Bomb +id=2428 +rarity=R +[/card] +[card] +primitive=Tinder Wall +id=2594 rarity=C -mana={2}{B} -type=Sorcery -[/card] -[card] -text=Target creature gains haste and "{0}: Untap this creature. Activate this ability only once." until end of turn. Draw a card at the beginning of the next turn's upkeep. -id=2595 -target=creature -alias=1252 -name=Touch of Vitae -auto=@next upkeep:draw:1 -rarity=U -mana={2}{G} -type=Instant [/card] [card] +primitive=Tor Giant id=2656 -name=Tor Giant rarity=C -mana={3}{R} -type=Creature -subtype=Giant -power=3 -toughness=3 [/card] [card] -text=Target creature is unblockable this turn. +primitive=Total War +id=2657 +rarity=R +[/card] +[card] +primitive=Touch of Death +id=2491 +rarity=C +[/card] +[card] +primitive=Touch of Vitae +id=2595 +rarity=U +[/card] +[card] +primitive=Trailblazer id=2596 -target=creature -auto=unblockable -name=Trailblazer rarity=R -mana={2}{G}{G} -type=Instant [/card] [card] -text={T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you. +primitive=Underground River id=2761 -auto={T}:Add {1} -auto={T}:Add {U} && damage:1 controller -auto={T}:Add {B} && damage:1 controller -name=Underground River rarity=R -type=Land [/card] [card] -text=Target creature gains flying until end of turn. Draw a card at the beginning of the next turn's upkeep. +primitive=Updraft id=2541 -target=creature -auto=flying -auto=@next upkeep:draw:1 controller -name=Updraft rarity=U -mana={1}{U} -type=Instant [/card] [card] -text=Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn. -id=2658 -name=Vertigo -target=creature[flying] -auto=damage:2 -auto=-flying +primitive=Urza's Bauble +id=2429 rarity=U -mana={R} -type=Instant [/card] [card] -text=Defender {3}: Walking Wall gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate this ability only once each turn. -id=2432 -name=Walking Wall -rarity=U -mana={4} -type=Artifact Creature -subtype=Wall -auto={3}:-defender && 3/-1 limit:1 -power=0 -toughness=6 -abilities=defender -[/card] -[card] -text=Defender (This creature can't attack.) {R}: Wall of Lava gets +1/+1 until end of turn. -id=2659 -name=Wall of Lava -rarity=U -mana={1}{R}{R} -type=Creature -subtype=Wall -auto={R}:1/1 -power=1 -toughness=3 -abilities=defender -[/card] -[card] -text=Defender (This creature can't attack.) {G}: Regenerate Wall of Pine Needles. -id=2598 -name=Wall of Pine Needles -rarity=U -mana={3}{G} -type=Creature -subtype=Plant Wall -auto={G}:regenerate -power=3 -toughness=3 -abilities=defender -[/card] -[card] -text={3}, {T}: Target creature gains trample until end of turn. -id=2434 -auto={3}{T}:trample target(creature) -name=War Chariot -rarity=U -mana={3} -type=Artifact -[/card] -[card] -text=Prevent all combat damage that would be dealt by target attacking creature this turn. -id=2715 -target=creature[attacking] -auto=preventAllCombatDamage from(mytgt) ueot -name=Warning -rarity=C -mana={W} -type=Instant -[/card] -[card] -text={2}, {T}: Target creature with power 3 or less gains flying until end of turn. -auto={2}{T}:flying target(creature[power<=3]) -id=2435 -name=Whalebone Glider -rarity=U -mana={2} -type=Artifact -[/card] -[card] -text=All creatures lose flying until end of turn. Sacrifice a snow land: Return Whiteout from your graveyard to your hand. -id=2599 -auto=lord(creature) -flying -autograveyard={S(land[snow]|myBattlefield)}:moveTo(myhand) -name=Whiteout -rarity=U -mana={1}{G} -type=Instant -[/card] -[card] -text=Enchant creature Enchanted creature can't be blocked by white creatures. Enchanted creature gets +2/+2 as long as an opponent controls a white permanent. -id=2716 -target=creature -auto=cantbeblockedby(creature[white]) -auto=aslongas(*[white]|opponentBattlefield) 2/2 -name=White Scarab -rarity=U -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] -text=Enchant creature Enchanted creature gets +1/+0 and has flying and first strike. -id=2741 -target=creature -auto=flying -auto=first strike -auto=1/0 -name=Wings of Aesthir -rarity=U -mana={W}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -text=Woolly Mammoths has trample as long as you control a snow land. -id=2602 -name=Woolly Mammoths -rarity=C -mana={1}{G}{G} -type=Creature -subtype=Elephant -auto=aslongas(land[snow]|myBattlefield) trample -power=3 -toughness=2 -[/card] -[card] -text=Destroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's converted mana cost to the Wall's controller. -id=2660 -target=Wall -auto=bury -auto=damage:manacost targetcontroller -name=Word of Blasting -rarity=U -mana={1}{R} -type=Instant -[/card] -[card] -text=When Wrath of Marit Lage enters the battlefield, tap all red creatures. Red creatures don't untap during their controllers' untap steps. -id=2545 -auto=tap all(creature[red]) -auto=lord(creature[red]) doesnotuntap -name=Wrath of Marit Lage +primitive=Veldt +id=2762 rarity=R -mana={3}{U}{U} -type=Enchantment [/card] [card] -text=Flying {G}: Regenerate Yavimaya Gnats. -id=2604 -name=Yavimaya Gnats +primitive=Venomous Breath +id=2597 rarity=U -mana={2}{G} -type=Creature -subtype=Insect -auto={G}:regenerate -power=0 -toughness=1 -abilities=flying [/card] [card] -text=Sacrifice a land: You gain 2 life. -id=2436 -auto={S(land|myBattlefield)}:life:2 -name=Zuran Orb +primitive=Vertigo +id=2658 rarity=U -mana={0} -type=Artifact [/card] [card] -text={T}: Zuran Spellcaster deals 1 damage to target creature or player. -id=2548 -name=Zuran Spellcaster -auto={T}:damage:1 target(creature,player) +primitive=Vexing Arcanix +id=2430 +rarity=R +[/card] +[card] +primitive=Vibrating Sphere +id=2431 +rarity=R +[/card] +[card] +primitive=Walking Wall +id=2432 +rarity=U +[/card] +[card] +primitive=Wall of Lava +id=2659 +rarity=U +[/card] +[card] +primitive=Wall of Pine Needles +id=2598 +rarity=U +[/card] +[card] +primitive=Wall of Shields +id=2433 +rarity=U +[/card] +[card] +primitive=War Chariot +id=2434 +rarity=U +[/card] +[card] +primitive=Warning +id=2715 rarity=C -mana={2}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] \ No newline at end of file +[/card] +[card] +primitive=Whalebone Glider +id=2435 +rarity=U +[/card] +[card] +primitive=White Scarab +id=2716 +rarity=U +[/card] +[card] +primitive=Whiteout +id=2599 +rarity=U +[/card] +[card] +primitive=Wiitigo +id=2600 +rarity=R +[/card] +[card] +primitive=Wild Growth +id=2601 +rarity=C +[/card] +[card] +primitive=Wind Spirit +id=2542 +rarity=U +[/card] +[card] +primitive=Wings of Aesthir +id=2741 +rarity=U +[/card] +[card] +primitive=Winter's Chill +id=2543 +rarity=R +[/card] +[card] +primitive=Withering Wisps +id=2492 +rarity=U +[/card] +[card] +primitive=Woolly Mammoths +id=2602 +rarity=C +[/card] +[card] +primitive=Woolly Spider +id=2603 +rarity=C +[/card] +[card] +primitive=Word of Blasting +id=2660 +rarity=U +[/card] +[card] +primitive=Word of Undoing +id=2544 +rarity=C +[/card] +[card] +primitive=Wrath of Marit Lage +id=2545 +rarity=R +[/card] +[card] +primitive=Yavimaya Gnats +id=2604 +rarity=U +[/card] +[card] +primitive=Zuran Enchanter +id=2547 +rarity=C +[/card] +[card] +primitive=Zuran Orb +id=2436 +rarity=U +[/card] +[card] +primitive=Zuran Spellcaster +id=2548 +rarity=C +[/card] +[card] +primitive=Zur's Weirding +id=2546 +rarity=R +[/card] diff --git a/projects/mtg/bin/Res/sets/INV/_cards.dat b/projects/mtg/bin/Res/sets/INV/_cards.dat index b05446ab1..bce0c79d1 100644 --- a/projects/mtg/bin/Res/sets/INV/_cards.dat +++ b/projects/mtg/bin/Res/sets/INV/_cards.dat @@ -4,2441 +4,1827 @@ year=2000 block=Invasion [/meta] [card] -text=Counter target spell. You gain 3 life. +primitive=Absorb id=23155 -target=*|stack -auto=fizzle -auto=life:3 controller -name=Absorb rarity=R -mana={W}{U}{U} -type=Instant [/card] [card] -text=Target creature gets +1/+1 until end of turn. Draw a card. -target=creature -auto=1/1 -auto=draw:1 controller +primitive=Addle +id=23030 +rarity=U +[/card] +[card] +primitive=AEther Rift +id=23194 +rarity=R +[/card] +[card] +primitive=Aggressive Urge id=24127 -name=Aggressive Urge rarity=C -mana={1}{G} -type=Instant [/card] [card] -text=Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) Destroy target nonblack creature. It can't be regenerated. If the kicker cost was paid, Agonizing Demise deals damage equal to that creature's power to the creature's controller. +primitive=Agonizing Demise id=23034 -target=creature -name=Agonizing Demise rarity=C -mana={3}{B} -kicker={1}{R} -auto=bury -auto=kicker damage:p targetcontroller -type=Instant [/card] [card] -text=Ancient Spring enters the battlefield tapped. {T}: Add {U} to your mana pool. {T}, Sacrifice Ancient Spring: Add {W}{B} to your mana pool. -auto=tap -auto={T}:Add{U} -auto={T}{S}:Add{W}{B} +primitive=Alabaster Leech +id=22960 +rarity=R +[/card] +[card] +primitive=Alloy Golem +id=23224 +rarity=U +[/card] +[card] +primitive=Ancient Kavu +id=23069 +rarity=C +[/card] +[card] +primitive=Ancient Spring id=23236 -name=Ancient Spring rarity=C -type=Land [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Angel of Mercy enters the battlefield, you gain 3 life. +primitive=Andradite Leech +id=23052 +rarity=R +[/card] +[card] +primitive=Angel of Mercy id=22952 -name=Angel of Mercy rarity=U -mana={4}{W} -type=Creature -subtype=Angel -auto=life:3 -power=3 -toughness=3 -abilities=flying [/card] [card] -text=Creatures you control get +0/+1. Sacrifice Angelic Shield: Return target creature to its owner's hand. -auto=lord(creature|myBattlefield) 0/1 -auto={S}:moveTo(ownerhand) target(creature) +primitive=Angelic Shield id=23177 -name=Angelic Shield rarity=U -mana={W}{U} -type=Enchantment [/card] [card] -text=Destroy target nonblack creature. It can't be regenerated. Draw a card. -target=creature[-black] -auto=bury -auto=draw:1 controller +primitive=Annihilate id=23042 -name=Annihilate rarity=U -mana={3}{B}{B} -type=Instant [/card] [card] -text={T}: Add {1} to your mana pool. {T}, Sacrifice Archaeological Dig: Add one mana of any color to your mana pool. -auto={T}:Add{1} -auto={T}{S}:Add{W} -auto={T}{S}:Add{U} -auto={T}{S}:Add{B} -auto={T}{S}:Add{R} -auto={T}{S}:Add{G} +primitive=Archaeological Dig id=23245 -name=Archaeological Dig rarity=U -type=Land [/card] [card] -text=Kicker {2} (You may pay an additional {2} as you play this spell.) Vigilance If the kicker cost was paid, Ardent Soldier enters the battlefield with a +1/+1 counter on it. +primitive=Ardent Soldier id=22931 -name=Ardent Soldier rarity=C -type=Creature -mana={1}{W} -kicker={2} -auto=vigilance -auto=kicker counter(1/1,1) -power=1 -subtype=Human Soldier -toughness=2 [/card] [card] -text=Enchant creature Enchanted creature gets +2/+2 and has trample. Whenever enchanted creature deals damage, you gain that much life. -target=creature -auto=2/2 -auto=trample -auto=lifelink +primitive=Armadillo Cloak id=23164 -name=Armadillo Cloak rarity=C -mana={1}{G}{W} -type=Enchantment -subtype=Aura [/card] [card] -text={1}{W}{W}: Target creature you control gains protection from the color of your choice until end of turn. {1}{U}{U}: Armored Guardian gains shroud until end of turn. (It can't be the target of spells or abilities.) +primitive=Armored Guardian id=23197 -name=Armored Guardian rarity=R -mana={3}{W}{U} -type=Creature -subtype=Cat Soldier -auto={1}{W}{W}:protection from white target(creature|myBattlefield) -auto={1}{W}{W}:protection from blue target(creature|myBattlefield) -auto={1}{W}{W}:protection from black target(creature|myBattlefield) -auto={1}{W}{W}:protection from red target(creature|myBattlefield) -auto={1}{W}{W}:protection from green target(creature|myBattlefield) -auto={1}{U}{U}:shroud -power=2 -toughness=5 [/card] [card] -text=Destroy target artifact. It can't be regenerated. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is its converted mana cost. +primitive=Artifact Mutation id=23195 -target=artifact -auto=bury -auto=token(Saproling,Creature Saproling,1/1,green)*manacost -name=Artifact Mutation rarity=R -type=Instant -mana={R}{G} [/card] [card] -text=Destroy target enchantment. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is its converted mana cost. +primitive=Assault +id=20580 +rarity=U +[/card] +[card] +primitive=Assault +id=20579 +rarity=U +[/card] +[card] +primitive=Atalya, Samite Master +id=22964 +rarity=R +[/card] +[card] +primitive=Aura Mutation id=23184 -target=enchantment -auto=destroy -auto=token(Saproling,Creature Saproling,1/1,green)*manacost -name=Aura Mutation rarity=R -type=Instant -mana={G}{W} [/card] [card] -text=Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment. -auto=@movedTo(creature|mybattlefield):may destroy target(artifact,enchantment) +primitive=Aura Shards id=23152 -name=Aura Shards rarity=U -type=Enchantment -mana={1}{G}{W} [/card] [card] -text=Tap target untapped creature. That creature deals damage equal to its power to its controller. +primitive=Backlash id=23171 -target=creature[-tapped] -auto=tap -auto=damage:p targetcontroller -name=Backlash rarity=U -mana={1}{B}{R} -type=Instant [/card] [card] -text=Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) When Benalish Emissary enters the battlefield, if the kicker cost was paid, destroy target land. +primitive=Barrin's Spite +id=25751 +rarity=R +[/card] +[card] +primitive=Barrin's Unmaking +id=22984 +rarity=C +[/card] +[card] +primitive=Battery +id=20580 +rarity=U +[/card] +[card] +primitive=Battery +id=20579 +rarity=U +[/card] +[card] +primitive=Benalish Emissary id=22948 -name=Benalish Emissary rarity=U -mana={2}{W} -kicker={1}{G} -auto=kicker destroy target(land) -type=Creature -subtype=Human Wizard -power=1 -toughness=4 [/card] [card] -text={3}{U},{T}: Draw a card. +primitive=Benalish Heralds id=22947 -name=Benalish Heralds rarity=U -mana={3}{W} -type=Creature -subtype=Human Soldier -auto={3}{U}{T}:Draw:1 -power=2 -toughness=4 [/card] [card] -text=Kicker {2}{W} (You may pay an additional {2}{W} as you play this spell.) If the kicker cost was paid, Benalish Lancer comes into play with two +1/+1 counters on it and with first strike. +primitive=Benalish Lancer id=22932 -name=Benalish Lancer rarity=C -mana={2}{W} -kicker={2}{W} -auto=kicker counter(1/1,2) -auto=kicker first strike -type=Creature -subtype=Human Knight -power=2 -toughness=2 [/card] [card] -text={W},{T}: Tap target creature. +primitive=Benalish Trapper id=22937 -name=Benalish Trapper rarity=C -mana={1}{W} -type=Creature -subtype=Human Soldier -auto={W}{T}:tap target(creature) -power=1 -toughness=2 [/card] [card] -text=Tap all nonwhite creatures. -auto=tap all(creature[-white]) +primitive=Bend or Break +id=23099 +rarity=R +[/card] +[card] +primitive=Bind +id=23146 +rarity=R +[/card] +[card] +primitive=Blazing Specter +id=23192 +rarity=R +[/card] +[card] +primitive=Blind Seer +id=23006 +rarity=R +[/card] +[card] +primitive=Blinding Light id=22955 -name=Blinding Light rarity=U -type=Sorcery -mana={2}{W} [/card] [card] -text={T}: Add {B} or {R} to your mana pool. -id=23219 -name=Bloodstone Cameo +primitive=Bloodstone Cameo +id=23219 rarity=U -mana={3} -auto={T}:Add {B} -auto={T}:Add {R} -type=Artifact [/card] [card] -text=Shroud (This permanent can't be the target of spells or abilities.) Blurred Mongoose can't be countered. +primitive=Blurred Mongoose id=23139 -name=Blurred Mongoose rarity=R -mana={1}{G} -type=Creature -subtype=Mongoose -power=2 -toughness=1 -abilities=shroud,nofizzle [/card] [card] -text={1}: Add {B} to your mana pool. +primitive=Bog Initiate id=23024 -name=Bog Initiate rarity=C -mana={1}{B} -type=Creature -subtype=Human Wizard -auto={1}:Add {B} -power=1 -toughness=1 [/card] [card] -text=Kicker {2} (You may pay an additional {2} as you play this spell.) Breath of Darigaaz deals 1 damage to each creature without flying and each player. If the kicker cost was paid, Breath of Darigaaz deals 4 damage to each creature without flying and each player instead. +primitive=Breaking Wave +id=23012 +rarity=R +[/card] +[card] +primitive=Breath of Darigaaz id=23090 -name=Breath of Darigaaz rarity=U -mana={1}{R} -kicker={2} -auto=damage:1 all(creature[-flying]) -auto=damage:1 opponent -auto=damage:1 controller -auto=kicker damage:3 all(creature[-flying]) -auto=kicker damage:3 opponent -auto=kicker damage:3 controller -type=Sorcery [/card] [card] -text=Kicker {2} (You may pay an additional {2} as you play this spell.) Canopy Surge deals 1 damage to each creature with flying and each player. If the kicker cost was paid, Canopy Surge deals 4 damage to each creature with flying and each player instead. +primitive=Callous Giant +id=23094 +rarity=R +[/card] +[card] +primitive=Canopy Surge id=23134 -name=Canopy Surge rarity=U -mana={1}{G} -kicker={2} -auto=damage:1 all(creature[flying]) -auto=damage:1 all(player) -auto=kicker damage:3 all(creature[flying]) -auto=kicker damage:3 all(player) -type=Sorcery [/card] [card] -text={1}{W}, {T}, Sacrifice Capashen Unicorn: Destroy target artifact or enchantment. +primitive=Capashen Unicorn id=22936 -name=Capashen Unicorn rarity=C -mana={1}{W} -type=Creature -subtype=Unicorn -auto={1}{W}{T}{S}:Destroy target(enchantment,artifact) -power=1 -toughness=2 [/card] [card] -text={T}: Search your library for a legendary card, reveal that card, and put it into your hand. Then shuffle your library. -auto={T}:moveTo(myHand) target(*[legendary]|myLibrary) +primitive=Captain Sisay id=25976 -name=Captain Sisay rarity=R -type=Legendary Creature -mana={2}{G}{W} -subtype=Human Soldier -power=2 -toughness=2 [/card] [card] -text=Vigilance {G}: Regenerate Charging Troll. +primitive=Cauldron Dance +id=23173 +rarity=U +[/card] +[card] +primitive=Chaotic Strike +id=23085 +rarity=U +[/card] +[card] +primitive=Charging Troll id=23162 -name=Charging Troll rarity=U -mana={2}{G}{W} -type=Creature -subtype=Troll -auto={G}:regenerate -power=3 -toughness=3 -abilities=vigilance [/card] [card] -text={1}, {T}, Sacrifice Chromatic Sphere: Add one mana of any color to your mana pool. Draw a card. -auto={1}{T}{S}:Add{G} && Draw:1 -auto={1}{T}{S}:Add{R} && Draw:1 -auto={1}{T}{S}:Add{U} && Draw:1 -auto={1}{T}{S}:Add{B} && Draw:1 -auto={1}{T}{S}:Add{W} && Draw:1 +primitive=Chromatic Sphere id=23230 -name=Chromatic Sphere -rarity=C -type=Artifact -mana={1} +rarity=U [/card] [card] -text=Coastal Tower enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. -auto=tap -auto={T}:Add{W} -auto={T}:Add{U} +primitive=Cinder Shade +id=23172 +rarity=U +[/card] +[card] +primitive=Coalition Victory +id=23216 +rarity=R +[/card] +[card] +primitive=Coastal Tower id=23240 -name=Coastal Tower rarity=U -type=Land [/card] [card] -text=Domain - At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands he or she controls. Then Collapsing Borders deals 3 damage to him or her. +primitive=Collapsing Borders id=23089 -name=Collapsing Borders -auto=@each my upkeep:aslongas(plains|myBattlefield) life:1 controller -auto=@each my upkeep:aslongas(island|myBattlefield) life:1 controller -auto=@each my upkeep:aslongas(swamp|myBattlefield) life:1 controller -auto=@each my upkeep:aslongas(mountain|myBattlefield) life:1 controller -auto=@each my upkeep:aslongas(forest|myBattlefield) life:1 controller -auto=@each my upkeep:life:-3 controller -auto=@each opponent upkeep:aslongas(plains|opponentBattlefield) life:1 opponent -auto=@each opponent upkeep:aslongas(island|opponentBattlefield) life:1 opponent -auto=@each opponent upkeep:aslongas(swamp|opponentBattlefield) life:1 opponent -auto=@each opponent upkeep:aslongas(mountain|opponentBattlefield) life:1 opponent -auto=@each opponent upkeep:aslongas(forest|opponentBattlefield) life:1 opponent -auto=@each opponent upkeep:life:-3 opponent rarity=R -type=Enchantment -mana={3}{R} [/card] [card] -text=Remove target card in a graveyard from the game. Draw a card. -target=*|graveyard -auto=moveto(removedfromgame) -auto=draw:1 controller +primitive=Collective Restraint +id=23001 +rarity=R +[/card] +[card] +primitive=Cremate id=24119 -name=Cremate rarity=U -type=Instant -mana={B} [/card] [card] -text=Protection from red {W}: Target creature gains protection from red until end of turn. +primitive=Crimson Acolyte id=22934 -name=Crimson Acolyte rarity=C -mana={1}{W} -type=Creature -subtype=Human Cleric -auto={W}:protection from red target(creature) -power=1 -toughness=1 -abilities=protection from red [/card] [card] -text={1},Sacrifice Crosis's Attendant: Add {U}{B}{R} to your mana pool. -auto={1}{S}:Add {U}{B}{R} +primitive=Crosis, the Purger +id=23207 +rarity=R +[/card] +[card] +primitive=Crosis's Attendant id=25837 -name=Crosis's Attendant rarity=U -mana={5} -type=Artifact Creature -subtype=Golem -power=3 -toughness=3 [/card] [card] -text=Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return Crown of Flames to its owner's hand. +primitive=Crown of Flames id=23074 -auto={R}:1/0 -auto={R}:moveTo(ownerhand) -name=Crown of Flames rarity=C -mana={R} -type=Enchantment -subtype=Aura [/card] [card] -text=Protection from black Crusading Knight gets +1/+1 for each Swamp your opponents control. +primitive=Crusading Knight id=22963 -auto=foreach(swamp|opponentBattlefield) 1/1 -name=Crusading Knight rarity=R -mana={2}{W}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -abilities=protection from black [/card] [card] -text=Flying, protection from white When Crypt Angel enters the battlefield, return target blue or red creature card from your graveyard to your hand. +primitive=Crypt Angel id=23320 -name=Crypt Angel -auto=moveTo(myhand) target(creature[blue;red]|mygraveyard) rarity=R -mana={4}{B} -type=Creature -subtype=Angel -power=3 -toughness=3 -abilities=flying,protection from white [/card] [card] -text=Enchant creature Enchanted creature gets -1/-1 and has fear. -target=creature -auto=-1/-1 -auto=fear +primitive=Crystal Spray +id=23008 +rarity=R +[/card] +[card] +primitive=Cursed Flesh id=23044 -name=Cursed Flesh rarity=C -mana={B} -type=Enchantment -subtype=Aura [/card] [card] -text={1},Sacrifice Darigaaz's Attendant: Add {B}{R}{G} to your mana pool. -auto={1}{S}:Add {B}{R}{G} +primitive=Darigaaz, the Igniter +id=23208 +rarity=R +[/card] +[card] +primitive=Darigaaz's Attendant id=25838 -name=Darigaaz's Attendant rarity=U -mana={5} -type=Artifact Creature -subtype=Golem -power=3 -toughness=3 [/card] [card] -text=Flying, trample At the beginning of your upkeep, sacrifice a creature. Sacrifice a creature: Regenerate Devouring Strossus. -auto=@each my upkeep:moveTo(mygraveyard) notatarget(creature|myBattlefield) +primitive=Death or Glory +id=22956 +rarity=R +[/card] +[card] +primitive=Defiling Tears +id=23046 +rarity=U +[/card] +[card] +primitive=Deliver +id=20574 +rarity=U +[/card] +[card] +primitive=Deliver +id=20573 +rarity=U +[/card] +[card] +primitive=Desperate Research +id=23055 +rarity=R +[/card] +[card] +primitive=Devouring Strossus id=23050 -name=Devouring Strossus rarity=R -mana={5}{B}{B}{B} -type=Creature -subtype=Horror -auto={S(creature|myBattlefield)}:regenerate -power=9 -toughness=9 -abilities=flying,trample [/card] [card] -text=Kicker {2}{U} (You may pay an additional {2}{U} as you play this spell.) Destroy target artifact or enchantment. If the kicker cost was paid, draw two cards. +primitive=Dismantling Blow id=22946 -target=artifact,enchantment -auto=destroy -name=Dismantling Blow rarity=C -mana={2}{W} -kicker={2}{U} -auto=kicker draw:2 controller -type=Instant [/card] [card] -text={T}: Add {U} or {B} to your mana pool. -id=23218 -name=Drake-Skull Cameo +primitive=Disrupt +id=23000 rarity=U -mana={3} -auto={T}:Add {U} -auto={T}:Add {B} -type=Artifact [/card] [card] -text=Sacrifice a creature or land. Draw a card. -target=creature,land|mybattlefield -auto=bury -auto=draw:1 controller +primitive=Distorting Wake +id=23011 +rarity=R +[/card] +[card] +primitive=Divine Presence +id=22969 +rarity=R +[/card] +[card] +primitive=Do or Die +id=23059 +rarity=R +[/card] +[card] +primitive=Drake-Skull Cameo +id=23218 +rarity=U +[/card] +[card] +primitive=Dream Thrush +id=22979 +rarity=C +[/card] +[card] +primitive=Dredge id=24124 -name=Dredge rarity=U -mana={B} -type=Instant [/card] [card] -text={1},Sacrifice Dromar's Attendant: Add {W}{U}{B} to your mana pool. -auto={1}{S}:Add {W}{U}{B} +primitive=Dromar, the Banisher +id=23206 +rarity=R +[/card] +[card] +primitive=Dromar's Attendant id=25836 -name=Dromar's Attendant rarity=U -mana={5} -type=Artifact Creature -subtype=Golem -power=3 -toughness=3 [/card] [card] -text=No more than one creature can attack each turn. No more than one creature can block each turn. -auto=aslongas(creature[attacking]|battlefield) lord(creature[-attacking]|battlefield) cantattack -auto=aslongas(creature[blocking]|battlefield) lord(creature[-blocking]|battlefield) cantblock +primitive=Dueling Grounds id=25438 -name=Dueling Grounds rarity=R -mana={1}{G}{W} -type=Enchantment [/card] [card] -text=Kicker {3}{B} (You may pay an additional {3}{B} as you play this spell.) If the kicker cost was paid, Duskwalker comes into play with two +1/+1 counters on it and with fear. +primitive=Duskwalker id=23019 -name=Duskwalker rarity=C -mana={B} -kicker={3}{B} -auto=kicker counter(1/1,2) -auto=kicker fear -type=Creature -subtype=Human Minion -power=1 -toughness=1 [/card] [card] -text=Elfhame Palace enters the battlefield tapped. {T}: Add {G} or {W} to your mana pool. -auto=tap -auto={T}:Add{G} -auto={T}:Add{W} +primitive=Elfhame Palace id=23244 -name=Elfhame Palace rarity=U -type=Land [/card] [card] -text=Other Elf creatures get +1/+1 and have forestwalk. (They're unblockable as long as defending player controls a Forest.) +primitive=Elfhame Sanctuary +id=23142 +rarity=U +[/card] +[card] +primitive=Elvish Champion id=26445 -name=Elvish Champion -auto=lord(elf) 1/1 other -auto=lord(elf) forestwalk other rarity=R -mana={1}{G}{G} -type=Creature -subtype=Elf -power=2 -toughness=2 [/card] [card] -text={U}{U}, {T}: Gain control of target legendary permanent. (This effect doesn't end at end of turn.) -auto={U}{U}{T}:moveTo(myBattlefield) target(*[legendary]) +primitive=Empress Galina id=23007 -name=Empress Galina rarity=R -mana={3}{U}{U} -type=Legendary Creature -subtype=Merfolk -power=1 -toughness=3 [/card] [card] -text=Counter target creature spell. Draw a card. -target=creature|stack -auto=fizzle -auto=draw:1 controller +primitive=Essence Leak +id=22997 +rarity=U +[/card] +[card] +primitive=Exclude id=22986 -name=Exclude rarity=C -mana={2}{U} -type=Instant [/card] [card] -text=Enchant creature Domain - Enchanted creature gets -1/-1 for each basic land type among lands you control. -target=creature -auto=aslongas(forest|mybattlefield) -1/-1 -auto=aslongas(mountain|mybattlefield) -1/-1 -auto=aslongas(plains|mybattlefield) -1/-1 -auto=aslongas(swamp|mybattlefield) -1/-1 -auto=aslongas(island|mybattlefield) -1/-1 +primitive=Exotic Curse id=23032 -name=Exotic Curse rarity=C -mana={2}{B} -type=Enchantment -subtype=Aura [/card] [card] -text=Kicker {5} (You may pay an additional {5} as you play this spell.) Target creature gets +2/+2 until end of turn. If the kicker cost was paid, that creature gets +5/+5 until end of turn instead. +primitive=Explosive Growth id=23120 -name=Explosive Growth -target=creature -auto=2/2 rarity=C -mana={G} -kicker={5} -auto=kicker 3/3 -type=Instant [/card] [card] -text=Kicker {3}{U} (You may pay an additional {3}{U} as you play this spell.) If the kicker cost was paid, Faerie Squadron enters the battlefield with two +1/+1 counters on it and with flying. +primitive=Fact or Fiction +id=22998 +rarity=U +[/card] +[card] +primitive=Faerie Squadron id=22975 -name=Faerie Squadron rarity=C -mana={U} -kicker={3}{U} -auto=kicker counter(1/1,2) -auto=kicker flying -type=Creature -subtype=Faerie -power=1 -toughness=1 [/card] [card] -text=Creatures you control have haste. Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn. -auto=lord(creature|myBattlefield) haste -auto={s}:2/2 target(creature) -id=23180 -name=Fires of Yavimaya -rarity=U -mana={1}{R}{G} -type=Enchantment +primitive=Fertile Ground +id=23114 +rarity=C [/card] [card] -text={G}, {T}: You may put a basic land card from your hand onto the battlefield. -auto={G}{T}:moveTo(myBattlefield) target(land[basic]|myhand) +primitive=Fight or Flight +id=22970 +rarity=R +[/card] +[card] +primitive=Firebrand Ranger id=23083 -name=Firebrand Ranger rarity=U -mana={1}{R} -type=Creature -subtype=Human Soldier -power=2 -toughness=1 [/card] [card] -text={R}: Firescreamer gets +1/+0 until end of turn. +primitive=Fires of Yavimaya +id=23180 +rarity=U +[/card] +[card] +primitive=Firescreamer id=23017 -name=Firescreamer rarity=C -mana={3}{B} -type=Creature -subtype=Kavu -auto={R}:1/0 -power=2 -toughness=2 [/card] [card] -text={T}: Add {G} to your mana pool. -auto={T}:Add {G} -id=26311 -name=Forest -rarity=L -type=Basic Land -subtype=Forest -[/card] -[card] -text={T}: Add {G} to your mana pool. -auto={T}:Add {G} -id=26310 -name=Forest -rarity=L -type=Basic Land -subtype=Forest -[/card] -[card] -text={T}: Add {G} to your mana pool. -auto={T}:Add {G} -id=26312 -name=Forest -rarity=L -type=Basic Land -subtype=Forest -[/card] -[card] -text={T}: Add {G} to your mana pool. -auto={T}:Add {G} +primitive=Forest id=25967 -name=Forest rarity=L -type=Basic Land -subtype=Forest [/card] [card] -text=Protection from red +primitive=Forest +id=26310 +rarity=L +[/card] +[card] +primitive=Forest +id=26311 +rarity=L +[/card] +[card] +primitive=Forest +id=26312 +rarity=L +[/card] +[card] +primitive=Frenzied Tilling +id=23156 +rarity=C +[/card] +[card] +primitive=Galina's Knight id=23158 -name=Galina's Knight rarity=C -mana={W}{U} -type=Creature -subtype=Merfolk Knight -power=2 -toughness=2 -abilities=protection from red [/card] [card] -text=Geothermal Crevice enters the battlefield tapped. {T}: Add {R} to your mana pool. {T}, Sacrifice Geothermal Crevice: Add {B}{G} to your mana pool. -auto=tap -auto={T}:Add{R} -auto={T}{s}:Add {B}{G} +primitive=Geothermal Crevice id=23238 -name=Geothermal Crevice rarity=C -type=Land [/card] [card] -text=Flying {U}: Glimmering Angel gains shroud until end of turn. (It can't be the target of spells or abilities.) +primitive=Ghitu Fire +id=23086 +rarity=R +[/card] +[card] +primitive=Glimmering Angel id=22929 -auto={U}:shroud -name=Glimmering Angel rarity=C -mana={3}{W} -type=Creature -subtype=Angel -power=2 -toughness=2 -abilities=flying [/card] [card] -text={1}{W}{U}, {T}: Return target artifact or enchantment card from your graveyard to your hand. -auto={1}{W}{U}:moveTo(myhand) target(artifact,enchantment|mygraveyard) +primitive=Global Ruin +id=22967 +rarity=R +[/card] +[card] +primitive=Goblin Spy +id=5680 +rarity=U +[/card] +[card] +primitive=Goham Djinn +id=23037 +rarity=U +[/card] +[card] +primitive=Halam Djinn +id=23082 +rarity=U +[/card] +[card] +primitive=Hanna, Ship's Navigator id=25977 -name=Hanna, Ship's Navigator rarity=R -mana={1}{W}{U} -type=Legendary Creature -subtype=Human Artificer -power=1 -toughness=2 [/card] [card] -text={2}: Target blue or red creature gets +1/+0 until end of turn. -auto={2}:1/0 target(creature[blue;red]) +primitive=Harrow +id=23131 +rarity=C +[/card] +[card] +primitive=Harsh Judgment +id=26282 +rarity=R +[/card] +[card] +primitive=Hate Weaver id=23041 -name=Hate Weaver rarity=U -mana={1}{B} -type=Creature -subtype=Zombie Wizard -power=2 -toughness=1 [/card] [card] -text=Target player gains 7 life. +primitive=Heroes' Reunion id=23183 -target=player -auto=life:7 -name=Heroes' Reunion rarity=U -mana={G}{W} -type=Instant [/card] [card] -text=Prevent all combat damage that would be dealt this turn. -auto=preventAllcombatDamage ueot +primitive=Holy Day id=22940 -name=Holy Day rarity=C -mana={W} -type=Instant [/card] [card] -text={B}: Hooded Kavu gains fear until end of turn. +primitive=Hooded Kavu id=23061 -name=Hooded Kavu rarity=C -mana={2}{R} -type=Creature -subtype=Kavu -auto={B}:fear -power=2 -toughness=2 [/card] [card] -text=Lifelink (Whenever this creature deals damage, you gain that much life.) +primitive=Horned Cheetah id=23163 -name=Horned Cheetah rarity=U -mana={2}{G}{W} -type=Creature -subtype=Cat -power=2 -toughness=2 -abilities=lifelink [/card] [card] -text={1}{R}{G}, {T}: Exile Hunting Kavu and target creature without flying that's attacking you. +primitive=Hunting Kavu id=23176 -name=Hunting Kavu rarity=U -mana={1}{R}{G} -type=Creature -subtype=Kavu -auto={1}{R}{G}{T}:moveTo(exile) all(this) && moveTo(exile) target(creature[attacking;-flying|opponentBattlefield) -power=2 -toughness=3 [/card] [card] -text=Irrigation Ditch enters the battlefield tapped. {T}: Add {W} to your mana pool. {T}, Sacrifice Irrigation Ditch: Add {G}{U} to your mana pool. -auto=tap -auto={T}:Add {W} -auto={T}{S}:Add {G}{U} +primitive=Hypnotic Cloud +id=23033 +rarity=C +[/card] +[card] +primitive=Irrigation Ditch id=23235 -name=Irrigation Ditch rarity=C -type=Land [/card] [card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} -id=26301 -name=Island -rarity=L -type=Basic Land -subtype=Island -[/card] -[card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} +primitive=Island id=25964 -name=Island rarity=L -type=Basic Land -subtype=Island [/card] [card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} +primitive=Island +id=26301 +rarity=L +[/card] +[card] +primitive=Island id=26302 -name=Island rarity=L -type=Basic Land -subtype=Island [/card] [card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} +primitive=Island id=26303 -name=Island rarity=L -type=Basic Land -subtype=Island [/card] [card] -text=Creatures with power 1 or less don't untap during their controllers' untap steps. -auto=lord(creature[power<=1]) doesnotuntap +primitive=Jade Leech +id=23140 +rarity=R +[/card] +[card] +primitive=Juntu Stakes id=23223 -name=Juntu Stakes rarity=R -mana={2} -type=Artifact [/card] [card] -text=Kicker {4} (You may pay an additional {4} as you play this spell.) Kavu Aggressor can't block. If the kicker cost was paid, Kavu Aggressor comes into play with a +1/+1 counter on it. +primitive=Kangee, Aerie Keeper +id=23186 +rarity=R +[/card] +[card] +primitive=Kavu Aggressor id=23063 -name=Kavu Aggressor rarity=C -mana={2}{R} -kicker={4} -auto=kicker counter(1/1,1) -power=3 -toughness=2 -type=Creature -subtype=Kavu -abilities=cantblock [/card] [card] -text=When Kavu Climber enters the battlefield, draw a card. +primitive=Kavu Chameleon +id=23125 +rarity=U +[/card] +[card] +primitive=Kavu Climber id=23109 -name=Kavu Climber -auto=draw:1 controller rarity=C -mana={3}{G}{G} -type=Creature -subtype=Kavu -power=3 -toughness=3 [/card] [card] -text=Whenever a creature with power 4 or greater enters the battlefield, its controller draws a card. -auto=@movedTo(creature[power>=4|myBattlefield):draw:1 controller -auto=@movedTo(creature[power>=4|opponentBattlefield):draw:1 opponent +primitive=Kavu Lair id=23144 -name=Kavu Lair rarity=R -mana={2}{G} -type=Enchantment [/card] [card] -text=Kavu creatures have trample. Whenever another Kavu enters the battlefield, put a +1/+1 counter on Kavu Monarch. -auto=lord(kavu) trample -auto=@movedTo(other kavu|battlefield):counter(1/1) +primitive=Kavu Monarch id=23097 -name=Kavu Monarch rarity=R -mana={2}{R}{R} -type=Creature -subtype=Kavu -power=3 -toughness=3 [/card] [card] -text=Kavu Runner has haste as long as no opponent controls a white or blue creature. +primitive=Kavu Runner id=23079 -name=Kavu Runner rarity=U -mana={3}{R} -type=Creature -subtype=Kavu -auto=aslongas(creature[blue;white]|opponentBattlefield) -haste -power=3 -toughness=3 -abilities=haste [/card] [card] -text=Domain - Kavu Scout gets +1/+0 for each basic land type among lands you control. +primitive=Kavu Scout id=23323 -name=Kavu Scout rarity=C -mana={2}{R} -type=Creature -subtype=Kavu -auto=aslongas(forest|myBattlefield) 1/0 -auto=aslongas(island|myBattlefield) 1/0 -auto=aslongas(plains|myBattlefield) 1/0 -auto=aslongas(mountain|myBattlefield) 1/0 -auto=aslongas(swamp|myBattlefield) 1/0 -power=0 -toughness=2 [/card] [card] -text=Kicker {2}{G} (You may pay an additional {2}{G} as you play this spell.) If the kicker cost was paid, Kavu Titan comes into play with three +1/+1 counters on it and with trample. +primitive=Kavu Titan id=23106 -name=Kavu Titan rarity=R -mana={1}{G} -kicker={2}{G} -auto=kicker counter(1/1,3) -auto=kicker trample -type=Creature -subtype=Kavu -power=2 -toughness=2 [/card] [card] -text={T}: Add {1} to your mana pool. {4}{R}, {T}, Sacrifice a creature: Keldon Necropolis deals 2 damage to target creature or player. -auto={T}:Add {1} -auto={4}{R}{T}{S(creature|myBattlefield)}:Damage:2 target(creature,player) +primitive=Keldon Necropolis id=25930 -name=Keldon Necropolis rarity=R -type=Legendary Land [/card] [card] -text={W}: Llanowar Cavalry gains vigilance until end of turn. +primitive=Liberate +id=22953 +rarity=U +[/card] +[card] +primitive=Lightning Dart +id=23088 +rarity=U +[/card] +[card] +primitive=Llanowar Cavalry id=23322 -name=Llanowar Cavalry rarity=C -mana={2}{G} -type=Creature -subtype=Human Soldier -auto={W}:vigilance -power=1 -toughness=4 [/card] [card] -text=Kicker {8} (You may pay an additional {8} as you play this spell.) Trample If the kicker cost was paid, Llanowar Elite enters the battlefield with five +1/+1 counters on it. +primitive=Llanowar Elite id=25363 -name=Llanowar Elite rarity=C -mana={G} -kicker={8} -abilities=trample -auto=kicker counter(1/1,5) -subtype=Elf -type=Creature -power=1 -toughness=1 [/card] [card] -text=Protection from black +primitive=Llanowar Knight id=23157 -name=Llanowar Knight rarity=C -mana={G}{W} -type=Creature -subtype=Elf Knight -power=2 -toughness=2 -abilities=protection from black [/card] [card] -text={T}: Llanowar Vanguard gets +0/+4 until end of turn. +primitive=Llanowar Vanguard id=23123 -name=Llanowar Vanguard rarity=C -mana={2}{G} -type=Creature -subtype=Dryad -auto={T}:0/4 -power=1 -toughness=1 [/card] [card] -text=Flying {T}: Add one mana of any color to your mana pool. +primitive=Loafing Giant +id=23092 +rarity=R +[/card] +[card] +primitive=Lobotomy +id=23170 +rarity=U +[/card] +[card] +primitive=Lotus Guardian id=23233 -name=Lotus Guardian rarity=R -mana={7} -type=Artifact Creature -subtype=Dragon -auto={T}:Add {W} -auto={T}:Add {U} -auto={T}:Add {B} -auto={T}:Add {R} -auto={T}:Add {G} -power=4 -toughness=4 -abilities=flying [/card] [card] -text=Enchant creature Enchanted creature gets +2/+2 and can't block. +primitive=Mages' Contest +id=23102 +rarity=R +[/card] +[card] +primitive=Malice +id=20576 +rarity=U +[/card] +[card] +primitive=Malice +id=20575 +rarity=U +[/card] +[card] +primitive=Mana Maze +id=23009 +rarity=R +[/card] +[card] +primitive=Maniacal Rage id=23072 -name=Maniacal Rage -target=creature -auto=2/2 -auto=cantblock rarity=C -mana={1}{R} -type=Enchantment -subtype=Aura [/card] [card] -text=Protection from white Marauding Knight gets +1/+1 for each Plains your opponents control. +primitive=Manipulate Fate +id=23003 +rarity=U +[/card] +[card] +primitive=Marauding Knight id=23053 -auto=foreach(Plains|opponentBattlefield) 1/1 -name=Marauding Knight rarity=R -mana={2}{B}{B} -type=Creature -subtype=Zombie Knight -power=2 -toughness=2 -abilities=protection from white [/card] [card] -text={B}: Regenerate Metathran Zombie. +primitive=Metathran Aerostat +id=23004 +rarity=R +[/card] +[card] +primitive=Metathran Transport +id=26379 +rarity=U +[/card] +[card] +primitive=Metathran Zombie id=22973 -name=Metathran Zombie rarity=C -mana={1}{U} -type=Creature -subtype=Metathran Zombie -auto={B}:regenerate -power=1 -toughness=1 [/card] [card] -text={2}: Target red or white creature gains trample until end of turn. (If it would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) +primitive=Meteor Storm +id=23193 +rarity=R +[/card] +[card] +primitive=Might Weaver id=23124 -name=Might Weaver rarity=U -mana={1}{G} -type=Creature -subtype=Human Wizard -auto={2}:trample target(creature[red;white]) -power=2 -toughness=1 [/card] [card] -text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control. +primitive=Molimo, Maro-Sorcerer id=23138 -auto=foreach(land|myBattlefield) 1/1 -name=Molimo, Maro-Sorcerer rarity=R -mana={4}{G}{G}{G} -type=Legendary Creature -subtype=Elemental -power=* -toughness=* -abilities=trample [/card] [card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} +primitive=Mountain id=25966 -name=Mountain rarity=L -type=Basic Land -subtype=Mountain [/card] [card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} +primitive=Mountain id=26307 -name=Mountain rarity=L -type=Basic Land -subtype=Mountain [/card] [card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} -id=26309 -name=Mountain -rarity=L -type=Basic Land -subtype=Mountain -[/card] -[card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} +primitive=Mountain id=26308 -name=Mountain rarity=L -type=Basic Land -subtype=Mountain [/card] [card] -text=Enchant creature Enchanted creature gets -2/-0. {B}: Return Mourning to its owner's hand. +primitive=Mountain +id=26309 +rarity=L +[/card] +[card] +primitive=Mourning id=23031 -name=Mourning -target=creature -auto=-2/0 -auto={B}:moveTo(ownerhand) rarity=C -mana={1}{B} -type=Enchantment -subtype=Aura [/card] [card] -text={U}, {T}: Put target creature you control on top of its owner's library. {R}, {T}: Target creature gains first strike until end of turn. -auto={U}{T}:moveTo(ownerLibrary) target(creature|myBattlefield) -auto={R}{T}:first strike target(creature) +primitive=Nightscape Apprentice id=23016 -name=Nightscape Apprentice rarity=C -mana={B} -type=Creature -subtype=Zombie Wizard -power=1 -toughness=1 [/card] [card] -text={U}{U}, {T}: Return target creature to its owner's hand. {R}{R}, {T}: Nightscape Master deals 2 damage to target creature. +primitive=Nightscape Master id=23049 -name=Nightscape Master rarity=R -mana={2}{B}{B} -type=Creature -subtype=Zombie Wizard -auto={U}{U}{T}:moveTo(ownerhand) target(creature) -auto={R}{R}{T}:Damage:2 target(creature) -power=2 -toughness=2 [/card] [card] -text={1}: Noble Panther gains first strike until end of turn. +primitive=Noble Panther id=23147 -name=Noble Panther rarity=R -mana={1}{G}{W} -type=Creature -subtype=Cat -auto={1}:first strike -power=3 -toughness=3 [/card] [card] -text={1}{G}: Add one mana of any color to your mana pool. +primitive=Nomadic Elf id=23111 -name=Nomadic Elf rarity=C -mana={1}{G} -type=Creature -subtype=Elf Nomad -auto={1}{G}:Add {W} -auto={1}{G}:Add {U} -auto={1}{G}:Add {B} -auto={1}{G}:Add {R} -auto={1}{G}:Add {G} -power=2 -toughness=2 [/card] [card] -text=Obliterate can't be countered. Destroy all artifacts, creatures, and lands. They can't be regenerated. -auto=bury all(artifact,creature,land) +primitive=Obliterate id=23098 -name=Obliterate rarity=R -type=Sorcery -mana={6}{R}{R} -abilities=nofizzle [/card] [card] -text=Protection from black {W}: Target creature gains protection from black until end of turn. +primitive=Obsidian Acolyte id=22935 -name=Obsidian Acolyte rarity=C -mana={1}{W} -type=Creature -subtype=Human Cleric -auto={W}:protection from black target(creature) -power=1 -toughness=1 -abilities=protection from black [/card] [card] -text=Domain - Put a 1/1 blue Bird creature token with flying onto the battlefield for each basic land type among lands you control. -auto=aslongas(forest|myBattlefield) token(Bird,Creature Bird,1/1,blue flying) -auto=aslongas(mountain|myBattlefield) token(Bird,Creature Bird,1/1,blue flying) -auto=aslongas(island|myBattlefield) token(Bird,Creature Bird,1/1,blue flying) -auto=aslongas(swamp|myBattlefield) token(Bird,Creature Bird,1/1,blue flying) -auto=aslongas(plains|myBattlefield) token(Bird,Creature Bird,1/1,blue flying) +primitive=Opt +id=22988 +rarity=C +[/card] +[card] +primitive=Ordered Migration id=23187 -name=Ordered Migration rarity=U -type=Sorcery -mana={3}{W}{U} [/card] [card] -text=Sacrifice a creature: Add one mana of any color to your mana pool. +primitive=Orim's Touch +id=22945 +rarity=C +[/card] +[card] +primitive=Overabundance +id=23202 +rarity=R +[/card] +[card] +primitive=Overload +id=23070 +rarity=C +[/card] +[card] +primitive=Pain +id=20578 +rarity=U +[/card] +[card] +primitive=Pain +id=20577 +rarity=U +[/card] +[card] +primitive=Phantasmal Terrain +id=22983 +rarity=C +[/card] +[card] +primitive=Phyrexian Altar id=23226 -name=Phyrexian Altar rarity=R -mana={3} -type=Artifact -auto={S(creature|myBattlefield)}:Add {W} -auto={S(creature|myBattlefield)}:Add {U} -auto={S(creature|myBattlefield)}:Add {B} -auto={S(creature|myBattlefield)}:Add {R} -auto={S(creature|myBattlefield)}:Add {G} [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying.) {B}: Phyrexian Battleflies gets +1/+0 until end of turn. Play this ability no more than twice each turn. -auto={B}:1/0 limit:2 +primitive=Phyrexian Battleflies id=23023 -name=Phyrexian Battleflies rarity=C -mana={B} -type=Creature -subtype=Insect -power=0 -toughness=1 -abilities=flying [/card] [card] -text={2}{U}{U}: Exchange control of Phyrexian Infiltrator and target creature. (This effect doesn't end at end of turn.) +primitive=Phyrexian Delver +id=23022 +rarity=R +[/card] +[card] +primitive=Phyrexian Infiltrator id=26372 -name=Phyrexian Infiltrator rarity=R -mana={2}{B} -type=Creature -subtype=Minion -auto={2}{U}{U}:moveTo(myBattlefield) target(creature|opponentBattlefield) && moveto(opponentBattlefield) all(this) -power=2 -toughness=2 [/card] [card] -text={T}, Pay 1 life: Add one mana of any color to your mana pool. +primitive=Phyrexian Lens id=23231 -auto={T}:Add {B} && life:-1 controller -auto={T}:Add {U} && life:-1 controller -auto={T}:Add {G} && life:-1 controller -auto={T}:Add {R} && life:-1 controller -auto={T}:Add {W} && life:-1 controller -name=Phyrexian Lens rarity=R -type=Artifact -mana={3} [/card] [card] -text=Kicker {3} (You may pay an additional {3} as you play this spell.) Reach (This creature can block creatures with flying.) If the kicker cost was paid, Pincer Spider enters the battlefield with a +1/+1 counter on it. +primitive=Phyrexian Reaper +id=23036 +rarity=C +[/card] +[card] +primitive=Phyrexian Slayer +id=23040 +rarity=C +[/card] +[card] +primitive=Pincer Spider id=23107 -name=Pincer Spider rarity=C -mana={2}{G} -kicker={3} -auto=kicker counter(1/1,1) -type=Creature -subtype=Spider -power=2 -toughness=3 -abilities=reach [/card] [card] -text=At the beginning of your upkeep, Plague Spitter deals 1 damage to each creature and each player. When Plague Spitter is put into a graveyard from the battlefield, Plague Spitter deals 1 damage to each creature and each player. -auto=@each my upkeep:damage:1 all(creature,player) -auto=@movedTo(this|graveyard) from(battlefield):damage:1 all(creature,player) +primitive=Plague Spitter id=23021 -name=Plague Spitter rarity=U -mana={2}{B} -type=Creature -subtype=Horror -power=2 -toughness=2 [/card] [card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} -id=26299 -name=Plains -rarity=L -type=Basic Land -subtype=Plains +primitive=Plague Spores +id=23153 +rarity=C [/card] [card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} +primitive=Plains id=25963 -name=Plains rarity=L -type=Basic Land -subtype=Plains [/card] [card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} -id=26300 -name=Plains -rarity=L -type=Basic Land -subtype=Plains -[/card] -[card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} +primitive=Plains id=26298 -name=Plains rarity=L -type=Basic Land -subtype=Plains [/card] [card] -text={6}, {T}: Search your library for a card and put that card into your hand. Then shuffle your library. -auto={6}{T}:moveTo(myHand) target(*|myLibrary) +primitive=Plains +id=26299 +rarity=L +[/card] +[card] +primitive=Plains +id=26300 +rarity=L +[/card] +[card] +primitive=Planar Portal id=23234 -name=Planar Portal rarity=R -mana={6} -type=Artifact [/card] [card] -text=Enchant creature Enchanted creature has protection from the colors of permanents you control. This effect doesn't remove Pledge of Loyalty. -target=creature -auto=aslongas(*[red]|mybattlefield) protection from red -auto=aslongas(*[green]|mybattlefield) protection from green -auto=aslongas(*[blue]|mybattlefield) protection from blue -auto=aslongas(*[black]|mybattlefield) protection from black -auto=aslongas(*[white]|mybattlefield) protection from white +primitive=Pledge of Loyalty id=22958 -name=Pledge of Loyalty rarity=U -mana={1}{W} -type=Enchantment -subtype=Aura [/card] [card] -text=Kicker {2}{R} (You may pay an additional {2}{R} as you play this spell.) First strike. If the kicker cost was paid, Pouncing Kavu enters the battlefield with two +1/+1 counters on it and with haste. +primitive=Pouncing Kavu id=23064 -name=Pouncing Kavu rarity=C -mana={1}{R} -kicker={2}{R} -auto=kicker counter(1/1,2) -auto=kicker haste -type=Creature -subtype=Kavu -power=1 -toughness=1 -abilities=first strike [/card] [card] -text=At the beginning of your upkeep, if Pyre Zombie is in your graveyard, you may pay {1}{B}{B}. If you do, return Pyre Zombie from your graveyard to your hand. {1}{R}{R}, Sacrifice Pyre Zombie: Pyre Zombie deals 2 damage to target creature or player. +primitive=Power Armor +id=23222 +rarity=U +[/card] +[card] +primitive=Prison Barricade +id=22944 +rarity=C +[/card] +[card] +primitive=Probe +id=22990 +rarity=C +[/card] +[card] +primitive=Prohibit +id=22989 +rarity=C +[/card] +[card] +primitive=Protective Sphere +id=26257 +rarity=C +[/card] +[card] +primitive=Psychic Battle +id=26287 +rarity=R +[/card] +[card] +primitive=Pulse of Llanowar +id=23143 +rarity=U +[/card] +[card] +primitive=Pure Reflection +id=23319 +rarity=R +[/card] +[card] +primitive=Pyre Zombie id=23201 -name=Pyre Zombie rarity=R -mana={1}{B}{R} -type=Creature -subtype=Zombie -auto={1}{R}{R}{S}:damage:2 target(creature,player) -autograveyard={1}{B}{B}:moveTo(myhand) myUpkeepOnly -power=2 -toughness=1 [/card] [card] -text=When Quirion Trailblazer enters the battlefield, you may search your library for a basic land card and put that card into play tapped. If you do, shuffle your library. +primitive=Quirion Elves +id=23112 +rarity=C +[/card] +[card] +primitive=Quirion Sentinel +id=26416 +rarity=C +[/card] +[card] +primitive=Quirion Trailblazer id=23110 -target=land[basic] -auto=may moveTo(myBattlefield) && tap -name=Quirion Trailblazer rarity=C -mana={3}{G} -type=Creature -subtype=Elf Scout -power=1 -toughness=2 [/card] [card] -text={2}: Target black or green creature gains haste until end of turn. (It can attack and {T} this turn.) +primitive=Rage Weaver id=23081 -name=Rage Weaver rarity=U -mana={1}{R} -type=Creature -subtype=Human Wizard -auto={2}:haste target(creature[green;black]) -power=2 -toughness=1 [/card] [card] -text=Flash, Haste +primitive=Raging Kavu id=23148 -name=Raging Kavu rarity=R -mana={1}{R}{G} -type=Creature -subtype=Kavu -power=3 -toughness=1 -abilities=flash,haste [/card] [card] -text=Flying, first strike +primitive=Rainbow Crow +id=22994 +rarity=U +[/card] +[card] +primitive=Rampant Elephant +id=23062 +rarity=C +[/card] +[card] +primitive=Ravenous Rats +id=26297 +rarity=C +[/card] +[card] +primitive=Razorfoot Griffin id=22933 -name=Razorfoot Griffin rarity=C -mana={3}{W} -type=Creature -subtype=Griffin -power=2 -toughness=2 -abilities=flying,first strike [/card] [card] -text={1}, Pay 2 life: Reckless Assault deals 1 damage to target creature or player. -auto={1}:damage:1 target(creature,player) && life:-2 controller +primitive=Reckless Assault id=23191 -name=Reckless Assault rarity=R -mana={2}{B}{R} -type=Enchantment [/card] [card] -text=Return target creature card from your graveyard to your hand. Draw a card. -target=creature|myGraveyard -auto=moveTo(myhand) -auto=draw:1 controller +primitive=Reckless Spite +id=23045 +rarity=U +[/card] +[card] +primitive=Recoil +id=23154 +rarity=C +[/card] +[card] +primitive=Recover id=23029 -name=Recover rarity=C -mana={2}{B} -type=Sorcery [/card] [card] -text=Return target creature to its owner's hand. Draw a card. -target=creature -auto=moveTo(ownerhand) +primitive=Repulse id=22985 -name=Repulse -auto=draw:1 controller rarity=C -mana={2}{U} -type=Instant [/card] [card] -text=Prevent all combat damage that would be dealt by target attacking creature this turn. Draw a card. +primitive=Restock +id=23145 +rarity=R +[/card] +[card] +primitive=Restrain id=22943 -target=creature[attacking] -auto=preventAllCombatDamage from(mytgt) ueot -auto=draw:1 controller -name=Restrain rarity=C -mana={2}{W} -type=Instant [/card] [card] -text=You gain 3 life. Draw a card. +primitive=Reviving Dose id=22941 -auto=life:3 -auto=draw:1 controller -name=Reviving Dose rarity=C -mana={2}{W} -type=Instant [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) At the beginning of your upkeep, you may return target creature card from your graveyard onto the battlefield. -auto=@each my upkeep:may moveTo(myBattlefield) target(creature|mygraveyard) +primitive=Reviving Vapors +id=23196 +rarity=U +[/card] +[card] +primitive=Rewards of Diversity +id=25323 +rarity=U +[/card] +[card] +primitive=Reya Dawnbringer id=22965 -name=Reya Dawnbringer rarity=R -mana={6}{W}{W}{W} -type=Legendary Creature -subtype=Angel -power=4 -toughness=6 -abilities=flying [/card] [card] -text=Vigilance When Riptide Crab is put into a graveyard from the battlefield, draw a card. -auto=@movedTo(this|graveyard):draw:1 controller +primitive=Riptide Crab id=23150 -name=Riptide Crab rarity=U -mana={1}{W}{U} -type=Creature -subtype=Crab -power=1 -toughness=3 -abilities=vigilance [/card] [card] -text={1},Sacrifice Rith's Attendant: Add {R}{G}{W} to your mana pool. -auto={1}{S}:Add {R}{G}{W} +primitive=Rith, the Awakener +id=23209 +rarity=R +[/card] +[card] +primitive=Rith's Attendant id=25839 -name=Rith's Attendant rarity=U -mana={5} -type=Artifact Creature -subtype=Golem -power=3 -toughness=3 [/card] [card] -text=Trample, protection from blue, protection from red +primitive=Rogue Kavu +id=23065 +rarity=C +[/card] +[card] +primitive=Rooting Kavu +id=23122 +rarity=U +[/card] +[card] +primitive=Rout +id=22971 +rarity=R +[/card] +[card] +primitive=Ruby Leech +id=23095 +rarity=R +[/card] +[card] +primitive=Ruham Djinn +id=22949 +rarity=U +[/card] +[card] +primitive=Sabertooth Nishoba id=23205 -name=Sabertooth Nishoba rarity=R -mana={4}{G}{W} -type=Creature -subtype=Cat Beast Warrior -power=5 -toughness=5 -abilities=trample,protection from blue,protection from red [/card] [card] -text=Salt Marsh comes enters the battlefield tapped. {T}: Add {U} or {B} to your mana pool. -auto=tap -auto={T}:Add {U} -auto={T}:Add {B} +primitive=Salt Marsh id=23241 -name=Salt Marsh rarity=U -type=Land [/card] [card] -text=Kicker {G} (You may pay an additional {G} as you play this spell.) Creatures you control gain first strike until end of turn. If the kicker cost was paid, they get +1/+1 until end of turn. +primitive=Samite Archer +id=23165 +rarity=U +[/card] +[card] +primitive=Samite Ministration +id=22954 +rarity=U +[/card] +[card] +primitive=Sapphire Leech +id=23010 +rarity=R +[/card] +[card] +primitive=Saproling Infestation +id=25750 +rarity=R +[/card] +[card] +primitive=Saproling Symbiosis +id=24670 +rarity=R +[/card] +[card] +primitive=Savage Offensive id=23078 -name=Savage Offensive -type=Sorcery rarity=C -mana={1}{R} -kicker={G} -auto=lord(creature|myBattlefield) first strike -auto=kicker lord(creature|myBattlefield) 1/1 [/card] [card] -text=Scarred Puma can't attack unless a black or green creature also attacks. +primitive=Scarred Puma id=23067 -name=Scarred Puma rarity=C -mana={R} -type=Creature -subtype=Cat -auto=aslongas(creature[green;attacking]|myBattlefield) -cantattack -auto=aslongas(creature[black;attacking]|myBattlefield) -cantattack -power=2 -toughness=1 -abilities=cantattack [/card] [card] -text=Enchant creature When Scavenged Weaponry enters the battlefield, draw a card. Enchanted creature gets +1/+1. -target=creature -auto=1/1 -auto=draw:1 controller +primitive=Scavenged Weaponry id=23028 -name=Scavenged Weaponry rarity=C -mana={2}{B} -type=Enchantment -subtype=Aura [/card] [card] -text={T}: Add {W} or {U} to your mana pool. -id=23217 -name=Seashell Cameo +primitive=Scorching Lava +id=23077 +rarity=C +[/card] +[card] +primitive=Scouting Trek +id=22317 rarity=U -mana={3} -auto={T}: Add {W} -auto={T}: Add {U} -type=Artifact [/card] [card] -text={R}: Serpentine Kavu gains haste until end of turn. +primitive=Searing Rays +id=25749 +rarity=U +[/card] +[card] +primitive=Seashell Cameo +id=23217 +rarity=U +[/card] +[card] +primitive=Seer's Vision +id=23178 +rarity=U +[/card] +[card] +primitive=Serpentine Kavu id=23105 -name=Serpentine Kavu rarity=C -mana={4}{G} -type=Creature -subtype=Kavu -auto={R}:haste -power=4 -toughness=4 [/card] [card] -text=Enchant creature Enchanted creature doesn't untap during its controller's untap step. {W}: Return Shackles to its owner's hand. +primitive=Shackles id=22942 -name=Shackles -target=creature -auto=doesnotuntap -auto={W}:moveTo(ownerhand) rarity=C -mana={2}{W} -type=Enchantment -subtype=Aura [/card] [card] -text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) {U}: Return Shimmering Wings to its owner's hand. +primitive=Shimmering Wings id=22981 -name=Shimmering Wings -target=creature -auto=flying -auto={U}:moveTo(ownerhand) rarity=C -mana={U} -type=Enchantment -subtype=Aura [/card] [card] -text=Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) When Shivan Emissary enters the battlefield, if the kicker cost was paid, destroy target nonblack creature. It can't be regenerated. +primitive=Shivan Emissary id=23084 -name=Shivan Emissary rarity=U -mana={2}{R} -kicker={1}{B} -auto=kicker bury target(creature[-black]) -type=Creature -power=1 -subtype=Human Wizard -toughness=1 [/card] [card] -text={1}{R}, Sacrifice a creature: Destroy target nonbasic land. -auto={1}{R}{S(creature|mybattlefield)}:destroy target(land[-basic]) +primitive=Shivan Harvest id=23091 -name=Shivan Harvest rarity=U -type=Enchantment -mana={1}{R} [/card] [card] -text=Shivan Oasis enters the battlefield tapped. {T}: Add {R} or {G} to your mana pool. -auto=tap -auto={T}:Add {R} -auto={T}:Add {G} +primitive=Shivan Oasis id=23243 -name=Shivan Oasis rarity=U -type=Land [/card] [card] -text=Protection from white +primitive=Shivan Zombie id=23160 -name=Shivan Zombie rarity=C -mana={B}{R} -type=Creature -subtype=Barbarian Zombie -power=2 -toughness=2 -abilities=protection from white [/card] [card] -text=Protection from Kavu +primitive=Shoreline Raider id=22978 -name=Shoreline Raider rarity=C -mana={2}{U} -type=Creature -subtype=Merfolk -auto=protection from(kavu) -power=2 -toughness=2 [/card] [card] -text=Simoon deals 1 damage to each creature target opponent controls. -auto=damage:1 all(creature|opponentBattlefield) +primitive=Simoon id=23175 -name=Simoon rarity=U -mana={R}{G} -type=Instant [/card] [card] -text=Skittish Kavu gets +1/+1 as long as no opponent controls a white or blue creature. +primitive=Skittish Kavu id=23080 -name=Skittish Kavu rarity=U -mana={1}{R} -type=Creature -subtype=Kavu -auto=aslongas(creature[blue;white]|opponentBattlefield) -1/-1 -power=2 -toughness=2 [/card] [card] -text={2}: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) +primitive=Skizzik +id=23096 +rarity=R +[/card] +[card] +primitive=Sky Weaver id=22996 -name=Sky Weaver rarity=U -mana={1}{U} -type=Creature -subtype=Metathran Wizard -auto={2}:flying target(creature[white;black]) -power=2 -toughness=1 [/card] [card] -text=Enchant creature Enchanted creature has fear. Whenever enchanted creature deals combat damage to an opponent, you may draw a card. +primitive=Sleeper's Robe id=23168 -target=creature -auto=fear -auto=@damaged(player) from(mytgt):may draw:1 controller -name=Sleeper's Robe rarity=U -mana={U}{B} -type=Enchantment -subtype=Aura [/card] [card] -text=Forestwalk +primitive=Slimy Kavu +id=23068 +rarity=C +[/card] +[card] +primitive=Slinking Serpent id=23149 -name=Slinking Serpent rarity=U -mana={2}{U}{B} -type=Creature -subtype=Serpent -power=2 -toughness=3 -abilities=forestwalk [/card] [card] -text=At the beginning of your upkeep, target player loses 1 life. Sacrifice Smoldering Tar: Smoldering Tar deals 4 damage to target creature. Activate this ability only any time you could cast a sorcery. +primitive=Smoldering Tar id=23179 -name=Smoldering Tar -auto=@each my upkeep:life:-1 opponent -auto={S}:damage:4 target(creature) asSorcery rarity=U -mana={2}{B}{R} -type=Enchantment [/card] [card] -text=Whenever Sparring Golem becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. +primitive=Soul Burn +id=23026 +rarity=C +[/card] +[card] +primitive=Sparring Golem id=23225 -auto=rampage(1/1,0) -name=Sparring Golem rarity=U -mana={3} -type=Artifact Creature -subtype=Golem -power=2 -toughness=2 [/card] [card] -text={2}: Target green or blue creature gets +0/+1 until end of turn. +primitive=Spinal Embrace +id=23189 +rarity=R +[/card] +[card] +primitive=Spirit of Resistance +id=22968 +rarity=R +[/card] +[card] +primitive=Spirit Weaver id=22950 -name=Spirit Weaver rarity=U -mana={1}{W} -type=Creature -subtype=Human Wizard -auto={2}:0/1 target(creature[green;blue]) -power=2 -toughness=1 [/card] [card] -text={3}{U}, {T}: Tap target creature. {3}{B}, {T}: Destroy target tapped creature. +primitive=Spite +id=20576 +rarity=U +[/card] +[card] +primitive=Spite +id=20575 +rarity=U +[/card] +[card] +primitive=Spreading Plague +id=23057 +rarity=R +[/card] +[card] +primitive=Stalking Assassin id=25752 -name=Stalking Assassin rarity=R -mana={1}{U}{B} -type=Creature -subtype=Human Assassin -auto={3}{U}{T}:tap target(creature) -auto={3}{B}{T}:destroy target(creature[tapped]) -power=1 -toughness=1 [/card] [card] -text={W}, {T}: Tap target creature. {B}, {T}: Target player loses 1 life. +primitive=Stand +id=20574 +rarity=U +[/card] +[card] +primitive=Stand +id=20573 +rarity=U +[/card] +[card] +primitive=Stand or Fall +id=26389 +rarity=R +[/card] +[card] +primitive=Sterling Grove +id=23181 +rarity=U +[/card] +[card] +primitive=Stormscape Apprentice id=22972 -name=Stormscape Apprentice rarity=C -mana={U} -type=Creature -subtype=Human Wizard -auto={W}{T}:Tap target(creature) -auto={B}{T}:life:-1 target(player) -power=1 -toughness=1 [/card] [card] -text={W}{W}, {T}: Target creature gains protection from the color of your choice until end of turn. {B}{B}, {T}: Target player loses 2 life and you gain 2 life. +primitive=Stormscape Master id=23005 -name=Stormscape Master rarity=R -mana={2}{U}{U} -type=Creature -subtype=Human Wizard -auto={W}{W}{T}:protection from white target(creature) -auto={W}{W}{T}:protection from blue target(creature) -auto={W}{W}{T}:protection from black target(creature) -auto={W}{W}{T}:protection from red target(creature) -auto={W}{W}{T}:protection from green target(creature) -auto={B}{B}{T}:life:-2 target(player) && life:2 controller -power=2 -toughness=2 [/card] [card] -text=Enchant creature Domain - Enchanted creature gets +1/+1 for each basic land type among lands you control. +primitive=Strength of Unity id=22939 -name=Strength of Unity rarity=C -mana={3}{W} -type=Enchantment -target=creature -subtype=Aura -auto=aslongas(forest|myBattlefield) 1/1 -auto=aslongas(island|myBattlefield) 1/1 -auto=aslongas(plains|myBattlefield) 1/1 -auto=aslongas(mountain|myBattlefield) 1/1 -auto=aslongas(swamp|myBattlefield) 1/1 [/card] [card] -text=Target creature can't block this turn. Draw a card. +primitive=Stun id=23073 -name=Stun -target=creature -auto=cantattack -auto=draw:1 controller rarity=C -mana={1}{R} -type=Instant [/card] [card] -text=Sulfur Vent enters the battlefield tapped. {T}: Add {B} to your mana pool. {T}, Sacrifice Geothermal Crevice: Add {U}{R} to your mana pool. -auto=tap -auto={T}:Add {B} -auto={T}{S}:Add {U}{R} +primitive=Suffering +id=20578 +rarity=U +[/card] +[card] +primitive=Suffering +id=20577 +rarity=U +[/card] +[card] +primitive=Sulam Djinn +id=23126 +rarity=U +[/card] +[card] +primitive=Sulfur Vent id=23237 -name=Sulfur Vent rarity=C -type=Land [/card] [card] -text={G}, {T}: Target creature gets +1/+1 until end of turn. {U}, {T}: Put target creature you control on top of its owner's library. -auto={G}{T}:1/1 target(creature) -auto={U}{T}:moveTo(ownerLibrary) target(creature|myBattlefield) +primitive=Sunscape Apprentice id=22928 -name=Sunscape Apprentice rarity=C -mana={W} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 [/card] [card] -text={G}{G}, {T}: Creatures you control get +2/+2 until end of turn. {U}{U}, {T}: Return target creature to its owner's hand. -auto={G}{G}{T}:lord(creature|myBattlefield) 2/2 -auto={U}{U}{T}:moveTo(ownerhand) target(creature) +primitive=Sunscape Master id=22961 -name=Sunscape Master rarity=R -mana={2}{W}{W} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 [/card] [card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} -id=26305 -name=Swamp -rarity=L -type=Basic Land -subtype=Swamp -[/card] -[card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} -id=26306 -name=Swamp -rarity=L -type=Basic Land -subtype=Swamp -[/card] -[card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} -id=26304 -name=Swamp -rarity=L -type=Basic Land -subtype=Swamp -[/card] -[card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} +primitive=Swamp id=25965 -name=Swamp rarity=L -type=Basic Land -subtype=Swamp [/card] [card] -text=Whenever a land enters the battlefield, tap all lands its controller controls. -auto=@movedTo(land|opponentBattlefield):tap all(land|opponentBattlefield) -auto=@movedTo(land|myBattlefield):tap all(land|myBattlefield) +primitive=Swamp +id=26304 +rarity=L +[/card] +[card] +primitive=Swamp +id=26305 +rarity=L +[/card] +[card] +primitive=Swamp +id=26306 +rarity=L +[/card] +[card] +primitive=Sway of Illusion +id=22999 +rarity=U +[/card] +[card] +primitive=Tainted Well +id=25748 +rarity=C +[/card] +[card] +primitive=Tangle +id=23115 +rarity=U +[/card] +[card] +primitive=Tectonic Instability id=23100 -name=Tectonic Instability rarity=R -mana={2}{R} -type=Enchantment [/card] [card] -text={W}, Sacrifice an enchantment: Destroy target enchantment. {3}{U}{U}: Counter target enchantment spell. -auto={W}{S(enchantment|myBattlefield)}:destroy target(enchantment) -auto={3}{U}{U}:fizzle target(enchantment|stack) +primitive=Teferi's Care id=22959 -name=Teferi's Care rarity=U -mana={2}{W} -type=Enchantment [/card] [card] -text=Tek gets +0/+2 as long as you control a Plains, has flying as long as you control an Island, gets +2/+0 as long as you control a Swamp, has first strike as long as you control a Mountain, and has trample as long as you control a Forest. +primitive=Teferi's Moat +id=23167 +rarity=R +[/card] +[card] +primitive=Teferi's Response +id=23015 +rarity=R +[/card] +[card] +primitive=Tek id=23229 -name=Tek rarity=R -mana={5} -type=Artifact Creature -subtype=Dragon -auto=aslongas(forest|myBattlefield) trample -auto=aslongas(island|myBattlefield) flying -auto=aslongas(plains|myBattlefield) 0/2 -auto=aslongas(mountain|myBattlefield) first strike -auto=aslongas(swamp|myBattlefield) 2/0 -power=2 -toughness=2 [/card] [card] -text={W}, {T}: Tap target creature. {R}, {T}: Target creature gains first strike until end of turn. -auto={W}{T}:tap target(creature) -auto={R}{T}:first strike target(creature) +primitive=Temporal Distortion +id=23212 +rarity=R +[/card] +[card] +primitive=Thicket Elemental +id=23135 +rarity=R +[/card] +[card] +primitive=Thornscape Apprentice id=23104 -name=Thornscape Apprentice rarity=C -mana={G} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 [/card] [card] -text={R}{R}, {T}: Thornscape Master deals 2 damage to target creature. {W}{W}, {T}: Target creature gains protection from the color of your choice until end of turn. +primitive=Thornscape Master id=23136 -name=Thornscape Master rarity=R -mana={2}{G}{G} -type=Creature -subtype=Human Wizard -auto={R}{R}{T}:Damage:2 target(creature) -auto={W}{W}{T}:protection from white target(creature) -auto={W}{W}{T}:protection from blue target(creature) -auto={W}{W}{T}:protection from black target(creature) -auto={W}{W}{T}:protection from red target(creature) -auto={W}{W}{T}:protection from green target(creature) -power=2 -toughness=2 [/card] [card] -text={B}, {T}: Target player loses 1 life. {G}, {T}: Target creature gets +1/+1 until end of turn. +primitive=Thunderscape Apprentice id=23060 -name=Thunderscape Apprentice rarity=C -mana={R} -type=Creature -subtype=Human Wizard -auto={B}{T}:life:-1 target(player) -auto={G}{T}:1/1 target(creature) -power=1 -toughness=1 [/card] [card] -text={B}{B}, {T}: Target player loses 2 life and you gain 2 life. {G}{G}, {T}: Creatures you control get +2/+2 until end of turn. +primitive=Thunderscape Master id=23093 -name=Thunderscape Master rarity=R -mana={2}{R}{R} -type=Creature -subtype=Human Wizard -auto={B}{B}{T}:life:-2 target(player) && life:2 controller -auto={G}{G}{T}:lord(creature|myBattlefield) 2/2 -power=2 -toughness=2 [/card] [card] -text={T}: Add {G} or {W} to your mana pool. -id=23221 -name=Tigereye Cameo +primitive=Tidal Visionary +id=22977 +rarity=C +[/card] +[card] +primitive=Tigereye Cameo +id=23221 rarity=U -mana={3} -auto={T}:Add {G} -auto={T}:Add {W} -type=Artifact [/card] [card] -text=Tinder Farm enters the battlefield tapped. {T}: Add {G} to your mana pool. {T}, Sacrifice Geothermal Crevice: Add {R}{W} to your mana pool. -auto=tap -auto={T}:Add {G} -auto={T}{S}:Add {R}{W} +primitive=Tinder Farm id=23239 -name=Tinder Farm rarity=C -type=Land [/card] [card] -text=Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) Flying When Tolarian Emissary enters the battlefield, if the kicker cost was paid, destroy target enchantment. +primitive=Tolarian Emissary id=22991 -name=Tolarian Emissary rarity=U -mana={2}{U} -kicker={1}{W} -auto=kicker destroy target(enchantment) -type=Creature -subtype=Human Wizard -power=1 -toughness=2 -abilities=flying [/card] [card] -text=Flying {W}: Tower Drake gets +0/+1 until end of turn. +primitive=Tower Drake id=22974 -name=Tower Drake rarity=C -mana={2}{U} -type=Creature -subtype=Drake -auto={W}:0/1 -power=2 -toughness=1 -abilities=flying [/card] [card] -text=Destroy all enchantments. -auto=Destroy all(enchantment) +primitive=Tranquility id=23116 -name=Tranquility rarity=C -mana={2}{G} -type=Sorcery [/card] [card] -text={2}{R}, {T}: Destroy target nonbasic land. +primitive=Traveler's Cloak +id=22987 +rarity=C +[/card] +[card] +primitive=Treefolk Healer +id=23128 +rarity=U +[/card] +[card] +primitive=Trench Wurm id=23039 -auto={2}{R}{T}:destroy target(land[-basic]) -name=Trench Wurm rarity=U -mana={3}{B} -type=Creature -subtype=Wurm -power=3 -toughness=3 [/card] [card] -text={1},Sacrifice Treva's Attendant: Add {G}{W}{U} to your mana pool. -auto={1}{S}:Add {G}{W}{U} +primitive=Treva, the Renewer +id=23210 +rarity=R +[/card] +[card] +primitive=Treva's Attendant id=25840 -name=Treva's Attendant rarity=U -mana={5} -type=Artifact Creature -subtype=Golem -power=3 -toughness=3 [/card] [card] -text=Domain - Tribal Flames deals X damage to target creature or player, where X is the number of basic land types among lands you control. -target=creature,player -auto=aslongas(forest|myBattlefield) damage:1 -auto=aslongas(mountain|myBattlefield) damage:1 -auto=aslongas(plains|myBattlefield) damage:1 -auto=aslongas(island|myBattlefield) damage:1 -auto=aslongas(swamp|myBattlefield) damage:1 +primitive=Tribal Flames id=23076 -name=Tribal Flames rarity=C -mana={1}{R} -type=Sorcery [/card] [card] -text={T}: Add {R} or {G} to your mana pool. +primitive=Troll-Horn Cameo id=23220 -name=Troll-Horn Cameo rarity=U -mana={3} -auto={T}:Add {R} -auto={T}:Add {G} -type=Artifact [/card] [card] -text=First strike, protection from legendary creatures {B}{B}, {T}: Destroy target legendary creature. It can't be regenerated. +primitive=Tsabo Tavoc id=23321 -name=Tsabo Tavoc rarity=R -mana={5}{B}{R} -type=Legendary Creature -subtype=Horror -auto=protection from(creature[legendary]) -auto={B}{B}:bury target(creature[legendary]) -power=7 -toughness=4 -abilities=first strike [/card] [card] -text=Counter target spell. Its controller loses 3 life. +primitive=Tsabo's Assassin +id=23048 +rarity=R +[/card] +[card] +primitive=Tsabo's Decree +id=26380 +rarity=R +[/card] +[card] +primitive=Tsabo's Web +id=23228 +rarity=R +[/card] +[card] +primitive=Turf Wound +id=23071 +rarity=C +[/card] +[card] +primitive=Twilight's Call +id=23058 +rarity=R +[/card] +[card] +primitive=Undermine id=23190 -name=Undermine -target=*|stack -auto=fizzle -auto=life:-3 targetController rarity=R -mana={U}{U}{B} -type=Instant [/card] [card] -text=Flying Urborg Drake attacks each turn if able. +primitive=Urborg Drake id=25975 -name=Urborg Drake rarity=U -mana={1}{U}{B} -type=Creature -subtype=Drake -power=2 -toughness=3 -abilities=flying,mustattack [/card] [card] -text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) When Urborg Emissary enters the battlefield, if the kicker cost was paid, return target permanent to its owner's hand. +primitive=Urborg Emissary id=23038 -name=Urborg Emissary rarity=U -mana={2}{B} -kicker={1}{U} -auto=kicker moveTo(ownerhand) target(*|battlefield)) -type=Creature -subtype=Human Wizard -power=3 -toughness=1 [/card] [card] -text=Other black creatures get -1/-1. +primitive=Urborg Phantom +id=23018 +rarity=C +[/card] +[card] +primitive=Urborg Shambler id=23035 -name=Urborg Shambler rarity=U -mana={2}{B}{B} -type=Creature -subtype=Horror -auto=lord(creature[black]) -1/-1 other -power=4 -toughness=3 [/card] [card] -text=Kicker {3} (You may pay an additional {3} as you play this spell.) {B}: Regenerate Urborg Skeleton. If the kicker cost was paid, Urborg Skeleton enters the battlefield with a +1/+1 counter on it. +primitive=Urborg Skeleton id=23020 -name=Urborg Skeleton rarity=C -mana={B} -kicker={3} -auto=kicker counter(1/1,1) -auto={B}:regenerate -type=Creature -subtype=Skeleton -power=0 -toughness=1 [/card] [card] -text=Urborg Volcano enters the battlefield tapped. {T}: Add {B} or {R} to your mana pool. -auto=tap -auto={T}:Add {B} -auto={T}:Add {R} +primitive=Urborg Volcano id=23242 -name=Urborg Volcano rarity=U -type=Land [/card] [card] -text={T}: Add one mana of any color to your mana pool. -id=12605 -name=Utopia Tree +primitive=Urza's Filter +id=23227 rarity=R -mana={1}{G} -type=Creature -subtype=Plant -auto={T}:Add {W} -auto={T}:Add {U} -auto={T}:Add {B} -auto={T}:Add {R} -auto={T}:Add {G} -power=0 -toughness=2 [/card] [card] -text=Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) When Verduran Emissary enters the battlefield, if the kicker cost was paid, destroy target artifact. It can't be regenerated. +primitive=Urza's Rage +id=23087 +rarity=R +[/card] +[card] +primitive=Utopia Tree +id=12605 +rarity=R +[/card] +[card] +primitive=Verdeloth the Ancient +id=23137 +rarity=R +[/card] +[card] +primitive=Verduran Emissary id=23127 -name=Verduran Emissary rarity=U -mana={2}{G} -kicker={1}{R} -auto=kicker bury target(artifact) -type=Creature -subtype=Human Wizard -power=2 -toughness=3 [/card] [card] -text={G}: Viashino Grappler gains trample until end of turn. +primitive=Viashino Grappler id=22930 -name=Viashino Grappler rarity=C -mana={2}{R} -type=Creature -subtype=Viashino -auto={G}:trample -power=3 -toughness=1 [/card] [card] -text=Whenever Vicious Kavu attacks, it gets +2/+0 until end of turn. +primitive=Vicious Kavu id=23151 -name=Vicious Kavu rarity=U -mana={1}{B}{R} -type=Creature -subtype=Kavu -auto=lord(vicious kavu[attacking]|mybattlefield) 2/0 -auto=lord(other vicious kavu[attacking]|mybattlefield) -2/0 -power=2 -toughness=2 [/card] [card] -text=When Vodalian Merchant enters the battlefield, draw a card, then discard a card. +primitive=Vigorous Charge +id=23121 +rarity=C +[/card] +[card] +primitive=Vile Consumption +id=23188 +rarity=R +[/card] +[card] +primitive=Vodalian Hypnotist +id=22993 +rarity=U +[/card] +[card] +primitive=Vodalian Merchant id=26296 -name=Vodalian Merchant rarity=C -mana={1}{U} -type=Creature -subtype=Merfolk -auto=draw:1 -auto=moveTo(mygraveyard) notatarget(*|myhand) -power=1 -toughness=2 [/card] [card] -text=Kicker {2} (You may pay an additional {2} as you play this spell.) Vodalian Serpent can't attack unless defending player controls an Island. If the kicker cost was paid, Vodalian Serpent enters the battlefield with four +1/+1 counters on it. +primitive=Vodalian Serpent id=22976 -name=Vodalian Serpent rarity=C -mana={3}{U} -kicker={2} -auto=kicker counter(1/1,4) -auto=aslongas(island|opponentBattlefield) -cantattack -type=Creature -subtype=Serpent -power=2 -toughness=2 -abilities=cantattack [/card] [card] -text=Protection from green +primitive=Vodalian Zombie id=23159 -name=Vodalian Zombie rarity=C -mana={U}{B} -type=Creature -subtype=Merfolk Zombie -power=2 -toughness=2 -abilities=protection from green [/card] [card] -text=First strike Whenever Voracious Cobra deals combat damage to a creature, destroy that creature. +primitive=Void +id=23200 +rarity=R +[/card] +[card] +primitive=Voracious Cobra id=23203 -name=Voracious Cobra rarity=U -mana={2}{R}{G} -type=Creature -subtype=Snake -auto=lord(voracious cobra[attacking;blocking]) deathtouch -power=2 -toughness=2 -auto=first strike [/card] [card] -text=Destroy target blue or black creature with flying. -target=creature[black;blue;flying] -auto=destroy +primitive=Wallop id=23130 -name=Wallop rarity=U -mana={1}{G} -type=Sorcery [/card] [card] -text=Domain - You gain 2 life for each basic land type among lands you control. -auto=aslongas(forest|myBattlefield) life:2 -auto=aslongas(mountain|myBattlefield) life:2 -auto=aslongas(swamp|myBattlefield) life:2 -auto=aslongas(island|myBattlefield) life:2 -auto=aslongas(plains|myBattlefield) life:2 +primitive=Wandering Stream id=23119 -name=Wandering Stream rarity=C -mana={2}{G} -type=Sorcery [/card] [card] -text=Domain - Wayfaring Giant gets +1/+1 for each basic land type among lands you control. +primitive=Wane +id=20582 +rarity=U +[/card] +[card] +primitive=Wane +id=20581 +rarity=U +[/card] +[card] +primitive=Wash Out +id=25320 +rarity=U +[/card] +[card] +primitive=Wax +id=20582 +rarity=U +[/card] +[card] +primitive=Wax +id=20581 +rarity=U +[/card] +[card] +primitive=Wayfaring Giant id=23211 -name=Wayfaring Giant rarity=U -mana={5}{W} -type=Creature -subtype=Giant -auto=aslongas(forest|myBattlefield}) 1/1 -auto=aslongas(island|myBattlefield) 1/1 -auto=aslongas(plains|myBattlefield) 1/1 -auto=aslongas(mountain|myBattlefield) 1/1 -auto=aslongas(swamp|myBattlefield) 1/1 -power=1 -toughness=3 [/card] [card] -text=Enchant creature Enchanted creature has reach. (It can block creatures with flying.) {G}: Return Whip Silk to its owner's hand. +primitive=Well-Laid Plans +id=24117 +rarity=R +[/card] +[card] +primitive=Whip Silk id=23118 -name=Whip Silk rarity=C -mana={G} -target=creature -auto=reach -auto={G}:moveTo(ownerhand) -type=Enchantment -subtype=Aura [/card] [card] -text=Enchant creature Enchanted creature gets +1/+3 and has flying. -target=creature -auto=1/3 -auto=flying +primitive=Wings of Hope id=24118 -name=Wings of Hope rarity=C -mana={W}{U} -type=Enchantment -subtype=Aura [/card] [card] -text=Protection from blue +primitive=Winnow +id=22966 +rarity=R +[/card] +[card] +primitive=Worldly Counsel +id=22982 +rarity=C +[/card] +[card] +primitive=Yavimaya Barbarian id=23161 -name=Yavimaya Barbarian rarity=C -mana={R}{G} -type=Creature -subtype=Elf Barbarian -power=2 -toughness=2 -abilities=protection from blue [/card] [card] -text=Yavimaya Kavu's power is equal to the number of red creatures on the battlefield. Yavimaya Kavu's toughness is equal to the number of green creatures on the battlefield. +primitive=Yavimaya Kavu id=23174 -auto=foreach(creature[red]|battlefield) 1/0 -auto=foreach(creature[green]|battlefield) 0/1 -name=Yavimaya Kavu rarity=U -mana={2}{R}{G} -type=Creature -subtype=Kavu -power=* -toughness=* [/card] [card] -text=Zap deals 1 damage to target creature or player. Draw a card. -target=creature,player -auto=damage:1 -auto=draw:1 controller +primitive=Yawgmoth's Agenda +id=23054 +rarity=R +[/card] +[card] +primitive=Zanam Djinn +id=22992 +rarity=U +[/card] +[card] +primitive=Zap id=23075 -name=Zap rarity=C -mana={2}{R} -type=Instant -[/card] \ No newline at end of file +[/card] diff --git a/projects/mtg/bin/Res/sets/JUD/_cards.dat b/projects/mtg/bin/Res/sets/JUD/_cards.dat index 02ceedd61..401a068da 100644 --- a/projects/mtg/bin/Res/sets/JUD/_cards.dat +++ b/projects/mtg/bin/Res/sets/JUD/_cards.dat @@ -4,524 +4,717 @@ year=2002 block=Odyssey [/meta] [card] -text=First strike (This creature deals combat damage before creatures without first strike.) When Ancestor's Chosen enters the battlefield, you gain 1 life for each card in your graveyard. +primitive=Ancestor's Chosen id=34243 -name=Ancestor's Chosen rarity=U -mana={5}{W}{W} -type=Creature -subtype=Human Cleric -auto=foreach(*|mygraveyard) life:1 -power=4 -toughness=4 -abilities=first strike [/card] [card] -text=Threshold - Anurid Barkripper gets +2/+2 as long as seven or more cards are in your graveyard. +primitive=Anger +id=33717 +rarity=U +[/card] +[card] +primitive=Anurid Barkripper id=36039 -name=Anurid Barkripper rarity=C -mana={1}{G}{G} -type=Creature -subtype=Frog Beast -auto=aslongas(*|mygraveyard) 2/2 >6 -power=2 -toughness=2 [/card] [card] -text=Flying When Aven Fogbringer enters the battlefield, return target land to its owner's hand. +primitive=Anurid Brushhopper +id=35059 +rarity=R +[/card] +[card] +primitive=Anurid Swarmsnapper +id=36453 +rarity=U +[/card] +[card] +primitive=Arcane Teachings +id=36430 +rarity=C +[/card] +[card] +primitive=Aven Fogbringer id=21275 -name=Aven Fogbringer rarity=C -mana={3}{U} -type=Creature -subtype=Bird Wizard -auto=moveTo(ownerhand) target(land|battlefield) -power=2 -toughness=1 -abilities=flying [/card] [card] -text=Minion creatures get +1/+1. {B}{B}{B}, Exile Balthor the Defiled: Each player returns all black and all red creature cards from his or her graveyard to the battlefield. +primitive=Aven Warcraft +id=34865 +rarity=U +[/card] +[card] +primitive=Balthor the Defiled id=20842 -name=Balthor the Defiled rarity=R -mana={2}{B}{B} -type=Legendary Creature -subtype=Zombie Dwarf -auto=lord(minion) 1/1 -auto={B}{B}{B}:moveTo(myBattlefield) all(creature[black;red]|mygraveyard) && moveTo(opponentBattlefield) all(creature[black;red]|opponentgraveyard) && moveTo(exile) all(this) limit:1 -power=2 -toughness=2 [/card] [card] -text=Flying Threshold - As long as seven or more cards are in your graveyard, Battlewise Aven gets +1/+1 and has first strike. +primitive=Barbarian Bully +id=34818 +rarity=C +[/card] +[card] +primitive=Battle Screech +id=35079 +rarity=U +[/card] +[card] +primitive=Battlefield Scrounger +id=36040 +rarity=C +[/card] +[card] +primitive=Battlewise Aven id=34464 -name=Battlewise Aven rarity=C -mana={3}{W} -type=Creature -subtype=Bird Soldier -auto=aslongas(*|mygraveyard) 1/1 >6 -auto=aslongas(*|mygraveyard) first strike >6 -power=2 -toughness=2 -abilities=flying [/card] [card] -text=Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn. +primitive=Benevolent Bodyguard id=36118 -name=Benevolent Bodyguard rarity=C -mana={W} -type=Creature -subtype=Human Cleric -auto={S}:protection from green target(creature|mybattlefield) -auto={S}:protection from black target(creature|mybattlefield) -auto={S}:protection from white target(creature|mybattlefield) -auto={S}:protection from red target(creature|mybattlefield) -auto={S}:protection from blue target(creature|mybattlefield) -power=1 -toughness=1 [/card] [card] -text=Vigilance +primitive=Book Burning +id=35891 +rarity=C +[/card] +[card] +primitive=Border Patrol id=34201 -name=Border Patrol rarity=C -mana={4}{W} -type=Creature -subtype=Human Nomad -power=1 -toughness=6 -abilities=vigilance [/card] [card] -text=Sacrifice Cabal Trainee: Target creature gets -2/-0 until end of turn. +primitive=Brawn +id=33721 +rarity=U +[/card] +[card] +primitive=Breaking Point +id=29856 +rarity=R +[/card] +[card] +primitive=Browbeat +id=36038 +rarity=U +[/card] +[card] +primitive=Burning Wish +id=34403 +rarity=R +[/card] +[card] +primitive=Cabal Therapy +id=34789 +rarity=U +[/card] +[card] +primitive=Cabal Trainee id=36117 -name=Cabal Trainee rarity=C -mana={B} -type=Creature -subtype=Human Minion -auto={S}:-2/0 target(creature) -power=1 -toughness=1 [/card] [card] -text=Enchant creature. Enchanted creature gets +2/+2 and can't attack. +primitive=Cagemail id=36429 -target=creature -auto=2/2 -auto=cantattack -name=Cagemail rarity=C -mana={1}{W} -type=Enchantment -subtype=Aura [/card] [card] -text=Whenever Centaur Rootcaster deals combat damage to a player, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library. -auto=@damaged(player) from(this):may moveTo(myBattlefield) target(land[basic]|mylibrary) && tap +primitive=Canopy Claws +id=36410 +rarity=C +[/card] +[card] +primitive=Centaur Rootcaster id=37120 -name=Centaur Rootcaster rarity=C -mana={3}{G} -type=Creature -subtype=Centaur Druid -power=2 -toughness=2 [/card] [card] -text=Discard a card: Cephalid Inkshrouder gains shroud until end of turn and is unblockable this turn. (A permanent with shroud can't be the target of spells or abilities.) +primitive=Cephalid Constable +id=26728 +rarity=R +[/card] +[card] +primitive=Cephalid Inkshrouder id=34784 -name=Cephalid Inkshrouder rarity=U -mana={2}{U} -type=Creature -subtype=Cephalid -auto={S(*|myHand)}:shroud && unblockable -power=2 -toughness=1 [/card] [card] -text=Destroy target attacking creature. You gain life equal to its power. +primitive=Chastise id=34958 -target=creature[attacking] -auto=destroy -auto=life:p controller -name=Chastise rarity=U -mana={3}{W} -type=Instant [/card] [card] -text=Flying, protection from creatures +primitive=Commander Eesha id=35893 -name=Commander Eesha rarity=R -mana={2}{W}{W} -type=Legendary Creature -subtype=Bird Soldier -auto=protection from(creature) -power=2 -toughness=4 -abilities=flying [/card] [card] -text=Enchant creature Enchanted creature gets +3/+3. When enchanted creature is put into a graveyard, put a 3/3 green Elephant creature token onto the battlefield. +primitive=Crush of Wurms +id=35170 +rarity=R +[/card] +[card] +primitive=Cunning Wish +id=34400 +rarity=R +[/card] +[card] +primitive=Death Wish +id=34402 +rarity=R +[/card] +[card] +primitive=Defy Gravity +id=35076 +rarity=C +[/card] +[card] +primitive=Dwarven Bloodboiler +id=35074 +rarity=R +[/card] +[card] +primitive=Dwarven Driller +id=34950 +rarity=U +[/card] +[card] +primitive=Dwarven Scorcher +id=36116 +rarity=C +[/card] +[card] +primitive=Earsplitting Rats +id=35080 +rarity=C +[/card] +[card] +primitive=Elephant Guide id=12692 -name=Elephant Guide -target=creature -auto=3/3 -auto=@movedto(mytgt|graveyard):token(Elephant,Creature Elephant,3/3,green) rarity=U -mana={2}{G} -type=Enchantment -subtype=Aura [/card] [card] -text=Ember Shot deals 3 damage to target creature or player. Draw a card. +primitive=Ember Shot id=29862 -target=creature,player -auto=damage:3 -auto=draw:1 controller -name=Ember Shot rarity=C -mana={6}{R} -type=Instant [/card] [card] -text=Counter target sorcery spell. +primitive=Envelop id=36414 -target=sorcery|stack -auto=fizzle -name=Envelop rarity=C -mana={U} -type=Instant [/card] [card] -text=Enchant creature. Enchanted creature gets +X/+X, where X is the number of creature cards in all graveyards. +primitive=Epic Struggle +id=33697 +rarity=R +[/card] +[card] +primitive=Erhnam Djinn +id=35553 +rarity=R +[/card] +[card] +primitive=Exoskeletal Armor id=29885 -target=creature -auto=foreach(creature|graveyard) 1/1 -name=Exoskeletal Armor rarity=U -mana={1}{G} -type=Enchantment -subtype=Aura [/card] [card] -text=Flying Threshold - As long as seven or more cards are in your graveyard, Fledgling Dragon gets +3/+3 and has "{R}: Fledgling Dragon gets +1/+0 until end of turn." +primitive=Filth +id=33722 +rarity=U +[/card] +[card] +primitive=Firecat Blitz +id=34929 +rarity=U +[/card] +[card] +primitive=Flaring Pain +id=34214 +rarity=C +[/card] +[card] +primitive=Flash of Insight +id=29831 +rarity=U +[/card] +[card] +primitive=Fledgling Dragon id=34930 -name=Fledgling Dragon rarity=R -mana={2}{R}{R} -type=Creature -subtype=Dragon -auto=aslongas(*|mygraveyard) 3/3 >6 -auto=aslongas(*|mygraveyard) {R}:1/0 >6 -power=2 -toughness=2 -abilities=flying [/card] [card] -text=At the beginning of your upkeep, if Genesis is in your graveyard, you may pay {2}{G}. If you do, return target creature card from your graveyard to your hand. -autograveyard={2}{G}:moveTo(myhand) target(creature|mygraveyard) myUpkeepOnly +primitive=Folk Medicine +id=35071 +rarity=C +[/card] +[card] +primitive=Forcemage Advocate +id=34244 +rarity=U +[/card] +[card] +primitive=Funeral Pyre +id=34889 +rarity=C +[/card] +[card] +primitive=Genesis id=34833 -name=Genesis rarity=R -mana={4}{G} -type=Creature -subtype=Incarnation -power=4 -toughness=4 [/card] [card] -text=Trample +primitive=Giant Warthog id=36112 -name=Giant Warthog rarity=C -mana={5}{G} -type=Creature -subtype=Boar Beast -power=5 -toughness=5 -abilities=trample [/card] [card] -text=Flying {2}{W}: Creatures you control gain protection from the color of your choice until end of turn. Activate this ability only if Glory is in your graveyard. +primitive=Glory id=34822 -name=Glory rarity=R -mana={3}{W}{W} -type=Creature -subtype=Incarnation -autograveyard={2}{W}:lord(creature|myBattlefield) protection from white ueot -autograveyard={2}{W}:lord(creature|myBattlefield) protection from blue ueot -autograveyard={2}{W}:lord(creature|myBattlefield) protection from black ueot -autograveyard={2}{W}:lord(creature|myBattlefield) protection from red ueot -autograveyard={2}{W}:lord(creature|myBattlefield) protection from green ueot -power=3 -toughness=3 -abilities=flying [/card] [card] -text=When Goretusk Firebeast enters the battlefield, it deals 4 damage to target player. +primitive=Golden Wish +id=34399 +rarity=R +[/card] +[card] +primitive=Goretusk Firebeast id=34917 -name=Goretusk Firebeast rarity=C -mana={5}{R} -type=Creature -subtype=Elemental Boar Beast -auto=damage:4 target(player) -power=2 -toughness=2 [/card] [card] -text=Target creature gets +1/+0 and gains first strike until end of turn. Draw a card. +primitive=Grave Consequences +id=35161 +rarity=U +[/card] +[card] +primitive=Grip of Amnesia +id=34808 +rarity=C +[/card] +[card] +primitive=Grizzly Fate +id=34209 +rarity=U +[/card] +[card] +primitive=Guided Strike id=36431 -target=creature -auto=1/0 -auto=first strike -auto=draw:1 controller -name=Guided Strike rarity=C -mana={1}{W} -type=Instant [/card] [card] -text=When Ironshell Beetle enters the battlefield, put a +1/+1 counter on target creature. +primitive=Guiltfeeder +id=29890 +rarity=R +[/card] +[card] +primitive=Hapless Researcher +id=36115 +rarity=C +[/card] +[card] +primitive=Harvester Druid +id=36411 +rarity=C +[/card] +[card] +primitive=Hunting Grounds +id=35167 +rarity=R +[/card] +[card] +primitive=Infectious Rage +id=35087 +rarity=U +[/card] +[card] +primitive=Ironshell Beetle id=34758 -name=Ironshell Beetle rarity=C -mana={1}{G} -type=Creature -subtype=Insect -auto=counter(1/1) target(creature) -power=1 -toughness=1 [/card] [card] -text=First strike, haste. {T}: Jeska, Warrior Adept deals 1 damage to target creature or player. +primitive=Jeska, Warrior Adept id=36451 -name=Jeska, Warrior Adept rarity=R -mana={2}{R}{R} -type=Legendary Creature -subtype=Human Barbarian Warrior -auto={T}:damage:1 target(creature,player) -power=3 -toughness=1 -abilities=first strike,haste [/card] [card] -text=Draw a card for each attacking creature. -auto=foreach(creature[attacking]):draw:1 controller +primitive=Keep Watch id=35168 -name=Keep Watch rarity=C -mana={2}{U} -type=Instant [/card] [card] -text=Sacrifice Krosan Wayfarer: You may put a land card from your hand onto the battlefield. +primitive=Krosan Reclamation +id=36113 +rarity=U +[/card] +[card] +primitive=Krosan Verge +id=30657 +rarity=U +[/card] +[card] +primitive=Krosan Wayfarer id=35069 -name=Krosan Wayfarer rarity=C -mana={G} -type=Creature -subtype=Human Druid -auto={S}:moveto(myBattlefield) target(land|myhand) -power=1 -toughness=1 [/card] [card] -text={R}, Sacrifice Liberated Dwarf: Target green creature gets +1/+0 and gains first strike until end of turn. +primitive=Laquatus's Disdain +id=27145 +rarity=U +[/card] +[card] +primitive=Lava Dart +id=29766 +rarity=C +[/card] +[card] +primitive=Lead Astray +id=34768 +rarity=C +[/card] +[card] +primitive=Liberated Dwarf id=35083 -name=Liberated Dwarf rarity=C -mana={R} -type=Creature -subtype=Dwarf -auto={S}:1/0 && first strike target(creature[green]) -power=1 -toughness=1 [/card] [card] -text=Green creatures and white creatures have protection from Gorgons. Threshold - Masked Gorgon has protection from green and from white as long as seven or more cards are in your graveyard. +primitive=Lightning Surge +id=34208 +rarity=R +[/card] +[card] +primitive=Living Wish +id=34405 +rarity=R +[/card] +[card] +primitive=Lost in Thought +id=34775 +rarity=C +[/card] +[card] +primitive=Masked Gorgon id=34480 -name=Masked Gorgon rarity=R -mana={4}{B} -type=Creature -subtype=Gorgon -auto=lord(creature[green;white] protection from(gorgon) -auto=aslongas(*|mygraveyard) protection from white >6 -auto=aslongas(*|mygraveyard) protection from green >6 -power=5 -toughness=5 [/card] [card] -text=Put the top two cards of your library into your graveyard. Draw a card. +primitive=Mental Note id=36114 -auto=deplete:2 controller -auto=draw:1 controller -name=Mental Note rarity=C -mana={U} -type=Instant [/card] [card] -text=Defender (This creature can't attack.). {W}: Mirror Wall can attack this turn as though it didn't have defender. +primitive=Mirari's Wake +id=35057 +rarity=R +[/card] +[card] +primitive=Mirror Wall id=36413 -name=Mirror Wall rarity=C -mana={3}{U} -type=Creature -subtype=Wall -auto={W}:-defender -power=3 -toughness=4 -abilities=defender [/card] [card] -text={T}: Add {1} to your mana pool. Threshold - {G}{W}: Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate this ability only if seven or more cards are in your graveyard. +primitive=Mist of Stagnation +id=34777 +rarity=R +[/card] +[card] +primitive=Morality Shift +id=35171 +rarity=R +[/card] +[card] +primitive=Nantuko Monastery id=34401 -name=Nantuko Monastery -auto={T}:Add{1} -auto=aslongas(*|mygraveyard) {G}{W}:becomes(Creature Insect Monk,4/4,first strike,green,white) ueot >6 -type=Land rarity=U [/card] [card] -text=Flying Threshold - Other creatures you control get +2/+2 as long as seven or more cards are in your graveyard. +primitive=Nantuko Tracer +id=36526 +rarity=C +[/card] +[card] +primitive=Nomad Mythmaker +id=34241 +rarity=R +[/card] +[card] +primitive=Nullmage Advocate +id=34245 +rarity=C +[/card] +[card] +primitive=Phantom Centaur +id=35073 +rarity=U +[/card] +[card] +primitive=Phantom Flock +id=34932 +rarity=U +[/card] +[card] +primitive=Phantom Nantuko +id=34948 +rarity=R +[/card] +[card] +primitive=Phantom Nishoba +id=37113 +rarity=R +[/card] +[card] +primitive=Phantom Nomad +id=34890 +rarity=C +[/card] +[card] +primitive=Phantom Tiger +id=34934 +rarity=C +[/card] +[card] +primitive=Planar Chaos +id=35088 +rarity=U +[/card] +[card] +primitive=Prismatic Strands +id=34233 +rarity=C +[/card] +[card] +primitive=Pulsemage Advocate +id=35575 +rarity=R +[/card] +[card] +primitive=Quiet Speculation +id=20431 +rarity=U +[/card] +[card] +primitive=Rats' Feast +id=36412 +rarity=C +[/card] +[card] +primitive=Ray of Revelation +id=34199 +rarity=C +[/card] +[card] +primitive=Riftstone Portal +id=34398 +rarity=U +[/card] +[card] +primitive=Scalpelexis +id=29928 +rarity=R +[/card] +[card] +primitive=Seedtime +id=34205 +rarity=R +[/card] +[card] +primitive=Selfless Exorcist +id=34891 +rarity=R +[/card] +[card] +primitive=Serene Sunset +id=36454 +rarity=U +[/card] +[card] +primitive=Shaman's Trance +id=34795 +rarity=R +[/card] +[card] +primitive=Shieldmage Advocate +id=35067 +rarity=C +[/card] +[card] +primitive=Silver Seraph id=36036 -name=Silver Seraph rarity=R -mana={5}{W}{W}{W} -type=Creature -subtype=Angel -auto=aslongas(*|mygraveyard) lord(other creature|myBattlefield) 2/2 >6 -power=6 -toughness=6 -abilities=flying [/card] [card] -text=When Spellgorger Barbarian enters the battlefield, discard a card at random. When Spellgorger Barbarian leaves the battlefield, draw a card. +primitive=Solitary Confinement +id=34769 +rarity=R +[/card] +[card] +primitive=Soulcatchers' Aerie +id=35095 +rarity=U +[/card] +[card] +primitive=Soulgorger Orgg +id=34942 +rarity=U +[/card] +[card] +primitive=Spellgorger Barbarian id=25805 -name=Spellgorger Barbarian rarity=C -mana={3}{R} -type=Creature -subtype=Human Nightmare Barbarian -auto=discard:1 controller -auto=@movedTo(this|graveyard,exile,library,hand) from(battlefield):draw:1 controller -power=3 -toughness=1 [/card] [card] -text=Target creature gets +3/+3 until end of turn. Draw a card. +primitive=Spelljack +id=35169 +rarity=R +[/card] +[card] +primitive=Spirit Cairn +id=34897 +rarity=U +[/card] +[card] +primitive=Spurnmage Advocate +id=34242 +rarity=U +[/card] +[card] +primitive=Stitch Together +id=32209 +rarity=U +[/card] +[card] +primitive=Sudden Strength id=35114 -target=creature -auto=3/3 -auto=draw:1 controller -name=Sudden Strength rarity=C -mana={3}{G} -type=Instant [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) +primitive=Suntail Hawk id=34207 -name=Suntail Hawk rarity=C -mana={W} -type=Creature -subtype=Bird -power=1 -toughness=1 -abilities=flying [/card] [card] -text=Threshold - Swirling Sandstorm deals 5 damage to each creature without flying if seven or more cards are in your graveyard. +primitive=Sutured Ghoul +id=29944 +rarity=R +[/card] +[card] +primitive=Swelter +id=36119 +rarity=U +[/card] +[card] +primitive=Swirling Sandstorm id=29762 -name=Swirling Sandstorm -auto=aslongas(*|mygraveyard) damage:5 all(creature[-flying]) >6 rarity=C -mana={3}{R} -type=Sorcery [/card] [card] -text=Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.) +primitive=Sylvan Safekeeper id=35062 -name=Sylvan Safekeeper rarity=R -mana={G} -auto={S(land|myBattlefield)}:shroud target(creature) -type=Creature -subtype=Human Wizard -power=1 -toughness=1 [/card] [card] -text={G}, {T}: Target creature gets +5/+5 until end of turn. +primitive=Telekinetic Bonds +id=5589 +rarity=R +[/card] +[card] +primitive=Test of Endurance +id=29924 +rarity=R +[/card] +[card] +primitive=Thriss, Nantuko Primus id=36525 -name=Thriss, Nantuko Primus rarity=R -mana={5}{G}{G} -type=Legendary Creature -subtype=Insect Druid -auto={G}{T}:5/5 target(creature) -power=5 -toughness=5 [/card] [card] -text=Target nonblack creature gets -1/-1 until end of turn. Threshold - If seven or more cards are in your graveyard, instead destroy that creature. It can't be regenerated. +primitive=Toxic Stench id=36416 -target=creature -auto=-1/-1 -auto=aslongas(*|mygraveyard) bury >6 -name=Toxic Stench rarity=C -mana={1}{B} -type=Instant [/card] [card] -text=Discard a card: Regenerate Tunneler Wurm. +primitive=Trained Pronghorn +id=35068 +rarity=C +[/card] +[card] +primitive=Treacherous Vampire +id=34788 +rarity=U +[/card] +[card] +primitive=Treacherous Werewolf +id=36037 +rarity=C +[/card] +[card] +primitive=Tunneler Wurm id=26370 -name=Tunneler Wurm rarity=U -mana={6}{G}{G} -auto={S(*|myhand)}:regenerate -type=Creature -subtype=Wurm -power=6 -toughness=6 [/card] [card] -text=Enchant creature When Unquestioned Authority enters the battlefield, draw a card. Enchanted creature has protection from creatures. +primitive=Unquestioned Authority id=24541 -target=creature -auto=draw:1 controller -auto=protection from(creature) -name=Unquestioned Authority rarity=U -mana={2}{W} -type=Enchantment -subtype=Aura [/card] [card] -text=Threshold - As long as seven or more cards are in your graveyard, Vigilant Sentry gets +1/+1 and has "{T}: Target attacking or blocking creature gets +3/+3 until end of turn." -id=36035 -name=Vigilant Sentry +primitive=Valor +id=33719 +rarity=U +[/card] +[card] +primitive=Venomous Vines +id=36409 rarity=C -mana={1}{W}{W} -type=Creature -subtype=Human Nomad -auto=aslongas(*|mygraveyard) 1/1 >6 -auto=aslongas(*|mygraveyard) {T}:3/3 target(creature[attacking;blocking]) >6 -power=2 -toughness=2 -[/card] \ No newline at end of file +[/card] +[card] +primitive=Vigilant Sentry +id=36035 +rarity=C +[/card] +[card] +primitive=Web of Inertia +id=34823 +rarity=U +[/card] +[card] +primitive=Wonder +id=33720 +rarity=U +[/card] +[card] +primitive=Worldgorger Dragon +id=35056 +rarity=R +[/card] +[card] +primitive=Wormfang Behemoth +id=34811 +rarity=R +[/card] +[card] +primitive=Wormfang Crab +id=34927 +rarity=U +[/card] +[card] +primitive=Wormfang Drake +id=25974 +rarity=C +[/card] +[card] +primitive=Wormfang Manta +id=34939 +rarity=R +[/card] +[card] +primitive=Wormfang Newt +id=34809 +rarity=C +[/card] +[card] +primitive=Wormfang Turtle +id=34954 +rarity=U +[/card] diff --git a/projects/mtg/bin/Res/sets/JVC/_cards.dat b/projects/mtg/bin/Res/sets/JVC/_cards.dat new file mode 100644 index 000000000..66f0ccd6d --- /dev/null +++ b/projects/mtg/bin/Res/sets/JVC/_cards.dat @@ -0,0 +1,310 @@ +[card] +primitive=AEthersnipe +id=189211 +rarity=C +[/card] +[card] +primitive=Air Elemental +id=189223 +rarity=U +[/card] +[card] +primitive=Ancestral Vision +id=189244 +rarity=R +[/card] +[card] +primitive=Bottle Gnomes +id=189224 +rarity=U +[/card] +[card] +primitive=Brine Elemental +id=189245 +rarity=U +[/card] +[card] +primitive=Chandra Nalaar +id=185815 +rarity=M +[/card] +[card] +primitive=Chartooth Cougar +id=189235 +rarity=C +[/card] +[card] +primitive=Condescend +id=189237 +rarity=C +[/card] +[card] +primitive=Cone of Flame +id=189225 +rarity=U +[/card] +[card] +primitive=Counterspell +id=185820 +rarity=C +[/card] +[card] +primitive=Daze +id=189255 +rarity=C +[/card] +[card] +primitive=Demonfire +id=189229 +rarity=R +[/card] +[card] +primitive=Errant Ephemeron +id=189246 +rarity=C +[/card] +[card] +primitive=Fact or Fiction +id=185819 +rarity=U +[/card] +[card] +primitive=Fathom Seer +id=189247 +rarity=C +[/card] +[card] +primitive=Fireball +id=189231 +rarity=U +[/card] +[card] +primitive=Fireblast +id=189239 +rarity=C +[/card] +[card] +primitive=Firebolt +id=189236 +rarity=C +[/card] +[card] +primitive=Fireslinger +id=189219 +rarity=C +[/card] +[card] +primitive=Flame Javelin +id=189220 +rarity=U +[/card] +[card] +primitive=Flamekin Brawler +id=189212 +rarity=C +[/card] +[card] +primitive=Flametongue Kavu +id=189234 +rarity=U +[/card] +[card] +primitive=Flamewave Invoker +id=189226 +rarity=U +[/card] +[card] +primitive=Fledgling Mawcor +id=189248 +rarity=U +[/card] +[card] +primitive=Furnace Whelp +id=189227 +rarity=U +[/card] +[card] +primitive=Guile +id=189213 +rarity=R +[/card] +[card] +primitive=Gush +id=189258 +rarity=C +[/card] +[card] +primitive=Hostility +id=189214 +rarity=R +[/card] +[card] +primitive=Incinerate +id=185818 +rarity=C +[/card] +[card] +primitive=Ingot Chewer +id=189215 +rarity=C +[/card] +[card] +primitive=Inner-Flame Acolyte +id=189216 +rarity=C +[/card] +[card] +primitive=Island +id=190588 +rarity=L +[/card] +[card] +primitive=Island +id=190583 +rarity=L +[/card] +[card] +primitive=Island +id=190590 +rarity=L +[/card] +[card] +primitive=Island +id=190589 +rarity=L +[/card] +[card] +primitive=Jace Beleren +id=185816 +rarity=M +[/card] +[card] +primitive=Keldon Megaliths +id=189242 +rarity=U +[/card] +[card] +primitive=Magma Jet +id=189238 +rarity=U +[/card] +[card] +primitive=Man-o'-War +id=189240 +rarity=C +[/card] +[card] +primitive=Martyr of Frost +id=189243 +rarity=C +[/card] +[card] +primitive=Mind Stone +id=189228 +rarity=U +[/card] +[card] +primitive=Mountain +id=190584 +rarity=L +[/card] +[card] +primitive=Mountain +id=190586 +rarity=L +[/card] +[card] +primitive=Mountain +id=190587 +rarity=L +[/card] +[card] +primitive=Mountain +id=190585 +rarity=L +[/card] +[card] +primitive=Mulldrifter +id=189217 +rarity=C +[/card] +[card] +primitive=Ophidian +id=189253 +rarity=C +[/card] +[card] +primitive=Oxidda Golem +id=189232 +rarity=C +[/card] +[card] +primitive=Pyre Charger +id=189221 +rarity=U +[/card] +[card] +primitive=Quicksilver Dragon +id=189254 +rarity=R +[/card] +[card] +primitive=Rakdos Pit Dragon +id=189230 +rarity=R +[/card] +[card] +primitive=Repulse +id=189257 +rarity=C +[/card] +[card] +primitive=Riftwing Cloudskate +id=189249 +rarity=U +[/card] +[card] +primitive=Seal of Fire +id=185817 +rarity=C +[/card] +[card] +primitive=Slith Firewalker +id=189222 +rarity=U +[/card] +[card] +primitive=Soulbright Flamekin +id=189218 +rarity=C +[/card] +[card] +primitive=Spire Golem +id=189233 +rarity=C +[/card] +[card] +primitive=Terrain Generator +id=189256 +rarity=U +[/card] +[card] +primitive=Voidmage Apprentice +id=189250 +rarity=C +[/card] +[card] +primitive=Wall of Deceit +id=189251 +rarity=U +[/card] +[card] +primitive=Waterspout Djinn +id=189241 +rarity=U +[/card] +[card] +primitive=Willbender +id=189252 +rarity=U +[/card] diff --git a/projects/mtg/bin/Res/sets/LEA/_cards.dat b/projects/mtg/bin/Res/sets/LEA/_cards.dat new file mode 100644 index 000000000..bb0e1a677 --- /dev/null +++ b/projects/mtg/bin/Res/sets/LEA/_cards.dat @@ -0,0 +1,1470 @@ +[card] +primitive=Ancestral Recall +id=95 +rarity=R +[/card] +[card] +primitive=Animate Artifact +id=96 +rarity=U +[/card] +[card] +primitive=Animate Dead +id=48 +rarity=U +[/card] +[card] +primitive=Animate Wall +id=232 +rarity=R +[/card] +[card] +primitive=Ankh of Mishra +id=1 +rarity=R +[/card] +[card] +primitive=Armageddon +id=233 +rarity=R +[/card] +[card] +primitive=Aspect of Wolf +id=140 +rarity=R +[/card] +[card] +primitive=Bad Moon +id=49 +rarity=R +[/card] +[card] +primitive=Badlands +id=279 +rarity=R +[/card] +[card] +primitive=Balance +id=234 +rarity=R +[/card] +[card] +primitive=Basalt Monolith +id=2 +rarity=U +[/card] +[card] +primitive=Bayou +id=280 +rarity=R +[/card] +[card] +primitive=Benalish Hero +id=235 +rarity=C +[/card] +[card] +primitive=Berserk +id=141 +rarity=U +[/card] +[card] +primitive=Birds of Paradise +id=142 +rarity=R +[/card] +[card] +primitive=Black Knight +id=50 +rarity=U +[/card] +[card] +primitive=Black Lotus +id=3 +rarity=R +[/card] +[card] +primitive=Black Vise +id=4 +rarity=U +[/card] +[card] +primitive=Black Ward +id=236 +rarity=U +[/card] +[card] +primitive=Blaze of Glory +id=237 +rarity=R +[/card] +[card] +primitive=Blessing +id=238 +rarity=R +[/card] +[card] +primitive=Blue Elemental Blast +id=97 +rarity=C +[/card] +[card] +primitive=Blue Ward +id=239 +rarity=U +[/card] +[card] +primitive=Bog Wraith +id=51 +rarity=U +[/card] +[card] +primitive=Braingeyser +id=98 +rarity=R +[/card] +[card] +primitive=Burrowing +id=186 +rarity=U +[/card] +[card] +primitive=Camouflage +id=143 +rarity=U +[/card] +[card] +primitive=Castle +id=240 +rarity=U +[/card] +[card] +primitive=Celestial Prism +id=5 +rarity=U +[/card] +[card] +primitive=Channel +id=144 +rarity=U +[/card] +[card] +primitive=Chaos Orb +id=6 +rarity=R +[/card] +[card] +primitive=Chaoslace +id=187 +rarity=R +[/card] +[card] +primitive=Circle of Protection: Blue +id=241 +rarity=C +[/card] +[card] +primitive=Circle of Protection: Green +id=242 +rarity=C +[/card] +[card] +primitive=Circle of Protection: Red +id=243 +rarity=C +[/card] +[card] +primitive=Circle of Protection: White +id=244 +rarity=C +[/card] +[card] +primitive=Clockwork Beast +id=7 +rarity=R +[/card] +[card] +primitive=Clone +id=99 +rarity=U +[/card] +[card] +primitive=Cockatrice +id=145 +rarity=R +[/card] +[card] +primitive=Consecrate Land +id=245 +rarity=U +[/card] +[card] +primitive=Conservator +id=8 +rarity=U +[/card] +[card] +primitive=Contract from Below +id=52 +rarity=R +[/card] +[card] +primitive=Control Magic +id=100 +rarity=U +[/card] +[card] +primitive=Conversion +id=246 +rarity=U +[/card] +[card] +primitive=Copper Tablet +id=9 +rarity=U +[/card] +[card] +primitive=Copy Artifact +id=101 +rarity=R +[/card] +[card] +primitive=Counterspell +id=102 +rarity=U +[/card] +[card] +primitive=Craw Wurm +id=146 +rarity=C +[/card] +[card] +primitive=Creature Bond +id=103 +rarity=C +[/card] +[card] +primitive=Crusade +id=247 +rarity=R +[/card] +[card] +primitive=Crystal Rod +id=10 +rarity=U +[/card] +[card] +primitive=Cursed Land +id=53 +rarity=U +[/card] +[card] +primitive=Cyclopean Tomb +id=11 +rarity=R +[/card] +[card] +primitive=Dark Ritual +id=54 +rarity=C +[/card] +[card] +primitive=Darkpact +id=55 +rarity=R +[/card] +[card] +primitive=Death Ward +id=248 +rarity=C +[/card] +[card] +primitive=Deathgrip +id=56 +rarity=U +[/card] +[card] +primitive=Deathlace +id=57 +rarity=R +[/card] +[card] +primitive=Demonic Attorney +id=58 +rarity=R +[/card] +[card] +primitive=Demonic Hordes +id=59 +rarity=R +[/card] +[card] +primitive=Demonic Tutor +id=60 +rarity=U +[/card] +[card] +primitive=Dingus Egg +id=12 +rarity=R +[/card] +[card] +primitive=Disenchant +id=249 +rarity=C +[/card] +[card] +primitive=Disintegrate +id=188 +rarity=C +[/card] +[card] +primitive=Disrupting Scepter +id=13 +rarity=R +[/card] +[card] +primitive=Dragon Whelp +id=189 +rarity=U +[/card] +[card] +primitive=Drain Life +id=61 +rarity=C +[/card] +[card] +primitive=Drain Power +id=104 +rarity=R +[/card] +[card] +primitive=Drudge Skeletons +id=62 +rarity=C +[/card] +[card] +primitive=Dwarven Demolition Team +id=190 +rarity=U +[/card] +[card] +primitive=Dwarven Warriors +id=191 +rarity=C +[/card] +[card] +primitive=Earth Elemental +id=192 +rarity=U +[/card] +[card] +primitive=Earthbind +id=193 +rarity=C +[/card] +[card] +primitive=Earthquake +id=194 +rarity=R +[/card] +[card] +primitive=Elvish Archers +id=147 +rarity=R +[/card] +[card] +primitive=Evil Presence +id=63 +rarity=U +[/card] +[card] +primitive=False Orders +id=195 +rarity=C +[/card] +[card] +primitive=Farmstead +id=250 +rarity=R +[/card] +[card] +primitive=Fastbond +id=148 +rarity=R +[/card] +[card] +primitive=Fear +id=64 +rarity=C +[/card] +[card] +primitive=Feedback +id=105 +rarity=U +[/card] +[card] +primitive=Fire Elemental +id=196 +rarity=U +[/card] +[card] +primitive=Fireball +id=197 +rarity=C +[/card] +[card] +primitive=Firebreathing +id=198 +rarity=C +[/card] +[card] +primitive=Flashfires +id=199 +rarity=U +[/card] +[card] +primitive=Flight +id=106 +rarity=C +[/card] +[card] +primitive=Fog +id=149 +rarity=C +[/card] +[card] +primitive=Force of Nature +id=150 +rarity=R +[/card] +[card] +primitive=Forcefield +id=14 +rarity=R +[/card] +[card] +primitive=Forest +id=289 +rarity=L +[/card] +[card] +primitive=Forest +id=288 +rarity=L +[/card] +[card] +primitive=Fork +id=200 +rarity=R +[/card] +[card] +primitive=Frozen Shade +id=65 +rarity=C +[/card] +[card] +primitive=Fungusaur +id=151 +rarity=R +[/card] +[card] +primitive=Gaea's Liege +id=152 +rarity=R +[/card] +[card] +primitive=Gauntlet of Might +id=15 +rarity=R +[/card] +[card] +primitive=Giant Growth +id=153 +rarity=C +[/card] +[card] +primitive=Giant Spider +id=154 +rarity=C +[/card] +[card] +primitive=Glasses of Urza +id=16 +rarity=U +[/card] +[card] +primitive=Gloom +id=66 +rarity=U +[/card] +[card] +primitive=Goblin Balloon Brigade +id=201 +rarity=U +[/card] +[card] +primitive=Goblin King +id=202 +rarity=R +[/card] +[card] +primitive=Granite Gargoyle +id=203 +rarity=R +[/card] +[card] +primitive=Gray Ogre +id=204 +rarity=C +[/card] +[card] +primitive=Green Ward +id=251 +rarity=U +[/card] +[card] +primitive=Grizzly Bears +id=155 +rarity=C +[/card] +[card] +primitive=Guardian Angel +id=252 +rarity=C +[/card] +[card] +primitive=Healing Salve +id=253 +rarity=C +[/card] +[card] +primitive=Helm of Chatzuk +id=17 +rarity=R +[/card] +[card] +primitive=Hill Giant +id=205 +rarity=C +[/card] +[card] +primitive=Holy Armor +id=254 +rarity=C +[/card] +[card] +primitive=Holy Strength +id=255 +rarity=C +[/card] +[card] +primitive=Howl from Beyond +id=67 +rarity=C +[/card] +[card] +primitive=Howling Mine +id=18 +rarity=R +[/card] +[card] +primitive=Hurloon Minotaur +id=206 +rarity=C +[/card] +[card] +primitive=Hurricane +id=156 +rarity=U +[/card] +[card] +primitive=Hypnotic Specter +id=68 +rarity=U +[/card] +[card] +primitive=Ice Storm +id=157 +rarity=U +[/card] +[card] +primitive=Icy Manipulator +id=19 +rarity=U +[/card] +[card] +primitive=Illusionary Mask +id=20 +rarity=R +[/card] +[card] +primitive=Instill Energy +id=158 +rarity=U +[/card] +[card] +primitive=Invisibility +id=107 +rarity=C +[/card] +[card] +primitive=Iron Star +id=21 +rarity=U +[/card] +[card] +primitive=Ironclaw Orcs +id=207 +rarity=C +[/card] +[card] +primitive=Ironroot Treefolk +id=159 +rarity=C +[/card] +[card] +primitive=Island +id=293 +rarity=L +[/card] +[card] +primitive=Island +id=292 +rarity=L +[/card] +[card] +primitive=Island Sanctuary +id=256 +rarity=R +[/card] +[card] +primitive=Ivory Cup +id=22 +rarity=U +[/card] +[card] +primitive=Jade Monolith +id=23 +rarity=R +[/card] +[card] +primitive=Jade Statue +id=24 +rarity=U +[/card] +[card] +primitive=Jayemdae Tome +id=25 +rarity=R +[/card] +[card] +primitive=Juggernaut +id=26 +rarity=U +[/card] +[card] +primitive=Jump +id=108 +rarity=C +[/card] +[card] +primitive=Karma +id=257 +rarity=U +[/card] +[card] +primitive=Keldon Warlord +id=208 +rarity=U +[/card] +[card] +primitive=Kormus Bell +id=27 +rarity=R +[/card] +[card] +primitive=Kudzu +id=160 +rarity=R +[/card] +[card] +primitive=Lance +id=258 +rarity=U +[/card] +[card] +primitive=Ley Druid +id=161 +rarity=U +[/card] +[card] +primitive=Library of Leng +id=28 +rarity=U +[/card] +[card] +primitive=Lich +id=69 +rarity=R +[/card] +[card] +primitive=Lifeforce +id=162 +rarity=U +[/card] +[card] +primitive=Lifelace +id=163 +rarity=R +[/card] +[card] +primitive=Lifetap +id=109 +rarity=U +[/card] +[card] +primitive=Lightning Bolt +id=209 +rarity=C +[/card] +[card] +primitive=Living Artifact +id=164 +rarity=R +[/card] +[card] +primitive=Living Lands +id=165 +rarity=R +[/card] +[card] +primitive=Living Wall +id=29 +rarity=U +[/card] +[card] +primitive=Llanowar Elves +id=166 +rarity=C +[/card] +[card] +primitive=Lord of Atlantis +id=110 +rarity=R +[/card] +[card] +primitive=Lord of the Pit +id=70 +rarity=R +[/card] +[card] +primitive=Lure +id=167 +rarity=U +[/card] +[card] +primitive=Magical Hack +id=111 +rarity=R +[/card] +[card] +primitive=Mahamoti Djinn +id=112 +rarity=R +[/card] +[card] +primitive=Mana Flare +id=210 +rarity=R +[/card] +[card] +primitive=Mana Short +id=113 +rarity=R +[/card] +[card] +primitive=Mana Vault +id=30 +rarity=R +[/card] +[card] +primitive=Manabarbs +id=211 +rarity=R +[/card] +[card] +primitive=Meekstone +id=31 +rarity=R +[/card] +[card] +primitive=Merfolk of the Pearl Trident +id=114 +rarity=C +[/card] +[card] +primitive=Mesa Pegasus +id=259 +rarity=C +[/card] +[card] +primitive=Mind Twist +id=71 +rarity=R +[/card] +[card] +primitive=Mons's Goblin Raiders +id=212 +rarity=C +[/card] +[card] +primitive=Mountain +id=291 +rarity=L +[/card] +[card] +primitive=Mountain +id=290 +rarity=L +[/card] +[card] +primitive=Mox Emerald +id=32 +rarity=R +[/card] +[card] +primitive=Mox Jet +id=33 +rarity=R +[/card] +[card] +primitive=Mox Pearl +id=34 +rarity=R +[/card] +[card] +primitive=Mox Ruby +id=35 +rarity=R +[/card] +[card] +primitive=Mox Sapphire +id=36 +rarity=R +[/card] +[card] +primitive=Natural Selection +id=168 +rarity=R +[/card] +[card] +primitive=Nether Shadow +id=72 +rarity=R +[/card] +[card] +primitive=Nettling Imp +id=73 +rarity=U +[/card] +[card] +primitive=Nevinyrral's Disk +id=37 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Surge +id=510 +rarity=R +[/card] +[card] +primitive=Prodigal Sorcerer +id=416 +rarity=C +[/card] +[card] +primitive=Psionic Blast +id=417 +rarity=U +[/card] +[card] +primitive=Psychic Venom +id=418 +rarity=C +[/card] +[card] +primitive=Purelace +id=559 +rarity=R +[/card] +[card] +primitive=Raging River +id=511 +rarity=R +[/card] +[card] +primitive=Raise Dead +id=373 +rarity=C +[/card] +[card] +primitive=Red Elemental Blast +id=512 +rarity=C +[/card] +[card] +primitive=Red Ward +id=560 +rarity=U +[/card] +[card] +primitive=Regeneration +id=464 +rarity=C +[/card] +[card] +primitive=Regrowth +id=465 +rarity=U +[/card] +[card] +primitive=Resurrection +id=561 +rarity=U +[/card] +[card] +primitive=Reverse Damage +id=562 +rarity=R +[/card] +[card] +primitive=Righteousness +id=563 +rarity=R +[/card] +[card] +primitive=Roc of Kher Ridges +id=513 +rarity=R +[/card] +[card] +primitive=Rock Hydra +id=514 +rarity=R +[/card] +[card] +primitive=Rod of Ruin +id=334 +rarity=U +[/card] +[card] +primitive=Royal Assassin +id=374 +rarity=R +[/card] +[card] +primitive=Sacrifice +id=375 +rarity=U +[/card] +[card] +primitive=Samite Healer +id=564 +rarity=C +[/card] +[card] +primitive=Savannah +id=579 +rarity=R +[/card] +[card] +primitive=Savannah Lions +id=565 +rarity=R +[/card] +[card] +primitive=Scathe Zombies +id=376 +rarity=C +[/card] +[card] +primitive=Scavenging Ghoul +id=377 +rarity=U +[/card] +[card] +primitive=Scrubland +id=580 +rarity=R +[/card] +[card] +primitive=Scryb Sprites +id=466 +rarity=C +[/card] +[card] +primitive=Sea Serpent +id=419 +rarity=C +[/card] +[card] +primitive=Sedge Troll +id=515 +rarity=R +[/card] +[card] +primitive=Sengir Vampire +id=378 +rarity=U +[/card] +[card] +primitive=Serra Angel +id=566 +rarity=U +[/card] +[card] +primitive=Shanodin Dryads +id=467 +rarity=C +[/card] +[card] +primitive=Shatter +id=516 +rarity=C +[/card] +[card] +primitive=Shivan Dragon +id=517 +rarity=R +[/card] +[card] +primitive=Simulacrum +id=379 +rarity=U +[/card] +[card] +primitive=Sinkhole +id=380 +rarity=C +[/card] +[card] +primitive=Siren's Call +id=420 +rarity=U +[/card] +[card] +primitive=Sleight of Mind +id=421 +rarity=R +[/card] +[card] +primitive=Smoke +id=518 +rarity=R +[/card] +[card] +primitive=Sol Ring +id=335 +rarity=U +[/card] +[card] +primitive=Soul Net +id=336 +rarity=U +[/card] +[card] +primitive=Spell Blast +id=422 +rarity=C +[/card] +[card] +primitive=Stasis +id=423 +rarity=R +[/card] +[card] +primitive=Steal Artifact +id=424 +rarity=U +[/card] +[card] +primitive=Stone Giant +id=519 +rarity=U +[/card] +[card] +primitive=Stone Rain +id=520 +rarity=C +[/card] +[card] +primitive=Stream of Life +id=468 +rarity=C +[/card] +[card] +primitive=Sunglasses of Urza +id=337 +rarity=R +[/card] +[card] +primitive=Swamp +id=575 +rarity=L +[/card] +[card] +primitive=Swamp +id=574 +rarity=L +[/card] +[card] +primitive=Swamp +id=573 +rarity=L +[/card] +[card] +primitive=Swords to Plowshares +id=567 +rarity=U +[/card] +[card] +primitive=Taiga +id=581 +rarity=R +[/card] +[card] +primitive=Terror +id=381 +rarity=C +[/card] +[card] +primitive=The Hive +id=338 +rarity=R +[/card] +[card] +primitive=Thicket Basilisk +id=469 +rarity=U +[/card] +[card] +primitive=Thoughtlace +id=425 +rarity=R +[/card] +[card] +primitive=Throne of Bone +id=339 +rarity=U +[/card] +[card] +primitive=Timber Wolves +id=470 +rarity=R +[/card] +[card] +primitive=Time Vault +id=340 +rarity=R +[/card] +[card] +primitive=Time Walk +id=426 +rarity=R +[/card] +[card] +primitive=Timetwister +id=427 +rarity=R +[/card] +[card] +primitive=Tranquility +id=471 +rarity=C +[/card] +[card] +primitive=Tropical Island +id=582 +rarity=R +[/card] +[card] +primitive=Tsunami +id=472 +rarity=U +[/card] +[card] +primitive=Tundra +id=583 +rarity=R +[/card] +[card] +primitive=Tunnel +id=521 +rarity=U +[/card] +[card] +primitive=Twiddle +id=428 +rarity=C +[/card] +[card] +primitive=Two-Headed Giant of Foriys +id=522 +rarity=R +[/card] +[card] +primitive=Underground Sea +id=584 +rarity=R +[/card] +[card] +primitive=Unholy Strength +id=382 +rarity=C +[/card] +[card] +primitive=Unsummon +id=429 +rarity=C +[/card] +[card] +primitive=Uthden Troll +id=523 +rarity=U +[/card] +[card] +primitive=Verduran Enchantress +id=473 +rarity=R +[/card] +[card] +primitive=Vesuvan Doppelganger +id=430 +rarity=R +[/card] +[card] +primitive=Veteran Bodyguard +id=568 +rarity=R +[/card] +[card] +primitive=Volcanic Eruption +id=431 +rarity=R +[/card] +[card] +primitive=Volcanic Island +id=585 +rarity=R +[/card] +[card] +primitive=Wall of Air +id=432 +rarity=U +[/card] +[card] +primitive=Wall of Bone +id=383 +rarity=U +[/card] +[card] +primitive=Wall of Brambles +id=474 +rarity=U +[/card] +[card] +primitive=Wall of Fire +id=524 +rarity=U +[/card] +[card] +primitive=Wall of Ice +id=475 +rarity=U +[/card] +[card] +primitive=Wall of Stone +id=525 +rarity=U +[/card] +[card] +primitive=Wall of Swords +id=569 +rarity=U +[/card] +[card] +primitive=Wall of Water +id=433 +rarity=U +[/card] +[card] +primitive=Wall of Wood +id=476 +rarity=C +[/card] +[card] +primitive=Wanderlust +id=477 +rarity=U +[/card] +[card] +primitive=War Mammoth +id=478 +rarity=C +[/card] +[card] +primitive=Warp Artifact +id=384 +rarity=R +[/card] +[card] +primitive=Water Elemental +id=434 +rarity=U +[/card] +[card] +primitive=Weakness +id=385 +rarity=C +[/card] +[card] +primitive=Web +id=479 +rarity=R +[/card] +[card] +primitive=Wheel of Fortune +id=526 +rarity=R +[/card] +[card] +primitive=White Knight +id=570 +rarity=U +[/card] +[card] +primitive=White Ward +id=571 +rarity=U +[/card] +[card] +primitive=Wild Growth +id=480 +rarity=C +[/card] +[card] +primitive=Will-o'-the-Wisp +id=386 +rarity=R +[/card] +[card] +primitive=Winter Orb +id=341 +rarity=R +[/card] +[card] +primitive=Wooden Sphere +id=342 +rarity=U +[/card] +[card] +primitive=Word of Command +id=387 +rarity=R +[/card] +[card] +primitive=Wrath of God +id=572 +rarity=R +[/card] +[card] +primitive=Zombie Master +id=388 +rarity=R +[/card] diff --git a/projects/mtg/bin/Res/sets/LEG/_cards.dat b/projects/mtg/bin/Res/sets/LEG/_cards.dat index cf8506d3b..44ed93e25 100644 --- a/projects/mtg/bin/Res/sets/LEG/_cards.dat +++ b/projects/mtg/bin/Res/sets/LEG/_cards.dat @@ -3,1587 +3,1552 @@ author=Wagic Team year=1994 [/meta] [card] -text=Destroy all forests. -auto=destroy all(forest) +primitive=Abomination +id=1427 +rarity=U +[/card] +[card] +primitive=Acid Rain id=1470 -name=Acid Rain rarity=R -mana={3}{U} -type=Sorcery [/card] [card] -text=Choose one - Destroy target blue permanent; or return target Island to its owner's hand. +primitive=Active Volcano id=1556 -auto=may destroy target(*[blue]) -auto=may moveTo(ownerhand) target(island) -name=Active Volcano rarity=C -mana={R} -type=Instant [/card] [card] -text={B}{R}{G}, {T}: Return target creature card from your graveyard to your hand. -auto={B}{R}{G}{T}:moveTo(myhand) target(creature|mygraveyard) +primitive=Adun Oakenshield id=1642 -name=Adun Oakenshield rarity=R -mana={B}{R}{G} -type=Legendary Creature -subtype=Human Knight -power=1 -toughness=2 [/card] [card] -text=Rampage 3 (Whenever this creature becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.) +primitive=Adventurers' Guildhouse +id=1698 +rarity=U +[/card] +[card] +primitive=AErathi Berserker id=1557 -auto=rampage(3/3,1) -name=AErathi Berserker rarity=U -mana={2}{R}{R}{R} -type=Creature -subtype=Human Berserker -power=2 -toughness=4 [/card] [card] -text=Except for creatures named Akron Legionnaire and artifact creatures, creatures you control can't attack. -auto=lord(creature[-artifact;-Akron Legionnaire]|myBattlefield) cantattack +primitive=Aisling Leprechaun +id=1513 +rarity=C +[/card] +[card] +primitive=Akron Legionnaire id=1599 -name=Akron Legionnaire rarity=R -mana={6}{W}{W} -type=Creature -subtype=Giant Soldier -power=8 -toughness=4 [/card] [card] -text=Amrou Kithkin can't be blocked by creatures with power 3 or greater. +primitive=Al-abara's Carpet +id=1398 +rarity=R +[/card] +[card] +primitive=Alabaster Potion +id=1600 +rarity=C +[/card] +[card] +primitive=Alchor's Tomb +id=1399 +rarity=R +[/card] +[card] +primitive=All Hallow's Eve +id=1428 +rarity=R +[/card] +[card] +primitive=Amrou Kithkin id=1601 -name=Amrou Kithkin rarity=C -mana={W}{W} -type=Creature -subtype=Kithkin -auto=cantbeblockedby(creature[power>=3]) -power=1 -toughness=1 [/card] [card] -text=Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures. -auto=lord(creature|myBattlefield) 1/1 -auto=aslongas(creature[-artifact;-white]|myBattlefield) lord(creature|myBattlefield) -1/-1 +primitive=Angelic Voices id=1602 -name=Angelic Voices rarity=R -mana={2}{W}{W} -type=Enchantment [/card] [card] -text=Legendary creatures don't untap during their controllers' untap steps. When Arena of the Ancients enters the battlefield, tap all legendary creatures. -auto=lord(creature[legendary]) doesnotuntap -auto=tap all(creature[legendary]) +primitive=Angus Mackenzie +id=1643 +rarity=R +[/card] +[card] +primitive=Anti-Magic Aura +id=1471 +rarity=C +[/card] +[card] +primitive=Arboria +id=1514 +rarity=U +[/card] +[card] +primitive=Arcades Sabboth +id=1644 +rarity=R +[/card] +[card] +primitive=Arena of the Ancients id=1400 -name=Arena of the Ancients rarity=R -mana={3} -type=Artifact [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) +primitive=Avoid Fate +id=1515 +rarity=C +[/card] +[card] +primitive=Axelrod Gunnarson +id=1645 +rarity=R +[/card] +[card] +primitive=Ayesha Tanaka +id=1646 +rarity=R +[/card] +[card] +primitive=Azure Drake id=1472 -name=Azure Drake rarity=U -mana={3}{U} -type=Creature -subtype=Drake -power=2 -toughness=4 -abilities=flying [/card] [card] +primitive=Backdraft +id=1558 +rarity=U +[/card] +[card] +primitive=Backfire +id=1473 +rarity=U +[/card] +[card] +primitive=Barbary Apes id=1516 -name=Barbary Apes rarity=C -mana={1}{G} -type=Creature -subtype=Ape -power=2 -toughness=2 [/card] [card] +primitive=Barktooth Warbeard id=1647 -name=Barktooth Warbeard rarity=U -mana={4}{B}{R}{R} -type=Legendary Creature -subtype=Human Warrior -power=6 -toughness=5 [/card] [card] -text=Protection from red Beasts of Bogardan gets +1/+1 as long as any opponent controls a white permanent. -auto=aslongas(*[white]|opponentBattlefield) 1/1 +primitive=Bartel Runeaxe +id=1648 +rarity=R +[/card] +[card] +primitive=Beasts of Bogardan id=1559 -name=Beasts of Bogardan -rarity=R -mana={4}{R} -type=Creature -subtype=Beast -power=3 -toughness=3 -abilities=protection from red +rarity=U [/card] [card] -text=Enchant land When enchanted land becomes tapped, destroy it. +primitive=Black Mana Battery +id=1401 +rarity=U +[/card] +[card] +primitive=Blazing Effigy +id=1560 +rarity=C +[/card] +[card] +primitive=Blight id=1429 -target=land -auto=@tapped(mytgt):destroy -name=Blight rarity=U -mana={B}{B} -type=Enchantment -subtype=Aura [/card] [card] -text=Return target permanent to its owner's hand. -target=* -auto=moveto(ownerhand) +primitive=Blood Lust +id=1561 +rarity=U +[/card] +[card] +primitive=Blue Mana Battery +id=1402 +rarity=U +[/card] +[card] +primitive=Boomerang id=1474 -name=Boomerang rarity=C -mana={U}{U} -type=Instant [/card] [card] -text={2}{B}{R}, {T}: Put a 1/1 black and red Demon creature token named Minor Demon onto the battlefield. +primitive=Boris Devilboon id=1649 -name=Boris Devilboon rarity=R -mana={3}{B}{R} -type=Legendary Creature -subtype=Zombie Wizard -auto={2}{B}{R}{T}:token(Minor Demon,creature demon, 1/1,black red) -power=2 -toughness=2 [/card] [card] -text={1}: Carrion Ants gets +1/+1 until end of turn. +primitive=Brine Hag +id=1475 +rarity=U +[/card] +[card] +primitive=Bronze Horse +id=1403 +rarity=R +[/card] +[card] +primitive=Carrion Ants id=1430 -name=Carrion Ants rarity=R -mana={2}{B}{B} -type=Creature -subtype=Insect -auto={1}:1/1 -power=0 -toughness=1 [/card] [card] -text=Forestwalk +primitive=Cat Warriors id=1517 -name=Cat Warriors rarity=C -mana={1}{G}{G} -type=Creature -subtype=Cat Warrior -power=2 -toughness=2 -abilities=forestwalk [/card] [card] -text=Destroy all black creatures. -auto=destroy all(creature[black]) +primitive=Cathedral of Serra +id=1699 +rarity=U +[/card] +[card] +primitive=Caverns of Despair +id=1562 +rarity=R +[/card] +[card] +primitive=Chain Lightning +id=1563 +rarity=C +[/card] +[card] +primitive=Chains of Mephistopheles +id=1431 +rarity=R +[/card] +[card] +primitive=Chromium +id=1650 +rarity=R +[/card] +[card] +primitive=Cleanse id=1603 -name=Cleanse rarity=R -mana={2}{W}{W} -type=Sorcery [/card] [card] -text=All creatures have haste. -auto=lord(creature) haste -auto=@movedTo(enchantment[world]|battlefield):bury +primitive=Clergy of the Holy Nimbus +id=1604 +rarity=C +[/card] +[card] +primitive=Cocoon +id=1518 +rarity=U +[/card] +[card] +primitive=Concordant Crossroads id=1519 -name=Concordant Crossroads rarity=R -mana={G} -type=World Enchantment [/card] [card] -text=Trample Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) +primitive=Cosmic Horror +id=1432 +rarity=R +[/card] +[card] +primitive=Craw Giant id=1520 -auto=rampage(2/2,1) -name=Craw Giant rarity=U -mana={3}{G}{G}{G}{G} -type=Creature -subtype=Giant -power=6 -toughness=4 -abilities=trample [/card] [card] -text=Creatures with mountainwalk can be blocked as though they didn't have mountainwalk. -auto=lord(creature) -mountainwalk +primitive=Crevasse id=1564 -name=Crevasse rarity=U -mana={2}{R} -type=Enchantment [/card] [card] -text=Crimson Kobolds is red. +primitive=Crimson Kobolds id=1565 -name=Crimson Kobolds rarity=C -mana={0} -color=red -type=Creature -subtype=Kobold -power=0 -toughness=1 [/card] [card] -text=Flying {R}, {T}: Crimson Manticore deals 1 damage to target attacking or blocking creature. +primitive=Crimson Manticore id=1566 -name=Crimson Manticore rarity=R -mana={2}{R}{R} -type=Creature -subtype=Manticore -auto={R}{T}:damage:1 target(creature[attacking;blocking]) -power=2 -toughness=2 -abilities=flying [/card] [card] -text=Crookshank Kobolds is red. +primitive=Crookshank Kobolds id=1567 -name=Crookshank Kobolds rarity=C -mana={0} -color=red -type=Creature -subtype=Kobold -power=0 -toughness=1 [/card] [card] -text=Dakkon Blackblade's power and toughness are each equal to the number of lands you control. -auto=foreach(land|myBattlefield) 1/1 +primitive=Cyclopean Mummy +id=1433 +rarity=C +[/card] +[card] +primitive=Dakkon Blackblade id=1651 -name=Dakkon Blackblade rarity=R -mana={2}{B}{U}{U}{W} -type=Legendary Creature -subtype=Human Warrior -power=* -toughness=* [/card] [card] -text=Prevent all combat damage that would be dealt this turn. -auto=preventAllcombatDamage ueot +primitive=Darkness id=1434 -name=Darkness rarity=C -mana={B} -type=Instant [/card] [card] -text={T}: D'Avenant Archer deals 1 damage to target attacking or blocking creature. +primitive=D'Avenant Archer id=1605 -name=D'Avenant Archer rarity=C -mana={2}{W} -type=Creature -subtype=Human Soldier Archer -auto={T}:damage:1 target(creature[attacking;blocking]) -power=1 -toughness=2 [/card] [card] -text=Creatures with forestwalk can be blocked as though they didn't have forestwalk. -auto=lord(creature) -forestwalk +primitive=Deadfall id=1521 -name=Deadfall rarity=U -mana={2}{G} -type=Enchantment [/card] [card] -text=Enchant creature Enchanted creature can't attack. Prevent all combat damage that would be dealt by enchanted creature. +primitive=Demonic Torment id=1435 -target=creature -auto=cantattack -auto=preventAllCombatDamage from(mytgt) -name=Demonic Torment rarity=U -mana={2}{B} -type=Enchantment -subtype=Aura [/card] [card] -text=Islandwalk +primitive=Devouring Deep id=1476 -name=Devouring Deep rarity=C -mana={2}{U} -type=Creature -subtype=Fish -power=1 -toughness=2 -abilities=islandwalk [/card] [card] -text=Destroy target artifact. You gain life equal to its converted mana cost. +primitive=Disharmony +id=1568 +rarity=R +[/card] +[card] +primitive=Divine Intervention +id=1606 +rarity=R +[/card] +[card] +primitive=Divine Offering id=1607 -target=artifact -name=Divine Offering -auto=destroy -auto=life:manacost controller rarity=C -type=Instant -mana={1}{W} [/card] [card] -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +3/+3. -target=creature -auto=3/3 +primitive=Divine Transformation id=1608 -name=Divine Transformation rarity=R -mana={2}{W}{W} -type=Enchantment -subtype=Aura [/card] [card] +primitive=Dream Coat +id=1477 +rarity=U +[/card] +[card] +primitive=Durkwood Boars id=1522 -name=Durkwood Boars rarity=C -mana={4}{G} -type=Creature -subtype=Boar -power=4 -toughness=4 [/card] [card] -text=Elven Riders can't be blocked except by Walls and/or creatures with flying. +primitive=Dwarven Song +id=1569 +rarity=U +[/card] +[card] +primitive=Elder Land Wurm +id=1609 +rarity=R +[/card] +[card] +primitive=Elder Spawn +id=1478 +rarity=R +[/card] +[card] +primitive=Elven Riders id=1523 -name=Elven Riders rarity=R -mana={3}{G}{G} -type=Creature -subtype=Elf -auto=cantbeblockedby(creature[-flying,-wall]) -power=3 -toughness=3 [/card] [card] -text=Flying {G}{G}: Emerald Dragonfly gains first strike until end of turn. +primitive=Emerald Dragonfly id=1524 -name=Emerald Dragonfly rarity=C -mana={1}{G} -type=Creature -subtype=Insect -auto={G}{G}:first strike -power=1 -toughness=1 -abilities=flying [/card] [card] -text=Tap target untapped creature you control. If you do, add {X} to your mana pool, where X is that creature's converted mana cost. -target=creature|myBattlefield +primitive=Enchanted Being +id=1610 +rarity=C +[/card] +[card] +primitive=Enchantment Alteration +id=1479 +rarity=C +[/card] +[card] +primitive=Energy Tap id=1480 -name=Energy Tap rarity=C -type=Sorcery -mana={U} [/card] [card] -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has vigilance. -target=creature -auto=vigilance +primitive=Equinox +id=1611 +rarity=C +[/card] +[card] +primitive=Eternal Warrior id=1570 -name=Eternal Warrior rarity=U -mana={R} -type=Enchantment -subtype=Aura [/card] [card] -text=Non-Eye creatures you control can't attack. Evil Eye of Orms-by-Gore can't be blocked except by Walls. +primitive=Eureka +id=1525 +rarity=R +[/card] +[card] +primitive=Evil Eye of Orms-by-Gore id=1436 -name=Evil Eye of Orms-by-Gore rarity=U -mana={4}{B} -type=Creature -subtype=Eye -auto=lord(creature[-eye]|myBattlefield) cantattack -auto=cantbeblockedby(creature[-wall]) -power=3 -toughness=6 [/card] [card] -text=Flying Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn. -auto={S(creature|myBattlefield)}:2/1 +primitive=Fallen Angel id=1437 -name=Fallen Angel rarity=U -mana={3}{B}{B} -type=Creature -subtype=Angel -power=3 -toughness=3 -abilities=flying [/card] [card] -text=Flying {G}, {T}: Add {R} to your mana pool. +primitive=Falling Star +id=1571 +rarity=R +[/card] +[card] +primitive=Feint +id=1572 +rarity=C +[/card] +[card] +primitive=Field of Dreams +id=1481 +rarity=R +[/card] +[card] +primitive=Fire Sprites id=1526 -name=Fire Sprites rarity=C -mana={1}{G} -type=Creature -subtype=Faerie -auto={G}{T}:Add {R} -power=1 -toughness=1 -abilities=flying [/card] [card] -text=Counter target instant spell. +primitive=Firestorm Phoenix +id=1573 +rarity=R +[/card] +[card] +primitive=Flash Counter id=1482 -target=instant|stack -auto=fizzle -name=Flash Counter rarity=C -mana={1}{U} -type=Instant [/card] [card] -text=Choose one - Destroy target red permanent; or return target Mountain to its owner's hand. +primitive=Flash Flood id=1483 -auto=may destroy target(*[red]) -auto=may moveTo(ownerhand) target(mountain) -name=Flash Flood rarity=C -mana={U} -type=Instant [/card] [card] -text=Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) +primitive=Floral Spuzzem +id=1527 +rarity=U +[/card] +[card] +primitive=Force Spike +id=1484 +rarity=C +[/card] +[card] +primitive=Forethought Amulet +id=1404 +rarity=R +[/card] +[card] +primitive=Fortified Area +id=1612 +rarity=U +[/card] +[card] +primitive=Frost Giant id=1574 -name=Frost Giant rarity=U -mana={3}{R}{R}{R} -type=Creature -subtype=Giant -auto=rampage(2/2,1) -power=4 -toughness=4 [/card] [card] -text={T}: Target creature gets -1/-0 until end of turn. +primitive=Gabriel Angelfire +id=1652 +rarity=R +[/card] +[card] +primitive=Gaseous Form +id=1485 +rarity=C +[/card] +[card] +primitive=Gauntlets of Chaos +id=1405 +rarity=R +[/card] +[card] +primitive=Ghosts of the Damned id=1438 -name=Ghosts of the Damned rarity=C -mana={1}{B}{B} -type=Creature -subtype=Spirit -auto={T}:-1/0 target(creature) -power=0 -toughness=2 [/card] [card] -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +2/+2. +primitive=Giant Slug +id=1439 +rarity=C +[/card] +[card] +primitive=Giant Strength id=1575 -target=creature -auto=2/2 -name=Giant Strength rarity=C -mana={R}{R} -type=Enchantment -subtype=Aura [/card] [card] -text=First strike Creatures with islandwalk can be blocked as though they didn't have islandwalk. +primitive=Giant Turtle +id=1528 +rarity=C +[/card] +[card] +primitive=Glyph of Delusion +id=1486 +rarity=C +[/card] +[card] +primitive=Glyph of Destruction +id=1576 +rarity=C +[/card] +[card] +primitive=Glyph of Doom +id=1440 +rarity=C +[/card] +[card] +primitive=Glyph of Life +id=1613 +rarity=C +[/card] +[card] +primitive=Glyph of Reincarnation +id=1529 +rarity=C +[/card] +[card] +primitive=Gosta Dirk id=1653 -name=Gosta Dirk rarity=R -mana={3}{W}{W}{U}{U} -type=Legendary Creature -subtype=Human Warrior -auto=lord(creature) -islandwalk -power=4 -toughness=4 -abilities=first strike [/card] [card] -text=All creatures lose flying. +primitive=Gravity Sphere id=1577 -auto=lord(creature) -flying -auto=@movedTo(enchantment[world]|battlefield):bury -name=Gravity Sphere rarity=R -mana={2}{R} -type=World Enchantment [/card] [card] -text=Target creature gets +0/+X until end of turn, where X is its converted mana cost. -target=creature -auto=0/manacost +primitive=Great Defender id=1614 -name=Great Defender rarity=U -mana={W} -type=Instant [/card] [card] -text={B}, Pay 2 life: Draw a card. -auto={B}:draw:1 && life:-2 -id=1441 -name=Greed -rarity=R -mana={3}{B} -type=Enchantment -[/card] -[card] -text={T}: Target player discards a card at random. Activate this ability only during your turn. -id=1654 -name=Gwendlyn Di Corci -auto={T}:discard:1 target(player) myTurnOnly -rarity=R -mana={U}{B}{B}{R} -type=Legendary Creature -subtype=Human Rogue -power=3 -toughness=5 -[/card] -[card] -text=Creatures with plainswalk can be blocked as though they didn't have plainswalk. -auto=lord(creature) -plainswalk +primitive=Great Wall id=1615 -name=Great Wall rarity=U -mana={2}{W} -type=Enchantment [/card] [card] +primitive=Greater Realm of Preservation +id=1616 +rarity=U +[/card] +[card] +primitive=Greed +id=1441 +rarity=R +[/card] +[card] +primitive=Green Mana Battery +id=1406 +rarity=U +[/card] +[card] +primitive=Gwendlyn Di Corci +id=1654 +rarity=R +[/card] +[card] +primitive=Halfdane +id=1655 +rarity=R +[/card] +[card] +primitive=Hammerheim +id=1700 +rarity=U +[/card] +[card] +primitive=Hazezon Tamar +id=1656 +rarity=R +[/card] +[card] +primitive=Headless Horseman id=1442 -name=Headless Horseman rarity=C -mana={2}{B} -type=Creature -subtype=Zombie Knight -power=2 -toughness=2 [/card] [card] -text=All creatures get -1/-0 until end of turn. +primitive=Heaven's Gate +id=1617 +rarity=U +[/card] +[card] +primitive=Hell Swarm id=1443 -auto=lord(creature) -1/0 -name=Hell Swarm rarity=C -mana={B} -type=Instant [/card] [card] -text={B}, {T}, Sacrifice a creature: Return target creature card from your graveyard to play. Play this ability only during your upkeep. -auto={B}{T}{S(creature|myBattlefield)}:moveTo(myBattlefield) target(creature|mygraveyard) myUpkeepOnly -id=1444 -name=Hell's Caretaker -rarity=R -mana={3}{B} -type=Creature -subtype=Horror -power=1 -toughness=1 -[/card] -[card] -text=Destroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures put into all graveyards this way. -auto=foreach(creature[-black]) damage:1 controller -auto=damage:3 controller -auto=destroy all(creature[-black]) +primitive=Hellfire id=1445 -name=Hellfire rarity=R -mana={2}{B}{B}{B} -type=Sorcery [/card] [card] -text=Prevent all combat damage that would be dealt this turn. -auto=preventAllcombatDamage ueot +primitive=Hell's Caretaker +id=1444 +rarity=R +[/card] +[card] +primitive=Holy Day id=1618 -name=Holy Day rarity=C -mana={W} -type=Instant [/card] [card] -text={2}, {T}: Prevent all combat damage that would be dealt by target creature this turn. -auto={2}{T}:preventAllCombatDamage from target(creature) +primitive=Horn of Deafening id=1407 -name=Horn of Deafening rarity=R -mana={4} -type=Artifact [/card] [card] -text=First strike +primitive=Hornet Cobra id=1530 -name=Hornet Cobra rarity=C -mana={1}{G}{G} -type=Creature -subtype=Snake -power=2 -toughness=1 -abilities=first strike [/card] [card] -text=Sacrifice a Swamp: Regenerate target black creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -auto={S(swamp|myBattlefield)}:regenerate target(creature[black]) +primitive=Horror of Horrors id=1446 -name=Horror of Horrors rarity=U -mana={3}{B}{B} -type=Enchantment [/card] [card] -text=Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) +primitive=Hunding Gjornersen id=1657 -name=Hunding Gjornersen rarity=U -mana={3}{W}{U}{U} -type=Legendary Creature -subtype=Human Warrior -auto=rampage(1/1,1) -power=5 -toughness=4 [/card] [card] -text={T}: You may tap or untap target artifact an opponent controls. +primitive=Hyperion Blacksmith id=1578 -name=Hyperion Blacksmith rarity=U -mana={1}{R}{R} -type=Creature -subtype=Human Artificer -auto={T}:tap target(artifact|opponentBattlefield) -auto={T}:untap target(artifact|opponentBattlefield) -power=2 -toughness=2 [/card] [card] -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +2/-2. +primitive=Ichneumon Druid +id=1531 +rarity=U +[/card] +[card] +primitive=Immolation id=1579 -target=creature -auto=2/-2 -name=Immolation rarity=C -mana={R} -type=Enchantment -subtype=Aura [/card] [card] -text=Whenever Infernal Medusa blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. -alias=1267 -id=1448 -name=Infernal Medusa -rarity=U -mana={3}{B}{B} -type=Creature -subtype=Gorgon -power=2 -toughness=4 -[/card] -[card] -text=Protection from red Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a red permanent. -id=1621 -auto=aslongas(*[red]|opponentBattlefield) lord(ivory guardians) 1/1 -name=Ivory Guardians -rarity=U -mana={4}{W}{W} -type=Creature -subtype=Giant Cleric -power=3 -toughness=3 -abilities=protection from red -[/card] -[card] -text=Green creatures you control get +0/+2. -auto=lord(creature[green]|myBattlefield) 0/2 -id=1658 -name=Jacques le Vert +primitive=Imprison +id=1447 rarity=R -mana={1}{R}{G}{W} -type=Legendary Creature -subtype=Human Warrior -power=3 -toughness=2 [/card] -[card] -name=Jasmine Boreal +[card] +primitive=In the Eye of Chaos +id=1487 +rarity=R +[/card] +[card] +primitive=Indestructible Aura +id=1619 +rarity=C +[/card] +[card] +primitive=Infernal Medusa +id=1448 +rarity=U +[/card] +[card] +primitive=Infinite Authority +id=1620 +rarity=R +[/card] +[card] +primitive=Invoke Prejudice +id=1488 +rarity=R +[/card] +[card] +primitive=Ivory Guardians +id=1621 +rarity=U +[/card] +[card] +primitive=Jacques le Vert +id=1658 +rarity=R +[/card] +[card] +primitive=Jasmine Boreal id=1659 rarity=U -mana={3}{G}{W} -type=Legendary Creature -subtype=Human -power=4 -toughness=5 [/card] [card] -name=Jedit Ojanen +primitive=Jedit Ojanen id=1660 rarity=U -mana={4}{W}{W}{U} -type=Legendary Creature -subtype=Cat Warrior -power=5 -toughness=5 [/card] -[card] -name=Jerrard of the Closed Fist +[card] +primitive=Jerrard of the Closed Fist id=1661 rarity=U -mana={3}{G}{G}{R} -type=Legendary Creature -subtype=Human Knight -power=6 -toughness=5 [/card] [card] -text=Jovial Evil deals X damage to target opponent, where X is twice the number of white creatures that player controls. +primitive=Johan +id=1662 +rarity=R +[/card] +[card] +primitive=Jovial Evil id=1449 -auto=foreach(creature[white]|opponentBattlefield) damage:2 opponent -name=Jovial Evil rarity=R -mana={2}{B} -type=Sorcery [/card] [card] -text={T}: Add {W} to your mana pool. {W}, {T}: Return target legendary creature to its owner's hand. -id=1701 -name=Karakas -auto={T}:Add {W} -auto={T}:moveTo(ownerhand) target(creature[legendary]) +primitive=Juxtapose +id=1489 rarity=R -type=Legendary Land [/card] -[card] -name=Kasimir the Lone Wolf +[card] +primitive=Karakas +id=1701 +rarity=U +[/card] +[card] +primitive=Kasimir the Lone Wolf id=1663 rarity=U -mana={4}{U}{W} -type=Legendary Creature -subtype=Human Warrior -power=5 -toughness=3 [/card] [card] -name=Keepers of the Faith +primitive=Keepers of the Faith id=1622 rarity=C -mana={1}{W}{W} -type=Creature -subtype=Human Cleric -power=2 -toughness=3 [/card] [card] -text=Flying {G}: Killer Bees gets +1/+1 until end of turn. +primitive=Kei Takahashi +id=1664 +rarity=R +[/card] +[card] +primitive=Killer Bees id=1532 -name=Killer Bees rarity=R -mana={1}{G}{G} -type=Creature -subtype=Insect -auto={G}:1/1 -power=0 -toughness=1 -abilities=flying [/card] [card] -text=Kobolds of Kher Keep is red. -id=1583 -name=Kobolds of Kher Keep -rarity=C -mana={0} -color=red -type=Creature -subtype=Kobold -power=0 -toughness=1 +primitive=Kismet +id=1623 +rarity=U [/card] [card] -text=Other Kobold creatures you control get +0/+1 and have trample. -auto=lord(kobold|myBattlefield) 0/1 other -auto=lord(kobold|myBattlefield) trample other +primitive=Knowledge Vault +id=1408 +rarity=R +[/card] +[card] +primitive=Kobold Drill Sergeant id=1580 -name=Kobold Drill Sergeant -rarity=R -mana={1}{R} -type=Creature -subtype=Kobold Soldier -power=1 -toughness=2 +rarity=U [/card] [card] -text=Kobold creatures you control have first strike. -auto=lord(kobold|myBattlefield) first strike +primitive=Kobold Overlord id=1581 -name=Kobold Overlord rarity=R -mana={1}{R} -type=Creature -subtype=Kobold -power=1 -toughness=2 [/card] [card] -text=Other Kobold creatures you control get +1/+0.. -auto=lord(kobold|myBattlefield) 1/0 other +primitive=Kobold Taskmaster id=1582 -name=Kobold Taskmaster rarity=U -mana={1}{R} -type=Creature -subtype=Kobold -power=1 -toughness=2 [/card] [card] -text={T}: Lady Caleria deals 3 damage to target attacking or blocking creature. +primitive=Kobolds of Kher Keep +id=1583 +rarity=C +[/card] +[card] +primitive=Kry Shield +id=1409 +rarity=U +[/card] +[card] +primitive=Lady Caleria id=1665 -name=Lady Caleria rarity=R -mana={3}{G}{G}{W}{W} -type=Legendary Creature -subtype=Human Archer -auto={T}:damage:3 target(creature[attacking;blocking]) -power=3 -toughness=6 [/card] [card] -text={W}{B}, {T}: Prevent all combat damage that would be dealt by target creature this turn. +primitive=Lady Evangela id=1666 -name=Lady Evangela rarity=R -mana={W}{U}{B} -type=Legendary Creature -subtype=Human Cleric -auto={W}{B}{T}:preventAllCombatDamage from target(creature) ueot -power=1 -toughness=2 [/card] [card] +primitive=Lady Orca id=1667 -name=Lady Orca rarity=U -mana={5}{B}{R} -type=Legendary Creature -subtype=Demon -power=7 -toughness=4 [/card] [card] -text=Whenever a Mountain an opponent controls becomes tapped, you gain 1 life. -auto=@tapped(mountain|opponentBattlefield):life:1 controller +primitive=Land Equilibrium +id=1490 +rarity=R +[/card] +[card] +primitive=Land Tax +id=1624 +rarity=U +[/card] +[card] +primitive=Land's Edge +id=1584 +rarity=R +[/card] +[card] +primitive=Lesser Werewolf +id=1450 +rarity=U +[/card] +[card] +primitive=Life Chisel +id=1410 +rarity=U +[/card] +[card] +primitive=Life Matrix +id=1411 +rarity=R +[/card] +[card] +primitive=Lifeblood id=1625 -name=Lifeblood rarity=R -type=Enchantment -mana={2}{W}{W} [/card] [card] -text=All lands are 1/1 creatures that are still lands. +primitive=Living Plane id=1533 -name=Living Plane -auto=@movedTo(enchantment[world]|battlefield):bury -auto=lord(land) becomes(Creature,1/1) rarity=R -mana={2}{G}{G} -type=World Enchantment [/card] [card] -text=First strike, legendary landwalk -auto=aslongas(land[legendary]|opponentBattlefield) unblockable +primitive=Livonya Silone id=1668 -name=Livonya Silone rarity=R -mana={2}{R}{R}{G}{G} -type=Legendary Creature -subtype=Human Warrior -power=4 -toughness=4 -abilities=first strike [/card] [card] -text=First strike Creatures with plainswalk can be blocked as though they didn't have plainswalk. Creatures with forestwalk can be blocked as though they didn't have forestwalk. +primitive=Lord Magnus id=1669 -name=Lord Magnus rarity=U -mana={3}{G}{W}{W} -type=Legendary Creature -subtype=Human Druid -auto=lord(creature) -plainswalk -auto=lord(creature) -forestwalk -power=4 -toughness=3 -abilities=first strike [/card] [card] -text=Swampwalk +primitive=Lost Soul id=1451 -name=Lost Soul rarity=C -mana={1}{B}{B} -type=Creature -subtype=Spirit Minion -power=2 -toughness=1 -abilities=swampwalk [/card] [card] -text=Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) +primitive=Mana Drain +id=1491 +rarity=U +[/card] +[card] +primitive=Mana Matrix +id=1412 +rarity=R +[/card] +[card] +primitive=Marble Priest +id=1413 +rarity=U +[/card] +[card] +primitive=Marhault Elsdragon id=1670 -name=Marhault Elsdragon rarity=U -mana={3}{G}{R}{R} -type=Legendary Creature -subtype=Elf Warrior -power=4 -toughness=6 -auto=rampage(1/1,1) [/card] [card] -text=Creatures without flying can't attack. -auto=lord(creature[-flying]) cantattack +primitive=Master of the Hunt +id=1534 +rarity=R +[/card] +[card] +primitive=Mirror Universe +id=1414 +rarity=R +[/card] +[card] +primitive=Moat id=1626 -name=Moat rarity=R -mana={2}{W}{W} -type=Enchantment [/card] [card] +primitive=Mold Demon +id=1452 +rarity=R +[/card] +[card] +primitive=Moss Monster id=1535 -name=Moss Monster rarity=C -mana={3}{G}{G} -type=Creature -subtype=Elemental -power=3 -toughness=6 [/card] [card] -text=Mountainwalk, protection from white +primitive=Mountain Stronghold +id=1702 +rarity=U +[/card] +[card] +primitive=Mountain Yeti id=1585 -name=Mountain Yeti rarity=U -mana={2}{R}{R} -type=Creature -subtype=Yeti -power=3 -toughness=3 -abilities=mountainwalk,protection from white [/card] [card] -text={B}{R}: Pavel Maliki gets +1/+0 until end of turn. +primitive=Nebuchadnezzar +id=1671 +rarity=R +[/card] +[card] +primitive=Nether Void +id=1453 +rarity=R +[/card] +[card] +primitive=Nicol Bolas +id=1672 +rarity=R +[/card] +[card] +primitive=North Star +id=1415 +rarity=R +[/card] +[card] +primitive=Nova Pentacle +id=1416 +rarity=R +[/card] +[card] +primitive=Osai Vultures +id=1627 +rarity=C +[/card] +[card] +primitive=Palladia-Mors +id=1673 +rarity=R +[/card] +[card] +primitive=Part Water +id=1492 +rarity=U +[/card] +[card] +primitive=Pavel Maliki id=1674 -name=Pavel Maliki rarity=U -mana={4}{B}{R} -type=Legendary Creature -subtype=Human -auto={B}{R}:1/0 -power=5 -toughness=3 [/card] [card] -text={T}: Add {G} to your mana pool. {T}: Target 1/1 creature gets +1/+2 until end of turn. +primitive=Pendelhaven id=1703 -auto={T}:Add {G} -auto={T}:1/2 target(creature[power=1;toughness=1]) -name=Pendelhaven rarity=U -type=Legendary Land [/card] [card] -text=Flying {G}{G}{G}, {T}: Target creature gains flying until end of turn. +primitive=Petra Sphinx +id=1628 +rarity=R +[/card] +[card] +primitive=Pit Scorpion +id=1454 +rarity=C +[/card] +[card] +primitive=Pixie Queen id=1536 -name=Pixie Queen rarity=R -mana={2}{G}{G} -type=Creature -subtype=Faerie -auto={G}{G}{G}{T}:flying target(creature) -power=1 -toughness=1 -abilities=flying [/card] [card] -text={1}{G}, {T}: Target creature gets -2/-0 until end of turn. +primitive=Planar Gate +id=1417 +rarity=R +[/card] +[card] +primitive=Pradesh Gypsies id=1537 -name=Pradesh Gypsies rarity=U -mana={2}{G} -type=Creature -subtype=Human Nomad -auto={1}{G}{T}:-2/0 target(creature) -power=1 -toughness=1 [/card] [card] -text={T}: Add {U} to your mana pool. +primitive=Presence of the Master +id=1629 +rarity=U +[/card] +[card] +primitive=Primordial Ooze +id=1586 +rarity=U +[/card] +[card] +primitive=Princess Lucrezia id=1675 -name=Princess Lucrezia rarity=U -mana={3}{U}{U}{B} -type=Legendary Creature -subtype=Human Wizard -auto={T}:Add {U} -power=5 -toughness=4 [/card] [card] -text={T}: Psionic Entity deals 2 damage to target creature or player and 3 damage to itself. +primitive=Psionic Entity id=1493 -name=Psionic Entity -auto={T}:damage:2 target(creature,player) && damage:3 all(this) rarity=R -mana={G} -type=Creature -subtype=Illusion -power=2 -toughness=2 [/card] [card] -text=Creatures with swampwalk can be blocked as though they didn't have swampwalk. -auto=lord(creature) -swampwalk +primitive=Psychic Purge +id=1494 +rarity=C +[/card] +[card] +primitive=Puppet Master +id=1495 +rarity=U +[/card] +[card] +primitive=Pyrotechnics +id=1587 +rarity=C +[/card] +[card] +primitive=Quagmire id=1455 -name=Quagmire rarity=U -mana={2}{B} -type=Enchantment [/card] [card] -text={T}: Target creature loses flying until end of turn. +primitive=Quarum Trench Gnomes +id=1588 +rarity=R +[/card] +[card] +primitive=Rabid Wombat +id=1538 +rarity=U +[/card] +[card] +primitive=Radjan Spirit id=1539 -name=Radjan Spirit rarity=U -mana={3}{G} -type=Creature -subtype=Spirit -auto={T}:-flying target(creature) -power=3 -toughness=2 [/card] [card] +primitive=Raging Bull id=1589 -name=Raging Bull rarity=C -mana={2}{R} -type=Creature -subtype=Ox -power=2 -toughness=2 [/card] [card] -text={W}{U}{G}, {T}: Regenerate target creature. +primitive=Ragnar id=1676 -name=Ragnar rarity=R -mana={W}{U}{G} -type=Legendary Creature -subtype=Human Cleric -auto={W}{U}{G}{T}:regenerate target(creature) -power=2 -toughness=2 [/card] [card] -text=First strike +primitive=Ramirez DePietro id=1677 -name=Ramirez DePietro rarity=U -mana={3}{U}{B}{B} -type=Legendary Creature -subtype=Human Pirate -power=4 -toughness=3 -abilities=first strike [/card] [card] -text={T}: Tap target artifact. -auto={T}:tap target(artifact) +primitive=Ramses Overdark +id=1678 +rarity=R +[/card] +[card] +primitive=Rapid Fire +id=1630 +rarity=R +[/card] +[card] +primitive=Rasputin Dreamweaver +id=1679 +rarity=R +[/card] +[card] +primitive=Rebirth +id=1540 +rarity=R +[/card] +[card] +primitive=Recall +id=1496 +rarity=R +[/card] +[card] +primitive=Red Mana Battery +id=1418 +rarity=U +[/card] +[card] +primitive=Reincarnation +id=1541 +rarity=U +[/card] +[card] +primitive=Relic Barrier id=1419 -name=Relic Barrier rarity=U -mana={2} -type=Artifact [/card] [card] -text=Counter target creature spell. +primitive=Relic Bind +id=1497 +rarity=U +[/card] +[card] +primitive=Remove Enchantments +id=1631 +rarity=C +[/card] +[card] +primitive=Remove Soul id=1498 -target=creature|stack -auto=fizzle -name=Remove Soul rarity=C -type=Instant -mana={1}{U} [/card] [card] -text=Plainswalk +primitive=Reset +id=1499 +rarity=U +[/card] +[card] +primitive=Revelation +id=1542 +rarity=R +[/card] +[card] +primitive=Reverberation +id=1500 +rarity=R +[/card] +[card] +primitive=Righteous Avengers id=1632 -name=Righteous Avengers rarity=U -mana={4}{W} -type=Creature -subtype=Human Soldier -power=3 -toughness=1 -abilities=plainswalk [/card] [card] -text={T}: Add {B} to your mana pool. +primitive=Ring of Immortals +id=1420 +rarity=R +[/card] +[card] +primitive=Riven Turnbull id=1680 -name=Riven Turnbull rarity=U -mana={5}{U}{B} -type=Legendary Creature -subtype=Human Advisor -auto={T}:Add {B} -power=5 -toughness=7 [/card] [card] -text=Islandwalk -id=1502 -name=Segovian Leviathan -rarity=U -mana={4}{U} -type=Creature -subtype=Leviathan -power=3 -toughness=3 -abilities=islandwalk +primitive=Rohgahh of Kher Keep +id=1681 +rarity=R [/card] [card] -text=Enchant creature Enchanted creature can't be blocked except by artifact creatures and/or white creatures. +primitive=Rubinia Soulsinger +id=1682 +rarity=R +[/card] +[card] +primitive=Rust +id=1543 +rarity=C +[/card] +[card] +primitive=Sea Kings' Blessing +id=1501 +rarity=U +[/card] +[card] +primitive=Seafarer's Quay +id=1704 +rarity=U +[/card] +[card] +primitive=Seeker id=1633 -target=creature -auto=cantbeblockedby(creature[-artifact;-white]) -name=Seeker rarity=U -mana={2}{W}{W} -type=Enchantment -subtype=Aura [/card] [card] -text=Creatures you control get +0/+2 until end of turn. +primitive=Segovian Leviathan +id=1502 +rarity=U +[/card] +[card] +primitive=Sentinel +id=1421 +rarity=R +[/card] +[card] +primitive=Serpent Generator +id=1422 +rarity=R +[/card] +[card] +primitive=Shelkin Brownie +id=1544 +rarity=C +[/card] +[card] +primitive=Shield Wall id=1634 -auto=lord(creature|myBattlefield) 0/2 -name=Shield Wall rarity=U -mana={1}{W} -type=Instant [/card] [card] -id=1684 -name=Sivitri Scarzam +primitive=Shimian Night Stalker +id=1456 rarity=U -mana={5}{U}{B} -type=Legendary Creature -subtype=Human -power=6 -toughness=4 [/card] [card] +primitive=Silhouette +id=1503 +rarity=U +[/card] +[card] +primitive=Sir Shandlar of Eberyn id=1683 -name=Sir Shandlar of Eberyn rarity=U -mana={4}{G}{W} -type=Legendary Creature -subtype=Human Knight -power=4 -toughness=7 [/card] [card] -text=Swampwalk Whenever a player casts a black spell, you gain 1 life. +primitive=Sivitri Scarzam +id=1684 +rarity=U +[/card] +[card] +primitive=Sol'kanar the Swamp King id=1685 -name=Sol'kanar the Swamp King rarity=R -mana={2}{U}{B}{R} -type=Legendary Creature -subtype=Demon -auto=@movedTo(*[black]|stack):life:1 -power=5 -toughness=5 -abilities=swampwalk [/card] [card] -text={T}: Destroy target blue creature. +primitive=Spectral Cloak +id=1504 +rarity=U +[/card] +[card] +primitive=Spinal Villain id=1590 -name=Spinal Villain rarity=R -mana={2}{R} -type=Creature -subtype=Beast -auto={T}:destroy target(creature[blue]) -power=1 -toughness=2 [/card] [card] -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Whenever enchanted creature deals damage, you gain that much life. +primitive=Spirit Link id=1635 -target=creature -auto=lifelink -name=Spirit Link rarity=U -mana={W} -type=Enchantment -subtype=Aura [/card] [card] -text=Enchant creature Whenever enchanted creature becomes tapped, put a -0/-2 counter on it. +primitive=Spirit Shackle id=1457 -target=creature -auto=@tapped(mytgt):counter(0/-2) -name=Spirit Shackle rarity=C -mana={B}{B} -type=Enchantment -subtype=Aura [/card] [card] -text=At the beginning of each player's upkeep, if that player controls a Plains, he or she gains 1 life. +primitive=Spiritual Sanctuary id=1636 -auto=@each my upkeep:aslongas(plains|myBattlefield) life:1 controller -auto=@each opponent upkeep:aslongas(plains|opponentBattlefield) life:1 opponent -name=Spiritual Sanctuary rarity=R -mana={2}{W}{W} -type=Enchantment [/card] [card] -text=When Stangg enters the battlefield, put a legendary 3/4 red and green Human Warrior creature token named Stangg Twin onto the battlefield. When Stangg leaves the battlefield, exile that token. When that token leaves the battlefield, sacrifice Stangg. -auto=token(Stangg Twin,legendary creature human warrior, 3/4,red green) -auto=@movedTo(this|exile,graveyard,library,hand) from(battlefield):moveTo(exile) all(stangg twin) -auto=@movedTo(stangg twin|exile,graveyard,library,hand) from(battlefield):bury all(this) +primitive=Stangg id=1686 -name=Stangg rarity=R -mana={4}{G}{R} -type=Legendary Creature -subtype=Human Warrior -power=3 -toughness=4 [/card] [card] -text=Storm Seeker deals damage equal to the number of cards in target player's hand to that player. +primitive=Storm Seeker id=1545 -target=player -alias=129750 -name=Storm Seeker rarity=U -mana={3}{G} -type=Instant [/card] [card] -text={T}: Add {2} to your mana pool. +primitive=Storm World +id=1591 +rarity=R +[/card] +[card] +primitive=Subdue +id=1546 +rarity=C +[/card] +[card] +primitive=Sunastian Falconer id=1687 -name=Sunastian Falconer rarity=U -mana={3}{R}{G} -type=Legendary Creature -subtype=Human Shaman -auto={T}:Add {2} -power=4 -toughness=4 [/card] [card] -text=Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way. +primitive=Sword of the Ages +id=1423 +rarity=R +[/card] +[card] +primitive=Sylvan Library +id=1547 +rarity=U +[/card] +[card] +primitive=Sylvan Paradise +id=1548 +rarity=U +[/card] +[card] +primitive=Syphon Soul id=1458 -auto=damage:2 opponent -auto=life:2 controller -name=Syphon Soul rarity=C -mana={2}{B} -type=Sorcery [/card] [card] -text=Cast Teleport only after attackers are declared and before blockers are declared. Target creature is unblockable this turn. +primitive=Takklemaggot +id=1459 +rarity=U +[/card] +[card] +primitive=Telekinesis +id=1505 +rarity=R +[/card] +[card] +primitive=Teleport id=1506 -name=Teleport -target=creature -auto=unblockable rarity=R -mana={U}{U}{U} -type=Instant [/card] [card] -text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +1/+0. {R}{R}{R}: Regenerate enchanted creature. -target=creature -auto=1/0 -auto={R}{R}{R}:regenerate +primitive=Tempest Efreet +id=1592 +rarity=R +[/card] +[card] +primitive=Tetsuo Umezawa +id=1688 +rarity=R +[/card] +[card] +primitive=The Abyss +id=1460 +rarity=R +[/card] +[card] +primitive=The Brute id=1593 -name=The Brute rarity=C -mana={R} -type=Enchantment -subtype=Aura [/card] [card] +primitive=The Lady of the Mountain id=1689 -name=The Lady of the Mountain rarity=U -mana={4}{R}{G} -type=Legendary Creature -subtype=Giant -power=5 -toughness=5 [/card] [card] -text=Flying, first strike +primitive=The Tabernacle at Pendrell Vale +id=1690 +rarity=R +[/card] +[card] +primitive=The Wretched +id=1461 +rarity=R +[/card] +[card] +primitive=Thunder Spirit id=1637 -name=Thunder Spirit rarity=R -mana={1}{W}{W} -type=Creature -subtype=Elemental Spirit -power=2 -toughness=2 -abilities=flying,first strike [/card] [card] +primitive=Time Elemental +id=1507 +rarity=R +[/card] +[card] +primitive=Tobias Andrion id=1691 -name=Tobias Andrion rarity=U -mana={3}{W}{U} -type=Legendary Creature -subtype=Human Advisor -power=4 -toughness=4 [/card] [card] -text={T}: Tor Wauki deals 2 damage to target attacking or blocking creature. +primitive=Tolaria +id=1705 +rarity=U +[/card] +[card] +primitive=Tor Wauki id=1692 -name=Tor Wauki rarity=U -mana={2}{B}{B}{R} -type=Legendary Creature -subtype=Human Archer -auto={T}:damage:2 target(creature[attacking;blocking]) -power=3 -toughness=3 [/card] [card] +primitive=Torsten Von Ursus id=1693 -name=Torsten Von Ursus rarity=U -mana={3}{G}{G}{W} -type=Legendary Creature -subtype=Human Soldier -power=5 -toughness=5 [/card] [card] -text=Flying {R}{G}, {T}: Target creature gets +2/+2 until end of turn. +primitive=Touch of Darkness +id=1462 +rarity=U +[/card] +[card] +primitive=Transmutation +id=1463 +rarity=C +[/card] +[card] +primitive=Triassic Egg +id=1424 +rarity=R +[/card] +[card] +primitive=Tuknir Deathlock id=1694 -name=Tuknir Deathlock rarity=R -mana={R}{R}{G}{G} -type=Legendary Creature -subtype=Human Wizard -auto={R}{G}{T}:2/2 target(creature) -power=2 -toughness=2 -abilities=flying [/card] [card] -text=First strike (This creature deals combat damage before creatures without first strike.) +primitive=Tundra Wolves id=1638 -name=Tundra Wolves rarity=C -mana={W} -type=Creature -subtype=Wolf -power=1 -toughness=1 -abilities=first strike [/card] [card] -text=Typhoon deals damage to each opponent equal to the number of Islands that player controls. -auto=foreach(island|opponentBattlefield) damage:1 opponent +primitive=Typhoon id=1549 -name=Typhoon rarity=R -mana={2}{G} -type=Sorcery [/card] [card] -text=Creatures with islandwalk can be blocked as though they didn't have islandwalk. -auto=lord(creature) -islandwalk +primitive=Undertow id=1508 -name=Undertow rarity=U -mana={2}{U} -type=Enchantment [/card] [card] -text={T}: Add {B} to your mana pool. {T}: Target creature loses first strike or swampwalk until end of turn. -auto={T}:Add {B} -auto={T}:-swampwalk target(creature) -auto={T}:-first strike target(creature) -id=1707 -name=Urborg +primitive=Underworld Dreams +id=1464 rarity=U -type=Legendary Land [/card] [card] -text=Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library. -target=basic|myLibrary -auto=moveTo(myInPlay) +primitive=Unholy Citadel +id=1706 +rarity=U +[/card] +[card] +primitive=Untamed Wilds id=1550 -name=Untamed Wilds rarity=U -mana={2}{G} -type=Sorcery [/card] [card] -text=First strike Creatures with swampwalk can be blocked as though they didn't have swampwalk. +primitive=Urborg +id=1707 +rarity=U +[/card] +[card] +primitive=Ur-Drago id=1695 -name=Ur-Drago rarity=R -mana={3}{U}{U}{B}{B} -type=Legendary Creature -subtype=Elemental -auto=lord(creature) -swampwalk -power=4 -toughness=4 -abilities=first strike [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: Vampire Bats gets +1/+0 until end of turn. Activate this ability no more than twice each turn. +primitive=Vaevictis Asmadi +id=1696 +rarity=R +[/card] +[card] +primitive=Vampire Bats id=1465 -name=Vampire Bats rarity=C -mana={B} -type=Creature -subtype=Bat -auto={B}:1/0 limit:2 -power=0 -toughness=1 -abilities=flying [/card] [card] -text={B}: Regenerate Walking Dead. -id=1466 -name=Walking Dead +primitive=Venarian Gold +id=1509 rarity=C -mana={1}{B} -type=Creature -subtype=Zombie -auto={B}:regenerate -power=1 -toughness=1 [/card] [card] -text=Defender (This creature can't attack.) -id=1595 -name=Wall of Earth -rarity=C -mana={1}{R} -type=Creature -subtype=Wall -power=0 -toughness=6 -abilities=defender -[/card] -[card] -text=Defender (This creature can't attack.) -id=1596 -name=Wall of Heat -rarity=C -mana={2}{R} -type=Creature -subtype=Wall -power=2 -toughness=6 -abilities=defender -[/card] -[card] -text=Defender (This creature can't attack.) Protection from black -id=1641 -name=Wall of Light +primitive=Visions +id=1639 rarity=U -mana={2}{W} -type=Creature -subtype=Wall -power=1 -toughness=6 -abilities=defender,protection from black [/card] [card] -text=Defender (This creature can't attack.) {1}: Wall of Opposition gets +1/+0 until end of turn. -id=1597 -name=Wall of Opposition -rarity=C -mana={3}{R}{R} -type=Creature -subtype=Wall -auto={1}:1/0 -power=0 -toughness=6 -abilities=defender -[/card] -[card] -text=Defender (This creature can't attack.) {2}{U}{U}: Wall of Wonder gets +4/-4 until end of turn and can attack this turn as though it didn't have defender. -id=1511 -name=Wall of Wonder -rarity=U -mana={2}{U}{U} -type=Creature -subtype=Wall -auto={2}{U}{U}:4/-4 && -defender -power=1 -toughness=5 -abilities=defender -[/card] -[card] -text=Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) -id=1554 -name=Wolverine Pack -rarity=C -mana={2}{G}{G} -type=Creature -subtype=Wolverine -auto=rampage(2/2,1) -power=2 -toughness=4 -[/card] -[card] -text=Flying {B}{R}{G}, {T}: Target player draws a card. -id=1697 -name=Xira Arien +primitive=Voodoo Doll +id=1425 rarity=R -mana={B}{R}{G} -type=Legendary Creature -subtype=Insect Wizard -auto={B}{R}{G}{T}:draw:1 -power=1 -toughness=2 -abilities=flying [/card] [card] -text=Flying, vigilance -id=1512 -name=Zephyr Falcon +primitive=Walking Dead +id=1466 rarity=C -mana={1}{U} -type=Creature -subtype=Bird -power=1 -toughness=1 -abilities=flying,vigilance -[/card] \ No newline at end of file +[/card] +[card] +primitive=Wall of Caltrops +id=1640 +rarity=C +[/card] +[card] +primitive=Wall of Dust +id=1594 +rarity=U +[/card] +[card] +primitive=Wall of Earth +id=1595 +rarity=C +[/card] +[card] +primitive=Wall of Heat +id=1596 +rarity=C +[/card] +[card] +primitive=Wall of Light +id=1641 +rarity=U +[/card] +[card] +primitive=Wall of Opposition +id=1597 +rarity=R +[/card] +[card] +primitive=Wall of Putrid Flesh +id=1467 +rarity=U +[/card] +[card] +primitive=Wall of Shadows +id=1468 +rarity=C +[/card] +[card] +primitive=Wall of Tombstones +id=1469 +rarity=U +[/card] +[card] +primitive=Wall of Vapor +id=1510 +rarity=C +[/card] +[card] +primitive=Wall of Wonder +id=1511 +rarity=U +[/card] +[card] +primitive=Whirling Dervish +id=1551 +rarity=U +[/card] +[card] +primitive=White Mana Battery +id=1426 +rarity=U +[/card] +[card] +primitive=Willow Satyr +id=1552 +rarity=R +[/card] +[card] +primitive=Winds of Change +id=1598 +rarity=U +[/card] +[card] +primitive=Winter Blast +id=1553 +rarity=R +[/card] +[card] +primitive=Wolverine Pack +id=1554 +rarity=C +[/card] +[card] +primitive=Wood Elemental +id=1555 +rarity=R +[/card] +[card] +primitive=Xira Arien +id=1697 +rarity=R +[/card] +[card] +primitive=Zephyr Falcon +id=1512 +rarity=C +[/card] diff --git a/projects/mtg/bin/Res/sets/LGN/_cards.dat b/projects/mtg/bin/Res/sets/LGN/_cards.dat index e33db0697..e6bb369a4 100644 --- a/projects/mtg/bin/Res/sets/LGN/_cards.dat +++ b/projects/mtg/bin/Res/sets/LGN/_cards.dat @@ -4,761 +4,727 @@ year=2003 block=Slaughter [/meta] [card] -text=Flying, first strike, vigilance, trample, haste, protection from black and from red +primitive=Akroma, Angel of Wrath id=42049 -name=Akroma, Angel of Wrath rarity=R -mana={5}{W}{W}{W} -type=Legendary Creature -subtype=Angel -power=6 -toughness=6 -abilities=flying,first strike,trample,haste,protection from black,protection from red,vigilance [/card] [card] -text=Cleric creatures have vigilance. +primitive=Akroma's Devoted id=44747 -name=Akroma's Devoted rarity=U -mana={3}{W} -type=Creature -subtype=Human Cleric -auto=lord(cleric) vigilance -power=2 -toughness=4 [/card] [card] -text=Flying +primitive=Aphetto Exterminator +id=42060 +rarity=U +[/card] +[card] +primitive=Aven Envoy id=44325 -name=Aven Envoy rarity=C -mana={U} -type=Creature -subtype=Bird Soldier -power=0 -toughness=2 -abilities=flying [/card] [card] -text=Whenever a Beast becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. +primitive=Aven Redeemer +id=43497 +rarity=C +[/card] +[card] +primitive=Aven Warhawk +id=45838 +rarity=U +[/card] +[card] +primitive=Bane of the Living +id=44493 +rarity=R +[/card] +[card] +primitive=Beacon of Destiny +id=44496 +rarity=R +[/card] +[card] +primitive=Berserk Murlodont id=44334 -name=Berserk Murlodont rarity=C -mana={4}{G} -type=Creature -subtype=Beast -auto=lord(beast) rampage(1/1,0) -auto=rampage(1/1,0) -power=3 -toughness=3 [/card] [card] -text=All Sliver creatures get +1/+0. +primitive=Blade Sliver id=42016 -name=Blade Sliver rarity=U -mana={2}{R} -type=Creature -subtype=Sliver -auto=lord(sliver) 1/0 -power=2 -toughness=2 [/card] [card] -text={B}, Pay 1 life: Add one mana of any color to your mana pool. +primitive=Blood Celebrant id=44206 -name=Blood Celebrant rarity=C -mana={B} -type=Creature -subtype=Human Cleric -auto={B}:Add {W} && life:-1 controller -auto={B}:Add {U} && life:-1 controller -auto={B}:Add {B} && life:-1 controller -auto={B}:Add {R} && life:-1 controller -auto={B}:Add {G} && life:-1 controller -power=1 -toughness=1 [/card] [card] -text=Cephalid Pathmage is unblockable. {T}, Sacrifice Cephalid Pathmage: Target creature is unblockable this turn. +primitive=Bloodstoke Howler +id=44209 +rarity=C +[/card] +[card] +primitive=Branchsnap Lorian +id=37909 +rarity=U +[/card] +[card] +primitive=Brontotherium +id=45133 +rarity=U +[/card] +[card] +primitive=Brood Sliver +id=39738 +rarity=R +[/card] +[card] +primitive=Caller of the Claw +id=42187 +rarity=R +[/card] +[card] +primitive=Canopy Crawler +id=45849 +rarity=U +[/card] +[card] +primitive=Celestial Gatekeeper +id=42271 +rarity=R +[/card] +[card] +primitive=Cephalid Pathmage id=29717 -name=Cephalid Pathmage rarity=C -mana={2}{U} -type=Creature -subtype=Cephalid Wizard -auto={T}{S}:unblockable target(creature) -power=1 -toughness=2 -abilities=unblockable [/card] [card] -text=Haste Sacrifice a Goblin: Clickslither gets +2/+2 and gains trample until end of turn. +primitive=Chromeshell Crab +id=44205 +rarity=R +[/card] +[card] +primitive=Clickslither id=42277 -name=Clickslither rarity=R -mana={1}{R}{R}{R} -type=Creature -subtype=Insect -auto={S(goblin|myBattlefield)}:2/2 && trample -power=3 -toughness=3 -abilities=haste [/card] [card] -text=Cloudreach Cavalry gets +2/+2 and has flying as long as you control a Bird. +primitive=Cloudreach Cavalry id=45839 -name=Cloudreach Cavalry rarity=U -mana={1}{W} -type=Creature -subtype=Human Soldier -auto=aslongas(bird|myBattlefield) 2/2 -auto=aslongas(bird|myBattlefield) flying -power=1 -toughness=1 [/card] [card] -text=Covert Operative is unblockable. +primitive=Corpse Harvester +id=44279 +rarity=U +[/card] +[card] +primitive=Covert Operative id=30659 -name=Covert Operative rarity=C -mana={4}{U} -type=Creature -subtype=Human Wizard -power=3 -toughness=2 -abilities=unblockable [/card] [card] -text=All Sliver creatures have "{T}: Regenerate target Sliver." +primitive=Crested Craghorn +id=45127 +rarity=C +[/card] +[card] +primitive=Crookclaw Elder +id=42172 +rarity=U +[/card] +[card] +primitive=Crypt Sliver id=42033 -name=Crypt Sliver rarity=C -mana={1}{B} -type=Creature -subtype=Sliver -auto=lord(sliver) {T}:regenerate target(sliver) -power=1 -toughness=1 [/card] [card] -text={2}{B}, {T}, Sacrifice a Zombie: Destroy target non-Zombie creature. It can't be regenerated. Activate this ability only any time you could cast a sorcery. +primitive=Dark Supplicant +id=42077 +rarity=U +[/card] +[card] +primitive=Daru Mender +id=42053 +rarity=U +[/card] +[card] +primitive=Daru Sanctifier +id=44504 +rarity=C +[/card] +[card] +primitive=Daru Stinger +id=42278 +rarity=C +[/card] +[card] +primitive=Deathmark Prelate id=35249 -name=Deathmark Prelate rarity=U -mana={3}{B} -type=Creature -subtype=Human Cleric -auto={2}{B}{T}{S(zombie|myBattlefield)}:destroy target(creature[-zombie]) asSorcery -power=2 -toughness=3 [/card] [card] -text=Trample +primitive=Defender of the Order +id=44329 +rarity=R +[/card] +[card] +primitive=Defiant Elf id=39707 -name=Defiant Elf rarity=C -mana={G} -type=Creature -subtype=Elf -power=1 -toughness=1 -abilities=trample [/card] [card] -text=At the beginning of each player's upkeep, that player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in his or her hand. +primitive=Deftblade Elite +id=45132 +rarity=C +[/card] +[card] +primitive=Dermoplasm +id=44300 +rarity=R +[/card] +[card] +primitive=Dreamborn Muse id=44840 -alias=135246 -name=Dreamborn Muse rarity=R -mana={2}{U}{U} -type=Creature -subtype=Spirit -power=2 -toughness=2 [/card] [card] -text={2}{B}, {T}, Sacrifice a Goblin: Destroy target land. +primitive=Drinker of Sorrow +id=44492 +rarity=R +[/card] +[card] +primitive=Dripping Dead +id=44316 +rarity=C +[/card] +[card] +primitive=Earthblighter id=42171 -name=Earthblighter rarity=U -mana={1}{B} -type=Creature -subtype=Human Cleric -auto={2}{B}{T}{S(goblin|myBattlefield)}:destroy target(land) -power=1 -toughness=1 [/card] [card] -text= +primitive=Echo Tracer +id=42059 +rarity=C +[/card] +[card] +primitive=Elvish Soultiller +id=42083 +rarity=R +[/card] +[card] +primitive=Embalmed Brawler +id=43724 +rarity=C +[/card] +[card] +primitive=Enormous Baloth id=44500 -name=Enormous Baloth rarity=U -mana={6}{G} -type=Creature -subtype=Beast -power=7 -toughness=7 [/card] [card] -text=Whenever a Sliver creature deals damage, its controller gains that much life. +primitive=Essence Sliver id=42025 -name=Essence Sliver rarity=R -mana={3}{W} -type=Creature -subtype=Sliver -auto=lord(sliver) lifelink -power=3 -toughness=3 [/card] [card] -text={7}{R}: Flamewave Invoker deals 5 damage to target player. +primitive=Feral Throwback +id=34263 +rarity=R +[/card] +[card] +primitive=Flamewave Invoker id=43523 -name=Flamewave Invoker rarity=C -mana={2}{R} -type=Creature -subtype=Goblin Mutant -auto={7}{R}:damage:5 target(player) -power=2 -toughness=2 [/card] [card] -text=Beasts can't block. +primitive=Frenetic Raptor id=42028 -name=Frenetic Raptor rarity=U -mana={5}{R} -type=Creature -subtype=Lizard Beast -auto=lord(beast) cantblock -power=6 -toughness=6 [/card] [card] +primitive=Fugitive Wizard id=42160 -name=Fugitive Wizard rarity=C -mana={U} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 [/card] [card] +primitive=Gempalm Avenger id=43791 -name=Gempalm Avenger -mana={5}{W} -type=Creature -subtype=Human Soldier -power=3 -toughness=5 -text=Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) When you cycle Gempalm Avenger, Soldier creatures get +1/+1 and gain first strike until end of turn. -autohand={2}{W}:lord(soldier|myinplay) 1/1 && lord(soldier|myinplay) first strike && cycling rarity=C [/card] [card] -text=Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield. +primitive=Gempalm Incinerator id=42066 -name=Gempalm Incinerator rarity=U -mana={2}{R} -type=Creature -subtype=Goblin -autohand={1}{R}:cycling -autohand={1}{R}:foreach(goblin|battlefield) damage:1 target(creature) && cycling -power=2 -toughness=1 [/card] [card] -text=Cycling {B}{B} ({B}{B}, Discard this card: Draw a card.) When you cycle Gempalm Polluter, you may have target player lose 1 life for each Zombie on the battlefield. +primitive=Gempalm Polluter id=42065 -name=Gempalm Polluter rarity=C -mana={5}{B} -type=Creature -subtype=Zombie -autohand={1}{B}:cycling -autohand={1}{B}:foreach(zombie|battlefield) life:-1 target(player) && cycling -power=4 -toughness=3 [/card] [card] -text=Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) When you cycle Gempalm Sorcerer, Wizard creatures gain flying until end of turn. +primitive=Gempalm Sorcerer id=42064 -name=Gempalm Sorcerer rarity=U -mana={2}{U} -type=Creature -subtype=Human Wizard -autohand={2}{U}:lord(creature[wizard]) flying && cycling -power=2 -toughness=2 [/card] [card] -text=Cycling {2}{G}{G} ({2}{G}{G}, Discard this card: Draw a card.) When you cycle Gempalm Strider, Elf creatures get +2/+2 until end of turn. +primitive=Gempalm Strider id=42067 -name=Gempalm Strider rarity=U -mana={1}{G} -type=Creature -subtype=Elf -autohand={2}{G}{G}:lord(creature[elf]) 2/2 && cycling -power=2 -toughness=2 [/card] [card] -text={7}{U}: Glintwing Invoker gets +3/+3 and gains flying until end of turn. +primitive=Ghastly Remains +id=42178 +rarity=R +[/card] +[card] +primitive=Glintwing Invoker id=44204 -name=Glintwing Invoker rarity=C -mana={4}{U} -type=Creature -subtype=Wizard Mutant -auto={7}{U}:3/3 && flying -power=3 -toughness=3 [/card] [card] -text={T}, Sacrifice a forest: Add three mana in any combination of red and/or green to your mana pool. +primitive=Glowering Rogon +id=43723 +rarity=C +[/card] +[card] +primitive=Glowrider +id=42073 +rarity=R +[/card] +[card] +primitive=Goblin Assassin +id=44656 +rarity=U +[/card] +[card] +primitive=Goblin Clearcutter id=44317 -name=Goblin Clearcutter rarity=U -mana={3}{R} -type=Creature -subtype=Goblin -auto={T}{S(forest|myBattlefield)}:Add {R}{R}{R} -auto={T}{S(forest|myBattlefield)}:Add {R}{R}{G} -auto={T}{S(forest|myBattlefield)}:Add {R}{G}{G} -auto={T}{S(forest|myBattlefield)}:Add {G}{G}{G} -power=3 -toughness=3 [/card] [card] -text=When Goblin Firebug leaves the battlefield, sacrifice a land. -auto=@movedTo(this|exile,graveyard,hand,library) from(battlefield):moveTo(mygraveyard) notatarget(land|myBattlefield) +primitive=Goblin Dynamo +id=42274 +rarity=U +[/card] +[card] +primitive=Goblin Firebug id=44286 -name=Goblin Firebug rarity=C -mana={1}{R} -type=Creature -subtype=Goblin -power=2 -toughness=2 [/card] [card] -text={T}, Sacrifice a Goblin: All Goblin creatures get +2/+0 until end of turn. +primitive=Goblin Goon +id=39888 +rarity=R +[/card] +[card] +primitive=Goblin Grappler +id=45125 +rarity=C +[/card] +[card] +primitive=Goblin Lookout id=45123 -name=Goblin Lookout rarity=C -mana={1}{R} -type=Creature -subtype=Goblin -auto={T}{S(goblin|myBattlefield)}:lord(goblin) 2/0 ueot -power=1 -toughness=2 [/card] [card] -text=Sacrifice a Goblin: Regenerate Goblin Turncoat. +primitive=Goblin Turncoat id=44294 -name=Goblin Turncoat rarity=C -mana={1}{B} -type=Creature -subtype=Goblin Mercenary -auto={S(goblin|myBattlefield)}:regenerate -power=2 -toughness=1 [/card] [card] -text=At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control. -auto=@each my upkeep:foreach(zombie|myBattlefield) draw:1 -auto=@each my upkeep:foreach(zombie|myBattlefield) life:-1 +primitive=Graveborn Muse id=44841 -name=Graveborn Muse rarity=R -mana={2}{B}{B} -type=Creature -subtype=Zombie Spirit -power=3 -toughness=3 [/card] [card] -text=Flying. When Havoc Demon is put into a graveyard from the battlefield, all creatures get -5/-5 until end of turn. +primitive=Havoc Demon id=44299 -name=Havoc Demon rarity=R -mana={5}{B}{B} -type=Creature -subtype=Demon -auto=@movedTo(this|graveyard) from(battlefield):lord(creature) -5/-5 ueot -power=5 -toughness=5 -abilities=flying [/card] [card] -text=Cycling {3} ({3}, Discard this card: Draw a card.) +primitive=Hollow Specter +id=8829 +rarity=R +[/card] +[card] +primitive=Hundroog id=42249 -name=Hundroog rarity=C -mana={6}{G} -type=Creature -subtype=Beast -autohand={3}:cycling -power=4 -toughness=7 [/card] [card] -text=Flying Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Hunter Sliver +id=44772 +rarity=C +[/card] +[card] +primitive=Imperial Hellkite +id=44623 +rarity=R +[/card] +[card] +primitive=Infernal Caretaker +id=44411 +rarity=C +[/card] +[card] +primitive=Keeneye Aven id=35335 -name=Keeneye Aven rarity=C -mana={3}{U} -type=Creature -subtype=Bird Soldier -autohand={2}:cycling -power=2 -toughness=3 -abilities=flying [/card] [card] -text=At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Lavaborn Muse deals 3 damage to him or her. +primitive=Keeper of the Nine Gales +id=44626 +rarity=R +[/card] +[card] +primitive=Kilnmouth Dragon +id=39653 +rarity=R +[/card] +[card] +primitive=Krosan Cloudscraper +id=35166 +rarity=R +[/card] +[card] +primitive=Krosan Vorine +id=45134 +rarity=C +[/card] +[card] +primitive=Lavaborn Muse id=44842 -alias=130373 -name=Lavaborn Muse rarity=R -mana={3}{R} -type=Creature -subtype=Spirit -power=3 -toughness=3 [/card] [card] -text=First strike, haste Cycling {3} ({3}, Discard this card: Draw a card.) +primitive=Liege of the Axe +id=39603 +rarity=U +[/card] +[card] +primitive=Lowland Tracker +id=45131 +rarity=C +[/card] +[card] +primitive=Macetail Hystrodon id=42440 -name=Macetail Hystrodon rarity=C -mana={6}{R} -type=Creature -subtype=Beast -autohand={3}:cycling -power=4 -toughness=4 -abilities=haste, first strike [/card] [card] -text=When Merchant of Secrets enters the battlefield, draw a card. +primitive=Magma Sliver +id=42041 +rarity=R +[/card] +[card] +primitive=Master of the Veil +id=42068 +rarity=U +[/card] +[card] +primitive=Merchant of Secrets id=44501 -name=Merchant of Secrets rarity=C -mana={2}{U} -type=Creature -subtype=Wizard -auto=draw:1 -power=1 -toughness=1 [/card] [card] -text=Reach (This creature can block creatures with flying.) +primitive=Mistform Seaswift +id=43721 +rarity=C +[/card] +[card] +primitive=Mistform Sliver +id=42037 +rarity=C +[/card] +[card] +primitive=Mistform Ultimus +id=45840 +rarity=R +[/card] +[card] +primitive=Mistform Wakecaster +id=42165 +rarity=U +[/card] +[card] +primitive=Nantuko Vigilante +id=44210 +rarity=C +[/card] +[card] +primitive=Needleshot Gourna id=42039 -name=Needleshot Gourna rarity=C -mana={4}{G}{G} -type=Creature -subtype=Beast -power=3 -toughness=6 -abilities=reach [/card] [card] -text=Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn. +primitive=Noxious Ghoul id=44276 -name=Noxious Ghoul rarity=U -mana={3}{B}{B} -type=Creature -subtype=Zombie -auto=lord(creature[-zombie]) -1/-1 ueot -auto=@movedTo(other creature[zombie]|battlefield):lord(creature[-zombie]) -1/-1 ueot -power=3 -toughness=3 [/card] [card] -text=All Sliver creatures get +0/+1. +primitive=Patron of the Wild +id=42057 +rarity=C +[/card] +[card] +primitive=Phage the Untouchable +id=40545 +rarity=R +[/card] +[card] +primitive=Planar Guide +id=44323 +rarity=R +[/card] +[card] +primitive=Plated Sliver id=42017 -name=Plated Sliver rarity=C -mana={W} -type=Creature -subtype=Sliver -auto=lord(sliver) 0/1 -power=1 -toughness=1 [/card] [card] -text=Flying Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Primal Whisperer +id=42272 +rarity=R +[/card] +[card] +primitive=Primoc Escapee id=42437 -name=Primoc Escapee rarity=U -mana={6}{U} -type=Creature -subtype=Bird Beast -autohand={2}:cycling -power=4 -toughness=4 -abilities=flying [/card] [card] -text=Double strike (This creature deals both first-strike and regular combat damage) +primitive=Quick Sliver +id=42029 +rarity=C +[/card] +[card] +primitive=Ridgetop Raptor id=39566 -name=Ridgetop Raptor rarity=U -mana={3}{R} -type=Creature -subtype=Lizard Beast -power=2 -toughness=1 -abilities=double strike [/card] [card] -text={2}{U}{U}, {T}: Draw a card for each Wizard you control. +primitive=Riptide Director id=39733 -name=Riptide Director rarity=R -mana={2}{U}{U} -type=Creature -subtype=Human Wizard -auto={2}{U}{U}{T}:foreach(wizard|myBattlefield) draw:1 -power=2 -toughness=3 [/card] [card] -text=Trample Whenever Scion of Darkness deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. Cycling {3} ({3}, Discard this card: Draw a card.) -auto=@damaged(player) from(this):may moveTo(myBattlefield) target(creature|opponentgraveyard) +primitive=Riptide Mangler +id=39914 +rarity=R +[/card] +[card] +primitive=Rockshard Elemental +id=39736 +rarity=R +[/card] +[card] +primitive=Root Sliver +id=44271 +rarity=U +[/card] +[card] +primitive=Scion of Darkness id=42050 -name=Scion of Darkness rarity=R -mana={5}{B}{B}{B} -type=Creature -subtype=Avatar -autohand={3}:cycling -power=6 -toughness=6 -abilities=trample [/card] [card] -text=Untap all permanents you control during each other player's untap step. +primitive=Seedborn Muse id=43607 -name=Seedborn Muse rarity=R -mana={3}{G}{G} -type=Creature -subtype=Spirit -auto=@each opponent untap:untap all(*|myBattlefield) -power=2 -toughness=4 [/card] [card] -text=Slivers can't be blocked except by Slivers. +primitive=Shaleskin Plower +id=44282 +rarity=C +[/card] +[card] +primitive=Shifting Sliver id=42078 -name=Shifting Sliver rarity=U -mana={3}{U} -type=Creature -subtype=Sliver -auto=lord(sliver) cantbeblockedby(creature[-sliver]) -power=2 -toughness=2 [/card] [card] -text=Skirk Outrider gets +2/+2 and has trample as long as you control a Beast. +primitive=Skinthinner +id=42055 +rarity=C +[/card] +[card] +primitive=Skirk Alarmist +id=44306 +rarity=R +[/card] +[card] +primitive=Skirk Drill Sergeant +id=46457 +rarity=U +[/card] +[card] +primitive=Skirk Marauder +id=42056 +rarity=C +[/card] +[card] +primitive=Skirk Outrider id=42082 -name=Skirk Outrider rarity=C -mana={3}{R} -type=Creature -subtype=Goblin -auto=aslongas(beast|myBattlefield) 2/2 -auto=aslongas(beast|myBattlefield) trample -power=2 -toughness=2 [/card] [card] -text={7}{B}: Target creature gets -3/-3 until end of turn. +primitive=Smokespew Invoker id=43714 -name=Smokespew Invoker rarity=C -mana={2}{B} -type=Creature -subtype=Zombie Mutant -auto={7}{B}:-3/-3 target(creature) -power=3 -toughness=1 [/card] [card] -text=All Sliver creatures have "2: This creature gets +1/+1 until end of turn." +primitive=Sootfeather Flock +id=44207 +rarity=C +[/card] +[card] +primitive=Spectral Sliver id=44277 -name=Spectral Sliver rarity=U -mana={2}{B} -type=Creature -subtype=Sliver Spirit -auto=lord(sliver) {2}:1/1 -power=2 -toughness=2 [/card] [card] -text={7}{W}: You gain 5 life. +primitive=Starlight Invoker id=43792 -name=Starlight Invoker rarity=C -mana={1}{W} -type=Creature -subtype=Cleric Mutant -auto={7}{W}:life:5 controller -power=1 -toughness=3 [/card] [card] -text={7}{G}: Stonewood Invoker gets +5/+5 until end of turn. +primitive=Stoic Champion +id=42265 +rarity=U +[/card] +[card] +primitive=Stonewood Invoker id=43534 -name=Stonewood Invoker rarity=C -mana={1}{G} -type=Creature -subtype=Elf Mutant -auto={7}{G}:5/5 -power=2 -toughness=2 [/card] [card] -text=Sunstrike Legionnaire doesn't untap during your untap step. Whenever another creature enters the battlefield, untap Sunstrike Legionnaire. {T}: Tap target creature with converted mana cost 3 or less. +primitive=Sunstrike Legionnaire id=44328 -name=Sunstrike Legionnaire rarity=R -mana={1}{W} -type=Creature -subtype=Human Soldier -auto=@movedTo(creature|battlefield):untap -auto={T}:tap target(creature[manacost<=3]) -power=1 -toughness=2 -abilities=doesnotuntap [/card] [card] -text=Whenever a Sliver deals combat damage to a player, its controller may draw a card. -auto=@damaged(player) from(sliver|myBattlefield):may draw:1 controller -auto=@damaged(player) from(sliver|opponentBattlefield):draw:1 opponent +primitive=Swooping Talon +id=45126 +rarity=U +[/card] +[card] +primitive=Synapse Sliver id=42026 -name=Synapse Sliver rarity=R -mana={4}{U} -type=Creature -subtype=Elf -power=3 -toughness=3 [/card] [card] -text={T}: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield. +primitive=Timberwatch Elf id=45121 -name=Timberwatch Elf rarity=C -mana={2}{G} -type=Creature -subtype=Elf -auto={T}:foreach(elf) 1/1 target(creature) -power=1 -toughness=2 [/card] [card] -text=Whenever a Beast enters the battlefield, you may gain 3 life. +primitive=Totem Speaker id=45124 -name=Totem Speaker rarity=U -mana={4}{G} -type=Creature -subtype=Elf Druid -auto=@movedTo(beast|battlefield):may life:3 controller -power=3 -toughness=3 [/card] [card] -text=Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated. +primitive=Toxin Sliver id=42038 -name=Toxin Sliver rarity=R -mana={3}{B} -type=Creature -subtype=Sliver -auto=lord(sliver[attacking;blocking]) deathtouch -power=3 -toughness=3 [/card] [card] -text=Vexing Beetle can't be countered. Vexing Beetle gets +3/+3 as long as no opponent controls a creature. +primitive=Tribal Forcemage +id=42170 +rarity=R +[/card] +[card] +primitive=Unstable Hulk +id=44405 +rarity=R +[/card] +[card] +primitive=Vexing Beetle id=44327 -name=Vexing Beetle rarity=R -mana={4}{G} -type=Creature -subtype=Insect -auto=aslongas(creature|opponentBattlefield) -3/-3 -power=6 -toughness=6 -abilities=nofizzle [/card] [card] -text=First strike, protection from black +primitive=Vile Deacon +id=45150 +rarity=C +[/card] +[card] +primitive=Voidmage Apprentice +id=42069 +rarity=C +[/card] +[card] +primitive=Wall of Deceit +id=39850 +rarity=U +[/card] +[card] +primitive=Wall of Hope +id=44324 +rarity=C +[/card] +[card] +primitive=Warbreak Trumpeter +id=45130 +rarity=U +[/card] +[card] +primitive=Ward Sliver +id=44296 +rarity=U +[/card] +[card] +primitive=Warped Researcher +id=44274 +rarity=U +[/card] +[card] +primitive=Weaver of Lies +id=42156 +rarity=R +[/card] +[card] +primitive=Whipgrass Entangler +id=45122 +rarity=C +[/card] +[card] +primitive=White Knight id=44212 -name=White Knight rarity=U -mana={W}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -abilities=first strike,protection from black [/card] [card] -text={T}: Add X mana of any one color to your mana pool, where X is the number of Elves on the battlefield. +primitive=Willbender +id=42054 +rarity=U +[/card] +[card] +primitive=Windborn Muse +id=44837 +rarity=R +[/card] +[card] +primitive=Wingbeat Warrior +id=42058 +rarity=C +[/card] +[card] +primitive=Wirewood Channeler id=35299 -name=Wirewood Channeler rarity=U -mana={3}{G} -type=Creature -subtype=Elf -auto={T}:foreach(elf|myBattlefield) add:{W} -auto={T}:foreach(elf|myBattlefield) add:{U} -auto={T}:foreach(elf|myBattlefield) add:{B} -auto={T}:foreach(elf|myBattlefield) add:{R} -auto={T}:foreach(elf|myBattlefield) add:{G} -power=2 -toughness=2 [/card] [card] -text=Whenever another nontoken Elf enters the battlefield, you may put a 1/1 green Insect creature token onto the battlefield. -auto=@movedTo(elf[-token]|battlefield):may token(Insect,creature token insect, 1/1,green) +primitive=Wirewood Hivemaster id=43794 -name=Wirewood Hivemaster rarity=U -mana={1}{G} -type=Creature -subtype=Elf -power=1 -toughness=1 [/card] [card] -text={1}: Exile target card in a graveyard. +primitive=Withered Wretch id=46510 -name=Withered Wretch rarity=U -mana={B}{B} -type=Creature -subtype=Zombie Cleric -auto={1}:moveTo(exile) target(*|graveyard) -power=2 -toughness=2 -[/card] \ No newline at end of file +[/card] +[card] +primitive=Zombie Brute +id=42270 +rarity=U +[/card] diff --git a/projects/mtg/bin/Res/sets/LRW/_cards.dat b/projects/mtg/bin/Res/sets/LRW/_cards.dat index ba9800be2..990d1a540 100644 --- a/projects/mtg/bin/Res/sets/LRW/_cards.dat +++ b/projects/mtg/bin/Res/sets/LRW/_cards.dat @@ -4,1419 +4,1507 @@ year=2007 block=Morning [/meta] [card] -text=As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters the battlefield tapped. {T}: Add {R} or {W} to your mana pool. +primitive=Adder-Staff Boggart +id=145992 +rarity=C +[/card] +[card] +primitive=AEthersnipe +id=145817 +rarity=C +[/card] +[card] +primitive=Ajani Goldmane +id=140233 +rarity=R +[/card] +[card] +primitive=Amoeboid Changeling +id=140339 +rarity=C +[/card] +[card] +primitive=Ancient Amphitheater id=153454 -auto=tap -auto=aslongas(giant|myHand) untap -auto={T}:Add {R} -auto={T}:Add {W} -name=Ancient Amphitheater rarity=R -type=Land [/card] [card] -text=As Auntie's Hovel enters the battlefield, you may reveal a Goblin card from your hand. If you don't, Auntie's Hovel enters the battlefield tapped. {T}: Add {B} or {R} to your mana pool. +primitive=Aquitect's Will +id=142354 +rarity=C +[/card] +[card] +primitive=Arbiter of Knollridge +id=140189 +rarity=R +[/card] +[card] +primitive=Ashling the Pilgrim +id=141822 +rarity=R +[/card] +[card] +primitive=Ashling's Prerogative +id=146595 +rarity=R +[/card] +[card] +primitive=Auntie's Hovel id=153457 -auto=tap -auto=aslongas(goblin|myHand) untap -auto={T}:Add {B} -auto={T}:Add {R} -name=Auntie's Hovel rarity=R -type=Land [/card] [card] +primitive=Austere Command +id=141817 +rarity=R +[/card] +[card] +primitive=Avian Changeling +id=145813 +rarity=C +[/card] +[card] +primitive=Axegrinder Giant id=145976 -name=Axegrinder Giant rarity=C -mana={4}{R}{R} -type=Creature -subtype=Giant Warrior -power=6 -toughness=4 [/card] [card] -text=Enchant creature Enchanted creature has double strike. -target=creature -auto=double strike +primitive=Battle Mastery id=145973 -name=Battle Mastery rarity=U -mana={2}{W} -type=Enchantment -subtype=Aura [/card] [card] -text=Whenever a Forest enters the battlefield under your control, Battlewand Oak gets +2/+2 until end of turn. Whenever you cast a Treefolk spell, Battlewand Oak gets +2/+2 until end of turn. -auto=@movedTo(forest|myBattlefield):2/2 ueot -auto=@movedTo(treefolk|mystack):2/2 ueot +primitive=Battlewand Oak id=141857 -name=Battlewand Oak rarity=C -mana={2}{G} -type=Creature -subtype=Treefolk Warrior -power=1 -toughness=3 [/card] [card] -text={2}{B}: Regenerate target Treefolk. -auto={2}{B}:regenerate target(treefolk) +primitive=Benthicore +id=139696 +rarity=U +[/card] +[card] +primitive=Black Poplar Shaman id=139454 -name=Black Poplar Shaman rarity=C -mana={2}{B} -type=Creature -subtype=Treefolk Shaman -power=1 -toughness=3 [/card] [card] -text=Blind-Spot Giant can't attack or block unless you control another Giant. +primitive=Blades of Velis Vel +id=139480 +rarity=C +[/card] +[card] +primitive=Blind-Spot Giant id=146597 -name=Blind-Spot Giant -auto=aslongas(other giant|myBattlefield) -cantattack -auto=aslongas(other giant|myBattlefield) -cantblock rarity=C -mana={2}{R} -type=Creature -subtype=Giant Warrior -power=4 -toughness=3 -abilities=cantattack,cantblock [/card] [card] -text=Return target Goblin card from your graveyard to your hand. -target=goblin(mygraveyard) -auto=moveTo(myHand) +primitive=Bog Hoodlums +id=145966 +rarity=C +[/card] +[card] +primitive=Boggart Birth Rite id=142359 -name=Boggart Birth Rite rarity=C -mana={B} -type=Sorcery -subtype=Tribal Goblin [/card] [card] -text={R}, Sacrifice Boggart Forager: Target player shuffles his or her library. +primitive=Boggart Forager id=146168 -name=Boggart Forager rarity=C -auto={R}{S}:shuffle target(player) -type=Creature -mana={R} -power=1 -subtype=Goblin Rogue -toughness=1 [/card] [card] -text=Forestwalk {2}{B}, Sacrifice Boggart Loggers: Destroy target Treefolk or Forest. -auto={2}{B}{S}:destroy target(treefolk,forest) +primitive=Boggart Harbinger +id=139441 +rarity=U +[/card] +[card] +primitive=Boggart Loggers id=139709 -name=Boggart Loggers rarity=C -mana={2}{B} -type=Creature -subtype=Goblin Rogue -power=2 -toughness=1 -abilities=forestwalk [/card] [card] -text=Whenever another Goblin you control is put into a graveyard the battlefield, you may have Boggart Shenanigans deal 1 damage to target player. +primitive=Boggart Mob +id=140230 +rarity=R +[/card] +[card] +primitive=Boggart Shenanigans id=139445 -auto=@movedTo(other goblin|graveyard) from(myBattlefield):may damage:1 target(player) -name=Boggart Shenanigans rarity=U -mana={2}{R} -type=Enchantment -subtype=Goblin [/card] [card] -text=As long as you control a Faerie, Boggart Sprite-Chaser gets +1/+1 and has flying. -auto=aslongas(faerie|myBattlefield) 1/1 -auto=aslongas(faerie|myBattlefield) flying +primitive=Boggart Sprite-Chaser id=146446 -name=Boggart Sprite-Chaser rarity=C -mana={1}{R} -type=Creature -subtype=Goblin Warrior -power=1 -toughness=2 [/card] [card] -text=First strike {T}: Brigid, Hero of Kinsbaile deals 2 damage to each attacking or blocking creature target player controls. +primitive=Bog-Strider Ash +id=139410 +rarity=C +[/card] +[card] +primitive=Briarhorn +id=142365 +rarity=U +[/card] +[card] +primitive=Brigid, Hero of Kinsbaile id=141829 -name=Brigid, Hero of Kinsbaile -auto={T}:damage:2 all(creature[attacking;blocking]|opponentBattlefield) -auto={T}:damage:2 all(creature[attacking;blocking]|myBattlefield) rarity=R -mana={2}{W}{W} -type=Legendary Creature -subtype=Kithkin Archer -power=2 -toughness=3 -abilities=first strike [/card] [card] -text=Reach (This can block creatures with flying.) +primitive=Brion Stoutarm +id=140217 +rarity=R +[/card] +[card] +primitive=Broken Ambitions +id=145989 +rarity=C +[/card] +[card] +primitive=Burrenton Forge-Tender +id=139395 +rarity=U +[/card] +[card] +primitive=Cairn Wanderer +id=140171 +rarity=R +[/card] +[card] +primitive=Captivating Glance +id=146172 +rarity=U +[/card] +[card] +primitive=Caterwauling Boggart +id=139471 +rarity=C +[/card] +[card] +primitive=Ceaseless Searblades +id=139466 +rarity=U +[/card] +[card] +primitive=Cenn's Heir +id=142360 +rarity=C +[/card] +[card] +primitive=Chandra Nalaar +id=140176 +rarity=R +[/card] +[card] +primitive=Changeling Berserker +id=145804 +rarity=U +[/card] +[card] +primitive=Changeling Hero +id=145968 +rarity=U +[/card] +[card] +primitive=Changeling Titan +id=140345 +rarity=U +[/card] +[card] +primitive=Cloudcrown Oak id=139492 -name=Cloudcrown Oak rarity=C -mana={2}{G}{G} -type=Creature -subtype=Treefolk Warrior -power=3 -toughness=4 -abilities=reach [/card] [card] -text=Choose one - Consuming Bonfire deals 4 damage to target non-Elemental creature; or Consuming Bonfire deals 7 damage to target Treefolk creature. +primitive=Cloudgoat Ranger +id=139664 +rarity=U +[/card] +[card] +primitive=Cloudthresher +id=146173 +rarity=R +[/card] +[card] +primitive=Colfenor's Plans +id=146581 +rarity=R +[/card] +[card] +primitive=Colfenor's Urn +id=140209 +rarity=R +[/card] +[card] +primitive=Consuming Bonfire id=139688 -auto=may damage:4 target(creature[-elemental]) -auto=may damage:7 target(treefolk) -name=Consuming Bonfire rarity=C -mana={3}{R}{R} -type=Sorcery -subtype=Tribal Elemental [/card] [card] -text=Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control. Dauntless Dourbark has trample as long as you control another Treefolk. -auto=foreach(forest|myBattlefield) 1/1 -auto=foreach(treefolk|myBattlefield) 1/1 -auto=aslongas(treefolk|myBattlefield) trample other +primitive=Crib Swap +id=143380 +rarity=U +[/card] +[card] +primitive=Crush Underfoot +id=143384 +rarity=U +[/card] +[card] +primitive=Cryptic Command +id=141819 +rarity=R +[/card] +[card] +primitive=Dauntless Dourbark id=141851 -name=Dauntless Dourbark rarity=R -mana={3}{G} -type=Creature -subtype=Treefolk Warrior -power=* -toughness=* [/card] [card] -text={U}: Deeptread Merrow gains islandwalk until end of turn. -auto={U}:islandwalk +primitive=Dawnfluke +id=145801 +rarity=C +[/card] +[card] +primitive=Deathrender +id=139727 +rarity=R +[/card] +[card] +primitive=Deeptread Merrow id=142352 -name=Deeptread Merrow rarity=C -mana={1}{U} -type=Creature -subtype=Merfolk Rogue -power=2 -toughness=1 [/card] [card] -text=Sacrifice Elvish Eulogist: You gain 1 life for each Elf card in your graveyard. -auto={S}:foreach(elf|mygraveyard) life:1 +primitive=Dolmen Gate +id=140206 +rarity=R +[/card] +[card] +primitive=Doran, the Siege Tower +id=140201 +rarity=R +[/card] +[card] +primitive=Dread +id=140168 +rarity=R +[/card] +[card] +primitive=Dreamspoiler Witches +id=139453 +rarity=C +[/card] +[card] +primitive=Drowner of Secrets +id=145979 +rarity=U +[/card] +[card] +primitive=Ego Erasure +id=139692 +rarity=U +[/card] +[card] +primitive=Elvish Branchbender +id=146169 +rarity=C +[/card] +[card] +primitive=Elvish Eulogist id=141804 -name=Elvish Eulogist rarity=C -mana={G} -type=Creature -subtype=Elf Shaman -power=1 -toughness=1 [/card] [card] -text=Whenever a player casts a Giant spell, you may put a +1/+1 counter on Elvish Handservant. -auto=@movedTo(giant|stack):may counter(1/1) +primitive=Elvish Handservant id=146179 -name=Elvish Handservant rarity=C -mana={G} -type=Creature -subtype=Elf Warrior -power=1 -toughness=1 [/card] [card] -text=Put a 1/1 green Elf Warrior creature token onto the battlefield for each Elf you control. +primitive=Elvish Harbinger +id=139485 +rarity=U +[/card] +[card] +primitive=Elvish Promenade id=139676 -name=Elvish Promenade -auto=foreach(elf|myBattlefield) token(Elf Warrior,creature Elf Warrior,1/1,green) rarity=U -mana={3}{G} -type=Sorcery -subtype=Tribal Elf [/card] [card] -text=Flash Enchant creature Enchanted creature gets +5/+5 and has trample. -target=creature -auto=5/5 -auto=trample +primitive=Entangling Trap +id=146583 +rarity=U +[/card] +[card] +primitive=Epic Proportions id=143732 -name=Epic Proportions rarity=R -mana={4}{G}{G} -type=Enchantment -subtype=Aura -abilities=flash [/card] [card] -text=Flying Ethereal Whiskergill can't attack unless defending player controls an Island. +primitive=Ethereal Whiskergill id=139431 -name=Ethereal Whiskergill rarity=U -mana={3}{U} -type=Creature -subtype=Elemental -auto=aslongas(island|opponentBattlefield) -cantattack -power=4 -toughness=3 -abilities=cantattack,flying [/card] [card] -text=Destroy target non-Elf creature. -target=creature[-elf] -auto=destroy -id=139449 -name=Eyeblight's Ending -rarity=C -mana={2}{B} -type=Instant -subtype=Tribal Elf -[/card] -[card] -text=When Exiled Boggart is put into a graveyard from the battlefield, discard a card. +primitive=Exiled Boggart id=146443 -name=Exiled Boggart rarity=C -mana={1}{B} -type=Creature -subtype=Goblin Rogue -auto=@movedTo(this|graveyard) from(battlefield):moveTo(mygraveyard) notatarget(*|myhand) -power=2 -toughness=2 [/card] [card] -text={B}, Sacrifice a Goblin: Facevaulter gets +2/+2 until end of turn. -auto={B}{S(goblin|myBattlefield)}:2/2 +primitive=Eyeblight's Ending +id=139449 +rarity=C +[/card] +[card] +primitive=Eyes of the Wisent +id=143728 +rarity=R +[/card] +[card] +primitive=Facevaulter id=142361 -name=Facevaulter rarity=C -mana={B} -type=Creature -subtype=Goblin Warrior -power=1 -toughness=1 [/card] [card] -text=Whenever Fallowsage becomes tapped, you may draw a card. +primitive=Faerie Harbinger +id=139427 +rarity=U +[/card] +[card] +primitive=Faerie Tauntings +id=139685 +rarity=U +[/card] +[card] +primitive=Faerie Trickery +id=139435 +rarity=C +[/card] +[card] +primitive=Fallowsage id=145803 -name=Fallowsage rarity=U -mana={3}{U} -type=Creature -subtype=Merfolk Wizard -auto=@tapped(this):may draw:1 controller -power=2 -toughness=2 [/card] [card] -text=Choose one - All creatures get +2/+0 until end of turn; or all creatures get -0/-2 until end of turn. +primitive=Familiar's Ruse +id=146584 +rarity=U +[/card] +[card] +primitive=Fathom Trawl +id=146170 +rarity=R +[/card] +[card] +primitive=Faultgrinder +id=145964 +rarity=C +[/card] +[card] +primitive=Favor of the Mighty +id=143683 +rarity=R +[/card] +[card] +primitive=Fertile Ground +id=139502 +rarity=C +[/card] +[card] +primitive=Final Revels id=146171 -auto=may lord(creature) 2/0 -auto=may lord(creature) 0/-2 -name=Final Revels rarity=U -mana={4}{B} -type=Sorcery [/card] [card] -text={R}: Flamekin Brawler gets +1/+0 until end of turn. -auto={R}:1/0 +primitive=Fire-Belly Changeling +id=140338 +rarity=C +[/card] +[card] +primitive=Fistful of Force +id=143372 +rarity=C +[/card] +[card] +primitive=Flamekin Bladewhirl +id=140343 +rarity=U +[/card] +[card] +primitive=Flamekin Brawler id=139461 -name=Flamekin Brawler rarity=C -mana={R} -type=Creature -subtype=Elemental Warrior -power=0 -toughness=2 [/card] [card] -text={3}{R}: Flamekin Spitfire deals 1 damage to target creature or player. -auto={3}{R}:damage 1 target(creature,player) +primitive=Flamekin Harbinger +id=139463 +rarity=U +[/card] +[card] +primitive=Flamekin Spitfire id=139728 -name=Flamekin Spitfire rarity=U -mana={1}{R} -type=Creature -subtype=Elemental Shaman -power=1 -toughness=1 [/card] [card] -text=Whenever an opponent casts a spell, that player draws seven cards. -auto=@movedTo(*[-land]|opponentstack):draw:7 opponent +primitive=Fodder Launch +id=146447 +rarity=U +[/card] +[card] +primitive=Footbottom Feast +id=139440 +rarity=C +[/card] +[card] +primitive=Forced Fruition id=146166 -name=Forced Fruition rarity=R -mana={4}{U}{U} -type=Enchantment [/card] [card] -text={T}: Add {G} to your mana pool. -auto={T}:Add {G} -id=143633 -name=Forest -rarity=L -type=Basic Land -subtype=Forest -[/card] -[card] -text={T}: Add {G} to your mana pool. -auto={T}:Add {G} -id=143625 -name=Forest -rarity=L -type=Basic Land -subtype=Forest -[/card] -[card] -text={T}: Add {G} to your mana pool. -auto={T}:Add {G} +primitive=Forest id=143618 -name=Forest rarity=L -type=Basic Land -subtype=Forest [/card] [card] -text={T}: Add {G} to your mana pool. -auto={T}:Add {G} +primitive=Forest +id=143625 +rarity=L +[/card] +[card] +primitive=Forest id=143617 -name=Forest rarity=L -type=Basic Land -subtype=Forest [/card] [card] -text=Giant's Ire deals 4 damage to target player. If you control a Giant, draw a card. -auto=damage:4 -target=player -auto=aslongas(giant|myBattlefield) draw:1 controller +primitive=Forest +id=143633 +rarity=L +[/card] +[card] +primitive=Gaddock Teeg +id=140188 +rarity=R +[/card] +[card] +primitive=Galepowder Mage +id=139666 +rarity=R +[/card] +[card] +primitive=Garruk Wildspeaker +id=140205 +rarity=R +[/card] +[card] +primitive=Ghostly Changeling +id=139447 +rarity=U +[/card] +[card] +primitive=Giant Harbinger +id=139474 +rarity=U +[/card] +[card] +primitive=Giant's Ire id=139477 -name=Giant's Ire rarity=C -mana={3}{R} -type=Sorcery -subtype=Tribal Giant [/card] [card] -text=As Gilt-Leaf Palace enters the battlefield, you may reveal an Elf card from your hand. If you don't, Gilt-Leaf Palace comes into play tapped. {T}: Add {B} or {G} to your mana pool. +primitive=Gilt-Leaf Ambush +id=145984 +rarity=C +[/card] +[card] +primitive=Gilt-Leaf Palace id=153455 -auto=tap -auto=aslongas(elf|myHand) untap -auto={T}:Add {B} -auto={T}:Add {G} -name=Gilt-Leaf Palace rarity=R -type=Land [/card] [card] -text=Enchant tapped creature Enchanted creature doesn't untap during its controller's untap step. -target=creature[tapped] -auto=doesnotuntap +primitive=Gilt-Leaf Seer +id=145812 +rarity=C +[/card] +[card] +primitive=Glarewielder +id=145981 +rarity=U +[/card] +[card] +primitive=Glen Elendra Pranksters +id=146162 +rarity=U +[/card] +[card] +primitive=Glimmerdust Nap id=139436 -name=Glimmerdust Nap rarity=C -mana={2}{U} -type=Enchantment -subtype=Aura [/card] [card] -text=Goldmeadow Dodger can't be blocked by creatures with power 4 or greater. +primitive=Goatnapper +id=142363 +rarity=U +[/card] +[card] +primitive=Goldmeadow Dodger id=142356 -name=Goldmeadow Dodger rarity=C -mana={W} -type=Creature -subtype=Kithkin Rogue -auto=cantbeblockedby(creature[power>=4]) -power=1 -toughness=1 [/card] [card] -text={W}, {T}: Tap target creature. -auto={W}{T}:tap target(creature) +primitive=Goldmeadow Harrier id=139397 -name=Goldmeadow Harrier rarity=C -mana={W} -type=Creature -subtype=Kithkin Soldier -power=1 -toughness=1 [/card] [card] -text=When Guardian of Cloverdell enters the battlefield, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield. {G}, Sacrifice a Kithkin: You gain 1 life. -auto=token(Kithkin Soldier,creature Kithkin Soldier,1/1,white)*3 -auto={G}{S(kithkin|myBattlefield)}:life:1 controller +primitive=Goldmeadow Stalwart +id=139698 +rarity=U +[/card] +[card] +primitive=Guardian of Cloverdell id=139665 -name=Guardian of Cloverdell rarity=U -mana={5}{G}{G} -type=Creature -subtype=Treefolk Shaman -power=4 -toughness=5 [/card] [card] -text={W}, {T}: Harpoon Sniper deals X damage to target attacking or blocking creature, where X is the number of Merfolk you control. -auto={W}{T}:foreach(merfolk|myBattlefield) damage:1 target(creature[attacking;blocking]) +primitive=Guile +id=140190 +rarity=R +[/card] +[card] +primitive=Hamletback Goliath +id=143682 +rarity=R +[/card] +[card] +primitive=Harpoon Sniper id=139407 -name=Harpoon Sniper rarity=U -mana={2}{W} -type=Creature -subtype=Merfolk Archer -power=2 -toughness=2 [/card] [card] -text=Regenerate target creature. You gain life equal to that creature's toughness. +primitive=Heal the Scars id=145808 -target=creature -auto=regenerate -auto=life:t controller -name=Heal the Scars rarity=C -mana={3}{G} -type=Instant [/card] [card] -text=When Hearthcage Giant enters the battlefield, put two 3/1 red Elemental Shaman creature tokens onto the battlefield. Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn. -auto=token(Elemental Shaman,creature Elemental Shaman,3/1,red)*2 -auto={S(elemental|myBattlefield)}:3/1 target(creature[giant]) +primitive=Hearthcage Giant id=139691 -name=Hearthcage Giant rarity=U -mana={6}{R}{R} -type=Creature -subtype=Giant Warrior -power=5 -toughness=5 [/card] [card] -text={3}, Sacrifice Herbal Poultice: Regenerate target creature. -auto={3}{S}:regenerate target(creature) +primitive=Heat Shimmer +id=139468 +rarity=R +[/card] +[card] +primitive=Herbal Poultice id=139740 -name=Herbal Poultice rarity=C -mana={0} -type=Artifact [/card] [card] -text=Mountainwalk +primitive=Hillcomber Giant id=145971 -name=Hillcomber Giant rarity=C -mana={2}{W}{W} -type=Creature -subtype=Giant Scout -power=3 -toughness=3 -abilities=mountainwalk [/card] [card] -text=Vigilance, trample, haste {W}{U}{B}{R}{G}: You may cast target Elemental card from your graveyard without paying its mana cost. -auto={W}{U}{B}{R}{G}:moveTo(myBattlefield) target(elemental|mygraveyard) +primitive=Hoarder's Greed +id=146160 +rarity=U +[/card] +[card] +primitive=Hoofprints of the Stag +id=143730 +rarity=R +[/card] +[card] +primitive=Horde of Notions id=140219 -name=Horde of Notions rarity=R -mana={W}{U}{B}{R}{G} -type=Legendary Creature -subtype=Elemental -power=5 -toughness=5 -abilities=vigilance,trample,haste [/card] [card] -text=When Hornet Harasser is put into a graveyard from the battlefield, target creature gets -2/-2 until end of turn. -auto=@movedTo(this|graveyard) from(battlefield):-2/-2 target(creature) ueot +primitive=Hornet Harasser id=142355 -name=Hornet Harasser rarity=C -type=Creature -mana={2}{B}{B} -power=2 -subtype=Goblin Shaman -toughness=2 [/card] [card] -text=Choose one - Hurly-Burly deals 1 damage to each creature without flying; or Hurly-Burly deals 1 damage to each creature with flying. +primitive=Hostility +id=140164 +rarity=R +[/card] +[card] +primitive=Howltooth Hollow +id=139513 +rarity=R +[/card] +[card] +primitive=Hunt Down +id=143611 +rarity=C +[/card] +[card] +primitive=Hunter of Eyeblights +id=139723 +rarity=U +[/card] +[card] +primitive=Hurly-Burly id=143381 -auto=may damage:1 all(creature(-flying) -auto=may damage:1 all(creature(flying) -name=Hurly-Burly rarity=C -mana={1}{R} -type=Sorcery [/card] [card] -text={T}: Put a +1/+1 counter on target creature for each Elf you control. -auto={T}:foreach(elf|myBattlefield) counter(1/1) target(creature) +primitive=Immaculate Magistrate id=139721 -name=Immaculate Magistrate rarity=R -mana={3}{G} -type=Creature -subtype=Elf Shaman -power=2 -toughness=2 [/card] [card] -text=Other Elf creatures you control get +1/+1. {G}, {T}: Put a 1/1 green Elf Warrior creature token onto the battlefield. -auto=lord(elf|myBattlefield) 1/1 other -auto={G}{T}:token(Elf Warrior,creature Elf Warrior,1/1,green) +primitive=Imperious Perfect id=139683 -name=Imperious Perfect rarity=U -mana={2}{G} -type=Creature -subtype=Elf Warrior -power=2 -toughness=2 [/card] [card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} -id=143619 -name=Island -rarity=L -type=Basic Land -subtype=Island +primitive=Incandescent Soulstoke +id=139730 +rarity=R [/card] [card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} -id=143632 -name=Island -rarity=L -type=Basic Land -subtype=Island +primitive=Incendiary Command +id=141830 +rarity=R [/card] [card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} -id=143624 -name=Island -rarity=L -type=Basic Land -subtype=Island +primitive=Incremental Growth +id=146777 +rarity=U [/card] [card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} +primitive=Ingot Chewer +id=139686 +rarity=C +[/card] +[card] +primitive=Inkfathom Divers +id=139419 +rarity=C +[/card] +[card] +primitive=Inner-Flame Acolyte +id=146599 +rarity=C +[/card] +[card] +primitive=Inner-Flame Igniter +id=139462 +rarity=U +[/card] +[card] +primitive=Island id=143628 -name=Island rarity=L -type=Basic Land -subtype=Island [/card] [card] -text=Whenever a Merfolk you control becomes tapped, you may gain 1 life. +primitive=Island +id=143624 +rarity=L +[/card] +[card] +primitive=Island +id=143632 +rarity=L +[/card] +[card] +primitive=Island +id=143619 +rarity=L +[/card] +[card] +primitive=Jace Beleren +id=140222 +rarity=R +[/card] +[card] +primitive=Jagged-Scar Archers +id=139726 +rarity=U +[/card] +[card] +primitive=Judge of Currents id=139406 -name=Judge of Currents -auto=@tapped(merfolk|mybattlefield):may life:1 controller rarity=C -type=Creature -mana={1}{W} -power=1 -subtype=Merfolk Wizard -toughness=1 [/card] [card] -text=When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn. -auto=1/1 target(creature) ueot +primitive=Kinsbaile Balloonist +id=139403 +rarity=C +[/card] +[card] +primitive=Kinsbaile Skirmisher id=143018 -name=Kinsbaile Skirmisher rarity=C -mana={1}{W} -type=Creature -subtype=Kithkin Soldier -power=2 -toughness=2 [/card] [card] -text={G}, {T}: Target attacking creature gets +2/+2 until end of turn. -auto={G}{T}:2/2 target(creature[attacking]) +primitive=Kithkin Daggerdare id=139498 -name=Kithkin Daggerdare rarity=C -mana={1}{G} -type=Creature -subtype=Kithkin Soldier -power=1 -toughness=1 [/card] [card] -text=As long as you control a Giant, Kithkin Greatheart gets +1/+1 and has first strike. -auto=aslongas(giant|myBattlefield) 1/1 -auto=aslongas(giant|myBattlefield) first strike +primitive=Kithkin Greatheart id=146444 -name=Kithkin Greatheart rarity=C -mana={1}{W} -type=Creature -subtype=Kithkin Soldier -power=2 -toughness=1 [/card] [card] -text=Whenever an attacking Kithkin or Elf is put into your graveyard from the battlefield, you may draw a card. -auto=@movedTo(kithkin[attacking]|mygraveyard) from(battlefield):may draw:1 -auto=@movedTo(elf[attacking]|mygraveyard) from(battlefield):may draw:1 +primitive=Kithkin Harbinger +id=139399 +rarity=U +[/card] +[card] +primitive=Kithkin Healer +id=145986 +rarity=C +[/card] +[card] +primitive=Kithkin Mourncaller id=139497 -name=Kithkin Mourncaller rarity=U -mana={2}{G} -type=Creature -subtype=Kithkin Scout -power=2 -toughness=2 [/card] [card] -text=First strike Lifelink (Whenever this creature deals damage, you gain that much life.) +primitive=Knight of Meadowgrain id=139715 -name=Knight of Meadowgrain rarity=U -mana={W}{W} -type=Creature -subtype=Kithkin Knight -power=2 -toughness=2 -abilities=first strike,lifelink [/card] [card] -text=Whenever a Goblin you control is put into a graveyard from the battlefield, you may put a +1/+1 counter on Knucklebone Witch. -auto=@movedTo(goblin|graveyard) from(myBattlefield):may counter(1/1) +primitive=Knucklebone Witch id=143609 -name=Knucklebone Witch rarity=R -mana={B} -type=Creature -subtype=Goblin Shaman -power=1 -toughness=1 [/card] [card] -text=Target creature gains deathtouch until end of turn. (Whenever it deals damage to a creature, destroy that creature.) Draw a card. +primitive=Lace with Moonglove id=143376 -target=creature -auto=deathtouch -auto=draw:1 controller -name=Lace with Moonglove rarity=C -mana={2}{G} -type=Instant [/card] [card] -text={T}: Add {G} to your mana pool. -auto={T}:Add {G} +primitive=Lairwatch Giant +id=143383 +rarity=C +[/card] +[card] +primitive=Lammastide Weave +id=139404 +rarity=U +[/card] +[card] +primitive=Lash Out +id=145987 +rarity=C +[/card] +[card] +primitive=Leaf Gilder id=139487 -name=Leaf Gilder rarity=C -type=Creature -mana={1}{G} -power=2 -subtype=Elf Druid -toughness=1 [/card] [card] -text=Whenever you cast an Elf spell, you may put a 1/1 green Elf Warrior creature token onto the battlefield. -auto=@movedTo(elf|mystack):may token(Elf Warrior,Creature Elf Warrior,1/1,green) +primitive=Lignify +id=139703 +rarity=C +[/card] +[card] +primitive=Liliana Vess +id=140212 +rarity=R +[/card] +[card] +primitive=Lowland Oaf +id=140183 +rarity=C +[/card] +[card] +primitive=Lys Alana Huntmaster id=139401 -name=Lys Alana Huntmaster rarity=C -mana={2}{G}{G} -type=Creature -power=3 -subtype=Elf Warrior -toughness=3 [/card] [card] -text={T}, Discard an Elf card: Target creature gets -X/-X until end of turn, where X is the number of Elves you control. -auto={T}{S(elf|myhand)}:foreach(elf|mybattlefield) -1/-1 target(creature) +primitive=Lys Alana Scarblade id=143021 -name=Lys Alana Scarblade rarity=U -mana={2}{B} -type=Creature -subtype=Elf Assassin -power=1 -toughness=1 [/card] [card] -text=Other Goblin creatures you control get +1/+1. {T}: Regenerate another target Goblin. -auto=lord(goblin|myBattlefield) 1/1 other -auto={T}:regenerate target(other goblin) +primitive=Mad Auntie id=139708 -name=Mad Auntie rarity=R -mana={2}{B} -type=Creature -subtype=Goblin Shaman -power=2 -toughness=2 [/card] [card] -text=At the end of your turn, untap all Merfolk you control. +primitive=Makeshift Mannequin +id=139670 +rarity=U +[/card] +[card] +primitive=Marsh Flitter +id=139705 +rarity=U +[/card] +[card] +primitive=Masked Admirers +id=140184 +rarity=R +[/card] +[card] +primitive=Merrow Commerce id=139663 -#@each my end did not work! cleanup, too -auto=@each opponent beginofturn:may untap all(merfolk|myBattlefield) -name=Merrow Commerce rarity=U -mana={1}{U} -type=Tribal Enchantment -subtype=Merfolk [/card] [card] -text=Other Merfolk creatures you control get +1/+1. Whenever you play a Merfolk spell, you may tap or untap target permanent. -auto=lord(merfolk|myBattlefield) 1/1 other -auto=@movedTo(merfolk|mystack):may tap target(*) -auto=@movedTo(merfolk|mystack):may untap target(*) +primitive=Merrow Harbinger +id=139420 +rarity=U +[/card] +[card] +primitive=Merrow Reejerey id=139702 -name=Merrow Reejerey rarity=U -mana={2}{U} -type=Creature -subtype=Merfolk Soldier -power=2 -toughness=2 [/card] [card] -text=Sacrifice Moonglove Extract: Moonglove Extract deals 2 damage to target creature or player. -auto={S}:damage:2 target(creature,player) +primitive=Militia's Pride +id=140193 +rarity=R +[/card] +[card] +primitive=Mirror Entity +id=141818 +rarity=R +[/card] +[card] +primitive=Mistbind Clique +id=141825 +rarity=R +[/card] +[card] +primitive=Moonglove Extract id=139506 -name=Moonglove Extract rarity=C -mana={3} -type=Artifact [/card] [card] -text=Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.) +primitive=Moonglove Winnower id=139483 -name=Moonglove Winnower rarity=C -mana={3}{B} -type=Creature -subtype=Elf Rogue -power=2 -toughness=3 -abilities=deathtouch [/card] [card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} -id=143626 -name=Mountain -rarity=L -type=Basic Land -subtype=Mountain +primitive=Mosswort Bridge +id=139515 +rarity=R [/card] [card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} -id=143627 -name=Mountain -rarity=L -type=Basic Land -subtype=Mountain -[/card] -[card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} -id=143631 -name=Mountain -rarity=L -type=Basic Land -subtype=Mountain -[/card] -[card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} +primitive=Mountain id=143623 -name=Mountain rarity=L -type=Basic Land -subtype=Mountain [/card] [card] -text=When Mudbutton Torchrunner is put into a graveyard from the battlefield, it deals 3 damage to target creature or player. -auto=@movedTo(this|graveyard)from(battlefield):damage:3 target(creature,player) +primitive=Mountain +id=143627 +rarity=L +[/card] +[card] +primitive=Mountain +id=143631 +rarity=L +[/card] +[card] +primitive=Mountain +id=143626 +rarity=L +[/card] +[card] +primitive=Mournwhelk +id=145800 +rarity=C +[/card] +[card] +primitive=Mudbutton Torchrunner id=139742 -name=Mudbutton Torchrunner rarity=C -mana={2}{R} -type=Creature -subtype=Goblin Warrior -power=1 -toughness=1 [/card] [card] -text=At the beginning of your upkeep, you may have target opponent discard a card at random. Whenever an opponent discards a card, you may put a 1/1 green Elf Warrior creature token onto the battlefield. +primitive=Mulldrifter +id=145811 +rarity=C +[/card] +[card] +primitive=Nameless Inversion +id=143388 +rarity=C +[/card] +[card] +primitive=Nath of the Gilt-Leaf id=143370 -auto=@each my upkeep:may discard:1 opponent -auto=@movedTo(*|opponentgraveyard) from(opponenthand):may token(Elf Warrior,Creature Elf Warrior,1/1,green) -name=Nath of the Gilt-Leaf rarity=R -mana={3}{B}{G} -type=Legendary Creature -subtype=Elf Warrior -power=4 -toughness=4 [/card] [card] -text=Protection from Elves +primitive=Nath's Buffoon id=139446 -name=Nath's Buffoon rarity=C -mana={1}{B} -type=Creature -subtype=Goblin Rogue -auto=protection from(elf) -power=1 -toughness=1 [/card] [card] -text=Destroy target attacking or blocking creature. -target=creature[attacking;blocking] -auto=destroy +primitive=Nath's Elite +id=145990 +rarity=C +[/card] +[card] +primitive=Neck Snap id=139693 -name=Neck Snap rarity=C -mana={3}{W} -type=Instant [/card] [card] -text=Flying {B}, {T}: Target Faerie or Elf gains lifelink until end of turn. (Whenever it deals damage, its controller gains that much life.) -auto={B}{T}:lifelink target(faerie,elf) +primitive=Nectar Faerie id=139451 -name=Nectar Faerie rarity=U -mana={1}{B} -type=Creature -subtype=Faerie Wizard -power=1 -toughness=1 -abilities=flying [/card] [card] -text=Flying Nightshade Stinger can't block. +primitive=Needle Drop +id=146161 +rarity=C +[/card] +[card] +primitive=Nettlevine Blight +id=143731 +rarity=R +[/card] +[card] +primitive=Nightshade Stinger id=139456 -name=Nightshade Stinger rarity=C -mana={B} -type=Creature -subtype=Faerie Rogue -power=1 -toughness=1 -abilities=flying,cantblock [/card] [card] -text=Vigilance, trample +primitive=Nova Chaser +id=140239 +rarity=R +[/card] +[card] +primitive=Oaken Brawler +id=145988 +rarity=C +[/card] +[card] +primitive=Oakgnarl Warrior id=139494 -name=Oakgnarl Warrior rarity=C -mana={5}{G}{G} -type=Creature -subtype=Treefolk Warrior -power=5 -toughness=7 -abilities=vigilance,trample [/card] [card] -text=Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card. -target=creature -auto=-1/-1 -auto=aslongas(faerie|myBattlefield) draw:1 +primitive=Oblivion Ring +id=139414 +rarity=C +[/card] +[card] +primitive=Oona's Prowler +id=146582 +rarity=R +[/card] +[card] +primitive=Paperfin Rascal +id=145814 +rarity=C +[/card] +[card] +primitive=Peppersmoke id=139458 -name=Peppersmoke rarity=C -mana={B} -type=Instant -subtype=Tribal Faerie [/card] [card] -text=Flash, Flying When Pestermite enters the battlefield, you may tap or untap target permanent. +primitive=Pestermite id=139428 -name=Pestermite rarity=C -mana={2}{U} -type=Creature -subtype=Faerie Rogue -auto=may tap target(*) -auto=may untap target(*) -power=2 -toughness=1 -abilities=flash,flying [/card] [card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} -id=143630 -name=Plains -rarity=L -type=Basic Land -subtype=Plains -[/card] -[card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} -id=143620 -name=Plains -rarity=L -type=Basic Land -subtype=Plains -[/card] -[card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} -id=143622 -name=Plains -rarity=L -type=Basic Land -subtype=Plains -[/card] -[card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} +primitive=Plains id=143621 -name=Plains rarity=L -type=Basic Land -subtype=Plains [/card] [card] -text=Flying, first strike +primitive=Plains +id=143630 +rarity=L +[/card] +[card] +primitive=Plains +id=143622 +rarity=L +[/card] +[card] +primitive=Plains +id=143620 +rarity=L +[/card] +[card] +primitive=Plover Knights id=139396 -name=Plover Knights rarity=C -mana={3}{W}{W} -type=Creature -subtype=Kithkin Knight -power=3 -toughness=3 -abilities=flying,first strike [/card] [card] -text=Whenever a player casts a Kithkin spell, you may have target player lose 1 life. -id=139469 -auto=@movedTo(kithkin|mystack):may life:-1 target(player) -auto=@movedTo(kithkin|opponentstack):may life:-1 target(player) -name=Quill-Slinger Boggart -rarity=C -mana={3}{B} -type=Creature -subtype=Goblin Warrior -power=3 -toughness=2 +primitive=Pollen Lullaby +id=145815 +rarity=U [/card] [card] -text=Enchant creature Enchanted creature is unblockable and has shroud. (It can't be the target of spells or abilities.) -target=creature -auto=unblockable -auto=shroud +primitive=Ponder +id=139512 +rarity=C +[/card] +[card] +primitive=Primal Command +id=141824 +rarity=R +[/card] +[card] +primitive=Profane Command +id=141814 +rarity=R +[/card] +[card] +primitive=Protective Bubble id=139687 -name=Protective Bubble rarity=C -mana={3}{U} -type=Enchantment -subtype=Aura [/card] [card] -text=Whenever another nontoken Elf is put into your graveyard from the battlefield, you may put a 1/1 green Elf Warrior creature token onto the battlefield. -auto=@movedTo(graveyard) from(other elf|battlefield):may token(Elf Warrior,creature elf warrior,1/1,green) +primitive=Prowess of the Fair id=146167 -name=Prowess of the Fair rarity=U -mana={1}{B} -type=Enchantment -subtype=Tribal Elf [/card] [card] -text=Destroy target noncreature permanent. If you control a Treefolk, draw a card. -target=*[-creature] -auto=destroy -auto=aslongas(treefolk|myBattlefield) draw:1 controller +primitive=Purity +id=140214 +rarity=R +[/card] +[card] +primitive=Quill-Slinger Boggart +id=139469 +rarity=C +[/card] +[card] +primitive=Rebellion of the Flamekin +id=139679 +rarity=U +[/card] +[card] +primitive=Rings of Brighthearth +id=140216 +rarity=R +[/card] +[card] +primitive=Ringskipper +id=145802 +rarity=C +[/card] +[card] +primitive=Rootgrapple id=139499 -name=Rootgrapple rarity=C -mana={4}{G} -type=Instant -subtype=Tribal Treefolk [/card] [card] -text={2}{B}, Remove an Elf card in your graveyard from the game: Scarred Vinebreeder gets +3/+3 until end of turn. -auto={2}{B}:3/3 && moveTo(myExile) target(elf|mygraveyard) +primitive=Runed Stalactite +id=139508 +rarity=C +[/card] +[card] +primitive=Scarred Vinebreeder id=139674 -name=Scarred Vinebreeder rarity=C -mana={1}{B} -type=Creature -subtype=Elf Shaman -power=1 -toughness=1 [/card] [card] -text=Flash Flying Other Faerie creatures you control get +1/+1. Other Faeries you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) -auto=lord(faerie|myBattlefield) 1/1 other -auto=lord(faerie|myBattlefield) shroud other +primitive=Scattering Stroke +id=139668 +rarity=U +[/card] +[card] +primitive=Scion of Oona id=139741 -name=Scion of Oona rarity=R -mana={2}{U} -type=Creature -subtype=Faerie Soldier -power=1 -toughness=1 -abilities=flash,flying [/card] [card] -text=As Secluded Glen enters the battlefield, you may reveal a Faerie card from your hand. If you don't, Secluded Glen enters the battlefield tapped. {T}: Add {U} or {B} to your mana pool. +primitive=Secluded Glen id=153458 -auto=tap -auto=aslongas(faerie|myHand) untap -auto={T}:Add{U} -auto={T}:Add{B} -name=Secluded Glen rarity=R -type=Land [/card] [card] -text=Flash Flying +primitive=Seedguide Ash +id=146165 +rarity=U +[/card] +[card] +primitive=Sentinels of Glen Elendra id=139426 -name=Sentinels of Glen Elendra rarity=C -mana={3}{U} -type=Creature -subtype=Faerie Soldier -power=2 -toughness=3 -abilities=flash,flying [/card] [card] -text={T}: Add {1} to your mana pool. {1}, {T}: Add one mana of any color to your mana pool. -auto={T}:Add {1} -auto={1}{T}:Add {G} -auto={1}{T}:Add {R} -auto={1}{T}:Add {B} -auto={1}{T}:Add {U} -auto={1}{T}:Add {W} +primitive=Sentry Oak +id=145970 +rarity=U +[/card] +[card] +primitive=Shapesharer +id=140200 +rarity=R +[/card] +[card] +primitive=Shelldock Isle +id=146178 +rarity=R +[/card] +[card] +primitive=Shields of Velis Vel +id=139411 +rarity=C +[/card] +[card] +primitive=Shimmering Grotto id=141802 -name=Shimmering Grotto rarity=C -type=Land [/card] [card] -text={T}: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control. -auto={T}:foreach(merfolk,faerie|myBattlefield) -1/0 target(creature) +primitive=Shriekmaw +id=146175 +rarity=U +[/card] +[card] +primitive=Silvergill Adept +id=139682 +rarity=U +[/card] +[card] +primitive=Silvergill Douser id=141853 -name=Silvergill Douser rarity=C -mana={1}{U} -type=Creature -subtype=Merfolk Wizard -power=1 -toughness=1 [/card] [card] -text=Enchant creature When Soaring Hope enters the battlefield, you gain 3 life. Enchanted creature has flying. {W}: Put Soaring Hope on top of its owner's library. -target=creature -auto=life:3 controller -auto=flying -auto={W}:moveTo(ownerlibrary) +primitive=Skeletal Changeling +id=145809 +rarity=C +[/card] +[card] +primitive=Smokebraider +id=139465 +rarity=C +[/card] +[card] +primitive=Soaring Hope id=139511 -name=Soaring Hope rarity=C -mana={4}{W} -type=Enchantment -subtype=Aura [/card] [card] -text=When Spiderwig Boggart enters the battlefield, target creature gains fear until end of turn. +primitive=Soulbright Flamekin +id=139467 +rarity=C +[/card] +[card] +primitive=Sower of Temptation +id=140165 +rarity=R +[/card] +[card] +primitive=Spellstutter Sprite +id=139429 +rarity=C +[/card] +[card] +primitive=Spiderwig Boggart id=146445 -name=Spiderwig Boggart rarity=C -mana={2}{B} -type=Creature -subtype=Goblin Shaman -auto=fear target(creature) ueot -power=2 -toughness=2 [/card] [card] -text={T}, Tap an untapped creature you control: Add one mana of any color to your mana pool. -auto={T}:tap target(creature[-tapped]|myBattlefield) && Add{B} -auto={T}:tap target(creature[-tapped]|myBattlefield) && Add{U} -auto={T}:tap target(creature[-tapped]|myBattlefield) && Add{G} -auto={T}:tap target(creature[-tapped]|myBattlefield) && Add{R} -auto={T}:tap target(creature[-tapped]|myBattlefield) && Add{W} +primitive=Spinerock Knoll +id=139514 +rarity=R +[/card] +[card] +primitive=Spring Cleaning +id=139489 +rarity=C +[/card] +[card] +primitive=Springjack Knight +id=143016 +rarity=C +[/card] +[card] +primitive=Springleaf Drum id=139509 -name=Springleaf Drum rarity=C -mana={1} -type=Artifact [/card] [card] -text={1}{U}, {T}: You may tap or untap target creature. -auto={1}{U}{T}:tap target(creature) -auto={1}{U}{T}:untap target(creature) +primitive=Squeaking Pie Sneak +id=139710 +rarity=U +[/card] +[card] +primitive=Stinkdrinker Daredevil +id=143607 +rarity=C +[/card] +[card] +primitive=Stonybrook Angler id=142358 -name=Stonybrook Angler rarity=C -mana={1}{U} -type=Creature -subtype=Merfolk Wizard -power=1 -toughness=2 [/card] [card] -text=Other Giant creatures you control get +2/+2 and have trample. -auto=lord(giant|myBattlefield) 2/2 other -auto=lord(giant|myBattlefield) trample other +primitive=Streambed Aquitects +id=139424 +rarity=C +[/card] +[card] +primitive=Summon the School +id=143684 +rarity=U +[/card] +[card] +primitive=Sunrise Sovereign id=139667 -name=Sunrise Sovereign rarity=R -mana={5}{R} -type=Creature -subtype=Giant Warrior -power=5 -toughness=5 [/card] [card] -text=Creatures you control get +1/+1 until end of turn. If you control a Kithkin, draw a card. -auto=lord(creature|myBattlefield) 1/1 -auto=aslongas(kithkin|myBattlefield) draw:1 controller +primitive=Surge of Thoughtweft id=145799 -name=Surge of Thoughtweft rarity=C -mana={1}{W} -type=Instant -subtype=Tribal Kithkin [/card] [card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} -id=143629 -name=Swamp -rarity=L -type=Basic Land -subtype=Swamp +primitive=Surgespanner +id=141828 +rarity=R [/card] [card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} +primitive=Swamp id=143636 -name=Swamp rarity=L -type=Basic Land -subtype=Swamp [/card] [card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} -id=143635 -name=Swamp -rarity=L -type=Basic Land -subtype=Swamp -[/card] -[card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} +primitive=Swamp id=143634 -name=Swamp rarity=L -type=Basic Land -subtype=Swamp [/card] [card] -text=Islandwalk. {1}{W}: Target Merfolk you control gains protection from the color of your choice until end of turn. -auto={1}{W}:protection from black target(merfolk|myBattlefield) -auto={1}{W}:protection from blue target(merfolk|myBattlefield) -auto={1}{W}:protection from green target(merfolk|myBattlefield) -auto={1}{W}:protection from red target(merfolk|myBattlefield) -auto={1}{W}:protection from white target(merfolk|myBattlefield) +primitive=Swamp +id=143629 +rarity=L +[/card] +[card] +primitive=Swamp +id=143635 +rarity=L +[/card] +[card] +primitive=Sygg, River Guide id=140172 -name=Sygg, River Guide rarity=R -mana={W}{U} -type=Legendary Creature -subtype=Merfolk Wizard -power=2 -toughness=2 -abilities=islandwalk [/card] [card] -text={T}, Sacrifice a Goblin: Tar Pitcher deals 2 damage to target creature or player. -auto={T}{S(goblin|myBattlefield)}:damage:2 target(creature,player) +primitive=Sylvan Echoes +id=146601 +rarity=U +[/card] +[card] +primitive=Tar Pitcher id=139470 -name=Tar Pitcher rarity=U -mana={3}{R} -type=Creature -subtype=Goblin Shaman -power=2 -toughness=2 [/card] [card] -text=Tarfire deals 2 damage to target creature or player. -target=creature,player -auto=damage:2 +primitive=Tarfire id=139476 -name=Tarfire rarity=C -mana={R} -type=Instant -subtype=Tribal Goblin [/card] [card] -text=Whenever you cast a Treefolk spell, you may have target creature get +3/-3 until end of turn. +primitive=Thieving Sprite +id=139452 +rarity=C +[/card] +[card] +primitive=Thorn of Amethyst +id=140166 +rarity=R +[/card] +[card] +primitive=Thorntooth Witch id=143015 -name=Thorntooth Witch rarity=U -mana={5}{B} -type=Creature -subtype=Treefolk Shaman -auto=@movedTo(treefolk|mystack):may 3/-3 target(creature) -power=3 -toughness=4 [/card] [card] -text=When Thundercloud Shaman enters the battlefield, it deals damage equal to the number of Giants you control to each non-Giant creature. +primitive=Thoughtseize +id=145969 +rarity=R +[/card] +[card] +primitive=Thoughtweft Trio +id=140232 +rarity=R +[/card] +[card] +primitive=Thousand-Year Elixir +id=139505 +rarity=R +[/card] +[card] +primitive=Thundercloud Shaman id=139738 -auto=foreach(giant|myBattlefield) damage:1 all(creature[-giant]) -name=Thundercloud Shaman rarity=U -mana={3}{R}{R} -type=Creature -subtype=Giant Shaman -power=4 -toughness=4 [/card] [card] -text=Other Treefolk creatures you control get +1/+1. Other Treefolk and Forests you control are indestructible. +primitive=Tideshaper Mystic +id=142362 +rarity=C +[/card] +[card] +primitive=Timber Protector id=139690 -auto=lord(treefolk|myBattlefield) 1/1 other -auto=lord(treefolk,forest|myBattlefield) indestructible other -name=Timber Protector rarity=R -mana={4}{G} -type=Creature -subtype=Treefolk Warrior -power=4 -toughness=6 [/card] [card] -text=Flash Enchant creature When Triclopean Sight enters the battlefield, untap enchanted creature. Enchanted creature gets +1/+1 and has vigilance. -target=creature -auto=untap -auto=1/1 -auto=vigilance +primitive=Treefolk Harbinger +id=139495 +rarity=U +[/card] +[card] +primitive=Triclopean Sight id=146580 -name=Triclopean Sight rarity=C -mana={1}{W} -type=Enchantment -subtype=Aura -abilities=flash [/card] [card] -text=Whenever Veteran of the Depths becomes tapped, you may put a +1/+1 counter on it. +primitive=Turtleshell Changeling +id=145807 +rarity=U +[/card] +[card] +primitive=Twinning Glass +id=143375 +rarity=R +[/card] +[card] +primitive=Veteran of the Depths id=139669 -name=Veteran of the Depths -auto=@tapped(this):may counter(1/1,1) rarity=U -type=Creature -mana={3}{W} -power=2 -subtype=Merfolk Soldier -toughness=2 [/card] [card] -text={1}, Sacrifice Wanderer's Twig: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. -auto={1}{S}:moveTo(myhand) target(land[basic]|mylibrary) +primitive=Vigor +id=140227 +rarity=R +[/card] +[card] +primitive=Vivid Crag +id=141882 +rarity=U +[/card] +[card] +primitive=Vivid Creek +id=141881 +rarity=U +[/card] +[card] +primitive=Vivid Grove +id=141879 +rarity=U +[/card] +[card] +primitive=Vivid Marsh +id=141880 +rarity=U +[/card] +[card] +primitive=Vivid Meadow +id=141883 +rarity=U +[/card] +[card] +primitive=Wanderer's Twig id=139510 -name=Wanderer's Twig rarity=C -mana={1} -type=Artifact [/card] [card] -text=Protection from Goblins -id=139450 -name=Warren-Scourge Elf -rarity=C -mana={1}{G} -type=Creature -subtype=Elf Warrior -auto=protection from(goblin) -power=1 -toughness=1 -[/card] -[card] -text=As Wanderwine Hub enters the battlefield, you may reveal a Merfolk card from your hand. If you don't, Wanderwine Hub comes into play tapped. {T}: Add {W} or {U} to your mana pool. +primitive=Wanderwine Hub id=153456 -auto=tap -auto=aslongas(merfolk|myHand) untap -auto={T}:Add {W} -auto={T}:Add {U} -name=Wanderwine Hub rarity=R -type=Land [/card] [card] -text=Other Kithkin creatures you control get +1/+1. -auto=lord(kithkin|myBattlefield) 1/1 other -id=139716 -name=Wizened Cenn -rarity=U -mana={W}{W} -type=Creature -subtype=Kithkin Cleric -power=2 -toughness=2 -[/card] -[card] -text=Fear At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand. -auto=@each my upkeep:may moveto(myhand) target(goblin|mygraveyard) -id=140226 -name=Wort, Boggart Auntie +primitive=Wanderwine Prophets +id=140177 rarity=R -mana={2}{B}{R} -type=Legendary Creature -subtype=Goblin Shaman -power=3 -toughness=3 -abilities=fear [/card] [card] -text=Flash,flying. {U}{B}, Pay 1 life: Return Wydwen, the Biting Gale to its owner's hand. -auto={U}{B}:moveTo(ownerhand) && life:-1 controller -id=140229 -name=Wydwen, the Biting Gale -rarity=R -mana={2}{U}{B} -type=Legendary Creature -subtype=Faerie Wizard -power=3 -toughness=3 -abilities=flying,flash -[/card] -[card] -text=Enchant creature Enchanted creature has defender and flying. -target=creature -auto=flying -auto=defender -id=142357 -name=Zephyr Net +primitive=Warren Pilferers +id=145967 rarity=C -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] \ No newline at end of file +[/card] +[card] +primitive=Warren-Scourge Elf +id=139450 +rarity=C +[/card] +[card] +primitive=Weed Strangle +id=145991 +rarity=C +[/card] +[card] +primitive=Wellgabber Apothecary +id=139400 +rarity=C +[/card] +[card] +primitive=Whirlpool Whelm +id=145975 +rarity=C +[/card] +[card] +primitive=Wild Ricochet +id=146600 +rarity=R +[/card] +[card] +primitive=Windbrisk Heights +id=145798 +rarity=R +[/card] +[card] +primitive=Wings of Velis Vel +id=139678 +rarity=C +[/card] +[card] +primitive=Wispmare +id=145974 +rarity=C +[/card] +[card] +primitive=Wizened Cenn +id=139716 +rarity=U +[/card] +[card] +primitive=Woodland Changeling +id=145816 +rarity=C +[/card] +[card] +primitive=Woodland Guidance +id=146594 +rarity=U +[/card] +[card] +primitive=Wort, Boggart Auntie +id=140226 +rarity=R +[/card] +[card] +primitive=Wren's Run Packmaster +id=140194 +rarity=R +[/card] +[card] +primitive=Wren's Run Vanquisher +id=139736 +rarity=U +[/card] +[card] +primitive=Wydwen, the Biting Gale +id=140229 +rarity=R +[/card] +[card] +primitive=Zephyr Net +id=142357 +rarity=C +[/card] diff --git a/projects/mtg/bin/Res/sets/M10/_cards.dat b/projects/mtg/bin/Res/sets/M10/_cards.dat index 8dd870d17..c9c2592fa 100644 --- a/projects/mtg/bin/Res/sets/M10/_cards.dat +++ b/projects/mtg/bin/Res/sets/M10/_cards.dat @@ -4,2118 +4,1247 @@ name=Wagic 2010 year=2009 [/meta] [card] -text=Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land. +primitive=Acidic Slime id=189880 -name=Acidic Slime -rarity=U -mana={3}{G}{G} -type=Creature -subtype=Ooze -auto=destroy target(artifact,enchantment,land) -power=2 -toughness=2 -abilities=deathtouch -[/card] -[card] -id=191082 -alias=129767 -name=Act of Treason -mana={2}{R} -target=creature -auto=haste -auto=untap -type=Sorcery -text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) rarity=U [/card] [card] +primitive=Acolyte of Xathrid id=190579 -name=Acolyte of Xathrid -mana={B} -type=Creature -subtype=Human Cleric -power=0 -toughness=1 -text={1}{B}, {T}: Target player loses 1 life. -auto={1}{B}{T}:life:-1 target(player) rarity=C [/card] [card] +primitive=Act of Treason +id=191082 +rarity=U +[/card] +[card] +primitive=Air Elemental id=189884 -name=Air Elemental -mana={3}{U}{U} -type=Creature -subtype=Elemental -power=4 -toughness=4 -text=Flying -abilities=flying rarity=U [/card] [card] -id=189894 -name=Alluring Siren -mana={1}{U} -type=Creature -subtype=Siren -power=1 -toughness=1 -text={T}: Target creature an opponent controls attacks you this turn if able. -auto={T}:mustattack target(creature|opponentinplay) -rarity=U -[/card] -[card] -id=191245 -name=Angel's Feather -mana={2} -type=Artifact -text=Whenever a player casts a white spell, you may gain 1 life. -auto=@movedTo(*[white]|stack):may life:1 -rarity=U -[/card] -[card] -id=190549 -name=Angel's Mercy -mana={2}{W}{W} -type=Instant -text=You gain 7 life. -auto=life:7 -rarity=C -[/card] -[card] -id=191063 -name=Ant Queen -mana={3}{G}{G} -type=Creature -subtype=Insect -power=5 -toughness=5 -text={1}{G}: Put a 1/1 green Insect creature token onto the battlefield. -auto={1}{G}:token(Insect,Creature Insect, 1/1,green) -rarity=R -[/card] -[card] -id=193738 -name=Armored Ascension -mana={3}{W} -type=Enchantment -subtype=Aura -text=Enchant creature Enchanted creature gets +1/+1 for each Plains you control and has flying. -target=creature -auto=flying -auto=foreach(plains|mybattlefield) 1/1 -rarity=U -[/card] -[card] -id=193745 -name=Assassinate -mana={2}{B} -type=Sorcery -text=Destroy target tapped creature. -target=creature[tapped] -auto=destroy -rarity=C -[/card] -[card] -id=191393 -name=Ball Lightning -mana={R}{R}{R} -type=Creature -subtype=Elemental -power=6 -toughness=1 -text=Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice Ball Lightning. -rarity=R -auto=@next end:bury -abilities=trample,haste -[/card] -[card] -id=191065 -name=Baneslayer Angel -mana={3}{W}{W} -type=Creature -subtype=Angel -power=5 -toughness=5 -text=Flying, first strike, lifelink, protection from Demons and from Dragons -abilities=flying,first strike,lifelink -auto=protection from(demon,dragon) +primitive=Ajani Goldmane +id=191239 rarity=M [/card] [card] +primitive=Alluring Siren +id=189894 +rarity=U +[/card] +[card] +primitive=Angel's Feather +id=191245 +rarity=U +[/card] +[card] +primitive=Angel's Mercy +id=190549 +rarity=C +[/card] +[card] +primitive=Ant Queen +id=191063 +rarity=R +[/card] +[card] +primitive=Armored Ascension +id=193738 +rarity=U +[/card] +[card] +primitive=Assassinate +id=193745 +rarity=C +[/card] +[card] +primitive=Awakener Druid +id=189907 +rarity=U +[/card] +[card] +primitive=Ball Lightning +id=191393 +rarity=R +[/card] +[card] +primitive=Baneslayer Angel +id=191065 +rarity=M +[/card] +[card] +primitive=Berserkers of Blood Ridge id=191071 -name=Berserkers of Blood Ridge -mana={4}{R} -type=Creature -subtype=Human Berserker -power=4 -toughness=4 -text=Berserkers of Blood Ridge attacks each turn if able. -auto=mustattack rarity=C [/card] [card] +primitive=Birds of Paradise id=191080 -name=Birds of Paradise -mana={G} -type=Creature -subtype=Bird -power=0 -toughness=1 -text=Flying {T}: Add one mana of any color to your mana pool. -abilities=flying -auto={T}:Add{G} -auto={T}:Add{R} -auto={T}:Add{U} -auto={T}:Add{B} -auto={T}:Add{W} rarity=R [/card] [card] +primitive=Black Knight id=190540 -name=Black Knight -mana={B}{B} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -text=First strike (This creature deals combat damage before creatures without first strike.) Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) rarity=U -abilities=first strike,protection from white [/card] [card] +primitive=Blinding Mage id=190195 -name=Blinding Mage -mana={1}{W} -type=Creature -subtype=Human Wizard -power=1 -toughness=2 -text={W}, {T}: Tap target creature. -auto={W}{T}:tap target(creature) rarity=C [/card] [card] +primitive=Bog Wraith id=190165 -name=Bog Wraith -mana={3}{B} -type=Creature -subtype=Wraith -power=3 -toughness=3 -text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) -abilities=swampwalk rarity=U [/card] [card] +primitive=Bogardan Hellkite +id=191340 +rarity=M +[/card] +[card] +primitive=Borderland Ranger id=189905 -name=Borderland Ranger -mana={2}{G} -type=Creature -subtype=Human Scout -power=2 -toughness=2 -text=When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. -auto=may moveTo(myHand) target(basic|myLibrary) rarity=C [/card] [card] +primitive=Bountiful Harvest id=189913 -name=Bountiful Harvest -mana={4}{G} -type=Sorcery -text=You gain 1 life for each land you control. -auto=foreach(land|mybattlefield) life:1 rarity=C [/card] [card] -text=Whenever Bramble Creeper attacks, it gets +5/+0 until end of turn. +primitive=Bramble Creeper id=189915 -name=Bramble Creeper rarity=C -mana={4}{G} -type=Creature -subtype=Elemental -auto=lord(bramble creeper[attacking]|mybattlefield) 5/0 -auto=lord(other bramble creeper[attacking]|mybattlefield) -5/0 -power=0 -toughness=3 [/card] [card] +primitive=Burning Inquiry id=191096 -name=Burning Inquiry -mana={R} -type=Sorcery -text=Each player draws three cards, then discards three cards at random. -auto=draw:3 opponent -auto=draw:3 controller -auto=discard:3 opponent -auto=discard:3 controller rarity=C [/card] [card] +primitive=Burst of Speed id=191061 -name=Burst of Speed -mana={R} -type=Sorcery -text=Creatures you control gain haste until end of turn. (They can attack and {T} even if they just came under your control.) -auto=lord(creature|myBattlefield) haste rarity=C [/card] [card] +primitive=Cancel id=189918 -name=Cancel -mana={1}{U}{U} -type=Instant -text=Counter target spell. -target=*|stack -auto=fizzle rarity=C [/card] [card] +primitive=Canyon Minotaur id=191059 -name=Canyon Minotaur -mana={3}{R} -type=Creature -subtype=Minotaur Warrior -power=3 -toughness=3 rarity=C [/card] [card] +primitive=Capricious Efreet +id=189914 +rarity=R +[/card] +[card] +primitive=Captain of the Watch id=191070 -name=Captain of the Watch -mana={4}{W}{W} -type=Creature -subtype=Human Soldier -power=3 -toughness=3 -text=Vigilance (Attacking doesn't cause this creature to tap.) Other Soldier creatures you control get +1/+1 and have vigilance. When Captain of the Watch enters the battlefield, put three 1/1 white Soldier creature tokens onto the battlefield. -auto=lord(soldier|myBattlefield) 1/1 other -auto=lord(soldier|myBattlefield) vigilance other -auto=token(Soldier,Creature Soldier,1/1,white)*3 -abilities=vigilance rarity=R [/card] [card] +primitive=Celestial Purge id=191595 -name=Celestial Purge -mana={1}{W} -type=Instant -text=Exile target black or red permanent. -target=*[red;black] -auto=moveTo(Exile) rarity=U [/card] [card] +primitive=Cemetery Reaper id=190193 -name=Cemetery Reaper -mana={1}{B}{B} -type=Creature -subtype=Zombie -power=2 -toughness=2 -text=Other Zombie creatures you control get +1/+1. {2}{B}, {T}: Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield. -auto=lord(zombie|myBattlefield) 1/1 other -auto={2}{B}{T}:moveTo(Exile) target(creature|graveyard) && token(Zombie,Creature Zombie,2/2,black) rarity=R [/card] [card] +primitive=Centaur Courser id=189883 -name=Centaur Courser -mana={2}{G} -type=Creature -subtype=Centaur Warrior -power=3 -toughness=3 rarity=C [/card] [card] +primitive=Chandra Nalaar +id=191242 +rarity=M +[/card] +[card] +primitive=Child of Night id=191068 -name=Child of Night -mana={1}{B} -type=Creature -subtype=Vampire -power=2 -toughness=1 -text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -abilities=lifelink rarity=C [/card] [card] +primitive=Clone id=191321 -name=Clone -mana={3}{U} -type=Creature -subtype=Shapeshifter -power=0 -toughness=0 -text=You may have Clone enter the battlefield as a copy of any creature on the battlefield. -auto=may copy notatarget(creature) rarity=R [/card] [card] +primitive=Coat of Arms +id=191314 +rarity=R +[/card] +[card] +primitive=Consume Spirit id=189893 -alias=1156 -target=creature,player -name=Consume Spirit -mana={X}{1}{B} -type=Sorcery -text=Spend only black mana on X. Consume Spirit deals X damage to target creature or player and you gain X life. rarity=U [/card] [card] +primitive=Convincing Mirage +id=190161 +rarity=C +[/card] +[card] +primitive=Coral Merfolk id=193749 -name=Coral Merfolk -mana={1}{U} -type=Creature -subtype=Merfolk -power=2 -toughness=1 rarity=C [/card] [card] +primitive=Craw Wurm id=189903 -name=Craw Wurm -mana={4}{G}{G} -type=Creature -subtype=Wurm -power=6 -toughness=4 rarity=C [/card] [card] +primitive=Cudgel Troll id=189898 -name=Cudgel Troll -mana={2}{G}{G} -type=Creature -subtype=Troll -power=4 -toughness=3 -text={G}: Regenerate Cudgel Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -auto={G}:regenerate rarity=U [/card] [card] -text=Reach (This creature can block creatures with flying.) Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) +primitive=Darksteel Colossus +id=191312 +rarity=M +[/card] +[card] +primitive=Deadly Recluse id=189924 -name=Deadly Recluse -mana={1}{G} -type=Creature -subtype=Spider -power=1 -toughness=2 -abilities=deathtouch,reach rarity=C [/card] [card] +primitive=Deathmark id=190581 -name=Deathmark -mana={B} -type=Sorcery -text=Destroy target green or white creature. -target=creature[green;white] -auto=destroy rarity=U [/card] [card] +primitive=Demon's Horn id=191247 -name=Demon's Horn -mana={2} -type=Artifact -text=Whenever a player casts a black spell, you may gain 1 life. -auto=@movedTo(*[black]|stack):may life:1 rarity=U [/card] [card] +primitive=Diabolic Tutor id=190533 -name=Diabolic Tutor -mana={2}{B}{B} -type=Sorcery -text=Search your library for a card and put that card into your hand. Then shuffle your library. -target=*|myLibrary -auto=moveTo(myHand) rarity=U [/card] [card] +primitive=Disentomb id=190559 -name=Disentomb -mana={B} -type=Sorcery -text=Return target creature card from your graveyard to your hand. -target=creature|myGraveyard -auto=moveTo(myHand) rarity=C [/card] [card] +primitive=Disorient id=190171 -name=Disorient -mana={3}{U} -type=Instant -text=Target creature gets -7/-0 until end of turn. -target=creature -auto=-7/-0 rarity=C [/card] [card] +primitive=Divination id=190172 -name=Divination -mana={2}{U} -type=Sorcery -text=Draw two cards. -auto=draw:2 rarity=C [/card] [card] +primitive=Divine Verdict id=189912 -name=Divine Verdict -mana={3}{W} -type=Instant -text=Destroy target attacking or blocking creature. -target=creature[attacking;blocking] -auto=destroy rarity=C [/card] [card] +primitive=Djinn of Wishes +id=190198 +rarity=R +[/card] +[card] +primitive=Doom Blade id=190535 -name=Doom Blade -mana={1}{B} -type=Instant -text=Destroy target nonblack creature. -target=creature[-black] -auto=destroy rarity=C [/card] [card] -id=191244 -name=Dragon's Claw -mana={2} -type=Artifact -text=Whenever a player casts a red spell, you may gain 1 life. -auto=@movedTo(*[red]|stack):may life:1 -rarity=U -[/card] -[card] -id=191091 -name=Dragonskull Summit -auto=tap -auto=aslongas(mountain,swamp|myBattelfield) untap -auto={T}:Add {B} -auto={T}:Add {R} -type=Land -text=Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R} to your mana pool. -rarity=R -[/card] -[card] +primitive=Dragon Whelp id=191060 -name=Dragon Whelp -mana={2}{R}{R} -type=Creature -subtype=Dragon -power=2 -toughness=3 -text=Flying {R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step. -abilities=flying -alias=1284 rarity=U [/card] [card] +primitive=Dragon's Claw +id=191244 +rarity=U +[/card] +[card] +primitive=Dragonskull Summit +id=191091 +rarity=R +[/card] +[card] +primitive=Dread Warlock id=190575 -name=Dread Warlock -mana={1}{B}{B} -type=Creature -subtype=Human Wizard -auto=cantbeblockedby(creature[-black]) -power=2 -toughness=2 -text=Dread Warlock can't be blocked except by black creatures. rarity=C [/card] [card] +primitive=Drowned Catacomb id=191067 -name=Drowned Catacomb -auto=tap -auto=aslongas(island,swamp|myBattelfield) untap -auto={T}:Add {U} -auto={T}:Add {B} -type=Land -text=Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. {T}: Add {U} or {B} to your mana pool. rarity=R [/card] [card] +primitive=Drudge Skeletons id=190552 -name=Drudge Skeletons -mana={1}{B} -type=Creature -subtype=Skeleton -power=1 -toughness=1 -text={B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -auto={B}:Regenerate -rarity=U +rarity=C [/card] [card] +primitive=Duress +id=190580 +rarity=C +[/card] +[card] +primitive=Earthquake id=190551 -auto=damage:X all(creature[-flying]) -auto=damage:X all(player) -name=Earthquake -mana={X}{R} -type=Sorcery -text=Earthquake deals X damage to each creature without flying and each player. rarity=R [/card] [card] +primitive=Elite Vanguard id=189902 -name=Elite Vanguard -mana={W} -type=Creature -subtype=Human Soldier -power=2 -toughness=1 rarity=U [/card] [card] +primitive=Elvish Archdruid id=191392 -name=Elvish Archdruid -mana={1}{G}{G} -type=Creature -subtype=Elf Druid -power=2 -toughness=2 -text=Other Elf creatures you control get +1/+1. {T}: Add {G} to your mana pool for each Elf you control. -auto=lord(elf|myBattlefield) 1/1 other -auto={T}:foreach(elf|myBattlefield) add:{G} rarity=R [/card] [card] +primitive=Elvish Piper id=191317 -name=Elvish Piper -mana={3}{G} -type=Creature -subtype=Elf Shaman -power=1 -toughness=1 -text={G}, {T}: You may put a creature card from your hand onto the battlefield. -auto={G}{T}:moveTo(myBattlefield) target(creature|myHand) rarity=R [/card] [card] +primitive=Elvish Visionary id=194424 -name=Elvish Visionary -mana={1}{G} -type=Creature -subtype=Elf Shaman -power=1 -toughness=1 -text=When Elvish Visionary enters the battlefield, draw a card. -auto=draw:1 rarity=C [/card] [card] +primitive=Emerald Oryx id=189890 -name=Emerald Oryx -mana={3}{G} -type=Creature -subtype=Antelope -power=2 -toughness=3 -text=Forestwalk (This creature is unblockable as long as defending player controls a Forest.) -abilities=forestwalk rarity=C [/card] [card] +primitive=Enormous Baloth id=189882 -name=Enormous Baloth -mana={6}{G} -type=Creature -subtype=Beast -power=7 -toughness=7 rarity=U [/card] [card] +primitive=Entangling Vines id=189901 -name=Entangling Vines -mana={3}{G} -type=Enchantment -subtype=Aura -text=Enchant tapped creature Enchanted creature doesn't untap during its controller's untap step. -target=creature[tapped] -auto=doesnotuntap rarity=C [/card] [card] +primitive=Essence Scatter id=193742 -name=Essence Scatter -mana={1}{U} -type=Instant -text=Counter target creature spell. -target=creature|stack -auto=fizzle rarity=C [/card] [card] +primitive=Excommunicate id=190173 -name=Excommunicate -mana={2}{W} -type=Sorcery -text=Put target creature on top of its owner's library. -target=creature -auto=moveTo(library) rarity=C [/card] [card] +primitive=Fabricate id=189876 -name=Fabricate -mana={2}{U} -type=Sorcery -text=Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library. -target=artifact|myLibrary -auto=moveTo(myHand) rarity=U [/card] [card] +primitive=Fiery Hellhound id=191075 -name=Fiery Hellhound -mana={1}{R}{R} -type=Creature -subtype=Elemental Hound -power=2 -toughness=2 -text={R}: Fiery Hellhound gets +1/+0 until end of turn. -auto={R}:1/0 rarity=C [/card] [card] +primitive=Fireball id=191076 -name=Fireball -mana={X}{R} -type=Sorcery -target=creatures,players -text=Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players. Fireball costs {1} more to cast for each target beyond the first. rarity=U -alias=1291 [/card] [card] +primitive=Firebreathing id=191079 -name=Firebreathing -mana={R} -type=Enchantment -subtype=Aura -text=Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. -target=creature -auto={R}:1/0 rarity=C [/card] [card] +primitive=Flashfreeze id=190168 -name=Flashfreeze -mana={1}{U} -type=Instant -text=Counter target red or green spell. -target=*[red;green]|stack -auto=fizzle rarity=U [/card] [card] -text=Prevent all combat damage that would be dealt this turn. -auto=preventAllcombatDamage ueot +primitive=Fog id=189919 -name=Fog rarity=C -mana={G} -type=Instant -[/card] -[card] -id=191407 -name=Forest -type=Basic Land -subtype=Forest -text=G -auto={T}:Add{G} -rarity=L -[/card] -[card] -id=191406 -name=Forest -type=Basic Land -subtype=Forest -text=G -auto={T}:Add{G} -rarity=L [/card] [card] +primitive=Forest id=191405 -name=Forest -type=Basic Land -subtype=Forest -text=G -auto={T}:Add{G} rarity=L [/card] [card] +primitive=Forest +id=191406 +rarity=L +[/card] +[card] +primitive=Forest +id=191407 +rarity=L +[/card] +[card] +primitive=Forest id=191409 -name=Forest -type=Basic Land -subtype=Forest -text=G -auto={T}:Add{G} rarity=L [/card] [card] +primitive=Gargoyle Castle id=193754 -name=Gargoyle Castle -mana= -type=Land -text={T}: Add {1} to your mana pool. {5}, {T}, Sacrifice Gargoyle Castle: Put a 3/4 colorless Gargoyle artifact creature token with flying onto the battlefield. rarity=R -auto={T}:Add{1} -auto={5}{T}{S}:token(Gargoyle,Creature Gargoyle Artifact,3/4,flying artifact) [/card] [card] +primitive=Garruk Wildspeaker +id=191243 +rarity=M +[/card] +[card] +primitive=Giant Growth id=189879 -name=Giant Growth -mana={G} -type=Instant -text=Target creature gets +3/+3 until end of turn. -target=creature -auto=3/3 rarity=C [/card] [card] +primitive=Giant Spider id=189895 -name=Giant Spider -mana={3}{G} -type=Creature -subtype=Spider -power=2 -toughness=4 -text=Reach (This creature can block creatures with flying.) -abilities=reach rarity=C [/card] [card] +primitive=Glacial Fortress id=190562 -name=Glacial Fortress -auto=tap -auto=aslongas(plains,island|myBattelfield) untap -auto={T}:Add {W} -auto={T}:Add {U} -type=Land -text=Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. {T}: Add {W} or {U} to your mana pool. rarity=R [/card] [card] +primitive=Glorious Charge id=190196 -name=Glorious Charge -mana={1}{W} -type=Instant -text=Creatures you control get +1/+1 until end of turn. -auto=lord(creature|myBattlefield) 1/1 rarity=C [/card] [card] +primitive=Goblin Artillery id=191092 -name=Goblin Artillery -mana={1}{R}{R} -type=Creature -subtype=Goblin Warrior -power=1 -toughness=3 -text={T}: Goblin Artillery deals 2 damage to target creature or player and 3 damage to you. -auto={T}:damage:2 target(player,creature) && damage:3 controller rarity=U [/card] [card] +primitive=Goblin Chieftain id=190558 -name=Goblin Chieftain -mana={1}{R}{R} -type=Creature -subtype=Goblin -power=2 -toughness=2 -text=Haste (This creature can attack and {T} as soon as it comes under your control.) Other Goblin creatures you control get +1/+1 and have haste. -auto=lord(goblin|myBattlefield) 1/1 other -auto=lord(goblin|myBattlefield) haste other -abilities=haste rarity=R [/card] [card] +primitive=Goblin Piker id=191074 -name=Goblin Piker -mana={1}{R} -type=Creature -subtype=Goblin Warrior -power=2 -toughness=1 rarity=C [/card] [card] +primitive=Gorgon Flail id=191597 -name=Gorgon Flail -mana={2} -type=Artifact -subtype=Equipment -text=Equipped creature gets +1/+1 and has deathtouch. (Creatures dealt damage by this creature are destroyed. You can divide its combat damage among any of the creatures blocking or blocked by it.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) -auto={2}:equip -auto=1/1 -auto=deathtouch rarity=U [/card] [card] +primitive=Gravedigger id=190570 -name=Gravedigger -mana={3}{B} -type=Creature -subtype=Zombie -power=2 -toughness=2 -text=When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand. -auto=may moveTo(myHand) target(creature|myGraveyard) -rarity=U +rarity=C [/card] [card] +primitive=Great Sable Stag id=193759 -name=Great Sable Stag -mana={1}{G}{G} -type=Creature -subtype=Elk -power=3 -toughness=3 -abilities=nofizzle,protection from black,protection from blue -text=Great Sable Stag can't be countered. Protection from blue and from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue or black.) rarity=R [/card] [card] +primitive=Griffin Sentinel id=190170 -name=Griffin Sentinel -mana={2}{W} -type=Creature -subtype=Griffin -power=1 -toughness=3 -text=Flying Vigilance (Attacking doesn't cause this creature to tap.) -abilities=flying,vigilance rarity=C [/card] [card] +primitive=Guardian Seraph +id=193766 +rarity=R +[/card] +[card] +primitive=Harm's Way +id=190166 +rarity=U +[/card] +[card] +primitive=Haunting Echoes +id=190577 +rarity=R +[/card] +[card] +primitive=Hive Mind +id=190556 +rarity=R +[/card] +[card] +primitive=Holy Strength id=190538 -name=Holy Strength -mana={W} -type=Enchantment -subtype=Aura -text=Enchant creature Enchanted creature gets +1/+2. -target=creature -auto=1/2 rarity=C [/card] [card] +primitive=Honor of the Pure id=191058 -name=Honor of the Pure -mana={1}{W} -type=Enchantment -text=White creatures you control get +1/+1. -auto=lord(creature[white]|myBattlefield) 1/1 rarity=R [/card] [card] +primitive=Horned Turtle id=190178 -name=Horned Turtle -mana={2}{U} -type=Creature -subtype=Turtle -power=1 -toughness=4 rarity=C [/card] [card] +primitive=Howl of the Night Pack id=189908 -name=Howl of the Night Pack -mana={6}{G} -type=Sorcery -text=Put a 2/2 green Wolf creature token onto the battlefield for each Forest you control. -auto=foreach(forest|myBattlefield) token(Wolf,Creature Wolf,2/2,green) rarity=U [/card] [card] +primitive=Howling Banshee id=190548 -name=Howling Banshee -mana={2}{B}{B} -type=Creature -subtype=Spirit -power=3 -toughness=3 -text=Flying When Howling Banshee enters the battlefield, each player loses 3 life. -abilities=flying -auto=life:-3 controller -auto=life:-3 opponent rarity=U [/card] [card] +primitive=Howling Mine id=191315 -name=Howling Mine -mana={2} -alias=1112 -type=Artifact -text=At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. rarity=R [/card] [card] +primitive=Hypnotic Specter id=190566 -name=Hypnotic Specter -mana={1}{B}{B} -type=Creature -subtype=Specter -power=2 -toughness=2 -text=Flying Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random. rarity=R -alias=1165 -abilities=flying [/card] [card] +primitive=Ice Cage +id=189920 +rarity=C +[/card] +[card] +primitive=Ignite Disorder +id=190544 +rarity=U +[/card] +[card] +primitive=Illusionary Servant +id=189897 +rarity=C +[/card] +[card] +primitive=Indestructibility id=190568 -name=Indestructibility -mana={3}{W} -type=Enchantment -subtype=Aura -text=Enchant permanent Enchanted permanent is indestructible. (Effects that say "destroy" don't destroy that permanent. An indestructible creature can't be destroyed by damage.) -target=creature -auto=indestructible rarity=R [/card] [card] +primitive=Inferno Elemental +id=191090 +rarity=U +[/card] +[card] +primitive=Island id=191387 -name=Island -auto={T}:Add{U} -type=Basic Land -subtype=Island -text=U rarity=L [/card] [card] +primitive=Island id=191389 -name=Island -auto={T}:Add{U} -type=Basic Land -subtype=Island -text=U -rarity=L -[/card] -[card] -id=191400 -name=Island -auto={T}:Add{U} -type=Basic Land -subtype=Island -text=U rarity=L [/card] [card] +primitive=Island id=191390 -name=Island -auto={T}:Add{U} -type=Basic Land -subtype=Island -text=U rarity=L [/card] [card] +primitive=Island +id=191400 +rarity=L +[/card] +[card] +primitive=Jace Beleren +id=191240 +rarity=M +[/card] +[card] +primitive=Jackal Familiar id=191073 -name=Jackal Familiar -mana={R} -abilities=cantattack,cantblock -auto=aslongas(creature[attacking]|myBattlefield) -cantattack -auto=aslongas(creature[blocking]|myBattlefield) -cantblock -type=Creature -subtype=Hound -power=2 -toughness=2 -text=Jackal Familiar can't attack or block alone. rarity=C [/card] [card] +primitive=Jump id=193743 -name=Jump -mana={U} -type=Instant -text=Target creature gains flying until end of turn. -target=creature -auto=flying rarity=C [/card] [card] +primitive=Kalonian Behemoth id=191394 -name=Kalonian Behemoth -mana={5}{G}{G} -type=Creature -subtype=Beast -power=9 -toughness=9 -text=Shroud (This creature can't be the target of spells or abilities.) -abilities=shroud rarity=R [/card] [card] +primitive=Kelinore Bat id=190536 -name=Kelinore Bat -mana={2}{B} -type=Creature -subtype=Bat -power=2 -toughness=1 -text=Flying -abilities=flying rarity=C [/card] [card] +primitive=Kindled Fury id=193741 -name=Kindled Fury -mana={R} -type=Instant -text=Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) -target=creature -auto=1/0 -auto=first strike rarity=C [/card] [card] +primitive=Kraken's Eye id=191246 -name=Kraken's Eye -mana={2} -type=Artifact -text=Whenever a player casts a blue spell, you may gain 1 life. -auto=@movedTo(*[blue]|stack):may life:1 rarity=U [/card] [card] +primitive=Lava Axe id=191084 -name=Lava Axe -mana={4}{R} -type=Sorcery -text=Lava Axe deals 5 damage to target player. -target=player -auto=damage:5 rarity=C [/card] [card] +primitive=Levitation id=190191 -name=Levitation -mana={2}{U}{U} -type=Enchantment -text=Creatures you control have flying. -auto=lord(creature|myBattlefield) flying rarity=U [/card] [card] +primitive=Lifelink id=190180 -name=Lifelink -mana={W} -type=Enchantment -subtype=Aura -text=Enchant creature Enchanted creature has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) -target=creature -auto=lifelink rarity=C [/card] [card] +primitive=Lightning Bolt id=191089 -name=Lightning Bolt -mana={R} -type=Instant -text=Lightning Bolt deals 3 damage to target creature or player. -target=creature,player -auto=damage:3 rarity=C [/card] [card] +primitive=Lightning Elemental id=191054 -name=Lightning Elemental -mana={3}{R} -type=Creature -subtype=Elemental -power=4 -toughness=1 -text=Haste (This creature can attack and {T} as soon as it comes under your control.) -abilities=haste rarity=C [/card] [card] +primitive=Lightwielder Paladin +id=193763 +rarity=R +[/card] +[card] +primitive=Liliana Vess +id=191241 +rarity=M +[/card] +[card] +primitive=Llanowar Elves id=189878 -name=Llanowar Elves -mana={G} -type=Creature -subtype=Elf Druid -power=1 -toughness=1 -text={T}: Add {G} to your mana pool. -auto={T}:Add{G} rarity=C [/card] [card] +primitive=Looming Shade id=190550 -name=Looming Shade -mana={2}{B} -type=Creature -subtype=Shade -power=1 -toughness=1 -text={B}: Looming Shade gets +1/+1 until end of turn. -auto={B}:1/1 rarity=C [/card] [card] -text=Flying When Magma Phoenix is put into a graveyard from the battlefield, it deals 3 damage to each creature and each player. {3}{R}{R}: Return Magma Phoenix from your graveyard to your hand. +primitive=Lurking Predators +id=191388 +rarity=R +[/card] +[card] +primitive=Magebane Armor +id=191591 +rarity=R +[/card] +[card] +primitive=Magma Phoenix id=191397 -auto=@movedTo(this|graveyard) from(myBattlefield):damage:3 all(creature,player) -autograveyard={3}{R}{R}:moveTo(myhand) -name=Magma Phoenix rarity=R -mana={3}{R}{R} -type=Creature -subtype=Phoenix -power=3 -toughness=3 -abilities=flying [/card] [card] +primitive=Manabarbs +id=193748 +rarity=R +[/card] +[card] +primitive=Master of the Wild Hunt +id=191064 +rarity=M +[/card] +[card] +primitive=Megrim id=189904 -name=Megrim -mana={2}{B} -type=Enchantment -auto=@movedTo(*|opponentgraveyard) from(opponenthand):damage:2 opponent -text=Whenever an opponent discards a card, Megrim deals 2 damage to that player. rarity=U [/card] [card] -id=191378 -name=Mesa Enchantress -mana={1}{W}{W} -type=Creature -subtype=Human Druid -power=0 -toughness=2 -text=Whenever you cast an enchantment spell, you may draw a card. -auto=@movedTo(enchantment|mystack): may draw:1 -rarity=R +primitive=Merfolk Looter +id=190174 +rarity=C [/card] [card] +primitive=Merfolk Sovereign id=191087 -name=Merfolk Sovereign -mana={1}{U}{U} -type=Creature -subtype=Merfolk -power=2 -toughness=2 -text=Other Merfolk creatures you control get +1/+1. {T}: Target Merfolk creature is unblockable this turn. -auto=lord(merfolk|myBattlefield) 1/1 other -auto={T}:unblockable target(merfolk) other rarity=R [/card] [card] +primitive=Mesa Enchantress +id=191378 +rarity=R +[/card] +[card] +primitive=Might of Oaks id=191316 -name=Might of Oaks -mana={3}{G} -type=Instant -text=Target creature gets +7/+7 until end of turn. -target=creature -auto=7/7 rarity=R [/card] [card] +primitive=Mind Control id=190197 -name=Mind Control -mana={3}{U}{U} -type=Enchantment -subtype=Aura -text=Enchant creature You control enchanted creature. -target=creature -alias=1194 rarity=U [/card] [card] +primitive=Mind Rot +id=190555 +rarity=C +[/card] +[card] +primitive=Mind Shatter id=191324 -alias=1167 -target=player -name=Mind Shatter -mana={X}{B}{B} -type=Sorcery -text=Target player discards X cards at random. rarity=R [/card] [card] +primitive=Mind Spring id=191323 -alias=1192 -name=Mind Spring -mana={X}{U}{U} -type=Sorcery -text=Draw X cards. -auto=Draw:X rarity=R [/card] [card] +primitive=Mirror of Fate +id=193878 +rarity=R +[/card] +[card] +primitive=Mist Leopard id=189921 -name=Mist Leopard -mana={3}{G} -type=Creature -subtype=Cat -power=3 -toughness=2 -text=Shroud (This creature can't be the target of spells or abilities.) -abilities=shroud rarity=C [/card] [card] +primitive=Mold Adder id=189909 -name=Mold Adder -mana={G} -type=Creature -subtype=Fungus Snake -power=1 -toughness=1 -text=Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder. -auto=@movedTo(*[black;blue]|opponentStack):may counter(1/1) rarity=U [/card] [card] +primitive=Mountain id=191402 -name=Mountain -auto={T}:Add{R} -type=Basic Land -subtype=Mountain -text=R -rarity=L -[/card] -[card] -id=191401 -name=Mountain -auto={T}:Add{R} -type=Basic Land -subtype=Mountain -text=R -rarity=L -[/card] -[card] -id=191404 -name=Mountain -auto={T}:Add{R} -type=Basic Land -subtype=Mountain -text=R rarity=L [/card] [card] +primitive=Mountain id=191403 -name=Mountain -auto={T}:Add{R} -type=Basic Land -subtype=Mountain -text=R rarity=L [/card] [card] +primitive=Mountain +id=191404 +rarity=L +[/card] +[card] +primitive=Mountain +id=191401 +rarity=L +[/card] +[card] +primitive=Naturalize id=189896 -name=Naturalize -mana={1}{G} -type=Instant -text=Destroy target artifact or enchantment. -target=artifact,enchantment -auto=destroy rarity=C [/card] [card] +primitive=Nature's Spiral id=189917 -name=Nature's Spiral -mana={1}{G} -type=Sorcery -text=Return target permanent card from your graveyard to your hand. (A permanent card is an artifact, creature, enchantment, land, or planeswalker card.) -target=*|myGraveyard -auto=moveTo(myHand) rarity=U [/card] [card] +primitive=Negate id=190164 -name=Negate -mana={1}{U} -type=Instant -text=Counter target noncreature spell. -target=*[-creature]|stack -auto=fizzle rarity=C [/card] [card] +primitive=Nightmare id=191319 -name=Nightmare -mana={5}{B} -type=Creature -subtype=Nightmare Horse -power=* -toughness=* -text=Flying Nightmare's power and toughness are each equal to the number of Swamps you control. -auto=foreach(swamp|myBattlefield) 1/1 -abilities=flying rarity=R [/card] [card] +primitive=Oakenform id=189922 -name=Oakenform -mana={2}{G} -type=Enchantment -subtype=Aura -text=Enchant creature Enchanted creature gets +3/+3. -target=creature -auto=3/3 rarity=C [/card] [card] +primitive=Open the Vaults id=193877 -name=Open the Vaults -mana={4}{W}{W} -type=Sorcery -text=Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.) -auto=moveTo(myBattlefield) all(artifact,enchantment|myGraveyard) -auto=moveTo(opponentBattlefield) all(artifact,enchantment|opponentGraveyard) rarity=R [/card] [card] +primitive=Ornithopter id=191337 -name=Ornithopter -mana={0} -type=Artifact Creature -subtype=Thopter -power=0 -toughness=2 -text=Flying -abilities=flying rarity=U [/card] [card] +primitive=Overrun id=189906 -name=Overrun -mana={2}{G}{G}{G} -type=Sorcery -text=Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) -auto=lord(creature|myBattlefield) 3/3 -auto=lord(creature|myBattlefield) trample rarity=U [/card] [card] +primitive=Pacifism id=190574 -name=Pacifism -mana={1}{W} -type=Enchantment -subtype=Aura -text=Enchant creature Enchanted creature can't attack or block. -target=creature -auto=cantattack -auto=cantblock rarity=C [/card] [card] +primitive=Palace Guard +id=190534 +rarity=C +[/card] +[card] +primitive=Panic Attack +id=191081 +rarity=C +[/card] +[card] +primitive=Phantom Warrior id=189892 -name=Phantom Warrior -mana={1}{U}{U} -type=Creature -subtype=Illusion Warrior -power=2 -toughness=2 -text=Phantom Warrior is unblockable. -abilities=unblockable rarity=U [/card] [card] -id=191382 -name=Plains -auto={T}:Add{W} -type=Basic Land -subtype=Plains -text=W -rarity=L +primitive=Pithing Needle +id=191592 +rarity=R [/card] [card] +primitive=Plains id=191395 -name=Plains -auto={T}:Add{W} -type=Basic Land -subtype=Plains -text=W rarity=L [/card] [card] -id=191396 -name=Plains -auto={T}:Add{W} -type=Basic Land -subtype=Plains -text=W +primitive=Plains +id=191382 rarity=L [/card] [card] +primitive=Plains id=191385 -name=Plains -auto={T}:Add{W} -type=Basic Land -subtype=Plains -text=W rarity=L [/card] [card] +primitive=Plains +id=191396 +rarity=L +[/card] +[card] +primitive=Planar Cleansing id=191599 -name=Planar Cleansing -mana={3}{W}{W}{W} -type=Sorcery -text=Destroy all nonland permanents. -auto=destroy all(*[-land]) rarity=R [/card] [card] +primitive=Platinum Angel +id=191313 +rarity=M +[/card] +[card] +primitive=Polymorph +id=191380 +rarity=R +[/card] +[card] +primitive=Ponder +id=190159 +rarity=C +[/card] +[card] +primitive=Prized Unicorn +id=189900 +rarity=U +[/card] +[card] +primitive=Prodigal Pyromancer id=191102 -name=Prodigal Pyromancer -mana={2}{R} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -text={T}: Prodigal Pyromancer deals 1 damage to target creature or player. -auto={T}:Damage:1 target(creature,player) rarity=U [/card] [card] +primitive=Protean Hydra +id=193753 +rarity=M +[/card] +[card] +primitive=Pyroclasm id=194425 -name=Pyroclasm -mana={1}{R} -type=Sorcery -text=Pyroclasm deals 2 damage to each creature. -auto=damage:2 all(creature) rarity=U [/card] [card] +primitive=Raging Goblin id=191056 -name=Raging Goblin -mana={R} -type=Creature -subtype=Goblin Berserker -power=1 -toughness=1 -text=Haste (This creature can attack and {T} as soon as it comes under your control.) -abilities=haste rarity=C [/card] [card] +primitive=Rampant Growth id=189887 -name=Rampant Growth -mana={1}{G} -type=Sorcery -text=Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. -target=basic|myLibrary -auto=moveTo(myBattlefield) && tap rarity=C [/card] [card] +primitive=Razorfoot Griffin id=189891 -name=Razorfoot Griffin -mana={3}{W} -type=Creature -subtype=Griffin -power=2 -toughness=2 -text=Flying First strike (This creature deals combat damage before creatures without first strike.) -abilities=flying,first strike rarity=C [/card] [card] +primitive=Regenerate id=193739 -name=Regenerate -mana={1}{G} -type=Instant -text=Regenerate target creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -target=creature -auto=regenerate rarity=C [/card] [card] +primitive=Relentless Rats id=191336 -name=Relentless Rats -mana={1}{B}{B} -type=Creature -subtype=Rat -power=2 -toughness=2 -text=Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats. -auto=foreach(Relentless Rats) 1/1 other rarity=U [/card] [card] +primitive=Rhox Pikemaster id=190576 -name=Rhox Pikemaster -mana={2}{W}{W} -type=Creature -subtype=Rhino Soldier -power=3 -toughness=3 -text=First strike (This creature deals combat damage before creatures without first strike.) Other Soldier creatures you control have first strike. -abilities=first strike -auto=lord(soldiers|mybattlefield) first strike other rarity=U [/card] [card] +primitive=Righteousness id=191341 -name=Righteousness -mana={W} -type=Instant -text=Target blocking creature gets +7/+7 until end of turn. -target=creature[blocking] -auto=7/7 rarity=U [/card] [card] +primitive=Rise from the Grave +id=190192 +rarity=U +[/card] +[card] +primitive=Rod of Ruin id=191339 -name=Rod of Ruin -mana={4} -type=Artifact -text={3}, {T}: Rod of Ruin deals 1 damage to target creature or player. -auto={3}{T}:Damage:1 target(creature,player) rarity=U [/card] [card] +primitive=Rootbound Crag id=191057 -name=Rootbound Crag -auto=tap -auto=aslongas(mountain,forest|myBattlefield) untap -auto={T}:Add {R} -auto={T}:Add {G} -type=Land -text=Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest. {T}: Add {R} or {G} to your mana pool. rarity=R [/card] [card] -id=191318 primitive=Royal Assassin +id=191318 rarity=R [/card] [card] +primitive=Runeclaw Bear id=189888 -name=Runeclaw Bear -mana={1}{G} -type=Creature -subtype=Bear -power=2 -toughness=2 rarity=C [/card] [card] +primitive=Safe Passage +id=190176 +rarity=C +[/card] +[card] +primitive=Sage Owl +id=190188 +rarity=C +[/card] +[card] +primitive=Sanguine Bond +id=190190 +rarity=R +[/card] +[card] +primitive=Seismic Strike id=191095 -name=Seismic Strike -mana={2}{R} -type=Instant -text=Seismic Strike deals damage to target creature equal to the number of Mountains you control. -target=creature -auto=foreach(mountain|myBattlefield) damage:1 rarity=C [/card] [card] +primitive=Serpent of the Endless Sea id=190169 -name=Serpent of the Endless Sea -mana={4}{U} -type=Creature -subtype=Serpent -power=* -toughness=* -text=Serpent of the Endless Sea's power and toughness are each equal to the number of Islands you control. Serpent of the Endless Sea can't attack unless defending player controls an Island. -abilities=cantattack -auto=aslongas(island|opponentBattlefield) -cantattack -auto=foreach(island|myBattlefield) 1/1 rarity=C [/card] [card] +primitive=Serra Angel id=193767 -name=Serra Angel -mana={3}{W}{W} -type=Creature -subtype=Angel -power=4 -toughness=4 -text=Flying Vigilance (Attacking doesn't cause this creature to tap.) -abilities=flying,vigilance rarity=U [/card] [card] +primitive=Shatter id=191086 -name=Shatter -mana={1}{R} -type=Instant -text=Destroy target artifact. -target=artifact -auto=destroy rarity=C [/card] [card] +primitive=Shivan Dragon id=191320 -name=Shivan Dragon -mana={4}{R}{R} -type=Creature -subtype=Dragon -power=5 -toughness=5 -text=Flying {R}: Shivan Dragon gets +1/+0 until end of turn. -abilities=flying -auto={R}:1/0 rarity=R [/card] [card] +primitive=Siege Mastodon id=193931 -name=Siege Mastodon -mana={4}{W} -type=Creature -subtype=Elephant -power=3 -toughness=5 rarity=C [/card] [card] +primitive=Siege-Gang Commander id=193751 -name=Siege-Gang Commander -mana={3}{R}{R} -type=Creature -subtype=Goblin -power=2 -toughness=2 -text=When Siege-Gang Commander enters the battlefield, put three 1/1 red Goblin creature tokens onto the battlefield. {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player. -auto=token(Goblin,Creature Goblin,1/1,red)*3 -auto={1}{R}{S(goblin|myinplay)}:damage:2 target(creature,player) rarity=R [/card] [card] +primitive=Sign in Blood id=190537 -name=Sign in Blood -mana={B}{B} -type=Sorcery -text=Target player draws two cards and loses 2 life. -target=player -auto=draw:2 -auto=life:-2 rarity=C [/card] [card] +primitive=Silence +id=191083 +rarity=R +[/card] +[card] +primitive=Silvercoat Lion id=193750 -name=Silvercoat Lion -mana={1}{W} -type=Creature -subtype=Cat -power=2 -toughness=2 rarity=C [/card] [card] +primitive=Sleep +id=190186 +rarity=U +[/card] +[card] +primitive=Snapping Drake id=190163 -name=Snapping Drake -mana={3}{U} -type=Creature -subtype=Drake -power=3 -toughness=2 -text=Flying -abilities=flying rarity=C [/card] [card] -text=Destroy target artifact or enchantment. You gain 4 life. +primitive=Solemn Offering id=189875 -name=Solemn Offering -mana={2}{W} -type=Sorcery -target=artifact,enchantment -auto=destroy -auto=life:4 controller rarity=C [/card] [card] -text=Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life. +primitive=Soul Bleed id=190557 -target=creature -auto=@each targetcontroller upkeep:life:-1 targetController -name=Soul Bleed rarity=C -mana={2}{B} -type=Enchantment -subtype=Aura [/card] [card] -text=Whenever another creature enters the battlefield, you gain 1 life. +primitive=Soul Warden id=190571 -name=Soul Warden -rarity=U -mana={W} -type=Creature -subtype=Human Cleric -auto=@movedTo(creature|battlefield):life:1 -power=1 -toughness=1 +rarity=C [/card] [card] -text=When Sparkmage Apprentice enters the battlefield, it deals 1 damage to target creature or player. +primitive=Sparkmage Apprentice id=191053 -name=Sparkmage Apprentice rarity=C -mana={1}{R} -type=Creature -subtype=Human Wizard -auto=damage:1 target(creature,player) -power=1 -toughness=1 [/card] [card] +primitive=Spellbook +id=191338 +rarity=U +[/card] +[card] +primitive=Sphinx Ambassador +id=191098 +rarity=M +[/card] +[card] +primitive=Stampeding Rhino id=189899 -name=Stampeding Rhino -mana={4}{G} -type=Creature -subtype=Rhino -power=4 -toughness=4 -text=Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) -abilities=trample rarity=C [/card] [card] +primitive=Stone Giant +id=191094 +rarity=U +[/card] +[card] +primitive=Stormfront Pegasus id=190543 -name=Stormfront Pegasus -mana={1}{W} -type=Creature -subtype=Pegasus -power=2 -toughness=1 -text=Flying -abilities=flying rarity=C [/card] [card] +primitive=Sunpetal Grove id=191100 -name=Sunpetal Grove -auto=tap -auto=aslongas(forest,plains|myBattlefield) untap -auto={T}:Add {G} -auto={T}:Add {W} -type=Land -text=Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. {T}: Add {G} or {W} to your mana pool. rarity=R [/card] [card] -id=191398 -name=Swamp -auto={T}:Add{B} -type=Basic Land -subtype=Swamp -text=B -rarity=L -[/card] -[card] -id=191391 -name=Swamp -auto={T}:Add{B} -type=Basic Land -subtype=Swamp -text=B -rarity=L -[/card] -[card] -id=191381 -name=Swamp -auto={T}:Add{B} -type=Basic Land -subtype=Swamp -text=B -rarity=L -[/card] -[card] +primitive=Swamp id=191399 -name=Swamp -auto={T}:Add{B} -type=Basic Land -subtype=Swamp -text=B rarity=L [/card] [card] -id=190564 -name=Tempest of Light -mana={2}{W} -type=Instant -text=Destroy all enchantments. -auto=destroy all(enchantment) +primitive=Swamp +id=191391 +rarity=L +[/card] +[card] +primitive=Swamp +id=191381 +rarity=L +[/card] +[card] +primitive=Swamp +id=191398 +rarity=L +[/card] +[card] +primitive=Telepathy +id=189910 rarity=U [/card] [card] +primitive=Tempest of Light +id=190564 +rarity=U +[/card] +[card] +primitive=Tendrils of Corruption id=193744 -name=Tendrils of Corruption -mana={3}{B} -target=creature -auto=foreach(swamp|myBattlefield) damage:1 -auto=foreach(swamp|myBattlefield) life:1 controller -type=Instant -text=Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control. rarity=C [/card] [card] +primitive=Terramorphic Expanse id=190560 -name=Terramorphic Expanse -mana= -type=Land -text={T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. -auto={T}{S}:moveTo(myBattlefield) target(basic|mylibrary) && tap rarity=C [/card] [card] +primitive=Time Warp +id=191379 +rarity=M +[/card] +[card] +primitive=Tome Scour id=191598 -name=Tome Scour -mana={U} -type=Sorcery -text=Target player puts the top five cards of his or her library into his or her graveyard. -target=player -auto=deplete:5 rarity=C [/card] [card] +primitive=Traumatize id=190177 -target=player -alias=129774 -name=Traumatize -mana={3}{U}{U} -type=Sorcery -text=Target player puts the top half of his or her library, rounded down, into his or her graveyard. rarity=R [/card] [card] +primitive=Trumpet Blast id=191077 -name=Trumpet Blast -mana={2}{R} -type=Instant -text=Attacking creatures get +2/+0 until end of turn. -auto=lord(creature[attacking]) 2/0 rarity=C [/card] [card] +primitive=Twincast +id=191322 +rarity=R +[/card] +[card] +primitive=Undead Slayer id=190582 -name=Undead Slayer -mana={2}{W} -type=Creature -subtype=Human Cleric -power=2 -toughness=2 -text={W}, {T}: Exile target Skeleton, Vampire, or Zombie. -auto={W}{T}:moveTo(Exile) target(Skeleton,Vampire,Zombie) rarity=U [/card] [card] +primitive=Underworld Dreams id=191343 -name=Underworld Dreams -mana={B}{B}{B} -type=Enchantment -text=Whenever an opponent draws a card, Underworld Dreams deals 1 damage to him or her. -auto=@movedTo(opponentHand) from(opponentLibrary):damage:1 opponent -rarity=U +rarity=R [/card] [card] +primitive=Unholy Strength id=190546 -name=Unholy Strength -mana={B} -type=Enchantment -subtype=Aura -text=Enchant creature Enchanted creature gets +2/+1. -target=creature -auto=2/1 rarity=C [/card] [card] +primitive=Unsummon id=190183 -name=Unsummon -mana={U} -type=Instant -text=Return target creature to its owner's hand. -target=creature -auto=moveTo(ownerHand) rarity=C [/card] [card] +primitive=Vampire Aristocrat id=190563 -name=Vampire Aristocrat -mana={2}{B} -type=Creature -subtype=Vampire Rogue -power=2 -toughness=2 -text=Sacrifice a creature: Vampire Aristocrat gets +2/+2 until end of turn. -auto={S(creature|myBattlefield)}:2/2 rarity=C [/card] [card] +primitive=Vampire Nocturnus +id=191384 +rarity=M +[/card] +[card] +primitive=Veteran Armorsmith id=189923 -name=Veteran Armorsmith -mana={W}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=3 -text=Other Soldier creatures you control get +0/+1. -auto=lord(soldier|myBattlefield) 0/1 other rarity=C [/card] [card] +primitive=Veteran Swordsmith id=190194 -name=Veteran Swordsmith -mana={2}{W} -type=Creature -subtype=Human Soldier -power=3 -toughness=2 -text=Other Soldier creatures you control get +1/+0. -auto=lord(soldier|myBattlefield) 1/0 other rarity=C [/card] [card] +primitive=Viashino Spearhunter id=191072 -name=Viashino Spearhunter -mana={2}{R} -type=Creature -subtype=Viashino Warrior -power=2 -toughness=1 -text=First strike (This creature deals combat damage before creatures without first strike.) -auto=first strike rarity=C [/card] [card] +primitive=Wall of Bone id=190578 -name=Wall of Bone -mana={2}{B} -type=Creature -subtype=Skeleton Wall -power=1 -toughness=4 -text=Defender (This creature can't attack.) {B}: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -abilities=defender -auto={B}:Regenerate rarity=U [/card] [card] +primitive=Wall of Faith id=190182 -name=Wall of Faith -mana={3}{W} -type=Creature -subtype=Wall -power=0 -toughness=5 -text=Defender (This creature can't attack.) {W}: Wall of Faith gets +0/+1 until end of turn. -abilities=defender -auto={W}:0/1 rarity=C [/card] [card] +primitive=Wall of Fire id=194423 -name=Wall of Fire -mana={1}{R}{R} -type=Creature -subtype=Wall -power=0 -toughness=5 -text=Defender (This creature can't attack.) {R}: Wall of Fire gets +1/+0 until end of turn. -abilities=defender -auto={R}:1/0 rarity=U [/card] [card] +primitive=Wall of Frost +id=190160 +rarity=U +[/card] +[card] +primitive=Warp World +id=190187 +rarity=R +[/card] +[card] +primitive=Warpath Ghoul id=193740 -name=Warpath Ghoul -mana={2}{B} -type=Creature -subtype=Zombie -power=3 -toughness=2 rarity=C [/card] [card] +primitive=Weakness id=190539 -name=Weakness -mana={B} -type=Enchantment -subtype=Aura -text=Enchant creature Enchanted creature gets -2/-1. -target=creature -auto=-2/-1 rarity=C [/card] [card] +primitive=Whispersilk Cloak id=191078 -name=Whispersilk Cloak -mana={3} -type=Artifact -subtype=Equipment -text=Equipped creature is unblockable. Equipped creature has shroud. (It can't be the target of spells or abilities.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) -auto={2}:equip -auto=unblockable -auto=shroud rarity=U [/card] [card] +primitive=White Knight id=189877 -name=White Knight -mana={W}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -text=First strike (This creature deals combat damage before creatures without first strike.) Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) rarity=U -abilities=first strike,protection from black [/card] [card] +primitive=Wind Drake id=193962 -name=Wind Drake -mana={2}{U} -type=Creature -subtype=Drake -power=2 -toughness=2 -text=Flying -abilities=flying rarity=C [/card] [card] +primitive=Windstorm id=191596 -name=Windstorm -mana={X}{G} -type=Instant -text=Windstorm deals X damage to each creature with flying. -auto=damage:X all(creature[flying]) rarity=U [/card] [card] +primitive=Wurm's Tooth id=191248 -name=Wurm's Tooth -mana={2} -type=Artifact -text=Whenever a player casts a green spell, you may gain 1 life. -auto=@movedTo(*[green]|stack): may life:1 rarity=U [/card] [card] -id=190167 -name=Zephyr Sprite -mana={U} -type=Creature -subtype=Faerie -power=1 -toughness=1 -text=Flying -abilities=flying +primitive=Xathrid Demon +id=189885 +rarity=M +[/card] +[card] +primitive=Yawning Fissure +id=191088 rarity=C [/card] [card] -id=190545 -name=Zombie Goliath -mana={4}{B} -type=Creature -subtype=Zombie Giant -power=4 -toughness=3 +primitive=Zephyr Sprite +id=190167 rarity=C -[/card] \ No newline at end of file +[/card] +[card] +primitive=Zombie Goliath +id=190545 +rarity=C +[/card] diff --git a/projects/mtg/bin/Res/sets/ME2/_cards.dat b/projects/mtg/bin/Res/sets/ME2/_cards.dat new file mode 100644 index 000000000..144193040 --- /dev/null +++ b/projects/mtg/bin/Res/sets/ME2/_cards.dat @@ -0,0 +1,1220 @@ +[card] +primitive=Abbey Gargoyles +id=184585 +rarity=U +[/card] +[card] +primitive=Adarkar Sentinel +id=184599 +rarity=C +[/card] +[card] +primitive=Aeolipile +id=184464 +rarity=C +[/card] +[card] +primitive=AEther Storm +id=184722 +rarity=U +[/card] +[card] +primitive=Ambush Party +id=184543 +rarity=C +[/card] +[card] +primitive=Anarchy +id=184600 +rarity=R +[/card] +[card] +primitive=Angel of Fury +id=184746 +rarity=R +[/card] +[card] +primitive=Angel of Light +id=184753 +rarity=U +[/card] +[card] +primitive=An-Zerrin Ruins +id=184586 +rarity=R +[/card] +[card] +primitive=Armor of Faith +id=184726 +rarity=C +[/card] +[card] +primitive=Armor Thrull +id=184684 +rarity=C +[/card] +[card] +primitive=Armored Griffin +id=184728 +rarity=C +[/card] +[card] +primitive=Ashen Ghoul +id=184601 +rarity=U +[/card] +[card] +primitive=Ashnod's Cylix +id=184760 +rarity=R +[/card] +[card] +primitive=Aurochs +id=184712 +rarity=C +[/card] +[card] +primitive=Aysen Bureaucrats +id=184490 +rarity=C +[/card] +[card] +primitive=Aysen Crusader +id=184587 +rarity=U +[/card] +[card] +primitive=Badlands +id=184748 +rarity=R +[/card] +[card] +primitive=Balduvian Conjurer +id=184603 +rarity=C +[/card] +[card] +primitive=Balduvian Dead +id=184735 +rarity=U +[/card] +[card] +primitive=Balduvian Hydra +id=184757 +rarity=R +[/card] +[card] +primitive=Balduvian Trading Post +id=184533 +rarity=R +[/card] +[card] +primitive=Barbed Sextant +id=184604 +rarity=C +[/card] +[card] +primitive=Binding Grasp +id=184605 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+primitive=Hecatomb +id=159748 +rarity=R +[/card] +[card] +primitive=High Tide +id=159177 +rarity=U +[/card] +[card] +primitive=Holy Light +id=159148 +rarity=C +[/card] +[card] +primitive=Homarid Spawning Bed +id=159179 +rarity=U +[/card] +[card] +primitive=Hungry Mist +id=159212 +rarity=C +[/card] +[card] +primitive=Hyalopterous Lemure +id=159837 +rarity=C +[/card] +[card] +primitive=Hydroblast +id=159231 +rarity=C +[/card] +[card] +primitive=Hymn of Rebirth +id=159838 +rarity=U +[/card] +[card] +primitive=Hymn to Tourach +id=159180 +rarity=U +[/card] +[card] +primitive=Icatian Lieutenant +id=159846 +rarity=C +[/card] +[card] +primitive=Icatian Town +id=159843 +rarity=U +[/card] +[card] +primitive=Ice Storm +id=159260 +rarity=U +[/card] +[card] +primitive=Ifh-Biff Efreet +id=159130 +rarity=R +[/card] +[card] +primitive=Illusionary Forces +id=159232 +rarity=U +[/card] +[card] +primitive=Illusionary Wall +id=159233 +rarity=C +[/card] +[card] +primitive=Illusions of Grandeur +id=159749 +rarity=R +[/card] +[card] +primitive=Island +id=159281 +rarity=L +[/card] +[card] +primitive=Island +id=159282 +rarity=L +[/card] +[card] +primitive=Island +id=159283 +rarity=L +[/card] +[card] +primitive=Island of Wak-Wak +id=159763 +rarity=R +[/card] +[card] +primitive=Ivory Tower +id=159111 +rarity=R +[/card] +[card] +primitive=Jacques le Vert +id=159301 +rarity=R +[/card] +[card] +primitive=Jokulhaups +id=159235 +rarity=R +[/card] +[card] +primitive=Juxtapose +id=159772 +rarity=U +[/card] +[card] +primitive=Juzam Djinn +id=159132 +rarity=R +[/card] +[card] +primitive=Keldon Warlord +id=159262 +rarity=U +[/card] +[card] +primitive=Khabal Ghoul +id=159764 +rarity=R +[/card] +[card] +primitive=Knights of Thorn +id=159149 +rarity=C +[/card] +[card] +primitive=Lake of the Dead +id=159095 +rarity=R +[/card] +[card] +primitive=Lightning Bolt +id=159263 +rarity=C +[/card] +[card] +primitive=Lim-Dul's Vault +id=159832 +rarity=U +[/card] +[card] +primitive=Lord of Tresserhorn +id=159096 +rarity=R +[/card] +[card] +primitive=Mana Flare +id=159264 +rarity=R +[/card] +[card] +primitive=Marton Stromgald +id=159237 +rarity=R +[/card] +[card] +primitive=Mesa Pegasus +id=159819 +rarity=C +[/card] +[card] +primitive=Mindstab Thrull +id=159821 +rarity=C +[/card] +[card] +primitive=Mirror Universe +id=159307 +rarity=R +[/card] +[card] +primitive=Mishra's Factory +id=159114 +rarity=U +[/card] +[card] +primitive=Moat +id=159308 +rarity=R +[/card] +[card] +primitive=Mountain +id=159284 +rarity=L +[/card] +[card] +primitive=Mountain +id=159285 +rarity=L +[/card] +[card] +primitive=Mountain +id=159286 +rarity=L +[/card] +[card] +primitive=Mountain Yeti +id=159773 +rarity=C +[/card] +[card] +primitive=Mystic Remora +id=159831 +rarity=U +[/card] +[card] +primitive=Nature's Lore +id=159238 +rarity=C +[/card] +[card] +primitive=Nether Shadow +id=159265 +rarity=U +[/card] +[card] +primitive=Nevinyrral's Disk +id=159266 +rarity=R +[/card] +[card] +primitive=Onulet +id=159116 +rarity=C +[/card] +[card] +primitive=Orcish Mechanics +id=159117 +rarity=U +[/card] +[card] +primitive=Order of Leitbur +id=159188 +rarity=C +[/card] +[card] +primitive=Order of the Ebon Hand +id=159193 +rarity=C +[/card] +[card] +primitive=Oubliette +id=159135 +rarity=C +[/card] +[card] +primitive=Paralyze +id=159267 +rarity=C +[/card] +[card] +primitive=Petra Sphinx +id=159309 +rarity=R +[/card] +[card] +primitive=Phantom Monster +id=159268 +rarity=C +[/card] +[card] +primitive=Phelddagrif +id=159097 +rarity=R +[/card] +[card] +primitive=Phyrexian Boon +id=159741 +rarity=C +[/card] +[card] +primitive=Phyrexian War Beast +id=159098 +rarity=U +[/card] +[card] +primitive=Plains +id=159287 +rarity=L +[/card] +[card] +primitive=Plains +id=159288 +rarity=L +[/card] +[card] +primitive=Plains +id=159289 +rarity=L +[/card] +[card] +primitive=Polar Kraken +id=159241 +rarity=R +[/card] +[card] +primitive=Pox +id=159242 +rarity=R +[/card] +[card] +primitive=Preacher +id=159153 +rarity=R +[/card] +[card] +primitive=Primal Order +id=159215 +rarity=R +[/card] +[card] +primitive=Psychic Purge +id=159311 +rarity=U +[/card] +[card] +primitive=Psychic Venom +id=159269 +rarity=C +[/card] +[card] +primitive=Pyroblast +id=159243 +rarity=C +[/card] +[card] +primitive=Rabid Wombat +id=159312 +rarity=U +[/card] +[card] +primitive=Rainbow Vale +id=159734 +rarity=R +[/card] +[card] +primitive=Righteous Avengers +id=159314 +rarity=C +[/card] +[card] +primitive=Ring of Ma'ruf +id=159136 +rarity=R +[/card] +[card] +primitive=River Merfolk +id=159822 +rarity=C +[/card] +[card] +primitive=Roots +id=159218 +rarity=C +[/card] +[card] +primitive=Scryb Sprites +id=159270 +rarity=C +[/card] +[card] +primitive=Sea Sprite +id=159219 +rarity=C +[/card] +[card] +primitive=Seasinger +id=159845 +rarity=U +[/card] +[card] +primitive=Seraph +id=159245 +rarity=R +[/card] +[card] +primitive=Serendib Efreet +id=159137 +rarity=R +[/card] +[card] +primitive=Serpent Generator +id=159826 +rarity=R +[/card] +[card] +primitive=Shambling Strider +id=159246 +rarity=C +[/card] +[card] +primitive=Shield of the Ages +id=159839 +rarity=U +[/card] +[card] +primitive=Shield Sphere +id=159103 +rarity=C +[/card] +[card] +primitive=Singing Tree +id=159765 +rarity=U +[/card] +[card] +primitive=Spectral Bears +id=159224 +rarity=U +[/card] +[card] +primitive=Spinal Villain +id=159315 +rarity=U +[/card] +[card] +primitive=Stone Calendar +id=159154 +rarity=U +[/card] +[card] +primitive=Stone Giant +id=159274 +rarity=U +[/card] +[card] +primitive=Storm Seeker +id=159316 +rarity=U +[/card] +[card] +primitive=Su-Chi +id=159119 +rarity=R +[/card] +[card] +primitive=Sunken City +id=159155 +rarity=U +[/card] +[card] +primitive=Swamp +id=159290 +rarity=L +[/card] +[card] +primitive=Swamp +id=159291 +rarity=L +[/card] +[card] +primitive=Swamp +id=159292 +rarity=L +[/card] +[card] +primitive=Sylvan Library +id=159317 +rarity=R +[/card] +[card] +primitive=Tawnos's Coffin +id=159120 +rarity=R +[/card] +[card] +primitive=Telekinesis +id=159774 +rarity=C +[/card] +[card] +primitive=Thawing Glaciers +id=159106 +rarity=R +[/card] +[card] +primitive=The Fallen +id=159156 +rarity=U +[/card] +[card] +primitive=Thicket Basilisk +id=159275 +rarity=U +[/card] +[card] +primitive=Thorn Thallid +id=159196 +rarity=C +[/card] +[card] +primitive=Thrull Champion +id=159200 +rarity=R +[/card] +[card] +primitive=Thrull Retainer +id=159201 +rarity=C +[/card] +[card] +primitive=Thunder Spirit +id=159318 +rarity=U +[/card] +[card] +primitive=Time Elemental +id=159775 +rarity=R +[/card] +[card] +primitive=Tivadar's Crusade +id=159829 +rarity=U +[/card] +[card] +primitive=Tornado +id=159833 +rarity=R +[/card] +[card] +primitive=Urza's Bauble +id=159247 +rarity=U +[/card] +[card] +primitive=Urza's Chalice +id=159842 +rarity=C +[/card] +[card] +primitive=Varchild's War-Riders +id=159742 +rarity=R +[/card] +[card] +primitive=Vesuvan Doppelganger +id=159820 +rarity=R +[/card] +[card] +primitive=Vodalian Knights +id=159202 +rarity=U +[/card] +[card] +primitive=Walking Wall +id=159248 +rarity=U +[/card] +[card] +primitive=Wanderlust +id=159757 +rarity=C +[/card] +[card] +primitive=Winds of Change +id=159320 +rarity=U +[/card] +[card] +primitive=Winter Blast +id=159827 +rarity=U +[/card] +[card] +primitive=Winter Orb +id=159277 +rarity=R +[/card] +[card] +primitive=Word of Undoing +id=159751 +rarity=C +[/card] +[card] +primitive=Wyluli Wolf +id=159766 +rarity=C +[/card] +[card] +primitive=Yavimaya Ants +id=159109 +rarity=U +[/card] +[card] +primitive=Ydwen Efreet +id=159844 +rarity=R +[/card] +[card] +primitive=Zuran Orb +id=159752 +rarity=U +[/card] diff --git a/projects/mtg/bin/Res/sets/MIR/_cards.dat b/projects/mtg/bin/Res/sets/MIR/_cards.dat index 1d89eb3d3..9edf61b3e 100644 --- a/projects/mtg/bin/Res/sets/MIR/_cards.dat +++ b/projects/mtg/bin/Res/sets/MIR/_cards.dat @@ -4,1804 +4,1752 @@ year=1996 block=Mirage [/meta] [card] -text=Untap target nonattacking creature. It gets +1/+3 until end of turn. +primitive=Abyssal Hunter +id=3272 +rarity=R +[/card] +[card] +primitive=Acidic Dagger +id=3239 +rarity=R +[/card] +[card] +primitive=Afiya Grove +id=3374 +rarity=R +[/card] +[card] +primitive=Afterlife +id=3476 +rarity=U +[/card] +[card] +primitive=Agility +id=3425 +rarity=C +[/card] +[card] +primitive=Alarum id=3477 -target=creature[-attacking] -auto=untap -auto=1/3 -name=Alarum rarity=C -mana={1}{W} -type=Instant [/card] [card] -text={5}, {T}, Exile Amulet of Unmaking: Exile target artifact, creature, or land. Activate this ability only any time you could cast a sorcery. -auto={5}{T}:moveTo(exile) all(this) && moveTo(exile) target(artifact,creature,land) asSorcery +primitive=Aleatory +id=3426 +rarity=U +[/card] +[card] +primitive=Amber Prison +id=3240 +rarity=R +[/card] +[card] +primitive=Amulet of Unmaking id=3241 -name=Amulet of Unmaking rarity=R -mana={5} -type=Artifact [/card] [card] -text={B}{T}: Target creature gets +1/+0 until end of turn. {G}{T}: Target creature gets +0/+1 until end of turn. +primitive=Ancestral Memories +id=3323 +rarity=R +[/card] +[card] +primitive=Armor of Thorns +id=3375 +rarity=C +[/card] +[card] +primitive=Armorer Guildmage id=3427 -name=Armorer Guildmage rarity=C -mana={R} -type=Creature -subtype=Human Wizard -auto={B}{T}:1/0 target(creature) -auto={G}{T}:0/1 target(creature) -power=1 -toughness=1 [/card] [card] -text=Put target creature card from an opponent's graveyard onto the battlefield under your control. +primitive=Ashen Powder id=3273 -target=creature|opponentgraveyard -auto=moveTo(myBattlefield) -name=Ashen Powder rarity=R -mana={2}{B}{B} -type=Sorcery [/card] [card] -text=Flying {U}: Azimaet Drake gets +1/+0 until end of turn. Activate this ability only once each turn. +primitive=Asmira, Holy Avenger +id=3527 +rarity=R +[/card] +[card] +primitive=Auspicious Ancestor +id=3478 +rarity=R +[/card] +[card] +primitive=Azimaet Drake id=3324 -name=Azimaet Drake -rarity=C -mana={2}{U} -type=Creature -subtype=Drake -auto={U}:1/0 limit:1 -power=1 -toughness=3 -abilities=flying +rarity=C [/card] [card] -text=Bad River enters the battlefield tapped. {T}, Sacrifice Bad River: Search your library for an Island or Swamp card and put it on the battlefield. Then shuffle your library. +primitive=Bad River id=3570 -name=Bad River -auto=tap -auto={T}{S}:moveTo(myBattlefield) target(island,swamp|myLibrary) rarity=U -type=Land [/card] [card] -text=Target creature gets +1/+1 for each creature blocking it and gains trample until end of turn. +primitive=Barbed Foliage +id=3376 +rarity=U +[/card] +[card] +primitive=Barbed-Back Wurm +id=3274 +rarity=U +[/card] +[card] +primitive=Barreling Attack id=3428 -target=creature -auto=trample -auto=rampage(1/1,0) -name=Barreling Attack rarity=R -mana={2}{R}{R} -type=Instant [/card] [card] -text=Flying, vigilance +primitive=Basalt Golem +id=3242 +rarity=U +[/card] +[card] +primitive=Bay Falcon id=3325 -name=Bay Falcon rarity=C -mana={1}{U} -type=Creature -subtype=Bird -power=1 -toughness=1 -abilities=flying,vigilance [/card] [card] -text=Islandwalk At the beginning of your upkeep, you lose 2 life. +primitive=Bazaar of Wonders +id=3326 +rarity=R +[/card] +[card] +primitive=Benevolent Unicorn +id=3479 +rarity=C +[/card] +[card] +primitive=Benthic Djinn id=3528 -name=Benthic Djinn rarity=R -mana={2}{U}{B} -type=Creature -subtype=Djinn -auto=@each my upkeep:life:-2 -power=5 -toughness=3 -abilities=islandwalk [/card] [card] -text={T}:Sacrifice a creature: Target creature gets +2/+2 until end of turn. {T}:Sacrifice a Swamp: Target creature gets +1/+1 until end of turn. -id=3276 -name=Blighted Shaman -type=Creature -subtype=Human Cleric Shaman +primitive=Binding Agony +id=3275 +rarity=C +[/card] +[card] +primitive=Blighted Shaman +id=3276 rarity=U -mana={1}{B} -auto={T}{S(creature|myBattlefield)}:2/2 target(creature) -auto={T}{S(swamp|myBattlefield)}:1/1 target(creature) -power=1 -toughness=1 [/card] [card] -text=Tap all nonwhite creatures. +primitive=Blind Fury +id=3429 +rarity=U +[/card] +[card] +primitive=Blinding Light id=3480 -auto=tap all(creature[-white]) -name=Blinding Light rarity=U -mana={2}{W} -type=Sorcery [/card] [card] -text={1}{R}{R}: Burning Palm Efreet deals 2 damage to target creature with flying and that creature loses flying until end of turn. -id=3432 -name=Burning Palm Efreet -rarity=U -mana={2}{R}{R} -type=Creature -subtype=Efreet -auto={1}{R}{R}:damage:2 && -flying target(creature[flying]) -power=2 -toughness=2 -[/card] -[card] -text=Defender (This creature can't attack.) +primitive=Blistering Barrier id=3430 -name=Blistering Barrier rarity=C -mana={2}{R} -type=Creature -subtype=Wall -power=5 -toughness=2 -abilities=defender [/card] [card] -text=Return target permanent to owner's hand. +primitive=Bone Harvest +id=3277 +rarity=C +[/card] +[card] +primitive=Bone Mask +id=3243 +rarity=R +[/card] +[card] +primitive=Boomerang id=3327 -target=* -auto=moveTo(ownerhand) -name=Boomerang rarity=C -mana={U}{U} -type=Instant [/card] [card] -text={B}:Breathstealer gets +1/-1 until end of turn +primitive=Breathstealer id=3278 -name=Breathstealer rarity=C -mana={2}{B} -type=Creature -subtype=Nightstalker -auto={B}:1/-1 -power=2 -toughness=2 [/card] [card] -text=Whenever Brushwagg blocks or becomes blocked, it gets -2/+2 until end of turn. +primitive=Brushwagg id=3377 -name=Brushwagg rarity=R -mana={1}{G}{G} -type=Creature -subtype=Brushwagg -auto=rampage(-2/2,0) -auto=rampage(2/-2,1) -auto=lord(brushwagg[blocking]|mybattlefield) -2/2 -auto=lord(other brushwagg[blocking]|mybattlefield) 2/-2 -power=3 -toughness=2 [/card] [card] -text=Remove a card in your hand from the game: Add {B}{B} or {G}{G} to your mana pool. -auto={0}:moveTo(exile) target(*|myhand) && add{B}{B} controller -auto={0}:moveTo(exile) target(*|myhand) && add{G}{G} controller +primitive=Builder's Bane +id=3431 +rarity=C +[/card] +[card] +primitive=Burning Palm Efreet +id=3432 +rarity=U +[/card] +[card] +primitive=Burning Shield Askari +id=3433 +rarity=C +[/card] +[card] +primitive=Cadaverous Bloom id=3529 -name=Cadaverous Bloom rarity=R -mana={3}{B}{G} -type=Enchantment [/card] [card] -text=Trample {1}{G}: Canopy Dragon gains flying and loses trample until end of turn. +primitive=Cadaverous Knight +id=3279 +rarity=C +[/card] +[card] +primitive=Canopy Dragon id=3378 -name=Canopy Dragon rarity=R -mana={4}{G}{G} -type=Creature -subtype=Dragon -auto={1}{G}:flying && -trample -power=4 -toughness=4 -abilities=trample [/card] [card] -text=Flying, protection from green +primitive=Carrion +id=3280 +rarity=R +[/card] +[card] +primitive=Catacomb Dragon +id=3281 +rarity=R +[/card] +[card] +primitive=Celestial Dawn +id=3481 +rarity=R +[/card] +[card] +primitive=Cerulean Wyvern id=3328 -name=Cerulean Wyvern rarity=U -mana={4}{U} -type=Creature -subtype=Drake -power=3 -toughness=3 -abilities=flying,protection from green [/card] [card] -text=Choose one - Destroy target Wall; or Chaos Charm deals 1 damage to target creature; or target creature gains haste until end of turn. +primitive=Chaos Charm id=3434 -auto=may destroy target(wall) -auto=may damage:1 target(creature) -auto=may haste target(creature) -name=Chaos Charm rarity=C -mana={R} -type=Instant [/card] [card] -text=Creatures with flying have "This creature can't block creatures without flying." Creatures without flying have reach. (They can block creatures with flying.) +primitive=Chaosphere id=3435 -auto=lord(creature[flying]) cloud -auto=lord(creature[-flying] reach -auto=@movedTo(enchantment[world]|battlefield):bury -name=Chaosphere rarity=R -mana={2}{R} -type=World Enchantment [/card] [card] -text=Charcoal Diamond enters the battlefield tapped. {T}: Add {B} to your mana pool. +primitive=Charcoal Diamond id=3244 -name=Charcoal Diamond -auto=tap -auto={T}:Add {B} rarity=U -mana={2} -type=Artifact [/card] [card] -text={G}, {T}: Target creature gets +0/+1 until end of turn. {U}, {T}: Put target creature you control on top of its owner's library. +primitive=Chariot of the Sun +id=3245 +rarity=U +[/card] +[card] +primitive=Choking Sands +id=3282 +rarity=C +[/card] +[card] +primitive=Cinder Cloud +id=3436 +rarity=U +[/card] +[card] +primitive=Circle of Despair +id=3530 +rarity=R +[/card] +[card] +primitive=Civic Guildmage id=3482 -name=Civic Guildmage rarity=C -mana={W} -type=Creature -subtype=Human Wizard -auto={G}{T}:0/1 target(creature) -auto={U}{T}:moveTo(ownerLibrary) target(creature|myBattlefield) -power=1 -toughness=1 [/card] [card] -text=Trample +primitive=Cloak of Invisibility +id=3329 +rarity=C +[/card] +[card] +primitive=Consuming Ferocity +id=3437 +rarity=U +[/card] +[card] +primitive=Coral Fighters +id=3330 +rarity=U +[/card] +[card] +primitive=Crash of Rhinos id=3379 -name=Crash of Rhinos rarity=C -mana={6}{G}{G} -type=Creature -subtype=Rhinos -power=8 -toughness=4 -abilities=trample [/card] [card] -text={T}: Add {1} to your mana pool. {T}:Sacrifice Crystal Vein: Add {2} to your mana pool. +primitive=Crimson Hellkite +id=3438 +rarity=R +[/card] +[card] +primitive=Crimson Roc +id=3439 +rarity=U +[/card] +[card] +primitive=Crypt Cobra +id=3283 +rarity=U +[/card] +[card] +primitive=Crystal Golem +id=3246 +rarity=U +[/card] +[card] +primitive=Crystal Vein id=3571 -name=Crystal Vein -auto={T}:Add {1} -auto={T}{S}:Add {2} rarity=U -type=Basic Land [/card] [card] -text={T}, Sacrifice Daring Apprentice: Counter target spell. +primitive=Cursed Totem +id=3247 +rarity=R +[/card] +[card] +primitive=Cycle of Life +id=3380 +rarity=R +[/card] +[card] +primitive=Daring Apprentice id=3331 -name=Daring Apprentice rarity=R -mana={1}{U}{U} -type=Creature -subtype=Human Wizard -auto={T}{S}:fizzle target(*|stack) -power=1 -toughness=1 [/card] [card] -text=Destroy target nonblack creature. It can't be regenerated. +primitive=Dark Banishing id=3284 -target=creature[-black] -auto=bury -name=Dark Banishing rarity=C -mana={2}{B} -type=Instant [/card] [card] -text=Add {B}{B}{B} to your mana pool. +primitive=Dark Ritual id=3285 -auto=Add{B}{B}{B} -name=Dark Ritual rarity=C -mana={B} -type=Instant [/card] [card] -text=Swampwalk {B}: Dirtwater Wraith gets +1/+0 until end of turn. +primitive=Dazzling Beauty +id=3483 +rarity=C +[/card] +[card] +primitive=Decomposition +id=3381 +rarity=U +[/card] +[card] +primitive=Delirium +id=3531 +rarity=U +[/card] +[card] +primitive=Dirtwater Wraith id=3286 -name=Dirtwater Wraith rarity=C -mana={3}{B} -type=Creature -subtype=Wraith -auto={B}:1/0 -power=1 -toughness=3 -abilities=swampwalk [/card] [card] -text=Put target artifact or enchantment on top of its owner's library. +primitive=Discordant Spirit +id=3532 +rarity=R +[/card] +[card] +primitive=Disempower id=3484 -target=artifact,enchantment -auto=moveTo(ownerLibrary) -name=Disempower rarity=C -mana={1}{W} -type=Instant [/card] [card] -text=Destroy target artifact or enchantment. +primitive=Disenchant id=3485 -name=Disenchant -target=artifact,enchantment -auto=destroy -type=Instant rarity=C -mana={1}{W} [/card] [card] -text=Destroy target artifact. You gain life equal to its converted mana cost. +primitive=Dissipate +id=3332 +rarity=U +[/card] +[card] +primitive=Divine Offering id=3486 -target=artifact -auto=destroy -auto=life:manacost -name=Divine Offering rarity=C -mana={1}{W} -type=Instant [/card] [card] -text=Divine Retribution deals damage to target attacking creature equal to the number of attacking creatures. +primitive=Divine Retribution id=3487 -target=creature[attacking] -auto=foreach(creature[attacking]) damage:1 -name=Divine Retribution rarity=R -mana={1}{W} -type=Instant [/card] [card] -id=3287 primitive=Drain Life +id=3287 rarity=C [/card] [card] -text={2}{R}, {T}: Destroy target nonbasic land. +primitive=Dread Specter +id=3288 +rarity=U +[/card] +[card] +primitive=Dream Cache +id=3333 +rarity=C +[/card] +[card] +primitive=Dream Fighter +id=3334 +rarity=C +[/card] +[card] +primitive=Dwarven Miner id=3440 -name=Dwarven Miner rarity=U -mana={1}{R} -type=Creature -subtype=Dwarf -auto={2}{R}{T}:destroy target(land[-basic]) -power=1 -toughness=2 [/card] [card] -text={T}: Target creature with power 2 or less is unblockable this turn. +primitive=Dwarven Nomad id=3441 -name=Dwarven Nomad rarity=C -mana={2}{R} -type=Creature -subtype=Dwarf Nomad -auto={T}:unblockable target(creature[power<=2]) -power=1 -toughness=1 [/card] [card] -text=If a creature you control attacks, Ekundu Cyclops also attacks if able. +primitive=Early Harvest +id=3382 +rarity=R +[/card] +[card] +primitive=Ebony Charm +id=3289 +rarity=C +[/card] +[card] +primitive=Ekundu Cyclops id=3442 -name=Ekundu Cyclops rarity=C -mana={3}{R} -type=Creature -subtype=Cyclops -auto=aslongas(creature[attacking]|myBattlefield) mustattack -power=3 -toughness=4 [/card] [card] -text=Flying, first strike +primitive=Ekundu Griffin id=3488 -name=Ekundu Griffin rarity=C -mana={3}{W} -type=Creature -subtype=Griffin -power=2 -toughness=2 -abilities=flying,first strike [/card] [card] -text=Elixir of Vitality enters the battlefield tapped. {T}:Sacrifice Elixir of Vitality: Gain 4 life. 8, {T}:Sacrifice Elixir of Vitality: Gain 8 life. +primitive=Elixir of Vitality id=3248 -name=Elixir of Vitality -type=Artifact -auto=tap -auto={T}{S}:life:4 -auto={8}{T}{S}:life:8 rarity=U -mana={4} [/card] [card] -text=Choose one - Energy Bolt deals X damage to target player; or target player gains X life. +primitive=Emberwilde Caliph +id=3533 +rarity=R +[/card] +[card] +primitive=Emberwilde Djinn +id=3443 +rarity=R +[/card] +[card] +primitive=Energy Bolt id=3534 -auto=may damage:X target(player) -auto=may life:X target(player) -name=Energy Bolt rarity=R -mana={X}{R}{W} -type=Sorcery [/card] [card] -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets -2/-2. +primitive=Energy Vortex +id=3335 +rarity=R +[/card] +[card] +primitive=Enfeeblement id=3290 -target=creature -auto=-2/-2 -name=Enfeeblement rarity=C -mana={B}{B} -type=Enchantment -subtype=Aura [/card] [card] -text=Put target land on top of its owner's library. +primitive=Enlightened Tutor +id=3489 +rarity=U +[/card] +[card] +primitive=Ersatz Gnomes +id=3249 +rarity=U +[/card] +[card] +primitive=Ether Well +id=3336 +rarity=U +[/card] +[card] +primitive=Ethereal Champion +id=3490 +rarity=R +[/card] +[card] +primitive=Fallow Earth id=3383 -target=land -auto=moveTo(ownerLibrary) -name=Fallow Earth rarity=U -mana={2}{G} -type=Sorcery [/card] [card] -id=3494 -name=Femeref Scouts -rarity=C -mana={2}{W} -type=Creature -subtype=Human Scout -power=1 -toughness=4 +primitive=Favorable Destiny +id=3491 +rarity=U [/card] [card] -text=Flying -id=3291 -name=Feral Shadow -rarity=C -mana={2}{B} -type=Creature -subtype=Nightstalker -power=2 -toughness=1 -abilities=flying -[/card] -[card] -text={T}: Femeref Archers deals 4 damage to target attacking creature with flying. +primitive=Femeref Archers id=3384 -name=Femeref Archers rarity=U -mana={2}{G} -type=Creature -subtype=Human Archer -auto={T}:damage:4 target(creature[attacking;flying]) -power=2 -toughness=2 [/card] [card] -text={B}: Fetid Horror gets +1/+1 until end of turn. +primitive=Femeref Healer +id=3492 +rarity=C +[/card] +[card] +primitive=Femeref Knight +id=3493 +rarity=C +[/card] +[card] +primitive=Femeref Scouts +id=3494 +rarity=C +[/card] +[card] +primitive=Feral Shadow +id=3291 +rarity=C +[/card] +[card] +primitive=Fetid Horror id=3292 -name=Fetid Horror rarity=C -mana={3}{B} -type=Creature -subtype=Shade Horror -auto={B}:1/1 -power=1 -toughness=2 [/card] [card] -text=Fire Diamond enters the battlefield tapped. {T}: Add {R} to your mana pool. Play this ability as a mana source. +primitive=Final Fortune +id=3444 +rarity=R +[/card] +[card] +primitive=Fire Diamond id=3250 -name=Fire Diamond rarity=U -mana={2} -auto=tap -auto={T}:Add {R} -type=Artifact [/card] [card] -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) {R}: Enchanted creature gets +1/+0 until end of turn. +primitive=Firebreathing id=3445 -target=creature -auto={R}:1/0 -name=Firebreathing rarity=C -mana={R} -type=Enchantment -subtype=Aura [/card] [card] -text=Flare deals 1 damage to target creature or player. Draw a card at the beginning of the next turn's upkeep. +primitive=Flame Elemental +id=3446 +rarity=U +[/card] +[card] +primitive=Flare id=3447 -auto=damage:1 target(creature,player) -auto=@next upkeep:draw:1 controller -name=Flare rarity=C -mana={2}{R} -type=Instant [/card] [card] -text=Flood Plain enters the battlefield tapped. {T}, Sacrifice Flood Plain: Search your library for a Plains or Island card and put it into play. Then shuffle your library. +primitive=Flash +id=3337 +rarity=R +[/card] +[card] +primitive=Flood Plain id=3572 -name=Flood Plain -auto=tap -auto={T}{S}:moveTo(myBattlefield) target(plains,island|myLibrary) rarity=U -type=Land [/card] [card] -text=Prevent all combat damage that would be dealt this turn. -auto=preventAllcombatDamage ueot +primitive=Floodgate +id=3338 +rarity=U +[/card] +[card] +primitive=Fog id=3385 -name=Fog rarity=C -mana={G} -type=Instant [/card] [card] -text={G}, Sacrifice a Forest: Foratog gets +2/+2 until end of turn. +primitive=Foratog id=3386 -name=Foratog rarity=U -mana={2}{G} -type=Creature -subtype=Atog -auto={G}{S(forest|myBattlefield)}:2/2 -power=1 -toughness=2 [/card] [card] -text={T}: Add {G} to your mana pool. -id=3566 -name=Forest -auto={T}:Add {G} -type=Basic Land -subtype=Forest -rarity=L +primitive=Forbidden Crypt +id=3293 +rarity=R [/card] [card] -text={T}: Add {G} to your mana pool. -id=3567 -name=Forest -auto={T}:Add {G} -type=Basic Land -subtype=Forest -rarity=L -[/card] -[card] -text={T}: Add {G} to your mana pool. -id=3568 -name=Forest -auto={T}:Add {G} -type=Basic Land -subtype=Forest -rarity=L -[/card] -[card] -text={T}: Add {G} to your mana pool. +primitive=Forest id=3569 -name=Forest -auto={T}:Add {G} -type=Basic Land -subtype=Forest rarity=L [/card] [card] -text=Reach (This creature can block creatures with flying.) +primitive=Forest +id=3568 +rarity=L +[/card] +[card] +primitive=Forest +id=3567 +rarity=L +[/card] +[card] +primitive=Forest +id=3566 +rarity=L +[/card] +[card] +primitive=Forsaken Wastes +id=3294 +rarity=R +[/card] +[card] +primitive=Frenetic Efreet +id=3535 +rarity=R +[/card] +[card] +primitive=Giant Mantis id=3387 -name=Giant Mantis rarity=C -mana={3}{G} -type=Creature -subtype=Insect -power=2 -toughness=4 -abilities=reach [/card] [card] -text=Gibbering Hyenas can't block black creatures. +primitive=Gibbering Hyenas id=3388 -name=Gibbering Hyenas rarity=C -mana={2}{G} -type=Creature -subtype=Hyena -auto=lord(creature[black]) cantbeblockedby(gibbering hyenas) -power=3 -toughness=2 [/card] [card] -text=Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn. +primitive=Goblin Elite Infantry id=3448 -name=Goblin Elite Infantry rarity=C -mana={1}{R} -type=Creature -subtype=Goblin Warrior -auto=rampage(-1/-1,0) -auto=rampage(1/1,1) -auto=lord(goblin elite infantry[blocking]|mybattlefield) -1/-1 -auto=lord(other goblin elite infantry[blocking]|mybattlefield) 1/1 -power=2 -toughness=2 [/card] [card] -text=Put three 1/1 red Goblin Scout creature tokens with mountainwalk onto the battlefield. +primitive=Goblin Scouts id=3449 -name=Goblin Scouts -auto=token(Goblin Scout,creature token Goblin Scout, 1/1,mountainwalk red)*3 rarity=U -mana={3}{R}{R} -type=Sorcery [/card] [card] -text={R}, {T}, Sacrifice a Goblin: Red creatures get +1/+1 until end of turn. +primitive=Goblin Soothsayer id=3450 -name=Goblin Soothsayer rarity=U -mana={R} -type=Creature -subtype=Goblin Shaman -auto={R}{T}{S(goblin|myBattlefield)}:lord(creature[red]) 1/1 -power=1 -toughness=1 [/card] [card] -text={W}, {T}: Target creature gains first strike until end of turn. {R}, {T}: Granger Guildmage deals 1 damage to target creature or player and 1 damage to you. +primitive=Goblin Tinkerer +id=3451 +rarity=C +[/card] +[card] +primitive=Granger Guildmage id=3389 -name=Granger Guildmage rarity=C -mana={G} -type=Creature -subtype=Human Wizard -auto={W}{T}:first strike target(creature) -auto={R}{T}:damage:1 target(creature,player) && damage:1 controller -power=1 -toughness=1 [/card] [card] -text=Grasslands enters the battlefield tapped. {T}, Sacrifice Grasslands: Search your library for a Forest or Plains card and put it into play. Then shuffle your library. +primitive=Grasslands id=3573 -name=Grasslands -auto=tap -auto={T}{S}:moveTo(myBattlefield) target(plains,forest|myLibrary) rarity=U -type=Land [/card] [card] -text=Hammer of Bogardan deals 3 damage to target creature or player. {2}{R}{R}{R}: Return Hammer of Bogardan from your graveyard to your hand. Play this ability only during your upkeep. +primitive=Grave Servitude +id=3295 +rarity=C +[/card] +[card] +primitive=Gravebane Zombie +id=3296 +rarity=C +[/card] +[card] +primitive=Grim Feast +id=3536 +rarity=R +[/card] +[card] +primitive=Grinning Totem +id=3251 +rarity=R +[/card] +[card] +primitive=Hakim, Loreweaver +id=3339 +rarity=R +[/card] +[card] +primitive=Hall of Gemstone +id=3390 +rarity=R +[/card] +[card] +primitive=Hammer of Bogardan id=3452 -target=creature,player -auto=damage:3 -autograveyard={2}{R}{R}{R}:moveTo(myhand) myUpkeepOnly -name=Hammer of Bogardan rarity=R -mana={1}{R}{R} -type=Sorcery [/card] [card] -text=At the beginning of your upkeep, put a -1/-1 counter on each creature. +primitive=Harbinger of Night id=3297 -name=Harbinger of Night rarity=R -mana={2}{B}{B} -type=Creature -subtype=Spirit -auto=@each my upkeep:all(creature) counter(-1/-1) -power=2 -toughness=3 [/card] [card] -text=Flying {1}{U}{U}: Target creature gains flying until end of turn. +primitive=Harbor Guardian +id=3537 +rarity=U +[/card] +[card] +primitive=Harmattan Efreet id=3340 -name=Harmattan Efreet rarity=U -mana={2}{U}{U} -type=Creature -subtype=Efreet -auto={1}{U}{U}:flying target(creature) -power=2 -toughness=2 -abilities=flying [/card] [card] -text=Flying As Haunting Apparition enters the battlefield, choose an opponent. Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard. +primitive=Haunting Apparition id=3538 -name=Haunting Apparition rarity=U -mana={1}{U}{B} -type=Creature -subtype=Spirit -auto=foreach(creature[green]|opponentgraveyard) 1/0 -power=1 -toughness=2 -abilities=flying [/card] [card] -text=Flying, protection from red +primitive=Hazerider Drake id=3539 -name=Hazerider Drake rarity=U -mana={2}{W}{U} -type=Creature -subtype=Drake -power=2 -toughness=3 -abilities=flying,protection from red [/card] [card] -text=Rampage 1 (For each creature assigned to block it beyond the first, this creature gets +1/+1 until end of turn.) +primitive=Healing Salve +id=3495 +rarity=C +[/card] +[card] +primitive=Hivis of the Scale +id=3453 +rarity=R +[/card] +[card] +primitive=Horrible Hordes id=3252 -name=Horrible Hordes rarity=U -mana={3} -type=Artifact Creature -subtype=Spirit -auto=rampage(1/1,1) -power=2 -toughness=2 [/card] [card] -text={2}: Igneous Golem gains trample until end of turn. +primitive=Igneous Golem id=3253 -name=Igneous Golem rarity=U -mana={5} -type=Artifact Creature -subtype=Golem -auto={2}:trample -power=3 -toughness=4 [/card] [card] -text=Counter target artifact or enchantment spell. Its controller gains life equal to its converted mana cost. +primitive=Illicit Auction +id=3454 +rarity=R +[/card] +[card] +primitive=Illumination id=3496 -target=artifact,enchantment|stack -auto=fizzle -auto=life:manacost targetcontroller -name=Illumination rarity=U -mana={W}{W} -type=Instant [/card] [card] -text=Trample +primitive=Incinerate +id=3455 +rarity=C +[/card] +[card] +primitive=Infernal Contract +id=3298 +rarity=R +[/card] +[card] +primitive=Iron Tusk Elephant id=3497 -name=Iron Tusk Elephant rarity=U -mana={4}{W} -type=Creature -subtype=Elephant -power=3 -toughness=3 -abilities=trample [/card] [card] -text={T}: Add {U} to your mana pool. -id=3581 -name=Island -auto={T}:Add {U} -type=Basic Land -subtype=Island -rarity=L -[/card] -[card] -text={T}: Add {U} to your mana pool. -id=3582 -name=Island -auto={T}:Add {U} -type=Basic Land -subtype=Island -rarity=L -[/card] -[card] -text={T}: Add {U} to your mana pool. -id=3583 -name=Island -auto={T}:Add {U} -type=Basic Land -subtype=Island -rarity=L -[/card] -[card] -text={T}: Add {U} to your mana pool. +primitive=Island id=3584 -name=Island -auto={T}:Add {U} -type=Basic Land -subtype=Island rarity=L [/card] [card] -text=You may tap or untap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep. +primitive=Island +id=3583 +rarity=L +[/card] +[card] +primitive=Island +id=3582 +rarity=L +[/card] +[card] +primitive=Island +id=3581 +rarity=L +[/card] +[card] +primitive=Ivory Charm +id=3498 +rarity=C +[/card] +[card] +primitive=Jabari's Influence +id=3499 +rarity=R +[/card] +[card] +primitive=Jolrael's Centaur +id=3391 +rarity=C +[/card] +[card] +primitive=Jolt id=3341 -auto=@next upkeep:draw:1 controller -auto=may tap target(artifact,creature,land) -auto=may untap target(artifact,creature,land) -name=Jolt rarity=C -mana={2}{U} -type=Instant [/card] [card] -text={1}{G}{T}: Put a 0/1 green Plant Wall creature token with defender onto the battlefield. Sacrifice a Plant Wall token: Add {R} to your mana pool. +primitive=Jungle Patrol id=3392 -auto={1}{G}{T}:token(Plant Wall,creature Plant Wall, 0/1,green defender) -auto={S(plant wall|myBattlefield)}:Add {R} -name=Jungle Patrol rarity=R -mana={3}{G} -type=Creature -subtype=Human Soldier -power=3 -toughness=2 [/card] [card] -text={R}: Regenerate Jungle Troll. {G}: Regenerate Jungle Troll. +primitive=Jungle Troll id=3540 -name=Jungle Troll rarity=U -mana={1}{R}{G} -auto={GR}:regenerate -type=Creature -subtype=Troll -power=2 -toughness=1 [/card] [card] -text=Whenever Jungle Wurm becomes blocked, it gets -1/-1 until end of turn for each creature blocking it beyond the first. +primitive=Jungle Wurm id=3393 -name=Jungle Wurm rarity=C -mana={3}{G}{G} -type=Creature -subtype=Wurm -auto=rampage(-1/-1,1) -power=5 -toughness=5 [/card] [card] -text=Kaervek's Hex deals 1 damage to each nonblack creature and an additional 1 damage to each green creature. +primitive=Kaervek's Hex id=3299 -auto=damage:1 all(creature[-black]) -auto=damage:1 all(creature[green]) -name=Kaervek's Hex -type=Sorcery rarity=U -mana={3}{B} [/card] [card] -text=Protection from blue +primitive=Kaervek's Purge +id=3541 +rarity=U +[/card] +[card] +primitive=Kaervek's Torch +id=3456 +rarity=C +[/card] +[card] +primitive=Karoo Meerkat id=3394 -name=Karoo Meerkat rarity=U -mana={1}{G} -type=Creature -subtype=Mongoose -power=2 -toughness=1 -abilities=protection from blue [/card] [card] -text=Flying {T}: Leering Gargoyle gets -2/+2 and loses flying until end of turn. +primitive=Kukemssa Pirates +id=3342 +rarity=R +[/card] +[card] +primitive=Kukemssa Serpent +id=3343 +rarity=C +[/card] +[card] +primitive=Lead Golem +id=3254 +rarity=U +[/card] +[card] +primitive=Leering Gargoyle id=3542 -name=Leering Gargoyle rarity=R -mana={1}{W}{U} -type=Creature -subtype=Gargoyle -auto={T}:-2/2 && -flying -power=2 -toughness=2 -abilities=flying [/card] [card] -text=Sacrifice Lion's Eye Diamond, Discard your hand: Add three mana of any one color to your mana pool. Play this ability only any time you could play an instant. +primitive=Lightning Reflexes +id=3457 +rarity=C +[/card] +[card] +primitive=Lion's Eye Diamond id=3255 -name=Lion's Eye Diamond rarity=R -mana={0} -auto={S}:add {W}{W}{W} && moveTo(mygraveyard) all(*|myhand) -auto={S}:add {U}{U}{U} && moveTo(mygraveyard) all(*|myhand) -auto={S}:add {B}{B}{B} && moveTo(mygraveyard) all(*|myhand) -auto={S}:add {R}{R}{R} && moveTo(mygraveyard) all(*|myhand) -auto={S}:add {G}{G}{G} && moveTo(mygraveyard) all(*|myhand) -type=Artifact [/card] [card] -text=Flying {G}: Regenerate Locust Swarm. {G}: Untap Locust Swarm. Activate this ability only once each turn. +primitive=Locust Swarm id=3395 -name=Locust Swarm rarity=U -mana={3}{G} -auto={G}:regenerate -auto={G}:untap limit:1 -type=Creature -subtype=Insect -power=1 -toughness=1 -abilities=flying [/card] [card] -text={T}: Add {1} to your mana pool. {1}{T}: Add one mana of any color to your mana pool. +primitive=Lure of Prey +id=3396 +rarity=R +[/card] +[card] +primitive=Malignant Growth +id=3543 +rarity=R +[/card] +[card] +primitive=Mana Prism id=3256 -name=Mana Prism rarity=U -mana={3} -auto={T}:Add {1} -auto={1}{T}:Add {B} -auto={1}{T}:Add {G} -auto={1}{T}:Add {R} -auto={1}{T}:Add {U} -auto={1}{T}:Add {W} -type=Artifact [/card] [card] -text=Marble Diamond enters the battlefield tapped. {T}: Add {W} to your mana pool. +primitive=Mangara's Blessing +id=3500 +rarity=U +[/card] +[card] +primitive=Mangara's Equity +id=3501 +rarity=U +[/card] +[card] +primitive=Mangara's Tome +id=3257 +rarity=R +[/card] +[card] +primitive=Marble Diamond id=3258 -name=Marble Diamond -auto=tap -auto={T}:Add {W} rarity=U -mana={2} -type=Artifact [/card] [card] -text=Maro's power and toughness are each equal to the number of cards in your hand. +primitive=Maro id=3397 -name=Maro rarity=R -mana={2}{G}{G} -type=Creature -subtype=Elemental -auto=foreach(*|myhand) 1/1 -power=* -toughness=* [/card] [card] -text=Flying, protection from black +primitive=Meddle +id=3344 +rarity=U +[/card] +[card] +primitive=Melesse Spirit id=3502 -name=Melesse Spirit rarity=U -mana={3}{W}{W} -type=Creature -subtype=Angel Spirit -power=3 -toughness=3 -abilities=flying,protection from black [/card] [card] -text={B}, Sacrifice a Swamp: Put a +1/+1 counter on Mire Shade. Activate this ability only any time you could cast a sorcery. +primitive=Memory Lapse +id=3345 +rarity=C +[/card] +[card] +primitive=Merfolk Raiders +id=3346 +rarity=C +[/card] +[card] +primitive=Merfolk Seer +id=3347 +rarity=C +[/card] +[card] +primitive=Mind Bend +id=3348 +rarity=U +[/card] +[card] +primitive=Mind Harness +id=3349 +rarity=U +[/card] +[card] +primitive=Mindbender Spores +id=3398 +rarity=R +[/card] +[card] +primitive=Mire Shade id=3300 -name=Mire Shade rarity=U -mana={1}{B} -type=Creature -subtype=Shade -auto={B}{S(swamp|myBattlefield)}:counter(1/1) asSorcery -power=1 -toughness=1 [/card] [card] -text=At the beginning of each opponent's upkeep, if that player has five or more cards in hand, Misers' Cage deals 2 damage to him or her. -auto=@each opponent upkeep:aslongas(*|opponenthand) damage:2 opponent >4 +primitive=Misers' Cage id=3259 -name=Misers' Cage rarity=R -mana={3} -type=Artifact [/card] [card] -text=Moss Diamond enters the battlefield tapped. {T}: Add {G} to your mana pool. +primitive=Mist Dragon +id=3350 +rarity=R +[/card] +[card] +primitive=Moss Diamond id=3260 -name=Moss Diamond -auto=tap -auto={T}:Add {G} -type=Artifact -mana={2} rarity=U [/card] [card] -text={T}: Add {R} to your mana pool. -id=3577 -name=Mountain -auto={T}:Add {R} -type=Basic Land -subtype=Mountain -rarity=L -[/card] -[card] -text={T}: Add {R} to your mana pool. -id=3578 -name=Mountain -auto={T}:Add {R} -type=Basic Land -subtype=Mountain -rarity=L -[/card] -[card] -text={T}: Add {R} to your mana pool. -id=3579 -name=Mountain -auto={T}:Add {R} -type=Basic Land -subtype=Mountain -rarity=L -[/card] -[card] -text={T}: Add {R} to your mana pool. +primitive=Mountain id=3580 -name=Mountain -auto={T}:Add {R} -type=Basic Land -subtype=Mountain rarity=L [/card] [card] -text=Mountain Valley enters the battlefield tapped. {T}, Sacrifice Mountain Valley: Search your library for a Mountain or Forest card and put it into play. Then shuffle your library. +primitive=Mountain +id=3579 +rarity=L +[/card] +[card] +primitive=Mountain +id=3578 +rarity=L +[/card] +[card] +primitive=Mountain +id=3577 +rarity=L +[/card] +[card] +primitive=Mountain Valley id=3574 -name=Mountain Valley -auto=tap -auto={T}{S}:moveTo(myBattlefield) target(mountain,forest|myLibrary) rarity=U -type=Land [/card] [card] -text=Flying {W}, {T}: Return Mtenda Griffin to its owner's hand and return target Griffin card in your graveyard to your hand. Activate this ability only during your upkeep. -auto={W}{T}:moveTo(ownerhand) all(this) && moveTo(ownerhand) target(griffin|mygraveyard) myUpkeepOnly +primitive=Mtenda Griffin id=3503 -name=Mtenda Griffin rarity=U -mana={3}{W} -type=Creature -subtype=Griffin -power=2 -toughness=2 -abilities=flying [/card] [card] -text=At the beginning of your upkeep, Nettletooth Djinn deals 1 damage to you. +primitive=Mtenda Herder +id=3504 +rarity=C +[/card] +[card] +primitive=Mtenda Lion +id=3399 +rarity=C +[/card] +[card] +primitive=Mystical Tutor +id=3351 +rarity=U +[/card] +[card] +primitive=Natural Balance +id=3400 +rarity=R +[/card] +[card] +primitive=Nettletooth Djinn id=3401 -name=Nettletooth Djinn rarity=U -mana={3}{G} -type=Creature -subtype=Djinn -auto=@each my upkeep:damage:1 controller -power=4 -toughness=4 [/card] [card] -text=Black creatures get +2/+0 until end of turn. +primitive=Noble Elephant +id=3505 +rarity=C +[/card] +[card] +primitive=Nocturnal Raid id=3301 -auto=lord(creature[black]) 2/0 -name=Nocturnal Raid rarity=U -mana={2}{B}{B} -type=Instant [/card] [card] -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature can't attack or block. +primitive=Null Chamber +id=3506 +rarity=R +[/card] +[card] +primitive=Pacifism id=3507 -target=creature -auto=cantattack -auto=cantblock -name=Pacifism rarity=C -mana={1}{W} -type=Enchantment -subtype=Aura [/card] [card] -text={3}: Patagia Golem gains flying until end of turn. +primitive=Painful Memories +id=3302 +rarity=U +[/card] +[card] +primitive=Patagia Golem id=3261 -name=Patagia Golem rarity=U -mana={4} -type=Artifact Creature -subtype=Golem -auto={3}:flying -power=2 -toughness=3 [/card] [card] -text=At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Paupers' Cage deals 2 damage to him or her. -auto=@each opponent upkeep:aslongas(*|opponenthand) damage:2 opponent <3 +primitive=Paupers' Cage id=3262 -name=Paupers' Cage rarity=R -mana={3} -type=Artifact [/card] [card] -text=Flying {1}{W}: Pearl Dragon gets +0/+1 until end of turn. +primitive=Pearl Dragon id=3508 -name=Pearl Dragon rarity=R -mana={4}{W}{W} -type=Creature -subtype=Dragon -auto={1}{W}:0/1 -power=4 -toughness=4 -abilities=flying [/card] [card] -text={2}, {T}, Sacrifice a creature: Draw a card. +primitive=Phyrexian Dreadnought +id=3263 +rarity=R +[/card] +[card] +primitive=Phyrexian Purge +id=3544 +rarity=R +[/card] +[card] +primitive=Phyrexian Tribute +id=3303 +rarity=R +[/card] +[card] +primitive=Phyrexian Vault id=3264 -name=Phyrexian Vault rarity=U -mana={3} -auto={2}{T}{S(creature|myBattlefield)}:draw:1 -type=Artifact [/card] [card] -text={T}: Add {W} to your mana pool. -id=3585 -name=Plains -auto={T}:Add {W} -type=Basic Land -subtype=Plains -rarity=L -[/card] -[card] -text={T}: Add {W} to your mana pool. -id=3586 -name=Plains -auto={T}:Add {W} -type=Basic Land -subtype=Plains -rarity=L -[/card] -[card] -text={T}: Add {W} to your mana pool. -id=3587 -name=Plains -auto={T}:Add {W} -type=Basic Land -subtype=Plains -rarity=L -[/card] -[card] -text={T}: Add {W} to your mana pool. +primitive=Plains id=3588 -name=Plains -auto={T}:Add {W} -type=Basic Land -subtype=Plains rarity=L [/card] [card] -text=Radiant Essence gets +1/+2 as long as an opponent controls a black permanent. +primitive=Plains +id=3587 +rarity=L +[/card] +[card] +primitive=Plains +id=3586 +rarity=L +[/card] +[card] +primitive=Plains +id=3585 +rarity=L +[/card] +[card] +primitive=Political Trickery +id=3352 +rarity=R +[/card] +[card] +primitive=Polymorph +id=3353 +rarity=R +[/card] +[card] +primitive=Power Sink +id=3354 +rarity=C +[/card] +[card] +primitive=Preferred Selection +id=3402 +rarity=R +[/card] +[card] +primitive=Prismatic Boon +id=3545 +rarity=U +[/card] +[card] +primitive=Prismatic Circle +id=3509 +rarity=C +[/card] +[card] +primitive=Prismatic Lace +id=3355 +rarity=R +[/card] +[card] +primitive=Psychic Transfer +id=3356 +rarity=R +[/card] +[card] +primitive=Purgatory +id=3546 +rarity=R +[/card] +[card] +primitive=Purraj of Urborg +id=3304 +rarity=R +[/card] +[card] +primitive=Pyric Salamander +id=3458 +rarity=C +[/card] +[card] +primitive=Quirion Elves +id=3403 +rarity=C +[/card] +[card] +primitive=Radiant Essence id=3547 -name=Radiant Essence rarity=U -mana={1}{G}{W} -type=Creature -subtype=Spirit -auto=aslongas(*[black]|opponentBattlefield) 1/2 -power=2 -toughness=3 [/card] [card] -text=Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. +primitive=Raging Spirit +id=3459 +rarity=C +[/card] +[card] +primitive=Rampant Growth id=3404 -target=basic|mylibrary -auto=moveTo(myBattlefield) && tap -name=Rampant Growth rarity=C -mana={1}{G} -type=Sorcery [/card] [card] -text=Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it. +primitive=Rashida Scalebane +id=3510 +rarity=R +[/card] +[card] +primitive=Ravenous Vampire +id=3305 +rarity=U +[/card] +[card] +primitive=Ray of Command id=3357 -alias=129767 -target=creature|opponentBattlefield -auto=untap -auto=haste -auto=@next endofturn:tap -name=Ray of Command rarity=C -mana={3}{U} -type=Instant [/card] [card] -text=Enchant creature {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +primitive=Razor Pendulum +id=3265 +rarity=R +[/card] +[card] +primitive=Reality Ripple +id=3358 +rarity=C +[/card] +[card] +primitive=Reckless Embermage +id=3460 +rarity=R +[/card] +[card] +primitive=Reflect Damage +id=3548 +rarity=R +[/card] +[card] +primitive=Regeneration id=3405 -target=creature -auto={G}:regenerate -name=Regeneration rarity=C -mana={1}{G} -type=Enchantment -subtype=Aura [/card] [card] -text={B}: Regenerate Restless Dead. +primitive=Reign of Chaos +id=3461 +rarity=U +[/card] +[card] +primitive=Reign of Terror +id=3306 +rarity=U +[/card] +[card] +primitive=Reparations +id=3549 +rarity=R +[/card] +[card] +primitive=Restless Dead id=3307 -name=Restless Dead rarity=C -mana={1}{B} -type=Creature -subtype=Skeletons -auto={B}:regenerate -power=1 -toughness=1 [/card] [card] -text=Enchant creature When Ritual of Steel enters the battlefield, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +0/+2. +primitive=Ritual of Steel id=3511 -target=creature -auto=0/2 -auto=@next upkeep:draw:1 controller -name=Ritual of Steel rarity=C -mana={2}{W} -type=Enchantment -subtype=Aura [/card] [card] -text=Whenever Rock Basilisk blocks or is blocked by a non-Wall creature, destroy that creature at end of combat. +primitive=Rock Basilisk id=3550 -alias=1238 -name=Rock Basilisk rarity=R -mana={4}{R}{G} -type=Creature -subtype=Basilisk -power=4 -toughness=5 [/card] [card] -text=Rocky Tar Pit enters the battlefield tapped. {T}, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card and put it into play. Then shuffle your library. +primitive=Rocky Tar Pit id=3575 -name=Rocky Tar Pit -auto=tap -auto={T}{S}:moveTo(myBattlefield) target(mountain,swamp|myLibrary) rarity=U -type=Land [/card] [card] -text=At the beginning of your upkeep, sacrifice Sacred Mesa unless you sacrifice a Pegasus. {1}{W}: Put a 1/1 white Pegasus creature token with flying onto the battlefield. -auto=@each my upkeep:bury notatarget(sacred mesa,pegasus|myBattlefield) -auto={1}{W}:token(Pegasus,creature pegasus, 1/1,white flying) +primitive=Roots of Life +id=3406 +rarity=U +[/card] +[card] +primitive=Sabertooth Cobra +id=3407 +rarity=C +[/card] +[card] +primitive=Sacred Mesa id=3512 -name=Sacred Mesa rarity=R -mana={2}{W} -type=Enchantment [/card] [card] -text=Sandstorm deals 1 damage to each attacking creature. +primitive=Sand Golem +id=3266 +rarity=U +[/card] +[card] +primitive=Sandbar Crocodile +id=3359 +rarity=C +[/card] +[card] +primitive=Sandstorm id=3408 -name=Sandstorm -auto=damage:1 all(creature[attacking]) rarity=C -mana={G} -type=Instant [/card] [card] -text=Savage Twister deals X damage to each creature. +primitive=Sapphire Charm +id=3360 +rarity=C +[/card] +[card] +primitive=Savage Twister id=3551 -auto=damage:X all(creature) -name=Savage Twister rarity=U -mana={X}{R}{G} -type=Sorcery [/card] [card] -text={T}: Add {1} to your mana pool. {1}{T}: Add {U} to your mana pool. +primitive=Sawback Manticore +id=3552 +rarity=R +[/card] +[card] +primitive=Sea Scryer id=3361 -name=Sea Scryer rarity=C -mana={1}{U} -type=Creature -subtype=Merfolk Wizard -auto={T}:Add {1} -auto={1}{T}:Add {U} -power=1 -toughness=1 [/card] [card] -text=Destroy all artifacts. They can't be regenerated. The controller of each artifact destroyed this way gains life equal to its converted mana cost. +primitive=Sealed Fate +id=3553 +rarity=U +[/card] +[card] +primitive=Searing Spear Askari +id=3462 +rarity=C +[/card] +[card] +primitive=Seedling Charm +id=3409 +rarity=C +[/card] +[card] +primitive=Seeds of Innocence id=3410 -name=Seeds of Innocence rarity=R -mana={1}{G}{G} -type=Sorcery [/card] [card] -text=Destroy all Auras. +primitive=Serene Heart id=3411 -auto=destroy all(aura) -name=Serene Heart rarity=C -mana={1}{G} -type=Instant [/card] [card] -text={B}, Pay 1 life: Sewer Rats gets +1/+0 until end of turn. Activate this ability no more than three times each turn. +primitive=Sewer Rats id=3308 -name=Sewer Rats rarity=C -mana={B} -type=Creature -subtype=Rat -auto={B}:1/0 && life:-1 controller limit:3 -power=1 -toughness=1 [/card] [card] -text={U}, {T}: Put target creature you control on top of its owner's library. {R}, {T}: Shadow Guildmage deals 1 damage to target creature or player and 1 damage to you. +primitive=Shadow Guildmage id=3309 -name=Shadow Guildmage rarity=C -mana={B} -type=Creature -subtype=Human Wizard -auto={U}{T}:moveTo(ownerlibrary) target(creature|myBattlefield) -auto={R}{T}:damage:1 target(creature,player) && damage:1 controller -power=1 -toughness=1 [/card] [card] -text={W}{T}: Target creature gains first strike until end of turn. {B}, {T}: Target creature gets +1/+0 until end of turn. +primitive=Shadowbane +id=3513 +rarity=U +[/card] +[card] +primitive=Shallow Grave +id=3310 +rarity=R +[/card] +[card] +primitive=Shaper Guildmage id=3362 -name=Shaper Guildmage rarity=C -mana={U} -type=Creature -subtype=Human Wizard -auto={W}{T}:first strike target(creature) -auto={B}{T}:1/0 target(creature) -power=1 -toughness=1 [/card] [card] -text=Flying Shauku, Endbringer can't attack if there's another creature on the battlefield. At the beginning of your upkeep, you lose 3 life. {T}: Remove target creature from the game and put a +1/+1 counter on Shauku. +primitive=Shauku, Endbringer id=3311 -name=Shauku, Endbringer rarity=R -mana={5}{B}{B} -type=Legendary Creature -subtype=Vampire -auto=@each my upkeep:life:-3 controller -auto=aslongas(other creature|battlefield) cantattack -auto={T}:counter(1/1) all(this) && moveTo(exile) target(creature) -power=5 -toughness=5 -abilities=flying [/card] [card] -text={B}{R}{T}: Shauku's Minion deals 2 damage to target white creature. +primitive=Shauku's Minion id=3554 -name=Shauku's Minion rarity=U -mana={1}{B}{R} -type=Creature -subtype=Human Minion -auto=damage:2 target(creature[white]) -power=2 -toughness=2 [/card] [card] -text=Sky Diamond enters the battlefield tapped. {T}: Add {U} to your mana pool. +primitive=Shimmer +id=3363 +rarity=R +[/card] +[card] +primitive=Sidar Jabari +id=3514 +rarity=R +[/card] +[card] +primitive=Sirocco +id=3463 +rarity=U +[/card] +[card] +primitive=Skulking Ghost +id=3312 +rarity=C +[/card] +[card] +primitive=Sky Diamond id=3267 -name=Sky Diamond -auto=tap -auto={T}:Add {U} -type=Artifact -mana={2} rarity=U [/card] [card] -text=Noncreature artifacts have shroud as long as Spectral Guardian is untapped. (They can't be the targets of spells or abilities.) +primitive=Soar +id=3364 +rarity=C +[/card] +[card] +primitive=Soul Echo +id=3515 +rarity=R +[/card] +[card] +primitive=Soul Rend +id=3313 +rarity=U +[/card] +[card] +primitive=Soulshriek +id=3314 +rarity=C +[/card] +[card] +primitive=Spatial Binding +id=3555 +rarity=U +[/card] +[card] +primitive=Spectral Guardian id=3516 -name=Spectral Guardian rarity=R -mana={2}{W}{W} -type=Creature -subtype=Spirit -auto=aslongas(spectral guardian[-tapped]|myBattlefield) lord(artifact[-creature]) shroud -power=2 -toughness=3 [/card] [card] -text=Flying, trample, haste, protection from black Spirit of the Night has first strike as long as it's attacking. +primitive=Spirit of the Night id=3315 -name=Spirit of the Night rarity=R -mana={6}{B}{B}{B} -type=Legendary Creature -subtype=Demon Spirit -auto=lord(spirit of the night[attacking]|myBattlefield) first strike -power=6 -toughness=5 -abilities=flying,trample,haste,protection from black [/card] [card] -text=Spitting Earth deals damage equal to the number of Mountains you control to target creature. +primitive=Spitting Earth id=3464 -auto=foreach(mountain|myBattlefield) damage:1 -target=creature -name=Spitting Earth rarity=C -mana={1}{R} -type=Sorcery [/card] [card] -text=Destroy target land. +primitive=Stalking Tiger +id=3412 +rarity=C +[/card] +[card] +primitive=Stone Rain id=3465 -target=land -auto=destroy -name=Stone Rain rarity=C -mana={2}{R} -type=Sorcery [/card] [card] -text=Protection from red {T}: Subterranean Spirit deals 1 damage to each creature without flying. +primitive=Stupor +id=3316 +rarity=U +[/card] +[card] +primitive=Subterranean Spirit id=3466 -name=Subterranean Spirit rarity=R -mana={3}{R}{R} -type=Creature -subtype=Elemental Spirit -auto={T}:damage:1 all(creature[-flying]) -power=3 -toughness=3 -abilities=protection from red [/card] [card] -text=Defender (This creature can't attack.) Flying Sunweb can't block creatures with power 2 or less. +primitive=Sunweb id=3517 -name=Sunweb rarity=R -mana={3}{W} -type=Creature -subtype=Wall -auto=lord(creature[power<=2]) cantbeblockedby(sunweb) -power=5 -toughness=6 -abilities=defender [/card] [card] -text={T}: Add {B} to your mana pool. -id=3562 -name=Swamp -auto={T}:Add {B} -type=Basic Land -subtype=Swamp -rarity=L +primitive=Superior Numbers +id=3413 +rarity=U [/card] [card] -text={T}: Add {B} to your mana pool. -id=3563 -name=Swamp -auto={T}:Add {B} -type=Basic Land -subtype=Swamp -rarity=L +primitive=Suq'Ata Firewalker +id=3365 +rarity=U [/card] [card] -text={T}: Add {B} to your mana pool. -id=3564 -name=Swamp -auto={T}:Add {B} -type=Basic Land -subtype=Swamp -rarity=L -[/card] -[card] -text={T}: Add {B} to your mana pool. +primitive=Swamp id=3565 -name=Swamp -auto={T}:Add {B} -type=Basic Land -subtype=Swamp rarity=L [/card] [card] -text=Haste +primitive=Swamp +id=3564 +rarity=L +[/card] +[card] +primitive=Swamp +id=3563 +rarity=L +[/card] +[card] +primitive=Swamp +id=3562 +rarity=L +[/card] +[card] +primitive=Tainted Specter +id=3317 +rarity=R +[/card] +[card] +primitive=Talruum Minotaur id=3467 -name=Talruum Minotaur rarity=C -mana={2}{R}{R} -type=Creature -subtype=Minotaur Berserker -power=3 -toughness=3 -abilities=haste [/card] [card] -text=Flying; trample; rampage 4 (Whenever this creature becomes blocked, it gets +4/+4 until end of turn for each creature blocking it beyond the first.) +primitive=Taniwha +id=3366 +rarity=R +[/card] +[card] +primitive=Teeka's Dragon id=3268 -name=Teeka's Dragon rarity=R -mana={9} -type=Artifact Creature -subtype=Dragon -auto=rampage(4/4,1) -power=5 -toughness=5 -abilities=flying,trample [/card] [card] -text={2}{T}: Telim'Tor's Darts deals 1 damage to target player. +primitive=Teferi's Curse +id=3367 +rarity=C +[/card] +[card] +primitive=Teferi's Drake +id=3368 +rarity=C +[/card] +[card] +primitive=Teferi's Imp +id=3369 +rarity=R +[/card] +[card] +primitive=Teferi's Isle +id=3576 +rarity=R +[/card] +[card] +primitive=Telim'Tor +id=3468 +rarity=R +[/card] +[card] +primitive=Telim'Tor's Darts id=3269 -name=Telim'Tor's Darts -auto={2}{T}:damage:1 target(player) rarity=U -mana={2} -type=Artifact [/card] [card] -text=Exile target permanent you own or control. Draw a card at the beginning of the next turn's upkeep. +primitive=Telim'Tor's Edict id=3469 -target=*|myBattlefield -auto=moveTo(myexile) -auto=@next upkeep:draw:1 controller -name=Telim'Tor's Edict rarity=R -mana={R} -type=Instant [/card] [card] -text=Destroy all non-Aura enchantments. +primitive=Teremko Griffin +id=3518 +rarity=C +[/card] +[card] +primitive=Thirst +id=3370 +rarity=C +[/card] +[card] +primitive=Tidal Wave +id=3371 +rarity=U +[/card] +[card] +primitive=Tombstone Stairwell +id=3318 +rarity=R +[/card] +[card] +primitive=Torrent of Lava +id=3470 +rarity=R +[/card] +[card] +primitive=Tranquil Domain id=3414 -auto=destroy all(enchantment[-aura]) -name=Tranquil Domain rarity=C -mana={1}{G} -type=Instant [/card] [card] -text=Tropical Storm deals X damage to each creature with flying and 1 additional damage to each blue creature. +primitive=Tropical Storm id=3415 -auto=damage:X all(creature[flying]) -auto=damage:1 all(creature[blue]) -name=Tropical Storm rarity=U -mana={X}{G} -type=Sorcery [/card] [card] -text=Flying {3}{G}, Sacrifice Uktabi Faerie: Destroy target artifact. +primitive=Uktabi Faerie id=3416 -name=Uktabi Faerie rarity=C -mana={1}{G} -type=Creature -subtype=Faerie -auto={3}{G}{S}:destroy target(artifact) -power=1 -toughness=1 -abilities=flying [/card] [card] -text=Uktabi Wildcats's power and toughness are each equal to the number of Forests you control. {G}, Sacrifice a Forest: Regenerate Uktabi Wildcats. +primitive=Uktabi Wildcats id=3417 -name=Uktabi Wildcats rarity=R -mana={4}{G} -type=Creature -subtype=Cat -auto=foreach(forest|myBattlefield) 1/1 -auto={G}{S(forest|myBattlefield)}:regenerate -power=* -toughness=* [/card] [card] -text=Forestwalk {1}{G}{G}: Target creature gains forestwalk until end of turn. +primitive=Unerring Sling +id=3270 +rarity=U +[/card] +[card] +primitive=Unfulfilled Desires +id=3556 +rarity=R +[/card] +[card] +primitive=Unseen Walker id=3418 -name=Unseen Walker rarity=U -mana={1}{G} -type=Creature -subtype=Dryad -auto={1}{G}{G}:forestwalk target(creature) -power=1 -toughness=1 -abilities=forestwalk [/card] [card] -text=Unyaro Bee Sting deals 2 damage to target creature or player. +primitive=Unyaro Bee Sting id=3419 -target=creature,player -auto=damage:2 -name=Unyaro Bee StinG rarity=U -mana={3}{G} -type=Sorcery [/card] [card] -text=Flying Sacrifice Unyaro Griffin: Counter target red instant or sorcery spell. +primitive=Unyaro Griffin id=3519 -name=Unyaro Griffin -type=Creature -subtype=Griffin rarity=U -mana={3}{W} -auto={S}:fizzle target(instant[red],sorcery[red]|stack) -power=2 -toughness=2 -abilities=flying [/card] [card] -text=Sacrifice Vigilant Martyr: Regenerate target creature. {W}{W}, {T}, Sacrifice Vigilant Martyr: Counter target spell that targets an enchantment. -id=3520 -name=Vigilant Martyr -rarity=U -mana={W} -type=Creature -subtype=Human Cleric -auto={S}:regenerate target(creature) -power=1 -toughness=1 -[/card] -[card] -text={G}, {T}, Sacrifice a Forest: Regenerate target creature. -id=3420 -name=Village Elder +primitive=Urborg Panther +id=3319 rarity=C -mana={G} -type=Creature -subtype=Human Druid -auto={G}{T}{S(forest|myBattlefield)}:regenerate target(creature) -power=1 -toughness=1 [/card] [card] +primitive=Vaporous Djinn +id=3372 +rarity=U +[/card] +[card] +primitive=Ventifact Bottle +id=3271 +rarity=R +[/card] +[card] +primitive=Viashino Warrior id=3471 -name=Viashino Warrior rarity=C -mana={3}{R} -type=Creature -subtype=Viashino Warrior -power=4 -toughness=2 [/card] [card] -text=You gain X plus 3 life. +primitive=Vigilant Martyr +id=3520 +rarity=U +[/card] +[card] +primitive=Village Elder +id=3420 +rarity=C +[/card] +[card] +primitive=Vitalizing Cascade id=3557 -auto=life:3 -auto=life:X -name=Vitalizing Cascade rarity=U -mana={X}{G}{W} -type=Instant [/card] [card] -text=Volcanic Geyser deals X damage to target creature or player. -id=3473 -target=creature,player -auto=damage:X -name=Volcanic Geyser -rarity=U -mana={X}{R}{R} -type=Instant -[/card] -[card] -text=Flying,haste +primitive=Volcanic Dragon id=3472 -name=Volcanic Dragon rarity=R -mana={4}{R}{R} -type=Creature -subtype=Dragon -power=4 -toughness=4 -abilities=flying,haste [/card] [card] -text=Defender Put a -0/-1 counter on Wall of Roots: Add {G} to your mana pool. Play this ability only once each turn. +primitive=Volcanic Geyser +id=3473 +rarity=U +[/card] +[card] +primitive=Waiting in the Weeds +id=3421 +rarity=R +[/card] +[card] +primitive=Wall of Corpses +id=3320 +rarity=C +[/card] +[card] +primitive=Wall of Resistance +id=3521 +rarity=C +[/card] +[card] +primitive=Wall of Roots id=3422 -name=Wall of Roots rarity=C -mana={1}{G} -type=Creature -subtype=Plant Wall -auto={0}:counter(-0/-1,1) && Add{G} limit:1 -power=0 -toughness=5 -abilities=defender [/card] [card] -text=Trample -id=3423 -name=Wild Elephant +primitive=Ward of Lights +id=3522 rarity=C -mana={3}{G} -type=Creature -subtype=Elephant -power=3 -toughness=3 -abilities=trample [/card] [card] -text=Protection from white {1}{R}: Wildfire Emissary gets +1/+0 until end of turn. -id=3474 -name=Wildfire Emissary -rarity=U -mana={3}{R} -type=Creature -subtype=Efreet -auto={1}{R}:1/0 -power=2 -toughness=4 -abilities=protection from white -[/card] -[card] -text=Flying, protection from blue -id=3560 -name=Windreaper Falcon -rarity=U -mana={1}{R}{G} -type=Creature -subtype=Bird -power=1 -toughness=1 -abilities=flying,protection from blue -[/card] -[card] -text=As an additional cost to play Withering Boon, pay 3 life. Counter target creature spell. -id=3321 -target=creature|stack -auto=fizzle -auto=life:-3 controller -name=Withering Boon -rarity=U -mana={1}{B} -type=Instant -[/card] -[card] -text=Lifelink (Whenever this creature deals damage, you gain that much life.) -id=3561 -name=Zebra Unicorn -type=Creature -subtype=Unicorn -rarity=U -mana={2}{G}{W} -power=2 -toughness=2 -abilities=lifelink -[/card] -[card] -text=Flying Other Griffin creatures get +1/+1. -id=3526 -name=Zuberi, Golden Feather -type=Legendary Creature -subtype=Griffin +primitive=Warping Wurm +id=3558 rarity=R -mana={4}{W} -auto=lord(griffin) 1/1 other -power=3 -toughness=3 -abilities=flying -[/card] \ No newline at end of file +[/card] +[card] +primitive=Wave Elemental +id=3373 +rarity=U +[/card] +[card] +primitive=Wellspring +id=3559 +rarity=R +[/card] +[card] +primitive=Wild Elephant +id=3423 +rarity=C +[/card] +[card] +primitive=Wildfire Emissary +id=3474 +rarity=U +[/card] +[card] +primitive=Windreaper Falcon +id=3560 +rarity=U +[/card] +[card] +primitive=Withering Boon +id=3321 +rarity=U +[/card] +[card] +primitive=Worldly Tutor +id=3424 +rarity=U +[/card] +[card] +primitive=Yare +id=3523 +rarity=R +[/card] +[card] +primitive=Zebra Unicorn +id=3561 +rarity=U +[/card] +[card] +primitive=Zhalfirin Commander +id=3524 +rarity=U +[/card] +[card] +primitive=Zhalfirin Knight +id=3525 +rarity=C +[/card] +[card] +primitive=Zirilan of the Claw +id=3475 +rarity=R +[/card] +[card] +primitive=Zombie Mob +id=3322 +rarity=U +[/card] +[card] +primitive=Zuberi, Golden Feather +id=3526 +rarity=R +[/card] diff --git a/projects/mtg/bin/Res/sets/MOR/_cards.dat b/projects/mtg/bin/Res/sets/MOR/_cards.dat index 52e353348..dd3afd1ed 100644 --- a/projects/mtg/bin/Res/sets/MOR/_cards.dat +++ b/projects/mtg/bin/Res/sets/MOR/_cards.dat @@ -4,386 +4,752 @@ year=2008 block=Morning [/meta] [card] -text=When Ambassador Oak enters the battlefield, put a 1/1 green Elf Warrior creature token onto the battlefield. +primitive=Ambassador Oak id=152998 -name=Ambassador Oak -auto=token(Elf Warrior,creature elf,1/1,green) rarity=C -mana={3}{G} -type=Creature -subtype=Treefolk Warrior -power=3 -toughness=3 [/card] [card] -text=At the beginning of your upkeep, you lose 1 life and put a 1/1 black Faerie Rogue creature token with flying onto the battlefield. -auto=@each my upkeep:life:-1 controller -auto=@each my upkeep:token(Faerie,creature faerie,1/1,flying black) +primitive=Auntie's Snitch +id=153280 +rarity=R +[/card] +[card] +primitive=Ballyrush Banneret +id=152623 +rarity=C +[/card] +[card] +primitive=Battletide Alchemist +id=153451 +rarity=R +[/card] +[card] +primitive=Bitterblossom id=152648 -name=Bitterblossom rarity=R -mana={1}{B} -type=Enchantment -subtype=Faerie [/card] [card] -text={T}, Pay 1 life: Add {G} to your mana pool. +primitive=Blightsoil Druid id=152705 -auto={T}:Add {G} && life:-1 controller -name=Blightsoil Druid rarity=C -mana={1}{B} -type=Creature -subtype=Elf Druid -power=1 -toughness=2 [/card] [card] -text=Trample Borderland Behemoth gets +4/+4 for each other Giant you control. +primitive=Boldwyr Heavyweights +id=153137 +rarity=R +[/card] +[card] +primitive=Boldwyr Intimidator +id=152974 +rarity=U +[/card] +[card] +primitive=Borderland Behemoth id=153102 -name=Borderland Behemoth -auto=foreach(giant|myBattlefield) 4/4 other rarity=R -mana={5}{R}{R} -type=Creature -subtype=Giant Warrior -power=4 -toughness=4 -abilities=trample [/card] [card] -text=Flying Reinforce 2—{2}{W} ({2}{W}, Discard this card: Put two +1/+1 counters on target creature.) +primitive=Bosk Banneret +id=152557 +rarity=C +[/card] +[card] +primitive=Bramblewood Paragon +id=153139 +rarity=U +[/card] +[card] +primitive=Brighthearth Banneret +id=152651 +rarity=C +[/card] +[card] +primitive=Burrenton Bombardier id=152694 -name=Burrenton Bombardier rarity=C -mana={2}{W} -type=Creature -subtype=Kithkin Soldier -autohand={2}{W}{S}:counter(1/1,2) target(creature) -power=2 -toughness=2 -abilities=flying [/card] [card] -text=Enchant creature {1}{W}: Put a +1/+1 counter on enchanted creature. +primitive=Burrenton Shield-Bearers +id=152668 +rarity=C +[/card] +[card] +primitive=Cenn's Tactician +id=152878 +rarity=U +[/card] +[card] +primitive=Chameleon Colossus +id=153450 +rarity=R +[/card] +[card] +primitive=Changeling Sentinel +id=143230 +rarity=C +[/card] +[card] +primitive=Cloak and Dagger +id=152604 +rarity=U +[/card] +[card] +primitive=Coordinated Barrage +id=153151 +rarity=C +[/card] +[card] +primitive=Countryside Crusher +id=152980 +rarity=R +[/card] +[card] +primitive=Cream of the Crop +id=157423 +rarity=R +[/card] +[card] +primitive=Daily Regimen id=152838 -name=Daily Regimen -target=creature -auto={1}{W}:counter(1/1) rarity=U -mana={W} -type=Enchantment -subtype=Aura [/card] [card] -text=Return target nonland permanent to its owner's hand. +primitive=Declaration of Naught +id=153169 +rarity=R +[/card] +[card] +primitive=Deglamer +id=154160 +rarity=C +[/card] +[card] +primitive=Dewdrop Spy +id=152828 +rarity=C +[/card] +[card] +primitive=Disperse id=152727 -target=creature,artifact,enchantment -auto=moveTo(ownerHand) -name=Disperse rarity=C -mana={1}{U} -type=Instant [/card] [card] -text=Target creature gets +3/+3 until end of turn. Reinforce 1—{1}{G} ({1}{G}, Discard this card: Put a +1/+1 counter on target creature.) -id=152710 -target=creature -auto=3/3 -autohand={1}{G}{S}:counter(1/1,1) target(creature) -name=Earthbrawn +primitive=Distant Melody +id=153133 rarity=C -mana={1}{G} -type=Instant [/card] [card] -text= -id=153003 -name=Elvish Warrior -rarity=C -mana={G}{G} -type=Creature -subtype=Elf Warrior -power=2 -toughness=3 -[/card] -[card] -text=Flying {U}: Put Fencer Clique on top of its owner's library. -id=157424 -name=Fencer Clique -rarity=C -mana={2}{U}{U} -auto={U}:moveTo(ownerlibrary) -type=Creature -subtype=Faerie Soldier -power=3 -toughness=2 -abilities=flying -[/card] -[card] -text=Festercreep enters the battlefield with a +1/+1 counter on it. {1}{B}, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn. -id=152944 -name=Festercreep -rarity=C -mana={1}{B} -auto=counter(1/1) -auto={1}{B}:counter(1/1,-1) all(this) && lord(creature) -1/-1 other -type=Creature -subtype=Elemental -power=0 -toughness=0 -[/card] -[card] -text=Put three 1/1 green Elf Warrior creature tokens onto the battlefield. Reinforce 3—{3}{G} ({3}{G}, Discard this card: Put three +1/+1 counters on target creature.) -id=152963 -auto=token(Elf Warrior,Creature Elf Warrior,1/1,green)*3 -autohand={3}{G}{S}:counter(1/1,3) target(creature) -name=Hunting Triad +primitive=Diviner's Wand +id=154163 rarity=U -mana={3}{G} -type=Sorcery -subtype=Tribal Elf [/card] [card] -text=Search your library for an enchantment card, reveal it, and put it into your hand. Then shuffle your library. +primitive=Door of Destinies +id=152526 +rarity=R +[/card] +[card] +primitive=Earthbrawn +id=152710 +rarity=C +[/card] +[card] +primitive=Earwig Squad +id=153135 +rarity=R +[/card] +[card] +primitive=Elvish Warrior +id=153003 +rarity=C +[/card] +[card] +primitive=Everbark Shaman +id=152968 +rarity=C +[/card] +[card] +primitive=Fencer Clique +id=157424 +rarity=C +[/card] +[card] +primitive=Fendeep Summoner +id=152607 +rarity=R +[/card] +[card] +primitive=Fertilid +id=152926 +rarity=C +[/card] +[card] +primitive=Festercreep +id=152944 +rarity=C +[/card] +[card] +primitive=Feudkiller's Verdict +id=152649 +rarity=R +[/card] +[card] +primitive=Final-Sting Faerie +id=152641 +rarity=C +[/card] +[card] +primitive=Fire Juggler +id=152534 +rarity=C +[/card] +[card] +primitive=Floodchaser +id=152830 +rarity=C +[/card] +[card] +primitive=Forfend +id=157431 +rarity=C +[/card] +[card] +primitive=Frogtosser Banneret +id=152587 +rarity=C +[/card] +[card] +primitive=Game-Trail Changeling +id=143253 +rarity=C +[/card] +[card] +primitive=Gilt-Leaf Archdruid +id=153453 +rarity=R +[/card] +[card] +primitive=Graceful Reprieve +id=153138 +rarity=U +[/card] +[card] +primitive=Greatbow Doyen +id=153163 +rarity=R +[/card] +[card] +primitive=Grimoire Thief +id=152870 +rarity=R +[/card] +[card] +primitive=Heritage Druid +id=152556 +rarity=U +[/card] +[card] +primitive=Hostile Realm +id=152555 +rarity=C +[/card] +[card] +primitive=Hunting Triad +id=152963 +rarity=U +[/card] +[card] +primitive=Idyllic Tutor id=152938 -target=enchantment|myLibrary -auto=moveTo(myhand) target(enchantment|myLibrary) -name=Idyllic Tutor rarity=R -mana={2}{W} -type=Sorcery [/card] [card] +primitive=Indomitable Ancients id=152967 -name=Indomitable Ancients rarity=R -mana={2}{W}{W} -type=Creature -subtype=Treefolk Warrior -power=2 -toughness=10 [/card] [card] -text=Target creature gets +1/+0 and gains first strike until end of turn. +primitive=Ink Dissolver +id=152736 +rarity=C +[/card] +[card] +primitive=Inspired Sprite +id=152826 +rarity=U +[/card] +[card] +primitive=Kindled Fury id=152563 -target=creature -auto=1/0 -auto=first strike -name=Kindled Fury rarity=C -mana={R} -type=Instant [/card] [card] -text=Knight creatures you control have double strike. +primitive=Kinsbaile Borderguard +id=152977 +rarity=R +[/card] +[card] +primitive=Kinsbaile Cavalier id=153279 -name=Kinsbaile Cavalier rarity=R -mana={3}{W} -type=Creature -subtype=Kithkin Knight -auto=lord(creature|mybattlefield) double strike -power=2 -toughness=2 [/card] [card] -text=Reach (This can block creatures with flying.) Whenever you cast an Elf spell, you may have Lys Alana Bowmaster deal 2 damage to target creature with flying. -auto=@movedTo(elf|mystack):may damage:2 target(creature[flying]) +primitive=Kithkin Zephyrnaut +id=152858 +rarity=C +[/card] +[card] +primitive=Knowledge Exploitation +id=152664 +rarity=R +[/card] +[card] +primitive=Latchkey Faerie +id=153122 +rarity=C +[/card] +[card] +primitive=Leaf-Crowned Elder +id=152682 +rarity=R +[/card] +[card] +primitive=Lightning Crafter +id=152893 +rarity=R +[/card] +[card] +primitive=Luminescent Rain +id=153147 +rarity=C +[/card] +[card] +primitive=Lunk Errant +id=152581 +rarity=C +[/card] +[card] +primitive=Lys Alana Bowmaster id=153462 -name=Lys Alana Bowmaster rarity=C -mana={2}{G} -type=Creature -subtype=Elf Archer -power=2 -toughness=2 -abilities=reach [/card] [card] -text=When Merrow Witsniper enters the battlefield, target player puts the top card of his or her library into his or her graveyard. +primitive=Maralen of the Mornsong +id=152546 +rarity=R +[/card] +[card] +primitive=Meadowboon +id=157432 +rarity=U +[/card] +[card] +primitive=Merrow Witsniper id=152699 -name=Merrow Witsniper rarity=C -mana={U} -type=Creature -subtype=Merfolk Rogue -auto=deplete:1 target(player) -power=1 -toughness=1 [/card] [card] -text=Target player discards X cards at random. +primitive=Mind Shatter id=157422 -target=player -name=Mind Shatter -alias=1167 rarity=R -mana={X}{B}{B} -type=Sorcery [/card] [card] -text=Draw X cards. -auto=draw:X controller +primitive=Mind Spring id=152628 -name=Mind Spring rarity=R -mana={X}{U}{U} -type=Sorcery [/card] [card] -text=First strike Reinforce 1—{1}{W} ({1}{W}, Discard this card: Put a +1/+1 counter on target creature.) +primitive=Moonglove Changeling +id=143218 +rarity=C +[/card] +[card] +primitive=Morsel Theft +id=152903 +rarity=C +[/card] +[card] +primitive=Mosquito Guard id=152585 -name=Mosquito Guard rarity=C -mana={W} -type=Creature -subtype=Kithkin Soldier -autohand={1}{W}{S}:counter(1/1,1) target(creature) -power=1 -toughness=1 -abilities=first strike [/card] [card] -text=({T}: Add {G} to your mana pool.) As Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped. {T}: Add {W} or {B} to your mana pool. Murmuring Bosk deals 1 damage to you. +primitive=Mothdust Changeling +id=143333 +rarity=C +[/card] +[card] +primitive=Mudbutton Clanger +id=152876 +rarity=C +[/card] +[card] +primitive=Murmuring Bosk id=153467 -name=Murmuring Bosk rarity=R -auto=tap -auto=aslongas(treefolk|myhand) untap -auto={T}:Add{G} -auto={T}:Add{W} && damage:1 controller -auto={T}:Add{B} && damage:1 controller -type=Land -subtype=Forest [/card] [card] -text=Counter target noncreature spell. -target=*[-creature]|stack -auto=fizzle +primitive=Mutavault +id=152724 +rarity=R +[/card] +[card] +primitive=Negate id=152570 -name=Negate rarity=C -mana={1}{U} -type=Instant [/card] [card] -text=Fear +primitive=Nevermaker +id=152934 +rarity=U +[/card] +[card] +primitive=Nightshade Schemers +id=153001 +rarity=U +[/card] +[card] +primitive=Noggin Whack +id=152844 +rarity=U +[/card] +[card] +primitive=Notorious Throng +id=152579 +rarity=R +[/card] +[card] +primitive=Obsidian Battle-Axe +id=154164 +rarity=U +[/card] +[card] +primitive=Offalsnout +id=152571 +rarity=U +[/card] +[card] +primitive=Oona's Blackguard +id=153099 +rarity=U +[/card] +[card] +primitive=Orchard Warden +id=152991 +rarity=U +[/card] +[card] +primitive=Order of the Golden Cricket +id=153463 +rarity=C +[/card] +[card] +primitive=Pack's Disdain +id=153165 +rarity=C +[/card] +[card] +primitive=Preeminent Captain +id=152595 +rarity=R +[/card] +[card] +primitive=Prickly Boggart id=152718 -name=Prickly Boggart rarity=C -mana={B} -type=Creature -subtype=Goblin Rogue -power=1 -toughness=1 -abilities=fear [/card] [card] -text=As Rustic Clachan enters the battlefield, you may reveal a Kithkin card from your hand. If you don't, Rustic Clachan enters the battlefield tapped. {T}: Add {W} to your mana pool. Reinforce 1—{1}{W} ({1}{W}, Discard this card: Put a +1/+1 counter on target creature.) +primitive=Primal Beyond +id=153464 +rarity=R +[/card] +[card] +primitive=Pulling Teeth +id=152667 +rarity=C +[/card] +[card] +primitive=Pyroclast Consul +id=153007 +rarity=U +[/card] +[card] +primitive=Rage Forger +id=153104 +rarity=U +[/card] +[card] +primitive=Reach of Branches +id=154162 +rarity=R +[/card] +[card] +primitive=Recross the Paths +id=152874 +rarity=U +[/card] +[card] +primitive=Redeem the Lost +id=152616 +rarity=U +[/card] +[card] +primitive=Reins of the Vinesteed +id=152625 +rarity=C +[/card] +[card] +primitive=Release the Ants +id=152619 +rarity=U +[/card] +[card] +primitive=Research the Deep +id=152618 +rarity=U +[/card] +[card] +primitive=Reveillark +id=152716 +rarity=R +[/card] +[card] +primitive=Revive the Fallen +id=152836 +rarity=U +[/card] +[card] +primitive=Rhys the Exiled +id=152643 +rarity=R +[/card] +[card] +primitive=Rivals' Duel +id=152586 +rarity=U +[/card] +[card] +primitive=Roar of the Crowd +id=153158 +rarity=C +[/card] +[card] +primitive=Rustic Clachan id=153460 -name=Rustic Clachan rarity=R -auto=tap -auto=aslongas(kithkin|myHand) untap -auto={T}:Add{W} -autohand={1}{W}{S}:counter(1/1,1) target(creature) -type=Land [/card] [card] -text=Sacrifice an Elemental: Seething Pathblazer gets +2/+0 and gains first strike until end of turn. +primitive=Sage of Fables +id=152871 +rarity=U +[/card] +[card] +primitive=Sage's Dousing +id=152988 +rarity=U +[/card] +[card] +primitive=Scapeshift +id=146593 +rarity=R +[/card] +[card] +primitive=Scarblade Elite +id=153278 +rarity=R +[/card] +[card] +primitive=Seething Pathblazer id=153101 -name=Seething Pathblazer rarity=C -mana={2}{R} -type=Creature -subtype=Elemental Warrior -auto={S(elemental|myBattlefield)}:2/0 && first strike -power=2 -toughness=2 [/card] [card] -text=Whenever Stonybrook Schoolmaster becomes tapped, you may put a 1/1 blue Merfolk Wizard creature token onto the battlefield. -auto=@tapped(this):may token(Merfolk wizard,creature Merfolk Wizard,1/1,blue) +primitive=Sensation Gorger +id=152539 +rarity=R +[/card] +[card] +primitive=Shard Volley +id=152837 +rarity=C +[/card] +[card] +primitive=Shared Animosity +id=157433 +rarity=R +[/card] +[card] +primitive=Shinewend +id=152659 +rarity=C +[/card] +[card] +primitive=Sigil Tracer +id=152590 +rarity=R +[/card] +[card] +primitive=Slithermuse +id=157428 +rarity=R +[/card] +[card] +primitive=Spitebellows +id=152887 +rarity=U +[/card] +[card] +primitive=Squeaking Pie Grubfellows +id=152847 +rarity=C +[/card] +[card] +primitive=Stenchskipper +id=153126 +rarity=R +[/card] +[card] +primitive=Stingmoggie +id=152704 +rarity=C +[/card] +[card] +primitive=Stinkdrinker Bandit +id=152917 +rarity=U +[/card] +[card] +primitive=Stomping Slabs +id=157421 +rarity=U +[/card] +[card] +primitive=Stonehewer Giant +id=152588 +rarity=R +[/card] +[card] +primitive=Stonybrook Banneret +id=152652 +rarity=C +[/card] +[card] +primitive=Stonybrook Schoolmaster id=153166 -name=Stonybrook Schoolmaster rarity=C -mana={2}{W} -type=Creature -subtype=Merfolk Wizard -power=1 -toughness=2 [/card] [card] -text=Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card. +primitive=Stream of Unconsciousness id=152720 -target=creature -auto=-4/0 -auto=aslongas(wizard|myBattlefield) draw:1 controller -name=Stream of Unconsciousness rarity=C -mana={U} -type=Instant -subtype=Wizard Tribal [/card] [card] -text={1}{R}, {T}: Sunflare Shaman deals X damage to target creature or player and X damage to itself, where X is the number of Elemental cards in your graveyard. +primitive=Sunflare Shaman id=153155 -name=Sunflare Shaman rarity=C -mana={1}{R} -type=Creature -subtype=Elemental Shaman -auto={1}{R}{T}:foreach(elemental|mygraveyard) damage:1 target(creature,player) && foreach(elemental|mygraveyard) damage:1 all(this) -power=2 -toughness=1 [/card] [card] -text=Vengeful Firebrand has haste as long as a Warrior card is in your graveyard. {R}: Vengeful Firebrand gets +1/+0 until end of turn. +primitive=Supreme Exemplar +id=152533 +rarity=R +[/card] +[card] +primitive=Swell of Courage +id=152729 +rarity=U +[/card] +[card] +primitive=Taurean Mauler +id=153452 +rarity=R +[/card] +[card] +primitive=Thieves' Fortune +id=152815 +rarity=U +[/card] +[card] +primitive=Thornbite Staff +id=152904 +rarity=U +[/card] +[card] +primitive=Titan's Revenge +id=152552 +rarity=R +[/card] +[card] +primitive=Unstoppable Ash +id=152937 +rarity=R +[/card] +[card] +primitive=Vendilion Clique +id=152549 +rarity=R +[/card] +[card] +primitive=Vengeful Firebrand id=153153 -name=Vengeful Firebrand rarity=R -mana={3}{R} -type=Creature -subtype=Elemental Warrior -auto=aslongas(warrior|mygraveyard) haste -auto={R}:1/0 -power=5 -toughness=2 [/card] [card] -text=Destroy target nonblack creature. Put a 1/1 black Faerie Rogue creature token with flying onto the battlefield. +primitive=Veteran's Armaments +id=153012 +rarity=U +[/card] +[card] +primitive=Violet Pall id=157426 -target=creature[-black] -auto=destroy -auto=token(Faerie Rogue,Creature Faerie,1/1,flying black) -name=Violet Pall rarity=C -mana={4}{B} -type=Instant -subtype=Faerie Tribal [/card] [card] -text=At the beginning of your upkeep, target creature other than Weed-Pruner Poplar gets -1/-1 until end of turn. -auto=@each my upkeep:-1/-1 target(other crature) +primitive=Walker of the Grove +id=152553 +rarity=U +[/card] +[card] +primitive=Wandering Graybeard +id=152672 +rarity=U +[/card] +[card] +primitive=Warren Weirding +id=152732 +rarity=U +[/card] +[card] +primitive=War-Spike Changeling +id=143199 +rarity=C +[/card] +[card] +primitive=Waterspout Weavers +id=152656 +rarity=U +[/card] +[card] +primitive=Weed-Pruner Poplar id=152741 -name=Weed-Pruner Poplar rarity=C -mana={4}{B} -type=Creature -subtype=Treefolk Assassin -power=3 -toughness=3 [/card] [card] -text={3}{B}, Sacrifice a Goblin: Put two 1/1 black Goblin Rogue creature tokens onto the battlefield. +primitive=Weight of Conscience +id=152737 +rarity=C +[/card] +[card] +primitive=Weirding Shaman id=153011 -auto={3}{B}{S(goblin|myBattlefield)}:token(Goblin Rogue,Creature goblin,1/1,black)*2 -name=Weirding Shaman rarity=R -mana={1}{B} -type=Creature -subtype=Goblin Shaman -power=2 -toughness=1 -[/card] \ No newline at end of file +[/card] +[card] +primitive=Winnower Patrol +id=152669 +rarity=C +[/card] +[card] +primitive=Wolf-Skull Shaman +id=152728 +rarity=U +[/card] diff --git a/projects/mtg/bin/Res/sets/MRD/_cards.dat b/projects/mtg/bin/Res/sets/MRD/_cards.dat index 213f8a774..4090910f0 100644 --- a/projects/mtg/bin/Res/sets/MRD/_cards.dat +++ b/projects/mtg/bin/Res/sets/MRD/_cards.dat @@ -4,1752 +4,1532 @@ year=2003 block=Mirror [/meta] [card] -text={U}, Sacrifice AEther Spellbomb: Return target creature to its owner's hand. {1}, Sacrifice AEther Spellbomb: Draw a card. -auto={U}{S}:moveTo(ownerhand) target(creature) -auto={1}{S}:draw:1 +primitive=AEther Spellbomb id=48113 -name=AEther Spellbomb rarity=C -mana={1} -type=Artifact [/card] [card] +primitive=Alpha Myr id=49045 -name=Alpha Myr rarity=C -mana={2} -type=Artifact Creature -subtype=Myr -power=2 -toughness=1 [/card] [card] -text=Exile target artifact or enchantment. -target=artifact,enchantment -auto=moveTo(exile) +primitive=Altar of Shadows +id=48156 +rarity=R +[/card] +[card] +primitive=Altar's Light id=48383 -name=Altar's Light rarity=U -mana={2}{W}{W} -type=Instant [/card] [card] -text=(Ancient Den isn't a spell.) {T}: Add {W} to your mana pool. +primitive=Ancient Den id=46063 -name=Ancient Den rarity=C -auto={T}:Add {W} -type=Land -subtype=Artifact [/card] [card] -text=Counter target artifact or enchantment spell. -target=artifact,enchantment|stack -auto=fizzle +primitive=Annul id=45976 -name=Annul rarity=C -mana={U} -type=Instant [/card] [card] -text=Sacrifice an artifact: Atog gets +2/+2 until end of turn. -auto={S(artifact|myBattlefield)}:2/2 +primitive=Arc-Slogger +id=48436 +rarity=R +[/card] +[card] +primitive=Arrest +id=48432 +rarity=C +[/card] +[card] +primitive=Assert Authority +id=49062 +rarity=U +[/card] +[card] +primitive=Atog id=46106 -name=Atog rarity=U -mana={1}{R} -type=Creature -subtype=Atog -power=1 -toughness=2 [/card] [card] -text={W}, {T}: Tap target artifact. -auto={W}{T}:tap target(artifact) +primitive=Auriok Bladewarden +id=48433 +rarity=U +[/card] +[card] +primitive=Auriok Steelshaper +id=46081 +rarity=R +[/card] +[card] +primitive=Auriok Transfixer id=45963 -name=Auriok Transfixer rarity=C -mana={W} -type=Creature -subtype=Human Scout -power=1 -toughness=1 [/card] [card] -text=Put a +1/+1 counter on target creature. -target=creature -auto=counter(1/1) +primitive=Awe Strike +id=48074 +rarity=C +[/card] +[card] +primitive=Banshee's Blade +id=48194 +rarity=U +[/card] +[card] +primitive=Barter in Blood +id=48591 +rarity=U +[/card] +[card] +primitive=Battlegrowth id=48116 -name=Battlegrowth rarity=C -mana={G} -type=Instant [/card] [card] -text={T}: Add {1} to your mana pool. {2}, {T}: Tap target noncreature artifact. -auto={T}: Add {1} -auto={2}{T}:Tap target(artifact[-creature]) +primitive=Betrayal of Flesh +id=48588 +rarity=U +[/card] +[card] +primitive=Blinding Beam +id=48099 +rarity=C +[/card] +[card] +primitive=Blinkmoth Urn +id=46714 +rarity=R +[/card] +[card] +primitive=Blinkmoth Well id=48916 -name=Blinkmoth Well rarity=U -type=Land [/card] [card] -text=Equipped creature gets +2/+0. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +primitive=Bloodscent +id=48597 +rarity=U +[/card] +[card] +primitive=Bonesplitter id=47442 -name=Bonesplitter rarity=C -type=Artifact -mana={1} -subtype=Equipment -auto={1}:equip -auto=2/0 [/card] [card] -text=Sacrifice Bottle Gnomes: You gain 3 life. -auto={S}:life:3 +primitive=Bosh, Iron Golem +id=48581 +rarity=R +[/card] +[card] +primitive=Bottle Gnomes id=46017 -name=Bottle Gnomes rarity=U -mana={3} -type=Artifact Creature -subtype=Gnome -power=1 -toughness=3 [/card] [card] -text=When Cathodion is put into a graveyard from the battlefield, add {3} to your mana pool. -auto=@movedTo(this|graveyard) from(battlefield):Add{3} +primitive=Broodstar +id=46556 +rarity=R +[/card] +[card] +primitive=Brown Ouphe +id=46010 +rarity=U +[/card] +[card] +primitive=Cathodion id=48195 -name=Cathodion rarity=U -mana={3} -type=Artifact Creature -subtype=Construct -power=3 -toughness=3 [/card] [card] -text={1}, {T}, Sacrifice Chromatic Sphere: Add one mana of any color to your mana pool. Draw a card. -auto={1}{T}{S}:Add{G} && Draw:1 controller -auto={1}{T}{S}:Add{R} && Draw:1 controller -auto={1}{T}{S}:Add{U} && Draw:1 controller -auto={1}{T}{S}:Add{B} && Draw:1 controller -auto={1}{T}{S}:Add{W} && Draw:1 controller +primitive=Chalice of the Void +id=48326 +rarity=R +[/card] +[card] +primitive=Chimney Imp +id=45985 +rarity=C +[/card] +[card] +primitive=Chromatic Sphere id=46046 -name=Chromatic Sphere rarity=C -mana={1} -type=Artifact [/card] [card] -text=Clockwork Beetle enters the battlefield with two +1/+1 counters on it. Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat. +primitive=Chrome Mox +id=47446 +rarity=R +[/card] +[card] +primitive=Clockwork Beetle id=48119 -name=Clockwork Beetle rarity=C -mana={1} -type=Artifact Creature -subtype=Insect -auto=counter(1/1,2) -auto=@each combatends:counter(1/1,-1) all(clockwork beetle[attacking;blocking]) && counter(1/1) all(other clockwork beetle[attacking;blocking]) -power=0 -toughness=0 [/card] [card] -text=Flying Clockwork Condor enters the battlefield with three +1/+1 counters on it. Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat. +primitive=Clockwork Condor id=46124 -name=Clockwork Condor rarity=C -mana={4} -type=Artifact Creature -subtype=Bird -auto=counter(1/1,3) -auto=@each combatends:counter(1/1,-1) all(clockwork condor[attacking;blocking]) && counter(1/1) all(other clockwork condor[attacking;blocking]) -power=0 -toughness=0 -abilities=flying [/card] [card] -text=Flying Clockwork Dragon enters the battlefield with six +1/+1 counters on it. Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat. {3}: Put a +1/+1 counter on Clockwork Dragon. +primitive=Clockwork Dragon id=46704 -name=Clockwork Dragon rarity=R -mana={7} -type=Artifact Creature -subtype=Dragon -auto=counter(1/1,6) -auto={3}:counter(1/1) -auto=@each combatends:counter(1/1,-1) all(clockwork dragon[attacking;blocking]) && counter(1/1) all(other clockwork dragon[attacking;blocking]) -power=0 -toughness=0 -abilities=flying [/card] [card] -text=Trample Clockwork Vorrac enters the battlefield with four +1/+1 counters on it. Whenever Clockwork Vorrac attacks or blocks, remove a +1/+1 counter from it at end of combat. {T}: Put a +1/+1 counter on Clockwork Vorrac. +primitive=Clockwork Vorrac id=46123 -name=Clockwork Vorrac rarity=U -mana={5} -type=Artifact Creature -subtype=Boar Beast -auto=counter(1/1,4) -auto={T}:counter(1/1) -auto=@each combatends:counter(1/1,-1) all(clockwork vorrac[attacking;blocking]) && counter(1/1) all(other clockwork vorrac[attacking;blocking]) -power=0 -toughness=0 -abilities=trample [/card] [card] -text=Cloudpost enters the battlefield tapped. {T}: Add {1} to your mana pool for each Locus in play. +primitive=Cloudpost id=49050 -name=Cloudpost -auto=tap -auto={T}:foreach(locus)add:{1} rarity=C -type=Land -subtype=Locus [/card] [card] -text={1}{U}: Cobalt Golem gains flying until end of turn. +primitive=Cobalt Golem id=48053 -auto={1}{U}:flying -name=Cobalt Golem rarity=C -mana={4} -type=Artifact Creature -subtype=Golem -power=2 -toughness=3 [/card] [card] -text={T}: Add {G} to your mana pool. +primitive=Confusion in the Ranks +id=49528 +rarity=R +[/card] +[card] +primitive=Consume Spirit +id=45987 +rarity=C +[/card] +[card] +primitive=Contaminated Bond +id=49444 +rarity=C +[/card] +[card] +primitive=Copper Myr id=46056 -auto={T}:Add {G} -name=Copper Myr rarity=C -mana={2} -type=Artifact Creature -subtype=Myr -power=1 -toughness=1 [/card] [card] -text=Copperhoof Vorrac gets +1/+1 for each untapped permanent your opponents control. +primitive=Copperhoof Vorrac id=48603 -name=Copperhoof Vorrac -mana={3}{G}{G} -auto=foreach(*[-tapped]|opponentBattlefield) 1/1 -type=Creature -subtype=Boar Beast -power=2 -toughness=2 rarity=R [/card] [card] -text=Destroy target artifact, enchantment, or land. +primitive=Creeping Mold id=49108 -target=artifact,enchantment,land -auto=destroy -name=Creeping Mold rarity=U -mana={2}{G}{G} -type=Sorcery [/card] [card] -text=Destroy target artifact. Then add {G}{G}{G} to your mana pool. +primitive=Crystal Shard +id=46035 +rarity=U +[/card] +[card] +primitive=Culling Scales +id=47445 +rarity=R +[/card] +[card] +primitive=Damping Matrix +id=46727 +rarity=R +[/card] +[card] +primitive=Dead-Iron Sledge +id=48139 +rarity=U +[/card] +[card] +primitive=Deconstruct id=49060 -target=artifact -auto=destroy -auto=Add:{G}{G}{G} -name=Deconstruct rarity=C -mana={2}{G} -type=Sorcery [/card] [card] -text=Enchant artifact creature. You control enchanted artifact creature. -target=creature[artifact] -alias=1194 -id=48571 -name=Domineer +primitive=Detonate +id=46110 rarity=U -mana={1}{U}{U} -type=Enchantment -subtype=Aura [/card] [card] -text=Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life. +primitive=Disarm +id=46084 +rarity=C +[/card] +[card] +primitive=Disciple of the Vault id=49090 -auto=@movedTo(graveyard) from(artifact|battlefield):may life:-1 opponent -name=Disciple of the Vault rarity=C -mana={B} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 [/card] [card] -text={3}, {T}: Put a +1/+1 counter on target creature. -auto={3}{T}:counter(1/1) target(creature) +primitive=Domineer +id=48571 +rarity=U +[/card] +[card] +primitive=Dragon Blood id=48325 -name=Dragon Blood rarity=U -mana={3} -type=Artifact [/card] [card] -text=Protection from white. At the end of your turn, you lose 4 life. Whenever a creature is put into a graveyard from the battlefield, you gain 2 life. -auto=@movedTo(graveyard) from(creature|battlefield):life:2 -auto=@each my end:life:-4 controller +primitive=Dream's Grip +id=48159 +rarity=C +[/card] +[card] +primitive=Dross Harvester id=50537 -name=Dross Harvester rarity=R -mana={1}{B}{B} -type=Creature -subtype=Horror -power=4 -toughness=4 -abilities=protection from white [/card] [card] -text=Fear +primitive=Dross Prowler id=48570 -name=Dross Prowler rarity=C -mana={2}{B} -type=Creature -subtype=Zombie -power=2 -toughness=1 -abilities=fear [/card] [card] -text=Whenever Dross Scorpion or another artifact creature is put into a graveyard from the battlefield, you may untap target artifact. -auto=@movedTo(graveyard) from(creature[artifact]|battlefield):may untap target(artifact) +primitive=Dross Scorpion id=46434 -name=Dross Scorpion rarity=C -mana={4} -type=Artifact Creature -subtype=Scorpion -power=3 -toughness=1 [/card] [card] -text={1}{G}, Sacrifice Elf Replica: Destroy target enchantment. +primitive=Duplicant +id=49439 +rarity=R +[/card] +[card] +primitive=Duskworker +id=46014 +rarity=U +[/card] +[card] +primitive=Electrostatic Bolt +id=49101 +rarity=C +[/card] +[card] +primitive=Elf Replica id=46057 -auto={1}{G}{S}:destroy target(enchantment) -name=Elf Replica rarity=C -mana={3} -type=Artifact Creature -subtype=Elf -power=2 -toughness=2 [/card] [card] -text=Equipped creature gets +1/+1 for each card in your hand. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +primitive=Empyrial Plate id=49430 -name=Empyrial Plate rarity=R -type=Artifact -mana={2} -auto={2}:equip -auto=foreach(*|myhand) 1/1 -subtype=Equipment [/card] [card] -text=Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library. -target=artifact|mylibrary -auto=moveTo(myhand) +primitive=Extraplanar Lens +id=49440 +rarity=R +[/card] +[card] +primitive=Fabricate id=48568 -name=Fabricate rarity=U -mana={2}{U} -type=Sorcery [/card] [card] -text=Trample +primitive=Fangren Hunter id=46115 -name=Fangren Hunter rarity=C -mana={3}{G}{G} -type=Creature -subtype=Beast -power=4 -toughness=4 -abilities=trample [/card] [card] -text=Target creature gets +4/+0 until end of turn. -id=48377 -target=creature -auto=4/0 -name=Fists of the Anvil -rarity=C -mana={1}{R} -type=Instant +primitive=Farsight Mask +id=46135 +rarity=U [/card] [card] +primitive=Fatespinner +id=45970 +rarity=R +[/card] +[card] +primitive=Fiery Gambit +id=48073 +rarity=R +[/card] +[card] +primitive=Fireshrieker id=48203 -name=Fireshrieker -mana={3} -type=Artifact -subtype=Equipment -text=Equipped creature has double strike. Equip {2} -auto={2}:equip -auto=double strike rarity=U [/card] [card] -text={G} +primitive=Fists of the Anvil +id=48377 +rarity=C +[/card] +[card] +primitive=Flayed Nim +id=46094 +rarity=U +[/card] +[card] +primitive=Forest id=48421 -auto={T}:Add {G} -name=Forest -type=Basic Land rarity=L -subtype=Forest [/card] [card] -text={G} +primitive=Forest id=48422 -auto={T}:Add {G} -name=Forest -type=Basic Land rarity=L -subtype=Forest [/card] [card] -text={G} +primitive=Forest id=48423 -auto={T}:Add {G} -name=Forest -type=Basic Land rarity=L -subtype=Forest [/card] [card] -text={G} +primitive=Forest id=48424 -auto={T}:Add {G} -name=Forest -type=Basic Land rarity=L -subtype=Forest [/card] [card] -text=Flash {3}{T}: Untap target artifact. -auto={3}{T}:Untap target(artifact) +primitive=Forge Armor +id=46577 +rarity=U +[/card] +[card] +primitive=Fractured Loyalty +id=48390 +rarity=U +[/card] +[card] +primitive=Frogmite +id=49429 +rarity=C +[/card] +[card] +primitive=Galvanic Key id=48399 -name=Galvanic Key rarity=C -mana={2} -type=Artifact -abilities=flash [/card] [card] -text={T}: Add three mana of any one color to your mana pool. +primitive=Gate to the AEther +id=46721 +rarity=R +[/card] +[card] +primitive=Gilded Lotus id=48189 -auto={T}:Add {B}{B}{B} -auto={T}:Add {G}{G}{G} -auto={T}:Add {R}{R}{R} -auto={T}:Add {U}{U}{U} -auto={T}:Add {W}{W}{W} -name=Gilded Lotus rarity=R -mana={5} -type=Artifact [/card] [card] -text=Flying Goblin Dirigible doesn't untap during your untap step. At the beginning of your upkeep, you may pay {4}. If you do, untap Goblin Dirigible. +primitive=Glimmervoid +id=48132 +rarity=R +[/card] +[card] +primitive=Glissa Sunseeker +id=48386 +rarity=R +[/card] +[card] +primitive=Goblin Charbelcher +id=49771 +rarity=R +[/card] +[card] +primitive=Goblin Dirigible id=48077 -abilities=doesnotuntap,flying -auto={4}:untap myUpkeepOnly -name=Goblin Dirigible rarity=U -type=Artifact Creature -mana={6} -power=4 -subtype=Construct -toughness=4 [/card] [card] -text={3}{R}, Sacrifice Goblin Replica: Destroy target artifact. +primitive=Goblin Replica id=46049 -auto={3}{R}{S}:destroy target(artifact) -name=Goblin Replica rarity=C -mana={3} -type=Artifact Creature -subtype=Goblin -power=2 -toughness=2 [/card] [card] -text=First strike, haste +primitive=Goblin Striker id=48592 -name=Goblin Striker -mana={1}{R} rarity=C -type=Creature -subtype=Goblin Berserker -power=1 -toughness=1 -abilities=first strike,haste [/card] [card] -text=Goblin War Wagon doesn't untap during your untap step. At the beginning of your upkeep, you may pay {2}. If you do, untap Goblin War Wagon. +primitive=Goblin War Wagon id=46044 -name=Goblin War Wagon rarity=C -abilities=doesnotuntap -auto={2}:untap myUpkeepOnly -type=Artifact Creature -mana={4} -power=3 -subtype=Juggernaut -toughness=3 [/card] [card] -text={T}: Add {W} to your mana pool. +primitive=Gold Myr id=46024 -auto={T}:Add {W} -name=Gold Myr rarity=C -mana={2} -type=Artifact Creature -subtype=Myr -power=1 -toughness=1 [/card] [card] -text={3}, {T} or {R}, {T}: Granite Shard deals 1 damage to target creature or player. -auto={3}{T}:Damage:1 target(creature,player) -auto={R}{T}:Damage:1 target(creature,player) +primitive=Golem-Skin Gauntlets +id=46061 +rarity=U +[/card] +[card] +primitive=Grab the Reins +id=49435 +rarity=U +[/card] +[card] +primitive=Granite Shard id=46051 -name=Granite Shard rarity=U -mana={3} -type=Artifact [/card] [card] -text=(Great Furnace isn't a spell.) {T}: Add {R} to your mana pool. -auto={T}:Add{R} +primitive=Great Furnace id=46066 -name=Great Furnace rarity=C -type=Land -subtype=Artifact [/card] [card] -text={3}, {T} or {G}, {T}:Target creature gains trample until end of turn. -auto={3}{T}:trample target(creature) -auto={G}{T}:trample target(creature) +primitive=Grid Monitor +id=48178 +rarity=R +[/card] +[card] +primitive=Grim Reminder +id=49081 +rarity=R +[/card] +[card] +primitive=Groffskithur +id=48600 +rarity=C +[/card] +[card] +primitive=Heartwood Shard id=46059 -name=Heartwood Shard rarity=U -mana={3} -type=Artifact [/card] [card] -text={1}{R}: Hematite Golem gets +2/+0 until end of turn. +primitive=Hematite Golem id=48055 -auto={1}{R}:2/0 -name=Hematite Golem rarity=C -mana={4} -type=Artifact Creature -subtype=Golem -power=1 -toughness=4 [/card] [card] -text={1}, {T}: Tap target artifact, creature, or land. +primitive=Hum of the Radix +id=48082 +rarity=R +[/card] +[card] +primitive=Icy Manipulator id=46728 -auto={1}{T}:Tap target(artifact,creature,land) -name=Icy Manipulator rarity=U -mana={4} -type=Artifact [/card] [card] -text=Enchant artifact Enchanted artifact doesn't untap during its controller's untap step. -target=artifact -auto=doesnotuntap +primitive=Incite War +id=48138 +rarity=C +[/card] +[card] +primitive=Inertia Bubble id=49443 -name=Inertia Bubble rarity=C -mana={1}{U} -type=Enchantment -subtype=Aura [/card] [card] -text={T}: Add {R} to your mana pool. +primitive=Iron Myr id=46048 -auto={T}:Add {R} -name=Iron Myr -mana={2} rarity=C -type=Artifact Creature -subtype=Myr -power=1 -toughness=1 [/card] [card] -text=Target creature gets -1/-1 until end of turn for each artifact you control. +primitive=Irradiate id=48585 -target=creature -auto=foreach(artifact|myBattlefield) -1/-1 -name=Irradiate rarity=C -mana={3}{B} -type=Instant [/card] [card] -text={U} +primitive=Island id=48410 -auto={T}:Add {U} -name=Island -type=Basic Land rarity=L -subtype=Island [/card] [card] -text={U} +primitive=Island id=48411 -auto={T}:Add {U} -name=Island -type=Basic Land rarity=L -subtype=Island [/card] [card] -text={U} +primitive=Island id=48412 -auto={T}:Add {U} -name=Island -type=Basic Land rarity=L -subtype=Island [/card] [card] -text={U} +primitive=Island id=48413 -auto={T}:Add {U} -name=Island -type=Basic Land rarity=L -subtype=Island [/card] [card] -text=Sacrifice an artifact: Krark-Clan Grunt gets +1/+0 and gains first strike until end of turn. -auto={S(artifact|myBattlefield)}:1/0 && first strike +primitive=Isochron Scepter +id=46741 +rarity=U +[/card] +[card] +primitive=Jinxed Choker +id=46760 +rarity=R +[/card] +[card] +primitive=Journey of Discovery +id=49437 +rarity=C +[/card] +[card] +primitive=Krark-Clan Grunt id=45992 -name=Krark-Clan Grunt rarity=C -mana={2}{R} -type=Creature -subtype=Goblin Warrior -power=2 -toughness=2 [/card] [card] -text=Sacrifice an artifact: Krark-Clan Shaman deals 1 damage to each creature without flying. -auto={S(artifact|myBattlefield)}:damage:1 all(creature[-flying]) +primitive=Krark-Clan Shaman id=45994 -name=Krark-Clan Shaman rarity=C -mana={R} -type=Creature -subtype=Goblin Shaman -power=1 -toughness=1 [/card] [card] -text={T}: Add {B} to your mana pool. +primitive=Krark's Thumb +id=48923 +rarity=R +[/card] +[card] +primitive=Leaden Myr id=46040 -auto={T}:Add {B} -name=Leaden Myr rarity=C -mana={2} -type=Artifact Creature -subtype=Myr -power=1 -toughness=1 [/card] [card] -text=Artifacts you control can't be the targets of spells or abilities your opponents control. -auto=lord(artifact|myBattlefield) opponentshroud +primitive=Leonin Abunas id=46550 -name=Leonin Abunas rarity=R -mana={3}{W} -type=Creature -subtype=Cat Cleric -power=2 -toughness=5 [/card] [card] -text=Flash {2}, Sacrifice Leonin Bladetrap: Leonin Bladetrap deals 2 damage to each attacking creature without flying. -auto={S}:damage:2 all(creature[attacking;-flying]) +primitive=Leonin Bladetrap id=48378 -name=Leonin Bladetrap rarity=U -mana={3} -type=Artifact -abilities=flash [/card] [card] -text=Whenever an artifact enters the battlefield, you may gain 1 life. -auto=@movedTo(artifact|battlefield):may life:1 +primitive=Leonin Den-Guard +id=45958 +rarity=C +[/card] +[card] +primitive=Leonin Elder id=46072 -name=Leonin Elder rarity=C -mana={W} -type=Creature -subtype=Cat Cleric -power=1 -toughness=1 [/card] [card] -text=Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +primitive=Leonin Scimitar id=46029 -name=Leonin Scimitar rarity=C -type=Artifact -mana={1} -auto={1}:equip -auto=1/1 -subtype=Equipment [/card] [card] -text=Flying +primitive=Leonin Skyhunter id=45960 -name=Leonin Skyhunter rarity=U -mana={W}{W} -type=Creature -subtype=Cat Knight -power=2 -toughness=2 -abilities=flying [/card] [card] -text={1}{W}: Creatures you control get +1/+1 until end of turn. -auto={1}{W}:lord(creature|myBattlefield) 1/1 +primitive=Leonin Sun Standard id=49768 -name=Leonin Sun Standard rarity=R -mana={2} -type=Artifact [/card] [card] -text=When Leveler comes enters the battlefield, exile all cards in your library. -auto=moveTo(myExile) all(*|myLibrary) +primitive=Leveler id=46708 -name=Leveler rarity=R -mana={5} -type=Artifact Creature -subtype=Juggernaut -power=10 -toughness=10 [/card] [card] -text=Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) -- Equip 0 ({0}: Attach to target creature you control. Equip only as a sorcery.) +primitive=Liar's Pendulum +id=46733 +rarity=R +[/card] +[card] +primitive=Lifespark Spellbomb +id=48108 +rarity=C +[/card] +[card] +primitive=Lightning Coils +id=46109 +rarity=R +[/card] +[card] +primitive=Lightning Greaves id=46021 -name=Lightning Greaves rarity=U -type=Artifact -mana={2} -auto={0}:equip -auto=shroud -auto=haste -subtype=Equipment [/card] [card] -text=Flying When Looming Hoverguard enters the battlefield, put target artifact on top of its owner's library. +primitive=Living Hive +id=46694 +rarity=R +[/card] +[card] +primitive=Lodestone Myr +id=46128 +rarity=R +[/card] +[card] +primitive=Looming Hoverguard id=48114 -name=Looming Hoverguard rarity=U -mana={4}{U}{U} -type=Creature -subtype=Drone -auto=moveTo(ownerLibrary) target(artifact) -power=3 -toughness=3 -abilities=flying [/card] [card] -text={W}, {T}: Regenerate target artifact. -auto={W}{T}:regenerate target(artifact) +primitive=Loxodon Mender id=46071 -name=Loxodon Mender rarity=C -mana={5}{W} -type=Creature -subtype=Elephant Cleric -power=3 -toughness=3 [/card] [card] -text=Equipped creature gets +3/+0 and has lifelink and trample. (When it deals damage, you gain that much life. If it would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +primitive=Loxodon Peacekeeper +id=48180 +rarity=R +[/card] +[card] +primitive=Loxodon Punisher +id=46105 +rarity=R +[/card] +[card] +primitive=Loxodon Warhammer id=49759 -name=Loxodon Warhammer rarity=U -type=Artifact -mana={3} -auto={3}:equip -auto=3/0 -auto=lifelink -auto=trample -subtype=Equipment [/card] [card] -text=Flying Whenever an artifact enters the battlefield under your control, you may tap target permanent. +primitive=Lumengrid Augur +id=47791 +rarity=R +[/card] +[card] +primitive=Lumengrid Sentinel id=45972 -name=Lumengrid Sentinel rarity=U -mana={2}{U} -type=Creature -subtype=Human Wizard -auto=@movedTo(artifact|myBattlefield):may tap target(*) -power=1 -toughness=2 -abilities=flying [/card] [card] +primitive=Lumengrid Warden id=48438 -name=Lumengrid Warden rarity=C -mana={1}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=3 [/card] [card] -text=Flying At the beginning of your upkeep, you may put a 1/1 white Spirit creature token with flying onto the battlefield. -auto=@each my upkeep:may token(Spirit,Creature Spirit,1/1,white flying) +primitive=Luminous Angel id=46546 -name=Luminous Angel rarity=R -mana={4}{W}{W}{W} -type=Creature -subtype=Angel -power=4 -toughness=4 -abilities=flying [/card] [card] -text={1}{G}: Malachite Golem gains trample until end of turn. +primitive=Malachite Golem id=48056 -name=Malachite Golem rarity=C -mana={6} -type=Artifact Creature -subtype=Golem -auto={1}{G}:trample -power=5 -toughness=3 [/card] [card] -text=All creatures have haste. -auto=lord(creature) haste +primitive=March of the Machines +id=46699 +rarity=R +[/card] +[card] +primitive=Mask of Memory +id=46153 +rarity=U +[/card] +[card] +primitive=Mass Hysteria id=48191 -name=Mass Hysteria rarity=R -mana={R} -type=Enchantment [/card] [card] -text=Sacrifice an artifact: Megatog gets +3/+3 and gains trample until end of turn. +primitive=Megatog id=46579 -name=Megatog rarity=R -mana={4}{R}{R} -type=Creature -subtype=Atog -auto={S(artifact|myBattlefield)}:3/3 && trample -power=3 -toughness=4 [/card] [card] -text=When Moriok Scavenger enters the battlefield, you may return target artifact creature card from your graveyard to your hand. +primitive=Mesmeric Orb +id=30008 +rarity=R +[/card] +[card] +primitive=Mind's Eye +id=48919 +rarity=R +[/card] +[card] +primitive=Mindslaver +id=46724 +rarity=R +[/card] +[card] +primitive=Mindstorm Crown +id=46715 +rarity=U +[/card] +[card] +primitive=Mirror Golem +id=48210 +rarity=U +[/card] +[card] +primitive=Molder Slug +id=48083 +rarity=R +[/card] +[card] +primitive=Molten Rain +id=46000 +rarity=C +[/card] +[card] +primitive=Moriok Scavenger id=45965 -name=Moriok Scavenger rarity=C -mana={3}{B} -type=Creature -subtype=Human Rogue -auto=may moveTo(myhand) target(artifact|mygraveyard) -power=2 -toughness=3 [/card] [card] -text={R} +primitive=Mountain id=48417 -auto={T}:Add {R} -name=Mountain -type=Basic Land rarity=L -subtype=Mountain [/card] [card] -text={R} +primitive=Mountain id=48418 -auto={T}:Add {R} -name=Mountain -type=Basic Land rarity=L -subtype=Mountain [/card] [card] -text={R} +primitive=Mountain id=48419 -auto={T}:Add {R} -name=Mountain -type=Basic Land rarity=L -subtype=Mountain [/card] [card] -text={R} +primitive=Mountain id=48420 -auto={T}:Add {R} -name=Mountain -type=Basic Land rarity=L -subtype=Mountain [/card] [card] -text=When Myr Retriever is put into a graveyard from the battlefield, return another target artifact card from your graveyard to your hand. -auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) target(other artifact|mygraveyard) +primitive=Mourner's Shield +id=50538 +rarity=U +[/card] +[card] +primitive=Myr Adapter +id=46013 +rarity=C +[/card] +[card] +primitive=Myr Enforcer +id=46015 +rarity=C +[/card] +[card] +primitive=Myr Incubator +id=47450 +rarity=R +[/card] +[card] +primitive=Myr Mindservant +id=48925 +rarity=U +[/card] +[card] +primitive=Myr Prototype +id=49046 +rarity=U +[/card] +[card] +primitive=Myr Retriever id=46126 -name=Myr Retriever rarity=U -mana={2} -type=Artifact Creature -subtype=Myr -power=1 -toughness=1 [/card] [card] -text=Flash Protection from artifacts +primitive=Necrogen Mists +id=48589 +rarity=R +[/card] +[card] +primitive=Necrogen Spellbomb +id=46055 +rarity=C +[/card] +[card] +primitive=Needlebug id=48930 -name=Needlebug rarity=U -mana={4} -type=Artifact Creature -subtype=Insect -auto=protection from(artifact) -power=2 -toughness=2 -abilities=flash [/card] [card] -text=Equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +primitive=Neurok Familiar +id=46082 +rarity=C +[/card] +[card] +primitive=Neurok Hoversail id=46037 -name=Neurok Hoversail rarity=C -type=Artifact -mana={1} -auto={2}:equip -auto=flying -subtype=Equipment [/card] [card] -text=Neurok Spy is unblockable as long as defending player controls an artifact. +primitive=Neurok Spy id=45974 -name=Neurok Spy rarity=C -mana={2}{U} -type=Creature -subtype=Human Rogue -auto=aslongas(artifact|opponentBattlefield) unblockable -power=2 -toughness=2 [/card] [card] -text=Nim Lasher gets +1/+0 for each artifact you control. +primitive=Nightmare Lash +id=49770 +rarity=R +[/card] +[card] +primitive=Nim Devourer +id=46090 +rarity=R +[/card] +[card] +primitive=Nim Lasher id=12394 -name=Nim Lasher rarity=C -mana={2}{B} -type=Creature -subtype=Zombie -auto=foreach(artifact|myBattlefield) 1/0 -power=1 -toughness=1 [/card] [card] -text={2}{B}, Sacrifice Nim Replica: Target creature gets -1/-1 until end of turn. +primitive=Nim Replica id=46041 -auto={2}{B}{S}:-1/-1 target(creature) -name=Nim Replica rarity=C -mana={3} -type=Artifact Creature -subtype=Zombie -power=3 -toughness=1 [/card] [card] -text=Nim Shambler gets +1/+0 for each artifact you control. Sacrifice a creature: Regenerate Nim Shambler. +primitive=Nim Shambler id=48126 -name=Nim Shambler rarity=U -mana={2}{B}{B} -type=Creature -subtype=Zombie -auto=foreach(artifact|myBattlefield) 1/0 -auto={S(creature|myBattlefield)}:regenerate -power=2 -toughness=1 [/card] [card] -text=Flying. Nim Shrieker gets +1/+0 for each artifact you control. +primitive=Nim Shrieker id=48584 -name=Nim Shrieker -auto=foreach(artifact|myBattlefield) 1/0 rarity=C -mana={3}{B} -type=Creature -subtype=Zombie -power=0 -toughness=1 -abilities=flying [/card] [card] -text={2}, {T}: Put a 0/1 Pest artifact creature token onto the battlefield. +primitive=Nuisance Engine id=50104 -auto={2}{T}:token(Pest,artifact creature pest, 0/1, artifact) -name=Nuisance Engine rarity=U -mana={3} -type=Artifact [/card] [card] +primitive=Oblivion Stone +id=34901 +rarity=R +[/card] +[card] +primitive=Ogre Leadfoot +id=45993 +rarity=C +[/card] +[card] +primitive=Omega Myr id=48605 -name=Omega Myr rarity=C -mana={2} -type=Artifact Creature -subtype=Myr -power=1 -toughness=2 [/card] [card] -text=Flying +primitive=One Dozen Eyes +id=48385 +rarity=U +[/card] +[card] +primitive=Ornithopter id=46016 -name=Ornithopter rarity=U -mana={0} -type=Artifact Creature -subtype=Thopter -power=0 -toughness=2 -abilities=flying [/card] [card] -text={1}{B}: Regenerate Pewter Golem. +primitive=Override +id=46089 +rarity=C +[/card] +[card] +primitive=Pearl Shard +id=46027 +rarity=U +[/card] +[card] +primitive=Pentavus +id=46703 +rarity=R +[/card] +[card] +primitive=Pewter Golem id=48054 -auto={1}{B}:regenerate -name=Pewter Golem rarity=C -mana={5} -type=Artifact Creature -subtype=Golem -power=4 -toughness=2 [/card] [card] -text={W} +primitive=Plains id=48406 -auto={T}:Add {W} -name=Plains -type=Basic Land rarity=L -subtype=Plains [/card] [card] -text={W} +primitive=Plains id=48407 -auto={T}:Add {W} -name=Plains -type=Basic Land rarity=L -subtype=Plains [/card] [card] -text={W} +primitive=Plains id=48408 -auto={T}:Add {W} -name=Plains -type=Basic Land rarity=L -subtype=Plains [/card] [card] -text={W} +primitive=Plains id=48409 -auto={T}:Add {W} -name=Plains -type=Basic Land rarity=L -subtype=Plains [/card] [card] -text=Plated Slagwurm can't be the target of spells or abilities your opponents control. +primitive=Plated Slagwurm id=47781 -name=Plated Slagwurm rarity=R -mana={4}{G}{G}{G} -type=Creature -subtype=Wurm -power=8 -toughness=8 -abilities=opponentshroud [/card] [card] -text=Target creature gets +3/+3 and gains trample until end of turn. +primitive=Platinum Angel +id=48580 +rarity=R +[/card] +[card] +primitive=Power Conduit +id=49047 +rarity=U +[/card] +[card] +primitive=Predator's Strike id=48595 -target=creature -auto=trample -auto=3/3 -name=Predator's Strike rarity=C -mana={1}{G} -type=Instant [/card] [card] -text={R}, Sacrifice Pyrite Spellbomb: Pyrite Spellbomb deals 2 damage to target creature or player. {1}, Sacrifice Pyrite Spellbomb: Draw a card. -auto={R}{S}:Damage:2 target(creature,player) -auto={1}{S}:draw:1 +primitive=Promise of Power +id=48096 +rarity=R +[/card] +[card] +primitive=Proteus Staff +id=49769 +rarity=R +[/card] +[card] +primitive=Psychic Membrane +id=48167 +rarity=U +[/card] +[card] +primitive=Psychogenic Probe +id=46582 +rarity=R +[/card] +[card] +primitive=Pyrite Spellbomb id=48110 -name=Pyrite Spellbomb rarity=C -mana={1} -type=Artifact [/card] [card] -text=Put two 1/1 white Soldier creature tokens onto the battlefield. -auto=token(Soldier,creature soldier, 1/1,white)*2 +primitive=Quicksilver Elemental +id=46559 +rarity=R +[/card] +[card] +primitive=Quicksilver Fountain +id=49772 +rarity=R +[/card] +[card] +primitive=Raise the Alarm id=48103 -name=Raise the Alarm rarity=C -mana={1}{W} -type=Instant [/card] [card] -text=Return target permanent to its owner's hand. +primitive=Razor Barrier +id=47935 +rarity=C +[/card] +[card] +primitive=Regress id=49061 -target=* -auto=moveTo(ownerhand) -name=Regress rarity=C -mana={2}{U} -type=Instant [/card] [card] -text=Flying When Reiver Demon enters the battlefield, if you played it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated. +primitive=Reiver Demon id=48427 -name=Reiver Demon rarity=R -mana={4}{B}{B}{B}{B} -type=Creature -subtype=Demon -auto=@movedTo(this|myBattlefield) from(mystack):destroy all(creature[-black;-artifact]) -power=6 -toughness=6 -abilities=flying [/card] [card] -text=Whenever Rustmouth Ogre deals combat damage to a player, you may destroy target artifact that player controls. +primitive=Relic Bane +id=48329 +rarity=U +[/card] +[card] +primitive=Roar of the Kha +id=48092 +rarity=U +[/card] +[card] +primitive=Rule of Law +id=48112 +rarity=R +[/card] +[card] +primitive=Rust Elemental +id=48174 +rarity=U +[/card] +[card] +primitive=Rustmouth Ogre id=46118 -auto=@damaged(player) from(this):may destroy target(artifact|opponentBattlefield) -name=Rustmouth Ogre rarity=U -type=Creature -mana={4}{R}{R} -power=5 -subtype=Ogre -toughness=4 [/card] [card] -text=When Rustspore Ram enters the battlefield, destroy target Equipment. +primitive=Rustspore Ram id=46138 -name=Rustspore Ram rarity=U -mana={4} -type=Artifact Creature -subtype=Sheep -auto=destroy target(equipment) -power=1 -toughness=3 [/card] [card] -text=As Sculpting Steel enters the battlefield, you may choose an artifact on the battlefield. If you do, Sculpting Steel enters the battlefield as a copy of that artifact. -auto=may copy notatarget(artifact) +primitive=Scale of Chiss-Goria +id=48400 +rarity=C +[/card] +[card] +primitive=Scrabbling Claws +id=49763 +rarity=U +[/card] +[card] +primitive=Sculpting Steel id=46720 -name=Sculpting Steel rarity=R -mana={3} -type=Artifact [/card] [card] -text=(Seat of the Synod isn't a spell.) {T}: Add {U} to your mana pool. -auto={T}:Add{U} +primitive=Scythe of the Wretched +id=49048 +rarity=R +[/card] +[card] +primitive=Seat of the Synod id=46064 -name=Seat of the Synod rarity=C -type=Land -subtype=Artifact [/card] [card] -text=Add {R}{R}{R}{R}{R} to your mana pool. +primitive=Second Sunrise +id=49009 +rarity=R +[/card] +[card] +primitive=Seething Song id=34945 -auto=Add:{R}{R}{R}{R}{R} -name=Seething Song rarity=C -mana={2}{R} -type=Instant [/card] [card] -text=Destroy target artifact. +primitive=Serum Tank +id=46156 +rarity=U +[/card] +[card] +primitive=Shared Fate +id=49764 +rarity=R +[/card] +[card] +primitive=Shatter id=45999 -target=artifact -auto=destroy -name=Shatter rarity=C -mana={1}{R} -type=Instant [/card] [card] -text={T}: Add {U} to your mana pool. +primitive=Shrapnel Blast +id=49835 +rarity=U +[/card] +[card] +primitive=Silver Myr id=46032 -auto={T}:Add {U} -name=Silver Myr rarity=C -mana={2} -type=Artifact Creature -subtype=Myr -power=1 -toughness=1 [/card] [card] -text={3}, {T} or {B}, {T}: Return target artifact creature card from your graveyard to your hand. -auto={3}{T}:moveTo(myhand) target(creature[artifact]|mygraveyard) -auto={B}{T}:moveTo(myhand) target(creature[artifact]|mygraveyard) +primitive=Skeleton Shard id=49774 -name=Skeleton Shard rarity=U -mana={3} -type=Artifact [/card] [card] -text=Flying, first strike +primitive=Skyhunter Cub +id=48046 +rarity=C +[/card] +[card] +primitive=Skyhunter Patrol id=48431 -name=Skyhunter Patrol rarity=C -mana={2}{W}{W} -type=Creature -subtype=Cat Knight -power=2 -toughness=3 -abilities=flying,first strike [/card] [card] -text=Equipped creature gets +0/+6. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +primitive=Slagwurm Armor id=46028 -name=Slagwurm Armor rarity=C -type=Artifact -mana={1} -auto={3}:equip -auto=0/6 -subtype=Equipment [/card] [card] -text=Flying Whenever Slith Ascendant deals combat damage to a player, put a +1/+1 counter on it. +primitive=Slith Ascendant id=46069 -name=Slith Ascendant -abilities=flying -auto=@damaged(player) from(this):counter(1/1,1) rarity=U -type=Creature -mana={1}{W}{W} -power=1 -subtype=Slith -toughness=1 [/card] [card] -text=Whenever Slith Bloodletter deals combat damage to a player, put a +1/+1 counter on it. {1}{B}: Regenerate Slith Bloodletter. +primitive=Slith Bloodletter id=46091 -name=Slith Bloodletter -auto=@damaged(player) from(this):counter(1/1,1) -auto={1}{B}:regenerate rarity=U -type=Creature -mana={B}{B} -power=1 -subtype=Slith -toughness=1 [/card] [card] -text=Haste Whenever Slith Firewalker deals combat damage to a player, put a +1/+1 counter on it. +primitive=Slith Firewalker id=46102 -name=Slith Firewalker -abilities=haste -auto=@damaged(player) from(this):counter(1/1,1) rarity=U -type=Creature -mana={R}{R} -power=1 -subtype=Slith -toughness=1 [/card] [card] -text=Trample Whenever Slith Predator deals combat damage to a player, put a +1/+1 counter on it. +primitive=Slith Predator id=46113 -name=Slith Predator -abilities=trample -auto=@damaged(player) from(this):counter(1/1,1) rarity=U -type=Creature -mana={G}{G} -power=1 -subtype=Slith -toughness=1 [/card] [card] -text={1}{W}, Sacrifice Soldier Replica: Soldier Replica deals 3 damage to target attacking or blocking creature. +primitive=Slith Strider +id=46080 +rarity=U +[/card] +[card] +primitive=Solar Tide +id=48437 +rarity=R +[/card] +[card] +primitive=Soldier Replica id=46025 -auto={1}{W}{S}:Damage:3 target(creature[attacking;blocking]) -name=Soldier Replica rarity=C -mana={3} -type=Artifact Creature -subtype=Soldier -power=1 -toughness=3 [/card] [card] +primitive=Solemn Simulacrum id=49434 -name=Solemn Simulacrum rarity=R -type=Artifact Creature -mana={4} -text=When Solemn Simulacrum comes into play, you may search your library for a basic land card and put that card into play tapped. If you do, shuffle your library. When Solemn Simulacrum is put into a graveyard from play, you may draw a card. -auto=may moveTo(myBattlefield) target(land[basic]|mylibrary) && tap -auto=@movedTo(this|graveyard) from(Battlefield):may draw:1 controller -power=2 -subtype=Golem -toughness=2 [/card] [card] -text={T}: Add {1} to your mana pool. {6}: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect doesn't end at end of turn.) +primitive=Somber Hoverguard +id=45973 +rarity=C +[/card] +[card] +primitive=Soul Foundry +id=46723 +rarity=R +[/card] +[card] +primitive=Soul Nova +id=48101 +rarity=U +[/card] +[card] +primitive=Spellweaver Helix +id=48047 +rarity=R +[/card] +[card] +primitive=Sphere of Purity +id=45968 +rarity=C +[/card] +[card] +primitive=Spikeshot Goblin +id=46103 +rarity=C +[/card] +[card] +primitive=Spoils of the Vault +id=46572 +rarity=R +[/card] +[card] +primitive=Stalking Stones id=48917 -name=Stalking Stones -auto={T}:Add{1} -auto={6}:becomes(Artifact Creature Elemental,3/3) rarity=U -type=Land [/card] [card] -text=Defender (This creature can't attack.) +primitive=Steel Wall id=48910 -name=Steel Wall rarity=C -mana={1} -type=Artifact Creature -subtype=Wall -power=0 -toughness=4 -abilities=defender [/card] [card] -text={W}, Sacrifice Sunbeam Spellbomb: You gain 5 life. {1}, Sacrifice Sunbeam Spellbomb: Draw a card. -auto={W}{S}:life:5 controller -auto={1}{S}:draw:1 controller +primitive=Sun Droplet +id=48931 +rarity=U +[/card] +[card] +primitive=Sunbeam Spellbomb id=48214 -name=Sunbeam Spellbomb rarity=C -mana={1} -type=Artifact [/card] [card] -text={B} +primitive=Swamp id=48414 -auto={T}:Add {B} -name=Swamp -type=Basic Land rarity=L -subtype=Swamp [/card] [card] -text={B} +primitive=Swamp id=48415 -auto={T}:Add {B} -name=Swamp -type=Basic Land rarity=L -subtype=Swamp [/card] [card] -text={B} +primitive=Swamp id=48416 -auto={T}:Add {B} -name=Swamp -type=Basic Land rarity=L -subtype=Swamp [/card] [card] -text={B} +primitive=Swamp id=48425 -auto={T}:Add {B} -name=Swamp -type=Basic Land rarity=L -subtype=Swamp [/card] [card] -text=Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. -target=land|mylibrary -auto=moveTo(myhand) +primitive=Sword of Kaldra +id=48583 +rarity=R +[/card] +[card] +primitive=Sylvan Scrying id=49529 -name=Sylvan Scrying rarity=U -mana={1}{G} -type=Sorcery [/card] [card] -text={T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Talisman of Dominance deals 1 damage to you. +primitive=Synod Sanctum +id=46719 +rarity=U +[/card] +[card] +primitive=Taj-Nar Swordsmith +id=46079 +rarity=U +[/card] +[card] +primitive=Talisman of Dominance id=39598 -name=Talisman of Dominance -auto={T}:Add {1} -auto={T}:Add {U} && damage:1 controller -auto={T}:Add {B} && damage:1 controller rarity=U -mana={2} -type=Artifact [/card] [card] -text={T}: Add {1} to your mana pool. {T}: Add {R} or {G} to your mana pool. Talisman of Impulse deals 1 damage to you. +primitive=Talisman of Impulse id=39600 -name=Talisman of Impulse -auto={T}:Add {1} -auto={T}:Add {R} && damage:1 controller -auto={T}:Add {G} && damage:1 controller rarity=U -mana={2} -type=Artifact [/card] [card] -text={T}: Add {1} to your mana pool. {T}: Add {B} or {R} to your mana pool. Talisman of Indulgence deals 1 damage to you. +primitive=Talisman of Indulgence id=39599 -name=Talisman of Indulgence -auto={T}:Add {1} -auto={T}:Add {B} && damage:1 controller -auto={T}:Add {R} && damage:1 controller rarity=U -mana={2} -type=Artifact [/card] [card] -text={T}: Add {1} to your mana pool. {T}: Add {W} or {U} to your mana pool. Talisman of Progress deals 1 damage to you. +primitive=Talisman of Progress id=39597 -name=Talisman of Progress -auto={T}:Add {1} -auto={T}:Add {W} && damage:1 controller -auto={T}:Add {U} && damage:1 controller rarity=U -mana={2} -type=Artifact [/card] [card] -text={T}: Add {1} to your mana pool. {T}: Add {G} or {W} to your mana pool. Talisman of Unity deals 1 damage to you. +primitive=Talisman of Unity id=39601 -name=Talisman of Unity -auto={T}:Add {1} -auto={T}:Add {G} && damage:1 controller -auto={T}:Add {W} && damage:1 controller rarity=U -mana={2} -type=Artifact [/card] [card] -text={1}, {T}: You gain 1 life. +primitive=Tanglebloom id=48913 -name=Tanglebloom -auto={1}{T}:life:1 -mana={1} -type=Artifact rarity=C [/card] [card] -text=Protection from artifacts; reach (This creature can block creatures with flying.) +primitive=Tangleroot +id=49767 +rarity=R +[/card] +[card] +primitive=Tel-Jilad Archers id=46004 -name=Tel-Jilad Archers rarity=C -mana={4}{G} -type=Creature -subtype=Elf Archer -auto=protection from(artifact) -power=2 -toughness=4 -abilities=reach [/card] [card] -text=Protection from artifacts +primitive=Tel-Jilad Chosen id=46003 -name=Tel-Jilad Chosen rarity=C -mana={1}{G} -type=Creature -subtype=Elf Warrior -auto=protection from(artifact) -power=2 -toughness=1 [/card] [card] -text={1}{G}: Regenerate Tel-Jilad Exile. +primitive=Tel-Jilad Exile id=49436 -name=Tel-Jilad Exile rarity=C -mana={3}{G} -type=Creature -subtype=Troll Warrior -power=2 -toughness=3 -auto={1}{G}:regenerate [/card] [card] -text=Destroy all enchantments. +primitive=Tel-Jilad Stylus +id=46729 +rarity=U +[/card] +[card] +primitive=Tempest of Light id=46075 -auto=Destroy all(enchantment) -name=Tempest of Light rarity=U -mana={2}{W} -type=Instant [/card] [card] -text=Destroy target nonartifact, nonblack creature. It can't be regenerated. +primitive=Temporal Cascade +id=49055 +rarity=R +[/card] +[card] +primitive=Terror id=45988 -target=creature[-artifact;-black] -auto=bury -name=Terror rarity=C -mana={1}{B} -type=Instant [/card] [card] -text={1}{W}: Titanium Golem gains first strike until end of turn. +primitive=Thirst for Knowledge +id=45978 +rarity=U +[/card] +[card] +primitive=Thought Prison +id=48915 +rarity=U +[/card] +[card] +primitive=Thoughtcast +id=46085 +rarity=C +[/card] +[card] +primitive=Timesifter +id=49053 +rarity=R +[/card] +[card] +primitive=Titanium Golem id=48052 -auto={1}{W}:first strike -name=Titanium Golem rarity=C -mana={5} -type=Artifact Creature -subtype=Golem -power=3 -toughness=3 [/card] [card] -text={8}, {T}: Target creature gets +6/+6 until end of turn. +primitive=Tooth and Nail +id=48122 +rarity=R +[/card] +[card] +primitive=Tooth of Chiss-Goria +id=48401 +rarity=C +[/card] +[card] +primitive=Tower of Champions id=48155 -auto={8}{T}:6/6 target(creature) -name=Tower of Champions rarity=R -mana={4} -type=Artifact [/card] [card] -text={8}, {T}: You gain 10 life. +primitive=Tower of Eons id=48914 -auto={8}{T}:life:10 -name=Tower of Eons rarity=R -mana={4} -type=Artifact [/card] [card] -text={8}, {T}: Draw four cards. +primitive=Tower of Fortunes id=35464 -name=Tower of Fortunes -auto={8}{T}:Draw:4 -mana={4} -type=Artifact rarity=R [/card] [card] -text={8}, {T}: Target player puts the top eight cards of his or her library into his or her graveyard. +primitive=Tower of Murmurs id=46730 -auto={8}{T}:deplete:8 target(player) -name=Tower of Murmurs rarity=R -type=Artifact -mana={4} [/card] [card] -text=(Tree of Tales isn't a spell.) {T}: Add {G} to your mana pool. +primitive=Trash for Treasure +id=48586 +rarity=R +[/card] +[card] +primitive=Tree of Tales id=46067 -name=Tree of Tales -auto={T}:Add{G} rarity=C -type=Land -subtype=Artifact [/card] [card] -text=Troll Ascetic can't be the target of spells or abilities your opponents control. {1}{G}: Regenerate Troll Ascetic. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +primitive=Triskelion +id=46702 +rarity=R +[/card] +[card] +primitive=Troll Ascetic id=49828 -name=Troll Ascetic rarity=R -mana={1}{G}{G} -type=Creature -subtype=Troll Shaman -auto={1}{G}:regenerate -power=3 -toughness=2 -abilities=opponentshroud [/card] [card] -text={1}{G}: Regenerate target green creature. +primitive=Trolls of Tel-Jilad id=46117 -name=Trolls of Tel-Jilad rarity=U -mana={5}{G}{G} -type=Creature -subtype=Troll Shaman -auto={1}{G}:regenerate target(creature[green]) -power=5 -toughness=6 [/card] [card] -text=Destroy target Equipment. Then add {G} to your mana pool. +primitive=Turn to Dust id=48594 -target=equipment -auto=destroy -auto=add:{G} -name=Turn to Dust rarity=C -mana={G} -type=Instant [/card] [card] -text=(Vault of Whispers isn't a spell.) {T}: Add {B} to your mana pool. +primitive=Vault of Whispers id=46065 -name=Vault of Whispers -auto={T}:Add{B} rarity=C -type=Land -subtype=Artifact [/card] [card] -text=Whenever you cast an artifact spell, draw a card. +primitive=Vedalken Archmage id=46557 -name=Vedalken Archmage rarity=R -mana={2}{U}{U} -type=Creature -subtype=Vedalken Wizard -auto=@movedTo(artifact|mystack):draw:1 controller -power=0 -toughness=2 [/card] [card] -text=Whenever an artifact enters the battlefield, Vermiculos gets +4/+4 until end of turn. +primitive=Vermiculos id=47936 -name=Vermiculos rarity=R -mana={4}{B} -type=Creature -subtype=Horror -auto=@movedTo(artifact|battlefield):4/4 ueot -power=1 -toughness=1 [/card] [card] -text=When Viridian Shaman enters the battlefield, destroy target artifact. +primitive=Viridian Joiner +id=46114 +rarity=C +[/card] +[card] +primitive=Viridian Longbow +id=46018 +rarity=C +[/card] +[card] +primitive=Viridian Shaman id=46119 -name=Viridian Shaman rarity=U -mana={2}{G} -type=Creature -subtype=Elf Shaman -auto=destroy target(artifact) -power=2 -toughness=2 [/card] [card] -text=Equipped creature gets +3/+3. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +primitive=Vorrac Battlehorns +id=46053 +rarity=C +[/card] +[card] +primitive=Vulshok Battlegear id=48121 -name=Vulshok Battlegear rarity=U -type=Artifact -mana={3} -auto={3}:equip -auto=3/3 -subtype=Equipment [/card] [card] -text=Haste +primitive=Vulshok Battlemaster +id=48125 +rarity=R +[/card] +[card] +primitive=Vulshok Berserker id=5585 -name=Vulshok Berserker rarity=C -mana={3}{R} -type=Creature -subtype=Human Berserker -power=3 -toughness=2 -abilities=haste [/card] [card] -text=Equipped creature gets +4/+2 and doesn't untap during its controller's untap step. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +primitive=Vulshok Gauntlets id=48397 -name=Vulshok Gauntlets rarity=C -type=Artifact -mana={2} -auto={3} -auto=4/2 -auto=doesnotuntap -subtype=Equipment [/card] [card] -text=Sacrifice Welding Jar: Regenerate target artifact. -auto={S}:regenerate target(artifact) -id=48328 -name=Welding Jar +primitive=Wail of the Nim +id=48105 rarity=C -mana={0} -type=Artifact [/card] [card] -text=Fear Whenever Woebearer deals combat damage to a player, you may return target creature card from your graveyard to your hand. -id=46074 -name=Woebearer -abilities=fear -auto=@damaged(player) from(this):may moveto(myhand) target(creature|myGraveyard) +primitive=Wall of Blood +id=48184 rarity=U -type=Creature -mana={4}{B} -power=2 -subtype=Zombie -toughness=3 -[/card] +[/card] [card] -text=Vigilance -id=46026 -name=Yotian Soldier +primitive=Wanderguard Sentry +id=48439 rarity=C -mana={3} -type=Artifact Creature -subtype=Soldier -power=1 -toughness=4 -abilities=vigilance -[/card] \ No newline at end of file +[/card] +[card] +primitive=War Elemental +id=43614 +rarity=R +[/card] +[card] +primitive=Welding Jar +id=48328 +rarity=C +[/card] +[card] +primitive=Wizard Replica +id=46033 +rarity=C +[/card] +[card] +primitive=Woebearer +id=46074 +rarity=U +[/card] +[card] +primitive=Worldslayer +id=46791 +rarity=R +[/card] +[card] +primitive=Wrench Mind +id=45990 +rarity=C +[/card] +[card] +primitive=Wurmskin Forger +id=48599 +rarity=C +[/card] +[card] +primitive=Yotian Soldier +id=46026 +rarity=C +[/card] diff --git a/projects/mtg/bin/Res/sets/MRQ/_cards.dat b/projects/mtg/bin/Res/sets/MRQ/_cards.dat index 93bbd449f..b1c136629 100644 --- a/projects/mtg/bin/Res/sets/MRQ/_cards.dat +++ b/projects/mtg/bin/Res/sets/MRQ/_cards.dat @@ -4,1852 +4,1752 @@ year=1999 block=Masks [/meta] [card] -text=Enchant creature Enchanted creature gets +2/+2 for each other enchantment on the battlefield. +primitive=Aerial Caravan +id=19667 +rarity=R +[/card] +[card] +primitive=Afterlife +id=19549 +rarity=U +[/card] +[card] +primitive=Alabaster Wall +id=19541 +rarity=C +[/card] +[card] +primitive=Alley Grifters +id=19584 +rarity=C +[/card] +[card] +primitive=Ancestral Mask id=19634 -target=creature -auto=foreach(other enchantment|battlefield) 2/2 -name=Ancestral Mask rarity=C -mana={2}{G} -type=Enchantment -subtype=Aura [/card] [card] -text={3}{W}{W}: You draw a card and target opponent gains 3 life. +primitive=Armistice id=19661 -auto={3}{W}{W}:draw:1 controller && life:3 opponent -name=Armistice rarity=R -mana={2}{W} -type=Enchantment [/card] [card] -text={1}{R}, Sacrifice a Goblin: Arms Dealer deals 4 damage to target creature. +primitive=Arms Dealer id=19861 -name=Arms Dealer rarity=U -mana={2}{R} -type=Creature -subtype=Goblin -auto={1}{R}{S(goblin|myBattlefield)}:Damage:4 target(creature) -power=1 -toughness=1 [/card] [card] -text={U}{T}, Discard a card: Target creature gains flying until end of turn. +primitive=Arrest +id=19789 +rarity=U +[/card] +[card] +primitive=Assembly Hall +id=19761 +rarity=R +[/card] +[card] +primitive=Ballista Squad +id=19781 +rarity=U +[/card] +[card] +primitive=Balloon Peddler id=19558 -name=Balloon Peddler rarity=C -mana={2}{U} -type=Creature -subtype=Human Spellshaper -auto={U}{T}{S(*|myhand)}:flying target(creature) -power=2 -toughness=2 [/card] [card] -text=Defender (This creature can't attack.) {T}: Target creature gains haste until end of turn. +primitive=Barbed Wire +id=19883 +rarity=U +[/card] +[card] +primitive=Bargaining Table +id=19749 +rarity=R +[/card] +[card] +primitive=Battle Rampart id=19607 -name=Battle Rampart rarity=C -mana={2}{R} -type=Creature -subtype=Wall -auto={T}:haste target(creature) -power=1 -toughness=3 -abilities=defender [/card] [card] -text=Flying Battle Squadron's power and toughness are each equal to the number of creatures you control. +primitive=Battle Squadron id=19712 -auto=foreach(creature|myBattlefield) 1/1 -name=Battle Squadron rarity=R -mana={3}{R}{R} -type=Creature -subtype=Goblin -power=* -toughness=* -abilities=flying [/card] [card] -text={R}{T}, Discard a card: Destroy target Wall. +primitive=Bifurcate +id=19741 +rarity=R +[/card] +[card] +primitive=Black Market +id=19831 +rarity=R +[/card] +[card] +primitive=Blaster Mage id=21332 -name=Blaster Mage rarity=C -mana={2}{R} -type=Creature -subtype=Human Spellshaper -auto={R}{T}{S(*|myhand)}:destroy target(wall) -power=2 -toughness=2 [/card] [card] -text={U}: Blockade Runner is unblockable this turn. +primitive=Blockade Runner id=19567 -name=Blockade Runner rarity=C -mana={3}{U} -type=Creature -subtype=Merfolk -auto={U}:unblockable -power=2 -toughness=2 [/card] [card] -text={T}: Boa Constrictor gets +3/+3 until end of turn. +primitive=Blood Hound +id=19714 +rarity=R +[/card] +[card] +primitive=Blood Oath +id=19726 +rarity=R +[/card] +[card] +primitive=Boa Constrictor id=19859 -name=Boa Constrictor rarity=U -mana={4}{G} -type=Creature -subtype=Snake -auto={T}:3/3 -power=3 -toughness=3 [/card] [card] -text=Swampwalk +primitive=Bog Smugglers id=19598 -name=Bog Smugglers rarity=C -mana={1}{B}{B} -type=Creature -subtype=Human Mercenary -power=2 -toughness=2 -abilities=swampwalk [/card] [card] -text={B}{T}, Discard a card: Add {B}{B}{B} to your mana pool. +primitive=Bog Witch id=19578 -name=Bog Witch rarity=C -mana={2}{B} -type=Creature -subtype=Human Spellshaper -auto={B}{T}{S(*|myhand)}:Add {B}{B}{B} -power=1 -toughness=1 [/card] [card] -text=Whenever a creature attacks you, it gets -1/-0 until end of turn. -auto=lord(creature[attacking]|opponentBattlefield) -1/0 +primitive=Brainstorm +id=19571 +rarity=C +[/card] +[card] +primitive=Brawl +id=19723 +rarity=R +[/card] +[card] +primitive=Briar Patch id=19745 -name=Briar Patch rarity=U -mana={1}{G}{G} -type=Enchantment [/card] [card] -text=Search target opponent's library for a creature card and put that card into play under your control. Then that player shuffles his or her library. -target=creature|opponentLibrary -auto=moveTo(myBattlefield) +primitive=Bribery id=21300 -name=Bribery rarity=R -mana={3}{U}{U} -type=Sorcery [/card] [card] -text=Flash Enchant creature Enchanted creature has flying. +primitive=Buoyancy id=19574 - -target=creature -auto=flying -name=Buoyancy rarity=C -mana={1}{U} -type=Enchantment -subtype=Aura -abilities=flash [/card] [card] -text={2}, {T}: Search your library for a Mercenary permanent card with converted mana cost 2 or less and put that card onto the battlefield. Then shuffle your library. +primitive=Cackling Witch +id=19815 +rarity=U +[/card] +[card] +primitive=Caller of the Hunt +id=19730 +rarity=R +[/card] +[card] +primitive=Cateran Brute id=19582 -name=Cateran Brute rarity=C -mana={2}{B} -type=Creature -subtype=Horror Mercenary -auto={2}{T}:moveTo(myBattlefield) target(mercenary[manacost<=2]|mylibrary) -power=2 -toughness=2 [/card] [card] -text=Fear {4}, {T}: Search your library for a Mercenary permanent card with converted mana cost 4 or less and put that card onto the battlefield. Then shuffle your library. +primitive=Cateran Enforcer id=19690 -name=Cateran Enforcer rarity=U -mana={3}{B}{B} -type=Creature -subtype=Horror Mercenary -auto={4}{T}:moveTo(myBattlefield) target(mercenary[manacost<=4]|mylibrary) -power=4 -toughness=3 -abilities=fear [/card] [card] -text={3}, {T}: Search your library for a Mercenary permanent card with converted mana cost 3 or less and put that card onto the battlefield. Then shuffle your library. +primitive=Cateran Kidnappers id=19819 -name=Cateran Kidnappers rarity=U -mana={2}{B}{B} -type=Creature -subtype=Human Mercenary -auto={3}{T}:moveTo(myBattlefield) target(mercenary[manacost<=3]|mylibrary) -power=4 -toughness=2 [/card] [card] -text=Sacrifice a creature: Regenerate Cateran Overlord. {6}, {T}: Search your library for a Mercenary permanent card with converted mana cost 6 or less and put that card onto the battlefield. Then shuffle your library. +primitive=Cateran Overlord id=19698 -name=Cateran Overlord rarity=R -mana={4}{B}{B}{B} -type=Creature -subtype=Horror Mercenary -auto={S(creature|myBattlefield)}:regenerate -auto={6}{T}:moveTo(myBattlefield) target(mercenary[manacost<=6]|mylibrary) -power=7 -toughness=5 [/card] [card] -text={1}, {T}: Search your library for a Mercenary permanent card with converted mana cost 1 or less and put that card onto the battlefield. Then shuffle your library. +primitive=Cateran Persuader id=19580 -name=Cateran Persuader rarity=C -mana={B}{B} -type=Creature -subtype=Human Mercenary -auto={1}{T}:moveTo(myBattlefield) target(mercenary[manacost<=1]|mylibrary) -power=2 -toughness=1 [/card] [card] -text=Swampwalk {5}, {T}: Search your library for a Mercenary permanent card with converted mana cost 5 or less and put that card onto the battlefield. Then shuffle your library. +primitive=Cateran Slaver id=19691 -name=Cateran Slaver rarity=R -mana={4}{B}{B} -type=Creature -subtype=Horror Mercenary -auto={5}{T}:moveTo(myBattlefield) target(mercenary[manacost<=5]|mylibrary) -power=5 -toughness=5 -abilities=swampwalk [/card] [card] -text=Flying Whenever Caustic Wasps deals combat damage to a player, you may destroy target artifact that player controls. -id=19865 -name=Caustic Wasps -rarity=U -mana={2}{G} -type=Creature -subtype=Insect -auto=@damaged(player) from(this):may destroy target(artifact|opponentbattlefield) -power=1 -toughness=1 -abilities=flying -[/card] -[card] -text=Search your library for a Mercenary card, reveal that card, and put it into your hand. Then shuffle your library. +primitive=Cateran Summons id=19832 -target=mercenary|myLibrary -auto=moveTo(myHand) -name=Cateran Summons rarity=U -mana={B} -type=Sorcery [/card] [card] -text=Enchant creature Enchanted creature gets +1/+1 and has mountainwalk. +primitive=Caustic Wasps +id=19865 +rarity=U +[/card] +[card] +primitive=Cave Sense id=19620 -target=creature -auto=1/1 -auto=mountainwalk -name=Cave Sense rarity=C -mana={1}{R} -type=Enchantment -subtype=Aura [/card] [card] -text=Mountainwalk {R}: Cavern Crawler gets +1/-1 until end of turn. +primitive=Cave-In +id=19725 +rarity=R +[/card] +[card] +primitive=Cavern Crawler id=19610 -name=Cavern Crawler rarity=C -mana={2}{R} -type=Creature -subtype=Insect -auto={R}:1/-1 -power=0 -toughness=3 -abilities=mountainwalk [/card] [card] -text=When Ceremonial Guard attacks or blocks, destroy it at end of combat. +primitive=Ceremonial Guard id=19603 -name=Ceremonial Guard rarity=C -mana={2}{R} -type=Creature -subtype=Human Soldier -auto=@each combatends:destroy all(ceremonial guard[attacking;blocking]|myBattlefield) -power=3 -toughness=4 [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) Cloud Sprite can block only creatures with flying. +primitive=Chambered Nautilus +id=19798 +rarity=U +[/card] +[card] +primitive=Chameleon Spirit +id=19800 +rarity=U +[/card] +[card] +primitive=Charisma +id=20456 +rarity=R +[/card] +[card] +primitive=Charm Peddler +id=19535 +rarity=C +[/card] +[card] +primitive=Charmed Griffin +id=19777 +rarity=U +[/card] +[card] +primitive=Cho-Arrim Alchemist +id=19647 +rarity=R +[/card] +[card] +primitive=Cho-Arrim Bruiser +id=19650 +rarity=R +[/card] +[card] +primitive=Cho-Arrim Legate +id=19779 +rarity=U +[/card] +[card] +primitive=Cho-Manno, Revolutionary +id=20411 +rarity=R +[/card] +[card] +primitive=Cho-Manno's Blessing +id=19551 +rarity=C +[/card] +[card] +primitive=Cinder Elemental +id=19608 +rarity=U +[/card] +[card] +primitive=Clear the Land +id=19873 +rarity=R +[/card] +[card] +primitive=Close Quarters +id=19847 +rarity=U +[/card] +[card] +primitive=Cloud Sprite id=19563 -name=Cloud Sprite rarity=C -mana={U} -type=Creature -subtype=Faerie -power=1 -toughness=1 -abilities=flying,cloud [/card] [card] -text=Draw a card for each creature you control. -id=19739 -auto=foreach(creature|myBattlefield)draw:1 -name=Collective Unconscious -rarity=R -mana={4}{G}{G} -type=Sorcery -[/card] -[card] -text=Whenever a creature you control deals combat damage to an opponent, you may draw a card. -auto=@damaged(player) from(creature|myBattlefield):may draw:1 controller +primitive=Coastal Piracy id=19805 -name=Coastal Piracy rarity=U -mana={2}{U}{U} -type=Enchantment [/card] [card] -text=Counter target spell. +primitive=Collective Unconscious +id=19739 +rarity=R +[/card] +[card] +primitive=Common Cause +id=19665 +rarity=R +[/card] +[card] +primitive=Conspiracy +id=19702 +rarity=R +[/card] +[card] +primitive=Cornered Market +id=19663 +rarity=R +[/card] +[card] +primitive=Corrupt Official +id=19715 +rarity=R +[/card] +[card] +primitive=Counterspell id=19570 -target=*|stack -auto=fizzle -name=Counterspell -rarity=U -mana={U}{U} -type=Instant +rarity=C [/card] [card] -text=Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps. -auto=lord(creature[power>=3;-white]) doesnotuntap +primitive=Cowardice +id=19683 +rarity=R +[/card] +[card] +primitive=Crackdown id=19664 -name=Crackdown rarity=R -mana={2}{W} -type=Enchantment [/card] [card] -text=Defender (This creature can't attack.) {T}: Target creature gets +0/+4 until end of turn. +primitive=Crag Saurian +id=19713 +rarity=R +[/card] +[card] +primitive=Crash +id=19616 +rarity=C +[/card] +[card] +primitive=Credit Voucher +id=19885 +rarity=U +[/card] +[card] +primitive=Crenellated Wall id=19880 -name=Crenellated Wall rarity=U -mana={4} -type=Artifact Creature -subtype=Wall -auto={T}:0/4 target(creature) -power=0 -toughness=4 -abilities=defender [/card] [card] -text={T}: Crossbow Infantry deals 1 damage to target attacking or blocking creature. +primitive=Crooked Scales +id=19752 +rarity=R +[/card] +[card] +primitive=Crossbow Infantry id=19540 -name=Crossbow Infantry rarity=C -mana={1}{W} -type=Creature -subtype=Human Soldier Archer -auto={T}:damage:1 target(creature[attacking;blocking]) -power=1 -toughness=1 [/card] [card] -text=Add {B}{B}{B} to your mana pool. +primitive=Crumbling Sanctuary +id=19746 +rarity=R +[/card] +[card] +primitive=Customs Depot +id=19575 +rarity=U +[/card] +[card] +primitive=Dark Ritual id=19592 -auto=Add {B}{B}{B} -name=Dark Ritual rarity=C -mana={B} -type=Instant [/card] [card] -text={U}: Return Darting Merfolk to its owner's hand. +primitive=Darting Merfolk id=19559 -name=Darting Merfolk rarity=C -mana={1}{U} -type=Creature -subtype=Merfolk -auto={U}:moveto(hand) -power=1 -toughness=1 [/card] [card] -text={G}, {T}, Discard a card: Prevent all combat damage that would be dealt this turn. +primitive=Dawnstrider id=19855 -name=Dawnstrider rarity=R -mana={1}{G} -type=Creature -subtype=Dryad Spellshaper -auto={G}{T}{S(*|myhand)}:preventAllCombatDamage ueot -power=1 -toughness=1 [/card] [card] -text=Shroud (This permanent can't be the target of spells or abilities.) +primitive=Deadly Insect id=19628 -name=Deadly Insect rarity=C -mana={4}{G} -type=Creature -subtype=Insect -power=6 -toughness=1 -abilities=shroud [/card] [card] -text={G}{T}, Discard a card: Target creature gets +2/+2 until end of turn. +primitive=Deathgazer +id=19820 +rarity=U +[/card] +[card] +primitive=Deepwood Drummer id=19621 -name=Deepwood Drummer rarity=C -mana={1}{G} -type=Creature -subtype=Human Spellshaper -auto={G}{T}{S(*|myhand)}:2/2 target(creature) -power=1 -toughness=1 [/card] [card] -text=Pay 2 life: Regenerate Deepwood Ghoul. +primitive=Deepwood Elder +id=22895 +rarity=R +[/card] +[card] +primitive=Deepwood Ghoul id=19587 -name=Deepwood Ghoul rarity=C -mana={2}{B} -type=Creature -subtype=Zombie -auto={0}:regenerate && life:-2 controller -power=2 -toughness=1 [/card] [card] -text=Whenever Deepwood Wolverine becomes blocked, it gets +2/+0 until end of turn. +primitive=Deepwood Legate +id=19821 +rarity=U +[/card] +[card] +primitive=Deepwood Tantiv +id=19866 +rarity=U +[/card] +[card] +primitive=Deepwood Wolverine id=19623 -name=Deepwood Wolverine rarity=C -mana={G} -type=Creature -subtype=Wolverine -auto=rampage(2/0,0) -auto=rampage(-2/0,1) -power=1 -toughness=1 [/card] [card] -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature doesn't untap during its controller's untap step. +primitive=Dehydration id=19577 -target=creature -auto=doesnotuntap -name=Dehydration -type=Enchantment rarity=C -mana={3}{U} -subtype=Aura [/card] [card] -text=Destroy target permanent. +primitive=Delraich +id=19697 +rarity=R +[/card] +[card] +primitive=Desert Twister id=19638 -target=* -auto=destroy -name=Desert Twister rarity=U -mana={4}{G}{G} -type=Sorcery [/card] [card] -text={W}{T}, Discard a card: Destroy target artifact or enchantment. +primitive=Devout Witness id=19536 -name=Devout Witness rarity=C -mana={2}{W} -type=Creature -subtype=Human Spellshaper -auto={W}{T}{S(*|myhand)}:destroy target(artifact,enchantment) -power=2 -toughness=2 [/card] [card] -text=Flash Enchant creature Shroud (This permanent can't be the target of spells or abilities.) Enchanted creature has shroud. -target=creature -auto=shroud +primitive=Diplomatic Escort +id=19794 +rarity=U +[/card] +[card] +primitive=Diplomatic Immunity id=19576 -name=Diplomatic Immunity rarity=C -mana={1}{U} -type=Enchantment -subtype=Aura -abilities=shroud [/card] [card] -text=Destroy target artifact or enchantment. -target=artifact,enchantment -auto=destroy +primitive=Disenchant id=19548 -name=Disenchant rarity=C -mana={1}{W} -type=Instant [/card] [card] -text=Flying {U}: Drake Hatchling gets +1/+0 until end of turn. Activate this ability only once each turn. +primitive=Distorting Lens +id=19758 +rarity=R +[/card] +[card] +primitive=Drake Hatchling id=19565 -name=Drake Hatchling rarity=C -mana={2}{U} -type=Creature -subtype=Drake -auto={U}:1/0 limit:1 -power=1 -toughness=3 -abilities=flying [/card] [card] -text={T}: Add {1} to your mana pool. {3}, {T}, Sacrifice a land: Destroy target nonbasic land. +primitive=Dust Bowl id=19772 -auto={T}:Add {1} -auto={3}{T}{S(land|myBattlefield)}:destroy target(land[-basic]) -name=Dust Bowl rarity=R -type=Land [/card] [card] -text=Nonland permanents don't untap during their controllers' untap steps. At the beginning of your upkeep, you lose 2 life. +primitive=Embargo id=19679 -auto=lord(*[-land]) doesnotuntap -auto=@each my upkeep:life:-2 controller -name=Embargo rarity=R -mana={3}{U} -type=Enchantment [/card] [card] -text={T}: Add {U} to your mana pool. Sacrifice Eye of Ramos: Add {U} to your mana pool. +primitive=Energy Flux +id=19806 +rarity=U +[/card] +[card] +primitive=Enslaved Horror +id=19817 +rarity=U +[/card] +[card] +primitive=Erithizon +id=19734 +rarity=R +[/card] +[card] +primitive=Extortion +id=19703 +rarity=R +[/card] +[card] +primitive=Extravagant Spirit +id=19673 +rarity=R +[/card] +[card] +primitive=Eye of Ramos id=19765 -name=Eye of Ramos rarity=R -mana={3} -type=Artifact -auto={T}:Add {U} -auto={S}:Add {U} [/card] [card] -text=Flash Enchant creature Enchanted creature gets +1/+0 and has first strike. +primitive=False Demise +id=19812 +rarity=U +[/card] +[card] +primitive=Ferocity +id=19639 +rarity=C +[/card] +[card] +primitive=Flailing Manticore +id=19710 +rarity=R +[/card] +[card] +primitive=Flailing Ogre +id=19839 +rarity=U +[/card] +[card] +primitive=Flailing Soldier +id=19602 +rarity=C +[/card] +[card] +primitive=Flaming Sword id=19613 -target=creature -auto=1/0 -auto=first strike -name=Flaming Sword rarity=C -mana={1}{R} -type=Enchantment -subtype=Aura -abilities=flash [/card] [card] -text={T}: Add {G} to your mana pool. +primitive=Food Chain +id=19737 +rarity=R +[/card] +[card] +primitive=Forced March +id=19826 +rarity=R +[/card] +[card] +primitive=Forest id=20896 -name=Forest -auto={T}:Add {G} rarity=L -type=Basic Land -subtype=Forest [/card] [card] -text={T}: Add {G} to your mana pool. +primitive=Forest id=20897 -name=Forest -auto={T}:Add {G} rarity=L -type=Basic Land -subtype=Forest [/card] [card] -text={T}: Add {G} to your mana pool. -id=20899 -name=Forest -auto={T}:Add {G} -rarity=L -type=Basic Land -subtype=Forest -[/card] -[card] -text={T}: Add {G} to your mana pool. +primitive=Forest id=20898 -name=Forest -auto={T}:Add {G} rarity=L -type=Basic Land -subtype=Forest [/card] [card] -text=Artifacts and enchantments you control have shroud. (They can't be the targets of spells or abilities.) +primitive=Forest +id=20899 +rarity=L +[/card] +[card] +primitive=Foster +id=19740 +rarity=R +[/card] +[card] +primitive=Fountain of Cho +id=19893 +rarity=U +[/card] +[card] +primitive=Fountain Watch id=19784 -name=Fountain Watch rarity=R -mana={3}{W}{W} -type=Creature -subtype=Human Cleric -auto=lord(artifact|myBattlefield) shroud -auto=lord(enchantment|myBattlefield) shroud -power=2 -toughness=4 [/card] [card] +primitive=Fresh Volunteers id=19542 -name=Fresh Volunteers rarity=C -mana={1}{W} -type=Creature -subtype=Human Rebel -power=2 -toughness=2 [/card] [card] -text=Whenever you cast a creature spell, Furious Assault deals 1 damage to target player. +primitive=Furious Assault id=19848 -auto=@movedTo(creature|mystack):damage:1 target(player) -name=Furious Assault rarity=C -mana={2}{R} -type=Enchantment [/card] [card] -text=Trample, haste +primitive=Game Preserve +id=19742 +rarity=R +[/card] +[card] +primitive=General's Regalia +id=19753 +rarity=R +[/card] +[card] +primitive=Gerrard's Irregulars id=19842 -name=Gerrard's Irregulars rarity=C -mana={4}{R} -type=Creature -subtype=Human Soldier -power=4 -toughness=2 -abilities=trample,haste [/card] [card] -text=Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. +primitive=Ghoul's Feast id=19596 -target=creature -auto=foreach(creature|mygraveyard) 1/0 -name=Ghoul's Feast rarity=U -mana={1}{B} -type=Instant [/card] [card] -text={G}, Sacrifice Giant Caterpillar: Put a 1/1 green Insect creature token with flying named Butterfly onto the battlefield at end of turn. +primitive=Giant Caterpillar id=20847 -name=Giant Caterpillar rarity=C -mana={3}{G} -type=Creature -subtype=Insect -auto={G}{S}:token(Butterfly,creature insect, 1/1,flying green) -power=3 -toughness=3 [/card] [card] -text=When Glowing Anemone enters the battlefield, you may return target land to its owner's hand. +primitive=Glowing Anemone id=19803 -name=Glowing Anemone rarity=U -mana={3}{U} -type=Creature -subtype=Jellyfish Beast -auto=may moveto(ownerhand) target(land) -power=1 -toughness=3 [/card] [card] -text={1}{G}: Return target basic land card from your graveyard to your hand. +primitive=Groundskeeper id=19863 -name=Groundskeeper rarity=U -mana={G} -type=Creature -subtype=Human Druid -auto={1}{G}:moveto(myhand) target(land[basic]|mygraveyard) -power=1 -toughness=1 [/card] [card] -text={B}: Put target creature card from your graveyard on top of your library. -auto={B}:moveTo(myLibrary) target(creature|myGraveyard) +primitive=Gush +id=20404 +rarity=C +[/card] +[card] +primitive=Hammer Mage +id=19708 +rarity=U +[/card] +[card] +primitive=Haunted Crossroads id=19704 -name=Haunted Crossroads rarity=U -mana={2}{B} -type=Enchantment [/card] [card] -text={T}: Add {R} to your mana pool. Sacrifice Heart of Ramos: Add {R} to your mana pool. +primitive=Heart of Ramos id=19766 -name=Heart of Ramos rarity=R -mana={3} -type=Artifact -auto={T}:Add {R} -auto={S}:Add {R} [/card] [card] -text={2}: Henge Guardian gains trample until end of turn. +primitive=Henge Guardian id=19770 -name=Henge Guardian rarity=U -mana={5} -type=Artifact Creature -subtype=Dragon Wurm -auto={2}:trample -power=3 -toughness=4 [/card] [card] -text={T}: Add {1} to your mana pool. {2}, {T}: Add one mana of any color to your mana pool. -auto={T}:Add {1} -auto={2}{T}:Add {W} -auto={2}{T}:Add {U} -auto={2}{T}:Add {B} -auto={2}{T}:Add {R} -auto={2}{T}:Add {G} +primitive=Henge of Ramos id=19768 -name=Henge of Ramos rarity=U -type=Land [/card] [card] -text={T}: Add {1} to your mana pool. {T}, Sacrifice a creature: You gain 1 life. -auto={T}:Add {1} -auto={T}{S(creature|myBattlefield)}:life:1 +primitive=Hickory Woodlot +id=19646 +rarity=C +[/card] +[card] +primitive=High Market id=19890 -name=High Market rarity=R -type=Land [/card] [card] -text=When Highway Robber comes enters the battlefield, target opponent loses 2 life and you gain 2 life. +primitive=High Seas +id=19814 +rarity=U +[/card] +[card] +primitive=Highway Robber id=19585 -name=Highway Robber rarity=C -mana={2}{B}{B} -type=Creature -subtype=Human Rogue Mercenary -auto=life:-2 opponent -auto=life:2 controller -power=2 -toughness=2 [/card] [card] -text=Return target artifact, enchantment, or land to its owner's hand. -id=20454 -target=artifact,enchantment,land -auto=moveTo(ownerhand) -name=Hoodwink -rarity=C -mana={1}{U} -type=Instant +primitive=Hired Giant +id=19838 +rarity=U [/card] [card] -text={T}: Add {G} to your mana pool. Sacrifice Horn of Ramos: Add {G} to your mana pool. -id=19763 -name=Horn of Ramos -rarity=R -mana={3} -type=Artifact -auto={T}:Add {G} -auto={S}:Add {G} -[/card] -[card] -text={G}: Regenerate Horned Troll. -id=19630 -name=Horned Troll -rarity=C -mana={2}{G} -type=Creature -subtype=Troll -auto={G}:regenerate -power=2 -toughness=2 -[/card] -[card] -text=Exile all creature cards in all graveyards. You gain 1 life for each card exiled this way. -auto=foreach(creature|graveyard)life:1 -auto=moveTo(exile) all(creature|graveyard) +primitive=Honor the Fallen id=19787 -name=Honor the Fallen rarity=R -mana={1}{W} -type=Instant [/card] [card] -text={1}{B}{B}, {T}, Discard a card: Creatures target player controls attack this turn if able. -auto={1}{B}{B}{T}{S(*|myhand)}:lord(creature|opponentBattlefield) mustattack ueot +primitive=Hoodwink +id=20454 +rarity=C +[/card] +[card] +primitive=Horn of Plenty +id=19755 +rarity=R +[/card] +[card] +primitive=Horn of Ramos +id=19763 +rarity=R +[/card] +[card] +primitive=Horned Troll +id=19630 +rarity=C +[/card] +[card] +primitive=Howling Wolf +id=19632 +rarity=C +[/card] +[card] +primitive=Hunted Wumpus +id=19857 +rarity=U +[/card] +[card] +primitive=Ignoble Soldier +id=19778 +rarity=U +[/card] +[card] +primitive=Indentured Djinn +id=19797 +rarity=U +[/card] +[card] +primitive=Instigator id=19699 -name=Instigator rarity=R -mana={1}{B} -type=Creature -subtype=Human Spellshaper -power=1 -toughness=1 [/card] [card] -text=Creatures you control have fear. -auto=lord(creature|myBattlefield) fear +primitive=Insubordination +id=19590 +rarity=C +[/card] +[card] +primitive=Intimidation id=19833 -name=Intimidation rarity=U -mana={2}{B}{B}{B} -type=Enchantment [/card] [card] -text={3}, {T}: Target creature gains first strike until end of turn. -auto={3}{T}:first strike target(creature) +primitive=Invigorate +id=19640 +rarity=C +[/card] +[card] +primitive=Inviolability +id=19546 +rarity=C +[/card] +[card] +primitive=Iron Lance id=19882 -name=Iron Lance rarity=U -mana={2} -type=Artifact [/card] [card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} -id=20886 -name=Island -rarity=L -type=Basic Land -subtype=Island -[/card] -[card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} -id=20887 -name=Island -rarity=L -type=Basic Land -subtype=Island -[/card] -[card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} +primitive=Island id=20884 -name=Island rarity=L -type=Basic Land -subtype=Island [/card] [card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} +primitive=Island id=20885 -name=Island rarity=L -type=Basic Land -subtype=Island [/card] [card] -text=Vigilance +primitive=Island +id=20886 +rarity=L +[/card] +[card] +primitive=Island +id=20887 +rarity=L +[/card] +[card] +primitive=Ivory Mask +id=19656 +rarity=R +[/card] +[card] +primitive=Jeweled Torque +id=19884 +rarity=U +[/card] +[card] +primitive=Jhovall Queen id=19654 -name=Jhovall Queen rarity=R -mana={4}{W}{W} -type=Creature -subtype=Cat Rebel -power=4 -toughness=7 -abilities=vigilance [/card] [card] -text=Trample +primitive=Jhovall Rider id=20172 -name=Jhovall Rider rarity=U -mana={4}{W} -type=Creature -subtype=Human Rebel -power=3 -toughness=3 -abilities=trample [/card] [card] -text=Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (It retains its abilities.) +primitive=Karn's Touch id=19573 -name=Karn's Touch -target=artifact[-creature] -auto=becomes(Creature,manacost/manacost) ueot rarity=R -mana={U}{U} -type=Instant [/card] [card] -text={R}{T}, Discard a card: Kris Mage deals 1 damage to target creature or player. +primitive=Kris Mage id=19836 -name=Kris Mage rarity=C -mana={R} -type=Creature -subtype=Human Spellshaper -auto={R}{T}{S(*|myhand)}:damage:1 target(creature,player) -power=1 -toughness=1 [/card] [card] -text=Flying Kyren Glider can't block. +primitive=Kyren Archive +id=19756 +rarity=R +[/card] +[card] +primitive=Kyren Glider id=19604 -name=Kyren Glider rarity=C -mana={1}{R} -type=Creature -subtype=Goblin -power=1 -toughness=1 -abilities=cantblock,flying [/card] [card] -text=At the beginning of your upkeep, you may have Kyren Sniper deal 1 damage to target player. +primitive=Kyren Legate +id=19841 +rarity=U +[/card] +[card] +primitive=Kyren Negotiations +id=19846 +rarity=U +[/card] +[card] +primitive=Kyren Sniper id=19606 -auto=@each my upkeep:may damage:1 target(player) -name=Kyren Sniper rarity=C -mana={2}{R} -type=Creature -subtype=Goblin -power=1 -toughness=1 [/card] [card] -text=Exile target creature with power 2 or less. Its controller gains 4 life. +primitive=Kyren Toy +id=19759 +rarity=R +[/card] +[card] +primitive=Land Grant +id=19633 +rarity=C +[/card] +[card] +primitive=Larceny +id=19825 +rarity=U +[/card] +[card] +primitive=Last Breath id=136513 -target=creature[power<=2] -auto=moveTo(exile) -auto=life:4 targetController -name=Last Breath rarity=U -mana={1}{W} -type=Instant [/card] [card] -text=Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life. -auto=@movedTo(*|opponentGraveyard) from(battlefield):life:-1 opponent -auto=@movedTo(*|myGraveyard) from(battlefield):life:-1 controller +primitive=Lava Runner +id=19845 +rarity=R +[/card] +[card] +primitive=Ley Line +id=19867 +rarity=U +[/card] +[card] +primitive=Liability id=19706 -name=Liability rarity=R -mana={1}{B}{B} -type=Enchantment [/card] [card] -text=First strike +primitive=Lightning Hounds id=19618 -name=Lightning Hounds rarity=C -mana={2}{R}{R} -type=Creature -subtype=Hound -power=3 -toughness=2 -abilities=first strike [/card] [card] -text=At the beginning of your upkeep, sacrifice Lithophage unless you sacrifice a Mountain. -auto=@each my upkeep:bury notatarget(lithophage,mountain|myBattlefield) +primitive=Lithophage id=19731 -name=Lithophage rarity=R -mana={3}{R}{R} -type=Creature -subtype=Insect -power=7 -toughness=7 [/card] [card] -text=All creatures have forestwalk. +primitive=Lumbering Satyr id=19860 -name=Lumbering Satyr rarity=U -mana={2}{G}{G} -type=Creature -subtype=Satyr Beast -auto=lord(creature) forestwalk -power=5 -toughness=4 [/card] [card] -text=Flash Enchant creature Enchanted creature gets +2/-2. +primitive=Lunge +id=19617 +rarity=C +[/card] +[card] +primitive=Lure +id=22053 +rarity=U +[/card] +[card] +primitive=Maggot Therapy id=19594 -target=creature -auto=2/-2 -name=Maggot Therapy rarity=C -mana={2}{B} -type=Enchantment -subtype=Aura -abilities=flash [/card] [card] -text=White creatures and blue creatures can't block. +primitive=Magistrate's Scepter +id=19748 +rarity=R +[/card] +[card] +primitive=Magistrate's Veto id=19854 -auto=lord(creature[blue;white]) cantblock -name=Magistrate's Veto rarity=U -mana={2}{R} -type=Enchantment [/card] [card] -text=Attacking creatures get +X/+0 until end of turn, where X is the number of nonbasic lands defending player controls. +primitive=Megatherium +id=19733 +rarity=R +[/card] +[card] +primitive=Mercadian Atlas +id=20844 +rarity=R +[/card] +[card] +primitive=Mercadian Bazaar +id=19894 +rarity=U +[/card] +[card] +primitive=Mercadian Lift +id=19754 +rarity=R +[/card] +[card] +primitive=Mercadia's Downfall id=19850 -auto=lord(creature[attacking]|myBattlefield) foreach(land[-basic]|opponentBattlefield) 1/0 -auto=lord(creature[attacking]|opponentBattlefield) foreach(land[-basic]|myBattlefield) 1/0 -name=Mercadia's Downfall rarity=U -mana={2}{R} -type=Instant [/card] [card] -text=Flying +primitive=Midnight Ritual +id=19707 +rarity=R +[/card] +[card] +primitive=Misdirection +id=19681 +rarity=R +[/card] +[card] +primitive=Misshapen Fiend id=19581 -name=Misshapen Fiend rarity=C -mana={1}{B} -type=Creature -subtype=Horror Mercenary -power=1 -toughness=1 -abilities=flying [/card] [card] -text=Whenever a creature is put into a graveyard from the battlefield, you gain 1 life. +primitive=Misstep +id=19568 +rarity=C +[/card] +[card] +primitive=Molting Harpy +id=19818 +rarity=U +[/card] +[card] +primitive=Moment of Silence +id=19554 +rarity=C +[/card] +[card] +primitive=Monkey Cage +id=19878 +rarity=R +[/card] +[card] +primitive=Moonlit Wake id=136514 -auto=@movedTo(graveyard) from(creature|battlefield):life:1 controller -name=Moonlit Wake rarity=U -mana={2}{W} -type=Enchantment [/card] [card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} -id=20893 -name=Mountain -rarity=L -type=Basic Land -subtype=Mountain -[/card] -[card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} -id=20894 -name=Mountain -rarity=L -type=Basic Land -subtype=Mountain -[/card] -[card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} +primitive=Mountain id=20892 -name=Mountain rarity=L -type=Basic Land -subtype=Mountain [/card] [card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} +primitive=Mountain +id=20893 +rarity=L +[/card] +[card] +primitive=Mountain +id=20894 +rarity=L +[/card] +[card] +primitive=Mountain id=20895 -name=Mountain rarity=L -type=Basic Land -subtype=Mountain [/card] [card] -text=Until end of turn, all lands become 2/2 creatures that are still lands. +primitive=Muzzle +id=20410 +rarity=C +[/card] +[card] +primitive=Natural Affinity id=19875 -name=Natural Affinity -auto=lord(land) becomes(Creature,2/2) ueot rarity=R -mana={2}{G} -type=Instant [/card] [card] -text=Flying, protection from black +primitive=Nether Spirit +id=19693 +rarity=R +[/card] +[card] +primitive=Nightwind Glider id=19544 -name=Nightwind Glider rarity=C -mana={2}{W} -type=Creature -subtype=Human Rebel -power=2 -toughness=1 -abilities=flying,protection from black [/card] [card] -text={2}{B}{T}, Discard a card: Destroy target nonblack creature. It can't be regenerated. +primitive=Noble Purpose +id=19786 +rarity=U +[/card] +[card] +primitive=Notorious Assassin id=19695 -name=Notorious Assassin rarity=R -mana={3}{B} -type=Creature -subtype=Human Spellshaper Assassin -auto={2}{B}{T}{S(*|myhand)}:destroy target(creature[-black]) -power=2 -toughness=2 [/card] [card] -text=Ogre Taskmaster can't block. +primitive=Ogre Taskmaster id=19844 -name=Ogre Taskmaster rarity=U -mana={3}{R} -type=Creature -subtype=Ogre -power=4 -toughness=3 -abilities=cantblock [/card] [card] -text=Whenever a player plays a land, return Pangosaur to its owner's hand. +primitive=Orim's Cure +id=19547 +rarity=C +[/card] +[card] +primitive=Overtaker +id=19666 +rarity=R +[/card] +[card] +primitive=Panacea +id=19886 +rarity=U +[/card] +[card] +primitive=Pangosaur id=20788 -name=Pangosaur rarity=R -mana={2}{G}{G} -type=Creature -subtype=Lizard -auto=@movedTo(land|battlefield):moveTo(ownerhand) -power=6 -toughness=6 [/card] [card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} -id=20882 -name=Plains -rarity=L -type=Basic Land -subtype=Plains +primitive=Peat Bog +id=19644 +rarity=C [/card] [card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} -id=20883 -name=Plains -rarity=L -type=Basic Land -subtype=Plains +primitive=Pious Warrior +id=19552 +rarity=C [/card] [card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} +primitive=Plains id=20880 -name=Plains rarity=L -type=Basic Land -subtype=Plains [/card] [card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} +primitive=Plains id=20881 -name=Plains rarity=L -type=Basic Land -subtype=Plains [/card] [card] -text={T}: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn. -auto={T}:1/1 && flying && first strike && trample target(creature) +primitive=Plains +id=20882 +rarity=L +[/card] +[card] +primitive=Plains +id=20883 +rarity=L +[/card] +[card] +primitive=Port Inspector +id=19562 +rarity=C +[/card] +[card] +primitive=Power Matrix id=19888 -name=Power Matrix rarity=R -mana={4} -type=Artifact [/card] [card] -text={B}: Primeval Shambler gets +1/+1 until end of turn. +primitive=Pretender's Claim +id=19827 +rarity=U +[/card] +[card] +primitive=Primeval Shambler id=19824 -name=Primeval Shambler rarity=U -mana={4}{B} -type=Creature -subtype=Horror Mercenary -auto={B}:1/1 -power=3 -toughness=3 [/card] [card] -text=Destroy target land. +primitive=Puffer Extract +id=19881 +rarity=U +[/card] +[card] +primitive=Pulverize +id=19724 +rarity=R +[/card] +[card] +primitive=Puppet's Verdict +id=19721 +rarity=R +[/card] +[card] +primitive=Putrefaction +id=19834 +rarity=U +[/card] +[card] +primitive=Quagmire Lamprey +id=19822 +rarity=U +[/card] +[card] +primitive=Rain of Tears id=19828 -target=land -auto=destroy -name=Rain of Tears rarity=U -mana={1}{B}{B} -type=Sorcery [/card] [card] -text=First strike {5}, {T}: Search your library for a Rebel permanent card with converted mana cost 4 or less and put that card onto the battlefield. Then shuffle your library. +primitive=Ramosian Captain id=19782 -name=Ramosian Captain rarity=U -mana={1}{W}{W} -type=Creature -subtype=Human Rebel -auto={5}{T}:moveTo(myBattlefield) target(rebel[manacost<=4]|mylibrary) -power=2 -toughness=2 -abilities=first strike [/card] [card] -text={6}, {T}: Search your library for a Rebel permanent card with converted mana cost 5 or less and put that card onto the battlefield. Then shuffle your library. +primitive=Ramosian Commander id=20848 -name=Ramosian Commander rarity=U -mana={2}{W}{W} -type=Creature -subtype=Human Rebel -auto={6}{T}:moveTo(myBattlefield) target(rebel[manacost<=5]|mylibrary) -power=2 -toughness=4 [/card] [card] -text={4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put that card onto the battlefield. Then shuffle your library. +primitive=Ramosian Lieutenant id=19543 -name=Ramosian Lieutenant rarity=C -mana={1}{W} -type=Creature -subtype=Human Rebel -auto={4}{T}:moveTo(myBattlefield) target(rebel[manacost<=3]|mylibrary) -power=1 -toughness=2 [/card] [card] -text={3}, {T}: Search your library for a Rebel permanent card with converted mana cost 2 or less and put that card into play. Then shuffle your library. +primitive=Ramosian Rally +id=20409 +rarity=C +[/card] +[card] +primitive=Ramosian Sergeant id=19539 -name=Ramosian Sergeant rarity=C -mana={W} -type=Creature -subtype=Human Rebel -auto={3}{T}:moveTo(myBattlefield) target(rebel[manacost<=2]|mylibrary) -power=1 -toughness=1 [/card] [card] -text=Flying {7}, {T}: Search your library for a Rebel permanent card with converted mana cost 6 or less and put that card into play. Then shuffle your library. +primitive=Ramosian Sky Marshal id=19648 -name=Ramosian Sky Marshal rarity=R -mana={3}{W}{W} -type=Creature -subtype=Human Rebel -auto={7}{T}:moveTo(myBattlefield) target(rebel[manacost<=6]|mylibrary) -power=3 -toughness=3 -abilities=flying [/card] [card] -text=Rampart Crawler can't be blocked by Walls. +primitive=Rampart Crawler id=19586 -name=Rampart Crawler rarity=C -mana={B} -type=Creature -subtype=Lizard Mercenary -auto=cantbeblockedby(wall) -power=1 -toughness=1 [/card] [card] -text=Flying {2}{W}: Rappelling Scouts gains protection from the color of your choice until end of turn. +primitive=Rappelling Scouts id=20412 -name=Rappelling Scouts rarity=R -mana={2}{W}{W} -type=Creature -subtype=Human Rebel Scout -auto={2}{W}:protection from white -auto={2}{W}:protection from blue -auto={2}{W}:protection from black -auto={2}{W}:protection from red -auto={2}{W}:protection from green -power=1 -toughness=4 -abilities=flying [/card] [card] -text=Return target green card from your graveyard to your hand. -target=*[green]|myGraveyard -auto=moveTo(myHand) +primitive=Remote Farm +id=19642 +rarity=C +[/card] +[card] +primitive=Renounce +id=136515 +rarity=U +[/card] +[card] +primitive=Revered Elder +id=19538 +rarity=C +[/card] +[card] +primitive=Reverent Mantra +id=19653 +rarity=R +[/card] +[card] +primitive=Revive id=19641 -name=Revive rarity=U -mana={1}{G} -type=Sorcery [/card] [card] -text=Flying Rishadan Airship can block only creatures with flying. +primitive=Righteous Aura +id=19555 +rarity=U +[/card] +[card] +primitive=Righteous Indignation +id=19793 +rarity=U +[/card] +[card] +primitive=Rishadan Airship id=19802 -name=Rishadan Airship rarity=C -mana={2}{U} -type=Creature -subtype=Human Pirate -power=3 -toughness=1 -abilities=flying,cloud [/card] [card] -text={T}: Add {1} to your mana pool. {1}, {T}: Tap target land. -auto={T}:Add {1} -auto={1}{T}:Tap target(land) +primitive=Rishadan Brigand +id=19670 +rarity=R +[/card] +[card] +primitive=Rishadan Cutpurse +id=19566 +rarity=C +[/card] +[card] +primitive=Rishadan Footpad +id=19810 +rarity=U +[/card] +[card] +primitive=Rishadan Pawnshop +id=19757 +rarity=R +[/card] +[card] +primitive=Rishadan Port id=19767 -name=Rishadan Port rarity=R -type=Land [/card] [card] -text=Mountainwalk (This creature is unblockable as long as defending player controls a Mountain.) +primitive=Robber Fly +id=19719 +rarity=U +[/card] +[card] +primitive=Rock Badger id=19840 -name=Rock Badger -rarity=C -mana={4}{R} -type=Creature -subtype=Badger Beast -power=3 -toughness=3 -abilities=mountainwalk +rarity=U [/card] [card] -text=Forestwalk (This creature is unblockable as long as defending player controls a Forest.) +primitive=Rouse +id=19700 +rarity=C +[/card] +[card] +primitive=Rushwood Dryad id=19627 -name=Rushwood Dryad rarity=C -mana={1}{G} -type=Creature -subtype=Dryad -power=2 -toughness=1 -abilities=forestwalk [/card] [card] -text=Trample At the beginning of your upkeep, you may put a +1/+1 counter on Rushwood Elemental. -auto=@each my upkeep:may counter(1/1) +primitive=Rushwood Elemental id=19869 -name=Rushwood Elemental rarity=R -mana={G}{G}{G}{G}{G} -type=Creature -subtype=Elemental -power=4 -toughness=4 -abilities=trample [/card] [card] -text={G}, {T}, Discard a card: Regenerate target creature. +primitive=Rushwood Grove +id=19895 +rarity=U +[/card] +[card] +primitive=Rushwood Herbalist id=19622 -name=Rushwood Herbalist rarity=C -mana={2}{G} -type=Creature -auto={G}{T}{S(*|myhand)}:regenerate target(creature) -subtype=Human Spellshaper -power=2 -toughness=2 [/card] [card] -text=When Saprazzan Bailiff enters the battlefield, exile all artifact and enchantment cards in all graveyards. When Saprazzan Bailiff leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands. +primitive=Rushwood Legate +id=19864 +rarity=U +[/card] +[card] +primitive=Saber Ants +id=19862 +rarity=U +[/card] +[card] +primitive=Sacred Prey +id=19738 +rarity=C +[/card] +[card] +primitive=Sailmonger +id=19796 +rarity=U +[/card] +[card] +primitive=Sand Squid +id=19668 +rarity=R +[/card] +[card] +primitive=Sandstone Needle +id=19645 +rarity=C +[/card] +[card] +primitive=Saprazzan Bailiff id=19669 -name=Saprazzan Bailiff rarity=R -mana={3}{U}{U} -type=Creature -subtype=Merfolk -auto=moveTo(exile) all(enchantment,artifact|graveyard) -auto=@movedTo(this|graveyard,exile,hand) from(myBattlefield):moveTo(myhand) all(artifact,enchantment|mygraveyard) && moveTo(opponenthand) all(artifact,enchantment|opponentgraveyard) -power=2 -toughness=2 [/card] [card] -text=When Saprazzan Outrigger attacks or blocks, put it on top of its owner's library at end of combat. +primitive=Saprazzan Breaker +id=19671 +rarity=U +[/card] +[card] +primitive=Saprazzan Cove +id=19891 +rarity=U +[/card] +[card] +primitive=Saprazzan Heir +id=19672 +rarity=R +[/card] +[card] +primitive=Saprazzan Legate +id=19799 +rarity=U +[/card] +[card] +primitive=Saprazzan Outrigger id=21773 -name=Saprazzan Outrigger rarity=C -mana={3}{U} -type=Creature -subtype=Merfolk -auto=@each combatends:moveTo(ownerlibrary) all(saprazzan outrigger[attacking;blocking]|myBattlefield) -power=5 -toughness=5 [/card] [card] -text={2}{R}{T}, Discard a card: Destroy target land. +primitive=Saprazzan Raider +id=19564 +rarity=C +[/card] +[card] +primitive=Saprazzan Skerry +id=19643 +rarity=C +[/card] +[card] +primitive=Scandalmonger +id=19816 +rarity=U +[/card] +[card] +primitive=Security Detail +id=19655 +rarity=R +[/card] +[card] +primitive=Seismic Mage id=19835 -name=Seismic Mage rarity=R -mana={3}{R} -type=Creature -subtype=Human Spellshaper -auto={2}{R}{T}{S(*|myhand)}:destroy target(land) -power=1 -toughness=1 [/card] [card] -text=Destroy target nonblack creature. It can't be regenerated. You gain life equal to its toughness. +primitive=Sever Soul id=19591 -target=creature[-black] -auto=bury -auto=life:t controller -name=Sever Soul rarity=C -mana={3}{B}{B} -type=Sorcery [/card] [card] -text=Sacrifice Shock Troops: Shock Troops deals 2 damage to target creature or player. +primitive=Shock Troops id=19609 -name=Shock Troops rarity=C -mana={3}{R} -type=Creature -subtype=Human Soldier -auto={S}:Damage:2 target(creature,player) -power=2 -toughness=2 [/card] [card] -text=Until end of turn, all creatures gain "{T}: Tap target creature." -auto=lord(creature) {T}:tap target(creature) +primitive=Shoving Match id=19677 -name=Shoving Match rarity=U -mana={2}{U} -type=Instant [/card] [card] -text=When Silverglade Elemental enters the battlefield, you may search your library for a Forest card and put that card onto the battlefield. If you do, shuffle your library. -auto=may moveTo(myBattlefield) target(forest|myLibrary) +primitive=Silent Assassin +id=19692 +rarity=R +[/card] +[card] +primitive=Silverglade Elemental id=19631 -name=Silverglade Elemental rarity=C -mana={4}{G} -type=Creature -subtype=Elemental -power=4 -toughness=4 [/card] [card] -text={1}{G}, {T}, Discard a card: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. -auto={1}{G}{T}{S(*|myHand)}:moveTo(myBattlefield) target(basic|myLibrary) && tap +primitive=Silverglade Pathfinder id=19728 -name=Silverglade Pathfinder rarity=U -mana={1}{G} -type=Creature -subtype=Dryad Spellshaper -power=1 -toughness=1 [/card] [card] -text=Sizzle deals 3 damage to each opponent. +primitive=Sizzle id=19611 -name=Sizzle -auto=damage:3 opponent rarity=C -mana={2}{R} -type=Sorcery [/card] [card] -text={T}: Add {B} to your mana pool. Sacrifice Skull of Ramos: Add {B} to your mana pool. +primitive=Skulking Fugitive +id=19588 +rarity=C +[/card] +[card] +primitive=Skull of Ramos id=19764 -name=Skull of Ramos rarity=R -mana={3} -auto={T}:Add {B} -auto={S}:Add {B} -type=Artifact [/card] [card] -text=Whenever an opponent casts a blue or black spell, you may put a 1/1 green Snake creature token onto the battlefield. -auto=@movedTo(*[blue;black]|opponentstack):may token(Snake,Creature Snake,1/1,green) +primitive=Snake Pit id=19876 -name=Snake Pit rarity=U -mana={3}{G} -type=Enchantment [/card] [card] -text=Target player gains 5 life. +primitive=Snorting Gahr +id=19626 +rarity=C +[/card] +[card] +primitive=Snuff Out +id=19595 +rarity=C +[/card] +[card] +primitive=Soothing Balm id=19550 -target=player -auto=life:5 -name=Soothing Balm rarity=C -mana={1}{W} -type=Instant [/card] [card] -text=Target player discards a card at random. +primitive=Soothsaying +id=19807 +rarity=U +[/card] +[card] +primitive=Soul Channeling +id=19593 +rarity=C +[/card] +[card] +primitive=Specter's Wail id=19597 -target=player -auto=discard:1 -name=Specter's Wail rarity=C -mana={1}{B} -type=Sorcery [/card] [card] -text=Creatures you control get +0/+1 and have reach. (They can block creatures with flying.) -auto=lord(creature|myBattlefield) 0/1 -auto=lord(creature|myBattlefield) reach +primitive=Spidersilk Armor id=19870 -name=Spidersilk Armor rarity=C -mana={2}{G} -type=Enchantment [/card] [card] -text=Put a 1/1 green Saproling creature token onto the battlefield for each card in your hand. -auto=foreach(*|myhand) token(Saproling,creature saproling, 1/1,green) +primitive=Spiritual Focus +id=19657 +rarity=R +[/card] +[card] +primitive=Spontaneous Generation id=19871 -name=Spontaneous Generation rarity=R -mana={3}{G} -type=Sorcery [/card] [card] -text=Squall deals 2 damage to each creature with flying. +primitive=Squall id=19636 -auto=damage:2 all(creature[flying]) -name=Squall rarity=C -mana={2}{G} -type=Sorcery [/card] [card] -text=At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand. -autograveyard={0}:moveTo(myhand) myUpkeepOnly +primitive=Squallmonger +id=19856 +rarity=U +[/card] +[card] +primitive=Squee, Goblin Nabob id=19716 -name=Squee, Goblin Nabob rarity=R -mana={2}{R} -type=Legendary Creature -subtype=Goblin -power=1 -toughness=1 [/card] [card] -text=Vigilance (Attacking doesn't cause this creature to tap.) +primitive=Squeeze +id=19685 +rarity=R +[/card] +[card] +primitive=Stamina +id=19868 +rarity=U +[/card] +[card] +primitive=Statecraft +id=19676 +rarity=R +[/card] +[card] +primitive=Steadfast Guard id=19780 -name=Steadfast Guard rarity=C -mana={W}{W} -type=Creature -subtype=Human Rebel -power=2 -toughness=2 -abilities=vigilance [/card] [card] -text=Defender (This creature can't attack.) {U}, {T}: Stinging Barrier deals 1 damage to target creature or player. +primitive=Stinging Barrier id=19561 -name=Stinging Barrier rarity=C -mana={2}{U}{U} -type=Creature -subtype=Wall -auto={U}{T}:Damage:1 target(creature,player) -power=0 -toughness=4 -abilities=defender [/card] [card] -text=Destroy target land. +primitive=Stone Rain id=19612 -target=land -auto=Destroy -name=Stone Rain rarity=C -mana={2}{R} -type=Sorcery [/card] [card] -text=When Strongarm Thug enters the battlefield, you may return target Mercenary card from your graveyard to your hand. +primitive=Story Circle +id=20173 +rarity=U +[/card] +[card] +primitive=Strongarm Thug id=19689 -name=Strongarm Thug -auto=may moveto(myhand) target(mercenary|mygraveyard) rarity=U -mana={2}{B} -type=Creature -subtype=Human Mercenary -power=1 -toughness=1 [/card] [card] -text={1}, Sacrifice a land: Target creature gets +1/+1 until end of turn. -auto={1}{S(land|myBattlefield)}:1/1 target(creature) +primitive=Subterranean Hangar +id=19892 +rarity=U +[/card] +[card] +primitive=Sustenance id=19849 -name=Sustenance rarity=U -mana={1}{G} -type=Enchantment [/card] [card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} -id=20890 -name=Swamp -rarity=L -type=Basic Land -subtype=Swamp -[/card] -[card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} +primitive=Swamp id=20888 -name=Swamp rarity=L -type=Basic Land -subtype=Swamp [/card] [card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} +primitive=Swamp id=20889 -name=Swamp rarity=L -type=Basic Land -subtype=Swamp [/card] [card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} +primitive=Swamp +id=20890 +rarity=L +[/card] +[card] +primitive=Swamp id=20891 -name=Swamp rarity=L -type=Basic Land -subtype=Swamp [/card] [card] -text=Flying, protection from red +primitive=Task Force +id=19545 +rarity=C +[/card] +[card] +primitive=Tectonic Break +id=19720 +rarity=R +[/card] +[card] +primitive=Territorial Dispute +id=19718 +rarity=R +[/card] +[card] +primitive=Thermal Glider id=19537 -name=Thermal Glider rarity=C -mana={2}{W} -type=Creature -subtype=Human Rebel -power=2 -toughness=1 -abilities=flying,protection from red [/card] [card] -text={B}: Thrashing Wumpus deals 1 damage to each creature and each player. +primitive=Thieves' Auction +id=19722 +rarity=R +[/card] +[card] +primitive=Thrashing Wumpus id=19823 -name=Thrashing Wumpus rarity=R -mana={3}{B}{B} -type=Creature -subtype=Beast -auto={B}:damage:1 all(creature,player) -power=3 -toughness=3 [/card] [card] -text=Tidal Kraken is unblockable. +primitive=Thunderclap +id=19615 +rarity=C +[/card] +[card] +primitive=Thwart +id=19811 +rarity=U +[/card] +[card] +primitive=Tidal Bore +id=19569 +rarity=C +[/card] +[card] +primitive=Tidal Kraken id=19674 -name=Tidal Kraken rarity=R -mana={5}{U}{U}{U} -type=Creature -subtype=Kraken -power=6 -toughness=6 -abilities=unblockable [/card] [card] -text=Flash Enchant creature Enchanted creature gets +1/+1 and has trample. -target=creature -auto=1/1 -auto=trample +primitive=Tiger Claws id=19635 -name=Tiger Claws rarity=C -mana={1}{G} -type=Enchantment -subtype=Aura -abilities=flash [/card] [card] -text=Flying When another creature enters the battlefield, return Timid Drake to its owner's hand. +primitive=Timid Drake id=19560 -name=Timid Drake -auto=@movedto(other creature|battlefield):moveto(ownerhand) rarity=U -mana={2}{U} -type=Creature -subtype=Drake -power=3 -toughness=3 -abilities=flying [/card] [card] -text={W}{T}, Discard a card: Target player gains 3 life. +primitive=Tonic Peddler id=136516 -name=Tonic Peddler rarity=U -mana={1}{W} -type=Creature -subtype=Human Spellshaper -auto={W}{T}{S(*|myhand)}:life:3 -power=1 -toughness=1 [/card] [card] -text={T}: Add {W} to your mana pool. Sacrifice Tooth of Ramos: Add {W} to your mana pool. +primitive=Tooth of Ramos id=19762 -name=Tooth of Ramos rarity=R -mana={3} -auto={T}:Add {W} -auto={S}:Add {W} -type=Artifact [/card] [card] -text={1}: Return target land you control to its owner's hand. {1}, Discard a land card: Draw a card. -id=19675 -name=Trade Routes +primitive=Tower of the Magistrate +id=19769 rarity=R -mana={1}{U} -auto={1}:moveTo(ownerhand) target(land|myBattlefield) -auto={1}{S(land|myhand)}:draw:1 -type=Enchantment [/card] [card] -text=Destroy all enchantments. -id=19637 -auto=destroy all(enchantment) -name=Tranquility -rarity=C -mana={2}{G} -type=Sorcery -[/card] -[card] -text=Tremor deals 1 damage to each creature without flying. -id=19614 -auto=damage:1 all(creature[-flying]) -name=Tremor -rarity=C -mana={R} -type=Sorcery -[/card] -[card] -text={B}{T}, Discard a card: Return target creature card from your graveyard to your hand. -id=21306 -name=Undertaker -rarity=C -mana={1}{B} -type=Creature -subtype=Human Spellshaper -auto={B}{T}{S(*|myhand)}:moveTo(ownerhand) target(creature|mygraveyard) -power=1 -toughness=1 -[/card] -[card] -text=Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness. -id=19589 -target=creature[-black] -auto=bury -auto=damage:t controller -name=Vendetta -rarity=C -mana={B} -type=Instant -[/card] -[card] -text=Flying Whenever Venomous Dragonfly blocks or becomes blocked by a creature, destroy that creature at end of combat. -id=19625 -alias=1267 -name=Venomous Dragonfly -rarity=C -mana={3}{G} -type=Creature -subtype=Insect -power=1 -toughness=1 -abilities=flying -[/card] -[card] -text=Defender (This creature can't attack.) {T}: Add {G} to your mana pool. -id=19624 -name=Vine Trellis -rarity=C -mana={1}{G} -type=Creature -subtype=Plant Wall -auto={T}:Add {G} -power=0 -toughness=4 -abilities=defender -[/card] -[card] -text={U}{T}, Discard a card: Return target creature to its owner's hand. -id=19557 -name=Waterfront Bouncer -rarity=C -mana={1}{U} -type=Creature -subtype=Merfolk Spellshaper -auto={U}{T}{S(*|myhand)}:moveTo(ownerhand) target(creature) -power=1 -toughness=1 -[/card] -[card] -id=19605 -name=Wild Jhovall -rarity=C -mana={3}{R} -type=Creature -subtype=Cat -power=3 -toughness=3 -[/card] -[card] -text=Destroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's converted mana cost to the Wall's controller. -id=19852 -target=wall -auto=bury -auto=damage:manacost targetcontroller -name=Word of Blasting +primitive=Toymaker +id=19877 rarity=U -mana={1}{R} -type=Instant [/card] [card] -text=At the beginning of each player's upkeep, that player puts the top card of his or her library into his or her graveyard. -id=19747 -auto=@each my upkeep:deplete:1 controller -auto=@each opponent upkeep:deplete:1 opponent -name=Worry Beads +primitive=Trade Routes +id=19675 rarity=R -mana={3} -type=Artifact -[/card] \ No newline at end of file +[/card] +[card] +primitive=Tranquility +id=19637 +rarity=C +[/card] +[card] +primitive=Trap Runner +id=22288 +rarity=U +[/card] +[card] +primitive=Tremor +id=19614 +rarity=C +[/card] +[card] +primitive=Two-Headed Dragon +id=19711 +rarity=R +[/card] +[card] +primitive=Undertaker +id=21306 +rarity=C +[/card] +[card] +primitive=Unmask +id=19829 +rarity=R +[/card] +[card] +primitive=Unnatural Hunger +id=19705 +rarity=R +[/card] +[card] +primitive=Uphill Battle +id=20786 +rarity=U +[/card] +[card] +primitive=Vendetta +id=19589 +rarity=C +[/card] +[card] +primitive=Venomous Breath +id=19744 +rarity=U +[/card] +[card] +primitive=Venomous Dragonfly +id=19625 +rarity=C +[/card] +[card] +primitive=Vernal Equinox +id=19736 +rarity=R +[/card] +[card] +primitive=Vine Dryad +id=19735 +rarity=R +[/card] +[card] +primitive=Vine Trellis +id=19624 +rarity=C +[/card] +[card] +primitive=Volcanic Wind +id=19853 +rarity=U +[/card] +[card] +primitive=Wall of Distortion +id=19583 +rarity=C +[/card] +[card] +primitive=War Cadence +id=19619 +rarity=U +[/card] +[card] +primitive=War Tax +id=19809 +rarity=U +[/card] +[card] +primitive=Warmonger +id=19837 +rarity=U +[/card] +[card] +primitive=Warpath +id=19851 +rarity=U +[/card] +[card] +primitive=Waterfront Bouncer +id=19557 +rarity=C +[/card] +[card] +primitive=Wave of Reckoning +id=19659 +rarity=R +[/card] +[card] +primitive=Wild Jhovall +id=19605 +rarity=C +[/card] +[card] +primitive=Wishmonger +id=19776 +rarity=U +[/card] +[card] +primitive=Word of Blasting +id=19852 +rarity=U +[/card] +[card] +primitive=Worry Beads +id=19747 +rarity=R +[/card] diff --git a/projects/mtg/bin/Res/sets/NMS/_cards.dat b/projects/mtg/bin/Res/sets/NMS/_cards.dat index c6f712d13..fe9ea1539 100644 --- a/projects/mtg/bin/Res/sets/NMS/_cards.dat +++ b/projects/mtg/bin/Res/sets/NMS/_cards.dat @@ -4,721 +4,717 @@ year=2000 block=Masks [/meta] [card] -text=Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards. +primitive=Accumulated Knowledge id=21285 -auto=draw:1 -auto=foreach(Accumulated Knowledge|graveyard) draw:1 -name=Accumulated Knowledge rarity=C -mana={1}{U} -type=Instant [/card] [card] -text=Enchant creature Enchanted creature has flying. Enchanted creature can block only creatures with flying. +primitive=AEther Barrier +id=22289 +rarity=R +[/card] +[card] +primitive=Air Bladder id=22377 -target=creature -auto=flying -auto=cloud -name=Air Bladder rarity=C -mana={U} -type=Enchantment -subtype=Aura [/card] [card] -text=Until end of turn, target land becomes a 3/3 creature that's still a land. +primitive=Ancient Hydra +id=22296 +rarity=U +[/card] +[card] +primitive=Angelic Favor +id=21258 +rarity=U +[/card] +[card] +primitive=Animate Land id=21377 -target=land -auto=becomes(Creature,3/3) ueot -name=Animate Land rarity=U -mana={G} -type=Instant [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) Other black creatures get +1/+1. Nonblack creatures get -1/-1. +primitive=Arc Mage +id=21343 +rarity=U +[/card] +[card] +primitive=Ascendant Evincar id=22897 -name=Ascendant Evincar rarity=R -mana={4}{B}{B} -type=Legendary Creature -subtype=Vampire -auto=lord(creature[black]) 1/1 other -auto=lord(creature[-black]) -1/-1 -power=3 -toughness=3 -abilities=flying [/card] [card] -text=Flying Battlefield Percher can block only creatures with flying. {1}{B}: Battlefield Percher gets +1/+1 until end of turn. +primitive=Avenger en-Dal +id=21263 +rarity=R +[/card] +[card] +primitive=Battlefield Percher id=21320 -name=Battlefield Percher rarity=U -mana={3}{B}{B} -type=Creature -subtype=Bird -auto={1}{B}:1/1 -power=2 -toughness=2 -abilities=flying,cloud [/card] [card] -text=Flying Belbe's Percher can block only creatures with flying. +primitive=Belbe's Armor +id=21390 +rarity=U +[/card] +[card] +primitive=Belbe's Percher id=21308 -name=Belbe's Percher rarity=C -mana={2}{B} -type=Creature -subtype=Bird -power=2 -toughness=2 -abilities=flying,cloud [/card] [card] -text={R}, {T}, Discard a card: Target creature can't block this turn. +primitive=Belbe's Portal +id=21401 +rarity=R +[/card] +[card] +primitive=Blastoderm +id=21363 +rarity=C +[/card] +[card] +primitive=Blinding Angel +id=21273 +rarity=R +[/card] +[card] +primitive=Bola Warrior id=22060 -name=Bola Warrior rarity=C -mana={1}{R} -type=Creature -subtype=Human Spellshaper Warrior -auto={R}{T}{S(*|myhand)}:cantblock target(creature) -power=1 -toughness=1 [/card] [card] -text=Defender (This creature can't attack.) {1}{B}: Regenerate Carrion Wall. +primitive=Carrion Wall id=21319 -name=Carrion Wall rarity=U -mana={1}{B}{B} -type=Creature -subtype=Wall -auto={1}{B}:regenerate -power=3 -toughness=2 -abilities=defender [/card] [card] -text=Whenever Chieftain en-Dal attacks, attacking creatures gain first strike until end of turn. +primitive=Chieftain en-Dal id=21264 -name=Chieftain en-Dal rarity=U -mana={1}{W}{W} -type=Creature -subtype=Human Knight -auto=aslongas(chieftain en-dal[attacking]|mybattlefield) lord(creature[attacking]) first strike -power=2 -toughness=2 [/card] [card] -text=Coiling Woodworm's power is equal to the number of Forests on the battlefield. +primitive=Cloudskate +id=21280 +rarity=C +[/card] +[card] +primitive=Coiling Woodworm id=21364 -name=Coiling Woodworm rarity=U -mana={2}{G} -type=Creature -subtype=Insect Worm -auto=foreach(forest|battlefield) 1/0 -power=* -toughness=1 [/card] [card] -text=At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner's hand. -auto=@each my upkeep:aslongas(*|myBattlefield) moveTo(myhand) >6 +primitive=Complex Automaton id=21395 -name=Complex Automaton rarity=R -mana={4} -type=Artifact Creature -subtype=Golem -power=4 -toughness=4 [/card] [card] -text=When Death Pit Offering enters the battlefield, sacrifice all creatures you control. Creatures you control get +2/+2. -auto=bury all(creature|mybattlefield) -auto=lord(creature|mybattlefield) 2/2 +primitive=Dark Triumph +id=21322 +rarity=U +[/card] +[card] +primitive=Daze +id=21284 +rarity=C +[/card] +[card] +primitive=Death Pit Offering id=21330 -name=Death Pit Offering rarity=R -mana={2}{B}{B} -type=Enchantment [/card] [card] -text=Flying {4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put that card onto the battlefield. Then shuffle your library. +primitive=Defender en-Vec +id=22026 +rarity=C +[/card] +[card] +primitive=Defiant Falcon id=21251 -name=Defiant Falcon rarity=C -mana={1}{W} -type=Creature -subtype=Rebel Bird -auto={4}{T}:moveTo(myBattlefield) target(rebel[manacost<=3]|mylibrary) -power=1 -toughness=1 -abilities=flying [/card] [card] -text=Sacrifice a creature: Regenerate target creature. -auto={S(creature|mybattlefield)}:regenerate target(creature) +primitive=Defiant Vanguard +id=21266 +rarity=U +[/card] +[card] +primitive=Divining Witch +id=21318 +rarity=R +[/card] +[card] +primitive=Dominate +id=21303 +rarity=U +[/card] +[card] +primitive=Downhill Charge +id=21338 +rarity=C +[/card] +[card] +primitive=Ensnare +id=22881 +rarity=U +[/card] +[card] +primitive=Eye of Yawgmoth +id=21392 +rarity=R +[/card] +[card] +primitive=Fanatical Devotion id=21260 -name=Fanatical Devotion rarity=C -mana={2}{W} -type=Enchantment [/card] [card] -text=Flame Rift deals 4 damage to each player. +primitive=Flame Rift id=22290 -auto=damage:4 opponent -auto=damage:4 controller -name=Flame Rift rarity=C -mana={1}{R} -type=Sorcery [/card] [card] -text={R}: Flowstone Crusher gets +1/-1 until end of turn. +primitive=Flint Golem +id=22284 +rarity=U +[/card] +[card] +primitive=Flowstone Armor +id=21391 +rarity=U +[/card] +[card] +primitive=Flowstone Crusher id=21334 -name=Flowstone Crusher -rarity=U -mana={3}{R}{R} -type=Creature -subtype=Beast -auto={R}:1/-1 -power=4 -toughness=4 +rarity=C [/card] [card] -text={R}{R}: Target creature gets +1/-1 until end of turn. +primitive=Flowstone Overseer id=21351 -name=Flowstone Overseer rarity=R -mana={2}{R}{R}{R} -type=Creature -subtype=Beast -auto={R}{R}:1/-1 target(creature) -power=4 -toughness=4 [/card] [card] -text=All creatures get +X/-X until end of turn. -auto=lord(creature) X/-X +primitive=Flowstone Slide id=21355 -name=Flowstone Slide rarity=R -mana={X}{2}{R}{R} -type=Sorcery [/card] [card] -text=Target creature gets +1/-1 and gains haste until end of turn. +primitive=Flowstone Strike id=21341 -target=creature -auto=haste -auto=1/-1 -name=Flowstone Strike rarity=C -mana={1}{R} -type=Instant [/card] [card] -text=Creatures you control get +1/-1. -auto=lord(creature|myBattlefield) 1/-1 +primitive=Flowstone Surge id=21348 -name=Flowstone Surge rarity=U -mana={1}{R} -type=Enchantment [/card] [card] -text={1}: Flowstone Thopter gets +1/-1 and gains flying until end of turn. +primitive=Flowstone Thopter id=21398 -name=Flowstone Thopter rarity=U -mana={7} -type=Artifact Creature -subtype=Thopter -auto={1}:1/-1 && flying -power=4 -toughness=4 [/card] [card] -text=Defender (This creature can't attack.) {R}: Flowstone Wall gets +1/-1 until end of turn. +primitive=Flowstone Wall id=21336 -name=Flowstone Wall rarity=C -mana={2}{R} -type=Creature -subtype=Wall -auto={R}:1/-1 -power=0 -toughness=6 -abilities=defender [/card] [card] -text=Target creature is unblockable this turn. +primitive=Fog Patch +id=21368 +rarity=C +[/card] +[card] +primitive=Harvest Mage +id=21370 +rarity=C +[/card] +[card] +primitive=Infiltrate id=21286 -target=creature -auto=unblockable -name=Infiltrate rarity=C -mana={U} -type=Instant [/card] [card] -text={T}: Add {1} to your mana pool. {1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn. +primitive=Jolting Merfolk +id=21281 +rarity=U +[/card] +[card] +primitive=Kill Switch +id=22318 +rarity=R +[/card] +[card] +primitive=Kor Haven id=21403 -name=Kor Haven -auto={T}:Add {1} -auto={1}{W}{T}:preventAllCombatDamage from target(creature[attacking]) ueot rarity=R -type=Legendary Land [/card] [card] -text={T}, Sacrifice Lawbringer: Exile target red creature. +primitive=Laccolith Grunt +id=21333 +rarity=C +[/card] +[card] +primitive=Laccolith Rig +id=21339 +rarity=C +[/card] +[card] +primitive=Laccolith Titan +id=22297 +rarity=R +[/card] +[card] +primitive=Laccolith Warrior +id=21344 +rarity=U +[/card] +[card] +primitive=Laccolith Whelp +id=21335 +rarity=C +[/card] +[card] +primitive=Lashknife +id=21257 +rarity=C +[/card] +[card] +primitive=Lawbringer id=21255 -name=Lawbringer rarity=C -mana={2}{W} -type=Creature -subtype=Kor Rebel -auto={T}{S}:moveTo(exile) target(creature[red]) -power=2 -toughness=2 [/card] [card] -text={T}, Sacrifice Lightbringer: Exile target black creature. +primitive=Lightbringer id=21256 -name=Lightbringer rarity=C -mana={2}{W} -type=Creature -subtype=Kor Rebel -auto={T}{S}:moveTo(exile) target(creature[black]) -power=2 -toughness=2 [/card] [card] -text={3}, {T}: Search your library for a Goblin permanent card and put that card onto the battlefield. Then shuffle your library. -auto={3}{T}:moveTo(myBattlefield) target(goblin[-instant;-sorcery]|mylibrary) +primitive=Lin Sivvi, Defiant Hero +id=21271 +rarity=R +[/card] +[card] +primitive=Mana Cache +id=21356 +rarity=R +[/card] +[card] +primitive=Massacre +id=21324 +rarity=U +[/card] +[card] +primitive=Mind Slash +id=21331 +rarity=U +[/card] +[card] +primitive=Mind Swords +id=21313 +rarity=C +[/card] +[card] +primitive=Mogg Alarm +id=21345 +rarity=U +[/card] +[card] +primitive=Mogg Salvage +id=21349 +rarity=U +[/card] +[card] +primitive=Mogg Toady +id=22299 +rarity=C +[/card] +[card] +primitive=Moggcatcher id=21350 -name=Moggcatcher rarity=R -mana={2}{R}{R} -type=Creature -subtype=Human Mercenary -power=2 -toughness=2 [/card] [card] -text={W}, {T}, Discard a card: Target creature can't attack this turn. +primitive=Mossdog +id=21290 +rarity=C +[/card] +[card] +primitive=Murderous Betrayal +id=21329 +rarity=R +[/card] +[card] +primitive=Nesting Wurm +id=21373 +rarity=U +[/card] +[card] +primitive=Netter en-Dal id=22027 -name=Netter en-Dal rarity=C -mana={W} -type=Creature -subtype=Human Spellshaper -auto={W}{T}{S(*|myhand)}:cantattack target(creature) -power=1 -toughness=1 [/card] [card] -text=Target creature can't attack or block this turn. +primitive=Noble Stand +id=21262 +rarity=U +[/card] +[card] +primitive=Off Balance id=22032 -target=creature -auto=cantattack -auto=cantblock -name=Off Balance rarity=C -mana={W} -type=Instant [/card] [card] -text=Protection from red +primitive=Oracle's Attendants +id=22030 +rarity=R +[/card] +[card] +primitive=Oraxid id=22293 -name=Oraxid rarity=C -mana={3}{U} -type=Creature -subtype=Crab Beast -power=2 -toughness=3 -abilities=Protection from red [/card] [card] -text=As Overlaid Terrain enters the battlefield, sacrifice all lands you control. Lands you control have "{T}: Add two mana of any one color to your mana pool." +primitive=Overlaid Terrain id=22061 -auto=moveTo(graveyard) all(land|myBattlefield) -auto=lord(land|myBattlefield) {T}:Add{W}{W} -auto=lord(land|myBattlefield) {T}:Add{U}{U} -auto=lord(land|myBattlefield) {T}:Add{B}{B} -auto=lord(land|myBattlefield) {T}:Add{R}{R} -auto=lord(land|myBattlefield) {T}:Add{G}{G} -name=Overlaid Terrain rarity=R -mana={2}{G}{G} -type=Enchantment [/card] [card] -text=When Phyrexian Driver enters the battlefield, all other Mercenary creatures get +1/+1 until end of turn. +primitive=Pack Hunt +id=21375 +rarity=R +[/card] +[card] +primitive=Pale Moon +id=21302 +rarity=R +[/card] +[card] +primitive=Parallax Dementia +id=21315 +rarity=C +[/card] +[card] +primitive=Parallax Inhibitor +id=22301 +rarity=R +[/card] +[card] +primitive=Parallax Nexus +id=22031 +rarity=R +[/card] +[card] +primitive=Parallax Tide +id=22035 +rarity=R +[/card] +[card] +primitive=Parallax Wave +id=22028 +rarity=R +[/card] +[card] +primitive=Phyrexian Driver id=22379 -name=Phyrexian Driver rarity=C -mana={2}{B} -type=Creature -subtype=Zombie Mercenary -auto=lord(other mercenary|myBattlefield) 1/1 ueot -power=1 -toughness=1 [/card] [card] -text={B}, {T}, Discard a card: Target creature gets -1/-1 until end of turn. +primitive=Phyrexian Prowler +id=22029 +rarity=U +[/card] +[card] +primitive=Plague Witch id=19579 -name=Plague Witch rarity=C -mana={1}{B} -type=Creature -subtype=Elf Spellshaper -auto={B}{T}{S(*|myhand)}:-1/-1 target(creature) -power=1 -toughness=1 [/card] [card] -text={2}: Target creature gains flying until end of turn. {5}, {T}: Destroy target creature with flying. +primitive=Predator, Flagship id=21400 -auto={2}:flying target(creature) -auto={5}{T}:destroy target(creature[flying]) -name=Predator, Flagship rarity=R -mana={5} -type=Legendary Artifact [/card] [card] -text=At the beginning of each opponent's upkeep, Rackling deals X damage to that player, where X is 3 minus the number of cards in his or her hand. +primitive=Rackling id=21396 -alias=1139 -name=Rackling rarity=U -mana={4} -type=Artifact Creature -subtype=Construct -power=2 -toughness=2 [/card] [card] -text={1}{B}{B}, {T}: Destroy target tapped nonblack creature. {3}, {T}: Search your library for a Mercenary permanent card with converted mana cost 3 or less and put that card onto the battlefield. Then shuffle your library. +primitive=Rathi Assassin id=22890 -name=Rathi Assassin rarity=R -mana={2}{B}{B} -type=Creature -subtype=Zombie Mercenary Assassin -auto={1}{B}{B}{T}:destroy target(creature[tapped;-black]) -auto={3}{T}:moveTo(myBattlefield) target(mercenary[manacost<=3]|mylibrary) -power=2 -toughness=2 [/card] [card] -text=When Rathi Fiend enters the battlefield, each player loses 3 life. {3}, {T}: Search your library for a Mercenary permanent card with converted mana cost 3 or less and put that card onto the battlefield. Then shuffle your library. +primitive=Rathi Fiend id=21311 -name=Rathi Fiend rarity=U -mana={3}{B} -type=Creature -subtype=Horror Mercenary -auto=life:-3 controller && life:-3 opponent -auto={3}{T}:moveTo(myBattlefield) target(mercenary[manacost<=3]|mylibrary) -power=2 -toughness=2 [/card] [card] -text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {2}, {T}: Search your library for a Mercenary permanent card with converted mana cost 2 or less and put that card onto the battlefield. Then shuffle your library. +primitive=Rathi Intimidator id=21307 -name=Rathi Intimidator rarity=C -mana={1}{B}{B} -type=Creature -subtype=Horror Mercenary -auto={2}{T}:moveTo(myBattlefield) target(mercenary[manacost<=2]|mylibrary) -power=2 -toughness=1 -abilities=fear [/card] [card] -text={T}: Add {1} to your mana pool. {4}, {T}, Sacrifice a land: Rath's Edge deals 1 damage to target creature or player. -auto={T}:Add {1} -auto={4}{T}{S(land|myBattlefield)}:damage:1 target(creature,player) +primitive=Rath's Edge id=21402 -name=Rath's Edge rarity=R -type=Legendary Land [/card] [card] -text=Islandwalk (This creature is unblockable as long as defending player controls an Island.) +primitive=Refreshing Rain +id=21378 +rarity=U +[/card] +[card] +primitive=Rejuvenation Chamber +id=21386 +rarity=U +[/card] +[card] +primitive=Reverent Silence +id=22316 +rarity=C +[/card] +[card] +primitive=Rhox +id=24687 +rarity=R +[/card] +[card] +primitive=Rising Waters +id=21304 +rarity=R +[/card] +[card] +primitive=Rootwater Commando id=22292 -name=Rootwater Commando rarity=C -mana={2}{U} -type=Creature -subtype=Merfolk -power=2 -toughness=2 -abilities=islandwalk [/card] [card] -text={3}, {T}: Search your library for a Merfolk permanent card and put that card onto the battlefield. Then shuffle your library. -auto={3}{T}:moveTo(myBattlefield) target(merfolk[-sorcery;-instant]|mylibrary) +primitive=Rootwater Thief +id=22889 +rarity=R +[/card] +[card] +primitive=Rupture +id=21347 +rarity=U +[/card] +[card] +primitive=Rusting Golem +id=21388 +rarity=U +[/card] +[card] +primitive=Saproling Burst +id=21381 +rarity=R +[/card] +[card] +primitive=Saproling Cluster +id=21385 +rarity=R +[/card] +[card] +primitive=Seahunter id=21297 -name=Seahunter rarity=R -mana={2}{U}{U} -type=Creature -subtype=Human Mercenary -power=2 -toughness=2 [/card] [card] -text=Sacrifice Seal of Cleansing: Destroy target artifact or enchantment. -auto={S}:destroy target(artifact,enchantment) +primitive=Seal of Cleansing id=21259 -name=Seal of Cleansing rarity=C -mana={1}{W} -type=Enchantment [/card] [card] -text=Sacrifice Seal of Doom: Destroy target nonblack creature. It can't be regenerated. -auto={S}:bury target(creature[-black]) +primitive=Seal of Doom id=21316 -name=Seal of Doom rarity=C -mana={2}{B} -type=Enchantment [/card] [card] -text=Sacrifice Seal of Fire: Seal of Fire deals 2 damage to target creature or player. -auto={S}:damage:2 target(creature,player) +primitive=Seal of Fire id=21340 -name=Seal of Fire rarity=C -mana={R} -type=Enchantment [/card] [card] -text=Sacrifice Seal of Removal: Return target creature to its owner's hand. -auto={S}:moveTo(ownerhand) target(creature) +primitive=Seal of Removal id=21287 -name=Seal of Removal rarity=C -mana={U} -type=Enchantment [/card] [card] -text=Sacrifice Seal of Strength: Target creature gets +3/+3 until end of turn. -auto={S}:3/3 target(creature) +primitive=Seal of Strength id=21366 -name=Seal of Strength rarity=C -mana={G} -type=Enchantment [/card] [card] -text=Haste When Shrieking Mogg enters the battlefield, tap all other creatures. +primitive=Shrieking Mogg id=21353 -name=Shrieking Mogg rarity=R -mana={1}{R} -type=Creature -subtype=Goblin -auto=tap all(creature) other -power=1 -toughness=1 -abilities=haste [/card] [card] -text={3}, {T}: Search your library for an Elf permanent card and put that card onto the battlefield. Then shuffle your library. -auto={3}{T}:moveTo(myBattlefield) target(elf[-sorcery;-instant]|mylibrary) +primitive=Silkenfist Fighter +id=22320 +rarity=C +[/card] +[card] +primitive=Silkenfist Order +id=22338 +rarity=U +[/card] +[card] +primitive=Sivvi's Ruse +id=21270 +rarity=U +[/card] +[card] +primitive=Sivvi's Valor +id=22302 +rarity=R +[/card] +[card] +primitive=Skyshroud Behemoth +id=22892 +rarity=R +[/card] +[card] +primitive=Skyshroud Claim +id=22891 +rarity=C +[/card] +[card] +primitive=Skyshroud Cutter +id=21372 +rarity=C +[/card] +[card] +primitive=Skyshroud Poacher id=21379 -name=Skyshroud Poacher rarity=R -mana={2}{G}{G} -type=Creature -subtype=Human Rebel -power=2 -toughness=2 [/card] [card] -text={3}{U}: Return Sliptide Serpent to its owner's hand. +primitive=Skyshroud Ridgeback +id=21360 +rarity=C +[/card] +[card] +primitive=Skyshroud Sentinel +id=21362 +rarity=C +[/card] +[card] +primitive=Sliptide Serpent id=21283 -name=Sliptide Serpent rarity=R -mana={4}{U}{U} -type=Creature -subtype=Serpent -auto={3}{U}:moveTo(ownerhand) -power=4 -toughness=4 [/card] [card] -text=Sneaky Homunculus can't block or be blocked by creatures with power 2 or greater. +primitive=Sneaky Homunculus id=21282 -name=Sneaky Homunculus rarity=C -mana={1}{U} -type=Creature -subtype=Homunculus Illusion -auto=cantbeblockedby(creature[power>=2]) -power=1 -toughness=1 [/card] [card] -text=Spineless Thug can't block. +primitive=Spineless Thug id=21310 -name=Spineless Thug rarity=C -mana={1}{B} -type=Creature -subtype=Zombie Mercenary -power=2 -toughness=2 -abilities=cantblock [/card] [card] -text=At the beginning of your upkeep, Spiteful Bully deals 3 damage to target creature you control. -auto=@each my upkeep:damage:3 target(creature|myBattlefield) +primitive=Spiritual Asylum +id=21277 +rarity=R +[/card] +[card] +primitive=Spiteful Bully id=21309 -name=Spiteful Bully rarity=C -mana={1}{B} -type=Creature -subtype=Zombie Mercenary -power=3 -toughness=3 [/card] [card] -text={1}{G}, {T}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn. -auto={1}{G}{T}{S(*|myhand)}:lord(creature|myBattlefield) 1/1 && lord(creature|mybattlefield) trample +primitive=Stampede Driver id=21359 -name=Stampede Driver rarity=U -mana={G} -type=Creature -subtype=Human Spellshaper -power=1 -toughness=1 [/card] [card] -text={U}{U}, {T}, Discard a card: Counter target creature spell. -auto={U}{U}{T}{S(*|myhand)}:fizzle target(creature|stack) +primitive=Stronghold Biologist id=21298 -name=Stronghold Biologist -mana={2}{U} -type=Creature -subtype=Human Spellshaper -power=1 -toughness=1 rarity=U [/card] [card] -text=Each player loses 1 life for each creature he or she controls. -auto=foreach(creature|myBattlefield) life:-1 controller -auto=foreach(creature|opponentBattlefield) life:-1 opponent +primitive=Stronghold Discipline id=22374 -name=Stronghold Discipline -rarity=U -mana={2}{B}{B} -type=Sorcery +rarity=C [/card] [card] -text={U}{U}, {T}, Discard a card: Counter target noncreature spell. -auto={U}{U}{T}{S(*|myhand)}:fizzle target(*[-creature]|stack) +primitive=Stronghold Gambit +id=21357 +rarity=R +[/card] +[card] +primitive=Stronghold Machinist id=22033 -name=Stronghold Machinist rarity=U -mana={2}{U} -type=Creature -subtype=Human Spellshaper -power=1 -toughness=1 [/card] [card] -text=Flying Stronghold Zeppelin can block only creatures with flying. +primitive=Stronghold Zeppelin id=22880 -name=Stronghold Zeppelin rarity=U -mana={2}{U}{U} -type=Creature -subtype=Human -power=3 -toughness=3 -abilities=flying,cloud [/card] [card] -text={T}: Add {1} to your mana pool. {2}, {T}: You may put a basic land card from your hand onto the battlefield tapped. -auto={T}:Add {1} -auto={2}{T}:moveTo(myBattlefield) target(land[basic]|myhand) &&tap +primitive=Submerge +id=21296 +rarity=U +[/card] +[card] +primitive=Tangle Wire +id=21399 +rarity=R +[/card] +[card] +primitive=Terrain Generator id=21394 -name=Terrain Generator rarity=U -type=Land [/card] [card] -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying. +primitive=Topple +id=21268 +rarity=C +[/card] +[card] +primitive=Treetop Bracers id=21365 -target=creature -auto=1/1 -auto=cantbeblockedby(creature[-flying]) -name=Treetop Bracers rarity=C -mana={1}{G} -type=Enchantment -subtype=Aura [/card] [card] -text={U}, {T}, Discard a card: You may tap or untap target artifact, creature, or land. -auto={U}{T}{S(*|myhand)}:tap target(artifact,creature,land) -auto={U}{T}{S(*|myhand)}:untap target(artifact,creature,land) +primitive=Trickster Mage id=21278 -name=Trickster Mage rarity=C -mana={U} -type=Creature -subtype=Human Spellshaper -power=1 -toughness=1 [/card] [card] -text=Vicious Hunger deals 2 damage to target creature and you gain 2 life. +primitive=Vicious Hunger id=21317 -target=creature -auto=damage:2 -auto=life:2 controller -name=Vicious Hunger rarity=C -mana={B}{B} -type=Sorcery [/card] [card] -text=At the beginning of each opponent's upkeep, Viseling deals X damage to that player, where X is the number of cards in his or her hand minus 4. -auto=@each opponent upkeep:foreach(*|opponenthand) damage:1 opponent >4 +primitive=Viseling id=21397 -name=Viseling rarity=U -mana={4} -type=Artifact Creature -subtype=Construct -power=2 -toughness=2 [/card] [card] -text=Flying, protection from white +primitive=Voice of Truth id=21265 -name=Voice of Truth rarity=U -mana={3}{W} -type=Creature -subtype=Angel -power=2 -toughness=2 -abilities=flying,protection from white -[/card] \ No newline at end of file +[/card] +[card] +primitive=Volrath the Fallen +id=21328 +rarity=R +[/card] +[card] +primitive=Wandering Eye +id=21279 +rarity=C +[/card] +[card] +primitive=Wild Mammoth +id=21376 +rarity=U +[/card] +[card] +primitive=Woodripper +id=21374 +rarity=U +[/card] diff --git a/projects/mtg/bin/Res/sets/ODY/_cards.dat b/projects/mtg/bin/Res/sets/ODY/_cards.dat index ba4011f55..f7605e55e 100644 --- a/projects/mtg/bin/Res/sets/ODY/_cards.dat +++ b/projects/mtg/bin/Res/sets/ODY/_cards.dat @@ -4,1980 +4,1752 @@ year=2001 block=Odyssey [/meta] [card] -text=Abandoned Outpost enters the battlefield tapped. {T}: Add {W} to your mana pool. {T}, Sacrifice Abandoned Outpost: Add one mana of any color to your mana pool. +primitive=Abandoned Outpost id=31761 -auto=tap -auto={T}:Add {W} -auto={T}{S}:Add {B} -auto={T}{S}:Add {G} -auto={T}{S}:Add {R} -auto={T}{S}:Add {U} -auto={T}{S}:Add {W} -name=Abandoned Outpost -type=Land rarity=C [/card] [card] -text=Enchant creature Enchanted creature has flying. Threshold - Enchanted creature has shroud as long as seven or more cards are in your graveyard. (It can't be the target of spells or abilities.) +primitive=Aboshan, Cephalid Emperor +id=31821 +rarity=R +[/card] +[card] +primitive=Aboshan's Desire id=29728 -target=creature -auto=flying -auto=aslongas(*|mygraveyard) shroud >6 -name=Aboshan's Desire rarity=C -mana={U} -type=Enchantment -subtype=Aura [/card] [card] -text=Target creature gets -1/-1 until end of turn. Draw a card. +primitive=Acceptable Losses +id=30692 +rarity=C +[/card] +[card] +primitive=Aegis of Honor +id=29922 +rarity=R +[/card] +[card] +primitive=AEther Burst +id=29725 +rarity=C +[/card] +[card] +primitive=Afflict id=29740 -name=Afflict -target=creature -auto=-1/-1 -auto=draw:1 controller rarity=C -mana={2}{B} -type=Instant [/card] [card] -text=Flying. {2}{U}, Discard a card from your hand: Return Amugaba to its owner's hand. +primitive=Amugaba id=29929 -name=Amugaba rarity=R -mana={5}{U}{U} -type=Creature -subtype=Illusion -auto={2}{U}{S(*|myhand)}:moveTo(ownerhand) -power=6 -toughness=6 -abilities=flying [/card] [card] -text=When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand. +primitive=Anarchist id=29758 -name=Anarchist -auto=may moveTo(myhand) target(sorcery|mygraveyard) rarity=C -mana={4}{R} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 [/card] [card] -text=Defender, flying (This creature can't attack, and it can block creatures with flying.) +primitive=Ancestral Tribute +id=30555 +rarity=R +[/card] +[card] +primitive=Angelic Wall id=29699 -name=Angelic Wall rarity=C -mana={1}{W} -type=Creature -subtype=Wall -power=0 -toughness=4 -abilities=flying,defender [/card] [card] -text={1}{R}: Ashen Firebeast deals 1 damage to each creature without flying. +primitive=Animal Boneyard +id=31839 +rarity=U +[/card] +[card] +primitive=Ashen Firebeast id=29965 -name=Ashen Firebeast rarity=R -mana={6}{R}{R} -type=Creature -subtype=Elemental Beast -auto={1}{R}:damage:1 all(creature[-flying]) -power=6 -toughness=6 [/card] [card] -text=When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand. +primitive=Atogatog +id=31834 +rarity=R +[/card] +[card] +primitive=Aura Graft +id=29938 +rarity=U +[/card] +[card] +primitive=Auramancer id=29700 -name=Auramancer -auto=may moveTo(myhand) target(enchantment|mygraveyard) rarity=C -mana={2}{W} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 [/card] [card] -text=Flying. {2}{W}{T}: Aven Archer deals 2 damage to target attacking or blocking creature. -auto={2}{W}{T}:damage:2 target(creature[attacking;blocking]) +primitive=Aven Archer id=29691 -name=Aven Archer rarity=U -mana={3}{W}{W} -type=Creature -subtype=Bird Soldier -power=2 -toughness=2 -abilities=flying [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Cloudchaser enters the battlefield, destroy target enchantment. +primitive=Aven Cloudchaser id=29694 -name=Aven Cloudchaser rarity=C -mana={3}{W} -type=Creature -subtype=Bird Soldier -auto=destroy target(enchantment) -power=2 -toughness=2 -abilities=flying [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Fisher is put into a graveyard from play, you may draw a card. -auto=@movedTo(this|graveyard) from(battlefield):may draw:1 +primitive=Aven Fisher id=31815 -name=Aven Fisher rarity=C -mana={3}{U} -type=Creature -subtype=Bird Soldier -power=2 -toughness=2 -abilities=flying [/card] [card] -text=Flying. {W}: Aven Flock gets +0/+1 until end of turn. +primitive=Aven Flock id=31767 -name=Aven Flock rarity=C -mana={4}{W} -type=Creature -subtype=Bird Soldier -auto={W}:0/1 -power=2 -toughness=3 -abilities=flying [/card] [card] -text=Flying, protection from red +primitive=Aven Shrine +id=29923 +rarity=R +[/card] +[card] +primitive=Aven Smokeweaver id=29709 -name=Aven Smokeweaver rarity=U -mana={2}{U}{U} -type=Creature -subtype=Bird Soldier -power=2 -toughness=3 -abilities=flying,protection from red [/card] [card] -text=Flying {1}{U}, Discard a card: Return Balshan Griffin to its owner's hand. +primitive=Aven Windreader +id=29716 +rarity=C +[/card] +[card] +primitive=Balancing Act +id=31819 +rarity=R +[/card] +[card] +primitive=Balshan Beguiler +id=29738 +rarity=U +[/card] +[card] +primitive=Balshan Griffin id=29820 -name=Balshan Griffin -auto={1}{U}{S(*|myhand)}:moveTo(hand) rarity=U -mana={3}{U}{U} -type=Creature -subtype=Griffin -power=3 -toughness=2 -abilities=flying [/card] [card] -text={2}{R}, Sacrifice Barbarian Lunatic: Barbarian Lunatic deals 2 damage to target creature. +primitive=Bamboozle +id=29747 +rarity=U +[/card] +[card] +primitive=Barbarian Lunatic id=29757 -name=Barbarian Lunatic rarity=C -mana={2}{R} -type=Creature -subtype=Human Barbarian -auto={2}{R}{S}:damage:2 target(creature) -power=2 -toughness=1 [/card] [card] -text={T}: Add {R} to your mana pool. Barbarian Ring deals 1 damage to you. Threshold - {R}, {T}, Sacrifice Barbarian Ring: Barbarian Ring deals 2 damage to target creature or player. Play this ability only if seven or more cards are in your graveyard. +primitive=Barbarian Ring id=29906 -auto={T}:Add {R} && damage:1 controller -auto=aslongas(*|mygraveyard) {R}{T}{S}:damage:2 target(creature,player) >6 -name=Barbarian Ring rarity=U -type=Land [/card] [card] -text=Whenever a creature blocks, Battle Strain deals 1 damage to that creature's controller. -auto=@each my combatdamage:foreach(creature[blocking]|opponentBattlefield) damage:1 opponent -auto=@each opponent combatdamage:foreach(creature[blocking]|myBattlefield) damage:1 controller +primitive=Bash to Bits +id=30569 +rarity=U +[/card] +[card] +primitive=Battle of Wits +id=29942 +rarity=R +[/card] +[card] +primitive=Battle Strain id=29861 -name=Battle Strain rarity=U -mana={1}{R} -type=Enchantment [/card] [card] -text=Protection from creatures +primitive=Bearscape +id=30747 +rarity=R +[/card] +[card] +primitive=Beast Attack +id=29880 +rarity=U +[/card] +[card] +primitive=Beloved Chaplain id=29798 -name=Beloved Chaplain rarity=U -mana={1}{W} -type=Creature -subtype=Human Cleric -auto=protection from(creature) -power=1 -toughness=1 [/card] [card] -text=Other creatures you control get +0/+1. +primitive=Blazing Salvo +id=29858 +rarity=C +[/card] +[card] +primitive=Blessed Orator id=29688 -name=Blessed Orator rarity=U -mana={3}{W} -auto=lord(creature|myBattlefield) 0/1 other -type=Creature -subtype=Human Cleric -power=1 -toughness=4 [/card] [card] -text=Bog Wreckage enters the battlefield tapped. {T}: Add {B} to your mana pool. {T}, Sacrifice Bog Wreckage: Add one mana of any color to your mana pool. +primitive=Bloodcurdler +id=29950 +rarity=R +[/card] +[card] +primitive=Bog Wreckage id=31763 -auto=tap -auto={T}:Add {B} -auto={T}{S}:Add {B} -auto={T}{S}:Add {G} -auto={T}{S}:Add {R} -auto={T}{S}:Add {U} -auto={T}{S}:Add {W} -name=Bog Wreckage -type=Land rarity=C [/card] [card] -text={T}: Add {B} to your mana pool. Cabal Pit deals 1 damage to you. Threshold - {B}, {T}, Sacrifice Cabal Pit: Target creature gets -2/-2 until end of turn. Play this ability only if seven or more cards are in your graveyard. +primitive=Bomb Squad +id=26812 +rarity=R +[/card] +[card] +primitive=Braids, Cabal Minion +id=29947 +rarity=R +[/card] +[card] +primitive=Buried Alive +id=29846 +rarity=U +[/card] +[card] +primitive=Burning Sands +id=31797 +rarity=R +[/card] +[card] +primitive=Cabal Inquisitor +id=29730 +rarity=C +[/card] +[card] +primitive=Cabal Patriarch +id=29943 +rarity=R +[/card] +[card] +primitive=Cabal Pit id=29904 -auto={T}:Add {B} && damage:1 controller -auto=aslongas(*|mygraveyard) {B}{T}{S}:-2/-2 target(creature) >6 -name=Cabal Pit rarity=U -type=Land [/card] [card] -text=Vigilance Cantivore's power and toughness are each equal to the number of enchantment cards in all graveyards. +primitive=Cabal Shrine +id=29959 +rarity=R +[/card] +[card] +primitive=Call of the Herd +id=29786 +rarity=R +[/card] +[card] +primitive=Cantivore id=29914 -name=Cantivore rarity=R -mana={1}{W}{W} -type=Creature -subtype=Lhurgoyf -auto=foreach(enchantment|graveyard) 1/1 -power=* -toughness=* -abilities=vigilance [/card] [card] -text=When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand. +primitive=Careful Study +id=29727 +rarity=C +[/card] +[card] +primitive=Cartographer id=29783 -name=Cartographer -auto=may moveTo(myhand) target(land|mygraveyard) rarity=C -mana={2}{G} -type=Creature -subtype=Human -power=2 -toughness=2 [/card] [card] -text={T}: Add {G} to your mana pool. Centaur Garden deals 1 damage to you. Threshold - {G}, {T}, Sacrifice Centaur Garden: Target creature gets +3/+3 until end of turn. Play this ability only if seven or more cards are in your graveyard. +primitive=Catalyst Stone +id=30005 +rarity=R +[/card] +[card] +primitive=Caustic Tar +id=31837 +rarity=U +[/card] +[card] +primitive=Cease-Fire +id=30544 +rarity=C +[/card] +[card] +primitive=Centaur Garden id=29905 -auto={T}:Add {G} && damage:1 controller -auto=aslongas(*|mygraveyard) {G}{T}{S}:3/3 target(creature) >6 -name=Centaur Garden rarity=U -type=Land [/card] [card] -text={U}{U}: Tap target creature without flying. +primitive=Cephalid Broker +id=29711 +rarity=U +[/card] +[card] +primitive=Cephalid Coliseum +id=29903 +rarity=U +[/card] +[card] +primitive=Cephalid Looter +id=29821 +rarity=C +[/card] +[card] +primitive=Cephalid Retainer id=31870 -name=Cephalid Retainer rarity=R -mana={2}{U}{U} -type=Creature -subtype=Cephalid -auto={U}{U}:tap target(creature[-flying]) -power=2 -toughness=3 [/card] [card] -text=Flying {2}{U}, Sacrifice a land: Draw a card. +primitive=Cephalid Scout id=29710 -name=Cephalid Scout rarity=C -mana={1}{U} -type=Creature -subtype=Cephalid Wizard -auto={2}{U}{S(land|myBattlefield)}:draw:1 -power=1 -toughness=1 -abilities=flying [/card] [card] -text={1}{R}, {T}: Chainflinger deals 1 damage to target creature or player. Threshold - {2}{R}, {T}: Chainflinger deals 2 damage to target creature or player. Play this ability only if seven or more cards are in your graveyard. +primitive=Cephalid Shrine +id=29941 +rarity=R +[/card] +[card] +primitive=Chainflinger id=29755 -name=Chainflinger rarity=C -mana={3}{R} -type=Creature -subtype=Beast -auto={1}{R}{T}:damage:1 target(creature,player) -auto=aslongas(*|mygraveyard) {2}{R}{T}:damage:2 target(creature,player) >6 -power=2 -toughness=2 [/card] [card] -text=Flying Threshold - As long as seven or more cards are in your graveyard, Childhood Horror gets +2/+2 and can't block. +primitive=Chamber of Manipulation +id=31868 +rarity=U +[/card] +[card] +primitive=Chance Encounter +id=29978 +rarity=R +[/card] +[card] +primitive=Charmed Pendant +id=29899 +rarity=R +[/card] +[card] +primitive=Chatter of the Squirrel +id=31444 +rarity=C +[/card] +[card] +primitive=Childhood Horror id=29836 -name=Childhood Horror rarity=U -mana={3}{B} -type=Creature -subtype=Horror -auto=aslongas(*|mygraveyard) 2/2 >6 -auto=aslongas(*|mygraveyard) cantblock >6 -power=2 -toughness=2 -abilities=flying [/card] [card] -text=Flying Cognivore's power and toughness are each equal to the number of instant cards in all graveyards. +primitive=Chlorophant +id=29986 +rarity=R +[/card] +[card] +primitive=Coffin Purge +id=30762 +rarity=C +[/card] +[card] +primitive=Cognivore id=29931 -name=Cognivore rarity=R -mana={6}{U}{U} -type=Creature -subtype=Lhurgoyf -auto=foreach(instant|graveyard) 1/1 -power=* -toughness=* -abilities=flying [/card] [card] -text=Draw three cards. +primitive=Concentrate id=30655 -name=Concentrate -auto=draw:3 rarity=U -mana={2}{U}{U} -type=Sorcery [/card] [card] -text=Whenever a player discards a card, you may gain 1 life. -auto=@movedTo(*|mygraveyard) from(myhand):may life:1 controller -auto=@movedTo(*|opponentgraveyard) from(opponenthand):may life:1 controller +primitive=Confessor id=31769 -name=Confessor rarity=C -mana={W} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 [/card] [card] -text={G}, Discard a card: Crashing Centaur gains trample until end of turn. Threshold - As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud. (It can't be the target of spells or abilities.) +primitive=Crashing Centaur id=29878 -name=Crashing Centaur rarity=U -mana={4}{G}{G} -type=Creature -subtype=Centaur -auto={G}{S(*|myhand)}:trample -auto=aslongas(*|mygraveyard) 2/2 >6 -auto=aslongas(*|mygraveyard) shroud >6 -power=3 -toughness=4 [/card] [card] -text=Sacrifice Crypt Creeper: Exile target card in a graveyard. +primitive=Crypt Creeper id=29840 -name=Crypt Creeper rarity=C -mana={1}{B} -type=Creature -subtype=Zombie -auto={S}:moveTo(exile) target(*|graveyard) -power=2 -toughness=1 [/card] [card] -text={T} Add {1} to your mana pool. {5}{T}: Add {W}{U}{B}{R}{G} to your mana pool. +primitive=Crystal Quarry id=30012 -name=Crystal Quarry -auto={T}:Add {1} -auto={5}{T}:Add {W}{U}{B}{R}{G} rarity=R -type=Land [/card] [card] -text={1}{T}: Add {U}{B} to your mana pool. +primitive=Cultural Exchange +id=30763 +rarity=R +[/card] +[card] +primitive=Cursed Monstrosity +id=29850 +rarity=R +[/card] +[card] +primitive=Darkwater Catacombs id=29793 -name=Darkwater Catacombs -auto={1}{T}:Add {U}{B} rarity=R -type=Land [/card] [card] -text={2}, {T}, Sacrifice Darkwater Egg: Add {U}{B} to your mana pool. Draw a card. -auto={2}{T}{S}:Add {U}{B} && Draw:1 +primitive=Darkwater Egg id=30749 -name=Darkwater Egg rarity=U -mana={1} -type=Artifact [/card] [card] -text={W}, Sacrifice Dedicated Martyr: You gain 3 life. +primitive=Decaying Soil +id=29955 +rarity=R +[/card] +[card] +primitive=Decimate +id=31798 +rarity=R +[/card] +[card] +primitive=Decompose +id=31794 +rarity=U +[/card] +[card] +primitive=Dedicated Martyr id=31771 -name=Dedicated Martyr rarity=C -mana={W} -auto={W}{S}:life:3 -type=Creature -subtype=Cleric -power=1 -toughness=1 [/card] [card] -text=Tap all creatures without flying. -auto=tap all(creature[-flying]) +primitive=Deep Reconnaissance +id=29884 +rarity=U +[/card] +[card] +primitive=Delaying Shield +id=29916 +rarity=R +[/card] +[card] +primitive=Deluge id=31816 -name=Deluge rarity=U -mana={2}{U} -type=Instant [/card] [card] -text=Destroy target artifact or land. +primitive=Dematerialize +id=29826 +rarity=C +[/card] +[card] +primitive=Demolish id=29867 -name=Demolish -target=artifact,land -auto=destroy rarity=U -mana={3}{R} -type=Sorcery [/card] [card] -text={T}: Add {1} to your mana pool. {1}{T}: Untap target land. +primitive=Demoralize +id=30545 +rarity=C +[/card] +[card] +primitive=Deserted Temple id=30013 -name=Deserted Temple -auto={T}:Add {1} -auto={1}{T}:Untap target(land) -type=Land rarity=R [/card] [card] -text=Search your library for a card and put that card into your hand. Then shuffle your library. -target=*|myLibrary -auto=moveTo(myHand) +primitive=Devoted Caretaker +id=29909 +rarity=R +[/card] +[card] +primitive=Diabolic Tutor id=29954 -name=Diabolic Tutor rarity=U -mana={2}{B}{B} -type=Sorcery [/card] [card] -text={1}{G}, Sacrifice Diligent Farmhand: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. If Diligent Farmhand is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst. -auto={1}{G}{S}:moveTo(myBattlefield) target(land[basic]|myLibrary) && tap +primitive=Diligent Farmhand id=29773 -name=Diligent Farmhand rarity=C -mana={G} -type=Creature -subtype=Human Druid -power=1 -toughness=1 [/card] [card] -text={B}, Discard a card: Regenerate Dirty Wererat. Threshold - As long as seven or more cards are in your graveyard, Dirty Wererat gets +2/+2 and can't block. +primitive=Dirty Wererat id=29729 -name=Dirty Wererat rarity=C -mana={3}{B} -type=Creature -subtype=Human Rat Minion -auto={B}{S(*|myhand)}:regenerate -auto=aslongas(*|mygraveyard) 2/2 >6 -auto=aslongas(*|mygraveyard) cantblock >6 -power=2 -toughness=3 [/card] [card] -text=White creatures get +1/+1. Threshold - White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard. +primitive=Divert +id=31824 +rarity=R +[/card] +[card] +primitive=Divine Sacrament id=29917 -auto=lord(creature[white]) 1/1 -auto=aslongas(*|mygraveyard) lord(creature[white]) 1/1 >6 -name=Divine Sacrament rarity=R -mana={1}{W}{W} -type=Enchantment [/card] [card] -text={G},{T}, Sacrifice Druid Lyrist: Destroy target enchantment. +primitive=Dogged Hunter +id=31789 +rarity=R +[/card] +[card] +primitive=Dreamwinder +id=31802 +rarity=C +[/card] +[card] +primitive=Druid Lyrist id=29778 -name=Druid Lyrist rarity=C -mana={G} -type=Creature -subtype=Human Druid -auto={G}{T}{S}:destroy target(enchantment) -power=1 -toughness=1 [/card] [card] -text=Flying +primitive=Druid's Call +id=31826 +rarity=U +[/card] +[card] +primitive=Dusk Imp id=31807 -name=Dusk Imp rarity=C -mana={2}{B} -type=Creature -subtype=Imp -power=2 -toughness=1 -abilities=flying [/card] [card] -text=Mountainwalk +primitive=Dwarven Grunt id=29760 -name=Dwarven Grunt rarity=C -mana={R} -type=Creature -subtype=Dwarf -power=1 -toughness=1 -abilities=mountainwalk [/card] [card] -text=Each creature has protection from its colors. +primitive=Dwarven Recruiter +id=29853 +rarity=U +[/card] +[card] +primitive=Dwarven Shrine +id=29977 +rarity=R +[/card] +[card] +primitive=Dwarven Strike Force +id=31796 +rarity=U +[/card] +[card] +primitive=Earnest Fellowship id=29918 -name=Earnest Fellowship -auto=lord(creature[white]) protection from white -auto=lord(creature[blue]) protection from blue -auto=lord(creature[black]) protection from black -auto=lord(creature[red]) protection from red -auto=lord(creature[green]) protection from green rarity=R -mana={1}{W} -type=Enchantment [/card] [card] -text=Ember Beast can't attack or block alone. +primitive=Earth Rift +id=29769 +rarity=C +[/card] +[card] +primitive=Elephant Ambush +id=32919 +rarity=C +[/card] +[card] +primitive=Ember Beast id=29752 -name=Ember Beast rarity=C -mana={2}{R} -type=Creature -subtype=Beast -auto=aslongas(creature[attacking]|myBattlefield) -cantattack -auto=aslongas(creature[blocking]|myBattlefield) -cantblock -power=3 -toughness=4 -abilities=cantattack,cantblock [/card] [card] -text=Search your library for a card and put that card into your graveyard. Then shuffle your library. -target=*|myLibrary -auto=moveTo(myGraveyard) +primitive=Embolden +id=29703 +rarity=C +[/card] +[card] +primitive=Engulfing Flames +id=31810 +rarity=U +[/card] +[card] +primitive=Entomb id=30552 -name=Entomb rarity=R -mana={B} -type=Instant [/card] [card] -text=Escape Artist is unblockable. {U}, Discard a card from your hand: Return Escape Artist to its owner's hand. +primitive=Epicenter +id=30547 +rarity=R +[/card] +[card] +primitive=Escape Artist id=31813 -name=Escape Artist rarity=C -mana={1}{U} -type=Creature -subtype=Wizard -auto={U}{S(*|myhand)}:moveTo(ownerhand) -power=1 -toughness=1 -abilities=unblockable [/card] [card] -text=Destroy target white creature. It can't be regenerated. Draw a card. +primitive=Execute id=30558 -target=creature[white] -auto=bury -auto=draw:1 controller -name=Execute rarity=U -mana={2}{B} -type=Instant [/card] [card] -text=Search target player's library for a card and exile it. Then that player shuffles his or her library. +primitive=Extract id=29849 -target=*|myLibrary,opponentLibrary -auto=moveTo(exile) -name=Extract rarity=R -mana={U} -type=Sorcery [/card] [card] -text={2}{B}, Discard a card from your hand: Face of Fear gains fear until end of turn. +primitive=Face of Fear id=31738 -name=Face of Fear rarity=U -mana={5}{B} -type=Creature -subtype=Horror -auto={2}{B}{S(*|myhand)}:fear -power=3 -toughness=4 [/card] [card] -text=Flame Burst deals X damage to target creature or player, where X is 2 plus the number of cards named Flame Burst in all graveyards. -target=creature,player -auto=Damage:2 -auto=foreach(Flame Burst|graveyard) Damage:1 -auto=foreach(Pardic Firecat|graveyard) Damage:1 +primitive=Famished Ghoul +id=29736 +rarity=U +[/card] +[card] +primitive=Fervent Denial +id=29724 +rarity=U +[/card] +[card] +primitive=Filthy Cur +id=31804 +rarity=C +[/card] +[card] +primitive=Firebolt +id=30570 +rarity=C +[/card] +[card] +primitive=Flame Burst id=29767 -name=Flame Burst rarity=C -mana={1}{R} -type=Instant [/card] [card] -text={B}, Discard a card from your hand: Fledgling Imp gains flying until end of turn. +primitive=Fledgling Imp id=31777 -name=Fledgling Imp rarity=C -mana={2}{B} -type=Creature -subtype=Imp -auto={B}{S(*|myhand)}:flying -power=2 -toughness=2 [/card] [card] -text={G} +primitive=Forest id=31625 -name=Forest -auto={T}:Add {G} -type=Basic Land -subtype=Forest rarity=L [/card] [card] -text={G} +primitive=Forest id=31626 -name=Forest -auto={T}:Add {G} -type=Basic Land -subtype=Forest rarity=L [/card] [card] -text={G} +primitive=Forest id=31627 -name=Forest -auto={T}:Add {G} -type=Basic Land -subtype=Forest rarity=L [/card] [card] -text={G} +primitive=Forest id=31628 -name=Forest -auto={T}:Add {G} -type=Basic Land -subtype=Forest rarity=L [/card] [card] -text=Fear Threshold - As long as seven or more cards are in your graveyard, Frightcrawler gets +2/+2 and can't block. +primitive=Frenetic Ogre +id=29855 +rarity=U +[/card] +[card] +primitive=Frightcrawler id=29733 -name=Frightcrawler rarity=C -mana={1}{B} -type=Creature -subtype=Horror -auto=aslongas(*|mygraveyard) 2/2 >6 -auto=aslongas(*|mygraveyard) cantblock >6 -power=1 -toughness=1 -abilities=fear [/card] [card] -text=Target blocking Creature gets +4/+4 until end of turn. Draw a card. +primitive=Gallantry id=28755 -target=creature[blocking] -auto=4/4 -auto=draw:1 controller -name=Gallantry rarity=U -mana={1}{W} -type=Instant [/card] [card] -text=When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand. +primitive=Ghastly Demise +id=29744 +rarity=C +[/card] +[card] +primitive=Gorilla Titan +id=29980 +rarity=U +[/card] +[card] +primitive=Graceful Antelope +id=29913 +rarity=R +[/card] +[card] +primitive=Gravedigger id=29741 -name=Gravedigger rarity=C -mana={3}{B} -type=Creature -subtype=Zombie -auto=may moveTo(myhand) target(creature|mygraveyard) -power=2 -toughness=2 [/card] [card] -text=When Ground Seal enters the battlefield, draw a card. Cards in graveyards can't be the targets of spells or abilities. +primitive=Gravestorm +id=29935 +rarity=R +[/card] +[card] +primitive=Ground Seal id=29991 -name=Ground Seal -auto=lord(*|graveyard) shroud -auto=draw:1 rarity=R -mana={1}{G} -type=Enchantment [/card] [card] -text=First strike +primitive=Halberdier id=29751 -name=Halberdier rarity=C -mana={3}{R} -type=Creature -subtype=Human Barbarian -power=3 -toughness=1 -abilities=first strike [/card] [card] -text={2}{B}: Infected Vermin deals 1 damage to each creature and each player. Threshold - {3}{B}: Infected Vermin deals 3 damage to each creature and each player. Play this ability only if seven or more cards are in your graveyard. +primitive=Hallowed Healer +id=29693 +rarity=C +[/card] +[card] +primitive=Haunting Echoes +id=29956 +rarity=R +[/card] +[card] +primitive=Hint of Insanity +id=31867 +rarity=R +[/card] +[card] +primitive=Holistic Wisdom +id=29994 +rarity=R +[/card] +[card] +primitive=Howling Gale +id=29776 +rarity=U +[/card] +[card] +primitive=Immobilizing Ink +id=29828 +rarity=C +[/card] +[card] +primitive=Impulsive Maneuvers +id=31787 +rarity=R +[/card] +[card] +primitive=Infected Vermin id=31808 -name=Infected Vermin rarity=U -mana={2}{B} -type=Creature -subtype=Rat -auto={2}{B}:damage:1 all(creature,player) -auto=aslongas(*|mygraveyard) {3}{B}:damage:3 all(creature,player) >6 -power=1 -toughness=1 [/card] [card] -text=Flying, protection from all colors +primitive=Innocent Blood +id=29818 +rarity=C +[/card] +[card] +primitive=Iridescent Angel id=31799 -name=Iridescent Angel rarity=R -mana={5}{W}{U} -type=Creature -subtype=Angel -power=4 -toughness=4 -abilities=flying,protection from black,protection from blue,protection from green,protection from red,protection from white [/card] [card] -text={U} +primitive=Island id=31613 -name=Island -auto={T}:Add {U} -type=Basic Land -subtype=Island rarity=L [/card] [card] -text={U} +primitive=Island id=31614 -name=Island -auto={T}:Add {U} -type=Basic Land -subtype=Island rarity=L [/card] [card] -text={U} +primitive=Island id=31615 -name=Island -auto={T}:Add {U} -type=Basic Land -subtype=Island rarity=L [/card] [card] -text={U} +primitive=Island id=31616 -name=Island -auto={T}:Add {U} -type=Basic Land -subtype=Island rarity=L [/card] [card] -text=Enchant creature Enchanted creature has first strike. Threshold - Enchanted creature gets +3/+0 as long as seven or more cards are in your graveyard. -id=29761 -target=creature -auto=first strike -auto=aslongas(*|mygraveyard) 3/0 >6 -name=Kamahl's Desire -rarity=C -mana={1}{R} -type=Enchantment -subtype=Aura +primitive=Ivy Elemental +id=29871 +rarity=R [/card] [card] -text=Haste {T}: Kamahl, Pit Fighter deals 3 damage to target creature or player. +primitive=Junk Golem +id=29997 +rarity=R +[/card] +[card] +primitive=Kamahl, Pit Fighter id=29963 -name=Kamahl, Pit Fighter rarity=R -mana={4}{R}{R} -type=Legendary Creature -subtype=Human Barbarian -auto={T}:damage:3 target(creature,player) -power=6 -toughness=1 -abilities=haste [/card] [card] -text=Enchant creature Enchanted creature can't attack. Threshold - Enchanted creature can't block as long as seven or more cards are in your graveyard. +primitive=Kamahl's Desire +id=29761 +rarity=C +[/card] +[card] +primitive=Karmic Justice +id=31872 +rarity=R +[/card] +[card] +primitive=Kirtar's Desire id=29707 -target=creature -auto=cantattack -auto=aslongas(*|mygraveyard) cantblock >6 -name=Kirtar's Desire rarity=C -mana={W} -type=Enchantment -subtype=Aura [/card] [card] -text=Destroy all creatures. They can't be regenerated. Threshold - If seven or more cards are in your graveyard, instead destroy all creatures, then put two 1/1 white Spirit creature tokens with flying into play. Creatures destroyed this way can't be regenerated. +primitive=Kirtar's Wrath id=29921 -auto=destroy all(creature) -auto=aslongas(*|mygraveyard) token(Spirit,creature token spirit, 1/1,white)*2 >6 -name=Kirtar's Wrath rarity=R -mana={4}{W}{W} -type=Sorcery [/card] [card] -text=Reach (This creature can block creatures with flying.) {G}, Discard a card: Krosan Archer gets +0/+2 until end of turn. +primitive=Krosan Archer id=29780 -name=Krosan Archer rarity=C -mana={3}{G} -type=Creature -subtype=Centaur Archer -auto={G}{S(*|myhand)}:0/2 -power=2 -toughness=3 -abilities=reach [/card] [card] -text=Trample Threshold - {1}{G}: Regenerate Krosan Avenger. Play this ability only if seven or more cards are in your graveyard. +primitive=Krosan Avenger id=29775 -name=Krosan Avenger rarity=C -mana={2}{G} -type=Creature -subtype=Human Druid -auto=aslongas(*|mygraveyard) {1}{G}:regenerate >6 -power=3 -toughness=1 -abilities=trample [/card] [card] -text=Threshold - Krosan Beast gets +7/+7 as long as seven or more cards are in your graveyard. +primitive=Krosan Beast id=30549 -name=Krosan Beast rarity=R -mana={3}{G} -type=Creature -subtype=Squirrel Beast -auto=aslongas(*|mygraveyard) 7/7 >6 -power=1 -toughness=1 [/card] [card] -text=Forestwalk +primitive=Laquatus's Creativity +id=29937 +rarity=U +[/card] +[card] +primitive=Last Rites +id=31778 +rarity=C +[/card] +[card] +primitive=Lava Blister +id=29763 +rarity=U +[/card] +[card] +primitive=Leaf Dancer id=29782 -name=Leaf Dancer rarity=C -mana={1}{G}{G} -type=Creature -subtype=Centaur -power=2 -toughness=2 -abilities=forestwalk [/card] [card] -text=Flying {1}{W}, Sacrifice Lieutenant Kirtar: Exile target attacking creature. +primitive=Lieutenant Kirtar id=31820 -name=Lieutenant Kirtar rarity=R -mana={1}{W}{W} -type=Legendary Creature -subtype=Bird Soldier -auto={1}{W}{S}:moveTo(exile) target(creature[attacking]) -power=2 -toughness=2 -abilities=flying [/card] [card] -text=Target player gains 4 life, then gains 4 life for each card named Life Burst in each graveyard. +primitive=Life Burst id=29704 -target=player -auto=life:4 -auto=foreach(life burst|graveyard) life:4 -name=Life Burst rarity=C -mana={1}{W} -type=Instant [/card] [card] -text={2}, Sacrifice Limestone Golem: Target player draws a card. +primitive=Limestone Golem id=29887 -name=Limestone Golem rarity=U -mana={6} -type=Artifact Creature -subtype=Golem -auto={2}{S}:draw:1 target(player) -power=3 -toughness=4 [/card] [card] -text=Sacrifice an artifact: Lithatog gets +1/+1 until end of turn. Sacrifice a land: Lithatog gets +1/+1 until end of turn. +primitive=Liquid Fire +id=29866 +rarity=U +[/card] +[card] +primitive=Lithatog id=31770 -name=Lithatog rarity=U -mana={1}{R}{G} -type=Creature -subtype=Atog -auto={S(artifact|myBattlefield)}:1/1 -auto={S(land|myBattlefield)}:1/1 -power=1 -toughness=2 [/card] [card] -text={R}, Sacrifice a land: Magma Vein deals 1 damage to each creature without flying. +primitive=Luminous Guardian +id=29806 +rarity=U +[/card] +[card] +primitive=Mad Dog +id=31818 +rarity=C +[/card] +[card] +primitive=Magma Vein id=29859 -name=Magma Vein -auto={R}{S(land|myBattlefield)}:damage:1 all(creature[-flying]) rarity=U -mana={2}{R} -type=Enchantment [/card] [card] -text=Haste (This creature can attack the turn it comes under your control.) Magnivore's power and toughness are each equal to the number of sorcery cards in all graveyards. +primitive=Magnivore id=30550 -name=Magnivore rarity=R -mana={2}{R}{R} -type=Creature -subtype=Lhurgoyf -auto=foreach(sorcery|graveyard) 1/1 -power=* -toughness=* -abilities=haste [/card] [card] -text={1}{B}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand. -auto={1}{B}{B}{S(creature|myBattlefield)}:moveTo(myhand) target(creature|mygraveyard) +primitive=Malevolent Awakening id=30560 -name=Malevolent Awakening rarity=U -mana={1}{B}{B} -type=Enchantment [/card] [card] -text=Threshold - Metamorphic Wurm gets +4/+4 as long as seven or more cards are in your graveyard. +primitive=Master Apothecary +id=29911 +rarity=R +[/card] +[card] +primitive=Metamorphic Wurm id=29774 -name=Metamorphic Wurm rarity=U -mana={3}{G}{G} -type=Creature -subtype=Elephant Wurm -auto=aslongas(*|mygraveyard) 4/4 >6 -power=3 -toughness=3 [/card] [card] -text={T}, Put the top card of your library into your graveyard: Add {1} to your mana pool. +primitive=Millikin id=31830 -name=Millikin rarity=U -mana={2} -type=Artifact Creature -subtype=Construct -auto={T}:Add:{1} && deplete:1 controller -power=0 -toughness=1 [/card] [card] -text=When Mindslicer is put into a graveyard the battlefield, each player discards his or her hand. +primitive=Mind Burst +id=29746 +rarity=C +[/card] +[card] +primitive=Mindslicer id=29949 -name=Mindslicer -auto=@movedto(this|graveyard) from(battlefield):moveto(graveyard) all(*|myhand) -auto=@movedto(this|graveyard) from(battlefield):moveto(graveyard) all(*|opponenthand) rarity=R -mana={2}{B}{B} -type=Creature -subtype=Horror -power=4 -toughness=3 [/card] [card] -text=Mortivore's power and toughness are each equal to the number of creature cards in all graveyards. {B}: Regenerate Mortivore. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +primitive=Mine Layer +id=29964 +rarity=R +[/card] +[card] +primitive=Minotaur Explorer +id=31786 +rarity=U +[/card] +[card] +primitive=Mirari +id=31801 +rarity=R +[/card] +[card] +primitive=Molten Influence +id=29972 +rarity=R +[/card] +[card] +primitive=Moment's Peace +id=31811 +rarity=C +[/card] +[card] +primitive=Morbid Hunger +id=29745 +rarity=C +[/card] +[card] +primitive=Morgue Theft +id=29743 +rarity=C +[/card] +[card] +primitive=Mortivore id=29946 -name=Mortivore rarity=R -mana={2}{B}{B} -type=Creature -subtype=Lhurgoyf -auto=foreach(creature|graveyard) 1/1 -auto={B}:regenerate -power=* -toughness=* [/card] [card] -text={2}, {T}, Sacrifice Mossfire Egg: Add {R}{G} to your mana pool. Draw a card. -auto={2}{T}{S}:Add{R}{G} && Draw:1 +primitive=Mossfire Egg id=30010 -name=Mossfire Egg rarity=U -type=Artifact -mana={1} [/card] [card] -text={1}{T}: Add {R}{G} to your mana pool. +primitive=Mossfire Valley id=29795 -name=Mossfire Valley -auto={1}{T}:Add {R}{G} rarity=R -type=Land [/card] [card] -text={R} +primitive=Mountain id=31621 -name=Mountain -auto={T}:Add {R} -type=Basic Land -subtype=Mountain rarity=L [/card] [card] -text={R} +primitive=Mountain id=31622 -name=Mountain -auto={T}:Add {R} -type=Basic Land -subtype=Mountain rarity=L [/card] [card] -text={R} +primitive=Mountain id=31623 -name=Mountain -auto={T}:Add {R} -type=Basic Land -subtype=Mountain rarity=L [/card] [card] -text={R} +primitive=Mountain id=31624 -name=Mountain -auto={T}:Add {R} -type=Basic Land -subtype=Mountain rarity=L [/card] [card] -text=Target creature gets +X/+X until end of turn, where X is 3 plus the number of cards named Muscle Burst in all graveyards. -target=creature -auto=3/3 -auto=foreach(muscle burst|graveyard) 1/1 -auto=foreach(diligent farmhand|graveyard) 1/1 +primitive=Mudhole +id=31740 +rarity=R +[/card] +[card] +primitive=Muscle Burst id=29788 -name=Muscle Burst rarity=C -mana={1}{G} -type=Instant [/card] [card] -text=Protection from black and from red Threshold - Mystic Crusader gets +1/+1 and has flying as long as seven or more cards are in your graveyard. +primitive=Mystic Crusader id=29802 -name=Mystic Crusader rarity=R -mana={1}{W}{W} -type=Creature -subtype=Human Nomad Mystic -auto=aslongas(*|mygraveyard) 1/1 >6 -auto=aslongas(*|mygraveyard) flying >6 -power=2 -toughness=1 -abilities=protection from black,protection from red [/card] [card] -text=Protection from black Threshold - Mystic Enforcer gets +3/+3 and has flying as long as seven or more cards are in your graveyard. +primitive=Mystic Enforcer id=31772 -name=Mystic Enforcer rarity=R -mana={2}{G}{W} -type=Creature -subtype=Human Nomad Mystic -auto=aslongas(*|mygraveyard) 3/3 >6 -auto=aslongas(*|mygraveyard) flying >6 -power=3 -toughness=3 -abilities=protection from black [/card] [card] -text=Vigilance Threshold - Mystic Penitent gets +1/+1 and has flying as long as seven or more cards are in your graveyard. +primitive=Mystic Penitent id=31766 -name=Mystic Penitent rarity=U -mana={W} -type=Creature -subtype=Human Nomad Mystic -auto=aslongas(*|mygraveyard) 1/1 >6 -auto=aslongas(*|mygraveyard) flying >6 -power=1 -toughness=1 -abilities=vigilance [/card] [card] -text=Threshold - Mystic Zealot gets +1/+1 and has flying as long as seven or more cards are in your graveyard. +primitive=Mystic Visionary +id=29697 +rarity=C +[/card] +[card] +primitive=Mystic Zealot id=29801 -name=Mystic Zealot rarity=C -mana={3}{W} -type=Creature -subtype=Human Nomad Mystic -auto=aslongas(*|mygraveyard) 1/1 >6 -auto=aslongas(*|mygraveyard) flying >6 -power=2 -toughness=4 [/card] [card] -text={G}{T}: Target creature gets +2/+2 until end of turn. +primitive=Nantuko Disciple id=29771 -name=Nantuko Disciple rarity=C -mana={3}{G} -type=Creature -subtype=Insect Druid -auto={G}{T}:2/2 target(creature) -power=2 -toughness=2 [/card] [card] -text={T}: Add {1}{G} to your mana pool. +primitive=Nantuko Elder id=29870 -name=Nantuko Elder rarity=U -mana={2}{G} -type=Creature -subtype=Insect Druid -auto={T}:Add {1}{G} -power=1 -toughness=2 [/card] [card] -text=Sacrifice a land: Target creature gains haste until end of turn. +primitive=Nantuko Mentor +id=29981 +rarity=R +[/card] +[card] +primitive=Nantuko Shrine +id=29995 +rarity=R +[/card] +[card] +primitive=Need for Speed id=29971 -name=Need for Speed rarity=R -mana={R} -auto={S(land|myBattlefield)}:haste target(creature) -type=Enchantment [/card] [card] -text=Shroud (This permanent can't be the target of spells or abilities.) Threshold - Nimble Mongoose gets +2/+2 as long as seven or more cards are in your graveyard. +primitive=Nefarious Lich +id=29952 +rarity=R +[/card] +[card] +primitive=New Frontiers +id=31854 +rarity=R +[/card] +[card] +primitive=Nimble Mongoose id=29784 -name=Nimble Mongoose rarity=U -mana={G} -type=Creature -subtype=Mongoose -auto=aslongas(*|mygraveyard) 2/2 >6 -power=1 -toughness=1 -abilities=shroud [/card] [card] -text=At the beginning of your upkeep, you may put a 1/1 green Squirrel creature token onto the battlefield. Threshold - Squirrel creatures get +2/+2 as long as seven or more cards are in your graveyard. -auto=@each my upkeep:may token(Squirrel,creature squirrel, 1/1,green) -id=29987 -name=Nut Collector -rarity=R -mana={5}{G} -type=Creature -subtype=Human Druid -auto=aslongas(*|mygraveyard) lord(squirrel) 2/2 >6 -power=1 -toughness=1 +primitive=Nomad Decoy +id=29805 +rarity=U [/card] [card] -text={T}: Add {W} to your mana pool. Nomad Stadium deals 1 damage to you. Threshold - {W}, {T}, Sacrifice Nomad Stadium: You gain 4 life. Play this ability only if seven or more cards are in your graveyard. +primitive=Nomad Stadium id=29902 -auto={T}:Add {W} && damage:1 controller -auto=aslongas(*|mygraveyard) {W}{T}{S}:life:4 >6 -name=Nomad Stadium rarity=U -type=Land [/card] [card] -text=Otarian Juggernaut can't be blocked by Walls. Threshold - As long as seven or more cards are in your graveyard, Otarian Juggernaut gets +3/+0 and attacks each turn if able. +primitive=Nut Collector +id=29987 +rarity=R +[/card] +[card] +primitive=Obstinate Familiar +id=29968 +rarity=R +[/card] +[card] +primitive=Otarian Juggernaut id=29889 -name=Otarian Juggernaut rarity=R -mana={4} -type=Artifact Creature -subtype=Juggernaut -auto=cantbeblockedby(wall) -auto=aslongas(*|mygraveyard) 3/0 >6 -auto=aslongas(*|mygraveyard) mustattack >6 -power=2 -toughness=3 [/card] [card] -text=Discard a card from your hand, Sacrifice Overeager Apprentice: Add {B}{B}{B} to your mana pool. +primitive=Overeager Apprentice id=29737 -name=Overeager Apprentice rarity=C -mana={2}{B} -type=Creature -subtype=Human Minion -auto={S}{S(*|myhand)}:Add {B}{B}{B} -power=1 -toughness=2 [/card] [card] -text=Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) +primitive=Overrun id=29996 -name=Overrun -auto=lord(creature|myBattlefield) trample -auto=lord(creature|myBattlefield) 3/3 rarity=U -mana={2}{G}{G}{G} -type=Sorcery [/card] [card] -text=Haste If Pardic Firecat is in a graveyard, effects from spells named Flame Burst count it as a card named Flame Burst. +primitive=Painbringer +id=29835 +rarity=U +[/card] +[card] +primitive=Pardic Firecat id=29750 -name=Pardic Firecat rarity=C -mana={3}{R} -type=Creature -subtype=Elemental Cat -power=2 -toughness=3 -abilities=haste [/card] [card] -text=Discard a card from your hand: Regenerate Patchwork Gnomes. +primitive=Pardic Miner +id=29962 +rarity=R +[/card] +[card] +primitive=Pardic Swordsmith +id=29753 +rarity=C +[/card] +[card] +primitive=Patchwork Gnomes id=31832 -name=Patchwork Gnomes rarity=U -mana={3} -type=Artifact Creature -subtype=Gnome -auto={S(*|myhand)}:regenerate -power=2 -toughness=1 [/card] [card] -text=Enchant creature Enchanted creature gets +2/-2. Threshold - Enchanted creature gets an additional +2/-2 as long as seven or more cards are in your graveyard. +primitive=Patriarch's Desire id=29749 -target=creature -auto=2/-2 -auto=aslongas(*|mygraveyard) 2/-2 >6 -name=Patriarch's Desire rarity=C -mana={3}{B} -type=Enchantment -subtype=Aura [/card] [card] -text=Discard a card from your hand: Patrol Hound gains first strike until end of turn. +primitive=Patrol Hound id=30654 -name=Patrol Hound rarity=C -mana={1}{W} -type=Creature -subtype=Hound -auto={S(*|myhand)}:first strike -power=2 -toughness=2 [/card] [card] -text=You control enchanted creature. +primitive=Patron Wizard +id=29925 +rarity=R +[/card] +[card] +primitive=Pedantic Learning +id=29940 +rarity=R +[/card] +[card] +primitive=Peek +id=30686 +rarity=C +[/card] +[card] +primitive=Persuasion id=29829 -alias=1194 -name=Persuasion -target=Creature rarity=R -mana={3}{U}{U} -type=Enchantment -subtype=Aura [/card] [card] -text=Tap: Add {1} mana to your mana pool. {T}, Sacrifice Petrified Field: Return target land card from your graveyard to your hand. +primitive=Petrified Field id=30014 -auto={T}:Add {1} -auto={T}{S}:moveTo(myhand) target(land|mygraveyard) -name=Petrified Field rarity=R -type=Land [/card] [card] -text=Sacrifice an enchantment: Phantatog gets +1/+1 until end of turn. Discard a card from your hand: Phantatog gets +1/+1 until end of turn. +primitive=Phantatog id=31792 -name=Phantatog rarity=U -mana={1}{W}{U} -type=Creature -subtype=Atog -auto={S(enchantment|myBattlefield)}:1/1 -auto={S(*|myhand)}:1/1 -power=1 -toughness=2 [/card] [card] -text=When Phantom Whelp attacks or blocks, return it to its owner's hand at end of combat. +primitive=Phantom Whelp id=31814 -name=Phantom Whelp rarity=C -mana={1}{U} -type=Creature -subtype=Illusion Hound -auto=@each combatends:moveTo(ownerhand) all(phantom whelp[attacking;blocking]|myBattlefield) -power=2 -toughness=2 [/card] [card] -####Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) -text=Whenever Pianna Nomad Captain attacks, attacking creatures get +1/+1 until end of turn. +primitive=Pianna, Nomad Captain id=31790 -name=Pianna Nomad Captain rarity=R -mana={1}{W}{W} -type=Legendary Creature -subtype=Human Nomad -auto=aslongas(pianna nomad captain[attacking]|myBattlefield) lord(creature[attacking]) 1/1 -power=2 -toughness=2 [/card] [card] -text={W} -id=31630 -name=Plains -auto={T}:Add {W} -type=Basic Land -subtype=Plains -rarity=L +primitive=Pilgrim of Justice +id=29690 +rarity=C [/card] [card] -text={W} +primitive=Pilgrim of Virtue +id=29689 +rarity=C +[/card] +[card] +primitive=Piper's Melody +id=29882 +rarity=U +[/card] +[card] +primitive=Plains id=31612 -name=Plains -auto={T}:Add {W} -type=Basic Land -subtype=Plains rarity=L [/card] [card] -text={W} +primitive=Plains id=31629 -name=Plains -auto={T}:Add {W} -type=Basic Land -subtype=Plains rarity=L [/card] [card] -text={W} +primitive=Plains +id=31630 +rarity=L +[/card] +[card] +primitive=Plains id=31631 -name=Plains -auto={T}:Add {W} -type=Basic Land -subtype=Plains rarity=L [/card] [card] -text=Enchanted creature has trample. +primitive=Predict +id=29823 +rarity=U +[/card] +[card] +primitive=Price of Glory +id=29973 +rarity=U +[/card] +[card] +primitive=Primal Frenzy id=31812 -target=Creature -auto=trample -name=Primal Frenzy rarity=C -mana={G} -type=Enchantment -subtype=Aura [/card] [card] -text=Flying Discard a card from your hand: Pulsating Illusion gets +4/+4 until end of turn. Play this ability only once each turn. +primitive=Psionic Gift +id=31791 +rarity=C +[/card] +[card] +primitive=Psychatog +id=31825 +rarity=U +[/card] +[card] +primitive=Pulsating Illusion id=31611 -name=Pulsating Illusion rarity=U -mana={4}{U} -type=Creature -subtype=Illusion -auto={S(*|myhand)}:4/4 limit:1 -power=0 -toughness=1 -abilities=flying [/card] [card] -text={U},{T}: Tap or untap target creature. +primitive=Puppeteer id=29819 -name=Puppeteer rarity=U -mana={2}{U} -type=Creature -subtype=Human Wizard -auto={U}{T}:tap target(creature) -auto={U}{T}:untap target(creature) -power=1 -toughness=2 [/card] [card] -text=Whenever Rabid Elephant becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. +primitive=Rabid Elephant id=29781 -name=Rabid Elephant rarity=C -mana={4}{G} -type=Creature -subtype=Elephant -auto=rampage(2/2,0) -power=3 -toughness=4 [/card] [card] -text=Ravaged Highlands enters the battlefield tapped. {T}: Add {R} to your mana pool. {T}, Sacrifice Ravaged Highlands: Add one mana of any color to your mana pool. +primitive=Ravaged Highlands id=31764 -auto=tap -auto={T}:Add {R} -auto={T}{S}:Add {B} -auto={T}{S}:Add {G} -auto={T}{S}:Add {R} -auto={T}{S}:Add {U} -auto={T}{S}:Add {W} -name=Ravaged Highlands rarity=C -type=Land [/card] [card] -text=Regenerate target creature. Draw a card. +primitive=Ray of Distortion +id=29808 +rarity=C +[/card] +[card] +primitive=Reckless Charge +id=31450 +rarity=C +[/card] +[card] +primitive=Recoup +id=29864 +rarity=U +[/card] +[card] +primitive=Refresh id=31741 -name=Refresh -target=creature -auto=regenerate -auto=draw:1 controller rarity=C -mana={2}{G} -type=Instant [/card] [card] -text=Put target creature on top of its owner's library. -target=creature -auto=moveTo(ownerLibrary) +primitive=Repel id=29723 -name=Repel rarity=C -mana={3}{U} -type=Instant [/card] [card] -text=First strike Discard a card: Resilient Wanderer gains protection from the color of your choice until end of turn. +primitive=Repentant Vampire +id=29945 +rarity=R +[/card] +[card] +primitive=Resilient Wanderer id=29804 -name=Resilient Wanderer rarity=U -mana={2}{W}{W} -type=Creature -subtype=Human Nomad -auto={S(*|myhand)}:protection from white -auto={S(*|myhand)}:protection from blue -auto={S(*|myhand)}:protection from black -auto={S(*|myhand)}:protection from red -auto={S(*|myhand)}:protection from green -power=2 -toughness=3 -abilities=first strike [/card] [card] -text={1}{B}, Exile a card in your graveyard: Screams of the Damned deals 1 damage to each creature and each player. -auto={1}{B}:exile target(*|mygraveyard) && damage:1 all(creature,player) +primitive=Rites of Initiation +id=29765 +rarity=C +[/card] +[card] +primitive=Rites of Refusal +id=29722 +rarity=C +[/card] +[card] +primitive=Rites of Spring +id=29789 +rarity=C +[/card] +[card] +primitive=Roar of the Wurm +id=29881 +rarity=U +[/card] +[card] +primitive=Rotting Giant +id=29842 +rarity=U +[/card] +[card] +primitive=Sacred Rites +id=31768 +rarity=C +[/card] +[card] +primitive=Sadistic Hypnotist +id=31809 +rarity=U +[/card] +[card] +primitive=Sandstone Deadfall +id=29893 +rarity=U +[/card] +[card] +primitive=Sarcatog +id=31793 +rarity=U +[/card] +[card] +primitive=Savage Firecat +id=29966 +rarity=R +[/card] +[card] +primitive=Scorching Missile +id=30572 +rarity=C +[/card] +[card] +primitive=Screams of the Damned id=29845 -name=Screams of the Damned rarity=U -mana={3}{B}{B} -type=Enchantment [/card] [card] -text=When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand. +primitive=Scrivener id=29712 -name=Scrivener -auto=may moveTo(myhand) target(instant|mygraveyard) rarity=C -mana={4}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 [/card] [card] -text=Seafloor Debris enters the battlefield tapped. {T}: Add U to your mana pool. {T}, Sacrifice Seafloor Debris: Add one mana of any color to your mana pool. +primitive=Seafloor Debris id=31762 -auto=tap -auto={T}:Add {U} -auto={T}{S}:Add {B} -auto={T}{S}:Add {G} -auto={T}{S}:Add {R} -auto={T}{S}:Add {U} -auto={T}{S}:Add {W} -name=Seafloor Debris rarity=C -type=Land [/card] [card] -text=Exile target attacking creature. Draw a card. +primitive=Second Thoughts id=29706 -target=creature[attacking] -auto=moveTo(exile) -auto=draw:1 controller -name=Second Thoughts rarity=C -mana={4}{W} -type=Instant [/card] [card] -text=Tap an untapped Druid you control: Add {G} to your mana pool. +primitive=Seize the Day +id=30573 +rarity=R +[/card] +[card] +primitive=Seton, Krosan Protector id=29985 -name=Seton, Krosan Protector rarity=R -mana={G}{G}{G} -type=Legendary Creature -subtype=Centaur Druid -auto={0}:tap target(druid[-tapped]|myBattlefield) && add{G} -power=2 -toughness=2 [/card] [card] -text={2}, {T}, Sacrifice Shadowblood Egg: Add {B}{R} to your mana pool. Draw a card. -auto={2}{T}{S}:Add {B}{R} && draw:1 +primitive=Seton's Desire +id=29791 +rarity=C +[/card] +[card] +primitive=Shadowblood Egg id=30553 -name=Shadowblood Egg rarity=U -mana={1} -type=Artifact [/card] [card] -text={1}{T}: Add {B}{R} to your mana pool. +primitive=Shadowblood Ridge id=29794 -name=Shadowblood Ridge -auto={1}{T}:Add {B}{R} rarity=R -type=Land [/card] [card] -text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card. +primitive=Shadowmage Infiltrator id=33604 -name=Shadowmage Infiltrator rarity=R -mana={1}{U}{B} -type=Creature -subtype=Human Wizard -auto=@damaged(player) from(this):may draw:1 controller -power=1 -toughness=3 -abilities=fear [/card] [card] -text={2}, {T}, Sacrifice Skycloud Egg: Add {W}{U} to your mana pool. Draw a card. -auto={2}{T}{S}:Add {W}{U} && draw:1 +primitive=Shelter +id=30761 +rarity=C +[/card] +[card] +primitive=Shifty Doppelganger +id=31823 +rarity=R +[/card] +[card] +primitive=Shower of Coals +id=29860 +rarity=U +[/card] +[card] +primitive=Simplify +id=29779 +rarity=C +[/card] +[card] +primitive=Skeletal Scrying +id=29958 +rarity=U +[/card] +[card] +primitive=Skull Fracture +id=29848 +rarity=U +[/card] +[card] +primitive=Skycloud Egg id=29892 -name=Skycloud Egg rarity=U -mana={1} -type=Artifact [/card] [card] -text={1}{T}: Add {W}{U} to your mana pool. +primitive=Skycloud Expanse id=29792 -name=Skycloud Expanse -auto={1}{T}:Add {W}{U} rarity=R -type=Land [/card] [card] -text=Skyshooter may block as though it has flying. {T}, Sacrifice Skyshooter: Destroy target attacking or blocking creature with flying. -auto={T}{S}:destroy target(creature[flying;attacking;blocking]) +primitive=Skyshooter id=30563 -name=Skyshooter rarity=U -mana={1}{G} -type=Creature -subtype=Centaur Archer -power=1 -toughness=2 -abilities=reach [/card] [card] -text=Flying Whenever a creature with flying is put into a graveyard from the battlefield, put a +1/+1 counter on Soulcatcher. -auto=@movedTo(graveyard) from(creature[flying]|battlefield):counter(1/1) +primitive=Soulcatcher id=31865 -name=Soulcatcher rarity=U -mana={1}{W} -type=Creature -subtype=Bird Soldier -power=1 -toughness=1 -abilities=flying [/card] [card] -text=Whenever Spark Mage deals combat damage to a player, you may have Spark Mage deal 1 damage to target creature that player controls. -auto=@damaged(player) from(this):may damage:1 target(creature|opponentBattlefield) +primitive=Spark Mage id=29854 -name=Spark Mage rarity=U -mana={R} -type=Creature -subtype=Dwarf Wizard -power=1 -toughness=1 [/card] [card] -text=Until end of turn, whenever target creature deals damage, you gain that much life. Draw a card. +primitive=Spellbane Centaur +id=31800 +rarity=R +[/card] +[card] +primitive=Sphere of Duty +id=29814 +rarity=U +[/card] +[card] +primitive=Sphere of Grace +id=29812 +rarity=U +[/card] +[card] +primitive=Sphere of Law +id=29813 +rarity=U +[/card] +[card] +primitive=Sphere of Reason +id=29811 +rarity=U +[/card] +[card] +primitive=Sphere of Truth +id=29810 +rarity=U +[/card] +[card] +primitive=Spiritualize id=29807 -target=creature -auto=lifelink -auto=draw:1 controller -name=Spiritualize rarity=U -mana={2}{W} -type=Instant [/card] [card] -text=Threshold - Springing Tiger gets +2/+2 as long as seven or more cards are in your graveyard. +primitive=Springing Tiger id=29877 -name=Springing Tiger rarity=C -mana={3}{G} -type=Creature -subtype=Cat -auto=aslongas(*|mygraveyard) 2/2 >6 -power=3 -toughness=3 [/card] [card] -text=Squirrel Mob gets +1/+1 for each other Squirrel on the battlefield. +primitive=Squirrel Mob id=29979 -name=Squirrel Mob rarity=R -mana={1}{G}{G} -type=Creature -subtype=Squirrel -auto=foreach(squirrel|battlefield)1/1 other -power=2 -toughness=2 [/card] [card] -text=Flying {1}{B}, Discard a card from your hand: Stalking Bloodsucker gets +2/+2 until end of turn. +primitive=Squirrel Nest +id=31836 +rarity=U +[/card] +[card] +primitive=Stalking Bloodsucker id=29839 -name=Stalking Bloodsucker rarity=R -mana={4}{B}{B} -type=Creature -subtype=Vampire -auto={1}{B}{S(*|myhand)}:2/2 -power=4 -toughness=4 -abilities=flying [/card] [card] -text={3},{T}: Exile target card in a graveyard. {1}, Sacrifice Steamclaw: Exile target card in a graveyard. +primitive=Standstill +id=29936 +rarity=U +[/card] +[card] +primitive=Steam Vines +id=31838 +rarity=U +[/card] +[card] +primitive=Steamclaw id=29897 -name=Steamclaw rarity=U -mana={2} -auto={3}{T}:moveTo(exile) target(*|graveyard) -auto={1}{S}:moveTo(exile) target(*|graveyard) -type=Artifact [/card] [card] -text={G}{G}: Still Life becomes a 4/3 Centaur creature until end of turn. It's still an enchantment. +primitive=Still Life id=29879 -name=Still Life -auto={G}{G}:becomes(Creature Centaur,4/3) ueot rarity=U -mana={1}{G}{G} -type=Enchantment [/card] [card] -text={2}, {T}, Sacrifice Sungrass Egg: Add {G}{W} to your mana pool. Draw a card. -auto={2}{T}{S}:Add{G}{W} && draw:1 +primitive=Stone-Tongue Basilisk +id=29983 +rarity=R +[/card] +[card] +primitive=Sungrass Egg id=30750 -name=Sungrass Egg rarity=U -mana={1} -type=Artifact [/card] [card] -text={1}{T}: Add {G}{W} to your mana pool. +primitive=Sungrass Prairie id=29796 -name=Sungrass Prairie -auto={1}{T}:Add {G}{W} rarity=R -type=Land [/card] [card] -text={B} +primitive=Swamp id=31617 -name=Swamp -auto={T}:Add {B} -type=Basic Land -subtype=Swamp rarity=L [/card] [card] -text={B} +primitive=Swamp id=31618 -name=Swamp -auto={T}:Add {B} -type=Basic Land -subtype=Swamp rarity=L [/card] [card] -text={B} +primitive=Swamp id=31619 -name=Swamp -auto={T}:Add {B} -type=Basic Land -subtype=Swamp rarity=L [/card] [card] -text={B} +primitive=Swamp id=31620 -name=Swamp -auto={T}:Add {B} -type=Basic Land -subtype=Swamp rarity=L [/card] [card] -text={T}: Add {1} mana to your mana pool. {T}: Add one mana of any color to your mana pool. Tarnished Citadel deals 3 damage to you. +primitive=Sylvan Might +id=29790 +rarity=U +[/card] +[card] +primitive=Syncopate +id=29832 +rarity=C +[/card] +[card] +primitive=Tainted Pact +id=29953 +rarity=R +[/card] +[card] +primitive=Tarnished Citadel id=30015 -auto={T}:Add {1} -auto={T}:Add {B} && Damage:3 controller -auto={T}:Add {G} && Damage:3 controller -auto={T}:Add {R} && Damage:3 controller -auto={T}:Add {U} && Damage:3 controller -auto={T}:Add {W} && Damage:3 controller -name=Tarnished Citadel rarity=R -type=Land [/card] [card] -text=Enchant creature Enchanted creature gets +1/+1 and has protection from enchantments. This effect doesn't remove Tattoo Ward. Sacrifice Tattoo Ward: Destroy target enchantment. +primitive=Tattoo Ward id=31873 -target=creature -auto=1/1 -auto=protection from(enchantment) -auto={S}:destroy target(enchantment) -name=Tattoo Ward rarity=U -mana={2}{W} -type=Enchantment -subtype=Aura [/card] [card] -text=Trample Terravore's power and toughness are each equal to the number of land cards in all graveyards. +primitive=Terravore id=29982 -name=Terravore rarity=R -mana={1}{G}{G} -type=Creature -subtype=Lhurgoyf -auto=foreach(land|graveyard) 1/1 -power=* -toughness=* -abilities=trample [/card] [card] -text=Sacrifice a land: Thaumatog gets +1/+1 until end of turn. Sacrifice an enchantment: Thaumatog gets +1/+1 until end of turn. +primitive=Testament of Faith +id=30765 +rarity=U +[/card] +[card] +primitive=Thaumatog id=31835 -name=Thaumatog rarity=U -mana={1}{G}{W} -type=Creature -subtype=Atog -auto={S(land|myBattlefield)}:1/1 -auto={S(enchantment|myBattlefield)}:1/1 -power=1 -toughness=2 [/card] [card] -text=Thermal Blast deals 3 damage to target creature. Threshold - Thermal Blast deals 5 damage to that creature instead if seven or more cards are in your graveyard. +primitive=Thermal Blast id=29759 -target=creature -auto=damage:3 -auto=aslongas(*|mygraveyard) damage:2 >6 -name=Thermal Blast rarity=C -mana={4}{R} -type=Instant [/card] [card] -text=Timberland Ruins enters the battlefield tapped. {T}: Add {G} to your mana pool. {T}, Sacrifice Timberland Ruins: Add one mana of any color to your mana pool. +primitive=Think Tank +id=29830 +rarity=U +[/card] +[card] +primitive=Thought Devourer +id=31817 +rarity=R +[/card] +[card] +primitive=Thought Eater +id=31803 +rarity=U +[/card] +[card] +primitive=Thought Nibbler +id=31774 +rarity=C +[/card] +[card] +primitive=Timberland Ruins id=31765 -auto=tap -auto={T}:Add {G} -auto={T}{S}:Add {B} -auto={T}{S}:Add {G} -auto={T}{S}:Add {R} -auto={T}{S}:Add {U} -auto={T}{S}:Add {W} -name=Timberland Ruins rarity=C -type=Land [/card] [card] -text=Discard a card from your hand: Tireless Tribe gets +0/+4 until end of turn. +primitive=Time Stretch +id=29933 +rarity=R +[/card] +[card] +primitive=Tireless Tribe id=29695 -name=Tireless Tribe rarity=C -mana={W} -type=Creature -subtype=Human Nomad -auto={S(*|myhand)}:0/4 -power=1 -toughness=1 [/card] [card] -text=Target creature is unblockable this turn. Draw a card. +primitive=Tombfire +id=30690 +rarity=R +[/card] +[card] +primitive=Touch of Invisibility id=30691 -name=Touch of Invisibility -target=Creature -auto=unblockable -auto=draw:1 controller rarity=C -mana={3}{U} -type=Sorcery [/card] [card] -text=Target player puts the top half of his or her library, rounded down, into his or her graveyard. +primitive=Traumatize id=30556 -name=Traumatize -target=player -alias=129774 rarity=R -mana={3}{U}{U} -type=Sorcery [/card] [card] -text=Flying, protection from green +primitive=Traveling Plague +id=31853 +rarity=R +[/card] +[card] +primitive=Treetop Sentinel id=31736 -name=Treetop Sentinel rarity=U -mana={2}{U}{U} -type=Creature -subtype=Bird Soldier -power=2 -toughness=3 -abilities=flying,protection from green [/card] [card] -text=Return all permanents to their owners' hands. -id=31852 -name=Upheaval -auto=moveTo(ownerhand) all(*|battlefield) +primitive=Tremble +id=31795 +rarity=C +[/card] +[card] +primitive=Twigwalker +id=30548 +rarity=U +[/card] +[card] +primitive=Unifying Theory +id=29934 rarity=R -mana={4}{U}{U} -type=Sorcery [/card] [card] -text=Target land becomes a 3/3 creature until end of turn. It's still a land. Draw a card. +primitive=Upheaval +id=31852 +rarity=R +[/card] +[card] +primitive=Vampiric Dragon +id=29969 +rarity=R +[/card] +[card] +primitive=Verdant Succession +id=29989 +rarity=R +[/card] +[card] +primitive=Vivify id=30546 -target=land -auto=becomes(Creature,3/3) ueot -auto=draw:1 controller -name=Vivify rarity=U -mana={2}{G} -type=Instant [/card] [card] -text={T}: Add {G} to your mana pool. Threshold - Werebear gets +3/+3 as long as seven or more cards are in your graveyard. +primitive=Volcanic Spray +id=29768 +rarity=U +[/card] +[card] +primitive=Volley of Boulders +id=29970 +rarity=R +[/card] +[card] +primitive=Wayward Angel +id=29910 +rarity=R +[/card] +[card] +primitive=Werebear id=29785 -name=Werebear rarity=C -mana={1}{G} -type=Creature -subtype=Human Bear Druid -auto={T}:Add {G} -auto=aslongas(*|mygraveyard) 3/3 >6 -power=1 -toughness=1 [/card] [card] -text=Swampwalk {B}: Whispering Shade gets +1/+1 until end of turn -id=29734 -name=Whispering Shade -rarity=C -mana={3}{B} -type=Creature -subtype=Shade -auto={B}:1/1 -power=1 -toughness=1 -abilities=swampwalk -[/card] -[card] -id=29772 -name=Woodland Druid -rarity=C -mana={G} -type=Creature -subtype=Human Druid -power=1 -toughness=2 -[/card] -[card] -text=You draw two cards, then each other player draws a card. -id=31779 -name=Words of Wisdom -auto=draw:2 controller -auto=draw:1 opponent -rarity=C -mana={1}{U} -type=Instant -[/card] -[card] -text=Whenever Zombie Cannibal deals combat damage to a player, you may remove target card in that player's graveyard from the game. -id=29735 -name=Zombie Cannibal -auto=@damaged(player) from(this):may moveto(exile) target(*|opponentgraveyard) -rarity=C -type=Creature -mana={B} -power=1 -subtype=Zombie -toughness=1 -[/card] -[card] -text=Return target creature card from your graveyard to the battlefield. -id=29847 -name=Zombify -target=creature|mygraveyard -auto=moveTo(myBattlefield) +primitive=Whipkeeper +id=29961 rarity=U -mana={3}{B} -type=Sorcery -[/card] \ No newline at end of file +[/card] +[card] +primitive=Whispering Shade +id=29734 +rarity=C +[/card] +[card] +primitive=Wild Mongrel +id=29777 +rarity=C +[/card] +[card] +primitive=Woodland Druid +id=29772 +rarity=C +[/card] +[card] +primitive=Words of Wisdom +id=31779 +rarity=C +[/card] +[card] +primitive=Zombie Assassin +id=29732 +rarity=C +[/card] +[card] +primitive=Zombie Cannibal +id=29735 +rarity=C +[/card] +[card] +primitive=Zombie Infestation +id=29957 +rarity=U +[/card] +[card] +primitive=Zombify +id=29847 +rarity=U +[/card] +[card] +primitive=Zoologist +id=29984 +rarity=R +[/card] diff --git a/projects/mtg/bin/Res/sets/ONS/_cards.dat b/projects/mtg/bin/Res/sets/ONS/_cards.dat index 81faee05a..90305e2af 100644 --- a/projects/mtg/bin/Res/sets/ONS/_cards.dat +++ b/projects/mtg/bin/Res/sets/ONS/_cards.dat @@ -4,1666 +4,1752 @@ year=2002 block=Slaughter [/meta] [card] -text=When Accursed Centaur enters the battlefield, sacrifice a creature. +primitive=Accursed Centaur id=26715 -name=Accursed Centaur rarity=C -mana={B} -type=Creature -subtype=Zombie Centaur -auto=bury notatarget(creature|myBattlefield) -power=2 -toughness=2 [/card] [card] -text=Whenever a Beast enters the battlefield under your control, you may have it deal 4 damage to target opponent. -auto=@movedTo(beast|myBattlefield):may damage:4 opponent +primitive=AEther Charge id=12425 -name=AEher Charge rarity=U -mana={4}{R} -type=Enchantment [/card] [card] -text=Draw a card for each Bird on the battlefield. +primitive=Aggravated Assault +id=40195 +rarity=R +[/card] +[card] +primitive=Airborne Aid id=39889 -auto=foreach(bird|battlefield) draw:1 -name=Airborne Aid rarity=C -mana={3}{U} -type=Sorcery [/card] [card] -text=Creatures you control gain protection from the color of your choice until end of turn. Cycling {W} ({W}, Discard this card: Draw a card.) -auto=may lord(creature|myBattlefield) protection from white -auto=may lord(creature|myBattlefield) protection from blue -auto=may lord(creature|myBattlefield) protection from black -auto=may lord(creature|myBattlefield) protection from red -auto=may lord(creature|myBattlefield) protection from green -autohand={W}:cycling +primitive=Airdrop Condor +id=39755 +rarity=U +[/card] +[card] +primitive=Akroma's Blessing id=41162 -name=Akroma's Blessing rarity=U -mana={2}{W} -type=Instant [/card] [card] -text=Destroy all artifacts, creatures, and enchantments. Cycling {3} ({3}, Discard this card: Draw a card.) +primitive=Akroma's Vengeance id=41168 -autohand={3}:cycling -auto=destroy all(artifact,creature,enchantment) -name=Akroma's Vengeance rarity=R -mana={4}{W}{W} -type=Sorcery [/card] [card] -text=Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) You control enchanted land. +primitive=Ancestor's Prophet +id=39882 +rarity=R +[/card] +[card] +primitive=Animal Magnetism +id=42190 +rarity=R +[/card] +[card] +primitive=Annex id=41463 -alias=1194 -target=Land -name=Annex rarity=U -mana={2}{U}{U} -type=Enchantment -subtype=Aura [/card] [card] -text=Swampwalk +primitive=Anurid Murkdiver id=43638 -name=Anurid Murkdiver rarity=C -mana={4}{B}{B} -type=Creature -subtype=Zombie Beast -power=4 -toughness=3 -abilities=swampwalk [/card] [card] -text={T}: Draw three cards. {2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand. +primitive=Aphetto Alchemist +id=39530 +rarity=U +[/card] +[card] +primitive=Aphetto Dredging +id=39704 +rarity=C +[/card] +[card] +primitive=Aphetto Grifter +id=39419 +rarity=U +[/card] +[card] +primitive=Aphetto Vulture +id=39906 +rarity=U +[/card] +[card] +primitive=Arcanis the Omnipotent id=39932 -name=Arcanis the Omnipotent rarity=R -mana={3}{U}{U}{U} -type=Legendary Creature -subtype=Wizard -auto={T}:draw:3 -auto={2}{U}{U}:moveTo(myhand) -power=3 -toughness=4 [/card] [card] -text=Put target enchantment on top of its owner's library. Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Artificial Evolution +id=39923 +rarity=R +[/card] +[card] +primitive=Ascending Aven +id=25879 +rarity=C +[/card] +[card] +primitive=Astral Slide +id=41148 +rarity=U +[/card] +[card] +primitive=Aura Extraction id=35326 -target=enchantment -auto=moveTo(ownerhand) -autohand={2}:cycling -name=Aura Extraction rarity=U -mana={1}{W} -type=Instant [/card] [card] -text=Haste When Avarax enters the battlefield, you may search your library for a card named Avarax, reveal it, and put it into your hand. If you do, shuffle your library. {1}{R}: Avarax gets +1/+0 until end of turn. +primitive=Aurification +id=39900 +rarity=R +[/card] +[card] +primitive=Avarax id=43331 -name=Avarax rarity=U -mana={3}{R}{R} -type=Creature -subtype=Beast -auto=may moveTo(myhand) target(Avarax|mylibrary) -auto={1}{R}:1/0 -power=3 -toughness=3 -abilities=haste [/card] [card] -text=Flying All other Birds get +1/+1. All other Soldiers get +1/+1. +primitive=Aven Brigadier id=40131 -name=Aven Brigadier rarity=R -mana={3}{W}{W}{W} -type=Creature -auto=lord(soldier) 1/1 other -auto=lord(bird) 1/1 other -subtype=Bird Soldier -power=3 -toughness=5 -abilities=flying [/card] [card] -text=Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Aven Fateshaper +id=40655 +rarity=U +[/card] +[card] +primitive=Aven Soulgazer +id=39520 +rarity=U +[/card] +[card] +primitive=Backslide +id=26592 +rarity=C +[/card] +[card] +primitive=Barkhide Mauler id=34196 -name=Barkhide Mauler rarity=C -mana={4}{G} -type=Creature -subtype=Beast -autohand={2}:cycling -power=4 -toughness=4 [/card] [card] -text=Barren Moor enters the battlefield tapped. {T}: Add {B} to your mana pool. Cycling {B} ({B}, Discard this card: Draw a card.) +primitive=Barren Moor id=41139 -name=Barren Moor -auto=tap -auto={T}:Add {B} -autohand={B}:cycling rarity=C -type=Land [/card] [card] -text=For each opponent, gain control of target permanent that player controls. (This effect doesn't end at end of turn.) +primitive=Battering Craghorn +id=39486 +rarity=C +[/card] +[card] +primitive=Battlefield Medic +id=39430 +rarity=C +[/card] +[card] +primitive=Biorhythm +id=39913 +rarity=R +[/card] +[card] +primitive=Birchlore Rangers +id=39836 +rarity=C +[/card] +[card] +primitive=Blackmail +id=39709 +rarity=U +[/card] +[card] +primitive=Blatant Thievery id=41156 -target=*|opponentBattlefield -auto=moveTo(myBattlefield) -name=Blatant Thievery rarity=R -mana={4}{U}{U}{U} -type=Sorcery [/card] [card] -text={T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card and put it into onto the battlefield. Then shuffle your library. -auto={T}{S}:moveTo(myBattlefield) target(swamp,mountain|mylibrary) && life:-1 controller +primitive=Blistering Firecat +id=39737 +rarity=R +[/card] +[card] +primitive=Bloodline Shaman +id=39903 +rarity=U +[/card] +[card] +primitive=Bloodstained Mire id=39505 -name=Bloodstained Mire rarity=R -type=Land [/card] [card] -text=Add {R} to your mana pool for each Goblin on the battlefield. +primitive=Boneknitter +id=39547 +rarity=U +[/card] +[card] +primitive=Break Open +id=39868 +rarity=C +[/card] +[card] +primitive=Brightstone Ritual id=39846 -auto=foreach(goblin|battlefield) Add:{R} -name=Brightstone Ritual rarity=C -mana={R} -type=Instant [/card] [card] -text={B}, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life. -auto={B}{S(cleric|myBattlefield)}:life:-2 target(player) && life:2 controller +primitive=Broodhatch Nantuko +id=39742 +rarity=U +[/card] +[card] +primitive=Butcher Orgg +id=39658 +rarity=R +[/card] +[card] +primitive=Cabal Archon id=39545 -name=Cabal Archon rarity=U -mana={2}{B} -type=Creature -subtype=Human Cleric -power=2 -toughness=2 [/card] [card] -text={2}{G}{G}: Put a 3/3 green Centaur creature token onto the battlefield. -auto={2}{G}{G}:token(Centaur,creature Centaur token,3/3,green) +primitive=Cabal Executioner +id=39851 +rarity=U +[/card] +[card] +primitive=Cabal Slaver +id=39467 +rarity=U +[/card] +[card] +primitive=Callous Oppressor +id=39620 +rarity=R +[/card] +[card] +primitive=Catapult Master +id=19680 +rarity=R +[/card] +[card] +primitive=Catapult Squad +id=39702 +rarity=U +[/card] +[card] +primitive=Centaur Glade id=39678 -name=Centaur Glade rarity=U -mana={3}{G}{G} -type=Enchantment [/card] [card] -text=As Clone enters the battlefield, you may choose a creature on the battlefield. If you do, Clone comes into play as a copy of that creature. +primitive=Chain of Acid +id=12445 +rarity=U +[/card] +[card] +primitive=Chain of Plasma +id=12449 +rarity=U +[/card] +[card] +primitive=Chain of Silence +id=12446 +rarity=U +[/card] +[card] +primitive=Chain of Smog +id=12448 +rarity=U +[/card] +[card] +primitive=Chain of Vapor +id=12447 +rarity=U +[/card] +[card] +primitive=Charging Slateback +id=39469 +rarity=C +[/card] +[card] +primitive=Choking Tethers +id=41161 +rarity=C +[/card] +[card] +primitive=Circle of Solace +id=39615 +rarity=R +[/card] +[card] +primitive=Clone id=39533 -name=Clone -rarity=U -mana={3}{U} -type=Creature -subtype=Shapeshifter -auto=may copy notatarget(creature) -power=0 -toughness=0 +rarity=R [/card] [card] -text={T}: Target creature with power 2 or less is unblockable this turn. +primitive=Commando Raid +id=34397 +rarity=U +[/card] +[card] +primitive=Complicate +id=41146 +rarity=U +[/card] +[card] +primitive=Contested Cliffs +id=40540 +rarity=R +[/card] +[card] +primitive=Convalescent Care +id=19122 +rarity=R +[/card] +[card] +primitive=Cover of Darkness +id=40129 +rarity=R +[/card] +[card] +primitive=Crafty Pathmage id=40060 -auto={T}:unblockable target(creature[power<=2]) -name=Crafty Pathmage rarity=C -mana={2}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 [/card] [card] -text={3}{W}: Tap target creature. {3}{W}: Crowd Favorites gets +0/+5 until end of turn. +primitive=Crowd Favorites id=40653 -name=Crowd Favorites rarity=U -mana={6}{W} -type=Creature -subtype=Soldier -auto={3}{W}:tap target(creature) -auto={3}{W}:0/5 -power=4 -toughness=4 [/card] [card] -text=First strike When Daru Cavalier enters the battlefield, you may search your library for a card named Daru Cavalier, reveal it, and put it into your hand. If you do, shuffle your library. +primitive=Crown of Ascension +id=39883 +rarity=C +[/card] +[card] +primitive=Crown of Awe +id=39431 +rarity=C +[/card] +[card] +primitive=Crown of Fury +id=40058 +rarity=C +[/card] +[card] +primitive=Crown of Suspicion +id=40059 +rarity=C +[/card] +[card] +primitive=Crown of Vigor +id=39926 +rarity=C +[/card] +[card] +primitive=Crude Rampart +id=39425 +rarity=U +[/card] +[card] +primitive=Cruel Revival +id=10720 +rarity=C +[/card] +[card] +primitive=Cryptic Gateway +id=39701 +rarity=R +[/card] +[card] +primitive=Custody Battle +id=39919 +rarity=U +[/card] +[card] +primitive=Daru Cavalier id=39523 -name=Daru Cavalier rarity=C -mana={3}{W} -type=Creature -subtype=Human Soldier -auto=may moveTo(myhand) target(daru cavalier|mylibrary) -power=2 -toughness=2 -abilities=first strike [/card] [card] -text={T}: Add {1} to your mana pool. {W}{T}: Target Soldier gets +1/+1 until end of turn. +primitive=Daru Encampment id=13210 -name=Daru Encampment rarity=U -auto={T}:Add {1} -auto={W}{T}:1/1 target(Soldier) -type=Land [/card] [card] -text=Target creature gets -4/-4 until end of turn. Cycling {1}{B}{B} ({1}{B}{B}, Discard this card: Draw a card.) When you cycle Death Pulse, you may have target creature get -1/-1 until end of turn. +primitive=Daru Healer +id=39717 +rarity=C +[/card] +[card] +primitive=Daru Lancer +id=39705 +rarity=C +[/card] +[card] +primitive=Daunting Defender +id=8785 +rarity=C +[/card] +[card] +primitive=Dawning Purist +id=39711 +rarity=U +[/card] +[card] +primitive=Death Match +id=39556 +rarity=R +[/card] +[card] +primitive=Death Pulse id=41142 -target=creature -auto=-4/-4 -autohand={1}{B}{B}:cycling -autohand={1}{B}{B}:-1/-1 target(creature) && cycling -name=Death Pulse rarity=U -mana={2}{B}{B} -type=Instant [/card] [card] -text=Destroy target enchantment. +primitive=Defensive Maneuvers +id=39822 +rarity=C +[/card] +[card] +primitive=Demystify id=41152 -name=Demystify -target=Enchantment -auto=destroy -mana={W} -type=Instant rarity=C [/card] [card] -text=All creatures gain fear until end of turn. Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) When you cycle Dirge of Dread, you may have target creature gain fear until end of turn. +primitive=Dirge of Dread id=41157 -auto=lord(creature) fear -autohand={1}{B}:cycling -autohand={1}{B}:fear target(creature) && cycling -name=Dirge of Dread rarity=C -mana={2}{B} -type=Sorcery [/card] [card] -text=Protection from black Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Disciple of Grace id=41133 -name=Disciple of Grace rarity=C -mana={1}{W} -type=Creature -subtype=Human Cleric -autohand={2}:cycling -power=1 -toughness=2 -auto=protection from black [/card] [card] -text=Protection from white Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Disciple of Malice id=41134 -name=Disciple of Malice rarity=C -mana={1}{B} -type=Creature -subtype=Human Cleric -autohand={2}:cycling -power=1 -toughness=2 -auto=protection from white [/card] [card] -text={3}{U}, Sacrifice a permanent: Return target permanent to its owner's hand. -auto={3}{U}{S(*|myBattlefield)}:moveTo(ownerhand) target(*) +primitive=Discombobulate +id=39442 +rarity=U +[/card] +[card] +primitive=Dispersing Orb id=40128 -name=Dispersing Orb rarity=U -mana={3}{U}{U} -type=Enchantment [/card] [card] -text=Flying {T}, Sacrifice Dive Bomber: Dive Bomber deals 2 damage to target attacking or blocking creature. +primitive=Disruptive Pitmage +id=39527 +rarity=C +[/card] +[card] +primitive=Dive Bomber id=39872 -name=Dive Bomber rarity=C -mana={3}{W} -type=Creature -subtype=Bird Soldier -auto={T}{S}:damage:2 target(creature[attacking;blocking]) -power=2 -toughness=2 -abilities=flying [/card] [card] -text={B}, {T}, Sacrifice Doomed Necromancer: Return target creature card from your graveyard onto the battlefield. -auto={B}{T}{S}:moveTo(myBattlefield) target(creature|mygraveyard) +primitive=Doom Cannon +id=40197 +rarity=R +[/card] +[card] +primitive=Doomed Necromancer id=39549 -name=Doomed Necromancer rarity=R -mana={2}{B} -type=Creature -subtype=Human Cleric Mercenary -power=2 -toughness=2 [/card] [card] -text=Lifelink (Whenever this creature deals damage, you gain that much life.) Doubtless One's power and toughness are each equal to the number of Clerics on the battlefield. +primitive=Doubtless One id=39743 -name=Doubtless One rarity=U -mana={3}{W} -type=Creature -subtype=Cleric Avatar -auto=foreach(cleric) 1/1 -power=* -toughness=* -abilities=lifelink [/card] [card] -text={5}{R}{R}: Put a 5/5 red Dragon creature token with flying onto the battlefield. (It can't be blocked except by creatures with flying or reach.) -auto={5}{R}{R}:token(Dragon,creature dragon, 5/5,red flying) +primitive=Dragon Roost id=39665 -name=Dragon Roost rarity=R -mana={4}{R}{R} -type=Enchantment [/card] [card] -text=Elven Riders can't be blocked except by Walls and/or creatures with flying. +primitive=Dream Chisel +id=40196 +rarity=R +[/card] +[card] +primitive=Dwarven Blastminer +id=39869 +rarity=U +[/card] +[card] +primitive=Ebonblade Reaper +id=39644 +rarity=R +[/card] +[card] +primitive=Elven Riders id=40056 -name=Elven Riders rarity=U -mana={3}{G}{G} -type=Creature -subtype=Elf -auto=cantbeblocked(creature[-flying;-wall]) -power=3 -toughness=3 [/card] [card] -text={2}{G}: Target Elf gains forestwalk until end of turn. +primitive=Elvish Guidance +id=34763 +rarity=C +[/card] +[card] +primitive=Elvish Pathcutter id=39494 -name=Elvish Pathcutter -rarity=C -mana={3}{G} -type=Creature -subtype=Elf -auto={2}{G}:forestwalk target(elf) -power=1 -toughness=2 +rarity=C [/card] [card] -text=When Elvish Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped. -auto=may moveTo(myBattlefield) target(land[basic]|myhand) && tap +primitive=Elvish Pioneer id=12463 -name=Elvish Pioneer rarity=C -mana={G} -type=Creature -subtype=Elf Druid -power=1 -toughness=1 [/card] [card] -text={G}, {T}, Sacrifice Elvish Scrapper: Destroy target artifact. +primitive=Elvish Scrapper id=13778 -name=Elvish Scrapper rarity=U -mana={G} -auto={G}{T}{S}:destroy target(artifact) -type=Creature -subtype=Elf -power=1 -toughness=1 [/card] [card] -text=Whenever another Elf enters the battlefield, put a +1/+1 counter on Elvish Vanguard. +primitive=Elvish Vanguard id=5656 -name=Elvish Vanguard rarity=R -mana={1}{G} -type=Creature -subtype=Elf Warrior -auto=@movedTo(other elf|battlefield):counter(1/1) -power=1 -toughness=1 [/card] [card] +primitive=Elvish Warrior id=39927 -name=Elvish Warrior rarity=C -mana={G}{G} -type=Creature -subtype=Elf -power=2 -toughness=3 [/card] [card] -text=When Embermage Goblin enters the battlefield, you may search your library for a card named Embermage Goblin, reveal it, and put it into your hand. If you do, shuffle your library. {T}: Embermage Goblin deals 1 damage to target creature or player. +primitive=Embermage Goblin id=39589 -name=Embermage Goblin rarity=U -mana={3}{R} -type=Creature -subtype=Goblin Wizard -auto=may moveTo(myhand) target(embermage goblin|mylibrary) -auto={T}:damage:1 target(creature,player) -power=1 -toughness=1 [/card] [card] -text=Whenever you play an enchantment spell, draw a card. -auto=@movedTo(enchantment|myBattlefield) from(mystack):draw:1 +primitive=Enchantress's Presence id=35514 -name=Enchantress's Presence rarity=R -mana={2}{G} -type=Enchantment [/card] [card] -text=Exile target card in a graveyard. Cycling {B} ({B}, Discard this card: Draw a card.) +primitive=Endemic Plague +id=39612 +rarity=R +[/card] +[card] +primitive=Entrails Feaster +id=10699 +rarity=R +[/card] +[card] +primitive=Erratic Explosion +id=12484 +rarity=C +[/card] +[card] +primitive=Essence Fracture +id=41135 +rarity=U +[/card] +[card] +primitive=Everglove Courier +id=39593 +rarity=U +[/card] +[card] +primitive=Exalted Angel +id=39718 +rarity=R +[/card] +[card] +primitive=Explosive Vegetation +id=41172 +rarity=U +[/card] +[card] +primitive=Fade from Memory id=41165 -target=*|graveyard -auto=moveTo(exile) -autohand={B}:cycling -name=Fade from Memory rarity=U -mana={B} -type=Instant [/card] [card] -text=Target creature gets -X/-X until end of turn, where X is the number of Zombies on the battlefield. +primitive=Fallen Cleric +id=39849 +rarity=C +[/card] +[card] +primitive=False Cure +id=26436 +rarity=R +[/card] +[card] +primitive=Feeding Frenzy id=41169 -target=creature -auto=foreach(zombie) -1/-1 -name=Feeding Frenzy rarity=U -mana={2}{B} -type=Instant [/card] [card] -text=When Festering Goblin is put into a graveyard from the battlefield, target creature gets -1/-1 until end of turn. -auto=@movedTo(this|graveyard):-1/-1 target(creature) ueot +primitive=Festering Goblin id=39905 -name=Festering Goblin rarity=C -mana={B} -type=Creature -subtype=Zombie Goblin -power=1 -toughness=1 [/card] [card] -text=Choose one: Target creature gains haste until end of turn; or target creature gets +2/+0 until end of turn; or Fever Charm deals 3 damage to target Wizard creature. +primitive=Fever Charm id=39484 -auto=may haste target(creature) -auto=may 2/0 target(creature) -auto=may damage:3 target(creature[wizard]) -name=Fever Charm rarity=C -mana={R} -type=Instant [/card] [card] -text={T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library. -auto={T}{S}:moveTo(myBattlefield) target(plains,island|mylibrary) && life:-1 controller +primitive=Flamestick Courier +id=39592 +rarity=U +[/card] +[card] +primitive=Fleeting Aven +id=41149 +rarity=U +[/card] +[card] +primitive=Flooded Strand id=39503 -name=Flooded Strand rarity=R -type=Land [/card] [card] -text={G} -id=40106 -name=Forest -auto={T}:Add {G} -type=Basic Land -rarity=L -subtype=Forest +primitive=Foothill Guide +id=34410 +rarity=C [/card] [card] -text={G} -id=40105 -name=Forest -auto={T}:Add {G} -type=Basic Land -rarity=L -subtype=Forest -[/card] -[card] -text={G} +primitive=Forest id=40116 -name=Forest -auto={T}:Add {G} -type=Basic Land rarity=L -subtype=Forest [/card] [card] -text={G} +primitive=Forest id=40115 -name=Forest -auto={T}:Add {G} -type=Basic Land rarity=L -subtype=Forest [/card] [card] -text=Forgotten Cave enters the battlefield tapped. {T}: Add {R} to your mana pool. Cycling {R} ({R}, Discard this card: Draw a card.) +primitive=Forest +id=40106 +rarity=L +[/card] +[card] +primitive=Forest +id=40105 +rarity=L +[/card] +[card] +primitive=Forgotten Cave id=41140 -name=Forgotten Cave -auto=tap -auto={T}:Add {R} -autohand={R}:cycling rarity=C -type=Land [/card] [card] -text=Shroud (This permanent can't be the target of spells or abilities.) At the beginning of your upkeep, if Gigapede is in your graveyard, you may discard a card. If you do, return Gigapede to your hand. -autograveyard={S(*|myhand)}:moveTo(myhand) myUpkeepOnly +primitive=Frightshroud Courier +id=39594 +rarity=U +[/card] +[card] +primitive=Future Sight +id=39628 +rarity=R +[/card] +[card] +primitive=Gangrenous Goliath +id=39610 +rarity=R +[/card] +[card] +primitive=Ghosthelm Courier +id=39595 +rarity=U +[/card] +[card] +primitive=Gigapede id=39578 -name=Gigapede rarity=R -mana={3}{G}{G} -type=Creature -subtype=Insect -power=6 -toughness=1 -abilities=shroud [/card] [card] +primitive=Glarecaster +id=39423 +rarity=R +[/card] +[card] +primitive=Glory Seeker id=39712 -name=Glory Seeker rarity=C -mana={1}{W} -type=Creature -subtype=Soldier -power=2 -toughness=2 [/card] [card] -text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) +primitive=Gluttonous Zombie id=33713 -name=Gluttonous Zombie rarity=U -mana={4}{B} -type=Creature -subtype=Zombie -power=3 -toughness=3 -abilities=fear [/card] [card] -text={T}: Add {1} to your mana pool. {1}{R}, {T}: Target Goblin gets +2/+0 until end of turn. +primitive=Goblin Burrows id=13012 -name=Goblin Burrows rarity=U -auto={T}:Add {1} -auto={1}{R}{T}:2/0 target(goblin) -type=Land [/card] [card] -text=When Goblin Pyromancer enters the battlefield, Goblin creatures get +3/+0 until end of turn. At end of turn, destroy all Goblins. +primitive=Goblin Machinist +id=39942 +rarity=U +[/card] +[card] +primitive=Goblin Piledriver +id=40193 +rarity=R +[/card] +[card] +primitive=Goblin Pyromancer id=39840 -name=Goblin Pyromancer rarity=R -mana={3}{R} -type=Creature -subtype=Goblin Wizard -auto=lord(goblin) 3/0 ueot -auto=@next my endofturn:destroy all(goblin) -power=2 -toughness=2 [/card] [card] -text=Goblin Sharpshooter doesn't untap during your untap step. Whenever a creature is put into a graveyard from the battlefield, untap Goblin Sharpshooter. {T}: Goblin Sharpshooter deals 1 damage to target creature or player. +primitive=Goblin Sharpshooter id=33695 -name=Goblin Sharpshooter rarity=R -mana={2}{R} -type=Creature -subtype=Goblin -auto={T}:Damage:1 target(creature,player) -auto=@movedTo(graveyard) from(creature|battlefield):untap -power=1 -toughness=1 -abilities=doesnotuntap [/card] [card] -text=Flying +primitive=Goblin Sky Raider id=39477 -name=Goblin Sky Raider rarity=C -mana={2}{R} -type=Creature -subtype=Goblin -power=1 -toughness=2 -abilities=flying [/card] [card] -text=Sacrifice a Goblin: Target creature gets +1/+1 until end of turn. +primitive=Goblin Sledder id=39826 -name=Goblin Sledder rarity=C -mana={R} -type=Creature -subtype=Goblin -auto={S(goblin|mybattlefield)}:1/1 target(creature) -power=1 -toughness=1 [/card] [card] -text=Grand Coliseum enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Grand Coliseum deals 1 damage to you. +primitive=Goblin Taskmaster +id=39722 +rarity=C +[/card] +[card] +primitive=Grand Coliseum id=39647 -name=Grand Coliseum -auto=tap -auto={T}:Add {1} -auto={T}:Add {B} && damage:1 controller -auto={T}:Add {G} && damage:1 controller -auto={T}:Add {R} && damage:1 controller -auto={T}:Add {U} && damage:1 controller -auto={T}:Add {W} && damage:1 controller -type=Land rarity=R [/card] [card] -text={T}: Target Elf or Soldier gets +2/+2 until end of turn. +primitive=Grand Melee +id=31788 +rarity=R +[/card] +[card] +primitive=Grassland Crusader id=39715 -name=Grassland Crusader rarity=C -mana={5}{W} -type=Creature -subtype=Cleric Soldier -auto={T}:2/2 target(elf,soldier) -power=2 -toughness=4 [/card] [card] -text=Trample Heedless One's power and toughness are each equal to the number of Elves on the battlefield. +primitive=Gratuitous Violence +id=39666 +rarity=R +[/card] +[card] +primitive=Gravel Slinger +id=39716 +rarity=C +[/card] +[card] +primitive=Gravespawn Sovereign +id=10722 +rarity=R +[/card] +[card] +primitive=Graxiplon +id=29714 +rarity=U +[/card] +[card] +primitive=Grinning Demon +id=39734 +rarity=R +[/card] +[card] +primitive=Gustcloak Harrier +id=39432 +rarity=C +[/card] +[card] +primitive=Gustcloak Runner +id=39420 +rarity=C +[/card] +[card] +primitive=Gustcloak Savior +id=39602 +rarity=R +[/card] +[card] +primitive=Gustcloak Sentinel +id=39509 +rarity=U +[/card] +[card] +primitive=Gustcloak Skirmisher +id=39839 +rarity=U +[/card] +[card] +primitive=Harsh Mercy +id=39614 +rarity=R +[/card] +[card] +primitive=Haunted Cadaver +id=39852 +rarity=C +[/card] +[card] +primitive=Head Games +id=41132 +rarity=R +[/card] +[card] +primitive=Headhunter +id=39726 +rarity=U +[/card] +[card] +primitive=Heedless One id=39744 -name=Heedless One rarity=U -mana={3}{G} -type=Creature -subtype=Elf Avatar -auto=foreach(elf) 1/1 -power=* -toughness=* -abilities=trample [/card] [card] -text=Enchant creature Enchanted creature gets +2/+5. Cycling {3} ({3}, Discard this card: Draw a card.) +primitive=Hystrodon +id=34952 +rarity=R +[/card] +[card] +primitive=Imagecrafter +id=39884 +rarity=C +[/card] +[card] +primitive=Improvised Armor id=41163 -target=creature -auto=2/5 -autohand={3}:cycling -name=Improvised Armor rarity=U -mana={3}{W} -type=Enchantment -subtype=Aura [/card] [card] -text=All creatures get -2/-2 until end of turn. -auto=lord(creature) -2/-2 +primitive=Infest id=23280 -name=Infest rarity=U -mana={1}{B}{B} -type=Sorcery [/card] [card] -text=Untap target creature. It gets +2/+4 until end of turn. +primitive=Information Dealer +id=39437 +rarity=C +[/card] +[card] +primitive=Inspirit id=41154 -target=creature -auto=untap -auto=2/4 -name=Inspirit rarity=U -mana={2}{W} -type=Instant [/card] [card] -text={U} -id=40119 -name=Island -auto={T}:Add {U} -type=Basic Land -subtype=Island -rarity=L +primitive=Insurrection +id=35457 +rarity=R [/card] [card] -text={U} -id=40118 -name=Island -auto={T}:Add {U} -type=Basic Land -subtype=Island -rarity=L +primitive=Invigorating Boon +id=41151 +rarity=U [/card] [card] -text={U} -id=40117 -name=Island -auto={T}:Add {U} -type=Basic Land -subtype=Island -rarity=L +primitive=Ironfist Crusher +id=39517 +rarity=U [/card] [card] -text={U} +primitive=Island id=40120 -name=Island -auto={T}:Add {U} -type=Basic Land -subtype=Island rarity=L [/card] [card] -####Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) -text=Whenever Jareth Leonine Titan blocks, it gets +7/+7 until end of turn. {W}: Jareth gains protection from the color of your choice until end of turn. +primitive=Island +id=40119 +rarity=L +[/card] +[card] +primitive=Island +id=40118 +rarity=L +[/card] +[card] +primitive=Island +id=40117 +rarity=L +[/card] +[card] +primitive=Ixidor, Reality Sculptor +id=40578 +rarity=R +[/card] +[card] +primitive=Ixidor's Will +id=39843 +rarity=C +[/card] +[card] +primitive=Jareth, Leonine Titan id=39861 -name=Jareth Leonine Titan rarity=R -mana={3}{W}{W}{W} -type=Legendary Creature -auto=lord(jareth leonine titan[blocking]|mybattlefield) 7/7 -auto={W}:protection from white -auto={W}:protection from blue -auto={W}:protection from black -auto={W}:protection from red -auto={W}:protection from green -subtype=Cat Giant -power=4 -toughness=7 [/card] [card] -text={G}: Target land becomes a 1/1 creature until end of turn. It's still a land. {2}{G}{G}{G}: Creatures you control get +3/+3 and gain trample until end of turn. +primitive=Kaboom! +id=39559 +rarity=R +[/card] +[card] +primitive=Kamahl, Fist of Krosa id=40538 -name=Kamahl, Fist of Krosa rarity=R -mana={4}{G}{G} -type=Legendary Creature -subtype=Human Druid -auto={G}{T}:target(land) becomes(Creature,1/1) ueot -auto={2}{G}{G}{G}:lord(creature|mybattlefield) 3/3 && lord(creature|mybattlefield) trample ueot -power=4 -toughness=3 [/card] [card] -text={G}: Target Beast gains trample until end of turn. +primitive=Kamahl's Summons +id=34228 +rarity=U +[/card] +[card] +primitive=Krosan Colossus +id=39669 +rarity=R +[/card] +[card] +primitive=Krosan Groundshaker id=41056 -name=Krosan Groundshaker rarity=U -mana={4}{G}{G}{G} -type=Creature -subtype=Beast -auto={G}:trample target(beast) -power=6 -toughness=6 [/card] [card] -text=Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library. +primitive=Krosan Tusker id=43479 -name=Krosan Tusker rarity=C -mana={5}{G}{G} -type=Creature -subtype=Boar Beast -autohand={2}{G}:cycling -autohand={2}{G}:moveTo(myhand) target(land[basic]|myLibrary) && cycling -power=6 -toughness=5 [/card] [card] -text=Destroy target land. Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Lavamancer's Skill +id=39479 +rarity=C +[/card] +[card] +primitive=Lay Waste id=41158 -target=land -auto=destroy -autohand={2}:cycling -name=Lay Waste rarity=C -mana={3}{R} -type=Sorcery [/card] [card] -text=Lonely Sandbar enters the battlefield tapped. {T}: Add {U} to your mana pool. Cycling {U} ({U}, Discard this card: Draw a card.) +primitive=Leery Fogbeast +id=39675 +rarity=C +[/card] +[card] +primitive=Lightning Rift +id=41147 +rarity=U +[/card] +[card] +primitive=Lonely Sandbar id=41138 -name=Lonely Sandbar -auto=tap -auto={T}:Add {U} -autohand={U}:cycling rarity=C -type=Land [/card] [card] -text=Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.) Cycling {U} ({U}, Discard this card: Draw a card.) +primitive=Mage's Guile id=41155 -target=creature -auto=shroud -autohand={U}:cycling -name=Mage's Guile rarity=C -mana={1}{U} -type=Instant [/card] [card] -text=Choose one: Destroy target Cleric; or return target Cleric card from your graveyard to your hand; or target player loses 2 life. +primitive=Mana Echoes +id=39571 +rarity=R +[/card] +[card] +primitive=Meddle +id=39451 +rarity=U +[/card] +[card] +primitive=Menacing Ogre +id=35164 +rarity=R +[/card] +[card] +primitive=Misery Charm id=39466 -auto=may destroy target(cleric) -auto=may moveTo(myHand) target(cleric|myGraveyard) -auto=may life:-2 opponent -name=Misery Charm rarity=C -mana={B} -type=Instant [/card] [card] -text=Soldier creatures have vigilance. (Attacking doesn't cause them to tap.) {2}{W}: Put a 1/1 white Soldier creature token onto the battlefield. +primitive=Mistform Dreamer +id=39436 +rarity=C +[/card] +[card] +primitive=Mistform Mask +id=39449 +rarity=C +[/card] +[card] +primitive=Mistform Mutant +id=39529 +rarity=U +[/card] +[card] +primitive=Mistform Shrieker +id=39525 +rarity=U +[/card] +[card] +primitive=Mistform Skyreaver +id=39619 +rarity=R +[/card] +[card] +primitive=Mistform Stalker +id=39441 +rarity=U +[/card] +[card] +primitive=Mistform Wall +id=39526 +rarity=C +[/card] +[card] +primitive=Mobilization id=39699 -name=Mobilization -auto=lord(soldier) vigilance -auto={2}{W}:token(Soldier,creature token Soldier, 1/1,white) rarity=R -mana={2}{W} -type=Enchantment [/card] [card] -text={R} -id=40107 -name=Mountain -auto={T}:Add {R} -type=Basic Land -subtype=Mountain -rarity=L -[/card] -[card] -text={R} -id=40108 -name=Mountain -auto={T}:Add {R} -type=Basic Land -subtype=Mountain -rarity=L -[/card] -[card] -text={R} -id=40109 -name=Mountain -auto={T}:Add {R} -type=Basic Land -subtype=Mountain -rarity=L -[/card] -[card] -text={R} +primitive=Mountain id=40110 -name=Mountain -auto={T}:Add {R} -type=Basic Land -subtype=Mountain rarity=L [/card] [card] -text=Enchant creature Enchanted creature gets +8/+8 and has trample. +primitive=Mountain +id=40109 +rarity=L +[/card] +[card] +primitive=Mountain +id=40108 +rarity=L +[/card] +[card] +primitive=Mountain +id=40107 +rarity=L +[/card] +[card] +primitive=Mythic Proportions id=34684 -target=creature -auto=8/8 -auto=trample -name=Mythic Proportions rarity=R -mana={4}{G}{G}{G} -type=Enchantment -subtype=Aura [/card] [card] -text=Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn. +primitive=Nameless One +id=39516 +rarity=U +[/card] +[card] +primitive=Nantuko Husk id=42186 -name=Nantuko Husk rarity=C -mana={2}{B} -type=Creature -subtype=Zombie Insect -auto={S(creature|myBattlefield)}:2/2 -power=2 -toughness=2 [/card] [card] -text=Destroy target artifact or enchantment. +primitive=Naturalize id=35414 -name=Naturalize -target=artifact,enchantment -auto=destroy -mana={1}{G} -type=Instant rarity=C [/card] [card] -text={2}{W}, {T}, Sacrifice Nova Cleric: Destroy all enchantments. +primitive=Nosy Goblin +id=39710 +rarity=C +[/card] +[card] +primitive=Nova Cleric id=39732 -name=Nova Cleric rarity=U -mana={W} -type=Creature -subtype=Human Cleric -auto={2}{W}{T}{S}:destroy all(enchantment) -power=1 -toughness=2 [/card] [card] -text=Enchant creature Enchanted creature can't attack or block. +primitive=Oblation +id=39933 +rarity=R +[/card] +[card] +primitive=Oversold Cemetery +id=33693 +rarity=R +[/card] +[card] +primitive=Overwhelming Instinct +id=34394 +rarity=U +[/card] +[card] +primitive=Pacifism id=19729 -target=creature -auto=cantattack -auto=cantblock -name=Pacifism rarity=C -mana={1}{W} -type=Enchantment -subtype=Aura [/card] [card] -text=Choose one: Destroy target Aura attached to a creature; or target Soldier creature gets +2/+2 until end of turn; or creatures you control gain vigilance until end of turn. +primitive=Patriarch's Bidding +id=26747 +rarity=R +[/card] +[card] +primitive=Pearlspear Courier +id=39596 +rarity=U +[/card] +[card] +primitive=Peer Pressure +id=39629 +rarity=R +[/card] +[card] +primitive=Piety Charm id=39433 -auto=may destroy target(aura) -auto=may target(creature[soldier]) 2/2 -auto=may lord(creature|myBattlefield) vigilance ueot -name=Piety Charm rarity=C -mana={W} -type=Instant [/card] [card] -text={W} -id=40121 -name=Plains -auto={T}:Add {W} -type=Basic Land -subtype=Plains -rarity=L +primitive=Pinpoint Avalanche +id=40537 +rarity=C [/card] [card] -text={W} -id=40122 -name=Plains -auto={T}:Add {W} -type=Basic Land -subtype=Plains -rarity=L -[/card] -[card] -text={W} -id=40123 -name=Plains -auto={T}:Add {W} -type=Basic Land -subtype=Plains -rarity=L -[/card] -[card] -text={W} +primitive=Plains id=40124 -name=Plains -auto={T}:Add {W} -type=Basic Land -subtype=Plains rarity=L [/card] [card] -text={T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle your library. -auto={T}{S}:moveTo(myBattlefield) target(island,swamp|mylibrary) && life:-1 controller +primitive=Plains +id=40123 +rarity=L +[/card] +[card] +primitive=Plains +id=40122 +rarity=L +[/card] +[card] +primitive=Plains +id=40121 +rarity=L +[/card] +[card] +primitive=Polluted Delta id=39504 -name=Polluted Delta rarity=R -type=Land [/card] [card] -text=Target creature gets +4/+4 until end of turn. Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle Primal Boost, you may have target creature get +1/+1 until end of turn. +primitive=Primal Boost id=41145 -target=creature -auto=4/4 -autohand={2}{G}:cycling -autohand={2}{G}:1/1 target(creature) && cycling -name=Primal Boost rarity=U -mana={2}{G} -type=Instant [/card] [card] -text=Profane Prayers deals X damage to target creature or player and you gain X life, where X is the number of Clerics on the battlefield. +primitive=Profane Prayers id=39845 -target=creature,player -auto=foreach(cleric) damage:1 -auto=foreach(cleric) life:1 controller -name=Profane Prayers rarity=C -mana={2}{B}{B} -type=Sorcery [/card] [card] -text=Until end of turn, Wizards you control gain "{T}: Counter target spell." -auto=lord(wizard|myBattlefield) {T}:fizzle target(*|stack) +primitive=Prowling Pangolin +id=26428 +rarity=U +[/card] +[card] +primitive=Psychic Trance id=40173 -name=Psychic Trance rarity=R -mana={2}{U}{U} -type=Instant [/card] [card] -text=Sacrifice a Beast: You gain 4 life. +primitive=Quicksilver Dragon +id=39539 +rarity=R +[/card] +[card] +primitive=Ravenous Baloth id=12444 -name=Ravenous Baloth rarity=R -mana={2}{G}{G} -type=Creature -subtype=Beast -auto={S(beast|myBattlefield)}:life:4 -power=4 -toughness=4 [/card] [card] -text=Haste Reckless One's power and toughness are each equal to the number of Goblins on the battlefield. +primitive=Read the Runes +id=9839 +rarity=R +[/card] +[card] +primitive=Reckless One id=39746 -name=Reckless One rarity=U -mana={3}{R} -type=Creature -subtype=Goblin Avatar -auto=foreach(goblin) 1/1 -power=* -toughness=* -abilities=haste [/card] [card] -text=Target player shuffles his or her graveyard into his or her library. +primitive=Reminisce id=41462 -target=player -auto=moveTo(ownerlibrary) all(*|ownergraveyard) -name=Reminisce rarity=U -mana={2}{U} -type=Sorcery [/card] [card] -text=You gain 6 life. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) When you cycle Renewed Faith, you may gain 2 life. +primitive=Renewed Faith id=41153 -auto=life:6 -autohand={1}{W}:cycling -autohand={1}{W}:life:2 && cycling -name=Renewed Faith rarity=C -mana={2}{W} -type=Instant [/card] [card] -text=Whenever a creature attacks, you gain 1 life. -auto=@each blockers:foreach(creature[attacking]) life:1 +primitive=Righteous Cause id=40656 -name=Righteous Cause rarity=U -mana={3}{W}{W} -type=Enchantment [/card] [card] -text={T}: Add {1} to your mana pool. {1}{U}, {T}: Return target Wizard you control to its owner's hand. +primitive=Riptide Biologist +id=39848 +rarity=C +[/card] +[card] +primitive=Riptide Chronologist +id=39887 +rarity=U +[/card] +[card] +primitive=Riptide Entrancer +id=39727 +rarity=R +[/card] +[card] +primitive=Riptide Laboratory id=10704 -name=Riptide Laboratory rarity=R -auto={T}:Add {1} -auto={1}{U}{T}:moveTo(ownerhand) target(wizard|myBattlefield) -type=Basic Land [/card] [card] -text=Flying, haste +primitive=Riptide Replicator +id=40198 +rarity=R +[/card] +[card] +primitive=Riptide Shapeshifter +id=25812 +rarity=U +[/card] +[card] +primitive=Risky Move +id=39663 +rarity=R +[/card] +[card] +primitive=Rorix Bladewing id=39859 -name=Rorix Bladewing rarity=R -mana={3}{R}{R}{R} -type=Legendary Creature -subtype=Dragon -power=6 -toughness=5 -abilities=flying,haste [/card] [card] -text=Whenever Rotlung Reanimator or another Cleric is put into a graveyard from the battlefield, put a 2/2 black Zombie creature token onto the battlefield. +primitive=Rotlung Reanimator id=39640 -name=Rotlung Reanimator rarity=R -mana={2}{B} -type=Creature -subtype=Zombie Cleric -auto=@movedTo(this|graveyard) from(battlefield):token(Zombie,creature token Zombie, 2/2,black) -auto=@movedTo(graveyard) from(other cleric|battlefield):token(Zombie,creature token Zombie, 2/2,black) -power=2 -toughness=2 [/card] [card] -text=Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature. +primitive=Rummaging Wizard +id=40601 +rarity=U +[/card] +[card] +primitive=Run Wild +id=41160 +rarity=U +[/card] +[card] +primitive=Sage Aven +id=39440 +rarity=C +[/card] +[card] +primitive=Sandskin id=41170 -target=creature -auto=preventAllCombatDamage from(mytgt) -auto=preventAllCombatDamage to(mytgt) -name=Sandskin rarity=C -mana={2}{W} -type=Enchantment -subtype=Aura [/card] [card] -text=Flying When Screaming Seahawk enters the battlefield, you may search your library for a card named Screaming Seahawk, reveal it, and put it into your hand. If you do, shuffle your library. +primitive=Screaming Seahawk id=39445 -name=Screaming Seahawk rarity=C -mana={4}{U} -type=Creature -subtype=Bird -auto=may moveTo(myhand) target(screaming seahawk|mylibrary) -power=2 -toughness=2 -abilities=flying [/card] [card] -text=Searing Flesh deals 7 damage to target opponent. +primitive=Screeching Buzzard +id=39455 +rarity=C +[/card] +[card] +primitive=Searing Flesh id=35386 -name=Searing Flesh -auto=damage:7 opponent rarity=U -mana={6}{R} -type=Sorcery [/card] [card] -text={T}: Add {1} to your mana pool. {W}{U}, {T}, Sacrifice a Bird: Draw a card. +primitive=Sea's Claim +id=39446 +rarity=C +[/card] +[card] +primitive=Seaside Haven id=40539 -name=Seaside Haven rarity=U -auto={T}:Add {1} -auto={W}{U}{T}{S(bird|myBattlefield)}:draw:1 -type=Basic Land [/card] [card] -text=Secluded Steppe enters the battlefield tapped. {T}: Add {W} to your mana pool. Cycling {W} ({W}, Discard this card: Draw a card.) +primitive=Secluded Steppe id=41137 -name=Secluded Steppe -auto=tap -auto={T}:Add {W} -autohand={W}:cycling rarity=C -type=Land [/card] [card] -text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) +primitive=Serpentine Basilisk +id=39731 +rarity=U +[/card] +[card] +primitive=Severed Legion id=13204 -name=Severed Legion rarity=C -mana={1}{B}{B} -type=Creature -subtype=Zombie -power=2 -toughness=2 -abilities=fear [/card] [card] -text={T}: Each player loses 1 life for each Zombie on the battlefield. -auto={T}:foreach(zombie) life:-1 opponent && foreach(zombie) life:-1 controller +primitive=Shade's Breath +id=41279 +rarity=U +[/card] +[card] +primitive=Shaleskin Bruiser +id=39656 +rarity=U +[/card] +[card] +primitive=Shared Triumph +id=40127 +rarity=R +[/card] +[card] +primitive=Shepherd of Rot id=39464 -name=Shepherd of Rot rarity=C -mana={1}{B} -type=Creature -subtype=Zombie Cleric -power=1 -toughness=1 [/card] [card] -text=Shock deals 2 damage to target creature or player. +primitive=Shieldmage Elder +id=39879 +rarity=U +[/card] +[card] +primitive=Shock id=39482 -target=creature,player -auto=damage:2 -name=Shock rarity=C -mana={R} -type=Instant [/card] [card] -text=Trample {G}: Regenerate Silvos, Rogue Elemental. +primitive=Sigil of the New Dawn +id=39605 +rarity=R +[/card] +[card] +primitive=Silent Specter +id=41280 +rarity=R +[/card] +[card] +primitive=Silklash Spider +id=39687 +rarity=R +[/card] +[card] +primitive=Silvos, Rogue Elemental id=39860 -name=Silvos, Rogue Elemental rarity=R -mana={3}{G}{G}{G} -type=Legendary Creature -subtype=Elemental -auto={G}:regenerate -power=8 -toughness=5 -abilities=trample [/card] [card] -text=Sacrifice a Goblin: Add {R} to your mana pool. +primitive=Skirk Commando +id=12417 +rarity=C +[/card] +[card] +primitive=Skirk Fire Marshal +id=40194 +rarity=R +[/card] +[card] +primitive=Skirk Prospector id=39563 -name=Skirk Prospector rarity=C -mana={R} -type=Creature -subtype=Goblin -auto={S(goblin|myBattlefield)}:Add {R} -power=1 -toughness=1 [/card] [card] -text={4}, {T}, Discard your hand: Draw a card for each creature you control. -auto={4}{T}:moveTo(mygraveyard) all(*|myhand) && foreach(creature|myBattlefield) draw:1 +primitive=Skittish Valesk +id=39754 +rarity=U +[/card] +[card] +primitive=Slate of Ancestry id=39696 -name=Slate of Ancestry rarity=R -mana={4} -type=Artifact [/card] [card] -text=Slice and Dice deals 4 damage to each creature. Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.) When you cycle Slice and Dice, you may have it deal 1 damage to each creature. +primitive=Slice and Dice id=41171 -auto=damage:4 all(creature) -autohand={2}{R}:cycling -autohand={2}{R}:damage:1 all(creature) && cycling -name=Slice and Dice rarity=U -mana={4}{R}{R} -type=Sorcery [/card] [card] -text=Slipstream Eel can't attack unless defending player controls an Island. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) +primitive=Slipstream Eel id=39706 -name=Slipstream Eel rarity=C -mana={5}{U}{U} -type=Creature -subtype=Fish Beast -auto=aslongas(island|opponentbattlefield) -cantattack -autohand={1}{U}:cycling -power=6 -toughness=6 -abilities=cantattack [/card] [card] -text=Destroy target creature with converted mana cost 3 or less. It can't be regenerated. +primitive=Smother id=41023 -target=creature[manacost<=3] -auto=bury -name=Smother rarity=U -mana={1}{B} -type=Instant [/card] [card] -text=Solar Blast deals 3 damage to target creature or player. Cycling {1}{R}{R} ({1}{R}{R}, Discard this card: Draw a card.) When you cycle Solar Blast, you may have it deal 1 damage to target creature or player. +primitive=Snapping Thragg +id=39729 +rarity=U +[/card] +[card] +primitive=Snarling Undorak +id=39492 +rarity=C +[/card] +[card] +primitive=Solar Blast id=41143 -target=creature,player -auto=damage:3 -autohand={1}{R}{R}:cycling -autohand={1}{R}{R}:damage:1 target(creature,player) && cycling -name=Solar Blast rarity=C -mana={3}{R} -type=Instant [/card] [card] -text=Soulless One's power and toughness are each equal to the number of Zombies on the battlefield plus the number of Zombie cards in all graveyards. +primitive=Soulless One id=39745 -name=Soulless One rarity=U -mana={3}{B} -type=Creature -subtype=Zombie Avatar -auto=foreach(zombie|graveyard) 1/1 -auto=foreach(zombie) 1/1 -power=* -toughness=* [/card] [card] -text={T}: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield. -auto={T}:foreach(goblin|battlefield) damage:1 target(creature) && foreach(goblin|battlefield) damage:1 controller +primitive=Sparksmith id=39476 -name=Sparksmith rarity=C -mana={1}{R} -type=Creature -subtype=Goblin -power=1 -toughness=1 [/card] [card] -text=Stag Beetle enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. -auto=foreach(other creature|battlefield) counter(1/1,1) +primitive=Spined Basher +id=39725 +rarity=C +[/card] +[card] +primitive=Spitfire Handler +id=39655 +rarity=U +[/card] +[card] +primitive=Spitting Gourna +id=39720 +rarity=C +[/card] +[card] +primitive=Spurred Wolverine +id=39835 +rarity=C +[/card] +[card] +primitive=Spy Network +id=39444 +rarity=C +[/card] +[card] +primitive=Stag Beetle id=39676 -name=Stag Beetle rarity=R -mana={3}{G}{G} -type=Creature -subtype=Insect -power=0 -toughness=0 [/card] [card] -text=Starstorm deals X damage to each creature. Cycling {3} ({3}, Discard this card: Draw a card.) +primitive=Standardize +id=40205 +rarity=R +[/card] +[card] +primitive=Starlit Sanctum +id=40542 +rarity=U +[/card] +[card] +primitive=Starstorm id=41167 -auto=damage:X all(creature) -autohand={3}:cycling -name=Starstorm rarity=R -mana={X}{R}{R} -type=Instant [/card] [card] -text={B} -id=40111 -name=Swamp -auto={T}:Add {B} -type=Basic Land -subtype=Swamp -rarity=L +primitive=Steely Resolve +id=40130 +rarity=R [/card] [card] -text={B} -id=40112 -name=Swamp -auto={T}:Add {B} -type=Basic Land -subtype=Swamp -rarity=L +primitive=Strongarm Tactics +id=26349 +rarity=R [/card] [card] -text={B} -id=40113 -name=Swamp -auto={T}:Add {B} -type=Basic Land -subtype=Swamp -rarity=L +primitive=Sunfire Balm +id=41144 +rarity=U [/card] [card] -text={B} +primitive=Supreme Inquisitor +id=39862 +rarity=R +[/card] +[card] +primitive=Swamp id=40114 -name=Swamp -auto={T}:Add {B} -type=Basic Land -subtype=Swamp rarity=L [/card] [card] -text=Destroy target creature with power 2 or less. Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Swamp +id=40113 +rarity=L +[/card] +[card] +primitive=Swamp +id=40112 +rarity=L +[/card] +[card] +primitive=Swamp +id=40111 +rarity=L +[/card] +[card] +primitive=Swat id=41136 -target=creature[power<=2] -auto=destroy -autohand={2}:cycling -name=Swat rarity=C -mana={1}{B}{B} -type=Instant [/card] [card] -text=When Symbiotic Beast is put into a graveyard from the battlefield, put four 1/1 green Insect creature tokens onto the battlefield. +primitive=Symbiotic Beast id=39924 -name=Symbiotic Beast rarity=U -mana={4}{G}{G} -type=Creature -subtype=Insect Beast -auto=@movedTo(this|graveyard) from(battlefield):token(Insect,creature insect, 1/1,green)*4 -power=4 -toughness=4 [/card] [card] -text=When Symbiotic Elf is put into a graveyard from the battlefield, put two 1/1 green Insect creature tokens onto the battlefield. +primitive=Symbiotic Elf id=32216 -name=Symbiotic Elf rarity=C -mana={3}{G} -type=Creature -subtype=Elf -auto=@movedTo(this|graveyard) from(battlefield):token(Insect,creature insect, 1/1,green)*2 -power=2 -toughness=2 [/card] [card] -text=When Symbiotic Wurm is put into a graveyard from the battlefield, put seven 1/1 green Insect creature tokens onto the battlefield. +primitive=Symbiotic Wurm id=39925 -name=Symbiotic Wurm rarity=R -mana={5}{G}{G}{G} -type=Creature -subtype=Wurm -auto=@movedTo(this|graveyard) from(battlefield):token(Insect,creature insect, 1/1,green)*7 -power=7 -toughness=7 [/card] [card] -text=Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way. +primitive=Syphon Mind +id=39825 +rarity=C +[/card] +[card] +primitive=Syphon Soul id=39468 -auto=life:-2 opponent -auto=life:2 controller -name=Syphon Soul rarity=C -mana={2}{B} -type=Sorcery [/card] [card] -text=Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. +primitive=Taunting Elf +id=39890 +rarity=C +[/card] +[card] +primitive=Tempting Wurm +id=39929 +rarity=R +[/card] +[card] +primitive=Tephraderm +id=39659 +rarity=R +[/card] +[card] +primitive=Thoughtbound Primoc +id=39528 +rarity=U +[/card] +[card] +primitive=Thrashing Mudspawn +id=39853 +rarity=U +[/card] +[card] +primitive=Threaten id=43736 -target=creature -alias=129767 -auto=haste -auto=untap -name=Threaten -mana={2}{R} rarity=U -type=Sorcery [/card] [card] -text=Thunder of Hooves deals X damage to each creature without flying and each player, where X is the number of Beasts on the Battlefield. -auto=foreach(beast) damage:1 all(player,creature[-flying]) +primitive=Thunder of Hooves id=39847 -name=Thunder of Hooves rarity=U -mana={3}{R} -type=Sorcery [/card] [card] -text=Tranquil Thicket enters the battlefield tapped. {T}: Add {G} to your mana pool. Cycling {G} ({G}, Discard this card: Draw a card.) +primitive=Towering Baloth +id=39741 +rarity=U +[/card] +[card] +primitive=Trade Secrets +id=39537 +rarity=R +[/card] +[card] +primitive=Tranquil Thicket id=41141 -name=Tranquil Thicket -auto=tap -auto={T}:Add {G} -autohand={G}:cycling rarity=C -type=Land [/card] [card] -text=Tribal Golem has trample as long as you control a Beast, haste as long as you control a Goblin, first strike as long as you control a Soldier, flying as long as you control a Wizard, and "{B}: Regenerate Tribal Golem" as long as you control a Zombie. +primitive=Treespring Lorian +id=39721 +rarity=C +[/card] +[card] +primitive=Tribal Golem id=30764 -name=Tribal Golem rarity=R -mana={6} -type=Artifact Creature -subtype=Golem -auto=aslongas(beast|myBattlefield) trample -auto=aslongas(goblin|myBattlefield) haste -auto=aslongas(soldier|myBattlefield) first strike -auto=aslongas(wizard|myBattlefield) flying -auto=aslongas(zombie|myBattlefield) {B}:regenerate -power=4 -toughness=4 [/card] [card] -text={1}{B}, Discard a card: Return Undead Gladiator from your graveyard to your hand. Activate this ability only during your upkeep. Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) -autograveyard={1}{B}{S(*|myhand):moveTo(myBattlefield) myUpkeepOnly -autohand={1}{B}:cycling +primitive=Tribal Unity +id=39677 +rarity=U +[/card] +[card] +primitive=Trickery Charm +id=39450 +rarity=C +[/card] +[card] +primitive=True Believer +id=39606 +rarity=R +[/card] +[card] +primitive=Undead Gladiator id=41166 -name=Undead Gladiator rarity=R -mana={1}{B}{B} -type=Creature -subtype=Zombie Barbarian -power=3 -toughness=1 [/card] [card] -text={T}: Add {1} to your mana pool. {B}, {T}: Put target Zombie card from your graveyard on top of your library. +primitive=Unholy Grotto id=40541 -name=Unholy Grotto rarity=R -type=Land -auto={T}:Add {1} -auto={B}{T}:moveTo(mylibrary) target(zombie|mygraveyard) [/card] [card] -text=Flying {T}: Destroy target creature. It can't be regenerated. +primitive=Unified Strike +id=39427 +rarity=C +[/card] +[card] +primitive=Venomspout Brackus +id=39579 +rarity=U +[/card] +[card] +primitive=Visara the Dreadful id=39863 -name=Visara the Dreadful rarity=R -mana={3}{B}{B}{B} -type=Legendary Creature -subtype=Gorgon -auto={T}:bury target(creature) -power=5 -toughness=5 -abilities=flying [/card] [card] -text=Choose one: Put a 1/1 green Insect creature token onto the battlefield; or target creature gets +1/+1 and gains trample until end of turn; or regenerate target Beast. +primitive=Vitality Charm id=39501 -auto=may token(Insect,creature insect, 1/1,green) -auto=may 1/1 && trample target(creature) -auto=may regenerate target(beast) -name=Vitality Charm rarity=C -mana={G} -type=Instant [/card] [card] -text=(Walls can't attack.) {G}, Sacrifice a Wall: Draw a card. +primitive=Voice of the Woods +id=40174 +rarity=R +[/card] +[card] +primitive=Voidmage Prodigy +id=40101 +rarity=R +[/card] +[card] +primitive=Walking Desecration +id=39552 +rarity=U +[/card] +[card] +primitive=Wall of Mulch id=39495 -name=Wall of Mulch rarity=U -mana={1}{G} -type=Creature -subtype=Wall -auto={G}{S(wall|myBattlefield)}:draw:1 -power=0 -toughness=4 -abilities=defender [/card] [card] -text={T}: You gain 1 life for each Elf on the battlefield. +primitive=Wave of Indifference +id=39483 +rarity=C +[/card] +[card] +primitive=Weathered Wayfarer +id=39515 +rarity=R +[/card] +[card] +primitive=Weird Harvest +id=39680 +rarity=R +[/card] +[card] +primitive=Wellwisher id=39497 -name=Wellwisher rarity=C -mana={1}{G} -type=Creature -subtype=Elf -auto={T}:foreach(elf) life:1 controller -power=1 -toughness=1 [/card] [card] -text=Any number of target opponents each discards his or her hand and draws seven cards. Draw a card. +primitive=Wheel and Deal id=42184 -name=Wheel and Deal rarity=R -mana={3}{U} -auto=moveto(graveyard) all(*|opponenthand) -auto=draw:7 opponent -auto=draw:1 controller -type=Instant [/card] [card] -text={T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library. -auto={T}{S}:moveTo(myBattlefield) target(forest,plains|mylibrary) && life:-1 controller -id=39507 -name=Windswept Heath -rarity=R -type=Land -[/card] -[card] -text={T}: Add {G} to your mana pool. -id=39828 -name=Wirewood Elf -rarity=C -mana={1}{G} -type=Creature -subtype=Elf -auto={T}:Add {G} -power=1 -toughness=2 -[/card] -[card] -text=When Wirewood Herald is put into a graveyard from the battlefield, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle your library. -auto=@movedto(this|graveyard) from(battlefield):may moveto(myhand) target(elf|mylibrary) -id=39907 -name=Wirewood Herald -rarity=C -mana={1}{G} -type=Creature -subtype=Elf -power=1 -toughness=1 -[/card] -[card] -text={T}: Add {1} to your mana pool. {G}, {T}: Untap target Elf. -id=34764 -name=Wirewood Lodge +primitive=Whipcorder +id=41024 rarity=U -auto={T}:Add {1} -auto={G}{T}:untap target(elf) -type=Land [/card] [card] -text=Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield. -id=39841 -target=creature -auto=foreach(elf) 1/1 -name=Wirewood Pride -rarity=C -mana={G} -type=Instant -[/card] -[card] -text=Whenever a Beast enters the battlefield, you may draw a card. -id=39703 -name=Wirewood Savage -rarity=C -mana={2}{G} -type=Creature -subtype=Elf -auto=@movedTo(beast|battlefield):may draw:1 -power=2 -toughness=2 -[/card] -[card] -text={T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card and put it onto the battlefield. Then shuffle your library. -auto={T}{S}:moveTo(myBattlefield) target(mountain,forest|mylibrary) && life:-1 controller -id=39506 -name=Wooded Foothills +primitive=Windswept Heath +id=39507 rarity=R -type=Land [/card] [card] -text=Whenever another creature enters the battlefield, you lose 1 life. -auto=@movedTo(other creature|battlefield):life:-1 controller -id=26689 -name=Wretched Anurid +primitive=Wirewood Elf +id=39828 rarity=C -mana={1}{B} -type=Creature -subtype=Zombie Frog Beast -power=3 -toughness=3 -[/card] \ No newline at end of file +[/card] +[card] +primitive=Wirewood Herald +id=39907 +rarity=C +[/card] +[card] +primitive=Wirewood Lodge +id=34764 +rarity=U +[/card] +[card] +primitive=Wirewood Pride +id=39841 +rarity=C +[/card] +[card] +primitive=Wirewood Savage +id=39703 +rarity=C +[/card] +[card] +primitive=Withering Hex +id=41150 +rarity=U +[/card] +[card] +primitive=Wooded Foothills +id=39506 +rarity=R +[/card] +[card] +primitive=Words of War +id=40191 +rarity=R +[/card] +[card] +primitive=Words of Waste +id=40190 +rarity=R +[/card] +[card] +primitive=Words of Wilding +id=39684 +rarity=R +[/card] +[card] +primitive=Words of Wind +id=40188 +rarity=R +[/card] +[card] +primitive=Words of Worship +id=40189 +rarity=R +[/card] +[card] +primitive=Wretched Anurid +id=26689 +rarity=C +[/card] diff --git a/projects/mtg/bin/Res/sets/P02/_cards.dat b/projects/mtg/bin/Res/sets/P02/_cards.dat index 9184f7077..f2b221c0c 100644 --- a/projects/mtg/bin/Res/sets/P02/_cards.dat +++ b/projects/mtg/bin/Res/sets/P02/_cards.dat @@ -4,1296 +4,827 @@ year=1998 block=Portal [/meta] [card] -text=Flying +primitive=Abyssal Nightstalker +id=6567 +rarity=U +[/card] +[card] +primitive=Air Elemental id=6536 -name=Air Elemental rarity=U -mana={3}{U}{U} -type=Creature -subtype=Elemental -power=4 -toughness=4 -abilities=flying [/card] [card] -text=Vigilance +primitive=Alaborn Cavalier +id=6506 +rarity=U +[/card] +[card] +primitive=Alaborn Grenadier id=6508 -name=Alaborn Grenadier rarity=C -mana={W}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -abilities=vigilance [/card] [card] -text=Reach (This creature can block creatures with flying.) +primitive=Alaborn Musketeer id=6499 -name=Alaborn Musketeer rarity=C -mana={1}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=1 -abilities=reach [/card] [card] +primitive=Alaborn Trooper id=6493 -name=Alaborn Trooper rarity=C -mana={2}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=3 [/card] [card] -text={T}: Target creature gets +2/+2 until end of turn. Activate this ability only during your turn, before attackers are declared. +primitive=Alaborn Veteran id=6516 -name=Alaborn Veteran rarity=R -mana={2}{W} -type=Creature -subtype=Human Knight -auto={T}:2/2 target(creature) myTurnOnly -power=2 -toughness=2 [/card] [card] -text=You draw three cards and you lose 3 life. +primitive=Alaborn Zealot +id=6492 +rarity=U +[/card] +[card] +primitive=Alluring Scent +id=6639 +rarity=R +[/card] +[card] +primitive=Ancient Craving id=6579 -auto=draw:3 -auto=life:-3 -name=Ancient Craving rarity=R -mana={3}{B} -type=Sorcery [/card] [card] -text=Flying When Angel of Mercy enters the battlefield, you gain 3 life. +primitive=Angel of Fury +id=6515 +rarity=R +[/card] +[card] +primitive=Angel of Mercy id=6505 -name=Angel of Mercy rarity=U -mana={4}{W} -type=Creature -subtype=Angel -auto=life:3 -power=3 -toughness=3 -abilities=flying [/card] [card] -text=Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) +primitive=Angelic Blessing id=6500 -target=creature -auto=3/3 -auto=flying -name=Angelic Blessing rarity=C -mana={2}{W} -type=Sorcery [/card] [card] -text=Defender, flying (This creature can't attack, and it can block creatures with flying.) +primitive=Angelic Wall id=6498 -name=Angelic Wall rarity=C -mana={1}{W} -type=Creature -subtype=Wall -power=0 -toughness=4 -abilities=defender,flying [/card] [card] -text={T}: Apprentice Sorcerer deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared. +primitive=Apprentice Sorcerer id=6535 -name=Apprentice Sorcerer rarity=U -mana={2}{U} -type=Creature -subtype=Human Wizard -auto={T}:damage:1 target(creature,player) myTurnOnly -power=1 -toughness=1 [/card] [card] -text=Flying, vigilance +primitive=Archangel id=6514 -name=Archangel rarity=R -mana={5}{W}{W} -type=Creature -subtype=Angel -power=5 -toughness=5 -abilities=flying,vigilance [/card] [card] -text=Destroy all lands. +primitive=Armageddon id=6520 -auto=destroy all(land) -name=Armageddon rarity=R -mana={3}{W} -type=Sorcery [/card] [card] -text=Armored Galleon can't attack unless defending player controls an Island. +primitive=Armored Galleon id=6537 -name=Armored Galleon rarity=U -mana={4}{U} -type=Creature -subtype=Human Pirate -auto=aslongas(island|opponentBattlefield) -cantattack -power=5 -toughness=4 -abilities=cantattack [/card] [card] -text=Flying, vigilance +primitive=Armored Griffin id=6509 -name=Armored Griffin rarity=U -mana={3}{W} -type=Creature -subtype=Griffin -power=2 -toughness=3 -auto=flying,vigilance [/card] [card] +primitive=Barbtooth Wurm id=6627 -name=Barbtooth Wurm rarity=C -mana={5}{G} -type=Creature -subtype=Wurm -power=6 -toughness=4 [/card] [card] -text=Target opponent draws a card. You gain 7 life. +primitive=Bargain id=6510 -auto=draw:1 opponent -auto=life:7 controller -name=Bargain rarity=U -mana={2}{W} -type=Sorcery [/card] [card] +primitive=Bear Cub id=6613 -name=Bear Cub rarity=C -mana={1}{G} -type=Creature -subtype=Bear -power=2 -toughness=2 [/card] [card] -text=Bee Sting deals 2 damage to target creature or player. +primitive=Bee Sting id=6633 -target=creature,player -auto=damage:2 -name=Bee Sting rarity=U -mana={3}{G} -type=Sorcery [/card] [card] -text=Blaze deals X damage to target creature or player. +primitive=Blaze id=6600 -target=creature,player -auto=damage:X -name=Blaze rarity=U -mana={X}{R} -type=Sorcery [/card] [card] -text=Target creature gets +X/+0 until end of turn. +primitive=Bloodcurdling Scream id=6573 -target=creature -auto=X/0 -name=Bloodcurdling Scream rarity=U -mana={X}{B} -type=Sorcery [/card] [card] -text=Return target creature card from your graveyard to the battlefield. +primitive=Breath of Life id=6501 -target=creature(myGraveyard) -auto=moveTo(myBattlefield) -name=Breath of Life -rarity=U -mana={3}{W} -type=Sorcery +rarity=C [/card] [card] -text=Flying, haste +primitive=Brimstone Dragon id=6605 -name=Brimstone Dragon rarity=R -mana={6}{R}{R} -type=Creature -subtype=Dragon -power=6 -toughness=6 -abilities=flying,haste [/card] [card] -text=When Brutal Nightstalker enters the battlefield, you may have target opponent discard a card. +primitive=Brutal Nightstalker id=6566 -name=Brutal Nightstalker rarity=U -mana={3}{B}{B} -type=Creature -subtype=Nightstalker -auto=may discard:1 opponent -power=3 -toughness=2 [/card] [card] -text=Creatures you control get +1/+0 until end of turn. +primitive=Chorus of Woe id=6564 -auto=lord(creature|myBattlefield) 1/0 -name=Chorus of Woe rarity=C -mana={B} -type=Sorcery [/card] [card] -text={T}: Return Coastal Wizard and another target creature to their owners' hands. Activate this ability only during your turn, before attackers are declared. +primitive=Coastal Wizard id=6544 -name=Coastal Wizard rarity=R -mana={2}{U}{U} -type=Creature -subtype=Human Wizard -auto={T}:moveTo(ownerhand) all(this) && moveTo(ownerhand) target(creature) myTurnOnly -power=1 -toughness=1 [/card] [card] -text=Flying +primitive=Coercion +id=6570 +rarity=U +[/card] +[card] +primitive=Cruel Edict +id=6561 +rarity=C +[/card] +[card] +primitive=Cunning Giant +id=6606 +rarity=R +[/card] +[card] +primitive=Dakmor Bat id=6553 -name=Dakmor Bat rarity=C -mana={1}{B} -type=Creature -subtype=Bat -power=1 -toughness=1 -abilities=flying [/card] [card] -text=Dakmor Plague deals 3 damage to each creature and each player. -auto=damage:3 all(player,creature) +primitive=Dakmor Plague id=6571 -name=Dakmor Plague rarity=U -mana={3}{B}{B} -type=Sorcery [/card] [card] +primitive=Dakmor Scorpion id=6552 -name=Dakmor Scorpion rarity=C -mana={1}{B} -type=Creature -subtype=Scorpion -power=2 -toughness=1 [/card] [card] -text=Dakmor Sorceress's power is equal to the number of Swamps you control. +primitive=Dakmor Sorceress id=6576 -name=Dakmor Sorceress rarity=R -mana={5}{B} -type=Creature -subtype=Human Wizard -auto=foreach(swamp|myBattlefield) 1/0 -power=0 -toughness=4 [/card] [card] -text=Destroy target nonblack creature. You gain 3 life. +primitive=Dark Offering id=6569 -target=creature[-black] -auto=destroy -auto=life:3 controller -name=Dark Offering rarity=U -mana={4}{B}{B} -type=Sorcery [/card] [card] -text=Return target sorcery card from your graveyard to your hand. +primitive=Deathcoil Wurm +id=6637 +rarity=R +[/card] +[card] +primitive=Deep Wood +id=6631 +rarity=U +[/card] +[card] +primitive=Deja Vu id=6528 -target=sorcery|myGraveyard -auto=moveTo(myHand) -name=Deja Vu rarity=C -mana={2}{U} -type=Sorcery [/card] [card] -text=When Denizen of the Deep enters the battlefield, return each other creature you control to its owner's hand. +primitive=Denizen of the Deep id=6546 -name=Denizen of the Deep rarity=R -mana={6}{U}{U} -type=Creature -subtype=Serpent -auto=moveTo(ownerHand) all(other creature|myBattlefield) -power=11 -toughness=11 [/card] [card] -text=Earthquake deals X damage to each creature without flying and each player. +primitive=Earthquake id=6609 -auto=damage:X all(creature[-flying]) -auto=damage:X all(player) -name=Earthquake rarity=R -mana={X}{R} -type=Sorcery [/card] [card] -text=Counter target sorcery spell. +primitive=Exhaustion +id=6549 +rarity=R +[/card] +[card] +primitive=Extinguish id=6534 -target=sorcery|stack -auto=fizzle -name=Extinguish rarity=C -mana={1}{U} -type=Instant [/card] [card] -text=Counter target creature spell. +primitive=Eye Spy +id=6538 +rarity=U +[/card] +[card] +primitive=False Summoning id=6533 -target=creature|stack -auto=fizzle -name=False Summoning rarity=C -mana={1}{U} -type=Instant [/card] [card] -text=You gain 2 life for each creature you control. +primitive=Festival of Trokin id=6504 -auto=foreach(creature|myBattlefield) life:2 -name=Festival of Trokin rarity=C -mana={W} -type=Sorcery [/card] [card] -text=G +primitive=Forest +id=8410 +rarity=L +[/card] +[card] +primitive=Forest id=8409 -name=Forest rarity=L -auto={T}:Add{G} -type=Basic Land -subtype=Forest [/card] [card] -text=Flying When Foul Spirit enters the battlefield, sacrifice a land. +primitive=Forest +id=8408 +rarity=L +[/card] +[card] +primitive=Foul Spirit id=6568 -name=Foul Spirit rarity=U -mana={2}{B} -type=Creature -subtype=Spirit -auto=bury notatarget(land|myBattlefield) -power=3 -toughness=2 -abilities=flying [/card] [card] +primitive=Goblin Cavaliers id=6587 -name=Goblin Cavaliers rarity=C -mana={2}{R} -type=Creature -subtype=Goblin -power=3 -toughness=2 [/card] [card] -text=Sacrifice Goblin Firestarter: Goblin Firestarter deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared. +primitive=Goblin Firestarter id=6598 -name=Goblin Firestarter rarity=U -mana={R} -type=Creature -subtype=Goblin -auto={S}:damage:1 target(creature,player) myTurnOnly -power=1 -toughness=1 [/card] [card] -text=Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn. +primitive=Goblin General id=6604 -name=Goblin General -rarity=U -mana={1}{R}{R} -type=Creature -subtype=Goblin Warrior -auto=aslongas(goblin general[attacking]|myBattlefield) lord(goblin|myBattlefield) 1/1 ueot -power=1 -toughness=1 +rarity=R [/card] [card] -text=Flying Goblin Glider can't block. +primitive=Goblin Glider id=6584 -name=Goblin Glider -rarity=U -mana={1}{R} -type=Creature -subtype=Goblin -power=1 -toughness=1 -abilities=flying,cantblock +rarity=C [/card] [card] -text=Draw four cards, then discard three cards at random. +primitive=Goblin Lore id=6602 -auto=draw:4 -auto=discard:3 -name=Goblin Lore rarity=U -mana={1}{R} -type=Sorcery [/card] [card] -text=When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, and put it into your hand. If you do, shuffle your library. +primitive=Goblin Matron id=6596 -name=Goblin Matron rarity=U -mana={2}{R} -type=Creature -subtype=Goblin -auto=may moveTo(myHand) target(goblin|mylibrary) -power=1 -toughness=1 [/card] [card] -text=Mountainwalk +primitive=Goblin Mountaineer id=6585 -name=Goblin Mountaineer rarity=C -mana={R} -type=Creature -subtype=Goblin Scout -power=1 -toughness=1 -abilities=mountainwalk [/card] [card] +primitive=Goblin Piker id=6582 -name=Goblin Piker rarity=C -mana={1}{R} -type=Creature -subtype=Goblin Warrior -power=2 -toughness=1 [/card] [card] -text=Goblin Raider can't block. +primitive=Goblin Raider id=6583 -name=Goblin Raider rarity=C -mana={1}{R} -type=Creature -subtype=Goblin Warrior -power=2 -toughness=2 -abilities=cantblock [/card] [card] -text=Goblin War Strike deals damage equal to the number of Goblins you control to target player. +primitive=Goblin War Cry +id=6603 +rarity=U +[/card] +[card] +primitive=Goblin War Strike id=6594 -target=player -auto=foreach(goblin|myBattlefield) damage:1 -name=Goblin War Strike rarity=C -mana={R} -type=Sorcery [/card] [card] +primitive=Golden Bear id=6616 -name=Golden Bear rarity=C -mana={3}{G} -type=Creature -subtype=Bear -power=4 -toughness=3 [/card] [card] -text=Destroy target nonblack creature. +primitive=Hand of Death id=6563 -target=creature[-black] -auto=destroy -name=Hand of Death rarity=C -mana={2}{B} -type=Sorcery [/card] [card] -text=When Hidden Horror enters the battlefield, sacrifice it unless you discard a creature card. +primitive=Harmony of Nature +id=6632 +rarity=U +[/card] +[card] +primitive=Hidden Horror id=6574 -name=Hidden Horror -rarity=U -mana={1}{B}{B} -type=Creature -subtype=Horror -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=moveTo(graveyard) notatarget(creature|myhand) -power=4 -toughness=4 +rarity=R [/card] [card] -text=Hurricane deals X damage to each creature with flying and each player. +primitive=Hurricane id=6640 -auto=damage:X all(creature[flying]) -auto=damage:X all(player) -name=Hurricane -rarity=U -mana={X}{G} -type=Sorcery +rarity=R [/card] [card] -text=U +primitive=Ironhoof Ox +id=6628 +rarity=U +[/card] +[card] +primitive=Island +id=8391 +rarity=L +[/card] +[card] +primitive=Island id=8390 -name=Island rarity=L -auto={T}:Add{U} -type=Basic Land -subtype=Island [/card] [card] -text=Cast Just Fate only during the declare attackers step and only if you've been attacked this step. Destroy target attacking creature. +primitive=Island +id=8387 +rarity=L +[/card] +[card] +primitive=Jagged Lightning +id=6601 +rarity=U +[/card] +[card] +primitive=Just Fate id=6519 -target=creature[attacking]|opponentBattlefield -auto=destroy -name=Just Fate rarity=R -mana={2}{W} -type=Instant [/card] [card] -text=Kiss of Death deals 4 damage to target opponent. You gain 4 life. +primitive=Kiss of Death id=6572 -auto=life:4 controller -auto=damage:4 opponent -name=Kiss of Death rarity=U -mana={4}{B}{B} -type=Sorcery [/card] [card] -text=Lava Axe deals 5 damage to target player. +primitive=Lava Axe id=6591 -target=player -auto=damage:5 -name=Lava Axe rarity=C -mana={4}{R} -type=Sorcery [/card] [card] -text=Whenever Lurking Nightstalker attacks, it gets +2/+0 until end of turn. +primitive=Lone Wolf +id=6614 +rarity=U +[/card] +[card] +primitive=Lurking Nightstalker id=6557 -name=Lurking Nightstalker rarity=C -mana={B}{B} -type=Creature -subtype=Nightstalker -auto=lord(lurking nightstalker[attacking]|mybattlefield) 2/0 -auto=lord(other lurking nightstalker[attacking]|mybattlefield) -2/0 -power=1 -toughness=1 [/card] [card] -text=Forestwalk +primitive=Lynx id=6611 -name=Lynx -rarity=U -mana={1}{G} -type=Creature -subtype=Cat -power=2 -toughness=1 -abilities=forestwalk +rarity=C [/card] [card] -text=When Magma Giant enters the battlefield, it deals 2 damage to each creature and each player. +primitive=Magma Giant id=6607 -name=Magma Giant rarity=R -mana={5}{R}{R} -type=Creature -subtype=Giant -auto=damage:2 all(creature,player) -power=5 -toughness=5 [/card] [card] -text=Flying +primitive=Mind Rot +id=6562 +rarity=C +[/card] +[card] +primitive=Moaning Spirit id=6554 -name=Moaning Spirit rarity=C -mana={2}{B} -type=Creature -subtype=Spirit -power=2 -toughness=1 -abilities=flying [/card] [card] -text=Target creature gets +4/+4 until end of turn. +primitive=Monstrous Growth id=6621 -target=creature -auto=4/4 -name=Monstrous Growth rarity=C -mana={1}{G} -type=Sorcery [/card] [card] -text=R +primitive=Mountain +id=8407 +rarity=L +[/card] +[card] +primitive=Mountain id=8406 -name=Mountain rarity=L -auto={T}:Add{R} -type=Basic Land -subtype=Mountain [/card] [card] +primitive=Mountain +id=8395 +rarity=L +[/card] +[card] +primitive=Muck Rats id=6551 -name=Muck Rats rarity=C -mana={B} -type=Creature -subtype=Rat -power=1 -toughness=1 [/card] [card] -text=Counter target creature or sorcery spell. +primitive=Mystic Denial id=6542 -target=creature,sorcery|stack -auto=fizzle -name=Mystic Denial rarity=U -mana={1}{U}{U} -type=Instant [/card] [card] -text=Target player gains 8 life. +primitive=Natural Spring id=6624 -target=player -auto=life:8 -name=Natural Spring -rarity=U -mana={3}{G}{G} -type=Sorcery +rarity=C [/card] [card] -text=Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. +primitive=Nature's Lore id=6623 -target=forest|myLibrary -auto=moveTo(myBattlefield) -name=Nature's Lore -rarity=U -mana={1}{G} -type=Sorcery +rarity=C [/card] [card] -text=Nightstalker Engine's power is equal to the number of creature cards in your graveyard. +primitive=Nightstalker Engine id=6577 -name=Nightstalker Engine rarity=R -mana={4}{B} -type=Creature -subtype=Nightstalker -auto=foreach(creature|myGraveyard) 1/0 -power=* -toughness=3 [/card] [card] -text=Reach (This creature can block creatures with flying.) +primitive=Norwood Archers id=6618 -name=Norwood Archers rarity=C -mana={3}{G} -type=Creature -subtype=Elf Archer -power=3 -toughness=3 -abilities=reach [/card] [card] -text={T}: You may put a green creature card from your hand onto the battlefield. Activate this ability only during your turn, before attackers are declared. -auto={T}:moveTo(myBattlefield) target(creature[green]|myHand) myTurnOnly +primitive=Norwood Priestess id=6634 -name=Norwood Priestess rarity=R -mana={2}{G}{G} -type=Creature -subtype=Elf Druid -power=1 -toughness=1 [/card] [card] +primitive=Norwood Ranger id=6636 -name=Norwood Ranger rarity=C -mana={G} -type=Creature -subtype=Elf Scout -power=1 -toughness=2 [/card] [card] -text=Whenever Norwood Warrior becomes blocked, it gets +1/+1 until end of turn. +primitive=Norwood Riders +id=6615 +rarity=C +[/card] +[card] +primitive=Norwood Warrior id=6620 -name=Norwood Warrior rarity=C -mana={2}{G} -type=Creature -subtype=Elf Warrior -auto=rampage(1/1,0) -auto=rampage(-1/-1,1) -power=2 -toughness=2 [/card] [card] +primitive=Obsidian Giant id=6599 -name=Obsidian Giant rarity=U -mana={4}{R} -type=Creature -subtype=Giant -power=4 -toughness=4 [/card] [card] -text=When Ogre Arsonist enters the battlefield, destroy target land. +primitive=Ogre Arsonist id=6595 -name=Ogre Arsonist rarity=U -mana={4}{R} -type=Creature -subtype=Ogre -auto=destroy target(lad) -power=3 -toughness=3 [/card] [card] -text=Haste +primitive=Ogre Berserker id=6586 -name=Ogre Berserker rarity=C -mana={4}{R} -type=Creature -subtype=Ogre Berserker -power=4 -toughness=2 -abilities=haste [/card] [card] -text=Ogre Taskmaster can't block. +primitive=Ogre Taskmaster id=6588 -name=Ogre Taskmaster rarity=U -mana={3}{R} -type=Creature -subtype=Ogre -power=4 -toughness=3 -abilities=cantblock [/card] [card] +primitive=Ogre Warrior id=6597 -name=Ogre Warrior rarity=C -mana={3}{R} -type=Creature -subtype=Ogre Warrior -power=3 -toughness=3 [/card] [card] -text=Destroy target creature. Its owner gains 4 life. +primitive=Path of Peace id=6502 -target=creature -auto=destroy -auto=life:4 targetController -name=Path of Peace rarity=C -mana={3}{W} -type=Sorcery [/card] [card] -text=W +primitive=Piracy +id=6550 +rarity=R +[/card] +[card] +primitive=Plains +id=8380 +rarity=L +[/card] +[card] +primitive=Plains id=8374 -name=Plains rarity=L -auto={T}:Add{W} -type=Basic Land -subtype=Plains [/card] [card] +primitive=Plains +id=8354 +rarity=L +[/card] +[card] +primitive=Plated Wurm id=6617 -name=Plated Wurm rarity=C -mana={4}{G} -type=Creature -subtype=Wurm -power=4 -toughness=5 [/card] [card] -text=Prowling Nightstalker can't be blocked except by black creatures. +primitive=Predatory Nightstalker +id=6565 +rarity=U +[/card] +[card] +primitive=Prowling Nightstalker id=6556 -name=Prowling Nightstalker rarity=C -mana={3}{B} -type=Creature -subtype=Nightstalker -auto=cantbeblockedby(creature[-black] -power=2 -toughness=2 [/card] [card] -text=Haste (This creature can attack and {T} as soon as it comes under your control.) +primitive=Raging Goblin id=6581 -name=Raging Goblin rarity=C -mana={R} -type=Creature -subtype=Goblin Berserker -power=1 -toughness=1 -abilities=haste [/card] [card] -text=Swampwalk +primitive=Raiding Nightstalker id=6558 -name=Raiding Nightstalker rarity=C -mana={2}{B} -type=Creature -subtype=Nightstalker -power=2 -toughness=2 -abilities=swampwalk [/card] [card] -text=Return target creature card from your graveyard to your hand. +primitive=Rain of Daggers +id=6580 +rarity=R +[/card] +[card] +primitive=Raise Dead id=6560 -target=creature|myGraveyard -auto=moveTo(myHand) -name=Raise Dead rarity=C -mana={B} -type=Sorcery [/card] [card] -text=Whenever Razorclaw Bear becomes blocked, it gets +2/+2 until end of turn. +primitive=Rally the Troops +id=6511 +rarity=U +[/card] +[card] +primitive=Ravenous Rats +id=6559 +rarity=C +[/card] +[card] +primitive=Razorclaw Bear id=6638 -name=Razorclaw Bear rarity=R -mana={2}{G}{G} -type=Creature -subtype=Bear -auto=rampage(2/2,0) -auto=rampage(-2/-2,1) -power=3 -toughness=3 [/card] [card] -text=Cast Remove only during the declare attackers step and only if you've been attacked this step. Return target attacking creature to its owner's hand. +primitive=Relentless Assault +id=6608 +rarity=R +[/card] +[card] +primitive=Remove id=6541 -target=creature[attacking]|opponentBattlefield -auto=moveTo(ownerHand) -name=Remove rarity=U -mana={U} -type=Instant [/card] [card] -text=Return all Nightstalker permanent cards from your graveyard to the battlefield. Then destroy all Swamps you control. -auto=moveTo(myBattlefield) all(nightstalker|myGraveyard) -auto=destroy all(swamp|myBattlefield) +primitive=Renewing Touch +id=6629 +rarity=U +[/card] +[card] +primitive=Return of the Nightstalkers id=6578 -name=Return of the Nightstalkers rarity=R -mana={5}{B}{B} -type=Sorcery [/card] [card] -text=Creatures you control get +2/+2 until end of turn. +primitive=Righteous Charge id=6503 -auto=lord(creature|myBattlefield) 2/2 -name=Righteous Charge -rarity=U -mana={1}{W}{W} -type=Sorcery +rarity=C [/card] [card] -text=Islandwalk (This creature is unblockable as long as defending player controls an Island.) +primitive=Righteous Fury +id=6518 +rarity=R +[/card] +[card] +primitive=River Bear id=6626 -name=River Bear rarity=U -mana={3}{G} -type=Creature -subtype=Bear -power=3 -toughness=3 -abilities=islandwalk [/card] [card] -text=Put target card from your graveyard on top of your library. +primitive=Salvage id=6622 -target=*|myGraveyard -name=Salvage -auto=moveTo(myLibrary) rarity=C -mana={G} -type=Sorcery [/card] [card] -text=Flying When Screeching Drake enters the battlefield, draw a card, then discard a card. +primitive=Screeching Drake id=6523 -name=Screeching Drake rarity=C -mana={3}{U} -type=Creature -subtype=Drake -auto=draw:1 -auto=moveTo(mygraveyard) notatarget(*|myhand) -power=2 -toughness=2 -abilities=flying [/card] [card] -text=Spitting Earth deals damage equal to the number of Mountains you control to target creature. +primitive=Sea Drake +id=6539 +rarity=U +[/card] +[card] +primitive=Sleight of Hand +id=6529 +rarity=C +[/card] +[card] +primitive=Spitting Earth id=6589 -target=creature -auto=foreach(mountain|myBattlefield) damage:1 -name=Spitting Earth -rarity=U -mana={1}{R} -type=Sorcery +rarity=C [/card] [card] -text={T}: Destroy target tapped creature. Activate this ability only during your turn, before attackers are declared. +primitive=Steam Catapult id=6517 -name=Steam Catapult rarity=R -mana={3}{W}{W} -type=Creature -subtype=Human Soldier -auto={T}:destroy target(creature[tapped]) myTurnOnly -power=2 -toughness=3 [/card] [card] -text=Steam Frigate can't attack unless defending player controls an Island. +primitive=Steam Frigate id=6526 -name=Steam Frigate rarity=C -mana={2}{U} -type=Creature -subtype=Human Pirate -auto=aslongas(island|opponentBattlefield) -cantattack -power=3 -toughness=3 -abilities=cantattack [/card] [card] -text=Destroy target land. +primitive=Stone Rain id=6590 -name=Stone Rain rarity=C -mana={2}{R} -type=Sorcery -target=land -auto=destroy [/card] [card] -text=B -id=8393 -name=Swamp +primitive=Swamp +id=8394 rarity=L -auto={T}:Add{B} -type=Basic Land -subtype=Swamp [/card] [card] -text=Swarm of Rats's power is equal to the number of Rats you control. +primitive=Swamp +id=8393 +rarity=L +[/card] +[card] +primitive=Swamp +id=8392 +rarity=L +[/card] +[card] +primitive=Swarm of Rats id=6555 -name=Swarm of Rats -rarity=U -mana={1}{B} -type=Creature -subtype=Rat -auto=foreach(rat|myBattlefield) 1/0 -power=* -toughness=1 +rarity=C [/card] [card] -text=Sylvan Yeti's power is equal to the number of cards in your hand. +primitive=Sylvan Basilisk +id=8905 +rarity=R +[/card] +[card] +primitive=Sylvan Yeti id=6635 -name=Sylvan Yeti rarity=R -mana={2}{G}{G} -auto=foreach(*|myhand) 1/0 -type=Creature -subtype=Yeti -power=* -toughness=4 [/card] [card] -text=Flying +primitive=Talas Air Ship id=6524 -name=Talas Air Ship rarity=C -mana={3}{U} -type=Creature -subtype=Human Pirate -power=3 -toughness=2 -abilities=flying [/card] [card] +primitive=Talas Explorer +id=6522 +rarity=C +[/card] +[card] +primitive=Talas Merchant id=6525 -name=Talas Merchant rarity=C -mana={1}{U} -type=Creature -subtype=Human Pirate -power=1 -toughness=3 [/card] [card] -text={T}: Draw a card. Activate this ability only during your turn, before attackers are declared. +primitive=Talas Researcher id=6547 -name=Talas Researcher rarity=R -mana={4}{U} -type=Creature -subtype=Human Pirate Wizard -auto={T}:Draw:1 myTurnOnly -power=1 -toughness=1 [/card] [card] -text=Flying +primitive=Talas Scout id=6521 -name=Talas Scout rarity=C -mana={1}{U} -type=Creature -subtype=Human Pirate Scout -power=1 -toughness=2 -abilities=flying [/card] [card] -text=Talas Warrior is unblockable. +primitive=Talas Warrior id=6545 -name=Talas Warrior rarity=R -mana={1}{U}{U} -type=Creature -subtype=Human Pirate Warrior -power=2 -toughness=2 -auto=unblockable [/card] [card] -text=When Temple Acolyte enters the battlefield, you gain 3 life. +primitive=Temple Acolyte id=6495 -name=Temple Acolyte rarity=C -mana={1}{W} -type=Creature -subtype=Human Cleric -auto=life:3 -power=1 -toughness=3 [/card] [card] -text={T}: You gain 1 life. Activate this ability only during your turn, before attackers are declared. +primitive=Temple Elder id=6507 -name=Temple Elder rarity=U -mana={2}{W} -type=Creature -subtype=Human Cleric -auto={T}:life:1 myTurnOnly -power=1 -toughness=2 [/card] [card] -text=Draw a card for each tapped creature target opponent controls. -auto=foreach(creature[tapped]|opponentBattlefield) draw:1 -id=6543 -name=Theft of Dreams -rarity=U -mana={2}{U} -type=Sorcery -[/card] -[card] -text=Put target creature on top of its owner's library. -id=6532 -target=creature -auto=moveTo(ownerLibrary) -name=Time Ebb -rarity=C -mana={2}{U} -type=Sorcery -[/card] -[card] -text=Draw two cards. -id=6527 -auto=Draw:2 -name=Touch of Brilliance -rarity=C -mana={3}{U} -type=Sorcery -[/card] -[card] -text=Whenever Town Sentry blocks, it gets +0/+2 until end of turn. -id=6494 -name=Town Sentry -rarity=C -mana={2}{W} -type=Creature -subtype=Human Soldier -auto=lord(town sentry[blocking]|mybattlefield) 0/2 -auto=lord(other town sentry[blocking]|mybattlefield) 0/-2 -power=2 -toughness=2 -[/card] -[card] -text=Reach (This creature can block creatures with flying.) -id=6619 -name=Tree Monkey -rarity=C -mana={G} -type=Creature -subtype=Ape -power=1 -toughness=1 -abilities=reach -[/card] -[card] -text=Tremor deals 1 damage to each creature without flying. -id=6592 -auto=damage:1 all(creature[-flying]) -name=Tremor -rarity=C -mana={R} -type=Sorcery -[/card] -[card] -id=6496 -name=Trokin High Guard -rarity=C -mana={3}{W} -type=Creature -subtype=Human Knight -power=3 -toughness=3 -[/card] -[card] -text=Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library. -id=6630 -target=basic|myLibrary -auto=moveTo(myBattlefield) -name=Untamed Wilds -rarity=U -mana={2}{G} -type=Sorcery -[/card] -[card] -text=Flying When Vampiric Spirit enters the battlefield, you lose 4 life. -id=6575 -name=Vampiric Spirit +primitive=Temporal Manipulation +id=6548 rarity=R -mana={2}{B}{B} -type=Creature -subtype=Spirit -auto=life:-4 -power=4 -toughness=3 -abilities=flying [/card] [card] -text=Destroy target tapped creature. +primitive=Theft of Dreams +id=6543 +rarity=U +[/card] +[card] +primitive=Tidal Surge +id=6531 +rarity=C +[/card] +[card] +primitive=Time Ebb +id=6532 +rarity=C +[/card] +[card] +primitive=Touch of Brilliance +id=6527 +rarity=C +[/card] +[card] +primitive=Town Sentry +id=6494 +rarity=C +[/card] +[card] +primitive=Tree Monkey +id=6619 +rarity=C +[/card] +[card] +primitive=Tremor +id=6592 +rarity=C +[/card] +[card] +primitive=Trokin High Guard +id=6496 +rarity=C +[/card] +[card] +primitive=Undo +id=6540 +rarity=U +[/card] +[card] +primitive=Untamed Wilds +id=6630 +rarity=U +[/card] +[card] +primitive=Vampiric Spirit +id=6575 +rarity=R +[/card] +[card] +primitive=Vengeance id=6513 -target=creature[tapped] -auto=destroy -name=Vengeance rarity=U -mana={3}{W} -type=Sorcery [/card] [card] -text=Volcanic Hammer deals 3 damage to target creature or player. +primitive=Volcanic Hammer id=6593 -target=creature,player -auto=damage:3 -name=Volcanic Hammer rarity=C -mana={1}{R} -type=Sorcery [/card] [card] +primitive=Volunteer Militia id=6491 -name=Volunteer Militia rarity=C -mana={W} -type=Creature -subtype=Human Soldier -power=1 -toughness=2 [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -id=6497 -name=Wild Griffin -rarity=C -mana={2}{W} -type=Creature -subtype=Griffin -power=2 -toughness=2 -abilities=flying -[/card] -[card] -text=Swampwalk -id=6625 -name=Wild Ox +primitive=Warrior's Stand +id=6512 rarity=U -mana={3}{G} -type=Creature -subtype=Ox -power=3 -toughness=3 -abilities=swampwalk -[/card] \ No newline at end of file +[/card] +[card] +primitive=Wild Griffin +id=6497 +rarity=C +[/card] +[card] +primitive=Wild Ox +id=6625 +rarity=U +[/card] +[card] +primitive=Wildfire +id=6610 +rarity=R +[/card] +[card] +primitive=Wind Sail +id=6530 +rarity=C +[/card] diff --git a/projects/mtg/bin/Res/sets/PCY/_cards.dat b/projects/mtg/bin/Res/sets/PCY/_cards.dat index 582d6f84e..08b6612ab 100644 --- a/projects/mtg/bin/Res/sets/PCY/_cards.dat +++ b/projects/mtg/bin/Res/sets/PCY/_cards.dat @@ -4,547 +4,717 @@ year=2000 block=Masks [/meta] [card] -text={1}{B}, Sacrifice a land: Target creature gets +2/+0 until end of turn. +primitive=Abolish +id=24561 +rarity=U +[/card] +[card] +primitive=Agent of Shauku id=24601 -name=Agent of Shauku rarity=C -mana={1}{B} -type=Creature -subtype=Human Mercenary -auto={S(land|myBattlefield)}:2/0 target(creature) -power=1 -toughness=1 [/card] [card] -text=Flash Enchant creature Enchanted creature has shroud. (It can't be the target of spells or abilities.) +primitive=Alexi, Zephyr Mage +id=24591 +rarity=R +[/card] +[card] +primitive=Alexi's Cloak id=24579 -target=creature -auto=shroud -name=Alexi's Cloak rarity=C -mana={1}{U} -type=Enchantment -subtype=Aura -abilities=flash [/card] [card] -text=Sacrifice a land: Destroy target enchantment. -auto={S(land|myBattlefield)}:destroy target(enchantment) +primitive=Aura Fracture id=24560 -name=Aura Fracture rarity=C -mana={2}{W} -type=Enchantment [/card] [card] -text=Protection from white At the beginning of your upkeep, sacrifice Bog Elemental unless you sacrifice a land. -auto=@each my upkeep:moveTo(mygraveyard) notatarget(bog elemental,land|myBattlefield) +primitive=Avatar of Fury +id=24644 +rarity=R +[/card] +[card] +primitive=Avatar of Hope +id=24564 +rarity=R +[/card] +[card] +primitive=Avatar of Might +id=24671 +rarity=R +[/card] +[card] +primitive=Avatar of Will +id=24590 +rarity=R +[/card] +[card] +primitive=Avatar of Woe +id=24621 +rarity=R +[/card] +[card] +primitive=Barbed Field +id=24634 +rarity=U +[/card] +[card] +primitive=Blessed Wind +id=24569 +rarity=R +[/card] +[card] +primitive=Bog Elemental id=24620 -name=Bog Elemental rarity=R -mana={3}{B}{B} -type=Creature -subtype=Elemental -power=5 -toughness=4 -abilities=protection from white [/card] [card] -text=Flying {T}, Sacrifice a land: Search your library for a Mercenary permanent card with converted mana cost 2 or less and put that card onto the battlefield. Then shuffle your library. +primitive=Bog Glider id=24600 -name=Bog Glider rarity=C -mana={2}{B} -type=Creature -subtype=Human Mercenary -auto={T}{S(land|myBattlefield)}:moveTo(myBattlefield) target(mercenary[manacost<=2]|mylibrary) -power=1 -toughness=1 -abilities=flying [/card] [card] -text=Branded Brawlers can't attack if defending player controls an untapped land. Branded Brawlers can't block if you control an untapped land. +primitive=Branded Brawlers id=24638 -name=Branded Brawlers rarity=C -mana={R} -type=Creature -subtype=Human Soldier -auto=aslongas(land[-tapped]|opponentBattlefield) cantattack -auto=aslongas(land[-tapped]|myBattlefield) cantblock -power=2 -toughness=2 [/card] [card] -text=Destroy all enchantments you don't control. Then, if you control an untapped land, destroy all enchantments you control. +primitive=Brutal Suppression +id=24635 +rarity=U +[/card] +[card] +primitive=Calming Verse id=24659 -auto=destroy all(enchantment|opponentBattlefield) -auto=aslongas(land[-tapped]|myBattlefield) destroy all(enchantment|myBattlefield) -name=Calming Verse rarity=C -mana={3}{G} -type=Sorcery [/card] [card] -text={0}: Tap all lands you control. Chimeric Idol becomes a 3/3 Turtle artifact creature until end of turn. +primitive=Celestial Convergence +id=24567 +rarity=R +[/card] +[card] +primitive=Chilling Apparition +id=25362 +rarity=U +[/card] +[card] +primitive=Chimeric Idol id=24680 -name=Chimeric Idol -auto={0}:tap all(land|myBattlefield) && becomes(Turtle Artifact Creature,3/3) ueot rarity=U -mana={3} -type=Artifact [/card] [card] -text=At the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands he or she controls. -auto=@each my end:foreach(land[-tapped]|myBattlefield) damage:1 controller -auto=@each opponent end:foreach(land[-tapped]|opponentBattlefield) damage:1 opponent +primitive=Citadel of Pain id=24643 -name=Citadel of Pain rarity=U -mana={2}{R} -type=Enchantment [/card] [card] -text=Sacrifice a land: Coastal Hornclaw gains flying until end of turn. +primitive=Coastal Hornclaw id=24574 -name=Coastal Hornclaw rarity=C -mana={4}{U} -type=Creature -subtype=Bird -auto={S(land|myBattlefield)}:flying -power=3 -toughness=3 [/card] [card] -text=Destroy target land. Its controller loses 2 life. +primitive=Coffin Puppets +id=24618 +rarity=R +[/card] +[card] +primitive=Copper-Leaf Angel +id=24682 +rarity=R +[/card] +[card] +primitive=Darba +id=24657 +rarity=U +[/card] +[card] +primitive=Death Charmer +id=24599 +rarity=C +[/card] +[card] +primitive=Denying Wind +id=24596 +rarity=R +[/card] +[card] +primitive=Despoil id=24615 -target=land -auto=destroy -auto=life:-2 targetcontroller -name=Despoil rarity=C -mana={3}{B} -type=Sorcery [/card] [card] -text=Destroy target land. Devastate deals 1 damage to each creature and each player. +primitive=Devastate id=24631 -target=land -auto=destroy -auto=damage:1 all(creature,player) -name=Devastate rarity=C -mana={3}{R}{R} -type=Sorcery [/card] [card] -text=Flying, vigilance +primitive=Diving Griffin id=24548 -name=Diving Griffin rarity=C -mana={1}{W}{W} -type=Creature -subtype=Griffin -power=2 -toughness=2 -abilities=flying,vigilance [/card] [card] -text=Sacrifice a land: Fault Riders gets +2/+0 and gains first strike until end of turn. Activate this ability only once each turn. +primitive=Dual Nature +id=24678 +rarity=R +[/card] +[card] +primitive=Elephant Resurgence +id=21382 +rarity=R +[/card] +[card] +primitive=Endbringer's Revel +id=24616 +rarity=U +[/card] +[card] +primitive=Entangler +id=24557 +rarity=U +[/card] +[card] +primitive=Excavation +id=24586 +rarity=U +[/card] +[card] +primitive=Excise +id=24553 +rarity=C +[/card] +[card] +primitive=Fault Riders id=24626 -name=Fault Riders rarity=C -mana={2}{R} -type=Creature -subtype=Human Soldier -auto={S(land|myBattlefield)}:2/0 && first strike limit:1 -power=2 -toughness=2 [/card] [card] -text=Fen Stalker has fear as long as you control no untapped lands. +primitive=Fen Stalker id=24602 -name=Fen Stalker rarity=C -mana={3}{B} -type=Creature -subtype=Nightstalker -auto=aslongas(land[-tapped]|myBattlefield) -fear -power=3 -toughness=2 -abilities=fear [/card] [card] -text=Flash Enchant creature Enchanted creature -3/-0. +primitive=Fickle Efreet +id=24649 +rarity=R +[/card] +[card] +primitive=Flameshot +id=24642 +rarity=U +[/card] +[card] +primitive=Flay +id=24606 +rarity=C +[/card] +[card] +primitive=Flowering Field +id=24552 +rarity=U +[/card] +[card] +primitive=Foil +id=24587 +rarity=U +[/card] +[card] +primitive=Forgotten Harvest +id=24676 +rarity=R +[/card] +[card] +primitive=Glittering Lion +id=24558 +rarity=U +[/card] +[card] +primitive=Glittering Lynx +id=24549 +rarity=C +[/card] +[card] +primitive=Greel, Mind Raker +id=24619 +rarity=R +[/card] +[card] +primitive=Greel's Caress id=24604 -target=creature -auto=-3/-0 -name=Greel's Caress rarity=C -mana={1}{B} -type=Enchantment -subtype=Aura -abilities=flash [/card] [card] -text=Hazy Homunculus is unblockable as long as defending player controls an untapped land. -auto=aslongas(land[-tapped]|opponentBattlefield) unblockable +primitive=Gulf Squid +id=24573 +rarity=C +[/card] +[card] +primitive=Hazy Homunculus id=24572 -name=Hazy Homunculus rarity=C -mana={1}{U} -type=Creature -subtype=Homunculus Illusion -power=1 -toughness=1 [/card] [card] -text=As Heightened Awareness enters the battlefield, discard your hand. At the beginning of your draw step, draw an additional card. +primitive=Heightened Awareness id=24594 -auto=moveTo(mygraveyard) all(*|myhand) -auto=@each my draw:draw:1 -name=Heightened Awareness rarity=R -mana={3}{U}{U} -type=Enchantment [/card] [card] -text=Flash Enchant creature -target=creature -auto={1}{G}:regenerate +primitive=Hollow Warrior +id=24679 +rarity=U +[/card] +[card] +primitive=Infernal Genesis +id=24624 +rarity=R +[/card] +[card] +primitive=Inflame +id=24640 +rarity=C +[/card] +[card] +primitive=Jeweled Spirit +id=24566 +rarity=R +[/card] +[card] +primitive=Jolrael, Empress of Beasts +id=24673 +rarity=R +[/card] +[card] +primitive=Jolrael's Favor id=24660 -name=Jolrael's Favor rarity=C -mana={1}{G} -type=Enchantment -subtype=Aura -abilities=flash [/card] [card] -text=Enchant land Enchanted land is a 5/6 green Treefolk creature that's still a land. +primitive=Keldon Arsonist +id=24637 +rarity=U +[/card] +[card] +primitive=Keldon Battlewagon +id=24683 +rarity=R +[/card] +[card] +primitive=Keldon Berserker +id=24629 +rarity=C +[/card] +[card] +primitive=Keldon Firebombers +id=24648 +rarity=R +[/card] +[card] +primitive=Latulla, Keldon Overseer +id=24646 +rarity=R +[/card] +[card] +primitive=Latulla's Orders +id=24632 +rarity=C +[/card] +[card] +primitive=Lesser Gargadon +id=24647 +rarity=U +[/card] +[card] +primitive=Living Terrain id=24667 -target=land -auto=becomes(Creature Treefolk,5/6,green) -name=Living Terrain rarity=U -mana={2}{G}{G} -type=Enchantment -subtype=Aura [/card] [card] -text=Flash Enchant creature Enchanted creature gets +1/+2. -target=creature -auto=1/2 +primitive=Mageta the Lion +id=24565 +rarity=R +[/card] +[card] +primitive=Mageta's Boon id=24550 -name=Mageta's Boon rarity=C -mana={1}{W} -type=Enchantment -subtype=Aura -abilities=flash [/card] [card] -text=Swampwalk +primitive=Mana Vapors +id=24578 +rarity=U +[/card] +[card] +primitive=Marsh Boa id=24664 -name=Marsh Boa rarity=C -mana={G} -type=Creature -subtype=Snake -power=1 -toughness=1 -abilities=swampwalk [/card] [card] -text={T}, Sacrifice Mine Bearer: Destroy target attacking creature. +primitive=Mercenary Informer +id=24563 +rarity=R +[/card] +[card] +primitive=Mine Bearer id=24555 -name=Mine Bearer rarity=C -mana={2}{W} -type=Creature -subtype=Human Soldier -auto={T}{S}:destroy target(creature[attacking]) -power=1 -toughness=1 [/card] [card] -text=You can't untap more than one land during your untap step. -auto=@each my untap:untap notatarget(land|myBattlefield) +primitive=Mirror Strike +id=24554 +rarity=U +[/card] +[card] +primitive=Mungha Wurm id=24675 -name=Mungha Wurm rarity=R -mana={G} -type=Creature -subtype=Wurm -auto=lord(land|myBattlefield) doesnotuntap -power=6 -toughness=5 [/card] [card] -text=Destroy all creatures you don't control. They can't be regenerated. -auto=bury all(creature|opponentBattlefield) +primitive=Nakaya Shade +id=24598 +rarity=U +[/card] +[card] +primitive=Noxious Field +id=24686 +rarity=U +[/card] +[card] +primitive=Outbreak +id=24613 +rarity=U +[/card] +[card] +primitive=Overburden +id=24597 +rarity=R +[/card] +[card] +primitive=Panic Attack +id=24639 +rarity=C +[/card] +[card] +primitive=Pit Raptor +id=24612 +rarity=U +[/card] +[card] +primitive=Plague Fiend +id=24610 +rarity=C +[/card] +[card] +primitive=Plague Wind id=24622 -name=Plague Wind rarity=R -mana={7}{B}{B} -type=Sorcery [/card] [card] -text=Trample +primitive=Psychic Theft +id=24593 +rarity=R +[/card] +[card] +primitive=Pygmy Razorback id=24663 -name=Pygmy Razorback rarity=C -mana={1}{G} -type=Creature -subtype=Boar -power=2 -toughness=1 -abilities=trample [/card] [card] -text=Reach (This creature can block creatures with flying.) +primitive=Quicksilver Wall +id=24582 +rarity=U +[/card] +[card] +primitive=Rebel Informer +id=24617 +rarity=R +[/card] +[card] +primitive=Rethink +id=24588 +rarity=C +[/card] +[card] +primitive=Reveille Squad +id=24559 +rarity=U +[/card] +[card] +primitive=Rhystic Cave +id=24685 +rarity=U +[/card] +[card] +primitive=Rhystic Circle +id=24562 +rarity=C +[/card] +[card] +primitive=Rhystic Deluge +id=24576 +rarity=C +[/card] +[card] +primitive=Rhystic Lightning +id=24633 +rarity=C +[/card] +[card] +primitive=Rhystic Scrying +id=24577 +rarity=U +[/card] +[card] +primitive=Rhystic Shield +id=24551 +rarity=C +[/card] +[card] +primitive=Rhystic Study +id=24589 +rarity=C +[/card] +[card] +primitive=Rhystic Syphon +id=24623 +rarity=U +[/card] +[card] +primitive=Rhystic Tutor +id=24614 +rarity=R +[/card] +[card] +primitive=Rib Cage Spider id=24653 -name=Rib Cage Spider rarity=C -mana={2}{G} -type=Creature -subtype=Spider -power=1 -toughness=4 -abilities=reach [/card] [card] -text={R}: Ridgeline Rager gets +1/+0 until end of turn. +primitive=Ribbon Snake +id=24571 +rarity=C +[/card] +[card] +primitive=Ridgeline Rager id=24627 -name=Ridgeline Rager rarity=C -mana={2}{R} -type=Creature -subtype=Beast -auto={R}:1/0 -power=1 -toughness=2 [/card] [card] -text=Mercenaries don't untap during their controllers' untap steps. +primitive=Root Cage id=24665 -auto=lord(mercenary) doesnotuntap -name=Root Cage rarity=U -mana={1}{G} -type=Enchantment [/card] [card] -text=Scoria Cat gets +3/+3 as long as you control no untapped lands. +primitive=Samite Sanctuary +id=24570 +rarity=R +[/card] +[card] +primitive=Scoria Cat id=24636 -name=Scoria Cat rarity=U -mana={3}{R}{R} -type=Creature -subtype=Cat -auto=aslongas(land[-tapped]|myBattlefield) -3/-3 -power=6 -toughness=6 [/card] [card] -text=Searing Wind deals 10 damage to target creature or player. +primitive=Search for Survivors +id=24641 +rarity=R +[/card] +[card] +primitive=Searing Wind id=24650 -target=creature,player -auto=damage:10 -name=Searing Wind rarity=R -mana={8}{R} -type=Instant [/card] [card] -text=Basic lands each player controls have shroud as long as that player controls three or fewer lands. (They can't be the targets of spells or abilities.) -auto=aslongas(land|myBattlefield) lord(land[basic]|myBattlefield) shroud <4 -auto=aslongas(land|opponentBattlefield) lord(land[basic]|opponentBattlefield) shroud <4 +primitive=Sheltering Prayers id=24568 -name=Sheltering Prayers rarity=R -mana={W} -type=Enchantment [/card] [card] -text=When Silt Crawler enters the battlefield, tap all lands you control. +primitive=Shield Dancer +id=24556 +rarity=U +[/card] +[card] +primitive=Shrouded Serpent +id=24595 +rarity=R +[/card] +[card] +primitive=Silt Crawler id=24655 -name=Silt Crawler rarity=C -mana={2}{G} -type=Creature -subtype=Beast -auto=tap all(land|myBattlefield) -power=3 -toughness=3 [/card] [card] -text=Reach (This creature can block creatures with flying.) Sacrifice a land: Spitting Spider deals 1 damage to each creature with flying. +primitive=Snag +id=24668 +rarity=U +[/card] +[card] +primitive=Soul Charmer +id=24611 +rarity=C +[/card] +[card] +primitive=Soul Strings +id=24605 +rarity=C +[/card] +[card] +primitive=Spiketail Drake +id=24592 +rarity=U +[/card] +[card] +primitive=Spiketail Hatchling +id=24581 +rarity=C +[/card] +[card] +primitive=Spitting Spider id=24666 -name=Spitting Spider rarity=U -mana={3}{G}{G} -type=Creature -subtype=Spider -auto={S(land|myBattlefield)}:damage:1 all(creature[flying]) -power=3 -toughness=5 [/card] [card] -text=Sacrifice Spore Frog: Prevent all combat damage that would be dealt this turn. +primitive=Spore Frog id=24654 -name=Spore Frog rarity=C -mana={G} -type=Creature -subtype=Frog -auto={S}:preventAllcombatDamage ueot -power=1 -toughness=1 [/card] [card] -text=Spur Grappler gets +2/+1 as long as you control no untapped lands. +primitive=Spur Grappler id=24625 -name=Spur Grappler rarity=C -mana={2}{R} -type=Creature -subtype=Beast -auto=aslongas(land[-tapped]|myBattlefield) -2/-1 -power=4 -toughness=2 [/card] [card] -text={1}{G}, Sacrifice a land: Put two 1/1 green Squirrel creature tokens onto the battlefield. {1}{G}, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn. +primitive=Squirrel Wrangler id=24672 -name=Squirrel Wrangler rarity=R -mana={2}{G}{G} -type=Creature -subtype=Human Druid -auto={1}{G}{S(land|myBattlefield)}:token(Squirrel,creature squirrel,1/1,green)*2 -auto={1}{G}{S(land|myBattlefield)}:lord(squirrel) 1/1 ueot -power=2 -toughness=2 [/card] [card] -text=Flying Sacrifice a land: Return Stormwatch Eagle to its owner's hand. +primitive=Steal Strength +id=24608 +rarity=C +[/card] +[card] +primitive=Stormwatch Eagle id=24583 -name=Stormwatch Eagle rarity=C -mana={3}{U} -type=Creature -subtype=Bird -auto={S(land|myBattlefield)}:moveTo(ownerhand) -power=2 -toughness=1 -abilities=flying [/card] [card] -text={W}{W}: Target attacking creature gets -1/-0 until end of turn. +primitive=Sunken Field +id=24575 +rarity=U +[/card] +[card] +primitive=Sword Dancer id=24544 -name=Sword Dancer rarity=U -mana={1}{W} -type=Creature -subtype=Human Rebel -auto={W}{W}:-1/0 target(creature[attacking]) -power=1 -toughness=2 [/card] [card] -text=Sacrifice a land: Trenching Steed gets +0/+3 until end of turn. -id=24546 -name=Trenching Steed +primitive=Task Mage Assembly +id=24651 +rarity=R +[/card] +[card] +primitive=Thresher Beast +id=24658 rarity=C -mana={3}{W} -type=Creature -subtype=Horse Rebel -auto={S(land|myBattlefield)}:0/3 -power=2 -toughness=3 [/card] [card] -text=Flying At the beginning of your end step, tap all lands you control. -auto=@each my end:tap all(land|myBattlefield) +primitive=Thrive +id=24669 +rarity=C +[/card] +[card] +primitive=Trenching Steed +id=24546 +rarity=C +[/card] +[card] +primitive=Troubled Healer +id=24547 +rarity=C +[/card] +[card] +primitive=Troublesome Spirit id=24584 -name=Troublesome Spirit rarity=R -mana={2}{U}{U} -type=Creature -subtype=Spirit -power=3 -toughness=4 -abilities=flying [/card] [card] -text=Veteran Brawlers can't attack if defending player controls an untapped land. Veteran Brawlers can't block if you control an untapped land. +primitive=Verdant Field +id=24662 +rarity=U +[/card] +[card] +primitive=Veteran Brawlers id=24645 -name=Veteran Brawlers rarity=R -mana={1}{R} -type=Creature -subtype=Human Soldier -auto=aslongas(land[-tapped]|opponentBattlefield) cantattack -auto=aslongas(land[-tapped]|myBattlefield) cantblock -power=4 -toughness=4 [/card] [card] -text=Vintara Snapper has shroud as long as you control no untapped lands. (It can't be the target of spells or abilities.) +primitive=Vintara Elephant +id=24652 +rarity=C +[/card] +[card] +primitive=Vintara Snapper id=24656 -name=Vintara Snapper rarity=U -mana={G}{G} -type=Creature -subtype=Turtle -auto=aslongas(land[-tapped]|myBattlefield) -shroud -power=2 -toughness=2 -abilities=shroud [/card] [card] -text=Creatures you control get +7/+7 until end of turn. +primitive=Vitalizing Wind id=24677 -name=Vitalizing Wind -auto=lord(creature|myBattlefield) 7/7 ueot rarity=R -mana={8}{G} -type=Instant [/card] [card] -text={R}: Target creature gains haste until end of turn. (It can attack this turn.) +primitive=Wall of Vipers +id=24609 +rarity=U +[/card] +[card] +primitive=Well of Discovery +id=24684 +rarity=R +[/card] +[card] +primitive=Well of Life +id=24681 +rarity=U +[/card] +[card] +primitive=Whip Sergeant id=24628 -name=Whip Sergeant rarity=U -mana={2}{R} -type=Creature -subtype=Human Soldier -auto={R}:haste target(creature) -power=2 -toughness=1 [/card] [card] -text=Flying Whenever Windscouter attacks or blocks, return it to its owner's hand at end of combat. +primitive=Whipstitched Zombie +id=24603 +rarity=C +[/card] +[card] +primitive=Wild Might +id=24661 +rarity=C +[/card] +[card] +primitive=Windscouter id=24585 -name=Windscouter rarity=U -mana={3}{U} -type=Creature -subtype=Human Scout -auto=@each combatends:moveTo(ownerhand) all(windscouter[attacking;blocking]|myBattlefield) -power=3 -toughness=3 -abilities=flying [/card] [card] -text=Wing Storm deals damage to each player equal to twice the number of creatures with flying that player controls. -auto=foreach(creature[flying]|myBattlefield) damage:2 controller -auto=foreach(creature[flying]|opponentBattlefield) damage:2 opponent +primitive=Wing Storm id=25523 -name=Wing Storm rarity=U -mana={2}{G} -type=Sorcery -[/card] \ No newline at end of file +[/card] +[card] +primitive=Wintermoon Mesa +id=23318 +rarity=R +[/card] +[card] +primitive=Withdraw +id=24580 +rarity=C +[/card] +[card] +primitive=Zerapa Minotaur +id=24630 +rarity=C +[/card] diff --git a/projects/mtg/bin/Res/sets/PDS/_cards.dat b/projects/mtg/bin/Res/sets/PDS/_cards.dat new file mode 100644 index 000000000..90566cfec --- /dev/null +++ b/projects/mtg/bin/Res/sets/PDS/_cards.dat @@ -0,0 +1,205 @@ +[card] +primitive=Acidic Sliver +id=207897 +rarity=U +[/card] +[card] +primitive=Amoeboid Changeling +id=207921 +rarity=C +[/card] +[card] +primitive=Ancient Ziggurat +id=207930 +rarity=U +[/card] +[card] +primitive=Aphetto Dredging +id=207925 +rarity=C +[/card] +[card] +primitive=Armor Sliver +id=207898 +rarity=U +[/card] +[card] +primitive=Barbed Sliver +id=207899 +rarity=U +[/card] +[card] +primitive=Brood Sliver +id=208039 +rarity=R +[/card] +[card] +primitive=Clot Sliver +id=207900 +rarity=C +[/card] +[card] +primitive=Coat of Arms +id=207927 +rarity=R +[/card] +[card] +primitive=Crystalline Sliver +id=207901 +rarity=U +[/card] +[card] +primitive=Distant Melody +id=207926 +rarity=C +[/card] +[card] +primitive=Forest +id=207934 +rarity=L +[/card] +[card] +primitive=Frenzy Sliver +id=207902 +rarity=C +[/card] +[card] +primitive=Fungus Sliver +id=207903 +rarity=R +[/card] +[card] +primitive=Fury Sliver +id=207904 +rarity=U +[/card] +[card] +primitive=Gemhide Sliver +id=207905 +rarity=C +[/card] +[card] +primitive=Heart Sliver +id=207906 +rarity=C +[/card] +[card] +primitive=Heartstone +id=207924 +rarity=U +[/card] +[card] +primitive=Hibernation Sliver +id=207907 +rarity=U +[/card] +[card] +primitive=Homing Sliver +id=207908 +rarity=C +[/card] +[card] +primitive=Island +id=207935 +rarity=L +[/card] +[card] +primitive=Metallic Sliver +id=208040 +rarity=C +[/card] +[card] +primitive=Might Sliver +id=207910 +rarity=U +[/card] +[card] +primitive=Mountain +id=207936 +rarity=L +[/card] +[card] +primitive=Muscle Sliver +id=207911 +rarity=C +[/card] +[card] +primitive=Necrotic Sliver +id=207912 +rarity=U +[/card] +[card] +primitive=Plains +id=207937 +rarity=L +[/card] +[card] +primitive=Quick Sliver +id=207913 +rarity=C +[/card] +[card] +primitive=Rootbound Crag +id=208042 +rarity=R +[/card] +[card] +primitive=Rupture Spire +id=207933 +rarity=C +[/card] +[card] +primitive=Sliver Overlord +id=207915 +rarity=M +[/card] +[card] +primitive=Spectral Sliver +id=207916 +rarity=U +[/card] +[card] +primitive=Spined Sliver +id=208041 +rarity=U +[/card] +[card] +primitive=Swamp +id=207938 +rarity=L +[/card] +[card] +primitive=Terramorphic Expanse +id=207928 +rarity=C +[/card] +[card] +primitive=Victual Sliver +id=207918 +rarity=U +[/card] +[card] +primitive=Virulent Sliver +id=207919 +rarity=C +[/card] +[card] +primitive=Vivid Creek +id=208043 +rarity=U +[/card] +[card] +primitive=Vivid Grove +id=207922 +rarity=U +[/card] +[card] +primitive=Wild Pair +id=207929 +rarity=R +[/card] +[card] +primitive=Winged Sliver +id=207920 +rarity=C +[/card] diff --git a/projects/mtg/bin/Res/sets/PLC/_cards.dat b/projects/mtg/bin/Res/sets/PLC/_cards.dat index 5fd53731c..4996b01d1 100644 --- a/projects/mtg/bin/Res/sets/PLC/_cards.dat +++ b/projects/mtg/bin/Res/sets/PLC/_cards.dat @@ -4,699 +4,842 @@ year=2007 block=Time [/meta] [card] -text=All Sliver creatures have trample. +primitive=Aeon Chronicler +id=122449 +rarity=R +[/card] +[card] +primitive=AEther Membrane +id=124504 +rarity=U +[/card] +[card] +primitive=Akroma, Angel of Fury +id=122432 +rarity=R +[/card] +[card] +primitive=Ana Battlemage +id=124342 +rarity=U +[/card] +[card] +primitive=Aquamorph Entity +id=126024 +rarity=C +[/card] +[card] +primitive=Auramancer's Guise +id=130813 +rarity=U +[/card] +[card] +primitive=Aven Riftwatcher +id=108899 +rarity=C +[/card] +[card] +primitive=Battering Sliver id=126015 -name=Battering Sliver rarity=C -mana={5}{R} -type=Creature -subtype=Sliver -auto=lord(sliver) trample -power=4 -toughness=4 [/card] [card] -text={T}: Target player loses 1 life. {4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library. +primitive=Benalish Commander +id=122408 +rarity=R +[/card] +[card] +primitive=Big Game Hunter +id=134739 +rarity=U +[/card] +[card] +primitive=Blightspeaker id=124506 -name=Blightspeaker rarity=C -mana={1}{B} -auto={T}:life:-1 target(player) -auto={4}{T}:moveTo(myBattlefield) target(rebel[manacost<=3]|mylibrary) -type=Creature -subtype=Human Rebel Cleric -power=1 -toughness=1 [/card] [card] -text=First strike, protection from white +primitive=Blood Knight id=130715 -name=Blood Knight rarity=U -mana={R}{R} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -abilities=first strike,protection from white [/card] [card] -text=You may have Body Double enter the battlefield as a copy of any creature card in a graveyard. -auto=may copy notatarget(creature|graveyard) +primitive=Body Double id=124443 -name=Body Double rarity=R -mana={4}{U} -type=Creature -subtype=Shapeshifter -power=0 -toughness=0 [/card] [card] -text=Bog Serpent can't attack unless defending player controls a Swamp. When you control no Swamps, sacrifice Bog Serpent. +primitive=Bog Serpent id=122321 -name=Bog Serpent rarity=C -mana={5}{B} -type=Creature -subtype=Serpent -power=5 -toughness=5 -abilities=swamphome [/card] [card] -text=Target creature gets +3/+3 until end of turn. -target=creature -auto=3/3 +primitive=Boom +id=126218 +rarity=R +[/card] +[card] +primitive=Braids, Conjurer Adept +id=124316 +rarity=R +[/card] +[card] +primitive=Brain Gorgers +id=124040 +rarity=C +[/card] +[card] +primitive=Brute Force id=122373 -name=Brute Force rarity=C -mana={R} -type=Instant [/card] [card] -text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) When Citanul Woodreaders enters the battlefield, if it was kicked, draw two cards. +primitive=Bust +id=126218 +rarity=R +[/card] +[card] +primitive=Calciderm +id=122360 +rarity=U +[/card] +[card] +primitive=Cautery Sliver +id=126021 +rarity=U +[/card] +[card] +primitive=Chronozoa +id=111066 +rarity=R +[/card] +[card] +primitive=Circle of Affliction +id=126803 +rarity=U +[/card] +[card] +primitive=Citanul Woodreaders id=122290 -name=Citanul Woodreaders rarity=C -mana={2}{G} -kicker={2}{G} -auto=kicker draw:2 -type=Creature -subtype=Human Druid -power=1 -toughness=4 [/card] [card] -text=Other white creatures get +1/+1. Nonwhite creatures get -1/-1. Pay 2 life: Return Crovax, Ascendant Hero to its owner's hand. -auto=lord(creature[white]) 1/1 other -auto=lord(creature[-white]) -1/-1 -auto={0}:moveTo(ownerhand) && life:-2 controller +primitive=Cradle to Grave +id=110536 +rarity=C +[/card] +[card] +primitive=Crovax, Ascendant Hero id=122487 -name=Crovax, Ascendant Hero rarity=R -mana={4}{W}{W} -type=Legendary Creature -subtype=Human Lord -power=4 -toughness=4 [/card] [card] -text=Destroy all creatures. They can't be regenerated. -auto=bury all(creature) +primitive=Damnation id=122423 -name=Damnation rarity=R -mana={2}{B}{B} -type=Sorcery [/card] [card] -text=All Slivers have "Sacrifice this permanent: You gain 3 life." +primitive=Darkheart Sliver id=126012 -name=Darkheart Sliver rarity=U -mana={B}{G} -type=Creature -subtype=Sliver -auto=lord(sliver) {S}:life:3 -power=2 -toughness=2 [/card] [card] -text=All Sliver creatures have defender. All Slivers have "When this permanent enters the battlefield, draw a card." +primitive=Dash Hopes +id=126812 +rarity=C +[/card] +[card] +primitive=Dawn Charm +id=124080 +rarity=C +[/card] +[card] +primitive=Dead +id=126419 +rarity=C +[/card] +[card] +primitive=Deadly Grub +id=111046 +rarity=C +[/card] +[card] +primitive=Deadwood Treefolk +id=109740 +rarity=U +[/card] +[card] +primitive=Detritivore +id=126811 +rarity=R +[/card] +[card] +primitive=Dichotomancy +id=122455 +rarity=R +[/card] +[card] +primitive=Dismal Failure +id=129022 +rarity=U +[/card] +[card] +primitive=Dormant Sliver id=126025 -name=Dormant Sliver rarity=U -mana={2}{G}{U} -type=Creature -subtype=Sliver -auto=lord(sliver) defender -auto=@movedTo(sliver|myBattlefield):draw:1 controller -auto=@movedTo(sliver|opponentBattlefield):draw:1 opponent -power=2 -toughness=2 [/card] [card] -text=Enchant creature Enchanted creature gets +2/+0 and can't be blocked by creatures with flying. +primitive=Dreamscape Artist +id=134743 +rarity=C +[/card] +[card] +primitive=Dunerider Outlaw +id=128940 +rarity=U +[/card] +[card] +primitive=Dust Corona id=110501 -target=creature -auto=2/0 -auto=cantbeblockedby(creatures[flying]) -name=Dust Corona rarity=C -mana={R} -type=Enchantment -subtype=Aura [/card] [card] -text=Enchant creature You control enchanted creature. At the beginning of your upkeep, enchanted creature deals 1 damage to its owner. -target=creature -auto=@each my upkeep:life:-1 opponent -alias=1194 +primitive=Dust Elemental +id=124343 +rarity=R +[/card] +[card] +primitive=Enslave id=122413 -name=Enslave rarity=U -mana={4}{B}{B} -type=Enchantment -subtype=Aura [/card] [card] -text=Whenever another creature enters the battlefield, you gain 1 life. -auto=@movedTo(other creature|battlefield):life:1 controller +primitive=Erratic Mutation +id=124476 +rarity=C +[/card] +[card] +primitive=Essence Warden id=122428 -name=Essence Warden rarity=C -mana={G} -type=Creature -subtype=Elf Shaman -power=1 -toughness=1 [/card] [card] -text=Choose one - Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library; or return target creature card from your graveyard to your hand; or target creature gains flying until end of turn. +primitive=Evolution Charm id=124047 -auto=may moveTo(myhand) target(land[basic]|mylibrary) -auto=may moveTo(myhand) target(creature|mygraveyard) -auto=may flying target(creature) -name=Evolution Charm rarity=C -mana={1}{G} -type=Instant [/card] [card] -text=Creatures you control get +1/+1. -auto=lord(creature|myBattlefield) 1/1 +primitive=Extirpate +id=126804 +rarity=R +[/card] +[card] +primitive=Fa'adiyah Seer +id=122374 +rarity=C +[/card] +[card] +primitive=Fatal Frenzy +id=124748 +rarity=R +[/card] +[card] +primitive=Firefright Mage +id=130720 +rarity=C +[/card] +[card] +primitive=Frenetic Sliver +id=126011 +rarity=U +[/card] +[card] +primitive=Frozen AEther +id=122402 +rarity=U +[/card] +[card] +primitive=Fungal Behemoth +id=124065 +rarity=R +[/card] +[card] +primitive=Fury Charm +id=124039 +rarity=C +[/card] +[card] +primitive=Gaea's Anthem id=122367 -name=Gaea's Anthem rarity=R -mana={1}{G}{G} -type=Enchantment [/card] [card] -text={W}, {T}, Discard a card: Creatures you control get +1/+0 until end of turn. +primitive=Ghost Tactician id=126809 -name=Ghost Tactician rarity=C -mana={4}{W} -type=Creature -subtype=Spirit Spellshaper -auto={W}{T}{S(*|myhand)}:lord(creature|mybattlefield) 1/0 -power=2 -toughness=5 [/card] [card] -text=Trample, haste At end of turn, sacrifice Groundbreaker. +primitive=Giant Dustwasp +id=122313 +rarity=C +[/card] +[card] +primitive=Gone +id=126419 +rarity=C +[/card] +[card] +primitive=Gossamer Phantasm +id=122280 +rarity=C +[/card] +[card] +primitive=Groundbreaker id=122429 -name=Groundbreaker rarity=R -mana={G}{G}{G} -type=Creature -subtype=Elemental -auto=@next endofturn:bury -power=6 -toughness=1 -abilities=trample,haste [/card] [card] -text=Draw three cards. -auto=draw:3 +primitive=Hammerheim Deadeye +id=128948 +rarity=U +[/card] +[card] +primitive=Harmonize id=122362 -name=Harmonize rarity=U -mana={2}{G}{G} -type=Sorcery [/card] [card] -text=Hedge Troll gets +1/+1 as long as you control a Plains. {W}: Regenerate Hedge Troll. -auto=aslongas(plains|myBattlefield) 1/1 -auto={W}:regenerate +primitive=Healing Leaves +id=122371 +rarity=C +[/card] +[card] +primitive=Hedge Troll id=122405 -name=Hedge Troll rarity=U -mana={2}{G} -type=Creature -subtype=Troll Cleric -power=2 -toughness=2 [/card] [card] -####Don't change the phase names! -text=Forestwalk Whenever Jedit Ojanen of Efrava attacks or blocks, put a 2/2 green Cat Warrior creature token with forestwalk onto the battlefield. +primitive=Heroes Remembered +id=122438 +rarity=R +[/card] +[card] +primitive=Hunting Wilds +id=122458 +rarity=U +[/card] +[card] +primitive=Imp's Mischief +id=122434 +rarity=R +[/card] +[card] +primitive=Intet, the Dreamer +id=124073 +rarity=R +[/card] +[card] +primitive=Jedit Ojanen of Efrava id=124344 -name=Jedit Ojanen of Efrava rarity=R -mana={3}{G}{G}{G} -type=Legendary Creature -subtype=Cat Warrior -auto=@each my blockers:aslongas(jedit ojanen of efrava[attacking]|myBattlefield) token(Cat,creature cat, 2/2,green) -auto=@each opponent combatdamage:aslongas(jedit ojanen of efrava[blocking]|myBattlefield) token(Cat,creature cat, 2/2,green) -power=5 -toughness=5 -abilities=forestwalk [/card] [card] -text={0}: Until end of turn, Jodah's Avenger gets -1/-1 and gains your choice of double strike, protection from red, vigilance, or shadow. (A creature with shadow can block or be blocked by only creatures with shadow.) +primitive=Jodah's Avenger id=124482 -name=Jodah's Avenger rarity=U -mana={5}{U} -type=Creature -subtype=Shapeshifter -auto={0}:double strike && -1/-1 -auto={0}:protection from red && -1/-1 -auto={0}:vigilance && -1/-1 -auto={0}:shadow && -1/-1 -power=4 -toughness=4 [/card] [card] -text=Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card. +primitive=Kavu Predator +id=126813 +rarity=U +[/card] +[card] +primitive=Keen Sense id=122451 -target=creature -auto=@damaged(player) from(mytgt):may draw:1 controller -name=Keen Sense rarity=U -mana={G} -type=Enchantment -subtype=Aura [/card] [card] -text={2}, {T}: Add {B} to your mana pool for each Swamp you control. +primitive=Keldon Marauders +id=125885 +rarity=C +[/card] +[card] +primitive=Kor Dirge +id=131006 +rarity=U +[/card] +[card] +primitive=Lavacore Elemental +id=111055 +rarity=U +[/card] +[card] +primitive=Life and Limb +id=124471 +rarity=R +[/card] +[card] +primitive=Magus of the Arena +id=134746 +rarity=R +[/card] +[card] +primitive=Magus of the Bazaar +id=131008 +rarity=R +[/card] +[card] +primitive=Magus of the Coffers id=124507 -name=Magus of the Coffers rarity=R -mana={4}{B} -type=Creature -subtype=Human Wizard -auto={2}{T}:foreach(swamp|myBattlefield) Add:{B} -power=4 -toughness=4 [/card] [card] -text=Flying {W}{W}{W}: Regenerate Malach of the Dawn. +primitive=Magus of the Library +id=134741 +rarity=R +[/card] +[card] +primitive=Magus of the Tabernacle +id=130719 +rarity=R +[/card] +[card] +primitive=Malach of the Dawn id=122481 -name=Malach of the Dawn rarity=U -mana={2}{W}{W} -type=Creature -subtype=Angel -auto={W}{W}{W}:regenerate -power=2 -toughness=4 -abilities=flying [/card] [card] -text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature. Whenever a creature enters the battlefield, enchanted creature gets +2/+2 until end of turn. +primitive=Mana Tithe +id=122324 +rarity=C +[/card] +[card] +primitive=Mantle of Leadership id=122349 -target=Creature -auto=@movedTo(creature|myBattlefield):2/2 ueot -name=Mantle of Leadership rarity=U -mana={1}{W} -type=Enchantment -subtype=Aura -abilities=flash [/card] [card] -text=Whenever you cast an enchantment spell, you may draw a card. +primitive=Melancholy +id=130714 +rarity=C +[/card] +[card] +primitive=Merfolk Thaumaturgist +id=125877 +rarity=C +[/card] +[card] +primitive=Mesa Enchantress id=126214 -name=Mesa Enchantress rarity=R -mana={1}{W}{W} -type=Creature -subtype=Human Druid -auto=@movedTo(enchantment|mystack):may draw:1 -power=0 -toughness=2 [/card] [card] -text=Choose one - Midnight Charm deals 1 damage to target creature and you gain 1 life; or target creature gains first strike until end of turn; or tap target creature. +primitive=Midnight Charm id=124034 -auto=may damage:1 target(creature) && life:1 controller -auto=may first strike target(creature) -auto=may tap target(creature) -name=Midnight Charm rarity=C -mana={B} -type=Instant [/card] [card] -text=Flying, first strike, haste Whenever Mirri the Cursed deals combat damage to a creature, put a +1/+1 counter on Mirri the Cursed. -id=122406 -name=Mirri the Cursed -rarity=R -mana={2}{B}{B} -type=Legendary Creature -subtype=Vampire Cat -auto=@damaged(creature) from(this):counter(1/1,1) -power=3 -toughness=2 -abilities=flying,first strike,haste -[/card] -[card] -text=All Slivers have "{3}, Sacrifice this permanent: Destroy target permanent." -id=126023 -name=Necrotic Sliver -rarity=U -mana={1}{W}{B} -type=Creature -subtype=Sliver -auto=lord(sliver) {3}{S}:destroy target(*) -power=2 -toughness=2 -[/card] -[card] -####Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) -text=Flying Whenever Oros, the Avenger deals combat damage to a player, you may pay {2}{W}. If you do, Oros deals 3 damage to each nonwhite creature. -id=136170 -name=Oros the Avenger -rarity=R -mana={3}{W}{B}{R} -type=Legendary Creature -subtype=Dragon -auto=aslongas(oros the avenger[attacking]|mybattlefield) lord(oros the avenger[attacking;-cloud]) {2}{W}:damage:3 all(creature[-white]) -auto=@damaged(player) from(this):cloud -power=6 -toughness=6 -abilities=flying -[/card] -[card] -text=All Slivers have "{2}, {T}: Regenerate target Sliver." -id=126014 -name=Poultice Sliver -rarity=C -mana={2}{W} -type=Creature -subtype=Sliver -auto=lord(sliver) {T}:regenerate target(sliver) -power=2 -toughness=2 -[/card] -[card] -text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) If Pouncing Wurm was kicked, it enters the battlefield with three +1/+1 counters on it and with haste. -id=122323 -name=Pouncing Wurm -rarity=U -mana={3}{G} -kicker={2}{G} -auto=kicker haste -auto=kicker counter(1/1,3) -type=Creature -subtype=Wurm -power=3 -toughness=3 -[/card] -[card] -####Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) -text=Whenever Radha, Heir to Keld attacks, you may add {R}{R} to your mana pool. {T}: Add {G} to your mana pool. -auto=@each my blockers:aslongas(radha heir to keld[attacking]|myBattlefield) may add{R}{R} -id=128949 -name=Radha Heir to Keld -rarity=R -mana={R}{G} -type=Legendary Creature -subtype=Elf Warrior -auto={T}:Add{G} -power=2 -toughness=2 -[/card] -[card] -text={1}{B}, {T}, Discard a card: Target creature gets +1/+0 and gains first strike until end of turn. -id=130717 -name=Ridged Kusite -rarity=C -mana={B} -type=Creature -subtype=Horror Spellshaper -auto={1}{B}{T}{S(*|myhand)}:1/0 && first strike target(creature) -power=1 -toughness=1 -[/card] -[card] -text=Exile Simian Spirit Guide from your hand: Add {R} to your mana pool. -id=124474 -name=Simian Spirit Guide -rarity=C -mana={2}{R} -type=Creature -subtype=Ape Spirit -autohand={0}:moveTo(exile) && add{R} -power=2 -toughness=2 -[/card] -[card] -text=All Sliver creatures get +1/+1. -id=125879 -name=Sinew Sliver -rarity=C -mana={1}{W} -type=Creature -subtype=Sliver -auto=lord(sliver) 1/1 -power=1 -toughness=1 -[/card] -[card] -text=Skirk Shaman can't be blocked except by artifact creatures and/or red creatures. -id=131011 -name=Skirk Shaman -rarity=C -mana={1}{R}{R} -type=Creature -subtype=Goblin Shaman -power=2 -toughness=2 -abilities=intimidate -[/card] -[card] -text={2}{G}{G}, {T}, Discard a card: You gain 2 life for each card in your hand. -id=124505 -name=Sophic Centaur -rarity=U -mana={3}{G} -type=Creature -subtype=Centaur Spellshaper -auto={2}{G}{G}{T}{S(*|myhand)}:foreach(*|myhand) life:2 controller -power=1 -toughness=1 -[/card] -[card] -text=All Sliver creatures have first strike. -id=126022 -name=Spitting Sliver -rarity=C -mana={4}{B} -type=Creature -subtype=Sliver -auto=lord(sliver) first strike -power=3 -toughness=3 -[/card] -[card] -text=Sunlance deals 3 damage to target nonwhite creature. -target=creature[-white] -auto=Damage:3 -id=122355 -name=Sunlance -rarity=C -mana={W} -type=Sorcery -[/card] -[card] -text=All Sliver creatures have vigilance. -id=124044 -name=Synchronous Sliver -rarity=C -mana={4}{U} -type=Creature -subtype=Sliver -auto=lord(sliver) vigilance -power=3 -toughness=3 -[/card] -[card] -text=Flying, Vigilance -id=125873 -name=Serra Sphinx -rarity=R -type=Creature -subtype=Sphinx -mana={3}{U}{U} -power=4 -toughness=4 -abilities=vigilance,flying -[/card] -[card] -text=Swampwalk {G}: Regenerate Mire Boa. +primitive=Mire Boa id=122420 -name=Mire Boa rarity=C -mana={1}{G} -type=Creature -subtype=Snake -auto={G}:regenerate -power=2 -toughness=1 -abilities=swampwalk [/card] [card] -text=Reach (This creature can block creatures with flying.) +primitive=Mirri the Cursed +id=122406 +rarity=R +[/card] +[card] +primitive=Molten Firebird +id=134738 +rarity=R +[/card] +[card] +primitive=Muck Drubb +id=122478 +rarity=U +[/card] +[card] +primitive=Mycologist +id=124033 +rarity=U +[/card] +[card] +primitive=Necrotic Sliver +id=126023 +rarity=U +[/card] +[card] +primitive=Needlepeak Spider id=122268 -name=Needlepeak Spider rarity=C -mana={3}{R} -type=Creature -subtype=Spider -power=4 -toughness=2 -abilities=reach [/card] [card] -text={T}:Prodigal Pyromancer deals 1 damage to target creature or player. +primitive=Null Profusion +id=125874 +rarity=R +[/card] +[card] +primitive=Numot, the Devastator +id=124062 +rarity=R +[/card] +[card] +primitive=Oros, the Avenger +id=136170 +rarity=R +[/card] +[card] +primitive=Ovinize +id=126212 +rarity=U +[/card] +[card] +primitive=Pallid Mycoderm +id=124508 +rarity=C +[/card] +[card] +primitive=Phantasmagorian +id=124472 +rarity=U +[/card] +[card] +primitive=Piracy Charm +id=124066 +rarity=C +[/card] +[card] +primitive=Pongify +id=129015 +rarity=U +[/card] +[card] +primitive=Porphyry Nodes +id=124470 +rarity=R +[/card] +[card] +primitive=Poultice Sliver +id=126014 +rarity=C +[/card] +[card] +primitive=Pouncing Wurm +id=122323 +rarity=U +[/card] +[card] +primitive=Primal Plasma +id=124757 +rarity=C +[/card] +[card] +primitive=Prodigal Pyromancer id=122338 -name=Prodigal Pyromancer rarity=C -mana={2}{R} -type=Creature -subtype=Human Wizard -auto={T}:damage:1 target(creature,player) -power=1 -toughness=1 [/card] [card] -text={B}, {T}: Tap target creature. +primitive=Psychotrope Thallid +id=128944 +rarity=U +[/card] +[card] +primitive=Pyrohemia +id=122436 +rarity=U +[/card] +[card] +primitive=Radha, Heir to Keld +id=128949 +rarity=R +[/card] +[card] +primitive=Rathi Trapper id=130718 -name=Rathi Trapper rarity=C -mana={1}{B} -type=Creature -subtype=Human Rebel Rogue -auto={B}{T}:tap target(creature) -power=1 -toughness=2 [/card] [card] -text=All Sliver creatures have haste. +primitive=Reality Acid +id=125880 +rarity=C +[/card] +[card] +primitive=Rebuff the Wicked +id=122287 +rarity=U +[/card] +[card] +primitive=Reckless Wurm +id=126818 +rarity=U +[/card] +[card] +primitive=Reflex Sliver id=126018 -name=Reflex Sliver rarity=C -mana={3}{G} -type=Creature -subtype=Sliver -auto=lord(sliver) haste -power=2 -toughness=2 [/card] [card] -text={W}:Regenerate Revered Dead. +primitive=Retether +id=131007 +rarity=R +[/card] +[card] +primitive=Revered Dead id=122282 -name=Revered Dead rarity=C -mana={1}{W} -type=Creature -subtype=Spirit Soldier -auto={W}:regenerate -power=1 -toughness=1 [/card] [card] -text=Destroy target nonwhite permanent. -target=*[-white] -auto=destroy +primitive=Ridged Kusite +id=130717 +rarity=C +[/card] +[card] +primitive=Riftmarked Knight +id=126816 +rarity=U +[/card] +[card] +primitive=Riptide Pilferer +id=122325 +rarity=U +[/card] +[card] +primitive=Roiling Horror +id=122431 +rarity=R +[/card] +[card] +primitive=Rough +id=126420 +rarity=U +[/card] +[card] +primitive=Saltblast id=122435 -name=Saltblast rarity=U -mana={3}{W}{W} -type=Sorcery [/card] [card] -text={T}:Target creature gets -2/-0 until end of turn. +primitive=Saltfield Recluse id=124037 -name=Saltfield Recluse rarity=C -mana={2}{W} -type=Creature -subtype=Human Rebel Cleric -auto={T}:-2/-0 target(creature) -power=1 -toughness=2 [/card] [card] -text=Sacrifice Seal of Primordium: Destroy target artifact or enchantment. -auto={S}:destroy target(artifact,enchantment) +primitive=Seal of Primordium id=130816 -name=Seal of Primordium rarity=C -mana={1}{G} -type=Enchantment [/card] [card] -####Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) -text=Flying Whenever Teneb, the Harvester deals combat damage to a player, you may pay {2}{B}. If you do, put target creature card in a graveyard onto the battlefield under your control. -id=124075 -name=Teneb the Harvester +primitive=Serendib Sorcerer +id=122442 rarity=R -mana={3}{B}{G}{W} -type=Legendary Creature -subtype=Dragon -auto=aslongas(teneb the harvester[attacking]|mybattlefield) lord(teneb the harvester[attacking;-cloud]) {2}{B}:moveTo(myBattlefield) target(creature|graveyard) -auto=@damaged(player) from(this):cloud -power=6 -toughness=6 -abilities=flying [/card] [card] -text=Enchant creature Enchanted creature can't attack or block. Enchanted creature has "{T}:Add one mana of any color to your mana pool." -id=131004 -target=creature -auto=cantattack -auto=cantblock -auto={T}:Add{W} -auto={T}:Add{U} -auto={T}:Add{B} -auto={T}:Add{R} -auto={T}:Add{G} -name=Utopia Vow -rarity=C -mana={1}{G} -type=Enchantment -subtype=Aura +primitive=Serra Sphinx +id=125873 +rarity=R [/card] [card] -text=Enchant creature Enchanted creature has lifelink. -id=122366 -target=creature -name=Vampiric link +primitive=Serra's Boon +id=129014 rarity=U -mana={B} -auto=lifelink -type=Enchantment -subtype=Aura [/card] [card] -text=Flying Whenever Vorosh, the Hunter deals combat damage to a player, you may pay {2}{G}. If you do, put six +1/+1 counters on Vorosh. -id=124057 -name=Vorosh the Hunter -rarity=R -mana={3}{G}{U}{B} -type=Legendary Creature -subtype=Dragon -auto=aslongas(vorosh the hunter[attacking]|mybattlefield) lord(vorosh the hunter[attacking;-cloud]) {2}{G}:counter(1/1,6) -auto=@damaged(player) from(this):cloud -power=6 -toughness=6 -abilities=flying -[/card] -[card] -text=Flash (You may cast this spell any time you could cast an instant.) When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand. -id=122477 -name=Whitemane Lion +primitive=Shade of Trokair +id=126408 rarity=C -mana={1}{W} -type=Creature -subtype=Cat -auto=moveTo(ownerhand) notatarget(creature|myBattlefield) -power=2 -toughness=2 -abilities=flash -[/card] \ No newline at end of file +[/card] +[card] +primitive=Shaper Parasite +id=122375 +rarity=C +[/card] +[card] +primitive=Shivan Meteor +id=134740 +rarity=U +[/card] +[card] +primitive=Shivan Wumpus +id=124445 +rarity=R +[/card] +[card] +primitive=Shrouded Lore +id=122285 +rarity=U +[/card] +[card] +primitive=Simian Spirit Guide +id=124474 +rarity=C +[/card] +[card] +primitive=Sinew Sliver +id=125879 +rarity=C +[/card] +[card] +primitive=Skirk Shaman +id=131011 +rarity=C +[/card] +[card] +primitive=Sophic Centaur +id=124505 +rarity=U +[/card] +[card] +primitive=Spellshift +id=122459 +rarity=R +[/card] +[card] +primitive=Spitting Sliver +id=126022 +rarity=C +[/card] +[card] +primitive=Stingscourger +id=134744 +rarity=C +[/card] +[card] +primitive=Stonecloaker +id=122469 +rarity=U +[/card] +[card] +primitive=Stormfront Riders +id=122412 +rarity=U +[/card] +[card] +primitive=Sulfur Elemental +id=122416 +rarity=U +[/card] +[card] +primitive=Sunlance +id=122355 +rarity=C +[/card] +[card] +primitive=Synchronous Sliver +id=124044 +rarity=C +[/card] +[card] +primitive=Temporal Extortion +id=126814 +rarity=R +[/card] +[card] +primitive=Teneb, the Harvester +id=124075 +rarity=R +[/card] +[card] +primitive=Tidewalker +id=130814 +rarity=U +[/card] +[card] +primitive=Timbermare +id=124478 +rarity=R +[/card] +[card] +primitive=Timebender +id=122370 +rarity=U +[/card] +[card] +primitive=Timecrafting +id=129012 +rarity=U +[/card] +[card] +primitive=Torchling +id=126810 +rarity=R +[/card] +[card] +primitive=Treacherous Urge +id=131002 +rarity=U +[/card] +[card] +primitive=Tumble +id=126420 +rarity=U +[/card] +[card] +primitive=Uktabi Drake +id=126306 +rarity=C +[/card] +[card] +primitive=Urborg, Tomb of Yawgmoth +id=131005 +rarity=R +[/card] +[card] +primitive=Utopia Vow +id=131004 +rarity=C +[/card] +[card] +primitive=Vampiric Link +id=122366 +rarity=C +[/card] +[card] +primitive=Veiling Oddity +id=126806 +rarity=C +[/card] +[card] +primitive=Venarian Glimmer +id=126216 +rarity=U +[/card] +[card] +primitive=Vitaspore Thallid +id=128941 +rarity=C +[/card] +[card] +primitive=Voidstone Gargoyle +id=125882 +rarity=R +[/card] +[card] +primitive=Volcano Hellion +id=126303 +rarity=R +[/card] +[card] +primitive=Vorosh, the Hunter +id=124057 +rarity=R +[/card] +[card] +primitive=Waning Wurm +id=110503 +rarity=U +[/card] +[card] +primitive=Whitemane Lion +id=122477 +rarity=C +[/card] +[card] +primitive=Wild Pair +id=122468 +rarity=R +[/card] +[card] +primitive=Wistful Thinking +id=124055 +rarity=C +[/card] diff --git a/projects/mtg/bin/Res/sets/PLS/_cards.dat b/projects/mtg/bin/Res/sets/PLS/_cards.dat index 551518ee5..999557bc9 100644 --- a/projects/mtg/bin/Res/sets/PLS/_cards.dat +++ b/projects/mtg/bin/Res/sets/PLS/_cards.dat @@ -4,744 +4,732 @@ year=2001 block=Invasion [/meta] [card] -text=Domain ETarget player draws a card for each basic land type among lands he or she controls. +primitive=Allied Strategies id=26383 -auto=aslongas(plains|myBattlefield) draw:1 -auto=aslongas(island|myBattlefield) draw:1 -auto=aslongas(swamp|myBattlefield) draw:1 -auto=aslongas(mountain|myBattlefield) draw:1 -auto=aslongas(forest|myBattlefield) draw:1 -name=Allied Strategies rarity=U -mana={4}{U} -type=Sorcery [/card] [card] -text={1}{G}: Target Kavu creature gets -1/+1 until end of turn. +primitive=Alpha Kavu id=27613 -name=Alpha Kavu rarity=U -mana={2}{G} -type=Creature -subtype=Kavu -auto={1}{G}:-1/1 target(kavu) -power=2 -toughness=2 [/card] [card] -text=First strike, reach (This creature can block creatures with flying.) +primitive=Amphibious Kavu +id=26409 +rarity=C +[/card] +[card] +primitive=Ancient Spider id=19149 -name=Ancient Spider rarity=R -mana={2}{G}{W} -type=Creature -subtype=Spider -power=2 -toughness=5 -abilities=first strike,reach [/card] [card] -text=Destroy target enchantment. Draw a card. +primitive=Arctic Merfolk +id=26360 +rarity=C +[/card] +[card] +primitive=Aura Blast id=26382 -target=enchantment -auto=destroy -auto=draw:1 controller -name=Aura Blast rarity=C -mana={1}{W} -type=Instant [/card] [card] -text=Flying When Cavern Harpy enters the battlefield, return a blue or black creature you control to its owner's hand. Pay 1 life: Return Cavern Harpy to its owner's hand. +primitive=Aurora Griffin +id=26284 +rarity=C +[/card] +[card] +primitive=Bog Down +id=25943 +rarity=C +[/card] +[card] +primitive=Caldera Kavu +id=26437 +rarity=C +[/card] +[card] +primitive=Cavern Harpy id=25926 -name=Cavern Harpy rarity=C -mana={U}{B} -type=Creature -subtype=Harpy Beast -auto=moveTo(ownerhand) notatarget(creature[blue;black]|myBattlefield) -auto={0}:moveTo(ownerhand) && life:-1 controller -power=2 -toughness=1 -abilities=flying [/card] [card] -text=When Crosis's Catacombs enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {U}, {B}, or {R} to your mana pool. +primitive=Cloud Cover +id=25899 +rarity=R +[/card] +[card] +primitive=Confound +id=27714 +rarity=C +[/card] +[card] +primitive=Crosis's Catacombs id=25936 -name=Crosis's Catacombs -auto=aslongas(land[-lair]|myBattlefield) moveTo(ownerhand) notatarget(land[-lair]|myBattlefield) -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=@movedTo(land[-lair]|myhand) from(myBattlefield):lord(crosis's catacombs) {T}:Add{U} && lord(crosis's catacombs) {T}:Add{B} && lord(crosis's catacombs) {T}:Add{R} rarity=U -type=Land -subtype=Lair [/card] [card] -text=Choose one - Return target permanent to its owner's hand; or destroy target nonblack creature, and it can't be regenerated; or destroy target artifact. +primitive=Crosis's Charm id=25863 -name=Crosis's Charm -auto=may moveTo(ownerhand) target(*) -auto=may bury target(creature[black]) -auto=may destroy target(artifact) rarity=U -mana={U}{B}{R} -type=Instant [/card] [card] -text=When Darigaaz's Caldera enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {B}, {R}, or {G} to your mana pool. +primitive=Darigaaz's Caldera id=25938 -name=Darigaaz's Caldera -auto=aslongas(land[-lair]|myBattlefield) moveTo(ownerhand) notatarget(land[-lair]|myBattlefield) -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=@movedTo(land[-lair]|myhand) from(myBattlefield):lord(darigaaz's caldera) {T}:Add{B} && lord(darigaaz's caldera) {T}:Add{R} && lord(darigaaz's caldera) {T}:Add{G} rarity=U -type=Land -subtype=Lair [/card] [card] -text=Choose one - Return target creature card from your graveyard to your hand; or Darigaaz's Charm deals 3 damage to target creature or player; or target creature gets +3/+3 until end of turn. +primitive=Darigaaz's Charm id=25864 -name=Darigaaz's Charm -auto=may moveTo(myhand) target(creature|mygraveyard) -auto=may damage:3 target(creature,player) -auto=may 3/3 target(creature) rarity=U -mana={B}{R}{G} -type=Instant [/card] [card] -text=Target creature gets +1/+1 and gains flying and first strike until end of turn. +primitive=Daring Leap id=25822 -target=creature -auto=1/1 -auto=first strike -auto=flying -name=Daring Leap rarity=C -mana={1}{W}{U} -type=Instant [/card] [card] -text={R}, Sacrifice a Zombie: Deadapult deals 2 damage to target creature or player. -auto={S(zombie|myBattlefield)}:Damage:2 target(creature,player) +primitive=Dark Suspicions +id=26414 +rarity=R +[/card] +[card] +primitive=Deadapult id=26837 -name=Deadapult rarity=R -mana={2}{R} -type=Enchantment [/card] [card] -text=Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest. +primitive=Death Bomb +id=26782 +rarity=C +[/card] +[card] +primitive=Destructive Flow +id=9690 +rarity=R +[/card] +[card] +primitive=Diabolic Intent +id=26422 +rarity=R +[/card] +[card] +primitive=Disciple of Kangee +id=26285 +rarity=C +[/card] +[card] +primitive=Dominaria's Judgment id=26423 - -auto=aslongas(plains|myBattlefield) lord(creature|myBattlefield) protection from white -auto=aslongas(island|myBattlefield) lord(creature|myBattlefield) protection from blue -auto=aslongas(swamp|myBattlefield) lord(creature|myBattlefield) protection from black -auto=aslongas(mountain|myBattlefield) lord(creature|myBattlefield) protection from red -auto=aslongas(forest|myBattlefield) lord(creature|myBattlefield) protection from green -name=Dominaria's Judgment rarity=R -mana={2}{W} -type=Instant [/card] [card] -text=When Dromar's Cavern enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {W}, {U}, or {B} to your mana pool. +primitive=Doomsday Specter +id=23051 +rarity=R +[/card] +[card] +primitive=Draco +id=25797 +rarity=R +[/card] +[card] +primitive=Dralnu's Crusade +id=26840 +rarity=R +[/card] +[card] +primitive=Dralnu's Pet +id=15144 +rarity=R +[/card] +[card] +primitive=Dromar's Cavern id=25932 -name=Dromar's Cavern -auto=aslongas(land[-lair]|myBattlefield) moveTo(ownerhand) notatarget(land[-lair]|myBattlefield) -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=@movedTo(land[-lair]|myhand) from(myBattlefield):lord(dromar's cavern) {T}:Add{W} && lord(dromar's cavern) {T}:Add{U} && lord(dromar's cavern) {T}:Add{B} rarity=U -type=Land -subtype=Lair [/card] [card] -text=Choose one - You gain 5 life; or counter target spell; or target creature gets -2/-2 until end of turn. +primitive=Dromar's Charm id=25862 -name=Dromar's Charm -auto=may life:5 controller -auto=may fizzle target(*|stack) -auto=may -2/-2 target(creature) rarity=U -mana={W}{U}{B} -type=Instant [/card] [card] -text=Search your library for a creature card, reveal it, and put it into your hand. Then shuffle your library. +primitive=Eladamri's Call id=25646 -target=creature|mylibrary -auto=moveTo(myHand) -name=Eladamri's Call rarity=R -mana={G}{W} -type=Instant [/card] [card] -text={U}, {T}, Sacrifice a creature or enchantment: Counter target spell. +primitive=Ertai, the Corrupted id=29292 -name=Ertai, the Corrupted rarity=R -mana={2}{W}{U}{B} -auto={U}{T}{S(creature,enchantment|myBattlefield)}:fizzle target(*|stack) -type=Legendary Creature -subtype=Wizard -power=3 -toughness=4 [/card] [card] -text={2}{U}: Return target white or black creature you control to its owner's hand. -auto={2}{U}:moveTo(ownerhand) target(creature[white,black]|myBattlefield) +primitive=Ertai, the Corrupted +id=25614 +rarity=R +[/card] +[card] +primitive=Ertai's Trickery +id=26590 +rarity=U +[/card] +[card] +primitive=Escape Routes id=21276 -name=Escape Routes rarity=C -mana={2}{U} -type=Enchantment [/card] [card] -text=Domain - Target player loses X life and you gain X life, where X is the number of basic land types among lands you control. -id=25931 -auto=aslongas(plains|myBattlefield) life:-1 opponent && life:1 controller -auto=aslongas(island|myBattlefield) life:-1 opponent && life:1 controller -auto=aslongas(swamp|myBattlefield) life:-1 opponent && life:1 controller -auto=aslongas(mountain|myBattlefield) life:-1 opponent && life:1 controller -auto=aslongas(forest|myBattlefield) life:-1 opponent && life:1 controller -name=Exotic Disease +primitive=Exotic Disease +id=25931 rarity=U -mana={4}{B} -type=Sorcery [/card] [card] -text=When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature. +primitive=Falling Timber +id=25945 +rarity=C +[/card] +[card] +primitive=Flametongue Kavu id=26262 -name=Flametongue Kavu rarity=U -mana={3}{R} -type=Creature -subtype=Kavu -auto=damage:4 target(creature) -power=4 -toughness=2 [/card] [card] -text=Flash When Fleetfoot Panther enters the battlefield, return a green or white creature you control to its owner's hand. +primitive=Fleetfoot Panther id=26479 -name=Fleetfoot Panther rarity=U -mana={1}{G}{W} -type=Creature -subtype=Cat -auto=moveTo(ownerhand) notatarget(creature[green;white]|myBattlefield) -power=3 -toughness=4 -abilities=flash [/card] [card] -text=Forsaken City doesn't untap during your untap step. At the beginning of your upkeep, you may exile a card from your hand. If you do, untap Forsaken City. {T}: Add one mana of any color to your mana pool. +primitive=Forsaken City id=25893 -name=Forsaken City -auto={0}:untap all(this) && moveto(exile) target(*|myHand) limit:1 myUpkeepOnly -auto={T}:add{G} -auto={T}:add{W} -auto={T}:add{R} -auto={T}:add{B} -auto={T}:add{U} rarity=R -type=Land -abilities=doesnotuntap [/card] [card] -text=Domain - Target creature gets +1/+1 until end of turn for each basic land type among lands you control. +primitive=Gaea's Herald +id=26411 +rarity=R +[/card] +[card] +primitive=Gaea's Might id=26838 -target=creature -auto=aslongas(forest|myBattlefield) 1/1 -auto=aslongas(mountain|myBattlefield) 1/1 -auto=aslongas(plains|myBattlefield) 1/1 -auto=aslongas(swamp|myBattlefield) 1/1 -auto=aslongas(island|myBattlefield) 1/1 -name=Gaea's Might rarity=C -mana={G} -type=Instant [/card] [card] -text=Counter target blue spell. -target=*[blue]|stack -auto=fizzle +primitive=Gainsay id=27189 -name=Gainsay rarity=U -mana={1}{U} -type=Instant [/card] [card] -text=Untap target creature. It gets +3/+3 until end of turn. -target=creature -auto=untap -auto=3/3 +primitive=Gerrard's Command id=25873 -name=Gerrard's Command rarity=C -mana={G}{W} -type=Instant [/card] [card] -text=When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls. -auto=foreach(creature[black]|opponentBattlefield) life:2 controller -auto=foreach(creature[red]|opponentBattlefield) life:2 controller +primitive=Goblin Game +id=8902 +rarity=R +[/card] +[card] +primitive=Guard Dogs +id=19141 +rarity=U +[/card] +[card] +primitive=Heroic Defiance +id=26420 +rarity=C +[/card] +[card] +primitive=Hobble +id=26292 +rarity=C +[/card] +[card] +primitive=Honorable Scout id=26263 -name=Honorable Scout rarity=C -mana={W} -type=Creature -subtype=Human Soldier Scout -power=1 -toughness=1 [/card] [card] -text=When Horned Kavu enters the battlefield, return a red or green creature you control to its owner's hand. +primitive=Horned Kavu id=25928 -name=Horned Kavu rarity=C -mana={R}{G} -type=Creature -subtype=Kavu -auto=moveTo(ownerhand) notatarget(creature[red;green]|myBattlefield) -power=3 -toughness=4 [/card] [card] -text=Flying When Hunting Drake enters the battlefield, put target red or green creature on top of its owner's library. +primitive=Hull Breach +id=25872 +rarity=C +[/card] +[card] +primitive=Hunting Drake id=22980 -name=Hunting Drake rarity=C -mana={4}{U} -type=Creature -subtype=Drake -auto=moveTo(ownerLibrary) target(creature[red;green]|battlefield) -power=2 -toughness=2 -abilities=flying [/card] [card] -text=Destroy target land. Draw a card. +primitive=Implode id=26260 -target=land -auto=destroy -auto=draw:1 controller -name=Implode rarity=U -mana={4}{R} -type=Sorcery [/card] [card] -text=Enchant creature Whenever enchanted creature becomes tapped, Insolence deals 2 damage to that creature's controller. -alias=1218 +primitive=Insolence id=26415 -target=creature -name=Insolence rarity=C -mana={2}{R} -type=Enchantment -subtype=Aura [/card] [card] -text=Enchant creature {B}: Regenerate enchanted creature. {R}: Enchanted creature gets +1/+0 until end of turn. {G}: Enchanted creature gains trample until end of turn. +primitive=Kavu Recluse +id=26268 +rarity=C +[/card] +[card] +primitive=Keldon Mantle id=19358 -target=creature -auto={B}:regenerate -auto={R}:1/0 -auto={G}:trample -name=Keldon Mantle rarity=C -mana={1}{R} -type=Enchantment -subtype=Aura [/card] [card] -text=When Lava Zombie enters the battlefield, return a black or red creature you control to its owner's hand. {2}: Lava Zombie gets +1/+0 until end of turn. +primitive=Keldon Twilight +id=21323 +rarity=R +[/card] +[card] +primitive=Lashknife Barrier +id=26833 +rarity=U +[/card] +[card] +primitive=Lava Zombie id=25927 -name=Lava Zombie rarity=C -mana={1}{B}{R} -type=Creature -subtype=Zombie -auto=moveTo(ownerhand) notatarget(creature[black;red]|myBattlefield) -auto={2}:1/0 -power=4 -toughness=3 [/card] [card] -text=Other Zombie creatures get +1/+1. {1}{B}, {T}: Return target Zombie card from your graveyard to your hand. +primitive=Lord of the Undead id=10742 -name=Lord of the Undead rarity=R -mana={1}{B}{B} -type=Creature -subtype=Zombie -auto=lord(zombie) 1/1 other -auto={1}{B}{T}:moveTo(myhand) target(zombie|mygraveyard) -power=2 -toughness=2 [/card] [card] -text=When Maggot Carrier enters the battlefield, each player loses 1 life. +primitive=Maggot Carrier id=26266 -name=Maggot Carrier rarity=C -mana={B} -type=Creature -subtype=Zombie -auto=life:-1 controller -auto=life:-1 opponent -power=1 -toughness=1 [/card] [card] -text=Domain - For each basic land type among lands you control, Magnigoth Treefolk has landwalk of that type. +primitive=Magma Burst +id=25944 +rarity=C +[/card] +[card] +primitive=Magnigoth Treefolk id=26397 -name=Magnigoth Treefolk rarity=R -mana={4}{G} -type=Creature -subtype=Treefolk -auto=aslongas(plains|myBattlefield) plainswalk -auto=aslongas(island|myBattlefield) islandwalk -auto=aslongas(swamp|myBattlefield) swampwalk -auto=aslongas(mountain|myBattlefield) mountainwalk -auto=aslongas(forest|myBattlefield) forestwalk -power=2 -toughness=6 [/card] [card] -text={1}, {T}: Add one mana of any color to your mana pool. +primitive=Malicious Advice +id=25870 +rarity=C +[/card] +[card] +primitive=Mana Cylix id=26381 -name=Mana Cylix rarity=U -mana={1} -type=Artifact -auto={1}{T}:Add {W} -auto={1}{T}:Add {U} -auto={1}{T}:Add {B} -auto={1}{T}:Add {R} -auto={1}{T}:Add {G} [/card] [card] -text={T}: Choose a color of a permanent you control. Add one mana of that color to your mana pool. +primitive=March of Souls +id=26277 +rarity=R +[/card] +[card] +primitive=Marsh Crocodile +id=25934 +rarity=U +[/card] +[card] +primitive=Meddling Mage +id=26591 +rarity=R +[/card] +[card] +primitive=Meteor Crater id=25979 -auto=aslongas(*[white]|myBattlefield) {T}:Add {W} -auto=aslongas(*[blue]|myBattlefield) {T}:Add {U} -auto=aslongas(*[black]|myBattlefield) {T}:Add {B} -auto=aslongas(*[red]|myBattlefield) {T}:Add {R} -auto=aslongas(*[green]|myBattlefield) {T}:Add {G} -name=Meteor Crater rarity=R -type=Land [/card] [card] -text=Mire Kavu gets +1/+1 as long as you control a Swamp. +primitive=Mire Kavu id=26363 -name=Mire Kavu rarity=C -mana={3}{R} -type=Creature -subtype=Kavu -auto=aslongas(swamp|myBattlefield) 1/1 -power=3 -toughness=2 [/card] [card] -text=Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less. -auto=aslongas(creature[power<=2;-tapped]|opponentBattlefield) cantattack +primitive=Mirrorwood Treefolk +id=26839 +rarity=U +[/card] +[card] +primitive=Mogg Jailer id=26275 -name=Mogg Jailer rarity=U -mana={1}{R} -type=Creature -subtype=Goblin -power=2 -toughness=2 [/card] [card] -text=Whenever an opponent casts a spell, Mogg Sentry gets +2/+2 until end of turn. +primitive=Mogg Sentry id=26269 -name=Mogg Sentry rarity=R -mana={R} -type=Creature -subtype=Goblin Warrior -auto=@movedTo(*|opponentstack):2/2 ueot -power=1 -toughness=1 [/card] [card] -text=Sacrifice Morgue Toad: Add {U}{R} to your mana pool. -auto={S}:Add {U}{R} +primitive=Morgue Toad id=27589 -name=Morgue Toad rarity=C -mana={2}{B} -type=Creature -subtype=Frog -power=2 -toughness=2 [/card] [card] -text=When Natural Emergence enters the battlefield, return a red or green enchantment you control to its owner's hand. Lands you control are 2/2 creatures with first strike. They're still lands. +primitive=Multani's Harmony +id=22298 +rarity=U +[/card] +[card] +primitive=Natural Emergence id=26410 -name=Natural Emergence -auto=moveTo(ownerhand) notatarget(enchantment[red;green]|myBattlefield) -auto=@movedTo(enchantment[red;green]|myhand) from(myBattlefield):lord(land|myBattlefield) becomes(Creature,2/2,first strike) rarity=R -mana={2}{R}{G} -type=Enchantment [/card] [card] -text={2}{G}: Put a 1/1 green Saproling creature token onto the battlefield. Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn. +primitive=Nemata, Grove Guardian id=26412 -name=Nemata, Grove Guardian rarity=R -mana={4}{G}{G} -type=Legendary Creature -subtype=Treefolk -auto={2}{G}:token(Saproling,creature saproling,1/1,green) -auto={S(saproling|myBattlefield)}:lord(saproling) 1/1 ueot -power=4 -toughness=5 [/card] [card] -text=When Phyrexian Bloodstock leaves the battlefield, destroy target white creature. It can't be regenerated. -auto=@moveTo(this|exile,graveyard,hand,library) from(battlefield):bury target(creature[white]) +primitive=Nightscape Battlemage +id=25914 +rarity=U +[/card] +[card] +primitive=Nightscape Familiar +id=25693 +rarity=C +[/card] +[card] +primitive=Noxious Vapors +id=26478 +rarity=U +[/card] +[card] +primitive=Orim's Chant +id=26852 +rarity=R +[/card] +[card] +primitive=Phyrexian Bloodstock id=26280 -name=Phyrexian Bloodstock rarity=C -mana={4}{B} -type=Creature -subtype=Zombie -power=3 -toughness=3 [/card] [card] -text=When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control. -auto=foreach(creature[black]|opponentBattlefield) draw:1 controller +primitive=Phyrexian Scuta +id=26477 +rarity=R +[/card] +[card] +primitive=Phyrexian Tyranny +id=26281 +rarity=R +[/card] +[card] +primitive=Planar Overlay +id=26835 +rarity=R +[/card] +[card] +primitive=Planeswalker's Favor +id=25890 +rarity=R +[/card] +[card] +primitive=Planeswalker's Fury +id=25889 +rarity=R +[/card] +[card] +primitive=Planeswalker's Mirth +id=25886 +rarity=R +[/card] +[card] +primitive=Planeswalker's Mischief +id=25887 +rarity=R +[/card] +[card] +primitive=Planeswalker's Scorn +id=25888 +rarity=R +[/card] +[card] +primitive=Pollen Remedy +id=25941 +rarity=C +[/card] +[card] +primitive=Primal Growth +id=26396 +rarity=C +[/card] +[card] +primitive=Pygmy Kavu id=23113 -name=Pygmy Kavu rarity=C -mana={3}{G} -type=Creature -subtype=Kavu -power=1 -toughness=2 [/card] [card] -text=Whenever you cast a white, blue, black, or red spell, put a +1/+1 counter on Quirion Dryad. -auto=@movedTo(*[white;blue;black;red]|myStack):counter(1/1) +primitive=Questing Phelddagrif +id=27634 +rarity=R +[/card] +[card] +primitive=Quirion Dryad id=26286 -name=Quirion Dryad rarity=R -mana={1}{G} -type=Creature -subtype=Dryad -power=1 -toughness=1 [/card] [card] -text=When Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {R}, {G}, or {W} to your mana pool. +primitive=Quirion Explorer +id=26348 +rarity=C +[/card] +[card] +primitive=Radiant Kavu +id=12691 +rarity=R +[/card] +[card] +primitive=Razing Snidd +id=25937 +rarity=U +[/card] +[card] +primitive=Rith's Charm +id=25865 +rarity=U +[/card] +[card] +primitive=Rith's Grove id=25939 -name=Rith's Grove -auto=aslongas(land[-lair]|myBattlefield) moveTo(ownerhand) notatarget(land[-lair]|myBattlefield) -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=@movedTo(land[-lair]|myhand) from(myBattlefield):lord(rith's grove) {T}:Add{R} && lord(rith's grove) {T}:Add{G} && lord(rith's grove) {T}:Add{W} rarity=U -type=Land -subtype=Lair [/card] [card] -text={2}{G}, {T}, Sacrifice Root Greevil: Destroy all enchantments of the color of your choice. +primitive=Root Greevil id=8827 -name=Root Greevil rarity=C -mana={3}{G} -type=Creature -subtype=Beast -auto={2}{G}{T}{S}:destroy all(enchantment[white]) -auto={2}{G}{T}{S}:destroy all(enchantment[blue]) -auto={2}{G}{T}{S}:destroy all(enchantment[black]) -auto={2}{G}{T}{S}:destroy all(enchantment[red]) -auto={2}{G}{T}{S}:destroy all(enchantment[green]) -power=2 -toughness=3 [/card] [card] -text=Trample When Shivan Wurm enters the battlefield, return a red or green creature you control to its owner's hand. -id=25924 -name=Shivan Wurm +primitive=Rushing River +id=25942 +rarity=C +[/card] +[card] +primitive=Samite Elder +id=22962 rarity=R -mana={3}{R}{G} -type=Creature -subtype=Wurm -auto=moveTo(ownerhand) notatarget(creature[red;green]|myBattlefield) -power=7 -toughness=7 -abilities=trample [/card] [card] -text=Target creature gains fear until end of turn. +primitive=Samite Pilgrim +id=26271 +rarity=C +[/card] +[card] +primitive=Sawtooth Loon +id=25933 +rarity=U +[/card] +[card] +primitive=Sea Snidd +id=26362 +rarity=C +[/card] +[card] +primitive=Shifting Sky +id=26290 +rarity=U +[/card] +[card] +primitive=Shivan Wurm +id=25924 +rarity=R +[/card] +[card] +primitive=Shriek of Dread id=27229 -target=creature -auto=fear -name=Shriek of Dread rarity=C -mana={1}{B} -type=Instant [/card] [card] -text=Flying When Silver Drake enters the battlefield, return a white or blue creature you control to its owner's hand. +primitive=Silver Drake id=25925 -name=Silver Drake rarity=C -mana={1}{W}{U} -type=Creature -subtype=Drake -auto=moveTo(ownerhand) notatarget(creature[white;blue]|myBattlefield) -power=3 -toughness=3 -abilities=flying [/card] [card] -text=Lands gain shroud until end of turn. (They can't be the targets of spells or abilities.) Draw a card. +primitive=Singe +id=25900 +rarity=C +[/card] +[card] +primitive=Sinister Strength +id=25954 +rarity=C +[/card] +[card] +primitive=Sisay's Ingenuity +id=26407 +rarity=C +[/card] +[card] +primitive=Skyship Weatherlight +id=29293 +rarity=R +[/card] +[card] +primitive=Skyship Weatherlight +id=26480 +rarity=R +[/card] +[card] +primitive=Skyshroud Blessing id=26402 -auto=lord(land) shroud -auto=draw:1 controller -name=Skyshroud Blessing rarity=U -mana={1}{G} -type=Instant [/card] [card] -text=Destroy target green creature. It can't be regenerated. Draw a card. +primitive=Slay id=15137 -target=creature[green] -auto=bury -auto=draw:1 controller -name=Slay rarity=U -mana={2}{B} -type=Instant [/card] [card] -text={R}, {T}: Slingshot Goblin deals 2 damage to target blue creature. +primitive=Sleeping Potion +id=26781 +rarity=C +[/card] +[card] +primitive=Slingshot Goblin id=22025 -name=Slingshot Goblin rarity=C -mana={2}{R} -type=Creature -subtype=Goblin -auto={R}{T}:Damage:2 target(creature[blue]) -power=2 -toughness=2 [/card] [card] -text=When Sparkcaster enters the battlefield, return a red or green creature you control to its owner's hand. When Sparkcaster enters the battlefield, it deals 1 damage to target player. +primitive=Sparkcaster id=25935 -name=Sparkcaster rarity=U -mana={2}{R}{G} -type=Creature -subtype=Kavu -auto=moveTo(ownerhand) notatarget(creature[red;green]|myBattlefield) -auto=damage:1 opponent -power=5 -toughness=3 [/card] [card] -text=Star Compass enters the battlefield tapped. {T}: Add to your mana pool one mana of any color a basic land you control could produce. +primitive=Star Compass id=25880 -name=Star Compass rarity=U -mana={2} -type=Artifact -auto=tap -auto=aslongas(plains|myBattlefield) {T}:Add {W} -auto=aslongas(island|myBattlefield) {T}:Add {U} -auto=aslongas(swamp|myBattlefield) {T}:Add {B} -auto=aslongas(mountain|myBattlefield) {T}:Add {R} -auto=aslongas(forest|myBattlefield) {T}:Add {G} [/card] [card] -text=First strike When Steel Leaf Paladin enters the battlefield, return a green or white creature you control to its owner's hand. +primitive=Steel Leaf Paladin id=25929 -name=Steel Leaf Paladin rarity=C -mana={4}{G}{W} -type=Creature -subtype=Elf Knight -auto=moveTo(ownerhand) notatarget(creature[green;white]|myBattlefield) -power=4 -toughness=4 -abilities=first strike [/card] [card] -text={R}: Stone Kavu gets +1/+0 until end of turn. {W}: Stone Kavu gets +0/+1 until end of turn. +primitive=Stone Kavu id=26377 -name=Stone Kavu -mana={4}{G} rarity=C -type=Creature -subtype=Kavu -auto={R}:1/0 -auto={W}:0/1 -power=3 -toughness=3 [/card] [card] -text=Strafe deals 3 damage to target nonred creature. -target=creature[-red] -auto=Damage:3 +primitive=Stormscape Battlemage +id=25913 +rarity=U +[/card] +[card] +primitive=Stormscape Familiar +id=25616 +rarity=C +[/card] +[card] +primitive=Strafe id=26288 -name=Strafe rarity=U -mana={R} -type=Sorcery [/card] [card] -text={2},{T}, Sacrifice Terminal Moraine: Search your library for a basic land card and put it into play tapped. Then shuffle your library. -auto={2}{T}{S}:moveTo(myBattlefield) target(basic|mylibrary) && tap +primitive=Stratadon +id=25869 +rarity=U +[/card] +[card] +primitive=Sunken Hope +id=21305 +rarity=R +[/card] +[card] +primitive=Sunscape Battlemage +id=25912 +rarity=U +[/card] +[card] +primitive=Sunscape Familiar +id=25615 +rarity=C +[/card] +[card] +primitive=Surprise Deployment +id=26403 +rarity=U +[/card] +[card] +primitive=Tahngarth, Talruum Hero +id=29291 +rarity=R +[/card] +[card] +primitive=Tahngarth, Talruum Hero +id=26408 +rarity=R +[/card] +[card] +primitive=Terminal Moraine id=25980 -name=Terminal Moraine -rarity=C -type=Land -[/card] -[card] -text=Destroy target creature. It can't be regenerated. -target=creature -auto=bury -id=25871 -name=Terminate -rarity=C -mana={B}{R} -type=Instant -[/card] -[card] -text=When Treva's Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {G}, {W}, or {U} to your mana pool. -id=25940 -name=Treva's Ruins -auto=aslongas(land[-lair]|myBattlefield) moveTo(ownerhand) notatarget(land[-lair]|myBattlefield) -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=@movedTo(land[-lair]|myhand) from(myBattlefield):lord(treva's ruins) {T}:Add{G} && lord(treva's ruins) {T}:Add{W} && lord(treva's ruins) {T}:Add{U} rarity=U -type=Land -subtype=Lair [/card] [card] -text=Flying {1}{R}: Volcano Imp gains first strike until end of turn. -id=26368 -name=Volcano Imp -mana={3}{B} +primitive=Terminate +id=25871 rarity=C -type=Creature -subtype=Imp -auto={1}{R}:first strike -power=2 -toughness=2 -abilities=flying -[/card] \ No newline at end of file +[/card] +[card] +primitive=Thornscape Battlemage +id=25916 +rarity=U +[/card] +[card] +primitive=Thornscape Familiar +id=25618 +rarity=C +[/card] +[card] +primitive=Thunderscape Battlemage +id=25915 +rarity=U +[/card] +[card] +primitive=Thunderscape Familiar +id=25617 +rarity=C +[/card] +[card] +primitive=Treva's Charm +id=25866 +rarity=U +[/card] +[card] +primitive=Treva's Ruins +id=25940 +rarity=U +[/card] +[card] +primitive=Urza's Guilt +id=25918 +rarity=R +[/card] +[card] +primitive=Voice of All +id=26417 +rarity=U +[/card] +[card] +primitive=Volcano Imp +id=26368 +rarity=C +[/card] +[card] +primitive=Warped Devotion +id=26836 +rarity=U +[/card] +[card] +primitive=Waterspout Elemental +id=26851 +rarity=R +[/card] diff --git a/projects/mtg/bin/Res/sets/POR/_cards.dat b/projects/mtg/bin/Res/sets/POR/_cards.dat index 50f27257d..cced364ad 100644 --- a/projects/mtg/bin/Res/sets/POR/_cards.dat +++ b/projects/mtg/bin/Res/sets/POR/_cards.dat @@ -6,1825 +6,1112 @@ year=1997 block=Portal [/meta] [card] -text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) +primitive=Alabaster Dragon +id=4369 +rarity=R +[/card] +[card] +primitive=Alluring Scent +id=4286 +rarity=R +[/card] +[card] +primitive=Anaconda id=4288 -name=Anaconda rarity=U -mana={3}{G} -type=Creature -subtype=Snake -power=3 -toughness=3 -abilities=swampwalk [/card] [card] -text=Target creature gets +3/+3 and gains flying until end of turn. +primitive=Anaconda +id=4287 +rarity=U +[/card] +[card] +primitive=Ancestral Memories +id=4247 +rarity=R +[/card] +[card] +primitive=Angelic Blessing id=4370 -target=creature -auto=3/3 -auto=flying -name=Angelic Blessing rarity=C -mana={2}{W} -type=Sorcery [/card] [card] -text=Flying, vigilance +primitive=Archangel id=4371 -name=Archangel rarity=R -mana={5}{W}{W} -type=Creature -subtype=Angel -power=5 -toughness=5 -abilities=flying,vigilance [/card] [card] -text=Vigilance +primitive=Ardent Militia id=4372 -name=Ardent Militia rarity=U -mana={4}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=5 -abilities=vigilance [/card] [card] -text=Destroy all lands. -auto=destroy all(land) +primitive=Armageddon id=4373 -name=Armageddon rarity=R -mana={3}{W} -type=Sorcery [/card] [card] -text=Flying +primitive=Armored Pegasus id=4374 -name=Armored Pegasus rarity=C -mana={1}{W} -type=Creature -subtype=Pegasus -power=1 -toughness=2 -abilities=flying [/card] [card] -text=Flying +primitive=Arrogant Vampire id=4207 -name=Arrogant Vampire rarity=U -mana={3}{B}{B} -type=Creature -subtype=Vampire -power=4 -toughness=3 -abilities=flying [/card] [card] -text=Play Assassin's Blade only during the declare attackers step and only if you are the defending player. Destroy target nonblack attacking creature. +primitive=Assassin's Blade id=4208 -target=creature[-black;attacking] -auto=destroy -name=Assassin's Blade rarity=U -mana={1}{B} -type=Instant [/card] [card] -text=Target opponent reveals his or her hand. You draw a card for each Mountain and red card in it. -auto=foreach(mountain|opponenthand) draw:1 -auto=foreach(*[red]|opponenthand) draw:1 +primitive=Balance of Power +id=4248 +rarity=R +[/card] +[card] +primitive=Baleful Stare id=4249 -name=Baleful Stare rarity=U -mana={2}{U} -type=Sorcery [/card] [card] -text=Bee Sting deals 2 damage to target creature or player. +primitive=Bee Sting id=4289 -target=creature,player -auto=damage:2 -name=Bee Sting rarity=U -mana={3}{G} -type=Sorcery [/card] [card] -text=Blaze deals X damage to target creature or player. +primitive=Blaze id=4329 -target=creature,player -auto=damage:X -name=Blaze rarity=U -type=Sorcery -mana={X}{R} [/card] [card] -text=You gain 3 life for each creature attacking you. -auto=foreach(creature[attacking]|opponentBattlefield) life:3 +primitive=Blaze +id=4328 +rarity=U +[/card] +[card] +primitive=Blessed Reversal id=4375 -name=Blessed Reversal rarity=R -mana={1}{W} -type=Instant [/card] [card] -text=Tap all nonwhite creatures. -auto=tap all(creature[-white]) +primitive=Blinding Light id=4376 -name=Blinding Light rarity=R -mana={2}{W} -type=Sorcery [/card] [card] -text=Flying +primitive=Bog Imp id=4209 -name=Bog Imp rarity=C -mana={1}{B} -type=Creature -subtype=Imp -power=1 -toughness=1 -abilities=flying [/card] [card] -text=Swampwalk +primitive=Bog Raiders id=4210 -name=Bog Raiders rarity=C -mana={2}{B} -type=Creature -subtype=Zombie -power=2 -toughness=2 -abilities=swampwalk [/card] [card] -text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) +primitive=Bog Wraith id=4211 -name=Bog Wraith rarity=U -mana={3}{B} -type=Creature -subtype=Wraith -power=3 -toughness=3 -abilities=swampwalk [/card] [card] -text=Destroy all Islands. -auto=destroy all(island) +primitive=Boiling Seas id=4330 -name=Boiling Seas rarity=U -mana={3}{R} -type=Sorcery [/card] [card] +primitive=Border Guard id=4377 -name=Border Guard rarity=C -mana={2}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=4 [/card] [card] -text=Return target creature card from your graveyard to the battlefield. +primitive=Breath of Life id=4378 -target=creature|mygraveyard -auto=moveTo(myBattlefield) -name=Breath of Life rarity=C -mana={3}{W} -type=Sorcery [/card] [card] -text=Islandwalk +primitive=Bull Hippo id=4290 -name=Bull Hippo rarity=U -mana={3}{G} -type=Creature -subtype=Hippo -power=3 -toughness=3 -abilities=Islandwalk [/card] [card] -text=Target creature gets +2/+0 until end of turn. Burning Cloak deals 2 damage to that creature. +primitive=Burning Cloak id=4331 -target=creature -auto=2/0 -auto=damage:2 -name=Burning Cloak rarity=C -mana={R} -type=Sorcery [/card] [card] -text=Capricious Sorcerer deals 1 damage to target creature or player. Play this ability only during your turn, before attackers are declared. +primitive=Capricious Sorcerer id=4250 -name=Capricious Sorcerer rarity=R -mana={2}{U} -type=Creature -subtype=Human Wizard -auto={T}:Damage:1 target(creature,player) myTurnOnly -power=1 -toughness=1 [/card] [card] -text=Whenever Charging Bandits attacks, it gets +2/+0 until end of turn. +primitive=Charging Bandits id=4212 -name=Charging Bandits rarity=U -mana={4}{B} -type=Creature -subtype=Human Rogue -auto=lord(charging paladin[attacking]|myBattlefield) 2/0 -auto=lord(other charging paladin[attacking]|myBattlefield) -2/0 -power=3 -toughness=3 [/card] [card] -text=Whenever Charging Paladin attacks, it gets +0/+3 until end of turn. +primitive=Charging Paladin id=4379 -name=Charging Paladin -auto=lord(charging paladin[attacking]|myBattlefield) 0/3 -auto=lord(other charging paladin[attacking]|myBattlefield) 0/-3 rarity=U -mana={2}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 [/card] [card] -text=Target creature gains flying until end of turn. Draw a card. +primitive=Charging Rhino +id=4291 +rarity=R +[/card] +[card] +primitive=Cloak of Feathers id=4251 -target=creature -auto=flying -auto=draw:1 controller -name=Cloak of Feathers rarity=C -mana={U} -type=Sorcery [/card] [card] -id=4256 -name=Coral Eel -rarity=C -mana={1}{U} -type=Creature -subtype=Fish -power=2 -toughness=1 -[/card] -[card] -text=Flying Cloud Dragon can block only creatures with flying. +primitive=Cloud Dragon id=4252 -name=Cloud Dragon rarity=R -mana={5}{U} -type=Creature -subtype=Illusion Dragon -power=5 -toughness=4 -abilities=cloud,flying [/card] [card] -text=Flying Cloud Pirates can block only creatures with flying. +primitive=Cloud Pirates id=4253 -name=Cloud Pirates rarity=C -mana={U} -type=Creature -subtype=Human Pirate -power=1 -toughness=1 -abilities=cloud,flying [/card] [card] -text=Flying Cloud Spirit can block only creatures with flying. +primitive=Cloud Spirit id=4254 -name=Cloud Spirit rarity=U -mana={2}{U} -type=Creature -subtype=Spirit -power=3 -toughness=1 -abilities=cloud,flying [/card] [card] -text=Craven Giant can't block. +primitive=Command of Unsummoning +id=4255 +rarity=U +[/card] +[card] +primitive=Coral Eel +id=4256 +rarity=C +[/card] +[card] +primitive=Craven Giant id=4332 -name=Craven Giant rarity=C -mana={2}{R} -type=Creature -subtype=Giant -power=4 -toughness=1 -abilities=cantblock [/card] [card] -text=Craven Knight can't block. +primitive=Craven Knight id=4213 -name=Craven Knight rarity=C -mana={1}{B} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -abilities=cantblock [/card] [card] -text=Deep-Sea Serpent can't attack unless defending player controls an Island. -auto=aslongas(island|opponentBattlefield) -cantattack +primitive=Cruel Bargain +id=4214 +rarity=R +[/card] +[card] +primitive=Cruel Fate +id=4257 +rarity=R +[/card] +[card] +primitive=Cruel Tutor +id=4215 +rarity=R +[/card] +[card] +primitive=Deep Wood +id=4292 +rarity=U +[/card] +[card] +primitive=Deep-Sea Serpent id=4258 -name=Deep-Sea Serpent rarity=U -mana={4}{U}{U} -type=Creature -subtype=Serpent -power=5 -toughness=5 -abilities=cantattack [/card] [card] -text=Return target sorcery card from your graveyard to your hand. +primitive=Defiant Stand +id=4380 +rarity=U +[/card] +[card] +primitive=Deja Vu id=4259 -target=sorcery|myGraveyard -auto=moveTo(myHand) -name=Deja vu rarity=C -mana={2}{U} -type=Sorcery [/card] [card] -text=Flying +primitive=Desert Drake id=4333 -name=Desert Drake rarity=U -mana={3}{R} -type=Creature -subtype=Drake -power=2 -toughness=2 -abilities=flying [/card] [card] -text=Destroy all creatures and lands. -auto=destroy all(creature,land) +primitive=Devastation id=4334 -name=Devastation rarity=R -mana={5}{R}{R} -type=Sorcery [/card] [card] +primitive=Devoted Hero id=4381 -name=Devoted Hero rarity=C -mana={W} -type=Creature -subtype=Elf Soldier -power=1 -toughness=2 [/card] [card] -text=Flying +primitive=Djinn of the Lamp id=4260 -name=Djinn of the Lamp rarity=R -mana={5}{U}{U} -type=Creature -subtype=Djinn -power=5 -toughness=6 -abilities=flying [/card] [card] -text=Until end of turn, black creatures you control can be blocked only by black creatures. +primitive=Dread Charge id=4216 -auto=lord(creature|myBattlefield) cantbeblockedby(creature[-black]) -name=Dread Charge rarity=R -mana={3}{B} -type=Sorcery [/card] [card] -text=Flying. When Dread Reaper enters the battlefield, you lose 5 life. -auto=life:-5 +primitive=Dread Reaper id=4217 -name=Dread Reaper rarity=R -mana={3}{B}{B}{B} -type=Creature -subtype=Horror -power=6 -toughness=5 -abilities=flying [/card] [card] -text=Dry Spell deals 1 damage to each creature and each player. +primitive=Dry Spell id=4218 -name=Dry Spell -auto=damage:1 all(creature,player) rarity=U -mana={1}{B} -type=Sorcery [/card] [card] -text=Earthquake deals X damage to each creature without flying and each player. +primitive=Earthquake id=4335 -auto=damage:X all(creature[-flying]) -auto=damage:X all(player) -name=Earthquake rarity=R -mana={X}{R} -type=Sorcery [/card] [card] -text=Forestwalk +primitive=Ebon Dragon +id=4219 +rarity=R +[/card] +[card] +primitive=Elite Cat Warrior +id=4294 +rarity=C +[/card] +[card] +primitive=Elite Cat Warrior id=4293 -name=Elite Cat Warrior rarity=C -mana={2}{G} -type=Creature -subtype=Cat Warrior -power=2 -toughness=3 -abilities=forestwalk [/card] [card] -text=Return target card from your graveyard to your hand. +primitive=Elven Cache id=4295 -target=*|myGraveyard -auto=moveTo(myHand) -name=Elven Cache rarity=C -mana={2}{G}{G} -type=Sorcery [/card] [card] +primitive=Elvish Ranger id=4296 -name=Elvish Ranger rarity=C -mana={2}{G} -type=Creature -subtype=Elf -power=4 -toughness=1 [/card] [card] -text=When Endless Cockroaches is put into a graveyard the battlefield, return Endless Cockroaches to its owner's hand. -auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +primitive=Endless Cockroaches id=4220 -name=Endless Cockroaches rarity=R -mana={1}{B}{B} -type=Creature -subtype=Insect -power=1 -toughness=1 [/card] [card] -text=Flying +primitive=Exhaustion +id=4261 +rarity=R +[/card] +[card] +primitive=False Peace +id=4382 +rarity=C +[/card] +[card] +primitive=Feral Shadow id=4221 -name=Feral Shadow rarity=C -mana={2}{B} -type=Creature -subtype=Nightstalker -power=2 -toughness=1 -abilities=flying [/card] [card] -text=Flying When Fire Dragon enters the battlefield, it deals damage equal to the number of Mountains you control to target creature. +primitive=Final Strike +id=4222 +rarity=R +[/card] +[card] +primitive=Fire Dragon id=4336 -name=Fire Dragon rarity=R -mana={6}{R}{R}{R} -type=Creature -subtype=Dragon -auto=foreach(mountain|myBattlefield) damage:1 target(creature) -power=6 -toughness=6 -abilities=flying [/card] [card] -text=When Fire Imp enters the battlefield, it deals 2 damage to target creature. +primitive=Fire Imp id=4337 -name=Fire Imp rarity=U -mana={2}{R} -type=Creature -subtype=Imp -auto=damage:2 target(creature) -power=2 -toughness=1 [/card] [card] -text=When Fire Snake is put into a graveyard from the battlefield, destroy target land. +primitive=Fire Snake id=4338 -name=Fire Snake rarity=C -mana={4}{R} -type=Creature -subtype=Snake -auto=@movedTo(this|mygraveyard) from(battlefield):destroy target(land) -power=3 -toughness=1 [/card] [card] -text=Fire Tempest deals 6 damage to each creature and each player. +primitive=Fire Tempest id=4339 -name=Fire Tempest -auto=damage:6 all(creature,player) rarity=R -mana={5}{R}{R} -type=Sorcery [/card] [card] -text=Destroy all Plains. -auto=destroy all(plains) +primitive=Flashfires id=4340 -name=Flashfires rarity=U -mana={3}{R} -type=Sorcery [/card] [card] -text=Fleet-Footed Monk can't be blocked by creatures with power 2 or greater. +primitive=Fleet-Footed Monk id=4383 -name=Fleet-Footed Monk rarity=C -mana={1}{W} -type=Creature -subtype=Human Monk -auto=cantbeblockedby(creature[power>=2]) -power=1 -toughness=1 [/card] [card] +primitive=Flux +id=4262 +rarity=U +[/card] +[card] +primitive=Foot Soldiers id=4384 -name=Foot Soldiers rarity=C -mana={3}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=4 [/card] [card] -text={T}: Add {G} to your mana pool. -id=4413 -name=Forest -auto={T}:Add {G} -rarity=L -type=Basic Land -subtype=Forest -[/card] -[card] -text={T}: Add {G} to your mana pool. +primitive=Forest id=4416 -name=Forest -auto={T}:Add {G} rarity=L -type=Basic Land -subtype=Forest [/card] [card] -text={T}: Add {G} to your mana pool. -id=4414 -name=Forest -auto={T}:Add {G} -rarity=L -type=Basic Land -subtype=Forest -[/card] -[card] -text={T}: Add {G} to your mana pool. +primitive=Forest id=4415 -name=Forest -auto={T}:Add {G} rarity=L -type=Basic Land -subtype=Forest [/card] [card] -text=You gain 1 life for each Forest on the battlefield. -auto=foreach(forest) life:1 +primitive=Forest +id=4414 +rarity=L +[/card] +[card] +primitive=Forest +id=4413 +rarity=L +[/card] +[card] +primitive=Forked Lightning +id=4341 +rarity=R +[/card] +[card] +primitive=Fruition id=4297 -name=Fruition rarity=C -mana={G} -type=Sorcery [/card] [card] +primitive=Giant Octopus id=4263 -name=Giant Octopus rarity=C -mana={3}{U} -type=Creature -subtype=Octopus -power=3 -toughness=3 [/card] [card] -text=Reach +primitive=Giant Spider id=4298 -name=Giant Spider rarity=C -mana={3}{G} -type=Creature -subtype=Spider -power=2 -toughness=4 -abilities=reach [/card] [card] +primitive=Gift of Estates +id=4385 +rarity=R +[/card] +[card] +primitive=Goblin Bully id=4342 -name=Goblin Bully rarity=C -mana={1}{R} -type=Creature -subtype=Goblin -power=2 -toughness=1 [/card] [card] +primitive=Gorilla Warrior id=4299 -name=Gorilla Warrior rarity=C -mana={2}{G} -type=Creature -subtype=Ape Warrior -power=3 -toughness=2 [/card] [card] -text=When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand. +primitive=Gravedigger id=4223 -auto=may moveto(myhand) target(creature|mygraveyard) -name=Gravedigger rarity=U -mana={3}{B} -type=Creature -subtype=Zombie -power=2 -toughness=2 [/card] [card] +primitive=Grizzly Bears id=4300 -name=Grizzly Bears rarity=C -mana={1}{G} -type=Creature -subtype=Bear -power=2 -toughness=2 [/card] [card] -text=Destroy target nonblack creature. -target=creature[-black] -auto=destroy +primitive=Hand of Death id=4225 -name=Hand of Death rarity=C -mana={2}{B} -type=Sorcery [/card] [card] +primitive=Hand of Death +id=4224 +rarity=C +[/card] +[card] +primitive=Harsh Justice +id=4386 +rarity=R +[/card] +[card] +primitive=Highland Giant id=4343 -name=Highland Giant rarity=C -mana={2}{R}{R} -type=Creature -subtype=Giant -power=3 -toughness=4 [/card] [card] +primitive=Hill Giant id=4344 -name=Hill Giant rarity=C -mana={3}{R} -type=Creature -subtype=Giant -power=3 -toughness=3 [/card] [card] +primitive=Horned Turtle id=4264 -name=Horned Turtle rarity=C -mana={2}{U} -type=Creature -subtype=Turtle -power=1 -toughness=4 [/card] [card] -text=Target creature gets +4/+0 until end of turn. -target=creature -auto=4/0 +primitive=Howling Fury id=4226 -name=Howling Fury rarity=C -mana={2}{B} -type=Sorcery [/card] [card] -text=Hulking Cyclops can't block. +primitive=Hulking Cyclops id=4345 -name=Hulking Cyclops rarity=U -mana={3}{R}{R} -type=Creature -subtype=Cyclops -power=5 -toughness=5 -abilities=cantblock [/card] [card] -text=Hulking Goblin can't block. +primitive=Hulking Goblin id=4346 -name=Hulking Goblin rarity=C -mana={1}{R} -type=Creature -subtype=Goblin -power=2 -toughness=2 -abilities=cantblock [/card] [card] -text=Hurricane deals X damage to each creature with flying and each player. +primitive=Hurricane id=4301 -alias=1251 -name=Hurricane rarity=R -mana={X}{G} -type=Sorcery [/card] [card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} -id=4421 -name=Island -rarity=L -type=Basic Land -subtype=Island +primitive=Ingenious Thief +id=4265 +rarity=U [/card] [card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} -id=4422 -name=Island -rarity=L -type=Basic Land -subtype=Island -[/card] -[card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} -id=4423 -name=Island -rarity=L -type=Basic Land -subtype=Island -[/card] -[card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} +primitive=Island id=4424 -name=Island rarity=L -type=Basic Land -subtype=Island [/card] [card] -text=Jungle Lion can't block. +primitive=Island +id=4423 +rarity=L +[/card] +[card] +primitive=Island +id=4422 +rarity=L +[/card] +[card] +primitive=Island +id=4421 +rarity=L +[/card] +[card] +primitive=Jungle Lion id=4302 -name=Jungle Lion rarity=C -mana={G} -type=Creature -subtype=Cat -power=2 -toughness=1 -abilities=cantblock [/card] [card] -text=Reach (This creature can block creatures with flying.) +primitive=Keen-Eyed Archers id=4387 -name=Keen-Eyed Archers rarity=C -mana={2}{W} -type=Creature -subtype=Elf Archer -power=2 -toughness=2 -abilities=reach [/card] [card] -text={T}: Destroy target tapped creature. Activate this ability only during your turn, before attackers are declared. -auto={T}:destroy target(creature[tapped]) myTurnOnly +primitive=King's Assassin id=4227 -name=King's Assassin rarity=R -mana={1}{B}{B} -type=Creature -subtype=Human Assassin -power=1 -toughness=1 [/card] [card] +primitive=Knight Errant id=4388 -name=Knight Errant rarity=C -mana={1}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 [/card] [card] -text=Lava Axe deals 5 damage to target player. -target=player -auto=Damage:5 +primitive=Last Chance +id=4347 +rarity=R +[/card] +[card] +primitive=Lava Axe id=4348 -name=Lava Axe rarity=C -mana={4}{R} -type=Sorcery [/card] [card] -text=Destroy target creature or land. -target=creature,land -auto=destroy +primitive=Lava Flow id=4349 -name=Lava Flow rarity=U -mana={3}{R}{R} -type=Sorcery [/card] [card] +primitive=Lizard Warrior id=4350 -name=Lizard Warrior rarity=C -mana={3}{R} -type=Creature -subtype=Lizard Warrior -power=4 -toughness=2 [/card] [card] -text=When Man-o'-War enters the battlefield, return target creature to its owner's hand. +primitive=Man-o'-War id=4266 -name=Man-o'-War rarity=U -mana={2}{U} -type=Creature -subtype=Jellyfish -auto=moveTo(ownerhand) target(creature) -power=2 -toughness=2 [/card] [card] -text=When Mercenary Knight enters the battlefield, sacrifice it unless you discard a creature card. +primitive=Mercenary Knight id=4228 -auto= -name=Mercenary Knight rarity=R -mana={2}{B} -type=Creature -subtype=Human Mercenary Knight -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=moveTo(graveyard) notatarget(*|myhand) -power=4 -toughness=4 [/card] [card] +primitive=Merfolk of the Pearl Trident id=4267 -name=Merfolk of the Pearl Trident rarity=C -mana={U} -type=Creature -subtype=Merfolk -power=1 -toughness=1 [/card] [card] -text=Target opponent discards a card at random. -target=player -auto=discard:1 +primitive=Mind Knives id=4229 -name=Mind Knives rarity=C -mana={1}{B} -type=Sorcery [/card] [card] +primitive=Mind Rot +id=4230 +rarity=C +[/card] +[card] +primitive=Minotaur Warrior id=4351 -name=Minotaur Warrior rarity=C -mana={2}{R} -type=Creature -subtype=Minotaur Warrior -power=2 -toughness=3 [/card] [card] -text=Untap all creatures you control. -auto=untap all(creature|myBattlefield) +primitive=Mobilize id=4303 -name=Mobilize rarity=C -mana={G} -type=Sorcery [/card] [card] -text=Target creature gets +4/+4 until end of turn. +primitive=Monstrous Growth +id=4305 +rarity=C +[/card] +[card] +primitive=Monstrous Growth id=4304 -target=creature -auto=4/4 -name=Monstrous Growth rarity=C -mana={1}{G} -type=Sorcery [/card] [card] -text=Flying +primitive=Moon Sprite id=4306 -name=Moon Sprite rarity=U -mana={1}{G} -type=Creature -subtype=Faerie -power=1 -toughness=1 -abilities=flying [/card] [card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} -id=4417 -name=Mountain -rarity=L -type=Basic Land -subtype=Mountain -[/card] -[card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} -id=4418 -name=Mountain -rarity=L -type=Basic Land -subtype=Mountain -[/card] -[card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} -id=4419 -name=Mountain -rarity=L -type=Basic Land -subtype=Mountain -[/card] -[card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} +primitive=Mountain id=4420 -name=Mountain rarity=L -type=Basic Land -subtype=Mountain [/card] [card] -text=Mountainwalk +primitive=Mountain +id=4419 +rarity=L +[/card] +[card] +primitive=Mountain +id=4418 +rarity=L +[/card] +[card] +primitive=Mountain +id=4417 +rarity=L +[/card] +[card] +primitive=Mountain Goat id=4352 -name=Mountain Goat rarity=U -mana={R} -type=Creature -subtype=Goat -power=1 -toughness=1 -abilities=mountainwalk [/card] [card] +primitive=Muck Rats id=4231 -name=Muck Rats rarity=C -mana={B} -type=Creature -subtype=Rat -power=1 -toughness=1 [/card] [card] -text=Counter target creature or sorcery spell. +primitive=Mystic Denial id=4268 -target=creature,sorcery|stack -auto=fizzle -name=Mystic Denial rarity=U -mana={1}{U}{U} -type=Instant [/card] [card] -text=Target player gains 8 life. +primitive=Natural Order +id=4307 +rarity=R +[/card] +[card] +primitive=Natural Spring id=4308 -target=player -auto=life:8 -name=Natural Spring rarity=U -mana={3}{G}{G} -type=Sorcery [/card] [card] -text=Green creatures you control gain forestwalk until end of turn. +primitive=Nature's Cloak id=4309 -auto=lord(creature|myBattlefield) forestwalk -name=Nature's Cloak rarity=R -mana={2}{G} -type=Sorcery [/card] [card] -text=Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. +primitive=Nature's Lore id=4310 -name=Nature's Lore -target=Forest|myLibrary -auto=moveTo(myBattlefield) rarity=C -mana={1}{G} -type=Sorcery [/card] [card] -text=Destroy all green creatures. +primitive=Nature's Ruin id=4232 - -auto=destroy all(creature[green]) -name=Nature's Ruin rarity=U -mana={2}{B} -type=Sorcery [/card] [card] -text=Needle Storm deals 4 damage to each creature with flying. +primitive=Needle Storm id=4311 -auto=damage:4 all(creature[flying]) -name=Needle Storm rarity=U -mana={2}{G} -type=Sorcery [/card] [card] -text=Flying When Owl Familiar enters the battlefield, draw a card, then discard a card. +primitive=Noxious Toad +id=4233 +rarity=U +[/card] +[card] +primitive=Omen +id=4269 +rarity=C +[/card] +[card] +primitive=Owl Familiar id=4270 -name=Owl Familiar rarity=C -mana={1}{U} -type=Creature -subtype=Bird -auto=draw:1 -auto=moveTo(mygraveyard) notatarget(*|myhand) -power=1 -toughness=1 -abilities=flying [/card] [card] +primitive=Panther Warriors id=9845 -name=Panther Warriors rarity=C -mana={4}{G} -type=Creature -subtype=Cat Warrior -power=6 -toughness=3 [/card] [card] -text=Destroy target creature. Its owner gains 4 life. +primitive=Path of Peace id=4389 -target=creature -auto=destroy -auto=life:4 targetController -name=Path of Peace rarity=C -mana={3}{W} -type=Sorcery [/card] [card] -text=Phantom Warrior is unblockable. +primitive=Personal Tutor +id=4271 +rarity=U +[/card] +[card] +primitive=Phantom Warrior id=4272 -name=Phantom Warrior rarity=R -mana={1}{U}{U} -type=Creature -subtype=Illusion Warrior -power=2 -toughness=2 -abilities=unblockable [/card] [card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} -id=4425 -name=Plains -rarity=L -type=Basic Land -subtype=Plains +primitive=Pillaging Horde +id=4353 +rarity=R [/card] [card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} -id=4427 -name=Plains -rarity=L -type=Basic Land -subtype=Plains -[/card] -[card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} -id=4426 -name=Plains -rarity=L -type=Basic Land -subtype=Plains -[/card] -[card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} +primitive=Plains id=4428 -name=Plains rarity=L -type=Basic Land -subtype=Plains [/card] [card] -text=When Plant Elemental enters the battlefield, sacrifice it unless you sacrifice a Forest. -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=moveTo(graveyard) notatarget(forest|myBattlefield) +primitive=Plains +id=4427 +rarity=L +[/card] +[card] +primitive=Plains +id=4426 +rarity=L +[/card] +[card] +primitive=Plains +id=4425 +rarity=L +[/card] +[card] +primitive=Plant Elemental id=4313 -name=Plant Elemental rarity=U -mana={1}{G} -type=Creature -subtype=Plant Elemental -power=3 -toughness=4 [/card] [card] -text=Each player draws X cards. +primitive=Primeval Force +id=4314 +rarity=R +[/card] +[card] +primitive=Prosperity id=4273 -auto=Draw:X controller -auto=Draw:X opponent -name=Prosperity rarity=R -mana={X}{U} -type=Sorcery [/card] [card] -text=Pyroclasm deals 2 damage to each creature. +primitive=Pyroclasm id=4354 -auto=damage:2 all(creature) -name=Pyroclasm -rarity=U -mana={1}{R} -type=Sorcery +rarity=R [/card] [card] +primitive=Python id=4234 -name=Python rarity=C -mana={1}{B}{B} -type=Creature -subtype=Snake -power=3 -toughness=2 [/card] [card] -text=Haste +primitive=Raging Cougar id=4355 -name=Raging Cougar rarity=C -mana={2}{R} -type=Creature -subtype=Cat -power=2 -toughness=2 -abilities=haste [/card] [card] -text=Haste +primitive=Raging Goblin +id=4357 +rarity=C +[/card] +[card] +primitive=Raging Goblin id=4356 -name=Raging Goblin rarity=C -mana={R} -type=Creature -subtype=Goblin Berserker -power=1 -toughness=1 -abilities=haste [/card] [card] -text=Haste +primitive=Raging Minotaur id=4358 -name=Raging Minotaur rarity=C -mana={2}{R}{R} -type=Creature -subtype=Minotaur Berserker -power=3 -toughness=3 -abilities=haste [/card] [card] -text=Destroy target land. +primitive=Rain of Salt +id=4359 +rarity=U +[/card] +[card] +primitive=Rain of Tears id=4235 -target=land -auto=destroy -name=Rain of Tears rarity=U -mana={1}{B}{B} -type=Sorcery [/card] [card] -text=Return target creature card from your graveyard to your hand. +primitive=Raise Dead id=4236 -target=creature|myGraveyard -auto=moveTo(myHand) -name=Raise Dead rarity=C -mana={B} -type=Sorcery [/card] [card] +primitive=Redwood Treefolk id=4315 -name=Redwood Treefolk rarity=C -mana={4}{G} -type=Creature -subtype=Treefolk -power=3 -toughness=6 [/card] [card] +primitive=Regal Unicorn id=4390 -name=Regal Unicorn rarity=C -mana={2}{W} -type=Creature -subtype=Unicorn -power=2 -toughness=3 [/card] [card] -text=You gain 2 life for each Mountain target opponent controls. -auto=foreach(mountain|opponentBattlefield) life:2 +primitive=Renewing Dawn id=4391 -name=Renewing Dawn rarity=U -mana={1}{W} -type=Sorcery [/card] [card] +primitive=Rowan Treefolk id=4316 -name=Rowan Treefolk rarity=C -mana={3}{G} -type=Creature -subtype=Treefolk -power=3 -toughness=4 [/card] [card] -text=Sacred Knight can't be blocked by black and/or red creatures. +primitive=Sacred Knight id=4392 -name=Sacred Knight rarity=C -mana={3}{W} -type=Creature -subtype=Human Knight -auto=cantbeblockedby(creature[red;black]) -power=3 -toughness=2 [/card] [card] -text=You gain 4 life. -auto=life:4 +primitive=Sacred Nectar id=4393 -name=Sacred Nectar rarity=C -mana={1}{W} -type=Sorcery [/card] [card] -text=Scorching Spear deals 1 damage to target creature or player. -target=creature,player -auto=Damage:1 +primitive=Scorching Spear id=4360 -name=Scorching Spear rarity=C -mana={R} -type=Sorcery [/card] [card] -text=When Serpent Assassin enters the battlefield, you may destroy target nonblack creature. +primitive=Scorching Winds +id=4361 +rarity=U +[/card] +[card] +primitive=Seasoned Marshal +id=4394 +rarity=U +[/card] +[card] +primitive=Serpent Assassin id=4237 -name=Serpent Assassin rarity=R -mana={3}{B}{B} -type=Creature -subtype=Snake Assassin -auto=may destroy target(creature[-black]) -power=2 -toughness=2 [/card] [card] -text=When Serpent Warrior enters the battlefield, you lose 3 life. +primitive=Serpent Warrior id=4238 -name=Serpent Warrior rarity=C -mana={2}{B} -type=Creature -subtype=Snake Warrior -auto=life:-3 -power=3 -toughness=3 [/card] [card] +primitive=Skeletal Crocodile id=4239 -name=Skeletal Crocodile rarity=C -mana={3}{B} -type=Creature -subtype=Crocodile Skeleton -power=5 -toughness=1 [/card] [card] +primitive=Skeletal Snake id=4240 -name=Skeletal Snake rarity=C -mana={1}{B} -type=Creature -subtype=Snake Skeleton -power=2 -toughness=1 [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) +primitive=Snapping Drake id=4274 -name=Snapping Drake rarity=C -mana={3}{U} -type=Creature -subtype=Drake -power=3 -toughness=2 -abilities=flying [/card] [card] -text=Soul Shred deals 3 damage to target nonblack creature. You gain 3 life. +primitive=Sorcerous Sight +id=4275 +rarity=C +[/card] +[card] +primitive=Soul Shred id=4241 -target=creature[-black] -auto=destroy -auto=life:3 controller -name=Soul Shred rarity=C -mana={3}{B}{B} -type=Sorcery [/card] [card] +primitive=Spined Wurm id=4317 -name=Spined Wurm rarity=C -mana={4}{G} -type=Creature -subtype=Wurm -power=5 -toughness=4 [/card] [card] -text=When Spiritual Guardian enters the battlefield, you gain 4 life. +primitive=Spiritual Guardian id=4395 -name=Spiritual Guardian rarity=R -mana={3}{W}{W} -type=Creature -subtype=Spirit -auto=life:4 -power=3 -toughness=4 [/card] [card] -text=Spitting Earth deals damage equal to the number of Mountains you control to target creature. +primitive=Spitting Earth id=4362 -target=creature -auto=foreach(mountain|myBattlefield)damage:1 -name=Spitting Earth rarity=C -type=Sorcery -mana={1}{R} [/card] [card] -text=Flying +primitive=Spotted Griffin id=4396 -name=Spotted Griffin rarity=C -mana={3}{W} -type=Creature -subtype=Griffin -power=2 -toughness=3 -abilities=flying [/card] [card] -text=You gain 3 life for each black creature target opponent controls. -auto=foreach(creature[black]|opponentBattlefield)life:3 +primitive=Stalking Tiger +id=4318 +rarity=C +[/card] +[card] +primitive=Starlight id=4397 -name=Starlight rarity=U -mana={1}{W} -type=Sorcery [/card] [card] -text=Flying +primitive=Starlit Angel id=4398 -name=Starlit Angel rarity=U -mana={3}{W}{W} -type=Creature -subtype=Angel -power=3 -toughness=4 -abilities=flying [/card] [card] -text=Creatures you control get +0/+3 until end of turn. +primitive=Steadfastness id=4399 -auto=lord(creature|myBattlefield) 0/3 -name=Steadfastness rarity=C -mana={1}{W} -type=Sorcery [/card] [card] -text={T}: Target creature gets +2/+2 until end of turn. Activate this ability only during your turn, before attackers are declared. -id=4400 -name=Stern Marshal +primitive=Stern Marshal +id=4400 rarity=R -mana={2}{W} -type=Creature -subtype=Human Soldier -auto={T}:2/2 target(creature) myTurnOnly -power=2 -toughness=2 [/card] [card] -text=Destroy target land. +primitive=Stone Rain id=4363 -target=land -auto=destroy -name=Stone Rain rarity=C -mana={2}{R} -type=Sorcery [/card] [card] -text=Flying +primitive=Storm Crow id=4276 -name=Storm Crow rarity=C -mana={1}{U} -type=Creature -subtype=Bird -power=1 -toughness=2 -abilities=flying [/card] [card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} -id=4409 -name=Swamp -rarity=L -type=Basic Land -subtype=Swamp +primitive=Summer Bloom +id=4319 +rarity=R [/card] [card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} -id=4410 -name=Swamp -rarity=L -type=Basic Land -subtype=Swamp -[/card] -[card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} -id=4411 -name=Swamp -rarity=L -type=Basic Land -subtype=Swamp -[/card] -[card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} +primitive=Swamp id=4412 -name=Swamp rarity=L -type=Basic Land -subtype=Swamp [/card] [card] -text=Return target creature to its owner's hand. Draw a card. +primitive=Swamp +id=4411 +rarity=L +[/card] +[card] +primitive=Swamp +id=4410 +rarity=L +[/card] +[card] +primitive=Swamp +id=4409 +rarity=L +[/card] +[card] +primitive=Sylvan Tutor +id=4320 +rarity=R +[/card] +[card] +primitive=Symbol of Unsummoning id=4277 -target=creature -auto=moveTo(ownerhand) -auto=draw:1 controller -name=Symbol of Unsummoning rarity=C -mana={2}{U} -type=Sorcery [/card] [card] -text=Draw a card for each tapped creature target opponent controls. +primitive=Taunt +id=4278 +rarity=R +[/card] +[card] +primitive=Temporary Truce +id=4401 +rarity=R +[/card] +[card] +primitive=Theft of Dreams id=4279 -name=Theft of Dreams -auto=foreach(creature[tapped]|opponentBattlefield) draw:1 rarity=U -mana={2}{U} -type=Sorcery [/card] [card] -text=When Thundering Wurm enters the battlefield, sacrifice it unless you discard a land card. +primitive=Thing from the Deep +id=4280 +rarity=R +[/card] +[card] +primitive=Thundering Wurm id=4321 -name=Thundering Wurm rarity=R -mana={2}{G} -type=Creature -subtype=Wurm -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=moveTo(graveyard) notatarget(land|myhand) -power=4 -toughness=4 [/card] [card] -text=Haste (This creature can attack the turn it comes under your control.) When Thundermare enters the battlefield, tap all other creatures. +primitive=Thundermare id=4364 -name=Thundermare rarity=R -mana={5}{R} -type=Creature -subtype=Elemental Horse -auto=tap all(other creature) -power=5 -toughness=5 -abilities=haste [/card] [card] -text=Put target creature on top of its owner's library. +primitive=Tidal Surge +id=4281 +rarity=C +[/card] +[card] +primitive=Time Ebb id=4282 -target=creature -auto=moveTo(ownerLibrary) -name=Time Ebb rarity=C -mana={2}{U} -type=Sorcery [/card] [card] -text=Draw two cards. +primitive=Touch of Brilliance id=4283 -auto=draw:2 -name=Touch of Brilliance rarity=C -mana={3}{U} -type=Sorcery [/card] [card] -text=When Undying Beast is put into a graveyard from the battlefield, put Undying Beast on top of its owner's library. -auto=@movedTo(this|graveyard) from(battlefield):moveTo(mylibrary) notatarget(this|mygraveyard) +primitive=Treetop Defense +id=4322 +rarity=R +[/card] +[card] +primitive=Undying Beast id=4242 -name=Undying Beast rarity=C -mana={3}{B} -type=Creature -subtype=Beast -power=3 -toughness=2 [/card] [card] -text=Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library. +primitive=Untamed Wilds id=4323 -target=land[basic]|myLibrary -auto=moveTo(myBattlefield) -name=Untamed Wilds rarity=U -mana={2}{G} -type=Sorcery [/card] [card] -text=White creatures get +2/+0 until end of turn. +primitive=Valorous Charge id=4402 -auto=lord(creature[white]) 2/0 -name=Valorous Charge rarity=U -mana={1}{W}{W} -type=Sorcery [/card] [card] -text=Vampiric Feast deals 4 damage to target creature or player and you gain 4 life. +primitive=Vampiric Feast id=4243 -target=creature,player -auto=damage:4 -auto=life:4 controller -name=Vampiric Feast rarity=U -mana={5}{B}{B} -type=Sorcery [/card] [card] -text=Vampiric Touch deals 2 damage to target opponent and you gain 2 life. +primitive=Vampiric Touch id=4244 -auto=damage:2 opponent -auto=life:2 controller -name=Vampiric Touch rarity=C -mana={2}{B} -type=Sorcery [/card] [card] -text=When Venerable Monk enters the battlefield, you gain 2 life. +primitive=Venerable Monk id=4403 -name=Venerable Monk rarity=U -mana={2}{W} -type=Creature -subtype=Human Monk Cleric -auto=life:2 -power=2 -toughness=2 [/card] [card] -text=Destroy target tapped creature. +primitive=Vengeance id=4404 -target=creature[tapped] -auto=destroy -name=Vengeance rarity=U -mana={3}{W} -type=Sorcery [/card] [card] -text=Destroy all white creatures. -auto=destroy all(creature[white]) +primitive=Virtue's Ruin id=4245 -name=Virtue's Ruin rarity=U -mana={2}{B} -type=Sorcery [/card] [card] -text=Flying, haste +primitive=Volcanic Dragon id=4365 -name=Volcanic Dragon rarity=R -mana={4}{R}{R} -type=Creature -subtype=Dragon -power=4 -toughness=4 -abilities=flying,haste [/card] [card] -text=Volcanic Hammer deals 3 damage to target creature or player. +primitive=Volcanic Hammer id=4366 -target=creature,player -auto=Damage:3 -name=Volcanic Hammer rarity=C -mana={1}{R} -type=Sorcery [/card] [card] -text=Defender (This creature can't attack.) +primitive=Wall of Granite id=4367 -name=Wall of Granite rarity=U -mana={2}{R} -type=Creature -subtype=Wall -power=0 -toughness=7 -abilities=defender [/card] [card] -text=Defender, flying (This creature can't attack, and it can block creatures with flying.) +primitive=Wall of Swords id=4405 -name=Wall of Swords rarity=U -mana={3}{W} -type=Creature -subtype=Wall -power=3 -toughness=5 -abilities=defender,flying [/card] [card] -text=Creatures you control get +1/+1 until end of turn. +primitive=Warrior's Charge +id=4407 +rarity=C +[/card] +[card] +primitive=Warrior's Charge id=4406 -auto=lord(creature|myBattlefield) 1/1 -name=Warrior's Charge rarity=C -mana={2}{W} -type=Sorcery [/card] [card] +primitive=Whiptail Wurm id=4324 -name=Whiptail Wurm rarity=U -mana={6}{G} -type=Creature -subtype=Wurm -power=8 -toughness=5 [/card] [card] -text=Forestwalk +primitive=Wicked Pact +id=4246 +rarity=R +[/card] +[card] +primitive=Willow Dryad id=4325 -name=Willow Dryad rarity=C -mana={G} -type=Creature -subtype=Dryad -power=1 -toughness=1 -abilities=forestwalk [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) +primitive=Wind Drake id=4284 -name=Wind Drake rarity=C -mana={2}{U} -type=Creature -subtype=Drake -power=2 -toughness=2 -abilities=flying [/card] [card] -text=Destroy target land. +primitive=Winds of Change +id=4368 +rarity=R +[/card] +[card] +primitive=Winter's Grasp id=4326 -target=land -auto=destroy -name=Winter's Grasp rarity=U -mana={1}{G}{G} -type=Sorcery [/card] [card] -###Wood Elves ability should stay optional ("may") because when you are searching for sth in your library, the official rules say that you don'T have to find anything even if there is a legal target! -text=When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. +primitive=Withering Gaze +id=4285 +rarity=U +[/card] +[card] +primitive=Wood Elves id=4327 -name=Wood Elves rarity=R -mana={2}{G} -type=Creature -subtype=Elf Scout -auto=may moveTo(myBattlefield) target(forest|myLibrary) -power=1 -toughness=1 [/card] [card] -text=Destroy all creatures. They can't be regenerated. -auto=bury all(creature) +primitive=Wrath of God id=4408 -name=Wrath of God rarity=R -mana={2}{W}{W} -type=Sorcery -[/card] \ No newline at end of file +[/card] diff --git a/projects/mtg/bin/Res/sets/PPR/_cards.dat b/projects/mtg/bin/Res/sets/PPR/_cards.dat new file mode 100644 index 000000000..e211354e7 --- /dev/null +++ b/projects/mtg/bin/Res/sets/PPR/_cards.dat @@ -0,0 +1,115 @@ +[card] +primitive=Arena +id=97042 +rarity=S +[/card] +[card] +primitive=Avatar of Hope +id=97060 +rarity=R +[/card] +[card] +primitive=Beast of Burden +id=97058 +rarity=R +[/card] +[card] +primitive=Dirtcowl Wurm +id=97043 +rarity=R +[/card] +[card] +primitive=False Prophet +id=97044 +rarity=R +[/card] +[card] +primitive=Feral Throwback +id=97066 +rarity=R +[/card] +[card] +primitive=Fungal Shambler +id=97062 +rarity=R +[/card] +[card] +primitive=Giant Badger +id=97045 +rarity=S +[/card] +[card] +primitive=Glory +id=97064 +rarity=R +[/card] +[card] +primitive=Helm of Kaldra +id=97046 +rarity=R +[/card] +[card] +primitive=Laquatus's Champion +id=97063 +rarity=R +[/card] +[card] +primitive=Lightning Dragon +id=97047 +rarity=R +[/card] +[card] +primitive=Monstrous Hound +id=97049 +rarity=R +[/card] +[card] +primitive=Overtaker +id=97051 +rarity=R +[/card] +[card] +primitive=Questing Phelddagrif +id=97052 +rarity=R +[/card] +[card] +primitive=Raging Kavu +id=97061 +rarity=R +[/card] +[card] +primitive=Rathi Assassin +id=97059 +rarity=R +[/card] +[card] +primitive=Revenant +id=97053 +rarity=R +[/card] +[card] +primitive=Ryusei, the Falling Star +id=97068 +rarity=R +[/card] +[card] +primitive=Shield of Kaldra +id=97055 +rarity=P +[/card] +[card] +primitive=Silent Specter +id=97065 +rarity=R +[/card] +[card] +primitive=Soul Collector +id=97067 +rarity=R +[/card] +[card] +primitive=Sword of Kaldra +id=97056 +rarity=R +[/card] diff --git a/projects/mtg/bin/Res/sets/PTK/_cards.dat b/projects/mtg/bin/Res/sets/PTK/_cards.dat index 36e83827d..7e32583d2 100644 --- a/projects/mtg/bin/Res/sets/PTK/_cards.dat +++ b/projects/mtg/bin/Res/sets/PTK/_cards.dat @@ -3,1522 +3,902 @@ author=Wagic Team block=Portal [/meta] [card] -text=Vigilance (Attacking doesn't cause this creature to tap.) +primitive=Alert Shu Infantry id=10487 -name=Alert Shu Infantry rarity=U -mana={2}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -abilities=vigilance [/card] [card] -text=You draw three cards and you lose 3 life. +primitive=Ambition's Cost id=10493 -auto=draw:3 -auto=life:-3 -name=Ambition's Cost -rarity=U -mana={3}{B} -type=Sorcery +rarity=R [/card] [card] -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) +primitive=Balance of Power +id=10580 +rarity=R +[/card] +[card] +primitive=Barbarian General id=10574 -name=Barbarian General rarity=U -mana={4}{R} -type=Creature -subtype=Human Barbarian Soldier -power=3 -toughness=2 -abilities=horsemanship [/card] [card] +primitive=Barbarian Horde id=10578 -name=Barbarian Horde rarity=C -mana={3}{R} -type=Creature -subtype=Human Barbarian Soldier -power=3 -toughness=3 [/card] [card] -text=Blaze deals X damage to target creature or player. -target=creature,player -alias=1291 +primitive=Blaze id=10507 -name=Blaze rarity=U -type=Sorcery -mana={X}{R} [/card] [card] -text=Draw a card for each tapped creature target opponent controls. -auto=foreach(creature[tapped]|opponentBattlefield) draw:1 controller +primitive=Borrowing 100,000 Arrows id=10620 -auto=draw:3 -name=Borrowing 100,000 Arrows rarity=U -mana={2}{U} -type=Sorcery [/card] [card] -text=Borrowing the East Wind deals X damage to each creature with horsemanship and each player. +primitive=Borrowing the East Wind id=10549 -auto=damage:X all(player) -auto=damage:X all(creature[horsemanship]) -name=Borrowing the East Wind rarity=R -mana={X}{G}{G} -type=Sorcery [/card] [card] -text=Draw three cards. +primitive=Brilliant Plan id=10623 -auto=draw:3 -name=Brilliant Plan rarity=U -mana={4}{U} -type=Sorcery [/card] [card] -text=Burning Fields deals 5 damage to target opponent. +primitive=Broken Dam +id=10621 +rarity=C +[/card] +[card] +primitive=Burning Fields id=10555 -auto=Damage:5 opponent -name=Burning Fields -rarity=U -mana={4}{R} -type=Sorcery +rarity=C [/card] [card] -text=Play Champion's Victory only during the declare attackers step and only if you are the defending player. Return target attacking creature to its owner's hand. -id=10593 -target=creature[attacking]|opponentBattlefield -auto=moveTo(ownerhand) -name=Champion's Victory -rarity=U -mana={U} -type=Instant +primitive=Burning of Xinye +id=10637 +rarity=R [/card] [card] -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Cao Ren, Wei Commander enters the battlefield, you lose 3 life. +primitive=Cao Cao, Lord of Wei +id=10548 +rarity=R +[/card] +[card] +primitive=Cao Ren, Wei Commander id=10712 -name=Cao Ren, Wei Commander rarity=R -mana={2}{B}{B} -type=Legendary Creature -subtype=Human Soldier Warrior -auto=life:-3 -power=3 -toughness=3 -abilities=horsemanship [/card] [card] -text=When Corrupt Eunuchs enters the battlefield, it deals 2 damage to target creature. +primitive=Capture of Jingzhou +id=10619 +rarity=R +[/card] +[card] +primitive=Champion's Victory +id=10593 +rarity=U +[/card] +[card] +primitive=Coercion +id=10514 +rarity=U +[/card] +[card] +primitive=Control of the Court +id=10538 +rarity=U +[/card] +[card] +primitive=Corrupt Court Official +id=10595 +rarity=U +[/card] +[card] +primitive=Corrupt Eunuchs id=10734 -name=Corrupt Eunuchs rarity=U -mana={3}{R} -type=Creature -subtype=Human Advisor -auto=damage:2 target(creature) -power=2 -toughness=2 [/card] [card] -text=When Council of Advisors enters the battlefield, draw a card. +primitive=Council of Advisors id=10601 -auto=draw:1 -name=Council of Advisors rarity=U -mana={2}{U} -type=Creature -subtype=Human Advisor -power=1 -toughness=1 [/card] [card] -text=Desert Sandstorm deals 1 damage to each creature. -auto=damage:1 all(creature) +primitive=Counterintelligence +id=10628 +rarity=U +[/card] +[card] +primitive=Cunning Advisor +id=10533 +rarity=U +[/card] +[card] +primitive=Deception +id=10560 +rarity=C +[/card] +[card] +primitive=Desert Sandstorm id=10626 -name=Desert Sandstorm -rarity=U -type=Sorcery -mana={2}{R} +rarity=C [/card] [card] -text=Creatures you control get +2/+0 until end of turn. -auto=lord(creature|myBattlefield) 2/0 +primitive=Desperate Charge id=10512 -name=Desperate Charge rarity=U -type=Sorcery -mana={2}{B} [/card] [card] -text=Play Eightfold Maze only during the declare attackers step and only if you are the defending player. Destroy target attacking creature. +primitive=Diaochan, Artful Beauty +id=10544 +rarity=R +[/card] +[card] +primitive=Dong Zhou, the Tyrant +id=10730 +rarity=R +[/card] +[card] +primitive=Eightfold Maze id=10553 -target=creature[attacking]|opponentBattlefield -auto=destroy -name=Eightfold Maze rarity=R -mana={2}{W} -type=Instant [/card] [card] -text=Counter target sorcery spell. +primitive=Empty City Ruse +id=10504 +rarity=U +[/card] +[card] +primitive=Eunuchs' Intrigues +id=10543 +rarity=U +[/card] +[card] +primitive=Exhaustion +id=10527 +rarity=R +[/card] +[card] +primitive=Extinguish id=10528 -target=sorcery|stack -auto=fizzle -name=Extinguish rarity=C -mana={1}{U} -type=Instant [/card] [card] -text=Return target creature card from your graveyard to the battlefield. +primitive=False Defeat id=10509 -target=creature|mygraveyard -auto=moveTo(myBattlefield) -name=False Defeat rarity=C -mana={3}{W} -type=Sorcery [/card] [card] -text=Put target card from your graveyard on top of your library. +primitive=False Mourning id=10599 -target=creature|mygraveyard -auto=moveTo(mylibrary) -name=False Mourning rarity=U -mana={G} -type=Sorcery [/card] [card] -text=Famine deals 3 damage to each creature and each player. -auto=damage:3 all(creature,player) +primitive=Famine id=10518 -name=Famine rarity=U -type=Sorcery -mana={3}{B}{B} [/card] [card] -text=Fire Ambush deals 3 damage to target creature or player. +primitive=Fire Ambush id=10632 -target=creature;player -auto=Damage:3 -name=Fire Ambush rarity=C -mana={1}{R} -type=Sorcery [/card] [card] +primitive=Fire Bowman id=10535 -name=Fire Bowman rarity=U -mana={R} -type=Creature -subtype=Human Soldier Archer -text=Sacrifice Fire Bowman: Fire Bowman deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared. -auto={S}:damage:1 target(creature,player) myTurnOnly -power=1 -toughness=1 [/card] [card] -text=Put target creature on top of its owner's library. +primitive=Flanking Troops +id=10486 +rarity=U +[/card] +[card] +primitive=Forced Retreat id=10622 -target=creature|battlefield -auto=moveTo(ownerlibrary) -name=Forced Retreat rarity=C -mana={2}{U} -type=Sorcery [/card] [card] -text={T}: Add {G} to your mana pool. -auto={T}:Add {G} -id=10640 -name=Forest -rarity=L -type=Basic Land -subtype=Forest -[/card] -[card] -text={T}: Add {G} to your mana pool. -auto={T}:Add {G} -id=10639 -name=Forest -rarity=L -type=Basic Land -subtype=Forest -[/card] -[card] -text={T}: Add {G} to your mana pool. -auto={T}:Add {G} +primitive=Forest id=10532 -name=Forest rarity=L -type=Basic Land -subtype=Forest [/card] [card] +primitive=Forest +id=10639 +rarity=L +[/card] +[card] +primitive=Forest +id=10640 +rarity=L +[/card] +[card] +primitive=Forest Bear id=10505 -name=Forest Bear rarity=C -mana={1}{G} -type=Creature -subtype=Bear -power=2 -toughness=2 [/card] [card] -text=Destroy target nonblack creature. +primitive=Ghostly Visit id=10546 -target=creature[-black] -auto=destroy -name=Ghostly Visit rarity=C -mana={2}{B} -type=Sorcery [/card] [card] -text=Destroy all tapped creatures. +primitive=Guan Yu, Sainted Warrior +id=10494 +rarity=R +[/card] +[card] +primitive=Guan Yu's 1,000-Li March id=10597 -auto=destroy all(creature[tapped]) -name=Guan Yu's 1,000-Li March rarity=R -mana={4}{W}{W} -type=Sorcery [/card] [card] -text={T}: Put target creature card from your graveyard on top of your library. Activate this ability only during your turn, before attackers are declared. +primitive=Heavy Fog +id=10523 +rarity=U +[/card] +[card] +primitive=Hua Tuo, Honored Physician id=10570 -name=Hua Tuo, Honored Physician rarity=R -mana={1}{G}{G} -type=Legendary Creature -subtype=Human -auto={T}:moveTo(mylibrary) target(creature|mygraveyard) myTurnOnly -power=1 -toughness=2 [/card] [card] -text=Whenever Hunting Cheetah deals damage to an opponent, you may search your library for a Forest card, reveal that card, put it into your hand, then shuffle your library. -auto=@damaged(player) from(this):may moveTo(myHand) target(forest|mylibrary) +primitive=Huang Zhong, Shu General +id=10714 +rarity=R +[/card] +[card] +primitive=Hunting Cheetah id=10572 -name=Hunting Cheetah rarity=U -mana={2}{G} -type=Creature -subtype=Cat -power=2 -toughness=3 [/card] [card] -text=When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, and put it into your hand. Then shuffle your library. -auto=may moveTo(myhand) target(creature[power<=2]|mylibrary) +primitive=Imperial Edict +id=10515 +rarity=C +[/card] +[card] +primitive=Imperial Recruiter id=10539 -name=Imperial Recruiter rarity=U -mana={2}{R} -type=Creature -subtype=Human Advisor -power=1 -toughness=1 [/card] [card] +primitive=Imperial Seal +id=10728 +rarity=R +[/card] +[card] +primitive=Independent Troops id=10541 -name=Independent Troops rarity=C -mana={1}{R} -type=Creature -subtype=Human Soldier -power=2 -toughness=1 [/card] [card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} +primitive=Island id=10551 -name=Island rarity=L -type=Basic Land -subtype=Island [/card] [card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} +primitive=Island id=10641 -name=Island rarity=L -type=Basic Land -subtype=Island [/card] [card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} +primitive=Island id=10642 -name=Island rarity=L -type=Basic Land -subtype=Island [/card] [card] -text=Other creatures you control get +1/+1. +primitive=Kongming, "Sleeping Dragon" id=10490 -name=Kongming, "Sleeping Dragon" rarity=R -mana={2}{W}{W} -type=Legendary Creature -subtype=Human Advisor -auto=lord(creature|myBattlefield) 1/1 other -power=2 -toughness=2 [/card] [card] -text={T}: Kongming's Contraptions deals 2 damage to target attacking creature. Play this ability only during the declare attackers step, and only on an opponent's turn. +primitive=Kongming's Contraptions id=10495 -name=Kongming's Contraptions rarity=R -mana={3}{W} -type=Creature -subtype=Human Soldier -auto={T}:damage:2 target(creature[attacking]|opponentBattlefield) -power=2 -toughness=4 [/card] [card] -text={T}: Return Lady Sun and another target creature to their owners' hands. Activate this ability only during your turn, before attackers are declared. +primitive=Lady Sun id=10721 -name=Lady Sun rarity=R -mana={1}{U}{U} -type=Legendary Creature -subtype=Human Advisor -auto={T}:moveTo(ownerhand) all(this) && moveTo(ownerhand) target(creature) myTurnOnly -power=1 -toughness=1 [/card] [card] -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) +primitive=Lady Zhurong, Warrior Queen id=10609 -name=Lady Zhurong, Warrior Queen rarity=R -mana={4}{G} -type=Legendary Creature -subtype=Human Soldier Warrior -power=4 -toughness=3 -abilities=horsemanship [/card] [card] -text=Sacrifice Loyal Retainers: Return target legendary creature card from your graveyard onto the battlefield. Play this ability only during your turn, before attackers are declared. -auto={S}:moveTo(myBattlefield) target(creature[legendary]|mygraveyard) myTurnOnly +primitive=Liu Bei, Lord of Shu +id=10499 +rarity=R +[/card] +[card] +primitive=Lone Wolf +id=10556 +rarity=U +[/card] +[card] +primitive=Loyal Retainers id=10491 -name=Loyal Retainers rarity=U -mana={2}{W} -type=Creature -subtype=Human Advisor -power=1 -toughness=1 [/card] [card] -text=Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.) +primitive=Lu Bu, Master-at-Arms id=10536 -name=Lu Bu, Master-at-Arms rarity=R -mana={5}{R} -type=Legendary Creature -subtype=Human Soldier Warrior -power=4 -toughness=3 -abilities=horsemanship,haste [/card] [card] -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) +primitive=Lu Meng, Wu General id=10710 -name=Lu Meng, Wu General -rarity=U -mana={3}{U}{U} -type=Legendary Creature -subtype=Human Soldier -power=4 -toughness=4 -abilities=horsemanship +rarity=R [/card] [card] -text={T}: Draw a card. Activate this ability only during your turn, before attackers are declared. +primitive=Lu Su, Wu Advisor id=10614 -name=Lu Su, Wu Advisor rarity=R -mana={3}{U}{U} -type=Legendary Creature -subtype=Human Advisor -auto={T}:Draw:1 myTurnOnly -power=1 -toughness=2 [/card] [card] -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Lu Xun, Scholar General deals damage to an opponent, you may draw a card. -auto=@damaged(player) from(this):may draw:1 controller +primitive=Lu Xun, Scholar General id=10616 -name=Lu Xun, Scholar General -rarity=U -mana={2}{U}{U} -type=Legendary Creature -subtype=Human Soldier -power=1 -toughness=3 -abilities=horsemanship +rarity=R [/card] [card] -text=Other green creatures you control get +1/+1. +primitive=Ma Chao, Western Warrior +id=10729 +rarity=R +[/card] +[card] +primitive=Marshaling the Troops +id=10547 +rarity=R +[/card] +[card] +primitive=Meng Huo, Barbarian King id=10732 -name=Meng Huo, Barbarian King rarity=R -mana={3}{G}{G} -type=Legendary Creature -subtype=Human Barbarian Soldier -auto=lord(creature[green]|myBattlefield) 1/1 other -power=4 -toughness=4 [/card] [card] +primitive=Meng Huo's Horde id=10503 -name=Meng Huo's Horde rarity=C -mana={4}{G} -type=Creature -subtype=Human Soldier -power=4 -toughness=5 [/card] [card] -text=Destroy target creature. Its owner gains 4 life. +primitive=Misfortune's Gain id=10579 -target=creature -auto=destroy && life:4 targetController -name=Misfortune's Gain rarity=C -mana={3}{W} -type=Sorcery [/card] [card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} -id=10644 -name=Mountain -rarity=L -type=Basic Land -subtype=Mountain -[/card] -[card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} -id=10643 -name=Mountain -rarity=L -type=Basic Land -subtype=Mountain -[/card] -[card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} +primitive=Mountain id=10563 -name=Mountain rarity=L -type=Basic Land -subtype=Mountain [/card] [card] -text=Haste +primitive=Mountain +id=10643 +rarity=L +[/card] +[card] +primitive=Mountain +id=10644 +rarity=L +[/card] +[card] +primitive=Mountain Bandit id=10585 -name=Mountain Bandit rarity=C -mana={R} -type=Creature -subtype=Human Soldier Rogue -power=1 -toughness=1 -abilities=haste [/card] [card] -text=Counter target creature or sorcery spell. +primitive=Mystic Denial id=10565 -target=sorcery,creature|stack -auto=fizzle -name=Mystic Denial rarity=U -mana={1}{U}{U} -type=Instant [/card] [card] -text={T}: Target creature gets +0/+2 until end of turn. Activate this ability only during your turn, before attackers are declared. +primitive=Overwhelming Forces +id=10521 +rarity=R +[/card] +[card] +primitive=Pang Tong, "Young Phoenix" id=10713 -name=Pang Tong, "Young Phoenix" rarity=R -mana={1}{W}{W} -type=Legendary Creature -subtype=Human Advisor -auto={T}:0/2 target(creature) myTurnOnly -power=1 -toughness=2 [/card] [card] -text=You gain 2 life for each creature you control. +primitive=Peach Garden Oath id=10531 -auto=foreach(creature|myBattlefield) life:2 controller -name=Peach Garden Oath rarity=U -mana={W} -type=Sorcery [/card] [card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} -id=10645 -name=Plains -rarity=L -type=Basic Land -subtype=Plains -[/card] -[card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} -id=10646 -name=Plains -rarity=L -type=Basic Land -subtype=Plains -[/card] -[card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} +primitive=Plains id=10581 -name=Plains rarity=L -type=Basic Land -subtype=Plains [/card] [card] -text=Destroy target nonblack creature. You gain 3 life. +primitive=Plains +id=10645 +rarity=L +[/card] +[card] +primitive=Plains +id=10646 +rarity=L +[/card] +[card] +primitive=Poison Arrow id=10587 -target=creature[-black] -auto=destroy -auto=life:3 controller -name=Poison Arrow rarity=U -mana={4}{B}{B} -type=Sorcery [/card] [card] -text=Counter target creature spell. +primitive=Preemptive Strike id=10530 -target=creature|stack -auto=fizzle -name=Preemptive Strike rarity=C -mana={1}{U} -type=Instant [/card] [card] -text=Destroy all lands. +primitive=Rally the Troops +id=10589 +rarity=U +[/card] +[card] +primitive=Ravages of War id=10500 -auto=destroy all(land) -name=Ravages of War rarity=R -mana={3}{W} -type=Sorcery [/card] [card] -text=When Ravaging Horde enters the battlefield, destroy target land. +primitive=Ravaging Horde id=13805 -name=Ravaging Horde rarity=U -mana={3}{R}{R} -type=Creature -subtype=Human Soldier -auto=destroy target(land) -power=3 -toughness=3 [/card] [card] -text=Red Cliffs Armada can't attack unless defending player controls an Island. +primitive=Red Cliffs Armada id=10501 -name=Red Cliffs Armada rarity=U -mana={4}{U} -type=Creature -subtype=Human Soldier -auto=aslongas(island|opponentBattlefield) -cantattack -power=5 -toughness=4 -abilities=cantattack [/card] [card] -text=Haste +primitive=Relentless Assault +id=10592 +rarity=R +[/card] +[card] +primitive=Renegade Troops id=10576 -name=Renegade Troops rarity=U -mana={4}{R} -type=Creature -subtype=Human Soldier -power=4 -toughness=2 -abilities=haste [/card] [card] -text=Return target creature card from your graveyard to your hand. +primitive=Return to Battle id=10588 -target=creature|mygraveyard -auto=moveTo(myhand) -name=Return to Battle rarity=C -mana={B} -type=Sorcery [/card] [card] -text=Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.) +primitive=Riding Red Hare id=10496 -target=creature -auto=3/3 -auto=horsemanship -name=Riding Red Hare rarity=C -mana={2}{W} -type=Sorcery [/card] [card] -text=Rockslide Ambush deals damage equal to the number of Mountains you control to target creature. +primitive=Riding the Dilu Horse +id=10731 +rarity=R +[/card] +[card] +primitive=Rockslide Ambush id=10603 -target=creature -auto=foreach(mountain|myBattlefield) damage:1 -name=Rockslide Ambush rarity=U -mana={1}{R} -type=Sorcery [/card] [card] -text=Rolling Earthquake deals X damage to each creature without horsemanship and each player. +primitive=Rolling Earthquake id=10526 -auto=damage:X all(player) -auto=damage:X all(creature[-horsemanship]) -name=Rolling Earthquake rarity=R -mana={X}{R} -type=Sorcery [/card] [card] -text=Return target sorcery card from your graveyard to your hand. +primitive=Sage's Knowledge id=10524 -target=sorcery|mygraveyard -auto=moveTo(myhand) -name=Sage's Knowledge rarity=C -mana={2}{U} -type=Sorcery [/card] [card] -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) +primitive=Shu Cavalry id=10635 -name=Shu Cavalry rarity=C -mana={2}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -abilities=horsemanship [/card] [card] -text=Whenever Shu Defender blocks, it gets +0/+2 until end of turn. +primitive=Shu Defender id=10624 -name=Shu Defender rarity=C -mana={2}{W} -type=Creature -subtype=Human Soldier -auto=lord(shu defender[blocking]|mybattlefield) 0/2 -auto=lord(other shu defender[blocking]|mybattlefield) 0/-2 -power=2 -toughness=2 [/card] [card] -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) +primitive=Shu Elite Companions id=10497 -name=Shu Elite Companions rarity=U -mana={4}{W} -type=Creature -subtype=Human Soldier -power=3 -toughness=3 -abilities=horsemanship [/card] [card] +primitive=Shu Elite Infantry id=10627 -name=Shu Elite Infantry rarity=C -mana={3}{W} -type=Creature -subtype=Human Soldier -power=3 -toughness=3 [/card] [card] -text={T}: You gain 1 life. Activate this ability only during your turn, before attackers are declared. +primitive=Shu Farmer id=10618 -name=Shu Farmer rarity=C -mana={1}{W} -type=Creature -subtype=Human -auto={T}:life:1 myTurnOnly -power=1 -toughness=1 [/card] [card] +primitive=Shu Foot Soldiers id=10489 -name=Shu Foot Soldiers rarity=C -mana={2}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=3 [/card] [card] -text=Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.) +primitive=Shu General id=10502 -name=Shu General rarity=U -mana={3}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -abilities=horsemanship,vigilance [/card] [card] -text=When Shu Grain Caravan enters the battlefield, you gain 2 life. +primitive=Shu Grain Caravan id=10617 -name=Shu Grain Caravan rarity=C -mana={2}{W} -type=Creature -subtype=Human Soldier -auto=life:2 -power=2 -toughness=2 [/card] [card] -text=When Shu Soldier-Farmers enters the battlefield, you gain 4 life. +primitive=Shu Soldier-Farmers id=10488 -name=Shu Soldier-Farmers rarity=U -mana={4}{W} -type=Creature -subtype=Human Soldier -auto=life:4 -power=2 -toughness=4 [/card] [card] -text=Sima Yi, Wei Field Marshal's power is equal to the number of Swamps you control. +primitive=Sima Yi, Wei Field Marshal id=10630 -name=Sima Yi, Wei Field Marshal rarity=R -mana={5}{B} -type=Legendary Creature -subtype=Human Soldier -auto=foreach(swamp|myBattlefield) 1/0 -power=* -toughness=4 [/card] [card] -text=Whenever Slashing Tiger becomes blocked, it gets +2/+2 until end of turn. +primitive=Slashing Tiger id=10591 -name=Slashing Tiger rarity=R -mana={2}{G}{G} -type=Creature -subtype=Cat -auto=rampage(2/2,0) -auto=rampage(-2/-2,1) -power=3 -toughness=3 [/card] [card] +primitive=Southern Elephant id=10545 -name=Southern Elephant rarity=C -mana={3}{G} -type=Creature -subtype=Elephant -power=3 -toughness=4 [/card] [card] -text=Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle your library. +primitive=Spoils of Victory id=10629 -target=plains,island,swamp,mountain,forest|mylibrary -auto=moveTo|myBattlefield -name=Spoils of Victory rarity=U -mana={2}{G} -type=Sorcery [/card] [card] -text=You gain 8 life. +primitive=Spring of Eternal Peace id=10566 -auto=life:8 -name=Spring of Eternal Peace rarity=C -mana={3}{G}{G} -type=Sorcery [/card] [card] -text=Stolen Grain deals 5 damage to target opponent. You gain 5 life. +primitive=Stalking Tiger +id=10550 +rarity=C +[/card] +[card] +primitive=Stolen Grain id=10554 -auto=damage:5 opponent -auto=life:5 controller -name=Stolen Grain rarity=U -mana={4}{B}{B} -type=Sorcery [/card] [card] -text={T}: Destroy target tapped nonblack creature. Activate this ability only during your turn, before attackers are declared. +primitive=Stone Catapult id=10508 -name=Stone Catapult rarity=R -mana={4}{B} -type=Creature -subtype=Human Soldier -auto={T}:destroy target(creature[black;tapped]) myTurnOnly -power=1 -toughness=2 [/card] [card] -text=Destroy target land. +primitive=Stone Rain id=10606 -target=land -auto=Destroy -name=Stone Rain rarity=C -mana={2}{R} -type=Sorcery [/card] [card] +primitive=Strategic Planning +id=10602 +rarity=U +[/card] +[card] +primitive=Straw Soldiers id=10613 -name=Straw Soldiers rarity=C -mana={1}{U} -type=Creature -subtype=Scarecrow Soldier -power=1 -toughness=3 [/card] [card] -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Sun Ce, Young Conquerer enters the battlefield, you may return target creature to its owner's hand. +primitive=Sun Ce, Young Conquerer id=10709 -name=Sun Ce, Young Conquerer -rarity=U -mana={3}{U}{U} -type=Legendary Creature -subtype=Human Soldier -auto=may moveto(ownerhand) target(creature|battlefield) -power=3 -toughness=3 -abilities=horsemanship +rarity=R [/card] [card] -text=Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.) +primitive=Sun Quan, Lord of Wu id=10513 -name=Sun Quan, Lord of Wu rarity=R -mana={4}{U}{U} -type=Legendary Creature -subtype=Human Soldier -auto=lord(creature|battlefield) horsemanship -power=4 -toughness=4 [/card] [card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} -id=10647 -name=Swamp -rarity=L -type=Basic Land -subtype=Swamp -[/card] -[card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} -id=10648 -name=Swamp -rarity=L -type=Basic Land -subtype=Swamp -[/card] -[card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} +primitive=Swamp id=10607 -name=Swamp rarity=L -type=Basic Land -subtype=Swamp [/card] [card] -text=Taoist Hermit can't be the target of spells or abilities your opponents control. +primitive=Swamp +id=10647 +rarity=L +[/card] +[card] +primitive=Swamp +id=10648 +rarity=L +[/card] +[card] +primitive=Taoist Hermit id=10569 -name=Taoist Hermit rarity=U -mana={2}{G} -type=Creature -subtype=Human Mystic -power=2 -toughness=2 -abilities=opponentshroud [/card] [card] -text=Taoist Mystic can't be blocked by creatures with horsemanship. +primitive=Taoist Mystic id=10733 -name=Taoist Mystic rarity=R -mana={2}{G} -type=Creature -subtype=Human Mystic -auto=cantbeblockedby(creature[horsemanship]) -power=2 -toughness=2 [/card] [card] -text=Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. +primitive=Taunting Challenge +id=10492 +rarity=R +[/card] +[card] +primitive=Three Visits id=10567 -target=forest|mylibrary -auto=moveTo|myBattlefield -name=Three Visits -rarity=U -mana={1}{G} -type=Sorcery +rarity=C [/card] [card] -text=Whenever Trained Cheetah becomes blocked, it gets +1/+1 until end of turn. +primitive=Trained Cheetah id=10573 -name=Trained Cheetah rarity=U -mana={2}{G} -type=Creature -subtype=Cat -auto=rampage(1/1,0) -auto=rampage(-1/-1,1) -power=2 -toughness=2 [/card] [card] +primitive=Trained Jackal id=10571 -name=Trained Jackal rarity=C -mana={G} -type=Creature -subtype=Hound -power=1 -toughness=2 [/card] [card] -text=Destroy target creature with horsemanship. +primitive=Trip Wire id=10625 -target=creature[horsemanship] -auto=destroy -name=Trip Wire rarity=U -mana={2}{G} -type=Sorcery [/card] [card] -text=Destroy target tapped creature. +primitive=Vengeance id=10631 -target=creature[tapped] -auto=Destroy -name=Vengeance rarity=U -mana={3}{W} -type=Sorcery [/card] [card] -text=Creatures you control get +1/+1 until end of turn. -auto=lord(creature|myBattlefield) 1/1 +primitive=Virtuous Charge id=10596 -name=Virtuous Charge rarity=C -mana={2}{W} -type=Sorcery [/card] [card] +primitive=Volunteer Militia id=10483 -name=Volunteer Militia rarity=C -mana={W} -type=Creature -subtype=Human Soldier -power=1 -toughness=2 [/card] [card] -text=Whenever Wei Ambush Force attacks, it gets +2/+0 until end of turn. +primitive=Warrior's Oath +id=10552 +rarity=R +[/card] +[card] +primitive=Warrior's Stand +id=10633 +rarity=U +[/card] +[card] +primitive=Wei Ambush Force id=10557 -name=Wei Ambush Force rarity=C -mana={1}{B} -type=Creature -subtype=Human Soldier -auto=lord(wei ambush force[attacking]|mybattlefield) 2/0 -auto=lord(other wei ambush force[attacking]|mybattlefield) -2/0 -power=1 -toughness=1 [/card] [card] -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) +primitive=Wei Assassins +id=10583 +rarity=U +[/card] +[card] +primitive=Wei Elite Companions id=10511 -name=Wei Elite Companions rarity=U -mana={4}{B} -type=Creature -subtype=Human Soldier -power=3 -toughness=3 -abilities=horsemanship [/card] [card] +primitive=Wei Infantry id=10519 -name=Wei Infantry rarity=C -mana={1}{B} -type=Creature -subtype=Human Soldier -power=2 -toughness=1 [/card] [card] -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) +primitive=Wei Night Raiders +id=10484 +rarity=U +[/card] +[card] +primitive=Wei Scout id=10517 -name=Wei Scout rarity=C -mana={1}{B} -type=Creature -subtype=Human Soldier Scout -power=1 -toughness=1 -abilities=horsemanship [/card] [card] -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) +primitive=Wei Strike Force id=10561 -name=Wei Strike Force rarity=C -mana={2}{B} -type=Creature -subtype=Human Soldier -power=2 -toughness=1 -abilities=horsemanship [/card] [card] -text=Target creature gets +4/+4 until end of turn. +primitive=Wielding the Green Dragon id=10562 -target=creature -auto=4/4 -name=Wielding the Green Dragon -rarity=U -mana={1}{G} -type=Sorcery +rarity=C [/card] [card] -text=Wu Admiral gets +1/+1 as long as an opponent controls an Island. +primitive=Wolf Pack +id=10522 +rarity=R +[/card] +[card] +primitive=Wu Admiral id=10485 -name=Wu Admiral rarity=U -mana={4}{U} -type=Creature -subtype=Human Soldier -auto=aslongas(island|opponentBattlefield) 1/1 -power=3 -toughness=3 [/card] [card] -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) +primitive=Wu Elite Cavalry id=10611 -name=Wu Elite Cavalry rarity=C -mana={3}{U} -type=Creature -subtype=Human Soldier -power=2 -toughness=3 -abilities=horsemanship [/card] [card] +primitive=Wu Infantry id=10600 -name=Wu Infantry rarity=C -mana={1}{U} -type=Creature -subtype=Human Soldier -power=2 -toughness=1 [/card] [card] -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) +primitive=Wu Light Cavalry id=10615 -name=Wu Light Cavalry rarity=C -mana={1}{U} -type=Creature -subtype=Human Soldier -power=1 -toughness=2 -abilities=horsemanship [/card] [card] -text={T}: Wu Longbowman deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared. +primitive=Wu Longbowman id=10498 -name=Wu Longbowman rarity=U -mana={2}{U} -type=Creature -subtype=Human Soldier -auto={T}:damage:1 target(creature,player) myTurnOnly -power=1 -toughness=1 [/card] [card] -text=Wu Warship can't attack unless defending player controls an Island. +primitive=Wu Scout +id=10612 +rarity=C +[/card] +[card] +primitive=Wu Spy +id=10529 +rarity=U +[/card] +[card] +primitive=Wu Warship id=10605 -name=Wu Warship rarity=C -mana={2}{U} -type=Creature -subtype=Human Soldier -auto=aslongas(island|opponentBattlefield) -cantattack -power=3 -toughness=3 -abilities=cantattack [/card] [card] -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Sacrifice Xiahou Dun, the One-Eyed: Return target black card from your graveyard to your hand. Activate this ability only during your turn, before attackers are declared. +primitive=Xiahou Dun, the One-Eyed id=10590 -name=Xiahou Dun, the One-Eyed -rarity=U -mana={2}{B}{B} -type=Legendary Creature -subtype=Human Soldier -auto={S}:moveTo(ownerhand) target(*[black]|mygraveyard) myTurnOnly -power=3 -toughness=2 -abilities=horsemanship +rarity=R [/card] [card] -text={T}: Target creature gets +2/+0 until end of turn. Activate this ability only during your turn, before attackers are declared. +primitive=Xun Yu, Wei Advisor id=13831 -name=Xun Yu, Wei Advisor rarity=R -mana={1}{B}{B} -type=Legendary Creature -subtype=Human Advisor -auto={T}:2/0 target(creature|myBattlefield) myTurnOnly -power=1 -toughness=1 [/card] [card] -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Yellow Scarves Cavalry can't block. +primitive=Yellow Scarves Cavalry id=10537 -name=Yellow Scarves Cavalry rarity=C -mana={1}{R} -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -abilities=horsemanship,cantblock [/card] [card] -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Yellow Scarves General can't block. +primitive=Yellow Scarves General id=10577 -name=Yellow Scarves General rarity=R -mana={3}{R} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -abilities=horsemanship,cantblock [/card] [card] -text=Yellow Scarves Troops can't block. +primitive=Yellow Scarves Troops id=10542 -name=Yellow Scarves Troops rarity=C -mana={1}{R} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -abilities=cantblock [/card] [card] -text=Young Wei Recruits can't block. +primitive=Young Wei Recruits id=10584 -name=Young Wei Recruits rarity=C -mana={1}{B} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -abilities=cantblock [/card] [card] -text=Whenever Yuan Shao's Infantry attacks alone, Yuan Shao's Infantry is unblockable this combat. +primitive=Yuan Shao, the Indecisive +id=10516 +rarity=R +[/card] +[card] +primitive=Yuan Shao's Infantry id=10559 -name=Yuan Shao's Infantry rarity=U -mana={3}{R} -type=Creature -subtype=Human Soldier -auto=aslongas(other creature[attacking]|myBattlefield) -unblockable -power=2 -toughness=2 -abilities=unblockable [/card] [card] -text=Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.) +primitive=Zhang Fei, Fierce Warrior id=10604 -name=Zhang Fei, Fierce Warrior -rarity=U -mana={4}{W}{W} -type=Legendary Creature -subtype=Human Soldier Warrior -power=4 -toughness=4 -abilities=horsemanship,vigilance +rarity=R [/card] [card] -####Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Zhang He, Wei General attacks, each other creature you control gets +1/+0 until end of turn. +primitive=Zhang He, Wei General id=10520 -name=Zhang He Wei General rarity=R -mana={3}{B}{B} -type=Legendary Creature -subtype=Human Soldier -auto=aslongas(zhang he wei general[attacking]|myBattlefield) lord(creature[-zhang he wei general]|myBattlefield) 0/1 -power=4 -toughness=2 -abilities=horsemanship [/card] [card] -####Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Zhao Zilong, Tiger General blocks, it gets +1/+1 until end of turn. +primitive=Zhang Liao, Hero of Hefei +id=10727 +rarity=R +[/card] +[card] +primitive=Zhao Zilong, Tiger General id=10686 -name=Zhao Zilong Tiger General rarity=R -mana={3}{W}{W} -type=Legendary Creature -subtype=Human Soldier Warrior -auto=lord(zhao zilong tiger general[blocking]|myBattlefield) 1/1 -power=3 -toughness=3 -auto=horsemanship [/card] [card] -text=Zhou Yu, Chief Commander can't attack unless defending player controls an Island. +primitive=Zhou Yu, Chief Commander id=10525 -name=Zhou Yu, Chief Commander rarity=R -mana={5}{U}{U} -type=Creature -subtype=Human Soldier -auto=aslongas(island|opponentBattlefield) -cantattack -power=8 -toughness=8 -abilities=cantattack [/card] [card] -text={T}: Target creature is unblockable this turn. Activate this ability only during your turn, before attackers are declared. +primitive=Zhuge Jin, Wu Strategist id=10711 -name=Zhuge Jin, Wu Strategist rarity=R -mana={1}{U}{U} -type=Legendary Creature -subtype=Human Advisor -auto={T}:unblockable target(creature) myTurnOnly -power=1 -toughness=1 [/card] [card] -text=Mountainwalk +primitive=Zodiac Dog id=10534 -name=Zodiac Dog rarity=C -mana={2}{R} -type=Creature -subtype=Hound -power=2 -toughness=2 -abilities=mountainwalk [/card] [card] -text=When Zodiac Dragon is put into your graveyard from the battlefield, you may return it to your hand. -auto=@movedTo(this|mygraveyard) from(mybattlefield):may moveTo(ownerhand) +primitive=Zodiac Dragon id=10510 -name=Zodiac Dragon rarity=R -mana={7}{R}{R} -type=Creature -subtype=Dragon -power=8 -toughness=8 [/card] [card] -text=Mountainwalk +primitive=Zodiac Goat id=10540 -name=Zodiac Goat rarity=C -mana={R} -type=Creature -subtype=Goat -power=1 -toughness=1 -abilities=mountainwalk [/card] [card] -text=Islandwalk +primitive=Zodiac Horse id=10598 -name=Zodiac Horse rarity=U -mana={3}{G} -type=Creature -subtype=Horse -power=3 -toughness=3 -abilities=islandwalk [/card] [card] -text=Forestwalk +primitive=Zodiac Monkey id=10558 -name=Zodiac Monkey rarity=C -mana={1}{G} -type=Creature -subtype=Ape -power=2 -toughness=1 -abilities=forestwalk [/card] [card] -text=Swampwalk +primitive=Zodiac Ox id=10636 -name=Zodiac Ox rarity=U -mana={3}{G} -type=Creature -subtype=Ox -power=3 -toughness=3 -abilities=swampwalk [/card] [card] -text=Swampwalk +primitive=Zodiac Pig id=10586 -name=Zodiac Pig rarity=U -mana={3}{B} -type=Creature -subtype=Boar -power=3 -toughness=3 -abilities=swampwalk [/card] [card] -text=Forestwalk +primitive=Zodiac Rabbit id=10582 -name=Zodiac Rabbit rarity=C -mana={G} -type=Creature -subtype=Rabbit -power=1 -toughness=1 -abilities=forestwalk [/card] [card] -text=Swampwalk +primitive=Zodiac Rat id=10564 -name=Zodiac Rat rarity=C -mana={B} -type=Creature -subtype=Rat -power=1 -toughness=1 -abilities=swampwalk [/card] [card] -text=Plainswalk +primitive=Zodiac Rooster id=10506 -name=Zodiac Rooster rarity=C -mana={1}{G} -type=Creature -subtype=Bird -power=2 -toughness=1 -abilities=plainswalk [/card] [card] -text=Swampwalk +primitive=Zodiac Snake id=10608 -name=Zodiac Snake rarity=C -mana={2}{B} -type=Creature -subtype=Snake -power=2 -toughness=2 -abilities=swampwalk [/card] [card] -text=Forestwalk +primitive=Zodiac Tiger id=10594 -name=Zodiac Tiger rarity=U -mana={2}{G}{G} -type=Creature -subtype=Tiger -power=3 -toughness=4 -abilities=forestwalk [/card] [card] -text=Zuo Ci, the Mocking Sage can't be blocked by creatures with horsemanship. Zuo Ci can't be the target of spells or abilities your opponents control. +primitive=Zuo Ci, the Mocking Sage id=10610 -name=Zuo Ci, the Mocking Sage rarity=R -mana={1}{G}{G} -type=Legendary Creature -subtype=Human Advisor -auto=cantbeblockedby(creature[horsemanship]) -power=1 -toughness=2 -abilities=opponentshroud -[/card] \ No newline at end of file +[/card] diff --git a/projects/mtg/bin/Res/sets/RAV/_cards.dat b/projects/mtg/bin/Res/sets/RAV/_cards.dat index 8e7bfed39..c7745b875 100644 --- a/projects/mtg/bin/Res/sets/RAV/_cards.dat +++ b/projects/mtg/bin/Res/sets/RAV/_cards.dat @@ -4,1552 +4,1532 @@ year=2005 block=Guild [/meta] [card] -text=Whenever Agrus Kos, Wojek Veteran attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn. -auto=aslongas(agrus kos wojek veteran[attacking]|myBattlefield) lord(creature[red;attacking]) 2/0 -auto=aslongas(agrus kos wojek veteran[attacking]|myBattlefield) lord(creature[white;attacking]) 0/2 +primitive=Agrus Kos, Wojek Veteran id=89101 -name=Agrus Kos Wojek Veteran rarity=R -mana={3}{R}{W} -type=Legendary Creature -subtype=Human Soldier -power=3 -toughness=3 [/card] [card] -text={R}, Sacrifice Barbarian Riftcutter: Destroy target land. +primitive=Auratouched Mage +id=87952 +rarity=U +[/card] +[card] +primitive=Autochthon Wurm +id=89096 +rarity=R +[/card] +[card] +primitive=Barbarian Riftcutter id=87972 -name=Barbarian Riftcutter rarity=C -mana={4}{R} -type=Creature -subtype=Human Barbarian -auto={R}{S}:Destroy target(land) -power=3 -toughness=3 [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) {T}: Add one mana of any color to your mana pool. -auto={T}:Add {W} -auto={T}:Add {U} -auto={T}:Add {B} -auto={T}:Add {R} -auto={T}:Add {G} +primitive=Bathe in Light +id=87910 +rarity=U +[/card] +[card] +primitive=Belltower Sphinx +id=88981 +rarity=U +[/card] +[card] +primitive=Benevolent Ancestor +id=89047 +rarity=C +[/card] +[card] +primitive=Birds of Paradise id=83688 -name=Birds of Paradise rarity=R -mana={G} -type=Creature -subtype=Bird -power=0 -toughness=1 -abilities=flying [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) Creatures can't attack you. +primitive=Blazing Archon id=83754 -name=Blazing Archon rarity=R -mana={6}{W}{W}{W} -type=Creature -subtype=Archon -auto=lord(creature|opponentBattlefield) defender -power=5 -toughness=6 -abilities=flying [/card] [card] -text={1}{R}, Sacrifice Blockbuster: Blockbuster deals 3 damage to each tapped creature and each player. -auto={1}{R}{S}:damage:3 all(creature[tapped]) && damage:3 all(player) +primitive=Blockbuster id=87977 -name=Blockbuster rarity=U -mana={3}{R}{R} -type=Enchantment [/card] [card] -text=Boros Garrison enters the battlefield tapped. When Boros Garrison enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{W} to your mana pool. +primitive=Blood Funnel +id=89102 +rarity=R +[/card] +[card] +primitive=Bloodbond March +id=89000 +rarity=R +[/card] +[card] +primitive=Bloodletter Quill +id=83928 +rarity=R +[/card] +[card] +primitive=Boros Fury-Shield +id=89006 +rarity=C +[/card] +[card] +primitive=Boros Garrison id=83900 -name=Boros Garrison -auto=tap -auto=moveto(ownerhand) notatarget(land|myBattlefield) -auto={T}:Add {R}{W} rarity=C -type=Land [/card] [card] -text=({RW} can be paid with either {R} or {W}.) {1}{R}: Target creature gains haste until end of turn. {1}{W}: Target creature gains first strike until end of turn. +primitive=Boros Guildmage id=87918 -name=Boros Guildmage rarity=U -mana={RW}{RW} -type=Creature -subtype=Human Wizard -auto={1}{R}:haste target(creature) -auto={1}{W}:first strike target(creature) -power=2 -toughness=2 [/card] [card] -text=({RW} can be paid with either {R} or {W}.) First strike +primitive=Boros Recruit id=88992 -name=Boros Recruit rarity=C -mana={RW} -type=Creature -subtype=Goblin Soldier -power=1 -toughness=1 -abilities=first strike [/card] [card] -text={1}, {T}: Add {R}{W} to your mana pool. -auto={1}{T}:Add {R}{W} +primitive=Boros Signet id=95537 -name=Boros Signet rarity=C -mana={2} -type=Artifact [/card] [card] -text=Double Strike +primitive=Boros Swiftblade id=83588 -name=Boros Swiftblade rarity=U -mana={R}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=2 -abilities=double strike [/card] [card] -text=Pay 1 life: Carrion Howler gets +2/-1 until end of turn. +primitive=Bottled Cloister +id=89018 +rarity=R +[/card] +[card] +primitive=Brainspoil +id=88965 +rarity=C +[/card] +[card] +primitive=Bramble Elemental +id=87964 +rarity=C +[/card] +[card] +primitive=Breath of Fury +id=89099 +rarity=R +[/card] +[card] +primitive=Brightflame +id=89068 +rarity=R +[/card] +[card] +primitive=Caregiver +id=83612 +rarity=C +[/card] +[card] +primitive=Carrion Howler id=88974 -name=Carrion Howler rarity=U -mana={3}{B} -type=Creature -subtype=Zombie Wolf -auto={0}:2/1 && life:-1 controller -power=2 -toughness=2 [/card] [card] -text=Defender (This creature can't attack.) When Carven Caryatid comes into play, draw a card. +primitive=Carven Caryatid id=89048 -auto=draw:1 -name=Carven Caryatid rarity=U -mana={1}{G}{G} -type=Creature -subtype=Spirit -power=2 -toughness=5 -abilities=defender [/card] [card] -text=({GW} can be paid with either {G} or {W}.) When Centaur Safeguard is put into a graveyard from the battlefield, you may gain 3 life. +primitive=Centaur Safeguard id=87959 -auto=@movedto(this|graveyard):may life:3 -name=Centaur Safeguard rarity=C -mana={2}{GW} -type=Creature -subtype=Centaur Warrior -power=3 -toughness=1 [/card] [card] -text=Flying {U}: Cerulean Sphinx's owner shuffles it into his or her library. +primitive=Cerulean Sphinx id=89095 -name=Cerulean Sphinx -auto={U}:moveto(mylibrary) && shuffle rarity=R -type=Creature -subtype=Sphinx -mana={4}{U}{U} -power=5 -toughness=5 -abilities=flying [/card] [card] -text=Char deals 4 damage to target creature or player and 2 damage to you. -target=creature,player -auto=Damage:4 -auto=Damage:2 controller +primitive=Chant of Vitu-Ghazi +id=87957 +rarity=U +[/card] +[card] +primitive=Char id=87942 -name=Char rarity=R -mana={2}{R} -type=Instant [/card] [card] -text=When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. -auto=may moveTo(myHand) target(land[basic]|myLibrary) +primitive=Chord of Calling +id=89064 +rarity=R +[/card] +[card] +primitive=Chorus of the Conclave +id=89053 +rarity=R +[/card] +[card] +primitive=Circu, Dimir Lobotomist +id=89111 +rarity=R +[/card] +[card] +primitive=Civic Wayfinder id=83584 -name=Civic Wayfinder rarity=C -mana={2}{G} -type=Creature -subtype=Elf Warrior Druid -power=2 -toughness=2 [/card] [card] -text=Enchant creature Enchanted creature gets -4/-1. -target=creature -auto=-4/-1 +primitive=Cleansing Beam +id=83567 +rarity=U +[/card] +[card] +primitive=Clinging Darkness id=83822 -name=Clinging Darkness rarity=C -mana={1}{B} -type=Enchantment -subtype=Aura [/card] [card] -text=Return target permanent to its owner's hand. Its controller loses 3 life. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) +primitive=Cloudstone Curio +id=89089 +rarity=R +[/card] +[card] +primitive=Clutch of the Undercity id=89037 -name=Clutch of the Undercity rarity=U -target=* -auto=moveto(ownerhand) -auto=life:-3 targetController -autohand={1}{U}{B}{S}:moveTo(myhand) target(*[manacost=4]|mylibrary) asSorcery -type=Instant -mana={1}{U}{U}{B} [/card] [card] -text=Flying, vigilance +primitive=Coalhauler Swine +id=87949 +rarity=C +[/card] +[card] +primitive=Compulsive Research +id=87991 +rarity=C +[/card] +[card] +primitive=Concerted Effort +id=89109 +rarity=R +[/card] +[card] +primitive=Conclave Equenaut +id=87915 +rarity=C +[/card] +[card] +primitive=Conclave Phalanx +id=89010 +rarity=U +[/card] +[card] +primitive=Conclave's Blessing +id=87969 +rarity=C +[/card] +[card] +primitive=Congregation at Dawn +id=87995 +rarity=U +[/card] +[card] +primitive=Consult the Necrosages +id=87923 +rarity=C +[/card] +[card] +primitive=Convolute +id=88998 +rarity=C +[/card] +[card] +primitive=Copy Enchantment +id=83807 +rarity=R +[/card] +[card] +primitive=Courier Hawk id=87913 -name=Courier Hawk rarity=C -mana={1}{W} -type=Creature -subtype=Bird -power=1 -toughness=2 -abilities=flying,vigilance [/card] [card] -text=Sacrifice a forest: You gain 3 life. -auto={S(forest|myBattlefield)}:life:3 +primitive=Crown of Convergence +id=83903 +rarity=R +[/card] +[card] +primitive=Cyclopean Snare +id=89035 +rarity=U +[/card] +[card] +primitive=Dark Confidant +id=83771 +rarity=R +[/card] +[card] +primitive=Dark Heart of the Wood id=89017 -name=Dark Heart of the Wood rarity=U -mana={B}{G} -type=Enchantment [/card] [card] -text=Dimir Aqueduct enters the battlefield tapped. When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand. {T}: Add {U}{B} to your mana pool. +primitive=Darkblast +id=87922 +rarity=U +[/card] +[card] +primitive=Devouring Light +id=89040 +rarity=U +[/card] +[card] +primitive=Dimir Aqueduct id=87929 -name=Dimir Aqueduct -auto=tap -auto=moveto(ownerhand) notatarget(land|myBattlefield) -auto={T}:Add {U}{B} rarity=C -type=Land [/card] [card] -text=Fear Sacrifice a creature: Regenerate Dimir House Guard. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) +primitive=Dimir Cutpurse +id=87906 +rarity=R +[/card] +[card] +primitive=Dimir Doppelganger +id=83850 +rarity=R +[/card] +[card] +primitive=Dimir Guildmage +id=87990 +rarity=U +[/card] +[card] +primitive=Dimir House Guard id=87926 -name=Dimir House Guard rarity=C -mana={3}{B} -type=Creature -subtype=Skeleton -autohand={1}{B}{B}{S}:moveTo(myhand) target(*[manacost=4]|mylibrary) asSorcery -power=2 -toughness=3 -abilities=fear [/card] [card] -text=Dimir Infiltrator is unblockable. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) +primitive=Dimir Infiltrator id=87987 -name=Dimir Infiltrator rarity=C -mana={U}{B} -type=Creature -subtype=Spirit -autohand={1}{U}{B}{S}:moveTo(myhand) target(*[manacost=2]|mylibrary) asSorcery -power=1 -toughness=3 -abilities=unblockable [/card] [card] -text={1}, {T}: Add {U}{B} to your mana pool. -auto={1}{T}:Add {U}{B} +primitive=Dimir Machinations +id=87981 +rarity=U +[/card] +[card] +primitive=Dimir Signet id=95535 -name=Dimir Signet rarity=C -mana={2} -type=Artifact [/card] [card] -text=Flying {T}, Sacrifice Divebomber Griffin: Divebomber Griffin deals 3 damage to target attacking or blocking creature +primitive=Disembowel +id=87917 +rarity=C +[/card] +[card] +primitive=Divebomber Griffin id=88975 -name=Divebomber Griffin rarity=U -mana={3}{W}{W} -type=Creature -subtype=Griffin -auto={T}{S}:Damage:3 target(creature[attacking;blocking]) -power=3 -toughness=2 -abilities=flying [/card] [card] -text=Target creature gets -3/-0 until end of turn. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.) +primitive=Dizzy Spell id=87925 -target=creature -auto=-3/0 -autohand={1}{U}{U}{S}:moveTo(myhand) target(*[manacost=1]|mylibrary) asSorcery -name=Dizzy Spell rarity=C -mana={U} -type=Instant [/card] [card] -text=Dogpile deals damage to target creature or player equal to the number of attacking creatures you control. +primitive=Dogpile id=87921 -target=creature,player -auto=foreach(creature[attacking]|myBattlefield) damage:1 -name=Dogpile rarity=C -mana={3}{R} -type=Instant [/card] [card] -text={2}{G}, {T}: Return target enchantment card from your graveyard to your hand. +primitive=Doubling Season +id=89116 +rarity=R +[/card] +[card] +primitive=Dowsing Shaman id=88968 -name=Dowsing Shaman rarity=U -mana={4}{G} -type=Creature -subtype=Centaur Shaman -auto={2}{G}{T}:moveTo(myhand) target(enchantment|mygraveyard) -power=3 -toughness=4 [/card] [card] -text=Flying When Drake Familiar enters the battlefield, sacrifice it unless you return an enchantment on the battlefield to its owner's hand. +primitive=Drake Familiar id=87960 -name=Drake Familiar rarity=C -mana={1}{U} -type=Creature -subtype=Drake -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=moveTo(ownerhand) notatarget(enchantment|battlefield) -power=2 -toughness=1 -abilities=flying [/card] [card] -text=Enchant permanent You may cast Dream Leash only on a tapped permanent. You control enchanted permanent. -target=*[tapped] -alias=1194 +primitive=Dream Leash id=88945 -name=Dream Leash rarity=R -mana={3}{U}{U} -type=Enchantment -subtype=Aura [/card] [card] -text=Defender (This creature can't attack.) Flying Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) +primitive=Drift of Phantasms id=87994 -name=Drift of Phantasms rarity=C -mana={2}{U} -type=Creature -subtype=Spirit -autohand={1}{U}{U}{S}:moveTo(myhand) target(*[manacost=3]|mylibrary) asSorcery -power=0 -toughness=5 -abilities=defender,flying [/card] [card] -text=Whenever Dromad Purebred is dealt damage, you gain 1 life. +primitive=Dromad Purebred id=87911 -name=Dromad Purebred rarity=C -mana={4}{W} -type=Creature -subtype=Camel Beast -auto=@damaged(this):life:1 controller -power=1 -toughness=5 [/card] [card] -text={T}: Add {1} to your mana pool. {U}{B}, {T}: Target player puts the top card of his or her library into his or her graveyard. +primitive=Drooling Groodion +id=87989 +rarity=U +[/card] +[card] +primitive=Dryad's Caress +id=87958 +rarity=C +[/card] +[card] +primitive=Duskmantle, House of Shadow id=88943 -name=Duskmantle, House of Shadow -auto={T}:Add {1} -auto={U}{B}{T}:deplete:1 target(player) rarity=U -type=Land [/card] [card] -text={T}: Add {B} to your mana pool. Elves of Deep Shadow deals 1 damage to you. +primitive=Elves of Deep Shadow id=83833 -name=Elves of Deep Shadow rarity=C -mana={G} -type=Creature -subtype=Elf Druid -auto={T}:Add {B} && damage:1 controller -power=1 -toughness=1 [/card] [card] -text={4}{G}, Sacrifice a creature: Destroy target creature with flying. +primitive=Elvish Skysweeper id=87928 -name=Elvish Skysweeper rarity=C -mana={G} -type=Creature -subtype=Elf Warrior -auto={4}{G}{S(creature|myBattlefield)}:Destroy target(creature[flying]) -power=1 -toughness=1 [/card] [card] -text=Each player returns all creature cards from his or her graveyard to his or her hand. +primitive=Empty the Catacombs id=89015 -name=Empty the Catacombs -auto=moveto(myHand) all(creature|myGraveyard) -auto=moveto(opponentHand) all(creature|opponentGraveyard) rarity=R -mana={3}{B} -type=Sorcery [/card] [card] -text={U}, {T}: Target creature is unblockable this turn. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.) +primitive=Ethereal Usher id=89023 -name=Ethereal Usher rarity=U -mana={5}{U} -type=Creature -subtype=Spirit -auto={U}{T}:unblockable target(creature) -autohand={1}{U}{U}{S}:moveTo(myhand) target(*[manacost=6]|mylibrary) asSorcery -power=2 -toughness=3 [/card] [card] -text=Search your library for a Plains, Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library. +primitive=Excruciator +id=87900 +rarity=R +[/card] +[card] +primitive=Eye of the Storm +id=83791 +rarity=R +[/card] +[card] +primitive=Faith's Fetters +id=83609 +rarity=C +[/card] +[card] +primitive=Farseek id=87970 -target=plains,island,swamp,mountain|mylibrary -auto=moveto(myBattlefield) -auto=tap -name=Farseek rarity=C -mana={1}{G} -type=Sorcery [/card] [card] -text=Flying, first strike At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life. {6}{R}{R}{W}{W}: Return Firemane Angel from your graveyard to the battlefield. Play this ability only during your upkeep. -auto=@each my upkeep:may life:1 controller -autograveyard={0}:life:1 controller limit:1 myUpkeepOnly -autograveyard={6}{R}{R}{W}{W}:moveTo(myBattlefield) myUpkeepOnly +primitive=Festival of the Guildpact +id=83884 +rarity=U +[/card] +[card] +primitive=Fiery Conclusion +id=83620 +rarity=C +[/card] +[card] +primitive=Firemane Angel id=89074 -name=Firemane Angel rarity=R -mana={3}{R}{W}{W} -type=Creature -subtype=Angel -power=4 -toughness=3 -abilities=flying,first strike [/card] [card] -text=Enchant creature When Fists of Ironwood enters the battlefield, put two 1/1 green Saproling creature tokens onto the battlefield. Enchanted creature has trample. +primitive=Fists of Ironwood id=83672 -target=creature -auto=token(Saproling,creature saproling, 1/1,green)*2 -auto=trample -name=Fists of Ironwood rarity=C -mana={1}{G} -type=Enchantment -subtype=Aura [/card] [card] -text=Until end of turn, permanents you control gain "{T}: This permanent deals 1 damage to target creature or player." +primitive=Flame Fusillade id=83912 -auto=lord(creature|myBattlefield) {T}:damage:1 target(creature,player) -name=Flame Fusillade rarity=R -type=Sorcery -mana={3}{R} [/card] [card] -text=Enchant creature When Flight of Fancy enters the battlefield, draw two cards. Enchanted creature has flying. -target=creature -auto=draw:2 controller -auto=flying +primitive=Flame-Kin Zealot +id=83562 +rarity=U +[/card] +[card] +primitive=Flash Conscription +id=87953 +rarity=U +[/card] +[card] +primitive=Flickerform +id=83602 +rarity=R +[/card] +[card] +primitive=Flight of Fancy id=83677 -name=Flight of Fancy rarity=C -mana={3}{U} -type=Enchantment -subtype=Aura [/card] [card] -text=Draw a card for each Island you control. +primitive=Flow of Ideas id=87978 -name=Flow of Ideas -auto=foreach(island|myBattlefield) draw:1 rarity=U -type=Sorcery -mana={5}{U} [/card] [card] -text={T}: Add {G} to your mana pool. -auto={T}:Add {G} +primitive=Followed Footsteps +id=83699 +rarity=R +[/card] +[card] +primitive=Forest id=95097 -name=Forest rarity=L -type=Basic Land -subtype=Forest [/card] [card] -text={T}: Add {G} to your mana pool. -auto={T}:Add {G} -id=95106 -name=Forest -rarity=L -type=Basic Land -subtype=Forest -[/card] -[card] -text={T}: Add {G} to your mana pool. -auto={T}:Add {G} +primitive=Forest id=95099 -name=Forest rarity=L -type=Basic Land -subtype=Forest [/card] [card] -text={T}: Add {G} to your mana pool. -auto={T}:Add {G} +primitive=Forest id=95098 -name=Forest rarity=L -type=Basic Land -subtype=Forest [/card] [card] +primitive=Forest +id=95106 +rarity=L +[/card] +[card] +primitive=Frenzied Goblin +id=87947 +rarity=U +[/card] +[card] +primitive=Galvanic Arc +id=87968 +rarity=C +[/card] +[card] +primitive=Gate Hound +id=87982 +rarity=C +[/card] +[card] +primitive=Gather Courage +id=87940 +rarity=C +[/card] +[card] +primitive=Gaze of the Gorgon +id=83933 +rarity=C +[/card] +[card] +primitive=Ghosts of the Innocent +id=89042 +rarity=R +[/card] +[card] +primitive=Glare of Subdual +id=89027 +rarity=R +[/card] +[card] +primitive=Glass Golem id=83719 -name=Glass Golem rarity=U -mana={5} -type=Artifact Creature -subtype=Golem -power=6 -toughness=2 [/card] [card] -text=Target player puts the top ten cards of his or her library into his or her graveyard. +primitive=Gleancrawler +id=83702 +rarity=R +[/card] +[card] +primitive=Glimpse the Unthinkable id=83597 -target=player -auto=deplete:10 -name=Glimpse the Unthinkable rarity=R -mana={U}{B} -type=Sorcery [/card] [card] -text=Mountainwalk +primitive=Goblin Fire Fiend +id=87965 +rarity=C +[/card] +[card] +primitive=Goblin Spelunkers id=83803 -name=Goblin Spelunkers rarity=C -mana={2}{R} -type=Creature -subtype=Goblin Warrior -power=2 -toughness=2 -abilities=mountainwalk [/card] [card] -text=Whenever a nontoken creature you control is put into a graveyard from the battlefield, put a 1/1 green Saproling creature token onto the battlefield. +primitive=Golgari Brownscale +id=89019 +rarity=C +[/card] +[card] +primitive=Golgari Germination id=89069 -auto=@movedto(graveyard) from(creature[-token]|myBattlefield):token(Saproling,creature saproling, 1/1,green) -name=Golgari Germination rarity=U -type=Enchantment -mana={1}{B}{G} [/card] [card] -text=({BG} can be paid with either {B} or {G}.) {4}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand. {4}{G}: Put a +1/+1 counter on target creature. +primitive=Golgari Grave-Troll +id=88960 +rarity=R +[/card] +[card] +primitive=Golgari Guildmage id=83838 -auto={4}{B}{S(creature|myBattlefield)}:moveto(myhand) target(creature|mygraveyard) -auto={4}{G}:counter(1/1) target(creature) -name=Golgari Guildmage rarity=U -mana={BG}{BG} -type=Creature -subtype=Elf Shaman -power=2 -toughness=2 [/card] [card] -text=Golgari Rot Farm enters the battlefield tapped. When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{G} to your mana pool. +primitive=Golgari Rot Farm id=87939 -name=Golgari Rot Farm -auto=tap -auto=moveto(ownerhand) notatarget(land|myBattlefield) -auto={T}:Add {B}{G} rarity=C -type=Land [/card] [card] -text={B}, Sacrifice a creature: Target player loses 1 life. +primitive=Golgari Rotwurm id=89038 -auto={B}{S(creature|myBattlefield)}:life:-1 target(player) -name=Golgari Rotwurm rarity=C -mana={3}{B}{G} -type=Creature -subtype=Zombie Wurm -power=5 -toughness=4 [/card] [card] -text={1}, {T}: Add {B}{G} to your mana pool. -auto={1}{T}:Add {B}{G} +primitive=Golgari Signet id=95536 -name=Golgari Signet rarity=C -mana={2} -type=Artifact [/card] [card] -text=Reach (This creature can block creatures with flying.) +primitive=Golgari Thug +id=88994 +rarity=U +[/card] +[card] +primitive=Goliath Spider id=88959 -name=Goliath Spider -rarity=C -mana={6}{G}{G} -type=Creature -subtype=Spider -power=7 -toughness=6 -abilities=reach +rarity=U [/card] [card] -text=Islandwalk +primitive=Grave-Shell Scarab +id=89073 +rarity=R +[/card] +[card] +primitive=Grayscaled Gharial id=87914 -name=Grayscaled Gharial rarity=C -mana={U} -type=Creature -subtype=Crocodile -power=1 -toughness=1 -abilities=islandwalk [/card] [card] -text={1}{R}: Greater Forgeling gets +3/-3 until end of turn. +primitive=Greater Forgeling id=87934 -name=Greater Forgeling rarity=U -mana={3}{R}{R} -type=Creature -subtype=Elemental -auto={1}{R}:3/-3 -power=3 -toughness=4 [/card] [card] -text=Whenever you cast a creature spell, Halcyon Glaze becomes a 4/4 Illusion creature with flying until end of turn. It's still an enchantment. +primitive=Greater Mossdog +id=87899 +rarity=C +[/card] +[card] +primitive=Grifter's Blade +id=83619 +rarity=U +[/card] +[card] +primitive=Grozoth +id=83832 +rarity=R +[/card] +[card] +primitive=Guardian of Vitu-Ghazi +id=89030 +rarity=C +[/card] +[card] +primitive=Halcyon Glaze id=83764 -auto=@movedTo(creature|mystack):becomes(Illusion Creature,4/4,flying) ueot -name=Halcyon Glaze rarity=U -mana={1}{U}{U} -type=Enchantment [/card] [card] -text=When Infectious Host is put into a graveyard from the battlefield, target player loses 2 life. -id=87966 -auto=@movedTo(this|graveyard) from(battlefield):life:-2 target(player) -name=Infectious Host -rarity=C -mana={2}{B} -type=Creature -subtype=Zombie -power=1 -toughness=1 -[/card] -[card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} -id=95113 -name=Island -rarity=L -type=Basic Land -subtype=Island -[/card] -[card] -text={T}: Hammerfist Giant deals 4 damage to each creature without flying and each player. +primitive=Hammerfist Giant id=83712 -auto={T}:damage:4 all(creature[-flying]) && damage:4 all(player) -name=Hammerfist Giant rarity=R -type=Creature -mana={4}{R}{R} -power=5 -subtype=Giant Warrior -toughness=4 [/card] [card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} +primitive=Helldozer +id=88990 +rarity=R +[/card] +[card] +primitive=Hex +id=89059 +rarity=R +[/card] +[card] +primitive=Hour of Reckoning +id=88985 +rarity=R +[/card] +[card] +primitive=Hunted Dragon +id=89086 +rarity=R +[/card] +[card] +primitive=Hunted Horror +id=89005 +rarity=R +[/card] +[card] +primitive=Hunted Lammasu +id=89051 +rarity=R +[/card] +[card] +primitive=Hunted Phantasm +id=83573 +rarity=R +[/card] +[card] +primitive=Hunted Troll +id=89079 +rarity=R +[/card] +[card] +primitive=Incite Hysteria +id=87993 +rarity=C +[/card] +[card] +primitive=Indentured Oaf +id=87897 +rarity=U +[/card] +[card] +primitive=Induce Paranoia +id=87924 +rarity=C +[/card] +[card] +primitive=Infectious Host +id=87966 +rarity=C +[/card] +[card] +primitive=Instill Furor +id=88997 +rarity=U +[/card] +[card] +primitive=Island id=95103 -name=Island rarity=L -type=Basic Land -subtype=Island [/card] [card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} -id=95100 -name=Island -rarity=L -type=Basic Land -subtype=Island -[/card] -[card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} +primitive=Island id=95107 -name=Island rarity=L -type=Basic Land -subtype=Island [/card] [card] -text={T}: Target creature gains forestwalk until end of turn. +primitive=Island +id=95100 +rarity=L +[/card] +[card] +primitive=Island +id=95113 +rarity=L +[/card] +[card] +primitive=Ivy Dancer id=87916 -name=Ivy Dancer rarity=U -mana={2}{G} -type=Creature -subtype=Dryad Shaman -auto={T}:forestwalk target(creature) -power=1 -toughness=2 [/card] [card] -text=Flying When Keening Banshee enters the battlefield, target creature gets -2/-2 until end of turn. +primitive=Junktroller +id=88977 +rarity=U +[/card] +[card] +primitive=Keening Banshee id=83599 -name=Keening Banshee -rarity=C -mana={2}{B}{B} -type=Creature -subtype=Spirit -auto=-2/-2 target(creature) ueot -power=2 -toughness=2 -abilities=flying +rarity=U [/card] [card] -text=Target creature gets -3/-3 until end of turn. +primitive=Last Gasp id=89056 -target=creature -auto=-3/-3 -name=Last Gasp rarity=C -mana={1}{B} -type=Instant [/card] [card] -text=Lightning Helix deals 3 damage to target creature or player and you gain 3 life. +primitive=Leashling +id=89008 +rarity=U +[/card] +[card] +primitive=Leave No Trace +id=87954 +rarity=C +[/card] +[card] +primitive=Life from the Loam +id=89001 +rarity=R +[/card] +[card] +primitive=Light of Sanction +id=88952 +rarity=R +[/card] +[card] +primitive=Lightning Helix id=87908 - -target=creature,player -auto=Damage:3 -auto=life:3 controller -name=Lightning Helix rarity=U -mana={W}{R} -type=Instant [/card] [card] -text=Each player shuffles his or her graveyard into his or her library. +primitive=Lore Broker +id=87941 +rarity=U +[/card] +[card] +primitive=Loxodon Gatekeeper +id=83651 +rarity=R +[/card] +[card] +primitive=Loxodon Hierarch +id=83738 +rarity=R +[/card] +[card] +primitive=Lurking Informant +id=83834 +rarity=C +[/card] +[card] +primitive=Mark of Eviction +id=83921 +rarity=U +[/card] +[card] +primitive=Master Warcraft +id=83572 +rarity=R +[/card] +[card] +primitive=Mausoleum Turnkey +id=83893 +rarity=U +[/card] +[card] +primitive=Mindleech Mass +id=89054 +rarity=R +[/card] +[card] +primitive=Mindmoil +id=88982 +rarity=R +[/card] +[card] +primitive=Mnemonic Nexus id=88963 -name=Mnemonic Nexus -auto=moveto(opponentlibrary) all(*|opponentgraveyard) && shuffle opponent -auto=moveto(mylibrary) all(*|mygraveyard) && shuffle controller rarity=U -mana={3}{U} -type=Instant [/card] [card] -text=Flying At the beginning of your upkeep, you lose 1 life. +primitive=Moldervine Cloak +id=89009 +rarity=U +[/card] +[card] +primitive=Molten Sentry +id=89080 +rarity=R +[/card] +[card] +primitive=Moonlight Bargain +id=89088 +rarity=R +[/card] +[card] +primitive=Moroii id=83631 -name=Moroii rarity=U -mana={2}{U}{B} -type=Creature -subtype=Vampire -auto=@each my upkeep:life:-1 controller -power=4 -toughness=4 -abilities=flying [/card] [card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} -id=95102 -name=Mountain -rarity=L -type=Basic Land -subtype=Mountain +primitive=Mortipede +id=87955 +rarity=C [/card] [card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} -id=95104 -name=Mountain -rarity=L -type=Basic Land -subtype=Mountain -[/card] -[card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} +primitive=Mountain id=95096 -name=Mountain rarity=L -type=Basic Land -subtype=Mountain [/card] [card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} +primitive=Mountain +id=95104 +rarity=L +[/card] +[card] +primitive=Mountain +id=95102 +rarity=L +[/card] +[card] +primitive=Mountain id=95109 -name=Mountain rarity=L -type=Basic Land -subtype=Mountain [/card] [card] -text=Counter target instant or sorcery spell. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) +primitive=Muddle the Mixture id=88955 -target=instant,sorcery -auto=fizzle -autohand={1}{U}{U}{S}:moveTo(myhand) target(*[manacost=2]|mylibrary) asSorcery -name=Muddle the Mixture rarity=C -mana={U}{U} -type=Instant [/card] [card] -text=Enchant creature Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand. -auto=@damaged(player) from(mytgt):may moveTo(myhand) target(creature|mygraveyard) +primitive=Necromantic Thirst id=87985 -target=creature -name=Necromantic Thirst rarity=C -mana={2}{B}{B} -type=Enchantment -subtype=Aura [/card] [card] -text=When Netherborn Phalanx enters the battlefield, each opponent loses 1 life for each creature he or she controls. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) +primitive=Necroplasm +id=88956 +rarity=R +[/card] +[card] +primitive=Netherborn Phalanx id=88972 -name=Netherborn Phalanx rarity=U -mana={5}{B} -type=Creature -subtype=Horror -auto=foreach(creature|opponentBattlefield) life:-1 opponent -autohand={1}{B}{B}{S}:moveTo(myhand) target(*[manacost=6]|mylibrary) asSorcery -power=2 -toughness=4 [/card] [card] -text=First strike, vigilance +primitive=Nightguard Patrol id=87975 -name=Nightguard Patrol rarity=C -mana={2}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=1 -abilities=first strike,vigilance [/card] [card] -text=Vigilance Other creatures you control get +0/+2 and have vigilance. +primitive=Nightmare Void +id=89062 +rarity=U +[/card] +[card] +primitive=Nullmage Shepherd +id=83913 +rarity=U +[/card] +[card] +primitive=Nullstone Gargoyle +id=83726 +rarity=R +[/card] +[card] +primitive=Oathsworn Giant id=89012 -name=Oathsworn Giant rarity=U -mana={4}{W}{W} -type=Creature -subtype=Giant Soldier -auto=lord(creature|myBattlefield) 0/2 other -auto=lord(creature|myBattlefield) vigilance other -power=3 -toughness=4 -abilities=vigilance [/card] [card] -text=({T}: Add {B} or {G} to your mana pool.) As Overgrown Tomb comes into play, you may pay 2 life. If you don't, Overgrown Tomb comes into play tapped. +primitive=Ordruun Commando +id=87902 +rarity=C +[/card] +[card] +primitive=Overgrown Tomb id=89072 -auto=tap -auto=may untap && life:-2 controller -auto={T}:Add {G} -auto={T}:Add {B} -name=Overgrown Tomb rarity=R -type=Land -subtype=Swamp Forest [/card] [card] -text=Equipped creature has defender, flying, and first strike. Equip {2} +primitive=Overwhelm +id=89044 +rarity=U +[/card] +[card] +primitive=Pariah's Shield +id=83730 +rarity=R +[/card] +[card] +primitive=Peel from Reality +id=87951 +rarity=C +[/card] +[card] +primitive=Peregrine Mask id=89090 -name=Peregrine Mask rarity=U -type=Artifact -mana={1} -auto={2}:equip -auto=defender -auto=first strike -auto=flying -subtype=Equipment [/card] [card] -text={1}, Sacrifice a creature: Search your library for a land card with a basic land type and put it onto the battlefield tapped. Then shuffle your library. -auto={1}{S(creature|mybattlefield)}:moveTo(myBattlefield) target(basic|mylibrary) && tap +primitive=Perilous Forays id=83744 -name=Perilous Forays rarity=U -mana={3}{G}{G} -type=Enchantment [/card] [card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} -id=95112 -name=Plains -rarity=L -type=Basic Land -subtype=Plains +primitive=Perplex +id=87992 +rarity=C [/card] [card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} +primitive=Phytohydra +id=88969 +rarity=R +[/card] +[card] +primitive=Plague Boiler +id=83556 +rarity=R +[/card] +[card] +primitive=Plains id=95108 -name=Plains rarity=L -type=Basic Land -subtype=Plains [/card] [card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} -id=95115 -name=Plains +primitive=Plains +id=95112 rarity=L -type=Basic Land -subtype=Plains [/card] [card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} +primitive=Plains id=95105 -name=Plains rarity=L -type=Basic Land -subtype=Plains [/card] [card] -text=Whenever you cast a creature spell, you may draw a card. +primitive=Plains +id=95115 +rarity=L +[/card] +[card] +primitive=Pollenbright Wings +id=89011 +rarity=U +[/card] +[card] +primitive=Primordial Sage id=89083 -name=Primordial Sage rarity=R -mana={4}{G}{G} -type=Creature -subtype=Spirit -auto=@movedTo(creature|mystack):may draw:1 -power=4 -toughness=5 [/card] [card] -text=({GW} can be paid with either {G} or {W}.) Other permanents you control can't be the targets of spells or abilities your opponents control. -auto=lord(*|mybattlefield) opponentshroud other +primitive=Privileged Position id=83720 -name=Privileged Position rarity=R -mana={2}{GW}{GW}{GW} -type=Enchantment [/card] [card] -text=Target player puts the top X cards of his or her library into his or her graveyard and you gain X life. +primitive=Psychic Drain id=89114 -target=player -name=Psychic Drain rarity=U -type=Sorcery -mana={X}{U}{B} [/card] [card] -text=Destroy target artifact or creature. It can't be regenerated. +primitive=Putrefy id=89063 -target=creature,artifact -auto=bury -name=Putrefy rarity=U -mana={1}{B}{G} -type=Instant [/card] [card] -text=Rain of Embers deals 1 damage to each creature and each player. +primitive=Quickchange +id=87979 +rarity=C +[/card] +[card] +primitive=Rain of Embers id=87943 -auto=damage:1 all(creature,player) -name=Rain of Embers rarity=C -mana={1}{R} -type=Sorcery [/card] [card] -text=Return target card from your graveyard to your hand. +primitive=Rally the Righteous +id=83680 +rarity=C +[/card] +[card] +primitive=Razia, Boros Archangel +id=89061 +rarity=R +[/card] +[card] +primitive=Razia's Purification +id=89115 +rarity=R +[/card] +[card] +primitive=Recollect id=88966 -target=*|myGraveyard -auto=moveto(myHand) -name=Recollect rarity=U -mana={2}{G} -type=Sorcery [/card] [card] -text={1}{U}: Roofstalker Wight gains flying until end of turn. +primitive=Remand +id=87919 +rarity=U +[/card] +[card] +primitive=Reroute +id=89087 +rarity=U +[/card] +[card] +primitive=Ribbons of Night +id=83634 +rarity=U +[/card] +[card] +primitive=Rolling Spoil +id=89024 +rarity=U +[/card] +[card] +primitive=Roofstalker Wight id=87945 -name=Roofstalker Wight rarity=C -mana={1}{B} -type=Creature -subtype=Zombie -auto={1}{U}:flying -power=2 -toughness=1 [/card] [card] -text=({T}: Add {R} or {W} to your mana pool.) As Sacred Foundry comes into play, you may pay 2 life. If you don't, Sacred Foundry comes into play tapped. +primitive=Root-Kin Ally +id=89026 +rarity=U +[/card] +[card] +primitive=Sabertooth Alley Cat +id=87937 +rarity=C +[/card] +[card] +primitive=Sacred Foundry id=89066 -auto=tap -auto=may untap && life:-2 controller -auto={T}:Add {R} -auto={T}:Add {W} -name=Sacred Foundry rarity=R -type=Land -subtype=Mountain Plains [/card] [card] -text=Scion of the Wild's power and toughness are each equal to the number of creatures you control. -id=83647 -name=Scion of the Wild -rarity=R -mana={1}{G}{G} -type=Creature -subtype=Avatar -auto=foreach(creature|myBattlefield) 1/1 -power=* -toughness=* +primitive=Sadistic Augermage +id=83745 +rarity=C [/card] [card] -text=Destroy target land. Add {R}{R} to your mana pool. +primitive=Sandsower +id=88983 +rarity=U +[/card] +[card] +primitive=Savra, Queen of the Golgari +id=89113 +rarity=R +[/card] +[card] +primitive=Scatter the Seeds +id=87931 +rarity=C +[/card] +[card] +primitive=Scion of the Wild +id=83647 +rarity=R +[/card] +[card] +primitive=Screeching Griffin +id=87907 +rarity=C +[/card] +[card] +primitive=Searing Meditation +id=89117 +rarity=R +[/card] +[card] +primitive=Seed Spark +id=88984 +rarity=U +[/card] +[card] +primitive=Seeds of Strength +id=89075 +rarity=C +[/card] +[card] +primitive=Seismic Spike id=83829 -target=land -auto=destroy -auto=Add{R}{R} controller -name=Seismic Spike rarity=C -mana={2}{R}{R} -type=Sorcery [/card] [card] -text={1}, {T}, Tap an untapped creature you control: Put a 1/1 green Saproling creature token onto the battlefield. -auto={1}{T}:tap notatarget(creature[-tapped]|myBattlefield) && token(Saproling,creature saproling, 1/1, green) +primitive=Selesnya Evangel id=87936 -name=Selesnya Evangel rarity=C -mana={G}{W} -type=Creature -subtype=Elf Shaman -power=1 -toughness=2 [/card] [card] -text=({GW} can be paid with either {G} or {W}.) {3}{G}: Put a 1/1 green Saproling creature token onto the battlefield. {3}{W}: Creatures you control get +1/+1 until end of turn. -id=87988 -name=Selesnya Guildmage +primitive=Selesnya Guildmage +id=87988 rarity=U -mana={GW}{GW} -type=Creature -subtype=Elf Wizard -auto={3}{G}:token(saproling,creature saproling,1/1,green) -auto={3}{W}:lord(creature|myBattlefield) 1/1 -power=2 -toughness=2 [/card] [card] -text=Selesnya Sanctuary enters the battlefield tapped. When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{W} to your mana pool. +primitive=Selesnya Sagittars +id=83880 +rarity=U +[/card] +[card] +primitive=Selesnya Sanctuary id=87963 -name=Selesnya Sanctuary -auto=tap -auto=moveto(ownerhand) notatarget(land|myBattlefield) -auto={T}:Add {G}{W} rarity=C -type=Land [/card] [card] -text={1}, {T}: Add {G}{W} to your mana pool. -auto={1}{T}:Add {G}{W} +primitive=Selesnya Signet id=95538 -name=Selesnya Signet rarity=C -mana={2} -type=Artifact [/card] [card] -text=When Sell-Sword Brute is put into a graveyard from the battlefield, it deals 2 damage to you. +primitive=Sell-Sword Brute id=87909 -name=Sell-Sword Brute -auto=@movedto(this|graveyard) from(battlefield):damage:2 controller rarity=C -mana={1}{R} -type=Creature -subtype=Human Mercenary -power=2 -toughness=2 [/card] [card] -text=Swampwalk Sacrifice Sewerdreg: Exile target card in a graveyard. +primitive=Sewerdreg id=88995 -name=Sewerdreg rarity=C -mana={3}{B}{B} -type=Creature -subtype=Spirit -auto={S}:moveTo(exile) target(*|graveyard) -power=3 -toughness=3 -abilities=swampwalk [/card] [card] -text=Flying, haste +primitive=Shadow of Doubt +id=83827 +rarity=R +[/card] +[card] +primitive=Shambling Shell +id=89021 +rarity=C +[/card] +[card] +primitive=Shred Memory +id=87962 +rarity=C +[/card] +[card] +primitive=Siege Wurm +id=87932 +rarity=C +[/card] +[card] +primitive=Sins of the Past +id=83648 +rarity=R +[/card] +[card] +primitive=Sisters of Stone Death +id=83746 +rarity=R +[/card] +[card] +primitive=Skyknight Legionnaire id=109082 -name=Skyknight Legionnaire rarity=C -mana={1}{R}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -abilities=flying,haste [/card] [card] -text=Destroy target artifact. Draw a card. +primitive=Smash id=83646 -target=artifact -auto=destroy -auto=draw:1 controller -name=Smash rarity=C -mana={2}{R} -type=Instant [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) +primitive=Snapping Drake id=87986 -name=Snapping Drake rarity=C -mana={3}{U} -type=Creature -subtype=Drake -power=3 -toughness=2 -abilities=flying [/card] [card] -text=When Sparkmage Apprentice enters the battlefield, it deals 1 damage to target creature or player. +primitive=Sparkmage Apprentice id=87967 -name=Sparkmage Apprentice rarity=C -mana={1}{R} -type=Creature -subtype=Human Wizard -auto=Damage:1 target(creature,player) -power=1 -toughness=1 [/card] [card] -text=Whenever a land enters the battlefield under your control, untap Stone-Seeder Hierophant. {T}: Untap target land. +primitive=Spawnbroker +id=83748 +rarity=R +[/card] +[card] +primitive=Spectral Searchlight +id=89003 +rarity=U +[/card] +[card] +primitive=Stasis Cell +id=88944 +rarity=C +[/card] +[card] +primitive=Stinkweed Imp +id=87984 +rarity=C +[/card] +[card] +primitive=Stone-Seeder Hierophant id=89041 -name=Stone-Seeder Hierophant rarity=C -mana={2}{G}{G} -type=Creature -subtype=Human Druid -auto=@movedto(land|myBattlefield):untap -auto={T}:untap target(land) -power=1 -toughness=1 [/card] [card] -text={T}: Add {1} to your mana pool. {2}{R}{W}, {T}: Target creature gains double strike until end of turn. +primitive=Stoneshaker Shaman +id=89105 +rarity=U +[/card] +[card] +primitive=Strands of Undeath +id=83819 +rarity=C +[/card] +[card] +primitive=Sundering Vitae +id=87927 +rarity=C +[/card] +[card] +primitive=Sunforger +id=83618 +rarity=R +[/card] +[card] +primitive=Sunhome Enforcer +id=89070 +rarity=U +[/card] +[card] +primitive=Sunhome, Fortress of the Legion id=83794 -auto={T}:Add {1} -auto={2}{R}{W}{T}:double strike target(creature) -name=Sunhome, Fortress of the Legion rarity=U -type=Land [/card] [card] -text=Flying When Surveilling Sprite is put into a graveyard from the battlefield, you may draw a card. +primitive=Suppression Field +id=83617 +rarity=U +[/card] +[card] +primitive=Surge of Zeal +id=87956 +rarity=C +[/card] +[card] +primitive=Surveilling Sprite id=87904 -auto=@movedto(this|graveyard) from(battlefield):may draw:1 -name=Surveilling Sprite rarity=C -mana={1}{U} -type=Creature -subtype=Faerie Rogue -power=1 -toughness=1 -abilities=flying [/card] [card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} -id=95114 -name=Swamp -rarity=L -type=Basic Land -subtype=Swamp +primitive=Svogthos, the Restless Tomb +id=89045 +rarity=U [/card] [card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} -id=95101 -name=Swamp -rarity=L -type=Basic Land -subtype=Swamp -[/card] -[card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} -id=95110 -name=Swamp -rarity=L -type=Basic Land -subtype=Swamp -[/card] -[card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} +primitive=Swamp id=95111 -name=Swamp rarity=L -type=Basic Land -subtype=Swamp [/card] [card] -text=Flying {B}: Regenerate Tattered Drake. +primitive=Swamp +id=95110 +rarity=L +[/card] +[card] +primitive=Swamp +id=95101 +rarity=L +[/card] +[card] +primitive=Swamp +id=95114 +rarity=L +[/card] +[card] +primitive=Szadek, Lord of Secrets +id=89092 +rarity=R +[/card] +[card] +primitive=Tattered Drake id=87930 -name=Tattered Drake rarity=C -mana={4}{U} -type=Creature -subtype=Zombie Drake -auto={B}:regenerate -power=2 -toughness=2 -abilities=flying [/card] [card] -text=({T}: Add {G} or {W} to your mana pool.) As Temple Garden comes into play, you may pay 2 life. If you don't, Temple Garden comes into play tapped. +primitive=Telling Time +id=88988 +rarity=U +[/card] +[card] +primitive=Temple Garden id=89093 -name=Temple Garden rarity=R -auto=tap -auto=may untap && life:-2 controller -auto={T}:Add {G} -auto={T}:Add {W} -type=Land -subtype=Forest Plains [/card] [card] -text=Terrarion enters the battlefield tapped. {2}, {T}, Sacrifice Terrarion: Add two mana in any combination of colors to your mana pool. When Terrarion is put into a graveyard from the battlefield, draw a card. -auto=tap -auto={2}{T}{S}:Add {G}{G} -auto={2}{T}{S}:Add {G}{R} -auto={2}{T}{S}:Add {G}{U} -auto={2}{T}{S}:Add {G}{B} -auto={2}{T}{S}:Add {G}{W} -auto={2}{T}{S}:Add {R}{R} -auto={2}{T}{S}:Add {R}{U} -auto={2}{T}{S}:Add {R}{B} -auto={2}{T}{S}:Add {R}{W} -auto={2}{T}{S}:Add {U}{U} -auto={2}{T}{S}:Add {U}{B} -auto={2}{T}{S}:Add {U}{W} -auto={2}{T}{S}:Add {B}{B} -auto={2}{T}{S}:Add {B}{W} -auto={2}{T}{S}:Add {W}{W} -auto=@movedTo(this|graveyard) from(battlefield):draw:1 +primitive=Terraformer +id=87905 +rarity=C +[/card] +[card] +primitive=Terrarion id=83629 -name=Terrarion rarity=C -mana={1} -type=Artifact [/card] [card] -text={T}: Target creature can't attack or block this turn. +primitive=Thoughtpicker Witch +id=83576 +rarity=C +[/card] +[card] +primitive=Three Dreams +id=83905 +rarity=R +[/card] +[card] +primitive=Thundersong Trumpeter id=83611 -name=Thundersong Trumpeter rarity=C -mana={R}{W} -type=Creature -subtype=Human Soldier -auto={T}:cantattack && cantblock target(creature) -power=2 -toughness=1 [/card] [card] -text=Defender (This creature can't attack.) {4}: Tidewater Minion loses defender until end of turn. {T}: Untap target permanent. +primitive=Tidewater Minion id=83679 -name=Tidewater Minion rarity=C -mana={3}{U}{U} -type=Creature -subtype=Elemental -auto={4}:-defender -auto={T}:untap target(*) -power=4 -toughness=4 -abilities=defender [/card] [card] -text=Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. {T}: Put a legendary 2/2 green and white Wolf creature token named Voja into play. +primitive=Tolsimir Wolfblood id=89110 -name=Tolsimir Wolfblood rarity=R -mana={4}{G}{W} -type=Legendary Creature -subtype=Elf Warrior -auto=lord(creature[green]|myBattlefield) 1/1 other -auto=lord(creature[white]|myBattlefield) 1/1 other -auto={T}:token(Voja,creature wolf, 2/2,green white legendary) -power=3 -toughness=4 [/card] [card] -text={W}, Sacrifice Transluminant: Put a 1/1 white Spirit creature token with flying onto the battlefield at end of turn. +primitive=Torpid Moloch +id=89004 +rarity=C +[/card] +[card] +primitive=Transluminant id=87946 -name=Transluminant rarity=C -mana={1}{G} -type=Creature -subtype=Dryad Shaman -auto={W}{S}:token(Spirit,creature spirit, 1/1,flying white) -power=2 -toughness=2 [/card] [card] -text=Fear {B}: Undercity Shade gets +1/+1 until end of turn. +primitive=Trophy Hunter +id=89107 +rarity=U +[/card] +[card] +primitive=Tunnel Vision +id=89022 +rarity=R +[/card] +[card] +primitive=Twilight Drover +id=88973 +rarity=R +[/card] +[card] +primitive=Twisted Justice +id=89052 +rarity=U +[/card] +[card] +primitive=Undercity Shade id=88951 -name=Undercity Shade rarity=U -mana={4}{B} -type=Creature -subtype=Shade -auto={B}:1/1 -power=1 -toughness=1 -abilities=fear [/card] [card] -text={G}: Target creature gets +1/+1 until end of turn. +primitive=Ursapine id=88979 -name=Ursapine rarity=R -mana={3}{G}{G} -type=Creature -subtype=Beast -auto={G}:1/1 target(creature) -power=3 -toughness=3 [/card] [card] -text=When Vedalken Dismisser enters the battlefield, put target creature on top of its owner's library. +primitive=Vedalken Dismisser id=87898 -name=Vedalken Dismisser rarity=C -mana={5}{U} -type=Creature -subtype=Vedalken Wizard -auto=moveTo(ownerLibrary) target(creature) -power=2 -toughness=2 [/card] [card] -text={U}, {T}: Target player puts the top two cards of his or her library into his or her graveyard. +primitive=Vedalken Entrancer id=89028 -auto={U}{T}:deplete:2 target(player) -name=Vedalken Entrancer rarity=C -mana={3}{U} -type=Creature -subtype=Vedalken Wizard -power=1 -toughness=4 [/card] [card] -text=Other creatures you control get +0/+1. +primitive=Veteran Armorer id=87950 -name=Veteran Armorer rarity=C -mana={1}{W} -type=Creature -subtype=Human Soldier -auto=lord(creature|myBattlefield) 0/1 other -power=2 -toughness=2 [/card] [card] -text={T}: Viashino Fangtail deals 1 damage to target creature or player. +primitive=Viashino Fangtail id=87974 -name=Viashino Fangtail rarity=C -mana={2}{R}{R} -type=Creature -subtype=Viashino Warrior -auto={T}:Damage:1 target(creature,player) -power=3 -toughness=3 [/card] [card] -text={R}: Viashino Slasher gets +1/-1 until end of turn. +primitive=Viashino Slasher id=83605 -name=Viashino Slasher rarity=C -mana={1}{R} -type=Creature -subtype=Viashino Warrior -auto={R}:1/-1 -power=1 -toughness=2 [/card] [card] -text=When Vindictive Mob enters the battlefield, sacrifice a creature. Vindictive Mob can't be blocked by Saprolings. +primitive=Vigor Mortis +id=88986 +rarity=U +[/card] +[card] +primitive=Vindictive Mob id=89002 -name=Vindictive Mob rarity=U -mana={4}{B}{B} -type=Creature -subtype=Human Berserker -auto=moveTo(ownergraveyard) notatarget(creature) -auto=cantbeblockedby(saproling) -power=5 -toughness=5 [/card] [card] -text=Whenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu. -auto=@movedTo(land|myBattlefield):counter(1/1) +primitive=Vinelasher Kudzu id=83559 -name=Vinelasher Kudzu rarity=R -mana={1}{G} -type=Creature -subtype=Plant -power=1 -toughness=1 [/card] [card] -text={T}: Add {1} to your mana pool. {2}{G}{W}, {T}: Put a 1/1 green Saproling creature token onto the battlefield. +primitive=Vitu-Ghazi, the City-Tree id=89016 -name=Vitu-Ghazi, the City-Tree -auto={T}:Add {1} -auto={2}{G}{W}{T}:token(Saproling,creature saproling, 1/1, green) rarity=U -type=Land [/card] [card] -text={2}{G}: Regenerate Votary of the Conclave. +primitive=Votary of the Conclave id=87948 -name=Votary of the Conclave rarity=C -mana={W} -type=Creature -subtype=Human Soldier -auto={2}{G}:regenerate -power=1 -toughness=1 [/card] [card] -text=Flying Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie. -id=89082 -name=Vulturous Zombie -rarity=R -mana={3}{B}{G} -type=Creature -subtype=Plant Zombie -auto=@movedTo(*|opponentgraveyard):counter(1/1) -power=3 -toughness=3 -abilities=flying -[/card] -[card] -text={R}, Sacrifice War-Torch Goblin: War-Torch Goblin deals 2 damage to target blocking creature. -id=87971 -name=War-Torch Goblin -rarity=C -mana={R} -type=Creature -subtype=Goblin Warrior -auto={R}{S}:Damage:2 target(creature[blocking]) -power=1 -toughness=1 -[/card] -[card] -id=83625 -name=Watchwolf +primitive=Voyager Staff +id=88991 rarity=U -mana={G}{W} -type=Creature -subtype=Wolf -power=3 -toughness=3 [/card] [card] -text=({T}: Add {U} or {B} to your mana pool.) As Watery Grave comes into play, you may pay 2 life. If you don't, Watery Grave comes into play tapped. +primitive=Vulturous Zombie +id=89082 +rarity=R +[/card] +[card] +primitive=Warp World +id=89084 +rarity=R +[/card] +[card] +primitive=War-Torch Goblin +id=87971 +rarity=C +[/card] +[card] +primitive=Watchwolf +id=83625 +rarity=U +[/card] +[card] +primitive=Watery Grave id=83731 -name=Watery Grave rarity=R -auto=tap -auto=may untap && life:-2 controller -auto={T}:Add {U} -auto={T}:Add {B} -type=Land -subtype=Island Swamp [/card] [card] -text={1}{B}{G}, {T}: Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land. -id=83747 -name=Woodwraith Corrupter +primitive=Wizened Snitches +id=88971 +rarity=U +[/card] +[card] +primitive=Woebringer Demon +id=89049 rarity=R -mana={3}{B}{B}{G} -type=Creature -subtype=Elemental Horror -auto={1}{B}{G}{T}:target(land) becomes(Creature Elemental Horror,4/4,black,green) -power=3 -toughness=6 -[/card] \ No newline at end of file +[/card] +[card] +primitive=Wojek Apothecary +id=88993 +rarity=U +[/card] +[card] +primitive=Wojek Embermage +id=88946 +rarity=U +[/card] +[card] +primitive=Wojek Siren +id=87896 +rarity=C +[/card] +[card] +primitive=Woodwraith Corrupter +id=83747 +rarity=R +[/card] +[card] +primitive=Woodwraith Strangler +id=83908 +rarity=C +[/card] +[card] +primitive=Zephyr Spirit +id=88962 +rarity=C +[/card] diff --git a/projects/mtg/bin/Res/sets/RV/_cards.dat b/projects/mtg/bin/Res/sets/RV/_cards.dat index f2c30bf9b..deeaefa0c 100644 --- a/projects/mtg/bin/Res/sets/RV/_cards.dat +++ b/projects/mtg/bin/Res/sets/RV/_cards.dat @@ -4,2558 +4,1532 @@ name=Revised Edition year=1994 [/meta] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -abilities=flying +primitive=Air Elemental id=1189 -name=Air Elemental rarity=U -mana={3}{U}{U} -type=Creature -subtype=Elemental -power=4 -toughness=4 [/card] [card] -text={X}, {T}: The next time you would draw a card this turn, instead look at the top X cards of your library, shuffle all but one of them, put the shuffled cards on the bottom of your library, then draw a card. X can't be 0. +primitive=Aladdin's Lamp id=1092 -name=Aladdin's Lamp rarity=R -mana={10} -type=Artifact [/card] [card] -text={8}, {T}: Aladdin's Ring deals 4 damage to target creature or player. -auto={8}{T}:damage:4 target(creature,player) +primitive=Aladdin's Ring id=1093 -name=Aladdin's Ring rarity=R -mana={8} -type=Artifact [/card] [card] -text=Enchant artifact Enchanted artifact is a creature with power and toughness each equal to its converted mana cost. It's still an artifact. -target=artifact -auto=becomes(Creature,manacost/manacost) +primitive=Animate Artifact id=1190 -name=Animate Artifact rarity=U -mana={3}{U} -type=Enchantment -subtype=Aura [/card] [card] -text=Enchant creature card in a graveyard When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0. -target=creature|graveyard +primitive=Animate Dead id=1143 -name=Animate Dead rarity=U -mana={1}{B} -type=Enchantment [/card] [card] -text=Enchant Wall Enchanted Wall can attack as though it didn't have defender. -target=wall -auto=-defender +primitive=Animate Wall id=1327 -name=Animate Wall rarity=R -mana={W} -type=Enchantment -subtype=Aura [/card] [card] -text=Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller. -auto=@movedTo(land|opponentBattlefield):damage:2 opponent -auto=@movedTo(land|myBattlefield):damage:2 controller +primitive=Ankh of Mishra id=1094 -name=Ankh of Mishra rarity=R -mana={2} -type=Artifact [/card] [card] -text=Destroy all lands. -auto=destroy all(land) +primitive=Armageddon id=1328 -name=Armageddon rarity=R -mana={3}{W} -type=Sorcery [/card] [card] -text=At the beginning of your upkeep, put a doom counter on Armageddon Clock. At the beginning of your draw step, Armageddon Clock deals damage to each player equal to the number of doom counters on it. {4}: Remove a doom counter from Armageddon Clock. Any player may play this ability but only during any upkeep step. +primitive=Armageddon Clock id=1095 -name=Armageddon Clock rarity=R -type=Artifact -mana={6} [/card] [card] -text=Enchant creature Enchanted creature gets +X/+Y, where X is equal to half the number of Forests you control, rounded down, and Y is equal to half the number of Forests you control, rounded up. -target=creature +primitive=Aspect of Wolf id=1235 -name=Aspect of Wolf rarity=R -mana={1}{G} -type=Enchantment -subtype=Aura [/card] [card] -text=Sacrifice an artifact: Atog gets +2/+2 until end of turn. -auto={S(artifact|myBattlefield)}:2/2 +primitive=Atog id=1280 -name=Atog rarity=C -mana={1}{R} -type=Creature -subtype=Atog -power=1 -toughness=2 [/card] [card] -text=Black creatures get +1/+1. -auto=lord(creature[black]) 1/1 +primitive=Bad Moon id=1144 -name=Bad Moon rarity=R -mana={1}{B} -type=Enchantment [/card] [card] -text= +primitive=Badlands id=1376 -name=Badlands -auto={T}:Add {B} -auto={T}:Add {R} rarity=R -type=Land -subtype=Mountain Swamp [/card] [card] -text=Basalt Monolith doesn't untap during your untap step. {3}: Untap Basalt Monolith. {T}: Add {3} to your mana pool. +primitive=Balance +id=1329 +rarity=R +[/card] +[card] +primitive=Basalt Monolith id=1096 -abilities=doesnotuntap -auto={3}:untap -auto={T}:add:{3} -name=Basalt Monolith rarity=U -mana={3} -type=Artifact [/card] [card] -text= -auto={T}:Add {B} -auto={T}:Add {G} +primitive=Bayou id=1377 -name=Bayou rarity=R -type=Land -subtype=Swamp Forest [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) {T}: Add one mana of any color to your mana pool. +primitive=Benalish Hero +id=1330 +rarity=C +[/card] +[card] +primitive=Birds of Paradise id=1236 -name=Birds of Paradise rarity=R -mana={G} -type=Creature -subtype=Bird -auto={T}:Add {G} -auto={T}:Add {R} -auto={T}:Add {U} -auto={T}:Add {B} -auto={T}:Add {W} -power=0 -toughness=1 -abilities=flying [/card] [card] -text=First strike, protection from white +primitive=Black Knight id=1145 -name=Black Knight rarity=U -mana={B}{B} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -abilities=first strike,protection from white [/card] [card] -text=As Black Vise enters the battlefield, choose an opponent. At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in his or her hand minus 4. +primitive=Black Vise id=1097 -name=Black Vise rarity=U -type=Artifact -mana={1} -auto=@each opponent upkeep:foreach(*|opponenthand) damage:1 opponent >4 [/card] [card] -text=Enchant creature Enchanted creature has protection from black. This effect doesn't remove Black Ward. -target=creature -auto=protection from black +primitive=Black Ward id=1331 -name=Black Ward rarity=U -mana={W} -type=Enchantment -subtype=Aura [/card] [card] -text=Enchant creature {W}: Enchanted creature gets +1/+1 until end of turn. -target=creature -auto={W}:1/1 +primitive=Blessing id=1332 -name=Blessing rarity=R -mana={W}{W} -type=Enchantment -subtype=Aura [/card] [card] -text=Choose one - Counter target red spell; or destroy target red permanent. +primitive=Blue Elemental Blast id=1191 -name=Blue Elemental Blast rarity=C -mana={U} -type=Instant [/card] [card] -text=Enchant creature Enchanted creature has protection from blue. This effect doesn't remove Blue Ward. -target=creature -auto=protection from blue +primitive=Blue Ward id=1333 -name=Blue Ward rarity=U -mana={W} -type=Enchantment -subtype=Aura [/card] [card] -text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) +primitive=Bog Wraith id=1146 -name=Bog Wraith rarity=U -mana={3}{B} -type=Creature -subtype=Wraith -power=3 -toughness=3 -abilities=swampwalk [/card] [card] -text=Target player draws X cards. -target=player -auto=draw:X +primitive=Bottle of Suleiman +id=1098 +rarity=R +[/card] +[card] +primitive=Braingeyser id=1192 -name=Braingeyser rarity=R -mana={X}{U}{U} -type=Sorcery [/card] [card] -text=Brass Man doesn't untap during your untap step. At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Man. +primitive=Brass Man id=1099 -auto={1}:untap myUpkeepOnly -name=Brass Man rarity=U -mana={1} -type=Artifact Creature -subtype=Construct -power=1 -toughness=3 -abilities=doesnotuntap [/card] [card] -text=Enchant creature Enchanted creature has mountainwalk. -target=creature -auto=mountainwalk +primitive=Burrowing id=1281 -name=Burrowing rarity=U -mana={R} -type=Enchantment -subtype=Aura [/card] [card] -text=Untapped creatures you control get +0/+2. +primitive=Castle id=1334 -auto=lord(creature[-tapped]|myBattlefield) 0/2 -name=Castle rarity=U -mana={3}{W} -type=Enchantment [/card] [card] -text={2}, {T}: Add one mana of any color to your mana pool. +primitive=Celestial Prism id=1100 -name=Celestial Prism -auto={2}{T}:Add {B} -auto={2}{T}:Add {U} -auto={2}{T}:Add {G} -auto={2}{T}:Add {R} -auto={2}{T}:Add {W} rarity=U -mana={3} -type=Artifact [/card] [card] -text=Target spell or permanent becomes red. (Its mana symbols remain unchanged.) +primitive=Channel +id=1237 +rarity=U +[/card] +[card] +primitive=Chaoslace id=1282 -name=Chaoslace rarity=R -mana={R} -type=Instant [/card] [card] -text={1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. +primitive=Circle of Protection: Black id=1335 -name=Circle of Protection: Black rarity=C -mana={1}{W} -type=Enchantment [/card] [card] -text={1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. +primitive=Circle of Protection: Blue id=1336 -name=Circle of Protection: Blue rarity=C -mana={1}{W} -type=Enchantment [/card] [card] -text={1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. +primitive=Circle of Protection: Green id=1337 -name=Circle of Protection: Green rarity=C -mana={1}{W} -type=Enchantment [/card] [card] -text={1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. +primitive=Circle of Protection: Red id=1338 -name=Circle of Protection: Red rarity=C -mana={1}{W} -type=Enchantment [/card] [card] -text={1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. +primitive=Circle of Protection: White id=1339 -name=Circle of Protection: White rarity=C -mana={1}{W} -type=Enchantment [/card] [card] -text=Clockwork Beast enters the battlefield with seven +1/+0 counters on it. At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep. +primitive=Clockwork Beast id=1101 -name=Clockwork Beast rarity=R -mana={6} -type=Artifact Creature -subtype=Beast -power=0 -toughness=4 [/card] [card] -text=You may have Clone enter the battlefield as a copy of any creature on the battlefield. -auto=may copy notAtarget(creature) +primitive=Clone id=1193 -name=Clone rarity=U -mana={3}{U} -type=Creature -subtype=Shapeshifter -power=0 -toughness=0 [/card] [card] -text=Flying Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. +primitive=Cockatrice id=1238 -name=Cockatrice rarity=R -mana={3}{G}{G} -type=Creature -subtype=Cockatrice -power=2 -toughness=4 -abilities=flying [/card] [card] -text={3}, {T}: Prevent the next 2 damage that would be dealt to you this turn. +primitive=Conservator id=1102 -name=Conservator rarity=U -mana={4} -type=Artifact [/card] [card] -text=Enchant creature You control enchanted creature. -target=creature +primitive=Contract from Below +id=1147 +rarity=R +[/card] +[card] +primitive=Control Magic id=1194 -name=Control Magic rarity=U -type=Enchantment -mana={2}{U}{U} -subtype=Aura [/card] [card] -text=Counter target spell. +primitive=Conversion +id=1340 +rarity=U +[/card] +[card] +primitive=Copy Artifact +id=1195 +rarity=R +[/card] +[card] +primitive=Counterspell id=1196 -name=Counterspell -target=*|stack -auto=fizzle rarity=U -mana={U}{U} -type=Instant [/card] [card] +primitive=Craw Wurm id=1239 -name=Craw Wurm rarity=C -mana={4}{G}{G} -type=Creature -subtype=Wurm -power=6 -toughness=4 [/card] [card] -text=Enchant creature When enchanted creature is put into a graveyard, Creature Bond deals damage equal to that creature's toughness to the creature's controller. -target=creature -auto=@movedto(mytgt|graveyard) from(Battlefield):damage:t targetController +primitive=Creature Bond id=1197 -name=Creature Bond rarity=C -mana={1}{U} -type=Enchantment -subtype=Aura [/card] [card] -text=Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its converted mana cost. -target=artifact -auto=bury -auto=life:manacost targetcontroller +primitive=Crumble id=1240 -name=Crumble rarity=U -mana={G} -type=Instant [/card] [card] -text=White creatures get +1/+1. -auto=lord(creature[white]) 1/1 +primitive=Crusade id=1341 -name=Crusade rarity=R -mana={W}{W} -type=Enchantment [/card] [card] -text=Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life. +primitive=Crystal Rod id=1103 -name=Crystal Rod rarity=U -mana={1} -type=Artifact [/card] [card] -text=Enchant land At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player. -target=land +primitive=Cursed Land id=1148 -auto=@each opponent upkeep:damage:1 targetController -name=Cursed Land rarity=U -mana={2}{B}{B} -type=Enchantment -subtype=Aura [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying.) +primitive=Dancing Scimitar id=1104 -name=Dancing Scimitar rarity=R -mana={4} -type=Artifact Creature -subtype=Spirit -power=1 -toughness=5 -abilities=flying [/card] [card] -text=Add {B}{B}{B} to your mana pool. -auto=Add{B}{B}{B} +primitive=Dark Ritual id=1149 -name=Dark Ritual rarity=C -mana={B} -type=Instant [/card] [card] -text=Regenerate target creature. -target=creature -auto=regenerate +primitive=Darkpact +id=1150 +rarity=R +[/card] +[card] +primitive=Death Ward id=1342 -name=Death Ward rarity=C -mana={W} -type=Instant [/card] [card] -text={B}{B}: Counter target green spell. +primitive=Deathgrip id=1151 -name=Deathgrip -auto={B}{B}:fizzle target(*[green]|stack) rarity=U -mana={B}{B} -type=Enchantment [/card] [card] -text=Target spell or permanent becomes black. (Mana symbols on that permanent remain unchanged.) +primitive=Deathlace id=1152 -name=Deathlace rarity=R -mana={B} -type=Instant [/card] [card] -text=Search your library for a card and put that card into your hand. Then shuffle your library. -target=*|myLibrary -auto=moveTo(hand) +primitive=Demonic Attorney +id=1153 +rarity=R +[/card] +[card] +primitive=Demonic Hordes +id=1154 +rarity=R +[/card] +[card] +primitive=Demonic Tutor id=1155 -name=Demonic Tutor rarity=U -mana={1}{B} -type=Sorcery [/card] [card] -text=Destroy target permanent. -target=* -auto=destroy +primitive=Desert Twister id=1241 -name=Desert Twister rarity=U -mana={4}{G}{G} -type=Sorcery [/card] [card] -text=Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller. -auto=@movedTo(land|opponentgraveyard) from(opponentBattlefield):damage:2 opponent -auto=@movedTo(land|mygraveyard) from(myBattlefield):damage:2 controller +primitive=Dingus Egg id=1105 -name=Dingus Egg rarity=R -type=Artifact -mana={4} [/card] [card] -text=destroy target artifact or enchantment -target=artifact,enchantment -auto=destroy +primitive=Disenchant id=1343 -name=Disenchant rarity=C -mana={1}{W} -type=Instant [/card] [card] -text={2}: Dragon Engine gets +1/+0 until end of turn. +primitive=Disintegrate +id=1283 +rarity=C +[/card] +[card] +primitive=Disrupting Scepter +id=1106 +rarity=R +[/card] +[card] +primitive=Dragon Engine id=1107 -name=Dragon Engine rarity=R -mana={3} -type=Artifact Creature -subtype=Construct -auto={2}:1/0 -power=1 -toughness=3 [/card] [card] -text=Flying {R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step. +primitive=Dragon Whelp id=1284 -name=Dragon Whelp rarity=U -mana={2}{R}{R} -type=Creature -power=2 -subtype=Dragon -toughness=3 -abilities=flying [/card] [card] -id=1156 primitive=Drain Life +id=1156 rarity=C [/card] [card] -text={B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -auto={B}:regenerate +primitive=Drain Power +id=1198 +rarity=R +[/card] +[card] +primitive=Drudge Skeletons id=1157 -name=Drudge Skeletons rarity=C -mana={1}{B} -type=Creature -subtype=Skeleton -power=1 -toughness=1 [/card] [card] -text={T}: Target creature with power 2 or less is unblockable this turn. -auto={T}:unblockable target(creature[power<=2]) +primitive=Dwarven Warriors id=1285 -name=Dwarven Warriors rarity=C -mana={2}{R} -type=Creature -subtype=Dwarf -power=1 -toughness=1 [/card] [card] -text={T}, Sacrifice an artifact: Put a +1/+1 counter on target creature. Play this ability only during your upkeep. +primitive=Dwarven Weaponsmith id=1286 -name=Dwarven Weaponsmith -auto={T}{S(artifact|myBattlefield)}:counter(1/1,1) target(creature) myUpkeepOnly rarity=U -mana={1}{R} -type=Creature -subtype=Dwarf -power=1 -toughness=1 [/card] [card] +primitive=Earth Elemental id=1287 -name=Earth Elemental rarity=U -mana={3}{R}{R} -type=Creature -subtype=Elemental -power=4 -toughness=5 [/card] [card] -text=Enchant creature When Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying." -target=creature +primitive=Earthbind id=1288 -name=Earthbind rarity=C -mana={R} -type=Enchantment -subtype=Aura [/card] [card] -text=Earthquake deals X damage to each creature without flying and each player. -auto=damage:X all(player) -auto=damage:X all(creature[-flying]) +primitive=Earthquake id=1289 -name=Earthquake rarity=R -mana={X}{R} -type=Sorcery [/card] [card] -text={2}, {T}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn. +primitive=Ebony Horse id=1108 -name=Ebony Horse -auto={2}{T}:untap target(creature[attacking]|myBattlefield) && preventAllCombatDamage to(mytgt) ueot && preventAllCombatDamage from(mytgt) ueot rarity=R -mana={3} -type=Artifact [/card] [card] -text=Whenever this creature deals damage, you gain that much life. +primitive=El-Hajjaj id=1158 -name=El-Hajjaj rarity=R -mana={1}{B}{B} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -abilities=lifelink [/card] [card] -text=First strike +primitive=Elvish Archers id=1242 -name=Elvish Archers rarity=R -mana={1}{G} -type=Creature -subtype=Elf Archer -power=2 -toughness=1 -abilities=first strike [/card] [card] -text=At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn. +primitive=Energy Flux +id=1199 +rarity=U +[/card] +[card] +primitive=Erg Raiders id=1159 -name=Erg Raiders rarity=C -mana={1}{B} -type=Creature -subtype=Human Warrior -power=2 -toughness=3 [/card] [card] -text=The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller. +primitive=Evil Presence +id=1160 +rarity=U +[/card] +[card] +primitive=Eye for an Eye id=1344 -name=Eye for an Eye rarity=R -mana={W}{W} -type=Instant [/card] [card] -text=Enchant land Enchanted land has "At the beginning of your upkeep, you may pay {W}{W}. If you do, you gain 1 life." -target=land +primitive=Farmstead id=1345 -name=Farmstead rarity=R -mana={W}{W}{W} -type=Enchantment -subtype=Aura [/card] [card] -text=You may play any number of additional lands on each of your turns. Whenever you play a land, if it wasn't the first land you played this turn, Fastbond deals 1 damage to you. +primitive=Fastbond id=1243 -name=Fastbond rarity=R -mana={G} -type=Enchantment [/card] [card] -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) -target=creature -auto=fear +primitive=Fear id=1161 -name=Fear rarity=C -mana={B}{B} -type=Enchantment -subtype=Aura [/card] [card] -text=Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player. -target=enchantment -auto=@each my upkeep:damage:1 controller +primitive=Feedback id=1200 -name=Feedback rarity=U -mana={2}{U} -type=Enchantment -subtype=Aura [/card] [card] -text= +primitive=Fire Elemental id=1290 -name=Fire Elemental rarity=U -mana={3}{R}{R} -type=Creature -subtype=Elemental -power=5 -toughness=4 [/card] [card] -text=Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players. Fireball costs {1} more to cast for each target beyond the first. -target=players,creatures +primitive=Fireball id=1291 -name=Fireball rarity=C -mana={X}{R} -type=Sorcery [/card] [card] -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) {R}: Enchanted creature gets +1/+0 until end of turn. -target=creature -auto={R}:1/0 +primitive=Firebreathing id=1292 -name=Firebreathing rarity=C -mana={R} -type=Enchantment -subtype=Aura [/card] [card] -text=Destroy all Plains. +primitive=Flashfires id=1293 -auto=destroy all(plains) -name=Flashfires rarity=U -mana={3}{R} -type=Sorcery [/card] [card] -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has flying. (It can't be blocked except by creatures with flying.) -target=creature -auto=flying +primitive=Flight id=1201 -name=Flight rarity=C -mana={U} -type=Enchantment -subtype=Aura [/card] [card] -text={2}, {T}: Target creature gains flying until end of turn. +primitive=Flying Carpet id=1109 -auto={2}{T}:flying target(creature) -name=Flying Carpet rarity=R -mana={4} -type=Artifact [/card] [card] -text=Prevent all combat damage that would be dealt this turn. -auto=preventAllcombatDamage ueot +primitive=Fog id=1244 -name=Fog rarity=C -type=Instant -mana={G} [/card] [card] -text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}. +primitive=Force of Nature id=1245 -name=Force of Nature rarity=R -mana={2}{G}{G}{G}{G} -type=Creature -subtype=Elemental -power=8 -toughness=8 -abilities=trample [/card] [card] -text={T}: Add {G} to your mana pool. -id=1386 -name=Forest -auto={T}:Add {G} -rarity=L -type=Basic Land -subtype=Forest -[/card] -[card] -text={T}: Add {G} to your mana pool. +primitive=Forest id=1388 -name=Forest -auto={T}:Add {G} rarity=L -type=Basic Land -subtype=Forest [/card] [card] -text={T}: Add {G} to your mana pool. +primitive=Forest id=1387 -name=Forest -auto={T}:Add {G} rarity=L -type=Basic Land -subtype=Forest [/card] [card] -text={B}: Frozen Shade gets +1/+1 until end of turn. -auto={B}:1/1 +primitive=Forest +id=1386 +rarity=L +[/card] +[card] +primitive=Fork +id=1294 +rarity=R +[/card] +[card] +primitive=Frozen Shade id=1162 -name=Frozen Shade rarity=C -mana={2}{B} -type=Creature -subtype=Shade -power=0 -toughness=1 [/card] [card] -text=Whenever Fungusaur is dealt damage, put a +1/+1 counter on it. +primitive=Fungusaur id=1246 -name=Fungusaur -auto=@damaged(this):counter(1/1,1) rarity=R -type=Creature -mana={3}{G} -power=2 -subtype=Fungusaur -toughness=2 [/card] [card] -text=Target creature gets +3/+3 until end of turn. -target=creature -auto=3/3 +primitive=Gaea's Liege +id=1247 +rarity=R +[/card] +[card] +primitive=Giant Growth id=1248 -name=Giant Growth rarity=C -mana={G} -type=Instant [/card] [card] -text=Reach (This creature can block creatures with flying.) +primitive=Giant Spider id=1249 -name=Giant Spider rarity=C -mana={3}{G} -type=Creature -subtype=Spider -power=2 -toughness=4 -abilities=reach [/card] [card] -text={R}: Goblin Balloon Brigade gains flying until end of turn. (It can't be blocked except by creatures with flying.) +primitive=Glasses of Urza +id=1110 +rarity=U +[/card] +[card] +primitive=Gloom +id=1163 +rarity=U +[/card] +[card] +primitive=Goblin Balloon Brigade id=1295 -name=Goblin Balloon Brigade rarity=U -mana={R} -type=Creature -subtype=Goblin Warrior -auto={R}:flying -power=1 -toughness=1 [/card] [card] -text=Other Goblin creatures get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a Mountain.) +primitive=Goblin King id=1296 -auto=lord(goblin) 1/1 other -auto=lord(goblin) mountainwalk other -name=Goblin King rarity=R -mana={1}{R}{R} -type=Creature -subtype=Goblin -power=2 -toughness=2 [/card] [card] -text=Flying {R}: Granite Gargoyle gets +0/+1 until end of turn. -auto={R}:0/1 +primitive=Granite Gargoyle id=1297 -name=Granite Gargoyle rarity=R -mana={2}{R} -type=Creature -subtype=Gargoyle -power=2 -toughness=2 -abilities=flying [/card] [card] +primitive=Gray Ogre id=1298 -name=Gray Ogre rarity=C -mana={2}{R} -type=Creature -subtype=Ogre -power=2 -toughness=2 [/card] [card] -text=Enchant creature Enchanted creature has protection from green. This effect doesn't remove Green Ward. -target=creature -auto=protection from green +primitive=Green Ward id=1346 -name=Green Ward rarity=U -mana={W} -type=Enchantment -subtype=Aura [/card] [card] +primitive=Grizzly Bears id=1250 -name=Grizzly Bears rarity=C -mana={1}{G} -type=Creature -subtype=Bear -power=2 -toughness=2 [/card] [card] +primitive=Guardian Angel +id=1347 +rarity=C +[/card] +[card] +primitive=Healing Salve +id=1348 +rarity=C +[/card] +[card] +primitive=Helm of Chatzuk +id=1111 +rarity=R +[/card] +[card] +primitive=Hill Giant id=1299 -name=Hill Giant rarity=C -mana={3}{R} -type=Creature -power=3 -toughness=3 -subtype=Giant [/card] [card] -text=Enchant creature Enchanted creature gets +0/+2. {W}: Enchanted creature gets +0/+1 until end of turn. -target=creature -auto={W}:0/1 -auto=0/2 +primitive=Holy Armor id=1349 -name=Holy Armor rarity=C -mana={W} -type=Enchantment -subtype=Aura [/card] [card] -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +1/+2. -target=creature -auto=1/2 +primitive=Holy Strength id=1350 -name=Holy Strength rarity=C -mana={W} -type=Enchantment -subtype=Aura [/card] [card] -text=Target creature gets +X/+0 until end of turn. -target=creature +primitive=Howl from Beyond id=1164 -name=Howl from Beyond rarity=C -type=Instant -mana={X}{B} -auto=X/0 [/card] [card] -text=At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. +primitive=Howling Mine id=1112 -name=Howling Mine rarity=R -mana={2} -type=Artifact [/card] [card] -text=Return all artifacts target player owns to his or her hand. -target=player +primitive=Hurkyl's Recall id=1202 -name=Hurkyl's Recall rarity=R -mana={1}{U} -type=Instant [/card] [card] +primitive=Hurloon Minotaur id=1300 -name=Hurloon Minotaur rarity=C -mana={1}{R}{R} -type=Creature -subtype=Minotaur -power=2 -toughness=3 [/card] [card] -text=Hurricane deals X damage to each creature with flying and each player. +primitive=Hurricane id=1251 -name=Hurricane rarity=U -mana={X}{G} -auto=damage:X all(player) -auto=damage:X all(creature[flying]) -type=Sorcery [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random. +primitive=Hypnotic Specter id=1165 -name=Hypnotic Specter rarity=U -mana={1}{B}{B} -type=Creature -subtype=Specter -power=2 -toughness=2 -abilities=flying [/card] [card] -text=Enchant creature Enchanted creature has haste. {0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn. -target=creature -auto=haste -auto={0}:untap limit:1 myTurnOnly +primitive=Instill Energy id=1252 -name=Instill Energy rarity=U -mana={G} -type=Enchantment -subtype=Aura [/card] [card] -text=Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life. +primitive=Iron Star id=1113 -name=Iron Star rarity=U -mana={1} -type=Artifact [/card] [card] +primitive=Ironroot Treefolk id=1253 -name=Ironroot Treefolk rarity=C -mana={4}{G} -type=Creature -subtype=Treefolk -power=3 -toughness=5 [/card] [card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} -id=1393 -name=Island -rarity=L -type=Basic Land -subtype=Island -[/card] -[card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} -id=1392 -name=Island -rarity=L -type=Basic Land -subtype=Island -[/card] -[card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} +primitive=Island id=1394 -name=Island rarity=L -type=Basic Land -subtype=Island [/card] [card] -text=Island Fish Jasconius can't attack unless defending player controls an Island. Jasconius doesn't untap during your untap step. At the beginning of your upkeep, you may pay {U}{U}{U}. If you do, untap Jasconius. When you control no Islands, sacrifice Island Fish Jasconius. +primitive=Island +id=1393 +rarity=L +[/card] +[card] +primitive=Island +id=1392 +rarity=L +[/card] +[card] +primitive=Island Fish Jasconius id=1203 -auto={U}{U}{U}:untap myUpkeepOnly -name=Island Fish Jasconius rarity=R -mana={4}{U}{U}{U} -type=Creature -subtype=Fish -power=6 -toughness=8 -abilities=islandhome,doesnotuntap [/card] [card] -text=If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk. +primitive=Island Sanctuary id=1351 -name=Island Sanctuary rarity=R -mana={1}{W} -type=Enchantment [/card] [card] -text=Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. +primitive=Ivory Cup id=1114 -name=Ivory Cup rarity=U -mana={1} -type=Artifact [/card] [card] -text=At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus four. +primitive=Ivory Tower id=1115 -name=Ivory Tower -auto=@each my upkeep:foreach(*|myhand)life:1 controller >4 rarity=R -mana={1} -type=Artifact [/card] [card] -text={2}, {T}, Discard the last card you drew this turn: Draw a card. +primitive=Jade Monolith +id=1116 +rarity=R +[/card] +[card] +primitive=Jandor's Ring id=1117 -name=Jandor's Ring rarity=R -mana={6} -type=Artifact [/card] [card] -text={3}, {T}: Untap target creature. +primitive=Jandor's Saddlebags id=1118 -auto={3}{T}:untap target(creature) -name=Jandor's Saddlebags rarity=R -mana={2} -type=Artifact [/card] [card] -text={4}, {T}: Draw a card. -auto={4}{T}:Draw:1 +primitive=Jayemdae Tome id=1119 -name=Jayemdae Tome rarity=R -mana={4} -type=Artifact [/card] [card] -text=Juggernaut attacks each turn if able. Juggernaut can't be blocked by Walls. -auto=cantbeblockedby(wall) -abilities=mustattack +primitive=Juggernaut id=1120 -name=Juggernaut rarity=U -type=Artifact Creature -mana={4} -power=5 -subtype=Juggernaut -toughness=3 [/card] [card] -text=Target creature gains flying until end of turn. -target=creature -auto=flying +primitive=Jump id=1204 -name=Jump rarity=C -mana={U} -type=Instant [/card] [card] -text=At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps he or she controls. +primitive=Karma id=1352 -auto=@each my upkeep:foreach(swamp|myBattlefield) damage:1 controller -auto=@each opponent upkeep:foreach(swamp|opponentBattlefield) damage:1 opponent -name=Karma rarity=U -mana={2}{W}{W} -type=Enchantment [/card] [card] -text=Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control. +primitive=Keldon Warlord id=1301 -auto=foreach(creature[-wall]|myBattlefield) 1/1 -name=Keldon Warlord rarity=U -mana={2}{R}{R} -type=Creature -subtype=Human Barbarian -power=* -toughness=* [/card] [card] -text=Kird Ape gets +1/+2 as long as you control a Forest. -auto=aslongas(forest|myBattlefield) 1/2 +primitive=Kird Ape id=1302 -name=Kird Ape rarity=C -mana={R} -type=Creature -subtype=Ape -power=1 -toughness=1 [/card] [card] -text=All Swamps are 1/1 creatures that are still lands. +primitive=Kormus Bell id=1121 -name=Kormus Bell -auto=lord(swamp) becomes(Creature,1/1) rarity=R -mana={4} -type=Artifact [/card] [card] -text=Enchant land When enchanted land becomes tapped, destroy it. That land's controller attaches Kudzu to a land of his or her choice. -target=land +primitive=Kudzu id=1254 -name=Kudzu rarity=R -mana={1}{G}{G} -type=Enchantment -subtype=Aura [/card] [card] -text=Enchant creature Enchanted creature has first strike. -target=creature -auto=first strike +primitive=Lance id=1353 -name=Lance rarity=U -mana={W} -type=Enchantment -subtype=Aura [/card] [card] -text={T}: Untap target land. -auto={T}:untap target(land) +primitive=Ley Druid id=1255 -name=Ley Druid rarity=U -mana={2}{G} -type=Creature -subtype=Human Druid -power=1 -toughness=1 [/card] [card] -text={G}{G}: Counter target black spell. +primitive=Library of Leng +id=1122 +rarity=U +[/card] +[card] +primitive=Lifeforce id=1256 -name=Lifeforce -auto={G}{G}:fizzle target(*[black]|stack) rarity=U -mana={G}{G} -type=Enchantment [/card] [card] -text=Target spell or permanent becomes green. (Mana symbols on that permanent remain unchanged.) +primitive=Lifelace id=1257 -name=Lifelace rarity=R -mana={G} -type=Instant [/card] [card] -text=Whenever a Forest an opponent controls becomes tapped, you gain 1 life. -auto=@tapped(forest|opponentBattlefield):life:1 controller +primitive=Lifetap id=1205 -name=Lifetap rarity=U -mana={U}{U} -type=Enchantment [/card] [card] -text=Lightning Bolt deals 3 damage to target creature or player. -target=creature,player -auto=damage:3 +primitive=Lightning Bolt id=1303 -name=Lightning Bolt rarity=C -mana={R} -type=Instant [/card] [card] -text=Enchant artifact Whenever you're dealt damage, put that many vitality counters on Living Artifact. At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life. -target=artifact +primitive=Living Artifact id=1258 -name=Living Artifact rarity=R -mana={G} -type=Enchantment -subtype=Aura [/card] [card] -text=All Forests are 1/1 creatures that are still lands. +primitive=Living Lands id=1259 -name=Living Lands -auto=lord(forest) becomes(Creature,1/1) rarity=R -mana={3}{G} -type=Enchantment [/card] [card] -text=Defender (This creature can't attack.) {1}: Regenerate Living Wall. -auto={1}:regenerate +primitive=Living Wall id=1123 -name=Living Wall rarity=U -mana={4} -type=Artifact Creature -subtype=Wall -power=0 -toughness=6 -abilities=defender [/card] [card] -text={T}: Add {G} to your mana pool. -auto={T}:Add {G} +primitive=Llanowar Elves id=1260 -name=Llanowar Elves rarity=C -mana={G} -type=Creature -subtype=Elf Druid -power=1 -toughness=1 [/card] [card] -text=Other Merfolk creatures get +1/+1 and have islandwalk. -auto=lord(merfolk) 1/1 other -auto=lord(merfolk) islandwalk other +primitive=Lord of Atlantis id=1206 -name=Lord of Atlantis rarity=R -mana={U}{U} -type=Creature -subtype=Merfolk -power=2 -toughness=2 [/card] [card] -text=Flying, trample (This creature can't be blocked except by creatures with flying or reach. If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you. +primitive=Lord of the Pit id=1166 -name=Lord of the Pit rarity=R -mana={4}{B}{B}{B} -type=Creature -subtype=Demon -power=7 -toughness=7 -abilities=flying,trample [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) +primitive=Lure +id=1261 +rarity=U +[/card] +[card] +primitive=Magical Hack +id=1207 +rarity=R +[/card] +[card] +primitive=Magnetic Mountain +id=1304 +rarity=R +[/card] +[card] +primitive=Mahamoti Djinn id=1208 -name=Mahamoti Djinn rarity=R -mana={4}{U}{U} -type=Creature -subtype=Djinn -power=5 -toughness=6 -abilities=flying [/card] [card] -text=Tap all lands target player controls and empty his or her mana pool. -target=player +primitive=Mana Flare +id=1305 +rarity=R +[/card] +[card] +primitive=Mana Short id=1209 -name=Mana Short rarity=R -mana={2}{U} -type=Instant [/card] [card] -text=Mana Vault doesn't untap during your untap step. At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault. At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. {T}: Add {3} to your mana pool. +primitive=Mana Vault id=1124 -name=Mana Vault -auto=doesnotuntap -auto={4}:untap myUpkeepOnly rarity=R -mana={1} -type=Artifact [/card] [card] -text=Creatures with power 3 or greater don't untap during their controllers' untap steps. -auto=lord(creature[power>=3]) doesnotuntap +primitive=Manabarbs +id=1306 +rarity=R +[/card] +[card] +primitive=Meekstone id=1125 -name=Meekstone rarity=R -type=Artifact -mana={1} [/card] [card] +primitive=Merfolk of the Pearl Trident id=1210 -name=Merfolk of the Pearl Trident rarity=C -mana={U} -type=Creature -subtype=Merfolk -power=1 -toughness=1 [/card] [card] -text={2}, {T}: Target player puts the top two cards of his or her library into his or her graveyard. +primitive=Mesa Pegasus +id=1354 +rarity=C +[/card] +[card] +primitive=Mijae Djinn +id=1307 +rarity=R +[/card] +[card] +primitive=Millstone id=1126 -name=Millstone -auto={2}{T}:deplete:2 target(player) rarity=R -mana={2} -type=Artifact [/card] [card] -text=Target player discards X cards at random. -target=player +primitive=Mind Twist id=1167 -name=Mind Twist rarity=R -mana={X}{B} -type=Sorcery [/card] [card] +primitive=Mishra's War Machine +id=1127 +rarity=R +[/card] +[card] +primitive=Mons's Goblin Raiders id=1308 -name=Mons's Goblin Raiders rarity=C -mana={R} -type=Creature -subtype=Goblin -power=1 -toughness=1 [/card] [card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} +primitive=Mountain id=1391 -name=Mountain rarity=L -type=Basic Land -subtype=Mountain [/card] [card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} +primitive=Mountain id=1390 -name=Mountain rarity=L -type=Basic Land -subtype=Mountain [/card] [card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} +primitive=Mountain id=1389 -name=Mountain rarity=L -type=Basic Land -subtype=Mountain [/card] [card] -text=Nevinyrral's Disk enters the battlefield tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments. -auto=tap -auto={1}{T}:destroy all(artifact,creature,enchantment) +primitive=Nether Shadow +id=1168 +rarity=R +[/card] +[card] +primitive=Nettling Imp +id=1169 +rarity=U +[/card] +[card] +primitive=Nevinyrral's Disk id=1128 -name=Nevinyrral's Disk rarity=R -mana={4} -type=Artifact [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) Nightmare's power and toughness are each equal to the number of Swamps you control. +primitive=Nightmare id=1170 -name=Nightmare rarity=R -mana={5}{B} -type=Creature -subtype=Nightmare Horse -auto=foreach(swamp|myBattlefield) 1/1 -power=* -toughness=* -abilities=flying [/card] [card] -text={W}{W}, {T}: Destroy target black permanent. -auto={W}{W}{T}:destroy target(*[black]) +primitive=Northern Paladin id=1355 -name=Northern Paladin rarity=R -mana={2}{W}{W} -type=Creature -subtype=Human Knight -power=3 -toughness=3 [/card] [card] -text= +primitive=Obsianus Golem id=1129 -name=Obsianus Golem rarity=U -mana={6} -type=Artifact Creature -subtype=Golem -power=4 -toughness=6 [/card] [card] -text=When Onulet is put into a graveyard from the battlefield, you gain 2 life. -auto=@movedTo(this|graveyard) from(battlefield):life:2 +primitive=Onulet id=1130 -name=Onulet rarity=R -mana={3} -type=Artifact Creature -power=2 -toughness=2 [/card] [card] -text={T}: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you. +primitive=Orcish Artillery id=1309 -name=Orcish Artillery -auto={T}:damage:2 target(creature,player) && damage:3 controller rarity=U -mana={1}{R}{R} -type=Creature -subtype=Orc Warrior -power=1 -toughness=3 [/card] [card] -text=Attacking creatures you control get +1/+0. +primitive=Orcish Oriflamme id=1310 -name=Orcish Oriflamme -auto=lord(creature[attacking]|myBattlefield) 1/0 rarity=U -mana={3}{R} -type=Enchantment [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) +primitive=Ornithopter id=1131 -name=Ornithopter rarity=U -mana={0} -type=Artifact Creature -subtype=Thopter -power=0 -toughness=2 -abilities=flying [/card] [card] -text=Enchant creature When Paralyze enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may pay 4. If he or she does, untap the creature. +primitive=Paralyze id=1171 -target=creature -name=Paralyze -auto=tap -auto=doesnotuntap -auto={4}:untap UpkeepOnly rarity=C -mana={B} -type=Enchantment -subtype=Aura [/card] [card] -text= +primitive=Pearled Unicorn id=1356 -name=Pearled Unicorn rarity=C -mana={2}{W} -type=Creature -subtype=Unicorn -power=2 -toughness=2 [/card] [card] -text=At end of turn, if no creatures are on the battlefield, sacrifice Pestilence. {B}: Pestilence deals 1 damage to each creature and each player. +primitive=Personal Incarnation +id=1357 +rarity=R +[/card] +[card] +primitive=Pestilence id=1172 -name=Pestilence rarity=C -mana={2}{B}{B} -type=Enchantment [/card] [card] -text=Flying +primitive=Phantasmal Forces +id=1211 +rarity=U +[/card] +[card] +primitive=Phantasmal Terrain +id=1212 +rarity=C +[/card] +[card] +primitive=Phantom Monster id=1213 -name=Phantom Monster rarity=U -mana={3}{U} -type=Creature -subtype=Illusion -power=3 -toughness=3 -abilities=flying [/card] [card] -text=Pirate Ship can't attack unless defending player controls an Island. {T}: Pirate Ship deals 1 damage to target creature or player. When you control no Islands, sacrifice Pirate Ship. +primitive=Pirate Ship id=1214 -name=Pirate Ship rarity=R -mana={4}{U} -type=Creature -subtype=Human Pirate -auto={T}:damage:1 target(creature,player) -power=4 -toughness=3 -abilities=islandhome [/card] [card] -text=Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield. +primitive=Plague Rats id=1173 -name=Plague Rats -auto=foreach(plague rats) 1/1 rarity=C -mana={2}{B} -type=Creature -subtype=Rat -power=0 -toughness=0 [/card] [card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} +primitive=Plains id=1397 -name=Plains rarity=L -type=Basic Land -subtype=Plains [/card] [card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} +primitive=Plains id=1396 -name=Plains rarity=L -type=Basic Land -subtype=Plains [/card] [card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} +primitive=Plains id=1395 -name=Plains rarity=L -type=Basic Land -subtype=Plains [/card] [card] -text= +primitive=Plateau id=1378 -name=Plateau -auto={T}:Add {W} -auto={T}:Add {R} rarity=R -type=Land -subtype=Plains Mountain [/card] [card] -text=Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, that player may pay up to {2}. For each one mana less than {2} he or she pays this way, Power Leak deals 1 damage to him or her. -target=enchantment +primitive=Power Leak id=1215 -name=Power Leak rarity=C -mana={1}{U} -type=Enchantment -subtype=Aura [/card] [card] -text={T}: Prodigal Sorcerer deals 1 damage to target creature or player. +primitive=Power Sink +id=1216 +rarity=C +[/card] +[card] +primitive=Power Surge +id=1311 +rarity=R +[/card] +[card] +primitive=Primal Clay +id=1132 +rarity=R +[/card] +[card] +primitive=Prodigal Sorcerer id=1217 -name=Prodigal Sorcerer -auto={T}:damage:1 target(creature,player) rarity=C -mana={2}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 [/card] [card] -text=Enchant land Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller. -target=land +primitive=Psychic Venom id=1218 -auto=@tapped(mytgt):damage:2 targetController -name=Psychic Venom rarity=C -mana={1}{U} -type=Enchantment -subtype=Aura [/card] [card] -text=Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.) +primitive=Purelace id=1358 -name=Purelace rarity=R -mana={W} -type=Instant [/card] [card] -text=Return target creature card from your graveyard to your hand. -target=creature|myGraveyard -auto=moveTo(myHand) +primitive=Raise Dead id=1174 -name=Raise Dead rarity=C -mana={B} -type=Sorcery [/card] [card] -text=Return target artifact card from your graveyard to your hand. -target=artifact|myGraveyard -auto=moveTo(myHand) +primitive=Reconstruction id=1219 -name=Reconstruction rarity=C -mana={U} -type=Sorcery [/card] [card] -text=Choose one - Counter target blue spell; or destroy target blue permanent. +primitive=Red Elemental Blast id=1312 -name=Red Elemental Blast rarity=C -mana={R} -type=Instant [/card] [card] -text=Enchant creature Enchanted creature has protection from red. This effect doesn't remove Red Ward. -target=creature -auto=protection from red +primitive=Red Ward id=1359 -name=Red Ward rarity=U -mana={W} -type=Enchantment -subtype=Aura [/card] [card] -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -target=creature +primitive=Regeneration id=1262 -auto={G}:regenerate -name=Regeneration rarity=C -mana={1}{G} -type=Enchantment -subtype=Aura [/card] [card] -text=Return target card from your graveyard to your hand. -target=*|myGraveyard -auto=moveTo(myHand) +primitive=Regrowth id=1263 -name=Regrowth rarity=U -mana={1}{G} -type=Sorcery [/card] [card] -text=Return target creature card from your graveyard to the battlefield. -target=creature|myGraveyard -auto=moveTo(myBattlefield) +primitive=Resurrection id=1360 -name=Resurrection rarity=U -mana={2}{W}{W} -type=Sorcery [/card] [card] -text=Target blocking creature gets +7/+7 until end of turn. -auto=7/7 -target=creature[blocking] +primitive=Reverse Damage +id=1361 +rarity=R +[/card] +[card] +primitive=Reverse Polarity +id=1362 +rarity=U +[/card] +[card] +primitive=Righteousness id=1363 -name=Righteousness rarity=R -mana={W} -type=Instant [/card] [card] -text=Flying +primitive=Roc of Kher Ridges id=1313 -name=Roc of Kher Ridges rarity=R -mana={3}{R} -type=Creature -subtype=Bird -power=3 -toughness=3 -abilities=flying [/card] [card] -text={3}, {T}: Rod of Ruin deals 1 damage to target creature or player. +primitive=Rock Hydra +id=1314 +rarity=R +[/card] +[card] +primitive=Rocket Launcher +id=1133 +rarity=R +[/card] +[card] +primitive=Rod of Ruin id=1134 -name=Rod of Ruin -auto={3}{T}:damage:1 target(creature,player) rarity=U -mana={4} -type=Artifact [/card] [card] -id=1175 primitive=Royal Assassin +id=1175 rarity=R [/card] [card] -text=As an additional cost to cast Sacrifice, sacrifice a creature. Add to your mana pool an amount of black mana equal to the sacrificed creature's converted mana cost. +primitive=Sacrifice id=1176 -target=creature|myBattlefield -name=Sacrifice rarity=U -mana={B} -type=Instant [/card] [card] -auto={T}:Add {W} -auto={T}:Add {G} +primitive=Samite Healer +id=1364 +rarity=C +[/card] +[card] +primitive=Savannah id=1379 -name=Savannah rarity=R -type=Land -subtype=Plains Forest [/card] [card] -text= +primitive=Savannah Lions id=1365 -name=Savannah Lions rarity=R -mana={W} -type=Creature -subtype=Cat -power=2 -toughness=1 [/card] [card] +primitive=Scathe Zombies id=1177 -name=Scathe Zombies rarity=C -mana={2}{B} -type=Creature -subtype=Zombie -power=2 -toughness=2 [/card] [card] -auto={T}:Add {B} -auto={T}:Add {W} +primitive=Scavenging Ghoul +id=1178 +rarity=U +[/card] +[card] +primitive=Scrubland id=1380 -name=Scrubland rarity=R -type=Land -subtype=Plains Swamp [/card] [card] -text=Flying +primitive=Scryb Sprites id=1264 -name=Scryb Sprites rarity=C -mana={G} -type=Creature -subtype=Faerie -power=1 -toughness=1 -abilities=flying [/card] [card] -text=Sea Serpent can't attack unless defending player controls an Island. When you control no Islands, sacrifice Sea Serpent. +primitive=Sea Serpent id=1220 -name=Sea Serpent rarity=C -mana={5}{U} -type=Creature -subtype=Serpent -power=5 -toughness=5 -abilities=islandhome [/card] [card] -text=Sedge Troll gets +1/+1 as long as you control a Swamp. {B}: Regenerate Sedge Troll. +primitive=Sedge Troll id=1315 -name=Sedge Troll rarity=R -mana={2}{R} -type=Creature -subtype=Troll -auto={B}:regenerate -auto=aslongas(swamp|myBattlefield) 1/1 -power=2 -toughness=2 [/card] [card] -text=Flying. At the beginning of your upkeep, Serendib Efreet deals 1 damage to you. -auto=@each my upkeep:life:-1 +primitive=Sengir Vampire +id=1179 +rarity=U +[/card] +[card] +primitive=Serendib Efreet id=1221 -name=Serendib Efreet rarity=R -mana={2}{U} -type=Creature -subtype=Efreet -power=3 -toughness=4 -abilities=flying [/card] [card] -text=Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.) +primitive=Serra Angel id=1366 -name=Serra Angel rarity=U -mana={3}{W}{W} -type=Creature -subtype=Angel -power=4 -toughness=4 -abilities=flying,vigilance [/card] [card] -text=Forestwalk +primitive=Shanodin Dryads id=1265 -name=Shanodin Dryads rarity=C -mana={G} -type=Creature -subtype=Dryad -power=1 -toughness=1 -abilities=forestwalk [/card] [card] -text=Destroy target artifact. -target=artifact -auto=destroy +primitive=Shatter id=1316 -name=Shatter rarity=C -mana={1}{R} -type=Instant [/card] [card] -text=Destroy all artifacts. They can't be regenerated. -auto=bury all(artifact) +primitive=Shatterstorm id=1317 -name=Shatterstorm rarity=U -mana={2}{R}{R} -type=Sorcery [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) {R}: Shivan Dragon gets +1/+0 until end of turn. -auto={R}:1/0 +primitive=Shivan Dragon id=1318 -name=Shivan Dragon rarity=R -mana={4}{R}{R} -type=Creature -subtype=Dragon -power=5 -toughness=5 -abilities=flying [/card] [card] -text=You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn. -target=creature|myBattlefield +primitive=Simulacrum id=1180 -name=Simulacrum rarity=U -mana={1}{B} -type=Instant [/card] [card] -text={T}: Add {2} to your mana pool. -auto={T}:Add {2} +primitive=Siren's Call +id=1222 +rarity=U +[/card] +[card] +primitive=Sleight of Mind +id=1223 +rarity=R +[/card] +[card] +primitive=Smoke +id=1319 +rarity=R +[/card] +[card] +primitive=Sol Ring id=1135 -name=Sol Ring rarity=U -mana={1} -type=Artifact [/card] [card] -text=Counter target spell with converted mana cost X. +primitive=Sorceress Queen +id=1181 +rarity=R +[/card] +[card] +primitive=Soul Net +id=1136 +rarity=U +[/card] +[card] +primitive=Spell Blast id=1224 -name=Spell Blast rarity=C -mana={X}{U} -type=Instant [/card] [card] -text=Players skip their untap steps. At the beginning of your upkeep, sacrifice Stasis unless you pay {U}. +primitive=Stasis id=1225 -name=Stasis rarity=R -mana={1}{U} -type=Enchantment [/card] [card] -text=Enchant artifact You control enchanted artifact. -target=artifact +primitive=Steal Artifact id=1226 -alias=1194 -name=Steal Artifact rarity=U -mana={2}{U}{U} -type=Enchantment -subtype=Aura [/card] [card] -text=Destroy target land. -target=land -auto=destroy +primitive=Stone Giant +id=1320 +rarity=U +[/card] +[card] +primitive=Stone Rain id=1321 -name=Stone Rain rarity=C -mana={2}{R} -type=Sorcery [/card] [card] -text=Target player gains X life. -target=player -auto=life:X +primitive=Stream of Life id=1266 -name=Stream of Life rarity=C -mana={X}{G} -type=Sorcery [/card] [card] -text={W}: Add {R} to your mana pool. +primitive=Sunglasses of Urza id=1137 -name=Sunglasses of Urza -auto={W}:Add {R} rarity=R -type=Artifact -mana={3} [/card] [card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} +primitive=Swamp id=1375 -name=Swamp rarity=L -type=Basic Land -subtype=Swamp [/card] [card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} -id=1373 -name=Swamp -rarity=L -type=Basic Land -subtype=Swamp -[/card] -[card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} +primitive=Swamp id=1374 -name=Swamp rarity=L -type=Basic Land -subtype=Swamp [/card] [card] -text=Exile target creature. Its controller gains life equal to its power. -target=creature -auto=moveto(exile) -auto=life:p targetController +primitive=Swamp +id=1373 +rarity=L +[/card] +[card] +primitive=Swords to Plowshares id=1367 -name=Swords to Plowshares rarity=U -mana={W} -type=Instant [/card] [card] -auto={T}:Add {R} -auto={T}:Add {G} +primitive=Taiga id=1381 -name=Taiga rarity=R -type=Land -subtype=Mountain Forest [/card] [card] -text=Destroy target nonartifact, nonblack creature. It can't be regenerated. -target=creature[-black;-artifact] -auto=bury +primitive=Terror id=1182 -name=Terror rarity=C -mana={1}{B} -type=Instant [/card] [card] -text={5}, {T}: Put a 1/1 Insect artifact creature token with flying named Wasp onto the battlefield. (It can't be blocked except by creatures with flying or reach.) -auto={5},{T}:token(-1138) +primitive=The Hive id=1138 -name=The Hive rarity=R -mana={5} -type=Artifact [/card] [card] -text=Flying -abilities=flying -id=-1138 -name=Wasp -type=Artifact Creature -rarity=T -power=1 -toughness=1 -[/card] -[card] -text=As The Rack enters the battlefield, choose an opponent. At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in his or her hand. +primitive=The Rack id=1139 -name=The Rack rarity=U -mana={1} -type=Artifact [/card] [card] -text=Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. +primitive=Thicket Basilisk id=1267 -name=Thicket Basilisk rarity=U -mana={3}{G}{G} -type=Creature -subtype=Basilisk -power=2 -toughness=4 [/card] [card] -text=Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.) +primitive=Thoughtlace id=1227 -name=Thoughtlace rarity=R -mana={U} -type=Instant [/card] [card] -text=Whenever a player casts a black spell, you may pay {1}. If you do, you gain 1 life. +primitive=Throne of Bone id=1140 -name=Throne of Bone rarity=U -mana={1} -type=Artifact [/card] [card] -text=Destroy all enchantments. +primitive=Timber Wolves +id=1268 +rarity=R +[/card] +[card] +primitive=Titania's Song +id=1269 +rarity=R +[/card] +[card] +primitive=Tranquility id=1270 -auto=destroy all(enchantment) -name=Tranquility rarity=C -mana={2}{G} -type=Sorcery [/card] [card] -auto={T}:Add {U} -auto={T}:Add {G} +primitive=Tropical Island id=1382 -name=Tropical Island rarity=R -type=Land -subtype=Island Forest [/card] [card] -text=Destroy all Islands. +primitive=Tsunami id=1271 -auto=destroy all(island) -name=Tsunami rarity=U -mana={3}{G} -type=Sorcery [/card] [card] -auto={T}:Add {U} -auto={T}:Add {W} +primitive=Tundra id=1383 -name=Tundra rarity=R -type=Land -subtype=Plains Island [/card] [card] -text=Destroy target Wall. It can't be regenerated. -target=wall -auto=bury +primitive=Tunnel id=1322 -name=Tunnel rarity=U -mana={R} -type=Instant [/card] [card] -auto={T}:Add {B} -auto={T}:Add {U} +primitive=Underground Sea id=1384 -name=Underground Sea rarity=R -type=Land -subtype=Island Swamp [/card] [card] -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +2/+1. -target=creature -auto=2/1 +primitive=Unholy Strength id=1183 -name=Unholy Strength rarity=C -mana={B} -type=Enchantment -subtype=Aura [/card] [card] -text=Enchant creature Enchanted creature gets +3/+3. At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature. -target=creature -auto=3/3 -auto=@each targetcontroller upkeep:counter(-1/-1) +primitive=Unstable Mutation id=1228 -name=Unstable Mutation rarity=C -mana={U} -type=Enchantment -subtype=Aura [/card] [card] -text=Return target creature to its owner's hand. -target=creature -auto=moveTo(ownerHand) +primitive=Unsummon id=1229 -name=Unsummon rarity=C -mana={U} -type=Instant [/card] [card] -text={R}: Regenerate Uthden Troll. -auto={R}:Regenerate +primitive=Uthden Troll id=1323 -name=Uthden Troll rarity=U -mana={2}{R} -type=Creature -subtype=Troll -power=2 -toughness=2 [/card] [card] -text=Whenever you cast an enchantment spell, you may draw a card. -auto=@movedTo(enchantment|mystack):may draw:1 +primitive=Verduran Enchantress id=1272 -name=Verduran Enchantress rarity=R -mana={1}{G}{G} -type=Creature -subtype=Human Druid -power=0 -toughness=2 [/card] [card] -text=Destroy X target Mountains. Volcanic Eruption deals damage to each creature and player equal to the number of Mountains destroyed this way. -target=mountains +primitive=Vesuvan Doppelganger +id=1230 +rarity=R +[/card] +[card] +primitive=Veteran Bodyguard +id=1368 +rarity=R +[/card] +[card] +primitive=Volcanic Eruption id=1231 -name=Volcanic Eruption rarity=R -mana={X}{U}{U}{U} -type=Sorcery [/card] [card] -auto={T}:Add {U} -auto={T}:Add {R} +primitive=Volcanic Island id=1385 -name=Volcanic Island rarity=R -type=Land -subtype=Island Mountain [/card] [card] -text=Defender, flying (This creature can't attack, and it can block creatures with flying.) +primitive=Wall of Air id=1232 -name=Wall of Air rarity=U -mana={1}{U}{U} -type=Creature -subtype=Wall -power=1 -toughness=5 -abilities=defender,flying [/card] [card] -text=Defender (This creature can't attack.) {B}: Regenerate Wall of Bone. -auto={B}:regenerate +primitive=Wall of Bone id=1184 -name=Wall of Bone rarity=U -mana={2}{B} -type=Creature -subtype=Wall -power=1 -toughness=4 -abilities=defender [/card] [card] -text=Defender (This creature can't attack.) {G}: Regenerate Wall of Brambles. +primitive=Wall of Brambles id=1273 -name=Wall of Brambles rarity=U -mana={2}{G} -type=Creature -subtype=Wall -auto={G}:regenerate -power=2 -toughness=3 -abilities=defender [/card] [card] -text=Defender (This creature can't attack.) {R}: Wall of Fire gets +1/+0 until end of turn. +primitive=Wall of Fire id=1324 -name=Wall of Fire rarity=U -mana={1}{R}{R} -type=Creature -subtype=Wall -auto={R}:1/0 -power=0 -toughness=5 -abilities=defender [/card] [card] -text=Defender (This creature can't attack.) -abilities=defender +primitive=Wall of Ice id=1274 -name=Wall of Ice rarity=U -type=Creature -mana={2}{G} -power=0 -subtype=Wall -toughness=7 [/card] [card] -text=Defender (This creature can't attack.) +primitive=Wall of Stone id=1325 -name=Wall of Stone rarity=U -mana={1}{R}{R} -type=Creature -subtype=Wall -power=0 -toughness=8 -abilities=defender [/card] [card] -text=Defender, flying (This creature can't attack, and it can block creatures with flying.) +primitive=Wall of Swords id=1369 -name=Wall of Swords rarity=U -mana={3}{W} -type=Creature -subtype=Wall -power=3 -toughness=5 -abilities=defender,flying [/card] [card] -text=Defender (This creature can't attack.) {U}: Wall of Water gets +1/+0 until end of turn. -auto={U}:1/0 +primitive=Wall of Water id=1233 -name=Wall of Water rarity=U -mana={1}{U}{U} -type=Creature -subtype=Wall -power=0 -toughness=5 -abilities=defender [/card] [card] -text=Defender (This creature can't attack.) +primitive=Wall of Wood id=1275 -name=Wall of Wood rarity=C -mana={G} -type=Creature -subtype=Wall -power=0 -toughness=3 -abilities=defender [/card] [card] -text=Enchant creature At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player. +primitive=Wanderlust id=1276 -target=creature -auto=@each targetcontroller upkeep:damage:1 targetController -name=Wanderlust rarity=U -mana={2}{G} -type=Enchantment -subtype=Aura [/card] [card] -text=Trample +primitive=War Mammoth id=1277 -name=War Mammoth rarity=C -mana={3}{G} -type=Creature -subtype=Elephant -power=3 -toughness=3 -abilities=trample [/card] [card] -text=Enchant artifact At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player. -target=artifact -auto=@each targetController upkeep:damage:1 targetController +primitive=Warp Artifact id=1185 -name=Warp Artifact rarity=R -mana={B}{B} -type=Enchantment -subtype=Aura [/card] [card] +primitive=Water Elemental id=1234 -name=Water Elemental rarity=U -mana={3}{U}{U} -type=Creature -subtype=Elemental -power=5 -toughness=4 [/card] [card] -text=Enchant creature Enchanted creature gets -2/-1. -target=creature -auto=-2/-1 +primitive=Weakness id=1186 -name=Weakness rarity=C -mana={B} -type=Enchantment -subtype=Aura [/card] [card] -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.) -target=creature -auto=reach -auto=0/2 +primitive=Web id=1278 -name=Web rarity=R -mana={G} -type=Enchantment -subtype=Aura [/card] [card] -text=Each player discards his or her hand and draws seven cards. +primitive=Wheel of Fortune id=1326 -auto=moveto(opponentgraveyard) all(*|opponenthand) -auto=draw:7 opponent -auto=moveto(mygraveyard) all(*|myhand) -auto=draw:7 controller -name=Wheel of Fortune rarity=R -mana={2}{R} -type=Sorcery [/card] [card] -text=First strike, protection from black +primitive=White Knight id=1370 -name=White Knight rarity=U -mana={W}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -abilities=first strike,protection from black [/card] [card] -text=Enchant creature Enchanted creature has protection from white. This effect doesn't remove White Ward. -target=creature -auto=protection from white +primitive=White Ward id=1371 -name=White Ward rarity=U -mana={W} -type=Enchantment -subtype=Aura [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying.) {B}: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +primitive=Wild Growth +id=1279 +rarity=C +[/card] +[card] +primitive=Will-o'-the-Wisp id=1187 -name=Will-o'-the-Wisp rarity=R -mana={B} -type=Creature -subtype=Spirit -auto={B}:regenerate -power=0 -toughness=1 -abilities=flying [/card] [card] -text=Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life. +primitive=Winter Orb +id=1141 +rarity=R +[/card] +[card] +primitive=Wooden Sphere id=1142 -name=Wooden Sphere rarity=U -mana={1} -type=Artifact [/card] [card] -text=Destroy all creatures. They can't be regenerated. -auto=bury all(creature) +primitive=Wrath of God id=1372 -name=Wrath of God rarity=R -mana={2}{W}{W} -type=Sorcery [/card] [card] -text=OTher Zombie creatures have swampwalk. Other Zombies have "{B}: Regenerate this permanent." -auto=lord(zombie) swampwalk other -auto=lord(zombie) {B}:regenerate other +primitive=Zombie Master id=1188 -name=Zombie Master rarity=R -mana={1}{B}{B} -type=Creature -subtype=Zombie -power=2 -toughness=3 -[/card] \ No newline at end of file +[/card] diff --git a/projects/mtg/bin/Res/sets/S00/_cards.dat b/projects/mtg/bin/Res/sets/S00/_cards.dat new file mode 100644 index 000000000..7b3411b26 --- /dev/null +++ b/projects/mtg/bin/Res/sets/S00/_cards.dat @@ -0,0 +1,285 @@ +[card] +primitive=Angelic Blessing +id=25456 +rarity=C +[/card] +[card] +primitive=Armored Pegasus +id=25498 +rarity=C +[/card] +[card] +primitive=Bog Imp +id=25492 +rarity=C +[/card] +[card] +primitive=Breath of Life +id=25447 +rarity=U +[/card] +[card] +primitive=Coercion +id=25477 +rarity=C +[/card] +[card] +primitive=Counterspell +id=25503 +rarity=C +[/card] +[card] +primitive=Disenchant +id=25500 +rarity=C +[/card] +[card] +primitive=Drudge Skeletons +id=25507 +rarity=C +[/card] +[card] +primitive=Durkwood Boars +id=25493 +rarity=C +[/card] +[card] +primitive=Eager Cadet +id=25455 +rarity=C +[/card] +[card] +primitive=Flame Spirit +id=25514 +rarity=C +[/card] +[card] +primitive=Flight +id=25510 +rarity=C +[/card] +[card] +primitive=Forest +id=25483 +rarity=L +[/card] +[card] +primitive=Forest +id=25482 +rarity=L +[/card] +[card] +primitive=Giant Growth +id=25502 +rarity=C +[/card] +[card] +primitive=Giant Octopus +id=25457 +rarity=C +[/card] +[card] +primitive=Goblin Hero +id=25486 +rarity=C +[/card] +[card] +primitive=Hand of Death +id=25490 +rarity=C +[/card] +[card] +primitive=Hero's Resolve +id=25536 +rarity=C +[/card] +[card] +primitive=Inspiration +id=25526 +rarity=C +[/card] +[card] +primitive=Island +id=25452 +rarity=L +[/card] +[card] +primitive=Island +id=25451 +rarity=L +[/card] +[card] +primitive=Knight Errant +id=25450 +rarity=C +[/card] +[card] +primitive=Lava Axe +id=25488 +rarity=C +[/card] +[card] +primitive=Llanowar Elves +id=25508 +rarity=C +[/card] +[card] +primitive=Merfolk of the Pearl Trident +id=25458 +rarity=C +[/card] +[card] +primitive=Mons's Goblin Raiders +id=25491 +rarity=C +[/card] +[card] +primitive=Monstrous Growth +id=25475 +rarity=C +[/card] +[card] +primitive=Moon Sprite +id=25485 +rarity=U +[/card] +[card] +primitive=Mountain +id=25481 +rarity=L +[/card] +[card] +primitive=Mountain +id=25480 +rarity=L +[/card] +[card] +primitive=Obsianus Golem +id=25528 +rarity=U +[/card] +[card] +primitive=Ogre Warrior +id=25476 +rarity=C +[/card] +[card] +primitive=Orcish Oriflamme +id=25540 +rarity=U +[/card] +[card] +primitive=Plains +id=25454 +rarity=L +[/card] +[card] +primitive=Plains +id=25453 +rarity=L +[/card] +[card] +primitive=Prodigal Sorcerer +id=25506 +rarity=C +[/card] +[card] +primitive=Python +id=25499 +rarity=C +[/card] +[card] +primitive=Rod of Ruin +id=25529 +rarity=U +[/card] +[card] +primitive=Royal Falcon +id=25459 +rarity=C +[/card] +[card] +primitive=Samite Healer +id=25533 +rarity=C +[/card] +[card] +primitive=Scathe Zombies +id=25487 +rarity=C +[/card] +[card] +primitive=Sea Eagle +id=25460 +rarity=C +[/card] +[card] +primitive=Shock +id=25501 +rarity=C +[/card] +[card] +primitive=Soul Net +id=25543 +rarity=U +[/card] +[card] +primitive=Spined Wurm +id=25496 +rarity=C +[/card] +[card] +primitive=Stone Rain +id=25497 +rarity=C +[/card] +[card] +primitive=Swamp +id=25479 +rarity=L +[/card] +[card] +primitive=Swamp +id=25478 +rarity=L +[/card] +[card] +primitive=Terror +id=25504 +rarity=C +[/card] +[card] +primitive=Time Ebb +id=25462 +rarity=C +[/card] +[card] +primitive=Trained Orgg +id=25494 +rarity=R +[/card] +[card] +primitive=Venerable Monk +id=25515 +rarity=C +[/card] +[card] +primitive=Vizzerdrix +id=25463 +rarity=R +[/card] +[card] +primitive=Wild Griffin +id=25449 +rarity=C +[/card] +[card] +primitive=Willow Elf +id=25484 +rarity=C +[/card] +[card] +primitive=Wind Drake +id=25448 +rarity=C +[/card] diff --git a/projects/mtg/bin/Res/sets/S99/_cards.dat b/projects/mtg/bin/Res/sets/S99/_cards.dat new file mode 100644 index 000000000..629bee8b9 --- /dev/null +++ b/projects/mtg/bin/Res/sets/S99/_cards.dat @@ -0,0 +1,865 @@ +[card] +primitive=Abyssal Horror +id=21019 +rarity=R +[/card] +[card] +primitive=Air Elemental +id=21041 +rarity=U +[/card] +[card] +primitive=Alluring Scent +id=20221 +rarity=R +[/card] +[card] +primitive=Ancient Craving +id=20360 +rarity=R +[/card] +[card] +primitive=Angel of Light +id=20391 +rarity=U +[/card] +[card] +primitive=Angel of Mercy +id=20392 +rarity=U +[/card] +[card] +primitive=Angelic Blessing +id=20400 +rarity=C +[/card] +[card] +primitive=Archangel +id=12825 +rarity=R +[/card] +[card] +primitive=Ardent Militia +id=21062 +rarity=U +[/card] +[card] +primitive=Armageddon +id=20387 +rarity=R +[/card] +[card] +primitive=Barbtooth Wurm +id=21077 +rarity=C +[/card] +[card] +primitive=Bargain +id=21024 +rarity=U +[/card] +[card] +primitive=Blinding Light +id=20388 +rarity=R +[/card] +[card] +primitive=Bog Imp +id=20376 +rarity=C +[/card] +[card] +primitive=Bog Raiders +id=20384 +rarity=C +[/card] +[card] +primitive=Bog Wraith +id=20374 +rarity=U +[/card] +[card] +primitive=Border Guard +id=20396 +rarity=C +[/card] +[card] +primitive=Breath of Life +id=21022 +rarity=U +[/card] +[card] +primitive=Bull Hippo +id=20226 +rarity=U +[/card] +[card] +primitive=Champion Lancer +id=20184 +rarity=R +[/card] +[card] +primitive=Charging Paladin +id=20402 +rarity=U +[/card] +[card] +primitive=Chorus of Woe +id=20381 +rarity=C +[/card] +[card] +primitive=Cinder Storm +id=20201 +rarity=U +[/card] +[card] +primitive=Coercion +id=20366 +rarity=U +[/card] +[card] +primitive=Coral Eel +id=21025 +rarity=C +[/card] +[card] +primitive=Counterspell +id=20382 +rarity=U +[/card] +[card] +primitive=Dakmor Ghoul +id=20380 +rarity=U +[/card] +[card] +primitive=Dakmor Lancer +id=20187 +rarity=R +[/card] +[card] +primitive=Dakmor Plague +id=20367 +rarity=U +[/card] +[card] +primitive=Dakmor Scorpion +id=20383 +rarity=C +[/card] +[card] +primitive=Dakmor Sorceress +id=20183 +rarity=R +[/card] +[card] +primitive=Dark Offering +id=20368 +rarity=U +[/card] +[card] +primitive=Denizen of the Deep +id=20182 +rarity=R +[/card] +[card] +primitive=Devastation +id=20191 +rarity=R +[/card] +[card] +primitive=Devoted Hero +id=21057 +rarity=C +[/card] +[card] +primitive=Devout Monk +id=20395 +rarity=C +[/card] +[card] +primitive=Dread Reaper +id=20362 +rarity=R +[/card] +[card] +primitive=Durkwood Boars +id=21055 +rarity=C +[/card] +[card] +primitive=Eager Cadet +id=21021 +rarity=C +[/card] +[card] +primitive=Earth Elemental +id=20199 +rarity=U +[/card] +[card] +primitive=Exhaustion +id=21044 +rarity=U +[/card] +[card] +primitive=Extinguish +id=21036 +rarity=C +[/card] +[card] +primitive=Eye Spy +id=21035 +rarity=U +[/card] +[card] +primitive=False Peace +id=21063 +rarity=U +[/card] +[card] +primitive=Feral Shadow +id=20373 +rarity=C +[/card] +[card] +primitive=Fire Elemental +id=20198 +rarity=U +[/card] +[card] +primitive=Fire Tempest +id=20192 +rarity=R +[/card] +[card] +primitive=Foot Soldiers +id=20398 +rarity=C +[/card] +[card] +primitive=Forest +id=21807 +rarity=L +[/card] +[card] +primitive=Forest +id=21808 +rarity=L +[/card] +[card] +primitive=Forest +id=21805 +rarity=L +[/card] +[card] +primitive=Forest +id=21806 +rarity=L +[/card] +[card] +primitive=Gerrard's Wisdom +id=20386 +rarity=R +[/card] +[card] +primitive=Giant Octopus +id=21027 +rarity=C +[/card] +[card] +primitive=Goblin Cavaliers +id=20214 +rarity=C +[/card] +[card] +primitive=Goblin Chariot +id=20213 +rarity=C +[/card] +[card] +primitive=Goblin Commando +id=20196 +rarity=U +[/card] +[card] +primitive=Goblin General +id=20185 +rarity=U +[/card] +[card] +primitive=Goblin Glider +id=20195 +rarity=U +[/card] +[card] +primitive=Goblin Hero +id=21066 +rarity=R +[/card] +[card] +primitive=Goblin Lore +id=20202 +rarity=U +[/card] +[card] +primitive=Goblin Mountaineer +id=20211 +rarity=C +[/card] +[card] +primitive=Goblin Settler +id=20216 +rarity=U +[/card] +[card] +primitive=Gorilla Warrior +id=21073 +rarity=C +[/card] +[card] +primitive=Gravedigger +id=20372 +rarity=U +[/card] +[card] +primitive=Grim Tutor +id=20359 +rarity=R +[/card] +[card] +primitive=Grizzly Bears +id=20233 +rarity=C +[/card] +[card] +primitive=Hand of Death +id=20379 +rarity=C +[/card] +[card] +primitive=Hollow Dogs +id=20385 +rarity=C +[/card] +[card] +primitive=Howling Fury +id=20369 +rarity=U +[/card] +[card] +primitive=Hulking Goblin +id=20212 +rarity=C +[/card] +[card] +primitive=Hulking Ogre +id=20197 +rarity=U +[/card] +[card] +primitive=Ingenious Thief +id=21043 +rarity=C +[/card] +[card] +primitive=Island +id=21793 +rarity=L +[/card] +[card] +primitive=Island +id=21794 +rarity=L +[/card] +[card] +primitive=Island +id=21800 +rarity=L +[/card] +[card] +primitive=Island +id=21795 +rarity=L +[/card] +[card] +primitive=Jagged Lightning +id=20203 +rarity=U +[/card] +[card] +primitive=Knight Errant +id=20397 +rarity=C +[/card] +[card] +primitive=Last Chance +id=20194 +rarity=R +[/card] +[card] +primitive=Lava Axe +id=20205 +rarity=C +[/card] +[card] +primitive=Lone Wolf +id=20225 +rarity=C +[/card] +[card] +primitive=Loyal Sentry +id=20390 +rarity=R +[/card] +[card] +primitive=Lynx +id=21053 +rarity=U +[/card] +[card] +primitive=Man-o'-War +id=21038 +rarity=U +[/card] +[card] +primitive=Merfolk of the Pearl Trident +id=21080 +rarity=C +[/card] +[card] +primitive=Mind Rot +id=20378 +rarity=C +[/card] +[card] +primitive=Mons's Goblin Raiders +id=21065 +rarity=R +[/card] +[card] +primitive=Monstrous Growth +id=20234 +rarity=C +[/card] +[card] +primitive=Moon Sprite +id=20229 +rarity=U +[/card] +[card] +primitive=Mountain +id=21801 +rarity=L +[/card] +[card] +primitive=Mountain +id=21804 +rarity=L +[/card] +[card] +primitive=Mountain +id=21803 +rarity=L +[/card] +[card] +primitive=Mountain +id=21802 +rarity=L +[/card] +[card] +primitive=Muck Rats +id=20375 +rarity=C +[/card] +[card] +primitive=Natural Spring +id=20231 +rarity=U +[/card] +[card] +primitive=Nature's Cloak +id=20222 +rarity=R +[/card] +[card] +primitive=Nature's Lore +id=20356 +rarity=C +[/card] +[card] +primitive=Norwood Archers +id=21054 +rarity=C +[/card] +[card] +primitive=Norwood Ranger +id=21052 +rarity=C +[/card] +[card] +primitive=Ogre Warrior +id=21070 +rarity=C +[/card] +[card] +primitive=Owl Familiar +id=21042 +rarity=U +[/card] +[card] +primitive=Path of Peace +id=21060 +rarity=C +[/card] +[card] +primitive=Phantom Warrior +id=21039 +rarity=R +[/card] +[card] +primitive=Piracy +id=21049 +rarity=R +[/card] +[card] +primitive=Plains +id=21789 +rarity=L +[/card] +[card] +primitive=Plains +id=21792 +rarity=L +[/card] +[card] +primitive=Plains +id=21791 +rarity=L +[/card] +[card] +primitive=Plains +id=21790 +rarity=L +[/card] +[card] +primitive=Pride of Lions +id=20223 +rarity=U +[/card] +[card] +primitive=Psychic Transfer +id=21050 +rarity=R +[/card] +[card] +primitive=Raging Goblin +id=20210 +rarity=C +[/card] +[card] +primitive=Raise Dead +id=20377 +rarity=C +[/card] +[card] +primitive=Ransack +id=21069 +rarity=R +[/card] +[card] +primitive=Ravenous Rats +id=20370 +rarity=U +[/card] +[card] +primitive=Relearn +id=21046 +rarity=U +[/card] +[card] +primitive=Relentless Assault +id=20193 +rarity=R +[/card] +[card] +primitive=Remove Soul +id=21037 +rarity=C +[/card] +[card] +primitive=Renewing Touch +id=20357 +rarity=U +[/card] +[card] +primitive=Righteous Charge +id=21023 +rarity=U +[/card] +[card] +primitive=Righteous Fury +id=21064 +rarity=R +[/card] +[card] +primitive=Royal Falcon +id=21056 +rarity=C +[/card] +[card] +primitive=Royal Trooper +id=20394 +rarity=U +[/card] +[card] +primitive=Sacred Nectar +id=21061 +rarity=C +[/card] +[card] +primitive=Scathe Zombies +id=21093 +rarity=C +[/card] +[card] +primitive=Scorching Spear +id=20209 +rarity=C +[/card] +[card] +primitive=Sea Eagle +id=21031 +rarity=C +[/card] +[card] +primitive=Serpent Warrior +id=20371 +rarity=C +[/card] +[card] +primitive=Shrieking Specter +id=20363 +rarity=U +[/card] +[card] +primitive=Silverback Ape +id=21072 +rarity=U +[/card] +[card] +primitive=Sleight of Hand +id=21068 +rarity=C +[/card] +[card] +primitive=Snapping Drake +id=21030 +rarity=C +[/card] +[card] +primitive=Soul Feast +id=20365 +rarity=U +[/card] +[card] +primitive=Southern Elephant +id=21071 +rarity=C +[/card] +[card] +primitive=Spitting Earth +id=20200 +rarity=U +[/card] +[card] +primitive=Squall +id=20220 +rarity=C +[/card] +[card] +primitive=Steadfastness +id=20399 +rarity=C +[/card] +[card] +primitive=Stone Rain +id=20208 +rarity=C +[/card] +[card] +primitive=Storm Crow +id=21028 +rarity=C +[/card] +[card] +primitive=Stream of Acid +id=20364 +rarity=U +[/card] +[card] +primitive=Summer Bloom +id=21078 +rarity=R +[/card] +[card] +primitive=Swamp +id=21797 +rarity=L +[/card] +[card] +primitive=Swamp +id=21799 +rarity=L +[/card] +[card] +primitive=Swamp +id=21796 +rarity=L +[/card] +[card] +primitive=Swamp +id=21798 +rarity=L +[/card] +[card] +primitive=Sylvan Basilisk +id=20218 +rarity=R +[/card] +[card] +primitive=Sylvan Yeti +id=20217 +rarity=R +[/card] +[card] +primitive=Thorn Elemental +id=20181 +rarity=R +[/card] +[card] +primitive=Thunder Dragon +id=20180 +rarity=R +[/card] +[card] +primitive=Tidings +id=21047 +rarity=U +[/card] +[card] +primitive=Time Ebb +id=21034 +rarity=C +[/card] +[card] +primitive=Time Warp +id=21048 +rarity=R +[/card] +[card] +primitive=Touch of Brilliance +id=21033 +rarity=C +[/card] +[card] +primitive=Trained Orgg +id=21785 +rarity=R +[/card] +[card] +primitive=Tremor +id=20207 +rarity=C +[/card] +[card] +primitive=Undo +id=21045 +rarity=U +[/card] +[card] +primitive=Untamed Wilds +id=20228 +rarity=U +[/card] +[card] +primitive=Venerable Monk +id=21059 +rarity=C +[/card] +[card] +primitive=Vengeance +id=20393 +rarity=U +[/card] +[card] +primitive=Veteran Cavalier +id=20403 +rarity=U +[/card] +[card] +primitive=Vizzerdrix +id=20188 +rarity=R +[/card] +[card] +primitive=Volcanic Dragon +id=21020 +rarity=R +[/card] +[card] +primitive=Volcanic Hammer +id=20206 +rarity=C +[/card] +[card] +primitive=Water Elemental +id=21040 +rarity=U +[/card] +[card] +primitive=Whiptail Wurm +id=20230 +rarity=U +[/card] +[card] +primitive=Whirlwind +id=20219 +rarity=R +[/card] +[card] +primitive=Wicked Pact +id=20361 +rarity=R +[/card] +[card] +primitive=Wild Griffin +id=21058 +rarity=C +[/card] +[card] +primitive=Wild Ox +id=20227 +rarity=U +[/card] +[card] +primitive=Willow Elf +id=21051 +rarity=C +[/card] +[card] +primitive=Wind Drake +id=21029 +rarity=C +[/card] +[card] +primitive=Wind Sail +id=21076 +rarity=U +[/card] +[card] +primitive=Wood Elves +id=20224 +rarity=U +[/card] diff --git a/projects/mtg/bin/Res/sets/SCG/_cards.dat b/projects/mtg/bin/Res/sets/SCG/_cards.dat index 81fc52ef0..f718900a8 100644 --- a/projects/mtg/bin/Res/sets/SCG/_cards.dat +++ b/projects/mtg/bin/Res/sets/SCG/_cards.dat @@ -4,505 +4,717 @@ year=2003 block=Slaughter [/meta] [card] -text=Forests you control are 1/1 green Elf creatures that are still lands. {1}{G}, Sacrifice an Elf: Target creature gets +3/+3 until end of turn. -auto=lord(forest|myBattlefield) becomes(Elf Creature,1/1,green) -auto={1}{G}{S(elf|myBattlefield)}:3/3 target(creature) +primitive=Accelerated Mutation +id=43539 +rarity=C +[/card] +[card] +primitive=Ageless Sentinels +id=43713 +rarity=R +[/card] +[card] +primitive=Alpha Status +id=35409 +rarity=U +[/card] +[card] +primitive=Ambush Commander id=43599 -name=Ambush Commander rarity=R -mana={3}{G}{G} -type=Creature -subtype=Elf -power=2 -toughness=2 [/card] [card] -text={3}, {T}, Sacrifice Ark of Blight: Destroy target land. -auto={3}{T}{S}:destroy target(land) +primitive=Ancient Ooze +id=45164 +rarity=R +[/card] +[card] +primitive=Aphetto Runecaster +id=44339 +rarity=U +[/card] +[card] +primitive=Ark of Blight id=47281 -name=Ark of Blight rarity=U -mana={2} -type=Artifact [/card] [card] -text=Flying When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield. {B}{R}: Dragon creatures get +1/+1 until end of turn. -auto=may moveTo(myBattlefield) target(dragon[-instant;-sorcery]|mygraveyard) +primitive=Astral Steel +id=45833 +rarity=C +[/card] +[card] +primitive=Aven Farseer +id=44343 +rarity=C +[/card] +[card] +primitive=Aven Liberator +id=43626 +rarity=C +[/card] +[card] +primitive=Bladewing the Risen id=42024 -name=Bladewing the Risen rarity=R -mana={3}{B}{B}{R}{R} -type=Legendary Creature -subtype=Zombie Dragon -auto={B}{R}:lord(dragon) 1/1 -power=4 -toughness=4 -abilities=flying [/card] [card] -text=Destroy target artifact or enchantment. Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Bladewing's Thrall +id=47224 +rarity=U +[/card] +[card] +primitive=Bonethorn Valesk +id=44342 +rarity=C +[/card] +[card] +primitive=Brain Freeze +id=47599 +rarity=U +[/card] +[card] +primitive=Break Asunder id=47219 -target=artifact,enchantment -auto=destroy -autohand={2}:cycling -name=Break Asunder rarity=C -mana={2}{G}{G} -type=Sorcery [/card] [card] +primitive=Cabal Conditioning +id=44491 +rarity=R +[/card] +[card] +primitive=Cabal Interrogator +id=39750 +rarity=U +[/card] +[card] +primitive=Call to the Grave +id=43725 +rarity=R +[/card] +[card] +primitive=Carbonize +id=47226 +rarity=U +[/card] +[card] +primitive=Carrion Feeder id=43512 -name=Carrion Feeder -mana={B} -type=Creature -subtype=Zombie -abilities=cantblock -auto={S(creature|myBattlefield)}:counter(1/1,1) -power=1 -toughness=1 -text=Carrion Feeder can't block. Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder. rarity=C [/card] [card] -text={R}: Chartooth Cougar gets +1/+0 until end of turn. Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, and put it into your hand. Then shuffle your library.) +primitive=Chartooth Cougar id=44281 -name=Chartooth Cougar rarity=C -mana={5}{R} -type=Creature -subtype=Cat Beast -auto={R}:1/0 -autohand={2}{S}:moveTo(myhand) target(mountain|mylibrary) -power=4 -toughness=4 [/card] [card] -text=Claws of Wirewood deals 3 damage to each creature with flying and each player. Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Chill Haunting +id=45863 +rarity=U +[/card] +[card] +primitive=Claws of Wirewood id=43541 -auto=damage:3 all(creature[flying]) -auto=damage:3 all(player) -autohand={2}:cycling -name=Claws of Wirewood rarity=U -mana={3}{G} -type=Sorcery [/card] [card] +primitive=Clutch of Undeath +id=44264 +rarity=C +[/card] +[card] +primitive=Coast Watcher id=47228 -name=Coast Watcher -mana={1}{U} -type=Creature -subtype=Bird Soldier -power=1 -toughness=1 -text=Flying, protection from green -abilities=Flying,protection from green rarity=C [/card] [card] +primitive=Consumptive Goo id=47029 -name=Consumptive Goo -mana={B}{B} -type=Creature -subtype=Ooze -power=1 -toughness=1 -text={2}{B}{B}: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on Consumptive Goo. -auto={2}{B}{B}:counter(1/1) all(this) && -1/-1 target(creature) rarity=R [/card] [card] +primitive=Daru Spiritualist +id=45139 +rarity=C +[/card] +[card] +primitive=Daru Warchief +id=43625 +rarity=U +[/card] +[card] +primitive=Dawn Elemental +id=44311 +rarity=R +[/card] +[card] +primitive=Day of the Dragons +id=43602 +rarity=R +[/card] +[card] +primitive=Death's-Head Buzzard id=47223 -name=Death's-Head Buzzard -mana={1}{B}{B} -type=Creature -subtype=Bird -power=2 -toughness=1 -text=Flying When Death's-Head Buzzard is put into a graveyard from the battlefield, all creatures get -1/-1 until end of turn. -abilities=flying -auto=@movedto(this|graveyard) from(battlefield):-1/-1 all(creature|Battlefield) ueot rarity=C [/card] [card] -text=Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands. Cycling {5}{R}{R} ({5}{R}{R}, Discard this card: Draw a card.) When you cycle Decree of Annihilation, destroy all lands. +primitive=Decree of Annihilation id=44335 -auto=moveTo(exile) all(artifact,creature,land|battlefield) -auto=moveTo(exile) all(*|mygraveyard) -auto=moveTo(exile) all(*|opponentgraveyard) -auto=moveTo(exile) all(*|myhand) -auto=moveTo(exile) all(*|opponenthand) -autohand={5}{R}{R}:destroy all(land) && cycling -name=Decree of Annihilation rarity=R -mana={8}{R}{R} -type=Sorcery [/card] [card] -text=Put four +1/+1 counters on each creature you control. Cycling {4}{G}{G} ({4}{G}{G}, Discard this card: Draw a card.) When you cycle Decree of Savagery, you may put four +1/+1 counters on target creature. +primitive=Decree of Justice +id=45141 +rarity=R +[/card] +[card] +primitive=Decree of Pain +id=43522 +rarity=R +[/card] +[card] +primitive=Decree of Savagery id=46423 -auto=lord(creature|myBattlefield) counter(1/1,4) -autohand={4}{G}{G}:cycling -autohand={4}{G}{G}:counter(1/1,4) target(creature) && cycling -name=Decree of Savagery rarity=R -mana={7}{G}{G} -type=Instant [/card] [card] +primitive=Decree of Silence +id=46430 +rarity=R +[/card] +[card] +primitive=Dimensional Breach +id=43573 +rarity=R +[/card] +[card] +primitive=Dispersal Shield +id=35344 +rarity=C +[/card] +[card] +primitive=Divergent Growth id=45864 -name=Divergent Growth -mana={G} -type=Instant -text=Until end of turn, lands you control gain "{T}: Add one mana of any color to your mana pool." -auto=lord(land|myBattlefield) {T}:add {G} -auto=lord(land|myBattlefield) {T}:add {W} -auto=lord(land|myBattlefield) {T}:add {B} -auto=lord(land|myBattlefield) {T}:add {U} -auto=lord(land|myBattlefield) {T}:add {R} rarity=C [/card] [card] -text=Flying Whenever Dragon Mage deals combat damage to a player, each player discards his or her hand and draws seven cards. -auto=@damaged(player) from(this):moveto(graveyard) all(*|myhand) && draw:7 controller && moveto(graveyard) all(*|opponenthand) && draw:7 opponent +primitive=Dragon Breath +id=43533 +rarity=C +[/card] +[card] +primitive=Dragon Fangs +id=47165 +rarity=C +[/card] +[card] +primitive=Dragon Mage id=43569 -name=Dragon Mage rarity=R -mana={5}{R}{R} -type=Creature -subtype=Dragon Wizard -power=5 -toughness=5 -abilities=flying [/card] [card] -text=Flying, protection from Dragons +primitive=Dragon Scales +id=44400 +rarity=C +[/card] +[card] +primitive=Dragon Shadow +id=45155 +rarity=C +[/card] +[card] +primitive=Dragon Tyrant +id=43711 +rarity=R +[/card] +[card] +primitive=Dragon Wings +id=46427 +rarity=C +[/card] +[card] +primitive=Dragonspeaker Shaman +id=46615 +rarity=U +[/card] +[card] +primitive=Dragonstalker id=39714 -name=Dragonstalker rarity=U -mana={4}{W} -type=Creature -subtype=Bird Soldier -auto=protection from(dragon) -power=3 -toughness=3 -abilities=flying [/card] [card] -text={T}: Add {G}{G}{G} to your mana pool. Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.) +primitive=Dragonstorm +id=46426 +rarity=R +[/card] +[card] +primitive=Edgewalker +id=43513 +rarity=U +[/card] +[card] +primitive=Elvish Aberration id=43538 -name=Elvish Aberration rarity=U -mana={5}{G} -type=Creature -subtype=Elf Mutant -auto={T}:add{G}{G}{G} -autohand={2}{S}:moveTo(myhand) target(forest|mylibrary) -power=4 -toughness=5 [/card] [card] -text=Target creature gets +X/+0 until end of turn. +primitive=Enrage id=45844 -target=creature -auto=X/0 -name=Enrage rarity=U -mana={X}{R} -type=Instant [/card] [card] -text=Flying {3}{W}{W}: Return Eternal Dragon from your graveyard to your hand. Activate this ability only during your upkeep. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.) +primitive=Eternal Dragon id=44398 -name=Eternal Dragon rarity=R -mana={5}{W}{W} -type=Creature -subtype=Dragon Spirit -autohand={2}{S}:moveTo(myhand) target(plains|mylibrary) -autograveyard={3}{W}{W}:moveTo(myhand) myUpkeepOnly -power=5 -toughness=5 -abilities=flying [/card] [card] -text=When Fierce Empath enters the battlefield, you may search your library for a creature card with converted mana cost 6 or more, reveal it, put it into your hand, then shuffle your library. -auto=may moveTo(myhand) target(creature[manacost>=6]|mylibrary) +primitive=Exiled Doomsayer +id=40648 +rarity=R +[/card] +[card] +primitive=Extra Arms +id=43595 +rarity=U +[/card] +[card] +primitive=Faces of the Past +id=45869 +rarity=R +[/card] +[card] +primitive=Fatal Mutation +id=44220 +rarity=U +[/card] +[card] +primitive=Fierce Empath id=44218 -name=Fierce Empath rarity=C -mana={2}{G} -type=Creature -subtype=Elf -power=1 -toughness=1 [/card] [card] -text=Enchant creature Enchanted creature doesn't untap during its controller's untap step. When enchanted creature is dealt damage, destroy it. +primitive=Final Punishment +id=43611 +rarity=R +[/card] +[card] +primitive=Force Bubble +id=45138 +rarity=R +[/card] +[card] +primitive=Forgotten Ancient +id=44219 +rarity=R +[/card] +[card] +primitive=Form of the Dragon +id=43566 +rarity=R +[/card] +[card] +primitive=Frontline Strategist +id=43493 +rarity=C +[/card] +[card] +primitive=Frozen Solid id=43500 -target=creature -auto=doesnotuntap -auto=@damaged(mytgt):destroy -name=Frozen Solid -rarity=C -mana={1}{U}{U} -type=Enchantment -subtype=Aura +rarity=C [/card] [card] -text=Goblin Brigand attacks each turn if able. +primitive=Gilded Light +id=43623 +rarity=U +[/card] +[card] +primitive=Goblin Brigand id=43525 -name=Goblin Brigand rarity=C -mana={1}{R} -type=Creature -subtype=Goblin Warrior -power=2 -toughness=2 -abilities=mustattack [/card] [card] -text=Goblin War Strike deals damage equal to the number of Goblins you control to target player. +primitive=Goblin Psychopath +id=43567 +rarity=U +[/card] +[card] +primitive=Goblin War Strike id=44292 -target=player -auto=foreach(goblin|myBattlefield) damage:1 -name=Goblin War Strike rarity=C -mana={R} -type=Sorcery [/card] [card] -text=Whenever you cast a creature spell with converted mana cost 6 or more, put three +1/+1 counters on Kurgadon. +primitive=Goblin Warchief +id=43591 +rarity=U +[/card] +[card] +primitive=Grip of Chaos +id=47274 +rarity=R +[/card] +[card] +primitive=Guilty Conscience +id=46464 +rarity=C +[/card] +[card] +primitive=Hindering Touch +id=45837 +rarity=C +[/card] +[card] +primitive=Hunting Pack +id=45848 +rarity=U +[/card] +[card] +primitive=Karona, False God +id=44263 +rarity=R +[/card] +[card] +primitive=Karona's Zealot +id=45858 +rarity=U +[/card] +[card] +primitive=Krosan Drover +id=44320 +rarity=C +[/card] +[card] +primitive=Krosan Warchief +id=43535 +rarity=U +[/card] +[card] +primitive=Kurgadon id=45165 -name=Kurgadon rarity=U -mana={4}{G} -type=Creature -subtype=Beast -auto=@movedTo(creature[manacost>=6]|mystack):counter(1/1,3) -power=3 -toughness=3 [/card] [card] -text=Vigilance Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.) +primitive=Lethal Vapors +id=47586 +rarity=R +[/card] +[card] +primitive=Lingering Death +id=43727 +rarity=C +[/card] +[card] +primitive=Long-Term Plans +id=43605 +rarity=U +[/card] +[card] +primitive=Mercurial Kite +id=47222 +rarity=C +[/card] +[card] +primitive=Metamorphose +id=43733 +rarity=U +[/card] +[card] +primitive=Mind's Desire +id=46424 +rarity=R +[/card] +[card] +primitive=Mischievous Quanar +id=44403 +rarity=R +[/card] +[card] +primitive=Misguided Rage +id=43555 +rarity=C +[/card] +[card] +primitive=Mistform Warchief +id=47218 +rarity=U +[/card] +[card] +primitive=Nefashu +id=43616 +rarity=R +[/card] +[card] +primitive=Noble Templar id=45834 -name=Noble Templar rarity=C -mana={5}{W} -type=Creature -subtype=Human Cleric Soldier -autohand={2}{S}:moveTo(myhand) target(plains|mylibrary) -power=3 -toughness=6 -abilities=vigilance [/card] [card] -text=Enchant creature {U}: Untap enchanted creature. {U}: Enchanted creature gains flying until end of turn. {U}: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.) {1}: Enchanted creature gets +1/-1 or -1/+1 until end of turn. +primitive=One with Nature +id=43543 +rarity=U +[/card] +[card] +primitive=Parallel Thoughts +id=43604 +rarity=R +[/card] +[card] +primitive=Pemmin's Aura id=43581 -name=Pemmin's Aura rarity=U -mana={1}{U}{U} -type=Enchantment -subtype=Aura -target=creature -auto={U}:untap mytgt -auto={U}:flying mytgt -auto={U}:shroud mytgt -auto={1}:+1/-1 mytgt -auto={1}:-1/+1 mytgt [/card] [card] -text=Whenever a player casts a spell with converted mana cost 3 or less, Pyrostatic Pillar deals 2 damage to that player. -auto=@movedTo(*[manacost<=3]|mystack):damage:2 controller -auto=@movedTo(*[manacost<=3]|opponentstack):damage:2 opponent +primitive=Primitive Etchings +id=46465 +rarity=R +[/card] +[card] +primitive=Proteus Machine +id=46705 +rarity=U +[/card] +[card] +primitive=Putrid Raptor +id=45861 +rarity=U +[/card] +[card] +primitive=Pyrostatic Pillar id=44290 -name=Pyrostatic Pillar rarity=U -mana={1}{R} -type=Enchantment [/card] [card] -text=Rain of Blades deals 1 damage to each attacking creature. -auto=damage:1 all(creature[attacking]) +primitive=Rain of Blades id=43622 -name=Rain of Blades rarity=U -mana={W} -type=Instant [/card] [card] -text=Flying Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, and put it into your hand. Then shuffle your library.) +primitive=Raven Guild Initiate +id=44337 +rarity=C +[/card] +[card] +primitive=Raven Guild Master +id=43582 +rarity=R +[/card] +[card] +primitive=Reaping the Graves +id=45845 +rarity=C +[/card] +[card] +primitive=Recuperate +id=47590 +rarity=C +[/card] +[card] +primitive=Reward the Faithful +id=44401 +rarity=U +[/card] +[card] +primitive=Riptide Survivor +id=43578 +rarity=U +[/card] +[card] +primitive=Rock Jockey +id=22011 +rarity=C +[/card] +[card] +primitive=Root Elemental +id=44333 +rarity=R +[/card] +[card] +primitive=Rush of Knowledge +id=43729 +rarity=C +[/card] +[card] +primitive=Scattershot +id=45843 +rarity=C +[/card] +[card] +primitive=Scornful Egotist +id=46509 +rarity=C +[/card] +[card] +primitive=Shoreline Ranger id=45841 -name=Shoreline Ranger rarity=C -mana={5}{U} -type=Creature -subtype=Bird Soldier -autohand={2}{S}:moveTo(myhand) target(plains|mylibrary) -power=3 -toughness=4 -abilities=flying [/card] [card] -text=When Siege-Gang Commander enters the battlefield, put three 1/1 red Goblin creature tokens onto the battlefield. {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player. +primitive=Siege-Gang Commander id=43552 -name=Siege-Gang Commander rarity=R -mana={3}{R}{R} -type=Creature -subtype=Goblin -auto=token(Goblin,creature goblin, 1/1,red)*3 -auto={1}{R}{S(goblin|myinplay)}:Damage:2 target(creature,player) -power=2 -toughness=2 [/card] [card] -text=First strike, protection from red +primitive=Silver Knight id=44313 -name=Silver Knight rarity=U -mana={W}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -abilities=first strike,protection from red [/card] [card] +primitive=Skirk Volcanist +id=43590 +rarity=U +[/card] +[card] +primitive=Skulltap id=43734 -name=Skulltap -mana={1}{B} -type=Sorcery -text=As an additional cost to cast Skulltap, sacrifice a creature. Draw two cards. -target=creature|myBattlefield -auto=bury -auto=draw:2 controller rarity=C [/card] [card] +primitive=Sliver Overlord id=45166 -name=Sliver Overlord -mana={W}{U}{B}{R}{G} -type=Legendary Creature -subtype=Sliver Mutant -power=7 -toughness=7 -text={3}: Search your library for a Sliver card, reveal that card, and put it into your hand. Then shuffle your library. {3}: Gain control of target Sliver. (This effect lasts indefinitely.) -auto={3}:moveto(hand) target(sliver|myLibrary) -auto={3}:moveto(myBattlefield) target(sliver|battlefield) rarity=R [/card] [card] -text=Spark Spray deals 1 damage to target creature or player. Cycling {R} ({R}, Discard this card: Draw a card.) +primitive=Soul Collector +id=43615 +rarity=R +[/card] +[card] +primitive=Spark Spray id=44484 -target=creature,player -auto=damage:1 -autohand={R}:cycling -name=Spark Spray rarity=C -mana={R} -type=Instant [/card] [card] -text={T}: Add {2} to your mana pool. Activate this ability only if you control five or more lands. +primitive=Sprouting Vines +id=45847 +rarity=C +[/card] +[card] +primitive=Stabilizer +id=46466 +rarity=R +[/card] +[card] +primitive=Stifle +id=46558 +rarity=R +[/card] +[card] +primitive=Sulfuric Vortex +id=47461 +rarity=R +[/card] +[card] +primitive=Temple of the False God id=44336 -name=Temple of the False God -auto=aslongas(land|myBattlefield){T}:add{2} >5 rarity=U -type=Land [/card] [card] -text=Flying {3}{U}: Tap all creatures with toughness 2 or less. {3}{U}: All other creatures lose flying until end of turn. +primitive=Temporal Fissure +id=45836 +rarity=C +[/card] +[card] +primitive=Tendrils of Agony +id=45842 +rarity=U +[/card] +[card] +primitive=Thundercloud Elemental id=43606 -name=Thundercloud Elemental rarity=U -mana={5}{U}{U} -type=Creature -subtype=Elemental -auto={3}{U}:tap all(creature[toughness<=2]) -auto={3}{U}:lord(other creature) -flying ueot -power=3 -toughness=4 -abilities=flying [/card] [card] -text=Treetop Scout can't be blocked except by creatures with flying. +primitive=Titanic Bulvox +id=46691 +rarity=C +[/card] +[card] +primitive=Torrent of Fire +id=43530 +rarity=C +[/card] +[card] +primitive=Trap Digger +id=43577 +rarity=R +[/card] +[card] +primitive=Treetop Scout id=43501 -name=Treetop Scout rarity=C -mana={G} -type=Creature -subtype=Elf Scout -auto=cantbeblockedby(creature[-flying]) -power=1 -toughness=1 [/card] [card] -text={B}: Regenerate Twisted Abomination. Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.) +primitive=Twisted Abomination id=43717 -name=Twisted Abomination rarity=C -mana={5}{B} -type=Creature -subtype=Zombie Mutant -auto={B}:regenerate -autohand={2}{S}:moveTo(myhand) target(swamp|mylibrary) -power=5 -toughness=3 [/card] [card] -text=Enchant nonbasic land When enchanted land becomes tapped, destroy it. +primitive=Unburden +id=41164 +rarity=C +[/card] +[card] +primitive=Uncontrolled Infestation id=46614 -target=land[-basic] -auto=@tapped(mytgt):destroy -name=Uncontrolled Infestation rarity=C -mana={1}{R} -type=Enchantment -subtype=Aura [/card] [card] -id=46418 -name=Unspeakable Symbol -mana={1}{B}{B} -type=Enchantment -text=Pay 3 life: Put a +1/+1 counter on target creature. -auto={0}:counter(1/1,1) target(creature) && life:-3 controller +primitive=Undead Warchief +id=43586 rarity=U [/card] [card] +primitive=Unspeakable Symbol +id=46418 +rarity=U +[/card] +[card] +primitive=Upwelling +id=43558 +rarity=R +[/card] +[card] +primitive=Vengeful Dead id=45862 -name=Vengeful Dead -mana={3}{B} -type=Creature -subtype=Zombie -power=3 -toughness=2 -text=Whenever Vengeful Dead or another Zombie is put into a graveyard from the battlefield, each opponent loses 1 life. -auto=@movedto(zombie other|graveyard) from(battlefield): life:-1 opponent -auto=@movedto(this|graveyard) from(battlefield): life:-1 opponent rarity=C [/card] [card] -text=Exile target enchantment. Cycling {3} ({3}, Discard this card: Draw a card.) +primitive=Wing Shards +id=45835 +rarity=U +[/card] +[card] +primitive=Wipe Clean id=47221 -target=enchantment -auto=moveto(exile) -autohand={3}:cycling -name=Wipe Clean rarity=C -mana={1}{W} -type=Instant [/card] [card] -text=Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.) +primitive=Wirewood Guardian id=43537 -name=Wirewood Guardian rarity=C -mana={5}{G}{G} -type=Creature -subtype=Elf Mutant -autohand={2}{S}:moveTo(myhand) target(forest|mylibrary) -power=6 -toughness=6 -[/card] \ No newline at end of file +[/card] +[card] +primitive=Wirewood Symbiote +id=45859 +rarity=U +[/card] +[card] +primitive=Woodcloaker +id=43596 +rarity=C +[/card] +[card] +primitive=Xantid Swarm +id=43564 +rarity=R +[/card] +[card] +primitive=Zealous Inquisitor +id=42040 +rarity=C +[/card] +[card] +primitive=Zombie Cutthroat +id=43515 +rarity=C +[/card] diff --git a/projects/mtg/bin/Res/sets/SHM/_cards.dat b/projects/mtg/bin/Res/sets/SHM/_cards.dat index b1be25c21..071522e7e 100644 --- a/projects/mtg/bin/Res/sets/SHM/_cards.dat +++ b/projects/mtg/bin/Res/sets/SHM/_cards.dat @@ -4,1734 +4,1507 @@ year=2008 block=Shadow [/meta] [card] -text=Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. +primitive=Advice from the Fae +id=154408 +rarity=U +[/card] +[card] +primitive=AEthertow +id=158750 +rarity=C +[/card] +[card] +primitive=Aphotic Wisps +id=154392 +rarity=C +[/card] +[card] +primitive=Apothecary Initiate id=141929 -alias=1114 -name=Apothecary Initiate rarity=C -mana={W} -type=Creature -subtype=Kithkin Cleric -power=1 -toughness=1 [/card] [card] -text=Enchant creature Enchanted creature gets +1/+1 for each Plains you control and has flying. -target=creature -auto=foreach(plains|myBattlefield) 1/1 -auto=flying +primitive=Armored Ascension id=146041 -name=Armored Ascension rarity=U -mana={3}{W} -type=Enchantment -subtype=Aura [/card] [card] -text=Ashenmoor Cohort gets +1/+1 as long as you control another black creature. -auto=aslongas(other creature[black]|myBattlefield) 1/1 +primitive=Ashenmoor Cohort id=142060 -name=Ashenmoor Cohort rarity=C -mana={5}{B} -type=Creature -subtype=Elemental Warrior -power=4 -toughness=3 [/card] [card] -text=Ashenmoor Gouger can't block. +primitive=Ashenmoor Gouger id=153981 -name=Ashenmoor Gouger rarity=U -mana={BR}{BR}{BR} -type=Creature -subtype=Elemental Warrior -power=4 -toughness=4 -abilities=cantblock [/card] [card] -text=First strike Ballynock Cohort gets +1/+1 as long as you control another white creature. -auto=aslongas(other creature[white]|myBattlefield) 1/1 +primitive=Ashenmoor Liege +id=146065 +rarity=R +[/card] +[card] +primitive=Augury Adept +id=147407 +rarity=R +[/card] +[card] +primitive=Ballynock Cohort id=142045 -name=Ballynock Cohort rarity=C -mana={2}{W} -type=Creature -subtype=Kithkin Soldier -power=2 -toughness=2 -abilities=first strike [/card] [card] -text=Barrenton Cragtreads can't be blocked by red creatures. +primitive=Barkshell Blessing +id=158772 +rarity=C +[/card] +[card] +primitive=Barrenton Cragtreads id=142000 -name=Barrenton Cragtreads rarity=C -mana={2}{WU}{WU} -type=Creature -subtype=Kithkin Scout -auto=cantbeblockedby(creature[red]) -power=3 -toughness=3 [/card] [card] -text=Enchant creature You control enchanted creature. At the beginning of your upkeep, put a -1/-1 counter on enchanted creature. +primitive=Barrenton Medic +id=135451 +rarity=C +[/card] +[card] +primitive=Beseech the Queen +id=152079 +rarity=U +[/card] +[card] +primitive=Biting Tether id=135485 -target=creature -alias=1194 -auto=@each my upkeep:counter(-1/-1) -name=Biting Tether rarity=U -mana={4}{U} -type=Enchantment -subtype=Aura [/card] [card] -text=Blazethorn Scarecrow has haste as long as you control a red creature. Blazethorn Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.) +primitive=Blazethorn Scarecrow id=151632 -auto=aslongas(creature[red]|myBattlefield) haste -auto=aslongas(creature[green]|myBattlefield) wither -name=Blazethorn Scarecrow rarity=C -mana={5} -type=Artifact Creature -subtype=Scarecrow -power=3 -toughness=3 [/card] [card] -text=Equipped creature gets +1/+0 and has wither. (It deals damage to creatures in the form of -1/-1 counters.) Equip {2} +primitive=Blight Sickle id=129135 -name=Blight Sickle rarity=C -type=Artifact -mana={2} -auto={2}:equip -auto=wither -auto=1/0 -subtype=Equipment [/card] [card] -text=Flying {BR}: Blistering Dieflyn gets +1/+0 until end of turn. +primitive=Blistering Dieflyn id=141988 -name=Blistering Dieflyn rarity=C -mana={3}{R} -type=Creature -subtype=Imp -auto={BR}:1/0 -power=0 -toughness=1 -abilities=flying [/card] [card] -text=Red creatures you control have first strike. -auto=lord(creature[red]|myBattlefield) first strike +primitive=Bloodmark Mentor id=142062 -name=Bloodmark Mentor rarity=U -mana={1}{R} -type=Creature -subtype=Goblin Warrior -power=1 -toughness=1 [/card] [card] -text=Enchant creature Enchanted creature attacks each turn if able. +primitive=Bloodshed Fever id=159395 -name=Bloodshed Fever -target=creature -auto=mustattack rarity=C -mana={R} -type=Enchantment -subtype=Aura [/card] [card] -text=Trample Other red creatures you control get +1/+1. Other green creatures you control get +1/+1. -auto=lord(creature[red]|myBattlefield) 1/1 other -auto=lord(creature[green]|myBattlefield) 1/1 other +primitive=Blowfly Infestation +id=135429 +rarity=U +[/card] +[card] +primitive=Boartusk Liege id=147428 -name=Boartusk Liege rarity=R -mana={1}{RG}{RG}{RG} -type=Creature -subtype=Goblin Knight -power=3 -toughness=4 -abilities=trample [/card] [card] -text=Plainswalk {2}{R}, Sacrifice Boggart Arsonists: Destroy target Scarecrow or Plains. +primitive=Boggart Arsonists id=158684 -name=Boggart Arsonists rarity=C -mana={2}{R} -type=Creature -subtype=Goblin Rogue -auto={2}{R}{S}:destroy target(scarecrow,plains) -power=2 -toughness=1 -abilities=plainswalk [/card] [card] -text=Haste Wither (This deals damage to creatures in the form of -1/-1 counters.) -abilities=haste,wither +primitive=Boggart Ram-Gang id=153970 -name=Boggart Ram-Gang rarity=U -type=Creature -mana={RG}{RG}{RG} -power=3 -subtype=Goblin Warrior -toughness=3 [/card] [card] -text=Flying Briarberry Cohort gets +1/+1 as long as you control another blue creature. -auto=aslongas(other creature[blue]|myBattlefield) 1/1 +primitive=Boon Reflection +id=146751 +rarity=R +[/card] +[card] +primitive=Briarberry Cohort id=146043 -name=Briarberry Cohort rarity=C -mana={1}{U} -type=Creature -subtype=Faerie Soldier -power=1 -toughness=1 -abilities=flying [/card] [card] -text=Chainbreaker enters the battlefield with two -1/-1 counters on it. {3}, {T}: Remove a -1/-1 counter from target creature. +primitive=Burn Trail +id=158688 +rarity=C +[/card] +[card] +primitive=Cauldron of Souls +id=152065 +rarity=R +[/card] +[card] +primitive=Cemetery Puca +id=158767 +rarity=R +[/card] +[card] +primitive=Cerulean Wisps +id=158683 +rarity=C +[/card] +[card] +primitive=Chainbreaker id=147419 -name=Chainbreaker rarity=C -mana={2} -type=Artifact Creature -subtype=Scarecrow -auto=counter(-1/-1,2) -auto={3}{T}:counter(-1/-1,-1) target(creature) -power=3 -toughness=3 [/card] [card] -text=Wither (This deals damage to creatures in the form of -1/-1 counters.) {1}{B}: Regenerate Cinderbones. +primitive=Cinderbones id=142051 -name=Cinderbones rarity=C -mana={2}{B} -type=Creature -subtype=Elemental Skeleton -auto={1}{B}:regenerate -power=1 -toughness=1 -abilities=wither [/card] [card] -text=Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.) +primitive=Cinderhaze Wretch +id=135439 +rarity=C +[/card] +[card] +primitive=Consign to Dream +id=142032 +rarity=C +[/card] +[card] +primitive=Corrosive Mentor id=142034 -name=Corrosive Mentor rarity=U -mana={2}{B} -type=Creature -subtype=Elemental Rogue -auto=lord(creature[black]|myBattlefield) wither -power=1 -toughness=3 [/card] [card] -text=Corrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way. -target=creature,player -auto=foreach(swamp|myBattlefield) damage:1 -auto=foreach(swamp|myBattlefield) life:1 controller +primitive=Corrupt id=146013 -name=Corrupt rarity=U -mana={5}{B} -type=Sorcery [/card] [card] -text=Crabapple Cohort gets +1/+1 as long as you control another green creature. -auto=aslongas(other creature[green]|myBattlefield) 1/1 +primitive=Counterbore +id=153966 +rarity=R +[/card] +[card] +primitive=Crabapple Cohort id=146009 -name=Crabapple Cohort rarity=C -mana={4}{G} -type=Creature -subtype=Treefolk Warrior -power=4 -toughness=4 [/card] [card] -text=Fear Crowd of Cinders's power and toughness are each equal to the number of black permanents you control. -auto=foreach(*[black]|myBattlefield) 1/1 +primitive=Cragganwick Cremator +id=159402 +rarity=R +[/card] +[card] +primitive=Crimson Wisps +id=146060 +rarity=C +[/card] +[card] +primitive=Crowd of Cinders id=146051 -name=Crowd of Cinders rarity=U -mana={3}{B} -type=Creature -subtype=Elemental -power=* -toughness=* -abilities=fear [/card] [card] -text=When Cultbrand Cinder enters the battlefield, put a -1/-1 counter on target creature. +primitive=Cultbrand Cinder id=142068 -auto=counter(-1/-1) target(creature) -name=Cultbrand Cinder rarity=C -mana={4}{BR} -type=Creature -subtype=Elemental Shaman -power=3 -toughness=3 [/card] [card] -text=Enchant creature At the beginning of each upkeep, tap enchanted creature. +primitive=Curse of Chains id=146079 -target=creature -auto=@each upkeep:tap -name=Curse of Chains rarity=C -mana={1}{WU} -type=Enchantment -subtype=Aura [/card] [card] -text=Blue creatures you control are unblockable. -auto=lord(creature[blue]|myBattlefield) unblockable +primitive=Cursecatcher +id=158763 +rarity=U +[/card] +[card] +primitive=Dawnglow Infusion +id=158747 +rarity=U +[/card] +[card] +primitive=Deepchannel Mentor id=141981 -name=Deepchannel Mentor rarity=U -mana={5}{U} -type=Creature -subtype=Merfolk Rogue -power=2 -toughness=2 [/card] [card] -text=Deep-Slumber Titan comes into play tapped. Deep-Slumber Titan doesn't untap during your untap step. Whenever Deep-Slumber Titan is dealt damage, untap it. +primitive=Deep-Slumber Titan id=159396 -auto=tap -abilities=doesnotuntap -auto=@damaged(this):untap -name=Deep-Slumber Titan rarity=R -type=Creature -mana={2}{R}{R} -power=7 -subtype=Giant Warrior -toughness=7 [/card] [card] -text={T}: Add {G} to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid. +primitive=Demigod of Revenge +id=153972 +rarity=R +[/card] +[card] +primitive=Deus of Calamity +id=146773 +rarity=R +[/card] +[card] +primitive=Devoted Druid id=135500 -name=Devoted Druid rarity=C -mana={1}{G} -type=Creature -subtype=Elf Druid -auto={T}:Add {G} -auto={0}:counter(-1/-1) && untap -power=0 -toughness=2 [/card] [card] -text=You may put a green creature card from your hand onto the battlefield. +primitive=Din of the Fireherd +id=146733 +rarity=R +[/card] +[card] +primitive=Dire Undercurrents +id=153311 +rarity=R +[/card] +[card] +primitive=Disturbing Plot +id=158689 +rarity=C +[/card] +[card] +primitive=Dramatic Entrance id=154003 -target=creature[green]|myhand -auto=moveto(myBattlefield) -name=Dramatic Entrance rarity=R -mana={3}{G}{G} -type=Instant [/card] [card] -text=Drove of Elves's power and toughness are each equal to the number of green permanents you control. Drove of Elves can't be the target of spells or abilities your opponents control. +primitive=Dream Salvage +id=158774 +rarity=U +[/card] +[card] +primitive=Drove of Elves id=157878 -name=Drove of Elves rarity=U -mana={3}{G} -type=Creature -subtype=Elf -auto=foreach(*[green]|myBattlefield) 1/1 -power=* -toughness=* -abilities=opponentshroud [/card] [card] -text={GW}, {T}, Sacrifice Elvish Hexhunter: Destroy target enchantment. +primitive=Drowner Initiate +id=142005 +rarity=C +[/card] +[card] +primitive=Dusk Urchins +id=146002 +rarity=R +[/card] +[card] +primitive=Elemental Mastery +id=146087 +rarity=R +[/card] +[card] +primitive=Elsewhere Flask +id=142004 +rarity=C +[/card] +[card] +primitive=Elvish Hexhunter id=141958 -name=Elvish Hexhunter rarity=C -mana={GW} -type=Creature -subtype=Elf Shaman -auto={GW}{T}{S}:destroy target(enchantment) -power=1 -toughness=1 [/card] [card] -text=Creatures target player controls can't block this turn. Ember Gale deals 1 damage to each white and/or blue creature that player controls. +primitive=Ember Gale id=158766 -auto=lord(creature|opponentBattlefield) cantblock -auto=damage:1 all(creature[white;blue]|opponentBattlefield) -name=Ember Gale rarity=C -mana={3}{R} -type=Sorcery [/card] [card] -text=Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn. Whenever you play a red spell, Emberstrike Duo gains first strike until end of turn. -auto=@movedTo(*[black]|mystack):1/1 ueot -auto=@movedTo(*[red]|mystack):first strike ueot +primitive=Emberstrike Duo id=153307 -name=Emberstrike Duo rarity=C -mana={1}{BR} -type=Creature -subtype=Elemental Warrior Shaman -power=1 -toughness=1 [/card] [card] -text=Flying Faerie Swarm's power and toughness are each equal to the number of blue permanents you control. -auto=foreach(*[blue]|myBattlefield) 1/1 +primitive=Enchanted Evening +id=151979 +rarity=R +[/card] +[card] +primitive=Everlasting Torment +id=142036 +rarity=R +[/card] +[card] +primitive=Faerie Macabre +id=153964 +rarity=C +[/card] +[card] +primitive=Faerie Swarm id=158685 -name=Faerie Swarm rarity=U -mana={3}{U} -type=Creature -subtype=Faerie -power=* -toughness=* -abilities=flying [/card] [card] -text=When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library. -auto=may moveTo(myBattlefield) target(basic|mylibrary) && tap +primitive=Farhaven Elf id=153289 -name=Farhaven Elf rarity=C -mana={2}{G} -type=Creature -subtype=Elf Druid -power=1 -toughness=1 [/card] [card] -text={T}: Add {1} to your mana pool. {RG}, {T}: Add {R}{R}, {R}{G}, or {G}{G} to your mana pool. -auto={T}:Add{1} -auto={RG}{T}:Add {R}{R} -auto={RG}{T}:Add {R}{G} -auto={RG}{T}:Add {G}{G} +primitive=Fate Transfer +id=147411 +rarity=C +[/card] +[card] +primitive=Fire-Lit Thicket id=146753 -name=Fire-Lit Thicket rarity=R -type=Land [/card] [card] -text=({2R} can be paid with any two mana or with {R}. This card's converted mana cost is 6.) Flame Javelin deals 4 damage to target creature or player. -target=creature,player -auto=damage:4 +primitive=Firespout +id=153314 +rarity=U +[/card] +[card] +primitive=Fists of the Demigod +id=158753 +rarity=C +[/card] +[card] +primitive=Flame Javelin id=146017 -name=Flame Javelin rarity=U -mana={2R}{2R}{2R} -type=Instant [/card] [card] -text=Draw a card for each Island you control. +primitive=Flourishing Defenses +id=158764 +rarity=U +[/card] +[card] +primitive=Flow of Ideas id=158692 -auto=foreach(island|mybattlefield) draw:1 -name=Flow of Ideas rarity=U -mana={5}{U} -type=Sorcery [/card] [card] -text={T}: Add {G} to your mana pool. -auto={T}:Add {G} +primitive=Forest id=157877 -name=Forest rarity=L -type=Basic Land -subtype=Forest [/card] [card] -text={T}: Add {G} to your mana pool. -auto={T}:Add {G} -id=158241 -name=Forest -rarity=L -type=Basic Land -subtype=Forest -[/card] -[card] -text={T}: Add {G} to your mana pool. -auto={T}:Add {G} +primitive=Forest id=157870 -name=Forest rarity=L -type=Basic Land -subtype=Forest [/card] [card] -text={T}: Add {G} to your mana pool. -auto={T}:Add {G} +primitive=Forest id=158242 -name=Forest rarity=L -type=Basic Land -subtype=Forest [/card] [card] -text={RG}{RG}{RG}: Foxfire Oak gets +3/+0 until end of turn. +primitive=Forest +id=158241 +rarity=L +[/card] +[card] +primitive=Fossil Find +id=146736 +rarity=U +[/card] +[card] +primitive=Foxfire Oak id=141998 -name=Foxfire Oak rarity=C -mana={5}{G} -type=Creature -subtype=Treefolk Shaman -auto={RG}{RG}{RG}:3/0 -power=3 -toughness=6 [/card] [card] -text=Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way. +primitive=Fracturing Gust id=146759 -name=Fracturing Gust -auto=foreach(artifact,enchantment) life:2 -auto=destroy all(artifact,enchantment) rarity=R -mana={2}{GW}{GW}{GW} -type=Instant [/card] [card] -text=Sacrifice Fulminator Mage: Destroy target nonbasic land. +primitive=Fulminator Mage id=142009 -name=Fulminator Mage rarity=R -mana={1}{BR}{BR} -type=Creature -subtype=Elemental Shaman -auto={S}:destroy target(land[-basic]) -power=2 -toughness=2 [/card] [card] -text=Flying Other blue creatures you control get +1/+1. Other black creatures you control get +1/+1. -auto=lord(creature[blue]|myinplay) 1/1 other -auto=lord(creature[black]|myinplay) 1/1 other +primitive=Furystoke Giant +id=152069 +rarity=R +[/card] +[card] +primitive=Ghastlord of Fugue +id=153297 +rarity=R +[/card] +[card] +primitive=Ghastly Discovery +id=158682 +rarity=C +[/card] +[card] +primitive=Giantbaiting +id=158693 +rarity=C +[/card] +[card] +primitive=Glamer Spinners +id=142031 +rarity=U +[/card] +[card] +primitive=Gleeful Sabotage +id=158681 +rarity=C +[/card] +[card] +primitive=Glen Elendra Liege id=146743 -name=Glen Elendra Liege rarity=R -mana={1}{UB}{UB}{UB} -type=Creature -subtype=Faerie Knight -power=2 -toughness=3 -abilities=flying [/card] [card] -text=Reach Gloomwidow can't block creatures without flying. +primitive=Gloomlance +id=158757 +rarity=C +[/card] +[card] +primitive=Gloomwidow id=147375 -name=Gloomwidow rarity=U -mana={2}{G} -type=Creature -subtype=Spider -power=3 -toughness=3 -abilities=reach,cloud [/card] [card] -text={4}, {T}: Put a -1/-1 counter on target creature. -auto={4}{T}:counter(-1/-1) target(creature) +primitive=Gloomwidow's Feast +id=154394 +rarity=C +[/card] +[card] +primitive=Gnarled Effigy id=146015 -name=Gnarled Effigy rarity=U -mana={4} -type=Artifact [/card] [card] -text=Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +primitive=Godhead of Awe +id=142019 +rarity=R +[/card] +[card] +primitive=Goldenglow Moth +id=159413 +rarity=C +[/card] +[card] +primitive=Gravelgill Axeshark id=141935 -name=Gravelgill Axeshark rarity=C -mana={4}{UB} -type=Creature -subtype=Merfolk Soldier -power=3 -toughness=3 -abilities=persist [/card] [card] -text=Whenever you cast a blue spell, Gravelgill Duo gets +1/+1 until end of turn. Whenever you cast a black spell, Gravelgill Duo gains fear until end of turn. -auto=@movedTo(*[blue]|mystack):1/1 ueot -auto=@movedTo(*[blue]|mystack):fear ueot +primitive=Gravelgill Duo id=153308 -name=Gravelgill Duo rarity=C -mana={2}{UB} -type=Creature -subtype=Merfolk Rogue Warrior -power=2 -toughness=1 [/card] [card] -text={T}: Add {1} to your mana pool. {BR}, {T}: Add {B}{B}, {B}{R}, or {R}{R} to your mana pool. -auto={T}:Add {1} -auto={RB}{T}:Add {B}{B} -auto={RB}{T}:Add {B}{R} -auto={RB}{T}:Add {R}{R} +primitive=Graven Cairns id=146764 -name=Graven Cairns rarity=R -type=Land [/card] [card] -text=Counter target blue instant spell. -target=instant[blue]|stack -auto=fizzle +primitive=Greater Auramancy +id=147425 +rarity=R +[/card] +[card] +primitive=Grief Tyrant +id=146035 +rarity=U +[/card] +[card] +primitive=Grim Poppet +id=146739 +rarity=R +[/card] +[card] +primitive=Guttural Response id=158773 -name=Guttural Response rarity=U -mana={RG} -type=Instant [/card] [card] -text=Sacrifice Heap Doll: Remove target card in a graveyard from the game. -auto={S}:moveTo(removedfromgame) target(*|graveyard) +primitive=Heap Doll id=154395 -name=Heap Doll rarity=U -mana={1} -type=Artifact Creature -subtype=Scarecrow -power=1 -toughness=1 [/card] [card] -text=At the beginning of your upkeep, remove a -1/-1 counter from each creature you control. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) -auto=@each my upkeep:all(creature|mybattlefield) counter(-1/-1,-1) +primitive=Heartmender id=153312 -name=Heartmender rarity=R -mana={2}{GW}{GW} -type=Creature -subtype=Elemental -power=2 -toughness=2 -abilities=persist [/card] [card] -text=At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life. At the beginning of each opponent's upkeep, if that player has no cards in hand, he or she loses 2 life. +primitive=Helm of the Ghastlord +id=158769 +rarity=C +[/card] +[card] +primitive=Hollowborn Barghest id=146095 -auto=@each my upkeep:life:-2 opponent -auto=@each my upkeep:aslongas(*|myhand):life:2 opponent -auto=@each opponent upkeep:life:-2 opponent -auto=@each opponent upkeep:aslongas(*|opponenthand):life:2 opponent -name=Hollowborn Barghest rarity=R -mana={5}{B}{B} -type=Creature -subtype=Demon Hound -power=7 -toughness=6 [/card] [card] -text=Put a 2/2 green Wolf creature token onto the battlefield for each Forest you control. -auto=foreach(forest|myBattlefield)token(Wolf,creature wolf,2/2,green) +primitive=Hollowsage +id=158234 +rarity=U +[/card] +[card] +primitive=Horde of Boggarts +id=154409 +rarity=U +[/card] +[card] +primitive=Howl of the Night Pack id=153996 -name=Howl of the Night Pack rarity=U -mana={6}{G} -type=Sorcery [/card] [card] -text=Trample Whenever Hungry Spriggan attacks, it gets +3/+3 until end of turn. +primitive=Hungry Spriggan id=153997 -name=Hungry Spriggan rarity=C -mana={2}{G} -type=Creature -subtype=Goblin Warrior -auto=lord(hungry spriggan[attacking]|mybattlefield) 3/3 -auto=lord(other hungry spriggan[attacking]|mybattlefield) -3/-3 -power=1 -toughness=1 -abilities=trample [/card] [card] -text=Inkfathom Infiltrator can't block and is unblockable. +primitive=Illuminated Folio +id=146040 +rarity=U +[/card] +[card] +primitive=Impromptu Raid +id=146097 +rarity=R +[/card] +[card] +primitive=Incremental Blight +id=147433 +rarity=U +[/card] +[card] +primitive=Inescapable Brute +id=147429 +rarity=C +[/card] +[card] +primitive=Inkfathom Infiltrator id=154401 -name=Inkfathom Infiltrator rarity=U -mana={UB}{UB} -type=Creature -subtype=Merfolk Rogue -power=2 -toughness=1 -abilities=unblockable,cantblock [/card] [card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} +primitive=Inkfathom Witch +id=157879 +rarity=U +[/card] +[card] +primitive=Inquisitor's Snare +id=158765 +rarity=C +[/card] +[card] +primitive=Intimidator Initiate +id=142026 +rarity=C +[/card] +[card] +primitive=Island id=158237 -name=Island rarity=L -type=Basic Land -subtype=Island [/card] [card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} -id=157875 -name=Island -rarity=L -type=Basic Land -subtype=Island -[/card] -[card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} -id=157883 -name=Island -rarity=L -type=Basic Land -subtype=Island -[/card] -[card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} +primitive=Island id=157874 -name=Island rarity=L -type=Basic Land -subtype=Island [/card] [card] -text=Reach (This can block creatures with flying.) Wither (This deals damage to creatures in the form of -1/-1 counters.) +primitive=Island +id=157875 +rarity=L +[/card] +[card] +primitive=Island +id=157883 +rarity=L +[/card] +[card] +primitive=Isleback Spawn +id=147370 +rarity=R +[/card] +[card] +primitive=Jaws of Stone +id=146070 +rarity=U +[/card] +[card] +primitive=Juvenile Gloomwidow id=153976 -name=Juvenile Gloomwidow rarity=C -mana={G}{G} -type=Creature -subtype=Spider -power=1 -toughness=3 -abilities=reach,wither [/card] [card] -text=When Kitchen Finks enters the battlefield, you gain 2 life. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +primitive=Kinscaer Harpoonist +id=157876 +rarity=C +[/card] +[card] +primitive=Kitchen Finks id=141976 -name=Kitchen Finks rarity=U -mana={1}{GW}{GW} -type=Creature -subtype=Ouphe -auto=life:2 -power=3 -toughness=2 -abilities=persist [/card] [card] -text=Vigilance Kithkin Rabble's power and toughness are each equal to the number of white permanents you control. -auto=foreach(*[white]|myBattlefield) 1/1 +primitive=Kithkin Rabble id=158695 -name=Kithkin Rabble rarity=U -mana={3}{W} -type=Creature -subtype=Kithkin -power=* -toughness=* -abilities=vigilance [/card] [card] -text={W}, {T}: Target blocking creature gets +2/+2 until end of turn. +primitive=Kithkin Shielddare id=158238 -name=Kithkin Shielddare rarity=C -mana={1}{W} -type=Creature -subtype=Kithkin Soldier -auto={W}{T}:2/2 target(creature[blocking]) -power=1 -toughness=1 [/card] [card] -text=Exile target creature with power 2 or less. Its controller gains 4 life. +primitive=Knacksaw Clique +id=146036 +rarity=R +[/card] +[card] +primitive=Knollspine Dragon +id=147398 +rarity=R +[/card] +[card] +primitive=Knollspine Invocation +id=153977 +rarity=R +[/card] +[card] +primitive=Kulrath Knight +id=147423 +rarity=U +[/card] +[card] +primitive=Last Breath id=147424 -target=creature[power<=2] -auto=moveTo(exile) -auto=life:4 targetController -name=Last Breath rarity=C -mana={1}{W} -type=Instant [/card] [card] -text=({T}: Add {B} to your mana pool.) Leechridden Swamp comes into play tapped. {B}, {T}: Each opponent loses 1 life. Play this ability only if you control two or more black permanents. +primitive=Leech Bonder +id=147406 +rarity=U +[/card] +[card] +primitive=Leechridden Swamp id=142020 -name=Leechridden Swamp -auto=tap -auto={T}:Add {B} -auto=aslongas(*[black]|myBattlefield) {B}{T}:life:-1 opponent >1 rarity=U -type=Land -subtype=Swamp [/card] [card] +primitive=Loamdragger Giant id=142001 -name=Loamdragger Giant rarity=C -mana={4}{RG}{RG}{RG} -type=Creature -subtype=Giant Warrior -power=7 -toughness=6 [/card] [card] -text={UB}: Loch Korrigan gets +1/+1 until end of turn. +primitive=Loch Korrigan id=147414 -name=Loch Korrigan rarity=C -mana={3}{B} -type=Creature -subtype=Spirit -auto={UB}:1/1 -power=1 -toughness=1 [/card] [card] -text=Destroy all nonwhite creatures. -auto=destroy all(creature[-white]) +primitive=Lockjaw Snapper +id=154411 +rarity=U +[/card] +[card] +primitive=Lurebound Scarecrow +id=154397 +rarity=U +[/card] +[card] +primitive=Madblind Mountain +id=141959 +rarity=U +[/card] +[card] +primitive=Mana Reflection +id=146750 +rarity=R +[/card] +[card] +primitive=Manaforge Cinder +id=141978 +rarity=C +[/card] +[card] +primitive=Manamorphose +id=153968 +rarity=C +[/card] +[card] +primitive=Mass Calcify id=146053 -name=Mass Calcify rarity=R -mana={5}{W}{W} -type=Sorcery [/card] [card] -text=Wither (This deals damage to creatures in the form of -1/-1 counters.) At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature. -auto=@each my upkeep:all(creature[-black]) counter(-1/-1) +primitive=Medicine Runner +id=141977 +rarity=C +[/card] +[card] +primitive=Memory Plunder +id=146742 +rarity=R +[/card] +[card] +primitive=Memory Sluice +id=158759 +rarity=C +[/card] +[card] +primitive=Mercy Killing +id=158771 +rarity=U +[/card] +[card] +primitive=Merrow Grimeblotter +id=141937 +rarity=U +[/card] +[card] +primitive=Merrow Wavebreakers +id=153319 +rarity=C +[/card] +[card] +primitive=Midnight Banshee id=147431 -name=Midnight Banshee rarity=R -mana={3}{B}{B}{B} -type=Creature -subtype=Spirit -power=5 -toughness=5 -abilities=wither [/card] [card] -text=Lifelink, protection from converted mana cost 3 or greater +primitive=Mine Excavation +id=158756 +rarity=C +[/card] +[card] +primitive=Mirrorweave +id=153973 +rarity=R +[/card] +[card] +primitive=Mistmeadow Skulk id=158690 -name=Mistmeadow Skulk rarity=U -mana={1}{W} -type=Creature -subtype=Kithkin Rogue -auto=protection from(*[manacost>=3]) -power=1 -toughness=1 -abilities=lifelink [/card] [card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} -id=157888 -name=Mountain -rarity=L -type=Basic Land -subtype=Mountain +primitive=Mistmeadow Witch +id=157881 +rarity=U [/card] [card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} -id=157885 -name=Mountain -rarity=L -type=Basic Land -subtype=Mountain +primitive=Mistveil Plains +id=142014 +rarity=U [/card] [card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} -id=157882 -name=Mountain -rarity=L -type=Basic Land -subtype=Mountain +primitive=Moonring Island +id=141943 +rarity=U [/card] [card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} +primitive=Morselhoarder +id=159407 +rarity=C +[/card] +[card] +primitive=Mossbridge Troll +id=146021 +rarity=R +[/card] +[card] +primitive=Mountain id=158240 -name=Mountain rarity=L -type=Basic Land -subtype=Mountain [/card] [card] -text=Haste Mudbrawler Cohort gets +1/+1 as long as you control another red creature. -auto=aslongas(other creature[red]|myBattlefield) 1/1 +primitive=Mountain +id=157888 +rarity=L +[/card] +[card] +primitive=Mountain +id=157885 +rarity=L +[/card] +[card] +primitive=Mountain +id=157882 +rarity=L +[/card] +[card] +primitive=Mudbrawler Cohort id=146062 -name=Mudbrawler Cohort rarity=C -mana={1}{R} -type=Creature -subtype=Goblin Warrior -power=1 -toughness=1 -abilities=haste [/card] [card] -text=Mudbrawler Raiders can't be blocked by blue creatures. +primitive=Mudbrawler Raiders id=141992 -name=Mudbrawler Raiders rarity=C -mana={2}{RG}{RG} -type=Creature -subtype=Goblin Warrior -auto=cantbeblockedby(creature[blue]) -power=3 -toughness=3 [/card] [card] -text={T}: Add {1} to your mana pool. {WU}, {T}: Add {W}{W}, {W}{U}, or {U}{U} to your mana pool. -auto={T}:Add {1} -auto={WU}{T}:Add {W}{W} -auto={WU}{T}:Add {W}{U} -auto={WU}{T}:Add {U}{U} +primitive=Murderous Redcap +id=153298 +rarity=U +[/card] +[card] +primitive=Mystic Gate id=146746 -name=Mystic Gate rarity=R -type=Land [/card] [card] -text= +primitive=Niveous Wisps +id=158694 +rarity=C +[/card] +[card] +primitive=Nurturer Initiate +id=142035 +rarity=C +[/card] +[card] +primitive=Old Ghastbark id=142007 -name=Old Ghastbark rarity=C -mana={3}{GW}{GW} -type=Creature -subtype=Treefolk Warrior -power=3 -toughness=6 [/card] [card] -text=Flying, defender Wither (This deals damage to creatures in the form of -1/-1 counters.) +primitive=Oona, Queen of the Fae +id=152063 +rarity=R +[/card] +[card] +primitive=Oona's Gatewarden id=141975 -name=Oona's Gatewarden rarity=C -mana={UB} -type=Creature -subtype=Faerie Soldier -power=2 -toughness=1 -abilities=flying,defender,wither [/card] [card] -text=Destroy target land. Poison the Well deals 2 damage to that land's controller. -id=147427 -target=Land -auto=Damage:2 targetController -auto=destroy -name=Poison the Well -rarity=C -mana={2}{BR}{BR} -type=Sorcery -[/card] -[card] -text=Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. -auto=@movedTo(land|opponentBattlefield):life:-2 opponent -auto=@movedTo(land|opponentBattlefield):life:2 controller -id=146766 -name=Polluted Bonds +primitive=Oracle of Nectars +id=159414 rarity=R -mana={3}{B}{B} -type=Enchantment [/card] [card] -text=Puncture Bolt deals 1 damage to target creature. Put a -1/-1 counter on that creature. -target=creature -auto=damage:1 -auto=counter(-1/-1) -id=146071 -name=Puncture Bolt -rarity=C -mana={1}{R} -type=Instant -[/card] -[card] -text=Creatures you control have double strike. -auto=lord(creature|myBattlefield) double strike -id=146727 -name=Rage Reflection +primitive=Order of Whiteclay +id=146007 rarity=R -mana={4}{R}{R} -type=Enchantment [/card] [card] -text=Green creatures you control have trample. -auto=lord(creature[green]|myBattlefield) trample -id=141972 -name=Roughshod Mentor -rarity=U -mana={5}{G} -type=Creature -subtype=Giant Warrior -power=5 -toughness=4 -[/card] -[card] -text=Protection from blue, from black, and from red +primitive=Oversoul of Dusk id=146735 -name=Oversoul of Dusk rarity=R -mana={GW}{GW}{GW}{GW}{GW} -type=Creature -subtype=Spirit Avatar -power=5 -toughness=5 -abilities=protection from blue,protection from black,protection from red [/card] [card] -text={WU}: Parapet Watchers gets +0/+1 until end of turn. +primitive=Painter's Servant +id=146022 +rarity=R +[/card] +[card] +primitive=Pale Wayfarer +id=153310 +rarity=U +[/card] +[card] +primitive=Parapet Watchers id=152059 -name=Parapet Watchers rarity=C -mana={2}{U} -type=Creature -subtype=Kithkin Soldier -auto={WU}:0/1 -power=2 -toughness=2 [/card] [card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} -id=158236 -name=Plains -rarity=L -type=Basic Land -subtype=Plains +primitive=Pili-Pala +id=147381 +rarity=C [/card] [card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} -id=157887 -name=Plains -rarity=L -type=Basic Land -subtype=Plains +primitive=Plague of Vermin +id=159406 +rarity=R [/card] [card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} -id=157873 -name=Plains -rarity=L -type=Basic Land -subtype=Plains -[/card] -[card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} +primitive=Plains id=158235 -name=Plains rarity=L -type=Basic Land -subtype=Plains [/card] [card] -text=Flash Flying, defender +primitive=Plains +id=158236 +rarity=L +[/card] +[card] +primitive=Plains +id=157887 +rarity=L +[/card] +[card] +primitive=Plains +id=157873 +rarity=L +[/card] +[card] +primitive=Plumeveil id=153980 -name=Plumeveil rarity=U -mana={WU}{WU}{WU} -type=Creature -subtype=Elemental -power=4 -toughness=4 -abilities=flash,flying,defender [/card] [card] -text=Haste {R}: Pyre Charger gets +1/+0 until end of turn. -auto={R}:1/0 +primitive=Poison the Well +id=147427 +rarity=C +[/card] +[card] +primitive=Polluted Bonds +id=146766 +rarity=R +[/card] +[card] +primitive=Power of Fire +id=152159 +rarity=C +[/card] +[card] +primitive=Presence of Gond +id=158768 +rarity=C +[/card] +[card] +primitive=Prismatic Omen +id=151989 +rarity=R +[/card] +[card] +primitive=Prismwake Merrow +id=154402 +rarity=C +[/card] +[card] +primitive=Prison Term +id=146001 +rarity=U +[/card] +[card] +primitive=Puca's Mischief +id=141996 +rarity=R +[/card] +[card] +primitive=Puncture Bolt +id=146071 +rarity=C +[/card] +[card] +primitive=Puppeteer Clique +id=146761 +rarity=R +[/card] +[card] +primitive=Puresight Merrow +id=158745 +rarity=U +[/card] +[card] +primitive=Put Away +id=159398 +rarity=C +[/card] +[card] +primitive=Pyre Charger id=159399 -name=Pyre Charger rarity=U -mana={R}{R} -subtype=Elemental Warrior -type=Creature -power=1 -toughness=1 -abilities=haste [/card] [card] -text=Rattleblaze Scarecrow has persist as long as you control a black creature. (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) Rattleblaze Scarecrow has haste as long as you control a red creature. -auto=aslongas(creature[black]|myBattlefield) persist -auto=aslongas(creature[red]|myBattlefield) haste +primitive=Rage Reflection +id=146727 +rarity=R +[/card] +[card] +primitive=Raking Canopy +id=158691 +rarity=U +[/card] +[card] +primitive=Rattleblaze Scarecrow id=151631 -name=Rattleblaze Scarecrow rarity=C -mana={6} -type=Artifact Creature -subtype=Scarecrow -power=5 -toughness=3 [/card] [card] -text=Raven's Run Dragoon can't be blocked by black creatures. +primitive=Raven's Run Dragoon id=142037 -name=Raven's Run Dragoon rarity=C -mana={2}{GW}{GW} -type=Creature -subtype=Elf Knight -auto=cantbeblockedby(creature[black]) -power=3 -toughness=3 [/card] [card] -text=({2W} can be paid with any two mana or with {W}. This card's converted mana cost is 10.) Other Scarecrow creatures you control get +1/+1. Whenever another Scarecrow enters the battlefield under your control, destroy target permanent. +primitive=Reaper King id=159408 -name=Reaper King rarity=R -mana={2W}{2U}{2B}{2R}{2G} -type=Legendary Artifact Creature -subtype=Scarecrow -auto=lord(creature[scarecrow]|myBattlefield) 1/1 other -auto=@movedTo(other scarecrow|myBattlefield):destroy target(*) -power=6 -toughness=6 [/card] [card] -text=Regenerate target permanent. -target=* -auto=regenerate +primitive=Reflecting Pool +id=152158 +rarity=R +[/card] +[card] +primitive=Reknit id=154403 -name=Reknit rarity=U -type=Instant -mana={1}{GW} [/card] [card] -text=White creatures you control have "{T}: You gain 1 life." -auto=lord(creature[white]|myBattlefield) {T}:life:1 +primitive=Repel Intruders +id=158761 +rarity=U +[/card] +[card] +primitive=Resplendent Mentor id=141930 -name=Resplendent Mentor rarity=U -mana={4}{W} -type=Creature -subtype=Kithkin Cleric -power=2 -toughness=2 [/card] [card] -text=Whenever River Kelpie or another permanent is put onto the battlefield from a graveyard, draw a card. Whenever a spell is cast from a graveyard, draw a card. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) -auto=@movedTo(creature,artifact,enchantment,land|battlefield) from(graveyard):draw:1 -auto=@movedTo(sorcery,instant|stack) from(graveyard):draw:1 +primitive=Revelsong Horn +id=146047 +rarity=U +[/card] +[card] +primitive=Rhys the Redeemed +id=147393 +rarity=R +[/card] +[card] +primitive=Rite of Consumption +id=159400 +rarity=C +[/card] +[card] +primitive=River Kelpie id=146094 -name=River Kelpie rarity=R -mana={3}{U}{U} -type=Creature -subtype=Beast -power=3 -toughness=3 -abilities=persist [/card] [card] -text=Flying {GW}{GW}: Rune-Cervin Rider gets +1/+1 until end of turn. -auto={GW}{GW}:1/1 +primitive=River's Grasp +id=158755 +rarity=U +[/card] +[card] +primitive=Rosheen Meanderer +id=159412 +rarity=R +[/card] +[card] +primitive=Roughshod Mentor +id=141972 +rarity=U +[/card] +[card] +primitive=Rune-Cervin Rider id=142003 -name=Rune-Cervin Rider rarity=C -mana={3}{W} -type=Creature -subtype=Elf Knight -power=2 -toughness=2 -abilities=flying [/card] [card] -text=First strike Wither (This deals damage to creatures in the form of -1/-1 counters.) +primitive=Runed Halo +id=154005 +rarity=R +[/card] +[card] +primitive=Runes of the Deus +id=158754 +rarity=C +[/card] +[card] +primitive=Rustrazor Butcher id=147389 -name=Rustrazor Butcher rarity=C -mana={1}{R} -type=Creature -subtype=Goblin Warrior -power=1 -toughness=2 -abilities=first strike,wither [/card] [card] -text=Whenever you cast a green spell, Safehold Duo gets +1/+1 until end of turn. Whenever you play a white spell, Safehold Duo gains vigilance until end of turn. -auto=@movedTo(*[green]|mystack):1/1 ueot -auto=@movedTo(*[white]|mystack):vigilance ueot +primitive=Safehold Duo id=153963 -name=Safehold Duo rarity=C -mana={3}{GW} -type=Creature -subtype=Elf Warrior Shaman -power=2 -toughness=4 [/card] [card] -text=Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +primitive=Safehold Elite id=146077 -name=Safehold Elite rarity=C -mana={1}{GW} -type=Creature -subtype=Elf Scout -power=2 -toughness=2 -abilities=persist [/card] [card] -text=Search your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library. -target=forest,plains|myLibrary -auto=moveTo(myHand) +primitive=Safehold Sentry +id=147394 +rarity=C +[/card] +[card] +primitive=Safewright Quest id=142038 -name=Safewright Quest rarity=C -mana={GW} -type=Sorcery [/card] [card] -text=({T}: Add {G} to your mana pool.) Sapseep Forest comes into play tapped. {G}, {T}: You gain 1 life. Play this ability only if you control two or more green permanents. +primitive=Sapseep Forest id=142048 -name=Sapseep Forest -auto=tap -auto={T}:Add {G} -auto=aslongas(*[green]|myBattlefield) {G}{T}:life:1 controller >1 rarity=U -type=Land -subtype=Forest [/card] [card] -text=Put a -1/-1 counter on target creature. +primitive=Savor the Moment +id=159404 +rarity=R +[/card] +[card] +primitive=Scar id=142049 -auto=counter(-1/-1) -target=creature -name=Scar rarity=C -mana={BR} -type=Instant [/card] [card] -text=As an additional cost to cast Scarscale Ritual, put a -1/-1 counter on a creature you control. Draw two cards. -target=creature|myBattlefield -auto=draw:2 -auto=counter(-1/-1) +primitive=Scarscale Ritual id=154396 -name=Scarscale Ritual rarity=C -mana={1}{UB} -type=Sorcery [/card] [card] -text={2}{G}{W}: Target creature gets +3/+3 until end of turn. Untap that creature. -auto={2}{G}{W}:3/3 && untap target(creature) -id=157872 -name=Seedcradle Witch -rarity=U -mana={GW} -type=Creature -subtype=Elf Shaman -power=1 -toughness=1 +primitive=Scrapbasket +id=147435 +rarity=C [/card] [card] -text=Trample Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +primitive=Scuttlemutt +id=142067 +rarity=C +[/card] +[card] +primitive=Scuzzback Marauders id=152078 -name=Scuzzback Marauders rarity=C -mana={4}{RG} -type=Creature -subtype=Goblin Warrior -power=5 -toughness=2 -abilities=trample,persist [/card] [card] -text=Wither (This deals damage to creatures in the form of -1/-1 counters.) +primitive=Scuzzback Scrapper id=142052 -name=Scuzzback Scrapper rarity=C -mana={RG} -type=Creature -subtype=Goblin Warrior -power=1 -toughness=1 -abilities=wither [/card] [card] -text=Wither (This deals damage to creatures in the form of -1/-1 counters.) +primitive=Seedcradle Witch +id=157872 +rarity=U +[/card] +[card] +primitive=Shield of the Oversoul +id=158762 +rarity=C +[/card] +[card] +primitive=Sickle Ripper id=154010 -name=Sickle Ripper rarity=C -mana={1}{B} -type=Creature -subtype=Elemental Warrior -power=2 -toughness=1 -abilities=wither [/card] [card] -text=Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever Slinking Giant blocks or becomes blocked, it gets -3/-0 until end of turn. +primitive=Silkbind Faerie +id=142027 +rarity=C +[/card] +[card] +primitive=Sinking Feeling +id=158760 +rarity=C +[/card] +[card] +primitive=Slinking Giant id=153995 -name=Slinking Giant rarity=U -mana={2}{R}{R} -type=Creature -subtype=Giant Rogue -auto=rampage(-3/0,0) -auto=rampage(3/0,1) -auto=lord(slinking giant[blocking]|mybattlefield) -3/0 -auto=lord(other slinking giant[blocking]|mybattlefield) 3/0 -power=4 -toughness=4 -abilities=wither [/card] [card] -text=When Somnomancer enters the battlefield, you may tap target creature. -auto=may tap target(creature) -id=147399 -name=Somnomancer -rarity=C -mana={1}{WU} -type=Creature -subtype=Kithkin Wizard -power=2 -toughness=1 -[/card] -[card] -text=Haste {T}: Target black or red creature gains haste until end of turn. -auto={T}:haste target(creature[black;red]) -id=153989 -name=Sootstoke Kindler -rarity=C -mana={1}{BR} -type=Creature -subtype=Elemental Shaman -power=1 -toughness=1 -abilities=haste -[/card] -[card] -text=Sootwalkers can't be blocked by white creatures. -id=141936 -name=Sootwalkers -rarity=C -mana={2}{BR}{BR} -type=Creature -subtype=Elemental Rogue -auto=cantbeblockedby(creature[white]) -power=3 -toughness=3 -[/card] -[card] -text=({2W} can be paid with any two mana or with {W}. This card's converted mana cost is 6.) Put three 1/1 white Spirit creature tokens with flying onto the battlefield. -auto=token(Spirit,creature spirit, 1/1,flying white)*3 -id=152070 -name=Spectral Procession -rarity=U -mana={2W}{2W}{2W} -type=Sorcery -[/card] -[card] -text=Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller. +primitive=Smash to Smithereens id=158243 -target=Artifact -auto=damage:3 targetController -auto=destroy -name=Smash to Smithereens rarity=C -mana={1}{R} -type=Instant [/card] [card] -text={B}{R}: Each player loses 1 life. +primitive=Smolder Initiate +id=147376 +rarity=C +[/card] +[card] +primitive=Somnomancer +id=147399 +rarity=C +[/card] +[card] +primitive=Sootstoke Kindler +id=153989 +rarity=C +[/card] +[card] +primitive=Sootwalkers +id=141936 +rarity=C +[/card] +[card] +primitive=Spawnwrithe +id=158687 +rarity=R +[/card] +[card] +primitive=Spectral Procession +id=152070 +rarity=U +[/card] +[card] +primitive=Spell Syphon +id=153999 +rarity=C +[/card] +[card] +primitive=Spiteflame Witch id=157880 -name=Spiteflame Witch rarity=U -mana={1}{BR} -type=Creature -subtype=Elemental Shaman -auto={B}{R}:life:-1 opponent && life:-1 player -power=2 -toughness=1 [/card] [card] -text=At the beginning of each player's draw step, that player draws an additional card. Whenever a player draws a card, Spiteful Visions deals 1 damage to that player. +primitive=Spiteful Visions id=146089 -auto=@each my draw:draw:1 controller -auto=@each opponent draw:draw:1 opponent -auto=@movedTo(*|myhand) from(mylibrary):damage:1 controller -auto=@movedTo(*|opponenthand) from(opponentlibrary):damage:1 opponent -name=Spiteful Visions rarity=R -mana={2}{BR}{BR} -type=Enchantment [/card] [card] -text={T}: Add {1} to your mana pool. {UB}, {T}: Add {U}{U}, {U}{B}, or {B}{B} to your mana pool. -auto={T}:Add {1} -auto={UB}{T}:Add {U}{U} -auto={UB}{T}:Add {U}{B} -auto={UB}{T}:Add {B}{B} +primitive=Splitting Headache +id=147378 +rarity=C +[/card] +[card] +primitive=Steel of the Godhead +id=158749 +rarity=C +[/card] +[card] +primitive=Strip Bare +id=159409 +rarity=C +[/card] +[card] +primitive=Sunken Ruins id=146729 -name=Sunken Ruins rarity=R -type=Land [/card] [card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} -id=157886 -name=Swamp -rarity=L -type=Basic Land -subtype=Swamp -[/card] -[card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} -id=157871 -name=Swamp -rarity=L -type=Basic Land -subtype=Swamp -[/card] -[card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} -id=158239 -name=Swamp -rarity=L -type=Basic Land -subtype=Swamp -[/card] -[card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} +primitive=Swamp id=157889 -name=Swamp rarity=L -type=Basic Land -subtype=Swamp [/card] [card] -text=Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn. Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn. -auto=@movedTo(*[red]|mystack):1/1 ueot -auto=@movedTo(*[green]|mystack):forestwalk ueot +primitive=Swamp +id=157871 +rarity=L +[/card] +[card] +primitive=Swamp +id=158239 +rarity=L +[/card] +[card] +primitive=Swamp +id=157886 +rarity=L +[/card] +[card] +primitive=Swans of Bryn Argoll +id=146754 +rarity=R +[/card] +[card] +primitive=Sygg, River Cutthroat +id=147377 +rarity=R +[/card] +[card] +primitive=Tatterkite +id=142030 +rarity=U +[/card] +[card] +primitive=Tattermunge Duo id=153282 -name=Tattermunge Duo rarity=C -mana={2}{RG} -type=Creature -subtype=Goblin Warrior Shaman -power=2 -toughness=3 [/card] [card] -text=Tattermunge Maniac attacks each turn if able. +primitive=Tattermunge Maniac id=142013 -name=Tattermunge Maniac rarity=U -mana={RG} -type=Creature -subtype=Goblin Warrior -power=2 -toughness=1 -abilities=mustattack [/card] [card] -text={R}{G}: Each blocked creature gets +1/+0 and gains trample until end of turn. -auto={R}{G}:lord(creature[blocked]) 1/0 && lord(creature[blocked]) trample +primitive=Tattermunge Witch id=157884 -name=Tattermunge Witch rarity=U -mana={1}{RG} -type=Creature -subtype=Goblin Shaman -power=2 -toughness=1 [/card] [card] -text=Whenever you cast a white spell, Thistledown Duo gets +1/+1 until end of turn. Whenever you cast a blue spell, Thistledown Duo gains flying until end of turn. -auto=@movedTo(*[white]|mystack):1/1 ueot -auto=@movedTo(*[blue]|mystack):flying ueot +primitive=Thistledown Duo id=153301 -name=Thistledown Duo rarity=C -mana={2}{WU} -type=Creature -subtype=Kithkin Soldier Wizard -power=2 -toughness=2 [/card] [card] -text=Flash Other white creatures you control get +1/+1. Other blue creatures you control get +1/+1. -auto=lord(creature[white]|myBattlefield) 1/1 other -auto=lord(creature[blue]|myBattlefield) 1/1 other +primitive=Thistledown Liege id=147409 -name=Thistledown Liege rarity=R -mana={1}{WU}{WU}{WU} -type=Creature -subtype=Kithkin Knight -power=1 -toughness=3 -abilities=flash [/card] [card] -text=Thornwatch Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.) Thornwatch Scarecrow has vigilance as long as you control a white creature. -auto=aslongas(creature[green]|myBattlefield) wither -auto=aslongas(creature[white]|myBattlefield) vigilance +primitive=Thornwatch Scarecrow id=151634 -name=Thornwatch Scarecrow rarity=C -mana={6} -type=Artifact Creature -subtype=Scarecrow -power=4 -toughness=4 [/card] [card] -text=Tap all creatures your opponents control and untap all creatures you control. +primitive=Thought Reflection +id=146728 +rarity=R +[/card] +[card] +primitive=Thoughtweft Gambit id=146024 -auto=tap all(creature|opponentBattlefield) -auto=untap all(creature|myBattlefield) -name=Thoughtweft Gambit rarity=U -mana={4}{WU}{WU} -type=Instant [/card] [card] -text=You gain 1 life for each tapped artifact, creature, and land you control. -auto=foreach(creature[tapped]|myBattlefield) life:1 -auto=foreach(artifact[tapped]|myBattlefield) life:1 -auto=foreach(land[tapped]|myBattlefield) life:1 +primitive=Toil to Renown id=159410 -name=Toil to Renown rarity=C -mana={1}{G} -type=Sorcery [/card] [card] -text=Flash Enchant creature Enchanted creature gets -3/-0. -target=creature -auto=-3/0 +primitive=Torpor Dust id=142053 -name=Torpor Dust rarity=C -mana={2}{UB} -type=Enchantment -subtype=Aura -abilities=flash [/card] [card] -text=Enchant creature {1}{B}: Put a -1/-1 counter on enchanted creature. -target=creature -auto={1}{B}:counter(-1/-1) +primitive=Torrent of Souls +id=158751 +rarity=U +[/card] +[card] +primitive=Torture id=142070 -name=Torture rarity=C -mana={B} -type=Enchantment -subtype=Aura [/card] [card] -text={T}, Sacrifice a Mountain: Valleymaker deals 3 damage to target creature. {T}, Sacrifice a Forest: Choose a player. That player adds {G}{G}{G} to his or her mana pool. -auto={T}{S(mountain|myBattlefield)}:Damage:3 target(creature) -auto={T}{S(forest|myBattlefield)}:Add {G}{G}{G} -id=159397 -name=Valleymaker -rarity=R -mana={5}{RG} -type=Creature -subtype=Giant Shaman -power=5 -toughness=5 +primitive=Tower Above +id=152075 +rarity=U [/card] [card] -text={2}, {T}: Tap target creature. -auto={2}{T}:tap target(creature) +primitive=Traitor's Roar +id=158746 +rarity=C +[/card] +[card] +primitive=Trip Noose id=147420 -name=Trip Noose rarity=U -mana={2} -type=Artifact [/card] [card] -text=Wanderbrine Rootcutters can't be blocked by green creatures. +primitive=Turn to Mist +id=158752 +rarity=C +[/card] +[card] +primitive=Twilight Shepherd +id=152060 +rarity=R +[/card] +[card] +primitive=Tyrannize +id=146767 +rarity=R +[/card] +[card] +primitive=Umbral Mantle +id=153317 +rarity=U +[/card] +[card] +primitive=Valleymaker +id=159397 +rarity=R +[/card] +[card] +primitive=Vexing Shusher +id=146016 +rarity=R +[/card] +[card] +primitive=Viridescent Wisps +id=158758 +rarity=C +[/card] +[card] +primitive=Wanderbrine Rootcutters id=142012 -name=Wanderbrine Rootcutters rarity=C -mana={2}{UB}{UB} -type=Creature -subtype=Merfolk Rogue -auto=cantbeblockedby(creature[green]) -power=3 -toughness=3 [/card] [card] -text=Flying +primitive=Wasp Lancer id=153967 -name=Wasp Lancer rarity=U -mana={UB}{UB}{UB} -type=Creature -subtype=Faerie Soldier -power=3 -toughness=2 -abilities=flying [/card] [card] -text=Watchwing Scarecrow has vigilance as long as you control a white creature. Watchwing Scarecrow has flying as long as you control a blue creature. -auto=aslongas(creature[blue]|myBattlefield) flying -auto=aslongas(creature[white]|myBattlefield) vigilance +primitive=Watchwing Scarecrow id=151630 -name=Watchwing Scarecrow rarity=C -mana={4} -type=Artifact Creature -power=2 -toughness=4 -subtype=Scarecrow [/card] [card] -text=Whimwader can't attack unless defending player controls a blue permanent. +primitive=Wheel of Sun and Moon +id=146740 +rarity=R +[/card] +[card] +primitive=Whimwader id=141957 -name=Whimwader rarity=C -mana={4}{U} -type=Creature -subtype=Elemental -auto=aslongas(*[blue]|opponentBattlefield) -cantattack -power=6 -toughness=4 -abilities=cantattack [/card] [card] -text=Whenever Wicker Warcrawler attacks or blocks, put a -1/-1 counter on it at end of combat. +primitive=Wicker Warcrawler id=154410 -name=Wicker Warcrawler rarity=U -mana={5} -type=Artifact Creature -subtype=Scarecrow -auto=@each combatends:counter(-1/-1) all(wicker warcrawler[attacking;blocking]|myBattlefield) && counter(1/1) all(other wicker warcrawler[attacking;blocking]|myBattlefield) -power=6 -toughness=6 [/card] [card] -text=Wither (This deals damage to creatures in the form of -1/-1 counters.) +primitive=Wild Swing +id=158686 +rarity=U +[/card] +[card] +primitive=Wildslayer Elves id=135436 -name=Wildslayer Elves rarity=C -mana={3}{G} -type=Creature -subtype=Elf Warrior -power=3 -toughness=3 -abilities=wither [/card] [card] -text=Vigilance +primitive=Wilt-Leaf Cavaliers id=153962 -name=Wilt-Leaf Cavaliers rarity=U -mana={GW}{GW}{GW} -type=Creature -subtype=Elf Knight -power=3 -toughness=4 -abilities=vigilance [/card] [card] -text=Flyin Attacking creatures you control have lifelink. +primitive=Wilt-Leaf Liege +id=147439 +rarity=R +[/card] +[card] +primitive=Windbrisk Raptor id=146090 -name=Windbrisk Raptor rarity=R -mana={5}{W}{W} -type=Creature -subtype=Bird -auto=lord(creature[attacking]|myBattlefield) lifelink -power=5 -toughness=7 -abilities=flying [/card] [card] -text=Wingrattle Scarecrow has flying as long as you control a blue creature. Wingrattle Scarecrow has persist as long as you control a black creature. (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) -auto=aslongas(creature[blue]|myBattlefield) flying -auto=aslongas(creature[black]|myBattlefield) persist +primitive=Wingrattle Scarecrow id=151633 -name=Wingrattle Scarecrow rarity=C -mana={3} -type=Artifact Creature -subtype=Scarecrow -power=2 -toughness=2 [/card] [card] -text={T}: Add {1} to your mana pool. {GW}, {T}: Add {G}{G}, {G}{W}, or {W}{W} to your mana pool. -auto={T}:Add {1} -auto={GW}{T}:Add {G}{G} -auto={GW}{T}:Add {G}{W} -auto={GW}{T}:Add {W}{W} -id=146747 -name=Wooded Bastion +primitive=Witherscale Wurm +id=152068 rarity=R -type=Land [/card] [card] -text={W}, {T}: Remove a -1/-1 counter from target creature. If you do, you gain 2 life. -auto={W}{T}:counter(-1/-1,-1) target(creature) && life:2 controller +primitive=Woeleecher id=153985 -name=Woeleecher rarity=C -mana={5}{W} -type=Creature -subtype=Elemental -power=3 -toughness=5 [/card] [card] -text=Trample When Woodfall Primus enters the battlefield, destroy target noncreature permanent. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) -id=151987 -name=Woodfall Primus +primitive=Wooded Bastion +id=146747 rarity=R -mana={5}{G}{G}{G} -type=Creature -subtype=Treefolk Shaman -auto=destroy target(*[-creature]) -power=6 -toughness=6 -abilities=persist,trample [/card] [card] -text=Flash +primitive=Woodfall Primus +id=151987 +rarity=R +[/card] +[card] +primitive=Worldpurge +id=141991 +rarity=R +[/card] +[card] +primitive=Wort, the Raidmother +id=147379 +rarity=R +[/card] +[card] +primitive=Wound Reflection +id=146762 +rarity=R +[/card] +[card] +primitive=Zealous Guardian id=142028 -name=Zealous Guardian rarity=C -mana={WU} -type=Creature -subtype=Kithkin Soldier -power=1 -toughness=1 -abilities=flash -[/card] \ No newline at end of file +[/card] diff --git a/projects/mtg/bin/Res/sets/SOK/_cards.dat b/projects/mtg/bin/Res/sets/SOK/_cards.dat index 095ab47b9..6d453bbe4 100644 --- a/projects/mtg/bin/Res/sets/SOK/_cards.dat +++ b/projects/mtg/bin/Res/sets/SOK/_cards.dat @@ -4,891 +4,852 @@ year=2005 block=Kami [/meta] [card] -text=Adamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand. +primitive=Adamaro, First to Desire id=74187 -name=Adamaro, First to Desire rarity=R -mana={1}{R}{R} -type=Legendary Creature -subtype=Spirit -auto=foreach(*|opponenthand) 1/1 -power=* -toughness=* [/card] [card] -text=Choose one ETap all Spirits; or tap all non-Spirit creatures. +primitive=AEther Shockwave id=74208 -auto=may tap all(spirit) -auto=may tap all(creature[-spirit]) -name=Aether Shockwave rarity=U -mana={3}{W} -type=Instant [/card] [card] -text={T}: Target creature gains haste until end of turn. +primitive=Akki Drillmaster id=74393 -name=Akki Drillmaster rarity=C -mana={2}{R} -type=Creature -subtype=Goblin Shaman -auto={T}:haste target(creature) -power=2 -toughness=2 [/card] [card] -text=As long as you have seven or more cards in hand, Akki Underling gets +2/+1 and has first strike. -name=Akki Underling +primitive=Akki Underling id=79164 rarity=C -mana={1}{R} -type=Creature -subtype=Goblin Warrior -auto=aslongas(*|myHand) 2/1 >6 -auto=aslongas(*|myHand) first strike >6 -power=2 -toughness=1 [/card] [card] -text=Flying Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -id=74050 -name=Araba Mothrider -rarity=C -mana={1}{W} -type=Creature -subtype=Human Samurai -auto=rampage(1/1,0) -auto=rampage(-1/-1,1) -auto=lord(araba mothrider[blocking]|mybattlefield) 1/1 -auto=lord(other araba mothrider[blocking]|mybattlefield) -1/-1 -power=1 -toughness=1 -abilities=flying -[/card] -[card] -text=Legendary landwalk -id=84370 -name=Ayumi, the Last Visitor +primitive=Akuta, Born of Ash +id=74148 rarity=R -mana={3}{G}{G} -type=Legendary Creature -subtype=Spirit -auto=aslongas(land[legendary]|opponentbattlefield) unblockable -power=7 -toughness=3 [/card] [card] -text=Whenever you cast a Spirit or Arcane spell, put a +1/+1 counter on target creature. -name=Briarknit Kami +primitive=Araba Mothrider +id=74050 +rarity=C +[/card] +[card] +primitive=Arashi, the Sky Asunder +id=87333 +rarity=R +[/card] +[card] +primitive=Ashes of the Fallen +id=87334 +rarity=R +[/card] +[card] +primitive=Ayumi, the Last Visitor +id=84370 +rarity=R +[/card] +[card] +primitive=Barrel Down Sokenzan +id=74201 +rarity=C +[/card] +[card] +primitive=Blood Clock +id=84709 +rarity=R +[/card] +[card] +primitive=Bounteous Kirin +id=78585 +rarity=R +[/card] +[card] +primitive=Briarknit Kami id=74163 rarity=U -mana={3}{G}{G} -type=Creature -subtype=Spirit -auto=@movedto(arcane,spirit|mystack):counter(1/1) target(creature) -power=3 -toughness=3 [/card] [card] -text={R}: Target creature gets +1/+0 until end of turn. +primitive=Burning-Eye Zubera +id=50234 +rarity=U +[/card] +[card] +primitive=Captive Flame id=88810 -auto={R}:1/0 target(creature) -name=Captive Flame rarity=U -mana={2}{R} -type=Enchantment [/card] [card] -text=As long as you have seven or more cards in hand, Deathmask Nezumi gets +2/+1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.) +primitive=Celestial Kirin +id=84380 +rarity=R +[/card] +[card] +primitive=Charge Across the Araba +id=74186 +rarity=U +[/card] +[card] +primitive=Choice of Damnations +id=88803 +rarity=R +[/card] +[card] +primitive=Cloudhoof Kirin +id=89399 +rarity=R +[/card] +[card] +primitive=Cowed by Wisdom +id=74132 +rarity=C +[/card] +[card] +primitive=Curtain of Light +id=87329 +rarity=C +[/card] +[card] +primitive=Cut the Earthly Bond +id=88786 +rarity=C +[/card] +[card] +primitive=Death Denied +id=87337 +rarity=C +[/card] +[card] +primitive=Death of a Thousand Stings +id=74202 +rarity=C +[/card] +[card] +primitive=Deathknell Kami +id=74003 +rarity=C +[/card] +[card] +primitive=Deathmask Nezumi id=84703 -name=Deathmask Nezumi rarity=C -mana={2}{B} -type=Creature -subtype=Rat Shaman -auto=aslongas(*|myHand) 2/1 >6 -auto=aslongas(*|myHand) fear >6 -power=2 -toughness=2 [/card] [card] -text=Creatures with flying can block only creatures with flying. +primitive=Dense Canopy id=88816 -auto=lord(creature[flying]) cloud -name=Dense Canopy rarity=U -mana={1}{G} -type=Enchantment [/card] [card] -text=At the beginning of your upkeep, put a +1/+1 counter on Descendant of Masumaro for each card in your hand, then remove a +1/+1 counter from Descendant of Masumaro for each card in target opponent's hand. -auto=@each my upkeep:foreach(*|myHand) counter(1/1,1) -auto=@each opponent upkeep:foreach(*|opponentHand) counter(1/1,-1) +primitive=Descendant of Kiyomaro +id=89400 +rarity=U +[/card] +[card] +primitive=Descendant of Masumaro id=74119 -name=Descendant of Masumaro rarity=U -mana={2}{G} -type=Creature -subtype=Human Monk -power=1 -toughness=1 [/card] [card] -text=You gain 6 life. Draw a card. +primitive=Descendant of Soramaro +id=84648 +rarity=C +[/card] +[card] +primitive=Dosan's Oldest Chant id=87332 -auto=life:6 controller -auto=draw:1 controller -name=Dosan's Oldest Chant rarity=C -mana={4}{G} -type=Sorcery [/card] [card] -text=Flying At the beginning of your upkeep, return a white creature you control to its owner's hand. -auto=@each my upkeep:moveTo(ownerhand) notatarget(creature[white]|myBattlefield) -id=74373 -name=Eiganjo Free-Riders -rarity=U -mana={3}{W} -type=Creature -subtype=Human Soldier -power=3 -toughness=4 -abilities=flying +primitive=Dreamcatcher +id=73988 +rarity=C [/card] [card] -text=At the beginning of each opponent's upkeep, if that player has seven or more cards in hand, Ebony Owl Netsuke deals 4 damage to him or her. -auto=@each opponent upkeep:aslongas(*|opponenthand) damage:4 opponent >6 +primitive=Ebony Owl Netsuke id=88799 -name=Ebony Owl Netsuke rarity=U -mana={2} -type=Artifact [/card] [card] -text=Put three 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step. -auto=token(Elemental, Creature Elemental Kijhjjghtsdrw,3/1,haste red)*3 -auto=@next endofturn:moveto(exile) all(kijhjjghtsdrw) +primitive=Eiganjo Free-Riders +id=74373 +rarity=U +[/card] +[card] +primitive=Elder Pine of Jukai +id=74204 +rarity=C +[/card] +[card] +primitive=Endless Swarm +id=87594 +rarity=R +[/card] +[card] +primitive=Enduring Ideal +id=87598 +rarity=R +[/card] +[card] +primitive=Erayo, Soratami Ascendant +id=87599 +rarity=R +[/card] +[card] +primitive=Erayo's Essence +id=87599 +rarity=R +[/card] +[card] +primitive=Eternal Dominion +id=87593 +rarity=R +[/card] +[card] +primitive=Evermind +id=74144 +rarity=U +[/card] +[card] +primitive=Exile into Darkness +id=74399 +rarity=U +[/card] +[card] +primitive=Feral Lightning id=84373 -name=Feral Lightning rarity=U -mana={3}{R}{R}{R} -type=Sorcery [/card] [card] -text=Whenever you cast a Spirit or Arcane spell, regenerate Fiddlehead Kami. +primitive=Fiddlehead Kami id=74166 -name=Fiddlehead Kami rarity=C -mana={4}{G} -type=Creature -subtype=Spirit -auto=@movedto(arcane,spirit|mystack):regenerate -power=3 -toughness=3 [/card] [card] -text=Gaze of Adamaro deals damage equal to the number of cards in target player's hand to that player. +primitive=Footsteps of the Goryo +id=74400 +rarity=U +[/card] +[card] +primitive=Freed from the Real +id=87336 +rarity=C +[/card] +[card] +primitive=Gaze of Adamaro id=89401 -target=player -alias=129750 -name=Gaze of Adamaro rarity=U -mana={2}{R}{R} -type=Instant -subtype=Arcane [/card] [card] -text={2}{G}, {T}: Target creature gets +2/+2 until end of turn. Channel E{3}{G}, Discard Ghost-Lit Nourisher: Target creature gets +4/+4 until end of turn. +primitive=Ghost-Lit Nourisher id=74068 -name=Ghost-Lit Nourisher rarity=U -mana={2}{G} -type=Creature -subtype=Spirit -auto={2}{G}{T}:2/2 target(creature) -autohand={3}{G}{S}:4/4 target(creature) -power=2 -toughness=1 [/card] [card] -text={2}{R}, {T}: Ghost-Lit Raider deals 2 damage to target creature. Channel E{3}{R}, Discard Ghost-Lit Raider: Ghost-Lit Raider deals 4 damage to target creature. +primitive=Ghost-Lit Raider id=87341 -name=Ghost-Lit Raider rarity=U -mana={2}{R} -type=Creature -subtype=Spirit -auto={2}{R}{T}:damage:2 target(creature) -autohand={3}{R}{S}:damage:4 target(creature) -power=2 -toughness=1 [/card] [card] -text={W}, {T}: You gain 2 life. Channel E{1}{W}, Discard Ghost-Lit Redeemer: You gain 4 life. +primitive=Ghost-Lit Redeemer id=74082 -name=Ghost-Lit Redeemer rarity=U -mana={W} -type=Creature -subtype=Spirit -auto={W}{T}:life:2 -autohand={1}{W}{S}:life:4 -power=1 -toughness=1 [/card] [card] -text=Haste At the beginning of the end step, return Glitterfang to its owner's hand. +primitive=Ghost-Lit Stalker +id=74401 +rarity=U +[/card] +[card] +primitive=Ghost-Lit Warder +id=73996 +rarity=U +[/card] +[card] +primitive=Glitterfang id=89402 -name=Glitterfang rarity=C -mana={R} -type=Creature -subtype=Spirit -auto=@next endofturn:moveto(ownerhand) -power=1 -toughness=1 -abilities=haste [/card] [card] -text=Protection from white Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) +primitive=Gnat Miser +id=88794 +rarity=C +[/card] +[card] +primitive=Godo's Irregulars +id=74015 +rarity=U +[/card] +[card] +primitive=Hail of Arrows +id=74137 +rarity=U +[/card] +[card] +primitive=Hand of Cruelty id=74063 -name=Hand of Cruelty rarity=U -mana={B}{B} -type=Creature -subtype=Human Samurai -auto=rampage(1/1,0) -auto=rampage(-1/-1,1) -auto=lord(hand of cruelty[blocking]|mybattlefield) 1/1 -auto=lord(other hand of cruelty[blocking]|mybattlefield) -1/-1 -power=2 -toughness=2 -abilities=protection from white [/card] [card] -text=Protection from black Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) +primitive=Hand of Honor id=74173 -name=Hand of Honor rarity=U -mana={W}{W} -type=Creature -subtype=Human Samurai -auto=rampage(1/1,0) -auto=rampage(-1/-1,1) -auto=lord(hand of honor[blocking]|mybattlefield) 1/1 -auto=lord(other hand of honor[blocking]|mybattlefield) -1/-1 -power=2 -toughness=2 -abilities=protection from black [/card] [card] -text=When Haru-Onna enters the battlefield, draw a card. Whenever you cast a Spirit or Arcane spell, you may return Haru-Onna to its owner's hand. +primitive=Haru-Onna id=74062 -name=Haru-Onna rarity=U -mana={3}{G} -type=Creature -subtype=Spirit -auto=draw:1 controller -auto=@movedto(arcane,spirit|mystack):may moveto(ownerhand) -power=2 -toughness=1 [/card] [card] -text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) {2}{R}, Sacrifice a Samurai: Samurai creatures you control gain double strike until end of turn. +primitive=Hidetsugu's Second Rite +id=88818 +rarity=R +[/card] +[card] +primitive=Homura, Human Ascendant +id=84716 +rarity=R +[/card] +[card] +primitive=Homura's Essence +id=84716 +rarity=R +[/card] +[card] +primitive=Ideas Unbound +id=88789 +rarity=C +[/card] +[card] +primitive=Iizuka the Ruthless id=79860 -name=Iizuka the Ruthless rarity=R -mana={3}{R}{R} -type=Legendary Creature -subtype=Human Samurai -auto=rampage(2/2,0) -auto=rampage(-2/-2,1) -auto=lord(iizuka the ruthless[blocking]|mybattlefield) 2/2 -power=3 -toughness=3 [/card] [card] -text=Target creature gets +X/+X until end of turn, where X is the number of cards in your hand. +primitive=Iname as One +id=74618 +rarity=R +[/card] +[card] +primitive=Infernal Kirin +id=74377 +rarity=R +[/card] +[card] +primitive=Inner Calm, Outer Strength id=74049 -target=creature -auto=foreach(*|myhand) 1/1 -name=Inner Calm, Outer Strength rarity=C -mana={2}{G} -type=Instant -subtype=Arcane [/card] [card] -text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) -id=74002 -name=Inner-Chamber Guard -rarity=U -mana={1}{W} -type=Creature -subtype=Human Samurai -auto=rampage(2/2,0) -auto=rampage(-2/-2,1) -auto=lord(inner-chamber guard[blocking]|mybattlefield) 2/2 -auto=lord(other inner-chamber guard[blocking]|mybattlefield) -2/-2 -power=0 -toughness=2 -[/card] -[card] -text=Add {R} to your mana pool for each card in your hand. +primitive=Inner Fire id=84711 -auto=foreach(*|myhand) Add:{R} -name=Inner Fire rarity=C -mana={3}{R} -type=Sorcery [/card] [card] -text=At the beginning of your upkeep, if you have seven or more cards in hand, you gain 4 life. -auto=@each my upkeep:aslongas(*|myhand) life:4 controller >6 +primitive=Inner-Chamber Guard +id=74002 +rarity=U +[/card] +[card] +primitive=Into the Fray +id=88813 +rarity=C +[/card] +[card] +primitive=Ivory Crane Netsuke id=88796 -name=Ivory Crane Netsuke -mana={2} rarity=U -type=Artifact [/card] [card] -text=Kagemaro, First to Suffer's power and toughness are each equal to the number of cards in your hand. {B}, Sacrifice Kagemaro: All creatures get -X/-X until end of turn, where X is the number of cards in your hand. +primitive=Jiwari, the Earth Aflame +id=74047 +rarity=R +[/card] +[card] +primitive=Kagemaro, First to Suffer id=74016 -name=Kagemaro, First to Suffer rarity=R -mana={3}{B}{B} -type=Legendary Creature -subtype=Demon Spirit -auto=foreach(*|myhand) 1/1 -auto={B}{S}:foreach(*|myhand) -1/-1 all(creature) -power=* -toughness=* [/card] [card] -text=Enchant creature Enchanted creature gets -X/-X, where X is the number of cards in your hand. +primitive=Kagemaro's Clutch id=74560 -target=creature -auto=foreach(*|myhand) -1/-1 -name=Kagemaro's Clutch rarity=C -mana={3}{B} -type=Enchantment -subtype=Aura [/card] [card] -text=At the beginning of each player's draw step, that player draws an additional card. -id=84364 -name=Kami of the Crescent Moon +primitive=Kaho, Minamo Historian +id=74055 rarity=R -mana={U}{U} -type=Legendary Creature -subtype=Spirit -auto=@each my draw:draw:1 controller -auto=@each opponent draw:draw:1 opponent -power=1 -toughness=3 [/card] [card] -text=Soulshift 3 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) +primitive=Kami of Empty Graves id=87335 -name=Kami of Empty Graves rarity=C -mana={3}{B} -type=Creature -subtype=Spirit -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=3]|mygraveyard) -power=4 -toughness=1 [/card] [card] -text=Target creature deals damage to itself equal to its power. +primitive=Kami of the Crescent Moon +id=84364 +rarity=R +[/card] +[card] +primitive=Kami of the Tended Garden +id=74217 +rarity=U +[/card] +[card] +primitive=Kashi-Tribe Elite +id=74195 +rarity=U +[/card] +[card] +primitive=Kataki, War's Wage +id=74190 +rarity=R +[/card] +[card] +primitive=Kemuri-Onna +id=84705 +rarity=U +[/card] +[card] +primitive=Kiku's Shadow id=74157 -target=creature -auto=damage:p -name=Kiku's Shadow rarity=U -mana={B}{B} -type=Sorcery [/card] [card] -text=When Kiri-Onna enters the battlefield, return target creature to its owner's hand. Whenever you cast a Spirit or Arcane spell, you may return Kiri-Onna to its owner's hand. -name=Kiri-Onna +primitive=Kiri-Onna id=84704 -name=Kiri-Onna -mana={4}{U} -type=Creature -subtype=Spirit -auto=moveTo(ownerhand) target(creature) -auto=@movedto(arcane,spirit|mystack):may moveTo(ownerhand) -power=2 -toughness=2 rarity=U [/card] [card] -text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) When Kitsune Dawnblade enters the battlefield, you may tap target creature. +primitive=Kitsune Bonesetter +id=74046 +rarity=C +[/card] +[card] +primitive=Kitsune Dawnblade id=80530 -name=Kitsune Dawnblade rarity=C -mana={4}{W} -type=Creature -subtype=Fox Samurai -auto=rampage(1/1,0) -auto=rampage(-1/-1,1) -auto=lord(kitsune dawnblade[blocking]|mybattlefield) 1/1 -auto=lord(other kitsune dawnblade[blocking]|mybattlefield) -1/-1 -auto=may tap target(creature) -power=2 -toughness=3 [/card] [card] -text={1}{W}: Kitsune Loreweaver gets +0/+X until end of turn, where X is the number of cards in your hand. +primitive=Kitsune Loreweaver id=74213 -name=Kitsune Loreweaver rarity=C -mana={1}{W} -type=Creature -subtype=Fox Cleric -auto={1}{W}:foreach(*|myhand) 0/1 -power=2 -toughness=1 [/card] [card] -text=Kiyomaro, First to Stand's power and toughness are each equal to the number of cards in your hand. As long as you have four or more cards in hand, Kiyomaro has vigilance. Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life. +primitive=Kiyomaro, First to Stand id=74054 -name=Kiyomaro, First to Stand rarity=R -mana={3}{W}{W} -type=Legendary Creature -subtype=Spirit -auto=foreach(*|myhand) 1/1 -auto=aslongas(*|myhand) vigilance >3 -auto=@damaged(player) from(this):aslongas(*|myhand) life:7 controller >6 -auto=@damaged(creature) from(this):aslongas(*|myhand) life:7 controller >6 -power=* -toughness=* [/card] [card] -text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) {1}{B}: Regenerate Kuro's Taken. +primitive=Kuon, Ogre Ascendant +id=87596 +rarity=R +[/card] +[card] +primitive=Kuon's Essence +id=87596 +rarity=R +[/card] +[card] +primitive=Kuro's Taken id=74065 -name=Kuro's Taken rarity=C -mana={1}{B} -type=Creature -subtype=Rat Samurai -auto=rampage(1/1,0) -auto=rampage(-1/-1,1) -auto=lord(kuro's taken[blocking]|mybattlefield) 1/1 -auto=lord(other kuro's taken[blocking]|mybattlefield) -1/-1 -auto={1}{B}:regenerate -power=1 -toughness=1 [/card] [card] -text=Masumaro, First to Live's power and toughness are each equal to twice the number of cards in your hand. +primitive=Locust Miser +id=74394 +rarity=U +[/card] +[card] +primitive=Maga, Traitor to Mortals +id=88802 +rarity=R +[/card] +[card] +primitive=Manriki-Gusari +id=74158 +rarity=U +[/card] +[card] +primitive=Masumaro, First to Live id=74184 -name=Masumaro, First to Live rarity=R -mana={3}{G}{G}{G} -type=Legendary Creature -subtype=Spirit -auto=foreach(*|myhand) 2/2 -power=* -toughness=* [/card] [card] -text=At the beginning of your end step, sacrifice Measure of Wickedness and you lose 8 life. Whenever another card is put into your graveyard from anywhere, target opponent gains control of Measure of Wickedness. +primitive=Matsu-Tribe Birdstalker +id=73991 +rarity=C +[/card] +[card] +primitive=Measure of Wickedness id=88821 -name=Measure of Wickedness rarity=U -mana={3}{B} -auto=@next my endofturn:bury -auto=@next my endofturn:life:-8 controller -auto=@movedto(graveyard) from(* other|*):moveto(opponentBattlefield) -type=Enchantment [/card] [card] -text=All creatures get -X/-0, where X is the number of cards in your hand. +primitive=Meishin, the Mind Cage id=89406 -auto=foreach(*|myhand) lord(creature) -1/0 -name=Meishin, the Mind Cage rarity=R -mana={4}{U}{U}{U} -type=Legendary Enchantment [/card] [card] -text={T}: Add {1} to your mana pool. {2}, {T}: Each player draws a card. +primitive=Michiko Konda, Truth Seeker +id=84359 +rarity=R +[/card] +[card] +primitive=Mikokoro, Center of the Sea id=74388 -name=Mikokoro, Center of the Sea -auto={T}:Add {1} -auto={2}{T}:draw:1 controller && draw:1 opponent rarity=R -type=Legendary Land [/card] [card] -text=Return Molting Skin to its owner's hand: Regenerate target creature. -auto={0}:moveTo(ownerhand) all(this) && regenerate target(creature) limit:1 +primitive=Minamo Scrollkeeper +id=88791 +rarity=C +[/card] +[card] +primitive=Miren, the Moaning Well +id=88807 +rarity=R +[/card] +[card] +primitive=Molting Skin id=87331 -name=Molting Skin rarity=U -mana={2}{G} -type=Enchantment [/card] [card] -text=Flying {W}: Moonwing Moth gets +0/+1 until end of turn. +primitive=Moonbow Illusionist +id=74198 +rarity=C +[/card] +[card] +primitive=Moonwing Moth id=84643 -name=Moonwing Moth rarity=C -mana={1}{W}{W} -type=Creature -subtype=Insect -auto={W}:0/1 -power=2 -toughness=1 -abilities=flying [/card] [card] -text=Soulshift 5 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.) +primitive=Murmurs from Beyond +id=87330 +rarity=C +[/card] +[card] +primitive=Neverending Torment +id=87601 +rarity=R +[/card] +[card] +primitive=Nightsoil Kami id=88815 -name=Nightsoil Kami rarity=C -mana={4}{G}{G} -type=Creature -subtype=Spirit -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=5]|mygraveyard) -power=6 -toughness=4 [/card] [card] -text=When Nikko-Onna enters the battlefield, destroy target enchantment. Whenever you cast a Spirit or Arcane spell, you may return Nikko-Onna to its owner's hand. +primitive=Nikko-Onna id=84639 -name=Nikko-Onna rarity=U -mana={2}{W} -type=Creature -subtype=Spirit -auto=destroy target(enchantment) -auto=@movedto(arcane,spirit|mystack):may moveTo(ownerhand) -power=2 -toughness=2 [/card] [card] -text={T}: Add {U} to your mana pool. {1}: Return Oboro, Palace in the Clouds to its owner's hand. +primitive=Oboro Breezecaller +id=88784 +rarity=C +[/card] +[card] +primitive=Oboro Envoy +id=74211 +rarity=U +[/card] +[card] +primitive=Oboro, Palace in the Clouds id=74206 -name=Oboro, Palace in the Clouds -auto={T}:Add {U} -auto={1}:moveto(ownerhand) rarity=R -type=Legendary Land [/card] [card] -text=Discard your hand. +primitive=Okina Nightwatch +id=74196 +rarity=C +[/card] +[card] +primitive=O-Naginata +id=74146 +rarity=U +[/card] +[card] +primitive=One with Nothing id=88817 -auto=moveto(mygraveyard) all(*|myhand) -name=One with Nothing rarity=R -mana={B} -type=Instant [/card] [card] -text=Haste At the beginning of your upkeep, return a red creature you control to its owner's hand. -auto=@each my upkeep:moveTo(ownerhand) notatarget(creature[red]|myBattlefield) +primitive=Oni of Wild Places id=74048 -name=Oni of Wild Places rarity=U -mana={5}{R} -type=Creature -subtype=Demon Spirit -power=6 -toughness=5 -abilities=haste [/card] [card] -text=Counter target creature spell. Draw cards equal to that spell's converted mana cost. +primitive=Oppressive Will +id=74423 +rarity=C +[/card] +[card] +primitive=Overwhelming Intellect id=89403 -target=creature|stack -auto=fizzle -auto=draw:manacost controller -name=Overwhelming Intellect rarity=U -mana={4}{U}{U} -type=Instant [/card] [card] -text=Creatures you control get +2/+0 until end of turn. +primitive=Pain's Reward +id=75340 +rarity=R +[/card] +[card] +primitive=Path of Anger's Flame id=74179 -auto=lord(creature|myBattlefield) 2/0 -name=Path of Anger's Flame rarity=C -mana={2}{R} -type=Instant -subtype=Arcane [/card] [card] -text=You gain 2 life for each card in your hand. +primitive=Pithing Needle +id=74207 +rarity=R +[/card] +[card] +primitive=Plow Through Reito +id=89397 +rarity=C +[/card] +[card] +primitive=Presence of the Wise id=74216 -auto=foreach(*|myhand) life:2 controller -name=Presence of the Wise rarity=U -mana={2}{W}{W} -type=Sorcery [/card] [card] -text=Soulshift 7 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 7 or less from your graveyard to your hand.) -id=74018 -name=Promised Kannushi -rarity=C -mana={G} -type=Creature -subtype=Human Druid -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=7]|mygraveyard) -power=1 -toughness=1 -[/card] -[card] -text=When a creature you control is put into a graveyard from the battlefield, sacrifice Promise of Bunrei. If you do, put four 1/1 colorless Spirit creature tokens onto the battlefield. -auto=@movedto(graveyard) from(creature|myBattlefield):token(Spirit,Creature Spirit,1/1,)*4 -auto=@movedto(graveyard) from(creature|myBattlefield):bury +primitive=Promise of Bunrei id=84376 -name=Promise of Bunrei rarity=R -mana={2}{W} -type=Enchantment [/card] [card] -text=Black creatures can't block. +primitive=Promised Kannushi +id=74018 +rarity=C +[/card] +[card] +primitive=Pure Intentions +id=88785 +rarity=R +[/card] +[card] +primitive=Rally the Horde +id=74411 +rarity=R +[/card] +[card] +primitive=Raving Oni-Slave +id=88787 +rarity=C +[/card] +[card] +primitive=Razorjaw Oni id=74396 -name=Razorjaw Oni rarity=U -mana={3}{B} -type=Creature -subtype=Demon Spirit -auto=lord(creature[black]) cantblock -power=4 -toughness=5 [/card] [card] -text=Whenever you cast a legendary spell, draw a card. +primitive=Reki, the History of Kamigawa id=74604 -name=Reki, the History of Kamigawa rarity=R -mana={2}{G} -auto=@movedto(*[legendary]|mystack):draw:1 controller -type=Legendary Creature -subtype=Human Shaman -power=1 -toughness=2 [/card] [card] -text=Creatures with power 2 or less can't attack you. +primitive=Rending Vines +id=74189 +rarity=C +[/card] +[card] +primitive=Reverence id=84371 -auto=lord(creature[power<=2]|opponentBattlefield) cantattack -name=Reverence rarity=R -mana={2}{W}{W} -type=Enchantment [/card] [card] -text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) +primitive=Ronin Cavekeeper id=74199 -name=Ronin Cavekeeper rarity=C -mana={5}{R} -type=Creature -subtype=Human Samurai -auto=rampage(2/2,0) -auto=rampage(-2/-2,1) -auto=lord(ronin cavekeeper[blocking]|mybattlefield) 2/2 -auto=lord(other ronin cavekeeper[blocking]|mybattlefield) -2/-2 -power=4 -toughness=3 [/card] [card] -text={T}: You may put a land card from your hand onto the battlefield. +primitive=Rune-Tail, Kitsune Ascendant +id=87600 +rarity=R +[/card] +[card] +primitive=Rune-Tail's Essence +id=87600 +rarity=R +[/card] +[card] +primitive=Rushing-Tide Zubera +id=50430 +rarity=U +[/card] +[card] +primitive=Sakashima the Impostor +id=74509 +rarity=R +[/card] +[card] +primitive=Sakura-Tribe Scout id=74210 -name=Sakura-Tribe Scout rarity=C -mana={G} -type=Creature -subtype=Snake Shaman Scout -auto={T}:moveto(myBattlefield) target(land|myHand) -power=1 -toughness=1 [/card] [card] -text={2}, {T}: Draw a card if you have seven or more cards in hand. +primitive=Sasaya, Orochi Ascendant +id=87595 +rarity=R +[/card] +[card] +primitive=Sasaya's Essence +id=87595 +rarity=R +[/card] +[card] +primitive=Scroll of Origins id=88811 -name=Scroll of Origins -auto=aslongas(*|myhand) {2}{T}:draw:1 >6 rarity=R -mana={2} -type=Artifact [/card] [card] -text=Shinen of Fear's Chill can't block. Channel - {1}{B}, Discard Shinen of Fear's Chill: Target creature can't block this turn. +primitive=Secretkeeper +id=89398 +rarity=U +[/card] +[card] +primitive=Seed the Land +id=74168 +rarity=R +[/card] +[card] +primitive=Seek the Horizon +id=74056 +rarity=U +[/card] +[card] +primitive=Sekki, Seasons' Guide +id=74471 +rarity=R +[/card] +[card] +primitive=Shape Stealer +id=88823 +rarity=U +[/card] +[card] +primitive=Shifting Borders +id=74191 +rarity=U +[/card] +[card] +primitive=Shinen of Fear's Chill id=88812 -name=Shinen of Fear's Chill rarity=C -mana={4}{B} -type=Creature -subtype=Spirit -autohand={1}{B}{S}:cantblock target(creature) -power=3 -toughness=2 -abilities=cantblock [/card] [card] -text=Flying Channel - {U}, Discard Shinen of Flight's Wings: Target creature gains flying until end of turn. +primitive=Shinen of Flight's Wings id=74088 -name=Shinen of Flight's Wings rarity=C -mana={4}{U} -type=Creature -subtype=Spirit -autohand={U}{S}:flying target(creature) -power=3 -toughness=3 -abilities=flying [/card] [card] -text=Haste Channel - {R}, Discard Shinen of Fury's Fire: Target creature gains haste until end of turn. +primitive=Shinen of Fury's Fire id=87339 -name=Shinen of Fury's Fire rarity=C -mana={2}{R} -type=Creature -subtype=Spirit -autohand={R}{S}:haste target(creature) -power=2 -toughness=1 -abilities=haste [/card] [card] -text=First strike Channel - {1}{W}, Discard Shinen of Stars' Light: Target creature gains first strike until end of turn. +primitive=Shinen of Life's Roar +id=74017 +rarity=C +[/card] +[card] +primitive=Shinen of Stars' Light id=74361 -name=Shinen of Stars' Light rarity=C -mana={2}{W} -type=Creature -subtype=Spirit -autohand={1}{W}{S}:first strike target(creature) -power=2 -toughness=1 -abilities=first strike [/card] [card] -text=At the beginning of your upkeep, return a black creature you control to its owner's hand. {1}{B}: Regenerate Skull Collector. -auto=@each my upkeep:moveTo(ownerhand) notatarget(creature[black]|myBattlefield) +primitive=Sink into Takenuma +id=84717 +rarity=C +[/card] +[card] +primitive=Skull Collector id=88797 -name=Skull Collector rarity=U -mana={1}{B}{B} -type=Creature -subtype=Ogre Warrior -auto={1}{B}:regenerate -power=3 -toughness=3 [/card] [card] -text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) {1}{R}: Sokenzan Spellblade gets +X/+0 until end of turn, where X is the number of cards in your hand. -id=74398 -name=Sokenzan Spellblade -rarity=C -mana={4}{R} -type=Creature -subtype=Ogre Samurai Shaman -auto=rampage(1/1,0) -auto=rampage(-1/-1,1) -auto=lord(sokenzan spellblade[blocking]|mybattlefield) 1/1 -auto=lord(other sokenzan spellblade[blocking]|mybattlefield) -1/-1 -auto={1}{R}:foreach(*|myhand) 1/0 -power=2 -toughness=3 -[/card] -[card] -text=Flying Soramaro, First to Dream's power and toughness are each equal to the number of cards in your hand. {4}, Return a land you control to its owner's hand: Draw a card. -id=74170 -name=Soramaro, First to Dream +primitive=Skyfire Kirin +id=88793 rarity=R -mana={4}{U}{U} -type=Legendary Creature -subtype=Spirit -auto=foreach(*|myhand) 1/1 -auto={4}:moveto(ownerhand) target(land|myBattlefield) && draw:1 controller -power=* -toughness=* -abilities=flying [/card] [card] -text={2}: Target creature you control gains flying until end of turn. {2}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn. +primitive=Sokenzan Renegade +id=74133 +rarity=U +[/card] +[card] +primitive=Sokenzan Spellblade +id=74398 +rarity=C +[/card] +[card] +primitive=Soramaro, First to Dream +id=74170 +rarity=R +[/card] +[card] +primitive=Soratami Cloud Chariot id=74174 -name=Soratami Cloud Chariot -auto={2}:flying target(creature|myBattlefield) -auto={2}:preventAllCombatDamage from target(creature|myBattlefield) ueot && preventAllCombatDamage to(mytgt) ueot rarity=U -mana={5} -type=Artifact [/card] [card] -text=Spiraling Embers deals damage to target creature or player equal to the number of cards in your hand. +primitive=Spiraling Embers id=74503 -target=creature,player) -auto=foreach(*|myhand) damage:1 -name=Spiraling Embers rarity=C -mana={3}{R} -type=Sorcery -subtype=Arcane [/card] [card] -text=Trample At the beginning of your upkeep, return a green creature you control to its owner's hand. -auto=@each my upkeep:moveTo(ownerhand) notatarget(creature[green]|myBattlefield) +primitive=Spiritual Visit +id=74372 +rarity=C +[/card] +[card] +primitive=Stampeding Serow id=74407 -name=Stampeding Serow rarity=U -mana={2}{G}{G} -type=Creature -subtype=Antelope Beast -power=5 -toughness=4 -abilities=trample [/card] [card] -text=Destroy target artifact or land. +primitive=Sunder from Within id=88808 -target=artifact,land -auto=destroy -name=Sunder from Within rarity=U -mana={2}{R}{R} -type=Sorcery -subtype=Arcane [/card] [card] -text=Vigilance (Attacking doesn't cause this creature to tap.) Soulshift 4 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) +primitive=Thoughts of Ruin +id=74374 +rarity=R +[/card] +[card] +primitive=Tomb of Urami +id=74492 +rarity=R +[/card] +[card] +primitive=Torii Watchward id=87342 -name=Torii Watchward rarity=C -mana={4}{W} -type=Creature -subtype=Spirit -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=4]|mygraveyard) -power=3 -toughness=3 -abilities=vigilance [/card] [card] -text=When Yuki-Onna enters the battlefield, destroy target artifact. Whenever you cast a Spirit or Arcane spell, you may return Yuki-Onna to its owner's hand. -id=84712 -name=Yuki-Onna +primitive=Trusted Advisor +id=88804 rarity=U -mana={3}{R} -type=Creature -subtype=Spirit -auto=destroy target(artifact) -auto=@movedto(arcane,spirit|mystack):may moveto(ownerhand) -power=3 -toughness=1 -[/card] \ No newline at end of file +[/card] +[card] +primitive=Twincast +id=80412 +rarity=R +[/card] +[card] +primitive=Undying Flames +id=87602 +rarity=R +[/card] +[card] +primitive=Wine of Blood and Iron +id=74130 +rarity=R +[/card] +[card] +primitive=Yuki-Onna +id=84712 +rarity=U +[/card] diff --git a/projects/mtg/bin/Res/sets/STH/_cards.dat b/projects/mtg/bin/Res/sets/STH/_cards.dat index 3125fc030..4d023ce4b 100644 --- a/projects/mtg/bin/Res/sets/STH/_cards.dat +++ b/projects/mtg/bin/Res/sets/STH/_cards.dat @@ -4,702 +4,717 @@ year=1998 block=Tempest [/meta] [card] -text=All Slivers have "{2}, Sacrifice this permanent: This permanent deals 2 damage to target creature or player." +primitive=Acidic Sliver id=5108 -name=Acidic Sliver rarity=U -mana={B}{R} -type=Creature -subtype=Sliver -auto=lord(sliver) {2}{S}:damage:2 target(creature,player) -power=2 -toughness=2 [/card] [card] -text=At the beginning of each upkeep, untap all creatures and lands. +primitive=Amok +id=5109 +rarity=R +[/card] +[card] +primitive=Awakening id=5110 -name=Awakening rarity=R -mana={2}{G}{G} -auto=@each upkeep:untap all(creature,land) -type=Enchantment [/card] [card] -text=At the beginning of each player's upkeep, that player discards a card at random. +primitive=Bandage +id=5111 +rarity=C +[/card] +[card] +primitive=Bottomless Pit id=5113 -name=Bottomless Pit rarity=U -mana={1}{B}{B} -auto=@each my upkeep:discard:1 controller -auto=@each opponent upkeep:discard:1 opponent -type=Enchantment [/card] [card] +primitive=Brush with Death +id=5114 +rarity=C +[/card] +[card] +primitive=Bullwhip id=5115 -name=Bullwhip -mana={4} -type=Artifact -text={2}, {T}: Bullwhip deals 1 damage to target creature. That creature attacks this turn if able. -auto={2}{T}:damage:1 target(creature) && mustattack ueot rarity=U [/card] [card] -text=Trample {1}{G}: Regenerate Carnassid. +primitive=Burgeoning +id=5116 +rarity=R +[/card] +[card] +primitive=Calming Licid +id=5117 +rarity=U +[/card] +[card] +primitive=Cannibalize +id=5118 +rarity=C +[/card] +[card] +primitive=Carnassid id=5217 -name=Carnassid rarity=R -mana={4}{G}{G} -type=Creature -subtype=Beast -auto={1}{G}:regenerate -power=5 -toughness=4 -abilities=trample [/card] [card] -text=Flying Cloud Spirit can block only creatures with flying. +primitive=Change of Heart +id=5121 +rarity=C +[/card] +[card] +primitive=Cloud Spirit id=5122 -name=Cloud Spirit -rarity=U -mana={2}{U} -type=Creature -subtype=Spirit -power=3 -toughness=1 -abilities=cloud,flying +rarity=C [/card] [card] -text=Whenever you cast a spell, you gain 1 life. +primitive=Constant Mists +id=5123 +rarity=U +[/card] +[card] +primitive=Contemplation id=5125 -auto=@movedTo(*|mystack):life:1 -name=Contemplation rarity=U -mana={1}{W}{W} -type=Enchantment [/card] [card] -text=Enchant creature Enchanted creature gets +1/+3. {W}: Return Conviction to its owner's hand. +primitive=Contempt +id=5126 +rarity=C +[/card] +[card] +primitive=Conviction id=5127 -name=Conviction rarity=C -mana={1}{W} -target=creature -auto=1/3 -auto={W}:moveTo(ownerhand) -type=Enchantment -subtype=Aura [/card] [card] -text=Craven Giant can't block. +primitive=Convulsing Licid +id=5129 +rarity=U +[/card] +[card] +primitive=Corrupting Licid +id=5128 +rarity=U +[/card] +[card] +primitive=Craven Giant id=5130 -name=Craven Giant rarity=C -mana={2}{R} -type=Creature -subtype=Giant -power=4 -toughness=1 -abilities=cantblock [/card] [card] -text=Creatures you control gain reach until end of turn. (They can block creatures with flying.) +primitive=Crossbow Ambush id=5131 -auto=lord(creature|myBattlefield) reach -name=Crossbow Ambush rarity=C -mana={G} -type=Instant [/card] [card] -text=All Slivers have shroud. (They can't be the targets of spells or abilities.) +primitive=Crovax the Cursed +id=5106 +rarity=R +[/card] +[card] +primitive=Crystalline Sliver id=5134 -name=Crystalline Sliver rarity=U -mana={W}{U} -type=Creature -subtype=Sliver -auto=lord(sliver) shroud -power=2 -toughness=2 [/card] [card] -text={T}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) +primitive=Dauthi Trapper id=5135 -name=Dauthi Trapper rarity=U -mana={2}{B} -type=Creature -subtype=Dauthi Minion -auto={T}:shadow target(creature) -power=1 -toughness=1 [/card] [card] -text=Destroy target tapped creature. -target=creature[tapped] -auto=destroy +primitive=Death Stroke id=5137 -name=Death Stroke rarity=C -mana={B}{B} -type=Sorcery [/card] [card] -text=Flying {B}: Dungeon Shade gets +1/+1 until end of turn. +primitive=Dream Halls +id=5105 +rarity=R +[/card] +[card] +primitive=Dream Prowler +id=5140 +rarity=C +[/card] +[card] +primitive=Duct Crawler +id=5141 +rarity=C +[/card] +[card] +primitive=Dungeon Shade id=5142 -name=Dungeon Shade rarity=C -mana={3}{B} -type=Creature -subtype=Shade Spirit -auto={B}:1/1 -power=1 -toughness=1 -abilities=flying [/card] [card] -text=When you control a creature with toughness 2 or less, sacrifice Endangered Armodon. +primitive=Elven Rite +id=5144 +rarity=U +[/card] +[card] +primitive=Endangered Armodon id=5145 -name=Endangered Armodon rarity=C -mana={2}{G}{G} -type=Creature -subtype=Elephant -auto=aslongas(creature[toughness<=2]|myBattlefield) -99/-99 -power=4 -toughness=5 [/card] [card] -text=Return all creatures to their owners' hands. +primitive=Ensnaring Bridge +id=5124 +rarity=R +[/card] +[card] +primitive=Evacuation id=5147 -name=Evacuation -auto=moveTo(ownerhand) all(creature) rarity=R -mana={3}{U}{U} -type=Instant [/card] [card] -text=Enchant creature {R}: Enchanted creature gets +1/-1 until end of turn. -target=creature -auto={R}:1/-1 +primitive=Fanning the Flames +id=5148 +rarity=U +[/card] +[card] +primitive=Flame Wave +id=5150 +rarity=U +[/card] +[card] +primitive=Fling +id=5151 +rarity=C +[/card] +[card] +primitive=Flowstone Blade id=5152 -name=Flowstone Blade rarity=C -mana={R} -type=Enchantment -subtype=Aura [/card] [card] -text=Haste {0}: Flowstone Hellion gets +1/-1 until end of turn. +primitive=Flowstone Hellion id=5153 -name=Flowstone Hellion rarity=U -mana={4}{R} -type=Creature -subtype=Hellion Beast -auto={0}:1/-1 -power=3 -toughness=3 -abilities=haste [/card] [card] -text=Trample {R}: Flowstone Mauler gets +1/-1 until end of turn. +primitive=Flowstone Mauler id=5154 -name=Flowstone Mauler rarity=R -mana={4}{R}{R} -type=Creature -subtype=Beast -auto={R}:1/-1 -power=4 -toughness=5 -abilities=trample [/card] [card] -text={R}: Flowstone Shambler gets +1/-1 until end of turn. +primitive=Flowstone Shambler id=5156 -name=Flowstone Shambler rarity=C -mana={2}{R} -type=Creature -subtype=Beast -auto={R}:1/-1 -power=2 -toughness=2 [/card] [card] -text=Flying When Foul Imp enters the battlefield, you lose 2 life. +primitive=Foul Imp id=5158 -name=Foul Imp rarity=C -mana={B}{B} -type=Creature -subtype=Imp -auto=life:-2 controller -power=2 -toughness=2 -abilities=flying [/card] [card] -text=Haste {R}: Furnace Spirit gets +1/+0 until end of turn. +primitive=Furnace Spirit id=5160 -name=Furnace Spirit rarity=C -mana={2}{R} -type=Creature -subtype=Spirit -auto={R}:1/0 -power=1 -toughness=1 -abilities=haste [/card] [card] -text=Hammerhead Shark can't attack unless defending player controls an Island. +primitive=Gliding Licid +id=5162 +rarity=U +[/card] +[card] +primitive=Grave Pact +id=5136 +rarity=R +[/card] +[card] +primitive=Hammerhead Shark id=5163 -name=Hammerhead Shark rarity=C -mana={1}{U} -type=Creature -subtype=Fish -auto=aslongas(island|opponentbattlefield) -cantattack -power=2 -toughness=3 -abilities=cantattack [/card] [card] -text=Whenever a creature blocks, Heat of Battle deals 1 damage to that creature's controller. -auto=@each my combatdamage:foreach(creature[blocking]|opponentBattlefield) damage:1 opponent -auto=@each opponent combatdamage:foreach(creature[blocking]|myBattlefield) damage:1 controller +primitive=Heartstone +id=5164 +rarity=U +[/card] +[card] +primitive=Heat of Battle id=5165 -name=Heat of Battle rarity=U -mana={1}{R} -type=Enchantment [/card] [card] -text={W}: Honor Guard gets +0/+1 until end of turn. +primitive=Hermit Druid +id=5166 +rarity=R +[/card] +[card] +primitive=Hesitation +id=5167 +rarity=U +[/card] +[card] +primitive=Hibernation Sliver +id=5168 +rarity=U +[/card] +[card] +primitive=Hidden Retreat +id=5169 +rarity=R +[/card] +[card] +primitive=Honor Guard id=5170 -name=Honor Guard rarity=C -mana={W} -type=Creature -subtype=Human Soldier -auto={W}:0/1 -power=1 -toughness=1 [/card] [card] -text=Whenever a player plays a land, that player draws a card. +primitive=Horn of Greed id=5172 -name=Horn of Greed rarity=R -mana={3} -type=Artifact -auto=@movedTo(land|myBattlefield):draw:1 controller -auto=@movedTo(land|opponentBattlefield):draw:1 opponent [/card] [card] -text=Creatures don't untap during their controllers' untap steps. Whenever a creature enters the battlefield, untap all creatures. +primitive=Hornet Cannon +id=5173 +rarity=U +[/card] +[card] +primitive=Intruder Alarm id=5174 -name=Intruder Alarm rarity=R -mana={2}{U} -auto=lord(creature) doesnotuntap -auto=@movedTo(creature|myBattlefield):untap all(creature) -auto=@movedTo(creature|opponentBattlefield):untap all(creature) -type=Enchantment [/card] [card] -text=Target creature gains flying until end of turn. Draw a card. -target=creature -auto=flying -auto=draw:1 controller +primitive=Invasion Plans +id=5175 +rarity=R +[/card] +[card] +primitive=Jinxed Ring +id=5177 +rarity=R +[/card] +[card] +primitive=Lab Rats +id=5178 +rarity=C +[/card] +[card] +primitive=Lancers en-Kor +id=5179 +rarity=U +[/card] +[card] +primitive=Leap id=5180 -name=Leap rarity=C -mana={U} -type=Instant [/card] [card] -text=Whenever an opponent discards a card, Megrim deals 2 damage to that player. -auto=@movedTo(*|opponentgraveyard) from(opponenthand):damage:2 opponent +primitive=Lowland Basilisk +id=5181 +rarity=C +[/card] +[card] +primitive=Mana Leak +id=5182 +rarity=C +[/card] +[card] +primitive=Mask of the Mimic +id=5183 +rarity=U +[/card] +[card] +primitive=Megrim id=5185 -name=Megrim rarity=U -mana={2}{B} -type=Enchantment [/card] [card] -text=Mob Justice deals damage to target player equal to the number of creatures you control. +primitive=Mind Games +id=5186 +rarity=C +[/card] +[card] +primitive=Mind Peel +id=5187 +rarity=U +[/card] +[card] +primitive=Mindwarper +id=5188 +rarity=R +[/card] +[card] +primitive=Mob Justice id=5101 -target=player -auto=foreach(creature|myBattlefield) damage:1 -name=Mob Justice rarity=C -mana={1}{R} -type=Sorcery [/card] [card] -text=When another creature enters the battlefield, sacrifice Mogg Bombers. If you do, it deals 3 damage to target player. -auto=@movedTo(creature|battlefield):bury all(this) && damage:3 target(player) +primitive=Mogg Bombers id=4980 -name=Mogg Bombers rarity=C -mana={3}{R} -type=Creature -subtype=Goblin -power=3 -toughness=4 [/card] [card] -text=Mogg Flunkies can't attack or block alone. +primitive=Mogg Flunkies id=5100 -name=Mogg Flunkies rarity=C -mana={1}{R} -type=Creature -subtype=Goblin -auto=aslongas(creature[attacking]|myBattlefield) -cantattack -auto=aslongas(creature[blocking]|myBattlefield) -cantblock -power=3 -toughness=3 -abilities=cantattack,cantblock [/card] [card] -text=If Mox Diamond would enter the battlefield, you may discard a land card instead. If you do, put Mox Diamond onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add one mana of any color to your mana pool. -id=5193 -name=Mox Diamond -auto=moveTo(mygraveyard) notatarget(land|myhand) -auto=moveTo(mygraveyard) notatarget(this|myBattlefield) -auto=@movedTo(land|mygraveyard) from(myhand):lord(mox diamond) {T}:Add{W} && lord(mox diamond) {T}:Add{U} && lord(mox diamond) {T}:Add{B} && lord(mox diamond) {T}:Add{R} && lord(mox diamond) {T}:Add{G} -mana={0} +primitive=Mogg Infestation +id=5107 rarity=R -type=Artifact [/card] [card] -text=Sacrifice Morgue Thrull: Put the top three cards of your library into your graveyard. +primitive=Mogg Maniac +id=5120 +rarity=U +[/card] +[card] +primitive=Morgue Thrull id=5191 -name=Morgue Thrull -rarity=U -mana={2}{B} -type=Creature -subtype=Thrull -auto={S}:deplete:3 controller -power=2 -toughness=2 +rarity=C [/card] [card] -text=Creatures you control have trample. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) -auto=lord(creature|myBattlefield) trample +primitive=Mortuary +id=5192 +rarity=R +[/card] +[card] +primitive=Mox Diamond +id=5193 +rarity=R +[/card] +[card] +primitive=Mulch +id=5194 +rarity=C +[/card] +[card] +primitive=Nomads en-Kor +id=5196 +rarity=C +[/card] +[card] +primitive=Overgrowth +id=5198 +rarity=C +[/card] +[card] +primitive=Portcullis +id=5202 +rarity=R +[/card] +[card] +primitive=Primal Rage id=5149 -name=Primal Rage rarity=U -mana={1}{G} -type=Enchantment [/card] [card] -text={T}: Target blocking creature gets -1/-1 until end of turn. +primitive=Provoke +id=5203 +rarity=C +[/card] +[card] +primitive=Pursuit of Knowledge +id=5204 +rarity=R +[/card] +[card] +primitive=Rabid Rats id=5205 -name=Rabid Rats rarity=C -mana={1}{B} -type=Creature -subtype=Rat -auto={T}:-1/-1 target(creature[blocking]) -power=1 -toughness=1 [/card] [card] -text=Flying Revenant's power and toughness are each equal to the number of creature cards in your graveyard. +primitive=Ransack +id=5206 +rarity=U +[/card] +[card] +primitive=Rebound +id=5209 +rarity=U +[/card] +[card] +primitive=Reins of Power +id=5210 +rarity=R +[/card] +[card] +primitive=Revenant id=5211 -auto=foreach(creature|mygraveyard) 1/1 -name=Revenant rarity=R -mana={4}{B} -type=Creature -subtype=Spirit -power=* -toughness=* -abilities=flying [/card] [card] -text=Wall creatures can attack as though they didn't have defender. +primitive=Rolling Stones id=5212 -auto=lord(wall) -defender -name=Rolling Stones rarity=R -mana={1}{W} -type=Enchantment [/card] [card] -text=Destroy all nonbasic lands. +primitive=Ruination id=5213 -auto=destroy all(land[-basic]) -name=Ruination rarity=R -mana={3}{R} -type=Sorcery [/card] [card] -text=When Serpent Warrior enters the battlefield, you lose 3 life. +primitive=Sacred Ground +id=5214 +rarity=R +[/card] +[card] +primitive=Samite Blessing +id=5215 +rarity=C +[/card] +[card] +primitive=Scapegoat +id=5138 +rarity=U +[/card] +[card] +primitive=Seething Anger +id=5218 +rarity=C +[/card] +[card] +primitive=Serpent Warrior id=5219 -name=Serpent Warrior rarity=C -mana={2}{B} -type=Creature -subtype=Snake Warrior -auto=life:-3 controller -power=3 -toughness=3 [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) Sacrifice Shard Phoenix: Shard Phoenix deals 2 damage to each creature without flying. {R}{R}{R}: Return Shard Phoenix from your graveyard to your hand. Activate this ability only during your upkeep. -autograveyard={R}{R}{R}:moveTo(myhand) myUpkeeponly +primitive=Shaman en-Kor +id=5220 +rarity=R +[/card] +[card] +primitive=Shard Phoenix id=5155 -name=Shard Phoenix rarity=R -mana={4}{R} -type=Creature -subtype=Phoenix -auto={S}:damage:2 all(creature[-flying]) -power=2 -toughness=2 -abilities=flying [/card] [card] -text=Shock deals 2 damage to target creature or player. -target=creature,player -auto=Damage:2 +primitive=Shifting Wall +id=5222 +rarity=U +[/card] +[card] +primitive=Shock id=5143 -name=Shock rarity=C -mana={R} -type=Instant [/card] [card] -text={T}: Target creature with flying gets -1/-1 until end of turn. +primitive=Sift +id=5223 +rarity=C +[/card] +[card] +primitive=Silver Wyvern +id=5103 +rarity=R +[/card] +[card] +primitive=Skeleton Scavengers +id=5226 +rarity=R +[/card] +[card] +primitive=Skyshroud Archer id=5228 -name=Skyshroud Archer rarity=C -mana={G} -type=Creature -subtype=Elf Archer -auto={T}:-1/-1 target(creature[flying]) -power=1 -toughness=1 [/card] [card] -text=Flying,vigilance +primitive=Skyshroud Falcon id=5224 -name=Skyshroud Falcon rarity=C -mana={1}{W} -type=Creature -subtype=Bird -power=1 -toughness=1 -abilities=flying,vigilance [/card] [card] -text={T}: Add {G} to your mana pool. +primitive=Skyshroud Troopers id=5230 -name=Skyshroud Troopers rarity=C -mana={3}{G} -type=Creature -subtype=Elf Druid Warrior -auto={T}:Add {G} -power=3 -toughness=3 [/card] [card] -text={2}: Put a 1/1 colorless Sliver creature token onto the battlefield. +primitive=Sliver Queen id=5233 -auto={2}:token(Sliver,creature sliver, 1/1) -name=Sliver Queen rarity=R -mana={W}{U}{B}{R}{G} -type=Legendary Creature -subtype=Sliver -power=7 -toughness=7 [/card] [card] -text=Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it. +primitive=Smite +id=5234 +rarity=C +[/card] +[card] +primitive=Soltari Champion +id=5235 +rarity=R +[/card] +[card] +primitive=Spike Breeder +id=5237 +rarity=R +[/card] +[card] +primitive=Spike Colony +id=5238 +rarity=C +[/card] +[card] +primitive=Spike Feeder +id=5239 +rarity=U +[/card] +[card] +primitive=Spike Soldier +id=5241 +rarity=U +[/card] +[card] +primitive=Spike Worker +id=5242 +rarity=C +[/card] +[card] +primitive=Spindrift Drake +id=5243 +rarity=C +[/card] +[card] +primitive=Spined Sliver id=5190 -name=Spined Sliver rarity=U -mana={R}{G} -type=Creature -subtype=Sliver -auto=lord(sliver) rampage(1/1,0) -power=2 -toughness=2 [/card] [card] +primitive=Spined Wurm id=5245 -name=Spined Wurm rarity=C -mana={4}{G} -type=Creature -subtype=Wurm -power=5 -toughness=4 [/card] [card] -text={T}, Sacrifice a creature: Destroy target nonblack creature. -auto={T}{S(creature|myBattlefield)}:destroy target(creature[-black]) +primitive=Spirit en-Kor +id=5236 +rarity=C +[/card] +[card] +primitive=Spitting Hydra +id=5246 +rarity=R +[/card] +[card] +primitive=Stronghold Assassin id=5247 -name=Stronghold Assassin rarity=R -mana={1}{B}{B} -type=Creature -subtype=Zombie Assassin -power=2 -toughness=1 [/card] [card] -text=Other black creatures get -1/-1. -auto=lord(creature[black]) -1/-1 other +primitive=Stronghold Taskmaster id=5249 -name=Stronghold Taskmaster rarity=U -mana={2}{B}{B} -type=Creature -subtype=Giant Minion -power=4 -toughness=3 [/card] [card] -text={T}: Target legendary creature gets +2/+2 until end of turn. -auto={T}:2/2 target(creature[legendary]) +primitive=Sword of the Chosen id=5250 -name=Sword of the Chosen rarity=R -mana={2} -type=Legendary Artifact [/card] [card] -text=Enchant creature Enchanted creature gets -3/-0. -target=creature -auto=-3/0 +primitive=Temper +id=5251 +rarity=U +[/card] +[card] +primitive=Tempting Licid +id=5252 +rarity=U +[/card] +[card] +primitive=Thalakos Deceiver +id=5253 +rarity=R +[/card] +[card] +primitive=Tidal Surge +id=5255 +rarity=C +[/card] +[card] +primitive=Tidal Warrior +id=5256 +rarity=C +[/card] +[card] +primitive=Torment id=5257 -name=Torment rarity=C -mana={1}{B} -type=Enchantment -subtype=Aura [/card] [card] -text=Discard a creature card: Return target creature card from your graveyard to your hand. -auto={S(creature|myhand)}:moveTo(myhand) target(creature|mygraveyard) +primitive=Tortured Existence id=5195 -name=Tortured Existence rarity=C -mana={B} -type=Enchantment [/card] [card] -text=When Venerable Monk enters the battlefield, you gain 2 life. -auto=life:2 controller +primitive=Venerable Monk id=5258 -name=Venerable Monk rarity=C -mana={2}{W} -type=Creature -subtype=Human Monk Cleric -power=2 -toughness=2 [/card] [card] -text=All Slivers have "{2}, Sacrifice this permanent: You gain 4 life." +primitive=Verdant Touch +id=5259 +rarity=R +[/card] +[card] +primitive=Victual Sliver id=5197 -name=Victual Sliver -auto=lord(sliver) {2}{S}:life:4 rarity=U -mana={G}{W} -type=Creature -subtype=Sliver -power=2 -toughness=2 [/card] [card] -text={2}, Tap an untapped creature you control: You gain 2 life. Activate this ability only any time you could cast a sorcery. +primitive=Volrath's Gardens id=5260 -name=Volrath's Gardens -auto={2}:tap notatarget(creature[-tapped]|myBattlefield) && life:2 controller asSorcery rarity=R -mana={1}{G} -type=Enchantment [/card] [card] -text={T}: Add {1} to your mana pool. {1}{B}, {T}: Put target creature card from your graveyard on top of your library. +primitive=Volrath's Laboratory +id=5261 +rarity=R +[/card] +[card] +primitive=Volrath's Shapeshifter +id=5262 +rarity=R +[/card] +[card] +primitive=Volrath's Stronghold id=5263 -name=Volrath's Stronghold -auto={T}:Add {1} -auto={1}{B}{T}:moveTo(myLibrary) target(creature|mygraveyard) rarity=R -type=Legendary Land [/card] [card] -text=Walking Dream is unblockable. Walking Dream doesn't untap during your untap step if an opponent controls two or more creatures. -auto=aslongas(creature|opponentBattlefield) doesnotuntap >1 +primitive=Walking Dream id=5264 -name=Walking Dream rarity=U -mana={3}{U} -type=Creature -subtype=Illusion -power=3 -toughness=3 -abilities=unblockable [/card] [card] -text=Defender When Wall of Blossoms enters the battlefield, draw a card. +primitive=Wall of Blossoms id=5265 -auto=draw:1 controller -name=Wall of Blossoms rarity=U -mana={1}{G} -type=Creature -subtype=Plant Wall -power=0 -toughness=4 -abilities=defender [/card] [card] -text=Defender, first strike +primitive=Wall of Essence +id=5267 +rarity=U +[/card] +[card] +primitive=Wall of Razors id=5268 -name=Wall of Razors rarity=U -mana={1}{R} -type=Creature -subtype=Wall -power=4 -toughness=1 -abilities=defender,first strike [/card] [card] -text=Flying,lifelink +primitive=Wall of Souls +id=5269 +rarity=U +[/card] +[card] +primitive=Wall of Tears +id=5270 +rarity=U +[/card] +[card] +primitive=Warrior Angel id=5271 -name=Warrior Angel rarity=R -mana={4}{W}{W} -type=Creature -subtype=Angel -power=3 -toughness=4 -abilities=flying,lifelink [/card] [card] -text=First strike (This creature deals combat damage before creatures without first strike.) +primitive=Warrior en-Kor +id=5272 +rarity=U +[/card] +[card] +primitive=Youthful Knight id=5274 -name=Youthful Knight rarity=C -mana={1}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=1 -abilities=first strike -[/card] \ No newline at end of file +[/card] diff --git a/projects/mtg/bin/Res/sets/TMP/_cards.dat b/projects/mtg/bin/Res/sets/TMP/_cards.dat index 31a95817c..355364d79 100644 --- a/projects/mtg/bin/Res/sets/TMP/_cards.dat +++ b/projects/mtg/bin/Res/sets/TMP/_cards.dat @@ -4,2182 +4,1752 @@ year=1997 block=Tempest [/meta] [card] -text=First strike {W}: Target creature gains first strike until end of turn. -auto={W}:first strike target(creature) +primitive=Abandon Hope +id=4635 +rarity=U +[/card] +[card] +primitive=Advance Scout id=4857 -name=Advance Scout rarity=C -mana={1}{W} -type=Creature -subtype=Human Soldier Scout -power=1 -toughness=1 -abilities=first strike [/card] [card] -text=Destroy target artifact, creature, or land. Aftershock deals 3 damage to you. -target=artifact,creature,land -auto=destroy -auto=damage:3 controller +primitive=Aftershock id=4800 -name=Aftershock rarity=C -mana={2}{R}{R} -type=Sorcery [/card] [card] -text=At the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts he or she controls. +primitive=Altar of Dementia +id=4596 +rarity=R +[/card] +[card] +primitive=Aluren +id=4747 +rarity=R +[/card] +[card] +primitive=Ancient Runes id=4801 -auto=@each my upkeep:foreach(artifact|myBattlefield) damage:1 controller -auto=@each opponent upkeep:foreach(artifact|opponentBattlefield) damage:1 opponent -name=Ancient Runes rarity=U -mana={2}{R} -type=Enchantment [/card] [card] -text={T}: Add {2} to your mana pool. Ancient Tomb deals 2 damage to you. -auto={T}:Add {2} && Damage:2 controller +primitive=Ancient Tomb id=4636 -name=Ancient Tomb rarity=U -type=Land [/card] [card] -text=Exile all permanents. You discard your hand. +primitive=Angelic Protector +id=4858 +rarity=U +[/card] +[card] +primitive=Anoint +id=4859 +rarity=C +[/card] +[card] +primitive=Apes of Rath +id=4748 +rarity=U +[/card] +[card] +primitive=Apocalypse id=4802 -auto=moveTo(exile) all(*|battlefield) -auto=moveTo(mygraveyard) all(*|myhand) -name=Apocalypse rarity=R -mana={2}{R}{R}{R} -type=Sorcery [/card] [card] -text=Flying -id=4861 -name=Armored Pegasus -rarity=C -mana={1}{W} -type=Creature -subtype=Pegasus -power=1 -toughness=2 -abilities=flying -[/card] -[card] -text=All Sliver creatures have "{2}: This creature gets +0/+1 until end of turn." +primitive=Armor Sliver id=4689 -name=Armor Sliver -auto=lord(sliver) {2}:0/1 rarity=U -mana={2}{W} -type=Creature -subtype=Sliver -power=2 -toughness=2 [/card] [card] -text=Sacrifice an enchantment: Auratog gets +2/+2 until end of turn. +primitive=Armored Pegasus +id=4861 +rarity=C +[/card] +[card] +primitive=Auratog id=4862 -name=Auratog rarity=R -type=Creature -subtype=Atog -mana={1}{W} -auto={S(enchantment|myBattlefield)}:2/2 -power=1 -toughness=2 [/card] [card] -text=All Sliver creatures have "{2}: This creature gets +1/+0 until end of turn." +primitive=Avenging Angel +id=4863 +rarity=R +[/card] +[card] +primitive=Barbed Sliver id=4803 -name=Barbed Sliver -auto=lord(sliver) {2}:1/0 rarity=U -mana={2}{R} -type=Creature -subtype=Sliver -power=2 -toughness=2 [/card] [card] -text=Flying, swampwalk +primitive=Bayou Dragonfly id=4749 -name=Bayou Dragonfly rarity=C -mana={1}{G} -type=Creature -subtype=Insect -power=1 -toughness=1 -abilities=flying,swampwalk [/card] [card] -text=Islandwalk +primitive=Bellowing Fiend +id=4637 +rarity=R +[/card] +[card] +primitive=Benthic Behemoth id=4690 -name=Benthic Behemoth rarity=R -mana={5}{U}{U}{U} -type=Creature -subtype=Serpent -power=7 -toughness=6 -abilities=islandwalk [/card] [card] -text=Sacrifice Blood Pet: Add {B} to your mana pool. +primitive=Blood Frenzy +id=4804 +rarity=C +[/card] +[card] +primitive=Blood Pet id=12342 -name=Blood Pet rarity=C -mana={B} -type=Creature -subtype=Thrull -auto={S}:Add{B} -power=1 -toughness=1 [/card] [card] -text=Destroy all islands. -auto=destroy all(island) +primitive=Boil id=4805 -name=Boil rarity=U -mana={3}{R} -type=Instant [/card] [card] -text=Sacrifice Bottle Gnomes: You gain 3 life. +primitive=Booby Trap +id=4597 +rarity=R +[/card] +[card] +primitive=Bottle Gnomes id=4598 -name=Bottle Gnomes rarity=U -mana={3} -type=Artifact Creature -subtype=Gnome -auto={S}:life:3 -power=1 -toughness=3 [/card] [card] -text=Return Broken Fall to its owner's hand: Regenerate target creature. +primitive=Bounty Hunter +id=4638 +rarity=R +[/card] +[card] +primitive=Broken Fall id=4750 -auto={0}:moveTo(ownerhand) all(this) && regenerate target(creature) limit:1 -name=Broken Fall rarity=C -mana={2}{G} -type=Enchantment [/card] [card] -text=Caldera Lake enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add {U} or {R} to your mana pool. Caldera Lake deals 1 damage to you. +primitive=Caldera Lake id=4930 -name=Caldera Lake -auto=tap -auto={T}:Add{1} -auto={T}:Add{U} && damage:1 controller -auto={T}:Add{R} && damage:1 controller rarity=R -type=Land [/card] [card] -text=Reach (This creature can block creatures with flying.) +primitive=Canopy Spider id=4751 -name=Canopy Spider rarity=C -mana={1}{G} -type=Creature -subtype=Spider -power=1 -toughness=3 -abilities=reach [/card] [card] -text=Flying {1}, Discard a card at random: Canyon Drake gets +2/+0 until end of turn. +primitive=Canyon Drake id=4806 -name=Canyon Drake rarity=R -mana={2}{R}{R} -type=Creature -subtype=Drake -auto={1}:2/0 && discard:1 -power=1 -toughness=2 -abilities=flying [/card] [card] -text=Reach (This creature can block creatures with flying.) +primitive=Canyon Wildcat id=4807 -name=Canyon Wildcat rarity=C -mana={1}{R} -type=Creature -subtype=Cat -power=2 -toughness=1 -abilities=mountainwalk [/card] [card] -text=Islands don't untap during their controllers' untap steps. +primitive=Capsize +id=4691 +rarity=C +[/card] +[card] +primitive=Carrionette +id=4639 +rarity=R +[/card] +[card] +primitive=Chaotic Goo +id=4808 +rarity=R +[/card] +[card] +primitive=Charging Rhino +id=4752 +rarity=U +[/card] +[card] +primitive=Chill +id=4692 +rarity=U +[/card] +[card] +primitive=Choke id=4753 -name=Choke rarity=U -mana={2}{G} -type=Enchantment -auto=lord(island) doesnotuntap [/card] [card] -text={1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. +primitive=Cinder Marsh +id=4931 +rarity=U +[/card] +[card] +primitive=Circle of Protection: Black id=4864 -alias=1335 -name=Circle of Protection: Black rarity=C -mana={1}{W} -type=Enchantment [/card] [card] -text={1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. +primitive=Circle of Protection: Blue id=4865 -alias=1336 -name=Circle of Protection: Blue rarity=C -mana={1}{W} -type=Enchantment [/card] [card] -text={1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. +primitive=Circle of Protection: Green id=4866 -alias=1337 -name=Circle of Protection: Green rarity=C -mana={1}{W} -type=Enchantment [/card] [card] -text={1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. +primitive=Circle of Protection: Red id=4867 -alias=1338 -name=Circle of Protection: Red rarity=C -mana={1}{W} -type=Enchantment [/card] [card] -text={1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. +primitive=Circle of Protection: Shadow +id=4868 +rarity=C +[/card] +[card] +primitive=Circle of Protection: White id=4869 -alias=1339 -name=Circle of Protection: White rarity=C -mana={1}{W} -type=Enchantment [/card] [card] -text=All Sliver creatures have "{2}: Regenerate this permanent." +primitive=Clergy en-Vec +id=4870 +rarity=C +[/card] +[card] +primitive=Clot Sliver id=4640 -name=Clot Sliver rarity=C -mana={1}{B} -type=Creature -subtype=Sliver -auto=lord(sliver) {2}:regenerate -power=1 -toughness=1 [/card] [card] -text=First strike -id=4599 -name=Coiled Tinviper -rarity=C -mana={3} -type=Artifact Creature -subtype=Snake -power=2 -toughness=1 -abilities=first strike -[/card] -[card] -text=Flying When Cloudchaser Eagle enters the battlefield, destroy target enchantment. +primitive=Cloudchaser Eagle id=4871 -name=Cloudchaser Eagle rarity=C -mana={3}{W} -type=Creature -subtype=Bird -auto=destroy target(enchantment) -power=2 -toughness=2 -abilities=flying [/card] [card] -text=Fear When Commander Greven il-Vec enters the battlefield, sacrifice a creature. +primitive=Coercion +id=4641 +rarity=C +[/card] +[card] +primitive=Coffin Queen +id=4642 +rarity=R +[/card] +[card] +primitive=Coiled Tinviper +id=4599 +rarity=C +[/card] +[card] +primitive=Cold Storage +id=4600 +rarity=R +[/card] +[card] +primitive=Commander Greven il-Vec id=4643 -name=Commander Greven il-Vec rarity=R -mana={3}{B}{B}{B} -type=Legendary Creature -subtype=Human Warrior -auto=bury notatarget(creature|myBattlefield) -power=7 -toughness=5 -abilities=fear [/card] [card] -text=Counter target spell. +primitive=Corpse Dance +id=4644 +rarity=R +[/card] +[card] +primitive=Counterspell id=4693 -target=*|stack -auto=fizzle -name=Counterspell rarity=C -mana={U}{U} -type=Instant [/card] [card] -text=Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return Crown of Flames to its owner's hand. +primitive=Crazed Armodon +id=4754 +rarity=R +[/card] +[card] +primitive=Crown of Flames id=4809 -target=creature -name=Crown of Flames rarity=C -mana={R} -type=Enchantment -subtype=Aura -auto={R}:1/0 -auto={R}:moveTo(ownerhand) [/card] [card] -text=Destroy target nonblack creature. It can't be regenerated. -target=creature[-black] -auto=bury +primitive=Cursed Scroll +id=4601 +rarity=R +[/card] +[card] +primitive=Dark Banishing id=4645 -name=Dark Banishing rarity=C -mana={2}{B} -type=Instant [/card] [card] -text=Add {B}{B}{B} to your mana pool. -auto=Add {B}{B}{B} +primitive=Dark Ritual id=4646 -name=Dark Ritual rarity=C -mana={B} -type=Instant [/card] [card] -text={B}: Regenerate Darkling Stalker. {B}: Darkling Stalker gets +1/+1 until end of turn. +primitive=Darkling Stalker id=4647 -name=Darkling Stalker rarity=C -mana={3}{B} -type=Creature -subtype=Shade Spirit -auto={B}:regenerate -auto={B}:1/1 -power=1 -toughness=1 [/card] [card] -text={B}{B}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) -auto={B}{B}:shadow target(creature) +primitive=Dauthi Embrace id=4648 -name=Dauthi Embrace rarity=U -mana={2}{B} -type=Enchantment [/card] [card] -text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever a creature with shadow is put into a graveyard from the battlefield, put a +1/+1 counter on Dauthi Ghoul. -auto=@movedTo(graveyard) from(creature[shadow]|battlefield):counter(1/1) +primitive=Dauthi Ghoul id=4649 -name=Dauthi Ghoul rarity=U -mana={1}{B} -type=Creature -subtype=Dauthi Zombie -power=1 -toughness=1 -abilities=shadow [/card] [card] -text=Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Horror can't be blocked by white creatures. +primitive=Dauthi Horror id=4650 -name=Dauthi Horror rarity=C -mana={1}{B} -type=Creature -subtype=Dauthi Horror -auto=cantbeblockedby(creature[white]) -power=2 -toughness=1 -abilities=shadow [/card] [card] -text=Shadow (This creature can block or be blocked by only creatures with shadow.) +primitive=Dauthi Marauder id=4651 -name=Dauthi Marauder rarity=C -mana={2}{B} -type=Creature -subtype=Dauthi Minion -power=3 -toughness=1 -abilities=shadow [/card] [card] -text=Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{B}: Dauthi Mercenary gets +1/+0 until end of turn. +primitive=Dauthi Mercenary id=4652 -name=Dauthi Mercenary rarity=U -mana={2}{B} -type=Creature -subtype=Dauthi Knight Mercenary -auto={1}{B}:1/0 -power=2 -toughness=1 -abilities=shadow [/card] [card] -text=Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Slayer attacks each turn if able. +primitive=Dauthi Mindripper +id=4653 +rarity=U +[/card] +[card] +primitive=Dauthi Slayer id=4654 -name=Dauthi Slayer rarity=C -mana={B}{B} -type=Creature -subtype=Dauthi Soldier -power=2 -toughness=2 -abilities=shadow,mustattack [/card] [card] -text=Whenever an opponent casts a land, put a +1/+1 counter on Dirtcowl Wurm. -auto=@movedTo(land|opponentbattlefield):counter(1/1) +primitive=Deadshot +id=4810 +rarity=R +[/card] +[card] +primitive=Death Pits of Rath +id=4655 +rarity=R +[/card] +[card] +primitive=Diabolic Edict +id=4656 +rarity=C +[/card] +[card] +primitive=Dirtcowl Wurm id=4755 -name=Dirtcowl Wurm rarity=R -mana={4}{G} -type=Creature -subtype=Wurm -power=3 -toughness=4 [/card] [card] -text=Destroy target artifact or enchantment. -target=artifact,enchantment -auto=destroy +primitive=Disenchant id=4872 -name=Disenchant rarity=C -mana={1}{W} -type=Instant [/card] [card] -text=Counter target spell. Draw a card. +primitive=Dismiss id=4695 -target=*|stack -auto=fizzle -auto=draw:1 controller -name=Dismiss rarity=U -mana={2}{U}{U} -type=Instant [/card] [card] -text=White creatures get -1/-1. -auto=lord(creature[white]) -1/-1 +primitive=Disturbed Burial +id=4657 +rarity=C +[/card] +[card] +primitive=Dracoplasm +id=4912 +rarity=R +[/card] +[card] +primitive=Dread of Night id=4658 -name=Dread of Night rarity=U -mana={B} -type=Enchantment [/card] [card] -text=Other Elf creatures have forestwalk. Other Elve creatures have shroud. (They can't be the targets of spells or abilities.) +primitive=Dream Cache +id=4696 +rarity=C +[/card] +[card] +primitive=Dregs of Sorrow +id=4659 +rarity=R +[/card] +[card] +primitive=Duplicity +id=4697 +rarity=R +[/card] +[card] +primitive=Earthcraft +id=4756 +rarity=R +[/card] +[card] +primitive=Echo Chamber +id=4602 +rarity=R +[/card] +[card] +primitive=Eladamri, Lord of Leaves id=4757 -name=Eladamri, Lord of Leaves -auto=lord(elf) forestwalk other -auto=lord(elf) shroud other rarity=R -mana={G}{G} -type=Legendary Creature -subtype=Elf Warrior -power=2 -toughness=2 [/card] [card] -text=At the beginning of each player's precombat main phase, add {G}{G} to that player's mana pool. +primitive=Eladamri's Vineyard id=4758 -name=Eladamri's Vineyard -auto=@each my firstmain:add:{G}{G} -auto=@each opponent firstmain:add:{G}{G} opponent rarity=R -mana={G} -type=Enchantment [/card] [card] -text={2}, {T}: Put a +1/+1 counter on Energizer. -auto={2}{T}:counter(1/1) +primitive=Elite Javelineer +id=4873 +rarity=C +[/card] +[card] +primitive=Elven Warhounds +id=4759 +rarity=R +[/card] +[card] +primitive=Elvish Fury +id=4760 +rarity=C +[/card] +[card] +primitive=Emerald Medallion +id=4603 +rarity=R +[/card] +[card] +primitive=Emmessi Tome +id=4604 +rarity=R +[/card] +[card] +primitive=Endless Scream +id=4660 +rarity=C +[/card] +[card] +primitive=Energizer id=4605 -name=Energizer rarity=R -mana={4} -type=Artifact Creature -subtype=Juggernaut -power=2 -toughness=2 [/card] [card] -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets -2/-2. +primitive=Enfeeblement id=4661 -target=creature -auto=-2/-2 -name=Enfeeblement rarity=C -mana={B}{B} -type=Enchantment -subtype=Aura [/card] [card] -text=As long as an opponent controls a creature with flying not named Escaped Shapeshifter, Escaped Shapeshifter has flying. The same is true for first strike, trample, and protection from any color. +primitive=Enraging Licid +id=4811 +rarity=U +[/card] +[card] +primitive=Ertai's Meddling +id=4698 +rarity=R +[/card] +[card] +primitive=Escaped Shapeshifter id=4699 -name=Escaped Shapeshifter -auto=aslongas(creature[flying;-escaped shapeshifter]|opponentinplay) flying -auto=aslongas(creature[first strike;-escaped shapeshifter]|opponentinplay) first strike -auto=aslongas(creature[trample;-escaped shapeshifter]|opponentinplay) trample -auto=aslongas(creature[protection from black;-escaped shapeshifter]|opponentinplay) protection from black -auto=aslongas(creature[protection from blue;-escaped shapeshifter]|opponentinplay) protection from blue -auto=aslongas(creature[protection from red;-escaped shapeshifter]|opponentinplay) protection from red -auto=aslongas(creature[protection from white;-escaped shapeshifter]|opponentinplay) protection from white -auto=aslongas(creature[protection from green;-escaped shapeshifter]|opponentinplay) protection from green rarity=R -mana={3}{U}{U} -type=Creature -subtype=Shapeshifter -power=3 -toughness=4 [/card] [card] -text={2}{B}{B}: Put a -1/-1 counter on target creature. +primitive=Essence Bottle +id=4606 +rarity=U +[/card] +[card] +primitive=Evincar's Justice +id=4662 +rarity=C +[/card] +[card] +primitive=Excavator +id=4607 +rarity=U +[/card] +[card] +primitive=Extinction +id=4663 +rarity=R +[/card] +[card] +primitive=Fevered Convulsions id=4664 -auto={2}{B}{B}:counter(-1/-1) target(creature) -name=Fevered Convulsions rarity=R -mana={B}{B} -type=Enchantment [/card] [card] -text=Whenever a nontoken creature is put into your graveyard from the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield. -auto=@movedTo(creature|mygraveyard) from(battlefield):token(Spirit,creature spirit, 1/1,flying white) +primitive=Field of Souls id=4874 -name=Field of Souls rarity=R -mana={2}{W}{W} -type=Enchantment [/card] [card] -text=Flying +primitive=Fighting Drake id=4700 -name=Fighting Drake rarity=U -mana={2}{U}{U} -type=Creature -subtype=Drake -power=2 -toughness=4 -abilities=flying [/card] [card] -text=Flying {R}: Firefly gets +1/+0 until end of turn. +primitive=Firefly id=4813 -name=Firefly rarity=U -mana={3}{R} -type=Creature -subtype=Insect -auto={R}:1/0 -power=1 -toughness=1 -abilities=flying [/card] [card] -text={T}: Fireslinger deals 1 damage to target creature or player and 1 damage to you. -auto={T}:damage:1 target(creature,player) && damage:1 controller +primitive=Fireslinger id=4814 -name=Fireslinger rarity=C -mana={1}{R} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 [/card] [card] -text={R}: Flowstone Giant gets +2/-2 until end of turn. +primitive=Flailing Drake +id=4761 +rarity=U +[/card] +[card] +primitive=Flickering Ward +id=4875 +rarity=U +[/card] +[card] +primitive=Flowstone Giant id=4816 -name=Flowstone Giant rarity=C -mana={2}{R}{R} -type=Creature -subtype=Giant -auto={R}:2/-2 -power=3 -toughness=3 [/card] [card] -text=Flying {R}: Flowstone Wyvern gets +2/-2 until end of turn. +primitive=Flowstone Salamander +id=4817 +rarity=U +[/card] +[card] +primitive=Flowstone Sculpture +id=4608 +rarity=R +[/card] +[card] +primitive=Flowstone Wyvern id=4818 -name=Flowstone Wyvern rarity=R -mana={3}{R}{R} -type=Creature -subtype=Drake -auto={R}:2/-2 -power=3 -toughness=3 -abilities=flying [/card] [card] -text={T}: Add {G} to your mana pool. -auto={T}:Add {G} -id=4927 -name=Forest -rarity=L -type=Basic Land -subtype=Forest +primitive=Fool's Tome +id=4609 +rarity=R [/card] [card] -text={T}: Add {G} to your mana pool. -auto={T}:Add {G} -id=4928 -name=Forest -rarity=L -type=Basic Land -subtype=Forest -[/card] -[card] -text={T}: Add {G} to your mana pool. -auto={T}:Add {G} +primitive=Forest id=4929 -name=Forest rarity=L -type=Basic Land -subtype=Forest [/card] [card] -text={T}: Add {G} to your mana pool. -auto={T}:Add {G} +primitive=Forest +id=4928 +rarity=L +[/card] +[card] +primitive=Forest +id=4927 +rarity=L +[/card] +[card] +primitive=Forest id=4926 -name=Forest rarity=L -type=Basic Land -subtype=Forest [/card] [card] -text=Enchant creature When Frog Tongue enters the battlefield, draw a card. Enchanted creature has reach. (It can block creatures with flying.) +primitive=Frog Tongue id=4762 -target=creature -auto=reach -auto=draw:1 controller -name=Frog Tongue rarity=C -mana={G} -type=Enchantment -subtype=Aura [/card] [card] -text=Target blocking creature gets +4/+4 until end of turn. Draw a card. +primitive=Fugitive Druid +id=4763 +rarity=R +[/card] +[card] +primitive=Furnace of Rath +id=4819 +rarity=R +[/card] +[card] +primitive=Fylamarid +id=4701 +rarity=U +[/card] +[card] +primitive=Gallantry id=4876 -target=creature[blocking] -auto=4/4 -auto=draw:1 controller -name=Gallantry rarity=U -mana={1}{W} -type=Instant [/card] [card] -text=Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature. +primitive=Gaseous Form id=4702 -target=creature -auto=preventAllCombatDamage from(mytgt) -auto=preventAllCombatDamage to(mytgt) -name=Gaseous Form rarity=C -mana={2}{U} -type=Enchantment -subtype=Aura [/card] [card] -text={2}{W}: Creatures you control get +1/+1 until end of turn. -auto={2}{W}:lord(creature|mybattlefield) 1/1 +primitive=Gerrard's Battle Cry id=4877 -name=Gerrard's Battle Cry rarity=R -mana={W} -type=Enchantment [/card] [card] -text={U}: Giant Crab gains shroud until end of turn. (It can't be the target of spells or abilities.) +primitive=Ghost Town +id=4932 +rarity=U +[/card] +[card] +primitive=Giant Crab id=4703 -name=Giant Crab rarity=C -mana={4}{U} -type=Creature -subtype=Crab -auto={U}:shroud -power=3 -toughness=3 [/card] [card] -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +2/+2. +primitive=Giant Strength id=4820 -target=creature -auto=2/2 -name=Giant Strength rarity=C -mana={R}{R} -type=Enchantment -subtype=Aura [/card] [card] -text=Sacrifice a creature: Goblin Bombardment deals 1 damage to target creature or player. +primitive=Goblin Bombardment id=4821 -name=Goblin Bombardment -auto={S(creature|myBattlefield)}:damage:1 target(creature,player) rarity=U -mana={1}{R} -type=Enchantment [/card] [card] -text=When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand. +primitive=Gravedigger id=4665 -name=Gravedigger -auto=may moveTo(myhand) target(creature|mygraveyard) rarity=C -mana={3}{B} -subtype=Zombie -type=Creature -power=2 -toughness=2 [/card] [card] -text=Artifacts have shroud. (They can't be the targets of spells or abilities.) -auto=lord(artifact) shroud +primitive=Grindstone +id=4610 +rarity=R +[/card] +[card] +primitive=Hand to Hand +id=4822 +rarity=R +[/card] +[card] +primitive=Hanna's Custody id=4878 -name=Hanna's Custody rarity=R -mana={2}{W} -type=Enchantment [/card] [card] -text=Whenever an opponent casts a white spell, he or she loses 2 life. -auto=@movedTo(*[white]|opponentStack):life:-2 opponent +primitive=Harrow +id=4764 +rarity=U +[/card] +[card] +primitive=Havoc id=4823 -name=Havoc rarity=U -mana={1}{R} -type=Enchantment [/card] [card] -text=All Sliver creatures have haste. +primitive=Heart Sliver id=4824 -auto=lord(sliver) haste -name=Heart Sliver rarity=C -mana={1}{R} -type=Creature -subtype=Sliver -power=1 -toughness=1 [/card] [card] -text=Reachshadow (This creature can block creatures with shadow as though they didn't have shadow. +primitive=Heartwood Dryad id=4765 -name=Heartwood Dryad rarity=C -mana={1}{G} -type=Creature -subtype=Dryad -power=2 -toughness=1 -abilities=reachshadow [/card] [card] -text={T}, Sacrifice a Forest: Heartwood Giant deals 2 damage to target player. +primitive=Heartwood Giant id=4766 -name=Heartwood Giant -auto={T}{S(forest|myBattlefield)}:damage:2 target(player) rarity=R -mana={3}{G}{G} -type=Creature -subtype=Giant -power=4 -toughness=4 [/card] [card] -text=Forestwalk +primitive=Heartwood Treefolk id=4767 -name=Heartwood Treefolk rarity=U -mana={2}{G}{G} -type=Creature -subtype=Treefolk -power=3 -toughness=4 -abilities=forestwalk [/card] [card] -text=Enchant creature Enchanted creature gets +1/+5. -target=creature -auto=1/5 +primitive=Helm of Possession +id=4611 +rarity=R +[/card] +[card] +primitive=Hero's Resolve id=4879 -name=Hero's Resolve rarity=C -mana={1}{W} -type=Enchantment -subtype=Aura [/card] [card] -text=All Sliver creatures have trample. +primitive=Horned Sliver id=4768 -name=Horned Sliver rarity=U -mana={2}{G} -type=Creature -subtype=Sliver -auto=lord(sliver) trample -power=2 -toughness=2 [/card] [card] +primitive=Horned Turtle id=4704 -name=Horned Turtle rarity=C -mana={2}{U} -type=Creature -subtype=Turtle -power=1 -toughness=4 [/card] [card] -text=Whenever an opponent casts a green spell, you draw a card. -auto=@movedTo(*[green]|opponentstack):draw:1 controller +primitive=Humility +id=4881 +rarity=R +[/card] +[card] +primitive=Imps' Taunt +id=4666 +rarity=U +[/card] +[card] +primitive=Insight id=4705 -name=Insight rarity=U -mana={2}{U} -type=Enchantment [/card] [card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} -id=4949 -name=Island -rarity=L -type=Basic Land -subtype=Island +primitive=Interdict +id=4706 +rarity=U [/card] [card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} -id=4951 -name=Island -rarity=L -type=Basic Land -subtype=Island +primitive=Intuition +id=4707 +rarity=R [/card] [card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} -id=4950 -name=Island -rarity=L -type=Basic Land -subtype=Island +primitive=Invulnerability +id=4882 +rarity=U [/card] [card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} +primitive=Island id=4952 -name=Island rarity=L -type=Basic Land -subtype=Island [/card] [card] -text=At the beginning of your upkeep, Jinxed Idol deals 2 damage to you. Sacrifice a creature: Target opponent gains control of Jinxed Idol. (This effect doesn't end at end of turn.) -auto=@each my upkeep:damage:2 controller -auto={S(creature|mybattlefield)}:moveTo(opponentBattlefield) +primitive=Island +id=4951 +rarity=L +[/card] +[card] +primitive=Island +id=4950 +rarity=L +[/card] +[card] +primitive=Island +id=4949 +rarity=L +[/card] +[card] +primitive=Jackal Pup +id=4825 +rarity=U +[/card] +[card] +primitive=Jet Medallion +id=4612 +rarity=R +[/card] +[card] +primitive=Jinxed Idol id=4613 -name=Jinxed Idol rarity=R -mana={2} -type=Artifact [/card] [card] -text=Kindle deals X damage to target creature or player, where X is 2 plus the number of cards named Kindle in all graveyards. +primitive=Kezzerdrix +id=4667 +rarity=R +[/card] +[card] +primitive=Kindle id=4826 -target=creature,player -auto=foreach(kindle|graveyard) damage:1 -auto=damage:2 -name=Kindle rarity=C -mana={1}{R} -type=Instant [/card] [card] -text=First strike {W}{W}: Knight of Dawn gains protection from the color of your choice until end of turn. +primitive=Knight of Dawn id=4883 -name=Knight of Dawn rarity=U -mana={1}{W}{W} -type=Creature -subtype=Human Knight -auto={W}{W}:protection from white -auto={W}{W}:protection from blue -auto={W}{W}:protection from black -auto={W}{W}:protection from red -auto={W}{W}:protection from green -power=2 -toughness=2 -abilities=first strike [/card] [card] -text=Black creatures can't attack or block. +primitive=Knight of Dusk +id=4668 +rarity=U +[/card] +[card] +primitive=Krakilin +id=4769 +rarity=U +[/card] +[card] +primitive=Leeching Licid +id=4670 +rarity=U +[/card] +[card] +primitive=Legacy's Allure +id=4708 +rarity=U +[/card] +[card] +primitive=Legerdemain +id=4709 +rarity=U +[/card] +[card] +primitive=Light of Day id=4884 -name=Light of Day -auto=lord(creature[black]) cantattack -auto=lord(creature[black]) cantblock rarity=U -mana={3}{W} -type=Enchantment [/card] [card] -text=Lightning Blast deals 4 damage to target creature or player. +primitive=Lightning Blast id=4827 -target=creature,player -auto=Damage:4 -name=Lightning Blast rarity=C -mana={3}{R} -type=Instant [/card] [card] -text=Haste (This creature can attack and {T} as soon as it comes under your control.) +primitive=Lightning Elemental id=4828 -name=Lightning Elemental rarity=C -mana={3}{R} -type=Creature -subtype=Elemental -power=4 -toughness=1 -abilities=haste [/card] [card] -text={T}, Sacrifice Lotus Petal: Add one mana of any color to your mana pool. +primitive=Living Death +id=4671 +rarity=R +[/card] +[card] +primitive=Lobotomy +id=4913 +rarity=U +[/card] +[card] +primitive=Lotus Petal id=4614 -name=Lotus Petal -auto={T}{S}:Add{G} -auto={T}{S}:Add{R} -auto={T}{S}:Add{U} -auto={T}{S}:Add{B} -auto={T}{S}:Add{W} rarity=C -mana={0} -type=Artifact [/card] [card] +primitive=Lowland Giant id=4829 -name=Lowland Giant rarity=C -mana={2}{R}{R} -type=Creature -subtype=Giant -power=4 -toughness=3 [/card] [card] -text={T}: Add {1} to your mana pool. +primitive=Maddening Imp +id=4672 +rarity=R +[/card] +[card] +primitive=Magmasaur +id=4830 +rarity=R +[/card] +[card] +primitive=Magnetic Web +id=4615 +rarity=R +[/card] +[card] +primitive=Mana Severance +id=4710 +rarity=R +[/card] +[card] +primitive=Manakin id=4616 -name=Manakin rarity=C -mana={2} -type=Artifact Creature -subtype=Construct -auto={T}:Add {1} -power=1 -toughness=1 [/card] [card] -text={U}: Manta Riders gains flying until end of turn. +primitive=Manta Riders id=4711 -name=Manta Riders rarity=C -mana={U} -type=Creature -subtype=Merfolk -auto={U}:flying -power=1 -toughness=1 [/card] [card] -text=Creatures with power 3 or greater don't untap during their controllers' untap steps. +primitive=Marble Titan id=4886 -name=Marble Titan rarity=R -mana={3}{W} -type=Creature -subtype=Giant -auto=lord(creature[power>=3]) doesnotuntap -power=3 -toughness=3 [/card] [card] -text=Sacrifice a Swamp: Marsh Lurker gains fear until end of turn. +primitive=Marsh Lurker id=4673 -name=Marsh Lurker -auto={S(swamp|myBattlefield)}:fear rarity=C -mana={3}{B} -type=Creature -subtype=Beast -power=3 -toughness=2 [/card] [card] -text={W}, {T}: Tap target creature. +primitive=Master Decoy id=4887 -name=Master Decoy rarity=C -mana={1}{W} -type=Creature -subtype=Human Soldier -auto={W}{T}:tap target(creature) -power=1 -toughness=2 [/card] [card] -text=Flying {T}: Mawcor deals 1 damage to target creature or player. +primitive=Mawcor id=4712 -name=Mawcor rarity=R -mana={3}{U}{U} -type=Creature -subtype=Beast -auto={T}:damage:1 target(creature,player) -power=3 -toughness=3 -abilities=flying [/card] [card] -text={T}: Add {1} to your mana pool. {T}: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn. +primitive=Maze of Shadows id=4933 -name=Maze of Shadows -auto={T}:Add {1} -auto={T}:untap target(creature[attacking;shadow]) && preventAllCombatDamage to(mytgt) ueot && preventAllCombatDamage from(mytgt) ueot rarity=U -type=Land [/card] [card] +primitive=Meditate +id=4713 +rarity=R +[/card] +[card] +primitive=Metallic Sliver id=4617 -name=Metallic Sliver rarity=C -mana={1} -type=Artifact Creature -subtype=Sliver -power=1 -toughness=1 [/card] [card] -text=All Slivers have "{2}, Sacrifice this permanent: Draw a card." +primitive=Mindwhip Sliver +id=4674 +rarity=U +[/card] +[card] +primitive=Minion of the Wastes +id=4675 +rarity=R +[/card] +[card] +primitive=Mirri's Guile +id=4770 +rarity=R +[/card] +[card] +primitive=Mnemonic Sliver id=4714 -name=Mnemonic Sliver rarity=U -mana={2}{U} -type=Creature -subtype=Sliver -auto=lord(sliver) {2}{S}:draw:1 -power=2 -toughness=2 [/card] [card] -text=Mogg Conscripts can't attack unless you've played a creature spell this turn. +primitive=Mogg Cannon +id=4618 +rarity=U +[/card] +[card] +primitive=Mogg Conscripts id=4831 -name=Mogg Conscripts rarity=C -mana={R} -type=Creature -subtype=Goblin -auto=@movedTo(creature|mystack):-cantattack ueot -power=2 -toughness=2 -abilities=cantattack [/card] [card] -text=Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player. +primitive=Mogg Fanatic id=4832 -name=Mogg Fanatic rarity=C -mana={R} -type=Creature -subtype=Goblin -auto={S}:damage:1 target(creature,player) -power=1 -toughness=1 [/card] [card] -text=Sacrifice a Goblin: Target creature gets +1/+1 until end of turn. +primitive=Mogg Hollows +id=4934 +rarity=U +[/card] +[card] +primitive=Mogg Raider id=4833 -name=Mogg Raider rarity=C -mana={R} -type=Creature -subtype=Goblin -auto={S(goblin|myBattlefield)}:1/1 target(creature) -power=1 -toughness=1 [/card] [card] -text=Mogg Squad gets -1/-1 for each other creature on the battlefield. +primitive=Mogg Squad id=4834 -name=Mogg Squad rarity=U -mana={1}{R} -type=Creature -subtype=Goblin -auto=foreach(creature|battlefield) -1/-1 other -power=3 -toughness=3 [/card] [card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} -id=4945 -name=Mountain -rarity=L -type=Basic Land -subtype=Mountain +primitive=Mongrel Pack +id=4771 +rarity=R [/card] [card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} -id=4946 -name=Mountain -rarity=L -type=Basic Land -subtype=Mountain -[/card] -[card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} -id=4947 -name=Mountain -rarity=L -type=Basic Land -subtype=Mountain -[/card] -[card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} +primitive=Mountain id=4948 -name=Mountain rarity=L -type=Basic Land -subtype=Mountain [/card] [card] -text=All Sliver creatures get +1/+1. +primitive=Mountain +id=4947 +rarity=L +[/card] +[card] +primitive=Mountain +id=4946 +rarity=L +[/card] +[card] +primitive=Mountain +id=4945 +rarity=L +[/card] +[card] +primitive=Mounted Archers +id=4888 +rarity=C +[/card] +[card] +primitive=Muscle Sliver id=4772 -name=Muscle Sliver rarity=C -mana={1}{G} -type=Creature -subtype=Sliver -auto=lord(sliver) 1/1 -power=1 -toughness=1 [/card] [card] -text=All lands are 2/2 creatures that are still lands. -id=4774 -name=Nature's Revolt -auto=lord(land) becomes(Creature,2/2) -rarity=R -mana={3}{G}{G} -type=Enchantment -[/card] -[card] -text=Target player gains 8 life. -target=player -auto=life:8 +primitive=Natural Spring id=4773 -name=Natural Spring rarity=C -mana={3}{G}{G} -type=Sorcery [/card] [card] -text=Needle Storm deals 4 damage to each creature with flying. -auto=damage:4 all(creature[flying]) +primitive=Nature's Revolt +id=4774 +rarity=R +[/card] +[card] +primitive=Needle Storm id=4775 -name=Needle Storm rarity=U -mana={2}{G} -type=Sorcery [/card] [card] -text=Whenever one or more creatures attack you, you gain 1 life for each attacking creature. -auto=@each blockers step:foreach(creature[attacking]|opponentbattlefield) life:1 +primitive=No Quarter +id=4835 +rarity=R +[/card] +[card] +primitive=Nurturing Licid +id=4776 +rarity=U +[/card] +[card] +primitive=Opportunist +id=4836 +rarity=U +[/card] +[card] +primitive=Oracle en-Vec +id=4889 +rarity=R +[/card] +[card] +primitive=Orim, Samite Healer +id=4890 +rarity=R +[/card] +[card] +primitive=Orim's Prayer id=4891 -name=Orim's Prayer rarity=U -mana={1}{W}{W} -type=Enchantment [/card] [card] -text=Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) -auto=lord(creature|myBattlefield) 3/3 -auto=lord(creature|myBattlefield) trample +primitive=Overrun id=4777 -name=Overrun rarity=U -mana={2}{G}{G}{G} -type=Sorcery [/card] [card] -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature can't attack or block. +primitive=Pacifism id=4892 -target=creature -auto=cantattack -auto=cantblock -name=Pacifism rarity=C -mana={1}{W} -type=Enchantment -subtype=Aura [/card] [card] -text=As Pallimud enters the battlefield, choose an opponent. Pallimud's power is equal to the number of tapped lands the chosen player controls. +primitive=Pallimud id=4837 -name=Pallimud -auto=foreach(land[tapped]|opponentBattlefield) 1/0 rarity=R -mana={2}{R} -type=Creature -subtype=Beast -power=* -toughness=3 [/card] [card] -text=Discard a card: Regenerate Patchwork Gnomes. +primitive=Patchwork Gnomes id=4619 -name=Patchwork Gnomes rarity=U -mana={3} -type=Artifact Creature -subtype=Gnome -auto={S(*|myhand)}:regenerate -power=2 -toughness=1 [/card] [card] -text={2}, Discard a card: Put a 1/1 white Pegasus creature token with flying onto the battlefield. -auto={2}{S(*|myhand)}:token(Pegasus,Creature Pegasus, 1/1,flying white) +primitive=Pearl Medallion +id=4620 +rarity=R +[/card] +[card] +primitive=Pegasus Refuge id=4893 -name=Pegasus Refuge rarity=R -mana={3}{W} -type=Enchantment [/card] [card] -text=Destroy all green creatures. Those creatures cannot be regenerated. -auto=bury all(creature[green]) +primitive=Perish id=4676 -name=Perish rarity=U -mana={2}{B} -type=Sorcery [/card] [card] +primitive=Phyrexian Grimoire +id=4621 +rarity=R +[/card] +[card] +primitive=Phyrexian Hulk id=4622 -name=Phyrexian Hulk rarity=U -mana={6} -type=Artifact Creature -subtype=Golem -power=5 -toughness=4 [/card] [card] -text=Shroud (This creature can't be the target of spells or abilities.) +primitive=Phyrexian Splicer +id=4623 +rarity=U +[/card] +[card] +primitive=Pincher Beetles id=4778 -name=Pincher Beetles rarity=C -mana={2}{G} -type=Creature -subtype=Insect -power=3 -toughness=1 -abilities=shroud [/card] [card] -text=Pine Barrens enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add {B} or {G} to your mana pool. Pine Barrens deals 1 damage to you. +primitive=Pine Barrens id=4935 -auto=tap -auto={T}:Add{1} -auto={T}:Add{B} && damage:1 controller -auto={T}:Add{G} && damage:1 controller -name=Pine Barrens rarity=R -type=Land [/card] [card] -text=Flying {B}: Pit Imp gets +1/+0 until end of turn. Play this ability no more than twice each turn. +primitive=Pit Imp id=4677 -name=Pit Imp rarity=C -mana={B} -type=Creature -subtype=Imp -auto={B}:1/0 limit:2 -power=0 -toughness=1 -abilities=flying [/card] [card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} -id=4955 -name=Plains -rarity=L -type=Basic Land -subtype=Plains -[/card] -[card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} -id=4953 -name=Plains -rarity=L -type=Basic Land -subtype=Plains -[/card] -[card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} -id=4954 -name=Plains -rarity=L -type=Basic Land -subtype=Plains -[/card] -[card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} +primitive=Plains id=4956 -name=Plains rarity=L -type=Basic Land -subtype=Plains [/card] [card] -text={2}, {T}: Tap or untap target creature. -auto={2}{T}:tap target(creature) -auto={2}{T}:untap target(creature) +primitive=Plains +id=4955 +rarity=L +[/card] +[card] +primitive=Plains +id=4954 +rarity=L +[/card] +[card] +primitive=Plains +id=4953 +rarity=L +[/card] +[card] +primitive=Power Sink +id=4716 +rarity=C +[/card] +[card] +primitive=Precognition +id=4717 +rarity=R +[/card] +[card] +primitive=Propaganda +id=4718 +rarity=U +[/card] +[card] +primitive=Puppet Strings id=4624 -name=Puppet Strings rarity=U -mana={3} -type=Artifact [/card] [card] -text=Destroy target land. -target=land -auto=destroy +primitive=Quickening Licid +id=4894 +rarity=U +[/card] +[card] +primitive=Rain of Tears id=4678 -name=Rain of Tears rarity=U -mana={1}{B}{B} -type=Sorcery [/card] [card] -text=Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. -target=basic|mylibrary -auto=moveTo(myBattlefield) && tap +primitive=Rampant Growth id=4779 -name=Rampant Growth rarity=C -mana={1}{G} -type=Sorcery [/card] [card] -text=First strike {G}: Regenerate Ranger en-Vec. +primitive=Ranger en-Vec id=4914 -name=Ranger en-Vec rarity=U -mana={1}{W}{G} -type=Creature -subtype=Human Soldier Archer -auto={G}:regenerate -power=2 -toughness=2 -abilities=first strike [/card] [card] -text={B}: Destroy target artifact, creature, or land you control. +primitive=Rathi Dragon +id=4838 +rarity=R +[/card] +[card] +primitive=Rats of Rath id=4679 -name=Rats of Rath rarity=C -mana={1}{B} -type=Creature -subtype=Rat -auto={B}:destroy target(artifact,creature,land|myBattlefield) -power=2 -toughness=1 [/card] [card] -text=Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost. -id=4680 -target=creature|graveyard -auto=moveTo(myBattlefield) -auto=damage:manacost controller -name=Reanimate -rarity=U -mana={B} -type=Sorcery -[/card] -[card] -text=Target creature deals damage to itself equal to its power. -id=4895 -target=creature -auto=damage:p -name=Repentance -rarity=U -mana={2}{W} -type=Sorcery -[/card] -[card] -text=Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature. -id=4783 -auto=preventAllcombatDamage ueot -auto=foreach(creature[attacking]) life:1 controller -name=Respite -rarity=C -mana={1}{G} -type=Instant -[/card] -[card] -text=Target creature loses shadow until end of turn. Draw a card. +primitive=Reality Anchor id=4780 -target=creature -auto=-shadow -auto=draw:1 controller -name=Reality Anchor rarity=C -mana={1}{G} -type=Instant [/card] [card] -text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) +primitive=Reanimate +id=4680 +rarity=U +[/card] +[card] +primitive=Reap +id=4781 +rarity=U +[/card] +[card] +primitive=Reckless Spite +id=4681 +rarity=U +[/card] +[card] +primitive=Recycle +id=4782 +rarity=R +[/card] +[card] +primitive=Reflecting Pool +id=4936 +rarity=R +[/card] +[card] +primitive=Renegade Warlord +id=4839 +rarity=U +[/card] +[card] +primitive=Repentance +id=4895 +rarity=U +[/card] +[card] +primitive=Respite +id=4783 +rarity=C +[/card] +[card] +primitive=Rolling Thunder +id=4840 +rarity=C +[/card] +[card] +primitive=Root Maze +id=4784 +rarity=R +[/card] +[card] +primitive=Rootbreaker Wurm id=4785 -name=Rootbreaker Wurm rarity=C -mana={5}{G}{G} -type=Creature -subtype=Wurm -power=6 -toughness=6 -abilities=trample [/card] [card] -text={1}{G}: Rootwalla gets +2/+2 until end of turn. Play this ability only once each turn. +primitive=Rootwalla id=4786 -name=Rootwalla rarity=C -mana={2}{G} -type=Creature -subtype=Lizard -auto={1}{G}:2/2 limit:1 -power=2 -toughness=2 [/card] [card] -text={T}, Sacrifice Rootwater Diver: Return target artifact card from your graveyard to your hand. +primitive=Rootwater Depths +id=4937 +rarity=U +[/card] +[card] +primitive=Rootwater Diver id=4720 -name=Rootwater Diver rarity=U -mana={U} -type=Creature -subtype=Merfolk -auto={T}{S}:moveTo(myhand) target(artifact|mygraveyard) -power=1 -toughness=1 [/card] [card] -text={T}: Rootwater Hunter deals 1 damage to target creature or player. +primitive=Rootwater Hunter id=4721 -name=Rootwater Hunter rarity=C -mana={2}{U} -type=Creature -subtype=Merfolk -auto={T}:damage:1 target(creature,player) -power=1 -toughness=1 [/card] [card] -text=Enchant creature Whenever a creature is put into a graveyard from the battlefield, put a +1/+1 counter on enchanted creature. +primitive=Rootwater Matriarch +id=4722 +rarity=R +[/card] +[card] +primitive=Rootwater Shaman +id=4723 +rarity=R +[/card] +[card] +primitive=Ruby Medallion +id=4625 +rarity=R +[/card] +[card] +primitive=Sacred Guide +id=4896 +rarity=R +[/card] +[card] +primitive=Sadistic Glee id=4682 -target=creature -auto=@movedTo(graveyard) from(creature|battlefield):counter(1/1) -name=Sadistic Glee rarity=C -type=Enchantment -mana={B} -subtype=Aura [/card] [card] -text={2}{W}: Prevent all combat damage that would be dealt by target creature this turn. -auto={2}{W}:preventAllCombatDamage from target(creature) ueot +primitive=Safeguard id=4897 -name=Safeguard rarity=R -mana={3}{W}{W} -type=Enchantment [/card] [card] -text=Salt Flats comes enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add {W} or {B} to your mana pool. Salt Flats deals 1 damage to you. +primitive=Salt Flats id=4938 -auto=tap -auto={T}:Add {1} -auto={T}:Add {W} && damage:1 controller -auto={T}:Add {B} && damage:1 controller -name=Salt Flats rarity=R -type=Land [/card] [card] -text=(This creature deals combat damage before creatures without first strike.) {R}: Sandstone Warrior gets +1/+0 until end of turn. +primitive=Sandstone Warrior id=4841 -name=Sandstone Warrior rarity=C -mana={2}{R}{R} -type=Creature -subtype=Human Soldier Warrior -auto={R}:1/0 -power=1 -toughness=3 -abilities=first strike [/card] [card] -text=Scabland enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add {R} or {W} to your mana pool. Scabland deals 1 damage to you. +primitive=Sapphire Medallion +id=4626 +rarity=R +[/card] +[card] +primitive=Sarcomancy +id=4683 +rarity=R +[/card] +[card] +primitive=Scabland id=4939 -name=Scabland -auto=tap -auto={T}:Add {1} -auto={T}:Add {R} && damage:1 controller -auto={T}:Add {W} && damage:1 controller rarity=R -type=Land [/card] [card] -text=At the beginning of your upkeep, if you have three or fewer cards in hand, Scalding Tongs deals 1 damage to target opponent. -auto=@each my upkeep:aslongas(*|myhand) damage:1 opponent <4 +primitive=Scalding Tongs id=4627 -name=Scalding Tongs rarity=R -mana={2} -type=Artifact [/card] [card] -text=Scragnoth can't be countered. Protection from blue +primitive=Scorched Earth +id=4842 +rarity=R +[/card] +[card] +primitive=Scragnoth id=4787 -name=Scragnoth rarity=U -mana={4}{G} -type=Creature -subtype=Beast -power=3 -toughness=4 -abilities=nofizzle,protection from blue [/card] [card] -text=Flying {1}{B}: Regenerate Screeching Harpy. +primitive=Screeching Harpy id=4684 -name=Screeching Harpy rarity=U -mana={2}{B}{B} -type=Creature -subtype=Harpy Beast -auto={1}{B}:regenerate -power=2 -toughness=2 -abilities=flying [/card] [card] -text=Sea Monster can't attack unless defending player controls an Island. +primitive=Scroll Rack +id=4628 +rarity=R +[/card] +[card] +primitive=Sea Monster id=4724 -name=Sea Monster -auto=aslongas(Island|opponentbattlefield) -cantattack rarity=C -mana={4}{U}{U} -type=Creature -subtype=Serpent -power=6 -toughness=6 -abilities=cantattack [/card] [card] -text={T}: Untap target creature. +primitive=Searing Touch +id=4843 +rarity=U +[/card] +[card] +primitive=Seeker of Skybreak id=4788 -name=Seeker of Skybreak rarity=C -mana={1}{G} -type=Creature -subtype=Elf -auto={T}:untap target(creature) -power=2 -toughness=1 [/card] [card] -text=Flying Pay 2 life: Return Selenia, Dark Angel to its owner's hand. +primitive=Segmented Wurm +id=4915 +rarity=U +[/card] +[card] +primitive=Selenia, Dark Angel id=4916 -name=Selenia, Dark Angel rarity=R -mana={3}{W}{B} -type=Legendary Creature -subtype=Angel -auto={0}:moveTo(ownerhand) && life:-2 controller -power=3 -toughness=3 -abilities=flying [/card] [card] -text=Destroy target enchantment. You gain life equal to its converted mana cost. +primitive=Serene Offering id=4898 -target=enchantment -alias=1607 -name=Serene Offering rarity=U -mana={1}{W} -type=Instant [/card] [card] -text=Target creature gains shadow until end of turn. Draw a card. -target=creature -auto=shadow -auto=draw:1 controller +primitive=Servant of Volrath +id=4685 +rarity=C +[/card] +[card] +primitive=Shadow Rift id=4725 -name=Shadow Rift rarity=C -mana={U} -type=Instant [/card] [card] -text=Shadowstorm deals 2 damage to each creature with shadow. +primitive=Shadowstorm id=4846 -name=Shadowstorm rarity=U -mana={R} -auto=damage:2 all(creature[shadow]) -type=Sorcery [/card] [card] -text=Destroy target artifact. +primitive=Shatter id=4847 -name=Shatter -target=artifact -auto=destroy rarity=C -mana={1}{R} -type=Instant [/card] [card] -text=Enchant creature (Target a creature as you play this. This card enters the battlefield attached to that creature.) Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) {U}: Return Shimmering Wings to its owner's hand. +primitive=Shimmering Wings id=4726 -name=Shimmering Wings -target=creature -auto=flying -auto={U}:moveTo(ownerhand) rarity=C -mana={U} -type=Enchantment -subtype=Aura [/card] [card] -text=Flying, first strike +primitive=Shocker +id=4848 +rarity=R +[/card] +[card] +primitive=Sky Spirit id=4917 -name=Sky Spirit rarity=U -mana={1}{W}{U} -type=Creature -subtype=Spirit -power=2 -toughness=2 -abilities=flying,first strike [/card] [card] -text={T}: Add {G} to your mana pool. {1}: Add {W} or {R} to your mana pool. +primitive=Skyshroud Condor +id=4727 +rarity=U +[/card] +[card] +primitive=Skyshroud Elf id=4789 -name=Skyshroud Elf rarity=C -mana={1}{G} -type=Creature -subtype=Elf Druid -auto={T}:Add {G} -auto={1}:Add {W} -auto={1}:Add {R} -power=1 -toughness=1 [/card] [card] -text=Skyshroud Forest enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add {U} or {G} to your mana pool. Skyshroud Forest deals 1 damage to you. +primitive=Skyshroud Forest id=4940 -name=Skyshroud Forest -auto=tap -auto={T}:Add {1} -auto={T}:Add {U} && damage:1 controller -auto={T}:Add {G} && damage:1 controller rarity=R -type=Land [/card] [card] -text={T}: You may put a land card from your hand onto the battlefield. Cast this ability only any time you could cast a sorcery. +primitive=Skyshroud Ranger id=4790 -name=Skyshroud Ranger rarity=C -mana={G} -type=Creature -subtype=Elf -auto={T}:moveTo(myBattlefield) target(land|myhand) asSorcery -power=1 -toughness=1 [/card] [card] -text={1}{G}: Regenerate Skyshroud Troll. +primitive=Skyshroud Troll id=4791 -name=Skyshroud Troll rarity=C -mana={2}{G}{G} -type=Creature -subtype=Troll Giant -auto={1}{G}:regenerate -power=3 -toughness=3 [/card] [card] -text=Flying Discard a creature card: Skyshroud Vampire gets +2/+2 until end of turn. +primitive=Skyshroud Vampire id=4686 -name=Skyshroud Vampire -auto={S(creature|myhand)}:2/2 rarity=U -mana={3}{B}{B} -type=Creature -subtype=Vampire -power=3 -toughness=3 -abilities=flying [/card] [card] -text=Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{W}: Soltari Crusader gets +1/+0 until end of turn. +primitive=Soltari Crusader id=4899 -name=Soltari Crusader rarity=U -mana={2}{W} -type=Creature -subtype=Soltari Knight -auto={1}{W}:1/0 -power=2 -toughness=1 -abilities=shadow [/card] [card] -text={W}: Soltari Emissary gains shadow until end of turn. +primitive=Soltari Emissary id=4900 -name=Soltari Emissary rarity=R -mana={1}{W} -type=Creature -subtype=Soltari Soldier -auto={W}:shadow -power=2 -toughness=1 [/card] [card] -text=Shadow (This creature can block or be blocked by only creatures with shadow.) +primitive=Soltari Foot Soldier id=4901 -name=Soltari Foot Soldier rarity=C -mana={W} -type=Creature -subtype=Soltari Soldier -power=1 -toughness=1 -abilities=shadow [/card] [card] -####This has been successfully tested because first strike is not cumulative. -text=Shadow (This creature can block or be blocked by only creatures with shadow.) Soltari Lancer has first strike as long as it's attacking. -id=4902 -name=Soltari Lancer -rarity=C -mana={2}{W} -type=Creature -subtype=Soltari Knight -auto=lord(soltari lancer[attacking]|myBattlefield) first strike -power=2 -toughness=2 -abilities=shadow -[/card] -[card] -text=Protection from black Shadow (This creature can block or be blocked by only creatures with shadow.) -id=4903 -name=Soltari Monk -rarity=U -mana={W}{W} -type=Creature -subtype=Soltari Monk Cleric -power=2 -toughness=1 -abilities=shadow,protection from black -[/card] -[card] -text=Protection from red Shadow (This creature can block or be blocked by only creatures with shadow.) -id=4904 -name=Soltari Priest -rarity=U -mana={W}{W} -type=Creature -subtype=Soltari Cleric -power=2 -toughness=1 -abilities=shadow,protection from red -[/card] -[card] -text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Soltari Trooper attacks, it gets +1/+1 until end of turn. -id=4905 -name=Soltari Trooper -rarity=C -mana={1}{W} -type=Creature -subtype=Soltari Soldier -auto=lord(soltari trooper[attacking]|mybattlefield) 1/1 -auto=lord(other soltari trooper[attacking]|mybattlefield) -1/-1 -power=1 -toughness=1 -abilities=shadow -[/card] -[card] -text=Pay 3 life: Put a +1/+1 counter on Souldrinker. -id=4687 -name=Souldrinker -rarity=U -mana={3}{B} -type=Creature -subtype=Spirit -auto={0}:counter(1/1) && life:-3 controller -power=2 -toughness=2 -[/card] -[card] -text=Counter target spell with converted mana cost X. -id=4728 -alias=1224 -name=Spell Blast -rarity=C -mana={X}{U} -type=Instant -[/card] -[card] -text={T}: Add {1} to your mana pool. {6}: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect doesn't end at end of turn.) -id=4941 -name=Stalking Stones -auto={T}:Add{1} -auto={6}:becomes(Artifact Creature Elemental,3/3) -rarity=U -type=Land -[/card] -[card] -text=When Staunch Defenders enters the battlefield, you gain 4 life. -id=4907 -name=Staunch Defenders -rarity=U -mana={3}{W}{W} -type=Creature -subtype=Human Soldier -auto=life:4 -power=3 -toughness=4 -[/card] -[card] -text=Enchant enchantment You control enchanted enchantment. -target=enchantment -alias=1194 -id=4729 -name=Steal Enchantment -rarity=U -mana={U}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -text=Destroy target land. -target=land -auto=destroy -id=4850 -name=Stone Rain -rarity=C -mana={2}{R} -type=Sorcery -[/card] -[card] -text={G}{G}: Tap target creature with flying. -id=4793 -auto={G}{G}:tap target(creature[flying]) -name=Storm Front -rarity=U -mana={G} -type=Enchantment -[/card] -[card] -text=Target creature can't block this turn. Draw a card. -id=4851 -name=Stun -target=creature -auto=cantblock -auto=draw:1 controller -rarity=C -type=Instant -mana={1}{R} -[/card] -[card] -text=Sudden Impact deals damage equal to the number of cards in target player's hand to that player. -id=4852 -target=player -alias=129750 -name=Sudden Impact -rarity=U -mana={3}{R} -type=Instant -[/card] -[card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} -id=4925 -name=Swamp -rarity=L -type=Basic Land -subtype=Swamp -[/card] -[card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} -id=4922 -name=Swamp -rarity=L -type=Basic Land -subtype=Swamp -[/card] -[card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} -id=4923 -name=Swamp -rarity=L -type=Basic Land -subtype=Swamp -[/card] -[card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} -id=4924 -name=Swamp -rarity=L -type=Basic Land -subtype=Swamp -[/card] -[card] -text=All Sliver creatures have first strike. -id=4908 -name=Talon Sliver -rarity=C -mana={1}{W} -type=Creature -subtype=Sliver -auto=lord(sliver) first strike -power=1 -toughness=1 -[/card] -[card] -text=Shadow (This creature can block or be blocked by only creatures with shadow.) {U}: Put Thalakos Mistfolk on top of its owner's library. -id=4733 -name=Thalakos Mistfolk -rarity=C -mana={2}{U} -type=Creature -subtype=Thalakos Illusion -auto={U}:moveTo(ownerLibrary) -power=2 -toughness=1 -abilities=shadow -[/card] -[card] -text=Shadow (This creature can block or be blocked by only creatures with shadow.) When Thalakos Seer leaves play, draw a card. -auto=@movedTo(this|graveyard,exile,library,hand):draw:1 -id=4734 -name=Thalakos Seer -rarity=C -mana={U}{U} -type=Creature -subtype=Thalakos Wizard -power=1 -toughness=1 -abilities=shadow -[/card] -[card] -text=Shadow (This creature can block or be blocked by only creatures with shadow) -id=4735 -name=Thalakos Sentry -rarity=C -mana={1}{U} -type=Creature -subtype=Thalakos Soldier -power=1 -toughness=2 -abilities=shadow -[/card] -[card] -text=Put target creature on top of its owner's library. -target=creature -auto=moveTo(ownerLibrary) -id=4736 -name=Time Ebb -rarity=C -mana={2}{U} -type=Sorcery -[/card] -[card] -id=4794 -name=Trained Armodon -rarity=C -mana={1}{G}{G} -type=Creature -subtype=Elephant -power=3 -toughness=3 -[/card] -[card] -text=Destroy all enchantments. -id=4795 -auto=destroy all(enchantment) -name=Tranquility -rarity=C -mana={2}{G} -type=Sorcery -[/card] -[card] -text=You may tap or untap target artifact, creature, or land. Draw a card. -id=4739 -name=Twitch -auto=may tap target(artifact,creature,land) -auto=may untap target(artifact,creature,land) -auto=draw:1 controller -rarity=C -mana={2}{U} -type=Instant -[/card] -[card] -text=At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield under your control. -auto=@each upkeep:token(Saproling,Creature Saproling,1/1,green) -id=4797 -name=Verdant Force +primitive=Soltari Guerrillas +id=4918 rarity=R -mana={5}{G}{G}{G} -type=Creature -subtype=Elemental -power=7 -toughness=7 [/card] [card] -text=Destroy target artifact. +primitive=Soltari Lancer +id=4902 +rarity=C +[/card] +[card] +primitive=Soltari Monk +id=4903 +rarity=U +[/card] +[card] +primitive=Soltari Priest +id=4904 +rarity=U +[/card] +[card] +primitive=Soltari Trooper +id=4905 +rarity=C +[/card] +[card] +primitive=Souldrinker +id=4687 +rarity=U +[/card] +[card] +primitive=Spell Blast +id=4728 +rarity=C +[/card] +[card] +primitive=Spike Drone +id=4792 +rarity=C +[/card] +[card] +primitive=Spinal Graft +id=4688 +rarity=C +[/card] +[card] +primitive=Spirit Mirror +id=4906 +rarity=R +[/card] +[card] +primitive=Spontaneous Combustion +id=4919 +rarity=U +[/card] +[card] +primitive=Squee's Toy +id=4629 +rarity=C +[/card] +[card] +primitive=Stalking Stones +id=4941 +rarity=U +[/card] +[card] +primitive=Starke of Rath +id=4849 +rarity=R +[/card] +[card] +primitive=Static Orb +id=4630 +rarity=R +[/card] +[card] +primitive=Staunch Defenders +id=4907 +rarity=U +[/card] +[card] +primitive=Steal Enchantment +id=4729 +rarity=U +[/card] +[card] +primitive=Stinging Licid +id=4730 +rarity=U +[/card] +[card] +primitive=Stone Rain +id=4850 +rarity=C +[/card] +[card] +primitive=Storm Front +id=4793 +rarity=U +[/card] +[card] +primitive=Stun +id=4851 +rarity=C +[/card] +[card] +primitive=Sudden Impact +id=4852 +rarity=U +[/card] +[card] +primitive=Swamp +id=4925 +rarity=L +[/card] +[card] +primitive=Swamp +id=4924 +rarity=L +[/card] +[card] +primitive=Swamp +id=4923 +rarity=L +[/card] +[card] +primitive=Swamp +id=4922 +rarity=L +[/card] +[card] +primitive=Tahngarth's Rage +id=4853 +rarity=U +[/card] +[card] +primitive=Talon Sliver +id=4908 +rarity=C +[/card] +[card] +primitive=Telethopter +id=4631 +rarity=U +[/card] +[card] +primitive=Thalakos Dreamsower +id=4732 +rarity=U +[/card] +[card] +primitive=Thalakos Lowlands +id=4942 +rarity=U +[/card] +[card] +primitive=Thalakos Mistfolk +id=4733 +rarity=C +[/card] +[card] +primitive=Thalakos Seer +id=4734 +rarity=C +[/card] +[card] +primitive=Thalakos Sentry +id=4735 +rarity=C +[/card] +[card] +primitive=Thumbscrews +id=4632 +rarity=R +[/card] +[card] +primitive=Time Ebb +id=4736 +rarity=C +[/card] +[card] +primitive=Time Warp +id=4737 +rarity=R +[/card] +[card] +primitive=Tooth and Claw +id=4854 +rarity=R +[/card] +[card] +primitive=Torture Chamber +id=4633 +rarity=R +[/card] +[card] +primitive=Tradewind Rider +id=4738 +rarity=R +[/card] +[card] +primitive=Trained Armodon +id=4794 +rarity=C +[/card] +[card] +primitive=Tranquility +id=4795 +rarity=C +[/card] +[card] +primitive=Trumpeting Armodon +id=4796 +rarity=U +[/card] +[card] +primitive=Twitch +id=4739 +rarity=C +[/card] +[card] +primitive=Unstable Shapeshifter +id=4740 +rarity=R +[/card] +[card] +primitive=Vec Townships +id=4943 +rarity=U +[/card] +[card] +primitive=Verdant Force +id=4797 +rarity=R +[/card] +[card] +primitive=Verdigris id=4798 -target=artifact -auto=destroy -name=Verdigris rarity=U -mana={2}{G} -type=Sorcery [/card] [card] -text=Defender (This creature can't attack.) Wall of Diffusion can block creatures with shadow as though they didn't have shadow. +primitive=Vhati il-Dal +id=4920 +rarity=R +[/card] +[card] +primitive=Volrath's Curse +id=4741 +rarity=C +[/card] +[card] +primitive=Wall of Diffusion id=4855 -name=Wall of Diffusion rarity=C -mana={1}{R} -type=Creature -subtype=Wall -power=0 -toughness=5 -abilities=defender,reachshadow [/card] [card] -text=Whenever an opponent casts a red spell, you gain 2 life. -auto=@movedTo(*[red]|opponentstack):life:2 +primitive=Warmth id=4909 -name=Warmth rarity=U -type=Enchantment -mana={1}{W} [/card] [card] -text={T}: Add {1} to your mana pool. {T}, Sacrifice Wasteland: Destroy target nonbasic land. +primitive=Wasteland id=4944 -name=Wasteland -auto={T}:Add {1} -auto={T}{S}:destroy target(land[-basic]) rarity=U -type=Land [/card] [card] -text={T}: Target creature gains flying until end of turn. +primitive=Watchdog +id=4634 +rarity=U +[/card] +[card] +primitive=Whim of Volrath +id=4742 +rarity=R +[/card] +[card] +primitive=Whispers of the Muse +id=4743 +rarity=U +[/card] +[card] +primitive=Wild Wurm +id=4856 +rarity=U +[/card] +[card] +primitive=Wind Dancer id=4744 -name=Wind Dancer rarity=U -mana={1}{U} -type=Creature -subtype=Faerie -auto={T}:flying target(creature) -power=1 -toughness=1 [/card] [card] -text=Flying +primitive=Wind Drake id=4745 -name=Wind Drake rarity=C -mana={2}{U} -type=Creature -subtype=Drake -power=2 -toughness=2 -abilities=flying [/card] [card] -text=All Sliver creatures have flying. +primitive=Winds of Rath +id=4910 +rarity=R +[/card] +[card] +primitive=Winged Sliver id=4746 -name=Winged Sliver rarity=C -mana={1}{U} -type=Creature -subtype=Sliver -auto=lord(sliver) flying -power=1 -toughness=1 [/card] [card] -text=Destroy target land. +primitive=Winter's Grasp id=4799 -target=land -auto=destroy -name=Winter's Grasp rarity=U -mana={1}{G}{G} -type=Sorcery -[/card] \ No newline at end of file +[/card] +[card] +primitive=Wood Sage +id=4921 +rarity=R +[/card] +[card] +primitive=Worthy Cause +id=4911 +rarity=U +[/card] diff --git a/projects/mtg/bin/Res/sets/TOR/_cards.dat b/projects/mtg/bin/Res/sets/TOR/_cards.dat index 748766b5d..e341ff240 100644 --- a/projects/mtg/bin/Res/sets/TOR/_cards.dat +++ b/projects/mtg/bin/Res/sets/TOR/_cards.dat @@ -4,431 +4,717 @@ year=2002 block=Odyssey [/meta] [card] -text=Target creature gains haste until end of turn. Draw a card. -target=creature -auto=haste -auto=draw:1 controller +primitive=Accelerate id=29857 -name=Accelerate rarity=C -mana={1}{R} -type=Instant [/card] [card] -text={3}: Target player puts the top three cards of his or her library into his or her graveyard. +primitive=Acorn Harvest +id=29873 +rarity=C +[/card] +[card] +primitive=Alter Reality +id=34832 +rarity=R +[/card] +[card] +primitive=Ambassador Laquatus id=34378 -name=Ambassador Laquatus rarity=R -mana={1}{U}{U} -auto={3}:deplete:3 target(player) -type=Legendary Creature -subtype=Merfolk Wizard -power=1 -toughness=3 [/card] [card] -text=Flying, first strike +primitive=Angel of Retribution id=32233 -name=Angel of Retribution rarity=R -mana={6}{W} -type=Creature -subtype=Angel -power=5 -toughness=5 -abilities=flying,first strike [/card] [card] -text=Flying {2}{W}, Discard a card: Aven Trooper gets +1/+2 until end of turn. -id=5584 -name=Aven Trooper -rarity=C -mana={3}{W} -type=Creature -subtype=Bird Soldier -auto={2}{W}{S(*|myHand)}:1/2 -power=1 -toughness=1 -abilities=flying -[/card] -[card] -text=Flying {B}: Balshan Collaborator gets +1/+1 until end of turn. -id=32915 -name=Balshan Collaborator +primitive=Anurid Scavenger +id=33687 rarity=U -mana={3}{U} -type=Creature -subtype=Bird Soldier -auto={B}:1/1 -power=2 -toughness=2 -abilities=flying [/card] [card] -text=Other Barbarian creatures get +1/+1. {R}: Another target Barbarian creature gets +1/+0 until end of turn. -name=Balthor the Stout +primitive=Aquamoeba +id=34465 +rarity=C +[/card] +[card] +primitive=Arrogant Wurm +id=12623 +rarity=U +[/card] +[card] +primitive=Aven Trooper +id=5584 +rarity=C +[/card] +[card] +primitive=Balshan Collaborator +id=32915 +rarity=U +[/card] +[card] +primitive=Balthor the Stout id=19553 rarity=R -mana={1}{R}{R} -type=Legendary Creature -subtype=Dwarf Barbarian -auto=lord(barbarian)1/1 other -auto={R}:1/0 target(other barbarian) -power=2 -toughness=2 [/card] [card] -text={2}, {T}: Add {B} to your mana pool for each Swamp you control. -name=Cabal Coffers -id=29896 -auto={2}{T}:foreach(swamp|myBattlefield) add:{B} +primitive=Barbarian Outcast +id=26726 +rarity=C +[/card] +[card] +primitive=Basking Rootwalla +id=35072 +rarity=C +[/card] +[card] +primitive=Boneshard Slasher +id=32225 rarity=U -type=Land [/card] [card] -text=Add {B}{B}{B} to your mana pool. Threshold - Add {B}{B}{B}{B}{B} to your mana pool instead if seven or more cards are in your graveyard. +primitive=Breakthrough +id=29927 +rarity=U +[/card] +[card] +primitive=Cabal Coffers +id=29896 +rarity=U +[/card] +[card] +primitive=Cabal Ritual id=30564 -auto=Add{B}{B}{B} -auto=aslongas(*|mygraveyard) add{B}{B} >6 -name=Cabal Ritual rarity=C -mana={1}{B} -type=Instant [/card] [card] -text={B}, {T}: Target creature gets -1/-1 until end of turn. Threshold - {3}{B}{B}, {T}: Target creature gets -2/-2 until end of turn. Activate this ability only if seven or more cards are in your graveyard. +primitive=Cabal Surgeon +id=32224 +rarity=C +[/card] +[card] +primitive=Cabal Torturer id=32226 -name=Cabal Torturer rarity=C -mana={1}{B}{B} -type=Creature -subtype=Human Minion -auto={B}{T}:-1/-1 target(creature) -auto=aslongas(*|mygraveyard) {3}{B}{B}{T}:-2/-2 target(creature) >6 -power=1 -toughness=1 [/card] [card] -text=Trample {G}, Discard a card: Regenerate Centaur Veteran. -name=Centaur Veteran +primitive=Carrion Rats +id=26279 +rarity=C +[/card] +[card] +primitive=Carrion Wurm +id=26449 +rarity=U +[/card] +[card] +primitive=Centaur Chieftain +id=32218 +rarity=U +[/card] +[card] +primitive=Centaur Veteran id=29800 rarity=C -mana={5}{G} -type=Creature -subtype=Centaur -auto={G}{S(*|myhand)}:regenerate -power=3 -toughness=3 -abilities=trample [/card] [card] -text=Sacrifice Cephalid Snitch: Target creature loses protection from black until end of turn. -name=Cephalid Snitch +primitive=Cephalid Aristocrat +id=29708 +rarity=C +[/card] +[card] +primitive=Cephalid Illusionist +id=34776 +rarity=U +[/card] +[card] +primitive=Cephalid Sage +id=33690 +rarity=U +[/card] +[card] +primitive=Cephalid Snitch id=31840 rarity=C -mana={1}{U} -type=Creature -subtype=Cephalid Wizard -auto={S}:-protection from black target(creature) -power=1 -toughness=1 [/card] [card] -text={1}{U}, Discard a card: Draw a card. {1}{U}, Sacrifice Compulsion: Draw a card. -auto={1}{U}{S(*|myhand)}:draw:1 controller -auto={1}{U}{S}:draw:1 controller -name=Compulsion +primitive=Cephalid Vandal +id=36034 +rarity=R +[/card] +[card] +primitive=Chainer, Dementia Master +id=32916 +rarity=R +[/card] +[card] +primitive=Chainer's Edict +id=29603 +rarity=U +[/card] +[card] +primitive=Churning Eddy +id=29720 +rarity=C +[/card] +[card] +primitive=Circular Logic +id=34368 +rarity=U +[/card] +[card] +primitive=Cleansing Meditation +id=29883 +rarity=U +[/card] +[card] +primitive=Compulsion id=34473 rarity=U -mana={1}{U} -type=Enchantment [/card] [card] -text=Enchant creature Enchanted creature gets +1/+0. Sacrifice Crackling Club: Crackling Club deals 1 damage to target creature. +primitive=Coral Net +id=19696 +rarity=C +[/card] +[card] +primitive=Crackling Club id=34278 -name=Crackling Club -target=creature -auto=1/0 -auto={S}:damage:1 target(creature) rarity=C -mana={R} -type=Enchantment -subtype=Aura [/card] [card] -text={R}, Sacrifice Enslaved Dwarf: Target black creature gets +1/+0 and gains first strike until end of turn. +primitive=Crazed Firecat +id=29754 +rarity=U +[/card] +[card] +primitive=Crippling Fatigue +id=34225 +rarity=C +[/card] +[card] +primitive=Dawn of the Dead +id=35924 +rarity=R +[/card] +[card] +primitive=Deep Analysis +id=32237 +rarity=C +[/card] +[card] +primitive=Devastating Dreams +id=30561 +rarity=R +[/card] +[card] +primitive=Dwell on the Past +id=26404 +rarity=U +[/card] +[card] +primitive=Enslaved Dwarf id=32917 -name=Enslaved Dwarf rarity=C -mana={R} -type=Creature -subtype=Dwarf -auto={R}{S}:1/0 && first strike target(creature[black]) -power=1 -toughness=1 [/card] [card] -text=You gain life equal to the number of creature cards in all graveyards. -auto=foreach(creature|myGraveyard)life:1 controller -auto=foreach(creature|opponentGraveyard)life:1 controller +primitive=Equal Treatment +id=29571 +rarity=U +[/card] +[card] +primitive=Faceless Butcher +id=29739 +rarity=C +[/card] +[card] +primitive=False Memories +id=5598 +rarity=R +[/card] +[card] +primitive=Far Wanderings +id=15229 +rarity=C +[/card] +[card] +primitive=Fiery Temper +id=32918 +rarity=C +[/card] +[card] +primitive=Flaming Gambit +id=32921 +rarity=U +[/card] +[card] +primitive=Flash of Defiance +id=29863 +rarity=C +[/card] +[card] +primitive=Floating Shield +id=32396 +rarity=C +[/card] +[card] +primitive=Frantic Purification +id=29841 +rarity=C +[/card] +[card] +primitive=Ghostly Wings +id=32235 +rarity=C +[/card] +[card] +primitive=Gloomdrifter +id=12405 +rarity=U +[/card] +[card] +primitive=Gravegouger +id=32210 +rarity=C +[/card] +[card] +primitive=Grim Lavamancer +id=36111 +rarity=R +[/card] +[card] +primitive=Grotesque Hybrid +id=32222 +rarity=U +[/card] +[card] +primitive=Gurzigost +id=32221 +rarity=R +[/card] +[card] +primitive=Hell-Bent Raider +id=34384 +rarity=R +[/card] +[card] +primitive=Hydromorph Guardian +id=33627 +rarity=C +[/card] +[card] +primitive=Hydromorph Gull +id=29719 +rarity=U +[/card] +[card] +primitive=Hypnox +id=31831 +rarity=R +[/card] +[card] +primitive=Hypochondria +id=29705 +rarity=U +[/card] +[card] +primitive=Ichorid +id=35923 +rarity=R +[/card] +[card] +primitive=Insidious Dreams +id=29825 +rarity=R +[/card] +[card] +primitive=Insist +id=29886 +rarity=R +[/card] +[card] +primitive=Invigorating Falls id=29907 -name=Invigorating Falls rarity=C -mana={2}{G}{G} -type=Sorcery [/card] [card] -text=Kamahl's Sledge deals 4 damage to target creature. Threshold EIf seven or more cards are in your graveyard, instead Kamahl's Sledge deals 4 damage to that creature and 4 damage to that creature's controller. +primitive=Kamahl's Sledge id=32229 -target=creature -auto=damage:4 -auto=aslongas(*|mygraveyard) damage:4 targetcontroller >6 -name=Kamahl's Sledge rarity=C -mana={5}{R}{R} -type=Sorcery [/card] [card] -text=Swampwalk {T}: Target black creature gets -2/-0 until end of turn. +primitive=Krosan Constrictor id=29715 -name=Krosan Constrictor rarity=C -mana={3}{G} -type=Creature -subtype=Snake -auto={T}:-2/0 target(creature[black]) -power=2 -toughness=2 -abilities=swampwalk [/card] [card] -text=Flying {3}{W}{W}, Sacrifice Major Teroh: Exile all black creatures. +primitive=Krosan Restorer +id=29872 +rarity=C +[/card] +[card] +primitive=Laquatus's Champion +id=31869 +rarity=R +[/card] +[card] +primitive=Last Laugh +id=34467 +rarity=R +[/card] +[card] +primitive=Liquify +id=34756 +rarity=C +[/card] +[card] +primitive=Llawan, Cephalid Empress +id=27175 +rarity=R +[/card] +[card] +primitive=Longhorn Firebeast +id=29770 +rarity=C +[/card] +[card] +primitive=Major Teroh id=29912 -name=Major Teroh rarity=R -mana={3}{W} -type=Legendary Creature -subtype=Bird Soldier -auto={3}{W}{W}{S}:moveto(exile) all(creature[black]) -power=2 -toughness=3 -abilities=flying [/card] [card] -text=Exile all cards from all graveyards. -auto=moveto(exile) all(*|graveyard) +primitive=Mesmeric Fiend +id=32211 +rarity=C +[/card] +[card] +primitive=Militant Monk +id=12363 +rarity=C +[/card] +[card] +primitive=Mind Sludge +id=26432 +rarity=U +[/card] +[card] +primitive=Morningtide id=34234 -name=Morningtide rarity=R -mana={1}{W} -type=Sorcery [/card] [card] -text={1}{B}, Discard a card: Exile target card from a graveyard. {1}{B}, Sacrifice Mortiphobia: Exile target card from a graveyard. -auto={1}{B}{S(*|myHand)}:moveto(exile) target(*|graveyard) -auto={1}{B}{S}:moveto(exile) target(*|graveyard) +primitive=Mortal Combat +id=29960 +rarity=R +[/card] +[card] +primitive=Mortiphobia id=36433 -name=Mortiphobia rarity=U -mana={1}{B}{B} -type=Enchantment [/card] [card] -text=All creatures get -1/-1 until end of turn for each Swamp you control. -auto=foreach(swamp|myBattlefield)-1/-1 all(creature) +primitive=Mutilate id=35194 -name=Mutilate rarity=R -mana={2}{B}{B} -type=Sorcery [/card] [card] -text=Flying Threshold EAs long as seven or more cards are in your graveyard, Mystic Familiar gets +1/+1 and has protection from black. +primitive=Mystic Familiar id=30607 -name=Mystic Familiar rarity=C -mana={1}{W} -type=Creature -subtype=Bird -auto=aslongas(*|mygraveyard) 1/1 >6 -auto=aslongas(*|mygraveyard) protection from black >6 -power=1 -toughness=2 -abilities=flying [/card] [card] -text=Protection from black Threshold ENantuko Blightcutter gets +1/+1 for each black permanent your opponents control as long as seven or more cards are in your graveyard. +primitive=Nantuko Blightcutter id=32243 -name=Nantuko Blightcutter rarity=R -mana={2}{G} -type=Creature -subtype=Insect Druid -auto=aslongas(*|mygraveyard) foreach(*[black]|opponentBattlefield) 1/1 >6 -power=2 -toughness=2 -abilities=protection from black [/card] [card] -text={G}, {T}, Sacrifice Nantuko Calmer: Destroy target enchantment. Threshold ENantuko Calmer gets +1/+1 as long as seven or more cards are in your graveyard. +primitive=Nantuko Calmer id=31851 -name=Nantuko Calmer rarity=C -mana={2}{G}{G} -type=Creature -subtype=Insect Druid -auto={G}{T}{S}:destroy target(enchantment) -auto=aslongas(*|mygraveyard) 1/1 >6 -power=2 -toughness=3 [/card] [card] -text={B}: Nantuko Shade gets +1/+1 until end of turn. -id=35053 -name=Nantuko Shade +primitive=Nantuko Cultivator +id=34229 rarity=R -mana={B}{B} -type=Creature -subtype=Insect Shade -auto={B}:1/1 -power=2 -toughness=1 [/card] [card] -text={G}, Discard a card: Target creature gets +2/+2 until end of turn. {G}, Sacrifice Narcissism: Target creature gets +2/+2 until end of turn. -auto={G}{S(*|myHand)}:2/2 target(creature) -auto={G}{S}:2/2 target(creature) +primitive=Nantuko Shade +id=35053 +rarity=R +[/card] +[card] +primitive=Narcissism id=5663 -name=Narcissism rarity=U -mana={2}{G} -type=Enchantment [/card] [card] -text=First strike {B}: Pardic Collaborator gets +1/+1 until end of turn. +primitive=Nostalgic Dreams +id=32208 +rarity=R +[/card] +[card] +primitive=Obsessive Search +id=29721 +rarity=C +[/card] +[card] +primitive=Organ Grinder +id=32238 +rarity=C +[/card] +[card] +primitive=Overmaster +id=29868 +rarity=R +[/card] +[card] +primitive=Parallel Evolution +id=29992 +rarity=R +[/card] +[card] +primitive=Pardic Arsonist +id=32213 +rarity=U +[/card] +[card] +primitive=Pardic Collaborator id=35054 -name=Pardic Collaborator rarity=U -mana={3}{R} -type=Creature -subtype=Human Barbarian -auto={B}:1/1 -power=2 -toughness=2 -abilities=first strike [/card] [card] -text=Discard a card: Putrid Imp gains flying until end of turn. Threshold EAs long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block. +primitive=Pardic Lancer +id=32240 +rarity=C +[/card] +[card] +primitive=Pay No Heed +id=32232 +rarity=C +[/card] +[card] +primitive=Petradon +id=29799 +rarity=R +[/card] +[card] +primitive=Petravark +id=31805 +rarity=C +[/card] +[card] +primitive=Pitchstone Wall +id=36432 +rarity=U +[/card] +[card] +primitive=Plagiarize +id=29824 +rarity=R +[/card] +[card] +primitive=Possessed Aven +id=30658 +rarity=R +[/card] +[card] +primitive=Possessed Barbarian +id=32231 +rarity=R +[/card] +[card] +primitive=Possessed Centaur +id=29787 +rarity=R +[/card] +[card] +primitive=Possessed Nomad +id=29816 +rarity=R +[/card] +[card] +primitive=Psychotic Haze +id=33691 +rarity=C +[/card] +[card] +primitive=Putrid Imp id=34470 -name=Putrid Imp rarity=C -mana={B} -type=Creature -subtype=Zombie Imp -auto={S(*|myHand)}:flying -auto=aslongas(*|mygraveyard) 1/1 >6 -auto=aslongas(*|mygraveyard) cantblock >6 -power=1 -toughness=1 [/card] [card] -text=Destroy target land. Threshold EIf seven or more cards are in your graveyard, instead destroy that land and Rancid Earth deals 1 damage to each creature and each player. +primitive=Pyromania +id=34390 +rarity=U +[/card] +[card] +primitive=Radiate +id=34250 +rarity=R +[/card] +[card] +primitive=Rancid Earth id=31598 -target=land -auto=destroy -auto=aslongas(*|mygraveyard) damage:1 all(creature,player) >6 -name=Rancid Earth rarity=C -mana={1}{B}{B} -type=Sorcery [/card] [card] -text=Reach (This creature can block creatures with flying.) Threshold ESeton's Scout gets +2/+2 as long as seven or more cards are in your graveyard. +primitive=Reborn Hero +id=34247 +rarity=R +[/card] +[card] +primitive=Restless Dreams +id=29908 +rarity=C +[/card] +[card] +primitive=Retraced Image +id=33698 +rarity=R +[/card] +[card] +primitive=Sengir Vampire +id=35086 +rarity=R +[/card] +[card] +primitive=Seton's Scout id=32244 -name=Seton's Scout rarity=U -mana={1}{G} -type=Creature -subtype=Centaur Druid Scout Archer -auto=aslongas(*|mygraveyard) 2/2 >6 -power=2 -toughness=1 -abilities=reach [/card] [card] -text=Flying Discard a card: Return Skywing Aven to its owner's hand. +primitive=Shade's Form +id=23043 +rarity=C +[/card] +[card] +primitive=Shambling Swarm +id=31822 +rarity=R +[/card] +[card] +primitive=Sickening Dreams +id=35063 +rarity=U +[/card] +[card] +primitive=Skullscorch +id=34382 +rarity=R +[/card] +[card] +primitive=Skywing Aven id=29713 -name=Skywing Aven rarity=C -mana={2}{U} -type=Creature -subtype=Bird Soldier -auto={S(*|myHand)}:moveto(ownerhand) -power=2 -toughness=1 -abilities=flying [/card] [card] -text={T}: Each player loses 1 life for each Swamp he or she controls. +primitive=Slithery Stalker +id=31833 +rarity=U +[/card] +[card] +primitive=Sonic Seizure +id=35165 +rarity=C +[/card] +[card] +primitive=Soul Scourge +id=29731 +rarity=C +[/card] +[card] +primitive=Spirit Flare +id=26361 +rarity=C +[/card] +[card] +primitive=Stern Judge id=35082 -name=Stern Judge rarity=U -mana={2}{W} -type=Creature -subtype=Human Cleric -auto={T}:foreach(swamp|mybattlefield) damage:1 controller && foreach(swamp|opponentBattlefield) damage:1 opponent -power=2 -toughness=2 [/card] [card] -text={T}: Add {1} to your mana pool. {T}: Add {W} or {B} to your mana pool. Activate this ability only if you control a Swamp. +primitive=Strength of Isolation +id=34782 +rarity=U +[/card] +[card] +primitive=Strength of Lunacy +id=34222 +rarity=U +[/card] +[card] +primitive=Stupefying Touch +id=36415 +rarity=U +[/card] +[card] +primitive=Tainted Field id=31757 -name=Tainted Field rarity=U -type=Land -auto={T}:Add {1} -auto=aslongas(swamp|myBattlefield) {T}:add{B} -auto=aslongas(swamp|myBattlefield) {T}:add{W} [/card] [card] -text={T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Activate this ability only if you control a Swamp. +primitive=Tainted Isle id=31758 -name=Tainted Isle rarity=U -type=Land -auto={T}:Add {1} -auto=aslongas(swamp|myBattlefield) {T}:add{B} -auto=aslongas(swamp|myBattlefield) {T}:add{U} [/card] [card] -text={T}: Add {1} to your mana pool. {T}: Add {B} or {R} to your mana pool. Activate this ability only if you control a Swamp. +primitive=Tainted Peak id=31759 -name=Tainted Peak rarity=U -type=Land -auto={T}:Add {1} -auto=aslongas(swamp|myBattlefield) {T}:add{B} -auto=aslongas(swamp|myBattlefield) {T}:add{R} [/card] [card] -text={T}: Add {1} to your mana pool. {T}: Add {B} or {G} to your mana pool. Activate this ability only if you control a Swamp. +primitive=Tainted Wood id=31760 -name=Tainted Wood rarity=U -type=Land -auto={T}:Add {1} -auto=aslongas(swamp|myBattlefield) {T}:add{B} -auto=aslongas(swamp|myBattlefield) {T}:add{G} [/card] [card] -text=When Teroh's Faithful enters the battlefield, you gain 4 life. +primitive=Temporary Insanity +id=32236 +rarity=U +[/card] +[card] +primitive=Teroh's Faithful id=12345 -name=Teroh's Faithful rarity=C -mana={3}{W} -type=Creature -subtype=Human Cleric -auto=life:4 controller -power=1 -toughness=4 -[/card] \ No newline at end of file +[/card] +[card] +primitive=Teroh's Vanguard +id=32205 +rarity=U +[/card] +[card] +primitive=Transcendence +id=8875 +rarity=R +[/card] +[card] +primitive=Turbulent Dreams +id=29827 +rarity=R +[/card] +[card] +primitive=Unhinge +id=35922 +rarity=C +[/card] +[card] +primitive=Vengeful Dreams +id=29698 +rarity=R +[/card] +[card] +primitive=Violent Eruption +id=34253 +rarity=U +[/card] +[card] +primitive=Waste Away +id=32133 +rarity=C +[/card] +[card] +primitive=Zombie Trailblazer +id=34819 +rarity=U +[/card] diff --git a/projects/mtg/bin/Res/sets/TSB/_cards.dat b/projects/mtg/bin/Res/sets/TSB/_cards.dat new file mode 100644 index 000000000..997a1a4c8 --- /dev/null +++ b/projects/mtg/bin/Res/sets/TSB/_cards.dat @@ -0,0 +1,610 @@ +[card] +primitive=Akroma, Angel of Wrath +id=106645 +rarity=S +[/card] +[card] +primitive=Arena +id=109739 +rarity=S +[/card] +[card] +primitive=Assault +id=109704 +rarity=S +[/card] +[card] +primitive=Auratog +id=106665 +rarity=S +[/card] +[card] +primitive=Avalanche Riders +id=108835 +rarity=S +[/card] +[card] +primitive=Avatar of Woe +id=108929 +rarity=S +[/card] +[card] +primitive=Avoid Fate +id=108886 +rarity=S +[/card] +[card] +primitive=Bad Moon +id=108818 +rarity=S +[/card] +[card] +primitive=Battery +id=109704 +rarity=S +[/card] +[card] +primitive=Browbeat +id=107299 +rarity=S +[/card] +[card] +primitive=Call of the Herd +id=109672 +rarity=S +[/card] +[card] +primitive=Celestial Dawn +id=106639 +rarity=S +[/card] +[card] +primitive=Claws of Gix +id=109690 +rarity=S +[/card] +[card] +primitive=Coalition Victory +id=109718 +rarity=S +[/card] +[card] +primitive=Cockatrice +id=108912 +rarity=S +[/card] +[card] +primitive=Consecrate Land +id=108801 +rarity=S +[/card] +[card] +primitive=Conspiracy +id=108914 +rarity=S +[/card] +[card] +primitive=Craw Giant +id=109748 +rarity=S +[/card] +[card] +primitive=Dandan +id=106631 +rarity=S +[/card] +[card] +primitive=Darkness +id=108919 +rarity=S +[/card] +[card] +primitive=Dauthi Slayer +id=107288 +rarity=S +[/card] +[card] +primitive=Defiant Vanguard +id=108803 +rarity=S +[/card] +[card] +primitive=Desert +id=109713 +rarity=S +[/card] +[card] +primitive=Desolation Giant +id=108917 +rarity=S +[/card] +[card] +primitive=Disenchant +id=107302 +rarity=S +[/card] +[card] +primitive=Disintegrate +id=106636 +rarity=S +[/card] +[card] +primitive=Dodecapod +id=109736 +rarity=S +[/card] +[card] +primitive=Dragon Whelp +id=108810 +rarity=S +[/card] +[card] +primitive=Dragonstorm +id=108843 +rarity=S +[/card] +[card] +primitive=Enduring Renewal +id=108842 +rarity=S +[/card] +[card] +primitive=Eron the Relentless +id=108922 +rarity=S +[/card] +[card] +primitive=Essence Sliver +id=106647 +rarity=S +[/card] +[card] +primitive=Evil Eye of Orms-by-Gore +id=107278 +rarity=S +[/card] +[card] +primitive=Faceless Butcher +id=108840 +rarity=S +[/card] +[card] +primitive=Feldon's Cane +id=109694 +rarity=S +[/card] +[card] +primitive=Fiery Justice +id=108893 +rarity=S +[/card] +[card] +primitive=Fiery Temper +id=108880 +rarity=S +[/card] +[card] +primitive=Fire Whip +id=108877 +rarity=S +[/card] +[card] +primitive=Flying Men +id=107291 +rarity=S +[/card] +[card] +primitive=Funeral Charm +id=108895 +rarity=S +[/card] +[card] +primitive=Gaea's Blessing +id=108789 +rarity=S +[/card] +[card] +primitive=Gaea's Liege +id=109744 +rarity=S +[/card] +[card] +primitive=Gemstone Mine +id=109761 +rarity=S +[/card] +[card] +primitive=Ghost Ship +id=107294 +rarity=S +[/card] +[card] +primitive=Giant Oyster +id=108816 +rarity=S +[/card] +[card] +primitive=Goblin Snowman +id=107280 +rarity=S +[/card] +[card] +primitive=Grinning Totem +id=109708 +rarity=S +[/card] +[card] +primitive=Hail Storm +id=107296 +rarity=S +[/card] +[card] +primitive=Honorable Passage +id=108879 +rarity=S +[/card] +[card] +primitive=Hunting Moa +id=107282 +rarity=S +[/card] +[card] +primitive=Icatian Javelineers +id=107283 +rarity=S +[/card] +[card] +primitive=Jasmine Boreal +id=109764 +rarity=S +[/card] +[card] +primitive=Jolrael, Empress of Beasts +id=108786 +rarity=S +[/card] +[card] +primitive=Kobold Taskmaster +id=106664 +rarity=S +[/card] +[card] +primitive=Krosan Cloudscraper +id=109684 +rarity=S +[/card] +[card] +primitive=Leviathan +id=108920 +rarity=S +[/card] +[card] +primitive=Lightning Angel +id=109746 +rarity=S +[/card] +[card] +primitive=Lord of Atlantis +id=106642 +rarity=S +[/card] +[card] +primitive=Merfolk Assassin +id=108821 +rarity=S +[/card] +[card] +primitive=Merieke Ri Berit +id=108871 +rarity=S +[/card] +[card] +primitive=Mindless Automaton +id=108933 +rarity=S +[/card] +[card] +primitive=Mirari +id=109724 +rarity=S +[/card] +[card] +primitive=Mistform Ultimus +id=111062 +rarity=S +[/card] +[card] +primitive=Moorish Cavalry +id=108849 +rarity=S +[/card] +[card] +primitive=Mystic Enforcer +id=108828 +rarity=S +[/card] +[card] +primitive=Mystic Snake +id=109693 +rarity=S +[/card] +[card] +primitive=Nicol Bolas +id=109754 +rarity=S +[/card] +[card] +primitive=Orcish Librarian +id=108833 +rarity=S +[/card] +[card] +primitive=Orgg +id=106646 +rarity=S +[/card] +[card] +primitive=Ovinomancer +id=108863 +rarity=S +[/card] +[card] +primitive=Pandemonium +id=108862 +rarity=S +[/card] +[card] +primitive=Pendelhaven +id=109755 +rarity=S +[/card] +[card] +primitive=Pirate Ship +id=108925 +rarity=S +[/card] +[card] +primitive=Prodigal Sorcerer +id=108906 +rarity=S +[/card] +[card] +primitive=Psionic Blast +id=108812 +rarity=S +[/card] +[card] +primitive=Resurrection +id=108885 +rarity=S +[/card] +[card] +primitive=Sacred Mesa +id=106625 +rarity=S +[/card] +[card] +primitive=Safe Haven +id=107275 +rarity=S +[/card] +[card] +primitive=Scragnoth +id=106650 +rarity=S +[/card] +[card] +primitive=Sengir Autocrat +id=106638 +rarity=S +[/card] +[card] +primitive=Serrated Arrows +id=109730 +rarity=S +[/card] +[card] +primitive=Shadow Guildmage +id=108864 +rarity=S +[/card] +[card] +primitive=Shadowmage Infiltrator +id=126333 +rarity=S +[/card] +[card] +primitive=Sindbad +id=108935 +rarity=S +[/card] +[card] +primitive=Sol'kanar the Swamp King +id=109723 +rarity=S +[/card] +[card] +primitive=Soltari Priest +id=108856 +rarity=S +[/card] +[card] +primitive=Soul Collector +id=106644 +rarity=S +[/card] +[card] +primitive=Spike Feeder +id=108924 +rarity=S +[/card] +[card] +primitive=Spined Sliver +id=109679 +rarity=S +[/card] +[card] +primitive=Spitting Slug +id=108855 +rarity=S +[/card] +[card] +primitive=Squire +id=108908 +rarity=S +[/card] +[card] +primitive=Stormbind +id=109674 +rarity=S +[/card] +[card] +primitive=Stormscape Familiar +id=106637 +rarity=S +[/card] +[card] +primitive=Stupor +id=108923 +rarity=S +[/card] +[card] +primitive=Suq'Ata Lancer +id=108883 +rarity=S +[/card] +[card] +primitive=Swamp Mosquito +id=106656 +rarity=S +[/card] +[card] +primitive=Teferi's Moat +id=108787 +rarity=S +[/card] +[card] +primitive=Thallid +id=108825 +rarity=S +[/card] +[card] +primitive=The Rack +id=109725 +rarity=S +[/card] +[card] +primitive=Thornscape Battlemage +id=109745 +rarity=S +[/card] +[card] +primitive=Tormod's Crypt +id=109716 +rarity=S +[/card] +[card] +primitive=Tribal Flames +id=108916 +rarity=S +[/card] +[card] +primitive=Twisted Abomination +id=108848 +rarity=S +[/card] +[card] +primitive=Uncle Istvan +id=108805 +rarity=S +[/card] +[card] +primitive=Undead Warchief +id=108869 +rarity=S +[/card] +[card] +primitive=Undertaker +id=108791 +rarity=S +[/card] +[card] +primitive=Unstable Mutation +id=108827 +rarity=S +[/card] +[card] +primitive=Uthden Troll +id=108806 +rarity=S +[/card] +[card] +primitive=Valor +id=106628 +rarity=S +[/card] +[card] +primitive=Verdeloth the Ancient +id=109688 +rarity=S +[/card] +[card] +primitive=Vhati il-Dal +id=109759 +rarity=S +[/card] +[card] +primitive=Void +id=109677 +rarity=S +[/card] +[card] +primitive=Voidmage Prodigy +id=108811 +rarity=S +[/card] +[card] +primitive=Wall of Roots +id=106662 +rarity=S +[/card] +[card] +primitive=War Barge +id=109757 +rarity=S +[/card] +[card] +primitive=Whirling Dervish +id=109683 +rarity=S +[/card] +[card] +primitive=Whispers of the Muse +id=106651 +rarity=S +[/card] +[card] +primitive=Wildfire Emissary +id=108813 +rarity=S +[/card] +[card] +primitive=Willbender +id=108861 +rarity=S +[/card] +[card] +primitive=Witch Hunter +id=108794 +rarity=S +[/card] +[card] +primitive=Withered Wretch +id=108890 +rarity=S +[/card] +[card] +primitive=Zhalfirin Commander +id=108868 +rarity=S +[/card] diff --git a/projects/mtg/bin/Res/sets/TSP/_cards.dat b/projects/mtg/bin/Res/sets/TSP/_cards.dat index 0af196e7d..bdac93a30 100644 --- a/projects/mtg/bin/Res/sets/TSP/_cards.dat +++ b/projects/mtg/bin/Res/sets/TSP/_cards.dat @@ -5,1207 +5,1507 @@ year=2006 block=Time [/meta] [card] -text={T}: Add {1} to your mana pool. {1}{U}, {T}: Put target artifact card in your graveyard on top of your library. +primitive=Academy Ruins id=116725 -name=Academy Ruins rarity=R -auto={T}:Add {1} -auto={1}{U}{T}:moveTo(mylibrary) target(artifact|mygraveyard) -type=Legendary Land [/card] [card] -text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn't have shadow. (Creatures with reach can block creatures with flying.) +primitive=AEther Web id=108852 -target=creature -auto=1/1 -auto=reach -auto=reachshadow -name=AEther Web rarity=C -mana={1}{G} -type=Enchantment -subtype=Aura -abilities=flash [/card] [card] -text=Defender AEtherflame Wall can block creatures with shadow as though they didn't have shadow. {R}: AEtherflame Wall gets +1/+0 until end of turn. +primitive=AEtherflame Wall id=113558 -name=AEtherflame Wall rarity=C -mana={1}{R} -type=Creature -subtype=Wall -auto={R}:1/0 -power=0 -toughness=4 -abilities=defender,reachshadow [/card] [card] -text={4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library. +primitive=Amrou Scout id=113619 -name=Amrou Scout rarity=C -mana={1}{W} -type=Creature -subtype=Kithkin Rebel Scout -auto={4}{T}:moveTo(myBattlefield) target(rebel[manacost<=3]|mylibrary) -power=2 -toughness=1 [/card] [card] -text=Amrou Seekers can't be blocked except by artifact creatures and/or white creatures. +primitive=Amrou Seekers id=113509 -name=Amrou Seekers rarity=C -mana={2}{W} -type=Creature -subtype=Kithkin Rebel -power=2 -toughness=2 -abilities=intimidate [/card] [card] -text=Flash (You may cast this spell any time you could cast an instant.) +primitive=Ancestral Vision +id=113505 +rarity=R +[/card] +[card] +primitive=Ancient Grudge +id=109751 +rarity=C +[/card] +[card] +primitive=Angel's Grace +id=110504 +rarity=R +[/card] +[card] +primitive=Ashcoat Bear id=114905 -name=Ashcoat Bear rarity=C -mana={1}{G} -type=Creature -subtype=Bear -power=2 -toughness=2 -abilities=flash [/card] [card] -text=Enchant creature Enchanted creature has shroud.(It can't be the target of spells or abilities.) When Aspect of Mongoose is put into a graveyard from the battlefield, return Aspect of Mongoose to its owner's hand. -auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +primitive=Aspect of Mongoose id=116740 -target=creature -auto=shroud -name=Aspect of Mongoose rarity=U -mana={1}{G} -type=Enchantment -subtype=Aura [/card] [card] -text=Destroy target tapped creature. +primitive=Assassinate id=114918 -target=creature[tapped] -auto=destroy -name=Assassinate rarity=C -mana={2}{B} -type=Sorcery [/card] [card] -text={T}: Target Assembly-Worker creature gets +1/+1 until end of turn. +primitive=Assembly-Worker id=114916 -name=Assembly-Worker rarity=U -mana={3} -type=Artifact Creature -subtype=Assembly-Worker -auto={T}:1/1 target(assembly-worker) -power=2 -toughness=2 [/card] [card] -text=All Slivers have "Sacrifice this permanent: Add {B}{B} to your mana pool." +primitive=Barbed Shocker +id=109762 +rarity=U +[/card] +[card] +primitive=Basal Sliver id=108792 -name=Basal Sliver rarity=C -mana={2}{B} -type=Creature -subtype=Sliver -auto=lord(sliver) {S}:Add {B}{B} -power=2 -toughness=2 [/card] [card] -text=Target creature gets -3/-0 until end of turn. Draw a card. +primitive=Basalt Gargoyle +id=118883 +rarity=U +[/card] +[card] +primitive=Benalish Cavalry +id=122082 +rarity=C +[/card] +[card] +primitive=Bewilder id=118901 -target=creature -auto=-3/-0 -auto=draw:1 controller -name=Bewilder rarity=C -mana={2}{U} -type=Instant [/card] [card] -text=Flash (You may cast this spell any time you could cast an instant.) When Bogardan Rager enters the battlefield, target creature gets +4/+0 until end of turn. +primitive=Blazing Blade Askari +id=108799 +rarity=C +[/card] +[card] +primitive=Bogardan Hellkite +id=111041 +rarity=R +[/card] +[card] +primitive=Bogardan Rager id=108901 -name=Bogardan Rager rarity=C -mana={5}{R} -type=Creature -subtype=Elemental -auto=4/0 target(creature) ueot -power=3 -toughness=4 -abilities=flash [/card] [card] -text=All Sliver creatures get +2/+0. +primitive=Bonesplitter Sliver id=109697 -name=Bonesplitter Sliver rarity=C -mana={3}{R} -type=Creature -subtype=Sliver -auto=lord(sliver) 2/0 -power=2 -toughness=2 [/card] [card] -text=Flying Brass Gnat doesn't untap during your untap step. At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Gnat. +primitive=Brass Gnat id=118876 -name=Brass Gnat rarity=C -mana={1} -type=Artifact Creature -subtype=Insect -auto={1}:untap myUpkeepOnly -power=1 -toughness=1 -abilities=flying,doesnotuntap [/card] [card] -text=Counter target spell. +primitive=Brine Elemental +id=118895 +rarity=U +[/card] +[card] +primitive=Calciform Pools +id=108930 +rarity=U +[/card] +[card] +primitive=Call to the Netherworld +id=108832 +rarity=C +[/card] +[card] +primitive=Cancel id=113523 -target=*|stack -auto=fizzle -name=Cancel rarity=C -mana={1}{U}{U} -type=Instant [/card] [card] -text=Flying As long as Castle Raptors is untapped, it gets +0/+2. +primitive=Candles of Leng +id=113529 +rarity=R +[/card] +[card] +primitive=Careful Consideration +id=109691 +rarity=U +[/card] +[card] +primitive=Castle Raptors id=113614 -name=Castle Raptors rarity=C -mana={4}{W} -type=Creature -subtype=Bird Soldier -auto=lord(castle raptors[-tapped]) 0/2 -auto=lord(other castle raptors[-tapped]) 0/-2 -power=3 -toughness=3 -abilities=flying [/card] [card] -text={1}, {T}, Sacrifice Chromatic Star: Add one mana of any color to your mana pool. When Chromatic Star is put into a graveyard from the battlefield, draw a card. +primitive=Cavalry Master +id=108903 +rarity=U +[/card] +[card] +primitive=Celestial Crusader +id=126281 +rarity=U +[/card] +[card] +primitive=Chameleon Blur +id=118925 +rarity=C +[/card] +[card] +primitive=Children of Korlis +id=110525 +rarity=C +[/card] +[card] +primitive=Chromatic Star id=118891 -name=Chromatic Star -auto={1}{T}{S}:add{W} && draw:1 -auto={1}{T}{S}:add{U} && draw:1 -auto={1}{T}{S}:add{B} && draw:1 -auto={1}{T}{S}:add{R} && draw:1 -auto={1}{T}{S}:add{G} && draw:1 -rarity=U -mana={1} -type=Artifact +rarity=C [/card] [card] -text=When Dream Stalker enters the battlefield, return a permanent you control to its owner's hand. +primitive=Chronatog Totem +id=106630 +rarity=U +[/card] +[card] +primitive=Chronosavant +id=110502 +rarity=R +[/card] +[card] +primitive=Clockspinning +id=109673 +rarity=C +[/card] +[card] +primitive=Clockwork Hydra +id=113530 +rarity=U +[/card] +[card] +primitive=Cloudchaser Kestrel +id=113507 +rarity=C +[/card] +[card] +primitive=Coal Stoker +id=113618 +rarity=C +[/card] +[card] +primitive=Conflagrate +id=114909 +rarity=U +[/card] +[card] +primitive=Coral Trickster +id=110511 +rarity=C +[/card] +[card] +primitive=Corpulent Corpse +id=108910 +rarity=C +[/card] +[card] +primitive=Crookclaw Transmuter +id=106668 +rarity=C +[/card] +[card] +primitive=Curse of the Cabal +id=111049 +rarity=R +[/card] +[card] +primitive=Cyclopean Giant +id=114915 +rarity=C +[/card] +[card] +primitive=Dark Withering +id=118892 +rarity=C +[/card] +[card] +primitive=D'Avenant Healer +id=113518 +rarity=C +[/card] +[card] +primitive=Deathspore Thallid +id=116743 +rarity=C +[/card] +[card] +primitive=Deep-Sea Kraken +id=113506 +rarity=R +[/card] +[card] +primitive=Dementia Sliver +id=109668 +rarity=U +[/card] +[card] +primitive=Demonic Collusion +id=118872 +rarity=R +[/card] +[card] +primitive=Detainment Spell +id=116728 +rarity=C +[/card] +[card] +primitive=Divine Congregation +id=108814 +rarity=C +[/card] +[card] +primitive=Draining Whelk +id=111057 +rarity=R +[/card] +[card] +primitive=Dralnu, Lich Lord +id=113541 +rarity=R +[/card] +[card] +primitive=Dread Return +id=116721 +rarity=U +[/card] +[card] +primitive=Dreadship Reef +id=108817 +rarity=U +[/card] +[card] +primitive=Dream Stalker id=108858 -name=Dream Stalker rarity=C -mana={1}{U} -type=Creature -subtype=Illusion -auto=moveTo(ownerhand) target(*|mybattlefield) -power=1 -toughness=5 [/card] [card] -text=Flash (You may cast this spell any time you could cast an instant.) {B}: Regenerate Drudge Reavers. +primitive=Drifter il-Dal +id=108918 +rarity=C +[/card] +[card] +primitive=Drudge Reavers id=108850 -name=Drudge Reavers rarity=C -mana={3}{B} -type=Creature -subtype=Skeleton -auto={B}:regenerate -power=2 -toughness=1 -abilities=flash [/card] [card] -text={T}: Tap target creature with toughness 2 or less. +primitive=Durkwood Baloth +id=108807 +rarity=C +[/card] +[card] +primitive=Durkwood Tracker +id=118893 +rarity=U +[/card] +[card] +primitive=Duskrider Peregrine +id=108887 +rarity=U +[/card] +[card] +primitive=Empty the Warrens +id=109735 +rarity=C +[/card] +[card] +primitive=Endrek Sahr, Master Breeder +id=113527 +rarity=R +[/card] +[card] +primitive=Errant Doomsayers id=116379 -name=Errant Doomsayers rarity=C -mana={1}{W} -type=Creature -subtype=Human Rebel -auto={T}:tap target(creature[toughness<=2]) -power=1 -toughness=1 [/card] [card] -text=Enchant creature When Eternity Snare enters the battlefield, draw a card. Enchanted creature doesn't untap during its controller's untap step. +primitive=Errant Ephemeron +id=108909 +rarity=C +[/card] +[card] +primitive=Eternity Snare id=108788 -target=creature -auto=doesnotuntap -auto=draw:1 controller -name=Eternity Snare rarity=C -mana={5}{U} -type=Enchantment -subtype=Aura [/card] [card] -text=Enchant creature Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn." When Fallen Ideal is put into a graveyard from the battlefield, return Fallen Ideal to its owner's hand. -auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +primitive=Evangelize +id=110507 +rarity=R +[/card] +[card] +primitive=Evil Eye of Urborg +id=83811 +rarity=U +[/card] +[card] +primitive=Faceless Devourer +id=109719 +rarity=U +[/card] +[card] +primitive=Fallen Ideal id=114908 -target=creature -auto=flying -auto={S(creature|myBattlefield)}:2/1 -name=Fallen Ideal rarity=U -mana={2}{B} -type=Enchantment -subtype=Aura [/card] [card] -text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets -2/-1. +primitive=Fathom Seer +id=118912 +rarity=C +[/card] +[card] +primitive=Feebleness id=108892 -target=creature -auto=-2/-1 -name=Feebleness rarity=C -mana={1}{B} -type=Enchantment -subtype=Aura -abilities=flash [/card] [card] -text=All Sliver creatures have haste. All Slivers have "{1}, Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn." +primitive=Firemaw Kavu +id=111064 +rarity=U +[/card] +[card] +primitive=Firewake Sliver id=109727 -name=Firewake Sliver rarity=U -mana={1}{R}{G} -type=Creature -subtype=Sliver -auto=lord(sliver) haste -auto=lord(sliver) {1}{S}:2/2 target(sliver) -power=1 -toughness=1 [/card] [card] -text={T}: Add {W} to your mana pool. When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card and put it into onto the battlefield tapped. If you do, shuffle your library. +primitive=Flagstones of Trokair id=116733 -name=Flagstones of Trokair rarity=R -auto={T}:Add {W} -auto=@movedTo(this|graveyard) from(battlefield):may moveTo(myBattlefield) target(plains|mylibrary) && tap -type=Legendary Land [/card] [card] -id=118906 -name=Forest -type=Basic Land -subtype=Forest -text=G -auto={T}:Add {G} -rarity=L +primitive=Flamecore Elemental +id=108870 +rarity=C [/card] [card] -id=118927 -name=Forest -type=Basic Land -subtype=Forest -text=G -auto={T}:Add {G} -rarity=L +primitive=Fledgling Mawcor +id=110532 +rarity=U [/card] [card] -id=122083 -name=Forest -type=Basic Land -subtype=Forest -text=G -auto={T}:Add {G} -rarity=L +primitive=Flickering Spirit +id=108846 +rarity=C [/card] [card] +primitive=Flowstone Channeler +id=106653 +rarity=C +[/card] +[card] +primitive=Fool's Demise +id=126294 +rarity=U +[/card] +[card] +primitive=Forest id=122088 -name=Forest -type=Basic Land -subtype=Forest -text=G -auto={T}:Add {G} rarity=L [/card] [card] -text=Choose one - Creatures you control get +2/+0 until end of turn; or creatures you control get +0/+2 until end of turn. +primitive=Forest +id=122083 +rarity=L +[/card] +[card] +primitive=Forest +id=118927 +rarity=L +[/card] +[card] +primitive=Forest +id=118906 +rarity=L +[/card] +[card] +primitive=Foriysian Interceptor +id=106652 +rarity=C +[/card] +[card] +primitive=Foriysian Totem +id=108904 +rarity=U +[/card] +[card] +primitive=Fortify id=116732 -auto=may lord(creature|myBattlefield) 2/0 -auto=may lord(creature|myBattlefield) 0/2 -name=Fortify rarity=C -mana={2}{W} -type=Instant [/card] [card] -text=All Sliver creatures have double strike. +primitive=Fortune Thief +id=126289 +rarity=R +[/card] +[card] +primitive=Fungal Reaches +id=108796 +rarity=U +[/card] +[card] +primitive=Fungus Sliver +id=118881 +rarity=R +[/card] +[card] +primitive=Fury Sliver id=109722 -name=Fury Sliver rarity=U -mana={5}{R} -type=Creature -subtype=Sliver -auto=lord(sliver) double strike -power=3 -toughness=3 [/card] [card] -text=All Slivers have "{T}: Add one mana of any color to your mana pool." +primitive=Gauntlet of Power +id=124220 +rarity=R +[/card] +[card] +primitive=Gaze of Justice +id=108819 +rarity=C +[/card] +[card] +primitive=Gemhide Sliver id=118922 -name=Gemhide Sliver rarity=C -mana={1}{G} -type=Creature -subtype=Sliver -auto=lord(sliver) {T}:add {B} -auto=lord(sliver) {T}:add {U} -auto=lord(sliver) {T}:add {G} -auto=lord(sliver) {T}:add {R} -auto=lord(sliver) {T}:add {W} -power=1 -toughness=1 [/card] [card] -text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return Ghitu Firebreathing to its owner's hand. +primitive=Gemstone Caverns +id=122094 +rarity=R +[/card] +[card] +primitive=Ghitu Firebreathing id=108838 -target=creature -auto={R}:1/0 -auto={R}:moveTo(ownerhand) -name=Ghitu Firebreathing rarity=C -mana={1}{R} -type=Enchantment -subtype=Aura -abilities=flash [/card] [card] -text={G}, {T}, Discard a card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. -auto={G}{T}{S(*|myhand)}:moveTo(myHand) target(land[basic]|mylibrary) +primitive=Ghostflame Sliver +id=109717 +rarity=U +[/card] +[card] +primitive=Glass Asp +id=113537 +rarity=C +[/card] +[card] +primitive=Goblin Skycutter +id=124758 +rarity=C +[/card] +[card] +primitive=Gorgon Recluse +id=118923 +rarity=C +[/card] +[card] +primitive=Grapeshot +id=118882 +rarity=C +[/card] +[card] +primitive=Greater Gargadon +id=111048 +rarity=R +[/card] +[card] +primitive=Greenseeker id=108830 -name=Greenseeker rarity=C -mana={G} -type=Creature -subtype=Elf Spellshaper -power=1 -toughness=1 [/card] [card] -text=Enchant creature Enchanted creature gets +2/+2 and has flying. When enchanted creature is put into a graveyard, put a 2/2 white Griffin creature token with flying onto the battlefield. +primitive=Griffin Guide id=110514 -target=creature -auto=2/2 -auto=flying -auto=@movedTo(mytgt|mygraveyard):token(Griffin,creature griffin, 2/2,flying, white) -name=Griffin Guide rarity=U -mana={2}{W} -type=Enchantment -subtype=Aura [/card] [card] -text=Flash (You may cast this spell any time you could cast an instant.) Trample. +primitive=Ground Rift +id=108905 +rarity=C +[/card] +[card] +primitive=Gustcloak Cavalier +id=108889 +rarity=U +[/card] +[card] +primitive=Harmonic Sliver +id=109706 +rarity=U +[/card] +[card] +primitive=Haunting Hymn +id=109731 +rarity=U +[/card] +[card] +primitive=Havenwood Wurm id=108808 -name=Havenwood Wurm rarity=C -mana={6}{G} -type=Creature -subtype=Wurm -power=5 -toughness=6 -abilities=flash,trample [/card] [card] -text=Whenever another creature enters the battlefield under your control, Herd Gnarr gets +2/+2 until end of turn. +primitive=Herd Gnarr id=118873 -name=Herd Gnarr rarity=C -mana={3}{G} -type=Creature -subtype=Beast -auto=@movedTo(other creature|myBattlefield):2/2 ueot -power=2 -toughness=2 [/card] [card] -text={1}{W}, {T}, Discard a card: Put two 1/1 white Citizen creature tokens onto the battlefield. -auto={1}{W}{T}{S(*|myhand)}:token(Citizen,creature citizen, 1/1, white) && token(Citizen,creature citizen, 1/1, white) +primitive=Hivestone +id=116387 +rarity=R +[/card] +[card] +primitive=Hypergenesis +id=113533 +rarity=R +[/card] +[card] +primitive=Ib Halfheart, Goblin Tactician +id=114912 +rarity=R +[/card] +[card] +primitive=Icatian Crier id=108900 -name=Icatian Crier rarity=C -mana={2}{W} -type=Creature -subtype=Human Spellshaper -power=1 -toughness=1 [/card] [card] -text=Ironclaw Buzzardiers can't block creatures with power 2 or greater. {R}: Ironclaw Buzzardiers gains flying until end of turn. +primitive=Ignite Memories +id=109756 +rarity=U +[/card] +[card] +primitive=Ironclaw Buzzardiers id=116723 -name=Ironclaw Buzzardiers rarity=C -mana={2}{R} -type=Creature -subtype=Orc Scout -auto=cantbeblockedby(creature[power>=2]) -auto={R}:flying -power=2 -toughness=2 -[/card] -[card] -id=122089 -name=Island -type=Basic Land -subtype=Island -auto={T}:Add {U} -text=U -rarity=L [/card] [card] +primitive=Island id=122095 -name=Island -type=Basic Land -subtype=Island -auto={T}:Add {U} -text=U rarity=L [/card] [card] +primitive=Island id=122077 -name=Island -type=Basic Land -subtype=Island -auto={T}:Add {U} -text=U rarity=L [/card] [card] +primitive=Island +id=122089 +rarity=L +[/card] +[card] +primitive=Island id=118905 -name=Island -type=Basic Land -subtype=Island -auto={T}:Add {U} -text=U rarity=L [/card] [card] -text={R}, {T}, Discard a card: Destroy target blue permanent. {1}{R}, {T}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn. {5}{R}{R}, {T}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player. +primitive=Ith, High Arcanist +id=114903 +rarity=R +[/card] +[card] +primitive=Ivory Giant +id=109741 +rarity=C +[/card] +[card] +primitive=Ixidron +id=124313 +rarity=R +[/card] +[card] +primitive=Jaya Ballard, Task Mage id=109752 -name=Jaya Ballard, Task Mage rarity=R -mana={1}{R}{R} -type=Legendary Creature -subtype=Human Spellshaper -auto={R}{T}{S(*|myHand)}:destroy target(*[blue]) -auto={1}{R}{T}{S(*|myHand)}:damage:3 && cantregenerate target(creature,player) -auto={5}{R}{R}{S(*|myHand)}:damage:6 all(creature,player) -power=2 -toughness=2 [/card] [card] -text=Vigilance When Jedit's Dragoons enters the battlefield, you gain 4 life. +primitive=Jedit's Dragoons id=113571 -name=Jedit's Dragoons rarity=C -mana={5}{W} -type=Creature -subtype=Cat Soldier -auto=life:4 -power=2 -toughness=5 -abilities=vigilance [/card] [card] -text={T}: Add {1} to your mana pool. {1}{R}, {T}: Put a 0/1 red Kobold creature token named Kobolds of Kher Keep onto the battlefield. +primitive=Jhoira's Timebug +id=118879 +rarity=C +[/card] +[card] +primitive=Kaervek the Merciless +id=113536 +rarity=R +[/card] +[card] +primitive=Keldon Halberdier +id=108891 +rarity=C +[/card] +[card] +primitive=Kher Keep id=113553 -name=Kher Keep -auto={T}:Add {1} -auto={1}{R}{T}:token(Kobolds of Kher Keep,creature kobold, 0/1, red) rarity=R -type=Legendary Land [/card] [card] -text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card. +primitive=Knight of the Holy Nimbus +id=118907 +rarity=U +[/card] +[card] +primitive=Krosan Grip +id=126274 +rarity=U +[/card] +[card] +primitive=Liege of the Pit +id=126285 +rarity=R +[/card] +[card] +primitive=Lightning Axe +id=113567 +rarity=C +[/card] +[card] +primitive=Lim-Dul the Necromancer +id=113522 +rarity=R +[/card] +[card] +primitive=Living End +id=113521 +rarity=R +[/card] +[card] +primitive=Locket of Yesterdays +id=113513 +rarity=U +[/card] +[card] +primitive=Looter il-Kor id=118918 -name=Looter il-Kor rarity=C -mana={1}{U} -type=Creature -subtype=Kor Rogue -auto=@damaged(player) from(this):moveTo(mygraveyard) notatarget(*|myHand) -auto=@damaged(player) from(this):draw:1 controller -power=1 -toughness=1 -abilities=shadow [/card] [card] -text=Magus of the Disk enters the battlefield tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments. +primitive=Lotus Bloom +id=114904 +rarity=R +[/card] +[card] +primitive=Magus of the Candelabra +id=126273 +rarity=R +[/card] +[card] +primitive=Magus of the Disk id=126298 -name=Magus of the Disk rarity=R -mana={2}{W}{W} -type=Creature -subtype=Human Wizard -auto=tap -auto={1}{T}:destroy all(artifact,creature,enchantment) -power=2 -toughness=4 [/card] [card] -text={T}: Exile Mangara of Corondor and target permanent. +primitive=Magus of the Jar +id=126287 +rarity=R +[/card] +[card] +primitive=Magus of the Mirror +id=126278 +rarity=R +[/card] +[card] +primitive=Magus of the Scroll +id=126279 +rarity=R +[/card] +[card] +primitive=Mana Skimmer +id=106658 +rarity=C +[/card] +[card] +primitive=Mangara of Corondor id=113563 -name=Mangara of Corondor rarity=R -mana={1}{W}{W} -type=Legendary Creature -subtype=Human Wizard -auto={T}:moveTo(exile) all(this) && moveTo(exile) target(*) -power=1 -toughness=1 [/card] [card] -text=All Sliver creatures get +2/+2. +primitive=Might of Old Krosa +id=109763 +rarity=U +[/card] +[card] +primitive=Might Sliver id=111042 -name=Might Sliver rarity=U -mana={4}{G} -type=Creature -subtype=Sliver -auto=lord(sliver) 2/2 -power=2 -toughness=2 [/card] [card] +primitive=Mindlash Sliver +id=118867 +rarity=C +[/card] +[card] +primitive=Mindstab +id=108894 +rarity=C +[/card] +[card] +primitive=Mishra, Artificer Prodigy +id=113539 +rarity=R +[/card] +[card] +primitive=Mogg War Marshal +id=116739 +rarity=C +[/card] +[card] +primitive=Molder +id=114914 +rarity=C +[/card] +[card] +primitive=Molten Slagheap +id=108860 +rarity=U +[/card] +[card] +primitive=Momentary Blink +id=109733 +rarity=C +[/card] +[card] +primitive=Moonlace +id=116391 +rarity=R +[/card] +[card] +primitive=Mountain id=118921 -name=Mountain -type=Basic Land -subtype=Mountain -auto={T}:Add {R} -text=R -rarity=L -[/card] -[card] -id=118926 -name=Mountain -type=Basic Land -subtype=Mountain -auto={T}:Add {R} -text=R -rarity=L -[/card] -[card] -id=122080 -name=Mountain -type=Basic Land -subtype=Mountain -auto={T}:Add {R} -text=R rarity=L [/card] [card] +primitive=Mountain id=122090 -name=Mountain -type=Basic Land -subtype=Mountain -auto={T}:Add {R} -text=R rarity=L [/card] [card] -text=Orcish Cannonade deals 2 damage to target creature or player and 3 damage to you. Draw a card. -target=creature,player -auto=damage:2 -auto=damage:3 controller -auto=draw:1 controller -id=114902 -name=Orcish Cannonade -rarity=C -mana={1}{R}{R} -type=Instant +primitive=Mountain +id=122080 +rarity=L [/card] [card] -text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card. +primitive=Mountain +id=118926 +rarity=L +[/card] +[card] +primitive=Mwonvuli Acid-Moss +id=118888 +rarity=C +[/card] +[card] +primitive=Mystical Teachings +id=111058 +rarity=C +[/card] +[card] +primitive=Nantuko Shaman +id=109726 +rarity=C +[/card] +[card] +primitive=Nether Traitor +id=116742 +rarity=R +[/card] +[card] +primitive=Nightshade Assassin +id=111079 +rarity=U +[/card] +[card] +primitive=Norin the Wary +id=113512 +rarity=R +[/card] +[card] +primitive=Opal Guardian +id=116747 +rarity=R +[/card] +[card] +primitive=Opaline Sliver +id=109711 +rarity=U +[/card] +[card] +primitive=Ophidian Eye id=108795 -target=creature -auto=@damaged(player) from(this):may draw:1 controller -name=Ophidian Eye rarity=C -mana={2}{U} -type=Enchantment -subtype=Aura -abilities=flash [/card] [card] -text=Reach (This creature can block creatures with flying.) When Penumbra Spider is put into a graveyard from the battlefield, put a 2/4 black Spider creature token with reach onto the battlefield. -id=118899 -name=Penumbra Spider +primitive=Orcish Cannonade +id=114902 rarity=C -mana={2}{G}{G} -type=Creature -subtype=Spider -auto=@movedTo(this|graveyard) from(battlefield):token(Spider,Creature spider,2/4,reach black) -power=2 -toughness=4 -abilities=reach [/card] [card] -text={T}: Each 1/1 creature you control gets +1/+2 until end of turn. +primitive=Outrider en-Kor +id=118902 +rarity=U +[/card] +[card] +primitive=Paradise Plume +id=122091 +rarity=U +[/card] +[card] +primitive=Paradox Haze +id=109721 +rarity=U +[/card] +[card] +primitive=Pardic Dragon +id=109686 +rarity=R +[/card] +[card] +primitive=Pendelhaven Elder id=111083 -name=Pendelhaven Elder rarity=U -mana={1}{G} -type=Creature -subtype=Elf Shaman -auto={T}:lord(creature[power=1;toughness=1]|myBattlefield) 1/2 -power=1 -toughness=1 [/card] [card] -text=All Slivers have "At the beginning of your upkeep, this permanent deals 1 damage to you." -auto=@each my upkeep:foreach(sliver|myBattlefield) life:-1 controller -auto=@each opponent upkeep:foreach(sliver|opponentBattlefield) life:-1 opponent +primitive=Pentarch Paladin +id=110533 +rarity=R +[/card] +[card] +primitive=Pentarch Ward +id=108874 +rarity=C +[/card] +[card] +primitive=Penumbra Spider +id=118899 +rarity=C +[/card] +[card] +primitive=Phantom Wurm +id=118868 +rarity=U +[/card] +[card] +primitive=Phthisis +id=109758 +rarity=U +[/card] +[card] +primitive=Phyrexian Totem +id=108822 +rarity=U +[/card] +[card] +primitive=Pit Keeper +id=116396 +rarity=C +[/card] +[card] +primitive=Plague Sliver id=116748 -name=Plague Sliver rarity=R -mana={2}{B}{B} -type=Creature -subtype=Sliver -power=5 -toughness=5 -[/card] -[card] -id=122084 -name=Plains -type=Basic Land -subtype=Plains -auto={T}:Add {W} -text=W -rarity=L -[/card] -[card] -id=122085 -name=Plains -type=Basic Land -subtype=Plains -auto={T}:Add {W} -text=W -rarity=L -[/card] -[card] -id=122087 -name=Plains -type=Basic Land -subtype=Plains -auto={T}:Add {W} -text=W -rarity=L [/card] [card] +primitive=Plains id=122092 -name=Plains -type=Basic Land -subtype=Plains -auto={T}:Add {W} -text=W rarity=L [/card] [card] -text={T}: Add {1] to your mana pool. {1}, {T}: Add one mana of any color to your mana pool. -auto={T}:Add {1} -auto={1}{T}:Add {G} -auto={1}{T}:Add {R} -auto={1}{T}:Add {B} -auto={1}{T}:Add {U} -auto={1}{T}:Add {W} +primitive=Plains +id=122087 +rarity=L +[/card] +[card] +primitive=Plains +id=122085 +rarity=L +[/card] +[card] +primitive=Plains +id=122084 +rarity=L +[/card] +[card] +primitive=Plated Pegasus +id=110510 +rarity=U +[/card] +[card] +primitive=Plunder +id=108926 +rarity=C +[/card] +[card] +primitive=Premature Burial +id=108884 +rarity=U +[/card] +[card] +primitive=Primal Forcemage +id=110508 +rarity=U +[/card] +[card] +primitive=Prismatic Lens id=118880 -name=Prismatic Lens -mana={2} rarity=C -type=Artifact [/card] [card] -text=All Slivers have "{T}: This permanent deals 1 damage to target attacking or blocking creature." -auto=lord(sliver) {T}:damage:1 target(creature[attacking;blocking]) +primitive=Psionic Sliver +id=113559 +rarity=R +[/card] +[card] +primitive=Psychotic Episode +id=116727 +rarity=C +[/card] +[card] +primitive=Pull from Eternity +id=106657 +rarity=U +[/card] +[card] +primitive=Pulmonic Sliver +id=113575 +rarity=R +[/card] +[card] +primitive=Quilled Sliver id=111051 -name=Quilled Sliver rarity=U -mana={1}{W} -type=Creature -subtype=Sliver -power=1 -toughness=1 [/card] [card] -text=Scarwood Treefolk enters the battlefield tapped. +primitive=Reiterate +id=109729 +rarity=R +[/card] +[card] +primitive=Restore Balance +id=113520 +rarity=R +[/card] +[card] +primitive=Return to Dust +id=109709 +rarity=U +[/card] +[card] +primitive=Rift Bolt +id=108915 +rarity=C +[/card] +[card] +primitive=Riftwing Cloudskate +id=109715 +rarity=U +[/card] +[card] +primitive=Saffi Eriksdotter +id=113540 +rarity=R +[/card] +[card] +primitive=Sage of Epityr +id=118914 +rarity=C +[/card] +[card] +primitive=Saltcrusted Steppe +id=108839 +rarity=U +[/card] +[card] +primitive=Sangrophage +id=116741 +rarity=C +[/card] +[card] +primitive=Sarpadian Empires, Vol. VII +id=114921 +rarity=R +[/card] +[card] +primitive=Savage Thallid +id=106643 +rarity=C +[/card] +[card] +primitive=Scarwood Treefolk id=110524 -name=Scarwood Treefolk rarity=C -mana={3}{G} -type=Creature -subtype=Treefolk -auto=tap -power=3 -toughness=5 [/card] [card] -text=All Slivers have "{T}: Target player puts the top card of his or her library into his or her graveyard." +primitive=Scion of the Ur-Dragon +id=116745 +rarity=R +[/card] +[card] +primitive=Screeching Sliver id=122387 -name=Screeching Sliver rarity=C -mana={U} -type=Creature -subtype=Sliver -auto=lord(sliver) {T}:deplete:1 target(player) -power=1 -toughness=1 [/card] [card] -text=All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp." All Slivers have "{B}: Regenerate this permanent." +primitive=Scryb Ranger +id=118924 +rarity=U +[/card] +[card] +primitive=Search for Tomorrow +id=108802 +rarity=C +[/card] +[card] +primitive=Sedge Sliver id=118917 -name=Sedge Sliver rarity=R -mana={2}{R} -type=Creature -subtype=Sliver -auto=aslongas(swamp|myBattlefield) lord(sliver) 1/1 -auto=lord(sliver) {B}:regenerate -power=2 -toughness=2 [/card] [card] -text=All Sliver creatures have shadow. (They can block or be blocked by only creatures with shadow.) +primitive=Sengir Nosferatu +id=116383 +rarity=R +[/card] +[card] +primitive=Serra Avenger +id=113519 +rarity=R +[/card] +[card] +primitive=Shadow Sliver id=108797 -name=Shadow Sliver rarity=C -mana={2}{U} -type=Creature -subtype=Sliver -auto=lord(sliver) shadow -power=1 -toughness=1 [/card] [card] -text=When you cast a creature spell, sacrifice Skittering Monstrosity. +primitive=Sidewinder Sliver +id=118908 +rarity=C +[/card] +[card] +primitive=Skittering Monstrosity id=118878 -name=Skittering Monstrosity rarity=U -mana={3}{B}{B} -type=Creature -subtype=Horror -auto=@movedTo(creature|mystack):bury -power=5 -toughness=5 [/card] [card] -text=All Sliver creatures have reach. (They can block creatures with flying.) +primitive=Skulking Knight +id=118898 +rarity=C +[/card] +[card] +primitive=Slipstream Serpent +id=116385 +rarity=C +[/card] +[card] +primitive=Smallpox +id=113531 +rarity=U +[/card] +[card] +primitive=Snapback +id=108897 +rarity=C +[/card] +[card] +primitive=Spectral Force +id=118871 +rarity=R +[/card] +[card] +primitive=Spell Burst +id=109707 +rarity=U +[/card] +[card] +primitive=Spike Tiller +id=109689 +rarity=R +[/card] +[card] +primitive=Spiketail Drakeling +id=118913 +rarity=C +[/card] +[card] +primitive=Spinneret Sliver id=111073 -name=Spinneret Sliver rarity=C -mana={1}{G} -type=Creature -subtype=Sliver -auto=lord(sliver) reach -power=2 -toughness=2 [/card] [card] -text=Enchant creature you control Enchanted creature has lifelink. (Whenever it deals damage, its controller gains that much life.) When Spirit Loop is put into a graveyard from the battlefield, return Spirit Loop to its owner's hand. -auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +primitive=Spirit Loop id=109680 -target=creature|myBattlefield -auto=lifelink -name=Spirit Loop rarity=U -mana={1}{W} -type=Enchantment -subtype=Aura [/card] [card] -text=Flying Other creatures you control with flying get +0/+1. {T}: Other creatures you control with flying get +1/+0 until end of turn. +primitive=Sporesower Thallid +id=111068 +rarity=U +[/card] +[card] +primitive=Sprite Noble id=116386 -name=Sprite Noble rarity=R -mana={1}{U}{U} -type=Creature -subtype=Faerie -auto=lord(creature[flying]|myBattlefield) 0/1 other -auto={T}:lord(creature[flying]|myBattlefield) 1/0 other -power=2 -toughness=2 -abilities=flying [/card] [card] -text=Put a 1/1 green Saproling creature token onto the battlefield. -auto=token(Saproling,Creature Saproling,1/1,green) +primitive=Sprout id=122079 -name=Sprout rarity=C -mana={G} -type=Instant [/card] [card] -text=Squall Line deals X damage to each creature with flying and each player. +primitive=Squall Line id=109702 -auto=damage:X all(creature[flying]) -auto=damage:X all(player) -name=Squall Line rarity=R -mana={X}{G}{G} -type=Instant [/card] [card] -text=Trample Whenever a creature you control with trample attacks, it gets +2/+2 until end of turn. +primitive=Stonebrow, Krosan Hero id=118915 -name=Stonebrow, Krosan Hero rarity=R -mana={3}{R}{G} -type=Legendary Creature -subtype=Centaur Warrior -auto=lord(creature[attacking;trample]|myBattlefield) 2/2 -power=4 -toughness=4 -abilities=trample [/card] [card] -text=Flying Stormcloud Djinn can block only creatures with flying. {R}{R}: Stormcloud Djinn gets +2/+0 until end of turn and deals 1 damage to you. +primitive=Stonewood Invocation +id=118890 +rarity=R +[/card] +[card] +primitive=Stormcloud Djinn id=118894 -name=Stormcloud Djinn rarity=U -mana={4}{U} -type=Creature -subtype=Djinn -auto={R}{R}:2/0 && damage:1 controller -power=3 -toughness=3 -abilities=flying,cloud [/card] [card] -text=Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures. +primitive=Strangling Soot +id=109710 +rarity=C +[/card] +[card] +primitive=Strength in Numbers id=116730 -target=creature -auto=foreach(creature[attacking]) 1/1 -auto=trample -name=Strength in Numbers rarity=C -mana={1}{G} -type=Instant [/card] [card] -text=Flying Shadow (This creature can block or be blocked by only creatures with shadow.) {B}{B}: Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn. +primitive=Stronghold Overseer id=109671 -name=Stronghold Overseer rarity=R -mana={3}{B}{B}{B} -type=Creature -subtype=Demon -auto={B}{B}:lord(creature[shadow]) 1/0 && lord(creature[-shadow]) -1/0 -power=5 -toughness=5 -abilities=flying,shadow [/card] [card] -id=118903 -name=Swamp -auto={T}:Add {B} -type=Basic Land -subtype=Swamp -text=B -rarity=L +primitive=Stuffy Doll +id=116724 +rarity=R [/card] [card] -id=118904 -name=Swamp -auto={T}:Add {B} -type=Basic Land -subtype=Swamp -text=B -rarity=L +primitive=Subterranean Shambler +id=113611 +rarity=C [/card] [card] -id=122076 -name=Swamp -auto={T}:Add {B} -type=Basic Land -subtype=Swamp -text=B -rarity=L +primitive=Sudden Death +id=108804 +rarity=U [/card] [card] +primitive=Sudden Shock +id=114911 +rarity=U +[/card] +[card] +primitive=Sudden Spoiling +id=113525 +rarity=R +[/card] +[card] +primitive=Sulfurous Blast +id=109685 +rarity=U +[/card] +[card] +primitive=Swamp id=122078 -name=Swamp -auto={T}:Add {B} -type=Basic Land -subtype=Swamp -text=B rarity=L [/card] [card] -text={T}: Add {1} to your mana pool. {T}: Regenerate target Insect, Rat, Spider, or Squirrel. +primitive=Swamp +id=122076 +rarity=L +[/card] +[card] +primitive=Swamp +id=118904 +rarity=L +[/card] +[card] +primitive=Swamp +id=118903 +rarity=L +[/card] +[card] +primitive=Swarmyard id=114913 -name=Swarmyard -auto={T}:Add {1} -auto={T}:regenerate target(insect) -auto={T}:regenerate target(rat) -auto={T}:regenerate target(spider) -auto={T}:regenerate target(squirrel) rarity=R -type=Land [/card] [card] -text=All Slivers have "{T}: Tap target permanent." +primitive=Tectonic Fiend +id=113616 +rarity=U +[/card] +[card] +primitive=Teferi, Mage of Zhalfir +id=121271 +rarity=R +[/card] +[card] +primitive=Telekinetic Sliver id=111085 -name=Telekinetic Sliver rarity=U -mana={2}{U}{U} -type=Creature -subtype=Sliver -auto=lord(sliver) {T}:tap target(*) -power=2 -toughness=2 [/card] [card] -text=Put target creature or land on top of its owner's library. +primitive=Temporal Eddy id=118887 -target=creature,land -auto=moveTo(ownerlibrary) -name=Temporal Eddy rarity=C -mana={2}{U}{U} -type=Sorcery [/card] [card] -text=Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control. - -target=creature -auto=foreach(swamp|myBattlefield) damage:1 -auto=foreach(swamp|myBattlefield) life:1 controller -name=Tendrils of Corruption +primitive=Temporal Isolation +id=106654 rarity=C -mana={3}{B} -type=Instant [/card] [card] -text={T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. -auto={T}{S}:moveTo(myBattlefield) target(basic|mylibrary) && tap +primitive=Tendrils of Corruption +id=106632 +rarity=C +[/card] +[card] +primitive=Terramorphic Expanse id=118874 -name=Terramorphic Expanse rarity=C -type=Land [/card] [card] -text={T}: Add {W} to your mana pool. {1}{W}{W}: Thunder Totem becomes a 2/2 white Spirit artifact creature with flying and first strike until end of turn. +primitive=Thallid Germinator +id=116381 +rarity=C +[/card] +[card] +primitive=Thallid Shell-Dweller +id=116731 +rarity=C +[/card] +[card] +primitive=Thelon of Havenwood +id=116737 +rarity=R +[/card] +[card] +primitive=Thelonite Hermit +id=126275 +rarity=R +[/card] +[card] +primitive=Thick-Skinned Goblin +id=109703 +rarity=U +[/card] +[card] +primitive=Think Twice +id=108823 +rarity=C +[/card] +[card] +primitive=Thrill of the Hunt +id=109675 +rarity=C +[/card] +[card] +primitive=Thunder Totem id=108931 -name=Thunder Totem -auto={T}:Add{W} -auto={1}{W}{W}:becomes(Artifact Creature Spirit,2/2,flying,first strike,white) ueot rarity=U -mana={3} -type=Artifact [/card] [card] -text=First strike, protection from red When Tivadar of Thorn enters the battlefield, destroy target Goblin. +primitive=Tivadar of Thorn id=116736 -name=Tivadar of Thorn rarity=R -mana={1}{W}{W} -type=Legendary Creature -subtype=Human Knight -auto=destroy target(goblin) -power=2 -toughness=2 -abilities=first strike,protection from red [/card] [card] -text=Flying {U}, {T}, Discard a card: Return target permanent you control to its owner's hand. -auto={U}{T}{S(*|myhand)}:moveTo(ownerhand) target(*|myBattlefield) +primitive=Tolarian Sentinel id=108907 -name=Tolarian Sentinel rarity=C -mana={3}{U} -type=Creature -subtype=Human Spellshaper -power=1 -toughness=3 -abilities=flying [/card] [card] -text=Discard a card: Trespasser il-Vec gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) +primitive=Traitor's Clutch +id=108857 +rarity=C +[/card] +[card] +primitive=Trespasser il-Vec id=108841 -name=Trespasser il-Vec rarity=C -mana={2}{B} -type=Creature -subtype=Human Rogue -auto={S(*|myhand)}:shadow -power=3 -toughness=1 [/card] [card] -text=Domain - Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control. +primitive=Trickbind +id=110499 +rarity=R +[/card] +[card] +primitive=Triskelavus +id=114919 +rarity=R +[/card] +[card] +primitive=Tromp the Domains id=116726 -name=Tromp the Domains rarity=U -mana={5}{G} -type=Sorcery -auto=aslongas(plains|myBattlefield) lord(creature|myBattlefield) 1/1 -auto=aslongas(forest|myBattlefield) lord(creature|myBattlefield) 1/1 -auto=aslongas(mountain|myBattlefield) lord(creature|myBattlefield) 1/1 -auto=aslongas(swamp|myBattlefield) lord(creature|myBattlefield) 1/1 -auto=aslongas(island|myBattlefield) lord(creature|myBattlefield) 1/1 -auto=lord(creature|myBattlefield) trample [/card] [card] -text=Enchant creature Enchanted creature gets +2/+2 and can't block. When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand. -auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +primitive=Truth or Tale +id=118910 +rarity=U +[/card] +[card] +primitive=Two-Headed Sliver +id=108851 +rarity=C +[/card] +[card] +primitive=Undying Rage id=126280 -target=creature -auto=2/2 -auto=cantblock -name=Undying Rage rarity=U -mana={2}{R} -type=Enchantment -subtype=Aura [/card] [card] -text={G}: Unyaro Bees gets +1/+1 until end of turn. {3}{G}, Sacrifice Unyaro Bees: Unyaro Bees deals 2 damage to target creature or player. -auto={G}:1/1 -auto={3}{G}{S}:Damage:2 target(creature,player) +primitive=Unyaro Bees id=113579 -name=Unyaro Bees rarity=R -mana={G}{G}{G} -type=Creature -subtype=Insect -power=0 -toughness=1 -abilities=flying [/card] [card] -text={2}{B}, {T}, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way. -auto={2}{B}{T}{S(*|myhand)}:life:-2 opponent && life:2 controller +primitive=Urborg Syphon-Mage id=108798 -name=Urborg Syphon-Mage rarity=C -mana={2}{B} -type=Creature -subtype=Human Spellshaper -power=2 -toughness=2 [/card] [card] -text={T}: Add {1} to your mana pool. {7}, {T}: Put a 2/2 Assembly-Worker artifact creature token onto the battlefield. +primitive=Urza's Factory id=116384 -auto={T}:Add {1} -auto={7}{T}:token(Assembly-Worker,creature artifact, 2/2, artifact) -name=Urza's Factory rarity=U -type=Land [/card] [card] +primitive=Vampiric Sliver +id=118900 +rarity=U +[/card] +[card] +primitive=Venser's Sliver id=125866 -name=Venser's Sliver rarity=C -mana={5} -type=Artifact Creature -subtype=Sliver -power=3 -toughness=3 [/card] [card] -text=Enchant creature Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield under your control." +primitive=Verdant Embrace id=109766 -target=creature -auto=3/3 -auto=@each upkeep:token(Saproling,Creature Saproling,1/1,green) -name=Verdant Embrace rarity=R -mana={3}{G}{G} -type=Enchantment -subtype=Aura [/card] [card] -text=As Vesuva enters the battlefield, you may choose a land on the battlefield. If you do, Vesuva enters the battlefield tapped as a copy of the chosen land. +primitive=Vesuva id=113543 -name=Vesuva -auto=tap -auto=may copy notatarget(land) rarity=R -type=Land [/card] [card] -text=Flash (You may cast this spell any time you could cast an instant.) When Viashino Bladescout enters the battlefield, target creature gains first strike until end of turn. +primitive=Vesuvan Shapeshifter +id=109765 +rarity=R +[/card] +[card] +primitive=Viashino Bladescout id=111069 -name=Viashino Bladescout rarity=C -mana={1}{R}{R} -type=Creature -subtype=Viashino Scout -auto=first strike target(creature) ueot -power=2 -toughness=1 -abilities=flash [/card] [card] -text={0}: Viscid Lemures gets -1/-0 and gains swampwalk until end of turn. +primitive=Viscerid Deepwalker +id=113615 +rarity=C +[/card] +[card] +primitive=Viscid Lemures id=111082 -name=Viscid Lemures rarity=C -mana={4}{B} -type=Creature -subtype=Spirit -auto={0}:-1/-0 && swampwalk -power=4 -toughness=3 [/card] [card] -text=All Sliver creatures get +0/+2. -id=106648 -name=Watcher Sliver -rarity=C -mana={3}{W} -type=Creature -subtype=Sliver -auto=lord(sliver) 0/2 -power=2 -toughness=2 -[/card] -[card] -text={G}: Wormwood Dryad gains forestwalk until end of turn and deals 1 damage to you. {B}: Wormwood Dryad gains swampwalk until end of turn and deals 1 damage to you. -id=113583 -name=Wormwood Dryad -rarity=C -mana={2}{G} -type=Creature -subtype=Dryad -auto={G}:forestwalk && damage:1 controller -auto={B}:swampwalk && damage:1 controller -power=3 -toughness=1 -[/card] -[card] -text=Forestwalk When Yavimaya Dryad enters the battlefield, you may search your library for a Forest card and put it onto the battlefield tapped under target player's control. If you do, shuffle your library. -auto=may moveTo(myBattlefield) target(forest|mylibrary) && tap -id=118884 -name=Yavimaya Dryad +primitive=Voidmage Husher +id=111076 rarity=U -mana={1}{G}{G} -type=Creature -subtype=Dryad -power=2 -toughness=1 -abilities=forestwalk -[/card] \ No newline at end of file +[/card] +[card] +primitive=Volcanic Awakening +id=121206 +rarity=U +[/card] +[card] +primitive=Walk the Aeons +id=110517 +rarity=R +[/card] +[card] +primitive=Watcher Sliver +id=106648 +rarity=C +[/card] +[card] +primitive=Weathered Bodyguards +id=126283 +rarity=R +[/card] +[card] +primitive=Weatherseed Totem +id=108809 +rarity=U +[/card] +[card] +primitive=Wheel of Fate +id=113528 +rarity=R +[/card] +[card] +primitive=Wipe Away +id=118911 +rarity=U +[/card] +[card] +primitive=Word of Seizing +id=118870 +rarity=R +[/card] +[card] +primitive=Wormwood Dryad +id=113583 +rarity=C +[/card] +[card] +primitive=Wurmcalling +id=114917 +rarity=R +[/card] +[card] +primitive=Yavimaya Dryad +id=118884 +rarity=U +[/card] +[card] +primitive=Zealot il-Vec +id=108898 +rarity=C +[/card] diff --git a/projects/mtg/bin/Res/sets/UDS/_cards.dat b/projects/mtg/bin/Res/sets/UDS/_cards.dat index f6d77909c..4178f4c11 100644 --- a/projects/mtg/bin/Res/sets/UDS/_cards.dat +++ b/projects/mtg/bin/Res/sets/UDS/_cards.dat @@ -4,771 +4,717 @@ year=1999 block=Urza [/meta] [card] -text=Flying When Aura Thief is put into a graveyard from the battlefield, you gain control of all enchantments. (You don't get to move Auras.) -auto=@movedTo(this|graveyard) from(myBattlefield):moveTo(myBattlefield) all(enchantment[-aura]) -id=15261 -name=Aura Thief +primitive=Academy Rector +id=15138 rarity=R -mana={3}{U} -type=Creature -subtype=Illusion -power=2 -toughness=2 -abilities=flying [/card] [card] -text=Whenever an opponent casts a creature spell, AEther Sting deals 1 damage to that player. -auto=@movedTo(creature|opponentstack):life:-1 opponent +primitive=AEther Sting id=12612 -name=AEther Sting rarity=U -mana={3}{R} -type=Enchantment [/card] [card] -text={G}: Regenerate Ancient Silverback. +primitive=Ancient Silverback id=16424 -name=Ancient Silverback rarity=R -mana={4}{G}{G} -type=Creature -subtype=Ape -auto={G}:regenerate -power=6 -toughness=5 [/card] [card] -text={B}, Sacrifice a creature: Destroy target nonblack creature. -auto={B}{S(creature|myBattlefield)}:destroy target(creature[-black]) +primitive=Apprentice Necromancer +id=14442 +rarity=R +[/card] +[card] +primitive=Archery Training +id=15135 +rarity=U +[/card] +[card] +primitive=Attrition id=15191 -name=Attrition rarity=R -mana={1}{B}{B} -type=Enchantment [/card] [card] -text={3}{U}: Untap Blizzard Elemental +primitive=Aura Thief +id=15261 +rarity=R +[/card] +[card] +primitive=Blizzard Elemental id=15146 -name=Blizzard Elemental rarity=R -mana={5}{U}{U} -type=Creature -subtype=Elemental -auto={3}{U}:untap -power=5 -toughness=5 -abilities=flying [/card] [card] -text={T}: You gain 1 life. -auto={T}:life:1 +primitive=Bloodshot Cyclops +id=15214 +rarity=R +[/card] +[card] +primitive=Body Snatcher +id=15189 +rarity=R +[/card] +[card] +primitive=Braidwood Cup id=15249 -name=Braidwood Cup rarity=U -mana={3} -type=Artifact [/card] [card] -text={2}, {T}, Sacrifice Braidwood Sextant: Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library. -auto={2}{T}{S}:moveTo(myHand) target(land[basic]|myLibrary) +primitive=Braidwood Sextant id=15251 -name=Braidwood Sextant rarity=U -mana={1} -type=Artifact [/card] [card] -text={2}, Sacrifice Brass Secretary: Draw a card. +primitive=Brass Secretary id=15245 -name=Brass Secretary rarity=U -mana={3} -type=Artifact Creature -subtype=Construct -auto={2}{S}:draw:1 -power=2 -toughness=1 [/card] [card] -text=Bubbling Beebles is unblockable as long as defending player controls an enchantment. +primitive=Brine Seer +id=15148 +rarity=U +[/card] +[card] +primitive=Bubbling Beebles id=15783 -name=Bubbling Beebles rarity=C -mana={4}{U} -type=Creature -subtype=Beeble -auto=aslongas(enchantment|opponentBattlefield) unblockable -power=3 -toughness=3 [/card] [card] -text=First strike {1}{W}: Capashen Knight gets +1/+0 until end of turn. -auto={1}{W}:1/0 +primitive=Bubbling Muck +id=15179 +rarity=C +[/card] +[card] +primitive=Caltrops +id=15252 +rarity=U +[/card] +[card] +primitive=Capashen Knight id=15125 -name=Capashen Knight rarity=C -mana={1}{W} -type=Creature -subtype=Human Knight -power=1 -toughness=1 -abilities=first strike [/card] [card] -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +1/+2. {2}, Sacrifice Capashen Standard: Draw a card. -target=creature -auto=1/2 -auto={2}{S}:draw:1 controller +primitive=Capashen Standard id=19095 -name=Capashen Standard rarity=C -mana={W} -type=Enchantment -subtype=Aura [/card] [card] -text={W}: Capashen Templar gets +0/+1 until end of turn. -auto={W}:0/1 +primitive=Capashen Templar id=15762 -name=Capashen Templar rarity=C -mana={2}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 [/card] [card] -text=Whenever a creature enters the battlefield, you lose 1 life and add {B} to your mana pool. -auto=@movedTo(creature|battlefield):life:-1 controller -auto=@movedTo(creature|battlefield):add{B} controller +primitive=Carnival of Souls id=19115 -name=Carnival of Souls rarity=R -mana={1}{B} -type=Enchantment [/card] [card] -text=Enchant creature When Chime of Night is put into a graveyard from the battlefield, destroy target nonblack creature. +primitive=Chime of Night id=15768 -target=creature -auto=@movedTo(this|graveyard) from(battlefield):destroy target(creature[-black]) -name=Chime of Night rarity=C -mana={1}{B} -type=Enchantment -subtype=Aura [/card] [card] -text=Mountainwalk {G}: Colos Yearling gets +1/+0 until end of turn. -auto={G}:1/0 +primitive=Cinder Seer +id=15199 +rarity=U +[/card] +[card] +primitive=Colos Yearling id=15195 -name=Colos Yearling rarity=C -mana={2}{R} -type=Creature -subtype=Goat Beast -power=2 -toughness=2 -abilities=mountainwalk [/card] [card] -text=Whenever a black card is put into an opponent's graveyard from anywhere, you may draw a card. -auto=@movedTo(*[black]|opponentgraveyard):may draw:1 controller +primitive=Compost id=15878 -name=Compost rarity=U -mana={1}{G} -type=Enchantment [/card] [card] -text=Flying When you control no artifacts, sacrifice Covetous Dragon. +primitive=Covetous Dragon id=15770 -name=Covetous Dragon rarity=R -mana={4}{R} -type=Creature -subtype=Dragon -auto=aslongas(artifact|myBattlefield) 96/95 -power=-90 -toughness=-90 -abilities=flying [/card] [card] -text=When Disease Carriers is put into a graveyard from the battlefield, target creature gets -2/-2 until end of turn. -id=15169 -name=Disease Carriers -rarity=C -mana={2}{B}{B} -type=Creature -subtype=Rat -auto=@movedTo(this|graveyard) from(battlefield):-2/-2 target(creature) -power=2 -toughness=2 -[/card] -[card] -###Tested and working!!! Don't ask me why! :) -text=Enchant creature {U}: Return enchanted creature and Disappear to their owners' hands. +primitive=Disappear id=15151 -target=creature -auto={U}:moveTo(ownerhand) all(this) && moveTo(ownerhand) -name=Disappear rarity=U -mana={2}{U}{U} -type=Enchantment -subtype=Aura [/card] [card] -text=Target player gains control of target permanent you control. +primitive=Disease Carriers +id=15169 +rarity=C +[/card] +[card] +primitive=Donate id=15168 -target=*|myBattlefield -auto=moveTo(opponentBattlefield) -name=Donate rarity=R -mana={2}{U} -type=Sorcery [/card] [card] -text=Shroud +primitive=Dying Wail +id=15183 +rarity=C +[/card] +[card] +primitive=Elvish Lookout id=19109 -name=Elvish Lookout rarity=C -type=Creature -mana={G} -power=1 -subtype=Elf -toughness=1 -abilities=shroud [/card] [card] -text={G}, {T}: You may put a creature card from your hand onto the battlefield. -auto={G}{T}:moveTo(myBattlefield) target(creature|myhand) +primitive=Elvish Piper id=15241 -name=Elvish Piper rarity=R -type=Creature -mana={3}{G} -power=1 -subtype=Elf Shaman -toughness=1 [/card] [card] -text=When you control no other creatures, sacrifice Emperor Crocodile. +primitive=Emperor Crocodile id=15773 -name=Emperor Crocodile rarity=R -mana={3}{G} -type=Creature -subtype=Crocodile -auto=aslongas(other creature|myBattlefield) 95/95 -power=-90 -toughness=-90 [/card] [card] -text=When False Prophet is put into a graveyard from the battlefield, exile all creatures. +primitive=Encroach +id=15175 +rarity=U +[/card] +[card] +primitive=Eradicate +id=15186 +rarity=U +[/card] +[card] +primitive=Extruder +id=15255 +rarity=U +[/card] +[card] +primitive=False Prophet id=15765 -name=False Prophet rarity=R -mana={2}{W}{W} -type=Creature -subtype=Human Cleric -auto=@movedTo(this|graveyard) from(battlefield):moveTo(exile) all(creature) -power=2 -toughness=2 [/card] [card] -text=Flame Jet deals 3 damage to target player. Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Fatigue +id=19098 +rarity=C +[/card] +[card] +primitive=Fend Off +id=15763 +rarity=C +[/card] +[card] +primitive=Festering Wound +id=15184 +rarity=U +[/card] +[card] +primitive=Field Surgeon +id=15121 +rarity=C +[/card] +[card] +primitive=Flame Jet id=15201 -target=player -auto=damage:3 -autohand={2}:cycling -name=Flame Jet rarity=C -mana={1}{R} -type=Sorcery [/card] [card] -text={4}, {T}, Sacrifice a creature: Fodder Cannon deals 4 damage to target creature. -auto={4}{T}{S(creature|myBattlefield)}:Damage:4 target(creature) +primitive=Fledgling Osprey +id=15145 +rarity=C +[/card] +[card] +primitive=Flicker +id=15127 +rarity=R +[/card] +[card] +primitive=Fodder Cannon id=15250 -name=Fodder Cannon rarity=U -mana={4} -type=Artifact [/card] [card] -text=First strike, haste +primitive=Gamekeeper +id=15230 +rarity=U +[/card] +[card] +primitive=Goblin Berserker id=15876 -name=Goblin Berserker rarity=U -mana={3}{R} -type=Creature -subtype=Goblin Berserker -power=2 -toughness=2 -abilities=first strike,haste [/card] [card] -text=When Goblin Gardener is put into a graveyard from the battlefield, destroy target land. +primitive=Goblin Festival +id=15771 +rarity=R +[/card] +[card] +primitive=Goblin Gardener id=15197 -name=Goblin Gardener rarity=C -mana={3}{R} -type=Creature -subtype=Goblin -auto=@movedTo(this|graveyard) from(battlefield):destroy target(artifact) -power=2 -toughness=1 [/card] [card] -text=When Goblin Masons is put into a graveyard from the battlefield, destroy target Wall. +primitive=Goblin Marshal +id=15212 +rarity=R +[/card] +[card] +primitive=Goblin Masons id=15202 -name=Goblin Masons rarity=C -mana={1}{R} -type=Creature -subtype=Goblin -auto=@movedTo(this|graveyard) from(battlefield):destroy target(wall) -power=2 -toughness=1 [/card] [card] -text=Trample +primitive=Goliath Beetle id=15223 -name=Goliath Beetle rarity=C -mana={2}{G} -type=Creature -subtype=Insect -power=3 -toughness=1 -abilities=trample [/card] [card] -text={2}, Sacrifice Brass Secretary: Draw a card. {T}: Add {G} to your mana pool. -auto={T}:Add {G} -auto={2}{S}:draw:1 +primitive=Heart Warden id=15220 -name=Heart Warden rarity=C -type=Creature -mana={1}{G} -power=1 -subtype=Elf Druid -toughness=1 [/card] [card] -text=Hulking Ogre can't block. +primitive=Hulking Ogre id=15196 -name=Hulking Ogre rarity=C -mana={2}{R} -type=Creature -subtype=Ogre -power=3 -toughness=3 -abilities=cantblock [/card] [card] -text=Enchant creature Enchanted creature has flying. {2}, Sacrifice Illuminated Wings: Draw a card. -target=creature -auto=flying -auto={2}{S}:draw:1 +primitive=Hunting Moa +id=15219 +rarity=U +[/card] +[card] +primitive=Illuminated Wings id=19097 -name=Illuminated Wings rarity=C -mana={1}{U} -type=Enchantment -subtype=Aura [/card] [card] -text=Flying When Junk Diver is put into a graveyard from the battlefield, return another target artifact card from your graveyard to your hand. -auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) target(other artifact|mygraveyard) +primitive=Impatience +id=15217 +rarity=R +[/card] +[card] +primitive=Incendiary +id=15211 +rarity=U +[/card] +[card] +primitive=Iridescent Drake +id=15163 +rarity=U +[/card] +[card] +primitive=Ivy Seer +id=15224 +rarity=U +[/card] +[card] +primitive=Jasmine Seer +id=15124 +rarity=U +[/card] +[card] +primitive=Junk Diver id=15256 -name=Junk Diver rarity=R -mana={3} -type=Artifact Creature -subtype=Bird -power=1 -toughness=1 -abilities=flying [/card] [card] -text=Flying When Kingfisher is put into a graveyard from the battlefield, draw a card. +primitive=Keldon Champion +id=15206 +rarity=U +[/card] +[card] +primitive=Keldon Vandals +id=15194 +rarity=C +[/card] +[card] +primitive=Kingfisher id=15147 -name=Kingfisher rarity=C -mana={3}{U} -type=Creature -subtype=Bird -auto=@movedTo(this|graveyard) from(battlefield):draw:1 controller -power=2 -toughness=2 -abilities=flying [/card] [card] -text=All creatures get +1/+1 until end of turn. -auto=lord(creature) 1/1 +primitive=Landslide +id=13821 +rarity=U +[/card] +[card] +primitive=Lurking Jackals +id=19116 +rarity=U +[/card] +[card] +primitive=Magnify id=15819 -name=Magnify rarity=C -mana={G} -type=Instant [/card] [card] -text={2}: Mantis Engine gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) {2}: Mantis Engine gains first strike until end of turn. (It deals combat damage before creatures without first strike.) +primitive=Mantis Engine id=15247 -name=Mantis Engine rarity=U -mana={5} -type=Artifact Creature -subtype=Insect -auto={2}:flying -auto={2}:first strike -power=3 -toughness=3 [/card] [card] -text=When Marker Beetles is put into a graveyard from the battlefield, target creature gets +1/+1 until end of turn. {2}, Sacrifice Marker Beetles: Draw a card. -auto=@movedTo(this|graveyard) from(battlefield):1/1 target(creature|battlefield) ueot -id=15222 -name=Marker Beetles -rarity=C -mana={1}{G}{G} -type=Creature -subtype=Insect -auto={S}:draw:1 -power=2 -toughness=3 -[/card] -[card] -text=Enchant creature Enchanted creature has haste. At the beginning of the end step, return Mark of Fury to its owner's hand. +primitive=Mark of Fury id=15203 -target=creature -auto=haste -auto=@next endofturn:moveTo(ownerhand) all(this) -name=Mark of Fury rarity=C -mana={R} -type=Enchantment -subtype=Aura [/card] [card] -text={1}, Discard a card: Draw a card. -id=15158 -name=Mental Discipline +primitive=Marker Beetles +id=15222 rarity=C -mana={1}{U}{U} -auto={1}{S(*|myhand)}:draw:1 -type=Enchantment [/card] [card] -text=Enchant creature Enchanted creature has protection from black and from red. -target=creature -auto=protection from black -auto=protection from red +primitive=Mask of Law and Grace id=15129 -name=Mask of Law and Grace rarity=C -mana={W} -type=Enchantment -subtype=Aura [/card] [card] -text=Metathran Soldier is unblockable. +primitive=Master Healer +id=15874 +rarity=R +[/card] +[card] +primitive=Masticore +id=13087 +rarity=R +[/card] +[card] +primitive=Mental Discipline +id=15158 +rarity=C +[/card] +[card] +primitive=Metalworker +id=15246 +rarity=R +[/card] +[card] +primitive=Metathran Elite +id=15157 +rarity=U +[/card] +[card] +primitive=Metathran Soldier id=19096 -name=Metathran Soldier rarity=C -mana={1}{U} -type=Creature -subtype=Metathran Soldier -power=1 -toughness=1 -abilities=unblockable [/card] [card] -text={B}: Regenerate Phyrexian Monitor. +primitive=Momentum +id=15235 +rarity=U +[/card] +[card] +primitive=Multani's Decree +id=15228 +rarity=C +[/card] +[card] +primitive=Nightshade Seer +id=15173 +rarity=U +[/card] +[card] +primitive=Opalescence +id=15142 +rarity=R +[/card] +[card] +primitive=Opposition +id=15162 +rarity=R +[/card] +[card] +primitive=Pattern of Rebirth +id=15234 +rarity=R +[/card] +[card] +primitive=Phyrexian Monitor id=19113 -name=Phyrexian Monitor rarity=C -mana={3}{B} -type=Creature -subtype=Skeleton -auto={B}:regenerate -power=2 -toughness=2 [/card] [card] -text=When Plague Dogs is put into a graveyard from the battlefield, all creatures get -1/-1 until end of turn. {2}, Sacrifice Plague Dogs: Draw a card. +primitive=Phyrexian Negator +id=5559 +rarity=R +[/card] +[card] +primitive=Plague Dogs id=15180 -name=Plague Dogs rarity=U -mana={4}{B} -type=Creature -subtype=Zombie Hound -auto={2}{S}:draw:1 -auto=@movedTo(this|mygraveyard) from(battlefield):lord(creature) -1/-1 ueot -power=3 -toughness=3 [/card] [card] -text=Reach +primitive=Plated Spider id=19239 -name=Plated Spider rarity=C -mana={4}{G} -type=Creature -subtype=Spider -power=4 -toughness=4 -abilities=reach [/card] [card] -text=When Reliquary Monk is put into a graveyard from the battlefield, destroy target artifact or enchantment. +primitive=Plow Under +id=12628 +rarity=R +[/card] +[card] +primitive=Powder Keg +id=15259 +rarity=R +[/card] +[card] +primitive=Private Research +id=15161 +rarity=U +[/card] +[card] +primitive=Quash +id=15160 +rarity=U +[/card] +[card] +primitive=Rapid Decay +id=15177 +rarity=R +[/card] +[card] +primitive=Ravenous Rats +id=15172 +rarity=C +[/card] +[card] +primitive=Rayne, Academy Chancellor +id=15164 +rarity=R +[/card] +[card] +primitive=Reckless Abandon +id=15204 +rarity=C +[/card] +[card] +primitive=Reliquary Monk id=15123 -name=Reliquary Monk rarity=C -mana={2}{W} -type=Creature -subtype=Human Monk Cleric -auto=@movedTo(this|mygraveyard) from(battlefield):destroy target(artifact,enchantment) -power=2 -toughness=2 [/card] [card] -text=Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.) +primitive=Repercussion +id=15216 +rarity=R +[/card] +[card] +primitive=Replenish id=15143 -name=Replenish -auto=moveTo(mybattlefield) all(enchantment|mygraveyard) rarity=R -mana={3}{W} -type=Sorcery [/card] [card] -text=Return target permanent you control to its owner's hand. +primitive=Rescue id=15154 -target=*|myBattlefield -auto=moveTo(myhand) -name=Rescue rarity=C -mana={U} -type=Instant [/card] [card] -text={T}: Add {G} to your mana pool for each Forest you control. +primitive=Rofellos, Llanowar Emissary id=15237 -name=Rofellos, Llanowar Emissary rarity=R -mana={G}{G} -type=Legendary Creature -subtype=Elf Druid -auto={T}:foreach(forest|myBattlefield) add:{G} -power=2 -toughness=1 [/card] [card] -text=Flying {T}: Target attacking or blocking creature gets +2/+2 until end of turn. +primitive=Rofellos's Gift +id=15877 +rarity=C +[/card] +[card] +primitive=Sanctimony +id=15873 +rarity=U +[/card] +[card] +primitive=Scent of Brine +id=15266 +rarity=C +[/card] +[card] +primitive=Scent of Cinder +id=15264 +rarity=C +[/card] +[card] +primitive=Scent of Ivy +id=15267 +rarity=C +[/card] +[card] +primitive=Scent of Jasmine +id=15263 +rarity=C +[/card] +[card] +primitive=Scent of Nightshade +id=15265 +rarity=C +[/card] +[card] +primitive=Scour +id=15134 +rarity=U +[/card] +[card] +primitive=Scrying Glass +id=15262 +rarity=R +[/card] +[card] +primitive=Serra Advocate id=14485 -name=Serra Advocate rarity=U -mana={3}{W} -type=Creature -subtype=Angel -auto={T}:2/2 target(creature[attacking;blocking]) -power=2 -toughness=2 -abilities=flying [/card] [card] -text=When you play a creature spell, sacrifice Skittering Horror. -auto=@movedTo(creature|mystack):bury +primitive=Sigil of Sleep +id=15784 +rarity=C +[/card] +[card] +primitive=Skittering Horror id=15787 -name=Skittering Horror rarity=C -mana={2}{B} -type=Creature -subtype=Horror -power=4 -toughness=3 [/card] [card] -text=Flying {2}, Sacrifice Slinking Skirge: Draw a card. -auto={2}{S}:draw:1 +primitive=Slinking Skirge id=15786 -name=Slinking Skirge rarity=C -type=Creature -mana={3}{B} -power=2 -subtype=Imp -toughness=1 -abilities=flying [/card] [card] -text=Creatures you control get +0/+5 until end of turn. -auto=lord(creature|myBattlefield) 0/5 +primitive=Solidarity id=15764 -name=Solidarity rarity=C -type=Instant -mana={3}{W} [/card] [card] -text=Target player loses 4 life and you gain 4 life. -target=player -auto=damage:4 -auto=life:4 controller +primitive=Soul Feast id=15767 -name=Soul Feast rarity=U -mana={3}{B}{B} -type=Sorcery [/card] [card] -text=Fear +primitive=Sowing Salt +id=19534 +rarity=U +[/card] +[card] +primitive=Splinter +id=15208 +rarity=U +[/card] +[card] +primitive=Squirming Mass id=15170 -name=Squirming Mass rarity=C -mana={1}{B} -type=Creature -subtype=Horror -power=1 -toughness=1 -abilities=fear [/card] [card] -text={U}{U}{U}, {T}: Return target permanent to its owner's hand. -auto={U}{U}{U}{T}:moveTo(ownerhand) target(*) +primitive=Storage Matrix +id=15260 +rarity=R +[/card] +[card] +primitive=Taunting Elf +id=15221 +rarity=C +[/card] +[card] +primitive=Telepathic Spies +id=15149 +rarity=C +[/card] +[card] +primitive=Temporal Adept id=15875 -name=Temporal Adept rarity=R -mana={1}{U}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 [/card] [card] -text=Flying When you control no enchantments, sacrifice Tethered Griffin. +primitive=Tethered Griffin id=15769 -name=Tethered Griffin rarity=R -mana={W} -type=Creature -subtype=Griffin -power=-90 -toughness=-90 -auto=aslongas(enchantment|myBattlefield) 92/93 -abilities=flying [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Thieving Magpie deals damage to an opponent, you draw a card. +primitive=Thieving Magpie id=15156 -name=Thieving Magpie rarity=U -mana={2}{U}{U} -type=Creature -subtype=Bird -auto=@damaged(player) from(this):draw:1 controller -power=1 -toughness=3 -abilities=flying [/card] [card] -text={T}: Add 3 Mana to your mana pool. -auto={T}:Add {3} -id=15248 -name=Thran Dynamo -rarity=U -mana={4} -type=Artifact -[/card] -[card] -text=Flying -id=18287 -name=Tormented Angel -rarity=C -mana={3}{W} -type=Creature -subtype=Angel -power=1 -toughness=5 -abilities=flying -[/card] -[card] -text=Attacking creatures get +2/+0 until end of turn. -auto=lord(creature[attacking]) 2/0 -id=15200 -name=Trumpet Blast -rarity=C -type=Instant -mana={2}{R} -[/card] -[card] -text=Enchant creature Enchanted creature gets +3/-1. -id=19114 -target=creature -auto=3/-1 -name=Twisted Experiment -rarity=C -mana={1}{B} -type=Enchantment -[/card] -[card] -text=Flying, protection from green -id=15132 -name=Voice of Duty -rarity=U -mana={3}{W} -type=Creature -subtype=Angel -power=2 -toughness=2 -abilities=flying,protection from green -[/card] -[card] -text=Flying, protection from blue -id=15131 -name=Voice of Reason -rarity=U -mana={3}{W} -type=Creature -subtype=Angel -power=2 -toughness=2 -abilities=flying,protection from blue -[/card] -[card] -text=haste -id=15198 -name=Wild Colos -rarity=C -mana={2}{R} -type=Creature -subtype=Goat Beast -power=2 -toughness=2 -abilities=haste -[/card] -[card] -text=Yavimaya Enchantress gets +1/+1 for each enchantment on the battlefield. -id=15236 -auto=foreach(enchantment|battlefield) 1/1 -name=Yavimaya Enchantress -rarity=U -mana={2}{G} -type=Creature -subtype=Human Druid -power=2 -toughness=2 -[/card] -[card] -text={T}: Add {1} to your mana pool. {G}, {T}: Regenerate target creature. -id=15772 -name=Yavimaya Hollow -auto={T}:Add {1} -auto={G}{T}:regenerate target(creature) +primitive=Thorn Elemental +id=15240 rarity=R -type=Legendary Land -[/card] \ No newline at end of file +[/card] +[card] +primitive=Thran Dynamo +id=15248 +rarity=U +[/card] +[card] +primitive=Thran Foundry +id=19111 +rarity=U +[/card] +[card] +primitive=Thran Golem +id=15254 +rarity=R +[/card] +[card] +primitive=Tormented Angel +id=18287 +rarity=C +[/card] +[card] +primitive=Treachery +id=12148 +rarity=R +[/card] +[card] +primitive=Trumpet Blast +id=15200 +rarity=C +[/card] +[card] +primitive=Twisted Experiment +id=19114 +rarity=C +[/card] +[card] +primitive=Urza's Incubator +id=15257 +rarity=R +[/card] +[card] +primitive=Voice of Duty +id=15132 +rarity=U +[/card] +[card] +primitive=Voice of Reason +id=15131 +rarity=U +[/card] +[card] +primitive=Wake of Destruction +id=15218 +rarity=R +[/card] +[card] +primitive=Wall of Glare +id=15120 +rarity=C +[/card] +[card] +primitive=Wild Colos +id=15198 +rarity=C +[/card] +[card] +primitive=Yavimaya Elder +id=15225 +rarity=C +[/card] +[card] +primitive=Yavimaya Enchantress +id=15236 +rarity=U +[/card] +[card] +primitive=Yavimaya Hollow +id=15772 +rarity=R +[/card] +[card] +primitive=Yawgmoth's Bargain +id=15193 +rarity=R +[/card] diff --git a/projects/mtg/bin/Res/sets/UGL/_cards.dat b/projects/mtg/bin/Res/sets/UGL/_cards.dat new file mode 100644 index 000000000..2a7a9f323 --- /dev/null +++ b/projects/mtg/bin/Res/sets/UGL/_cards.dat @@ -0,0 +1,25 @@ +[card] +primitive=Forest +id=9683 +rarity=C +[/card] +[card] +primitive=Island +id=9677 +rarity=C +[/card] +[card] +primitive=Mountain +id=9707 +rarity=C +[/card] +[card] +primitive=Plains +id=9680 +rarity=C +[/card] +[card] +primitive=Swamp +id=9676 +rarity=C +[/card] diff --git a/projects/mtg/bin/Res/sets/ULG/_cards.dat b/projects/mtg/bin/Res/sets/ULG/_cards.dat index b5b6217d9..b86a13bae 100644 --- a/projects/mtg/bin/Res/sets/ULG/_cards.dat +++ b/projects/mtg/bin/Res/sets/ULG/_cards.dat @@ -4,879 +4,717 @@ year=1999 block=Urza [/meta] [card] -text=Flying, protection from artifacts +primitive=About Face +id=12414 +rarity=C +[/card] +[card] +primitive=Angelic Curator id=12354 -name=Angelic Curator rarity=C -mana={1}{W} -type=Creature -subtype=Angel Spirit -auto=protection from(artifact) -power=1 -toughness=1 -abilities=flying [/card] [card] -text={T}: Draw a card. +primitive=Angel's Trumpet +id=8832 +rarity=U +[/card] +[card] +primitive=Anthroplasm +id=12387 +rarity=R +[/card] +[card] +primitive=Archivist id=12390 -name=Archivist rarity=R -mana={2}{U}{U} -type=Creature -subtype=Human Wizard -auto={T}:draw:1 -power=1 -toughness=1 [/card] [card] -text=Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield. +primitive=Aura Flux +id=12943 +rarity=C +[/card] +[card] +primitive=Avalanche Riders +id=12418 +rarity=U +[/card] +[card] +primitive=Beast of Burden id=12504 -auto=foreach(creature|Battlefield) 1/1 -name=Beast of Burden rarity=R -mana={6} -type=Artifact Creature -subtype=Golem -power=* -toughness=* [/card] [card] -text=You gain 3 life for each creature attacking you. -auto=foreach(creature[attacking]|opponentBattlefield) life:3 +primitive=Blessed Reversal id=12366 -name=Blessed Reversal rarity=R -mana={1}{W} -type=Instant [/card] [card] -text=Protection from blue Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Bloated Toad id=12462 -name=Bloated Toad rarity=U -mana={2}{G} -type=Creature -subtype=Frog -autohand={2}:cycling -power=2 -toughness=2 -abilities=protection from blue [/card] [card] -text=Bouncing Beebles is unblockable as long as defending player controls an artifact. +primitive=Bone Shredder +id=12400 +rarity=U +[/card] +[card] +primitive=Bouncing Beebles id=12372 -name=Bouncing Beebles rarity=C -mana={2}{U} -type=Creature -subtype=Beeble -auto=aslongas(artifact|opponentBattlefield) unblockable -power=2 -toughness=2 [/card] [card] -text=Untap target permanent. +primitive=Brink of Madness +id=12406 +rarity=R +[/card] +[card] +primitive=Burst of Energy id=13806 -target=* -auto=untap -name=Burst of Energy rarity=C -mana={W} -type=Instant [/card] [card] -text=Enchant creature Enchanted creature can't attack. When Cessation is put into a graveyard from the battlefield, return Cessation to its owner's hand. -auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +primitive=Cessation id=12359 -target=creature -auto=cantattack -name=Cessation rarity=C -mana={2}{W} -type=Enchantment -subtype=Aura [/card] [card] -text=Protection from black Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Cloud of Faeries +id=11588 +rarity=C +[/card] +[card] +primitive=Crawlspace +id=12505 +rarity=R +[/card] +[card] +primitive=Crop Rotation +id=12432 +rarity=C +[/card] +[card] +primitive=Damping Engine +id=12503 +rarity=R +[/card] +[card] +primitive=Darkwatch Elves id=12435 -name=Darkwatch Elves rarity=U -mana={2}{G} -type=Creature -subtype=Elf -autohand={2}:cycling -power=2 -toughness=2 -abilities=protection from black [/card] [card] -text=Flash Protection from white +primitive=Defender of Chaos id=12411 -name=Defender of Chaos rarity=C -mana={2}{R} -type=Creature -subtype=Human Knight -power=2 -toughness=1 -abilities=flash,protection from white [/card] [card] -text=Flash Protection from red +primitive=Defender of Law id=12353 -name=Defender of Law rarity=C -mana={2}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=1 -abilities=flash,protection from red [/card] [card] -text=When Delusions of Mediocrity enters the battlefield, you gain 10 life. When Delusions of Mediocrity leaves the battlefield, you lose 10 life. +primitive=Defense Grid +id=8897 +rarity=R +[/card] +[card] +primitive=Defense of the Heart +id=12442 +rarity=R +[/card] +[card] +primitive=Delusions of Mediocrity id=12349 -name=Delusions of Mediocrity -auto=life:10 -auto=@movedTo(this|graveyard,library,hand,exile) from(battlefield):life:-10 controller rarity=R -mana={3}{U} -type=Enchantment [/card] [card] -text=Exile target enchantment. -target=enchantment -auto=moveTo(exile) +primitive=Deranged Hermit +id=12458 +rarity=R +[/card] +[card] +primitive=Devout Harpist +id=12813 +rarity=C +[/card] +[card] +primitive=Engineered Plague +id=12944 +rarity=U +[/card] +[card] +primitive=Erase id=12941 -name=Erase rarity=C -type=Instant -mana={W} [/card] [card] -text=Protection from white When Eviscerator enters the battlefield, you lose 5 life. +primitive=Eviscerator id=12404 -name=Eviscerator rarity=R -mana={3}{B}{B} -type=Creature -subtype=Horror -auto=life:-5 controller -power=5 -toughness=5 -abilities=protection from white [/card] [card] -text={T}, Sacrifice Expendable Troops: Expendable Troops deals 2 damage to target attacking or blocking creature. +primitive=Expendable Troops id=12356 -name=Expendable Troops rarity=C -mana={2}{W} -type=Creature -subtype=Human Soldier -auto={T}{S}:damage:2 target(creature[attacking;blocking]) -power=2 -toughness=1 [/card] [card] -text=Faerie Conclave enters the battlefield tapped. {T}: Add {U} to your mana pool. {1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land. (It can't be blocked except by creatures with flying or reach.) +primitive=Faerie Conclave id=12495 -name=Faerie Conclave -auto=tap -auto={T}:Add{U} -auto={1}{U}:becomes(Faerie Creature,2/1,flying,blue) ueot rarity=U -type=Land [/card] [card] -text={1}{U}: Return Fleeting Image to its owner's hand. -auto={1}{U}:moveTo(myhand) +primitive=Fleeting Image id=12389 -name=Fleeting Image rarity=R -mana={2}{U} -type=Creature -subtype=Illusion -power=2 -toughness=1 -abilities=flying [/card] [card] -text=Flying {B}: Regenerate Fog of Gnats. +primitive=Fog of Gnats id=9699 -name=Fog of Gnats rarity=C -mana={B}{B} -type=Creature -subtype=Insect -auto={B}:regenerate -power=1 -toughness=1 -abilities=flying [/card] [card] -text=Forbidding Watchtower enters the battlefield tapped. {T}: Add {W} to your mana pool. {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land. +primitive=Forbidding Watchtower id=12494 -name=Forbidding Watchtower -auto=tap -auto={T}:Add{W} -auto={1}{W}:becomes(Soldier Creature,1/5,white) ueot rarity=U -type=Land [/card] [card] -text=Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. +primitive=Frantic Search +id=12375 +rarity=C +[/card] +[card] +primitive=Gang of Elk id=12950 -name=Gang of Elk rarity=U -mana={5}{G} -type=Creature -subtype=Elk Beast -auto=rampage(2/2,0) -power=5 -toughness=4 [/card] [card] -text=Ghitu Encampment enters the battlefield tapped. {T}: Add {R} to your mana pool. {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.) +primitive=Ghitu Encampment id=12497 -name=Ghitu Encampment -auto=tap -auto={T}:Add{R} -auto={1}{R}:becomes(Soldier Creature,2/1,first strike,red) ueot rarity=U -type=Land [/card] [card] -text={R}: Target creature gets +1/+0 until end of turn. -auto={R}:1/0 target(creature) +primitive=Ghitu Fire-Eater +id=12815 +rarity=U +[/card] +[card] +primitive=Ghitu Slinger +id=12475 +rarity=C +[/card] +[card] +primitive=Ghitu War Cry id=13810 -name=Ghitu War Cry rarity=U -mana={2}{R} -type=Enchantment [/card] [card] +primitive=Giant Cockroach id=12946 -name=Giant Cockroach rarity=C -mana={3}{B} -type=Creature -subtype=Insect -power=4 -toughness=2 [/card] [card] +primitive=Goblin Medics +id=12643 +rarity=C +[/card] +[card] +primitive=Goblin Welder id=13001 -name=Goblin Welder -mana={R} -type=Creature -subtype=Goblin Artificer -power=1 -toughness=1 -text={T}: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield. -auto={T}{S(artifact|myBattlefield)}:moveto(myBattlefield) target(artifact|myGraveyard) -auto={T}{S(artifact|opponentBattlefield)}:moveto(opponentBattlefield) target(artifact|opponentGraveyard) rarity=R [/card] [card] -text=Enchant creature Enchanted creature gets +1/+0 for each Mountain you control. -target=creature -auto=foreach(mountain|myBattlefield) 1/0 +primitive=Granite Grip id=5682 -name=Granite Grip rarity=C -mana={2}{R} -type=Enchantment -subtype=Aura [/card] [card] -text=Grim Monolith doesn't untap during your untap step. {T}: Add 3 to your mana pool. {4}: Untap Grim Monolith. +primitive=Grim Monolith id=12626 -auto={4}:untap -auto={T}:add:{3} -name=Grim Monolith -rarity=U -mana={2} -type=Artifact -abilities=doesnotuntap +rarity=R [/card] [card] -text=Put all enchantments on top of their owners' libraries. +primitive=Harmonic Convergence id=12437 -auto=moveTo(ownerLibrary) all(enchantment) -name=Harmonic Convergence rarity=U -mana={2}{G} -type=Instant [/card] [card] -text=Target creature gets +0/+4 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Hidden Gibbons +id=12441 +rarity=R +[/card] +[card] +primitive=Hope and Glory +id=12942 +rarity=U +[/card] +[card] +primitive=Impending Disaster +id=12426 +rarity=R +[/card] +[card] +primitive=Intervene +id=12378 +rarity=C +[/card] +[card] +primitive=Iron Maiden +id=9705 +rarity=R +[/card] +[card] +primitive=Iron Will id=12358 -target=creature -auto=0/4 -autohand={2}:cycling -name=Iron Will rarity=C -mana={W} -type=Instant [/card] [card] -text={2}: Regenerate target artifact creature. +primitive=Jhoira's Toolbox id=8896 -auto={2}:regenerate target(creature[artifact]) -name=Jhoira's Toolbox rarity=U -mana={2} -type=Artifact Creature -subtype=Insect -power=1 -toughness=1 [/card] [card] -text={1}{U}{T}: Put target green creature on top of its owner's library. +primitive=Karmic Guide +id=12955 +rarity=R +[/card] +[card] +primitive=King Crab id=12382 -name=King Crab rarity=U -mana={4}{U}{U} -type=Creature -subtype=Crab -auto={1}{U}{T}:moveTo(ownerlibrary) target(creature[green]) -power=4 -toughness=5 [/card] [card] -text=Creatures you control have first strike. -auto=lord(creature|myBattlefield) first strike +primitive=Knighthood id=5709 -name=Knighthood rarity=U -mana={2}{W} -type=Enchantment [/card] [card] -text=Lava Axe deals 5 damage to target player. -target=player -auto=damage:5 +primitive=Last-Ditch Effort +id=13812 +rarity=U +[/card] +[card] +primitive=Lava Axe id=12947 -name=Lava Axe rarity=C -mana={4}{R} -type=Sorcery [/card] [card] -text=Creatures you control have flying. -auto=lord(creature|myBattlefield) flying +primitive=Levitation id=12388 -name=Levitation rarity=U -mana={2}{U}{U} -type=Enchantment [/card] [card] -text=Target creature gets +7/+7 until end of turn. -target=creature -auto=7/7 +primitive=Lone Wolf +id=12436 +rarity=U +[/card] +[card] +primitive=Lurking Skirge +id=12386 +rarity=R +[/card] +[card] +primitive=Martyr's Cause +id=9712 +rarity=U +[/card] +[card] +primitive=Memory Jar +id=8841 +rarity=R +[/card] +[card] +primitive=Might of Oaks id=8822 -name=Might of Oaks rarity=R -mana={3}{G} -type=Instant [/card] [card] -text=Shroud (This permanent can't be the target of spells or abilities.) Multani's power and toughness are each equal to the total number of cards in all players' hands. -id=12440 -auto=foreach(*|myhand) 1/1 -auto=foreach(*|opponenthand) 1/1 -name=Multani, Maro-Sorcerer -rarity=R -mana={4}{G}{G} -type=Legendary Creature -subtype=Elemental -power=* -toughness=* -abilities=shroud +primitive=Miscalculation +id=12376 +rarity=C [/card] [card] -text={T}: Target creature you control gains protection from the color of your choice until end of turn. +primitive=Molten Hydra +id=9689 +rarity=R +[/card] +[card] +primitive=Mother of Runes id=5704 -name=Mother of Runes rarity=U -mana={W} -type=Creature -subtype=Human Cleric -auto={T}:protection from white target(creature|myBattlefield) -auto={T}:protection from blue target(creature|myBattlefield) -auto={T}:protection from black target(creature|myBattlefield) -auto={T}:protection from red target(creature|myBattlefield) -auto={T}:protection from green target(creature|myBattlefield) -power=1 -toughness=1 [/card] [card] -text=Target player draws four cards. +primitive=Multani, Maro-Sorcerer +id=12440 +rarity=R +[/card] +[card] +primitive=Multani's Acolyte +id=12427 +rarity=C +[/card] +[card] +primitive=Multani's Presence +id=12490 +rarity=U +[/card] +[card] +primitive=No Mercy +id=12408 +rarity=R +[/card] +[card] +primitive=Opal Avenger +id=8814 +rarity=R +[/card] +[card] +primitive=Opal Champion +id=12352 +rarity=C +[/card] +[card] +primitive=Opportunity id=12822 -target=player -auto=draw:4 -name=Opportunity rarity=U -mana={4}{U}{U} -type=Instant [/card] [card] +primitive=Ostracize +id=8786 +rarity=C +[/card] +[card] +primitive=Palinchron +id=12580 +rarity=R +[/card] +[card] +primitive=Parch id=12415 -name=Parch -mana={1}{R} -type=Instant -text=Choose one - Parch deals 2 damage to target creature or player; or Parch deals 4 damage to target blue creature. -auto=may damage:2 target(creature,player) -auto=may damage:4 target(creature[blue]) rarity=C [/card] [card] -text={1}, Sacrifice a creature: Put a +1/+1 counter on Phyrexian Broodlings. +primitive=Peace and Quiet +id=9709 +rarity=U +[/card] +[card] +primitive=Phyrexian Broodlings id=12392 -name=Phyrexian Broodlings rarity=C -mana={1}{B}{B} -type=Creature -subtype=Minion -auto={1}{S(creature|myBattlefield)}:counter(1/1) -power=2 -toughness=2 [/card] [card] -text=Flying {T}, Sacrifice Phyrexian Debaser: Target creature gets -2/-2 until end of turn. +primitive=Phyrexian Debaser id=12697 -name=Phyrexian Debaser rarity=C -mana={3}{B} -type=Creature -subtype=Carrier -auto={T}{S}:-2/-2 target(creature) -power=2 -toughness=2 -abilities=flying [/card] [card] -text={T}, Sacrifice Phyrexian Defiler: Target creature gets -4/-4 until end of turn. +primitive=Phyrexian Defiler id=12696 -name=Phyrexian Defiler rarity=U -mana={2}{B}{B} -type=Creature -subtype=Carrier -auto={T}{S}:-3/-3 target(creature) -power=3 -toughness=3 [/card] [card] -text={T}, Sacrifice Phyrexian Denouncer: Target creature gets -1/-1 until end of turn. +primitive=Phyrexian Denouncer id=12614 -name=Phyrexian Denouncer rarity=C -mana={1}{B} -type=Creature -subtype=Carrier -auto={T}{S}:-1/-1 target(creature) -power=1 -toughness=1 [/card] [card] -text={T}, Sacrifice Phyrexian Plaguelord: Target creature gets -4/-4 until end of turn. Sacrifice a creature: Target creature gets -1/-1 until end of turn. +primitive=Phyrexian Plaguelord id=12940 -name=Phyrexian Plaguelord rarity=R -mana={3}{B}{B} -type=Creature -subtype=Carrier -auto={T}{S}:-4/-4 target(creature) -auto={S(creature|myBattlefield)}:-1/-1 target(creature) -power=4 -toughness=4 [/card] [card] -text={1}{B}, Pay 2 life: Return target creature card from your graveyard to your hand. +primitive=Phyrexian Reclamation id=12945 -name=Phyrexian Reclamation rarity=U -mana={B} -type=Enchantment -auto={1}{B}:moveTo(myhand) target(creature|mygraveyard) && life:-2 controller [/card] [card] -text=Pygmy Pyrosaur can't block. {R}: Pygmy Pyrosaur gets +1/+0 until end of turn. -id=12412 -name=Pygmy Pyrosaur -rarity=C -mana={1}{R} -type=Creature -subtype=Lizard -auto={R}:1/0 -power=1 -toughness=1 -abilities=cantblock -[/card] -[card] -text={4}, {T}: You may put a creature card from your hand into play. -id=8831 -auto={4}{T}:moveTo(myBattlefield) target(creature|myhand) -name=Quicksilver Amulet -rarity=R -mana={4} -type=Artifact -[/card] -[card] -text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) +primitive=Plague Beetle id=12393 -name=Plague Beetle rarity=C -mana={B} -type=Creature -subtype=Insect -power=1 -toughness=1 -abilities=swampwalk [/card] [card] -text=Destroy all artifacts and enchantments. -auto=destroy all(artifact,enchantment) +primitive=Planar Collapse +id=12365 +rarity=R +[/card] +[card] +primitive=Purify id=12367 -name=Purify rarity=R -mana={3}{W}{W} -type=Sorcery [/card] [card] -text=Flying, vigilance Radiant, Archangel gets +1/+1 for each other creature with flying on the battlefield. +primitive=Pygmy Pyrosaur +id=12412 +rarity=C +[/card] +[card] +primitive=Pyromancy +id=12668 +rarity=R +[/card] +[card] +primitive=Quicksilver Amulet +id=8831 +rarity=R +[/card] +[card] +primitive=Rack and Ruin +id=12422 +rarity=U +[/card] +[card] +primitive=Radiant, Archangel id=12368 -auto=foreach(other creature[flying]) 1/1 -name=Radiant, Archangel rarity=R -mana={3}{W}{W} -type=Legendary Creature -subtype=Angel -power=3 -toughness=3 -abilities=flying,vigilance [/card] [card] -text=Destroy target creature with power 4 or greater. Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Radiant's Dragoons +id=12364 +rarity=U +[/card] +[card] +primitive=Radiant's Judgment id=12360 -target=creature[power>=4] -auto=destroy -autohand={2}:cycling -name=Radiant's Judgment rarity=C -mana={2}{W} -type=Instant [/card] [card] -text=Enchant creature Enchanted creature gets +2/+0 and has trample. When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand. -auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +primitive=Rancor id=12433 -target=creature -auto=2/0 -auto=trample -auto={S}:Add{G} -name=Rancor rarity=C -mana={G} -type=Enchantment -subtype=Aura [/card] [card] -text=Return all artifacts to their owners' hands. Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Rank and File +id=5703 +rarity=U +[/card] +[card] +primitive=Raven Familiar +id=12381 +rarity=U +[/card] +[card] +primitive=Rebuild id=12385 -auto=moveTo(ownerhand) all(artifact) -autohand={2}:cycling -name=Rebuild rarity=U -mana={2}{U} -type=Instant [/card] [card] -text=Whenever an artifact or enchantment is put into your graveyard from the battlefield, you gain 1 life. +primitive=Repopulate +id=12672 +rarity=C +[/card] +[card] +primitive=Ring of Gix +id=12501 +rarity=R +[/card] +[card] +primitive=Rivalry +id=8903 +rarity=R +[/card] +[card] +primitive=Scrapheap id=8830 -auto=@movedTo(artifact,enchantment|mygraveyard) from(Battlefield):life:1 -name=Scrapheap rarity=R -mana={3} -type=Artifact [/card] [card] -text=Flying When Shivan Phoenix is put into a graveyard from the battlefield, return Shivan Phoenix to its owner's hand. -auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) - +primitive=Second Chance +id=12391 +rarity=R +[/card] +[card] +primitive=Shivan Phoenix id=12423 -name=Shivan Phoenix rarity=R -mana={4}{R}{R} -type=Creature -subtype=Phoenix -power=3 -toughness=4 -abilities=flying [/card] [card] -text=Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.) -target=creature -auto=1/1 -auto=reach +primitive=Sick and Tired +id=9691 +rarity=C +[/card] +[card] +primitive=Silk Net id=12949 -name=Silk Net rarity=C -mana={G} -type=Instant [/card] [card] -text=Enchant creature Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) When Sleeper's Guile is put into a graveyard from the battlefield, return Sleeper's Guile to its owner's hand. -auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +primitive=Simian Grunts +id=12428 +rarity=C +[/card] +[card] +primitive=Sleeper's Guile id=12397 -target=creature -auto=fear -name=Sleeper's Guile rarity=C -mana={2}{B} -type=Enchantment -subtype=Aura [/card] [card] -text=Enchant creature Enchanted creature can't block. When Sluggishness is put into a graveyard from the battlefield, return Sluggishness to its owner's hand. -auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +primitive=Slow Motion +id=12384 +rarity=C +[/card] +[card] +primitive=Sluggishness id=12416 -target=creature -auto=cantblock -name=Sluggishness rarity=C -mana={1}{R} -type=Enchantment -subtype=Aura [/card] [card] -text=Spawning Pool enters the battlefield tapped. {T}: Add {B} to your mana pool. {1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +primitive=Snap +id=12374 +rarity=C +[/card] +[card] +primitive=Spawning Pool id=12496 -name=Spawning Pool -auto=tap -auto={T}:Add{B} -auto={1}{B}:becomes(Skeleton Creature,1/1,black) ueot -auto=aslongas(creature[spawning pool]|myBattlefield) {B}:regenerate notatarget(creature[spawning pool]|myBattlefield)) rarity=U -type=Land [/card] [card] -text=At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way. -auto=@each my upkeep:life:1 controller -auto=@each my upkeep:life:-1 opponent +primitive=Subversion id=12407 -name=Subversion rarity=R -mana={3}{B}{B} -type=Enchantment [/card] [card] -text=Flying Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn. +primitive=Sustainer of the Realm id=12814 -name=Sustainer of the Realm rarity=U -mana={2}{W}{W} -type=Creature -subtype=Angel -auto=lord(sustainer of the realm[blocking]|mybattlefield) 0/2 -auto=lord(other sustainer of the realm[blocking]|mybattlefield) 0/-2 -power=2 -toughness=3 -abilities=flying [/card] [card] -text=Destroy target creature with power 2 or less. Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Swat id=9694 -target=creature[power<=2] -auto=destroy -autohand={2}:cycling -name=Swat rarity=C -mana={1}{B}{B} -type=Instant [/card] [card] -text=Flying {T}: Thornwind Faeries deals 1 damage to target creature or player. +primitive=Tethered Skirge +id=9840 +rarity=U +[/card] +[card] +primitive=Thornwind Faeries id=12369 -name=Thornwind Faeries rarity=C -mana={1}{U}{U} -type=Creature -subtype=Faerie -auto={T}:damage:1 target(creature,player) -power=1 -toughness=1 -abilities=flying [/card] [card] -text={T}, Sacrifice Tragic Poet: Return target enchantment card from your graveyard to your hand. -auto={T}{S}:moveTo(myhand) target(enchantment|mygraveyard) -id=12355 -name=Tragic Poet -rarity=C -mana={W} -type=Creature -subtype=Human -power=1 -toughness=1 -[/card] -[card] -text=Treetop Village enters the battlefield tapped. {T}: Add {G} to your mana pool. {1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (If it would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) -id=12498 -name=Treetop Village -auto=tap -auto={T}:Add{G} -auto={1}{G}:becomes(Ape Creature,3/3,trample,green) ueot -rarity=U -type=Land -[/card] -[card] -text=Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. Cycling {2} ({2}, Discard this card: Draw a card.) -id=12398 -target=creature[manacost<=3]|mygraveyard -auto=moveTo(myBattlefield) -autohand={2}:cycling -name=Unearth -rarity=C -mana={B} -type=Sorcery -[/card] -[card] -text=If Viashino Bey attacks, all creatures you control attack if able. -auto=aslongas(viashino bey[attacking]|myBattlefield) lord(creature|myBattlefield) mustattack -id=12948 -name=Viashino Bey -rarity=C -mana={2}{R}{R} -type=Creature -subtype=Viashino -power=4 -toughness=3 -[/card] -[card] -text=Haste At the beginning of the end step, return Viashino Cutthroat to its owner's hand. -id=12419 -name=Viashino Cutthroat -rarity=U -mana={2}{R}{R} -type=Creature -subtype=Viashino -power=5 -toughness=3 -auto=@each my end:moveTo(myhand) -abilities=haste -[/card] -[card] -text=Haste (This creature can attack and Tap as soon as it comes under your control.) At the beginning of the end step, return Viashino Sandscout to its owner's hand. (Return it only if it's on the battlefield.) -id=12410 -name=Viashino Sandscout -rarity=C -mana={1}{R} -type=Creature -subtype=Viashino Scout -power=2 -toughness=1 -auto=@each my end:moveTo(myhand) -abilities=haste -[/card] -[card] -text=Flying {2}{U}: Untap Vigilant Drake. -id=12371 -name=Vigilant Drake -rarity=C -mana={4}{U} -type=Creature -subtype=Drake -auto={2}{U}:untap -power=3 -toughness=3 -abilities=flying -[/card] -[card] -text={T}: Target creature loses flying, first strike, or trample until end of turn. -id=12380 -name=Walking Sponge -rarity=U -mana={1}{U} -type=Creature -subtype=Sponge -auto={T}:-flying target(creature) -auto={T}:-first strike target(creature) -auto={T}:-trample target(creature) -power=1 -toughness=1 -[/card] -[card] -text={T}: Target creature gains forestwalk until end of turn. -id=12430 -name=Weatherseed Elf -rarity=C -mana={G} -type=Creature -subtype=Elf -auto={T}:forestwalk target(creature) -power=1 -toughness=1 -[/card] -[card] -text=Flying, protection from red -id=12370 -name=Weatherseed Faeries -rarity=C -mana={2}{U} -type=Creature -subtype=Faerie -power=2 -toughness=1 -abilities=flying,protection from red -[/card] -[card] -text=Trample When Weatherseed Treefolk is put into a graveyard from the battlefield, return Weatherseed Treefolk to its owner's hand. -auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) -id=12438 -name=Weatherseed Treefolk +primitive=Thran Lens +id=8852 rarity=R -mana={2}{G}{G}{G} -type=Creature -subtype=Treefolk -power=5 -toughness=3 -abilities=trample [/card] [card] -text=Destroy target creature with flying. -target=creature[flying] -auto=destroy -id=5675 -name=Wing Snare +primitive=Thran War Machine +id=12625 rarity=U -mana={2}{G} -type=Instant [/card] [card] -text=Protection from artifacts +primitive=Thran Weaponry +id=12646 +rarity=R +[/card] +[card] +primitive=Ticking Gnomes +id=12647 +rarity=U +[/card] +[card] +primitive=Tinker +id=12383 +rarity=U +[/card] +[card] +primitive=Tragic Poet +id=12355 +rarity=C +[/card] +[card] +primitive=Treacherous Link +id=12403 +rarity=U +[/card] +[card] +primitive=Treefolk Mystic +id=9723 +rarity=C +[/card] +[card] +primitive=Treetop Village +id=12498 +rarity=U +[/card] +[card] +primitive=Unearth +id=12398 +rarity=C +[/card] +[card] +primitive=Urza's Blueprints +id=12633 +rarity=R +[/card] +[card] +primitive=Viashino Bey +id=12948 +rarity=C +[/card] +[card] +primitive=Viashino Cutthroat +id=12419 +rarity=U +[/card] +[card] +primitive=Viashino Heretic +id=12424 +rarity=U +[/card] +[card] +primitive=Viashino Sandscout +id=12410 +rarity=C +[/card] +[card] +primitive=Vigilant Drake +id=12371 +rarity=C +[/card] +[card] +primitive=Walking Sponge +id=12380 +rarity=U +[/card] +[card] +primitive=Weatherseed Elf +id=12430 +rarity=C +[/card] +[card] +primitive=Weatherseed Faeries +id=12370 +rarity=C +[/card] +[card] +primitive=Weatherseed Treefolk +id=12438 +rarity=R +[/card] +[card] +primitive=Wheel of Torture +id=9706 +rarity=R +[/card] +[card] +primitive=Wing Snare +id=5675 +rarity=U +[/card] +[card] +primitive=Yavimaya Granger +id=12656 +rarity=C +[/card] +[card] +primitive=Yavimaya Scion id=12429 -name=Yavimaya Scion rarity=C -mana={4}{G} -type=Creature -subtype=Treefolk -auto=protection from(artifact) -power=4 -toughness=4 [/card] [card] -text=Trample +primitive=Yavimaya Wurm id=5571 -name=Yavimaya Wurm rarity=C -mana={4}{G}{G} -type=Creature -subtype=Wurm -power=6 -toughness=4 -abilities=trample -[/card] \ No newline at end of file +[/card] diff --git a/projects/mtg/bin/Res/sets/UNH/_cards.dat b/projects/mtg/bin/Res/sets/UNH/_cards.dat new file mode 100644 index 000000000..05fa4b37a --- /dev/null +++ b/projects/mtg/bin/Res/sets/UNH/_cards.dat @@ -0,0 +1,25 @@ +[card] +primitive=Forest +id=73946 +rarity=L +[/card] +[card] +primitive=Island +id=73951 +rarity=L +[/card] +[card] +primitive=Mountain +id=73958 +rarity=L +[/card] +[card] +primitive=Plains +id=73963 +rarity=L +[/card] +[card] +primitive=Swamp +id=73973 +rarity=L +[/card] diff --git a/projects/mtg/bin/Res/sets/USG/_cards.dat b/projects/mtg/bin/Res/sets/USG/_cards.dat index be1e18428..4a20b46d7 100644 --- a/projects/mtg/bin/Res/sets/USG/_cards.dat +++ b/projects/mtg/bin/Res/sets/USG/_cards.dat @@ -4,1989 +4,1747 @@ year=1999 block=Urza [/meta] [card] -text=All creatures have protection from black. -auto=lord(creature) protection from black +primitive=Absolute Grace id=5716 -name=Absolute Grace rarity=U -mana={1}{W} -type=Enchantment [/card] [card] -text=All creatures have protection from red. -auto=lord(creature) protection from red +primitive=Absolute Law id=8437 -name=Absolute Law rarity=U -mana={1}{W} -type=Enchantment [/card] [card] -text=Acidic Soil deals damage to each player equal to the number of lands he or she controls. +primitive=Abyssal Horror +id=5636 +rarity=R +[/card] +[card] +primitive=Academy Researchers +id=9713 +rarity=U +[/card] +[card] +primitive=Acidic Soil id=5722 -name=Acidic Soil rarity=U -mana={2}{R} -auto=foreach(land|myBattlefield) damage:1 controller -auto=foreach(land|opponentBattlefield) damage:1 opponent -type=Sorcery [/card] [card] -text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) +primitive=Acridian +id=5865 +rarity=C +[/card] +[card] +primitive=Albino Troll +id=5867 +rarity=U +[/card] +[card] +primitive=Anaconda id=5603 -name=Anaconda rarity=U -mana={3}{G} -type=Creature -subtype=Snake -power=3 -toughness=3 -abilities=swampwalk [/card] [card] -text=Whenever a creature enters the battlefield under your control, you gain life equal to its toughness. +primitive=Angelic Chorus id=5714 -alias=129710 -name=Angelic Chorus rarity=R -type=Enchantment -mana={3}{W}{W} [/card] [card] -text=Flying {T}: Target attacking or blocking creature gets +1/+1 until end of turn. +primitive=Angelic Page id=5781 -name=Angelic Page rarity=C -mana={1}{W} -type=Creature -subtype=Angel Spirit -auto={T}:1/1 target(creature[attacking;blocking]) -power=1 -toughness=1 -abilities=flying [/card] [card] -text=Counter target artifact or enchantment spell. +primitive=Annul id=10420 -target=artifact,enchantment|stack -auto=fizzle -name=Annul rarity=C -mana={U} -type=Instant [/card] [card] -text=Shroud (This permanent can't be the target of spells or abilities.) Whenever you play an enchantment spell, draw a card. -auto=@movedTo(enchantment|mystack):draw:1 +primitive=Antagonism +id=5572 +rarity=R +[/card] +[card] +primitive=Arc Lightning +id=5733 +rarity=C +[/card] +[card] +primitive=Arcane Laboratory +id=5764 +rarity=U +[/card] +[card] +primitive=Argothian Elder +id=5736 +rarity=U +[/card] +[card] +primitive=Argothian Enchantress id=5686 -name=Argothian Enchantress rarity=R -mana={1}{G} -type=Creature -subtype=Human Druid -power=0 -toughness=1 -abilities=shroud [/card] [card] -text=Trample +primitive=Argothian Swine id=5862 -name=Argothian Swine rarity=C -mana={3}{G} -type=Creature -subtype=Boar -power=3 -toughness=3 -abilities=trample [/card] [card] -text=Nonbasic lands don't untap during their controllers' untap steps. -auto=lord(land[-basic]) doesnotuntap +primitive=Argothian Wurm +id=5769 +rarity=R +[/card] +[card] +primitive=Attunement +id=5596 +rarity=R +[/card] +[card] +primitive=Back to Basics id=5711 -name=Back to Basics rarity=R -mana={2}{U} -type=Enchantment [/card] [card] -text={2}, Sacrifice a permanent: Return target creature to its owner's hand. +primitive=Barrin, Master Wizard id=9856 -name=Barrin, Master Wizard rarity=R -mana={1}{U}{U} -type=Legendary Creature -subtype=Human Wizard -auto={2}{S(*|myBattlefield)}:moveTo(ownerhand) target(creature) -power=1 -toughness=1 [/card] [card] -text=Creatures can't block. -auto=lord(creature) cantblock +primitive=Barrin's Codex +id=5735 +rarity=R +[/card] +[card] +primitive=Bedlam id=5727 -name=Bedlam rarity=R -mana={2}{R}{R} -type=Enchantment [/card] [card] -text=Enchant creature (Target a creature as you play this. This card enters the battlefield attached to that creature.) Enchanted creature gets +1/+1 for each Forest you control. +primitive=Befoul +id=5605 +rarity=C +[/card] +[card] +primitive=Bereavement +id=5617 +rarity=U +[/card] +[card] +primitive=Blanchwood Armor id=5623 -target=creature -auto=foreach(forest|myBattlefield) 1/1 -name=Blanchwood Armor rarity=U -mana={2}{G} -type=Enchantment -subtype=Aura [/card] [card] +primitive=Blanchwood Treefolk id=5747 -name=Blanchwood Treefolk rarity=C -mana={4}{G} -type=Creature -subtype=Treefolk -power=4 -toughness=5 [/card] [card] -text={T}: Add {1} to your mana pool. Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Blasted Landscape id=5612 -name=Blasted Landscape -auto={T}:Add {1} -autohand={2}:cycling rarity=U -type=Land [/card] [card] -text=Sacrifice Blood Vassal: Add {B}{B} to your mana pool. +primitive=Blood Vassal id=5737 -name=Blood Vassal rarity=C -mana={2}{B} -type=Creature -subtype=Thrull -auto={S}:Add {B}{B} -power=2 -toughness=2 [/card] [card] -text=Swampwalk +primitive=Bog Raiders id=5597 -name=Bog Raiders rarity=C -mana={2}{B} -type=Creature -subtype=Zombie -power=3 -toughness=3 -abilities=swampwalk [/card] [card] -text=Enchant creature Enchanted creature gets +1/+1 for each other creature you control. +primitive=Brand +id=5564 +rarity=R +[/card] +[card] +primitive=Bravado id=5848 -target=creature -auto=foreach(creature|myBattlefield) 1/1 -auto=-1/-1 -name=Bravado rarity=C -mana={1}{R} -type=Enchantment -subtype=Aura [/card] [card] -text=Target creature gets +2/+0 and gains fear until end of turn. +primitive=Breach id=5633 -target=creature -auto=2/0 -auto=fear -name=Breach rarity=C -mana={2}{B} -type=Instant [/card] [card] -text=Enchant creature Enchanted creature gets +1/+2. When Brilliant Halo is put into a graveyard from the battlefield, return Brilliant Halo to its owner's hand. -auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +primitive=Brilliant Halo id=9890 -target=creature -auto=1/2 -name=Brilliant Halo rarity=C -mana={1}{W} -type=Enchantment -subtype=Aura [/card] [card] -text=Islandwalk +primitive=Bull Hippo id=5577 -name=Bull Hippo rarity=U -mana={3}{G} -type=Creature -subtype=Hippo -power=3 -toughness=3 -abilities=islandwalk [/card] [card] -text=At the beginning of your precombat main phase, you may add up to X mana of any one color to your mana pool, where X is the number of Islands target opponent controls. -auto=@each my firstmain:may foreach(island|opponentbattlefield) Add{W} -auto=@each my firstmain:may foreach(island|opponentbattlefield) Add{U} - -auto=@each my firstmain:may foreach(island|opponentbattlefield) Add{B} -auto=@each my firstmain:may foreach(island|opponentbattlefield) Add{R} -auto=@each my firstmain:may foreach(island|opponentbattlefield) Add{G} +primitive=Bulwark +id=8886 +rarity=R +[/card] +[card] +primitive=Cackling Fiend +id=5567 +rarity=C +[/card] +[card] +primitive=Carpet of Flowers id=5858 -name=Carpet of Flowers rarity=U -mana={G} -type=Enchantment [/card] [card] -text=Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated. +primitive=Carrion Beetles +id=5620 +rarity=C +[/card] +[card] +primitive=Catalog +id=9852 +rarity=C +[/card] +[card] +primitive=Catastrophe id=5637 -name=Catastrophe -auto=may destroy all(land) -auto=may bury all(creature) rarity=R -mana={4}{W}{W} -type=Sorcery [/card] [card] -text=When Cathodion is put into a graveyard from the battlefield, add {3} to your mana pool. -auto=@movedTo(this|graveyard) from(battlefield):Add{3} +primitive=Cathodion id=10659 -name=Cathodion rarity=U -type=Artifact Creature -mana={3} -power=3 -subtype=Construct -toughness=3 [/card] [card] -text=Whenever Cave Tiger becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. +primitive=Cave Tiger id=5762 -name=Cave Tiger rarity=C -mana={2}{G} -type=Creature -subtype=Cat -auto=rampage(1/1,0) -power=2 -toughness=2 [/card] [card] -text=Creatures you control have "{T}: Add {G} to your mana pool." +primitive=Child of Gaea +id=9678 +rarity=R +[/card] +[card] +primitive=Chimeric Staff +id=8858 +rarity=R +[/card] +[card] +primitive=Citanul Centaurs +id=5552 +rarity=R +[/card] +[card] +primitive=Citanul Flute +id=8868 +rarity=R +[/card] +[card] +primitive=Citanul Hierophants id=5724 -name=Citanul Hierophants rarity=R -mana={3}{G} -type=Creature -subtype=Human Druid -auto=lord(creature|myBattlefield) {T}:Add{G} -power=3 -toughness=2 [/card] [card] -text={1}, Sacrifice a permanent: You gain 1 life. -auto={1}{S(*|myBattlefield)}:life:1 +primitive=Claws of Gix id=8890 -name=Claws of Gix rarity=U -mana={0} -type=Artifact [/card] [card] -text=Destroy target enchantment. Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Clear id=5692 -target=enchantment -auto=destroy -autohand={2}:cycling -name=Clear rarity=U -mana={1}{W} -type=Instant [/card] [card] -text=Enchant creature Enchanted creature is unblockable. +primitive=Cloak of Mists id=5718 -target=creature -auto=unblockable -name=Cloak of Mists rarity=C -mana={1}{U} -type=Enchantment -subtype=Aura [/card] [card] -text=Enchant permanent (Target a permanent as you cast this. This card enters the battlefield attached to that permanent.) You control enchanted permanent. -target=* -alias=1194 +primitive=Confiscate id=10426 -name=Confiscate rarity=U -mana={4}{U}{U} -type=Enchantment -subtype=Aura [/card] [card] -text=Target player gains 2 life for each creature on the battlefield. +primitive=Congregate id=9702 -target=player -auto=foreach(creature) life:2 -name=Congregate rarity=C -mana={3}{W} -type=Instant [/card] [card] -text={4}, Sacrifice Copper Gnomes: You may put an artifact card from your hand onto the battlefield. +primitive=Contamination +id=5768 +rarity=R +[/card] +[card] +primitive=Copper Gnomes id=8815 -name=Copper Gnomes rarity=R -mana={2} -type=Artifact Creature -subtype=Gnome -auto={4}{S}:moveTo(myBattlefield) target(artifact|myhand) -power=1 -toughness=1 [/card] [card] +primitive=Coral Merfolk id=5613 -name=Coral Merfolk rarity=C -mana={1}{U} -type=Creature -subtype=Merfolk -power=2 -toughness=1 [/card] [card] -text=Corrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way. +primitive=Corrupt id=5853 -target=creature,player -auto=foreach(swamp|myBattlefield) damage:1 -auto=foreach(swamp|myBattlefield) life:1 controller -name=Corrupt rarity=C -mana={5}{B} -type=Sorcery [/card] [card] -text=Flying, haste +primitive=Cradle Guard +id=5665 +rarity=U +[/card] +[card] +primitive=Crater Hellion +id=5546 +rarity=R +[/card] +[card] +primitive=Crazed Skirge id=5555 -name=Crazed Skirge rarity=U -mana={3}{B} -type=Creature -subtype=Imp -power=2 -toughness=2 -abilities=flying,haste [/card] [card] -text=Creatures with flying get -2/-0. -auto=lord(creature[flying]) -2/0 +primitive=Crosswinds id=5668 -name=Crosswinds rarity=U -mana={1}{G} -type=Enchantment [/card] [card] -text={3}, {T}, Sacrifice Crystal Chimes: Return all enchantment cards from your graveyard to your hand. -auto={3}{T}{S}:moveTo(myHand) all(enchantment|mygraveyard) +primitive=Crystal Chimes id=5742 -name=Crystal Chimes rarity=U -mana={3} -type=Artifact [/card] [card] -text=Flying When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can't be regenerated. +primitive=Curfew +id=7817 +rarity=C +[/card] +[card] +primitive=Dark Hatchling id=5852 -name=Dark Hatchling rarity=R -mana={4}{B}{B} -type=Creature -subtype=Horror -auto=bury target(creature[-black]) -power=3 -toughness=3 -abilities=flying [/card] [card] -text=Add {B}{B}{B} to your mana pool. -auto=Add {B}{B}{B} +primitive=Dark Ritual id=5626 -name=Dark Ritual rarity=C -mana={B} -type=Instant [/card] [card] -text=Enchant creature Enchanted creature gets -2/-0. When Despondency is put into a graveyard from play, return Despondency to its owner's hand. -auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +primitive=Darkest Hour +id=5622 +rarity=R +[/card] +[card] +primitive=Defensive Formation +id=5588 +rarity=U +[/card] +[card] +primitive=Despondency id=10656 -target=creature -auto=-2/0 -name=Despondency rarity=C -mana={1}{B} -type=Enchantment -subtype=Aura [/card] [card] -text=Protection from black Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Destructive Urge +id=10658 +rarity=U +[/card] +[card] +primitive=Diabolic Servitude +id=10427 +rarity=U +[/card] +[card] +primitive=Disciple of Grace id=5634 -name=Disciple of Grace rarity=C -mana={1}{W} -type=Creature -subtype=Human Cleric -autohand={2}:cycling -power=1 -toughness=2 -auto=protection from black [/card] [card] -text=Protection from red Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Disciple of Law id=5672 -name=Disciple of Law rarity=C -mana={1}{W} -type=Creature -subtype=Human Cleric -autohand={2}:cycling -power=1 -toughness=2 -auto=protection from red [/card] [card] -text=destroy target artifact or enchantment +primitive=Discordant Dirge +id=8446 +rarity=R +[/card] +[card] +primitive=Disenchant id=5630 -target=artifact,enchantment -auto=destroy -name=Disenchant rarity=C -mana={1}{W} -type=Instant [/card] [card] -text=Disorder deals 2 damage to each white creature and each player who controls a white creature. +primitive=Disorder id=5854 -auto=damage:2 all(creature[white]) -auto=aslongas(creature[white]|myBattlefield) damage:2 controller -auto=aslongas(creature[white]|opponentBattlefield) damage:2 opponent -name=Disorder rarity=U -mana={1}{R} -type=Sorcery [/card] [card] -text={1}{U}: Counter target red spell. +primitive=Disruptive Student +id=10695 +rarity=C +[/card] +[card] +primitive=Douse id=5723 -name=Douse rarity=U -mana={2}{U} -type=Enchantment -auto={1}{U}:fizzle target(*[red]|stack) [/card] [card] -text={3}, {T}: Put a +1/+1 counter on target creature. -auto={3}{T}:counter(1/1) target(creature) +primitive=Dragon Blood id=8870 -name=Dragon Blood rarity=U -mana={3} -type=Artifact [/card] [card] -text=Drifting Meadow enters the battlefield tapped. {T}: Add {W} to your mana pool. Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Drifting Djinn +id=5719 +rarity=R +[/card] +[card] +primitive=Drifting Meadow id=5805 -name=Drifting Meadow -auto=tap -auto={T}:Add {W} -autohand={2}:cycling rarity=C -type=Land [/card] [card] -text=Whenever Dromosaur blocks or becomes blocked, it gets +2/-2 until end of turn. +primitive=Dromosaur id=5734 -name=Dromosaur rarity=C -mana={2}{R} -type=Creature -subtype=Lizard -auto=rampage(2/-2,0) -auto=rampage(-2/2,1) -auto=lord(dromosaur[blocking]|mybattlefield) 2/-2 -auto=lord(other dromosaur[blocking]|mybattlefield) -2/2 -power=2 -toughness=3 [/card] [card] -text={B}{B}, {T}: Destroy target green creature. +primitive=Duress +id=5557 +rarity=C +[/card] +[card] +primitive=Eastern Paladin id=5860 -name=Eastern Paladin rarity=R -mana={2}{B}{B} -type=Creature -subtype=Zombie Knight -auto={B}{B}{T}:destroy target(creature[green]) -power=3 -toughness=3 [/card] [card] -text={T}: Elite Archers deals 3 damage to target attacking or blocking creature. +primitive=Electryte +id=9700 +rarity=R +[/card] +[card] +primitive=Elite Archers id=5771 -name=Elite Archers rarity=R -mana={5}{W} -type=Creature -subtype=Human Soldier Archer -auto={T}:damage:3 target(creature[attacking;blocking]) -power=3 -toughness=3 [/card] [card] -text={G}: Target creature gains trample until end of turn. +primitive=Elvish Herder id=5738 -name=Elvish Herder rarity=C -mana={G} -type=Creature -subtype=Elf -auto={G}:trample target(creature) -power=1 -toughness=1 [/card] [card] -text={G}, {T}, Sacrifice Elvish Lyrist: Destroy target enchantment. +primitive=Elvish Lyrist id=5774 -name=Elvish Lyrist rarity=C -mana={G} -type=Creature -subtype=Elf -auto={G}{T}{S}:destroy target(enchantment) -power=1 -toughness=1 [/card] [card] -text=Trample At the beginning of your upkeep, sacrifice Endless Wurm unless you sacrifice an enchantment. -auto=@each my upkeep:moveTo(graveyard) notatarget(this,enchantment|myBattlefield) +primitive=Enchantment Alteration +id=8825 +rarity=U +[/card] +[card] +primitive=Endless Wurm id=8820 -name=Endless Wurm rarity=R -mana={3}{G}{G} -type=Creature -subtype=Wurm -power=9 -toughness=9 -abilities=trample [/card] [card] -text=Destroy target nonartifact, nonblack creature. It can't be regenerated. Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Endoskeleton +id=8846 +rarity=U +[/card] +[card] +primitive=Energy Field +id=10421 +rarity=R +[/card] +[card] +primitive=Exhaustion +id=5650 +rarity=U +[/card] +[card] +primitive=Exhume +id=5556 +rarity=C +[/card] +[card] +primitive=Exploration +id=8823 +rarity=R +[/card] +[card] +primitive=Expunge id=5819 -target=creature[-back;-artifact] -auto=bury -autohand={2}:cycling -name=Expunge rarity=C -mana={2}{B} -type=Instant [/card] [card] -text=Creatures without flying can't block this turn. +primitive=Faith Healer +id=5829 +rarity=R +[/card] +[card] +primitive=Falter id=5542 -name=Falter -auto=lord(creature[-flying]) cantblock rarity=C -mana={1}{R} -type=Instant [/card] [card] -text=Fault Line deals X damage to each creature without flying and each player. +primitive=Fault Line id=8867 -auto=damage:X all(creature[-flying]) -auto=damage:X all(player) -name=Fault Line rarity=R -mana={X}{R}{R} -type=Instant [/card] [card] -text=Whenever a creature is put into a graveyard from the battlefield, that creature's controller may draw a card. +primitive=Fecundity id=5604 -name=Fecundity -auto=@movedTo(creature|mygraveyard) from(battlefield):may draw:1 controller -auto=@movedTo(creature|opponentgraveyard) from(battlefield):draw:1 opponent rarity=U -mana={2}{G} -type=Enchantment [/card] [card] -text=Enchant creature When Fiery Mantle is put into a graveyard from the battlefield, return Fiery Mantle to its owner's hand. {R}: Enchanted creature gets +1/+0 until end of turn. -auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +primitive=Fertile Ground +id=5655 +rarity=C +[/card] +[card] +primitive=Fiery Mantle id=10425 -target=creature -auto={R}:1/0 -name=Fiery Mantle rarity=C -mana={1}{R} -type=Enchantment -subtype=Aura [/card] [card] -text={T}: Fire Ants deals 1 damage to each other creature without flying. -auto={T}:damage:1 all(creature[-flying]) other +primitive=Fire Ants id=5568 -name=Fire Ants rarity=U -mana={2}{R} -type=Creature -subtype=Insect -power=2 -toughness=1 [/card] [card] -text=Defender (This creature can't attack.) Flying Prevent all combat damage that would be dealt to and dealt by Fog Bank -auto=preventAllCombatDamage to(this) -auto=preventAllCombatDamage from(this) +primitive=Flesh Reaver +id=5654 +rarity=U +[/card] +[card] +primitive=Fluctuator +id=5806 +rarity=R +[/card] +[card] +primitive=Fog Bank id=5753 -name=Fog Bank rarity=U -mana={1}{U} -type=Creature -subtype=Wall -power=0 -toughness=2 -abilities=flying,defender [/card] [card] -text={T}: Add {G} to your mana pool. -auto={T}:Add {G} -id=8340 -name=Forest -rarity=L -type=Basic Land -subtype=Forest -[/card] -[card] -text={T}: Add {G} to your mana pool. -auto={T}:Add {G} -id=8341 -name=Forest -rarity=L -type=Basic Land -subtype=Forest -[/card] -[card] -text={T}: Add {G} to your mana pool. -auto={T}:Add {G} +primitive=Forest id=8338 -name=Forest rarity=L -type=Basic Land -subtype=Forest [/card] [card] -text={T}: Add {G} to your mana pool. -auto={T}:Add {G} +primitive=Forest id=8339 -name=Forest rarity=L -type=Basic Land -subtype=Forest [/card] [card] -text=Enchant creature When Fortitude is put into a graveyard from the battlefield, return Fortitude to its owner's hand. Sacrifice a Forest: Regenerate enchanted creature. -auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +primitive=Forest +id=8340 +rarity=L +[/card] +[card] +primitive=Forest +id=8341 +rarity=L +[/card] +[card] +primitive=Fortitude id=9850 -target=creature -auto={S(forest|myBattlefield)}:regenerate -name=Fortitude rarity=C -mana={1}{G} -type=Enchantment -subtype=Aura [/card] [card] -text={T}: Add {G} to your mana pool for each creature you control. +primitive=Gaea's Bounty +id=5710 +rarity=C +[/card] +[card] +primitive=Gaea's Cradle id=10422 -name=Gaea's Cradle -auto={T}:foreach(creature|myBattlefield) add:{G} rarity=R -type=Legendary Land [/card] [card] -text=Enchant creature Enchanted creature gets +3/+3 and has trample. {G}: Regenerate enchanted creature. +primitive=Gaea's Embrace id=5720 -target=creature -auto=3/3 -auto=trample -auto={G}:regenerate -name=Gaea's Embrace rarity=U -mana={2}{G}{G} -type=Enchantment -subtype=Aura [/card] [card] -text=Search your library for a card, put that card into your hand, then discard a card at random. Then shuffle your library. +primitive=Gamble id=10654 -target=*|myLibrary -auto=moveTo(myHand) -auto=discard:1 -name=Gamble rarity=R -type=Sorcery -mana={R} [/card] [card] -text=Creatures you control get +1/+1. -auto=lord(creature|myBattlefield) 1/1 +primitive=Gilded Drake +id=5837 +rarity=R +[/card] +[card] +primitive=Glorious Anthem id=5835 -name=Glorious Anthem rarity=R -type=Enchantment -mana={1}{W}{W} [/card] [card] -text=Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your hand into play. -auto=@damaged(player) from(this):may moveTo(myBattlefield) target(goblin[-instant;-sorcery]|myHand) +primitive=Goblin Cadets +id=5541 +rarity=U +[/card] +[card] +primitive=Goblin Lackey id=9851 -name=Goblin Lackey rarity=U -type=Creature -mana={R} -power=1 -subtype=Goblin -toughness=1 [/card] [card] -text=When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, and put it into your hand. If you do, shuffle your library. -auto=may moveTo(myHand) target(goblin|myLibrary) +primitive=Goblin Matron id=8824 -name=Goblin Matron rarity=C -mana={2}{R} -type=Creature -subtype=Goblin -power=1 -toughness=1 [/card] [card] -text=Put X 1/1 red Goblin creature tokens onto the battlefield. +primitive=Goblin Offensive id=8818 -name=Goblin Offensive -auto=token(Goblin,Creature Goblin,1/1,red)*x rarity=U -mana={X}{1}{R}{R} -type=Sorcery [/card] [card] -text=Goblin Raider can't block. +primitive=Goblin Patrol +id=5653 +rarity=C +[/card] +[card] +primitive=Goblin Raider id=5701 -name=Goblin Raider rarity=C -mana={1}{R} -type=Creature -subtype=Goblin Warrior -power=2 -toughness=2 -abilities=cantblock [/card] [card] -text=Mountainwalk +primitive=Goblin Spelunkers id=5543 -name=Goblin Spelunkers rarity=C -mana={2}{R} -type=Creature -subtype=Goblin Warrior -power=2 -toughness=2 -abilities=mountainwalk [/card] [card] +primitive=Goblin War Buggy +id=5760 +rarity=C +[/card] +[card] +primitive=Gorilla Warrior id=5683 -name=Gorilla Warrior rarity=C -mana={2}{G} -type=Creature -subtype=Ape Warrior -power=3 -toughness=2 [/card] [card] -text=At the beginning of your draw step, draw an additional card. At the end of your turn, discard your hand. -auto=@each my draw:draw:1 -auto=@each my end:moveTo(graveyard) all(*|myhand) +primitive=Grafted Skullcap id=7169 -name=Grafted Skullcap rarity=R -mana={4} -type=Artifact [/card] [card] -text=Protection from blue +primitive=Great Whale +id=10682 +rarity=R +[/card] +[card] +primitive=Greater Good +id=10467 +rarity=R +[/card] +[card] +primitive=Greener Pastures +id=9704 +rarity=R +[/card] +[card] +primitive=Guma id=8806 -name=Guma rarity=U -mana={2}{R} -type=Creature -subtype=Cat -power=2 -toughness=2 -abilities=protection from blue [/card] [card] -text=Flying, shroud (This permanent can't be the target of spells or abilities.) +primitive=Hawkeater Moth id=9710 -name=Hawkeater Moth rarity=U -mana={3}{G} -type=Creature -subtype=Insect -power=1 -toughness=2 -abilities=flying,shroud [/card] [card] -text=Attacking creatures gain first strike until end of turn. +primitive=Headlong Rush id=8805 -name=Headlong Rush -auto=lord(creature[attacking]) first strike rarity=C -mana={1}{R} -type=Instant [/card] [card] -text=Heat Ray deals X damage to target creature. +primitive=Healing Salve +id=8813 +rarity=C +[/card] +[card] +primitive=Heat Ray id=10464 -target=creature -auto=damage:X -name=Heat Ray rarity=C -type=Instant -mana={X}{R} [/card] [card] -text=Return all green permanents to their owners' hands. +primitive=Herald of Serra +id=5578 +rarity=R +[/card] +[card] +primitive=Hermetic Study +id=8784 +rarity=C +[/card] +[card] +primitive=Hibernation id=5674 -name=Hibernation -auto=moveTo(ownerhand) all(*[green]) rarity=U -mana={2}{U} -type=Instant [/card] [card] -text=Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn. +primitive=Hidden Ancients +id=5785 +rarity=U +[/card] +[card] +primitive=Hidden Guerrillas +id=5796 +rarity=U +[/card] +[card] +primitive=Hidden Herd +id=5783 +rarity=R +[/card] +[card] +primitive=Hidden Predators +id=5786 +rarity=R +[/card] +[card] +primitive=Hidden Spider +id=5798 +rarity=C +[/card] +[card] +primitive=Hidden Stag +id=5790 +rarity=R +[/card] +[card] +primitive=Hollow Dogs id=5606 -name=Hollow Dogs rarity=C -mana={4}{B} -type=Creature -subtype=Zombie Hound -auto=lord(hollow dogs[attacking]|mybattlefield) 2/0 -auto=lord(other hollow dogs[attacking]|mybattlefield) -2/0 -power=3 -toughness=3 [/card] [card] -text={0}: Hopping Automaton gets -1/-1 and gains flying until end of turn. +primitive=Hopping Automaton id=5700 -name=Hopping Automaton rarity=U -mana={3} -type=Artifact Creature -subtype=Construct -auto={0}:-1/-1 && flying -power=2 -toughness=2 [/card] [card] -text={U}: Untap Horseshoe Crab. +primitive=Horseshoe Crab id=9849 -name=Horseshoe Crab rarity=C -mana={2}{U} -type=Creature -subtype=Crab -auto={U}:untap -power=1 -toughness=3 [/card] [card] -text=Destroy all enchantments. Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Humble +id=5702 +rarity=U +[/card] +[card] +primitive=Hush id=5820 -auto=destroy all(enchantment) -autohand={2}:cycling -name=Hush rarity=C -mana={3}{G} -type=Sorcery [/card] [card] -text=At the beginning of your upkeep, if you have a card in hand, return Imaginary Pet to its owner's hand. -auto=@each my upkeep:aslongas(*|myhand) moveTo(myHand) +primitive=Ill-Gotten Gains +id=5570 +rarity=R +[/card] +[card] +primitive=Imaginary Pet id=5772 -name=Imaginary Pet rarity=R -mana={1}{U} -type=Creature -subtype=Illusion -power=4 -toughness=4 [/card] [card] -text={T}: Destroy target creature with power 4 or greater. +primitive=Intrepid Hero id=5678 -name=Intrepid Hero rarity=R -mana={2}{W} -type=Creature -subtype=Human Soldier -auto={T}:destroy target(creature[power>=4]) -power=1 -toughness=1 [/card] [card] -text={T}: Add {U} to your mana pool. -auto={T}:add {U} +primitive=Island id=8326 -name=Island rarity=L -type=Basic Land -subtype=Island [/card] [card] -text={T}: Add {U} to your mana pool. -auto={T}:add {U} -id=8329 -name=Island -rarity=L -type=Basic Land -subtype=Island -[/card] -[card] -text={T}: Add {U} to your mana pool. -auto={T}:add {U} -id=8328 -name=Island -rarity=L -type=Basic Land -subtype=Island -[/card] -[card] -text={T}: Add {U} to your mana pool. -auto={T}:add {U} +primitive=Island id=8327 -name=Island rarity=L -type=Basic Land -subtype=Island [/card] [card] -text=Enchant creature Enchanted creature has flying. When Launch is put into a graveyard from the battlefield, return Launch to its owner's hand. -auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +primitive=Island +id=8328 +rarity=L +[/card] +[card] +primitive=Island +id=8329 +rarity=L +[/card] +[card] +primitive=Jagged Lightning +id=5658 +rarity=U +[/card] +[card] +primitive=Karn, Silver Golem +id=9847 +rarity=R +[/card] +[card] +primitive=Launch id=5832 -target=creature -auto=flying -name=Launch rarity=C -mana={1}{U} -type=Enchantment -subtype=Aura [/card] [card] -text=Destroy target land. Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Lay Waste id=5817 -target=land -auto=destroy -autohand={2}:cycling -name=Lay Waste rarity=C -mana={3}{R} -type=Sorcery [/card] [card] -text={B}: Looming Shade gets +1/+1 until end of turn. +primitive=Lifeline +id=8808 +rarity=R +[/card] +[card] +primitive=Lightning Dragon +id=5666 +rarity=R +[/card] +[card] +primitive=Lilting Refrain +id=5615 +rarity=U +[/card] +[card] +primitive=Lingering Mirage +id=10462 +rarity=U +[/card] +[card] +primitive=Looming Shade id=5591 -name=Looming Shade rarity=C -mana={2}{B} -type=Creature -subtype=Shade -auto={B}:1/1 -power=1 -toughness=1 [/card] [card] -text=Prevent all combat damage that would be dealt this turn. Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Lotus Blossom +id=5717 +rarity=R +[/card] +[card] +primitive=Lull id=5756 -auto=preventAllcombatDamage ueot -autohand={2}:cycling -name=Lull rarity=C -mana={1}{G} -type=Instant [/card] [card] -text=Defender (This creature can't attack.) {3}: Mobile Fort gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate this ability only once each turn. +primitive=Lurking Evil +id=8817 +rarity=R +[/card] +[card] +primitive=Mana Leech +id=8804 +rarity=U +[/card] +[card] +primitive=Meltdown +id=10466 +rarity=U +[/card] +[card] +primitive=Metrognome +id=8862 +rarity=R +[/card] +[card] +primitive=Midsummer Revel +id=8448 +rarity=R +[/card] +[card] +primitive=Mishra's Helix +id=10650 +rarity=R +[/card] +[card] +primitive=Mobile Fort id=5550 -name=Mobile Fort rarity=U -mana={4} -type=Artifact Creature -subtype=Wall -auto={3}:3/-1 && -defender limit:1 -power=0 -toughness=6 -abilities=defender [/card] [card] -text=When Monk Idealist enters the battlefield, return target enchantment card from your graveyard to your hand. +primitive=Monk Idealist id=5706 -name=Monk Idealist rarity=U -mana={2}{W} -type=Creature -subtype=Human Monk Cleric -auto=moveTo(myhand) target(enchantment|mygraveyard) -power=2 -toughness=2 [/card] [card] -text=When Monk Realist enters the battlefield, destroy target enchantment. +primitive=Monk Realist id=5708 -name=Monk Realist rarity=C -mana={1}{W} -type=Creature -subtype=Human Monk Cleric -auto=destroy target(enchantment) -power=1 -toughness=1 [/card] [card] -text={U}: Untap Morphling. {U}: Morphling gains flying until end of turn. {U}: Morphling gains shroud until end of turn. (It can't be the target of spells or abilities.) {1}: Morphling gets +1/-1 until end of turn. {1}: Morphling gets -1/+1 until end of turn. +primitive=Morphling id=5863 -name=Morphling rarity=R -mana={3}{U}{U} -type=Creature -subtype=Shapeshifter -auto={U}:untap -auto={U}:flying -auto={U}:shroud -auto={1}:1/-1 -auto={1}:-1/1 -power=3 -toughness=3 [/card] [card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} +primitive=Mountain id=8334 -name=Mountain rarity=L -type=Basic Land -subtype=Mountain [/card] [card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} -id=8337 -name=Mountain -rarity=L -type=Basic Land -subtype=Mountain -[/card] -[card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} +primitive=Mountain id=8335 -name=Mountain rarity=L -type=Basic Land -subtype=Mountain [/card] [card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} +primitive=Mountain id=8336 -name=Mountain rarity=L -type=Basic Land -subtype=Mountain [/card] [card] -text=Enchant creature (Target a creature as you play this. This card enters the battlefield attached to that creature.) Enchanted creature can't attack or block. +primitive=Mountain +id=8337 +rarity=L +[/card] +[card] +primitive=No Rest for the Wicked +id=8802 +rarity=U +[/card] +[card] +primitive=Noetic Scales +id=8809 +rarity=R +[/card] +[card] +primitive=Okk +id=5586 +rarity=R +[/card] +[card] +primitive=Opal Acrolith +id=5784 +rarity=U +[/card] +[card] +primitive=Opal Archangel +id=5787 +rarity=R +[/card] +[card] +primitive=Opal Caryatid +id=5795 +rarity=C +[/card] +[card] +primitive=Opal Gargoyle +id=5791 +rarity=C +[/card] +[card] +primitive=Opal Titan +id=5782 +rarity=R +[/card] +[card] +primitive=Oppression +id=5746 +rarity=R +[/card] +[card] +primitive=Order of Yawgmoth +id=5625 +rarity=U +[/card] +[card] +primitive=Outmaneuver +id=8899 +rarity=U +[/card] +[card] +primitive=Pacifism id=5748 -name=Pacifism -target=creature -auto=cantattack -auto=cantblock rarity=C -mana={1}{W} -type=Enchantment -subtype=Aura [/card] [card] -text=Enchant creature At the beginning of the upkeep of enchanted creature's controller, Parasitic Bond deals 2 damage to that player. +primitive=Parasitic Bond id=8816 -target=creature -auto=@each targetcontroller upkeep:damage:2 targetController -name=Parasitic Bond rarity=U -mana={3}{B} -type=Enchantment -subtype=Aura [/card] [card] -text=Destroy target creature. Its owner gains 4 life. +primitive=Pariah +id=5773 +rarity=R +[/card] +[card] +primitive=Path of Peace id=5684 -target=creature -auto=destroy -auto=life:4 targetController -name=Path of Peace rarity=C -mana={3}{W} -type=Sorcery [/card] [card] -text=Flying, first strike +primitive=Pegasus Charger id=5729 -name=Pegasus Charger rarity=C -mana={2}{W} -type=Creature -subtype=Pegasus -power=2 -toughness=1 -abilities=flying,first strike [/card] [card] -text=Flying Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Pendrell Drake id=5575 -name=Pendrell Drake rarity=C -mana={3}{U} -type=Creature -subtype=Drake -autohand={2}:cycling -power=2 -toughness=3 -auto=flying [/card] [card] -text=At end of turn, if no creatures are on the battlefield, sacrifice Pestilence. {B}: Pestilence deals 1 damage to each creature and each player. -alias=1172 +primitive=Pendrell Flux +id=5614 +rarity=C +[/card] +[card] +primitive=Peregrine Drake +id=5671 +rarity=U +[/card] +[card] +primitive=Persecute +id=8843 +rarity=R +[/card] +[card] +primitive=Pestilence id=5619 -name=Pestilence rarity=C -mana={2}{B}{B} -type=Enchantment [/card] [card] -text=Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn. +primitive=Phyrexian Colossus +id=8865 +rarity=R +[/card] +[card] +primitive=Phyrexian Ghoul id=5652 -name=Phyrexian Ghoul rarity=C -mana={2}{B} -type=Creature -subtype=Zombie -auto={S(creature|myBattlefield)}:2/2 -power=2 -toughness=2 [/card] [card] -text={T}: Add {1} to your mana pool. {T}, Sacrifice a creature: Add {B}{B} to your mana pool. +primitive=Phyrexian Processor +id=5610 +rarity=R +[/card] +[card] +primitive=Phyrexian Tower id=10677 -name=Phyrexian Tower -auto={T}:Add {1} -auto={T}{S(creature|myBattlefield)}:Add {B}{B} rarity=R -type=Legendary Land [/card] [card] -text={2},{T},Sacrifice Pit Trap: Destroy target attacking creature without flying. It can't be regenerated. -auto={2}{T}{S}:bury target(creature[-flying;attacking]) +primitive=Pit Trap id=8801 -name=Pit Trap rarity=U -mana={2} -type=Artifact [/card] [card] -text={T}: Add {W} to your mana pool. -auto={T}: Add {W} -id=8325 -name=Plains -rarity=L -type=Basic Land -subtype=Plains -[/card] -[card] -text={T}: Add {W} to your mana pool. -auto={T}: Add {W} -id=8324 -name=Plains -rarity=L -type=Basic Land -subtype=Plains -[/card] -[card] -text={T}: Add {W} to your mana pool. -auto={T}: Add {W} -id=8323 -name=Plains -rarity=L -type=Basic Land -subtype=Plains -[/card] -[card] -text={T}: Add {W} to your mana pool. -auto={T}: Add {W} +primitive=Plains id=8322 -name=Plains rarity=L -type=Basic Land -subtype=Plains [/card] [card] -text=Polluted Mire enters the battlefield tapped. {T}: Add {B} to your mana pool. Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Plains +id=8323 +rarity=L +[/card] +[card] +primitive=Plains +id=8324 +rarity=L +[/card] +[card] +primitive=Plains +id=8325 +rarity=L +[/card] +[card] +primitive=Planar Birth +id=5766 +rarity=R +[/card] +[card] +primitive=Planar Void +id=5608 +rarity=U +[/card] +[card] +primitive=Polluted Mire id=5808 -name=Polluted Mire -auto=tap -auto={T}:Add {B} -autohand={2}:cycling rarity=C -type=Land [/card] [card] -text=Whenever a player plays an enchantment spell, counter it. -auto=@movedTo(enchantment|stack):fizzle all(enchantment|stack) +primitive=Pouncing Jaguar +id=5664 +rarity=C +[/card] +[card] +primitive=Power Sink +id=5757 +rarity=C +[/card] +[card] +primitive=Power Taint +id=5662 +rarity=C +[/card] +[card] +primitive=Presence of the Master id=8811 -name=Presence of the Master rarity=U -mana={3}{W} -type=Enchantment [/card] [card] -text=When Priest of Gix enters the battlefield, add {B}{B}{B} to your mana pool. +primitive=Priest of Gix id=9724 -name=Priest of Gix rarity=U -mana={2}{B} -type=Creature -subtype=Human Cleric Minion -auto=Add:{B}{B}{B} -power=2 -toughness=1 [/card] [card] -text={T}: Add {G} to your mana pool for each Elf on the battlefield. +primitive=Priest of Titania id=5823 -name=Priest of Titania rarity=C -mana={1}{G} -type=Creature -subtype=Elf Druid -auto={T}:foreach(elf)add:{G} -power=1 -toughness=1 [/card] [card] -text=Until end of turn, lands you control gain "Sacrifice this land: Add {B} to your mana pool." -auto=lord(land|mybattlefield) {S}:Add{B} +primitive=Purging Scythe +id=10649 +rarity=R +[/card] +[card] +primitive=Rain of Filth id=5831 -name=Rain of Filth rarity=U -mana={B} -type=Instant [/card] [card] -text=Flying Whenever Ravenous Skirge attacks, it gets +2/+0 until end of turn. +primitive=Rain of Salt +id=5761 +rarity=U +[/card] +[card] +primitive=Ravenous Skirge id=9720 -name=Ravenous Skirge rarity=C -mana={2}{B} -type=Creature -subtype=Imp -auto=lord(ravenous skirge[attacking]|mybattlefield) 2/0 -auto=lord(other ravenous skirge[attacking]|mybattlefield) -2/0 -power=1 -toughness=1 -abilities=flying [/card] [card] -text=At the beginning of your upkeep, if you control another nonland permanent, sacrifice Reclusive Wight. -auto=@each my upkeep:aslongas(other *[-land]|mybattlefield) bury +primitive=Raze +id=5544 +rarity=C +[/card] +[card] +primitive=Recantation +id=8445 +rarity=R +[/card] +[card] +primitive=Reclusive Wight id=8803 -name=Reclusive Wight rarity=U -mana={3}{B} -type=Creature -subtype=Zombie Minion -power=4 -toughness=4 [/card] [card] -text=Enchant creature Enchanted creature has first strike. +primitive=Redeem +id=9716 +rarity=U +[/card] +[card] +primitive=Reflexes id=10465 -target=creature -auto=first strike -name=Reflexes rarity=C -mana={R} -type=Enchantment -subtype=Aura [/card] [card] -text=You gain 6 life. Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Rejuvenate id=5818 -auto=life:6 -autohand={2}:cycling -name=Rejuvenate rarity=C -mana={3}{G} -type=Sorcery [/card] [card] -text=Remote Isle enters the battlefield tapped. {T}: Add {U} to your mana pool. Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Remembrance +id=10419 +rarity=R +[/card] +[card] +primitive=Remote Isle id=5807 -name=Remote Isle -auto=tap -auto={T}:Add {U} -autohand={2}:cycling rarity=C -type=Land [/card] [card] -text=Return target permanent to its owner's hand. Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Reprocess +id=5558 +rarity=R +[/card] +[card] +primitive=Rescind id=5809 -target=* -auto=moveTo(ownerhand) -autohand={2}:cycling -name=Rescind rarity=C -mana={1}{U}{U} -type=Instant [/card] [card] -text=Creatures you control have "Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it." -auto=lord(creature|myBattlefield) rampage(1/1,0) +primitive=Retaliation id=10408 -name=Retaliation rarity=U -mana={2}{G} -type=Enchantment [/card] [card] -text=Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Retromancer +id=5826 +rarity=C +[/card] +[card] +primitive=Rewind +id=5670 +rarity=C +[/card] +[card] +primitive=Rumbling Crescendo +id=8447 +rarity=R +[/card] +[card] +primitive=Rune of Protection: Artifacts +id=10694 +rarity=U +[/card] +[card] +primitive=Rune of Protection: Black +id=5810 +rarity=C +[/card] +[card] +primitive=Rune of Protection: Blue +id=5811 +rarity=C +[/card] +[card] +primitive=Rune of Protection: Green +id=5812 +rarity=C +[/card] +[card] +primitive=Rune of Protection: Lands +id=11698 +rarity=R +[/card] +[card] +primitive=Rune of Protection: Red +id=5813 +rarity=C +[/card] +[card] +primitive=Rune of Protection: White +id=5814 +rarity=C +[/card] +[card] +primitive=Sanctum Custodian +id=5695 +rarity=C +[/card] +[card] +primitive=Sanctum Guardian +id=5691 +rarity=U +[/card] +[card] +primitive=Sandbar Merfolk id=5815 -name=Sandbar Merfolk rarity=C -mana={U} -type=Creature -subtype=Merfolk -autohand={2}:cycling -power=1 -toughness=1 [/card] [card] -text=Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Sandbar Serpent id=9722 -name=Sandbar Serpent rarity=U -mana={4}{U} -type=Creature -subtype=Serpent -autohand={2}:cycling -power=3 -toughness=4 [/card] [card] -text=First strike {1}{B}: Regenerate Sanguine Guard. +primitive=Sanguine Guard id=5627 -name=Sanguine Guard rarity=U -mana={1}{B}{B} -type=Creature -subtype=Zombie Knight -auto={1}{B}:regenerate -power=2 -toughness=2 -abilities=first strike [/card] [card] -text=Destroy target artifact. Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Scald +id=10657 +rarity=U +[/card] +[card] +primitive=Scoria Wurm +id=5569 +rarity=R +[/card] +[card] +primitive=Scrap id=5816 -target=artifact -auto=destroy -autohand={2}:cycling -name=Scrap rarity=C -mana={2}{R} -type=Instant [/card] [card] -text=First strike +primitive=Seasoned Marshal +id=5776 +rarity=U +[/card] +[card] +primitive=Serra Avatar +id=5713 +rarity=R +[/card] +[card] +primitive=Serra Zealot id=5707 -name=Serra Zealot rarity=C -mana={W} -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -abilities=first strike [/card] [card] -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +2/+2 and has flying and vigilance. (It can't be blocked except by creatures with flying or reach, and attacking doesn't cause it to tap.) +primitive=Serra's Embrace id=9682 -target=creature -auto=2/2 -auto=flying -auto=vigilance -name=Serra's Embrace rarity=U -mana={2}{W}{W} -type=Enchantment -subtype=Aura [/card] [card] -text={T}: Add {W} to your mana pool for each enchantment you control. -auto={T}:foreach(enchantment|myBattlefield)add:{W} +primitive=Serra's Hymn +id=5602 +rarity=U +[/card] +[card] +primitive=Serra's Liturgy +id=8444 +rarity=R +[/card] +[card] +primitive=Serra's Sanctum id=9674 -name=Serra's Sanctum rarity=R -type=Legendary Land [/card] [card] -text=Defender (This creature can't attack.) First strike Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Shimmering Barrier id=5743 -name=Shimmering Barrier rarity=U -mana={1}{W} -type=Creature -subtype=Wall -autohand={2}:cycling -power=1 -toughness=3 -auto=defender,first strike [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) {1}{R}: Shivan Hellkite deals 1 damage to target creature or player. -id=5660 -name=Shivan Hellkite -rarity=R -mana={5}{R}{R} -type=Creature -subtype=Dragon -auto={1}{R}:damage:1 target(creature,player) -power=5 -toughness=5 -abilities=flying -[/card] -[card] -text=Enchant creature Enchanted creature gets +2/+2 and has flying. {R}: Enchanted creature gets +1/+0 until end of turn. -id=5721 -target=creature -auto=2/2 -auto=flying -auto={R}:1/0 -name=Shivan Embrace -rarity=U -mana={2}{R}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -text={T}: Add {1} to your mana pool. {2}{R}, {T}: Shivan Gorge deals 1 damage to each opponent. +primitive=Shivan Gorge id=10482 -name=Shivan Gorge -auto={T}:Add {1} -auto={2}{R}{T}:damage:1 opponent rarity=R -type=Legendary Land [/card] [card] -text=Enchant creature Enchanted creature gets -1/-1. Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Shivan Hellkite +id=5660 +rarity=R +[/card] +[card] +primitive=Shivan Raptor +id=5562 +rarity=U +[/card] +[card] +primitive=Shiv's Embrace +id=5721 +rarity=U +[/card] +[card] +primitive=Show and Tell +id=5697 +rarity=R +[/card] +[card] +primitive=Shower of Sparks +id=5545 +rarity=C +[/card] +[card] +primitive=Sicken id=5553 -target=creature -auto=-1/-1 -autohand={2}:cycling -name=Sicken rarity=C -mana={B} -type=Enchantment -subtype=Aura [/card] [card] -text={T}: You gain 1 life. +primitive=Silent Attendant id=5651 -name=Silent Attendant rarity=C -mana={2}{W} -type=Creature -subtype=Human Cleric -auto={T}:life:1 -power=0 -toughness=2 [/card] [card] -text=Flying. Discard a card: Add {B} to your mana pool. +primitive=Skirge Familiar id=5851 -name=Skirge Familiar rarity=U -mana={4}{B} -type=Creature -subtype=Imp -auto={S(*|myhand)}:Add{B} -power=3 -toughness=2 -abilities=flying [/card] [card] -text=Flying When you cast a creature spell, sacrifice Skittering Skirge. +primitive=Skittering Skirge id=5573 -name=Skittering Skirge rarity=C -mana={B}{B} -type=Creature -subtype=Imp -auto=@movedTo(creature|mystack):bury -power=3 -toughness=2 -abilities=flying [/card] [card] -text=When Sleeper Agent enters the battlefield, target opponent gains control of it. At the beginning of your upkeep, Sleeper Agent deals 2 damage to you. +primitive=Sleeper Agent id=5751 -name=Sleeper Agent rarity=R -mana={B} -type=Creature -subtype=Minion -auto=moveTo(opponentBattlefield) -auto=@each my upkeep:Damage:2 controller -power=3 -toughness=3 [/card] [card] -text=Slippery Karst enters the battlefield tapped. {T}: Add {G} to your mana pool. Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Slippery Karst id=5803 -auto=tap -auto={T}:Add {G} -autohand={2}:cycling -name=Slippery Karst rarity=C -type=Land [/card] [card] -text=Smoldering Crater enters the battlefield tapped. {T}: Add {R} to your mana pool. Cycling {2} ({2}, Discard this card: Draw a card.) +primitive=Smokestack +id=5730 +rarity=R +[/card] +[card] +primitive=Smoldering Crater id=5804 -name=Smoldering Crater -auto=tap -auto={T}:Add {R} -autohand={2}:cycling rarity=C -type=Land [/card] [card] -text={1}{W}: Prevent all combat damage that would be dealt this turn by target attacking creature with flying. -auto={1}{W}:preventAllCombatDamage from target(creature[attacking;flying]) ueot +primitive=Sneak Attack +id=5594 +rarity=R +[/card] +[card] +primitive=Somnophore +id=5745 +rarity=R +[/card] +[card] +primitive=Songstitcher id=5669 -name=Songstitcher rarity=U -mana={W} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 [/card] [card] -text=When Spined Fluke enters the battlefield, sacrifice a creature. {B}: Regenerate Spined Fluke. +primitive=Soul Sculptor +id=9846 +rarity=R +[/card] +[card] +primitive=Spined Fluke id=5849 -name=Spined Fluke rarity=U -mana={2}{B} -type=Creature -subtype=Worm Horror -auto=bury notatarget(creature|myBattlefield) -auto={B}:regenerate -power=5 -toughness=1 [/card] [card] -text=Enchant Swamp When enchanted land becomes tapped, destroy it. When Spreading Algae is put into a graveyard from the battlefield, return Spreading Algae to its owner's hand. +primitive=Spire Owl +id=7167 +rarity=C +[/card] +[card] +primitive=Sporogenesis +id=5750 +rarity=R +[/card] +[card] +primitive=Spreading Algae id=10409 -target=swamp -auto=@tapped(mytgt):destroy -auto=@movedTo(this|mygraveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) -name=Spreading Algae rarity=U -mana={G} -type=Enchantment -subtype=Aura [/card] [card] -text=Steam Blast deals 2 damage to each creature and each player. +primitive=Steam Blast id=5563 -auto=damage:2 all(creature,player) -name=Steam Blast rarity=U -mana={2}{R} -type=Sorcery [/card] [card] -text=When Stern Proctor enters the battlefield, return target artifact or enchantment to its owner's hand. +primitive=Stern Proctor id=5661 -name=Stern Proctor rarity=U -mana={U}{U} -type=Creature -subtype=Human Wizard -auto=moveTo(ownerhand) target(enchantment,artifact) -power=1 -toughness=2 [/card] [card] -text=Target player draws X cards. +primitive=Stroke of Genius id=5677 -target=player -auto=draw:X -name=Stroke of Genius rarity=R -mana={X}{2}{U} -type=Instant [/card] [card] -text=Return all lands to their owners' hands. +primitive=Sulfuric Vapors +id=5638 +rarity=R +[/card] +[card] +primitive=Sunder id=5599 -name=Sunder -auto=moveTo(ownerhand) all(land) rarity=R -mana={3}{U}{U} -type=Instant [/card] [card] -text={T}: Add {B} to your mana pool. -auto={T}: Add {B} -id=8332 -name=Swamp -rarity=L -type=Basic Land -subtype=Swamp -[/card] -[card] -text={T}: Add {B} to your mana pool. -auto={T}: Add {B} -id=8333 -name=Swamp -rarity=L -type=Basic Land -subtype=Swamp -[/card] -[card] -text={T}: Add {B} to your mana pool. -auto={T}: Add {B} +primitive=Swamp id=8330 -name=Swamp rarity=L -type=Basic Land -subtype=Swamp [/card] [card] -text={T}: Add {B} to your mana pool. -auto={T}: Add {B} +primitive=Swamp id=8331 -name=Swamp rarity=L -type=Basic Land -subtype=Swamp [/card] [card] -text=Haste (This creature can attack and {T} as soon as it comes under your control.) +primitive=Swamp +id=8332 +rarity=L +[/card] +[card] +primitive=Swamp +id=8333 +rarity=L +[/card] +[card] +primitive=Symbiosis +id=5632 +rarity=C +[/card] +[card] +primitive=Tainted AEther +id=5752 +rarity=R +[/card] +[card] +primitive=Telepathy +id=5841 +rarity=U +[/card] +[card] +primitive=Temporal Aperture +id=5548 +rarity=R +[/card] +[card] +primitive=Thran Quarry +id=8828 +rarity=R +[/card] +[card] +primitive=Thran Turbine +id=8895 +rarity=U +[/card] +[card] +primitive=Thundering Giant id=5759 -name=Thundering Giant rarity=U -mana={3}{R}{R} -type=Creature -subtype=Giant -power=4 -toughness=3 -abilities=haste [/card] [card] -text=Put a +1/+1 counter on each creature you control. -auto=lord(creature|mybattlefield) counter(1/1) +primitive=Time Spiral +id=10423 +rarity=R +[/card] +[card] +primitive=Titania's Boon id=8819 -name=Titania's Boon rarity=U -type=Sorcery -mana={3}{G} [/card] [card] -text=Whenever a player plays a green spell, put a +1/+1 counter on Titania's Chosen. -auto=@movedTo(*[green]|opponentStack):counter(1/1) -auto=@movedTo(*[green]|myStack):counter(1/1) +primitive=Titania's Chosen id=5838 -name=Titania's Chosen rarity=U -mana={2}{G} -type=Creature -subtype=Elf Archer -power=1 -toughness=1 [/card] [card] -text={T}: Add {U} to your mana pool for each artifact you control. -auto={T}:foreach(artifact|myBattlefield)add:{U} +primitive=Tolarian Academy id=8883 -name=Tolarian Academy rarity=R -type=Legendary Land [/card] [card] -text=Treefolk Seedlings's toughness is equal to the number of Forests you control. +primitive=Tolarian Winds +id=5834 +rarity=C +[/card] +[card] +primitive=Torch Song +id=5659 +rarity=U +[/card] +[card] +primitive=Treefolk Seedlings id=5866 -auto=foreach(forest|myBattlefield) 0/1 -name=Treefolk Seedlings rarity=U -mana={2}{G} -type=Creature -subtype=Treefolk -power=2 -toughness=* [/card] [card] -text=Treetop Rangers can't be blocked except by creatures with flying. +primitive=Treetop Rangers id=5681 -name=Treetop Rangers rarity=C -mana={2}{G} -type=Creature -subtype=Elf -auto=cantbeblockedby(creature[-flying]) -power=2 -toughness=2 [/card] [card] -text={B}: Regenerate Unworthy Dead. +primitive=Turnabout +id=5728 +rarity=U +[/card] +[card] +primitive=Umbilicus +id=8810 +rarity=R +[/card] +[card] +primitive=Unnerve +id=5554 +rarity=C +[/card] +[card] +primitive=Unworthy Dead id=5780 -name=Unworthy Dead rarity=C -mana={1}{B} -type=Creature -subtype=Skeleton -auto={B}:regenerate -power=1 -toughness=1 [/card] [card] -text=Vebulid enters the battlefield with a +1/+1 counter on it. At the beginning of your upkeep, you may put a +1/+1 counter on Vebulid. When Vebulid attacks or blocks, destroy it at end of combat. +primitive=Urza's Armor +id=5574 +rarity=U +[/card] +[card] +primitive=Vampiric Embrace +id=9684 +rarity=U +[/card] +[card] +primitive=Vebulid id=5688 -name=Vebulid rarity=R -mana={B} -type=Creature -subtype=Horror -auto=counter(1/1) -auto=@each my upkeep:may counter(1/1) -auto=@each combatends:destroy all(vebuild[attacking;blocking]|myBattlefield) -power=0 -toughness=0 [/card] [card] -text=Enchant creature Enchanted creature has deathtouch. (Whenever it deals damage to a creature, destroy that creature.) +primitive=Veil of Birds +id=5788 +rarity=C +[/card] +[card] +primitive=Veiled Apparition +id=5797 +rarity=U +[/card] +[card] +primitive=Veiled Crocodile +id=5789 +rarity=R +[/card] +[card] +primitive=Veiled Sentry +id=5793 +rarity=U +[/card] +[card] +primitive=Veiled Serpent +id=8906 +rarity=C +[/card] +[card] +primitive=Venomous Fangs id=8908 -target=creature -auto=deathtouch -name=Venomous Fangs rarity=C -mana={2}{G} -type=Enchantment -subtype=Aura [/card] [card] -text=Whenever Viashino Weaponsmith becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. +primitive=Vernal Bloom +id=5687 +rarity=R +[/card] +[card] +primitive=Viashino Outrider +id=5739 +rarity=C +[/card] +[card] +primitive=Viashino Runner +id=5657 +rarity=C +[/card] +[card] +primitive=Viashino Sandswimmer +id=5565 +rarity=R +[/card] +[card] +primitive=Viashino Weaponsmith id=5590 -name=Viashino Weaponsmith rarity=C -mana={3}{R} -type=Creature -subtype=Viashino -auto=rampage(2/2,0) -power=2 -toughness=2 [/card] [card] -text=Flying, protection from black +primitive=Victimize +id=10655 +rarity=U +[/card] +[card] +primitive=Vile Requiem +id=5690 +rarity=U +[/card] +[card] +primitive=Voice of Grace id=5635 -name=Voice of Grace rarity=U -mana={3}{W} -type=Creature -subtype=Angel -power=2 -toughness=2 -abilities=flying,protection from black [/card] [card] -text=Flying, protection from red +primitive=Voice of Law id=5673 -name=Voice of Law rarity=U -mana={3}{W} -type=Creature -subtype=Angel -power=2 -toughness=2 -abilities=flying,protection from red [/card] [card] -text={1}, {T}: Untap target artifact. -auto={1}{T}:untap target(artifact) +primitive=Voltaic Key id=5547 -name=Voltaic Key rarity=U -mana={1} -type=Artifact [/card] [card] -text=Defender (This creature can't attack.) Whenever Wall of Junk blocks, return it to its owner's hand at end of combat. +primitive=Vug Lizard +id=5679 +rarity=U +[/card] +[card] +primitive=Wall of Junk id=8871 -name=Wall of Junk rarity=U -mana={2} -type=Artifact Creature -subtype=Wall -auto=@each combatends:moveTo(ownerhand) all(wall of junk[blocking]) -power=0 -toughness=7 -abilities=defender [/card] [card] -text={B}{B}, {T}: Destroy target white creature. +primitive=War Dance +id=5689 +rarity=U +[/card] +[card] +primitive=Waylay +id=5833 +rarity=U +[/card] +[card] +primitive=Western Paladin id=5861 -name=Western Paladin rarity=R -mana={2}{B}{B} -type=Creature -subtype=Zombie Knight -auto={B}{B}{T}:destroy target(creature[white]) -power=3 -toughness=3 [/card] [card] -text={3}: Each player puts the top two cards of his or her library into his or her graveyard. -auto={3}:deplete:2 controller && deplete:2 opponent +primitive=Whetstone id=7247 -name=Whetstone rarity=R -mana={3} -type=Artifact [/card] [card] -text=Destroy all creatures with flying. +primitive=Whirlwind id=8849 -auto=destroy all(creature[flying]) -name=Whirlwind rarity=R -mana={2}{G}{G} -type=Sorcery [/card] [card] -text=Wirecat can't attack or block if an enchantment is in play. -id=8834 -auto=aslongas(enchantment|battlefield) cantattack -auto=aslongas(enchantment|battlefield) cantblock -name=Wirecat -rarity=U -mana={4} -type=Artifact Creature -subtype=Cat -power=4 -toughness=3 -[/card] -[card] -text=Swampwalk {T}: Add {B}{B}{B}{B} to your mana pool. Target opponent gains control of Witch Engine. (Play this ability only any time you could play an instant.) -auto={T}:Add{B}{B}{B}{B} && moveTo(opponentBattlefield) -id=5836 -name=Witch Engine -rarity=R -mana={5}{B} -type=Creature -subtype=Horror -power=4 -toughness=4 -abilities=swampwalk -[/card] -[card] -text={T}: Return Wizard Mentor and target creature you control to their owner's hand. -id=8907 -name=Wizard Mentor +primitive=Wild Dogs +id=8826 rarity=C -mana={2}{U} -type=Creature -subtype=Human Wizard -auto={T}:moveTo(ownerhand) all(this) && moveTo(ownerhand) target(creature|myBattlefield) -power=2 -toughness=2 [/card] [card] -text=Worn Powerstone enters the battlefield tapped. {T}: Add 2 Mana to your mana pool. -auto=tap -auto={T}:Add {2} -id=8876 -name=Worn Powerstone -rarity=U -mana={3} -type=Artifact -[/card] -[card] -text=Whenever an opponent plays a white spell, that player loses 1 life and you gain 1 life. -auto=@movedTo(*[white]|opponentStack):life:-1 opponent -auto=@movedTo(*[white]|opponentStack):life:1 controller -id=5696 -name=Yawgmoth's Edict -rarity=U -mana={1}{B} -type=Enchantment -[/card] -[card] -text=Flying, shroud -id=5825 -name=Zephid +primitive=Wildfire +id=5566 rarity=R -mana={4}{U}{U} -type=Creature -subtype=Illusion -power=3 -toughness=4 -abilities=flying,shroud [/card] [card] -text=Enchant creature Enchanted creature gets +2/+2 and has flying and shroud. (It can't be the target of spells or abilities.) -target=creature -auto=2/2 -auto=flying -auto=shroud -id=8787 -name=Zephid's Embrace +primitive=Windfall +id=7168 rarity=U -mana={2}{U}{U} -type=Enchantment -subtype=Aura -[/card] \ No newline at end of file +[/card] +[card] +primitive=Winding Wurm +id=5850 +rarity=C +[/card] +[card] +primitive=Wirecat +id=8834 +rarity=U +[/card] +[card] +primitive=Witch Engine +id=5836 +rarity=R +[/card] +[card] +primitive=Wizard Mentor +id=8907 +rarity=C +[/card] +[card] +primitive=Worn Powerstone +id=8876 +rarity=U +[/card] +[card] +primitive=Worship +id=5576 +rarity=R +[/card] +[card] +primitive=Yawgmoth's Edict +id=5696 +rarity=U +[/card] +[card] +primitive=Yawgmoth's Will +id=5629 +rarity=R +[/card] +[card] +primitive=Zephid +id=5825 +rarity=R +[/card] +[card] +primitive=Zephid's Embrace +id=8787 +rarity=U +[/card] diff --git a/projects/mtg/bin/Res/sets/VIS/_cards.dat b/projects/mtg/bin/Res/sets/VIS/_cards.dat index 85c5a8cdf..cb48fd55a 100644 --- a/projects/mtg/bin/Res/sets/VIS/_cards.dat +++ b/projects/mtg/bin/Res/sets/VIS/_cards.dat @@ -4,776 +4,837 @@ year=1997 block=Mirage [/meta] [card] -text=Trample At the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls. -auto=@each my upkeep:lord(creature|opponentBattlefield) counter(1/1) +primitive=Aku Djinn id=3608 -name=Aku Djinn rarity=R -mana={3}{B}{B} -type=Creature -subtype=Djinn -power=5 -toughness=6 -abilities=trample [/card] [card] -text=Flying, vigilance +primitive=Anvil of Bogardan +id=3589 +rarity=R +[/card] +[card] +primitive=Archangel id=3708 -name=Archangel rarity=R -mana={5}{W}{W} -type=Creature -subtype=Angel -power=5 -toughness=5 -abilities=flying,vigilance [/card] [card] -text={T}, Sacrifice a land: Destroy target land. -auto={T}{S(land|myBattlefield)}:destroy target(land) +primitive=Army Ants id=3733 -name=Army Ants rarity=U -mana={1}{B}{R} -type=Creature -subtype=Insect -power=1 -toughness=1 [/card] [card] -text=Enchant creature an opponent controls Whenever enchanted creature becomes tapped, you draw a card. +primitive=Betrayal id=3633 -target=creature|opponentBattlefield -auto=@tapped(mytgt):draw:1 controller -name=Betrayal rarity=C -mana={U} -type=Enchantment -subtype=Aura [/card] [card] -text=Flying Cloud Spirit can block only creatures with flying. +primitive=Blanket of Night +id=3609 +rarity=U +[/card] +[card] +primitive=Bogardan Phoenix +id=3683 +rarity=R +[/card] +[card] +primitive=Brass-Talon Chimera +id=3590 +rarity=U +[/card] +[card] +primitive=Breathstealer's Crypt +id=3734 +rarity=R +[/card] +[card] +primitive=Breezekeeper +id=3634 +rarity=C +[/card] +[card] +primitive=Brood of Cockroaches +id=3610 +rarity=U +[/card] +[card] +primitive=Bull Elephant +id=3658 +rarity=C +[/card] +[card] +primitive=Chronatog +id=3635 +rarity=R +[/card] +[card] +primitive=City of Solitude +id=3659 +rarity=R +[/card] +[card] +primitive=Cloud Elemental id=3636 -name=Cloud Elemental rarity=C -mana={2}{U} -type=Creature -subtype=Elemental -power=2 -toughness=3 -abilities=cloud,flying [/card] [card] -text=Coral Atoll enters the battlefield tapped. When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand. {T}: Add {1}{U} to your mana pool. +primitive=Coercion +id=3611 +rarity=C +[/card] +[card] +primitive=Coral Atoll id=3748 -name=Coral Atoll -auto=tap -auto=aslongas(island[-tapped]|myBattlefield) moveTo(ownerhand) notatarget(island[-tapped]|myBattlefield) -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=@movedTo(island[-tapped]|myhand) from(myBattlefield):lord(coral atoll) {T}:Add{1}{U} rarity=U -type=Land [/card] [card] -text=Destroy target artifact, land or enchantment. +primitive=Corrosion +id=3735 +rarity=R +[/card] +[card] +primitive=Creeping Mold id=3660 -name=Creeping Mold rarity=U -mana={2}{G}{G} -type=Sorcery -target=artifact,land,enchantment -auto=destroy [/card] [card] -text=Flying Sacrifice Daraja Griffin: Destroy target black creature. -auto={S}:destroy target(creature[black]) +primitive=Crypt Rats +id=3612 +rarity=C +[/card] +[card] +primitive=Daraja Griffin id=3709 -name=Daraja Griffin rarity=U -mana={3}{W} -type=Creature -subtype=Griffin -power=2 -toughness=2 -abilities=flying [/card] [card] -text=Enchant creature Enchanted creature gets +1/+1. Sacrifice a creature: Regenerate enchanted creature. -target=creature -auto=1/1 -auto={S(creature|myBattlefield)}:regenerate +primitive=Dark Privilege id=3613 -name=Dark Privilege rarity=C -mana={1}{B} -type=Enchantment -subtype=Aura [/card] [card] -text={3},{T}: Put a 0/1 Prism artifact creature token into play. Sacrifice a Prism token: Add one mana of any color to your mana pool. +primitive=Death Watch +id=3614 +rarity=C +[/card] +[card] +primitive=Desertion +id=3637 +rarity=R +[/card] +[card] +primitive=Desolation +id=3615 +rarity=U +[/card] +[card] +primitive=Diamond Kaleidoscope id=3591 -auto={3}{T}:token(Prism,creature artifact prism, 0/1, artifact) -auto={S(prism|myBattlefield)}:Add {W} -auto={S(prism|myBattlefield)}:Add {U} -auto={S(prism|myBattlefield)}:Add {B} -auto={S(prism|myBattlefield)}:Add {R} -auto={S(prism|myBattlefield)}:Add {G} -name=Diamond Kaleidoscope rarity=R -mana={4} -type=Artifact [/card] [card] -text=Dormant Volcano enters the battlefield tapped. When Dormant Volcano enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand. {T}: Add {1}{R} to your mana pool. +primitive=Dormant Volcano id=3749 -name=Dormant Volcano -auto=tap -auto=aslongas(mountain[-tapped]|myBattlefield) moveTo(ownerhand) notatarget(mountain[-tapped]|myBattlefield) -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=@movedTo(mountain[-tapped]|myhand) from(myBattlefield):lord(dormant volcano) {T}:Add{1}{R} rarity=U -type=Land [/card] [card] -text=Return target card from your graveyard to your hand. +primitive=Dragon Mask +id=3592 +rarity=U +[/card] +[card] +primitive=Dream Tides +id=3638 +rarity=U +[/card] +[card] +primitive=Dwarven Vigilantes +id=3684 +rarity=C +[/card] +[card] +primitive=Elephant Grass +id=3661 +rarity=U +[/card] +[card] +primitive=Elkin Lair +id=3685 +rarity=R +[/card] +[card] +primitive=Elven Cache id=3662 -target=*|myGraveyard -auto=moveTo(myhand) -name=Elven Cache -rarity=U -mana={2}{G}{G} -type=Sorcery +rarity=C [/card] [card] -text=Choose one - Untap target permanent; or destroy target non-Aura enchantment; or target creature loses flying until end of turn. +primitive=Emerald Charm id=3663 -auto=may untap target(*) -auto=may destroy target(enchantment[-aura]) -auto=may -flying target(creature) -name=Emerald Charm -mana={G} rarity=C -type=Instant [/card] [card] -text=Everglades enters the battlefield tapped. When Everglades enters the battlefield, sacrifice it unless you return an untapped Swamp you control to its owner's hand. {T}: Add {1}{B} to your mana pool. +primitive=Equipoise +id=3710 +rarity=R +[/card] +[card] +primitive=Everglades id=3750 -name=Everglades -auto=tap -auto=aslongas(swamp[-tapped]|myBattlefield) moveTo(ownerhand) notatarget(swamp[-tapped]|myBattlefield) -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=@movedTo(swamp[-tapped]|myhand) from(myBattlefield):lord(everglades) {T}:Add{1}{B} rarity=U -type=Land [/card] [card] -text=Whenever an enchantment is put into a graveyard from the battlefield, draw a card. -auto=@movedTo(enchantment|graveyard) from(battlefield):draw:1 controller +primitive=Eye of Singularity +id=3711 +rarity=R +[/card] +[card] +primitive=Fallen Askari +id=3616 +rarity=C +[/card] +[card] +primitive=Femeref Enchantress id=3736 -name=Femeref Enchantress rarity=R -mana={G}{W} -type=Creature -subtype=Human Druid -power=1 -toughness=2 [/card] [card] -text=Target creature gets +1/+1 until end of turn. Draw a card at the beginning of the next turn's upkeep. +primitive=Feral Instinct id=3664 -target=creature -auto=1/1 -auto=@next upkeep:draw:1 controller -name=Feral Instinct rarity=C -mana={1}{G} -type=Instant [/card] [card] -text=Flying, protection from red +primitive=Fireblast +id=3686 +rarity=C +[/card] +[card] +primitive=Firestorm Hellkite +id=3737 +rarity=R +[/card] +[card] +primitive=Flooded Shoreline +id=3639 +rarity=R +[/card] +[card] +primitive=Forbidden Ritual +id=3617 +rarity=R +[/card] +[card] +primitive=Foreshadow +id=3640 +rarity=U +[/card] +[card] +primitive=Freewind Falcon id=3712 -name=Freewind Falcon rarity=C -mana={1}{W} -type=creature -subtype=bird -power=1 -toughness=1 -abilities=flying,protection from red [/card] [card] -text={G}, Sacrifice Giant Caterpillar: Put a 1/1 green Insect creature token with flying named Butterfly into play at end of turn. +primitive=Funeral Charm +id=3618 +rarity=C +[/card] +[card] +primitive=Giant Caterpillar id=3665 -auto={G}{S}:token(Butterfly,creature insect, 1/1,flying green) -name=Giant Caterpillar rarity=C -mana={3}{G} -type=Creature -subtype=Insect -power=3 -toughness=3 [/card] [card] -text={T}: Add {1} Mana to your mana pool. {T}: Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn. +primitive=Goblin Recruiter +id=3687 +rarity=U +[/card] +[card] +primitive=Goblin Swine-Rider +id=3688 +rarity=C +[/card] +[card] +primitive=Gossamer Chains +id=3713 +rarity=C +[/card] +[card] +primitive=Griffin Canyon id=3751 -name=Griffin Canyon rarity=R -type=Land -auto={T}:Add {1} -auto={T}:1/1 target(griffin) && untap [/card] [card] -text=Choose one - Destroy target artifact creature; or attacking creatures get +1/+0 until end of turn; or target creature with power 2 or less is unblockable this turn. +primitive=Guiding Spirit +id=3738 +rarity=R +[/card] +[card] +primitive=Hearth Charm id=3689 -auto=may destroy target(creature[artifact]) -auto=may lord(creature[attacking]) 1/0 -auto=may unblockable target(creature[power<=2]) -name=Hearth Charm rarity=C -mana={R} -type=Instant [/card] [card] -text=Choose one - Target creature gains first strike until end of turn; or target player gains 2 life; or destroy target Aura. +primitive=Heat Wave +id=3690 +rarity=U +[/card] +[card] +primitive=Helm of Awakening +id=3593 +rarity=U +[/card] +[card] +primitive=Honorable Passage +id=3714 +rarity=U +[/card] +[card] +primitive=Hope Charm id=3715 -auto=may first strike target(creature) -auto=may life:2 target(player) -auto=may destroy target(aura) -name=Hope Charm rarity=C -mana={W} -type=Instant [/card] [card] -text=Hulking Cyclops can't block. +primitive=Hulking Cyclops id=3691 -name=Hulking Cyclops rarity=U -mana={3}{R}{R} -type=Creature -subtype=Cyclops -power=5 -toughness=5 -abilities=cantblock [/card] [card] -text={T}: Target attacking creature gets +1/+1 until end of turn. +primitive=Impulse +id=3641 +rarity=C +[/card] +[card] +primitive=Infantry Veteran id=3716 -name=Infantry Veteran rarity=C -mana={W} -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -auto={T}:1/1 target(creature[attacking]) [/card] [card] -text=Target player draws two cards. +primitive=Infernal Harvest +id=3619 +rarity=C +[/card] +[card] +primitive=Inspiration id=3642 -target=player -auto=draw:2 -name=Inspiration rarity=C -mana={3}{U} -type=Instant [/card] [card] -text={W}, {T}: Target creature can't block this turn. +primitive=Iron-Heart Chimera +id=3594 +rarity=U +[/card] +[card] +primitive=Jamuraan Lion id=3717 -name=Jamuraan Lion rarity=C -mana={2}{W} -type=Creature -subtype=Cat -auto={W}{T}:cantblock target(creature) -power=3 -toughness=1 [/card] [card] -text=Jungle Basin enters the battlefield tapped. When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand. {T}: Add {1}{G} to your mana pool. +primitive=Juju Bubble +id=3595 +rarity=U +[/card] +[card] +primitive=Jungle Basin id=3752 -name=Jungle Basin -auto=tap -auto=aslongas(forest[-tapped]|myBattlefield) moveTo(ownerhand) notatarget(forest[-tapped]|myBattlefield) -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=@movedTo(forest[-tapped]|myhand) from(myBattlefield):lord(jungle basin) {T}:Add{1}{G} rarity=U -type=Land [/card] [card] -text=Karoo enters the battlefield tapped. When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand. {T}: Add {1}{W} to your mana pool. +primitive=Kaervek's Spite +id=3620 +rarity=R +[/card] +[card] +primitive=Karoo id=3753 -name=Karoo -auto=tap -auto=aslongas(plains[-tapped]|myBattlefield) moveTo(ownerhand) notatarget(plains[-tapped]|myBattlefield) -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=@movedTo(plains[-tapped]|myhand) from(myBattlefield):lord(karoo) {T}:Add{1}{W} rarity=U -type=Land [/card] [card] -text={R}: Keeper of Kookus gains protection from red until end of turn. +primitive=Katabatic Winds +id=3666 +rarity=R +[/card] +[card] +primitive=Keeper of Kookus id=3692 -name=Keeper of Kookus rarity=C -mana={R} -type=Creature -subtype=Goblin -auto={R}:protection from red -power=1 -toughness=1 [/card] [card] -text=flash +primitive=King Cheetah id=3667 -name=King Cheetah rarity=C -mana={3}{G} -type=Creature -subtype=Cat -power=3 -toughness=2 -abilities=shroud [/card] [card] -text=Trample At the beginning of your upkeep, if you don't control a creature named Keeper of Kookus, Kookus deals 3 damage to you and attacks this turn if able. {R}: Kookus gets +1/+0 until end of turn. -auto=@each my upkeep:damage:3 controller -auto=@each my upkeep:aslongas(Keeper of Kookus|myBattlefield) life:3 controller -auto=@each my upkeep:aslongas(Keeper of Kookus|myBattlefield) -mustattack ueot +primitive=Knight of the Mists +id=3643 +rarity=C +[/card] +[card] +primitive=Knight of Valor +id=3718 +rarity=C +[/card] +[card] +primitive=Kookus id=3693 -name=Kookus rarity=R -mana={3}{R}{R} -type=Creature -subtype=Djinn -auto={R}:1/0 -power=3 -toughness=5 -abilities=trample,mustattack [/card] [card] -text=Flying {G}: Kyscu Drake gets +0/+1 until end of turn. Activate this ability only once each turn. Sacrifice Kyscu Drake and a creature named Spitting Drake: Search your library for a card named Viashivan Dragon and put that card onto the battlefield. Then shuffle your library. +primitive=Kyscu Drake id=3668 -name=Kyscu Drake rarity=U -mana={2}{G} -type=Creature -subtype=Drake -auto={G}:0/1 limit:1 -auto=aslongas(viashivan dragon|mylibrary) {S(spitting drake|myBattlefield)}:moveTo(mygraveyard) all(this) && moveTo(myBattlefield) target(viashivan dragon|mylibrary) limit:1 -power=2 -toughness=2 -abilities=flying [/card] [card] -text=First strike, reach (This creature can block creatures with flying.) +primitive=Lead-Belly Chimera +id=3596 +rarity=U +[/card] +[card] +primitive=Lichenthrope +id=3669 +rarity=R +[/card] +[card] +primitive=Lightning Cloud +id=3694 +rarity=R +[/card] +[card] +primitive=Longbow Archer id=3719 -name=Longbow Archer rarity=U -mana={W}{W} -type=Creature -subtype=Human Soldier Archer -power=2 -toughness=2 -abilities=first strike,reach [/card] [card] -text=When Man-o'-War enters the battlefield, return target creature to its owner's hand. +primitive=Magma Mine +id=3597 +rarity=U +[/card] +[card] +primitive=Man-o'-War id=3644 -name=Man-o'-War -rarity=U -mana={2}{U} -type=Creature -subtype=Jellyfish -auto=moveTo(ownerhand) target(creature) -power=2 -toughness=2 +rarity=C [/card] [card] -text={1}: Regenerate Matopi Golem. When it regenerates this way, put a -1/-1 counter on it. +primitive=Matopi Golem id=3598 -name=Matopi Golem rarity=U -mana={5} -auto={1}:regenerate && counter(-1/-1) -type=Artifact Creature -subtype=Golem -power=3 -toughness=3 [/card] [card] -text=Return target creature card from your graveyard to the battlefield with a +1/+1 counter on it. +primitive=Miraculous Recovery id=3720 -target=creature|mygraveyard -auto=moveTo(myBattlefield) -auto=counter(1/1) -name=Miraculous Recovery rarity=U -mana={4}{W} -type=Instant [/card] [card] -text=Enchant creature When enchanted creature is dealt damage, destroy it. +primitive=Mob Mentality +id=3695 +rarity=U +[/card] +[card] +primitive=Mortal Wound id=3670 -target=creature -auto=@damaged(mytgt):destroy -name=Mortal Wound rarity=C -mana={G} -type=Enchantment -subtype=Aura [/card] [card] -text={3}{B}{B}, Sacrifice a creature: Return Necrosavant from your graveyard to the battlefield. Activate this ability only during your upkeep. -autograveyard={3}{B}{B}{S(creature|myBattlefield)}:moveTo(myBattlefield) myUpkeepOnly +primitive=Mundungu +id=3739 +rarity=U +[/card] +[card] +primitive=Mystic Veil +id=3645 +rarity=C +[/card] +[card] +primitive=Natural Order +id=3671 rarity=R +[/card] +[card] +primitive=Necromancy +id=3621 +rarity=U +[/card] +[card] +primitive=Necrosavant id=3622 -name=Necrosavant -mana={3}{B}{B}{B} -type=Creature -subtype=Zombie Giant -power=5 -toughness=5 +rarity=R [/card] [card] -text=First strike (This creature deals combat damage before creatures without first strike.) When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated. +primitive=Nekrataal id=3623 -name=Nekrataal rarity=U -mana={2}{B}{B} -type=Creature -subtype=Human Assassin -auto=bury target(creature[-black;-artifact]) -power=2 -toughness=1 -abilities=first strike [/card] [card] +primitive=Ogre Enforcer +id=3696 +rarity=R +[/card] +[card] +primitive=Ovinomancer +id=3646 +rarity=U +[/card] +[card] +primitive=Panther Warriors id=3672 -name=Panther Warriors rarity=C -mana={4}{G} -type=Creature -subtype=Cat Warrior -power=6 -toughness=3 [/card] [card] +primitive=Parapet +id=3721 +rarity=C +[/card] +[card] +primitive=Peace Talks +id=3722 +rarity=U +[/card] +[card] +primitive=Phyrexian Marauder +id=3599 +rarity=R +[/card] +[card] +primitive=Phyrexian Walker id=3600 -name=Phyrexian Walker rarity=C -mana={0} -type=Artifact Creature -subtype=Construct -power=0 -toughness=3 [/card] [card] -text=Each player draws X cards. +primitive=Pillar Tombs of Aku +id=3624 +rarity=R +[/card] +[card] +primitive=Prosperity id=3647 -auto=Draw:X controller -auto=Draw:X opponent -name=Prosperity rarity=U -mana={X}{U} -type=Sorcery [/card] [card] +primitive=Pygmy Hippo +id=3740 +rarity=R +[/card] +[card] +primitive=Python id=3625 -name=Python rarity=C -mana={1}{B}{B} -type=Creature -subtype=Snake -power=3 -toughness=2 [/card] [card] -text={T}: Add 1 Mana to your mana pool. {T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn. +primitive=Quicksand id=3754 -name=Quicksand -auto={T}:Add {1} -auto={T}{S}:-1/-2 target(creature[attacking;-flying]) rarity=U -type=Land [/card] [card] -text={G}, {T}: Target land becomes a 2/2 green creature that's still a land. (This effect lasts indefinitely.) +primitive=Quirion Druid id=3673 -name=Quirion Druid rarity=R -mana={2}{G} -type=Creature -subtype=Elf Druid -auto={G}{T}:target(land) becomes(Creature,2/2,green) -power=1 -toughness=2 [/card] [card] -text=Whenever Raging Gorilla blocks or becomes blocked, it gets +2/-2 until end of turn. +primitive=Quirion Ranger +id=3674 +rarity=C +[/card] +[card] +primitive=Raging Gorilla id=3697 -name=Raging Gorilla rarity=C -mana={2}{R} -type=Creature -subtype=Ape -auto=rampage(2/-2,0) -auto=rampage(-2/2,1) -auto=lord(raging gorilla[blocking]|mybattlefield) 2/-2 -auto=lord(other raging gorilla[blocking]|mybattlefield) -2/2 -power=2 -toughness=3 [/card] [card] -text=Sacrifice Resistance Fighter: Prevent all combat damage target creature would deal this turn. +primitive=Rainbow Efreet +id=3648 +rarity=R +[/card] +[card] +primitive=Relentless Assault +id=3698 +rarity=R +[/card] +[card] +primitive=Relic Ward +id=3723 +rarity=U +[/card] +[card] +primitive=Remedy +id=3724 +rarity=C +[/card] +[card] +primitive=Resistance Fighter id=3725 -name=Resistance Fighter rarity=C -mana={W} -type=Creature -subtype=Human Soldier -auto={S}:preventAllCombatDamage from target(creature) ueot -power=1 -toughness=1 [/card] [card] -text=Destroy all creatures with power 4 or greater. They can't be regenerated. +primitive=Retribution of the Meek id=3726 -auto=bury all(creature[power>=4]) -name=Retribution of the Meek rarity=R -mana={2}{W} -type=Sorcery [/card] [card] -text=White creatures you control have protection from black. Black creatures you control have protection from white. +primitive=Righteous Aura +id=3727 +rarity=C +[/card] +[card] +primitive=Righteous War id=3741 -auto=lord(creature[white]|myBattlefield) protection from black -auto=lord(creature[black]|myBattlefield) protection from white -name=Righteous War rarity=R -mana={1}{W}{B} -type=Enchantment [/card] [card] -text=Islandwalk {G}: Regenerate River Boa. +primitive=River Boa id=3675 -name=River Boa rarity=C -mana={1}{G} -type=Creature -subtype=Snake -power=2 -toughness=1 -auto={G}:regenerate -abilities=islandwalk [/card] [card] -text=Protection from black +primitive=Rock Slide +id=3699 +rarity=C +[/card] +[card] +primitive=Rowen +id=3676 +rarity=R +[/card] +[card] +primitive=Sands of Time +id=3601 +rarity=R +[/card] +[card] +primitive=Scalebane's Elite id=3742 -name=Scalebane's Elite rarity=U -mana={3}{W}{G} -type=Creature -subtype=Human Soldier -power=4 -toughness=4 -abilities=protection from black [/card] [card] -text=Flying When Shrieking Drake enters the battlefield, return a creature you control to its owner's hand. +primitive=Shimmering Efreet +id=3649 +rarity=U +[/card] +[card] +primitive=Shrieking Drake id=3650 -name=Shrieking Drake rarity=C -mana={U} -type=Creature -subtype=Drake -auto=moveTo(ownerhand) notatarget(creature|myBattlefield) -power=1 -toughness=1 -abilities=flying [/card] [card] -text=Simoon deals 1 damage to each creature target opponent controls. -auto=damage:1 all(creature|opponentBattlefield) +primitive=Simoon id=3743 -name=Simoon rarity=U -mana={R}{G} -type=Instant [/card] [card] -text={T}: Add {2} to your mana pool. +primitive=Sisay's Ring id=3602 -name=Sisay's Ring rarity=C -mana={4} -type=Artifact -auto={T}:Add {2} [/card] [card] -text=Flying {R}: Spitting Drake gets +1/+0 until end of turn. Play this ability only once each turn. +primitive=Snake Basket +id=3603 +rarity=R +[/card] +[card] +primitive=Solfatara +id=3700 +rarity=C +[/card] +[card] +primitive=Song of Blood +id=3701 +rarity=C +[/card] +[card] +primitive=Spider Climb +id=3677 +rarity=C +[/card] +[card] +primitive=Spitting Drake id=3702 -name=Spitting Drake rarity=U -mana={3}{R} -type=Creature -subtype=Drake -auto={R}:1/0 limit:1 -power=2 -toughness=2 -abilities=flying [/card] [card] -text=Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) At the beginning of your upkeep, return a green creature you control to its owner's hand. -auto=@each my upkeep:moveTo(myhand) notatarget(creature[green]|myBattlefield) +primitive=Squandered Resources +id=3744 +rarity=R +[/card] +[card] +primitive=Stampeding Wildebeests id=3678 -name=Stampeding Wildebeests rarity=U -mana={2}{G}{G} -type=Creature -subtype=Antelope Beast -power=5 -toughness=4 -abilities=trample [/card] [card] -text=When Suleiman's Legacy enters the battlefield, destroy all Djinns and Efreets. They can't be regenerated. Whenever a Djinn or Efreet comes into play, destroy it. It can't be regenerated. +primitive=Suleiman's Legacy id=3745 -auto=lord(djinn) -99/-99 -auto=lord(efreet) -99/-99 -name=Suleiman's Legacy rarity=R -mana={R}{W} -type=Enchantment [/card] [card] -text=Flying, vigilance +primitive=Summer Bloom +id=3679 +rarity=U +[/card] +[card] +primitive=Sun Clasp +id=3728 +rarity=C +[/card] +[card] +primitive=Suq'Ata Assassin +id=3626 +rarity=U +[/card] +[card] +primitive=Suq'Ata Lancer +id=3703 +rarity=C +[/card] +[card] +primitive=Talruum Champion +id=3704 +rarity=C +[/card] +[card] +primitive=Talruum Piper +id=3705 +rarity=U +[/card] +[card] +primitive=Tar Pit Warrior +id=3627 +rarity=C +[/card] +[card] +primitive=Teferi's Honor Guard +id=3729 +rarity=U +[/card] +[card] +primitive=Teferi's Puzzle Box +id=3604 +rarity=R +[/card] +[card] +primitive=Teferi's Realm +id=3651 +rarity=R +[/card] +[card] +primitive=Tempest Drake id=3746 -name=Tempest Drake rarity=U -mana={1}{W}{U} -type=Creature -subtype=Drake -power=2 -toughness=2 -abilities=flying,vigilance [/card] [card] -text=Tremor deals 1 damage to each creature without flying. -auto=damage:1 all(creature[-flying]) -id=3706 -name=Tremor -rarity=C -mana={R} -type=Sorcery -[/card] -[card] -text=When Uktabi Orangutan enters the battlefield, destroy target artifact. -id=3680 -name=Uktabi Orangutan -rarity=U -mana={2}{G} -type=Creature -subtype=Ape -auto=destroy target(artifact) -power=2 -toughness=2 -[/card] -[card] -text={B}, Sacrifice Urborg Mindsucker: Target opponent discards a card at random. Activate this ability only any time you could cast a sorcery. -id=3628 -name=Urborg Mindsucker -rarity=C -mana={2}{B} -type=Creature -subtype=Horror -auto={B}{S}:discard:1 opponent asSorcery -power=2 -toughness=2 -[/card] -[card] -text=Enchant creature When Vampirism enters the battlefield, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1 for each other creature you control. Other creatures you control get -1/-1. -target=creature -auto=foreach(other creature|myBattlefield) 1/1 -auto=lord(other creature|myBattlefield) -1/-1 -auto=@next upkeep:draw:1 controller -id=3630 -name=Vampirism -rarity=U -mana={1}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -text=Haste (This creature can attack the turn it comes under your control.) At the beginning of the end step, return Viashino Sandstalker to its owner's hand. (Return it only if it's on the battlefield.) -id=3707 -name=Viashino Sandstalker -rarity=C -mana={1}{R}{R} -type=Creature -subtype=Viashino Warrior -auto=@each my end:moveTo(myhand) -power=4 -toughness=2 -abilities=haste -[/card] -[card] -text=Flying {R}: Viashivan Dragon gets +1/+0 until end of turn. {G}: Viashivan Dragon gets +0/+1 until end of turn. -id=3747 -name=Viashivan Dragon +primitive=Three Wishes +id=3652 rarity=R -mana={2}{R}{R}{G}{G} -type=Creature -subtype=Dragon -auto={R}:1/0 -auto={G}:0/1 -power=4 -toughness=4 -abilities=flying [/card] [card] -text={1}{B}, Sacrifice a creature: Regenerate Wake of Vultures. -id=3631 -name=Wake of Vultures -rarity=C -mana={3}{B} -type=Creature -subtype=Bird -auto={1}{B}{S(creature|myBattlefield)}:regenerate -power=3 -toughness=1 -abilities=flying -[/card] -[card] -text=Creatures you control get +1/+1 until end of turn. -auto=lord(creatures|myBattlefield) 1/1 -id=3731 -name=Warrior's Honor -rarity=C -mana={2}{W} -type=Instant -[/card] -[card] -text=Swampwalk -id=3681 -name=Warthog -rarity=C -mana={1}{G}{G} -type=Creature -subtype=Boar -power=3 -toughness=2 -abilities=swampwalk -[/card] -[card] -text=Attacking creatures with flying get -2/-2 and lose flying until end of turn. -auto=lord(creature[attacking;flying]) -2/-2 -auto=lord(creature[attacking;flying]) -flying -id=3682 -name=Wind Shear +primitive=Time and Tide +id=3653 rarity=U -type=Instant -mana={2}{G} -[/card] \ No newline at end of file +[/card] +[card] +primitive=Tin-Wing Chimera +id=3605 +rarity=U +[/card] +[card] +primitive=Tithe +id=3730 +rarity=R +[/card] +[card] +primitive=Tremor +id=3706 +rarity=C +[/card] +[card] +primitive=Triangle of War +id=3606 +rarity=R +[/card] +[card] +primitive=Uktabi Orangutan +id=3680 +rarity=U +[/card] +[card] +primitive=Undiscovered Paradise +id=3755 +rarity=R +[/card] +[card] +primitive=Undo +id=3654 +rarity=C +[/card] +[card] +primitive=Urborg Mindsucker +id=3628 +rarity=C +[/card] +[card] +primitive=Vampiric Tutor +id=3629 +rarity=R +[/card] +[card] +primitive=Vampirism +id=3630 +rarity=U +[/card] +[card] +primitive=Vanishing +id=3655 +rarity=C +[/card] +[card] +primitive=Viashino Sandstalker +id=3707 +rarity=U +[/card] +[card] +primitive=Viashivan Dragon +id=3747 +rarity=R +[/card] +[card] +primitive=Vision Charm +id=3656 +rarity=C +[/card] +[card] +primitive=Wake of Vultures +id=3631 +rarity=C +[/card] +[card] +primitive=Wand of Denial +id=3607 +rarity=R +[/card] +[card] +primitive=Warrior's Honor +id=3731 +rarity=C +[/card] +[card] +primitive=Warthog +id=3681 +rarity=C +[/card] +[card] +primitive=Waterspout Djinn +id=3657 +rarity=U +[/card] +[card] +primitive=Wicked Reward +id=3632 +rarity=C +[/card] +[card] +primitive=Wind Shear +id=3682 +rarity=U +[/card] +[card] +primitive=Zhalfirin Crusader +id=3732 +rarity=R +[/card] diff --git a/projects/mtg/bin/Res/sets/WTH/_cards.dat b/projects/mtg/bin/Res/sets/WTH/_cards.dat index 4689b082b..2ea7e1601 100644 --- a/projects/mtg/bin/Res/sets/WTH/_cards.dat +++ b/projects/mtg/bin/Res/sets/WTH/_cards.dat @@ -4,689 +4,838 @@ year=1997 block=Mirage [/meta] [card] -text=Vigilance +primitive=Abduction +id=4476 +rarity=U +[/card] +[card] +primitive=Abeyance +id=4563 +rarity=R +[/card] +[card] +primitive=Abjure +id=4477 +rarity=C +[/card] +[card] +primitive=Aboroth +id=4505 +rarity=R +[/card] +[card] +primitive=Abyssal Gatekeeper +id=4447 +rarity=C +[/card] +[card] +primitive=AEther Flash +id=4534 +rarity=U +[/card] +[card] +primitive=Agonizing Memories +id=4448 +rarity=U +[/card] +[card] +primitive=Alabaster Dragon +id=4564 +rarity=R +[/card] +[card] +primitive=Alms +id=4565 +rarity=C +[/card] +[card] +primitive=Ancestral Knowledge +id=4478 +rarity=R +[/card] +[card] +primitive=Angelic Renewal +id=4566 +rarity=C +[/card] +[card] +primitive=Apathy +id=4479 +rarity=C +[/card] +[card] +primitive=Arctic Wolves +id=4506 +rarity=U +[/card] +[card] +primitive=Ardent Militia id=4567 -name=Ardent Militia rarity=C -mana={4}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=5 -abilities=vigilance [/card] [card] -text=Return target artifact or enchantment card from your graveyard to your hand. -target=artifact,enchantment|mygraveyard -auto=moveTo(myhand) +primitive=Argivian Find id=4568 -name=Argivian Find rarity=U -mana={W} -type=Instant [/card] [card] -text=Return target artifact card from your graveyard to the battlefield. -target=artifact|mygraveyard -auto=moveTo(myBattlefield) +primitive=Argivian Restoration id=4480 -name=Argivian Restoration rarity=U -mana={2}{U}{U} -type=Sorcery [/card] [card] -text=Flash (You may cast this spell any time you could cast an instant.) First strike (This creature deals combat damage before creatures without first strike.) +primitive=Aura of Silence +id=4569 +rarity=U +[/card] +[card] +primitive=Avizoa +id=4481 +rarity=R +[/card] +[card] +primitive=Barishi +id=4507 +rarity=U +[/card] +[card] +primitive=Barrow Ghoul +id=4449 +rarity=C +[/card] +[card] +primitive=Benalish Infantry +id=4570 +rarity=C +[/card] +[card] +primitive=Benalish Knight id=4571 -name=Benalish Knight rarity=C -mana={2}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -abilities=flash,first strike [/card] [card] -text=Enchant creature Sacrifice an untapped creature: Enchanted creature gets +2/+0 until end of turn. Sacrifice enchanted creature: Creatures you control get +2/+0 until end of turn. +primitive=Benalish Missionary +id=4572 +rarity=C +[/card] +[card] +primitive=Betrothed of Fire id=4535 -target=creature -auto={S(creature[-tapped]|myBattlefield)}:2/0 -auto={S(mytgt)}:lord(creature|myBattlefield) 2/0 ueot -name=Betrothed of Fire rarity=C -mana={1}{R} -type=Enchantment -subtype=Aura [/card] [card] -text=Bloodrock Cyclops attacks each turn if able. +primitive=Bloodrock Cyclops id=4536 -name=Bloodrock Cyclops rarity=C -mana={2}{R} -type=Creature -subtype=Cyclops -power=3 -toughness=3 -abilities=mustattack [/card] [card] -text=You gain life equal to the number of creature cards in your graveyard. -auto=foreach(creature|mygraveyard) life:1 controller +primitive=Blossoming Wreath id=4508 -name=Blossoming Wreath rarity=C -mana={G} -type=Instant [/card] [card] -text=When Bogardan Firefiend is put into a graveyard from the battlefield, it deals 2 damage to target creature. +primitive=Bogardan Firefiend id=4537 -name=Bogardan Firefiend rarity=C -mana={2}{R} -type=Creature -subtype=Elemental Spirit -auto=@movedTo(this|graveyard) from(battlefield):damage:2 target(creature) -power=2 -toughness=1 [/card] [card] -text=Target creature attacks this turn if able. Draw a card. +primitive=Boiling Blood id=4538 -target=creature -auto=mustattack -auto=draw:1 controller -name=Boiling Blood rarity=C -mana={2}{R} -type=Instant [/card] [card] -text=Enchant creature Enchanted creature gets +1/+1. Sacrifice Briar Shield: Enchanted creature gets +3/+3 until end of turn. +primitive=Bone Dancer +id=4450 +rarity=R +[/card] +[card] +primitive=Bosium Strip +id=4429 +rarity=R +[/card] +[card] +primitive=Briar Shield id=4509 -target=creature -auto=1/1 -auto={S}:3/3 -name=Briar Shield rarity=C -mana={G} -type=Enchantment -subtype=Aura [/card] [card] -text={2}: Until end of turn, Chimeric Sphere becomes a 2/1 Construct artifact creature with flying. {2}: Until end of turn, Chimeric Sphere becomes a 3/2 Construct artifact creature without flying. +primitive=Bubble Matrix +id=4430 +rarity=R +[/card] +[card] +primitive=Buried Alive +id=4451 +rarity=U +[/card] +[card] +primitive=Call of the Wild +id=4510 +rarity=R +[/card] +[card] +primitive=Chimeric Sphere id=4431 -name=Chimeric Sphere -auto={2}:becomes(Construct Artifact Creature,2/1,flying) ueot -auto={2}:becomes(Construct Artifact Creature,3/2) ueot rarity=U -mana={3} -type=Artifact [/card] [card] -text=At the beginning of your upkeep, Cinder Giant deals 2 damage to each other creature you control. -auto=@each my upkeep:damage:2 all(other creature|myBattlefield) -id=4539 -name=Cinder Giant -rarity=U -mana={3}{R} -type=Creature -subtype=Giant -power=5 -toughness=3 -[/card] -[card] -text=Defender (This creature can't attack.) When Cinder Wall blocks, destroy it at end of combat. -id=4540 -name=Cinder Wall +primitive=Choking Vines +id=4511 +rarity=C +[/card] +[card] +primitive=Cinder Giant +id=4539 +rarity=U +[/card] +[card] +primitive=Cinder Wall +id=4540 rarity=C -mana={R} -type=Creature -subtype=Wall -auto=@each combatends:destroy all(cinder wall[attacking;blocking]|myBattlefield) -power=3 -toughness=3 abilities=defender [/card] [card] -text=Flying Cloud Djinn can block only creatures with flying. +primitive=Circling Vultures +id=4452 +rarity=U +[/card] +[card] +primitive=Cloud Djinn id=4482 -name=Cloud Djinn rarity=U -mana={5}{U} -type=Creature -subtype=Djinn -power=5 -toughness=4 -abilities=flying,cloud [/card] [card] -text=Whenever a creature is put into a graveyard from the battlefield, Dingus Staff deals 2 damage to that creature's controller. +primitive=Coils of the Medusa +id=4453 +rarity=C +[/card] +[card] +primitive=Cone of Flame +id=4541 +rarity=U +[/card] +[card] +primitive=Debt of Loyalty +id=4573 +rarity=R +[/card] +[card] +primitive=Dense Foliage +id=4512 +rarity=R +[/card] +[card] +primitive=Desperate Gambit +id=4542 +rarity=U +[/card] +[card] +primitive=Dingus Staff id=4432 -auto=@movedTo(mygraveyard) from(creature|myBattlefield):life:-2 controller -auto=@movedTo(opponentgraveyard) from(creature|opponentBattlefield):life:-2 opponent -name=Dingus Staff rarity=U -mana={4} -type=Artifact [/card] [card] -text={G}: Target creature loses flying until end of turn. Sacrifice Downdraft: Downdraft deals 2 damage to each creature with flying. +primitive=Disrupt +id=4483 +rarity=C +[/card] +[card] +primitive=Doomsday +id=4454 +rarity=R +[/card] +[card] +primitive=Downdraft id=4513 -auto={G}:-flying target(creature) -auto={S}:Damage:2 all(creature[flying]) -name=Downdraft rarity=U -mana={2}{G} -type=Enchantment [/card] [card] -text=Flying, protection from black +primitive=Duskrider Falcon id=4574 -name=Duskrider Falcon rarity=C -mana={1}{W} -type=Creature -subtype=Bird -power=1 -toughness=1 -abilities=flying,protection from black [/card] [card] -text=Enchant creature Enchanted creature gets +1/+1 for each card in your hand. +primitive=Dwarven Berserker +id=4543 +rarity=C +[/card] +[card] +primitive=Dwarven Thaumaturgist +id=4544 +rarity=R +[/card] +[card] +primitive=Empyrial Armor id=4575 -target=creature -auto=foreach(*|myhand) 1/1 -name=Empyrial Armor rarity=C -mana={1}{W}{W} -type=Enchantment -subtype=Aura [/card] [card] -text=When Fallow Wurm enters the battlefield, sacrifice it unless you discard a land card. +primitive=Ertai's Familiar +id=4484 +rarity=R +[/card] +[card] +primitive=Fallow Wurm id=4514 -name=Fallow Wurm rarity=U -mana={2}{G} -type=Creature -subtype=Wurm -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=moveTo(graveyard) notatarget(land|myhand) -power=4 -toughness=4 [/card] [card] -text=Creatures you control have haste. +primitive=Familiar Ground +id=4515 +rarity=U +[/card] +[card] +primitive=Fatal Blow +id=4455 +rarity=C +[/card] +[card] +primitive=Fervor id=4545 -auto=lord(creature|myBattlefield) haste -name=Fervor rarity=R -mana={2}{R} -type=Enchantment [/card] [card] -text=At the beginning of your upkeep, Festering Evil deals 1 damage to each creature and each player. {B}{B}, Sacrifice Festering Evil: Festering Evil deals 3 damage to each creature and each player. +primitive=Festering Evil id=4456 -auto=@each my upkeep:damage:1 all(creature,player) -auto={B}{B}{S}:damage:3 all(creature,player) -name=Festering Evil rarity=U -mana={3}{B}{B} -type=Enchantment [/card] [card] -text=Target creature gets +3/+3 and gains first strike until end of turn. -target=creature -auto=3/3 -auto=first strike +primitive=Fire Whip +id=4546 +rarity=C +[/card] +[card] +primitive=Firestorm +id=4547 +rarity=R +[/card] +[card] +primitive=Fit of Rage id=4548 -name=Fit of Rage rarity=C -mana={1}{R} -type=Sorcery [/card] [card] -text=Flying At the beginning of your upkeep, Fledgling Djinn deals 1 damage to you. -auto=@each my upkeep:damage:1 controller +primitive=Fledgling Djinn id=4457 -name=Fledgling Djinn rarity=C -mana={1}{B} -type=Creature -subtype=Djinn -power=2 -toughness=2 -abilities=flying [/card] [card] -text=You gain 2 life for each card in your hand. -auto=foreach(*|myhand) life:2 controller +primitive=Flux +id=4485 +rarity=C +[/card] +[card] +primitive=Fog Elemental +id=4486 +rarity=C +[/card] +[card] +primitive=Foriysian Brigade +id=4576 +rarity=U +[/card] +[card] +primitive=Fungus Elemental +id=4516 +rarity=R +[/card] +[card] +primitive=Gaea's Blessing +id=4517 +rarity=U +[/card] +[card] +primitive=Gallowbraid +id=4458 +rarity=R +[/card] +[card] +primitive=Gemstone Mine +id=4592 +rarity=U +[/card] +[card] +primitive=Gerrard's Wisdom id=4577 -name=Gerrard's Wisdom rarity=U -mana={2}{W}{W} -type=Sorcery [/card] [card] -text=Target creature gets +1/+0 and gains first strike until end of turn. Draw a card. -target=creature -auto=1/0 -auto=first strike -auto=draw:1 controller +primitive=Goblin Bomb +id=4549 +rarity=R +[/card] +[card] +primitive=Goblin Grenadiers +id=4550 +rarity=U +[/card] +[card] +primitive=Goblin Vandal +id=4551 +rarity=C +[/card] +[card] +primitive=Guided Strike id=4578 -name=Guided Strike rarity=C -mana={1}{W} -type=Instant [/card] [card] -text=When Harvest Wurm enters the battlefield, sacrifice it unless you return a basic land card from your graveyard to your hand. +primitive=Harvest Wurm id=4518 -name=Harvest Wurm rarity=C -mana={1}{G} -type=Creature -subtype=Wurm -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=moveTo(myhand) notatarget(land[basic]|mygraveyard) -power=3 -toughness=2 [/card] [card] -text={T}: Heavy Ballista deals 2 damage to target attacking or blocking creature. +primitive=Haunting Misery +id=4459 +rarity=C +[/card] +[card] +primitive=Heart of Bogardan +id=4552 +rarity=R +[/card] +[card] +primitive=Heat Stroke +id=4553 +rarity=R +[/card] +[card] +primitive=Heavy Ballista id=4579 -name=Heavy Ballista rarity=C -mana={3}{W} -type=Creature -subtype=Human Soldier -auto={T}:Damage:2 target(creature[attacking;blocking]) -power=2 -toughness=3 [/card] [card] -text=When Hidden Horror enters the battlefield, sacrifice it unless you discard a creature card. +primitive=Hidden Horror id=4460 -name=Hidden Horror rarity=U -mana={1}{B}{B} -type=Creature -subtype=Horror -auto=moveTo(graveyard) notatarget(this|myBattlefield) -auto=moveTo(graveyard) notatarget(creature|myhand) -power=4 -toughness=4 [/card] [card] -text={2}, Sacrifice a nontoken permanent: Draw a card. +primitive=Hurloon Shaman +id=4554 +rarity=U +[/card] +[card] +primitive=Infernal Tribute id=4461 -auto={2}{S(*[-token]|myBattlefield)}:draw:1 -name=Infernal Tribute rarity=R -mana={B}{B}{B} -type=Enchantment [/card] [card] -text=Haste When Lava Hounds enters the battlefield, it deals 4 damage to you. +primitive=Inner Sanctum +id=4580 +rarity=R +[/card] +[card] +primitive=Jabari's Banner +id=4433 +rarity=U +[/card] +[card] +primitive=Jangling Automaton +id=4434 +rarity=C +[/card] +[card] +primitive=Kithkin Armor +id=4581 +rarity=C +[/card] +[card] +primitive=Lava Hounds id=4555 -name=Lava Hounds rarity=U -mana={2}{R}{R} -auto=damage:4 controller -type=Creature -subtype=Hound -power=4 -toughness=4 -abilities=haste [/card] [card] -text=Lava Storm deals 2 damage to each attacking creature or Lava Storm deals 2 damage to each blocking creature. +primitive=Lava Storm id=4556 -auto=may damage:2 all(creature[attacking]) -auto=may damage:2 all(creature[blocking]) -name=Lava Storm rarity=C -mana={3}{R}{R} -type=Instant [/card] [card] -text={T}, Sacrifice Llanowar Druid: Untap all Forests. +primitive=Liege of the Hollows +id=4519 +rarity=R +[/card] +[card] +primitive=Llanowar Behemoth +id=4520 +rarity=U +[/card] +[card] +primitive=Llanowar Druid id=4521 -name=Llanowar Druid rarity=C -mana={1}{G} -type=Creature -subtype=Elf Druid -auto={T}{S}:untap all(forest) -power=1 -toughness=2 [/card] [card] -text=Manta Ray can't attack unless defending player controls an Island. Manta Ray can't be blocked except by blue creatures. When you control no Islands, sacrifice Manta Ray. +primitive=Llanowar Sentinel +id=4522 +rarity=C +[/card] +[card] +primitive=Lotus Vale +id=4593 +rarity=R +[/card] +[card] +primitive=Mana Chains +id=4487 +rarity=C +[/card] +[card] +primitive=Mana Web +id=4435 +rarity=R +[/card] +[card] +primitive=Manta Ray id=4488 -name=Manta Ray rarity=C -mana={1}{U}{U} -type=Creature -subtype=Fish -auto=cantbeblockedby(creature[-blue]) -power=3 -toughness=3 -abilities=islandhome [/card] [card] -text=Maraxus of Keld's power and toughness are each equal to the number of untapped artifacts, creatures, and lands you control. +primitive=Maraxus of Keld id=4557 -name=Maraxus of Keld rarity=R -mana={4}{R}{R} -auto=foreach(artifact[-tapped]|myBattlefield) 1/1 -auto=foreach(creature[-tapped]|myBattlefield) 1/1 -auto=foreach(land[-tapped]|myBattlefield) 1/1 -type=Legendary Creature -subtype=Human Warrior -power=* -toughness=* [/card] [card] -text=When Merfolk Traders enters the battlefield, draw a card, then discard a card. +primitive=Master of Arms +id=4582 +rarity=U +[/card] +[card] +primitive=Merfolk Traders id=4489 -name=Merfolk Traders rarity=C -mana={1}{U} -type=Creature -subtype=Merfolk -auto=draw:1 -auto=moveTo(graveyard) notatarget(*|myhand) -power=1 -toughness=2 [/card] [card] -text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Mind Stone: Draw a card. +primitive=Mind Stone id=4436 -auto={T}:Add {1} -auto={1}{T}{S}:draw:1 -name=Mind Stone -rarity=U -mana={2} -type=Artifact +rarity=C [/card] [card] -text=Flying Pay 1 life: Regenerate Mischievous Poltergeist. +primitive=Mischievous Poltergeist id=4462 -name=Mischievous Poltergeist rarity=U -mana={2}{B} -type=Creature -subtype=Spirit -auto={0}:regenerate && life:-1 controller -power=1 -toughness=1 -abilities=flying [/card] [card] -text=Each player draws a card for each creature card in his or her graveyard. -auto=foreach(creature|mygraveyard) draw:1 controller -auto=foreach(creature|opponentgraveyard) draw:1 opponent +primitive=Mistmoon Griffin +id=4583 +rarity=U +[/card] +[card] +primitive=Morinfen +id=4463 +rarity=R +[/card] +[card] +primitive=Mwonvuli Ooze +id=4523 +rarity=R +[/card] +[card] +primitive=Nature's Kiss +id=4524 +rarity=C +[/card] +[card] +primitive=Nature's Resurgence id=4525 -name=Nature's Resurgence rarity=R -mana={2}{G}{G} -type=Instant [/card] [card] -text=Phantom Warrior is unblockable. +primitive=Necratog +id=4464 +rarity=U +[/card] +[card] +primitive=Noble Benefactor +id=4490 +rarity=U +[/card] +[card] +primitive=Null Rod +id=4437 +rarity=R +[/card] +[card] +primitive=Odylic Wraith +id=4465 +rarity=U +[/card] +[card] +primitive=Ophidian +id=4491 +rarity=C +[/card] +[card] +primitive=Orcish Settlers +id=4558 +rarity=U +[/card] +[card] +primitive=Paradigm Shift +id=4492 +rarity=R +[/card] +[card] +primitive=Peacekeeper +id=4584 +rarity=R +[/card] +[card] +primitive=Pendrell Mists +id=4493 +rarity=R +[/card] +[card] +primitive=Phantom Warrior id=4494 -name=Phantom Warrior rarity=U -mana={1}{U}{U} -type=Creature -subtype=Illusion Warrior -power=2 -toughness=2 -abilities=unblockable [/card] [card] -text=Enchant creature Enchanted creature has flying. Sacrifice Phantom Wings: Return enchanted creature to its owner's hand. +primitive=Phantom Wings id=4495 -target=creature -auto=flying -auto={S}:moveTo(ownerhand) notatarget(mytgt) -name=Phantom Wings rarity=C -mana={1}{U} -type=Enchantment -subtype=Aura [/card] [card] -text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) +primitive=Phyrexian Furnace +id=4438 +rarity=U +[/card] +[card] +primitive=Psychic Vortex +id=4496 +rarity=R +[/card] +[card] +primitive=Razortooth Rats id=4466 -name=Razortooth Rats rarity=C -mana={2}{B} -type=Creature -subtype=Rat -power=2 -toughness=1 -abilities=fear [/card] [card] -text= +primitive=Redwood Treefolk id=4526 -name=Redwood Treefolk rarity=C -mana={4}{G} -type=Creature -subtype=Treefolk -power=3 -toughness=6 [/card] [card] -text=Return target instant or sorcery card from your graveyard to your hand. -target=instant,sorcery|mygraveyard -auto=moveTo(myhand) +primitive=Relearn id=4497 -name=Relearn rarity=U -mana={1}{U}{U} -type=Sorcery [/card] [card] -text=When Rogue Elephant enters the battlefield, sacrifice it unless you sacrifice a Forest. +primitive=Revered Unicorn +id=4585 +rarity=U +[/card] +[card] +primitive=Roc Hatchling +id=4559 +rarity=U +[/card] +[card] +primitive=Rogue Elephant id=4527 -name=Rogue Elephant rarity=C -mana={G} -type=Creature -subtype=Elephant -auto=moveTo(mygraveyard) notatarget(this,forest|myBattlefield) -power=3 -toughness=3 [/card] [card] -text=At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated. -auto=@each my upkeep:bury all(artifact,enchantment) +primitive=Sage Owl +id=4498 +rarity=C +[/card] +[card] +primitive=Sawtooth Ogre +id=4560 +rarity=C +[/card] +[card] +primitive=Scorched Ruins +id=4594 +rarity=R +[/card] +[card] +primitive=Serenity id=4586 -name=Serenity rarity=R -mana={1}{W} -type=Enchantment [/card] [card] -text=Creatures you control have vigilance. (Attacking doesn't cause them to tap.) +primitive=Serra's Blessing id=4587 -auto=lord(creature|myBattlefield) vigilance -name=Serra's Blessing rarity=U -mana={1}{W} -type=Enchantment [/card] [card] -text={T}: Put a -1/-1 counter on Serrated Biskelion and a -1/-1 counter on target creature. +primitive=Serrated Biskelion id=4439 -name=Serrated Biskelion rarity=U -mana={3} -type=Artifact Creature -subtype=Construct -auto={T}:counter(-1/-1) all(this) && counter(-1/-1) target(creature) -power=2 -toughness=2 [/card] [card] -text={T}, Exile a creature card from your graveyard: You gain 1 life. +primitive=Shadow Rider +id=4467 +rarity=C +[/card] +[card] +primitive=Shattered Crypt +id=4468 +rarity=C +[/card] +[card] +primitive=Soul Shepherd id=4588 -name=Soul Shepherd rarity=C -mana={1}{W} -type=Creature -subtype=Human Cleric -auto={W}:Exile target(creature|mygraveyard) && life:1 controller -power=2 -toughness=1 [/card] [card] -text={W}{W}, {T}: Destroy target red permanent. +primitive=Southern Paladin id=4589 -name=Southern Paladin rarity=R -mana={2}{W}{W} -type=Creature -subtype=Human Knight -auto={W}{W}{T}:destroy target(*[red]) -power=3 -toughness=3 [/card] [card] -text={B}{B}, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield. +primitive=Spinning Darkness +id=4469 +rarity=C +[/card] +[card] +primitive=Steel Golem +id=4440 +rarity=U +[/card] +[card] +primitive=Strands of Night id=4470 -auto={B}{B}{S(swamp|myBattlefield)}:moveTo(myBattlefield) target(creature|mygraveyard) && life:-2 controller -name=Strands of Night rarity=U -mana={2}{B}{B} -type=Enchantment [/card] [card] -text=When an opponent casts a creature spell, sacrifice Straw Golem. -auto=@movedto(creature|opponentstack):bury +primitive=Straw Golem id=4441 -name=Straw Golem rarity=U -mana={1} -type=Artifact Creature -subtype=Golem -power=2 -toughness=3 [/card] [card] -text=When Striped Bears enters the battlefield, draw a card. +primitive=Striped Bears id=4528 -name=Striped Bears rarity=C -mana={3}{G} -type=Creature -subtype=Bear -auto=draw:1 -power=2 -toughness=2 [/card] [card] -text=Choose one - Thunderbolt deals 3 damage to target player; or Thunderbolt deals 4 damage to target creature with flying. +primitive=Sylvan Hierophant +id=4529 +rarity=U +[/card] +[card] +primitive=Tariff +id=4590 +rarity=R +[/card] +[card] +primitive=Teferi's Veil +id=4499 +rarity=U +[/card] +[card] +primitive=Tendrils of Despair +id=4471 +rarity=C +[/card] +[card] +primitive=Thran Forge +id=4442 +rarity=U +[/card] +[card] +primitive=Thran Tome +id=4443 +rarity=R +[/card] +[card] +primitive=Thunderbolt id=4561 -auto=may damage:3 target(player) -auto=may damage:4 target(creature[-flying]) -name=Thunderbolt rarity=C -mana={1}{R} -type=Instant [/card] [card] -text=Haste (This creature can attack the turn it comes under your control.) When Thundermare comes into play, tap all other creatures. -auto=tap all(other creature) +primitive=Thundermare id=4562 -name=Thundermare rarity=R -mana={5}{R} -type=Creature -subtype=Elemental Horse -power=5 -toughness=5 -abilities=haste [/card] [card] -text=Flying When another creature enters the battlefield, return Timid Drake to its owner's hand. -auto=@movedTo(creature|battlefield):moveTo(ownerHand) +primitive=Timid Drake id=4500 -name=Timid Drake rarity=U -mana={2}{U} -type=Creature -subtype=Drake -power=3 -toughness=3 -abilities=flying [/card] [card] -text=At the beginning of your upkeep, put the top seven cards of your library into your graveyard. -auto=@each my upkeep:deplete:7 controller -id=4503 -name=Tolarian Serpent -rarity=R -mana={5}{U}{U} -type=Creature -subtype=Serpent -power=7 -toughness=7 -[/card] -[card] -text={T}: Tap target artifact you don't control. -id=4444 -auto={T}:tap target(artifact|opponentBattlefield) -name=Touchstone -rarity=U -mana={2} -type=Artifact -[/card] -[card] -text={1}{G}{G}: Destroy all other enchantments. -auto={1}{G}{G}:Destroy all(other enchantment) -id=4530 -name=Tranquil Grove -rarity=R -mana={1}{G} -type=Enchantment -[/card] -[card] -text=At the beginning of each player's upkeep, if that player controls a nonblack, nonland permanent, Urborg Stalker deals 1 damage to that player. -auto=@each my upkeep:aslongas(*[-black;-land]|myBattlefield) damage:1 controller -auto=@each opponent upkeep:aslongas(*[-black;-land]|opponentBattlefield) damage:1 opponent -id=4473 -name=Urborg Stalker -rarity=R -mana={3}{B} -type=Creature -subtype=Horror -power=2 -toughness=4 -[/card] -[card] -text=Untap all creatures you control. -auto=untap all(creature|myBattlefield) -id=4533 -name=Vitalize +primitive=Tolarian Drake +id=4501 rarity=C -mana={G} -type=Instant [/card] [card] -text={5}: Until end of turn, Xanthic Statue becomes an 8/8 Golem artifact creature with trample. -id=4446 -name=Xanthic Statue -auto={5}:becomes(Artifact Creature Golem,8/8,trample) ueot +primitive=Tolarian Entrancer +id=4502 rarity=R -mana={8} -type=Artifact -[/card] \ No newline at end of file +[/card] +[card] +primitive=Tolarian Serpent +id=4503 +rarity=R +[/card] +[card] +primitive=Touchstone +id=4444 +rarity=U +[/card] +[card] +primitive=Tranquil Grove +id=4530 +rarity=R +[/card] +[card] +primitive=Uktabi Efreet +id=4531 +rarity=C +[/card] +[card] +primitive=Urborg Justice +id=4472 +rarity=R +[/card] +[card] +primitive=Urborg Stalker +id=4473 +rarity=R +[/card] +[card] +primitive=Veteran Explorer +id=4532 +rarity=U +[/card] +[card] +primitive=Vitalize +id=4533 +rarity=C +[/card] +[card] +primitive=Vodalian Illusionist +id=4504 +rarity=U +[/card] +[card] +primitive=Volunteer Reserves +id=4591 +rarity=U +[/card] +[card] +primitive=Wave of Terror +id=4474 +rarity=R +[/card] +[card] +primitive=Well of Knowledge +id=4445 +rarity=R +[/card] +[card] +primitive=Winding Canyons +id=4595 +rarity=R +[/card] +[card] +primitive=Xanthic Statue +id=4446 +rarity=R +[/card] +[card] +primitive=Zombie Scavengers +id=4475 +rarity=C +[/card] diff --git a/projects/mtg/bin/Res/sets/WWK/_cards.dat b/projects/mtg/bin/Res/sets/WWK/_cards.dat index c55ee2c79..1b58326d6 100644 --- a/projects/mtg/bin/Res/sets/WWK/_cards.dat +++ b/projects/mtg/bin/Res/sets/WWK/_cards.dat @@ -4,706 +4,727 @@ year=2010 block=Adventure [/meta] [card] -text=Haste Whenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn. +primitive=Abyssal Persecutor +id=197869 +rarity=M +[/card] +[card] +primitive=Admonition Angel +id=197160 +rarity=M +[/card] +[card] +primitive=AEther Tradewinds +id=201568 +rarity=C +[/card] +[card] +primitive=Agadeem Occultist +id=198402 +rarity=R +[/card] +[card] +primitive=Akoum Battlesinger id=198360 -name=Akoum Battlesinger rarity=C -mana={1}{R} -type=Creature -subtype=Human Berserker Ally -auto=may lord(ally) 1/0 ueot -auto=@movedTo(other ally|myBattlefield):may lord(ally) 1/0 ueot -power=1 -toughness=1 -abilities=haste [/card] [card] -text={T}: Untap target Forest. +primitive=Amulet of Vigor +id=191577 +rarity=R +[/card] +[card] +primitive=Anowon, the Ruin Sage +id=177508 +rarity=R +[/card] +[card] +primitive=Apex Hawks +id=197769 +rarity=C +[/card] +[card] +primitive=Arbor Elf id=197959 -name=Arbor Elf rarity=C -mana={G} -type=Creature -subtype=Elf -auto={T}:untap target(forest) -power=1 -toughness=1 [/card] [card] -text=When Avenger of Zendikar enters the battlefield, put a 0/1 green Plant creature token onto the battlefield for each land you control. Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control. -auto=foreach(land|myBattlefield) token(Plant,creature plant, 0/1,green) -auto=@movedTo(land|myBattlefield):may counter(1/1) all(plant) +primitive=Archon of Redemption +id=201575 +rarity=R +[/card] +[card] +primitive=Avenger of Zendikar id=201570 -name=Avenger of Zendikar rarity=M -mana={5}{G}{G} -type=Creature -subtype=Elemental -power=5 -toughness=5 [/card] [card] -text=Equipped creature has deathtouch and lifelink. Equip 2 +primitive=Basilisk Collar id=198356 -auto={2}:equip -auto=deathtouch -auto=lifelink -name=Basilisk Collar rarity=R -mana={1} -type=Artifact -subtype=Equipment [/card] [card] -text=First strike +primitive=Battle Hurda id=198394 -name=Battle Hurda rarity=C -mana={4}{W} -type=Creature -subtype=Giant -power=3 -toughness=3 -abilities=first strike [/card] [card] -text={T}: Target player gains control of target artifact, creature or land that you control. +primitive=Bazaar Trader id=198364 -name=Bazaar Trader rarity=R -mana={1}{R} -type=Creature -subtype=Goblin -auto={T}:moveTo(opponentBattlefield) target(artifact,creature,land|myBattlefield) -power=1 -toughness=1 [/card] [card] -text=Put a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token onto the battlefield. -auto=token(Snake,creature snake, 1/1,green) -auto=token(Wolf,creature wolf, 2/2,green) -auto=token(Elephant,creature elephant, 3/3,green) +primitive=Bestial Menace id=197843 -name=Bestial Menace rarity=U -mana={3}{G}{G} -type=Sorcery [/card] [card] -text=Bojuka Brigand can't block. Whenever Bojuka Brigand or another Ally creature enters the battlefield under your control, you may put a +1/+1 counter on Bojuka Brigand. +primitive=Bloodhusk Ritualist +id=191570 +rarity=U +[/card] +[card] +primitive=Bojuka Bog +id=197786 +rarity=C +[/card] +[card] +primitive=Bojuka Brigand id=197159 -name=Bojuka Brigand rarity=C -mana={1}{B} -type=Creature -subtype=Human Warrior Ally -auto=may counter(1/1) -auto=@movedTo(other ally|myBattlefield):may counter(1/1) -power=1 -toughness=1 -abilities=cantblock [/card] [card] -text=Enchant creature or land When enchanted permanent becomes tapped, destroy it. +primitive=Brink of Disaster id=201571 -target=creature,land -auto=@tapped(mytgt):destroy -name=Brink of Disaster rarity=C -mana={2}{B}{B} -type=Enchantment -subtype=Aura [/card] [card] -text=Target creature gets +2/+0 until end of turn. +primitive=Bull Rush id=201560 -target=creature -auto=2/0 -name=Bull Rush rarity=C -mana={R} -type=Instant [/card] [card] -text=Enchant creature Enchanted creature can't be blocked except by creatures with flying or reach. Enchanted creature can't be the target of spells or abilities your opponent controls. +primitive=Butcher of Malakir +id=197125 +rarity=R +[/card] +[card] +primitive=Calcite Snapper +id=191569 +rarity=C +[/card] +[card] +primitive=Canopy Cover id=193970 -target=creature -auto=opponentshroud -auto=cantbeblockedby(creature[-flying;-reach]) -name=Canopy Cover -rarity=C -mana={1}{G} -type=Enchantment -subtype=Aura +rarity=U [/card] [card] -text=Landfall - Whenever a land enters the battlefield under your control, you may have target creature get -1/-1 until end of turn. -auto=@movedTo(land|myBattlefield):may -1/-1 target(creature) ueot +primitive=Caustic Crawler id=198376 -name=Caustic Crawler rarity=U -mana={3}{B}{B} -type=Creature -subtype=Insect -power=4 -toughness=3 [/card] [card] -text=Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land. +primitive=Celestial Colonnade id=177545 -name=Celestial Colonnade -auto=tap -auto={T}:Add{W} -auto={T}:Add{U} -auto={3}{W}{U}:becomes(Elemental Creature,4/4,flying,vigilance,white,blue) ueot rarity=R -type=Land [/card] [card] -text=Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield. +primitive=Chain Reaction id=201573 -name=Chain Reaction -auto=foreach(creature|battlefield) damage:1 all(creature) rarity=R -mana={2}{R}{R} -type=Sorcery [/card] [card] -text=Enchant creature Enchanted creature gets +1/+0 for each Mountain you control and has first strike. +primitive=Claws of Valakut id=193975 -target=creature -auto=foreach(mountain|myBattlefield) 1/0 -auto=first strike -name=Claws of Valakut rarity=C -mana={1}{R}{R} -type=Enchantment -subtype=Aura [/card] [card] -text=Landfall - Whenever a land enters the battlefield under your control, you may have Cosi's Ravager deal 1 damage to target player. -auto=@movedTo(land|myBattlefield):may damage:1 target(player) -id=201565 -name=Cosi's Ravager -rarity=C -mana={3}{R} -type=Creature -subtype=Elemental -power=2 -toughness=2 -[/card] -[card] -text=Creeping Tar Pit enters the battlefield tapped. {T}: Add {U} or {B} to your mana pool. {1}{U}{B}: Until end of turn, Creeping Tar Pit becomes a 3/2 blue and black Elemental creature and is unblockable. It's still a land. -id=177520 -name=Creeping Tar Pit -auto=tap -auto={T}:Add{U} -auto={T}:Add{B} -auto={1}{U}{B}:becomes(Elemental Creature,3/2,unblockable,blue,black) ueot -rarity=R -type=Land -[/card] -[card] -text=Haste {T}: Cunning Sparkmage deals 1 damage to target creature or player. -id=201563 -name=Cunning Sparkmage -rarity=U -mana={2}{R} -type=Creature -subtype=Human Shaman -auto={T}:damage:1 target(creature,player) -power=0 -toughness=1 -abilities=haste -[/card] -[card] -text=Counter target instant spell. -id=201562 -target=instant|stack -auto=fizzle -name=Dispel -rarity=U -mana={U} -type=Instant -[/card] -[card] -text=At the beginning of your upkeep, if you control six or more lands, put a 5/5 red Dragon creature token with flying onto the battlefield. -auto=@each my upkeep:aslongas(land|myBattlefield) token(Dragon,creature dragon, 5/5,flying red) >5 -id=197854 -name=Dragonmaster Outcast +primitive=Comet Storm +id=197766 rarity=M -mana={R} -type=Creature -subtype=Human Shaman -auto= -power=1 -toughness=1 [/card] [card] -text={T}: Add {1} to your mana pool. {4}: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land. +primitive=Corrupted Zendikon +id=197874 +rarity=C +[/card] +[card] +primitive=Cosi's Ravager +id=201565 +rarity=C +[/card] +[card] +primitive=Creeping Tar Pit +id=177520 +rarity=R +[/card] +[card] +primitive=Crusher Zendikon +id=180416 +rarity=C +[/card] +[card] +primitive=Cunning Sparkmage +id=201563 +rarity=U +[/card] +[card] +primitive=Dead Reckoning +id=194679 +rarity=C +[/card] +[card] +primitive=Deathforge Shaman +id=191540 +rarity=U +[/card] +[card] +primitive=Death's Shadow +id=198372 +rarity=R +[/card] +[card] +primitive=Dispel +id=201562 +rarity=C +[/card] +[card] +primitive=Dragonmaster Outcast +id=197854 +rarity=M +[/card] +[card] +primitive=Dread Statuary id=205425 -name=Dread Statuary -auto={T}:Add{1} -auto={4}:becomes(Golem Artifact Creature,4/2) ueot rarity=U -type=Land [/card] [card] -text=Landfall - Whenever a land enters the battlefield under your control, Fledgling Griffin gains flying until end of turn. +primitive=Enclave Elite +id=197767 +rarity=C +[/card] +[card] +primitive=Everflowing Chalice +id=198374 +rarity=U +[/card] +[card] +primitive=Explore +id=201578 +rarity=C +[/card] +[card] +primitive=Eye of Ugin +id=197881 +rarity=M +[/card] +[card] +primitive=Feral Contest +id=198362 +rarity=C +[/card] +[card] +primitive=Fledgling Griffin id=191580 -name=Fledgling Griffin rarity=C -mana={1}{W} -type=Creature -subtype=Griffin -auto=@movedTo(land|myBattlefield):flying ueot -power=2 -toughness=2 -abilities=flying [/card] [card] +primitive=Gnarlid Pack +id=197771 +rarity=C +[/card] +[card] +primitive=Goblin Roughrider id=194681 -name=Goblin Roughrider rarity=C -mana={2}{R} -type=Creature -subtype=Goblin Knight -power=3 -toughness=2 [/card] [card] -text=Flying +primitive=Goliath Sphinx id=197153 -name=Goliath Sphinx rarity=R -mana={5}{U}{U} -type=Creature -subtype=Sphinx -power=8 -toughness=7 -abilities=flying [/card] [card] -text=Reach +primitive=Grappler Spider id=198371 -name=Grappler Spider rarity=C -mana={1}{G} -type=Creature -subtype=Spider -power=2 -toughness=1 -abilities=reach [/card] [card] -text=Trample Whenever Graypelt Hunter or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Graypelt Hunter. +primitive=Graypelt Hunter id=193994 -name=Graypelt Hunter rarity=C -mana={3}{G} -type=Creature -subtype=Human Warrior Ally -auto=may counter(1/1) -auto=@movedTo(other ally|myBattlefield):may counter(1/1) -power=2 -toughness=2 [/card] [card] -text=Whenever Hada Freeblade or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Hada Freeblade. +primitive=Grotag Thrasher +id=191548 +rarity=C +[/card] +[card] +primitive=Groundswell +id=193998 +rarity=C +[/card] +[card] +primitive=Guardian Zendikon +id=197872 +rarity=C +[/card] +[card] +primitive=Hada Freeblade id=198400 -name=Hada Freeblade rarity=U -mana={W} -type=Creature -subtype=Human Soldier Ally -auto=may counter(1/1) -auto=@movedTo(other ally|myBattlefield):may counter(1/1) -power=0 -toughness=1 [/card] [card] -text=Whenever Halimar Excavator or another Ally enters the battlefield under your control, target player puts the top X cards of his or her library into his or her graveyard, where X is the number of Allies you control. +primitive=Halimar Depths +id=197787 +rarity=C +[/card] +[card] +primitive=Halimar Excavator id=197129 -name=Halimar Excavator rarity=C -mana={1}{U} -type=Creature -subtype=Human Wizard Ally -auto=foreach(ally|myBattlefield) deplete:1 target(player) -auto=@movedTo(other ally|myBattlefield):foreach(ally|myBattlefield) deplete:1 target(player) -power=1 -toughness=3 [/card] [card] -text={T}: Add X mana of any one color to your mana pool where X is the number of Allies you control. +primitive=Hammer of Ruin +id=197871 +rarity=U +[/card] +[card] +primitive=Harabaz Druid id=194675 -name=Harabaz Druid rarity=R -mana={1}{G} -type=Creature -subtype=Human Druid Ally -auto={T}:foreach(ally|myBattlefield) add{W} -auto={T}:foreach(ally|myBattlefield) add{U} -auto={T}:foreach(ally|myBattlefield) add{B} -auto={T}:foreach(ally|myBattlefield) add{R} -auto={T}:foreach(ally|myBattlefield) add{G} -power=0 -toughness=1 [/card] [card] -text=Landfall - Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn. +primitive=Hedron Rover id=194686 -name=Hedron Rover rarity=C -mana={4} -type=Artifact Creature -subtype=Construct -auto=@movedTo(land|myBattlefield):2/2 ueot -power=2 -toughness=2 [/card] [card] -text=Flying, protection from lands +primitive=Horizon Drake id=180412 -name=Horizon Drake rarity=U -mana={1}{U}{U} -type=Creature -subtype=Drake -auto=protection from(land) -power=3 -toughness=1 -abilities=flying [/card] [card] -text=Exile target creature or enchantment. +primitive=Iona's Judgment id=197880 -target=creature,enchantment -auto=moveTo(exile) -name=Iona's Judgment rarity=C -mana={4}{W} -type=Sorcery [/card] [card] -text=Flying +primitive=Jace, the Mind Sculptor +id=195297 +rarity=M +[/card] +[card] +primitive=Jagwasp Swarm id=191581 -name=Jagwasp Swarm rarity=C -mana={3}{B} -type=Creature -subtype=Insect -power=3 -toughness=2 -abilities=flying [/card] [card] -text=Put two 1/1 white Soldier Ally creature tokens onto the battlefield. -auto=token(Soldier Ally,creature soldier ally, 1/1,white)*2 +primitive=Join the Ranks id=194706 -name=Join the Ranks rarity=C -mana={3}{W} -type=Instant [/card] [card] -text=You may have Jwari Shapeshifter enter the battlefield as a copy of any Ally creature on the battlefield. +primitive=Joraga Warcaller +id=197765 +rarity=R +[/card] +[card] +primitive=Jwari Shapeshifter id=198390 -name=Jwari Shapeshifter rarity=R -mana={1}{U} -type=Creature -subtype=Shapeshifter Ally -auto=may copy NotATarget(ally) -power=0 -toughness=0 [/card] [card] -text=Khalni Garden enters the battlefield tapped. When Khalni Garden enters the battlefield, put a 0/1 green Plant creature token onto the battlefield. {T}: Add {G} to your mana pool. +primitive=Kalastria Highborn +id=197118 +rarity=R +[/card] +[card] +primitive=Kazuul, Tyrant of the Cliffs +id=197145 +rarity=R +[/card] +[card] +primitive=Khalni Garden id=197789 -name=Khalni Garden -auto=tap -auto=token(Plant,creature plant, 0/1,green) -auto={T}:Add {G} rarity=C -type=Land [/card] [card] -text=Equipped creature gets +1/+0 and flying. Equip 2 +primitive=Kitesail id=197152 -auto={2}:equip -auto=1/0 -auto=deathtouch -name=Kitesail rarity=C -mana={1} -type=Artifact -subtype=Equipment [/card] [card] -text=Protection from Red Whenever a player casts a Red spell, you may gain 1 life. +primitive=Kitesail Apprentice +id=194018 +rarity=C +[/card] +[card] +primitive=Kor Firewalker id=194708 -name=Kor Firewalker rarity=U -mana={W}{W} -type=Creature -subtype=Kor Soldier -auto=@movedTo(*[red]|stack):may life:1 controller -power=2 -toughness=2 -abilities=protection from red [/card] [card] +primitive=Lavaclaw Reaches +id=171007 +rarity=R +[/card] +[card] +primitive=Leatherback Baloth id=197856 -name=Leatherback Baloth rarity=U -mana={G}{G}{G} -type=Creature -subtype=Beast -power=4 -toughness=5 [/card] [card] -text=Loam Lion gets +1/+2 as long as you control a Forest. +primitive=Lightkeeper of Emeria +id=189159 +rarity=U +[/card] +[card] +primitive=Loam Lion id=197873 -name=Loam Lion rarity=U -mana={W} -type=Creature -subtype=Cat -auto=aslongas(forest|myBattlefield) 1/2 -power=1 -toughness=1 [/card] [card] -text=Swampwalk +primitive=Lodestone Golem +id=191557 +rarity=R +[/card] +[card] +primitive=Marsh Threader id=194718 -name=Marsh Threader rarity=C -mana={1}{W} -type=Creature -subtype=Kor Scout -power=2 -toughness=1 -abilities=swampwalk [/card] [card] -text=Destroy target artifact or enchantment. Its controller gains 4 life. +primitive=Marshal's Anthem +id=198393 +rarity=R +[/card] +[card] +primitive=Mire's Toll +id=194002 +rarity=C +[/card] +[card] +primitive=Mordant Dragon +id=197162 +rarity=R +[/card] +[card] +primitive=Mysteries of the Deep +id=194699 +rarity=C +[/card] +[card] +primitive=Nature's Claim id=198357 -target=artifact,enchantment -auto=destroy -auto=life:4 targetController -name=Nature's Claim rarity=C -mana={G} -type=Instant [/card] [card] -text=Flying When Pilgrim's Eye enters the battlefield, search your library for a basic land, reveal it, and put it into your hand. Then shuffle your library. +primitive=Nemesis Trap +id=197836 +rarity=U +[/card] +[card] +primitive=Novablast Wurm +id=197857 +rarity=M +[/card] +[card] +primitive=Omnath, Locus of Mana +id=197759 +rarity=M +[/card] +[card] +primitive=Perimeter Captain +id=198361 +rarity=U +[/card] +[card] +primitive=Permafrost Trap +id=194703 +rarity=U +[/card] +[card] +primitive=Pilgrim's Eye id=198367 -name=Pilgrim's Eye rarity=C -mana={3} -type=Artifact Creature -subtype=Thopter -auto=moveTo(ownerhand) target(land[basic]|mylibrary) -power=1 -toughness=1 -abilities=flying [/card] [card] -text={T}: Add {1} Mana to your mana pool. {T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn. +primitive=Pulse Tracker +id=197154 +rarity=C +[/card] +[card] +primitive=Quag Vampires +id=197763 +rarity=C +[/card] +[card] +primitive=Quest for Renewal +id=194007 +rarity=U +[/card] +[card] +primitive=Quest for the Goblin Lord +id=198392 +rarity=U +[/card] +[card] +primitive=Quest for the Nihil Stone +id=198386 +rarity=R +[/card] +[card] +primitive=Quest for Ula's Temple +id=198401 +rarity=R +[/card] +[card] +primitive=Quicksand id=197853 -name=Quicksand -auto={T}:Add {1} -auto={T}{S}:-1/-2 target(creature[attacking;-flying]) -rarity=U -type=Land +rarity=C [/card] [card] -text=As long as you control a Plains, Sejiri Merfolk has first strike and lifelink. +primitive=Raging Ravine +id=177583 +rarity=R +[/card] +[card] +primitive=Razor Boomerang +id=198395 +rarity=U +[/card] +[card] +primitive=Refraction Trap +id=189163 +rarity=U +[/card] +[card] +primitive=Rest for the Weary +id=189180 +rarity=C +[/card] +[card] +primitive=Ricochet Trap +id=191549 +rarity=U +[/card] +[card] +primitive=Roiling Terrain +id=194671 +rarity=C +[/card] +[card] +primitive=Ruin Ghost +id=198378 +rarity=U +[/card] +[card] +primitive=Rumbling Aftershocks +id=197770 +rarity=U +[/card] +[card] +primitive=Ruthless Cullblade +id=194678 +rarity=C +[/card] +[card] +primitive=Scrib Nibblers +id=198382 +rarity=U +[/card] +[card] +primitive=Searing Blaze +id=193982 +rarity=C +[/card] +[card] +primitive=Seer's Sundial +id=201561 +rarity=R +[/card] +[card] +primitive=Sejiri Merfolk id=197844 -name=Sejiri Merfolk rarity=U -mana={1}{U} -type=Creature -subtype=Merfolk Soldier -auto=aslongas(plains|myBattlefield) first strike -auto=aslongas(plains|myBattlefield) lifelink -power=2 -toughness=1 [/card] [card] -text=Sejiri Steppe enters the battlefield tapped. When Sejiri Steppe enters the battlefield, you may have target creature gain protection from the color of your choice until end of turn. {T}: Add {W} to your mana pool. +primitive=Sejiri Steppe id=197788 -name=Sejiri Steppe -auto=tap -auto=may protection from white target(creature) ueot -auto=may protection from blue target(creature) ueot -auto=may protection from black target(creature) ueot -auto=may protection from red target(creature) ueot -auto=may protection from green target(creature) ueot -auto={T}:Add {W} rarity=C -type=Land [/card] [card] -text=When Shoreline Salvager deals combat damage to a player, if you control an Island, draw a card. -auto=@damaged(player) from(this):aslongas(island|myBattlefield) draw:1 controller +primitive=Selective Memory +id=194700 +rarity=R +[/card] +[card] +primitive=Shoreline Salvager id=197877 -name=Shoreline Salvager rarity=U -mana={3}{B} -type=Creature -subtype=Surrakar -power=3 -toughness=3 [/card] [card] -text=Smoldering Spires enters the battlefield tapped. When Smoldering Spires enters the battlefield, target creature can't block until end of turn. {T}: Add {R} to your mana pool. +primitive=Skitter of Lizards +id=197758 +rarity=C +[/card] +[card] +primitive=Slavering Nulls +id=197859 +rarity=U +[/card] +[card] +primitive=Slingbow Trap +id=194017 +rarity=U +[/card] +[card] +primitive=Smoldering Spires id=197785 -name=Smoldering Spires -auto=tap -auto=cantblock target(creature) ueot -auto={T}:Add {R} rarity=C -type=Land [/card] [card] -text=Destroy target creature with converted mana cost 3 or less. It can't be regenerated. +primitive=Smother id=191578 -target=creature[manacost<=3] -auto=bury -name=Smother rarity=U -mana={1}{B} -type=Instant [/card] [card] -text=Landfall - Whenever a land enters the battlefield under your control, Snapping Creeper gains vigilance until end of turn. +primitive=Snapping Creeper id=191547 -name=Snapping Creeper rarity=C -mana={2}{G} -type=Creature -subtype=Plant -auto=@movedTo(land|myBattlefield):vigilance ueot -power=2 -toughness=3 -abilities=reach [/card] [card] -text=Stirring Wildwood enters the battlefield tapped. {T}: Add {G} or {W} to your mana pool. {1}{G}{W}: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land. -id=177560 -name=Stirring Wildwood -auto=tap -auto={T}:Add{G} -auto={T}:Add{W} -auto={1}{G}{W}:becomes(Elemental Creature,3/4,reach,green,white) ueot -rarity=R -type=Land -[/card] -[card] -text=When Stoneforge Mystic enters the battlefield, you may search your library for an equipment card, reveal it, and put it into your hand. If you do, shuffle your library. {1}{W}, {T}: Put an equipment card from your hand onto the battlefield. -id=198383 -name=Stoneforge Mystic -rarity=R -mana={1}{W} -auto=may moveTo(myhand) target(equipment|mylibrary) -auto={1}{W}:moveTo(myBattlefield) target(equipment|myhand) -type=Creature -subtype=Kor Artificer -power=1 -toughness=2 -[/card] -[card] -text=When Surrakar Banisher enters the battlefield, you may return target tapped creature to it's owner's hand. -id=198370 -name=Surrakar Banisher -rarity=C -mana={4}{U} -type=Creature -subtype=Surrakar -auto=may moveTo(ownerhand) target(creature[tapped]) -power=3 -toughness=3 -[/card] -[card] -text=Whenever Talus Paladin or another Ally enters the battlefield under your control, you may have Allies you control gain lifelink until end of turn and you may put a +1/+1 counter on Talus Paladin. -id=194672 -name=Talus Paladin -rarity=R -mana={3}{W} -auto=may counter(1/1) all(this) && lord(ally|myBattlefield) lifelink ueot -auto=@movedTo(other ally|myBattlefield):may counter(1/1) all(this) && lord(ally|myBattlefield) lifelink ueot -type=Creature -subtype=Human Knight Ally -power=2 -toughness=3 -[/card] -[card] -text={T}: Add {1} to your mana pool. {1}, {T}: Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate this ability only if an opponent controls four or more lands. -id=197855 -name=Tectonic Edge -auto={T}:Add{1} -auto=aslongas(land|opponentBattlefield) {1}{T}:destroy target(land[-basic] >3 -rarity=C -type=Land -[/card] -[card] -text=All lands are indestructible. -auto=lord(land) indestructible -id=197866 -name=Terra Eternal -rarity=W -mana={2}{W} -type=Enchantment -[/card] -[card] -text={U}, {T}: You may tap or untap another target creature. Landfall - Whenever a land enters the battlefield under your control, you may untap Tideforce Elemental. -id=194012 -name=Tideforce Elemental +primitive=Spell Contortion +id=194714 rarity=U -mana={2}{U} -type=Creature -subtype=Elemental -auto={U}{T}:tap target(other creature) -auto={U}{T}:untap target(other creature) -auto=@movedTo(land|myBattlefield):may untap -power=2 -toughness=1 [/card] [card] -text=You may tap or untap target artifact, creature, or land. Draw a card. +primitive=Stirring Wildwood +id=177560 +rarity=R +[/card] +[card] +primitive=Stone Idol Trap +id=191552 +rarity=R +[/card] +[card] +primitive=Stoneforge Mystic +id=198383 +rarity=R +[/card] +[card] +primitive=Strength of the Tajuru +id=197875 +rarity=R +[/card] +[card] +primitive=Summit Apes +id=197864 +rarity=U +[/card] +[card] +primitive=Surrakar Banisher +id=198370 +rarity=C +[/card] +[card] +primitive=Talus Paladin +id=194672 +rarity=R +[/card] +[card] +primitive=Tectonic Edge +id=197855 +rarity=U +[/card] +[card] +primitive=Terastodon +id=197137 +rarity=R +[/card] +[card] +primitive=Terra Eternal +id=197866 +rarity=R +[/card] +[card] +primitive=Thada Adel, Acquisitor +id=197973 +rarity=R +[/card] +[card] +primitive=Tideforce Elemental +id=194012 +rarity=U +[/card] +[card] +primitive=Tomb Hex +id=195307 +rarity=C +[/card] +[card] +primitive=Treasure Hunt +id=197968 +rarity=C +[/card] +[card] +primitive=Tuktuk Scrapper +id=201579 +rarity=U +[/card] +[card] +primitive=Twitch id=198396 -name=Twitch -auto=may tap target(artifact,creature,land) -auto=may untap target(artifact,creature,land) -auto=draw:1 controller rarity=C -mana={2}{U} -type=Instant [/card] [card] -text=Target creature gets +1/+1 until end of turn. Untap that creature. +primitive=Urge to Feed +id=198368 +rarity=U +[/card] +[card] +primitive=Vapor Snare +id=194003 +rarity=U +[/card] +[card] +primitive=Vastwood Animist +id=201566 +rarity=U +[/card] +[card] +primitive=Vastwood Zendikon +id=197870 +rarity=C +[/card] +[card] +primitive=Veteran's Reflexes id=198384 -target=creature -auto=untap -auto=1/1 -name=Veteran's Reflexes rarity=C -mana={W} -type=Instant [/card] [card] -text={T}: You may put a land card from your hand onto the battlefield. +primitive=Voyager Drake +id=189181 +rarity=U +[/card] +[card] +primitive=Walking Atlas id=198375 -name=Walking Atlas rarity=C -mana={2} -type=Artifact Creature -subtype=Construct -auto={T}:may moveTo(myBattlefield) target(land|myhand) -power=1 -toughness=1 -[/card] \ No newline at end of file +[/card] +[card] +primitive=Wind Zendikon +id=197865 +rarity=C +[/card] +[card] +primitive=Wolfbriar Elemental +id=189162 +rarity=R +[/card] +[card] +primitive=Wrexial, the Risen Deep +id=197840 +rarity=M +[/card] diff --git a/projects/mtg/bin/Res/sets/ZEN/_cards.dat b/projects/mtg/bin/Res/sets/ZEN/_cards.dat index b7eb39123..d4b98bdf5 100644 --- a/projects/mtg/bin/Res/sets/ZEN/_cards.dat +++ b/projects/mtg/bin/Res/sets/ZEN/_cards.dat @@ -4,1770 +4,1347 @@ year=2009 block=Adventure [/meta] [card] -text=Landfall - Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +primitive=Adventuring Gear id=178135 -auto={1}:equip -auto=@movedTo(land|myBattlefield):2/2 ueot -name=Adventuring Gear rarity=C -mana={1} -type=Artifact -subtype=Equipment [/card] [card] -text=Kicker {3} (You may pay an additional {3} as you cast this spell.) AEther Figment is unblockable. If AEther Figment was kicked, it enters the battlefield with two +1/+1 counters on it. +primitive=AEther Figment id=170993 -name=AEther Figment rarity=U -mana={1}{U} -kicker={3} -auto=kicker counter(1/1,2) -type=Creature -subtype=Illusion -power=1 -toughness=1 -abilities=unblockable [/card] [card] -text=Akoum Refuge enters the battlefield tapped. When Akoum Refuge enters the battlefield, you gain 1 life. {T}: Add {B} or {R} to your mana pool. +primitive=Akoum Refuge id=189638 -name=Akoum Refuge -auto=tap -auto=life:1 -auto={T}:Add {B} -auto={T}:Add {R} rarity=U -type=Land [/card] [card] -text={T}, Pay 1 Life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card and put it onto the battlefield. Then shuffle your library. -auto={T}{S}:moveTo(myBattlefield) target(mountain,plains|mylibrary) && life:-1 controller +primitive=Archive Trap +id=197538 +rarity=R +[/card] +[card] +primitive=Archmage Ascension +id=197893 +rarity=R +[/card] +[card] +primitive=Arid Mesa id=177584 -name=Arid Mesa rarity=R -type=Land [/card] [card] -text=Landfall - Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn. +primitive=Armament Master +id=190420 +rarity=R +[/card] +[card] +primitive=Arrow Volley Trap +id=193404 +rarity=U +[/card] +[card] +primitive=Bala Ged Thief +id=197402 +rarity=R +[/card] +[card] +primitive=Baloth Cage Trap +id=197531 +rarity=U +[/card] +[card] +primitive=Baloth Woodcrasher id=192231 -name=Baloth Woodcrasher rarity=U -mana={4}{G}{G} -type=Creature -subtype=Beast -auto=@movedTo(land|myBattlefield):4/4 ueot -auto=@movedTo(land|myBattlefield):trample ueot -power=4 -toughness=4 [/card] [card] -text=Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) +primitive=Beast Hunt +id=185703 +rarity=C +[/card] +[card] +primitive=Beastmaster Ascension +id=197890 +rarity=R +[/card] +[card] +primitive=Blade of the Bloodchief +id=193397 +rarity=R +[/card] +[card] +primitive=Bladetusk Boar id=180350 -name=Bladetusk Boar rarity=C -mana={3}{R} -type=Creature -subtype=Boar -power=3 -toughness=2 -abilities=intimidate [/card] [card] -text=Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life. +primitive=Blazing Torch +id=191372 +rarity=U +[/card] +[card] +primitive=Blood Seeker id=180362 -name=Blood Seeker rarity=C -mana={1}{B} -type=Creature -subtype=Vampire Shaman -auto=@movedTo(creature|opponentBattlefield):may life:-1 opponent -power=1 -toughness=1 [/card] [card] -text=Swampwalk +primitive=Blood Tribute +id=170995 +rarity=R +[/card] +[card] +primitive=Bloodchief Ascension +id=197892 +rarity=R +[/card] +[card] +primitive=Bloodghast +id=192230 +rarity=R +[/card] +[card] +primitive=Bog Tatters id=177500 -name=Bog Tatters rarity=C -mana={4}{B} -type=Creature -subtype=Wraith -power=4 -toughness=2 -abilities=swampwalk [/card] [card] -text=Kicker {3}{W} (You may pay an additional {3}{W} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If Bold Defense was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn. +primitive=Bold Defense id=180509 -name=Bold Defense rarity=C -mana={2}{W} -kicker={3}{W} -auto=lord(creature|myBattlefield) 1/1 -auto=kicker lord(creature|myBattlefield) 1/1 -auto=kicker lord(creature|myBattlefield) first strike -type=Instant [/card] [card] -text=Kicker {4} (You may pay an additional {4} as you cast this spell.) Burst Lightning deals 2 damage to target creature or player. If Burst Lightning was kicked, it deals 4 damage to that creature or player instead. +primitive=Brave the Elements +id=185734 +rarity=U +[/card] +[card] +primitive=Burst Lightning id=177558 -name=Burst Lightning rarity=C -mana={R} -kicker={4} -target=creature,player -auto=damage:2 -auto=kicker damage:2 -type=Instant [/card] [card] -text={1}{U}{T}: Target creature gains flying until end of turn. +primitive=Caller of Gales id=183417 -name=Caller of Gales rarity=C -mana={U} -type=Creature -subtype=Merfolk Wizard -auto={1}{U}{T}:flying target(creature) -power=1 -toughness=1 [/card] [card] -text={3}, Sacrifice a creature: Draw a card. -id=193406 -name=Carnage Altar -rarity=U -mana={2} -type=Artifact -auto={S(creature|myBattlefield)}:Draw:1 -[/card] -[card] -text=Counter target spell. -target=*|stack -auto=fizzle +primitive=Cancel id=189001 -name=Cancel rarity=C -mana={1}{U}{U} -type=Instant [/card] [card] -text=Lifelink +primitive=Caravan Hurda id=185697 -name=Caravan Hurda rarity=C -mana={4}{W} -type=Creature -subtype=Giant -power=1 -toughness=5 -abilities=lifelink [/card] [card] -text=Kicker {6} (You may pay an additional {6} as you cast this spell.) Put six 1/1 white Kor Soldier creature tokens onto the battlefield. If Conqueror's Pledge was kicked, put twelve of those tokens onto the battlefield instead. -id=195626 -name=Conqueror's Pledge +primitive=Carnage Altar +id=193406 +rarity=U +[/card] +[card] +primitive=Celestial Mantle +id=198524 rarity=R -mana={2}{W}{W}{W} -kicker={6} -auto=token(Kor Soldier,Creature Kor Soldier,1/1,white)*6 -auto=kicker token(Kor Soldier,Creature Kor Soldier,1/1,white)*6 -type=Sorcery [/card] [card] -text=Haste {B}: Crypt Ripper gets +1/+1 until end of turn. -id=178121 -name=Crypt Ripper -rarity=C -mana={2}{B}{B} -type=Creature -subtype=Shade -auto={B}:1/1 -power=2 -toughness=2 -abilities=haste +primitive=Chandra Ablaze +id=195402 +rarity=M [/card] [card] -text=Mountainwalk +primitive=Cliff Threader id=177546 -name=Cliff Threader rarity=C -mana={1}{W} -type=Creature -subtype=Kor Scout -power=2 -toughness=1 -abilities=mountainwalk [/card] [card] -text=Crypt of Agadeem enters the battlefield tapped. {T}: Add {B} to your mana pool. {2}, {T}: Add {B} to your mana pool for each black creature card in your graveyard. +primitive=Cobra Trap +id=197535 +rarity=U +[/card] +[card] +primitive=Conqueror's Pledge +id=195626 +rarity=R +[/card] +[card] +primitive=Cosi's Trickster +id=186322 +rarity=R +[/card] +[card] +primitive=Crypt of Agadeem id=190394 -name=Crypt of Agadeem rarity=R -auto=tap -auto={T}:Add {B} -auto={2}{T}:foreach(creature[black]|mygraveyard) Add {B} -type=Land [/card] [card] -text=Destroy all creatures. +primitive=Crypt Ripper +id=178121 +rarity=C +[/card] +[card] +primitive=Day of Judgment id=186309 -auto=destroy all(creature) -name=Day of Judgment rarity=R -mana={2}{W}{W} -type=Sorcery [/card] [card] -text=Destroy target artifact or land. +primitive=Demolish id=190406 -name=Demolish -target=artifact,land -auto=destroy rarity=C -mana={3}{R} -type=Sorcery [/card] [card] -text=Protection from black When Devout Lightcaster enters the battlefield, exile target black permanent. +primitive=Desecrated Earth +id=178137 +rarity=C +[/card] +[card] +primitive=Devout Lightcaster id=191374 -name=Devout Lightcaster rarity=R -mana={W}{W}{W} -type=Creature -subtype=Kor Cleric -auto=moveTo(exile) target(*[black]) -power=2 -toughness=2 -abilities=protection from black [/card] [card] -text=Target creature gets -2/-2 until end of turn. +primitive=Disfigure id=180115 -target=creature -auto=-2/-2 -name=Disfigure rarity=C -mana={B} -type=Instant [/card] [card] -text=Flying Landfall - Whenever a land enters the battlefield under your control, you may put a 1/1 white Bird creature token with flying into the battlefield. +primitive=Eldrazi Monument +id=193398 +rarity=M +[/card] +[card] +primitive=Electropotence +id=191373 +rarity=R +[/card] +[card] +primitive=Elemental Appeal +id=192221 +rarity=R +[/card] +[card] +primitive=Emeria Angel id=190399 -name=Emeria Angel rarity=R -mana={2}{W}{W} -type=Creature -subtype=Angel -auto=@movedTo(land|myBattlefield):may token(Bird,creature bird, 1/1,flying white) -power=3 -toughness=3 -abilities=flying [/card] [card] -text={2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. -auto={2}{T}{S}:moveTo(ownerhand) target(land|myLibrary) +primitive=Emeria, the Sky Ruin +id=190414 +rarity=R +[/card] +[card] +primitive=Eternity Vessel +id=189006 +rarity=M +[/card] +[card] +primitive=Expedition Map id=193405 -name=Expedition Map rarity=C -mana={1} -type=Artifact [/card] [card] -text={T}: Add {G} to your mana pool. -auto={T}:Add {G} -id=195158 -name=Forest -rarity=L -type=Basic Land -subtype=Forest +primitive=Explorer's Scope +id=190396 +rarity=C [/card] [card] -text={T}: Add {G} to your mana pool. -auto={T}:Add {G} -id=195177 -name=Forest -rarity=L -type=Basic Land -subtype=Forest +primitive=Feast of Blood +id=189629 +rarity=U [/card] [card] -text={T}: Add {G} to your mana pool. -auto={T}:Add {G} -id=195183 -name=Forest -rarity=L -type=Basic Land -subtype=Forest +primitive=Felidar Sovereign +id=185743 +rarity=M [/card] [card] -text={T}: Add {G} to your mana pool. -auto={T}:Add {G} -id=195192 -name=Forest -rarity=L -type=Basic Land -subtype=Forest -[/card] -[card] -text={T}: Add {G} to your mana pool. -auto={T}:Add {G} +primitive=Forest id=201959 -name=Forest rarity=L -type=Basic Land -subtype=Forest [/card] [card] -text={T}: Add {G} to your mana pool. -auto={T}:Add {G} -id=201960 -name=Forest +primitive=Forest +id=195158 rarity=L -type=Basic Land -subtype=Forest [/card] [card] -text={T}: Add {G} to your mana pool. -auto={T}:Add {G} -id=201961 -name=Forest -rarity=L -type=Basic Land -subtype=Forest -[/card] -[card] -text={T}: Add {G} to your mana pool. -auto={T}:Add {G} +primitive=Forest id=201962 -name=Forest rarity=L -type=Basic Land -subtype=Forest [/card] [card] -text={3}{G}, {T}: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. +primitive=Forest +id=195192 +rarity=L +[/card] +[card] +primitive=Forest +id=201960 +rarity=L +[/card] +[card] +primitive=Forest +id=195177 +rarity=L +[/card] +[card] +primitive=Forest +id=201961 +rarity=L +[/card] +[card] +primitive=Forest +id=195183 +rarity=L +[/card] +[card] +primitive=Frontier Guide id=180361 -name=Frontier Guide rarity=U -mana={1}{G} -type=Creature -subtype=Elf Scout -auto={3}{G}{T}:moveTo(myBattlefield) target(land[basic]|myLibrary) && tap -power=1 -toughness=1 [/card] [card] -text=Landfall - Whenever a land enters the battlefield under your control, Geyser Glider gains flying until end of turn. +primitive=Gatekeeper of Malakir +id=185698 +rarity=U +[/card] +[card] +primitive=Geyser Glider id=197887 -name=Geyser Glider rarity=U -mana={3}{R}{R} -type=Creature -subtype=Elemental Beast -auto=@movedTo(land|myBattlefield):flying ueot -power=4 -toughness=4 [/card] [card] -text=Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) +primitive=Giant Scorpion id=192226 -name=Giant Scorpion rarity=C -mana={2}{B} -type=Creature -subtype=Scorpion -power=1 -toughness=3 -abilities=deathtouch [/card] [card] -text=Kicker {R} (You may pay an additional {R} as you cast this spell.) When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn. +primitive=Gigantiform +id=195627 +rarity=R +[/card] +[card] +primitive=Goblin Bushwhacker id=177501 -name=Goblin Bushwhacker rarity=C -mana={R} -kicker={R} -auto=kicker all(creature|myBattlefield) 1/0 ueot -auto=kicker all(creature|myBattlefield) haste ueot -type=Creature -subtype=Goblin Warrior -power=1 -toughness=1 [/card] [card] -text=Kicker {R} (You may pay an additional {R} as you cast this spell.) Haste When Goblin Ruinblaster enters the battlefield, if it was kicked, destroy target nonbasic land. +primitive=Goblin Guide +id=170987 +rarity=R +[/card] +[card] +primitive=Goblin Ruinblaster id=180411 -name=Goblin Ruinblaster rarity=U -mana={2}{R} -kicker={R} -auto=kicker destroy target(land[-basic]) -type=Creature -subtype=Goblin Shaman -power=2 -toughness=1 -abilities=haste [/card] [card] -text=When Goblin Shortcutter enters the battlefield, target creature can't block this turn. +primitive=Goblin Shortcutter id=180473 -name=Goblin Shortcutter rarity=C -mana={1}{R} -type=Creature -subtype=Goblin Scout -auto=cantblock target(creature) ueot -power=2 -toughness=1 [/card] [card] -text=Enchant creature Enchanted creature gets +2/+2 and has haste. -auto=haste -auto=2/2 +primitive=Goblin War Paint id=185701 -name=Goblin War Paint rarity=C -mana={1}{R} -target=creature -type=Enchantment -subtype=Aura [/card] [card] -text=Graypelt Refuge enters the battlefield tapped. When Graypelt Refuge enters the battlefield, you gain 1 life. {T}: Add {W} or {G} to your mana pool. +primitive=Gomazoa +id=198523 +rarity=U +[/card] +[card] +primitive=Grappling Hook +id=192220 +rarity=R +[/card] +[card] +primitive=Graypelt Refuge id=189631 -name=Graypelt Refuge rarity=U -auto=tap -auto=life:1 -auto={T}:Add {W} -auto={T}:Add {G} -type=Land [/card] [card] -text=Landfall - Whenever a land enters the battlefield under your control, you may gain 2 life. +primitive=Grazing Gladehart id=189621 -name=Grazing Gladehart rarity=C -mana={2}{G} -type=Creature -subtype=Antelope -auto=@movedTo(land|myBattlefield):may life:2 -power=2 -toughness=2 [/card] [card] -text={T}: Add {G}{G} to your mana pool. +primitive=Greenweaver Druid id=185694 -name=Greenweaver Druid rarity=U -mana={2}{G} -type=Creature -subtype=Elf Druid -auto={T}:Add {G}{G} -power=1 -toughness=1 [/card] [card] -text=Hagra Crocodile can't block. Landfall - Whenever a land enters the battlefield under your control, Hagra Crocodile gets +2/+2 until end of turn. +primitive=Grim Discovery +id=180127 +rarity=C +[/card] +[card] +primitive=Guul Draz Specter +id=183418 +rarity=R +[/card] +[card] +primitive=Guul Draz Vampire +id=180498 +rarity=C +[/card] +[card] +primitive=Hagra Crocodile id=170998 -name=Hagra Crocodile rarity=C -mana={3}{B} -type=Creature -subtype=Crocodile -auto=@movedTo(land|myBattlefield):2/2 ueot -power=3 -toughness=1 -abilities=cantblock [/card] [card] -text=Whenever Hagra Diabolist or another Ally enters the battlefield under your control, you may have target player lose life equal to the number of Allies you control. +primitive=Hagra Diabolist id=197404 -name=Hagra Diabolist rarity=U -mana={4}{B} -type=Creature -subtype=Ogre Shaman Ally -auto=may foreach(ally|myBattlefield) life:-1 opponent -auto=@movedTo(other ally|myBattlefield):foreach(ally|myBattlefield) life:-1 opponent -power=3 -toughness=2 [/card] [card] -text=Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) When Halo Hunter enters the battlefield, destroy target Angel. +primitive=Halo Hunter id=185752 -name=Halo Hunter rarity=R -mana={2}{B}{B}{B} -type=Creature -subtype=Demon -auto=destroy target(angel) -power=6 -toughness=3 -abilities=intimidate [/card] [card] -text=Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) Flying When Heartstabber Mosquito enters the battlefield, if it was kicked, destroy target creature. +primitive=Harrow +id=180408 +rarity=C +[/card] +[card] +primitive=Heartstabber Mosquito id=191361 -name=Heartstabber Mosquito rarity=C -mana={3}{B} -kicker={2}{B} -auto=kicker destroy target(creature) -type=Creature -subtype=Insect -power=2 -toughness=2 -abilities=flying [/card] [card] -text=Landfall - Whenever a land enters the battlefield under your control, target player puts the top three cards of his or her library into his or her graveyard. +primitive=Hedron Crab id=180348 -auto=@movedTo(land|myBattlefield):deplete:3 opponent -name=Hedron Crab rarity=U -mana={U} -type=Creature -subtype=Crab -power=0 -toughness=2 [/card] [card] -text=Landfall - Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn. +primitive=Hedron Scrabbler id=193394 -name=Hedron Scrabbler rarity=C -mana={2} -type=Artifact Creature -subtype=Construct -auto=@movedTo(land|myBattlefield):1/1 ueot -power=1 -toughness=1 [/card] [card] -text=Destroy target nonblack creature. Its controller loses 2 life. -target=creature[-black] -auto=destroy -auto=life:-2 targetController +primitive=Hellfire Mongrel +id=192215 +rarity=U +[/card] +[card] +primitive=Hellkite Charger +id=185727 +rarity=R +[/card] +[card] +primitive=Hideous End id=180435 -name=Hideous End rarity=C -mana={1}{B}{B} -type=Instant [/card] [card] -text=Whenever Highland Berserker or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn. +primitive=Highland Berserker id=180467 -name=Highland Berserker rarity=C -mana={1}{R} -auto=may lord(ally|myBattlefield) first strike ueot -auto=@movedTo(other ally|myBattlefield):may lord(ally|myBattlefield) first strike ueot -type=Creature -subtype=Human Berserker Ally -power=2 -toughness=1 [/card] [card] -text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If Into the Roil was kicked, draw a card. +primitive=Inferno Trap +id=197530 +rarity=U +[/card] +[card] +primitive=Into the Roil id=178151 -target=*[-land] -auto=moveTo(ownerhand) -name=Into the Roil -mana={1}{U} -kicker={1}{U} -auto=kicker draw:1 controller rarity=C -type=Instant [/card] [card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} -id=195161 -name=Island -rarity=L -type=Basic Land -subtype=Island +primitive=Iona, Shield of Emeria +id=190407 +rarity=M [/card] [card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} -id=195165 -name=Island -rarity=L -type=Basic Land -subtype=Island +primitive=Ior Ruin Expedition +id=185711 +rarity=C [/card] [card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} -id=195170 -name=Island -rarity=L -type=Basic Land -subtype=Island -[/card] -[card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} -id=195187 -name=Island -rarity=L -type=Basic Land -subtype=Island -[/card] -[card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} -id=201963 -name=Island -rarity=L -type=Basic Land -subtype=Island -[/card] -[card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} -id=201964 -name=Island -rarity=L -type=Basic Land -subtype=Island -[/card] -[card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} -id=201965 -name=Island -rarity=L -type=Basic Land -subtype=Island -[/card] -[card] -text={T}: Add {U} to your mana pool. -auto={T}:Add {U} +primitive=Island id=201966 -name=Island rarity=L -type=Basic Land -subtype=Island [/card] [card] -text=Whenever Joraga Bard or another Ally enters the battlefield under your control, you may have Ally creatures you control gain vigilance until end of turn. +primitive=Island +id=195187 +rarity=L +[/card] +[card] +primitive=Island +id=201964 +rarity=L +[/card] +[card] +primitive=Island +id=195165 +rarity=L +[/card] +[card] +primitive=Island +id=201963 +rarity=L +[/card] +[card] +primitive=Island +id=195161 +rarity=L +[/card] +[card] +primitive=Island +id=201965 +rarity=L +[/card] +[card] +primitive=Island +id=195170 +rarity=L +[/card] +[card] +primitive=Joraga Bard id=192227 -name=Joraga Bard rarity=C -mana={3}{G} -type=Creature -subtype=Elf Rogue Ally -auto=may lord(ally|myBattlefield) vigilance ueot -auto=@movedTo(other ally|myBattlefield):may lord(ally|myBattlefield) vigilance ueot -power=1 -toughness=4 [/card] [card] -text=Jwar Isle Refuge enters the battlefield tapped. When Jwar Isle Refuge enters the battlefield, you gain 1 life. {T}: Add {U} or {B} to your mana pool. +primitive=Journey to Nowhere +id=177505 +rarity=C +[/card] +[card] +primitive=Jwar Isle Refuge id=189627 -name=Jwar Isle Refuge rarity=U -auto=tap -auto=life:1 -auto={T}:Add {U} -auto={T}:Add {B} -type=Land [/card] [card] -text=Kabira Crossroads enters the battlefield tapped. When Kabira Crossroads enters the battlefield, you gain 2 life. {T}: Add {W} to your mana pool. +primitive=Kabira Crossroads id=169963 -name=Kabira Crossroads -auto=tap -auto=life:2 -auto={T}:Add {W} -type=Land rarity=C [/card] [card] -text=First strike, vigilance Whenever Kazandu Blademaster or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Kazandu Blademaster. +primitive=Kabira Evangel +id=180347 +rarity=R +[/card] +[card] +primitive=Kalitas, Bloodchief of Ghet +id=185704 +rarity=M +[/card] +[card] +primitive=Kazandu Blademaster id=191356 -name=Kazandu Blademaster rarity=U -mana={W}{W} -type=Creature -subtype=Human Soldier Ally -auto=may counter(1/1) -auto=@movedTo(other ally|myBattlefield):counter(1/1) -power=1 -toughness=1 -abilities=first strike,vigilance [/card] [card] -text=Kazandu Refuge enters the battlefield tapped. When Kazandu Refuge enters the battlefield, you gain 1 life. {T}: Add {R} or {G} to your mana pool. +primitive=Kazandu Refuge id=189635 -name=Kazandu Refuge rarity=U -auto=tap -auto=life:1 -auto={T}:Add {R} -auto={T}:Add {G} -type=Land [/card] [card] -text=Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control. +primitive=Kazuul Warlord id=190408 -name=Kazuul Warlord rarity=R -mana={4}{R} -type=Creature -subtype=Minotaur Warrior Ally -auto=may all(ally|myBattlefield) counter(1/1) -auto=@movedTo(ally|myBattlefield):may all(ally|myBattlefield) counter(1/1) -power=3 -toughness=3 [/card] [card] -text=Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) Flying When Kor Aeronaut enters the battlefield, if it was kicked, target creature gains flying until end of turn. +primitive=Khalni Gem +id=198519 +rarity=U +[/card] +[card] +primitive=Khalni Heart Expedition +id=186320 +rarity=C +[/card] +[card] +primitive=Kor Aeronaut id=177530 -name=Kor Aeronaut rarity=U -mana={W}{W} -kicker={1}{W} -auto=kicker flying target(creature) ueot -type=Creature -subtype=Kor Soldier -power=2 -toughness=2 -abilities=flying [/card] [card] -text=When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library. -auto=may moveTo(myBattlefield) target(plains|mylibrary) && tap +primitive=Kor Cartographer id=170991 -name=Kor Cartographer rarity=C -mana={3}{W} -type=Creature -subtype=Kor Scout -power=2 -toughness=2 [/card] [card] -text=Kicker {W} (You may pay an additional {W} as you cast this spell.) When Kor Sanctifiers enters the battlefield, if it was kicked, destroy target artifact or enchantment. +primitive=Kor Duelist +id=177542 +rarity=U +[/card] +[card] +primitive=Kor Hookmaster +id=178131 +rarity=C +[/card] +[card] +primitive=Kor Outfitter +id=189637 +rarity=C +[/card] +[card] +primitive=Kor Sanctifiers id=192214 -name=Kor Sanctifiers rarity=C -mana={2}{W} -kicker={W} -auto=kicker destroy target(artifact,enchantment) -type=Creature -subtype=Kor Cleric -power=2 -toughness=3 [/card] [card] -text=Flying When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand. +primitive=Kor Skyfisher id=178145 -name=Kor Skyfisher rarity=C -mana={1}{W} -type=Creature -subtype=Kor Soldier -auto=moveTo(ownerhand) notatarget(*|myBattlefield) -power=2 -toughness=3 -abilities=flying [/card] [card] +primitive=Kraken Hatchling id=177585 -name=Kraken Hatchling rarity=C -mana={U} -type=Creature -subtype=Kraken -power=0 -toughness=4 [/card] [card] -text=You gain 2 life for each Plains you control. -auto=foreach(plains|myBattlefield) life:2 controller +primitive=Landbind Ritual id=188999 -name=Landbind Ritual rarity=U -mana={3}{W}{W} -type=Sorcery [/card] [card] -text=Defender Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate. +primitive=Lavaball Trap +id=197528 +rarity=R +[/card] +[card] +primitive=Lethargy Trap +id=197534 +rarity=C +[/card] +[card] +primitive=Living Tsunami +id=189636 +rarity=U +[/card] +[card] +primitive=Lorthos, the Tidemaker +id=191369 +rarity=M +[/card] +[card] +primitive=Lotus Cobra +id=185749 +rarity=M +[/card] +[card] +primitive=Lullmage Mentor +id=190404 +rarity=R +[/card] +[card] +primitive=Luminarch Ascension +id=197889 +rarity=R +[/card] +[card] +primitive=Magma Rift +id=180352 +rarity=C +[/card] +[card] +primitive=Magosi, the Waterveil +id=190412 +rarity=R +[/card] +[card] +primitive=Makindi Shieldmate id=195628 -name=Makindi Shieldmate rarity=C -mana={2}{W} -type=Creature -subtype=Kor Soldier Ally -auto=may counter(1/1) -auto=@movedTo(other ally|myBattlefield):may counter(1/1) -power=0 -toughness=3 -abilities=defender [/card] [card] -text=Flying, protection from white When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way. +primitive=Malakir Bloodwitch id=190398 -name=Malakir Bloodwitch rarity=R -mana={3}{B}{B} -type=Creature -subtype=Vampire Shaman -auto=foreach(vampire|myBattlefield) life:-1 opponent -auto=foreach(vampire|myBattlefield) life:1 controller -power=4 -toughness=4 -abilities=flying,protection from white [/card] [card] -text=Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. -alias=129767 +primitive=Mark of Mutiny id=186324 -name=Mark of Mutiny -target=creature -auto=untap -auto=haste -auto=counter(1/1) rarity=U -mana={2}{R} -type=Sorcery [/card] [card] -text=Kicker {3} (You may pay an additional {3} as you cast this spell.) Creatures target player controls get -1/-1 until end of turn. If Marsh Casualties was kicked, those creatures get -2/-2 until end of turn instead. +primitive=Marsh Casualties id=177543 -name=Marsh Casualties rarity=U -mana={B}{B} -kicker={3} -auto=lord(creature|opponentBattlefield) -1/-1 -auto=kicker lord(creature|opponentBattlefield) -1/-1 -type=Sorcery [/card] [card] -text={T}, Pay 1 Life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card and put it onto the battlefield. Then shuffle your library. +primitive=Marsh Flats id=191371 -name=Marsh Flats rarity=R -auto={T}{S}:moveTo(myBattlefield) target(plains,swamp|mylibrary) && life:-1 controller -type=Land [/card] [card] -text=Islandwalk {2}{U}: Tap target creature without flying. +primitive=Merfolk Seastalkers id=189625 -name=Merfolk Seastalkers rarity=U -mana={3}{U} -type=Creature -subtype=Merfolk Wizard -auto={2}{U}:tap target(creature[-flying]) -power=2 -toughness=3 -abilities=islandwalk [/card] [card] -text=Mindless Null can't block unless you control a Vampire. +primitive=Merfolk Wayfinder +id=170978 +rarity=U +[/card] +[card] +primitive=Mind Sludge +id=193403 +rarity=U +[/card] +[card] +primitive=Mindbreak Trap +id=197532 +rarity=M +[/card] +[card] +primitive=Mindless Null id=180415 -name=Mindless Null rarity=C -mana={2}{B} -type=Creature -subtype=Zombie -auto=aslongas(vampire|myBattlefield) -cantblock -power=2 -toughness=2 -abilities=cantblock [/card] [card] -text=Enchant creature When enchanted creature is dealt damage, destroy it. +primitive=Mire Blight id=190401 -target=creature -auto=@damaged(mytgt):destroy(mytgt) -name=Mire Blight rarity=C -mana={B} -type=Enchantment -subtype=Aura [/card] [card] -text={T}, Pay 1 Life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card and put it onto the battlefield. Then shuffle your library. -auto={T}{S}:moveTo(myBattlefield) target(forest,island|mylibrary) && life:-1 controller +primitive=Misty Rainforest id=190413 -name=Misty Rainforest rarity=R -type=Land [/card] [card] -text=Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) When Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent. +primitive=Mold Shambler id=183414 -name=Mold Shambler rarity=C -mana={3}{G} -kicker={1}{G} -auto=kicker destroy target(*[-creature]) -type=Creature -subtype=Fungus Beast -power=3 -toughness=3 [/card] [card] -text={R}: Molten Ravager gets +1/+0 until end of turn. +primitive=Molten Ravager id=191359 -name=Molten Ravager rarity=C -mana={2}{R} -type=Creature -subtype=Elemental -auto={R}:1/0 -power=0 -toughness=4 [/card] [card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} -id=195171 -name=Mountain -rarity=L -type=Basic Land -subtype=Mountain -[/card] -[card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} -id=195178 -name=Mountain -rarity=L -type=Basic Land -subtype=Mountain -[/card] -[card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} -id=195181 -name=Mountain -rarity=L -type=Basic Land -subtype=Mountain -[/card] -[card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} -id=195184 -name=Mountain -rarity=L -type=Basic Land -subtype=Mountain -[/card] -[card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} -id=201967 -name=Mountain -rarity=L -type=Basic Land -subtype=Mountain -[/card] -[card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} +primitive=Mountain id=201968 -name=Mountain rarity=L -type=Basic Land -subtype=Mountain [/card] [card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} +primitive=Mountain +id=195178 +rarity=L +[/card] +[card] +primitive=Mountain +id=201967 +rarity=L +[/card] +[card] +primitive=Mountain +id=195171 +rarity=L +[/card] +[card] +primitive=Mountain id=201969 -name=Mountain rarity=L -type=Basic Land -subtype=Mountain [/card] [card] -text={T}: Add {R} to your mana pool. -auto={T}:Add {R} +primitive=Mountain +id=195181 +rarity=L +[/card] +[card] +primitive=Mountain id=201970 -name=Mountain rarity=L -type=Basic Land -subtype=Mountain [/card] [card] -text=Whenever Murasa Pyromancer or another Ally enters the battlefield under your control, you may have Murasa Pyromancer deal damage to target creature equal to the number of Allies you control. -auto=may foreach(ally|mybattlefield) damage:1 target(creature) -auto=@movedTo(ally|mybattlefield):may foreach(ally|mybattlefield) damage:1 target(creature) +primitive=Mountain +id=195184 +rarity=L +[/card] +[card] +primitive=Murasa Pyromancer id=195634 -name=Murasa Pyromancer rarity=U -mana={4}{R}{R} -type=Creature -subtype=Human Shaman Ally -power=3 -toughness=2 [/card] [card] -text=Return target permanent you control to its owner's hand. You gain 4 life. +primitive=Narrow Escape id=180360 -target=*|myBattlefield -auto=moveTo(ownerhand) -auto=life:4 controller -name=Narrow Escape rarity=C -mana={2}{W} -type=Instant [/card] [card] -text=Whenever Nimana Sell-Sword or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Nimana Sell-Sword. +primitive=Needlebite Trap +id=197529 +rarity=U +[/card] +[card] +primitive=Nimana Sell-Sword id=197403 -name=Nimana Sell-Sword rarity=C -mana={3}{B} -type=Creature -subtype=Human Warrior Ally -auto=may counter(1/1) -auto=@movedTo(ally|myBattlefield):may counter(1/1) -power=2 -toughness=2 [/card] [card] -text=Enchant creature Enchanted creature gets +1/+2 and has flying. +primitive=Nimbus Wings id=180346 -target=creature -auto=1/2 -auto=flying -name=Nimbus Wings rarity=C -mana={1}{W} -type=Enchantment -subtype=Aura [/card] [card] -text=Landfall - Whenever a land enters the battlefield under your control, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen. +primitive=Nissa Revane +id=190411 +rarity=M +[/card] +[card] +primitive=Nissa's Chosen +id=185699 +rarity=C +[/card] +[card] +primitive=Noble Vestige +id=171001 +rarity=C +[/card] +[card] +primitive=Ob Nixilis, the Fallen id=192219 -name=Ob Nixilis, the Fallen rarity=M -mana={3}{B}{B} -type=Legendary Creature -subtype=Demon -auto=@movedTo(land|myBattlefield):may counter(1/1,3) && life:-3 opponent -power=3 -toughness=3 [/card] [card] -text=When Ondu Cleric or another Ally enters the battlefield under your control, you may gain 1 life for each Ally you control. +primitive=Obsidian Fireheart +id=192224 +rarity=M +[/card] +[card] +primitive=Ondu Cleric id=192210 -name=Ondu Cleric rarity=C -mana={1}{W} -type=Creature -subtype=Kor Cleric Ally -auto=may foreach(ally|myBattlefield) life:1 -auto=@movedTo(other ally|myBattlefield):may foreach(ally|myBattlefield) life:1 -power=1 -toughness=1 [/card] [card] -text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) Reach (This creature can block creatures with flying.) When Oran-Rief Recluse enters the battlefield, if it was kicked, destroy target creature with flying. +primitive=Oracle of Mul Daya +id=185737 +rarity=R +[/card] +[card] +primitive=Oran-Rief Recluse id=185696 -name=Oran-Rief Recluse rarity=C -mana={2}{G} -kicker={2}{G} -auto=kicker destroy target(creature[flying]) -type=Creature -subtype=Spider -power=1 -toughness=3 -abilities=reach [/card] [card] -text=Whenever Oran-Rief Survivalist or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Oran-Rief Survivalist. +primitive=Oran-Rief Survivalist id=178138 -name=Oran-Rief Survivalist rarity=C -mana={1}{G} -type=Creature -subtype=Human Warrior Ally -auto=may counter(1/1) -auto=@movedTo(ally|myBattlefield):may counter(1/1) -power=1 -toughness=1 [/card] [card] -text=Enchant creature Enchanted creature doesn't untap during its controller's untap step. -target=creature -auto=doesnotuntap +primitive=Oran-Rief, the Vastwood +id=190417 +rarity=R +[/card] +[card] +primitive=Paralyzing Grasp id=178109 -name=Paralyzing Grasp rarity=C -mana={2}{U} -type=Enchantment -subtype=Aura [/card] [card] -text= +primitive=Pillarfield Ox id=190395 -name=Pillarfield Ox rarity=C -mana={3}{W} -type=Creature -subtype=OX -power=2 -toughness=4 [/card] [card] -text=Piranha Marsh enters the battlefield tapped. When Piranha Marsh enters the battlefield, target player loses 1 life. {T}: Add {B} to your mana pool. +primitive=Piranha Marsh id=169975 -name=Piranha Marsh -auto=tap -auto=life:-1 opponent -auto={T}:Add {B} rarity=C -type=Land [/card] [card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} -id=195163 -name=Plains -rarity=L -type=Basic Land -subtype=Plains +primitive=Pitfall Trap +id=197533 +rarity=U [/card] [card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} -id=195173 -name=Plains -rarity=L -type=Basic Land -subtype=Plains -[/card] -[card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} -id=195179 -name=Plains -rarity=L -type=Basic Land -subtype=Plains -[/card] -[card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} -id=195196 -name=Plains -rarity=L -type=Basic Land -subtype=Plains -[/card] -[card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} -id=201971 -name=Plains -rarity=L -type=Basic Land -subtype=Plains -[/card] -[card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} -id=201972 -name=Plains -rarity=L -type=Basic Land -subtype=Plains -[/card] -[card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} +primitive=Plains id=201973 -name=Plains rarity=L -type=Basic Land -subtype=Plains [/card] [card] -text={T}: Add {W} to your mana pool. -auto={T}:Add {W} +primitive=Plains +id=195179 +rarity=L +[/card] +[card] +primitive=Plains +id=201972 +rarity=L +[/card] +[card] +primitive=Plains +id=195173 +rarity=L +[/card] +[card] +primitive=Plains id=201974 -name=Plains rarity=L -type=Basic Land -subtype=Plains [/card] [card] -text=First strike Landfall - Whenever a land enters the battlefield under your control, Plated Geopede get +2/+2 until end of turn. +primitive=Plains +id=195196 +rarity=L +[/card] +[card] +primitive=Plains +id=201971 +rarity=L +[/card] +[card] +primitive=Plains +id=195163 +rarity=L +[/card] +[card] +primitive=Plated Geopede id=170977 -name=Plated Geopede rarity=C -mana={1}{R} -type=Creature -subtype=Insect -auto=@movedTo(land|myBattlefield):2/2 ueot -power=1 -toughness=1 -abilities=first strike [/card] [card] -text=Target creature gets +1/+1 until end of turn for each Forest you control. -target=creature -auto=foreach(forest|myBattlefield) 1/1 +primitive=Predatory Urge +id=169958 +rarity=R +[/card] +[card] +primitive=Primal Bellow id=193407 -name=Primal Bellow rarity=U -mana={G} -type=Instant [/card] [card] -text=Trample Landfall - Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield. +primitive=Punishing Fire +id=192217 +rarity=U +[/card] +[card] +primitive=Pyromancer Ascension +id=197891 +rarity=R +[/card] +[card] +primitive=Quest for Ancient Secrets +id=195635 +rarity=U +[/card] +[card] +primitive=Quest for Pure Flame +id=197407 +rarity=U +[/card] +[card] +primitive=Quest for the Gemblades +id=195572 +rarity=U +[/card] +[card] +primitive=Quest for the Gravelord +id=180448 +rarity=U +[/card] +[card] +primitive=Quest for the Holy Relic +id=197406 +rarity=U +[/card] +[card] +primitive=Rampaging Baloths id=192222 -name=Rampaging Baloths rarity=M -mana={4}{G}{G} -type=Creature -subtype=Beast -auto=@movedTo(land|myBattlefield):token(Beast,Creature Beast,4/4,green) -power=4 -toughness=4 -abilities=trample [/card] [card] -text=Islandwalk {G}: Regenerate River Boa. +primitive=Ravenous Trap +id=197537 +rarity=U +[/card] +[card] +primitive=Reckless Scholar +id=180493 +rarity=C +[/card] +[card] +primitive=Relic Crush +id=178115 +rarity=C +[/card] +[card] +primitive=Rite of Replication +id=195630 +rarity=R +[/card] +[card] +primitive=River Boa id=197405 -name=River Boa -rarity=C -mana={1}{G} -type=Creature -subtype=Snake -power=2 -toughness=1 -auto={G}:regenerate -abilities=islandwalk +rarity=U [/card] [card] -text=Enchant creature Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature." -target=creature -auto=2/2 -auto={1}{G}:regenerate +primitive=Roil Elemental +id=185712 +rarity=R +[/card] +[card] +primitive=Ruinous Minotaur +id=189624 +rarity=C +[/card] +[card] +primitive=Runeflare Trap +id=197536 +rarity=U +[/card] +[card] +primitive=Sadistic Sacrament +id=195632 +rarity=R +[/card] +[card] +primitive=Savage Silhouette id=186316 -name=Savage Silhouette rarity=C -mana={2}{G} -type=Enchantment -subtype=Aura [/card] [card] -text={T}, Pay 1 Life, Sacrifice Scalding Tarn: Search your library for a Island or Mountain card and put it onto the battlefield. Then shuffle your library. -auto={T}{S}:moveTo(myBattlefield) target(island,mountain|mylibrary) && life:-1 controller +primitive=Scalding Tarn id=190393 -name=Scalding Tarn rarity=R -type=Land [/card] [card] -text=Shroud (This creature can't be the target of spells or abilities.) When Scythe Tiger enters the battlefield, sacrifice it unless you sacrifice a land. +primitive=Scute Mob +id=180455 +rarity=R +[/card] +[card] +primitive=Scythe Tiger id=178113 -name=Scythe Tiger rarity=C -mana={G} -type=Creature -subtype=Cat -auto=moveTo(mygraveyard) notatarget(this;land|myBattlefield) -power=3 -toughness=2 -abilities=shroud [/card] [card] -text={T}: Draw a card for each Ally you control. +primitive=Sea Gate Loremaster id=195629 -name=Sea Gate Loremaster rarity=R -mana={4}{U} -type=Creature -subtype=Merfolk Wizard Ally -auto={T}:foreach(ally|myBattlefield) draw:1 controller -power=1 -toughness=3 [/card] [card] -text=When Seascape Aerialist or another Ally enters the battlefield under your control, Allies you control gain flying until end of turn. +primitive=Seascape Aerialist id=195631 -name=Seascape Aerialist rarity=U -mana={4}{U} -type=Creature -subtype=Merfolk Wizard Ally -auto=may lord(ally|myBattlefield) flying ueot -auto=@movedTo(other ally|myBattlefield):may lord(ally|myBattlefield) flying ueot -power=2 -toughness=3 [/card] [card] -text=Seismic Shudder deals 1 damage to each creature without flying. -auto=damage:1 all(creature[-flying]) +primitive=Seismic Shudder id=180134 -name=Seismic Shudder rarity=C -mana={1}{R} -type=Instant [/card] [card] +primitive=Sejiri Refuge +id=189626 +rarity=U +[/card] +[card] +primitive=Shatterskull Giant id=180505 -name=Shatterskull Giant rarity=C -mana={2}{R}{R} -type=Creature -subtype=Giant Warrior -power=4 -toughness=3 [/card] [card] -text=Flying, first strike, vigilance +primitive=Shepherd of the Lost id=193399 -name=Shepherd of the Lost rarity=U -mana={4}{W} -type=Creature -subtype=Angel -power=3 -toughness=3 -abilities=flying,first strike,vigilance [/card] [card] -text=Defender Landfall - Whenever a land enters the battlefield under your control, Shoal Serpent loses defender until end of turn +primitive=Shieldmate's Blessing +id=178119 +rarity=C +[/card] +[card] +primitive=Shoal Serpent id=177517 -name=Shoal Serpent rarity=C -mana={5}{U} -type=Creature -subtype=Serpent -auto=@movedTo(land|myBattlefield):-defender ueot -power=5 -toughness=5 -abilities=defender [/card] [card] -text=Flying +primitive=Sky Ruin Drake id=192211 -name=Sky Ruin Drake rarity=C -mana={4}{U} -type=Creature -subtype=Drake -power=2 -toughness=5 -abilities=flying [/card] [card] -text=Target creature gets +3/+0 and gains first strike until end of turn. +primitive=Slaughter Cry id=178136 - -target=creature -auto=3/0 -auto=first strike -name=Slaughter Cry rarity=C -mana={2}{R} -type=Instant [/card] [card] -text=Soaring Seacliff enters the battlefield tapped. When Soaring Seacliff enters the battlefield, target creature gains flying until end of turn. {T}: Add {U} to your mana pool. +primitive=Soaring Seacliff id=177541 -name=Soaring Seacliff -auto=tap -auto=flying target(creature) ueot -auto={T}:Add {U} rarity=C -type=Land [/card] [card] -text=Equipped creature gets +0/+2 and has reach. (It can block creatures with flying.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) -id=178134 -auto={2}:equip -auto=reach -auto=0/2 -name=Spidersilk Net -rarity=C -mana={0} -type=Artifact -subtype=Equipment -[/card] -[card] -text=Spire Barrage deals damage to target creature or player equal to the number of Mountains you control. -id=180495 -target=creature,player -auto=foreach(mountain|myBattlefield) damage:1 -name=Spire Barrage -rarity=C -mana={4}{R} -type=Sorcery -[/card] -[card] -text=Landfall - Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn. -id=171012 -name=Steppe Lynx -rarity=C -mana={W} -type=Creature -subtype=Cat -auto=@movedTo(land|myBattlefield):2/2 ueot -power=0 -toughness=1 -[/card] -[card] -id=190397 -name=Stonework Puma -rarity=C -mana={3} -type=Artifact Creature -subtype=Cat Ally -power=2 -toughness=2 -[/card] -[card] -text=Counter target creature spell. Put a 2/2 blue Illusion creature token onto the battlefield. -id=191360 -target=creature|stack -auto=fizzle -auto=token(Illusion,Creature Illusion,2/2,blue) controller -name=Summoner's Bane -rarity=U -mana={2}{U}{U} -type=Instant -[/card] -[card] -text=Landfall - Whenever a land enters the battlefield under your control, Surrakar Marauder gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) -id=180465 -name=Surrakar Marauder -rarity=C -mana={1}{B} -type=Creature -subtype=Surrakar -auto=@movedTo(land|myBattlefield):intimidate ueot -power=2 -toughness=1 -[/card] -[card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} -id=195157 -name=Swamp -rarity=L -type=Basic Land -subtype=Swamp -[/card] -[card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} -id=195159 -name=Swamp -rarity=L -type=Basic Land -subtype=Swamp -[/card] -[card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} -id=195172 -name=Swamp -rarity=L -type=Basic Land -subtype=Swamp -[/card] -[card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} -id=195194 -name=Swamp -rarity=L -type=Basic Land -subtype=Swamp -[/card] -[card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} -id=201975 -name=Swamp -rarity=L -type=Basic Land -subtype=Swamp -[/card] -[card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} -id=201976 -name=Swamp -rarity=L -type=Basic Land -subtype=Swamp -[/card] -[card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} -id=201977 -name=Swamp -rarity=L -type=Basic Land -subtype=Swamp -[/card] -[card] -text={T}: Add {B} to your mana pool. -auto={T}:Add {B} -id=201978 -name=Swamp -rarity=L -type=Basic Land -subtype=Swamp -[/card] -[card] -text=Whenever Tajuru Archer or another Ally enters the battlefield under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control. -auto=may foreach(ally|mybattlefield) damage:1 target(creature[flying]) -auto=@movedTo(ally|mybattlefield):may foreach(ally|mybattlefield) damage:1 target(creature[flying]) -id=180457 -name=Tajuru Archer -rarity=U -mana={2}{G} -type=Creature -subtype=Elf Archer Ally -power=1 -toughness=2 -[/card] -[card] -text=Teetering Peaks enters the battlefield tapped. When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn. {T}: Add {R} to your mana pool. -id=177549 -name=Teetering Peaks -auto=tap -auto=2/0 target(creature) ueot -auto={T}:Add {R} -rarity=C -type=Land -[/card] -[card] -text=Prevent all combat damage that would be dealt this turn by creatures without trample. -auto=preventAllCombatDamage from(creature[-trample]) ueot -id=191355 -name=Tanglesap -rarity=C -mana={1}{G} -type=Instant -[/card] -[card] -text=Terra Stomper can't be countered. Trample -id=186321 -name=Terra Stomper -rarity=R -mana={3}{G}{G}{G} -type=Creature -subtype=Beast -power=8 -toughness=8 -abilities=nofizzle,trample -[/card] -[card] -text=Landfall - Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn. -id=170971 -name=Territorial Baloth -rarity=C -mana={4}{G} -type=Creature -subtype=Beast -auto=@movedTo(land|myBattlefield):2/2 ueot -power=4 -toughness=4 -[/card] -[card] -text=Equipped creature has nonbasic landwalk. (It's unblockable as long as defending player controls a nonbasic land.) Equip {2} -id=190410 -auto={2}:equip -auto=aslongas(land[-basic]|opponentBattlefield) unblockable -name=Trailblazer's Boots -rarity=U -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -text=Search your library for a Trap card, reveal it, and put it into your hand. Then shuffle your library. -id=192223 -target=trap|mylibrary -auto=moveTo(myhand) -name=Trapmaker's Snare -rarity=U -mana={1}{U} -type=Instant -[/card] -[card] -text=Equipped creature gets +2/+1. Equip {2} -id=193396 -auto={2}:equip -auto=2/1 -name=Trusty Machete -rarity=U -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] -text=Haste Whenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts. -id=192229 -name=Tuktuk Grunts -rarity=C -mana={4}{R} -type=Creature -subtype=Goblin Warrior Ally -auto=may counter(1/1) -auto=@movedTo(other ally|myBattlefield):counter(1/1) -power=2 -toughness=2 -abilities=haste -[/card] -[card] -text=Turntimber Grove enters the battlefield tapped. When Turntimber Grove enters the battlefield, target creature gets +1/+1 until end of turn. {T}: Add {G} to your mana pool. -id=169977 -name=Turntimber Grove -auto=tap -auto=1/1 target(creature) ueot -auto={T}:Add {G} -rarity=C -type=Land -[/card] -[card] -text=Whenever Turntimber Ranger or another Ally enters the battlefield under your control, you may put a 2/2 green Wolf creature token onto the battlefield. If you do, put a +1/+1 counter on Turntimber Ranger. -id=169971 -name=Turntimber Ranger -rarity=R -mana={3}{G}{G} -type=Creature -subtype=Elf Scout Ally -auto=counter(1/1) -auto=may token(Wolf,Creature Wolf,2/2,green) -auto=@movedTo(ally|myBattlefield):may token(Wolf,Creature Wolf,2/2,green) && counter(1/1) -power=2 -toughness=2 -[/card] -[card] -text=Flying Whenever Umara Raptor or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Umara Raptor. -id=180447 -name=Umara Raptor -rarity=C -mana={2}{U} -type=Creature -subtype=Bird Ally -auto=may counter(1/1) -auto=@movedTo(other ally|myBattlefield):counter(1/1) -power=1 -toughness=1 -abilities=flying -[/card] -[card] -text=Flying Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) -id=185707 -name=Vampire Nighthawk -rarity=U -mana={1}{B}{B} -type=Creature -subtype=Vampire Shaman -power=2 -toughness=3 -abilities=flying,deathtouch,lifelink -[/card] -[card] -text=Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) Target creature gets +3/+0 until end of turn. If Vampire's Bite was kicked, that creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) -id=178150 -target=creature -auto=3/0 -name=Vampire's Bite -rarity=C -mana={B} -kicker={2}{B} -auto=kicker lifelink -type=Instant -[/card] -[card] -id=180454 -name=Vastwood Gorger -rarity=C -mana={5}{G} -type=Creature -subtype=Wurm -power=5 -toughness=6 -[/card] -[card] -text={T}, Pay 1 Life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card and put it onto the battlefield. Then shuffle your library. -auto={T}{S}:moveTo(myBattlefield) target(swamp,forest|mylibrary) && life:-1 controller -id=193400 -name=Verdant Catacombs -rarity=R -type=Land -[/card] -[card] -text=Kicker {G} (You may pay an additional {G} as you cast this spell.) Target creature can't be the target of spells or abilities your opponents control this turn. If Vines of Vastwood was kicked, that creature gets +4/+4 until end of turn. -id=177571 -target=creature -name=Vines of Vastwood -rarity=C -mana={G} -kicker={G} -auto=opponentshroud -auto=kicker 4/4 -type=Instant -[/card] -[card] -text=Double strike Whenever Warren Instigator deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield. -auto=@damaged(player) from(this):may moveto(myBattlefield) target(creature[goblin]|myHand) -id=191368 -name=Warren Instigator +primitive=Sorin Markov +id=195403 rarity=M -mana={R}{R} -type=Creature -subtype=Goblin Berserker -power=1 -toughness=1 -abilities=double strike [/card] [card] -text=Flying Welkin Tern can block only creatures with flying. +primitive=Soul Stair Expedition +id=177586 +rarity=C +[/card] +[card] +primitive=Spell Pierce +id=178144 +rarity=C +[/card] +[card] +primitive=Sphinx of Jwar Isle +id=185709 +rarity=R +[/card] +[card] +primitive=Sphinx of Lost Truths +id=185751 +rarity=R +[/card] +[card] +primitive=Spidersilk Net +id=178134 +rarity=C +[/card] +[card] +primitive=Spire Barrage +id=180495 +rarity=C +[/card] +[card] +primitive=Spreading Seas +id=190405 +rarity=C +[/card] +[card] +primitive=Steppe Lynx +id=171012 +rarity=C +[/card] +[card] +primitive=Stonework Puma +id=190397 +rarity=C +[/card] +[card] +primitive=Summoner's Bane +id=191360 +rarity=U +[/card] +[card] +primitive=Summoning Trap +id=197527 +rarity=R +[/card] +[card] +primitive=Sunspring Expedition +id=177551 +rarity=C +[/card] +[card] +primitive=Surrakar Marauder +id=180465 +rarity=C +[/card] +[card] +primitive=Swamp +id=201977 +rarity=L +[/card] +[card] +primitive=Swamp +id=195172 +rarity=L +[/card] +[card] +primitive=Swamp +id=201978 +rarity=L +[/card] +[card] +primitive=Swamp +id=195194 +rarity=L +[/card] +[card] +primitive=Swamp +id=201976 +rarity=L +[/card] +[card] +primitive=Swamp +id=195159 +rarity=L +[/card] +[card] +primitive=Swamp +id=201975 +rarity=L +[/card] +[card] +primitive=Swamp +id=195157 +rarity=L +[/card] +[card] +primitive=Tajuru Archer +id=180457 +rarity=U +[/card] +[card] +primitive=Tanglesap +id=191355 +rarity=C +[/card] +[card] +primitive=Teetering Peaks +id=177549 +rarity=C +[/card] +[card] +primitive=Tempest Owl +id=180482 +rarity=C +[/card] +[card] +primitive=Terra Stomper +id=186321 +rarity=R +[/card] +[card] +primitive=Territorial Baloth +id=170971 +rarity=C +[/card] +[card] +primitive=Timbermaw Larva +id=180458 +rarity=C +[/card] +[card] +primitive=Torch Slinger +id=180423 +rarity=C +[/card] +[card] +primitive=Trailblazer's Boots +id=190410 +rarity=U +[/card] +[card] +primitive=Trapfinder's Trick +id=192212 +rarity=C +[/card] +[card] +primitive=Trapmaker's Snare +id=192223 +rarity=U +[/card] +[card] +primitive=Trusty Machete +id=193396 +rarity=U +[/card] +[card] +primitive=Tuktuk Grunts +id=192229 +rarity=C +[/card] +[card] +primitive=Turntimber Basilisk +id=178140 +rarity=U +[/card] +[card] +primitive=Turntimber Grove +id=169977 +rarity=C +[/card] +[card] +primitive=Turntimber Ranger +id=169971 +rarity=R +[/card] +[card] +primitive=Umara Raptor +id=180447 +rarity=C +[/card] +[card] +primitive=Unstable Footing +id=192209 +rarity=U +[/card] +[card] +primitive=Valakut, the Molten Pinnacle +id=190400 +rarity=R +[/card] +[card] +primitive=Vampire Hexmage +id=192232 +rarity=U +[/card] +[card] +primitive=Vampire Lacerator +id=192225 +rarity=C +[/card] +[card] +primitive=Vampire Nighthawk +id=185707 +rarity=U +[/card] +[card] +primitive=Vampire's Bite +id=178150 +rarity=C +[/card] +[card] +primitive=Vastwood Gorger +id=180454 +rarity=C +[/card] +[card] +primitive=Verdant Catacombs +id=193400 +rarity=R +[/card] +[card] +primitive=Vines of Vastwood +id=177571 +rarity=C +[/card] +[card] +primitive=Warren Instigator +id=191368 +rarity=M +[/card] +[card] +primitive=Welkin Tern id=191353 -name=Welkin Tern rarity=C -mana={1}{U} -type=Creature -subtype=Bird -power=2 -toughness=1 -abilities=flying,cloud [/card] [card] -text=Flying Landfall - Whenever a land enters the battlefield under your control, Windrider Eel gets +2/+2 until end of turn. +primitive=Whiplash Trap +id=197526 +rarity=C +[/card] +[card] +primitive=Windborne Charge +id=190418 +rarity=U +[/card] +[card] +primitive=Windrider Eel id=170982 -name=Windrider Eel rarity=C -mana={3}{U} -type=Creature -subtype=Fish -auto=@movedTo(land|myBattlefield):2/2 ueot -power=2 -toughness=2 -abilities=flying [/card] [card] -text=Forestwalk -id=189620 -name=Zendikar Farguide +primitive=World Queller +id=191376 +rarity=R +[/card] +[card] +primitive=Zektar Shrine Expedition +id=183403 rarity=C -mana={4}{G} -type=Creature -subtype=Elemental -power=3 -toughness=3 -abilities=forestwalk -[/card] \ No newline at end of file +[/card] +[card] +primitive=Zendikar Farguide +id=189620 +rarity=C +[/card] diff --git a/projects/mtg/bin/Res/sets/mtg.todo b/projects/mtg/bin/Res/sets/mtg.todo new file mode 100644 index 000000000..3bd78bdfb --- /dev/null +++ b/projects/mtg/bin/Res/sets/mtg.todo @@ -0,0 +1,45497 @@ +# The cards in this file are not implemented yet +[card] +name=AEther Burst +text=Return up to X target creatures to their owners' hands, where X is one plus the number of cards named AEther Burst in all graveyards as you play AEther Burst. +mana={1}{U} +type=Instant +[/card] +[card] +name=AEther Membrane +text=Defender; reach (This creature can block creatures with flying.) Whenever ÃEher Membrane blocks a creature, return that creature to its owner's hand at end of combat. +mana={1}{R}{R} +type=Creature +subtype=Wall +power=0 +toughness=5 +[/card] +[card] +name=AEther Rift +text=At the beginning of your upkeep, reveal a card at random from your hand. If you reveal a noncreature card this way, discard that card. If you reveal a creature card this way, put that card into play unless any player pays 5 life. If a player pays 5 life, discard that card. +mana={1}{R}{G} +type=Enchantment +[/card] +[card] +name=AEther Snap +text=Remove all counters from all permanents and exile all tokens. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=AEther Tide +text=As an additional cost to play AEher Tide, discard X creature cards. Return X target creatures to their owners' hands. +mana={X}{U} +type=Sorcery +[/card] +[card] +name=AEther Vial +text=At the beginning of your upkeep, you may put a charge counter on AEther Vial. {T}: You may put a creature card with converted mana cost equal to the number of charge counters on AEther Vial from your hand onto the battlefield. +mana={1} +type=Artifact +[/card] +[card] +name=AEtherplasm +text=Whenever ÃEherplasm blocks a creature, you may return ÃEherplasm to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature. +mana={2}{U}{U} +type=Creature +subtype=Illusion +power=1 +toughness=1 +[/card] +[card] +name=AEthersnipe +text=When AEthersnipe comes into play, return target nonland permanent to its owner's hand. Evoke {1}{U}{U} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) +mana={5}{U} +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] +name=AEthertow +text=Put target attacking or blocking creature on top of its owner's library. Conspire (As you play this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) +mana={3}{WU} +type=Instant +[/card] +[card] +name=Abandon Hope +text=As an additional cost to play Abandon Hope, discard X cards. Look at target opponent's hand and choose X cards from it. That player discards those cards. +mana={X}{1}{B} +type=Sorcery +[/card] +[card] +name=Abeyance +text=Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities. Draw a card. +mana={1}{W} +type=Instant +[/card] +[card] +name=Abjure +text=As an additional cost to cast Abjure, sacrifice a blue permanent. Counter target spell. +mana={U} +type=Instant +[/card] +[card] +name=Abolish +text=You may discard a Plains card rather than pay Abolish's mana cost. Destroy target artifact or enchantment. +mana={1}{W}{W} +type=Instant +[/card] +[card] +name=Abomination +text=Whenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat. +mana={3}{B}{B} +type=Creature +subtype=Horror +power=2 +toughness=6 +[/card] +[card] +name=Aboroth +text=Cumulative upkeep—Put a -1/-1 counter on Aboroth. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) +mana={4}{G}{G} +type=Creature +subtype=Elemental +power=9 +toughness=9 +[/card] +[card] +name=Aboshan, Cephalid Emperor +text=Tap an untapped Cephalid you control: Tap target permanent. {U}{U}{U}: Tap all creatures without flying. +mana={4}{U}{U} +type=Legendary Creature +subtype=Cephalid +power=3 +toughness=3 +[/card] +[card] +name=Abundance +text=If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order. +mana={2}{G}{G} +type=Enchantment +[/card] +[card] +name=Abyssal Gatekeeper +text=When Abyssal Gatekeeper is put into a graveyard from the battlefield, each player sacrifices a creature. +mana={1}{B} +type=Creature +subtype=Horror +power=1 +toughness=1 +[/card] +[card] +name=Abyssal Horror +text=Flying When Abyssal Horror comes into play, target player discards two cards. +mana={4}{B}{B} +type=Creature +subtype=Horror +power=2 +toughness=2 +[/card] +[card] +name=Abyssal Hunter +text={B}, {T}: Tap target creature. Abyssal Hunter deals damage equal to Abyssal Hunter's power to that creature. +mana={3}{B} +type=Creature +subtype=Human Assassin +power=1 +toughness=1 +[/card] +[card] +name=Abyssal Nightstalker +text=Whenever Abyssal Nightstalker attacks and isn't blocked, defending player discards a card. +mana={3}{B} +type=Creature +subtype=Nightstalker +power=2 +toughness=2 +[/card] +[card] +name=Abyssal Specter +abilities=flying +alias=1165 +text=Flying . Whenever Abyssal Specter deals damage to a player, that player discards a card. +mana={2}{B}{B} +type=Creature +subtype=Specter +power=2 +toughness=3 +[/card] +[card] +name=Academy Rector +text=When Academy Rector is put into a graveyard from the battlefield, you may exile it. If you do, search your library for an enchantment card and put that card onto the battlefield. Then shuffle your library. +mana={3}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=2 +[/card] +[card] +name=Academy Researchers +text=When Academy Researchers comes into play, you may put an Aura card from your hand into play attached to Academy Researchers. +mana={1}{U}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Acceptable Losses +target=creature +auto=damage:5 +auto=discard:1 controller +#Removed: can be played from an empty hand without discarding a card +text=As an additional cost to cast Acceptable Losses, discard a card at random. Acceptable Losses deals 5 damage to target creature. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Acidic Dagger +text={4}, {T}: Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature leaves play this turn, sacrifice Acidic Dagger. Play this ability only during combat before blockers are declared. +mana={4} +type=Artifact +[/card] +[card] +name=Acorn Harvest +text=Put two 1/1 green Squirrel creature tokens onto the battlefield. Flashback-{1}{G}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Acridian +text=Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) +mana={1}{G} +type=Creature +subtype=Insect +power=2 +toughness=4 +[/card] +[card] +name=Ad Nauseam +text=Reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. You may repeat this process any number of times. +mana={3}{B}{B} +type=Instant +[/card] +[card] +name=Adarkar Unicorn +text={T}: Add either {U} or {1}{U} to your mana pool. Spend this mana only to pay cumulative upkeep costs. +mana={1}{W}{W} +type=Creature +subtype=Unicorn +power=2 +toughness=2 +[/card] +[card] +name=Adarkar Valkyrie +abilities=Flying,Vigilance +text=Flying, vigilance {T}: When target creature other than Adarkar Valkyrie is put into a graveyard this turn, return that card to the battlefield under your control. +mana={4}{W}{W} +type=Snow Creature +subtype=Angel +power=4 +toughness=5 +[/card] +[card] +name=Adarkar Windform +text=Flying {1}{S}i}: Target creature loses flying until end of turn. ({S}i} can be paid with one mana from a snow permanent.) +mana={4}{U} +type=Snow Creature +subtype=Illusion +power=3 +toughness=3 +[/card] +[card] +name=Adder-Staff Boggart +text=When Adder-Staff Boggart comes into play, clash with an opponent. If you win, put a +1/+1 counter on Adder-Staff Boggart. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=1 +[/card] +[card] +name=Addle +text=Choose a color. Target player reveals his or her hand, then you choose a card of that color from it. That player discards that card. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Admonition Angel +text=Flying Landfall â€EWhenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel. When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control. +mana={3}{W}{W}{W} +type=Creature +subtype=Angel +power=6 +toughness=6 +[/card] +[card] +name=Adventurers' Guildhouse +text=Green legendary creatures you control have "bands with other legendary creatures." +type=Land +[/card] +[card] +name=Advice from the Fae +text=({2U} can be paid with any two mana or with {U}. This card's converted mana cost is 6.) Look at the top five cards of your library. If you control more creatures than any other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order. +mana={2U}{2U}{2U} +type=Sorcery +[/card] +[card] +name=Aegis of Honor +text={1}: The next time an instant or sorcery spell would deal damage to you this turn, that spell deals that damage to its controller instead. +mana={W} +type=Enchantment +[/card] +[card] +name=Aerial Caravan +text=Flying {1}{U}{U}: Remove the top card of your library from the game. Until end of turn, you may play that card. (Reveal the card as you remove it from the game.) +mana={4}{U}{U} +type=Creature +subtype=Human Soldier +power=4 +toughness=3 +[/card] +[card] +name=Aerie Ouphes +abilities=persist +text=Sacrifice Aerie Ouphes: Aerie Ouphes deals damage equal to its power to target creature with flying. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) +mana={4}{G} +type=Creature +subtype=Ouphe +power=3 +toughness=3 +[/card] +[card] +name=Afiya Grove +text=Afiya Grove comes into play with three +1/+1 counters on it. At the beginning of your upkeep, move a +1/+1 counter from Afiya Grove onto target creature. When Afiya Grove has no +1/+1 counters on it, sacrifice it. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Afterlife +target=creature +auto=bury +auto=token(Spirit,creature spirit,1/1,flying white) targetcontroller +## token doesn't work with "targetcontroller" +text=Destroy target creature. It can't be regenerated. Its controller puts a 1/1 white Spirit creature token with flying into play. +mana={2}{W} +type=Instant +[/card] +[card] +name=Agadeem Occultist +text={T}: Put target creature card from an opponent's graveyard onto the battlefield under your control if its converted mana cost is less than or equal to the number of Allies you control. +mana={2}{B} +type=Creature +subtype=Human Shaman Ally +power=0 +toughness=2 +[/card] +[card] +name=Ageless Entity +text=Whenever you gain life, put that many +1/+1 counters on Ageless Entity. +mana={3}{G}{G} +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] +name=Ageless Sentinels +abilities=defender +text=Defender (This creature can't attack.) Flying When Ageless Sentinels blocks, it becomes a Bird Giant, and it loses defender. (It's no longer a Wall. This effect lasts indefinitely.) +mana={3}{W} +type=Creature +subtype=Wall +power=4 +toughness=4 +[/card] +[card] +name=Aggravated Assault +text={3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Play this ability only any time you could play a sorcery. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Aggression +text=Enchant non-Wall creature Enchanted creature has first strike and trample. At the end of enchanted creature's controller's turn, destroy that creature if it didn't attack this turn. +mana={2}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Agility +target=creature +auto=flanking +auto=:1/1 +text=Enchanted creature gets +1/+1 and gains flanking (whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn). +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Agonizing Memories +text=Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Agony Warp +text=Target creature gets -3/-0 until end of turn. Target creature gets -0/-3 until end of turn. +mana={U}{B} +type=Instant +[/card] +[card] +name=Airdrop Condor +text=Flying {1}{R}, Sacrifice a Goblin creature: Airdrop Condor deals damage equal to the sacrificed creature's power to target creature or player. +mana={4}{R} +type=Creature +subtype=Bird +power=2 +toughness=2 +[/card] +[card] +name=Aisling Leprechaun +text=Whenever Aisling Leprechaun blocks or becomes blocked by a creature, that creature becomes green. (This effect doesn't end at end of turn.) +mana={G} +type=Creature +subtype=Faerie +power=1 +toughness=1 +[/card] +[card] +name=Ajani Goldmane +text=[+1]: You gain 2 life. [-1]: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. [-6]: Put a white Avatar creature token into play with "This creature's power and toughness are each equal to your life total." +mana={2}{W}{W} +type=Planeswalker +subtype=Ajani +toughness=4 +[/card] +[card] +name=Ajani Vengeant +text=+1: Target permanent doesn't untap during its controller's next untap step. -2: Ajani Vengeant deals 3 damage to target creature or player and you gain 3 life. -7: Destroy all lands target player controls. +mana={2}{R}{W} +type=Planeswalker +subtype=Ajani +toughness=3 +[/card] +[card] +name=Akki Lavarunner +text=Haste Whenever Akki Lavarunner deals damage to an opponent, flip it. +mana={3}{R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=Akki Lavarunner (Tok-Tok, Volcano Born) +text=Protection from red If a red source would deal damage to a player, it deals that much damage plus 1 to that player instead. +mana={3}{R} +type=Legendary Creature ?EGoblin Shaman +power=2 +toughness=2 +[/card] +[card] +name=Akki Underminer +text=Whenever Akki Underminer deals combat damage to a player, that player sacrifices a permanent. +mana={3}{R} +type=Creature +subtype=Goblin Rogue Shaman +power=1 +toughness=1 +[/card] +[card] +name=Akroma's Blessing +text=Creatures you control gain protection from the color of your choice until end of turn. Cycling {W} ({W}, Discard this card: Draw a card.) +mana={2}{W} +type=Instant +[/card] +[card] +name=Akroma, Angel of Fury +text=Akroma, Angel of Fury can't be countered. Flying, trample, protection from white and from blue {R}: Akroma, Angel of Fury gets +1/+0 until end of turn. Morph {3}{R}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={5}{R}{R}{R} +type=Legendary Creature +subtype=Angel +power=6 +toughness=6 +[/card] +[card] +name=Akuta, Born of Ash +text=Haste At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta, Born of Ash from your graveyard to the battlefield. +mana={2}{B}{B} +type=Legendary Creature +subtype=Spirit +power=3 +toughness=2 +[/card] +[card] +name=Al-abara's Carpet +text={5}, {T}: Prevent all damage that would be dealt to you this turn by attacking creatures without flying. +mana={5} +type=Artifact +[/card] +[card] +name=Alabaster Dragon +auto=@movedTo(this|mygraveyard) from(myBattlefield):moveTo(ownerlibrary) all(this) && shuffle +#This do not work in WTH 0.10 +text=Flying When Alabaster Dragon is put into a graveyard from play, shuffle Alabaster Dragon into its owner's library. +mana={4}{W}{W} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Alabaster Leech +text=White spells you play cost {W} more to play. +mana={W} +type=Creature +subtype=Leech +power=1 +toughness=3 +[/card] +[card] +name=Alabaster Potion +text=Choose one - Target player gains X life; or prevent the next X damage that would be dealt to target creature or player this turn. +mana={X}{W}{W} +type=Instant +[/card] +[card] +name=Alabaster Wall +text=Defender (This creature can't attack.) {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. +mana={2}{W} +type=Creature +subtype=Wall +power=0 +toughness=4 +[/card] +[card] +name=Alaborn Cavalier +text=Whenever Alaborn Cavalier attacks, you may tap target creature. +mana={2}{W}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Alaborn Zealot +text=When Alaborn Zealot blocks a creature, destroy that creature and Alaborn Zealot. +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Aladdin +text={1}{R}{R}, {T}: Gain control of target artifact for as long as you control Aladdin. +mana={2}{R}{R} +type=Creature +subtype=Human Rogue +power=1 +toughness=1 +[/card] +[card] +name=Albino Troll +text=Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {1}{G}: Regenerate Albino Troll. +mana={1}{G} +type=Creature +subtype=Troll +power=3 +toughness=3 +[/card] +[card] +name=Alchor's Tomb +text={2}, {T}: Target permanent you control becomes the color of your choice. (This effect doesn't end at end of turn.) +mana={4} +type=Artifact +[/card] +[card] +name=Aleatory +text=Play Aleatory only during combat after blockers are declared. Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. Draw a card at the beginning of the next turn's upkeep. +mana={1}{R} +type=Instant +[/card] +[card] +name=Alexi, Zephyr Mage +text={X}{U}, {T}, Discard two cards: Return X target creatures to their owners' hands. +mana={3}{U}{U} +type=Legendary Creature +subtype=Human Spellshaper +power=3 +toughness=3 +[/card] +[card] +name=Ali from Cairo +text=Damage that would reduce your life total to less than 1 reduces it to 1 instead. +mana={2}{R}{R} +type=Creature +subtype=Human +power=0 +toughness=1 +[/card] +[card] +name=All Hallow's Eve +text=Remove All Hallow's Eve from the game with two scream counters on it. At the beginning of your upkeep, if All Hallow's Eve is removed from the game with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from his or her graveyard to play. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=All Suns' Dawn +text=For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn. +mana={4}{G} +type=Sorcery +[/card] +[card] +name=Allay +text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Destroy target enchantment. +mana={1}{W} +type=Instant +[/card] +[card] +name=Alley Grifters +text=Whenever Alley Grifters becomes blocked, defending player discards a card. +mana={1}{B}{B} +type=Creature +subtype=Human Mercenary +power=2 +toughness=2 +[/card] +[card] +name=Allosaurus Rider +text=You may exile two green cards from your hand rather than pay Allosaurus Rider's mana cost. Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control. +mana={5}{G}{G} +type=Creature +subtype=Elf Warrior +power=1+* +toughness=1+* +[/card] +[card] +name=Alloy Golem +text=As Alloy Golem comes into play, choose a color. Alloy Golem is the chosen color. (It's still an artifact.) +mana={6} +type=Artifact Creature +subtype=Golem +power=4 +toughness=4 +[/card] +[card] +name=Alluring Scent +text=All creatures able to block target creature this turn do so. +mana={1}{G}{G} +type=Sorcery +[/card] +[card] +name=Alms +text={1}, Exile the top card of your graveyard: Prevent the next 1 damage that would be dealt to target creature this turn. +mana={W} +type=Enchantment +[/card] +[card] +name=Alpha Status +text=Enchant creature Enchanted creature gets +2/+2 for each other creature on the battlefield that shares a creature type with it. +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Altar Golem +abilities=doesnotuntap +text=Trample Altar Golem's power and toughness are each equal to the number of creatures in play. Altar Golem doesn't untap during your untap step. Tap five untapped creatures you control: Untap Altar Golem. +mana={7} +type=Artifact Creature +subtype=Golem +power=* +toughness=* +[/card] +[card] +name=Altar of Bone +text=As an additional cost to play Altar of Bone, sacrifice a creature. Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library. +mana={G}{W} +type=Sorcery +[/card] +[card] +name=Altar of Dementia +text=Sacrifice a creature: Target player puts a number of cards equal to the sacrificed creature's power from the top of his or her library into his or her graveyard. +mana={2} +type=Artifact +[/card] +[card] +name=Altar of Shadows +text=At the beginning of your precombat main phase, add {B} to your mana pool for each charge counter on Altar of Shadows. {7}, {T}: Destroy target creature. Then put a charge counter on Altar of Shadows. +mana={7} +type=Artifact +[/card] +[card] +name=Alter Reality +text=Change the text of target permanent or spell by replacing all instances of one color word with another. (This effect lasts indefinitely.) Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={1}{U} +type=Instant +[/card] +[card] +name=Aluren +text=Any player may play creature cards with converted mana cost 3 or less without paying their mana cost and as though they had flash. +mana={2}{G}{G} +type=Enchantment +[/card] +[card] +name=Amber Prison +text=You may choose not to untap Amber Prison during your untap step. {4}, {T}: Tap target artifact, creature, or land. As long as Amber Prison remains tapped, that permanent doesn't untap during its controller's untap step. +mana={4} +type=Artifact +[/card] +[card] +name=Amnesia +text=Target player reveals his or her hand and discards all nonland cards. +mana={3}{U}{U}{U} +type=Sorcery +[/card] +[card] +name=Amoeboid Changeling +text=Changeling (This card is every creature type at all times.) {T}: Target creature gains all creature types until end of turn. {T}: Target creature loses all creature types until end of turn. +mana={1}{U} +type=Creature +subtype=Shapeshifter +power=1 +toughness=1 +[/card] +[card] +name=Amulet of Kroog +text={2}, {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. +mana={2} +type=Artifact +[/card] +[card] +name=Amulet of Quoz +text=Remove Amulet of Quoz from your deck before playing if you're not playing for ante. {T}, Sacrifice Amulet of Quoz: Target opponent may add the top card of his or her library to the ante. If he or she doesn't, you flip a coin. If you win the flip, that player loses the game. If you lose the flip, you lose the game. Play this ability only during your upkeep. +mana={6} +type=Artifact +[/card] +[card] +name=Amulet of Vigor +text=Whenever a permanent enters the battlefield tapped and under your control, untap it. +mana={1} +type=Artifact +[/card] +[card] +name=An-Zerrin Ruins +text=As An-Zerrin Ruins enters the battlefield, choose a creature type. Creatures of the chosen type don't untap during their controllers' untap steps. +mana={2}{R}{R} +type=Enchantment +[/card] +[card] +name=Ana Battlemage +text=Kicker {2}{U} and/or {1}{B} (You may pay an additional {2}{U} and/or {1}{B} as you cast this spell.) When Ana Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, target player discards three cards. When Ana Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, tap target untapped creature and that creature deals damage equal to its power to its controller. +mana={2}{G} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Anathemancer +text=When Anathemancer comes into play, it deals damage to target player equal to the number of nonbasic lands that player controls. Unearth {5}{B}{R} ({5}{B}{R}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +mana={1}{B}{R} +type=Creature +subtype=Zombie Wizard +power=2 +toughness=2 +[/card] +[card] +name=Anavolver +text=Kicker {1}{U} and/or {B} (You may pay an additional {1}{U} and/or {B} as you cast this spell.) If Anavolver was kicked with its {1}{U} kicker, it enters the battlefield with two +1/+1 counters on it and with flying. If Anavolver was kicked with its {B} kicker, it enters the battlefield with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver." +mana={3}{G} +type=Creature +subtype=Volver +power=3 +toughness=3 +[/card] +[card] +name=Ancestor's Prophet +text=Tap five untapped Clerics you control: You gain 10 life. +mana={4}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=5 +[/card] +[card] +name=Ancestral Knowledge +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Ancestral Knowledge enters the battlefield, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any order. When Ancestral Knowledge leaves the battlefield, shuffle your library. +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Ancestral Memories +text=Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard. +mana={2}{U}{U}{U} +type=Sorcery +[/card] +[card] +name=Ancestral Tribute +auto=foreach(*|mygraveyard):life:2 +text=You gain 2 life for each card in your graveyard. Flashback {9}{W}{W}{W} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +mana={5}{W}{W} +type=Sorcery +[/card] +[card] +name=Ancestral Vision +text=Ancestral Vision is blue. Suspend 4?{U} (Rather than play this card from your hand, pay {U} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) Target player draws three cards. +type=Sorcery +[/card] +[card] +name=Ancient Grudge +text=Destroy target artifact. Flashback {G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +mana={1}{R} +type=Instant +[/card] +[card] +name=Ancient Hydra +text=Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) {1}, Remove a fade counter from Ancient Hydra: Ancient Hydra deals 1 damage to target creature or player. +mana={4}{R} +type=Creature +subtype=Hydra +power=5 +toughness=1 +[/card] +[card] +name=Ancient Kavu +text={2}: Ancient Kavu becomes colorless until end of turn. +mana={3}{R} +type=Creature +subtype=Kavu +power=3 +toughness=3 +[/card] +[card] +name=Ancient Ooze +text=Ancient Ooze's power and toughness are each equal to the total converted mana cost of other creatures you control. +mana={5}{G}{G} +type=Creature +subtype=Ooze +power=* +toughness=* +[/card] +[card] +name=Ancient Ziggurat +text={T}: Add one mana of any color to your mana pool. Spend this mana only to play creature spells. +type=Land +[/card] +[card] +name=Andradite Leech +text=Black spells you play cost {B} more to play. {B}: Andradite Leech gets +1/+1 until end of turn. +mana={2}{B} +type=Creature +subtype=Leech +power=2 +toughness=2 +[/card] +[card] +name=Angel of Fury +text=Flying When Angel of Fury is put into your graveyard from the battlefield, you may shuffle it into your library. +mana={4}{W}{W} +type=Creature +subtype=Angel +power=3 +toughness=5 +[/card] +[card] +name=Angel's Grace +text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. +mana={W} +type=Instant +[/card] +[card] +name=Angel's Herald +text={2}{W}, {T}, Sacrifice a green creature, a white creature, and a blue creature: Search your library for a card named Empyrial Archangel and put it into play. Then shuffle your library. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Angel's Trumpet +text=All creatures have vigilance. At the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. Angel's Trumpet deals damage to the player equal to the number of creatures tapped this way. +mana={3} +type=Artifact +[/card] +[card] +name=Angelic Benediction +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, you may tap target creature. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Angelic Favor +text=If you control a Plains, you may tap an untapped creature you control rather than pay Angelic Favor's mana cost. Cast Angelic Favor only during combat. Put a 4/4 white Angel creature token with flying onto the battlefield. Exile it at the beginning of the next end step. +mana={3}{W} +type=Instant +[/card] +[card] +name=Angelic Protector +text=Flying Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn. +mana={3}{W} +type=Creature +subtype=Angel +power=2 +toughness=2 +[/card] +[card] +name=Angelic Renewal +text=Whenever a creature is put into your graveyard from the battlefield, you may sacrifice Angelic Renewal. If you do, return that card to the battlefield. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Angus Mackenzie +text={G}{W}{U}, {T}: Prevent all combat damage that would be dealt this turn. +mana={G}{W}{U} +type=Legendary Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Animal Boneyard +text=Enchant land Enchanted land has "{T}, Sacrifice a creature: You gain life equal to that creature's toughness." +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Animal Magnetism +text=Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card into play and the rest into your graveyard. +mana={4}{G} +type=Sorcery +[/card] +[card] +name=Anoint +text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Prevent the next 3 damage that would be dealt to target creature this turn. +mana={W} +type=Instant +[/card] +[card] +name=Anowon, the Ruin Sage +text=At the beginning of your upkeep, each player sacrifices a non-Vampire creature. +mana={3}{B}{B} +type=Legendary Creature +subtype=Vampire Shaman +power=4 +toughness=3 +[/card] +[card] +name=Antagonism +text=At the end of each player's turn, Antagonism deals 2 damage to that player unless one of his or her opponents was dealt damage that turn. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=Anthem of Rakdos +text=Whenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you. Hellbent - As long as you have no cards in hand, if a source you control would deal damage to a creature or player, it deals double that damage to that creature or player instead. +mana={2}{B}{R}{R} +type=Enchantment +[/card] +[card] +name=Anthroplasm +text=Anthroplasm enters the battlefield with two +1/+1 counters on it. {X}, {T}: Remove all +1/+1 counters from Anthroplasm and put X +1/+1 counters on it. +mana={2}{U}{U} +type=Creature +subtype=Shapeshifter +power=0 +toughness=0 +[/card] +[card] +name=Anti-Magic Aura +text=Enchant creature Enchanted creature can't be the target of spells and can't be enchanted. This effect doesn't remove Anti-Magic Aura. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Anurid Brushhopper +text=Discard two cards: Exile Anurid Brushhopper. Return it to the battlefield under its owner's control at the beginning of the next end step. +mana={1}{G}{W} +type=Creature +subtype=Frog Beast +power=3 +toughness=4 +[/card] +[card] +name=Anurid Scavenger +text=Protection from black At the beginning of your upkeep, sacrifice Anurid Scavenger unless you put a card from your graveyard on the bottom of your library. +mana={2}{G} +type=Creature +subtype=Frog Beast +power=3 +toughness=3 +[/card] +[card] +name=Anurid Swarmsnapper +text=Reach (This creature can block creatures with flying.) {1}{G}: Anurid Swarmsnapper can block an additional creature this turn. +mana={2}{G} +type=Creature +subtype=Frog Beast +power=1 +toughness=4 +[/card] +[card] +name=Anvil of Bogardan +text=Players have no maximum hand size. At the beginning of each player's draw step, that player draws an additional card, then discards a card. +mana={2} +type=Artifact +[/card] +[card] +name=Apathy +text=Enchant creature Enchanted creature doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may discard a card at random. If he or she does, untap that creature. +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Apes of Rath +text=Whenever Apes of Rath attacks, it doesn't untap during its controller's next untap step. +mana={2}{G}{G} +type=Creature +subtype=Ape +power=5 +toughness=4 +[/card] +[card] +name=Apex Hawks +text=Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.) Flying Apex Hawks enters the battlefield with a +1/+1 counter on it for each time it was kicked. +mana={2}{W} +type=Creature +subtype=Bird +power=2 +toughness=2 +[/card] +[card] +name=Aphetto Alchemist +text={T}: Untap target artifact or creature. Morph {U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Aphetto Dredging +text=Return up to three target creature cards of the creature type of your choice from your graveyard to your hand. +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Aphetto Exterminator +text=Morph {3}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Aphetto Exterminator is turned face up, target creature gets -3/-3 until end of turn. +mana={2}{B} +type=Creature +subtype=Human Wizard +power=3 +toughness=1 +[/card] +[card] +name=Aphetto Grifter +text=Tap two untapped Wizards you control: Tap target permanent. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Aphetto Runecaster +text=Whenever a permanent is turned face up, you may draw a card. +mana={3}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] +[card] +name=Aphetto Vulture +abilities=flying +auto=@movedTo(this|graveyard) from(inplay):may moveto(mylibrary) target(zombie|mygraveyard) ##don't understand why this doesnt work... +text=Flying. When Aphetto Vulture is put into a graveyard from play, you may put target Zombie card from your graveyard on top of your library. +mana={4}{B}{B} +type=Creature +subtype=Zombie Bird +power=3 +toughness=2 +[/card] +[card] +name=Aphotic Wisps +text=Target creature becomes black and gains fear until end of turn. Draw a card. +mana={B} +type=Instant +[/card] +[card] +name=Apocalypse Chime +text={2}, {T}, Sacrifice Apocalypse Chime: Destroy all nontoken permanents from the Homelands expansion. They can't be regenerated. +mana={2} +type=Artifact +[/card] +[card] +name=Apocalypse Hydra +text=Apocalypse Hydra comes into play with X +1/+1 counters on it. If X is 5 or more, it comes into play with an additional X +1/+1 counters on it. {1}{R}, Remove a +1/+1 counter from Apocalypse Hydra: Apocalypse Hydra deals 1 damage to target creature or player. +mana={X}{R}{G} +type=Creature +subtype=Hydra +power=0 +toughness=0 +[/card] +[card] +name=Apprentice Necromancer +text={B}, {T}, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it. +mana={1}{B} +type=Creature +subtype=Zombie Wizard +power=1 +toughness=1 +[/card] +[card] +name=Aquamoeba +text=Discard a card: Switch Aquamoeba's power and toughness until end of turn. +mana={1}{U} +type=Creature +subtype=Elemental Beast +power=1 +toughness=3 +[/card] +[card] +name=Aquamorph Entity +text=As Aquamorph Entity enters the battlefield or is turned face up, it becomes your choice of 5/1 or 1/5. Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={2}{U}{U} +type=Creature +subtype=Shapeshifter +power=* +toughness=* +[/card] +[card] +name=Aquastrand Spider +text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {G}: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.) +mana={1}{G} +type=Creature +subtype=Spider Mutant +power=0 +toughness=0 +[/card] +[card] +name=Aquitect's Will +text=Put a flood counter on target land. That land is an Island in addition to its other types as long as it has a flood counter on it. If you control a Merfolk, draw a card. +mana={U} +type=Tribal Sorcery +subtype=Merfolk +[/card] +[card] +name=Arashi, the Sky Asunder +text={X}{G}, {T}: Arashi, the Sky Asunder deals X damage to target creature with flying. Channel — {X}{G}{G}, Discard Arashi: Arashi deals X damage to each creature with flying. +mana={3}{G}{G} +type=Legendary Creature +subtype=Spirit +power=5 +toughness=5 +[/card] +[card] +name=Arbiter of Knollridge +text=Vigilance When Arbiter of Knollridge comes into play, each player's life total becomes the highest life total among all players. +mana={6}{W} +type=Creature +subtype=Giant Wizard +power=5 +toughness=5 +[/card] +[card] +name=Arboria +text=Creatures can't attack a player who didn't play a spell and didn't put a card into play during his or her last turn. +mana={2}{G}{G} +type=World Enchantment +[/card] +[card] +name=Arc Blade +text=Arc Blade deals 2 damage to target creature or player. Remove Arc Blade from the game with three time counters on it. Suspend 3—{2}{R} (Rather than play this card from your hand, you may pay {2}{R} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) +mana={3}{R}{R} +type=Sorcery +[/card] +[card] +name=Arc Lightning +text=Arc Lightning deals 3 damage divided as you choose among any number of target creatures and/or players. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Arc Mage +text={2}{R}, {T}, Discard a card: Arc Mage deals 2 damage divided as you choose among any number of target creatures and/or players. +mana={2}{R} +type=Creature +subtype=Human Spellshaper +power=2 +toughness=2 +[/card] +[card] +name=Arc-Slogger +text={R}, Remove the top ten cards of your library from the game: Arc-Slogger deals 2 damage to target creature or player. +mana={3}{R}{R} +type=Creature +subtype=Beast +power=4 +toughness=5 +[/card] +[card] +name=Arcades Sabboth +text=Flying At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay {G}{W}{U}. Untapped nonattacking creatures you control get +0/+2. {W}: Arcades Sabboth gets +0/+1 until end of turn. +mana={2}{G}{G}{W}{W}{U}{U} +type=Legendary Creature +subtype=Elder Dragon +power=7 +toughness=7 +[/card] +[card] +name=Arcane Denial +target=*|stack +auto=fizzle +auto=@next upkeep:may draw:2 targetController #Does not work as you can cancel this action +auto=@next upkeep:draw:1 +text=Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep. +mana={1}{U} +type=Instant +[/card] +[card] +name=Arcane Laboratory +text=Each player can't play more than one spell each turn. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Arcane Spyglass +text={2}, {T}, Sacrifice a land: Draw a card and put a charge counter on Arcane Spyglass. Remove three charge counters from Arcane Spyglass: Draw a card. +mana={4} +type=Artifact +[/card] +[card] +name=Arcane Teachings +target=creature +auto=2/2 +auto={T}:damage:1 target(creature,player) +text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +2/+2 and has "{T}: This creature deals 1 damage to target creature or player." +mana={2}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Arcanum Wings +text=Enchant creature Enchanted creature has flying. Aura swap {2}{U} ({2}{U}: Exchange this Aura with an Aura card in your hand.) +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Arcbound Bruiser +text=Modular 3 (This enters the battlefield with three +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +mana={5} +type=Artifact Creature +subtype=Golem +power=0 +toughness=0 +[/card] +[card] +name=Arcbound Crusher +text=Trample Whenever another artifact enters the battlefield, put a +1/+1 counter on Arcbound Crusher. Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +mana={4} +type=Artifact Creature +subtype=Juggernaut +power=0 +toughness=0 +[/card] +[card] +name=Arcbound Fiend +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto Arcbound Fiend. Modular 3 (This enters the battlefield with three +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +mana={6} +type=Artifact Creature +subtype=Horror +power=0 +toughness=0 +[/card] +[card] +name=Arcbound Hybrid +text=Haste Modular 2 (This enters the battlefield with two +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +mana={4} +type=Artifact Creature +subtype=Beast +power=0 +toughness=0 +[/card] +[card] +name=Arcbound Lancer +text=First strike Modular 4 (This enters the battlefield with four +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +mana={7} +type=Artifact Creature +subtype=Beast +power=0 +toughness=0 +[/card] +[card] +name=Arcbound Overseer +text=At the beginning of your upkeep, put a +1/+1 counter on each creature with modular you control. Modular 6 (This enters the battlefield with six +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +mana={8} +type=Artifact Creature +subtype=Golem +power=0 +toughness=0 +[/card] +[card] +name=Arcbound Ravager +text=Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager. Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +mana={2} +type=Artifact Creature +subtype=Beast +power=0 +toughness=0 +[/card] +[card] +name=Arcbound Reclaimer +text=Remove a +1/+1 counter from Arcbound Reclaimer: Put target artifact card from your graveyard on top of your library. Modular 2 (This enters the battlefield with two +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +mana={4} +type=Artifact Creature +subtype=Golem +power=0 +toughness=0 +[/card] +[card] +name=Arcbound Slith +text=Whenever Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it. Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +mana={2} +type=Artifact Creature +subtype=Slith +power=0 +toughness=0 +[/card] +[card] +name=Arcbound Stinger +text=Flying Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +mana={2} +type=Artifact Creature +subtype=Insect +power=0 +toughness=0 +[/card] +[card] +name=Arcbound Wanderer +text=Modular -- Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +mana={6} +type=Artifact Creature +subtype=Golem +power=0 +toughness=0 +[/card] +[card] +name=Arcbound Worker +text=Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +mana={1} +type=Artifact Creature +subtype=Construct +power=0 +toughness=0 +[/card] +[card] +name=Archery Training +text=Enchant creature At the beginning of your upkeep, you may put an arrow counter on Archery Training. Enchanted creature has "{T}: This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on Archery Training." +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Architects of Will +text=When Architects of Will comes into play, look at the top three cards of target player's library, then put them back in any order. Cycling {(u/b)} ({(u/b)}, Discard this card: Draw a card.) +mana={2}{U}{B} +type=Artifact Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] +name=Archive Trap +text=If an opponent searched his or her library this turn, you may pay {0} rather than pay Archive Trap's mana cost. Target opponent puts the top thirteen cards of his or her library into his or her graveyard. +mana={3}{U}{U} +type=Instant +subtype=Trap +[/card] +[card] +name=Archmage Ascension +text=At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension. As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle your library. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Archon of Redemption +text=Flying Whenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power. +mana={3}{W}{W} +type=Creature +subtype=Archon +power=3 +toughness=4 +[/card] +[card] +name=Arctic Foxes +text=Creatures with power 2 or greater can't block Arctic Foxes as long as defending player controls a snow land. +mana={1}{W} +type=Creature +subtype=Fox +power=1 +toughness=1 +[/card] +[card] +name=Arctic Merfolk +text=Kicker—Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.) If Arctic Merfolk was kicked, it enters the battlefield with a +1/+1 counter on it. +mana={1}{U} +type=Creature +subtype=Merfolk +power=1 +toughness=1 +[/card] +[card] +name=Arctic Nishoba +text=Trample Cumulative upkeep {G} or {W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Arctic Nishoba is put into a graveyard from the battlefield, you gain 2 life for each age counter on it. +mana={5}{G} +type=Creature +subtype=Cat Warrior +power=6 +toughness=6 +[/card] +[card] +name=Arctic Wolves +text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Arctic Wolves enters the battlefield, draw a card. +mana={3}{G}{G} +type=Creature +subtype=Wolf +power=4 +toughness=5 +[/card] +[card] +name=Arcum Dagsson +text={T}: Target artifact creature's controller sacrifices it. That player may search his or her library for a noncreature artifact card, put it onto the battlefield, then shuffle his or her library. +mana={3}{U} +type=Legendary Creature +subtype=Human Artificer +power=2 +toughness=2 +[/card] +[card] +name=Arcum's Sleigh +auto=aslongas(land[snow]|opponentBattlefield) {2}{T}:vigilance target(creature) +#### +####Aslongas-lines with activation costs don't work yet!! (0.9.1) +#### +text={2}, {T}: Target creature gains vigilance until end of turn. Play this ability only during combat and only if defending player controls a snow land. +mana={1} +type=Artifact +[/card] +[card] +name=Arcum's Weathervane +text={2}, {T}: Target snow land is no longer snow. {2}, {T}: Target nonsnow basic land becomes snow. +mana={2} +type=Artifact +[/card] +[card] +name=Arcum's Whistle +text={3}, {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay {X}, where X is that creature's converted mana cost. If he or she doesn't, the creature attacks this turn if able, and at end of turn, destroy it if it didn't attack. Play this ability only before attackers are declared. +mana={3} +type=Artifact +[/card] +[card] +name=Ardent Plea +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.) +mana={1}{W}{U} +type=Enchantment +[/card] +[card] +name=Argivian Blacksmith +text={T}: Prevent the next 2 damage that would be dealt to target artifact creature this turn. +mana={1}{W}{W} +type=Creature +subtype=Human Artificer +power=2 +toughness=2 +[/card] +[card] +name=Argothian Elder +text={T}: Untap two target lands. +mana={3}{G} +type=Creature +subtype=Elf Druid +power=2 +toughness=2 +[/card] +[card] +name=Argothian Pixies +text=Argothian Pixies can't be blocked by artifact creatures. Prevent all damage that would be dealt to Argothian Pixies by artifact creatures. +mana={1}{G} +type=Creature +subtype=Faerie +power=2 +toughness=1 +[/card] +[card] +name=Argothian Treefolk +text=Prevent all damage that would be dealt to Argothian Treefolk by artifacts. +mana={3}{G}{G} +type=Creature +subtype=Treefolk +power=3 +toughness=5 +[/card] +[card] +name=Argothian Wurm +text=Trample When Argothian Wurm comes into play, any player may sacrifice a land. If a player does, put Argothian Wurm on top of its owner's library. +mana={3}{G} +type=Creature +subtype=Wurm +power=6 +toughness=6 +[/card] +[card] +name=Armillary Sphere +text={2}, {T}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library. +mana={2} +type=Artifact +[/card] +[card] +name=Armor of Thorns +text=You may play Armor of Thorns any time you could play an instant. If it was played any time a sorcery couldn't have been played, it gains substance until end of turn and when it loses substance, sacrifice it. Enchant nonblack creature Enchanted creature gets +2/+2. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Arnjlot's Ascent +text=Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {1}: Target creature gains flying until end of turn. +mana={1}{U}{U} +type=Enchantment +[/card] +[card] +name=Arrest +text=Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be played. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Arrogant Wurm +text=Trample Madness {2}{G} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +mana={3}{G}{G} +type=Creature +subtype=Wurm +power=4 +toughness=4 +[/card] +[card] +name=Arrow Volley Trap +text=If four or more creatures are attacking, you may pay {1}{W} rather than pay Arrow Volley Trap's mana cost. Arrow Volley Trap deals 5 damage divided as you choose among any number of target attacking creatures. +mana={3}{W}{W} +type=Instant +subtype=Trap +[/card] +[card] +name=Arsenal Thresher +text=As Arsenal Thresher comes into play, you may reveal any number of other artifact cards from your hand. Arsenal Thresher comes into play with a +1/+1 counter on it for each card revealed this way. +mana={2}{WB}{U} +type=Artifact Creature +subtype=Construct +power=2 +toughness=2 +[/card] +[card] +name=Artifact Possession +text=Enchant artifact Whenever enchanted artifact becomes tapped or a player activates an ability of enchanted artifact without {T} in its activation cost, Artifact Possession deals 2 damage to that artifact's controller. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Artificial Evolution +text=Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect doesn't end at end of turn.) +mana={U} +type=Instant +[/card] +[card] +name=Ascending Aven +text=Flying Ascending Aven can block only creatures with flying. Morph {2}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={2}{U}{U} +type=Creature +subtype=Bird Soldier +power=3 +toughness=2 +[/card] +[card] +name=Ashen Ghoul +text=Haste {B}: Return Ashen Ghoul from your graveyard to play. Play this ability only during your upkeep and only if three or more creature cards are above Ashen Ghoul. +mana={3}{B} +type=Creature +subtype=Zombie +power=3 +toughness=1 +[/card] +[card] +name=Ashen-Skin Zubera +text=When Ashen-Skin Zubera is put into a graveyard from play, target opponent discards a card for each Zubera put into a graveyard from play this turn. +mana={1}{B} +type=Creature +subtype=Zubera Spirit +power=1 +toughness=2 +[/card] +[card] +name=Ashenmoor Liege +auto=lord(creature[black]|myinplay) 1/1 other +auto=lord(creature[red]|myinplay) 1/1 other +text=Other black creatures you control get +1/+1. Other red creatures you control get +1/+1. Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life. +mana={1}{BR}{BR}{BR} +type=Creature +subtype=Elemental Knight +power=4 +toughness=1 +[/card] +[card] +name=Ashes of the Fallen +text=As Ashes of the Fallen enters the battlefield, choose a creature type. Each creature card in your graveyard has the chosen creature type in addition to its other types. +mana={2} +type=Artifact +[/card] +[card] +name=Ashes to Ashes +text=Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Ashling the Pilgrim +text={1}{R}: Put a +1/+1 counter on Ashling the Pilgrim. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling the Pilgrim, and it deals that much damage to each creature and each player. +mana={1}{R} +type=Legendary Creature +subtype=Elemental Shaman +power=1 +toughness=1 +[/card] +[card] +name=Ashling's Prerogative +text=As Ashling's Prerogative comes into play, choose odd or even. (Zero is even.) Each creature with converted mana cost of the chosen value has haste. Each creature without converted mana cost of the chosen value comes into play tapped. +mana={1}{R} +type=Enchantment +[/card] +[card] +name=Ashling, the Extinguisher +text=Whenever Ashling, the Extinguisher deals combat damage to a player, choose target creature that player controls. He or she sacrifices that creature. +mana={2}{B}{B} +type=Legendary Creature +subtype=Elemental Shaman +power=4 +toughness=4 +[/card] +[card] +name=Ashnod's Battle Gear +text=You may choose not to untap Ashnod's Battle Gear during your untap step. {2}, {T}: Target creature you control gets +2/-2 for as long as Ashnod's Battle Gear remains tapped. +mana={2} +type=Artifact +[/card] +[card] +name=Ashnod's Cylix +text={3}, {T}: Target player looks at the top three cards of his or her library, puts one of them back on top of his or her library, then exiles the rest. +mana={2} +type=Artifact +[/card] +[card] +name=Ashnod's Transmogrant +text={T}, Sacrifice Ashnod's Transmogrant: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types. +mana={1} +type=Artifact +[/card] +[card] +name=Asmira, Holy Avenger +text=Flying At end of turn, put a +1/+1 counter on Asmira, Holy Avenger for each creature put into your graveyard from play this turn. +mana={2}{G}{W} +type=Legendary Creature +subtype=Human Cleric +power=2 +toughness=3 +[/card] +[card] +name=Assault // Battery +text=Assault deals 2 damage to target creature or player. // Put a 3/3 green Elephant creature token into play. +mana={R} // {3}{G} +type=Sorcery // Sorcery +[/card] +[card] +name=Assembly Hall +text={4}, {T}: Reveal a creature card in your hand. Search your library for a card with the same name as that card, reveal the card, and put it into your hand. Then shuffle your library. +mana={5} +type=Artifact +[/card] +[card] +name=Assert Authority +text=Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) Counter target spell. If that spell is countered this way, remove it from the game instead of putting it into its owner's graveyard. +mana={5}{U}{U} +type=Instant +[/card] +[card] +name=Astral Slide +text=Whenever a player cycles a card, you may remove target creature from the game. If you do, return the removed card to play under its owner's control at end of turn. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Astral Steel +text=Target creature gets +1/+2 until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) +mana={2}{W} +type=Instant +[/card] +[card] +name=Astrolabe +auto={1}{T}{S}: add {G}{G} +auto={1}{T}{S}: add {R}{R} +auto={1}{T}{S}: add {W}{W} +auto={1}{T}{S}: add {B}{B} +auto={1}{T}{S}: add {U}{U} +auto=@movedTo(this|graveyard) from(myBattlefield):draw:1 #Could be seen as borderline and added +text={1}, {T}, Sacrifice Astrolabe: Add two mana of any one color to your mana pool. Draw a card at the beginning of the next turn's upkeep. +mana={3} +type=Artifact +[/card] +[card] +name=Atalya, Samite Master +text={X}, {T}: Choose one - Prevent the next X damage that would be dealt to target creature this turn; or you gain X life. Spend only white mana this way. +mana={3}{W}{W} +type=Legendary Creature +subtype=Human Cleric +power=2 +toughness=3 +[/card] +[card] +name=Atogatog +text=Sacrifice an Atog creature: Atogatog gets +X/+X until end of turn, where X is the sacrificed creature's power. +mana={W}{U}{B}{R}{G} +type=Legendary Creature +subtype=Atog +power=5 +toughness=5 +[/card] +[card] +name=Attunement +text=Return Attunement to its owner's hand: Draw three cards, then discard four cards. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Augur of Skulls +text={1}{B}: Regenerate Augur of Skulls. Sacrifice Augur of Skulls: Target player discards two cards. Play this ability only during your upkeep. +mana={1}{B} +type=Creature +subtype=Skeleton Wizard +power=1 +toughness=1 +[/card] +[card] +name=Augury Adept +text=Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its converted mana cost. +mana={1}{WU}{WU} +type=Creature +subtype=Kithkin Wizard +power=2 +toughness=2 +[/card] +[card] +name=Aura Barbs +text=Each enchantment deals 2 damage to its controller, then each Aura attached to a creature deals 2 damage to the creature it's attached to. +mana={2}{R} +type=Instant +subtype=Arcane +[/card] +[card] +name=Aura Flux +text=Other enchantments have "At the beginning of your upkeep, sacrifice this enchantment unless you pay {2}." +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Aura Graft +target=aura +auto=moveto(creature) +text=Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant. +mana={1}{U} +type=Instant +[/card] +[card] +name=Aura of Dominion +text=Enchant creature {1}, Tap an untapped creature you control: Untap enchanted creature. +mana={U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Aura of Silence +text=Artifact and enchantment spells your opponents play cost {2} more to play. Sacrifice Aura of Silence: Destroy target artifact or enchantment. +mana={1}{W}{W} +type=Enchantment +[/card] +[card] +name=Auramancer's Guise +text=Enchant creature Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance. +mana={2}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Auratouched Mage +text=When Auratouched Mage comes into play, search your library for an Aura card that could enchant it. If Auratouched Mage is still in play, attach that Aura to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle your library. +mana={5}{W} +type=Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] +name=Aurification +text=Whenever a creature deals damage to you, put a gold counter on it. Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.) When Aurification leaves play, remove all gold counters from all creatures. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Auriok Bladewarden +text={T}: Target creature gets +X/+X until end of turn, where X is Auriok Bladewarden's power. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Auriok Glaivemaster +text=As long as Auriok Glaivemaster is equipped, it gets +1/+1 and has first strike. +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Auriok Siege Sled +text={1}: Target artifact creature blocks Auriok Siege Sled this turn if able. {1}: Target artifact creature can't block Auriok Siege Sled this turn. +mana={6} +type=Artifact Creature +subtype=Juggernaut +power=3 +toughness=5 +[/card] +[card] +name=Auriok Steelshaper +text=Equip costs you pay cost {1} less. As long as Auriok Steelshaper is equipped, Soldier and/or Knight creatures you control get +1/+1. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Auriok Windwalker +text=Flying {T}: Attach target Equipment you control to target creature you control. +mana={3}{W} +type=Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] +[card] +name=Aurochs +text=Trample Whenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. +mana={3}{G} +type=Creature +subtype=Aurochs +power=2 +toughness=3 +[/card] +[card] +name=Aurochs Herd +abilities=trample +auto=may moveto(myHand) target(Aurochs|myLibrary) +auto=aslongas(Auroch Herd[attacking]|myBattlefield)foreach(Aurochs other[attacking]|myBattlefield)1/0 +text=Trample When Aurochs Herd enters the battlefield, you may search your library for an Aurochs card, reveal it, and put it into your hand. If you do, shuffle your library. Whenever Aurochs Herd attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. +mana={5}{G} +type=Creature +subtype=Aurochs +power=4 +toughness=4 +[/card] +[card] +name=Aurora Eidolon +text={W}, Sacrifice Aurora Eidolon: Prevent the next 3 damage that would be dealt to target creature or player this turn. Whenever you cast a multicolored spell, you may return Aurora Eidolon from your graveyard to your hand. +mana={3}{W} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Aurora Griffin +text=Flying {W}: Target permanent becomes white until end of turn. +mana={3}{W} +type=Creature +subtype=Griffin +power=2 +toughness=2 +[/card] +[card] +name=Auspicious Ancestor +text=When Auspicious Ancestor is put into a graveyard from play, you gain 3 life. Whenever a player plays a white spell, you may pay {1}. If you do, you gain 1 life. +mana={3}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=3 +[/card] +[card] +name=Austere Command +text=Choose two - Destroy all artifacts; or destroy all enchantments; or destroy all creatures with converted mana cost 3 or less; or destroy all creatures with converted mana cost 4 or greater. +mana={4}{W}{W} +type=Sorcery +[/card] +[card] +name=Autochthon Wurm +text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Trample +mana={10}{G}{G}{G}{W}{W} +type=Creature +subtype=Wurm +power=9 +toughness=14 +[/card] +[card] +name=Avalanche +text=Destroy X target snow lands. +mana={X}{2}{R}{R} +type=Sorcery +[/card] +[card] +name=Avalanche Riders +text=Haste Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Avalanche Riders enters the battlefield, destroy target land. +mana={3}{R} +type=Creature +subtype=Human Nomad +power=2 +toughness=2 +[/card] +[card] +name=Avatar of Discord +text=({(b/r)} can be paid with either {B} or {R}.) Flying When Avatar of Discord enters the battlefield, sacrifice it unless you discard two cards. +mana={BR}{BR}{BR} +type=Creature +subtype=Avatar +power=5 +toughness=3 +[/card] +[card] +name=Avatar of Fury +text=If an opponent controls seven or more lands, Avatar of Fury costs {6} less to cast. Flying {R}: Avatar of Fury gets +1/+0 until end of turn. +mana={6}{R}{R} +type=Creature +subtype=Avatar +power=6 +toughness=6 +[/card] +[card] +name=Avatar of Hope +text=If you have 3 or less life, Avatar of Hope costs {6} less to cast. Flying Avatar of Hope can block any number of creatures. +mana={6}{W}{W} +type=Creature +subtype=Avatar +power=4 +toughness=9 +[/card] +[card] +name=Avatar of Might +text=If an opponent controls at least four more creatures than you, Avatar of Might costs {6} less to play. Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) +mana={6}{G}{G} +type=Creature +subtype=Avatar +power=8 +toughness=8 +[/card] +[card] +name=Avatar of Will +text=If an opponent has no cards in hand, Avatar of Will costs {6} less to cast. Flying +mana={6}{U}{U} +type=Creature +subtype=Avatar +power=5 +toughness=6 +[/card] +[card] +name=Avatar of Woe +text=If there are ten or more creature cards total in all graveyards, Avatar of Woe costs {6} less to cast. Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {T}: Destroy target creature. It can't be regenerated. +mana={6}{B}{B} +type=Creature +subtype=Avatar +power=6 +toughness=5 +[/card] +[card] +name=Aven Augur +text=Flying Sacrifice Aven Augur: Return up to two target creatures to their owners' hands. Play this ability only during your upkeep. +mana={3}{U} +type=Creature +subtype=Bird Wizard +power=2 +toughness=2 +[/card] +[card] +name=Aven Farseer +text=Flying Whenever a permanent is turned face up, put a +1/+1 counter on Aven Farseer. +mana={1}{W} +type=Creature +subtype=Bird Soldier +power=1 +toughness=1 +[/card] +[card] +name=Aven Fateshaper +text=Flying When Aven Fateshaper comes into play, look at the top four cards of your library, then put them back in any order. {4}{U}: Look at the top four cards of your library, then put them back in any order. +mana={6}{U} +type=Creature +subtype=Bird Wizard +power=4 +toughness=5 +[/card] +[card] +name=Aven Liberator +text=Flying Morph {3}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Aven Liberator is turned face up, target creature you control gains protection from the color of your choice until end of turn. +mana={2}{W}{W} +type=Creature +subtype=Bird Soldier +power=2 +toughness=3 +[/card] +[card] +name=Aven Mimeomancer +text=Flying At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature is 3/1 and has flying as long as it has a feather counter on it. +mana={1}{W}{U} +type=Creature +subtype=Bird Wizard +power=3 +toughness=1 +[/card] +[card] +name=Aven Mindcensor +text=Flash (You may play this spell any time you could play an instant.) Flying If an opponent would search a library, that player searches the top four cards of that library instead. +mana={2}{W} +type=Creature +subtype=Bird Wizard +power=2 +toughness=1 +[/card] +[card] +name=Aven Redeemer +text=Flying {T}: Prevent the next 2 damage that would be dealt to target creature or player this turn. +mana={3}{W} +type=Creature +subtype=Bird Cleric +power=2 +toughness=2 +[/card] +[card] +name=Aven Riftwatcher +text=Flying Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Aven Riftwatcher enters the battlefield or leaves the battlefield, you gain 2 life. +mana={2}{W} +type=Creature +subtype=Bird Rebel Soldier +power=2 +toughness=3 +[/card] +[card] +name=Aven Shrine +text=Whenever a player plays a spell, that player gains X life, where X is the number of cards in all graveyards with the same name as that spell. +mana={1}{W}{W} +type=Enchantment +[/card] +[card] +name=Aven Soulgazer +text=Flying {2}{W}: Look at target face-down creature. +mana={3}{W}{W} +type=Creature +subtype=Bird Cleric +power=3 +toughness=3 +[/card] +[card] +name=Aven Warcraft +text=Creatures you control get +0/+2 until end of turn. Threshold - If seven or more cards are in your graveyard, creatures you control also gain protection from the color of your choice until end of turn. +mana={2}{W} +type=Instant +[/card] +[card] +name=Aven Warhawk +text=Amplify 1 (As this card enters the battlefield, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.) Flying +mana={4}{W} +type=Creature +subtype=Bird Soldier +power=2 +toughness=2 +[/card] +[card] +name=Aven Windreader +text=Flying (This creature can't be blocked except by creatures with flying or reach.) {1}{U}: Target player reveals the top card of his or her library. +mana={3}{U}{U} +type=Creature +subtype=Bird Soldier Wizard +power=3 +toughness=3 +[/card] +[card] +name=Avenger en-Dal +text={2}{W}, {T}, Discard a card: Exile target attacking creature. Its controller gains life equal to its toughness. +mana={1}{W} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Avenging Angel +auto=@movedTo(this|graveyard) from(inplay):may moveto(ownerlibrary) +text=Flying When Avenging Angel is put into a graveyard from play, you may put Avenging Angel on top of its owner's library. +mana={3}{W}{W} +type=Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] +name=Avian Changeling +text=Changeling (This card is every creature type at all times.) Flying +mana={2}{W} +type=Creature +subtype=Shapeshifter +power=2 +toughness=2 +[/card] +[card] +name=Avizoa +text=Flying {0}: Avizoa gets +2/+2 until end of turn. You skip your next untap step. Activate this ability only once each turn. +mana={3}{U} +type=Creature +subtype=Jellyfish +power=2 +toughness=2 +[/card] +[card] +name=Avoid Fate +text=Counter target instant or Aura spell that targets a permanent you control. +mana={G} +type=Instant +[/card] +[card] +name=Awakener Druid +text=When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid is on the battlefield. It's still a land. +mana={2}{G} +type=Creature +subtype=Human Druid +power=1 +toughness=1 +[/card] +[card] +name=Awe Strike +text=The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way. +mana={W} +type=Instant +[/card] +[card] +name=Awesome Presence +text=Enchant creature Enchanted creature can't be blocked unless defending player pays {3} for each creature he or she controls that's blocking it. +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Axelrod Gunnarson +text=Trample Whenever a creature dealt damage by Axelrod Gunnarson this turn is put into a graveyard, you gain 1 life and Axelrod deals 1 damage to target player. +mana={4}{B}{B}{R}{R} +type=Legendary Creature +subtype=Giant +power=5 +toughness=5 +[/card] +[card] +name=Ayesha Tanaka +text=Banding {T}: Counter target activated ability from an artifact source unless that ability's controller pays {W}. +mana={W}{W}{U}{U} +type=Legendary Creature +subtype=Human Artificer +power=2 +toughness=2 +[/card] +[card] +name=Azami, Lady of Scrolls +abilities=legendary +auto={0}:tap target(wizard[-tapped]|myinplay) && draw:1 #{0}activation costs don't work +text=Tap an untapped Wizard you control: Draw a card. +mana={2}{U}{U}{U} +type=Creature +subtype=Human Wizard +power=0 +toughness=2 +[/card] +[card] +name=Azorius Guildmage +text=({(w/u)} can be paid with either {W} or {U}.) {2}{W}: Tap target creature. {2}{U}: Counter target activated ability. (Mana abilities can't be targeted.) +mana={WU}{WU} +type=Creature +subtype=Vedalken Wizard +power=2 +toughness=2 +[/card] +[card] +name=Azorius Herald +text=Azorius Herald is unblockable. When Azorius Herald enters the battlefield, you gain 4 life. When Azorius Herald enters the battlefield, sacrifice it unless {U} was spent to cast it. +mana={2}{W} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Azorius Ploy +text=Prevent all combat damage target creature would deal this turn. Prevent all combat damage that would be dealt to target creature this turn. +mana={1}{W}{W}{U} +type=Instant +[/card] +[card] +name=Azorius ÃEhermage +text=Whenever a permanent is returned to your hand, you may pay {1}. If you do, draw a card. +mana={1}{W}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Azusa, Lost but Seeking +text=You may play two additional lands on each of your turns. +mana={2}{G} +type=Legendary Creature +subtype=Human Monk +power=1 +toughness=2 +[/card] +[card] +name=Backdraft +text=This turn, whenever target sorcery spell deals damage, Backdraft deals half that much damage, rounded down, to that spell's controller. +mana={1}{R} +type=Instant +[/card] +[card] +name=Backfire +text=Enchant creature Whenever enchanted creature deals damage to you, Backfire deals that much damage to that creature's controller. +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Backslide +text=Turn target creature with morph face down. Cycling {U} ({U}, Discard this card: Draw a card.) +mana={1}{U} +type=Instant +[/card] +[card] +name=Baki's Curse +text=Baki's Curse deals 2 damage to each creature for each Aura attached to that creature. +mana={2}{U}{U} +type=Sorcery +[/card] +[card] +name=Baku Altar +text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Baku Altar. {2}, {T}, Remove a ki counter from Baku Altar: Put a 1/1 colorless Spirit creature token onto the battlefield. +mana={2} +type=Artifact +[/card] +[card] +name=Bala Ged Thief +text=Whenever Bala Ged Thief or another Ally enters the battlefield under your control, target player reveals a number of cards from his or her hand equal to the number of Allies you control. You choose one of them. That player discards that card. +mana={3}{B} +type=Creature +subtype=Human Rogue Ally +power=2 +toughness=2 +[/card] +[card] +name=Balance +text=Except the player who controls the fewest lands, each player sacrifices lands until all players control the same number of lands as the player who controls the fewest. Players discard cards the same way, then sacrifice creatures the same way. +mana={1}{W} +type=Sorcery +[/card] +[card] +name=Balance of Power +text=If target opponent has more cards in hand than you, draw cards equal to the difference. +mana={3}{U}{U} +type=Sorcery +[/card] +[card] +name=Balancing Act +text=Each player chooses a number of permanents he or she controls equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way. +mana={2}{W}{W} +type=Sorcery +[/card] +[card] +name=Balduvian Conjurer +text={T}: Target snow land becomes a 2/2 creature until end of turn. It's still a land. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=0 +toughness=2 +[/card] +[card] +name=Balduvian Dead +auto={2}{R}:moveto(exile) target(creature|graveyard) && token(Graveborn,Creature Graveborn grezurtzug,3/1,haste black red) +auto=@next end:bury all(grezurtzug) +#Not sure it would work +text={2}{R}, Exile a creature card from your graveyard: Put a 3/1 black and red Graveborn creature token with haste onto the battlefield. Sacrifice it at the beginning of the next end step. +mana={3}{B} +type=Creature +subtype=Zombie +power=2 +toughness=3 +[/card] +[card] +name=Balduvian Fallen +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever Balduvian Fallen's cumulative upkeep is paid, it gets +1/+0 until end of turn for each {B} or {R} spent this way. +mana={3}{B} +type=Creature +subtype=Zombie +power=3 +toughness=5 +[/card] +[card] +name=Balduvian Horde +auto=discard:1 controller +#auto=aslongas(*|myHand) bury <1 +#Works due to a bug in WTH0.10 +#auto=@movedto(this|myBattlefield):aslongas(*|myHand) bury <1 +#Should work to be tested once the bug has been adressed +text=When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random. +mana={2}{R}{R} +type=Creature +subtype=Human Barbarian +power=5 +toughness=5 +[/card] +[card] +name=Balduvian Hydra +text=Balduvian Hydra comes into play with X +1/+0 counters on it. Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn. {R}{R}{R}: Put a +1/+0 counter on Balduvian Hydra. Play this ability only during your upkeep. +mana={X}{R}{R} +type=Creature +subtype=Hydra +power=0 +toughness=1 +[/card] +[card] +name=Balduvian Shaman +text={T}: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. That enchantment gains "Cumulative upkeep {1}." (For example, you may change "counters black spells" to "counters blue spells.") +mana={U} +type=Creature +subtype=Human Cleric Shaman +power=1 +toughness=1 +[/card] +[card] +name=Balduvian Warlord +text={T}: Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Activate this ability only during the declare blockers step. +mana={3}{R} +type=Creature +subtype=Human Barbarian +power=3 +toughness=2 +[/card] +[card] +name=Ballista Squad +auto={X}{W}{T}:damage:x target(creature[attacking;blocking]) +#X cost doesn't work for abilities yet :( +text={X}{W}, {T}: Ballista Squad deals X damage to target attacking or blocking creature. +mana={3}{W} +type=Creature +subtype=Human Rebel +power=2 +toughness=2 +[/card] +[card] +name=Ballyrush Banneret +text=Kithkin spells and Soldier spells you cast cost {1} less to cast. +mana={1}{W} +type=Creature +subtype=Kithkin Soldier +power=2 +toughness=1 +[/card] +[card] +name=Balm of Restoration +text={1}, {T}, Sacrifice Balm of Restoration: Choose one : You gain 2 life; or prevent the next 2 damage that would be dealt to target creature or player this turn. +mana={2} +type=Artifact +[/card] +[card] +name=Baloth Cage Trap +text=If an opponent had an artifact enter the battlefield under his or her control this turn, you may pay {1}{G} rather than pay Baloth Cage Trap's mana cost. Put a 4/4 green Beast creature token onto the battlefield. +mana={3}{G}{G} +type=Instant +subtype=Trap +[/card] +[card] +name=Balshan Beguiler +text=Whenever Balshan Beguiler deals combat damage to a player, that player reveals the top two cards of his or her library. You choose one of those cards and put it into his or her graveyard. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Bamboozle +text=Target player reveals the top four cards of his or her library. You choose two of those cards and put them into his or her graveyard. Put the rest on top of his or her library in any order. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Bandage +target=creature,player +auto=draw:1 controller +text=Prevent the next 1 damage that would be dealt to target creature or player this turn. Draw a card. +mana={W} +type=Instant +[/card] +[card] +name=Bane of the Living +text=Morph {X}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Bane of the Living is turned face up, all creatures get -X/-X until end of turn. +mana={2}{B}{B} +type=Creature +subtype=Insect +power=4 +toughness=3 +[/card] +[card] +name=Banefire +text=Banefire deals X damage to target creature or player. If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented. +mana={X}{R} +type=Sorcery +[/card] +[card] +name=Banishing Knack +text=Until end of turn, target creature gains "{T}: Return target nonland permanent to its owner's hand." +mana={U} +type=Instant +[/card] +[card] +name=Banshee +text={X}, {T}: Banshee deals half X damage, rounded down, to target creature or player, and half X damage, rounded up, to you. +mana={2}{B}{B} +type=Creature +subtype=Spirit +power=0 +toughness=1 +[/card] +[card] +name=Banshee's Blade +text=Equipped creature gets +1/+1 for each charge counter on Banshee's Blade. Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Bant Charm +text=Choose one - Destroy target artifact; or put target creature on the bottom of its owner's library; or counter target instant spell. +mana={G}{W}{U} +type=Instant +[/card] +[card] +name=Bant Sureblade +text=As long as you control another multicolored permanent, Bant Sureblade gets +1/+1 and has first strike. +mana={(}{G}{/}{U}{)}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] +name=Barbarian Bully +text=Discard a card at random: Barbarian Bully gets +2/+2 until end of turn unless a player has Barbarian Bully deal 4 damage to him or her. Activate this ability only once each turn. +mana={2}{R} +type=Creature +subtype=Human Barbarian +power=2 +toughness=2 +[/card] +[card] +name=Barbarian Guides +text={2}{R}, {T}: Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn. Return that creature to its owner's hand at end of turn. +mana={2}{R} +type=Creature +subtype=Human Barbarian +power=1 +toughness=2 +[/card] +[card] +name=Barbarian Outcast +text=When you control no Swamps, sacrifice Barbarian Outcast. +mana={1}{R} +type=Creature +subtype=Human Barbarian Beast +power=2 +toughness=2 +[/card] +[card] +name=Barbed Field +text=Enchant land Enchanted land has "{T}: This land deals 1 damage to target creature or player." +mana={2}{R}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Barbed Foliage +text=Whenever a creature attacks you, it loses flanking until end of turn. Whenever a creature without flying attacks you, Barbed Foliage deals 1 damage to it. +mana={2}{G}{G} +type=Enchantment +[/card] +[card] +name=Barbed Lightning +text=Choose one: Barbed Lightning deals 3 damage to target creature; or Barbed Lightning deals 3 damage to target player. Entwine {2} (Choose both if you pay the entwine cost.) +mana={2}{R} +type=Instant +[/card] +[card] +name=Barbed Sextant +auto={1}{T}{S}:add{G} +auto={1}{T}{S}:add{B} +auto={1}{T}{S}:add{R} +auto={1}{T}{S}:add{W} +auto={1}{T}{S}:add{U} +auto=@movedto(this|graveyard) from(myinplay):draw:1 controller +text={1}, {T}, Sacrifice Barbed Sextant: Add one mana of any color to your mana pool. Draw a card at the beginning of the next turn's upkeep. +mana={1} +type=Artifact +[/card] +[card] +name=Barbed Shocker +text=Trample, haste Whenever Barbed Shocker deals damage to a player, that player discards all the cards in his or her hand, then draws that many cards. +mana={3}{R} +type=Creature +subtype=Insect +power=2 +toughness=2 +[/card] +[card] +name=Barbed Wire +text=At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player. {2}: Prevent the next 1 damage that would be dealt by Barbed Wire this turn. +mana={3} +type=Artifact +[/card] +[card] +name=Barbed-Back Wurm +text={B}: Target green creature blocking Barbed-Back Wurm gets -1/-1 until end of turn. +mana={4}{B} +type=Creature +subtype=Wurm +power=4 +toughness=3 +[/card] +[card] +name=Bargaining Table +text={X}, {T}: Draw a card. X is the number of cards in an opponent's hand as you play this ability. +mana={5} +type=Artifact +[/card] +[card] +name=Barishi +text=When Barishi is put into a graveyard from the battlefield, exile Barishi, then shuffle all creature cards from your graveyard into your library. +mana={2}{G}{G} +type=Creature +subtype=Elemental +power=4 +toughness=3 +[/card] +[card] +name=Barkshell Blessing +text=Target creature gets +2/+2 until end of turn. Conspire (As you play this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) +mana={GW} +type=Instant +[/card] +[card] +name=Barl's Cage +text={3}: Target creature doesn't untap during its controller's next untap step. +mana={4} +type=Artifact +[/card] +[card] +name=Baron Sengir +text=Flying Whenever a creature dealt damage by Baron Sengir this turn is put into a graveyard, put a +2/+2 counter on Baron Sengir. {T}: Regenerate another target Vampire. +mana={5}{B}{B}{B} +type=Legendary Creature +subtype=Vampire +power=5 +toughness=5 +[/card] +[card] +name=Barrel Down Sokenzan +text=Sweep — Return any number of Mountains you control to their owner's hand. Barrel Down Sokenzan deals damage to target creature equal to twice the number of Mountains returned this way. +mana={2}{R} +type=Instant +subtype=Arcane +[/card] +[card] +name=Barren Glory +text=At the beginning of your upkeep, if you control no permanents other than Barren Glory and have no cards in hand, you win the game. +mana={4}{W}{W} +type=Enchantment +[/card] +[card] +name=Barrenton Medic +text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. Put a -1/-1 counter on Barrenton Medic: Untap Barrenton Medic. +mana={4}{W} +type=Creature +subtype=Kithkin Cleric +power=0 +toughness=4 +[/card] +[card] +name=Barrin's Codex +text=At the beginning of your upkeep, you may put a page counter on Barrin's Codex. {4}, {T}, Sacrifice Barrin's Codex: Draw X cards, where X is the number of page counters on Barrin's Codex. +mana={4} +type=Artifact +[/card] +[card] +name=Barrin's Spite +text=Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand. +mana={2}{U}{B} +type=Sorcery +[/card] +[card] +name=Barrin's Unmaking +text=Return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common. +mana={1}{U} +type=Instant +[/card] +[card] +name=Barrow Ghoul +text=At the beginning of your upkeep, sacrifice Barrow Ghoul unless you exile the top creature card of your graveyard. +mana={1}{B} +type=Creature +subtype=Zombie +power=4 +toughness=4 +[/card] +[card] +name=Bartel Runeaxe +text=Vigilance Bartel Runeaxe can't be the target of Aura spells. +mana={3}{B}{R}{G} +type=Legendary Creature +subtype=Giant Warrior +power=6 +toughness=5 +[/card] +[card] +name=Barter in Blood +text=Each player sacrifices two creatures. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Baru, Fist of Krosa +text=Whenever a Forest comes into play, green creatures you control get +1/+1 and gain trample until end of turn. Grandeur — Discard another card named Baru, Fist of Krosa: Put an X/X green Wurm creature token into play, where X is the number of lands you control. +mana={3}{G}{G} +type=Legendary Creature +subtype=Human Druid +power=4 +toughness=4 +[/card] +[card] +name=Basalt Gargoyle +text=Flying Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {R}: Basalt Gargoyle gets +0/+1 until end of turn. +mana={2}{R} +type=Creature +subtype=Gargoyle +power=3 +toughness=2 +[/card] +[card] +name=Basalt Golem +text=Basalt Golem can't be blocked by artifact creatures. Whenever Basalt Golem becomes blocked by a creature, that creature's controller sacrifices it at end of combat. If the player does, he or she puts a 0/2 Wall artifact creature token with defender into play. +mana={5} +type=Artifact Creature +subtype=Golem +power=2 +toughness=4 +[/card] +[card] +name=Bash to Bits +text=Destroy target artifact. Flashback {4}{R}{R} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +mana={3}{R} +type=Instant +[/card] +[card] +name=Basking Rootwalla +text={1}{G}: Basking Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn. Madness {0} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +mana={G} +type=Creature +subtype=Lizard +power=1 +toughness=1 +[/card] +[card] +name=Bathe in Light +text=Radiance - Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn. +mana={1}{W} +type=Instant +[/card] +[card] +name=Baton of Courage +text=Flash Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) Remove a charge counter from Baton of Courage: Target creature gets +1/+1 until end of turn. +mana={3} +type=Artifact +[/card] +[card] +name=Baton of Morale +auto={2}:banding target(creature) +#banding not supported in Wagic 0.9 +text={2}: Target creature gains banding until end of turn. +mana={2} +type=Artifact +[/card] +[card] +name=Battering Craghorn +text=First strike Morph {1}{R}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={2}{R}{R} +type=Creature +subtype=Goat Beast +power=3 +toughness=1 +[/card] +[card] +name=Battering Ram +#Banding unsupported +text=At the beginning of your combat phase, Battering Ram gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's blocking.) Whenever Battering Ram becomes blocked by a Wall, destroy that Wall at end of combat. +mana={2} +type=Artifact Creature +subtype=Construct +power=1 +toughness=1 +[/card] +[card] +name=Battering Wurm +text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Creatures with power less than Battering Wurm's power can't block it. +mana={6}{G} +type=Creature +subtype=Wurm +power=4 +toughness=3 +[/card] +[card] +name=Battle Cry +auto=untap all(creature[white]|myinplay) +auto=lord(creature[blocking])0/1 +#Tested. Does not work because when you play it in yout main phase the engine won't remember what the card should do in the blockers step. (0.10.1) +text=Untap all white creatures you control. Whenever a creature blocks this turn, it gets +0/+1 until end of turn. +mana={2}{W} +type=Instant +[/card] +[card] +name=Battle Screech +text=Put two 1/1 white Bird creature tokens with flying onto the battlefield. Flashback—Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={2}{W}{W} +type=Sorcery +[/card] +[card] +name=Battle of Wits +text=At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game. +mana={3}{U}{U} +type=Enchantment +[/card] +[card] +name=Battlefield Medic +text={T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics in play. +mana={1}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Battlefield Scrounger +text=Threshold - Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate this ability only once each turn, and only if seven or more cards are in your graveyard. +mana={3}{G}{G} +type=Creature +subtype=Centaur +power=3 +toughness=3 +[/card] +[card] +name=Battlegate Mimic +text=Whenever you play a spell that's both red and white, Battlegate Mimic becomes 4/2 and gains first strike until end of turn. +mana={1}{RW} +type=Creature +subtype=Shapeshifter +power=2 +toughness=1 +[/card] +[card] +name=Battlegrace Angel +text=Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains lifelink until end of turn. +mana={3}{W}{W} +type=Creature +subtype=Angel +power=4 +toughness=4 +[/card] +[card] +name=Battletide Alchemist +text=If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control. +mana={3}{W}{W} +type=Creature +subtype=Kithkin Cleric +power=3 +toughness=4 +[/card] +[card] +name=Batwing Brume +text=Prevent all combat damage that would be dealt this turn if {W} was spent to play Batwing Brume. Each player loses 1 life for each attacking creature he or she controls if {B} was spent to play Batwing Brume. (Do both if {W}{B} was spent.) +mana={1}{WB} +type=Instant +[/card] +[card] +name=Bazaar of Baghdad +text={T}: Draw two cards, then discard three cards. +type=Land +[/card] +[card] +name=Bazaar of Wonders +text=When Bazaar of Wonders comes into play, remove all cards in all graveyards from the game. Whenever a spell is played, counter it if a card with the same name is in a graveyard or a nontoken permanent with the same name is in play. +mana={3}{U}{U} +type=World Enchantment +[/card] +[card] +name=Beacon of Destiny +text={T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to Beacon of Destiny instead. +mana={1}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=3 +[/card] +[card] +name=Beacon of Tomorrows +text=Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library. +mana={6}{U}{U} +type=Sorcery +[/card] +[card] +name=Bearscape +text={1}{G}, Remove two cards in your graveyard from the game: Put a 2/2 green Bear creature token into play. +mana={1}{G}{G} +type=Enchantment +[/card] +[card] +name=Beast Attack +text=Put a 4/4 green Beast creature token into play. Flashback {2}{G}{G}{G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +mana={2}{G}{G}{G} +type=Instant +[/card] +[card] +name=Beast Hunt +text=Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Beast Walkers +text={G}: Beast Walkers gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +mana={1}{W}{W} +type=Creature +subtype=Human Beast Soldier +power=2 +toughness=2 +[/card] +[card] +name=Beastmaster Ascension +text=Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Beastmaster's Magemark +text=Enchant creature Creatures you control that are enchanted get +1/+1. Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Befoul +target=creature[-black],land +auto=bury +#That kind of targetting is not suppoert in Wagic 0.9 +text=Destroy target land or nonblack creature. It can't be regenerated. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Behemoth's Herald +auto={2}{G}{T}{s:creature[red]|myInplay}{s:creature[rwhite]|myInplay}{s:creature[green]|myInplay}:moveTo(myInplay) target(creature[Godsire]|myLibrary) +text={2}{G}, {T}, Sacrifice a red creature, a green creature, and a white creature: Search your library for a card named Godsire and put it into play. Then shuffle your library. +mana={G} +type=Creature +subtype=Elf Shaman +power=1 +toughness=1 +[/card] +[card] +name=Belbe's Armor +text={X}, {T}: Target creature gets -X/+X until end of turn. +mana={3} +type=Artifact +[/card] +[card] +name=Belbe's Portal +text=As Belbe's Portal enters the battlefield, choose a creature type. {3}, {T}: You may put a creature card of the chosen type from your hand onto the battlefield. +mana={5} +type=Artifact +[/card] +[card] +name=Belfry Spirit +text=Flying Haunt (When this card is put into a graveyard from the battlefield, exile it haunting target creature.) When Belfry Spirit enters the battlefield or the creature it haunts is put into a graveyard, put two 1/1 black Bat creature tokens with flying onto the battlefield. +mana={3}{W}{W} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Bellowing Fiend +text=Flying Whenever Bellowing Fiend deals damage to a creature, Bellowing Fiend deals 3 damage to that creature's controller and 3 damage to you. +mana={4}{B} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Belltower Sphinx +text=Flying Whenever a source deals damage to Belltower Sphinx, that source's controller puts that many cards from the top of his or her library into his or her graveyard. +mana={4}{U} +type=Creature +subtype=Sphinx +power=2 +toughness=5 +[/card] +[card] +name=Benalish Cavalry +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) +mana={1}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Benalish Commander +text=Benalish Commander's power and toughness are each equal to the number of Soldiers you control. Suspend X—{X}{W}{W}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{W}{W} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from Benalish Commander while it's exiled, put a 1/1 white Soldier creature token onto the battlefield. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=* +toughness=* +[/card] +[card] +name=Benalish Hero +abilities=Banding +#Banding not supported anymore in Wagic 0.9 +text=Banding +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Benalish Infantry +text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +mana={2}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=3 +[/card] +[card] +name=Benalish Missionary +text={1}{W}, {T}: Prevent all combat damage that would be dealt by target blocked creature this turn. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Bend or Break +text=Each player separates all lands he or she controls into two piles. For each player, an opponent chooses a pile. Destroy all lands in the chosen piles. Tap all lands in the other piles. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Benediction of Moons +text=You gain 1 life for each player. Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) When the creature Benediction of Moons haunts is put into a graveyard, you gain 1 life for each player. +mana={W} +type=Sorcery +[/card] +[card] +name=Benevolent Ancestor +text=Defender (This creature can't attack.) {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. +mana={2}{W} +type=Creature +subtype=Spirit +power=0 +toughness=4 +[/card] +[card] +name=Benevolent Unicorn +text=If a spell would deal damage to a creature or player, it deals that much damage minus 1 to that creature or player instead. +mana={1}{W} +type=Creature +subtype=Unicorn +power=1 +toughness=2 +[/card] +[card] +name=Benthic Explorers +text={T}, Untap a tapped land an opponent controls: Add one mana of any type that land could produce to your mana pool. +mana={3}{U} +type=Creature +subtype=Merfolk Scout +power=2 +toughness=4 +[/card] +[card] +name=Benthicore +auto=token(Merfolk Wizard,creature Merfolk Wizard,1/1,blue)*2 +text=When Benthicore comes into play, put two 1/1 blue Merfolk Wizard creature tokens into play. Tap two untapped Merfolk you control: Untap Benthicore. It gains shroud until end of turn. (It can't be the target of spells or abilities.) +mana={6}{U} +type=Creature +subtype=Elemental +power=5 +toughness=5 +[/card] +[card] +name=Bereavement +text=Whenever a green creature is put into a graveyard from play, its controller discards a card. +mana={1}{B} +type=Enchantment +[/card] +[card] +name=Beseech the Queen +text=({2B} can be paid with any two mana or with {B}. This card's converted mana cost is 6.) Search your library for a card with converted mana cost less than or equal to the number of lands you control, reveal it, and put it into your hand. Then shuffle your library. +mana={2B}{2B}{2B} +type=Sorcery +[/card] +[card] +name=Bestial Fury +text=Enchant creature When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep. Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn. +mana={2}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Betrayal of Flesh +text=Choose one - Destroy target creature; or return target creature card from your graveyard to play. Entwine-Sacrifice three lands. (Choose both if you pay the entwine cost.) +mana={5}{B} +type=Instant +[/card] +[card] +name=Bifurcate +text=Search your library for a creature card with the same name as target creature and put that card into play. Then shuffle your library. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Big Game Hunter +text=When Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated. Madness {B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +mana={1}{B}{B} +type=Creature +subtype=Human Rebel Assassin +power=1 +toughness=1 +[/card] +[card] +name=Bind +text=Counter target activated ability. (Mana abilities can't be targeted.) Draw a card. +mana={1}{G} +type=Instant +[/card] +[card] +name=Binding Agony +text=Enchant creature Whenever enchanted creature is dealt damage, Binding Agony deals that much damage to that creature's controller. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Binding Grasp +text=Enchant creature At the beginning of your upkeep, sacrifice Binding Grasp unless you pay {1}{U}. You control enchanted creature. Enchanted creature gets +0/+1. +mana={3}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Bioplasm +text=Whenever Bioplasm attacks, exile the top card of your library. If it's a creature card, Bioplasm gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness. +mana={3}{G}{G} +type=Creature +subtype=Ooze +power=4 +toughness=4 +[/card] +[card] +name=Biorhythm +text=Each player's life total becomes the number of creatures he or she controls. +mana={6}{G}{G} +type=Sorcery +[/card] +[card] +name=Birchlore Rangers +text=Tap two untapped Elves you control: Add one mana of any color to your mana pool. Morph {G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Bitter Ordeal +text=Search target player's library for a card and remove that card from the game. Then that player shuffles his or her library. Gravestorm (When you play this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.) +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Bituminous Blast +text=Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.) Bituminous Blast deals 4 damage to target creature. +mana={3}{B}{R} +type=Instant +[/card] +[card] +name=Black Mana Battery +text={2}, {T}: Put a charge counter on Black Mana Battery. {T}, Remove any number of charge counters from Black Mana Battery: Add {B} to your mana pool, then add an additional {B} to your mana pool for each charge counter removed this way. +mana={4} +type=Artifact +[/card] +[card] +name=Black Market +text=Whenever a creature is put into a graveyard from play, put a charge counter on Black Market. At the beginning of your precombat main phase, add {B} to your mana pool for each charge counter on Black Market. +mana={3}{B}{B} +type=Enchantment +[/card] +[card] +name=Blackmail +text=Target player reveals three cards from his or her hand and you choose one of them. That player discards that card. +mana={B} +type=Sorcery +[/card] +[card] +name=Blade of the Bloodchief +auto={1}:equip +auto=@movedTo(creature|graveyard) from(battlefield):counter(1/1) +auto=@movedTo(creature|graveyard) from(battlefield):aslongas(mytgt[vampire]) counter(1/1) +##until mytgt is "upgraded" this will not work yet.... +text=Whenever a creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. Equip {1} +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Blademane Baku +text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Blademane Baku. {1}, Remove X ki counters from Blademane Baku: For each counter removed, Blademane Baku gets +2/+0 until end of turn. +mana={1}{R} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Blades of Velis Vel +text=Changeling (This card is every creature type at all times.) Up to two target creatures each get +2/+0 and gain all creature types until end of turn. +mana={1}{R} +type=Tribal Instant +subtype=Shapeshifter +[/card] +[card] +name=Bladewing's Thrall +auto=aslongas(dragon|myBattlefield)flying +auto=@movedto(dragon|battlefield):may moveto(battlefield) from(graveyard) +text=Bladewing's Thrall has flying as long as you control a Dragon. When a Dragon enters the battlefield, you may return Bladewing's Thrall from your graveyard to the battlefield. +mana={2}{B}{B} +type=Creature +subtype=Zombie +power=3 +toughness=3 +[/card] +[card] +name=Blanket of Night +text=Each land is a Swamp in addition to its other land types. +mana={1}{B}{B} +type=Enchantment +[/card] +[card] +name=Blastoderm +text=Shroud (This permanent can't be the target of spells or abilities.) Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) +mana={2}{G}{G} +type=Creature +subtype=Beast +power=5 +toughness=5 +[/card] +[card] +name=Blazing Blade Askari +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {2}: Blazing Blade Askari becomes colorless until end of turn. +mana={2}{R} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Blazing Effigy +text=When Blazing Effigy is put into a graveyard from play, Blazing Effigy deals X damage to target creature, where X is 3 plus the amount of damage dealt to Blazing Effigy this turn by other sources named Blazing Effigy. +mana={1}{R} +type=Creature +subtype=Elemental +power=0 +toughness=3 +[/card] +[card] +name=Blazing Salvo +text=Blazing Salvo deals 3 damage to target creature unless that creature's controller has Blazing Salvo deal 5 damage to him or her. +mana={R} +type=Instant +[/card] +[card] +name=Blazing Shoal +text=You may exile a red card with converted mana cost X from your hand rather than pay Blazing Shoal's mana cost. Target creature gets +X/+0 until end of turn. +mana={X}{R}{R} +type=Instant +subtype=Arcane +[/card] +[card] +name=Blazing Specter +text=Flying, haste Whenever Blazing Specter deals combat damage to a player, that player discards a card. +mana={2}{B}{R} +type=Creature +subtype=Specter +power=2 +toughness=2 +[/card] +[card] +name=Blazing Torch +text=Equipped creature can't be blocked by Vampires or Zombies. Equipped creature has "{T}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to target creature or player." Equip {1} +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Blessed Breath +text=Target creature you control gains protection from the color of your choice until end of turn. Splice onto Arcane {W} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={W} +type=Instant +subtype=Arcane +[/card] +[card] +name=Blessed Wind +text=Target player's life total becomes 20. +mana={7}{W}{W} +type=Sorcery +[/card] +[card] +name=Blessing of the Nephilim +text=Enchant creature Enchanted creature gets +1/+1 for each of its colors. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Blightning +target=player +auto=damage:3 +auto=discard:2 +####The card should not cause random discard! +text=Blightning deals 3 damage to target player. That player discards two cards. +mana={1}{B}{R} +type=Sorcery +[/card] +[card] +name=Blind Fury +text=Play Blind Fury only before the combat damage step. All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead. +mana={2}{R}{R} +type=Instant +[/card] +[card] +name=Blind Hunter +text=Flying Haunt (When this card is put into a graveyard from the battlefield, exile it haunting target creature.) When Blind Hunter enters the battlefield or the creature it haunts is put into a graveyard, target player loses 2 life and you gain 2 life. +mana={2}{W}{B} +type=Creature +subtype=Bat +power=2 +toughness=2 +[/card] +[card] +name=Blind Seer +text={1}{U}: Target spell or permanent becomes the color of your choice until end of turn. +mana={2}{U}{U} +type=Legendary Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] +name=Blinding Angel +text=Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase. +mana={3}{W}{W} +type=Creature +subtype=Angel +power=2 +toughness=4 +[/card] +[card] +name=Blinding Beam +text=Choose one - Tap two target creatures; or creatures don't untap during target player's next untap step. Entwine {1} (Choose both if you pay the entwine cost.) +mana={2}{W} +type=Instant +[/card] +[card] +name=Blinding Powder +text=Equipped creature has "Unattach Blinding Powder: Prevent all combat damage that would be dealt to this creature this turn." Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Blinkmoth Infusion +text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Untap all artifacts. +mana={1}{2}{U}{U} +type=Instant +[/card] +[card] +name=Blinkmoth Urn +text=At the beginning of each player's precombat main phase, if Blinkmoth Urn is untapped, that player adds {1} to his or her mana pool for each artifact he or she controls. +mana={5} +type=Artifact +[/card] +[card] +name=Blistering Firecat +text=Trample, haste. At end of turn, sacrifice Blistering Firecat. Morph {R}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={1}{R}{R}{R} +type=Creature +subtype=Elemental Cat +power=7 +toughness=1 +[/card] +[card] +name=Blitz Hellion +auto=@next my endofturn:moveto(myLibrary) && shuffle +#####That does not work yet! +text=Trample, haste At end of turn, Blitz Hellion's owner shuffles it into his or her library. +mana={3}{R}{G} +type=Creature +subtype=Hellion +power=7 +toughness=7 +[/card] +[card] +name=Blizzard +text=Play Blizzard only if you control a snow land. Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Creatures with flying don't untap during their controllers' untap steps. +mana={G}{G} +type=Enchantment +[/card] +[card] +name=Blizzard Specter +abilities=flying +auto=@damaged(player)from (this):may moveto(ownerhand) target(*|opponentBattlefield) +auto=@damaged(player)from (this):may discard:1 opponent +text=Flying Whenever Blizzard Specter deals combat damage to a player, choose one: That player returns a permanent he or she controls to its owner's hand; or that player discards a card. +mana={2}{U}{B} +type=Creature +subtype=Specter Snow +power=2 +toughness=3 +[/card] +[card] +name=Blood Clock +text=At the beginning of each player's upkeep, that player returns a permanent he or she controls to its owner's hand unless he or she pays 2 life. +mana={4} +type=Artifact +[/card] +[card] +name=Blood Cultist +text={T}: Blood Cultist deals 1 damage to target creature. Whenever a creature dealt damage by Blood Cultist this turn is put into a graveyard, put a +1/+1 counter on Blood Cultist. +mana={1}{B}{R} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Blood Frenzy +text=Play Blood Frenzy only before the combat damage step. Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at end of turn. +mana={1}{R} +type=Instant +[/card] +[card] +name=Blood Funnel +text=Noncreature spells you play cost {2} less to play. Whenever you play a noncreature spell, counter that spell unless you sacrifice a creature. +mana={1}{B} +type=Enchantment +[/card] +[card] +name=Blood Hound +text=Whenever you're dealt damage, you may put that many +1/+1 counters on Blood Hound. At the end of your turn, remove all +1/+1 counters from Blood Hound. +mana={2}{R} +type=Creature +subtype=Hound +power=1 +toughness=1 +[/card] +[card] +name=Blood Lust +text=If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1. +mana={1}{R} +type=Instant +[/card] +[card] +name=Blood Moon +text=Nonbasic lands are Mountains. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Blood Oath +text=Choose a card type. Target opponent reveals his or her hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.) +mana={3}{R} +type=Instant +[/card] +[card] +name=Blood Speaker +text=At the beginning of your upkeep, you may sacrifice Blood Speaker. If you do, search your library for a Demon card, reveal that card, and put it into your hand. Then shuffle your library. Whenever a Demon comes into play under your control, return Blood Speaker from your graveyard to your hand. +mana={3}{B} +type=Creature +subtype=Ogre Shaman +power=3 +toughness=2 +[/card] +[card] +name=Blood Tribute +text=Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.) Target opponent loses half his or her life, rounded up. If Blood Tribute was kicked, you gain life equal to the life lost this way. +mana={4}{B}{B} +type=Sorcery +[/card] +[card] +name=Blood of the Martyr +text=Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead. +mana={W}{W}{W} +type=Instant +[/card] +[card] +name=Bloodbond March +text=Whenever a creature spell is played, each player returns all cards with the same name as that spell from his or her graveyard to play. +mana={2}{B}{G} +type=Enchantment +[/card] +[card] +name=Bloodbraid Elf +text=Haste Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.) +mana={2}{R}{G} +type=Creature +subtype=Elf Berserker +power=3 +toughness=2 +[/card] +[card] +name=Bloodchief Ascension +text=At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life. +mana={B} +type=Enchantment +[/card] +[card] +name=Bloodcurdler +text=Flying At the beginning of your upkeep, put the top card of your library into your graveyard. Threshold - As long as seven or more cards are in your graveyard, Bloodcurdler gets +1/+1 and has "At the end of your turn, remove two cards in your graveyard from the game." +mana={1}{B} +type=Creature +subtype=Horror +power=1 +toughness=1 +[/card] +[card] +name=Bloodfire Infusion +text=Enchant creature you control {R}, Sacrifice enchanted creature: Bloodfire Infusion deals damage equal to the sacrificed creature's power to each creature. +mana={2}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Bloodghast +autograveyard=@movedTo(land|myBattlefield):may moveTo(myhand) +text=Bloodghast can't block. Bloodghast has haste as long as an opponent has 10 or less life. Landfall - Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield. +mana={B}{B} +type=Creature +subtype=Vampire Spirit +power=2 +toughness=1 +[/card] +[card] +name=Bloodhusk Ritualist +text=Multikicker {B} (You may pay an additional {B} any number of times as you cast this spell.) When Bloodhusk Ritualist enters the battlefield, target opponent discards a card for each time it was kicked. +mana={2}{B} +type=Creature +subtype=Vampire Shaman +power=2 +toughness=2 +[/card] +[card] +name=Bloodletter Quill +text={2}, {T}, Put a blood counter on Bloodletter Quill: Draw a card, then lose 1 life for each blood counter on Bloodletter Quill. {U}{B}: Remove a blood counter from Bloodletter Quill. +mana={3} +type=Artifact +[/card] +[card] +name=Bloodline Shaman +text={T}: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard. +mana={1}{G} +type=Creature +subtype=Elf Wizard Shaman +power=1 +toughness=1 +[/card] +[card] +name=Bloodscale Prowler +text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) +mana={2}{R} +type=Creature +subtype=Viashino Warrior +power=3 +toughness=1 +[/card] +[card] +name=Bloodscent +text=All creatures able to block target creature this turn do so. +mana={3}{G} +type=Instant +[/card] +[card] +name=Bloodshot Cyclops +text={T}, Sacrifice a creature: Bloodshot Cyclops deals damage equal to the sacrificed creature's power to target creature or player. +mana={5}{R} +type=Creature +subtype=Cyclops Giant +power=4 +toughness=4 +[/card] +[card] +name=Bloodshot Trainee +text={T}: Bloodshot Trainee deals 4 damage to target creature. Play this ability only if Bloodshot Trainee's power is 4 or greater. +mana={3}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=3 +[/card] +[card] +name=Bloodstoke Howler +text=Morph {6}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Bloodstoke Howler is turned face up, Beast creatures you control get +3/+0 until end of turn. +mana={5}{R} +type=Creature +subtype=Beast +power=3 +toughness=4 +[/card] +[card] +name=Bloodthirsty Ogre +text={T}: Put a devotion counter on Bloodthirsty Ogre. {T}: Target creature gets -X/-X until end of turn, where X is the number of devotion counters on Bloodthirsty Ogre. Play this ability only if you control a Demon. +mana={2}{B} +type=Creature +subtype=Ogre Warrior Shaman +power=3 +toughness=1 +[/card] +[card] +name=Bloom Tender +text={T}: For each color among permanents you control, add one mana of that color to your mana pool. +mana={1}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Blowfly Infestation +text=Whenever a creature is put into a graveyard from play, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Blue Mana Battery +text={2}, {T}: Put a charge counter on Blue Mana Battery. {T}, Remove any number of charge counters from Blue Mana Battery: Add {U} to your mana pool, then add an additional {U} to your mana pool for each charge counter removed this way. +mana={4} +type=Artifact +[/card] +[card] +name=Body Snatcher +text=When Body Snatcher enters the battlefield, you may discard a creature card. If you don't, exile Body Snatcher. When Body Snatcher is put into a graveyard from the battlefield, exile Body Snatcher and return target creature card from your graveyard to the battlefield. +mana={2}{B}{B} +type=Creature +subtype=Minion +power=2 +toughness=2 +[/card] +[card] +name=Bog Down +text=Kicker—Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.) Target player discards two cards. If Bog Down was kicked, that player discards three cards instead. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Bog Hoodlums +text=Bog Hoodlums can't block. When Bog Hoodlums comes into play, clash with an opponent. If you win, put a +1/+1 counter on Bog Hoodlums. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={5}{B} +type=Creature +subtype=Goblin Warrior +power=4 +toughness=1 +[/card] +[card] +name=Bog-Strider Ash +text=Swampwalk Whenever a player plays a Goblin spell, you may pay {G}. If you do, you gain 2 life. +mana={3}{G} +type=Creature +subtype=Treefolk Shaman +power=2 +toughness=4 +[/card] +[card] +name=Bogardan Hellkite +text=Flash (You may cast this spell any time you could cast an instant.) Flying When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or players. +mana={6}{R}{R} +type=Creature +subtype=Dragon +power=5 +toughness=5 +[/card] +[card] +name=Bogardan Lancer +text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature comes into play with a +1/+1 counter on it.) Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) +mana={1}{R} +type=Creature +subtype=Human Knight +power=1 +toughness=1 +[/card] +[card] +name=Bogardan Phoenix +text=Flying When Bogardan Phoenix is put into a graveyard from the battlefield, exile it if it had a death counter on it. Otherwise, return it to the battlefield under your control and put a death counter on it. +mana={2}{R}{R}{R} +type=Creature +subtype=Phoenix +power=3 +toughness=3 +[/card] +[card] +name=Boggart Harbinger +target=goblin|mylibrary +auto=moveto(mylibrary) +text=When Boggart Harbinger comes into play, you may search your library for a Goblin card, reveal it, then shuffle your library and put that card on top of it. +mana={2}{B} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=1 +[/card] +[card] +name=Boggart Mob +text=Champion a Goblin (When this comes into play, sacrifice it unless you remove another Goblin you control from the game. When this leaves play, that card returns to play.) Whenever a Goblin you control deals combat damage to a player, you may put a 1/1 black Goblin Rogue creature token into play. +mana={3}{B} +type=Creature +subtype=Goblin Warrior +power=5 +toughness=5 +[/card] +[card] +name=Bojuka Bog +text=Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard. {T}: Add {B} to your mana pool. +type=Land +[/card] +[card] +name=Boldwyr Heavyweights +text=Trample When Boldwyr Heavyweights enters the battlefield, each opponent may search his or her library for a creature card and put it onto the battlefield. Then each player who searched his or her library this way shuffles it. +mana={2}{R}{R} +type=Creature +subtype=Giant Warrior +power=8 +toughness=8 +[/card] +[card] +name=Boldwyr Intimidator +text=Cowards can't block Warriors. {R}: Target creature becomes a Coward until end of turn. {2}{R}: Target creature becomes a Warrior until end of turn. +mana={5}{R}{R} +type=Creature +subtype=Giant Warrior +power=5 +toughness=5 +[/card] +[card] +name=Bomb Squad +text={T}: Put a fuse counter on target creature. At the beginning of your upkeep, put a fuse counter on each creature with a fuse counter on it. Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller. +mana={3}{R} +type=Creature +subtype=Dwarf +power=1 +toughness=1 +[/card] +[card] +name=Bond of Agony +text=As an additional cost to cast Bond of Agony, pay X life. Each other player loses X life. +mana={X}{B} +type=Sorcery +[/card] +[card] +name=Bonded Fetch +text=Defender, haste {T}: Draw a card, then discard a card. +mana={2}{U} +type=Creature +subtype=Homunculus +power=0 +toughness=2 +[/card] +[card] +name=Bone Dancer +text=Whenever Bone Dancer attacks and isn't blocked, you may put the top creature card of defending player's graveyard onto the battlefield under your control. If you do, Bone Dancer assigns no combat damage this turn. +mana={1}{B}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] +name=Bone Harvest +text=Put any number of target creature cards from your graveyard on top of your library. Draw a card at the beginning of the next turn's upkeep. +mana={2}{B} +type=Instant +[/card] +[card] +name=Bone Mask +text={2}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage. For each 1 damage prevented this way, remove the top card of your library from the game. +mana={4} +type=Artifact +[/card] +[card] +name=Bone Shaman +text={B}: Until end of turn, Bone Shaman gains "Creatures dealt damage by Bone Shaman this turn can't be regenerated this turn." +mana={2}{R}{R} +type=Creature +subtype=Giant Shaman +power=3 +toughness=3 +[/card] +[card] +name=Bone Shredder +text=Flying Echo {2}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Bone Shredder enters the battlefield, destroy target nonartifact, nonblack creature. +mana={2}{B} +type=Creature +subtype=Minion +power=1 +toughness=1 +[/card] +[card] +name=Bone Splinters +target=creature +auto=destroy +text=As an additional cost to play Bone Splinters, sacrifice a creature. Destroy target creature. +mana={B},{S(creature|myinplay)} +type=Sorcery +[/card] +[card] +name=Boneknitter +text={1}{B}: Regenerate target Zombie. Morph {2}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={1}{B} +type=Creature +subtype=Zombie Cleric +power=1 +toughness=1 +[/card] +[card] +name=Boneshard Slasher +text=Flying Threshold - As long as seven or more cards are in your graveyard, Boneshard Slasher gets +2/+2 and has «When Boneshard Slasher becomes the target of a spell or ability, sacrifice it.» +mana={1}{B} +type=Creature +subtype=Horror +power=1 +toughness=1 +[/card] +[card] +name=Bonethorn Valesk +text=Whenever a permanent is turned face up, Bonethorn Valesk deals 1 damage to target creature or player. +mana={4}{R} +type=Creature +subtype=Beast +power=4 +toughness=2 +[/card] +[card] +name=Booby Trap +text=As Booby Trap comes into play, name a card other than a basic land card and choose an opponent. The chosen player reveals each card he or she draws. When the chosen player draws the named card, sacrifice Booby Trap. If you do, Booby Trap deals 10 damage to that player. +mana={6} +type=Artifact +[/card] +[card] +name=Book Burning +text=Any player may have Book Burning deal 6 damage to him or her. If no one does, put the top six cards of target player's library into his or her graveyard. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Boom // Bust (Boom) +text=Destroy target land you control and target land you don't control. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Boom // Bust (Bust) +text= Destroy all lands. +mana={5}{R} +type=Sorcery +[/card] +[card] +name=Boon Reflection +text=If you would gain life, you gain twice that much life instead. +mana={4}{W} +type=Enchantment +[/card] +[card] +name=Boreal Centaur +auto={0}:tap target(land[snow]|myBattlefield) && 1/1 limit:1 +text={S}i}: Boreal Centaur gets +1/+1 until end of turn. Activate this ability only once each turn. ({S}i} can be paid with one mana from a snow permanent.) +mana={1}{G} +type=Creature +subtype=Centaur Warrior Snow +power=2 +toughness=2 +[/card] +[card] +name=Boreal Griffin +text=Flying {S}i}: Boreal Griffin gains first strike until end of turn. ({S}i} can be paid with one mana from a snow permanent.) +mana={3}{W}{W} +type=Creature +subtype=Griffin Snow +power=3 +toughness=2 +[/card] +[card] +name=Boros Fury-Shield +text=Prevent all combat damage that would be dealt by target attacking or blocking creature this turn. If {R} was spent to play Boros Fury-Shield, it deals damage to that creature's controller equal to the creature's power. +mana={2}{W} +type=Instant +[/card] +[card] +name=Boseiju, Who Shelters All +text=Boseiju, Who Shelters All comes into play tapped. {T}, Pay 2 life: Add {1} to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can't be countered by spells or abilities. +type=Legendary Land +[/card] +[card] +name=Bosh, Iron Golem +text=Trample {3}{R}, Sacrifice an artifact: Bosh, Iron Golem deals damage equal to the sacrificed artifact's converted mana cost to target creature or player. +mana={8} +type=Legendary Artifact Creature +subtype=Golem +power=6 +toughness=7 +[/card] +[card] +name=Bosk Banneret +text=Treefolk spells and Shaman spells you cast cost {1} less to cast. +mana={1}{G} +type=Creature +subtype=Treefolk Shaman +power=1 +toughness=3 +[/card] +[card] +name=Bottle of Suleiman +text={1}, Sacrifice Bottle of Suleiman: Flip a coin. If you lose the flip, Bottle of Suleiman deals 5 damage to you. If you win the flip, put a 5/5 colorless Djinn artifact creature token with flying onto the battlefield. +mana={4} +type=Artifact +[/card] +[card] +name=Bottled Cloister +text=At the beginning of each opponent's upkeep, remove all cards in your hand from the game face down. At the beginning of your upkeep, return all cards you own removed from the game with Bottled Cloister to your hand, then draw a card. +mana={4} +type=Artifact +[/card] +[card] +name=Bottomless Vault +text=Bottomless Vault comes into play tapped. You may choose not to untap Bottomless Vault during your untap step. At the beginning of your upkeep, if Bottomless Vault is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Bottomless Vault: Add {B} to your mana pool for each storage counter removed this way. +type=Land +[/card] +[card] +name=Bound // Determined (Bound) +text=Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Exile this card. rarity=R +mana={3}{B}{G} +type=Instant +[/card] +[card] +name=Bound // Determined (Determined) +text= Other spells you control can't be countered by spells or abilities this turn. Draw a card. +mana={G}{U} +type=Instant +[/card] +[card] +name=Bounteous Kirin +abilities=legendary +auto=@movedto(arcane,spirit|mystack): +text=Flying Whenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's converted mana cost. +mana={5}{G}{G} +type=Creature +subtype=Kirin Spirit +power=4 +toughness=4 +[/card] +[card] +name=Bounty Hunter +text={T}: Put a bounty counter on target nonblack creature. {T}: Destroy target creature with a bounty counter on it. +mana={2}{B}{B} +type=Creature +subtype=Human Archer Minion +power=2 +toughness=2 +[/card] +[card] +name=Bounty of the Hunt +text=You may exile a green card from your hand rather than pay Bounty of the Hunt's mana cost. Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creature this way, remove a +1/+1 counter from that creature at the beginning of the next cleanup step. +mana={3}{G}{G} +type=Instant +[/card] +[card] +name=Brace for Impact +text=Prevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature. +mana={4}{W} +type=Instant +[/card] +[card] +name=Brackwater Elemental +text=When Brackwater Elemental attacks or blocks, sacrifice it at end of turn. Unearth {2}{U} ({2}{U}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +mana={2}{U} +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] +name=Braid of Fire +text=Cumulative upkeep—Add {R} to your mana pool. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) +mana={1}{R} +type=Enchantment +[/card] +[card] +name=Braids, Cabal Minion +text=At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land. +mana={2}{B}{B} +type=Legendary Creature +subtype=Human Minion +power=2 +toughness=2 +[/card] +[card] +name=Braids, Conjurer Adept +text=At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from his or her hand onto the battlefield. +mana={2}{U}{U} +type=Legendary Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Brain Freeze +target=player +auto=deplete:3 +text=Target player puts the top three cards of his or her library into his or her graveyard. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) +mana={1}{U} +type=Instant +[/card] +[card] +name=Brain Gorgers +text=When you cast Brain Gorgers, any player may sacrifice a creature. If a player does, counter Brain Gorgers. Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +mana={3}{B} +type=Creature +subtype=Zombie +power=4 +toughness=2 +[/card] +[card] +name=Brain Pry +text=Name a nonland card. Target player reveals his or her hand. That player discards a card with that name. If he or she can't, you draw a card. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Brainbite +text=Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Draw a card. +mana={2}{U}{B} +type=Sorcery +[/card] +[card] +name=Brainspoil +text=Destroy target creature that isn't enchanted. It can't be regenerated. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.) +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Brainstorm +text=Draw three cards, then put two cards from your hand on top of your library in any order. +mana={U} +type=Instant +[/card] +[card] +name=Brainwash +text=Enchant creature Enchanted creature can't attack unless its controller pays {3}. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Bramble Elemental +text=Whenever an Aura becomes attached to Bramble Elemental, put two 1/1 green Saproling creature tokens into play. +mana={3}{G}{G} +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] +name=Bramblewood Paragon +text=Each other Warrior creature you control enters the battlefield with an additional +1/+1 counter on it. Each creature you control with a +1/+1 counter on it has trample. +mana={1}{G} +type=Creature +subtype=Elf Warrior +power=2 +toughness=2 +[/card] +[card] +name=Branching Bolt +text=Choose one or both - Branching Bolt deals 3 damage to target creature with flying; and/or Branching Bolt deals 3 damage to target creature without flying. +mana={1}{R}{G} +type=Instant +[/card] +[card] +name=Branchsnap Lorian +text=Trample Morph {G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={1}{G}{G} +type=Creature +subtype=Beast +power=4 +toughness=1 +[/card] +[card] +name=Brand +text=Gain control of all permanents you own. (This effect doesn't end at end of turn.) Cycling {2} ({2}, Discard this card: Draw a card.) +mana={R} +type=Instant +[/card] +[card] +name=Brand of Ill Omen +text=Enchant creature Cumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Enchanted creature's controller can't play creature spells. +mana={3}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Brass Herald +text=As Brass Herald enters the battlefield, choose a creature type. When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order. Creatures of the chosen type get +1/+1. +mana={6} +type=Artifact Creature +subtype=Golem +power=2 +toughness=2 +[/card] +[card] +name=Brass-Talon Chimera +text=First strike Sacrifice Brass-Talon Chimera: Put a +2/+2 counter on target Chimera creature. It gains first strike. (This effect lasts indefinitely.) +mana={4} +type=Artifact Creature +subtype=Chimera +power=2 +toughness=2 +[/card] +[card] +name=Brave the Elements +text=Choose a color. White creatures you control gain protection from the chosen color until end of turn. +mana={W} +type=Instant +[/card] +[card] +name=Brawl +text=Until end of turn, all creatures gain "{T}: This creature deals damage equal to its power to target creature." +mana={3}{R}{R} +type=Instant +[/card] +[card] +name=Brawn +text=Trample As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample. +mana={3}{G} +type=Creature +subtype=Incarnation +power=3 +toughness=3 +[/card] +[card] +name=Break Open +text=Turn target face-down creature an opponent controls face up. +mana={1}{R} +type=Instant +[/card] +[card] +name=Breaking Point +text=Any player may have Breaking Point deal 6 damage to him or her. If no one does, destroy all creatures and they can't be regenerated. +mana={1}{R}{R} +type=Sorcery +[/card] +[card] +name=Breaking Wave +text=You may play Breaking Wave any time you could play an instant if you pay {2} more to play it. Simultaneously untap all tapped creatures and tap all untapped creatures. +mana={2}{U}{U} +type=Sorcery +[/card] +[card] +name=Breakthrough +text=Draw four cards, then choose X cards in your hand and discard the rest. +mana={X}{U} +type=Sorcery +[/card] +[card] +name=Breath of Dreams +text=Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Green creatures have "Cumulative upkeep {1}." +mana={2}{U}{U} +type=Enchantment +[/card] +[card] +name=Breath of Fury +text=Enchant creature you control When enchanted creature deals combat damage to a player, sacrifice it and attach Breath of Fury to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase. +mana={2}{R}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Breathstealer's Crypt +text=If a player would draw a card, instead he or she draws a card and reveals it. If it's a creature card, that player discards it unless he or she pays 3 life. +mana={2}{U}{B} +type=Enchantment +[/card] +[card] +name=Breeding Pit +text=At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {B}{B}. At the end of your turn, put a 0/1 black Thrull creature token into play. +mana={3}{B} +type=Enchantment +[/card] +[card] +name=Breezekeeper +text=Flying Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) +mana={3}{U} +type=Creature +subtype=Djinn +power=4 +toughness=4 +[/card] +[card] +name=Briarhorn +text=Flash When Briarhorn comes into play, target creature gets +3/+3 until end of turn. Evoke {1}{G} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) +mana={3}{G} +type=Creature +subtype=Elemental +power=3 +toughness=3 +[/card] +[card] +name=Bridge from Below +text=Whenever a nontoken creature is put into your graveyard from play, if Bridge from Below is in your graveyard, put a 2/2 black Zombie creature token into play. When a creature is put into an opponent's graveyard from play, if Bridge from Below is in your graveyard, remove Bridge from Below from the game. +mana={B}{B}{B} +type=Enchantment +[/card] +[card] +name=Brightflame +text=Radiance - Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way. +mana={X}{R}{R}{W}{W} +type=Sorcery +[/card] +[card] +name=Brighthearth Banneret +text=Elemental spells and Warrior spells you cast cost {1} less to cast. Reinforce 1—{1}{R} ({1}{R}, Discard this card: Put a +1/+1 counter on target creature.) +mana={1}{R} +type=Creature +subtype=Elemental Warrior +power=1 +toughness=1 +[/card] +[card] +name=Brilliant Ultimatum +text=Remove the top five cards of your library from the game. An opponent separates those cards into two piles. You may play any number of cards from one of those piles without paying their mana costs. +mana={W}{W}{U}{U}{U}{B}{B} +type=Sorcery +[/card] +[card] +name=Brine Elemental +text=Morph {5}{U}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Brine Elemental is turned face up, each opponent skips his or her next untap step. +mana={4}{U}{U} +type=Creature +subtype=Elemental +power=5 +toughness=4 +[/card] +[card] +name=Brine Hag +text=When Brine Hag is put into a graveyard from play, all creatures that dealt damage to it this turn become 0/2. (This effect doesn't end at end of turn.) +mana={2}{U}{U} +type=Creature +subtype=Hag +power=2 +toughness=2 +[/card] +[card] +name=Brine Seer +text={2}{U}, {T}: Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way. +mana={3}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Bringer of the Black Dawn +text=You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the Black Dawn's mana cost. Trample At the beginning of your upkeep, you may pay 2 life. If you do, search your library for a card, then shuffle your library and put that card on top of it. +mana={7}{B}{B} +type=Creature +subtype=Bringer +power=5 +toughness=5 +[/card] +[card] +name=Bringer of the Blue Dawn +text=You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the Blue Dawn's mana cost. Trample At the beginning of your upkeep, you may draw two cards. +mana={7}{U}{U} +type=Creature +subtype=Bringer +power=5 +toughness=5 +[/card] +[card] +name=Bringer of the Green Dawn +text=You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the Green Dawn's mana cost. Trample At the beginning of your upkeep, you may put a 3/3 green Beast creature token onto the battlefield. +mana={7}{G}{G} +type=Creature +subtype=Bringer +power=5 +toughness=5 +[/card] +[card] +name=Bringer of the Red Dawn +text=You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the Red Dawn's mana cost. Trample At the beginning of your upkeep, you may untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. +mana={7}{R}{R} +type=Creature +subtype=Bringer +power=5 +toughness=5 +[/card] +[card] +name=Bringer of the White Dawn +text=You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the White Dawn's mana cost. Trample At the beginning of your upkeep, you may return target artifact card from your graveyard to the battlefield. +mana={7}{W}{W} +type=Creature +subtype=Bringer +power=5 +toughness=5 +[/card] +[card] +name=Brink of Madness +text=At the beginning of your upkeep, if you have no cards in hand, sacrifice Brink of Madness. If you do, target opponent discards his or her hand. +mana={2}{B}{B} +type=Enchantment +[/card] +[card] +name=Brion Stoutarm +text=Lifelink (Whenever this creature deals damage, you gain that much life.) {R}, {T}, Sacrifice a creature other than Brion Stoutarm: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player. +mana={2}{R}{W} +type=Legendary Creature +subtype=Giant Warrior +power=4 +toughness=4 +[/card] +[card] +name=Broken Ambitions +text=Counter target spell unless its controller pays {X}. Clash with an opponent. If you win, that spell's controller puts the top four cards of his or her library into his or her graveyard. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={X}{U} +type=Instant +[/card] +[card] +name=Broken Dam +text=Tap one or two target creatures without horsemanship. +mana={U} +type=Sorcery +[/card] +[card] +name=Broken Visage +target=creature[attacking,-artifact] +auto=bury +auto=token(Spirit,Creature Spirit ofielskdh,p/t,black) +auto=@next end:destroy all(ofielskdh) +#require testing +text=Destroy target nonartifact attacking creature. It can't be regenerated. Put a black Spirit creature token with that creature's power and toughness onto the battlefield. Sacrifice the token at the beginning of the next end step. +mana={4}{B} +type=Instant +[/card] +[card] +name=Brontotherium +text=Trample Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) +mana={4}{G}{G} +type=Creature +subtype=Beast +power=5 +toughness=3 +[/card] +[card] +name=Bronze Bombshell +text=When a player other than Bronze Bombshell's owner controls it, that player sacrifices it. If the player does, Bronze Bombshell deals 7 damage to him or her. +mana={4} +type=Artifact Creature +subtype=Construct +power=4 +toughness=1 +[/card] +[card] +name=Bronze Horse +text=Trample If you control another creature, prevent all damage that would be dealt to Bronze Horse by spells that target it. +mana={7} +type=Artifact Creature +subtype=Horse +power=4 +toughness=4 +[/card] +[card] +name=Bronze Tablet +#No ante in Wagic +text=Remove Bronze Tablet from your deck before playing if you're not playing for ante. Bronze Tablet enters the battlefield tapped. {4}, {T}: Exile Bronze Tablet and target nontoken permanent an opponent owns. That player may pay 10 life. If he or she does, put Bronze Tablet into its owner's graveyard. Otherwise, that player owns Bronze Tablet and you own the other exiled card. +mana={6} +type=Artifact +[/card] +[card] +name=Brood Sliver +text=Whenever a Sliver deals combat damage to a player, its controller may put a 1/1 colorless Sliver creature token onto the battlefield. +mana={4}{G} +type=Creature +subtype=Sliver +power=3 +toughness=3 +[/card] +[card] +name=Brood of Cockroaches +text=When Brood of Cockroaches is put into your graveyard from the battlefield, at the beginning of the next end step, you lose 1 life and return Brood of Cockroaches to your hand. +mana={1}{B} +type=Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Broodhatch Nantuko +text=Whenever Broodhatch Nantuko is dealt damage, you may put that many 1/1 green Insect creature tokens into play. Morph {2}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={1}{G} +type=Creature +subtype=Insect Druid +power=1 +toughness=1 +[/card] +[card] +name=Broodstar +text=Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) Flying Broodstar's power and toughness are each equal to the number of artifacts you control. +mana={8}{U}{U} +type=Creature +subtype=Beast +power=* +toughness=* +[/card] +[card] +name=Brothers Yamazaki +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) If there are exactly two permanents named Brothers Yamazaki in play, the "legend rule" doesn't apply to them. Each other creature named Brothers Yamazaki gets +2/+2 and has haste. +mana={2}{R} +type=Legendary Creature +subtype=Human Samurai +power=2 +toughness=1 +[/card] +[card] +name=Browbeat +text=Any player may have Browbeat deal 5 damage to him or her. If no one does, target player draws three cards. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Brown Ouphe +text={1}{G}, {T}: Counter target activated ability from an artifact source. (Mana abilities can't be targeted.) +mana={G} +type=Creature +subtype=Ouphe +power=1 +toughness=1 +[/card] +[card] +name=Browse +text={2}{U}{U}: Look at the top five cards of your library, put one of them into your hand, and exile the rest. +mana={2}{U}{U} +type=Enchantment +[/card] +[card] +name=Brush with Death +text=Buyback {2}{B}{B} (You may pay an additional {2}{B}{B} as you cast this spell. If you do, put this card into your hand as it resolves.) Target opponent loses 2 life. You gain 2 life. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Brutal Deceiver +text={1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, Brutal Deceiver gets +1/+0 and gains first strike until end of turn. Play this ability only once each turn. +mana={2}{R} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Brutal Suppression +text=Activated abilities of nontoken Rebels cost an additional "Sacrifice a land" to activate. +mana={R} +type=Enchantment +[/card] +[card] +name=Bubble Matrix +text=Prevent all damage that would be dealt to creatures. +mana={4} +type=Artifact +[/card] +[card] +name=Bubbling Muck +text=Until end of turn, whenever a player taps a Swamp for mana, that player adds {B} to his or her mana pool (in addition to the mana the land produces). +mana={B} +type=Sorcery +[/card] +[card] +name=Budoka Gardener +text={T}: You may put a land card from your hand into play. If you control ten or more lands, flip Budoka Gardener. +mana={1}{G} +type=Creature +subtype=Human Monk +power=2 +toughness=1 +[/card] +[card] +name=Budoka Gardener (Dokai, Weaver of Life) +text={4}{G}{G}, {T}: Put an X/X green Elemental creature token into play, where X is the number of lands you control. +mana={1}{G} +type=Legendary Creature +subtype=Human Monk +power=3 +toughness=3 +[/card] +[card] +name=Budoka Pupil +text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Budoka Pupil. At the beginning of the end step, if there are two or more ki counters on Budoka Pupil, you may flip it. ---- Ichiga, Who Topples Oaks Legendary Creature â€ESpirit 4/3 Trample Remove a ki counter from Ichiga, Who Topples Oaks: Target creature gets +2/+2 until end of turn. +mana={1}{G}{G} +type=Creature +subtype=Human Monk +power=2 +toughness=2 +[/card] +[card] +name=Builder's Bane +text=Destroy X target artifacts. Builder's Bane deals damage to each player equal to the number of artifacts he or she controlled destroyed this way. +mana={X}{X}{R} +type=Sorcery +[/card] +[card] +name=Bull Aurochs +abilities=trample +auto=may moveto(myHand) target(Aurochs|myLibrary) +auto=aslongas(Bull Aurochs[attacking]|myBattlefield)foreach(Aurochs other[attacking]|myBattlefield)1/0 +text=Trample Whenever Bull Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. +mana={1}{G} +type=Creature +subtype=Aurochs +power=2 +toughness=1 +[/card] +[card] +name=Bull Elephant +text=When Bull Elephant enters the battlefield, sacrifice it unless you return two Forests you control to their owner's hand. +mana={3}{G} +type=Creature +subtype=Elephant +power=4 +toughness=4 +[/card] +[card] +name=Bulwark +text=At the beginning of your upkeep, Bulwark deals damage to target opponent equal to the number of cards in your hand greater than the number of cards in his or her hand. +mana={3}{R}{R} +type=Enchantment +[/card] +[card] +name=Burgeoning +auto=@movedTo(land|opponentinplay) from(opponenthand):may moveTo(myinplay) target(land|myhand) +#just doesn't work +text=Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield. +mana={G} +type=Enchantment +[/card] +[card] +name=Buried Alive +text=Search your library for up to three creature cards and put them into your graveyard. Then shuffle your library. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Burn Trail +text=Burn Trail deals 3 damage to target creature or player. Conspire (As you play this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Burning Sands +text=Whenever a creature is put into a graveyard from play, that creature's controller sacrifices a land. +mana={3}{R}{R} +type=Enchantment +[/card] +[card] +name=Burning Shield Askari +abilities=flanking +auto={R}{R}:first strike +text=Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.) {R}{R}: First strike until end of turn +mana={2}{R} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Burning Wish +text=You may choose a sorcery card you own from outside the game, reveal that card, and put it into your hand. Exile Burning Wish. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Burning of Xinye +text=You destroy four lands you control, then target opponent destroys four lands he or she controls. Then Burning of Xinye deals 4 damage to each creature. +mana={4}{R}{R} +type=Sorcery +[/card] +[card] +name=Burning-Eye Zubera +text=When Burning-Eye Zubera is put into a graveyard from the battlefield, if 4 or more damage was dealt to it this turn, Burning-Eye Zubera deals 3 damage to target creature or player. +mana={2}{R}{R} +type=Creature +subtype=Zubera Spirit +power=3 +toughness=3 +[/card] +[card] +name=Burning-Tree Bloodscale +text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) {2}{R}: Target creature can't block Burning-Tree Bloodscale this turn. {2}{G}: Target creature blocks Burning-Tree Bloodscale this turn if able. +mana={2}{R}{G} +type=Creature +subtype=Viashino Berserker +power=2 +toughness=2 +[/card] +[card] +name=Burning-Tree Shaman +text=Whenever a player activates an ability that isn't a mana ability, Burning-Tree Shaman deals 1 damage to that player. +mana={1}{R}{G} +type=Creature +subtype=Centaur Shaman +power=3 +toughness=4 +[/card] +[card] +name=Burnout +target=instant[blue]|stack +auto=fizzle +auto=@next upkeep:draw:1 +#Not 100% correct as it should target all instant and counter only if blue +text=Counter target instant spell if it's blue. Draw a card at the beginning of the next turn's upkeep. +mana={1}{R} +type=Instant +[/card] +[card] +name=Burnt Offering +text=As an additional cost to play Burnt Offering, sacrifice a creature. Add X mana in any combination of {B} and/or {R} to your mana pool, where X is the sacrificed creature's converted mana cost. +mana={B} +type=Instant +[/card] +[card] +name=Burrenton Forge-Tender +text=Protection from red Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn. +mana={W} +type=Creature +subtype=Kithkin Wizard +power=1 +toughness=1 +[/card] +[card] +name=Burrenton Shield-Bearers +text=Whenever Burrenton Shield-Bearers attacks, target creature gets +0/+3 until end of turn. +mana={4}{W} +type=Creature +subtype=Kithkin Soldier +power=3 +toughness=3 +[/card] +[card] +name=Bushi Tenderfoot +text=When a creature dealt damage by Bushi Tenderfoot this turn is put into a graveyard, flip Bushi Tenderfoot. rarity=U +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Bushi Tenderfoot (Kenzo the Hardhearted) +text=Double strike; bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) +mana={W} +type=Legendary Creature +subtype=Human Samurai +power=3 +toughness=4 +[/card] +[card] +name=Butcher Orgg +text=You may divide Butcher Orgg's combat damage as you choose among defending player and/or any number of creatures he or she controls. +mana={4}{R}{R}{R} +type=Creature +subtype=Orgg +power=6 +toughness=6 +[/card] +[card] +name=Butcher of Malakir +text=Flying Whenever Butcher of Malakir or another creature you control is put into a graveyard from the battlefield, each opponent sacrifices a creature. +mana={5}{B}{B} +type=Creature +subtype=Vampire Warrior +power=5 +toughness=4 +[/card] +[card] +name=Bösium Strip +text={3}, {T}: Until end of turn, if the top card of your graveyard is an instant or sorcery card, you may cast that card. If a card cast this way would be put into a graveyard this turn, exile it instead. +mana={3} +type=Artifact +[/card] +[card] +name=Cabal Conditioning +text=Any number of target players each discards a number of cards equal to the highest converted mana cost among permanents you control. +mana={6}{B} +type=Sorcery +[/card] +[card] +name=Cabal Executioner +text=Whenever Cabal Executioner deals combat damage to a player, that player sacrifices a creature. Morph {3}{B}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={2}{B}{B} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Cabal Inquisitor +text=Threshold - {1}{B}, {T}, Remove two cards in your graveyard from the game: Target player discards a card. Play this ability only any time you could play a sorcery, and only if seven or more cards are in your graveyard. +mana={1}{B} +type=Creature +subtype=Human Minion +power=1 +toughness=1 +[/card] +[card] +name=Cabal Interrogator +text={X}{B}, {T}: Target player reveals X cards from his or her hand and you choose one of them. That player discards that card. Activate this ability only any time you could cast a sorcery. +mana={1}{B} +type=Creature +subtype=Zombie Wizard +power=1 +toughness=1 +[/card] +[card] +name=Cabal Patriarch +abilities=Legendary +auto={2}{B}{S(creature|myinplay):-2/-2 target(creature) +text={2}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. {2}{B}, Remove a creature card in your graveyard from the game: Target creature gets -2/-2 until end of turn. +mana={3}{B}{B}{B} +type=Creature +subtype=Human Wizard +power=5 +toughness=5 +[/card] +[card] +name=Cabal Ritual +text=Add {B}{B}{B} to your mana pool. Threshold - Add {B}{B}{B}{B}{B} to your mana pool instead if seven or more cards are in your graveyard. +mana={1}{B} +type=Instant +[/card] +[card] +name=Cabal Shrine +text=Whenever a player plays a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell. +mana={1}{B}{B} +type=Enchantment +[/card] +[card] +name=Cabal Slaver +text=Whenever a Goblin deals combat damage to a player, that player discards a card. +mana={2}{B} +type=Creature +subtype=Human Cleric +power=2 +toughness=1 +[/card] +[card] +name=Cabal Surgeon +text={2}{B}{B}, {T}, Exile two cards from your graveyard: Return target creature card from your graveyard to your hand. +mana={2}{B}{B} +type=Creature +subtype=Human Minion +power=2 +toughness=1 +[/card] +[card] +name=Cabal Therapy +text=Name a nonland card. Target player reveals his or her hand and discards all cards with that name. Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={B} +type=Sorcery +[/card] +[card] +name=Cackling Fiend +text=When Cackling Fiend comes into play, each opponent discards a card. +mana={2}{B}{B} +type=Creature +subtype=Zombie +power=2 +toughness=1 +[/card] +[card] +name=Cackling Flames +target=creature,player +auto=aslongas(*|myHand)damage:3 +text=Cackling Flames deals 3 damage to target creature or player. Hellbent - Cackling Flames deals 5 damage to that creature or player instead if you have no cards in hand. +mana={3}{R} +type=Instant +[/card] +[card] +name=Cackling Witch +text={X}{B}, {T}, Discard a card: Target creature gets +X/+0 until end of turn. +mana={1}{B} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Cadaverous Knight +abilities=flanking +auto={1}{B}{B}:regenerate +text=Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.) {1}{B}{B}: Regenerate Cadaverous Knight. +mana={2}{B} +type=Creature +subtype=Zombie Knight +power=2 +toughness=2 +[/card] +[card] +name=Cairn Wanderer +text=Changeling (This card is every creature type at all times.) As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance. +mana={4}{B} +type=Creature +subtype=Shapeshifter +power=4 +toughness=4 +[/card] +[card] +name=Calciderm +text=Shroud (This permanent can't be the target of spells or abilities.) Vanishing 4 (This permanent enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) +mana={2}{W}{W} +type=Creature +subtype=Beast +power=5 +toughness=5 +[/card] +[card] +name=Calciform Pools +text={T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Calciform Pools. {1}, Remove X storage counters from Calciform Pools: Add X mana in any combination of {W} and/or {U} to your mana pool. +type=Land +[/card] +[card] +name=Calcite Snapper +text=Shroud (This creature can't be the target of spells or abilities.) Landfall â€EWhenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn. +mana={1}{U}{U} +type=Creature +subtype=Turtle +power=1 +toughness=4 +[/card] +[card] +name=Caldera Hellion +text=Devour 1 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with that many +1/+1 counters on it.) When Caldera Hellion comes into play, it deals 3 damage to each creature. +mana={3}{R}{R} +type=Creature +subtype=Hellion +power=3 +toughness=3 +[/card] +[card] +name=Call for Blood +text=As an additional cost to cast Call for Blood, sacrifice a creature. Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power. +mana={4}{B} +type=Instant +subtype=Arcane +[/card] +[card] +name=Call of the Herd +text=Put a 3/3 green Elephant creature token into play. Flashback {3}{G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Call of the Wild +text={2}{G}{G}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard. +mana={2}{G}{G} +type=Enchantment +[/card] +[card] +name=Call to Arms +text=As Call to Arms comes into play, choose a color and an opponent. White creatures get +1/+1. When the chosen color isn't the most common color among permanents the chosen player controls, sacrifice Call to Arms. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Call to the Grave +text=At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature. At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave. +mana={4}{B} +type=Enchantment +[/card] +[card] +name=Call to the Netherworld +text=Return target black creature card from your graveyard to your hand. Madness {0} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) +mana={B} +type=Sorcery +[/card] +[card] +name=Caller of the Claw +text=Flash When Caller of the Claw enters the battlefield, put a 2/2 green Bear creature token onto the battlefield for each nontoken creature put into your graveyard from the battlefield this turn. +mana={2}{G} +type=Creature +subtype=Elf +power=2 +toughness=2 +[/card] +[card] +name=Caller of the Hunt +text=As Caller of the Hunt comes into play, choose a creature type. Caller of the Hunt's power and toughness are each equal to the number of creatures in play of the chosen type. +mana={2}{G} +type=Creature +subtype=Human +power=* +toughness=* +[/card] +[card] +name=Callous Deceiver +text={1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, Callous Deceiver gets +1/+0 and gains flying until end of turn. Play this ability only once each turn. +mana={2}{U} +type=Creature +subtype=Spirit +power=1 +toughness=3 +[/card] +[card] +name=Callous Giant +text=If a source would deal 3 damage or less to Callous Giant, prevent that damage. +mana={4}{R}{R} +type=Creature +subtype=Giant +power=4 +toughness=4 +[/card] +[card] +name=Callous Oppressor +text=You may choose not to untap Callous Oppressor during your untap step. As Callous Oppressor comes into play, an opponent chooses a creature type. {T}: Gain control of target creature that isn't of the chosen type as long as Callous Oppressor remains tapped. +mana={1}{U}{U} +type=Creature +subtype=Cephalid +power=1 +toughness=2 +[/card] +[card] +name=Callow Jushi +text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Callow Jushi. At the beginning of the end step, if there are two or more ki counters on Callow Jushi, you may flip it. ---- Jaraku the Interloper Legendary Creature â€ESpirit 3/4 Remove a ki counter from Jaraku the Interloper: Counter target spell unless its controller pays {2}. +mana={1}{U}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Calming Licid +text={W}, {T}: Calming Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect. Enchanted creature can't attack. +mana={2}{W} +type=Creature +subtype=Licid +power=2 +toughness=2 +[/card] +[card] +name=Caltrops +text=Whenever a creature attacks, Caltrops deals 1 damage to it. +mana={3} +type=Artifact +[/card] +[card] +name=Camel +text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Prevent all damage that would be dealt to Camel or to creatures banded with Camel by Deserts. +mana={W} +type=Creature +subtype=Camel +power=0 +toughness=1 +[/card] +[card] +name=Candelabra of Tawnos +#X cost can't be coded in wagic now... +text={X}, {T}: Untap X target lands. +mana={1} +type=Artifact +[/card] +[card] +name=Candles of Leng +text={4}, {T}: Reveal the top card of your library. If it has the same name as a card in your graveyard, put it into your graveyard. Otherwise, draw a card. +mana={2} +type=Artifact +[/card] +[card] +name=Candles' Glow +text=Prevent the next 3 damage that would be dealt to target creature or player this turn. You gain life equal to the damage prevented this way. Splice onto Arcane {1}{W} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={1}{W} +type=Instant +subtype=Arcane +[/card] +[card] +name=Canker Abomination +text=As Canker Abomination comes into play, choose an opponent. Canker Abomination comes into play with a -1/-1 counter on it for each creature that player controls. +mana={2}{BG}{BG} +type=Creature +subtype=Treefolk Horror +power=6 +toughness=6 +[/card] +[card] +name=Cankerous Thirst +text=If {B} was spent to play Cankerous Thirst, you may have target creature get -3/-3 until end of turn. If {G} was spent to play Cankerous Thirst, you may have target creature get +3/+3 until end of turn. (Do both if {B}{G} was spent.) +mana={3}{BG} +type=Instant +[/card] +[card] +name=Cannibalize +text=Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Canopy Claws +text=Target creature loses flying until end of turn. Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={G} +type=Instant +[/card] +[card] +name=Canopy Crawler +text=Amplify 1 (As this card enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.) {T}: Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler. +mana={3}{G} +type=Creature +subtype=Beast +power=2 +toughness=2 +[/card] +[card] +name=Cao Cao, Lord of Wei +text={T}: Target opponent discards two cards. Activate this ability only during your turn, before attackers are declared. +mana={3}{B}{B} +type=Legendary Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] +name=Capricious Efreet +text=At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random. +mana={4}{R}{R} +type=Creature +subtype=Efreet +power=6 +toughness=4 +[/card] +[card] +name=Capsize +text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Return target permanent to its owner's hand. +mana={1}{U}{U} +type=Instant +[/card] +[card] +name=Captain's Maneuver +text=The next X damage that would be dealt to target creature or player this turn is dealt to another target creature or player instead. +mana={X}{R}{W} +type=Instant +[/card] +[card] +name=Captivating Glance +text=Enchant creature At the end of your turn, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Capture of Jingzhou +text=Take an extra turn after this one. +mana={3}{U}{U} +type=Sorcery +[/card] +[card] +name=Captured Sunlight +text=Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.) You gain 4 life. +mana={2}{G}{W} +type=Sorcery +[/card] +[card] +name=Carbonize +target=creature,player +auto=damage:3 && cantregenerate +auto=@movedto(mytgt|graveyard):moveto(exile) target(mytgt) #not target possible with @ +text=Carbonize deals 3 damage to target creature or player. That creature can't be regenerated this turn. If the creature would be put into a graveyard this turn, exile it instead. +mana={2}{R} +type=Instant +[/card] +[card] +name=Careful Consideration +text=Target player draws four cards, then discards three cards. If you played this spell during your main phase, instead that player draws four cards, then discards two cards. +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Careful Study +text=Draw two cards, then discard two cards. +mana={U} +type=Sorcery +[/card] +[card] +name=Caregiver +text={W}, Sacrifice a creature: Prevent the next 1 damage that would be dealt to target creature or player this turn. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Caribou Range +text=Enchant land you control Enchanted land has "{W}{W}, {T}: Put a 0/1 white Caribou creature token into play." Sacrifice a Caribou token: You gain 1 life. +mana={2}{W}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Carnophage +text=At the beginning of your upkeep, tap Carnophage unless you pay 1 life. +mana={B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] +name=Carom +text=The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead. Draw a card. +mana={1}{W} +type=Instant +[/card] +[card] +name=Carrion +text=As an additional cost to play Carrion, sacrifice a creature. Put X 0/1 black Insect creature tokens into play, where X is the sacrificed creature's power. +mana={1}{B}{B} +type=Instant +[/card] +[card] +name=Carrion Beetles +text={2}{B}, {T}: Remove up to three target cards in a single graveyard from the game. +mana={B} +type=Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Carrion Rats +text=Whenever Carrion Rats attacks or blocks, any player may exile a card from his or her graveyard. If a player does, Carrion Rats assigns no combat damage this turn. +mana={B} +type=Creature +subtype=Rat +power=2 +toughness=1 +[/card] +[card] +name=Carrion Thrash +text=When Carrion Thrash is put into a graveyard from play, you may pay {2}. If you do, return another target creature card from your graveyard to your hand. +mana={2}{B}{R}{G} +type=Creature +subtype=Viashino Warrior +power=4 +toughness=4 +[/card] +[card] +name=Carrion Wurm +text=Whenever Carrion Wurm attacks or blocks, any player may exile three cards from his or her graveyard. If a player does, Carrion Wurm assigns no combat damage this turn. +mana={3}{B}{B} +type=Creature +subtype=Zombie Wurm +power=6 +toughness=5 +[/card] +[card] +name=Carrionette +text={2}{B}{B}: Remove Carrionette and target creature from the game unless that creature's controller pays {2}. Play this ability only if Carrionette is in your graveyard. +mana={1}{B} +type=Creature +subtype=Skeleton +power=1 +toughness=1 +[/card] +[card] +name=Carry Away +text=Enchant Equipment When Carry Away enters the battlefield, unattach enchanted Equipment. You control enchanted Equipment. +mana={U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Castigate +text=Target opponent reveals his or her hand. You choose a nonland card from it and exile that card. +mana={W}{B} +type=Sorcery +[/card] +[card] +name=Casting of Bones +target=Creature +auto=@movedTo(mytgt|graveyard):draw:3 controller +auto=@movedTo(mytgt|graveyard):moveto(graveyard) target(*|myhand) +#target not possible unless there is a may +text=Enchant creature When enchanted creature is put into a graveyard, draw three cards, then discard one of them. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Cat Burglar +text={2}{B}, {T}: Target player discards a card. Play this ability only any time you could play a sorcery. +mana={3}{B} +type=Creature +subtype=Kor Rogue Minion +power=2 +toughness=2 +[/card] +[card] +name=Cataclysm +text=Each player chooses from the permanents he or she controls an artifact, a creature, an enchantment, and a land, then sacrifices the rest. +mana={2}{W}{W} +type=Sorcery +[/card] +[card] +name=Catacomb Dragon +text=Flying Whenever Catacomb Dragon becomes blocked by a nonartifact, non-Dragon creature, that creature gets -X/-0 until end of turn, where X is half the creature's power, rounded down. +mana={4}{B}{B} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Catalog +text=Draw two cards, then discard a card. +mana={2}{U} +type=Instant +[/card] +[card] +name=Catalyst Stone +text=Flashback costs you pay cost up to {2} less. Flashback costs your opponents pay cost {2} more. +mana={2} +type=Artifact +[/card] +[card] +name=Catapult Master +text=Tap five untapped Soldiers you control: Remove target creature from the game. +mana={3}{W}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] +name=Catapult Squad +text=Tap two untapped Soldiers you control: Catapult Squad deals 2 damage to target attacking or blocking creature. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] +name=Caterwauling Boggart +text=Each Goblin you control can't be blocked except by two or more creatures. Each Elemental you control can't be blocked except by two or more creatures. +mana={3}{R} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=2 +[/card] +[card] +name=Cathedral of Serra +text=White legendary creatures you control have "bands with other legendary creatures." +type=Land +[/card] +[card] +name=Cauldron Dance +text=Play Cauldron Dance only during combat. Return target creature card from your graveyard to play. That creature gains haste. Return it to your hand at end of turn. You may put a creature card from your hand into play. That creature gains haste. Its controller sacrifices it at end of turn. +mana={4}{B}{R} +type=Instant +[/card] +[card] +name=Cauldron of Souls +text={T}: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it's put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) +mana={5} +type=Artifact +[/card] +[card] +name=Caustic Tar +text=Enchant land Enchanted land has "{T}: Target player loses 3 life." +mana={4}{B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Cautery Sliver +text=All Slivers have "{1}, Sacrifice this permanent: This permanent deals 1 damage to target creature or player." All Slivers have "{1}, Sacrifice this permanent: Prevent the next 1 damage that would be dealt to target Sliver creature or player this turn." +mana={R}{W} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Cavalry Master +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.) +mana={2}{W}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] +[card] +name=Cave-In +autohand={S}:moveTo(exile) target(*[red]|myhand) && damage:2 all(creature,player) +###Din't add the card because it can't be countered when when using the autohand-line... +text=You may remove a red card in your hand from the game rather than pay Cave-In's mana cost. Cave-In deals 2 damage to each creature and each player. +mana={3}{R}{R} +type=Sorcery +[/card] +[card] +name=Caverns of Despair +text=No more than two creatures can attack each combat. No more than two creatures can block each combat. +mana={2}{R}{R} +type=World Enchantment +[/card] +[card] +name=Cease-Fire +text=Target player can't play creature spells this turn. Draw a card. +mana={2}{W} +type=Instant +[/card] +[card] +name=Ceaseless Searblades +text=Whenever you play an activated ability of an Elemental, Ceaseless Searblades gets +1/+0 until end of turn. +mana={3}{R} +type=Creature +subtype=Elemental Warrior +power=2 +toughness=4 +[/card] +[card] +name=Celestial Convergence +text=Celestial Convergence enters the battlefield with seven omen counters on it. At the beginning of your upkeep, remove an omen counter from Celestial Convergence. If there are no omen counters on Celestial Convergence, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Celestial Crusader +text=Flash (You may play this spell any time you could play an instant.) Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Flying Other white creatures get +1/+1. +mana={2}{W}{W} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Celestial Dawn +text=Lands you control are Plains. Nonland cards you own that aren't in play, spells you control, and nonland permanents you control are white. You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana. +mana={1}{W}{W} +type=Enchantment +[/card] +[card] +name=Celestial Gatekeeper +text=Flying When Celestial Gatekeeper is put into a graveyard from the battlefield, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield. +mana={3}{W}{W} +type=Creature +subtype=Bird Cleric +power=2 +toughness=2 +[/card] +[card] +name=Celestial Kirin +abilities=legendary +auto=@movedto(arcane,spirit|mystack): +text=Flying Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell's converted mana cost. +mana={2}{W}{W} +type=Creature +subtype=Kirin Spirit +power=3 +toughness=3 +[/card] +[card] +name=Celestial Mantle +text=Enchant creature Enchanted creature gets +3/+3. Whenever enchanted creature deals combat damage to a player, double its controller's life total. +mana={3}{W}{W}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Celestial Sword +text={3}, {T}: Target creature you control gets +3/+3 until end of turn. Destroy it at end of turn. A creature destroyed this way can't be regenerated. +mana={6} +type=Artifact +[/card] +[card] +name=Cemetery Puca +text=Whenever a creature is put into a graveyard from play, you may pay {1}. If you do, Cemetery Puca becomes a copy of that creature and gains this ability. +mana={1}{UB}{UB} +type=Creature +subtype=Shapeshifter +power=1 +toughness=2 +[/card] +[card] +name=Cenn's Heir +auto=aslongas(this[attacking])foreach(other Kithkin[attacking]) 1/1 +#"this is only compatible with @ auto line in WTH0.8.1 +text=Whenever Cenn's Heir attacks, it gets +1/+1 until end of turn for each other attacking Kithkin. +mana={1}{W} +type=Creature +subtype=Kithkin Soldier +power=1 +toughness=1 +[/card] +[card] +name=Cenn's Tactician +text={W}, {T}: Put a +1/+1 counter on target Soldier creature. Each creature you control with a +1/+1 counter on it can block an additional creature. +mana={W} +type=Creature +subtype=Kithkin Soldier +power=1 +toughness=1 +[/card] +[card] +name=Centaur Chieftain +text=Haste Threshold - As long as seven or more cards are in your graveyard, Centaur Chieftain has «When Centaur Chieftain enters the battlefield, creatures you control get +1/+1 and gain trample until end of turn.» +mana={3}{G} +type=Creature +subtype=Centaur +power=3 +toughness=3 +[/card] +[card] +name=Centaur Omenreader +text=As long as Centaur Omenreader is tapped, creature spells you play cost {2} less to play. +mana={3}{G} +type=Snow Creature +subtype=Centaur Shaman +power=3 +toughness=3 +[/card] +[card] +name=Cephalid Aristocrat +text=Whenever Cephalid Aristocrat becomes the target of a spell or ability, put the top two cards of your library into your graveyard. +mana={4}{U} +type=Creature +subtype=Cephalid +power=3 +toughness=3 +[/card] +[card] +name=Cephalid Broker +text={T}: Target player draws two cards, then discards two cards. +mana={3}{U} +type=Creature +subtype=Cephalid +power=2 +toughness=2 +[/card] +[card] +name=Cephalid Coliseum +text={T}: Add {U} to your mana pool. Cephalid Coliseum deals 1 damage to you. Threshold - {U}, {T}, Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Play this ability only if seven or more cards are in your graveyard. +type=Land +[/card] +[card] +name=Cephalid Constable +text=Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owners' hands. +mana={1}{U}{U} +type=Creature +subtype=Cephalid Wizard +power=1 +toughness=1 +[/card] +[card] +name=Cephalid Illusionist +text=Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of your library into your graveyard. {2}{U}, {T}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn. +mana={1}{U} +type=Creature +subtype=Cephalid Wizard +power=1 +toughness=1 +[/card] +[card] +name=Cephalid Looter +text={T}: Target player draws a card, then discards a card. +mana={2}{U} +type=Creature +subtype=Cephalid Rogue +power=2 +toughness=1 +[/card] +[card] +name=Cephalid Sage +text=Threshold - As long as seven or more cards are in your graveyard, Cephalid Sage has «When Cephalid Sage enters the battlefield, draw three cards, then discard two cards.» +mana={3}{U} +type=Creature +subtype=Cephalid +power=2 +toughness=3 +[/card] +[card] +name=Cephalid Shrine +text=Whenever a player plays a spell, counter that spell unless that player pays {X}, where X is the number of cards in all graveyards with the same name as the spell. +mana={1}{U}{U} +type=Enchantment +[/card] +[card] +name=Cephalid Vandal +text=At the beginning of your upkeep, put a shred counter on Cephalid Vandal. Then put the top card of your library into your graveyard for each shred counter on Cephalid Vandal. +mana={1}{U} +type=Creature +subtype=Cephalid Rogue +power=1 +toughness=1 +[/card] +[card] +name=Cerebral Vortex +text=Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards he or she has drawn this turn. +mana={1}{U}{R} +type=Instant +[/card] +[card] +name=Cerulean Wisps +text=Target creature becomes blue until end of turn. Untap that creature. Draw a card. +mana={U} +type=Instant +[/card] +[card] +name=Ceta Sanctuary +text=At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Cetavolver +text=Kicker {1}{R} and/or {G} (You may pay an additional {1}{R} and/or {G} as you cast this spell.) If Cetavolver was kicked with its {1}{R} kicker, it enters the battlefield with two +1/+1 counters on it and with first strike. If Cetavolver was kicked with its {G} kicker, it enters the battlefield with a +1/+1 counter on it and with trample. +mana={1}{U} +type=Creature +subtype=Volver +power=1 +toughness=1 +[/card] +[card] +name=Chain Lightning +text=Chain Lightning deals 3 damage to target creature or player. Then that player or that creature's controller may pay {R}{R}. If the player does, he or she may copy this spell and may choose a new target for that copy. +mana={R} +type=Sorcery +[/card] +[card] +name=Chain Stasis +text=You may tap or untap target creature. Then that creature's controller may pay {2}{U}. If the player does, he or she may copy this spell and may choose a new target for that copy. +mana={U} +type=Instant +[/card] +[card] +name=Chain of Acid +text=Destroy target noncreature permanent. Then that permanent's controller may copy this spell and may choose a new target for that copy. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Chain of Plasma +text=Chain of Plasma deals 3 damage to target creature or player. Then that player or that creature's controller may discard a card. If the player does, he or she may copy this spell and may choose a new target for that copy. +mana={1}{R} +type=Instant +[/card] +[card] +name=Chain of Silence +text=Prevent all damage target creature would deal this turn. That creature's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy. +mana={1}{W} +type=Instant +[/card] +[card] +name=Chain of Smog +text=Target player discards two cards. That player may copy this spell and may choose a new target for that copy. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Chain of Vapor +text=Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy. +mana={U} +type=Instant +[/card] +[card] +name=Chainer's Edict +text=Target player sacrifices a creature. Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Chainer, Dementia Master +text=Nightmare creatures get +1/+1. {B}{B}{B}, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types. When Chainer, Dementia Master leaves the battlefield, exile all Nightmares. +mana={3}{B}{B} +type=Legendary Creature +subtype=Human Minion +power=3 +toughness=3 +[/card] +[card] +name=Chains of Mephistopheles +text=If a player would draw a card except the first one he or she draws in his or her draw step each turn, that player discards a card instead. If the player discards a card this way, he or she draws a card. If the player doesn't discard a card this way, he or she puts the top card of his or her library into his or her graveyard. +mana={1}{B} +type=Enchantment +[/card] +[card] +name=Chalice of the Void +text=Chalice of the Void comes into play with X charge counters on it. Whenever a player plays a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell. +mana={X}{X} +type=Artifact +[/card] +[card] +name=Chamber of Manipulation +text=Enchant land Enchanted land has "{T}, Discard a card: Gain control of target creature until end of turn." +mana={2}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Chambered Nautilus +text=Whenever Chambered Nautilus becomes blocked, you may draw a card. +mana={2}{U} +type=Creature +subtype=Nautilus Beast +power=2 +toughness=2 +[/card] +[card] +name=Chameleon Blur +text=Prevent all damage that creatures would deal to players this turn. +mana={3}{G} +type=Instant +[/card] +[card] +name=Chameleon Colossus +text=Changeling (This card is every creature type at all times.) Protection from black {2}{G}{G}: Chameleon Colossus gets +X/+X until end of turn, where X is its power. +mana={2}{G}{G} +type=Creature +subtype=Shapeshifter +power=4 +toughness=4 +[/card] +[card] +name=Chameleon Spirit +text=As Chameleon Spirit comes into play, choose a color. Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control. +mana={3}{U} +type=Creature +subtype=Illusion Spirit +power=* +toughness=* +[/card] +[card] +name=Champion's Victory +text=Cast Champion's Victory only during the declare attackers step and only if you've been attacked this step. Return target attacking creature to its owner's hand. +mana={U} +type=Instant +[/card] +[card] +name=Chance Encounter +text=Whenever you win a coin flip, put a luck counter on Chance Encounter. At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game. +mana={2}{R}{R} +type=Enchantment +[/card] +[card] +name=Chandra Ablaze +text=+1: Discard a card. If a red card is discarded this way, Chandra Ablaze deals 4 damage to target creature or player. -2: Each player discards his or her hand, then draws three cards. -7: Cast any number of red instant and/or sorcery cards from your graveyard without paying their mana costs. +mana={4}{R}{R} +type=Planeswalker +subtype=Chandra +[/card] +[card] +name=Chandra Nalaar +text=[+1]: Chandra Nalaar deals 1 damage to target player. [-X]: Chandra Nalaar deals X damage to target creature. [-8]: Chandra Nalaar deals 10 damage to target player and each creature he or she controls. +mana={3}{R}{R} +type=Planeswalker +subtype=Chandra +toughness=6 +[/card] +[card] +name=Change of Heart +text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Target creature can't attack this turn. +mana={W} +type=Instant +[/card] +[card] +name=Changeling Berserker +text=Changeling (This card is every creature type at all times.) Haste Champion a creature (When this comes into play, sacrifice it unless you remove another creature you control from the game. When this leaves play, that card returns to play.) +mana={3}{R} +type=Creature +subtype=Shapeshifter +power=5 +toughness=3 +[/card] +[card] +name=Changeling Hero +text=Changeling (This card is every creature type at all times.) Champion a creature (When this comes into play, sacrifice it unless you remove another creature you control from the game. When this leaves play, that card returns to play.) Lifelink (Whenever this creature deals damage, you gain that much life.) +mana={4}{W} +type=Creature +subtype=Shapeshifter +power=4 +toughness=4 +[/card] +[card] +name=Changeling Sentinel +text=Changeling (This card is every creature type at all times.) Vigilance +mana={3}{W} +type=Creature +subtype=Shapeshifter +power=3 +toughness=2 +[/card] +[card] +name=Changeling Titan +text=Changeling (This card is every creature type at all times.) Champion a creature (When this comes into play, sacrifice it unless you remove another creature you control from the game. When this leaves play, that card returns to play.) +mana={4}{G} +type=Creature +subtype=Shapeshifter +power=7 +toughness=7 +[/card] +[card] +name=Channel +text=Until end of turn, any time you could activate a mana ability you may pay 1 life. If you do, add {1} to your mana pool. +mana={G}{G} +type=Sorcery +[/card] +[card] +name=Chant of Vitu-Ghazi +text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way. +mana={6}{W}{W} +type=Instant +[/card] +[card] +name=Chaos Harlequin +text={R}: Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn. +mana={2}{R}{R} +type=Creature +subtype=Human +power=2 +toughness=4 +[/card] +[card] +name=Chaos Lord +text=First strike, haste At the beginning of each player's upkeep, if the number of permanents is even, that player gains control of Chaos Lord. When Chaos Lord comes into play, it loses haste until end of turn. +mana={4}{R}{R}{R} +type=Creature +subtype=Human +power=7 +toughness=7 +[/card] +[card] +name=Chaos Moon +text=At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds {R} to his or her mana pool (in addition to the mana the land produces). If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=Chaotic Goo +text=Chaotic Goo comes into play with three +1/+1 counters on it. At the beginning of your upkeep, you may flip a coin. If you win the flip, add a +1/+1 counter to Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo. +mana={2}{R}{R} +type=Creature +subtype=Ooze +power=0 +toughness=0 +[/card] +[card] +name=Chaotic Strike +text=Play Chaotic Strike only during combat after blockers are declared. Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. Draw a card. +mana={1}{R} +type=Instant +[/card] +[card] +name=Charge Across the Araba +text=Sweep — Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way. +mana={4}{W} +type=Instant +subtype=Arcane +[/card] +[card] +name=Charging Rhino +text=Charging Rhino can't be blocked by more than one creature. +mana={3}{G}{G} +type=Creature +subtype=Rhino +power=4 +toughness=4 +[/card] +[card] +name=Charging Slateback +text=Charging Slateback can't block. Morph {4}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={4}{R} +type=Creature +subtype=Beast +power=4 +toughness=3 +[/card] +[card] +name=Chariot of the Sun +text={2}, {T}: Until end of turn, target creature you control gains flying and its toughness becomes 1. +mana={3} +type=Artifact +[/card] +[card] +name=Charisma +text=Enchant creature Whenever enchanted creature deals damage to a creature, gain control of that creature as long as Charisma remains in play. +mana={U}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Charm Peddler +text={W}, {T}, Discard a card: The next time a source of your choice would deal damage to target creature this turn, prevent that damage. +mana={W} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Charmed Griffin +text=Flying When Charmed Griffin comes into play, each other player may put an artifact or enchantment card into play from his or her hand. +mana={3}{W} +type=Creature +subtype=Griffin +power=3 +toughness=3 +[/card] +[card] +name=Charmed Pendant +text={T}, Put the top card of your library into your graveyard: For each colored mana symbol in that card's mana cost, add one mana of that color to your mana pool. Play this ability only any time you could play an instant. (For example, if the card's mana cost is {3}{U}{U}{B}, you add {U}{U}{B} to your mana pool.) +mana={4} +type=Artifact +[/card] +[card] +name=Chatter of the Squirrel +text=Put a 1/1 green Squirrel creature token into play. Flashback {1}{G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +mana={G} +type=Sorcery +[/card] +[card] +name=Child of Gaea +text=Trample At the beginning of your upkeep, sacrifice Child of Gaea unless you pay {G}{G}. {1}{G}: Regenerate Child of Gaea. +mana={3}{G}{G}{G} +type=Creature +subtype=Elemental +power=7 +toughness=7 +[/card] +[card] +name=Children of Korlis +text=Sacrifice Children of Korlis: You gain life equal to the life you've lost this turn. (Damage causes loss of life.) +mana={W} +type=Creature +subtype=Human Rebel Cleric +power=1 +toughness=1 +[/card] +[card] +name=Chill +text=Red spells cost {2} more to play. +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Chill Haunting +text=As an additional cost to cast Chill Haunting, exile X creature cards from your graveyard. Target creature gets -X/-X until end of turn. +mana={1}{B} +type=Instant +[/card] +[card] +name=Chilling Apparition +text={B}: Regenerate Chilling Apparition. Whenever Chilling Apparition deals combat damage to a player, that player discards a card. +mana={2}{B} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Chilling Shade +text=Flying {S}i}: Chilling Shade gets +1/+1 until end of turn. ({S}i} can be paid with one mana from a snow permanent.) +mana={2}{B} +type=Creature +subtype=Shade Snow +power=1 +toughness=1 +[/card] +[card] +name=Chimeric Coils +auto={X}{1}:becomes(construct artifact Creature,X/X) +auto={X}{1}:becomes(construct artifact Creature,X/X) && @next endofturn:bury +auto=@each endofturn:bury all(chimeric coils[construct]) +# Following line does not work: card does not become a creature +# Following line does not work: we cannot chain triggers to paid abilities +# Following line would be a very dirty & hackish replacement for the line above: +text={X}{1}: Chimeric Coils becomes an X/X Construct artifact creature. Sacrifice it at the beginning of the next end step. +mana={1} +type=Artifact +[/card] +[card] +name=Chimeric Egg +text=Whenever an opponent casts a nonartifact spell, put a charge counter on Chimeric Egg. Remove three charge counters from Chimeric Egg: Chimeric Egg becomes a 6/6 Construct artifact creature with trample until end of turn. +mana={3} +type=Artifact +[/card] +[card] +name=Chimeric Staff +auto={X}:becomes(Artifact Creature Construct,x/x) +#X cannot be used in abilities yet +text={X}: Chimeric Staff becomes an X/X Construct artifact creature until end of turn. +mana={4} +type=Artifact +[/card] +[card] +name=Chimney Imp +text=Flying When Chimney Imp is put into a graveyard from play, target opponent puts a card from his or her hand on top of his or her library. +mana={4}{B} +type=Creature +subtype=Imp +power=1 +toughness=2 +[/card] +[card] +name=Chisei, Heart of Oceans +text=Flying At the beginning of your upkeep, sacrifice Chisei, Heart of Oceans unless you remove a counter from a permanent you control. +mana={2}{U}{U} +type=Legendary Creature +subtype=Spirit +power=4 +toughness=4 +[/card] +[card] +name=Chittering Rats +text=When Chittering Rats enters the battlefield, target opponent puts a card from his or her hand on top of his or her library. +mana={1}{B}{B} +type=Creature +subtype=Rat +power=2 +toughness=2 +[/card] +[card] +name=Chlorophant +text=At the beginning of your upkeep, you may put a +1/+1 counter on Chlorophant. Threshold - As long as seven or more cards are in your graveyard, Chlorophant has "At the beginning of your upkeep, you may put another +1/+1 counter on Chlorophant." +mana={G}{G}{G} +type=Creature +subtype=Elemental +power=1 +toughness=1 +[/card] +[card] +name=Cho-Arrim Alchemist +text={1}{W}{W}, {T}, Discard a card: The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. +mana={W} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Cho-Arrim Bruiser +text=Whenever Cho-Arrim Bruiser attacks, you may tap up to two target creatures. +mana={5}{W} +type=Creature +subtype=Ogre Rebel +power=3 +toughness=4 +[/card] +[card] +name=Cho-Arrim Legate +text=Protection from black If an opponent controls a Swamp and you control a Plains, you may play Cho-Arrim Legate without paying its mana cost. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=2 +[/card] +[card] +name=Cho-Manno's Blessing +text=Flash Enchant creature As Cho-Manno's Blessing comes into play, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Cho-Manno's Blessing. +mana={W}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Cho-Manno, Revolutionary +text=Prevent all damage that would be dealt to Cho-Manno, Revolutionary. +mana={2}{W}{W} +type=Legendary Creature +subtype=Human Rebel +power=2 +toughness=2 +[/card] +[card] +name=Choice of Damnations +text=Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents. +mana={5}{B} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Choking Sands +text=Destroy target non-Swamp land. If that land was nonbasic, Choking Sands deals 2 damage to the land's controller. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Choking Tethers +text=Tap up to four target creatures. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When you cycle Choking Tethers, you may tap target creature. +mana={3}{U} +type=Instant +[/card] +[card] +name=Choking Vines +text=Cast Choking Vines only during the declare blockers step. X target attacking creatures become blocked. Choking Vines deals 1 damage to each of those creatures. (This spell works on unblockable creatures.) +mana={X}{G} +type=Instant +[/card] +[card] +name=Chord of Calling +text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Search your library for a creature card with converted mana cost X or less and put it into play. Then shuffle your library. +mana={X}{G}{G}{G} +type=Instant +[/card] +[card] +name=Chorus of the Conclave +abilities=legendary +text=Forestwalk As an additional cost to play creature spells, you may pay any amount of mana. If you do, that creature comes into play with that many additional +1/+1 counters on it. +mana={4}{G}{G}{W}{W} +type=Creature +subtype=Dryad +power=3 +toughness=8 +[/card] +[card] +name=Chromatic Armor +text=Enchant creature As Chromatic Armor comes into play, choose a color. Chromatic Armor comes into play with a sleight counter on it. Prevent all damage that would be dealt to enchanted creature by a source of the last chosen color. {X}: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor. +mana={1}{W}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Chrome Mox +text=Imprint - When Chrome Mox comes into play, you may remove a nonartifact, nonland card in your hand from the game. (The removed card is imprinted on this artifact.) {T}: Add one mana of any of the imprinted card's colors to your mana pool. +mana={0} +type=Artifact +[/card] +[card] +name=Chromescale Drake +text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying When Chromescale Drake enters the battlefield, reveal the top three cards of your library. Put all artifact cards revealed this way into your hand and the rest into your graveyard. +mana={6}{U}{U}{U} +type=Creature +subtype=Drake +power=3 +toughness=4 +[/card] +[card] +name=Chromeshell Crab +text=Morph {4}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Chromeshell Crab is turned face up, you may exchange control of target creature you control and target creature an opponent controls. +mana={4}{U} +type=Creature +subtype=Crab Beast +power=3 +toughness=3 +[/card] +[card] +name=Chromium +abilities=flying,Legendary +auto=rampage(2/2,1) +text=Flying Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) At the beginning of your upkeep, sacrifice Chromium unless you pay {W}{U}{B}. +mana={2}{W}{W}{U}{U}{B}{B} +type=Creature +subtype=Elder Dragon +power=7 +toughness=7 +[/card] +[card] +name=Chronatog +text={0}: Chronatog gets +3/+3 until end of turn. You skip your next turn. Activate this ability only once each turn. +mana={1}{U} +type=Creature +subtype=Atog +power=1 +toughness=2 +[/card] +[card] +name=Chronatog Totem +text={T}: Add {U} to your mana pool. {1}{U}: Chronatog Totem becomes a 1/2 blue Atog artifact creature until end of turn. {0}: Chronatog Totem gets +3/+3 until end of turn. You skip your next turn. Play this ability only once each turn and only if Chronatog Totem is a creature. +mana={3} +type=Artifact +[/card] +[card] +name=Chronomantic Escape +text=Until your next turn, creatures can't attack you. Remove Chronomantic Escape from the game with three time counters on it. Suspend 3—{2}{W} (Rather than play this card from your hand, you may pay {2}{W} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) +mana={4}{W}{W} +type=Sorcery +[/card] +[card] +name=Chronosavant +text={1}{W}: Return Chronosavant from your graveyard to play tapped. You skip your next turn. +mana={5}{W} +type=Creature +subtype=Giant +power=5 +toughness=5 +[/card] +[card] +name=Chronozoa +text=Flying Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Chronozoa is put into a graveyard from the battlefield, if it had no time counters on it, put two tokens that are copies of it onto the battlefield. +mana={3}{U} +type=Creature +subtype=Illusion +power=3 +toughness=3 +[/card] +[card] +name=Churning Eddy +text=Return target creature and target land to their owners' hands. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Cinder Cloud +text=Destroy target creature. If a white creature is put into a graveyard this way, Cinder Cloud deals damage to that creature's controller equal to the creature's power. +mana={3}{R}{R} +type=Instant +[/card] +[card] +name=Cinder Crawler +text={R}: Cinder Crawler gets +1/+0 until end of turn. Play this ability only if Cinder Crawler is blocked. +mana={1}{R} +type=Creature +subtype=Salamander +power=1 +toughness=2 +[/card] +[card] +name=Cinder Elemental +text={X}{R}, {T}, Sacrifice Cinder Elemental: Cinder Elemental deals X damage to target creature or player. +mana={3}{R} +type=Creature +subtype=Elemental +power=2 +toughness=2 +[/card] +[card] +name=Cinder Marsh +text={T}: Add {1} to your mana pool. {T}: Add {B} or {R} to your mana pool. Cinder Marsh doesn't untap during your next untap step. +type=Land +[/card] +[card] +name=Cinder Seer +text={2}{R}, {T}: Reveal any number of red cards in your hand. Cinder Seer deals X damage to target creature or player, where X is the number of cards revealed this way. +mana={3}{R} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Cinder Shade +text={B}: Cinder Shade gets +1/+1 until end of turn. {R}, Sacrifice Cinder Shade: Cinder Shade deals damage equal to its power to target creature. +mana={1}{B}{R} +type=Creature +subtype=Shade +power=1 +toughness=1 +[/card] +[card] +name=Cinderhaze Wretch +text={T}: Target player discards a card. Play this ability only during your turn. Put a -1/-1 counter on Cinderhaze Wretch: Untap Cinderhaze Wretch. +mana={4}{B} +type=Creature +subtype=Elemental Shaman +power=3 +toughness=2 +[/card] +[card] +name=Circle of Affliction +text=As Circle of Affliction enters the battlefield, choose a color. Whenever a source of the chosen color deals damage to you, you may pay {1}. If you do, target player loses 1 life and you gain 1 life. +mana={1}{B} +type=Enchantment +[/card] +[card] +name=Circle of Despair +text={1}, Sacrifice a creature: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. +mana={1}{W}{B} +type=Enchantment +[/card] +[card] +name=Circle of Protection: Artifacts +text={2}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Circle of Solace +text=As Circle of Solace comes into play, choose a creature type. {1}{W}: The next time a creature of the chosen type would deal damage to you this turn, prevent that damage. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Circling Vultures +text=Flying You may discard Circling Vultures any time you could cast an instant. At the beginning of your upkeep, sacrifice Circling Vultures unless you exile the top creature card of your graveyard. +mana={B} +type=Creature +subtype=Bird +power=3 +toughness=2 +[/card] +[card] +name=Circu, Dimir Lobotomist +abilities=legendary +text=Whenever you play a blue spell, remove the top card of target library from the game. Whenever you play a black spell, remove the top card of target library from the game. Your opponents can't play nonland cards with the same name as a card removed from the game with Circu, Dimir Lobotomist. +mana={2}{U}{B} +type=Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] +[card] +name=Circular Logic +text=Counter target spell unless its controller pays {1} for each card in your graveyard. Madness {U} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +mana={2}{U} +type=Instant +[/card] +[card] +name=Citanul Centaurs +text=Shroud (This permanent can't be the target of spells or abilities.) Echo {3}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) +mana={3}{G} +type=Creature +subtype=Centaur +power=6 +toughness=3 +[/card] +[card] +name=Citanul Flute +text={X}, {T}: Search your library for a creature card with converted mana cost X or less, reveal it, and put it into your hand. Then shuffle your library. +mana={5} +type=Artifact +[/card] +[card] +name=City in a Bottle +text=Whenever a nontoken permanent from the Arabian Nights expansion other than City in a Bottle is on the battlefield, its controller sacrifices it. Players can't play cards from the Arabian Nights expansion. +mana={2} +type=Artifact +[/card] +[card] +name=City of Shadows +text={T}, Exile a creature you control: Put a storage counter on City of Shadows. {T}: Add {X} to your mana pool, where X is the number of storage counters on City of Shadows. +type=Land +[/card] +[card] +name=City of Solitude +text=Players can cast spells and activate abilities only during their own turns. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Clairvoyance +text=Look at target player's hand. Draw a card at the beginning of the next turn's upkeep. +mana={U} +type=Instant +[/card] +[card] +name=Clarion Ultimatum +text=Choose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards into play tapped, then shuffle your library. +mana={G}{G}{W}{W}{W}{U}{U} +type=Sorcery +[/card] +[card] +name=Clash of Realities +text=All Spirits have "When this permanent enters the battlefield, you may have it deal 3 damage to target non-Spirit creature." Non-Spirit creatures have "When this creature enters the battlefield, you may have it deal 3 damage to target Spirit creature." +mana={3}{R} +type=Enchantment +[/card] +[card] +name=Cleansing +text=For each land, destroy that land unless any player pays 1 life. +mana={W}{W}{W} +type=Sorcery +[/card] +[card] +name=Cleansing Beam +text=Radiance - Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it. +mana={4}{R} +type=Instant +[/card] +[card] +name=Cleansing Meditation +text=Destroy all enchantments. Threshold - If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield. +mana={1}{W}{W} +type=Sorcery +[/card] +[card] +name=Clear the Land +text=Each player reveals the top five cards of his or her library, puts into play tapped all land cards revealed this way, and removes the rest from the game. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Clearwater Goblet +text=Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) At the beginning of your upkeep, you may gain 1 life for each charge counter on Clearwater Goblet. +mana={5} +type=Artifact +[/card] +[card] +name=Clergy en-Vec +text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. +mana={1}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Clergy of the Holy Nimbus +text=If Clergy of the Holy Nimbus would be destroyed, regenerate it. {1}: Clergy of the Holy Nimbus can't be regenerated this turn. Only any opponent may play this ability. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Cloak and Dagger +text=Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.) Whenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it. Equip {3} +mana={2} +type=Tribal Artifact +subtype=Rogue Equipment +[/card] +[card] +name=Cloak of Confusion +text=Enchant creature you control Whenever enchanted creature attacks and isn't blocked, you may have it deal no combat damage this turn. If you do, defending player discards a card at random. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Cloak of Invisibility +text=Enchant creature Enchanted creature has phasing and can't be blocked except by Walls. +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Clock of Omens +auto={T(artifact[-tapped]|myinplay)}{T(artifact[-tapped]|myinplay)}:untap target(artifact[tapped]) +# Following line does not work: Can't have several singular targets in one auto line +##auto={0}:tap target(artifact[-tapped]|myinplay) && tap target(artifact[-tapped]|myinplay) && untap target(artifact[tapped]) +# Following line does not work: Can't specify tap targets in cost segment +text=Tap two untapped artifacts you control: Untap target artifact. +mana={4} +type=Artifact +[/card] +[card] +name=Clockspinning +text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it. +mana={U} +type=Instant +[/card] +[card] +name=Clockwork Avian +text=Flying Clockwork Avian enters the battlefield with four +1/+0 counters on it. At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Avian. This ability can't cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate this ability only during your upkeep. +mana={5} +type=Artifact Creature +subtype=Bird +power=0 +toughness=4 +[/card] +[card] +name=Clockwork Hydra +text=Clockwork Hydra comes into play with four +1/+1 counters on it. Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to target creature or player. {T}: Put a +1/+1 counter on Clockwork Hydra. +mana={5} +type=Artifact Creature +subtype=Hydra +power=0 +toughness=0 +[/card] +[card] +name=Clockwork Steed +auto=counter(1/0,-3) +alias=1101 +#not 100% correct all this Clockwork cards could be hardcoded +text=Clockwork Steed enters the battlefield with four +1/+0 counters on it. Clockwork Steed can't be blocked by artifact creatures. At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate this ability only during your upkeep. +mana={4} +type=Artifact Creature +subtype=Horse +power=0 +toughness=3 +[/card] +[card] +name=Clockwork Swarm +text=Clockwork Swarm enters the battlefield with four +1/+0 counters on it. Clockwork Swarm can't be blocked by Walls. At end of combat, if Clockwork Swarm attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Swarm. This ability can't cause the total number of +1/+0 counters on Clockwork Swarm to be greater than four. Activate this ability only during your upkeep. +mana={4} +type=Artifact Creature +subtype=Insect +power=0 +toughness=3 +[/card] +[card] +name=Close Quarters +text=Whenever a creature you control becomes blocked, Close Quarters deals 1 damage to target creature or player. +mana={2}{R}{R} +type=Enchantment +[/card] +[card] +name=Cloud Cover +text=Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand. +mana={2}{W}{U} +type=Enchantment +[/card] +[card] +name=Cloud Key +text=As Cloud Key comes into play, choose artifact, creature, enchantment, instant, or sorcery. Spells you play of the chosen type cost {1} less to play. +mana={3} +type=Artifact +[/card] +[card] +name=Cloud of Faeries +text=Flying When Cloud of Faeries enters the battlefield, untap up to two lands. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{U} +type=Creature +subtype=Faerie +power=1 +toughness=1 +[/card] +[card] +name=Cloudchaser Kestrel +auto=destroy target(enchantment) +text=Flying. When Cloudchaser Kestrel comes into play, destroy target enchantment. {W}: Target permanent becomes white until end of turn. +mana={1}{W}{W} +type=Creature +subtype=Bird +power=2 +toughness=2 +[/card] +[card] +name=Cloudcrest Lake +text={T}: Add {1} to your mana pool. {T}: Add {W} or {U} to your mana pool. Cloudcrest Lake doesn't untap during your next untap step. +type=Land +[/card] +[card] +name=Cloudgoat Ranger +text=When Cloudgoat Ranger comes into play, put three 1/1 white Kithkin Soldier creature tokens into play. Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn. +mana={3}{W}{W} +type=Creature +subtype=Giant Warrior +power=3 +toughness=3 +[/card] +[card] +name=Cloudhoof Kirin +abilities=legendary +auto=@movedto(arcane,spirit|mystack): +text=Flying Whenever you cast a Spirit or Arcane spell, you may put the top X cards of target player's library into his or her graveyard, where X is that spell's converted mana cost. +mana={3}{U}{U} +type=Creature +subtype=Kirin Spirit +power=4 +toughness=4 +[/card] +[card] +name=Cloudskate +text=Flying Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) +mana={1}{U} +type=Creature +subtype=Illusion +power=2 +toughness=2 +[/card] +[card] +name=Cloudstone Curio +text=Whenever a nonartifact permanent enters the battlefield under your control, you may return another permanent you control that shares a card type with it to its owner's hand. +mana={1} +type=Artifact +[/card] +[card] +name=Cloudthresher +text=Flash Reach (This can block creatures with flying.) When Cloudthresher comes into play, it deals 2 damage to each creature with flying and each player. Evoke {2}{G}{G} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) +mana={2}{G}{G}{G}{G} +type=Creature +subtype=Elemental +power=7 +toughness=7 +[/card] +[card] +name=Clout of the Dominus +text=Enchant creature As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.) As long as enchanted creature is red, it gets +1/+1 and has haste. +mana={UR} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Cloven Casting +text=Whenever you play a multicolored instant or sorcery spell, you may pay {1}. If you do, copy that spell. You may choose new targets for the copy. +mana={5}{U}{R} +type=Enchantment +[/card] +[card] +name=Clutch of Undeath +target=creature +auto=aslongas(mytgt[black])3/3 +auto=aslongas(mytgt[-black])-3/-3 +text=Enchant creature Enchanted creature gets +3/+3 as long as it's a Zombie. Otherwise, it gets -3/-3. +mana={3}{B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Coal Stoker +text=When Coal Stoker comes into play, if you played it from your hand, add {R}{R}{R} to your mana pool. +mana={3}{R} +type=Creature +subtype=Elemental +power=3 +toughness=3 +[/card] +[card] +name=Coalhauler Swine +text=Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player. +mana={4}{R}{R} +type=Creature +subtype=Boar Beast +power=4 +toughness=4 +[/card] +[card] +name=Coalition Flag +text=Enchant creature you control Enchanted creature is a Flagbearer. While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Coalition Honor Guard +text=While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able. +mana={3}{W} +type=Creature +subtype=Human Flagbearer +power=2 +toughness=4 +[/card] +[card] +name=Coalition Relic +text={T}: Add one mana of any color to your mana pool. {T}: Put a charge counter on Coalition Relic. At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color to your mana pool for each counter removed this way. +mana={3} +type=Artifact +[/card] +[card] +name=Coalition Victory +text=You win the game if you control a land of each basic land type and a creature of each color. +mana={3}{W}{U}{B}{R}{G} +type=Sorcery +[/card] +[card] +name=Coat of Arms +text=Each creature gets +1/+1 for each other creature in play that shares a creature type with it. (For example, if a Goblin Warrior, a Goblin Scout, and a Zombie Goblin are in play, each gets +2/+2.) +mana={5} +type=Artifact +[/card] +[card] +name=Cobra Trap +text=If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay {G} rather than pay Cobra Trap's mana cost. Put four 1/1 green Snake creature tokens onto the battlefield. +mana={4}{G}{G} +type=Instant +subtype=Trap +[/card] +[card] +name=Cocoon +text=Enchant creature you control Enchanted creature doesn't untap during your untap step if Cocoon has a pupa counter on it. When Cocoon comes into play, tap enchanted creature and put three pupa counters on Cocoon. At the beginning of your upkeep, remove a pupa counter from Cocoon. If you can't, sacrifice it and enchanted creature gets +1/+1 and gains flying. (This effect doesn't end at end of turn.) +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Coercion +text=Target opponent reveals his or her hand. You choose a card from it. That player discards that card. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Coffin Puppets +text=Sacrifice two lands: Return Coffin Puppets from your graveyard to the battlefield. Activate this ability only during your upkeep and only if you control a Swamp. +mana={3}{B}{B} +type=Creature +subtype=Zombie +power=3 +toughness=3 +[/card] +[card] +name=Coffin Purge +text=Remove target card in a graveyard from the game. Flashback {B} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +mana={B} +type=Instant +[/card] +[card] +name=Coffin Queen +text=You may choose not to untap Coffin Queen during your untap step. {2}{B}, {T}: Put target creature card from a graveyard into play under your control. When Coffin Queen becomes untapped or you lose control of Coffin Queen, remove that creature from the game. +mana={2}{B} +type=Creature +subtype=Zombie Wizard +power=1 +toughness=1 +[/card] +[card] +name=Coiling Oracle +text=When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand. +mana={G}{U} +type=Creature +subtype=Snake Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Coils of the Medusa +text=Enchant creature Enchanted creature gets +1/-1. Sacrifice Coils of the Medusa: Destroy all non-Wall creatures blocking enchanted creature. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Cold Snap +text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of each player's upkeep, Cold Snap deals damage to that player equal to the number of snow lands he or she controls. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Cold Storage +text={3}: Remove target creature you control from the game. Sacrifice Cold Storage: Return each creature card removed from the game with Cold Storage to play under its owner's control. +mana={4} +type=Artifact +[/card] +[card] +name=Cold-Eyed Selkie +abilities=islandwalk +text=Islandwalk Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards. +mana={1}{GU}{GU} +type=Creature +subtype=Merfolk Rogue +power=1 +toughness=1 +[/card] +[card] +name=Coldsteel Heart +text=Coldsteel Heart enters the battlefield tapped. As Coldsteel Heart enters the battlefield, choose a color. {T}: Add one mana of the chosen color to your mana pool. +mana={2} +type=Snow Artifact +[/card] +[card] +name=Colfenor's Plans +text=When Colfenor's Plans comes into play, remove the top seven cards of your library from the game face down. You may look at and play cards removed from the game with Colfenor's Plans. Skip your draw step. You can't play more than one spell each turn. +mana={2}{B}{B} +type=Enchantment +[/card] +[card] +name=Colfenor's Urn +text=Whenever a creature with toughness 4 or greater is put into your graveyard from play, you may remove it from the game. At end of turn, if three or more cards have been removed from the game with Colfenor's Urn, sacrifice it. If you do, return those cards to play under their owner's control. +mana={3} +type=Artifact +[/card] +[card] +name=Collective Restraint +text=Domain - Creatures can't attack you unless their controller pays {X} for each creature he or she controls that's attacking you, where X is the number of basic land types among lands you control. +mana={3}{U} +type=Enchantment +[/card] +[card] +name=Combat Medic +text={1}{W}: Prevent the next 1 damage that would be dealt to target creature or player this turn. +mana={2}{W} +type=Creature +subtype=Human Cleric Soldier +power=0 +toughness=2 +[/card] +[card] +name=Comet Storm +text=Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) Choose target creature or player, then choose another target creature or player for each time Comet Storm was kicked. Comet Storm deals X damage to each of them. +mana={X}{R}{R} +type=Instant +[/card] +[card] +name=Command of Unsummoning +text=Play Command of Unsummoning only during the declare attackers step and only if you are the defending player. Return one or two target attacking creatures to their owner's hand. +mana={2}{U} +type=Instant +[/card] +[card] +name=Commandeer +text=You may exile two blue cards from your hand rather than pay Commandeer's mana cost. Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters the battlefield under your control.) +mana={5}{U}{U} +type=Instant +[/card] +[card] +name=Commando Raid +text=Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls." +mana={2}{R} +type=Instant +[/card] +[card] +name=Common Cause +text=Nonartifact creatures get +2/+2 as long as they all share a color. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Commune with Nature +text=Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. +mana={G} +type=Sorcery +[/card] +[card] +name=Complicate +text=Counter target spell unless its controller pays {3}. Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) When you cycle Complicate, you may counter target spell unless its controller pays {1}. +mana={2}{U} +type=Instant +[/card] +[card] +name=Compulsive Research +text=Target player draws three cards. Then that player discards two cards unless he or she discards a land card. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Concerted Effort +auto=@each upkeep:aslongas(creature[flying]|myinplay) lord(creature|myinplay)flying +auto=@each upkeep:aslongas(creature[fear]|myinplay) lord(creature|myinplay)fear +auto=@each upkeep:aslongas(creature[first strike]|myinplay) lord(creature|myinplay)first strike +auto=@each upkeep:aslongas(creature[double strike]|myinplay) lord(creature|myinplay)double strike +auto=@each upkeep:aslongas(creature[islandwalk]|myinplay) lord(creature|myinplay)islandwalk +auto=@each upkeep:aslongas(creature[forestwalk]|myinplay) lord(creature|myinplay)forestwalk +auto=@each upkeep:aslongas(creature[swampwalk]|myinplay) lord(creature|myinplay)swampwalk +auto=@each upkeep:aslongas(creature[plainswalk]|myinplay) lord(creature|myinplay)plainswalk +auto=@each upkeep:aslongas(creature[mountainwalk]|myinplay) lord(creature|myinplay)mountainwalk +auto=@each upkeep:aslongas(creature[protection from blue]|myinplay) lord(creature|myinplay)protection from blue +auto=@each upkeep:aslongas(creature[protection from green]|myinplay) lord(creature|myinplay)protection from green +auto=@each upkeep:aslongas(creature[protection from black]|myinplay) lord(creature|myinplay)protection from black +auto=@each upkeep:aslongas(creature[protection from white]|myinplay) lord(creature|myinplay)protection from white +auto=@each upkeep:aslongas(creature[protection from red]|myinplay) lord(creature|myinplay)protection from red +auto=@each upkeep:aslongas(creature[trample]|myinplay) lord(creature|myinplay)trample +auto=@each upkeep:aslongas(creature[vigilance]|myinplay) lord(creature|myinplay)vigilance +text=At the beginning of each upkeep, all creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Conch Horn +text={1}, {T}, Sacrifice Conch Horn: Draw two cards, then put a card from your hand on top of your library. +mana={2} +type=Artifact +[/card] +[card] +name=Conclave Equenaut +text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Flying +mana={4}{W}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] +name=Conclave Phalanx +text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) When Conclave Phalanx comes into play, you gain 1 life for each creature you control. +mana={4}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=4 +[/card] +[card] +name=Conclave's Blessing +text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Enchant creature Enchanted creature gets +0/+2 for each other creature you control. +mana={3}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Condemn +text=Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness. +mana={W} +type=Instant +[/card] +[card] +name=Condescend +text=Counter target spell unless its controller pays {X}. Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={X}{U} +type=Instant +[/card] +[card] +name=Cone of Flame +text=Cone of Flame deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player. +mana={3}{R}{R} +type=Sorcery +[/card] +[card] +name=Conflagrate +text=Conflagrate deals X damage divided as you choose among any number of target creatures and/or players. Flashback?{R}{R}, Discard X cards. (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +mana={X}{X}{R} +type=Sorcery +[/card] +[card] +name=Conflux +text=Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards and put them into your hand. Then shuffle your library. +mana={3}{W}{U}{B}{R}{G} +type=Sorcery +[/card] +[card] +name=Confound +text=Counter target spell that targets one or more creatures. Draw a card. +mana={1}{U} +type=Instant +[/card] +[card] +name=Confusion in the Ranks +text=Whenever an artifact, creature, or enchantment comes into play, its controller chooses target permanent another player controls that shares a type with it. Exchange control of those permanents. +mana={3}{R}{R} +type=Enchantment +[/card] +[card] +name=Congregation at Dawn +text=Search your library for up to three creature cards and reveal them. Shuffle your library, then put those cards on top of it in any order. +mana={G}{G}{W} +type=Instant +[/card] +[card] +name=Conjurer's Ban +text=Name a card. Until your next turn, the named card can't be played. Draw a card. +mana={W}{B} +type=Sorcery +[/card] +[card] +name=Conjurer's Bauble +auto={T}{S}:moveto(ownerlibrary) target(*|mygraveyard) && draw:1 controller +# Following line does not work: Cards added to library are always added on top +text={T}, Sacrifice Conjurer's Bauble: Put up to one target card from your graveyard on the bottom of your library. Draw a card. +mana={1} +type=Artifact +[/card] +[card] +name=Consign to Dream +text=Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead. +mana={2}{U} +type=Instant +[/card] +[card] +name=Conspiracy +text=As Conspiracy comes into play, choose a creature type. Creature cards you own that aren't in play, creature spells you control, and creatures you control are the chosen type. +mana={3}{B}{B} +type=Enchantment +[/card] +[card] +name=Constant Mists +text=Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Prevent all combat damage that would be dealt this turn. +mana={1}{G} +type=Instant +[/card] +[card] +name=Consult the Necrosages +text=Choose one - Target player draws two cards; or target player discards two cards. +mana={1}{U}{B} +type=Sorcery +[/card] +[card] +name=Consume Spirit +text=Spend only black mana on X. Consume Spirit deals X damage to target creature or player and you gain X life. +mana={X}{1}{B} +type=Sorcery +[/card] +[card] +name=Consume Strength +text=Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn. +mana={1}{B}{G} +type=Instant +[/card] +[card] +name=Consuming Ferocity +text=Enchant non-Wall creature Enchanted creature gets +1/+0. At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Consuming Vortex +text=Return target creature to its owner's hand. Splice onto Arcane {3}{U} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={1}{U} +type=Instant +subtype=Arcane +[/card] +[card] +name=Contagion +text=You may pay 1 life and exile a black card from your hand rather than pay Contagion's mana cost. Distribute two -2/-1 counters among one or two target creatures. +mana={3}{B}{B} +type=Instant +[/card] +[card] +name=Contaminated Bond +target=creature +auto=aslongas(mytgt[attacking])life:-3 targetController +auto=aslongas(mytgt[blocking])life:-3 targetController +text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Whenever enchanted creature attacks or blocks, its controller loses 3 life. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Contamination +text=At the beginning of your upkeep, sacrifice Contamination unless you sacrifice a creature. If a land is tapped for mana, it produces {B} instead of any other type and amount. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Contempt +text=Enchant creature Whenever enchanted creature attacks, return it and Contempt to their owners' hands at end of combat. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Contested Cliffs +text={T}: Add {1} to your mana pool. {R}{G}, {T}: Choose target Beast creature you control and target creature an opponent controls. Each creature deals damage equal to its power to the other. +type=Land +[/card] +[card] +name=Contract from Below +text=Remove Contract from Below from your deck before playing if you're not playing for ante. Discard your hand, add the top card of your library to the ante, then draw seven cards. +mana={B} +type=Sorcery +[/card] +[card] +name=Control of the Court +text=Draw four cards, then discard three cards at random. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Controvert +text=Counter target spell. Recover {2}{U}{U} (When a creature is put into your graveyard from the battlefield, you may pay {2}{U}{U}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Convalescence +text=At the beginning of your upkeep, if you have 10 or less life, you gain 1 life. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Convalescent Care +text=At the beginning of your upkeep, if you have 5 or less life, you gain 3 life and draw a card. +mana={1}{W}{W} +type=Enchantment +[/card] +[card] +name=Conversion +text=All Mountains are Plains. At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Convincing Mirage +text=Enchant land As Convincing Mirage enters the battlefield, choose a basic land type. Enchanted land is the chosen type. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Convolute +text=Counter target spell unless its controller pays {4}. +mana={2}{U} +type=Instant +[/card] +[card] +name=Convulsing Licid +text={R}, {T}: Convulsing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect. Enchanted creature can't block. +mana={2}{R} +type=Creature +subtype=Licid +power=2 +toughness=2 +[/card] +[card] +name=Cooperation +target=creature +auto=banding +#banding unsupported +text=Enchant creature. Enchanted creature has banding. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Coordinated Barrage +text=Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type. +mana={W} +type=Instant +[/card] +[card] +name=Copper-Leaf Angel +text=Flying {T}, Sacrifice X lands: Put X +1/+1 counters on Copper-Leaf Angel. +mana={5} +type=Artifact Creature +subtype=Angel +power=2 +toughness=2 +[/card] +[card] +name=Copy Artifact +text=As Copy Artifact comes into play, you may choose an artifact in play. If you do, Copy Artifact comes into play as a copy of that artifact. It's still an enchantment. +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Copy Enchantment +auto=may copy target(enchantment) +# Following line does not work: If copying an aura, the copied +# aura will remain unattached, there's no way to attach it. +text=As Copy Enchantment enters the battlefield, you may choose an enchantment on the battlefield. If you do, Copy Enchantment enters the battlefield as a copy of that enchantment. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Coral Fighters +text=Whenever Coral Fighters attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library. +mana={1}{U} +type=Creature +subtype=Merfolk Soldier +power=1 +toughness=1 +[/card] +[card] +name=Coral Helm +auto={3}:2/2 target(creature) && discard:1 controller +#Need either aslongas(*|myhand)>0 or discard random as a cost. +text={3}, Discard a card at random: Target creature gets +2/+2 until end of turn. +mana={3} +type=Artifact +[/card] +[card] +name=Coral Net +text=Enchant green or white creature Enchanted creature has «At the beginning of your upkeep, sacrifice this creature unless you discard a card.» +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Coral Reef +text=Coral Reef enters the battlefield with four polyp counters on it. Sacrifice an Island: Put two polyp counters on Coral Reef. {U}, Tap an untapped blue creature you control, Remove a polyp counter from Coral Reef: Put a +0/+1 counter on target creature. +mana={U}{U} +type=Enchantment +[/card] +[card] +name=Coral Trickster +text=Morph {U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Coral Trickster is turned face up, you may tap or untap target permanent. +mana={1}{U} +type=Creature +subtype=Merfolk Rogue +power=2 +toughness=1 +[/card] +[card] +name=Coretapper +text={T}: Put a charge counter on target artifact. Sacrifice Coretapper: Put two charge counters on target artifact. +mana={2} +type=Artifact Creature +subtype=Myr +power=1 +toughness=1 +[/card] +[card] +name=Cornered Market +text=Players can't play spells or nonbasic lands with the same name as a nontoken permanent. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Corpse Connoisseur +text=When Corpse Connoisseur comes into play, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library. Unearth {3}{B} ({3}{B}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +mana={4}{B} +type=Creature +subtype=Zombie Wizard +power=3 +toughness=3 +[/card] +[card] +name=Corpse Dance +text=Buyback {2} (You may pay an additional {2} as you play this spell. If you do, put this card into your hand as it resolves.) Return the top creature card from your graveyard to play. That creature gains haste until end of turn. Remove the creature from the game at end of turn. +mana={2}{B} +type=Instant +[/card] +[card] +name=Corpse Harvester +text={1}{B}, {T}, Sacrifice a creature: Search your library for a Zombie card and a Swamp card, reveal them, and put them into your hand. Then shuffle your library. +mana={3}{B}{B} +type=Creature +subtype=Zombie Wizard +power=3 +toughness=3 +[/card] +[card] +name=Corpulent Corpse +text=Fear Suspend 5?{B} (Rather than play this card from your hand, you may pay {B} and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) +mana={5}{B} +type=Creature +subtype=Zombie +power=3 +toughness=3 +[/card] +[card] +name=Corrosion +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your upkeep, put a rust counter on each artifact target opponent controls. Then destroy each artifact with converted mana cost less than or equal to the number of rust counters on it. Artifacts destroyed this way can't be regenerated. When Corrosion leaves the battlefield, remove all rust counters from all permanents. +mana={1}{B}{R} +type=Enchantment +[/card] +[card] +name=Corrupt Court Official +text=When Corrupt Court Official enters the battlefield, target opponent discards a card. +mana={1}{B} +type=Creature +subtype=Human Advisor +power=1 +toughness=1 +[/card] +[card] +name=Corrupt Official +text={2}{B}: Regenerate Corrupt Official. Whenever Corrupt Official becomes blocked, defending player discards a card at random. +mana={4}{B} +type=Creature +subtype=Human Minion +power=3 +toughness=1 +[/card] +[card] +name=Corrupted Zendikon +text=Enchant land Enchanted land is a 3/3 black Ooze creature. It's still a land. When enchanted land is put into a graveyard, return that card to its owner's hand. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Corrupting Licid +text={B}, {T}: Corrupting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect. Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) +mana={2}{B} +type=Creature +subtype=Licid +power=2 +toughness=2 +[/card] +[card] +name=Cosi's Trickster +text=Whenever an opponent shuffles his or her library, you may put a +1/+1 counter on Cosi's Trickster. +mana={U} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=1 +[/card] +[card] +name=Cosmic Horror +text=First strike At the beginning of your upkeep, unless you pay {3}{B}{B}{B}, sacrifice Cosmic Horror and it deals 7 damage to you. +mana={3}{B}{B}{B} +type=Creature +subtype=Horror +power=7 +toughness=7 +[/card] +[card] +name=Cosmic Larva +text=Trample At the beginning of your upkeep, sacrifice Cosmic Larva unless you sacrifice two lands. +mana={1}{R}{R} +type=Creature +subtype=Beast +power=7 +toughness=6 +[/card] +[card] +name=Counterbalance +text=Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same converted mana cost as the revealed card. +mana={U}{U} +type=Enchantment +[/card] +[card] +name=Counterbore +text=Counter target spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and remove them from the game. Then that player shuffles his or her library. +mana={3}{U}{U} +type=Instant +[/card] +[card] +name=Counterintelligence +text=Return one or two target creatures to their owners' hands. +mana={2}{U}{U} +type=Sorcery +[/card] +[card] +name=Countryside Crusher +text=At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process. Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher. +mana={1}{R}{R} +type=Creature +subtype=Giant Warrior +power=3 +toughness=3 +[/card] +[card] +name=Court Hussar +text=Vigilance When Court Hussar enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order. When Court Hussar enters the battlefield, sacrifice it unless {W} was spent to cast it. +mana={2}{U} +type=Creature +subtype=Vedalken Knight +power=1 +toughness=3 +[/card] +[card] +name=Covenant of Minds +text=Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If he or she doesn't, put those cards into your graveyard and draw five cards. +mana={4}{U} +type=Sorcery +[/card] +[card] +name=Cover of Darkness +text=As Cover of Darkness comes into play, choose a creature type. Creatures of the chosen type have fear. +mana={1}{B} +type=Enchantment +[/card] +[card] +name=Cover of Winter +text=Cumulative upkeep {S}i} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {S}i} can be paid with one mana from a snow permanent.) If a creature would deal combat damage to you and/or one or more creatures you control, prevent X of that damage, where X is the number of age counters on Cover of Winter. {S}i}: Put an age counter on Cover of Winter. +mana={2}{W} +type=Snow Enchantment +[/card] +[card] +name=Cowardice +text=Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.) +mana={3}{U}{U} +type=Enchantment +[/card] +[card] +name=Cowed by Wisdom +text=Enchant creature Enchanted creature can't attack or block unless its controller pays {1} for each card in your hand. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Crack the Earth +text=Each player sacrifices a permanent. +mana={R} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Crackleburr +text={UR}{UR}, {T}, Tap two untapped red creatures you control: Crackleburr deals 3 damage to target creature or player. {UR}{UR}, {Q}, Untap two tapped blue creatures you control: Return target creature to its owner's hand. ({Q} is the untap symbol.) +mana={1}{UR}{UR} +type=Creature +subtype=Elemental +power=2 +toughness=2 +[/card] +[card] +name=Cradle Guard +text=Trample Echo {1}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) +mana={1}{G}{G} +type=Creature +subtype=Treefolk +power=4 +toughness=4 +[/card] +[card] +name=Cradle of Vitality +text=Whenever you gain life, you may pay {1}{W}. If you do, put a +1/+1 counter on target creature for each 1 life you gained. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Cradle to Grave +text=Destroy target nonblack creature that entered the battlefield this turn. +mana={1}{B} +type=Instant +[/card] +[card] +name=Crag Puca +text={UR}: Switch Crag Puca's power and toughness until end of turn. +mana={UR}{UR}{UR} +type=Creature +subtype=Shapeshifter +power=2 +toughness=4 +[/card] +[card] +name=Crag Saurian +text=Whenever a source deals damage to Crag Saurian, that source's controller gains control of Crag Saurian. +mana={R}{R}{R} +type=Creature +subtype=Lizard +power=4 +toughness=4 +[/card] +[card] +name=Cragganwick Cremator +text=When Cragganwick Cremator comes into play, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player. +mana={2}{R}{R} +type=Creature +subtype=Giant Shaman +power=5 +toughness=4 +[/card] +[card] +name=Cranial Extraction +text=Name a nonland card. Search target player's graveyard, hand, and library for all cards with that name and remove them from the game. Then that player shuffles his or her library. +mana={3}{B} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Crash +text=You may sacrifice a Mountain rather than pay Crash's mana cost. Destroy target artifact. +mana={2}{R} +type=Instant +[/card] +[card] +name=Crashing Boars +text=Whenever Crashing Boars attacks, defending player chooses an untapped creature he or she controls. That creature blocks Crashing Boars this turn if able. +mana={3}{G}{G} +type=Creature +subtype=Boar +power=4 +toughness=4 +[/card] +[card] +name=Crater Hellion +text=Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Crater Hellion comes into play, it deals 4 damage to each other creature. +mana={4}{R}{R} +type=Creature +subtype=Hellion Beast +power=6 +toughness=6 +[/card] +[card] +name=Crawlspace +text=No more than two creatures can attack you each combat. +mana={3} +type=Artifact +[/card] +[card] +name=Crazed Armodon +auto={G}:3/0 && trample && @next end:destroy limit:1 +text={G}: Crazed Armodon gets +3/+0 and gains trample until end of turn. Destroy Crazed Armodon at end of turn. Play this ability only once each turn. +mana={2}{G}{G} +type=Creature +subtype=Elephant +power=3 +toughness=3 +[/card] +[card] +name=Crazed Firecat +text=When Crazed Firecat enters the battlefield, flip a coin until you lose a flip. Put a +1/+1 counter on Crazed Firecat for each flip you win. +mana={5}{R}{R} +type=Creature +subtype=Elemental Cat +power=4 +toughness=4 +[/card] +[card] +name=Cream of the Crop +text=Whenever a creature enters the battlefield under your control, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Credit Voucher +text={2}, {T}, Sacrifice Credit Voucher: Shuffle any number of cards from your hand into your library, then draw that many cards. +mana={2} +type=Artifact +[/card] +[card] +name=Crested Craghorn +text=Haste Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) +mana={4}{R} +type=Creature +subtype=Goat Beast +power=4 +toughness=1 +[/card] +[card] +name=Crib Swap +text=Changeling (This card is every creature type at all times.) Remove target creature from the game. Its controller puts a 1/1 colorless Shapeshifter creature token with changeling into play. +mana={2}{W} +type=Tribal Instant +subtype=Shapeshifter +[/card] +[card] +name=Crime // Punishment (Crime) +text=Put target creature or enchantment card in an opponent's graveyard onto the battlefield under your control. +mana={3}{W}{B} +type=Sorcery +[/card] +[card] +name=Crime // Punishment (Punishment) +text= Destroy each artifact, creature, and enchantment with converted mana cost X. +mana={X}{B}{G} +type=Sorcery +[/card] +[card] +name=Crimson Hellkite +text=Flying {X}, {T}: Crimson Hellkite deals X damage to target creature. Spend only red mana this way. +mana={6}{R}{R}{R} +type=Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] +name=Crimson Roc +text=Flying Whenever Crimson Roc blocks a creature without flying, Crimson Roc gets +1/+0 and gains first strike until end of turn. +mana={4}{R} +type=Creature +subtype=Bird +power=2 +toughness=2 +[/card] +[card] +name=Crimson Wisps +text=Target creature becomes red and gains haste until end of turn. Draw a card. +mana={R} +type=Instant +[/card] +[card] +name=Crippling Fatigue +text=Target creature gets -2/-2 until end of turn. Flashback-{1}{B}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Cromat +text={W}{B}: Destroy target creature blocking or blocked by Cromat. {U}{R}: Cromat gains flying until end of turn. {B}{G}: Regenerate Cromat. {R}{W}: Cromat gets +1/+1 until end of turn. {G}{U}: Put Cromat on top of its owner's library. +mana={W}{U}{B}{R}{G} +type=Legendary Creature +subtype=Illusion +power=5 +toughness=5 +[/card] +[card] +name=Crookclaw Elder +text=Flying Tap two untapped Birds you control: Draw a card. Tap two untapped Wizards you control: Target creature gains flying until end of turn. +mana={5}{U} +type=Creature +subtype=Bird Wizard +power=3 +toughness=2 +[/card] +[card] +name=Crookclaw Transmuter +text=Flash (You may play this spell any time you could play an instant.) Flying When Crookclaw Transmuter comes into play, switch target creature's power and toughness until end of turn. +mana={3}{U} +type=Creature +subtype=Bird Wizard +power=3 +toughness=1 +[/card] +[card] +name=Crooked Scales +text={4}, {T}: Flip a coin. If you win the flip, destroy target creature an opponent controls. If you lose the flip, destroy target creature you control unless you pay {3} and repeat this process. +mana={4} +type=Artifact +[/card] +[card] +name=Crop Rotation +text=As an additional cost to cast Crop Rotation, sacrifice a land. Search your library for a land card and put that card onto the battlefield. Then shuffle your library. +mana={G} +type=Instant +[/card] +[card] +name=Crosis, the Purger +text=Flying Whenever Crosis, the Purger deals combat damage to a player, you may pay {2}{B}. If you do, choose a color. That player reveals his or her hand and discards all cards of that color. +mana={3}{U}{B}{R} +type=Legendary Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] +name=Crovax the Cursed +abilities=legendary +auto=counter(1/1,4) +auto=may +text=Crovax the Cursed enters the battlefield with four +1/+1 counters on it. At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax. {B}: Crovax gains flying until end of turn. +mana={2}{B}{B} +type=Creature +subtype=Vampire +power=0 +toughness=0 +[/card] +[card] +name=Crown of Ascension +text=Enchant creature. Enchanted creature has flying. Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Crown of Awe +text=Enchant creature. Enchanted creature has protection from black and from red. Sacrifice Crown of Awe: Enchanted creature and other creatures that share a creature type with it gain protection from black and from red until end of turn. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Crown of Convergence +text=Play with the top card of your library revealed. As long as the top card of your library is a creature card, creatures you control that share a color with that card get +1/+1. {G}{W}: Put the top card of your library on the bottom of your library. +mana={2} +type=Artifact +[/card] +[card] +name=Crown of Fury +text=Enchant creature. Enchanted creature gets +1/+0 and has first strike. Sacrifice Crown of Fury: Enchanted creature and other creatures that share a creature type with it get +1/+0 and gain first strike until end of turn. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Crown of Suspicion +text=Enchant creature. Enchanted creature gets +2/-1. Sacrifice Crown of Suspicion: Enchanted creature and other creatures that share a creature type with it get +2/-1 until end of turn. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Crown of Vigor +text=Enchant creature. Enchanted creature gets +1/+1. Sacrifice Crown of Vigor: Enchanted creature and other creatures that share a creature type with it get +1/+1 until end of turn. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Crown of the Ages +text={4}, {T}: Attach target Aura attached to a creature to another creature. +mana={2} +type=Artifact +[/card] +[card] +name=Crucible of Worlds +text=You may play land cards from your graveyard. +mana={3} +type=Artifact +[/card] +[card] +name=Crude Rampart +text=Defender (This creature can't attack.) Morph {4}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={3}{W} +type=Creature +subtype=Wall +power=4 +toughness=5 +[/card] +[card] +name=Cruel Bargain +text=Draw four cards. You lose half your life, rounded up. +mana={B}{B}{B} +type=Sorcery +[/card] +[card] +name=Cruel Deceiver +text={1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, Cruel Deceiver gains deathtouch until end of turn. Play this ability only once each turn. +mana={1}{B} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Cruel Edict +text=Target opponent sacrifices a creature. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Cruel Fate +text=Look at the top five cards of target opponent's library. Put one of those cards into that player's graveyard, and the rest on top of his or her library in any order. +mana={4}{U} +type=Sorcery +[/card] +[card] +name=Cruel Revival +auto=bury target(creature[-Zombie]) +auto=may moveto(myhand) target(Zombie|mygraveyard) +###THIS CANNOT WORK RIGHT NOW BECAUSE IT HAS TWO TARGETS! +text=Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand. +mana={4}{B} +type=Instant +[/card] +[card] +name=Cruel Ultimatum +text=Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life. +mana={U}{U}{B}{B}{B}{R}{R} +type=Sorcery +[/card] +[card] +name=Crumbling Ashes +text=At the beginning of your upkeep, destroy target creature with a -1/-1 counter on it. +mana={1}{B} +type=Enchantment +[/card] +[card] +name=Crumbling Sanctuary +text=For each 1 damage that would be dealt to a player, that player removes the top card of his or her library from the game instead. +mana={5} +type=Artifact +[/card] +[card] +name=Crush Underfoot +text=Choose a Giant creature you control. It deals damage equal to its power to target creature. +mana={1}{R} +type=Tribal Instant +subtype=Giant +[/card] +[card] +name=Crush of Wurms +text=Put three 6/6 green Wurm creature tokens onto the battlefield. Flashback {9}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={6}{G}{G}{G} +type=Sorcery +[/card] +[card] +name=Crusher Zendikon +text=Enchant land Enchanted land is a 4/2 red Beast creature with trample. It's still a land. When enchanted land is put into a graveyard, return that card to its owner's hand. +mana={2}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Crushing Pain +text=Crushing Pain deals 6 damage to target creature that was dealt damage this turn. +mana={1}{R} +type=Instant +subtype=Arcane +[/card] +[card] +name=Cry of Contrition +text=Target player discards a card. Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) When the creature Cry of Contrition haunts is put into a graveyard, target player discards a card. +mana={B} +type=Sorcery +[/card] +[card] +name=Crypt Champion +text=Double strike When Crypt Champion enters the battlefield, each player puts a creature card with converted mana cost 3 or less from his or her graveyard onto the battlefield. When Crypt Champion enters the battlefield, sacrifice it unless {R} was spent to cast it. +mana={3}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] +name=Crypt Cobra +text=Whenever Crypt Cobra attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.) +mana={3}{B} +type=Creature +subtype=Snake +power=3 +toughness=3 +[/card] +[card] +name=Crypt Rats +text={X}: Crypt Rats deals X damage to each creature and each player. Spend only black mana this way. +mana={2}{B} +type=Creature +subtype=Rat +power=1 +toughness=1 +[/card] +[card] +name=Cryptic Annelid +text=When Cryptic Annelid comes into play, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={3}{U} +type=Creature +subtype=Worm Beast +power=1 +toughness=4 +[/card] +[card] +name=Cryptic Command +text=Choose two - Counter target spell; or return target permanent to its owner's hand; or tap all creatures your opponents control; or draw a card. +mana={1}{U}{U}{U} +type=Instant +[/card] +[card] +name=Cryptic Gateway +text=Tap two untapped creatures you control: You may put a creature card from your hand into play that shares a creature type with each creature tapped this way. +mana={5} +type=Artifact +[/card] +[card] +name=Cryptwailing +text={1}, Exile two creature cards from your graveyard: Target player discards a card. Activate this ability only any time you could cast a sorcery. +mana={3}{B} +type=Enchantment +[/card] +[card] +name=Crystal Golem +text=At the end of your turn, Crystal Golem phases out. +mana={4} +type=Artifact Creature +subtype=Golem +power=3 +toughness=3 +[/card] +[card] +name=Crystal Seer +text=When Crystal Seer enters the battlefield, look at the top four cards of your library, then put them back in any order. {4}{U}: Return Crystal Seer to its owner's hand. +mana={4}{U} +type=Creature +subtype=Vedalken Wizard +power=2 +toughness=2 +[/card] +[card] +name=Crystal Shard +text={3}, {T} or {U}, {T}: Return target creature to its owner's hand unless its controller pays {1}. +mana={3} +type=Artifact +[/card] +[card] +name=Crystal Spray +text=Change the text of target spell or permanent by replacing all instances of one color word or basic land type with another until end of turn. Draw a card. +mana={2}{U} +type=Instant +[/card] +[card] +name=Crystallization +text=Enchant creature Enchanted creature can't attack or block. When enchanted creature becomes the target of a spell or ability, remove that creature from the game. +mana={(}{G}{/}{U}{)}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Culling Scales +text=At the beginning of your upkeep, destroy target nonland permanent with the lowest converted mana cost among nonland permanents in play. (If two or more permanents are tied for lowest cost, target any one of them.) +mana={3} +type=Artifact +[/card] +[card] +name=Cultural Exchange +text=Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect doesn't end at end of turn.) +mana={4}{U}{U} +type=Sorcery +[/card] +[card] +name=Cunning +text=Enchant creature Enchanted creature gets +3/+3. When enchanted creature attacks or blocks, sacrifice Cunning at end of turn. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Cunning Advisor +text={T}: Target opponent discards a card. Activate this ability only during your turn, before attackers are declared. +mana={3}{B} +type=Creature +subtype=Human Advisor +power=1 +toughness=1 +[/card] +[card] +name=Cunning Bandit +text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Cunning Bandit. At the beginning of the end step, if there are two or more ki counters on Cunning Bandit, you may flip it. ---- Azamuki, Treachery Incarnate Legendary Creature â€ESpirit 5/2 Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn. +mana={1}{R}{R} +type=Creature +subtype=Human Warrior +power=2 +toughness=2 +[/card] +[card] +name=Cunning Giant +text=If Cunning Giant is unblocked, you may have it assign its combat damage to a creature defending player controls. +mana={5}{R} +type=Creature +subtype=Giant +power=4 +toughness=4 +[/card] +[card] +name=Cunning Lethemancer +auto=@each my upkeep:discard:1 opponent +auto=@each my upkeep:discard:1 controller +text=At the beginning of your upkeep, each player discards a card. +mana={2}{B} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Cunning Wish +text=You may choose an instant card you own from outside the game, reveal that card, and put it into your hand. Exile Cunning Wish. +mana={2}{U} +type=Instant +[/card] +[card] +name=Cuombajj Witches +text={T}: Cuombajj Witches deals 1 damage to target creature or player and 1 damage to target creature or player of an opponent's choice. +mana={B}{B} +type=Creature +subtype=Human Wizard +power=1 +toughness=3 +[/card] +[card] +name=Curfew +text=Each player returns a creature he or she controls to its owner's hand. +mana={U} +type=Instant +[/card] +[card] +name=Curse Artifact +text=Enchant artifact At the beginning of the upkeep of enchanted artifact's controller, Curse Artifact deals 2 damage to that player unless he or she sacrifices that artifact. +mana={2}{B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Curse of the Cabal +text=Target player sacrifices half the permanents he or she controls, rounded down. Suspend 2?{2}{B}{B} At the beginning of each player's upkeep, if Curse of the Cabal is suspended, that player may sacrifice a permanent. If he or she does, put two time counters on Curse of the Cabal. +mana={9}{B} +type=Sorcery +[/card] +[card] +name=Cursecatcher +text=Sacrifice Cursecatcher: Counter target instant or sorcery spell unless its controller pays {1}. +mana={U} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=1 +[/card] +[card] +name=Cursed Monstrosity +text=Flying Whenever Cursed Monstrosity becomes the target of a spell or ability, sacrifice it unless you discard a land card. +mana={4}{B} +type=Creature +subtype=Horror +power=4 +toughness=3 +[/card] +[card] +name=Cursed Rack +text=As Cursed Rack enters the battlefield, choose an opponent. The chosen player's maximum hand size is four. +mana={4} +type=Artifact +[/card] +[card] +name=Cursed Scroll +text={3}, {T}: Name a card. Reveal a card at random from your hand. If it's the named card, Cursed Scroll deals 2 damage to target creature or player. +mana={1} +type=Artifact +[/card] +[card] +name=Cursed Totem +text=Activated abilities of creatures can't be played. +mana={2} +type=Artifact +[/card] +[card] +name=Curtain of Light +text=Target attacking unblocked creature becomes blocked. Draw a card. +mana={1}{W} +type=Instant +[/card] +[card] +name=Custody Battle +text=Enchant creature. Enchanted creature has "At the beginning of your upkeep, target opponent gains control of this creature unless you sacrifice a land." +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Customs Depot +text=Whenever you play a creature spell, you may pay {1}. If you do, draw a card, then discard a card. +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Cut the Earthly Bond +text=Return target enchanted permanent to its owner's hand. +mana={U} +type=Instant +subtype=Arcane +[/card] +[card] +name=Cut the Tethers +text=For each Spirit, return it to its owner's hand unless that player pays {3}. +mana={2}{U}{U} +type=Sorcery +[/card] +[card] +name=Cutthroat il-Dal +abilities=shadow +auto=aslongas(*|myhand)-shadow +text=Hellbent — Cutthroat il-Dal has shadow as long as you have no cards in hand. (It can block or be blocked by only creatures with shadow.) +mana={3}{B} +type=Creature +subtype=Human Rogue +power=4 +toughness=1 +[/card] +[card] +name=Cycle of Life +text=Return Cycle of Life to its owner's hand: Target creature you played this turn is 0/1 until your next upkeep. At the beginning of your next upkeep, put a +1/+1 counter on that creature. +mana={1}{G}{G} +type=Enchantment +[/card] +[card] +name=Cyclical Evolution +text=Target creature gets +3/+3 until end of turn. Remove Cyclical Evolution from the game with three time counters on it. Suspend 3—{2}{G} (Rather than play this card from your hand, you may pay {2}{G} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) +mana={3}{G}{G} +type=Sorcery +[/card] +[card] +name=Cyclone +text=At the beginning of your upkeep, put a wind counter on Cyclone, then sacrifice Cyclone unless you pay {G} for each wind counter on it. If you pay, Cyclone deals damage equal to the number of wind counters on it to each creature and each player. +mana={2}{G}{G} +type=Enchantment +[/card] +[card] +name=Cyclopean Giant +text=When Cyclopean Giant is put into a graveyard from play, target land becomes a Swamp. Remove Cyclopean Giant from the game. +mana={2}{B}{B} +type=Creature +subtype=Zombie Giant +power=4 +toughness=2 +[/card] +[card] +name=Cyclopean Mummy +auto=@movedTo(this|graveyard) from(inplay):moveto(exile) +text=When Cyclopean Mummy is put into a graveyard from play, remove Cyclopean Mummy from the game. +mana={1}{B} +type=Creature +subtype=Zombie +power=2 +toughness=1 +[/card] +[card] +name=Cyclopean Snare +auto={3}{T}:tap target(creature) && moveto(ownerhand) +text={3}, {T}: Tap target creature, then return Cyclopean Snare to its owner's hand. +mana={2} +type=Artifact +[/card] +[card] +name=Cytoplast Manipulator +text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {U}, {T}: Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield. +mana={2}{U}{U} +type=Creature +subtype=Human Wizard Mutant +power=0 +toughness=0 +[/card] +[card] +name=Cytoplast Root-Kin +text=Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) When Cytoplast Root-Kin enters the battlefield, put a +1/+1 counter on each other creature you control that has a +1/+1 counter on it. {2}: Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin. +mana={2}{G}{G} +type=Creature +subtype=Elemental Mutant +power=0 +toughness=0 +[/card] +[card] +name=Cytoshape +text=Choose a nonlegendary creature on the battlefield. Target creature becomes a copy of that creature until end of turn. +mana={1}{G}{U} +type=Instant +[/card] +[card] +name=Cytospawn Shambler +text=Graft 6 (This creature enters the battlefield with six +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {G}: Target creature with a +1/+1 counter on it gains trample until end of turn. +mana={6}{G} +type=Creature +subtype=Elemental Mutant +power=0 +toughness=0 +[/card] +[card] +name=D'Avenant Healer +text={T}: D'Avenant Healer deals 1 damage to target attacking or blocking creature. {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. +mana={1}{W}{W} +type=Creature +subtype=Human Cleric Archer +power=1 +toughness=2 +[/card] +[card] +name=Dakmor Salvage +text=Dakmor Salvage comes into play tapped. {T}: Add {B} to your mana pool. Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) +type=Land +[/card] +[card] +name=Dampen Thought +text=Target player puts the top four cards of his or her library into his or her graveyard. Splice onto Arcane {1}{U} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={1}{U} +type=Instant +subtype=Arcane +[/card] +[card] +name=Damping Engine +text=A player who controls more permanents than any other can't play lands or cast artifact, creature, or enchantment spells. That player may sacrifice a permanent to ignore this effect until end of turn. +mana={4} +type=Artifact +[/card] +[card] +name=Damping Field +text=Players can't untap more than one artifact during their untap steps. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Damping Matrix +text=Activated abilities of artifacts and creatures can't be played unless they're mana abilities. +mana={3} +type=Artifact +[/card] +[card] +name=Dance of Many +text=When Dance of Many enters the battlefield, put a token that's a copy of target nontoken creature onto the battlefield. When Dance of Many leaves the battlefield, exile the token. When the token leaves the battlefield, sacrifice Dance of Many. At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}. +mana={U}{U} +type=Enchantment +[/card] +[card] +name=Dance of the Dead +text=Enchant creature card in a graveyard When Dance of the Dead comes into play, if it's in play, it loses "enchant creature card in a graveyard" and gains "enchant creature put into play with Dance of the Dead." Return enchanted creature card to play tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves play, that creature's controller sacrifices it. Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may pay {1}{B}. If he or she does, untap that creature. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Darba +text=At the beginning of your upkeep, sacrifice Darba unless you pay {G}{G}. +mana={3}{G} +type=Creature +subtype=Bird Beast +power=5 +toughness=4 +[/card] +[card] +name=Darien, King of Kjeldor +abilities=Legendary +text=Whenever you're dealt damage, you may put that many 1/1 white Soldier creature tokens onto the battlefield. +mana={4}{W}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] +name=Darigaaz, the Igniter +text=Flying Whenever Darigaaz, the Igniter deals combat damage to a player, you may pay {2}{R}. If you do, choose a color. That player reveals his or her hand and Darigaaz deals X damage to him or her, where X is the number of cards revealed of that color. +mana={3}{B}{R}{G} +type=Legendary Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] +name=Dark Confidant +text=At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. +mana={1}{B} +type=Creature +subtype=Human Wizard +power=2 +toughness=1 +[/card] +[card] +name=Dark Depths +text=Dark Depths enters the battlefield with ten ice counters on it. {3}: Remove an ice counter from Dark Depths. When Dark Depths has no ice counters on it, sacrifice it. If you do, put an indestructible legendary 20/20 black Avatar creature token with flying named Marit Lage onto the battlefield. +type=Legendary Snow Land +[/card] +[card] +name=Dark Maze +abilities=defender +auto={0}:defender && @next end:moveto(exile) +text=Defender (This creature can't attack.) {0}: Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step. +mana={4}{U} +type=Creature +subtype=Wall +power=4 +toughness=5 +[/card] +[card] +name=Dark Privilege +text=Enchant creature Enchanted creature gets +1/+1. Sacrifice a creature: Regenerate enchanted creature. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Dark Sphere +text={T}, Sacrifice Dark Sphere: The next time a source of your choice would deal damage to you this turn, it deals half that damage, rounded up, to you instead. +mana={0} +type=Artifact +[/card] +[card] +name=Dark Supplicant +text={T}, Sacrifice three Clerics: Search your graveyard, hand, and/or library for a card named Scion of Darkness and put it onto the battlefield. If you search your library this way, shuffle it. +mana={B} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Dark Suspicions +text=At the beginning of each opponent's upkeep, that player loses 1 life for each card in his or her hand more than you have in your hand. +mana={2}{B}{B} +type=Enchantment +[/card] +[card] +name=Dark Triumph +text=If you control a Swamp, you may sacrifice a creature rather than pay Dark Triumph's mana cost. Creatures you control get +2/+0 until end of turn. +mana={4}{B} +type=Instant +[/card] +[card] +name=Dark Withering +text=Destroy target nonblack creature. Madness {B} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) +mana={4}{B}{B} +type=Instant +[/card] +[card] +name=Darkblast +text=Target creature gets -1/-1 until end of turn. Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) +mana={B} +type=Instant +[/card] +[card] +name=Darkest Hour +text=All creatures are black. +mana={B} +type=Enchantment +[/card] +[card] +name=Darkpact +text=Remove Darkpact from your deck before playing if you're not playing for ante. You own target card in the ante. Exchange that card with the top of your library. +mana={B}{B}{B} +type=Sorcery +[/card] +[card] +name=Darksteel Colossus +text=Trample Darksteel Colossus is indestructible. If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead. +mana={1}{1} +type=Artifact Creature +subtype=Golem +power=11 +toughness=11 +[/card] +[card] +name=Darksteel Garrison +text=Fortified land is indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.) +mana={2} +type=Artifact +subtype=Fortification +[/card] +[card] +name=Darksteel Pendant +text=Darksteel Pendant is indestructible. ("Destroy" effects and lethal damage don't destroy it.) {1}, {T}: Look at the top card of your library. You may put that card on the bottom of your library. +mana={2} +type=Artifact +[/card] +[card] +name=Darksteel Reactor +text=Darksteel Reactor is indestructible. ("Destroy" effects and lethal damage don't destroy it.) At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor. When Darksteel Reactor has twenty or more charge counters on it, you win the game. +mana={4} +type=Artifact +[/card] +[card] +name=Daru Healer +text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. Morph {W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={2}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=2 +[/card] +[card] +name=Daru Lancer +text=First strike. Morph {2}{W}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={4}{W}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=4 +[/card] +[card] +name=Daru Mender +text=Morph {W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Daru Mender is turned face up, regenerate target creature. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Daru Sanctifier +text=Morph {1}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Daru Sanctifier is turned face up, destroy target enchantment. +mana={3}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=4 +[/card] +[card] +name=Daru Spiritualist +text=Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn. +mana={1}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Daru Stinger +text=Amplify 1 (As this card enters the battlefield, put a +1/+1 counter on it for each Human and/or Soldier card you reveal in your hand.) {T}: Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Daru Warchief +text=Soldier spells you cast cost {1} less to cast. Soldier creatures you control get +1/+2. +mana={2}{W}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Dash Hopes +text=When you cast Dash Hopes, any player may pay 5 life. If a player does, counter Dash Hopes. Counter target spell. +mana={B}{B} +type=Instant +[/card] +[card] +name=Daughter of Autumn +abilities=legendary +text={W}: The next 1 damage that would be dealt to target white creature this turn is dealt to Daughter of Autumn instead. +mana={2}{G}{G} +type=Creature +subtype=Avatar +power=2 +toughness=4 +[/card] +[card] +name=Daunting Defender +text=If a source would deal damage to a Cleric creature you control, prevent 1 of that damage. +mana={4}{W} +type=Creature +subtype=Human Cleric +power=3 +toughness=3 +[/card] +[card] +name=Dauthi Mindripper +text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Dauthi Mindripper attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards. +mana={3}{B} +type=Creature +subtype=Dauthi Minion +power=2 +toughness=1 +[/card] +[card] +name=Dawn Charm +text=Choose one - Prevent all combat damage that would be dealt this turn; or regenerate target creature; or counter target spell that targets you. +mana={1}{W} +type=Instant +[/card] +[card] +name=Dawn Elemental +text=Flying Prevent all damage that would be dealt to Dawn Elemental. +mana={W}{W}{W}{W} +type=Creature +subtype=Elemental +power=3 +toughness=3 +[/card] +[card] +name=Dawn of the Dead +text=At the beginning of your upkeep, you lose 1 life. At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step. +mana={2}{B}{B}{B} +type=Enchantment +[/card] +[card] +name=Dawn's Reflection +text=Enchant land Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces). +mana={3}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Dawnfluke +text=Flash When Dawnfluke comes into play, prevent the next 3 damage that would be dealt to target creature or player this turn. Evoke {W} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) +mana={3}{W} +type=Creature +subtype=Elemental +power=0 +toughness=3 +[/card] +[card] +name=Dawnglow Infusion +text=You gain X life if {G} was spent to play Dawnglow Infusion and X life if {W} was spent to play it. (Do both if {G}{W} was spent.) +mana={X}{GW} +type=Sorcery +[/card] +[card] +name=Dawning Purist +text=Whenever Dawning Purist deals combat damage to a player, you may destroy target enchantment that player controls. Morph {1}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={2}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Day of the Dragons +text=When Day of the Dragons enters the battlefield, exile all creatures you control. Then put that many 5/5 red Dragon creature tokens with flying onto the battlefield. When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control. +mana={4}{U}{U}{U} +type=Enchantment +[/card] +[card] +name=Daybreak Coronet +text=Enchant creature with another Aura attached to it. Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Whenever it deals damage, its controller gains that much life.) +mana={W}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Daze +text=You may return an Island you control to its owner's hand rather than pay Daze's mana cost. Counter target spell unless its controller pays {1}. +mana={1}{U} +type=Instant +[/card] +[card] +name=Dazzling Beauty +text=Play Dazzling Beauty only during the declare blockers step. Target attacking unblocked creature becomes blocked. Draw a card at the beginning of the next turn's upkeep. +mana={2}{W} +type=Instant +[/card] +[card] +name=Dead // Gone (Dead) +text=Dead deals 2 damage to target creature. rarity=C +mana={R} +type=Instant +[/card] +[card] +name=Dead // Gone (Gone) +text= Return target creature you don't control to its owner's hand. +mana={2}{R} +type=Instant +[/card] +[card] +name=Dead Reckoning +text=You may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Dead Ringers +text=Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated. +mana={4}{B} +type=Sorcery +[/card] +[card] +name=Dead-Iron Sledge +text=Whenever equipped creature blocks or becomes blocked by a creature, destroy both creatures. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Deadly Grub +text=Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Deadly Grub is put into a graveyard from the battlefield, if it had no time counters on it, put a 6/1 green Insect creature token with shroud onto the battlefield. (It can't be the target of spells or abilities.) +mana={2}{B} +type=Creature +subtype=Insect +power=3 +toughness=1 +[/card] +[card] +name=Deadshot +text=Tap target creature. It deals damage equal to its power to another target creature. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Deadwood Treefolk +text=Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Deadwood Treefolk enters the battlefield or leaves the battlefield, return another target creature card from your graveyard to your hand. +mana={5}{G} +type=Creature +subtype=Treefolk +power=3 +toughness=6 +[/card] +[card] +name=Death Bomb +text=As an additional cost to cast Death Bomb, sacrifice a creature. Destroy target nonblack creature. It can't be regenerated. Its controller loses 2 life. +mana={3}{B} +type=Instant +[/card] +[card] +name=Death Charmer +text=Whenever Death Charmer deals combat damage to a creature, that creature's controller loses 2 life unless he or she pays {2}. +mana={2}{B} +type=Creature +subtype=Worm Mercenary +power=2 +toughness=2 +[/card] +[card] +name=Death Cloud +text=Each player loses X life, then discards X cards, then sacrifices X creatures, then sacrifices X lands. +mana={X}{B}{B}{B} +type=Sorcery +[/card] +[card] +name=Death Denied +text=Return X target creature cards from your graveyard to your hand. +mana={X}{B}{B} +type=Instant +subtype=Arcane +[/card] +[card] +name=Death Match +text=Whenever a creature comes into play, that creature's controller may have target creature of his or her choice get -3/-3 until end of turn. +mana={3}{B} +type=Enchantment +[/card] +[card] +name=Death Pits of Rath +text=Whenever a creature is dealt damage, destroy it. It can't be regenerated. +mana={3}{B}{B} +type=Enchantment +[/card] +[card] +name=Death Rattle +text=Delve (You may remove any number of cards in your graveyard from the game as you play this spell. It costs {1} less to play for each card removed this way.) Destroy target nongreen creature. It can't be regenerated. +mana={5}{B} +type=Instant +[/card] +[card] +name=Death Spark +target=creature,player +auto=damage:1 +text=Death Spark deals 1 damage to target creature or player. At the beginning of your upkeep, if Death Spark is in your graveyard with a creature card directly above it, you may pay {1}. If you do, return Death Spark to your hand. +mana={R} +type=Instant +[/card] +[card] +name=Death Watch +text=Enchant creature When enchanted creature is put into a graveyard, its controller loses life equal to its power and you gain life equal to its toughness. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Death Wish +text=You may choose a card you own from outside the game and put it into your hand. You lose half your life, rounded up. Exile Death Wish. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Death of a Thousand Stings +text=Target player loses 1 life and you gain 1 life. At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Death of a Thousand Stings from your graveyard to your hand. +mana={4}{B} +type=Instant +subtype=Arcane +[/card] +[card] +name=Death or Glory +text=Separate all creature cards in your graveyard into two piles. Remove the pile of an opponent's choice from the game and return the other to play. +mana={4}{W} +type=Sorcery +[/card] +[card] +name=Death's Duet +text=Return two target creature cards from your graveyard to your hand. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Death's Shadow +text=Death's Shadow gets -X/-X, where X is your life total. +mana={B} +type=Creature +subtype=Avatar +power=13 +toughness=13 +[/card] +[card] +name=Death-Mask Duplicant +text=Imprint - {1}: Exile target creature card from your graveyard. As long as a card exiled with Death-Mask Duplicant has flying, Death-Mask Duplicant has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample. +mana={7} +type=Artifact Creature +subtype=Shapeshifter +power=5 +toughness=5 +[/card] +[card] +name=Deathbringer Thoctar +text=Whenever another creature is put into a graveyard from play, you may put a +1/+1 counter on Deathbringer Thoctar. Remove a +1/+1 counter from Deathbringer Thoctar: Deathbringer Thoctar deals 1 damage to target creature or player. +mana={4}{B}{R} +type=Creature +subtype=Zombie Beast +power=3 +toughness=3 +[/card] +[card] +name=Deathcoil Wurm +text=You may have Deathcoil Wurm assign its combat damage as though it weren't blocked. +mana={6}{G}{G} +type=Creature +subtype=Wurm +power=7 +toughness=6 +[/card] +[card] +name=Deathforge Shaman +text=Multikicker {R} (You may pay an additional {R} any number of times as you cast this spell.) When Deathforge Shaman enters the battlefield, it deals damage to target player equal to twice the number of times it was kicked. +mana={4}{R} +type=Creature +subtype=Ogre Shaman +power=4 +toughness=3 +[/card] +[card] +name=Deathgazer +text=Whenever Deathgazer blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. +mana={3}{B} +type=Creature +subtype=Lizard +power=2 +toughness=2 +[/card] +[card] +name=Deathknell Kami +text=Flying {2}: Deathknell Kami gets +1/+1 until end of turn. Sacrifice it at the beginning of the next end step. Soulshift 1 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 1 or less from your graveyard to your hand.) +mana={1}{B} +type=Creature +subtype=Spirit +power=0 +toughness=1 +[/card] +[card] +name=Deathrender +text=Equipped creature gets +2/+2. Whenever equipped creature is put into a graveyard from play, you may put a creature card from your hand into play and attach Deathrender to it. Equip {2} +mana={4} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Deathspore Thallid +text=At the beginning of your upkeep, put a spore counter on Deathspore Thallid. Remove three spore counters from Deathspore Thallid: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: Target creature gets -1/-1 until end of turn. +mana={1}{B} +type=Creature +subtype=Zombie Fungus +power=1 +toughness=1 +[/card] +[card] +name=Debt of Loyalty +text=Regenerate target creature. You gain control of that creature if it regenerates this way. +mana={1}{W}{W} +type=Instant +[/card] +[card] +name=Decaying Soil +text=At the beginning of your upkeep, remove a card in your graveyard from the game. Threshold - As long as seven or more cards are in your graveyard, Decaying Soil has "Whenever a nontoken creature is put into your graveyard from play, you may pay {1}. If you do, return that card to your hand." +mana={1}{B}{B} +type=Enchantment +[/card] +[card] +name=Deception +text=Target opponent discards two cards. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Decimate +text=Destroy target artifact, target creature, target enchantment, and target land. +mana={2}{R}{G} +type=Sorcery +[/card] +[card] +name=Declaration of Naught +text=As Declaration of Naught enters the battlefield, name a card. {U}: Counter target spell with the chosen name. +mana={U}{U} +type=Enchantment +[/card] +[card] +name=Decompose +text=Remove up to three target cards in a single graveyard from the game. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Decomposition +text=Enchant black creature Enchanted creature has "Cumulative upkeep-Pay 1 life." When enchanted creature is put into a graveyard, its controller loses 2 life. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Decree of Justice +text=Put X 4/4 white Angel creature tokens with flying onto the battlefield. Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) When you cycle Decree of Justice, you may pay {X}. If you do, put X 1/1 white Soldier creature tokens onto the battlefield. +mana={X}{X}{2}{W}{W} +type=Sorcery +[/card] +[card] +name=Decree of Pain +text=Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.) When you cycle Decree of Pain, all creatures get -2/-2 until end of turn. +mana={6}{B}{B} +type=Sorcery +[/card] +[card] +name=Decree of Silence +text=Whenever an opponent casts a spell, counter that spell and put a depletion counter on Decree of Silence. If there are three or more depletion counters on Decree of Silence, sacrifice it. Cycling {4}{U}{U} ({4}{U}{U}, Discard this card: Draw a card.) When you cycle Decree of Silence, you may counter target spell. +mana={6}{U}{U} +type=Enchantment +[/card] +[card] +name=Deep Analysis +text=Target player draws two cards. Flashback-{1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Deep Reconnaissance +text=Search your library for a basic land card and put that card into play tapped. Then shuffle your library. Flashback {4}{G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Deep Spawn +text=Trample At the beginning of your upkeep, sacrifice Deep Spawn unless you put the top two cards of your library into your graveyard. {U}: Deep Spawn gains shroud until end of turn and doesn't untap during your next untap step. Tap Deep Spawn. (A permanent with shroud can't be the target of spells or abilities.) +mana={5}{U}{U}{U} +type=Creature +subtype=Homarid +power=6 +toughness=6 +[/card] +[card] +name=Deep Water +text={U}: Until end of turn, if you tap a land you control for mana, it produces {U} instead of any other type. +mana={U}{U} +type=Enchantment +[/card] +[card] +name=Deep Wood +text=Cast Deep Wood only during the declare attackers step and only if you've been attacked this step. Prevent all damage that would be dealt to you this turn by attacking creatures. +mana={1}{G} +type=Instant +[/card] +[card] +name=Deep-Sea Kraken +text=Deep-Sea Kraken is unblockable. Suspend 9?{2}{U} Whenever an opponent plays a spell, if Deep-Sea Kraken is suspended, remove a time counter from it. +mana={7}{U}{U}{U} +type=Creature +subtype=Kraken +power=6 +toughness=6 +[/card] +[card] +name=Deepcavern Imp +text=Flying, haste Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) +mana={2}{B} +type=Creature +subtype=Imp Rebel +power=2 +toughness=2 +[/card] +[card] +name=Deepfire Elemental +text={X}{X}{1}: Destroy target artifact or creature with converted mana cost X. +mana={4}{B}{R} +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] +name=Deepwood Elder +text={X}{G}{G}, {T}, Discard a card: X target lands become Forests until end of turn. +mana={G}{G} +type=Creature +subtype=Dryad Spellshaper +power=2 +toughness=2 +[/card] +[card] +name=Deepwood Legate +text=If an opponent controls a Forest and you control a Swamp, you may play Deepwood Legate without paying its mana cost. {B}: Deepwood Legate gets +1/+1 until end of turn. +mana={3}{B} +type=Creature +subtype=Shade +power=1 +toughness=1 +[/card] +[card] +name=Deepwood Tantiv +text=Whenever Deepwood Tantiv becomes blocked, you gain 2 life. +mana={4}{G} +type=Creature +subtype=Beast +power=2 +toughness=4 +[/card] +[card] +name=Defender en-Vec +text=Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Defender en-Vec: Prevent the next 2 damage that would be dealt to target creature or player this turn. +mana={3}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=4 +[/card] +[card] +name=Defender of the Order +text=Morph {W}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn. +mana={3}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=4 +[/card] +[card] +name=Defense Grid +text=Each spell costs {3} more to cast except during its controller's turn. +mana={2} +type=Artifact +[/card] +[card] +name=Defense of the Heart +text=At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart. If you do, search your library for up to two creature cards and put those creatures onto the battlefield. Then shuffle your library. +mana={3}{G} +type=Enchantment +[/card] +[card] +name=Defensive Formation +text=Instead of the attacking player, you assign the combat damage of creatures attacking you. +mana={W} +type=Enchantment +[/card] +[card] +name=Defensive Maneuvers +text=Creatures of the creature type of your choice get +0/+4 until end of turn. +mana={3}{W} +type=Instant +[/card] +[card] +name=Defiant Stand +target=creature +auto=untap +auto=1/3 +####Cannot be coded right now! (0.10.1) +text=Play Defiant Stand only during the declare attackers step and only if you are the defending player. Target creature gets +1/+3 until the end of the turn. If that creature is tapped, untap it. +mana={1}{W} +type=Instant +[/card] +[card] +name=Defiant Vanguard +text=When Defiant Vanguard blocks, at end of combat, destroy it and all creatures it blocked this turn. {5}, {T}: Search your library for a Rebel permanent card with converted mana cost 4 or less and put it onto the battlefield. Then shuffle your library. +mana={2}{W} +type=Creature +subtype=Human Rebel +power=2 +toughness=2 +[/card] +[card] +name=Defiler of Souls +text=Flying At the beginning of each player's upkeep, that player sacrifices a monocolored creature. +mana={3}{B}{B}{R} +type=Creature +subtype=Demon +power=5 +toughness=5 +[/card] +[card] +name=Defiling Tears +text=Until end of turn, target creature becomes black, gets +1/-1, and gains "{B}: Regenerate this creature." +mana={2}{B} +type=Instant +[/card] +[card] +name=Deflection +text=Change the target of target spell with a single target. +mana={3}{U} +type=Instant +[/card] +[card] +name=Deftblade Elite +text=Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) {1}{W}: Prevent all combat damage that would be dealt to and dealt by Deftblade Elite this turn. +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Defy Gravity +text=Target creature gains flying until end of turn. Flashback {U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={U} +type=Instant +[/card] +[card] +name=Dega Sanctuary +text=At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Degavolver +text=Kicker {1}{B} and/or {R} (You may pay an additional {1}{B} and/or {R} as you cast this spell.) If Degavolver was kicked with its {1}{B} kicker, Degavolver enters the battlefield with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver." If Degavolver was kicked with its {R} kicker, Degavolver enters the battlefield with a +1/+1 counter on it and with first strike. +mana={1}{W} +type=Creature +subtype=Volver +power=1 +toughness=1 +[/card] +[card] +name=Deglamer +text=Choose target artifact or enchantment. Its owner shuffles it into his or her library. +mana={1}{G} +type=Instant +[/card] +[card] +name=Delay +text=Counter target spell. If the spell is countered this way, remove it from the game with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, remove a counter from that card. When the last is removed, the player plays it without paying its mana cost. If it's a creature, it has haste.) +mana={1}{U} +type=Instant +[/card] +[card] +name=Delaying Shield +text=If you would be dealt damage, put that many delay counters on Delaying Shield instead. At the beginning of your upkeep, remove all delay counters from Delaying Shield. For each delay counter removed this way, you lose 1 life unless you pay {1}{W}. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Delif's Cone +text={T}, Sacrifice Delif's Cone: This turn, when target creature you control attacks and isn't blocked, you may gain life equal to its power. If you do, it assigns no combat damage this turn. +mana={0} +type=Artifact +[/card] +[card] +name=Delif's Cube +text={2}, {T}: This turn, when target creature you control attacks and isn't blocked, it assigns no combat damage this turn and you put a cube counter on Delif's Cube. {2}, Remove a cube counter from Delif's Cube: Regenerate target creature. +mana={1} +type=Artifact +[/card] +[card] +name=Delirium +text=Play Delirium only during an opponent's turn. Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn. +mana={1}{B}{R} +type=Instant +[/card] +[card] +name=Delirium Skeins +text=Each player discards three cards. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Delraich +text=Trample You may sacrifice three black creatures rather than pay Delraich's mana cost. +mana={6}{B} +type=Creature +subtype=Horror +power=6 +toughness=6 +[/card] +[card] +name=Dematerialize +text=Return target permanent to its owner's hand. Flashback {5}{U}{U} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Dementia Sliver +text=All Slivers have "{T}: Name a card. Target opponent reveals a card at random from his or her hand. If it's the named card, that player discards it. Play this ability only during your turn." +mana={3}{U}{B} +type=Creature +subtype=Sliver +power=3 +toughness=3 +[/card] +[card] +name=Demigod of Revenge +abilities=flying,haste +auto=moveTo(myinplay) all(Demigod of Revenge|mygraveyard) +#This card has been reported to crash the game when played from a graveyard. Let's test it +text=Flying, haste. When you play Demigod of Revenge, return all cards named Demigod of Revenge from your graveyard to play. +mana={BR}{BR}{BR}{BR}{BR} +type=Creature +subtype=Spirit Avatar +power=5 +toughness=4 +[/card] +[card] +name=Demon's Herald +text={2}{B}, {T}, Sacrifice a blue creature, a black creature, and a red creature: Search your library for a card named Prince of Thralls and put it into play. Then shuffle your library. +mana={B} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Demonfire +text=Demonfire deals X damage to target creature or player. If a creature dealt damage this way would be put into a graveyard this turn, exile it instead. Hellbent - If you have no cards in hand, Demonfire can't be countered by spells or abilities and the damage can't be prevented. +mana={X}{R} +type=Sorcery +[/card] +[card] +name=Demonic Attorney +text=Remove Demonic Attorney from your deck before playing if you're not playing for ante. Each player antes the top card of his or her library. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Demonic Collusion +text=Buyback?Discard two cards. (You may discard two cards in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.) Search your library for a card and put that card into your hand. Then shuffle your library. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Demonic Consultation +text=Name a card. Remove the top six cards of your library from the game, then reveal cards from the top of your library until you reveal the named card. Put that card into your hand and remove all other cards revealed this way from the game. +mana={B} +type=Instant +[/card] +[card] +name=Demonic Dread +text=Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.) Target creature can't block this turn. +mana={1}{B}{R} +type=Sorcery +[/card] +[card] +name=Demonic Hordes +text={T}: Destroy target land. At the beginning of your upkeep, unless you pay {B}{B}{B}, tap Demonic Hordes and sacrifice a land of an opponent's choice. +mana={3}{B}{B}{B} +type=Creature +subtype=Demon +power=5 +toughness=5 +[/card] +[card] +name=Demonspine Whip +text={X}: Equipped creature gets +X/+0 until end of turn. Equip {1} +mana={B}{R} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Demoralize +text=Each creature can't be blocked this turn except by two or more creatures. Threshold - If seven or more cards are in your graveyard, creatures can't block this turn. +mana={2}{R} +type=Instant +[/card] +[card] +name=Dense Foliage +text=Creatures can't be the targets of spells. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Deny Reality +text=Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.) Return target permanent to its owner's hand. +mana={3}{U}{B} +type=Sorcery +[/card] +[card] +name=Denying Wind +text=Search target player's library for up to seven cards and exile them. Then that player shuffles his or her library. +mana={7}{U}{U} +type=Sorcery +[/card] +[card] +name=Deranged Hermit +text=Echo {3}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Deranged Hermit enters the battlefield, put four 1/1 green Squirrel creature tokens onto the battlefield. Squirrel creatures get +1/+1. +mana={3}{G}{G} +type=Creature +subtype=Elf +power=1 +toughness=1 +[/card] +[card] +name=Derelor +text=Black spells you play cost {B} more to play. +mana={3}{B} +type=Creature +subtype=Thrull +power=4 +toughness=4 +[/card] +[card] +name=Dermoplasm +text=Flying Morph {2}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Dermoplasm is turned face up, you may put a creature card with morph from your hand onto the battlefield face up. If you do, return Dermoplasm to its owner's hand. +mana={2}{U} +type=Creature +subtype=Shapeshifter +power=1 +toughness=1 +[/card] +[card] +name=Descendant of Kiyomaro +text=As long as you have more cards in hand than each opponent, Descendant of Kiyomaro gets +1/+2 and has «Whenever this creature deals combat damage, you gain 3 life.» +mana={1}{W}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=3 +[/card] +[card] +name=Descendant of Soramaro +text={1}{U}: Look at the top X cards of your library, where X is the number of cards in your hand, then put them back in any order. +mana={3}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] +[card] +name=Desecrated Earth +text=Destroy target land. Its controller discards a card. +mana={4}{B} +type=Sorcery +[/card] +[card] +name=Desecrator Hag +text=When Desecrator Hag comes into play, return to your hand the creature card in your graveyard with the highest power. If two or more cards are tied for highest power, you choose one of them. +mana={2}{BG}{BG} +type=Creature +subtype=Hag +power=2 +toughness=2 +[/card] +[card] +name=Desertion +text=Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard. +mana={3}{U}{U} +type=Instant +[/card] +[card] +name=Desolation +text=At the beginning of the end step, each player who tapped a land for mana this turn sacrifices a land. If a Plains is sacrificed this way, Desolation deals 2 damage to that Plains's controller. +mana={1}{B}{B} +type=Enchantment +[/card] +[card] +name=Desperate Gambit +text=Choose a source you control and flip a coin. If you win the flip, the next time that source would deal damage this turn, it deals double that damage instead. If you lose the flip, the next time it would deal damage this turn, prevent that damage. +mana={R} +type=Instant +[/card] +[card] +name=Desperate Research +text=Name a card other than a basic land card. Then reveal the top seven cards of your library and put all of them with that name into your hand. Remove the rest from the game. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Desperate Ritual +text=Add {R}{R}{R} to your mana pool. Splice onto Arcane {1}{R} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={1}{R} +type=Instant +subtype=Arcane +[/card] +[card] +name=Destructive Flow +text=At the beginning of each player's upkeep, that player sacrifices a nonbasic land. +mana={B}{R}{G} +type=Enchantment +[/card] +[card] +name=Destructive Urge +text=Enchant creature Whenever enchanted creature deals combat damage to a player, that player sacrifices a land. +mana={1}{R}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Detainment Spell +text=Enchant creature Enchanted creature's activated abilities can't be played. {1}{W}: Attach Detainment Spell to target creature. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Detonate +text=Destroy target artifact with converted mana cost X. It can't be regenerated. Detonate deals X damage to that artifact's controller. +mana={X}{R} +type=Sorcery +[/card] +[card] +name=Detritivore +text=Detritivore's power and toughness are each equal to the number of nonbasic land cards in your opponents' graveyards. Suspend X—{X}{3}{R}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{3}{R} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from Detritivore while it's exiled, destroy target nonbasic land. +mana={2}{R}{R} +type=Creature +subtype=Lhurgoyf +power=* +toughness=* +[/card] +[card] +name=Deus of Calamity +text=Trample Whenever Deus of Calamity deals 6 or more damage to an opponent, destroy target land that player controls. +mana={RG}{RG}{RG}{RG}{RG} +type=Creature +subtype=Spirit Avatar +power=6 +toughness=6 +[/card] +[card] +name=Devastating Dreams +text=As an additional cost to cast Devastating Dreams, discard X cards at random. Each player sacrifices X lands. Devastating Dreams deals X damage to each creature. +mana={R}{R} +type=Sorcery +[/card] +[card] +name=Devoted Caretaker +text={W}, {T}: Target permanent you control gains protection from instants and from sorceries until end of turn. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=2 +[/card] +[card] +name=Devouring Greed +text=As an additional cost to play Devouring Greed, you may sacrifice any number of Spirits. Target player loses 2 life plus 2 life for each Spirit sacrificed this way. You gain that much life. +mana={2}{B}{B} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Devouring Light +text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Remove target attacking or blocking creature from the game. +mana={1}{W}{W} +type=Instant +[/card] +[card] +name=Devouring Rage +text=As an additional cost to play Devouring Rage, you may sacrifice any number of Spirits. Target creature gets +3/+0 until end of turn. For each Spirit sacrificed this way, that creature gets an additional +3/+0 until end of turn. +mana={4}{R} +type=Instant +subtype=Arcane +[/card] +[card] +name=Dewdrop Spy +text=Flash Flying When Dewdrop Spy enters the battlefield, look at the top card of target player's library. +mana={1}{U}{U} +type=Creature +subtype=Faerie Rogue +power=2 +toughness=2 +[/card] +[card] +name=Diabolic Edict +text=Target player sacrifices a creature. +mana={1}{B} +type=Instant +[/card] +[card] +name=Diabolic Intent +text=As an additional cost to cast Diabolic Intent, sacrifice a creature. Search your library for a card and put that card into your hand. Then shuffle your library. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Diabolic Servitude +text=When Diabolic Servitude comes into play, return target creature card from your graveyard to play. When the returned creature is put into a graveyard, remove that creature from the game and return Diabolic Servitude to its owner's hand. When Diabolic Servitude leaves play, remove that creature from the game. +mana={3}{B} +type=Enchantment +[/card] +[card] +name=Diabolic Vision +text=Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order. +mana={U}{B} +type=Sorcery +[/card] +[card] +name=Diamond Faerie +text=Flying {1}{S}i}: Snow creatures you control get +1/+1 until end of turn. ({S}i} can be paid with one mana from a snow permanent.) +mana={2}{G}{W}{U} +type=Creature +subtype=Faerie Snow +power=3 +toughness=3 +[/card] +[card] +name=Diamond Valley +text={T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. +type=Land +[/card] +[card] +name=Diaochan, Artful Beauty +text={T}: Destroy target creature of your choice, then destroy target creature of an opponent's choice. Activate this ability only during your turn, before attackers are declared. +mana={3}{R} +type=Legendary Creature +subtype=Human Advisor +power=1 +toughness=1 +[/card] +[card] +name=Dichotomancy +text=For each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent and put it onto the battlefield under your control. Then that player shuffles his or her library. Suspend 3—{1}{U}{U} (Rather than cast this card from your hand, you may pay {1}{U}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) +mana={7}{U}{U} +type=Sorcery +[/card] +[card] +name=Dimensional Breach +text=Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards he or she owns to the battlefield. +mana={5}{W}{W} +type=Sorcery +[/card] +[card] +name=Diminishing Returns +auto=moveto(library) all(*|graveyard) && shuffle +auto=deplete:10 controller +auto=deplete:10 opponent +auto=moveto(exile) all(*|graveyard) +auto=draw:7 controller +auto=draw:7 opponent +#Will probably not work +text=Each player shuffles his or her hand and graveyard into his or her library. You exile the top ten cards of your library. Then each player draws up to seven cards. +mana={2}{U}{U} +type=Sorcery +[/card] +[card] +name=Dimir Cutpurse +text=Whenever Dimir Cutpurse deals combat damage to a player, that player discards a card and you draw a card. +mana={1}{U}{B} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Dimir Doppelganger +text={1}{U}{B}: Remove target creature card in a graveyard from the game. Dimir Doppelganger becomes a copy of that card and gains this ability. +mana={1}{U}{B} +type=Creature +subtype=Shapeshifter +power=0 +toughness=2 +[/card] +[card] +name=Dimir Guildmage +text=({UB} can be paid with either {U} or {B}.) {3}{U}: Target player draws a card. Play this ability only any time you could play a sorcery. {3}{B}: Target player discards a card. Play this ability only any time you could play a sorcery. +mana={UB}{UB} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Dimir Machinations +text=Look at the top three cards of target player's library. Remove any number of those cards from the game, then put the rest back in any order. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.) +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Din of the Fireherd +text=Put a 5/5 black and red Elemental creature token into play. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control. +mana={5}{BR}{BR}{BR} +type=Sorcery +[/card] +[card] +name=Diplomatic Escort +auto={U}{S(*|myhand)}{T}:fizzle target(*|stack) +text={U}, {T}, Discard a card: Counter target spell or ability that targets a creature. +mana={1}{U} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Dire Undercurrents +text=Whenever a blue creature comes into play under your control, you may have target player draw a card. Whenever a black creature comes into play under your control, you may have target player discard a card. +mana={3}{UB}{UB} +type=Enchantment +[/card] +[card] +name=Dire Wolves +auto=aslongas(plains|myinplay) banding +#banding unsupported +text=Dire Wolves has banding as long as you control a Plains. +mana={2}{G} +type=Creature +subtype=Wolf +power=2 +toughness=2 +[/card] +[card] +name=Disarm +text=Unattach all Equipment from target creature. +mana={U} +type=Instant +[/card] +[card] +name=Disciple of Kangee +text={U}, {T}: Target creature gains flying and becomes blue until end of turn. +mana={2}{W} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Discombobulate +text=Counter target spell. Look at the top four cards of your library, then put them back in any order. +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Discordant Dirge +text=At the beginning of your upkeep, you may put a verse counter on Discordant Dirge. {B}, Sacrifice Discordant Dirge: Look at target opponent's hand and choose up to X cards from it, where X is the number of verse counters on Discordant Dirge. That player discards those cards. +mana={3}{B}{B} +type=Enchantment +[/card] +[card] +name=Discordant Spirit +text=At the end of each turn, if it was an opponent's turn, put a +1/+1 counter on Discordant Spirit for each 1 damage dealt to you that turn. At the end of your turn, remove all +1/+1 counters on Discordant Spirit. +mana={2}{B}{R} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Diseased Vermin +text=Whenever Diseased Vermin deals combat damage to a player, put an infection counter on it. At the beginning of your upkeep, Diseased Vermin deals X damage to target opponent previously dealt damage by it, where X is the number of infection counters on it. +mana={2}{B} +type=Creature +subtype=Rat +power=1 +toughness=1 +[/card] +[card] +name=Disembowel +text=Destroy target creature with converted mana cost X. +mana={X}{B} +type=Instant +[/card] +[card] +name=Disharmony +target=creature[attacking] +alias=129767 +text=Play Disharmony only during combat before blockers are declared. Untap target attacking creature and remove it from combat. Gain control of that creature until end of turn. +mana={2}{R} +type=Instant +[/card] +[card] +name=Disintegrate +text=Disintegrate deals X damage to target creature or player. That creature can't be regenerated this turn. If the creature would be put into a graveyard this turn, remove it from the game instead. +mana={X}{R} +color=Red +type=Sorcery +[/card] +[card] +name=Dismal Failure +text=Counter target spell. Its controller discards a card. +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Dismantle +text=Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Dispersal Shield +text=Counter target spell if its converted mana cost is less than or equal to the highest converted mana cost among permanents you control. +mana={1}{U} +type=Instant +[/card] +[card] +name=Disrupt +text=Counter target instant or sorcery spell unless its controller pays {1}. Draw a card. +mana={U} +type=Instant +[/card] +[card] +name=Disrupting Scepter +text={3}, {T}: Target player discards a card. Activate this ability only during your turn. +mana={3} +type=Artifact +[/card] +[card] +name=Disrupting Shoal +text=You may exile a blue card with converted mana cost X from your hand rather than pay Disrupting Shoal's mana cost. Counter target spell if its converted mana cost is X. +mana={X}{U}{U} +type=Instant +subtype=Arcane +[/card] +[card] +name=Disruption Aura +text=Enchant artifact Enchanted artifact has "At the beginning of your upkeep, sacrifice this artifact unless you pay its mana cost." +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Disruptive Pitmage +text={T}: Counter target spell unless its controller pays {1}. Morph {U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Disruptive Student +text={T}: Counter target spell unless its controller pays {1}. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Dissipate +text=Counter target spell. If that spell is countered this way, remove it from the game instead of putting it into its owner's graveyard. +mana={1}{U}{U} +type=Instant +[/card] +[card] +name=Distant Melody +text=Choose a creature type. Draw a card for each permanent you control of that type. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Distorting Lens +text={T}: Target permanent becomes the color of your choice until end of turn. +mana={2} +type=Artifact +[/card] +[card] +name=Distorting Wake +text=Return X target nonland permanents to their owners' hands. +mana={X}{U}{U}{U} +type=Sorcery +[/card] +[card] +name=Distress +text=Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. +mana={B}{B} +type=Sorcery +[/card] +[card] +name=Disturbed Burial +text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Return target creature card from your graveyard to your hand. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Disturbing Plot +text=Return target creature card in a graveyard to its owner's hand. Conspire (As you play this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Diversionary Tactics +text=Tap two untapped creatures you control: Tap target creature. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Divert +text=Change the target of target spell with a single target unless that spell's controller pays {2}. +mana={U} +type=Instant +[/card] +[card] +name=Divine Congregation +text=You gain 2 life for each creature target player controls. Suspend 5?{1}{W} (Rather than play this card from your hand, you may pay {1}{W} and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) +mana={3}{W} +type=Sorcery +[/card] +[card] +name=Divine Intervention +text=Divine Intervention comes into play with two intervention counters on it. At the beginning of your upkeep, remove an intervention counter from Divine Intervention. If there are no intervention counters on it, the game is a draw. +mana={6}{W}{W} +type=Enchantment +[/card] +[card] +name=Divine Light +text=Prevent all damage that would be dealt this turn to creatures you control. +mana={W} +type=Sorcery +[/card] +[card] +name=Divine Presence +text=If a source would deal 4 damage or more to a creature or player, that source deals 3 damage to that creature or player instead. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Diviner's Wand +text=Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "{4}: Draw a card." Whenever a Wizard creature enters the battlefield, you may attach Diviner's Wand to it. Equip {3} +mana={3} +type=Tribal Artifact +subtype=Wizard Equipment +[/card] +[card] +name=Divining Witch +text={1}{B}, {T}, Discard a card: Name a card. Exile the top six cards of your library. Reveal cards from the top of your library until you reveal the named card, then put that card into your hand. Exile all other cards revealed this way. +mana={1}{B} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Divinity of Pride +abilities=flying,lifelink +text=Flying, lifelink Divinity of Pride gets +4/+4 as long as you have 25 or more life. +mana={WB}{WB}{WB}{WB}{WB} +type=Creature +subtype=Spirit Avatar +power=4 +toughness=4 +[/card] +[card] +name=Djinn Illuminatus +text=({(u/r)} can be paid with either {U} or {R}.) Flying Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) +mana={5}{(}{U}{/}{R}{)}{(}{U}{/}{R}{)} +type=Creature +subtype=Djinn +power=3 +toughness=5 +[/card] +[card] +name=Djinn of Wishes +text=Flying Djinn of Wishes enters the battlefield with three wish counters on it. {2}{U}{U}, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it. +mana={3}{U}{U} +type=Creature +subtype=Djinn +power=4 +toughness=4 +[/card] +[card] +name=Do or Die +text=Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Dodecapod +text=If a spell or ability an opponent controls causes you to discard Dodecapod, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard. +mana={4} +type=Artifact Creature +subtype=Golem +power=3 +toughness=3 +[/card] +[card] +name=Dogged Hunter +auto={T}:destroy target(token) +text=Tap: Destroy target creature token. +mana={2}{W} +color=white +type=Creature +subtype=Human Nomad +power=1 +toughness=1 +[/card] +[card] +name=Dolmen Gate +text=Prevent all combat damage that would be dealt to attacking creatures you control. +mana={2} +type=Artifact +[/card] +[card] +name=Dominate +text=Gain control of target creature with converted mana cost X or less. (This effect lasts indefinitely.) +mana={X}{1}{U}{U} +type=Instant +[/card] +[card] +name=Dominating Licid +text={1}{U}{U}, {T}: Dominating Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. You control enchanted creature. +mana={1}{U}{U} +type=Creature +subtype=Licid +power=1 +toughness=1 +[/card] +[card] +name=Dominus of Fealty +abilities=flying +text=Flying At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn. +mana={UR}{UR}{UR}{UR}{UR} +type=Creature +subtype=Spirit Avatar +power=4 +toughness=4 +[/card] +[card] +name=Dong Zhou, the Tyrant +text=When Dong Zhou, the Tyrant enters the battlefield, target creature an opponent controls deals damage equal to its power to that player. +mana={4}{R} +type=Legendary Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] +name=Doom Cannon +text=As Doom Cannon comes into play, choose a creature type. {3}, {T}, Sacrifice a creature of the chosen type: Doom Cannon deals 3 damage to target creature or player. +mana={6} +type=Artifact +[/card] +[card] +name=Doomgape +abilities=trample +text=Trample At the beginning of your upkeep, sacrifice a creature. You gain life equal to that creature's toughness. +mana={4}{BG}{BG}{BG} +type=Creature +subtype=Elemental +power=10 +toughness=10 +[/card] +[card] +name=Doomsday +text=Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up. +mana={B}{B}{B} +type=Sorcery +[/card] +[card] +name=Doomsday Specter +text=Flying When Doomsday Specter enters the battlefield, return a blue or black creature you control to its owner's hand. Whenever Doomsday Specter deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card. +mana={2}{U}{B} +type=Creature +subtype=Specter +power=2 +toughness=3 +[/card] +[card] +name=Door of Destinies +text=As Door of Destinies enters the battlefield, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies. Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies. +mana={4} +type=Artifact +[/card] +[card] +name=Door to Nothingness +text=Door to Nothingness enters the battlefield tapped. {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice Door to Nothingness: Target player loses the game. +mana={5} +type=Artifact +[/card] +[card] +name=Doran, the Siege Tower +text=Each creature assigns combat damage equal to its toughness rather than its power. +mana={B}{G}{W} +type=Legendary Creature +subtype=Treefolk Shaman +power=0 +toughness=5 +[/card] +[card] +name=Dosan the Falling Leaf +text=Players can play spells only during their own turns. +mana={1}{G}{G} +type=Legendary Creature +subtype=Human Monk +power=2 +toughness=2 +[/card] +[card] +name=Double Negative +text=Counter up to two target spells. +mana={U}{U}{R} +type=Instant +[/card] +[card] +name=Doubling Cube +text={3}, {T}: Double the amount of each type of mana in your mana pool. +mana={2} +type=Artifact +[/card] +[card] +name=Doubling Season +text=If an effect would put one or more tokens into play under your control, it puts twice that many of those tokens into play instead. If an effect would place one or more counters on a permanent you control, it places twice that many of those counters on that permanent instead. +mana={4}{G} +type=Enchantment +[/card] +[card] +name=Dovescape +text=({(w/u)} can be paid with either {W} or {U}.) Whenever a player casts a noncreature spell, counter that spell. That player puts X 1/1 white and blue Bird creature tokens with flying onto the battlefield, where X is the spell's converted mana cost. +mana={3}{(}{W}{/}{U}{)}{(}{W}{/}{U}{)}{(}{W}{/}{U}{)} +type=Enchantment +[/card] +[card] +name=Downhill Charge +text=You may sacrifice a Mountain rather than pay Downhill Charge's mana cost. Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control. +mana={2}{R} +type=Instant +[/card] +[card] +name=Draco +text=Domain â€EDraco costs {2} less to cast for each basic land type among lands you control. Flying Domain â€EAt the beginning of your upkeep, sacrifice Draco unless you pay {1}0}. This cost is reduced by {2} for each basic land type among lands you control. +mana={1}{6} +type=Artifact Creature +subtype=Dragon +power=9 +toughness=9 +[/card] +[card] +name=Dracoplasm +text=Flying As Dracoplasm comes into play, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness. {R}: Dracoplasm gets +1/+0 until end of turn. +mana={U}{R} +type=Creature +subtype=Shapeshifter +power=0 +toughness=0 +[/card] +[card] +name=Drafna's Restoration +text=Return any number of target artifact cards from target player's graveyard to the top of his or her library in any order. +mana={U} +type=Sorcery +[/card] +[card] +name=Dragon Appeasement +text=Skip your draw step. Whenever you sacrifice a creature, you may draw a card. +mana={3}{B}{R}{G} +type=Enchantment +[/card] +[card] +name=Dragon Arch +text={2}, {T}: You may put a multicolored creature card from your hand onto the battlefield. +mana={5} +type=Artifact +[/card] +[card] +name=Dragon Breath +text=Enchant creature Enchanted creature has haste. {R}: Enchanted creature gets +1/+0 until end of turn. When a creature with converted mana cost 6 or more enters the battlefield, you may return Dragon Breath from your graveyard to the battlefield attached to that creature. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Dragon Broodmother +text=Flying At the beginning of each upkeep, put a 1/1 red and green Dragon creature token with flying and devour 2 into play. (As the token comes into play, you may sacrifice any number of creatures. It comes into play with twice that many +1/+1 counters on it.) +mana={2}{R}{R}{R}{G} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Dragon Fangs +text=Enchant creature Enchanted creature gets +1/+1 and has trample. When a creature with converted mana cost 6 or more enters the battlefield, you may return Dragon Fangs from your graveyard to the battlefield attached to that creature. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Dragon Mask +text={3}, {T}: Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at the beginning of the next end step. +mana={3} +type=Artifact +[/card] +[card] +name=Dragon Scales +text=Enchant creature Enchanted creature gets +1/+2 and has vigilance. When a creature with converted mana cost 6 or more enters the battlefield, you may return Dragon Scales from your graveyard to the battlefield attached to that creature. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Dragon Shadow +text=Enchant creature Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.) When a creature with converted mana cost 6 or more enters the battlefield, you may return Dragon Shadow from your graveyard to the battlefield attached to that creature. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Dragon Tyrant +text=Flying, trample Double strike (This creature deals both first-strike and regular combat damage.) At the beginning of your upkeep, sacrifice Dragon Tyrant unless you pay {R}{R}{R}{R}. {R}: Dragon Tyrant gets +1/+0 until end of turn. +mana={8}{R}{R} +type=Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] +name=Dragon Wings +text=Enchant creature Enchanted creature has flying. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When a creature with converted mana cost 6 or more enters the battlefield, you may return Dragon Wings from your graveyard to the battlefield attached to that creature. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Dragon's Herald +text={2}{R}, {T}, Sacrifice a black creature, a red creature, and a green creature: Search your library for a card named Hellkite Overlord and put it into play. Then shuffle your library. +mana={R} +type=Creature +subtype=Goblin Shaman +power=1 +toughness=1 +[/card] +[card] +name=Dragonspeaker Shaman +text=Dragon spells you cast cost {2} less to cast. +mana={1}{R}{R} +type=Creature +subtype=Human Barbarian Shaman +power=2 +toughness=2 +[/card] +[card] +name=Dragonstorm +target=dragon|myLibrabry +auto=moveto(myBattlefield) +text=Search your library for a Dragon permanent card and put it onto the battlefield. Then shuffle your library. Storm (When you cast this spell, copy it for each spell cast before it this turn.) +mana={8}{R} +type=Sorcery +[/card] +[card] +name=Drain Power +text=Target player plays a mana ability of each land he or she controls, then empties his or her mana pool. Add mana to your mana pool equal to the type and amount emptied from that player's mana pool this way. +mana={U}{U} +type=Sorcery +[/card] +[card] +name=Draining Whelk +text=Flash (You may play this spell any time you could play an instant.) Flying When Draining Whelk comes into play, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell's converted mana cost. +mana={4}{U}{U} +type=Creature +subtype=Illusion +power=1 +toughness=1 +[/card] +[card] +name=Dralnu's Crusade +text=Goblin creatures get +1/+1. All Goblins are black and are Zombies in addition to their other creature types. +mana={1}{B}{R} +type=Enchantment +[/card] +[card] +name=Dralnu's Pet +text=Kicker—{2}{B}, Discard a creature card. (You may pay {2}{B} and discard a creature card in addition to any other costs as you cast this spell.) If Dralnu's Pet was kicked, it enters the battlefield with flying and with X +1/+1 counters on it, where X is the discarded card's converted mana cost. +mana={1}{U}{U} +type=Creature +subtype=Shapeshifter +power=2 +toughness=2 +[/card] +[card] +name=Dralnu, Lich Lord +text=If damage would be dealt to Dralnu, sacrifice that many permanents instead. {T}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may play that card from your graveyard for its flashback cost. Then remove it from the game.) +mana={3}{U}{B} +type=Legendary Creature +subtype=Zombie +power=3 +toughness=3 +[/card] +[card] +name=Drastic Revelation +text=Discard your hand. Draw seven cards, then discard three cards at random. +mana={2}{U}{B}{R} +type=Sorcery +[/card] +[card] +name=Dread +text=Fear Whenever a creature deals damage to you, destroy it. When Dread is put into a graveyard from anywhere, shuffle it into its owner's library. +mana={3}{B}{B}{B} +type=Creature +subtype=Elemental Incarnation +power=6 +toughness=6 +[/card] +[card] +name=Dread Return +text=Return target creature card from your graveyard to play. Flashback?Sacrifice three creatures. (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Dread Specter +text=Whenever Dread Specter blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. +mana={3}{B} +type=Creature +subtype=Specter +power=2 +toughness=2 +[/card] +[card] +name=Dread Wight +text=At end of combat, put a paralyzation counter on all creatures blocking or blocked by Dread Wight and tap those creatures. They gain "If this creature has a paralyzation counter on it, it doesn't untap during its controller's untap step" and "{4}: Remove a paralyzation counter from this creature." +mana={3}{B}{B} +type=Creature +subtype=Zombie +power=3 +toughness=4 +[/card] +[card] +name=Dreadship Reef +text={T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Dreadship Reef. {1}, Remove X storage counters from Dreadship Reef: Add X mana in any combination of {U} and/or {B} to your mana pool. +type=Land +[/card] +[card] +name=Dream Cache +text=Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Dream Chisel +text=Face-down creature spells you play cost {1} less to play. +mana={2} +type=Artifact +[/card] +[card] +name=Dream Coat +text=Enchant creature {0}: Enchanted creature becomes the color or colors of your choice. Play this ability only once each turn. +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Dream Fighter +text=Whenever Dream Fighter blocks or becomes blocked by a creature, Dream Fighter and that creature phase out. +mana={2}{U} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Dream Halls +text=Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell. +mana={3}{U}{U} +type=Enchantment +[/card] +[card] +name=Dream Prowler +text=Dream Prowler is unblockable as long as it's attacking alone. +mana={2}{U}{U} +type=Creature +subtype=Illusion +power=1 +toughness=5 +[/card] +[card] +name=Dream Salvage +text=Draw cards equal to the number of cards target opponent discarded this turn. +mana={UB} +type=Instant +[/card] +[card] +name=Dream Thief +abilities=flying +text=Flying When Dream Thief comes into play, draw a card if you played another blue spell this turn. +mana={2}{U} +type=Creature +subtype=Faerie Rogue +power=2 +toughness=1 +[/card] +[card] +name=Dream Thrush +text=Flying {T}: Target land becomes the basic land type of your choice until end of turn. +mana={1}{U} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Dream Tides +text=Creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures he or she controls and pay {2} for each creature chosen this way. If the player does, untap those creatures. +mana={2}{U}{U} +type=Enchantment +[/card] +[card] +name=Dream's Grip +text=Choose one - Tap target permanent; or untap target permanent. Entwine {1} (Choose both if you pay the entwine cost.) +mana={U} +type=Instant +[/card] +[card] +name=Dreamcatcher +auto=@movedto(arcane,spirit|mystack):may bury && draw:1 controller +text=Whenever you cast a Spirit or Arcane spell, you may sacrifice Dreamcatcher. If you do, draw a card. +mana={U} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Dreams of the Dead +text={1}{U}: Return target white or black creature card from your graveyard to play. That creature gains "Cumulative upkeep {2}." If the creature would leave play, remove it from the game instead of putting it anywhere else. +mana={3}{U} +type=Enchantment +[/card] +[card] +name=Dreamscape Artist +text={2}{U}, {T}, Discard a card, Sacrifice a land: Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library. +mana={1}{U} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Dreamspoiler Witches +abilities=flying +auto=@movedTo(*|mystack):may -1/-1 target(creature) +###opponentTurnOnly does not work here! (0.10.1) +text=Flying Whenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn. +mana={3}{B} +type=Creature +subtype=Faerie Wizard +power=2 +toughness=2 +[/card] +[card] +name=Dreamwinder +abilities=cantattack +auto=aslongas(land[island]|opponentinplay) -cantattack +text=Dreamwinder can't attack unless defending player controls an Island. {U}, Sacrifice an Island: Target land becomes an Island until end of turn. +mana={3}{U} +type=Creature +subtype=Serpent +power=4 +toughness=3 +[/card] +[card] +name=Dregs of Sorrow +text=Destroy X target nonblack creatures. Draw X cards. +mana={X}{4}{B} +type=Sorcery +[/card] +[card] +name=Dregscape Zombie +text=Unearth {B} ({B}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +mana={1}{B} +type=Creature +subtype=Zombie +power=2 +toughness=1 +[/card] +[card] +name=Drekavac +text=When Drekavac enters the battlefield, sacrifice it unless you discard a noncreature card. +mana={1}{B} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Drelnoch +text=Whenever Drelnoch becomes blocked, you may draw two cards. +mana={4}{U} +type=Creature +subtype=Yeti Mutant +power=3 +toughness=3 +[/card] +[card] +name=Drifter il-Dal +text=Shadow (This creature can block or be blocked by only creatures with shadow.) At the beginning of your upkeep, sacrifice Drifter il-Dal unless you pay {U}. +mana={U} +type=Creature +subtype=Human Wizard +power=2 +toughness=1 +[/card] +[card] +name=Drifting Djinn +text=Flying At the beginning of your upkeep, sacrifice Drifting Djinn unless you pay {1}{U}. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={4}{U}{U} +type=Creature +subtype=Djinn +power=5 +toughness=5 +[/card] +[card] +name=Drinker of Sorrow +text=Drinker of Sorrow can't block. Whenever Drinker of Sorrow deals combat damage, sacrifice a permanent. +mana={2}{B} +type=Creature +subtype=Horror +power=5 +toughness=3 +[/card] +[card] +name=Dripping Dead +text=Dripping Dead can't block. Whenever Dripping Dead deals combat damage to a creature, destroy that creature. It can't be regenerated. +mana={4}{B}{B} +type=Creature +subtype=Zombie +power=4 +toughness=1 +[/card] +[card] +name=Dripping-Tongue Zubera +text=When Dripping-Tongue Zubera is put into a graveyard from play, put a 1/1 colorless Spirit creature token into play for each Zubera put into a graveyard from play this turn. +mana={1}{G} +type=Creature +subtype=Zubera Spirit +power=1 +toughness=2 +[/card] +[card] +name=Dromar, the Banisher +text=Flying Whenever Dromar, the Banisher deals combat damage to a player, you may pay {2}{U}. If you do, choose a color. Return all creatures of that color to their owners' hands. +mana={3}{W}{U}{B} +type=Legendary Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] +name=Droning Bureaucrats +text={X}, {T}: Each creature with converted mana cost X can't attack or block this turn. +mana={3}{W} +type=Creature +subtype=Human Advisor +power=1 +toughness=4 +[/card] +[card] +name=Drooling Groodion +text={2}{B}{G}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn. +mana={3}{B}{B}{G} +type=Creature +subtype=Beast +power=4 +toughness=3 +[/card] +[card] +name=Drop of Honey +text=At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them. When there are no creatures on the battlefield, sacrifice Drop of Honey. +mana={G} +type=Enchantment +[/card] +[card] +name=Dross Golem +text=Affinity for Swamps (This spell costs {1} less to cast for each Swamp you control.) Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) +mana={5} +type=Artifact Creature +subtype=Golem +power=3 +toughness=2 +[/card] +[card] +name=Drought +text=At the beginning of your upkeep, sacrifice Drought unless you pay {W}{W}. Spells cost an additional "Sacrifice a Swamp" to play for each black mana symbol in their mana costs. Activated abilities cost an additional "Sacrifice a Swamp" to play for each black mana symbol in their activation costs. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Drowned Rusalka +text={U}, Sacrifice a creature: Discard a card, then draw a card. +mana={U} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Drowner Initiate +text=Whenever a player plays a blue spell, you may pay {1}. If you do, target player puts the top two cards of his or her library into his or her graveyard. +mana={U} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=1 +[/card] +[card] +name=Drowner of Secrets +text=Tap an untapped Merfolk you control: Target player puts the top card of his or her library into his or her graveyard. +mana={2}{U} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=3 +[/card] +[card] +name=Drudge Spell +text={B}, Exile two creature cards from your graveyard: Put a 1/1 black Skeleton creature token onto the battlefield. It has "{B}: Regenerate this creature." When Drudge Spell leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated. +mana={B}{B} +type=Enchantment +[/card] +[card] +name=Druid's Call +text=Enchant creature Whenever enchanted creature is dealt damage, its controller puts that many 1/1 green Squirrel creature tokens into play. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Dryad Arbor +text=(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G} to your mana pool.") Dryad Arbor is green. +type=Land Creature +subtype=Forest Dryad +power=1 +toughness=1 +[/card] +[card] +name=Dryad's Caress +text=You gain 1 life for each creature in play. If {W} was spent to play Dryad's Caress, untap all creatures you control. +mana={4}{G}{G} +type=Instant +[/card] +[card] +name=Dual Nature +text=Whenever a nontoken creature enters the battlefield, its controller puts a token that's a copy of that creature onto the battlefield. Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature. When Dual Nature leaves the battlefield, exile all tokens put onto the battlefield with Dual Nature. +mana={4}{G}{G} +type=Enchantment +[/card] +[card] +name=Duct Crawler +text={1}{R}: Target creature can't block Duct Crawler this turn. +mana={R} +type=Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Duergar Hedge-Mage +text=When Duergar Hedge-Mage comes into play, if you control two or more Mountains, you may destroy target artifact. When Duergar Hedge-Mage comes into play, if you control two or more Plains, you may destroy target enchantment. +mana={2}{RW} +type=Creature +subtype=Dwarf Shaman +power=2 +toughness=2 +[/card] +[card] +name=Duergar Mine-Captain +text={1}{RW}, {Q}: Attacking creatures get +1/+0 until end of turn. ({Q} is the untap symbol.) +mana={2}{RW} +type=Creature +subtype=Dwarf Soldier +power=2 +toughness=1 +[/card] +[card] +name=Dunerider Outlaw +text=Protection from green At the beginning of the end step, if Dunerider Outlaw dealt damage to an opponent this turn, put a +1/+1 counter on it. +mana={B}{B} +type=Creature +subtype=Human Rebel Rogue +power=1 +toughness=1 +[/card] +[card] +name=Duplicant +text=Imprint - When Duplicant comes into play, you may remove target nontoken creature from the game. (The removed card is imprinted on this artifact.) As long as a creature card is imprinted on Duplicant, Duplicant has the power, toughness, and creature types of the last creature card imprinted on it. It's still a Shapeshifter. +mana={6} +type=Artifact Creature +subtype=Shapeshifter +power=2 +toughness=4 +[/card] +[card] +name=Duplicity +text=When Duplicity comes into play, remove the top five cards of your library from the game face down. At the beginning of your upkeep, you may remove your hand from the game face down. If you do, put into your hand all other cards you own removed from the game with Duplicity. At the end of your turn, discard a card. When you lose control of Duplicity, put all cards removed from the game with Duplicity into their owners' graveyards. +mana={3}{U}{U} +type=Enchantment +[/card] +[card] +name=Duress +text=Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card. +mana={B} +type=Sorcery +[/card] +[card] +name=Durkwood Baloth +text=Suspend 5?{G} (Rather than play this card from your hand, you may pay {G} and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) +mana={4}{G}{G} +type=Creature +subtype=Beast +power=5 +toughness=5 +[/card] +[card] +name=Durkwood Tracker +text={1}{G}, {T}: If Durkwood Tracker is in play, it deals damage equal to its power to target attacking creature. That creature deals damage equal to its power to Durkwood Tracker. +mana={4}{G} +type=Creature +subtype=Giant +power=4 +toughness=3 +[/card] +[card] +name=Dusk Urchins +text=Whenever Dusk Urchins attacks or blocks, put a -1/-1 counter on it. When Dusk Urchins is put into a graveyard from play, draw a card for each -1/-1 counter on it. +mana={2}{B} +type=Creature +subtype=Ouphe +power=4 +toughness=3 +[/card] +[card] +name=Duskrider Peregrine +text=Flying, protection from black Suspend 3?{1}{W} (Rather than play this card from your hand, you may pay {1}{W} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) +mana={5}{W} +type=Creature +subtype=Bird +power=3 +toughness=3 +[/card] +[card] +name=Duskworker +text=Whenever Duskworker becomes blocked, regenerate it. {3}: Duskworker gets +1/+0 until end of turn. +mana={4} +type=Artifact Creature +subtype=Construct +power=2 +toughness=2 +[/card] +[card] +name=Dust Elemental +text=Flash (You may cast this spell any time you could cast an instant.) Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When Dust Elemental enters the battlefield, return three creatures you control to their owner's hand. +mana={2}{W}{W} +type=Creature +subtype=Elemental +power=6 +toughness=6 +[/card] +[card] +name=Dust of Moments +text=Choose one — Remove two time counters from each permanent and each suspended card; or put two time counters on each permanent with a time counter on it and each suspended card. +mana={2}{W} +type=Instant +[/card] +[card] +name=Dust to Dust +text=Exile two target artifacts. +mana={1}{W}{W} +type=Sorcery +[/card] +[card] +name=Dwarven Berserker +text=Whenever Dwarven Berserker becomes blocked, it gets +3/+0 and gains trample until end of turn. +mana={1}{R} +type=Creature +subtype=Dwarf Berserker +power=1 +toughness=1 +[/card] +[card] +name=Dwarven Blastminer +text={2}{R}, {T}: Destroy target nonbasic land. Morph {R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={1}{R} +type=Creature +subtype=Dwarf +power=1 +toughness=1 +[/card] +[card] +name=Dwarven Bloodboiler +text=Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn. +mana={R}{R}{R} +type=Creature +subtype=Dwarf +power=2 +toughness=2 +[/card] +[card] +name=Dwarven Catapult +text=Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls. +mana={X}{R} +type=Instant +[/card] +[card] +name=Dwarven Driller +text={T}: Destroy target land unless its controller has Dwarven Driller deal 2 damage to him or her. +mana={3}{R} +type=Creature +subtype=Dwarf +power=2 +toughness=2 +[/card] +[card] +name=Dwarven Hold +text=Dwarven Hold comes into play tapped. You may choose not to untap Dwarven Hold during your untap step. At the beginning of your upkeep, if Dwarven Hold is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Dwarven Hold: Add {R} to your mana pool for each storage counter removed this way. +type=Land +[/card] +[card] +name=Dwarven Landslide +text=Kicker—{2}{R}, Sacrifice a land. (You may pay {2}{R} and sacrifice a land in addition to any other costs as you cast this spell.) Destroy target land. If Dwarven Landslide was kicked, destroy another target land. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Dwarven Recruiter +text=When Dwarven Recruiter comes into play, search your library for any number of Dwarf cards and reveal those cards. Shuffle your library, then put them on top of it in any order. +mana={2}{R} +type=Creature +subtype=Dwarf +power=2 +toughness=2 +[/card] +[card] +name=Dwarven Scorcher +text=Sacrifice Dwarven Scorcher: Dwarven Scorcher deals 1 damage to target creature unless that creature's controller has Dwarven Scorcher deal 2 damage to him or her. +mana={R} +type=Creature +subtype=Dwarf +power=1 +toughness=1 +[/card] +[card] +name=Dwarven Sea Clan +text={T}: Choose target attacking or blocking creature whose controller controls an Island. Dwarven Sea Clan deals 2 damage to that creature at end of combat. Activate this ability only before the end of combat step. +mana={2}{R} +type=Creature +subtype=Dwarf +power=1 +toughness=1 +[/card] +[card] +name=Dwarven Shrine +text=Whenever a player plays a spell, Dwarven Shrine deals X damage to that player, where X is twice the number of cards in all graveyards with the same name as that spell. +mana={1}{R}{R} +type=Enchantment +[/card] +[card] +name=Dwarven Soldier +text=Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn. +mana={1}{R} +type=Creature +subtype=Dwarf Soldier +power=2 +toughness=1 +[/card] +[card] +name=Dwarven Song +text=Any number of target creatures become red until end of turn. +mana={R} +type=Instant +[/card] +[card] +name=Dwarven Strike Force +text=Discard a card at random: Dwarven Strike Force gains first strike and haste until end of turn. +mana={4}{R} +type=Creature +subtype=Dwarf Berserker +power=4 +toughness=3 +[/card] +[card] +name=Dwarven Thaumaturgist +text={T}: Switch target creature's power and toughness until end of turn. +mana={2}{R} +type=Creature +subtype=Dwarf Shaman +power=1 +toughness=2 +[/card] +[card] +name=Dwarven Vigilantes +text=Whenever Dwarven Vigilantes attacks and isn't blocked, you may have it deal damage equal to its power to target creature. If you do, Dwarven Vigilantes assigns no combat damage this turn. +mana={2}{R} +type=Creature +subtype=Dwarf +power=2 +toughness=2 +[/card] +[card] +name=Dwell on the Past +text=Target player shuffles up to four target cards from his or her graveyard into his or her library. +mana={G} +type=Sorcery +[/card] +[card] +name=Dying Wail +text=Enchant creature When enchanted creature is put into a graveyard, target player discards two cards. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Dystopia +text=Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of each player's upkeep, that player sacrifices a green or white permanent. +mana={1}{B}{B} +type=Enchantment +[/card] +[card] +name=Early Frost +text=Tap up to three target lands. +mana={1}{U} +type=Instant +[/card] +[card] +name=Early Harvest +text=Target player untaps all basic lands he or she controls. +mana={1}{G}{G} +type=Instant +[/card] +[card] +name=Earsplitting Rats +text=When Earsplitting Rats enters the battlefield, each player discards a card. Discard a card: Regenerate Earsplitting Rats. +mana={3}{B} +type=Creature +subtype=Rat +power=2 +toughness=1 +[/card] +[card] +name=Earth Rift +text=Destroy target land. Flashback {5}{R}{R} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Earthcraft +text=Tap an untapped creature you control: Untap target basic land. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Earthen Goo +text=Trample Cumulative upkeep {R} or {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Earthen Goo gets +1/+1 for each age counter on it. +mana={2}{R} +type=Creature +subtype=Ooze +power=2 +toughness=2 +[/card] +[card] +name=Earthlink +text=At the beginning of your upkeep, sacrifice Earthlink unless you pay {2}. Whenever a creature is put into a graveyard from play, that creature's controller sacrifices a land. +mana={3}{B}{R}{G} +type=Enchantment +[/card] +[card] +name=Earthlore +text=Enchant land you control Enchanted land has "{T}: Target blocking creature gets +1/+2 until end of turn." +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Earwig Squad +text=Prowl {2}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) When Earwig Squad enters the battlefield, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles his or her library. +mana={3}{B}{B} +type=Creature +subtype=Goblin Rogue +power=5 +toughness=3 +[/card] +[card] +name=Eater of Days +text=Flying, trample When Eater of Days enters the battlefield, you skip your next two turns. +mana={4} +type=Artifact Creature +subtype=Leviathan +power=9 +toughness=8 +[/card] +[card] +name=Eater of the Dead +text={0}: If Eater of the Dead is tapped, untap it and exile target creature card from a graveyard. +mana={4}{B} +type=Creature +subtype=Horror +power=3 +toughness=4 +[/card] +[card] +name=Ebon Dragon +text=Flying When Ebon Dragon comes into play, you may have target opponent discard a card. +mana={5}{B}{B} +type=Creature +subtype=Dragon +power=5 +toughness=4 +[/card] +[card] +name=Ebon Praetor +abilities=first strike,trample +auto=@each my upkeep:counter(-2/-2,1) +auto={S(creature|myinplay)}:counter(-2/-2,-1) limit:1 myUpkeepOnly +auto={S(creature[thrull]|myBattlefield)}:counter(-2/-2,-1) && counter(1/0,1) limit:1 myUpkeepOnly +#Require Testing +text=First strike, trample At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor. Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Play this ability only during your upkeep and only once each turn. +mana={4}{B}{B} +type=Creature +subtype=Avatar +power=5 +toughness=5 +[/card] +[card] +name=Ebonblade Reaper +text=Whenever Ebonblade Reaper attacks, you lose half your life, rounded up. Whenever Ebonblade Reaper deals combat damage to a player, that player loses half his or her life, rounded up. Morph {3}{B}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={2}{B} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Ebony Charm +text=Choose one - Target opponent loses 1 life and you gain 1 life; or remove from the game up to three target cards in a single graveyard; or target creature gains fear until end of turn. +mana={B} +type=Instant +[/card] +[card] +name=Echo Chamber +text={4}, {T}: An opponent chooses target creature he or she controls. Put a token into play as a copy of that creature. The token gains haste until end of turn. Remove the token from the game at end of turn. Play this ability only any time you could play a sorcery. +mana={4} +type=Artifact +[/card] +[card] +name=Echo Tracer +text=Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Echo Tracer is turned face up, return target creature to its owner's hand. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Echoing Calm +text=Destroy target enchantment and all other enchantments with the same name as that enchantment. +mana={1}{W} +type=Instant +[/card] +[card] +name=Echoing Courage +text=Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn. +mana={1}{G} +type=Instant +[/card] +[card] +name=Echoing Decay +text=Target creature and all other creatures with the same name as that creature get -2/-2 until end of turn. +mana={1}{B} +type=Instant +[/card] +[card] +name=Echoing Ruin +text=Destroy target artifact and all other artifacts with the same name as that artifact. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Echoing Truth +text=Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands. +mana={1}{U} +type=Instant +[/card] +[card] +name=Edge of Autumn +text=If you control four or fewer lands, search your library for a basic land card, put it into play tapped, then shuffle your library. Cycling—Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.) +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Edge of the Divinity +target=creature +text=Enchant creature As long as enchanted creature is white, it gets +1/+2. As long as enchanted creature is black, it gets +2/+1. +mana={WB} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Edgewalker +text=Cleric spells you cast cost {W}{B} less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Cleric spell with mana cost {1}{W}, it costs {1} to cast.) +mana={1}{W}{B} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Ego Erasure +text=Changeling (This card is every creature type at all times.) Creatures target player controls get -2/-0 and lose all creature types until end of turn. +mana={2}{U} +type=Tribal Instant +subtype=Shapeshifter +[/card] +[card] +name=Eiganjo Castle +text={T}: Add {W} to your mana pool. {W}, {T}: Prevent the next 2 damage that would be dealt to target legendary creature this turn. +type=Legendary Land +[/card] +[card] +name=Eight-and-a-Half-Tails +text={1}{W}: Target permanent you control gains protection from white until end of turn. {1}: Target spell or permanent becomes white until end of turn. +mana={W}{W} +type=Legendary Creature +subtype=Fox Cleric +power=2 +toughness=2 +[/card] +[card] +name=Elder Land Wurm +abilities=defender,trample +auto=aslongas(this[blocking]):-defender +text=Defender, trample When Elder Land Wurm blocks, it loses defender. +mana={4}{W}{W}{W} +type=Creature +subtype=Dragon Wurm +power=5 +toughness=5 +[/card] +[card] +name=Elder Mastery +text=Enchant creature Enchanted creature gets +3/+3 and has flying. Whenever enchanted creature deals damage to a player, that player discards two cards. +mana={3}{U}{B}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Elder Pine of Jukai +text=Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order. Soulshift 2 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 2 or less from your graveyard to your hand.) +mana={2}{G} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Elder Spawn +text=At the beginning of your upkeep, unless you sacrifice an Island, sacrifice Elder Spawn and it deals 6 damage to you. Elder Spawn can't be blocked by red creatures. +mana={4}{U}{U}{U} +type=Creature +subtype=Elemental +power=6 +toughness=6 +[/card] +[card] +name=Eldrazi Monument +text=Creatures you control get +1/+1, have flying, and are indestructible. At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument. +mana={5} +type=Artifact +[/card] +[card] +name=Electrolyze +text=Electrolyze deals 2 damage divided as you choose among any number of target creatures and/or players. Draw a card. +mana={1}{U}{R} +type=Instant +[/card] +[card] +name=Electropotence +text=Whenever a creature enters the battlefield under your control, you may pay {2}{R}. If you do, that creature deals damage equal to its power to target creature or player. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Electrostatic Bolt +text=Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead. +mana={R} +type=Instant +[/card] +[card] +name=Electryte +auto=@combatdamaged(player) from(this):damage:p all(creature[defending]) +##the above its concept +text=Whenever Electryte deals combat damage to defending player, it deals damage equal to its power to each blocking creature. +mana={3}{R}{R} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Elemental Appeal +text=Kicker {5} (You may pay an additional {5} as you cast this spell.) Put a 7/1 red Elemental creature token with trample and haste onto the battlefield. Exile it at the beginning of the next end step. If Elemental Appeal was kicked, that creature gets +7/+0 until end of turn. +mana={R}{R}{R}{R} +type=Sorcery +[/card] +[card] +name=Elemental Augury +text={3}: Look at the top three cards of target player's library, then put them back in any order. +mana={U}{B}{R} +type=Enchantment +[/card] +[card] +name=Elemental Mastery +text=Enchant creature Enchanted creature has "{T}: Put X 1/1 red Elemental creature tokens with haste into play, where X is this creature's power. Remove them from the game at end of turn." +mana={3}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Elemental Resonance +text=Enchant permanent At the beginning of your precombat main phase, add mana equal to enchanted permanent's mana cost to your mana pool. (Mana cost includes color. If a mana symbol has multiple colors, choose one.) +mana={2}{G}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Elephant Ambush +text=Put a 3/3 green Elephant creature token into play. Flashback {6}{G}{G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +mana={2}{G}{G} +type=Instant +[/card] +[card] +name=Elephant Grass +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Black creatures can't attack you. Nonblack creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you. +mana={G} +type=Enchantment +[/card] +[card] +name=Elephant Resurgence +text=Each player puts a green Elephant creature token onto the battlefield. Those creatures have "This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard." +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Elfhame Sanctuary +text=At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, and put it into your hand. If you do, you skip your draw step this turn and shuffle your library. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Elite Javelineer +text=Whenever Elite Javelineer blocks, it deals 1 damage to target attacking creature. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Elkin Bottle +text={3}, {T}: Remove the top card of your library from the game. Until the beginning of your next upkeep, you may play that card. +mana={3} +type=Artifact +[/card] +[card] +name=Elkin Lair +text=At the beginning of each player's upkeep, that player exiles a card at random from his or her hand. The player may play that card this turn. At the beginning of the next end step, if the player hasn't played the card, he or she puts it into his or her graveyard. +mana={3}{R} +type=World Enchantment +[/card] +[card] +name=Elsewhere Flask +text=When Elsewhere Flask comes into play, draw a card. Sacrifice Elsewhere Flask: Choose a basic land type. Each land you control becomes that type until end of turn. +mana={2} +type=Artifact +[/card] +[card] +name=Elspeth, Knight-Errant +text=+1: Put a 1/1 white Soldier creature token into play. +1: Target creature gets +3/+3 and gains flying until end of turn. -8: For the rest of the game, artifacts, creatures, enchantments, and lands you control are indestructible. +mana={2}{W}{W} +type=Planeswalker +subtype=Elspeth +toughness=4 +[/card] +[card] +name=Elven Rite +text=Distribute two +1/+1 counters among one or two target creatures. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Elven Warhounds +text=Whenever Elven Warhounds becomes blocked by a creature, put that creature on top of its owner's library. +mana={3}{G} +type=Creature +subtype=Hound +power=2 +toughness=2 +[/card] +[card] +name=Elvish Bard +text=All creatures able to block Elvish Bard do so. +mana={3}{G}{G} +type=Creature +subtype=Elf Shaman +power=2 +toughness=4 +[/card] +[card] +name=Elvish Branchbender +text={T}: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control. +mana={2}{G} +type=Creature +subtype=Elf Druid +power=2 +toughness=2 +[/card] +[card] +name=Elvish Farmer +text=At the beginning of your upkeep, put a spore counter on Elvish Farmer. Remove three spore counters from Elvish Farmer: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: You gain 2 life. +mana={1}{G} +type=Creature +subtype=Elf +power=0 +toughness=2 +[/card] +[card] +name=Elvish Fury +text=Buyback {4} (You may pay an additional {4} as you play this spell. If you do, put this card into your hand as it resolves.) Target creature gets +2/+2 until end of turn. +mana={G} +type=Instant +[/card] +[card] +name=Elvish Guidance +text=Enchant land. Whenever enchanted land is tapped for mana, its controller adds {G} to his or her mana pool for each Elf in play (in addition to the mana the land produces). +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Elvish Harbinger +auto=may moveto(mylibrary) target(elf|mylibrary) +auto={T}:add{G} +auto={T}:add{W} +auto={T}:add{R} +auto={T}:add{U} +auto={T}:add{B} +text=When Elvish Harbinger comes into play, you may search your library for an Elf card, reveal it, then shuffle your library and put that card on top of it. {T}: Add one mana of any color to your mana pool. +mana={2}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=2 +[/card] +[card] +name=Elvish Healer +text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. If that creature is green, prevent the next 2 damage instead. +mana={2}{W} +type=Creature +subtype=Elf Cleric +power=1 +toughness=2 +[/card] +[card] +name=Elvish Hunter +auto={1}{G}:doesnotuntap target(creature) +text={1}{G}, {T}: Target creature doesn't untap during its controller's next untap step. +mana={1}{G} +type=Creature +subtype=Elf Archer +power=1 +toughness=1 +[/card] +[card] +name=Elvish Soultiller +text=When Elvish Soultiller is put into a graveyard from the battlefield, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library. +mana={3}{G}{G} +type=Creature +subtype=Elf Mutant +power=5 +toughness=4 +[/card] +[card] +name=Embalmed Brawler +text=Amplify 1 (As this card enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) Whenever Embalmed Brawler attacks or blocks, you lose 1 life for each +1/+1 counter on it. +mana={2}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] +name=Ember-Fist Zubera +text=When Ember-Fist Zubera is put into a graveyard from play, it deals damage to target creature or player equal to the number of Zubera put into all graveyards from play this turn. +mana={1}{R} +type=Creature +subtype=Zubera Spirit +power=1 +toughness=2 +[/card] +[card] +name=Emberwilde Caliph +abilities=mustattack,flying,trample +text=Flying, trample. Emberwilde Caliph attacks each turn if able. Whenever Emberwilde Caliph deals damage, you lose that much life. +mana={2}{U}{R} +type=Creature +subtype=Djinn +power=4 +toughness=4 +[/card] +[card] +name=Emberwilde Djinn +text=Flying At the beginning of each player's upkeep, that player may pay {R}{R} or 2 life. If he or she does, the player gains control of Emberwilde Djinn. +mana={2}{R}{R} +type=Creature +subtype=Djinn +power=5 +toughness=4 +[/card] +[card] +name=Emblazoned Golem +text=Kicker {X} (You may pay an additional {X} as you cast this spell.) Spend only colored mana on X. No more than one mana of each color may be spent this way. If Emblazoned Golem was kicked, it enters the battlefield with X +1/+1 counters on it. +mana={2} +type=Artifact Creature +subtype=Golem +power=1 +toughness=2 +[/card] +[card] +name=Embolden +text=Prevent the next 4 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. Flashback {1}{W} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +mana={2}{W} +type=Instant +[/card] +[card] +name=Emerald Medallion +text=Green spells you play cost {1} less to play. +mana={2} +type=Artifact +[/card] +[card] +name=Emeria, the Sky Ruin +text=Emeria, the Sky Ruin enters the battlefield tapped. At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. {T}: Add {W} to your mana pool. +type=Land +[/card] +[card] +name=Emmessi Tome +text={5}, {T}: Draw two cards, then discard a card. +mana={4} +type=Artifact +[/card] +[card] +name=Empty City Ruse +text=Target opponent skips all combat phases of his or her next turn. +mana={W} +type=Sorcery +[/card] +[card] +name=Empty the Warrens +text=Put two 1/1 red Goblin creature tokens into play. Storm (When you play this spell, copy it for each spell played before it this turn.) +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Empyrial Archangel +text=Flying, shroud All damage that would be dealt to you is dealt to Empyrial Archangel instead. +mana={4}{G}{W}{W}{U} +type=Creature +subtype=Angel +power=5 +toughness=8 +[/card] +[card] +name=Enchanted Being +text=Prevent all combat damage that would be dealt to Enchanted Being by enchanted creatures. +mana={1}{W}{W} +type=Creature +subtype=Human +power=2 +toughness=2 +[/card] +[card] +name=Enchanted Evening +text=All permanents are enchantments in addition to their other types. +mana={3}{WU}{WU} +type=Enchantment +[/card] +[card] +name=Enchantment Alteration +text=Attach target Aura attached to a creature or land to another permanent of that type. +mana={U} +type=Instant +[/card] +[card] +name=Enclave Elite +text=Multikicker {1}{U} (You may pay an additional {1}{U} any number of times as you cast this spell.) Islandwalk Enclave Elite enters the battlefield with a +1/+1 counter on it for each time it was kicked. +mana={2}{U} +type=Creature +subtype=Merfolk Soldier +power=2 +toughness=2 +[/card] +[card] +name=Encroach +text=Target player reveals his or her hand. You choose a nonbasic land card from it. That player discards that card. +mana={B} +type=Sorcery +[/card] +[card] +name=Endbringer's Revel +text={4}: Return target creature card from a graveyard to its owner's hand. Any player may activate this ability but only any time he or she could cast a sorcery. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Endemic Plague +text=As an additional cost to play Endemic Plague, sacrifice a creature. Destroy all creatures that share a creature type with the sacrificed creature. They can't be regenerated. +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Endless Horizons +text=When Endless Horizons comes into play, search your library for any number of Plains cards and remove them from the game. Then shuffle your library. At the beginning of your upkeep, you may put a card you own removed from the game with Endless Horizons into your hand. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Endless Scream +text=Enchant creature Endless Scream comes into play with X scream counters on it. Enchanted creature gets +1/+0 for each scream counter on Endless Scream. +mana={X}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Endless Swarm +text=Put a 1/1 green Snake creature token onto the battlefield for each card in your hand. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.) +mana={5}{G}{G}{G} +type=Sorcery +[/card] +[card] +name=Endless Whispers +text=Each creature has "When this creature is put into a graveyard, choose target opponent. That player returns this card from that graveyard to the battlefield under his or her control at the beginning of the next end step." +mana={2}{B}{B} +type=Enchantment +[/card] +[card] +name=Endoskeleton +text=You may choose not to untap Endoskeleton during your untap step. {2}, {T}: Target creature gets +0/+3 as long as Endoskeleton remains tapped. +mana={2} +type=Artifact +[/card] +[card] +name=Endrek Sahr, Master Breeder +text=Whenever you play a creature spell, put X 1/1 black Thrull creature tokens into play, where X is that spell's converted mana cost. When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder. +mana={4}{B} +type=Legendary Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Endure +text=Prevent all damage that would be dealt to you and permanents you control this turn. +mana={3}{W}{W} +type=Instant +[/card] +[card] +name=Enduring Ideal +text=Search your library for an enchantment card and put it onto the battlefield. Then shuffle your library. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.) +mana={5}{W}{W} +type=Sorcery +[/card] +[card] +name=Enduring Renewal +text=Play with your hand revealed. If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card. Whenever a creature is put into your graveyard from play, return it to your hand. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Enemy of the Guildpact +text=Protection from multicolored +mana={4}{B} +type=Creature +subtype=Spirit +power=4 +toughness=2 +[/card] +[card] +name=Energy Arc +target=creatures +text=Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn. +mana={W}{U} +type=Instant +[/card] +[card] +name=Energy Chamber +text=At the beginning of your upkeep, choose one â€EPut a +1/+1 counter on target artifact creature; or put a charge counter on target noncreature artifact. +mana={2} +type=Artifact +[/card] +[card] +name=Energy Field +text=Prevent all damage that would be dealt to you by sources you don't control. When a card is put into your graveyard from anywhere, sacrifice Energy Field. +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Energy Flux +text=All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2}." +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Energy Storm +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Prevent all damage that would be dealt by instant and sorcery spells. Creatures with flying don't untap during their controller's untap step. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Energy Vortex +text=As Energy Vortex comes into play, choose an opponent. At the beginning of your upkeep, remove all energy counters from Energy Vortex. At the beginning of the chosen player's upkeep, Energy Vortex deals 3 damage to that player unless he or she pays {1} for each energy counter on Energy Vortex. {X}: Put X energy counters on Energy Vortex. Play this ability only during your upkeep. +mana={3}{U}{U} +type=Enchantment +[/card] +[card] +name=Engineered Explosives +text=Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives. +mana={X} +type=Artifact +[/card] +[card] +name=Engineered Plague +text=As Engineered Plague enters the battlefield, choose a creature type. All creatures of the chosen type get -1/-1. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Engulfing Flames +text=Engulfing Flames deals 1 damage to target creature. It can't be regenerated this turn. Flashback {3}{R} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +mana={R} +type=Instant +[/card] +[card] +name=Enigma Eidolon +text={U}, Sacrifice Enigma Eidolon: Target player puts the top three cards of his or her library into his or her graveyard. Whenever you cast a multicolored spell, you may return Enigma Eidolon from your graveyard to your hand. +mana={3}{U} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Enigma Sphinx +text=Flying When Enigma Sphinx is put into your graveyard from play, put it into your library third from the top. Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.) +mana={4}{W}{U}{B} +type=Artifact Creature +subtype=Sphinx +power=5 +toughness=4 +[/card] +[card] +name=Enlightened Tutor +target=artifact,enchantment|mylibrary +auto=moveTo( +text=Search your library for an artifact or enchantment card and reveal that card. Shuffle your library, then put the card on top of it. +mana={W} +type=Instant +[/card] +[card] +name=Enlisted Wurm +text=Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.) +mana={4}{G}{W} +type=Creature +subtype=Wurm +power=5 +toughness=5 +[/card] +[card] +name=Enlistment Officer +text=First strike When Enlistment Officer enters the battlefield, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=3 +[/card] +[card] +name=Enraging Licid +text={R}, {T}: Enraging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect. Enchanted creature has haste. +mana={1}{R} +type=Creature +subtype=Licid +power=1 +toughness=1 +[/card] +[card] +name=Enshrined Memories +text=Reveal the top X cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. +mana={X}{G} +type=Sorcery +[/card] +[card] +name=Enslaved Horror +text=When Enslaved Horror comes into play, each other player may return a creature card from his or her graveyard to play. +mana={3}{B} +type=Creature +subtype=Horror +power=4 +toughness=4 +[/card] +[card] +name=Ensnare +text=You may return two Islands you control to their owner's hand rather than pay Ensnare's mana cost. Tap all creatures. +mana={3}{U} +type=Instant +[/card] +[card] +name=Ensnaring Bridge +text=Creatures with power greater than the number of cards in your hand can't attack. +mana={3} +type=Artifact +[/card] +[card] +name=Ensouled Scimitar +text={3}: Ensouled Scimitar becomes a 1/5 Spirit artifact creature with flying until end of turn. (Equipment that's a creature can't equip a creature.) Equipped creature gets +1/+5. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Entangler +text=Enchant creature Enchanted creature can block any number of creatures. +mana={2}{W}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Entangling Trap +text=Whenever you clash, tap target creature an opponent controls. If you won, that creature doesn't untap during its controller's next untap step. (This ability triggers after the clash ends.) +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Entrails Feaster +text=At the beginning of your upkeep, you may remove a creature card in a graveyard from the game. If you do, put a +1/+1 counter on Entrails Feaster. If you don't, tap Entrails Feaster. +mana={B} +type=Creature +subtype=Zombie Cat +power=1 +toughness=1 +[/card] +[card] +name=Entropic Eidolon +text={B}, Sacrifice Entropic Eidolon: Target player loses 1 life and you gain 1 life. Whenever you cast a multicolored spell, you may return Entropic Eidolon from your graveyard to your hand. +mana={3}{B} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Entropic Specter +text=Flying As Entropic Specter comes into play, choose an opponent. Entropic Specter's power and toughness are each equal to the number of cards in the chosen player's hand. Whenever Entropic Specter deals damage to a player, that player discards a card. +mana={3}{B}{B} +type=Creature +subtype=Specter Spirit +power=* +toughness=* +[/card] +[card] +name=Eon Hub +text=Players skip their upkeep steps. +mana={5} +type=Artifact +[/card] +[card] +name=Epic Struggle +text=At the beginning of your upkeep, if you control twenty or more creatures, you win the game. +mana={2}{G}{G} +type=Enchantment +[/card] +[card] +name=Epicenter +text=Target player sacrifices a land. Threshold - All players sacrifice all lands instead if seven or more cards are in your graveyard. +mana={4}{R} +type=Sorcery +[/card] +[card] +name=Epochrasite +text=Epochrasite comes into play with three +1/+1 counters on it if you didn't play it from your hand. When Epochrasite is put into a graveyard from play, remove it from the game with three time counters on it and it gains suspend. +mana={2} +type=Artifact Creature +subtype=Construct +power=1 +toughness=1 +[/card] +[card] +name=Equal Treatment +text=If any source would deal 1 or more damage to a creature or player this turn, it deals 2 damage to that creature or player instead. Draw a card. +mana={1}{W} +type=Instant +[/card] +[card] +name=Equilibrium +text=Whenever you play a creature spell, you may pay {1}. If you do, return target creature to its owner's hand. +mana={1}{U}{U} +type=Enchantment +[/card] +[card] +name=Equinox +text=Enchant land Enchanted land has "{T}: Counter target spell if it would destroy a land you control." +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Equipoise +text=At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land he or she controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during his or her next untap step. ) +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Eradicate +text=Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. That player then shuffles his or her library. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Erayo, Soratami Ascendant +text=Flying Whenever the fourth spell of a turn is cast, flip Erayo, Soratami Ascendant. +mana={1}{U} +type=Legendary Creature +subtype=Moonfolk Monk +power=1 +toughness=1 +[/card] +[card] +name=Erayo, Soratami Ascendant (Erayo's Essence) +text=Whenever an opponent casts a spell for the first time in a turn, counter that spell. +mana={1}{U} +type=Legendary Enchantment +[/card] +[card] +name=Erhnam Djinn +text=At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. +mana={3}{G} +type=Creature +subtype=Djinn +power=4 +toughness=5 +[/card] +[card] +name=Erithizon +text=Whenever Erithizon attacks, put a +1/+1 counter on target creature of defending player's choice. +mana={2}{G}{G} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Erosion +text=Enchant land At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life. +mana={U}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Errand of Duty +auto=token(Knight,Creature Knight,1/1,banding white) +#banding no longer supported in WTH 0.9.1 +text=Put a 1/1 white Knight creature token with banding onto the battlefield. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +mana={1}{W} +type=Instant +[/card] +[card] +name=Errant Ephemeron +text=Flying Suspend 4?{1}{U} (Rather than play this card from your hand, you may pay {1}{U} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) +mana={6}{U} +type=Creature +subtype=Illusion +power=4 +toughness=4 +[/card] +[card] +name=Errant Minion +text=Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player may pay {1} or {2}. Errant Minion deals damage to that player equal to 2 minus the amount of mana paid this way. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Errantry +text=Enchant creature Enchanted creature gets +3/+0 and can only attack alone. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Erratic Explosion +text=Choose target creature or player. Reveal cards from the top of your library until you reveal a nonland card. Erratic Explosion deals damage equal to that card's converted mana cost to that creature or player. Put the revealed cards on the bottom of your library in any order. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Erratic Mutation +text=Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's converted mana cost. Put all cards revealed this way on the bottom of your library in any order. +mana={2}{U} +type=Instant +[/card] +[card] +name=Erratic Portal +text={1}, {T}: Return target creature to its owner's hand unless its controller pays {1}. +mana={4} +type=Artifact +[/card] +[card] +name=Ersatz Gnomes +text={T}: Target spell is colorless. {T}: Target permanent becomes colorless until end of turn. +mana={3} +type=Artifact Creature +subtype=Gnome +power=1 +toughness=1 +[/card] +[card] +name=Ertai's Familiar +text=Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) When Ertai's Familiar phases out or leaves the battlefield, put the top three cards of your library into your graveyard. {U}: Until your next upkeep, Ertai's Familiar can't phase out. +mana={1}{U} +type=Creature +subtype=Illusion +power=2 +toughness=2 +[/card] +[card] +name=Ertai's Meddling +text=X can't be 0. Target spell's controller removes it from the game with X delay counters on it. At the beginning of each of that player's upkeeps, if that card is removed from the game, remove a delay counter from it. If the card has no delay counters on it, he or she puts it onto the stack as a copy of the original spell. +mana={X}{U} +type=Instant +[/card] +[card] +name=Ertai's Trickery +text=Counter target spell if it was kicked. +mana={U} +type=Instant +[/card] +[card] +name=Esper Battlemage +text={W}, {T}: Prevent the next 2 damage that would be dealt to you this turn. {B}, {T}: Target creature gets -1/-1 until end of turn. +mana={2}{U} +type=Artifact Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Esper Charm +text=Choose one - Destroy target enchantment; or draw two cards; or target player discards two cards. +mana={W}{U}{B} +type=Instant +[/card] +[card] +name=Esper Sojourners +text=When you cycle Esper Sojourners or it's put into a graveyard from play, you may tap or untap target permanent. Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) +mana={W}{U}{B} +type=Artifact Creature +subtype=Vedalken Wizard +power=2 +toughness=3 +[/card] +[card] +name=Esper Stormblade +text=As long as you control another multicolored permanent, Esper Stormblade gets +1/+1 and has flying. +mana={(}{W}{/}{B}{)}{U} +type=Artifact Creature +subtype=Vedalken Wizard +power=2 +toughness=1 +[/card] +[card] +name=Essence Bottle +text={3}, {T}: Put an elixir counter on Essence Bottle. {T}, Remove all elixir counters from Essence Bottle: You gain 2 life for each elixir counter removed this way. +mana={2} +type=Artifact +[/card] +[card] +name=Essence Filter +text=Destroy all enchantments or all nonwhite enchantments. +mana={1}{G}{G} +type=Sorcery +[/card] +[card] +name=Essence Fracture +text=Return two target creatures to their owners' hands. Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) +mana={3}{U}{U} +type=Sorcery +[/card] +[card] +name=Essence Leak +text=Enchant permanent If enchanted permanent is red or green, it has "At the beginning of your upkeep, sacrifice this permanent unless you pay its mana cost." +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Essence Vortex +text=Destroy target creature unless its controller pays life equal to its toughness. A creature destroyed this way can't be regenerated. +mana={1}{U}{B} +type=Instant +[/card] +[card] +name=Etched Oracle +text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) {1}, Remove four +1/+1 counters from Etched Oracle: Target player draws three cards. +mana={4} +type=Artifact Creature +subtype=Wizard +power=0 +toughness=0 +[/card] +[card] +name=Eternal Dominion +text=Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles his or her library. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.) +mana={7}{U}{U}{U} +type=Sorcery +[/card] +[card] +name=Eternal Flame +text=Eternal Flame deals X damage to target opponent, where X is the number of Mountains you control. It deals half X damage, rounded up, to you. +mana={2}{R}{R} +type=Sorcery +[/card] +[card] +name=Eternity Vessel +text=Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total. Landfall - Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel. +mana={6} +type=Artifact +[/card] +[card] +name=Ether Well +text=Put target creature on top of its owner's library. If that creature is red, you may put it on the bottom of its owner's library instead. +mana={3}{U} +type=Instant +[/card] +[card] +name=Ethereal Champion +text=Pay 1 life: Prevent the next 1 damage that would be dealt to Ethereal Champion this turn. +mana={2}{W}{W}{W} +type=Creature +subtype=Avatar +power=3 +toughness=4 +[/card] +[card] +name=Ethereal Haze +text=Prevent all damage that would be dealt by creatures this turn. +mana={W} +type=Instant +subtype=Arcane +[/card] +[card] +name=Etherium Abomination +text=Unearth {1}{U}{B} ({1}{U}{B}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +mana={3}{U}{B} +type=Artifact Creature +subtype=Horror +power=4 +toughness=3 +[/card] +[card] +name=Etherium Sculptor +text=Artifact spells you play cost {1} less to play. +mana={1}{U} +type=Artifact Creature +subtype=Vedalken Artificer +power=1 +toughness=2 +[/card] +[card] +name=Ethersworn Canonist +text=Each player who has played a nonartifact spell this turn can't play additional nonartifact spells. +mana={1}{W} +type=Artifact Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Ethersworn Shieldmage +text=Flash When Ethersworn Shieldmage comes into play, prevent all damage that would be dealt to artifact creatures this turn. +mana={1}{W}{U} +type=Artifact Creature +subtype=Vedalken Wizard +power=2 +toughness=2 +[/card] +[card] +name=Etherwrought Page +text=At the beginning of your upkeep, choose one - You gain 2 life; or look at the top card of your library, then you may put that card into your graveyard; or each opponent loses 1 life. +mana={1}{W}{U}{B} +type=Artifact +[/card] +[card] +name=Eunuchs' Intrigues +text=Target opponent chooses a creature he or she controls. Other creatures he or she controls can't block this turn. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Eureka +text=Starting with you, each player may put a permanent card from his or her hand into play. Repeat this process until no one puts a card into play. +mana={2}{G}{G} +type=Sorcery +[/card] +[card] +name=Evangelize +text=Buyback {2}{W}{W} (You may pay an additional {2}{W}{W} as you play this spell. If you do, put this card into your hand as it resolves.) Gain control of target creature of an opponent's choice that he or she controls. +mana={4}{W} +type=Sorcery +[/card] +[card] +name=Evasive Action +text=Domain â€ECounter target spell unless its controller pays {1} for each basic land type among lands you control. +mana={1}{U} +type=Instant +[/card] +[card] +name=Even the Odds +text=Play Even the Odds only if you control fewer creatures than each opponent. Put three 1/1 white Soldier creature tokens into play. +mana={2}{W} +type=Instant +[/card] +[card] +name=Everbark Shaman +text={T}, Exile a Treefolk card from your graveyard: Search your library for two Forest cards and put them onto the battlefield tapped. Then shuffle your library. +mana={4}{G} +type=Creature +subtype=Treefolk Shaman +power=3 +toughness=5 +[/card] +[card] +name=Everflowing Chalice +text=Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked. {T}: Add {1} to your mana pool for each charge counter on Everflowing Chalice. +mana={0} +type=Artifact +[/card] +[card] +name=Everglove Courier +text=You may choose not to untap Everglove Courier during your untap step. {2}{G}, {T}: As long as Everglove Courier remains tapped, target Elf creature gets +2/+2 and has trample. +mana={2}{G} +type=Creature +subtype=Elf +power=2 +toughness=1 +[/card] +[card] +name=Everlasting Torment +text=Players can't gain life. Damage can't be prevented. All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.) +mana={2}{BR} +type=Enchantment +[/card] +[card] +name=Evermind +auto=draw:1 controller +text=(Nonexistent mana costs can't be paid.) Draw a card. Evermind is blue. Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={0} +color=blue +type=Instant +subtype=Arcane +[/card] +[card] +name=Evershrike +abilities=flying +text=Flying Evershrike gets +2/+2 for each Aura attached to it. {X}{WB}{WB}: Return Evershrike from your graveyard to play. You may put an Aura card with converted mana cost X or less from your hand into play attached to it. If you don't, remove Evershrike from the game. +mana={3}{WB}{WB} +type=Creature +subtype=Elemental Spirit +power=2 +toughness=2 +[/card] +[card] +name=Evil Eye of Urborg +text=Non-Eye creatures you control can't attack. Whenever Evil Eye of Urborg becomes blocked by a creature, destroy that creature. +mana={4}{B} +type=Creature +subtype=Eye +power=6 +toughness=3 +[/card] +[card] +name=Evil Presence +text=Enchant land Enchanted land is a Swamp. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Evincar's Justice +text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Evincar's Justice deals 2 damage to each creature and each player. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Evolution Vat +text={3}, {T}: Tap target creature and put a +1/+1 counter on it. Until end of turn, that creature gains "{2}{G}{U}: Double the number of +1/+1 counters on this creature." +mana={3} +type=Artifact +[/card] +[card] +name=Exalted Angel +text=Flying; lifelink (Whenever this creature deals damage, you gain that much life.) Morph {2}{W}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={4}{W}{W} +type=Creature +subtype=Angel +power=4 +toughness=5 +[/card] +[card] +name=Excavation +text={1}, Sacrifice a land: Draw a card. Any player may activate this ability. +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Excavator +text={T}, Sacrifice a basic land: Target creature gains landwalk of each of the land types of the sacrificed land until end of turn. +mana={2} +type=Artifact +[/card] +[card] +name=Excise +text=Exile target attacking creature unless its controller pays {X}. +mana={X}{W} +type=Instant +[/card] +[card] +name=Excruciator +text=Damage that would be dealt by Excruciator can't be prevented. +mana={6}{R}{R} +type=Creature +subtype=Avatar +power=7 +toughness=7 +[/card] +[card] +name=Exhaustion +text=Creatures and lands target opponent controls don't untap during his or her next untap step. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Exhume +text=Each player puts a creature card from his or her graveyard into play. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Exhumer Thrull +text=Haunt (When this card is put into a graveyard from the battlefield, exile it haunting target creature.) When Exhumer Thrull enters the battlefield or the creature it haunts is put into a graveyard, return target creature card from your graveyard to your hand. +mana={5}{B} +type=Creature +subtype=Thrull +power=3 +toughness=3 +[/card] +[card] +name=Exile into Darkness +text=Target player sacrifices a creature with converted mana cost 3 or less. At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Exile into Darkness from your graveyard to your hand. +mana={4}{B} +type=Sorcery +[/card] +[card] +name=Exiled Doomsayer +text=All morph costs cost {2} more. (This doesn't affect the cost to cast creature spells face down.) +mana={1}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=2 +[/card] +[card] +name=Exotic Orchard +text={T}: Add to your mana pool one mana of any color that a land an opponent controls could produce. +type=Land +[/card] +[card] +name=Experiment Kraj +text=Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it. {T}: Put a +1/+1 counter on target creature. +mana={2}{G}{G}{U}{U} +type=Legendary Creature +subtype=Ooze Mutant +power=4 +toughness=6 +[/card] +[card] +name=Exploding Borders +auto=moveTo(myinplay) target(basic|mylibrary) && tap +auto=aslongas(forest|myinplay) damage:1 target(player) +auto=aslongas(plains|myinplay) damage:1 target(player) +auto=aslongas(mountain|myinplay) damage:1 target(player) +auto=aslongas(swamp|myinplay) damage:1 target(player) +auto=aslongas(island|myinplay) damage:1 target(player) +text=Domain - Search your library for a basic land card, put that card into play tapped, then shuffle your library. Exploding Borders deals X damage to target player, where X is the number of basic land types among lands you control. +mana={2}{R}{G} +type=Sorcery +[/card] +[card] +name=Exploration +text=You may play an additional land each of your turns. +mana={G} +type=Enchantment +[/card] +[card] +name=Explore +text=You may play an additional land this turn. Draw a card. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Explorer's Scope +text=Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Explosive Vegetation +text=Search your library for up to two basic land cards and put them into play tapped. Then shuffle your library. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Extinction +text=Destroy all creatures of the creature type of your choice. +mana={4}{B} +type=Sorcery +[/card] +[card] +name=Extirpate +text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Choose target card in a graveyard other than a basic land. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles his or her library. +mana={B} +type=Instant +[/card] +[card] +name=Extortion +text=Look at target player's hand and choose up to two cards from it. That player discards those cards. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Extra Arms +text=Enchant creature Whenever enchanted creature attacks, it deals 2 damage to target creature or player. +mana={4}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Extractor Demon +text=Flying Whenever another creature leaves play, you may have target player put the top two cards of his or her library into his or her graveyard. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +mana={4}{B}{B} +type=Creature +subtype=Demon +power=5 +toughness=5 +[/card] +[card] +name=Extraplanar Lens +text=Imprint - When Extraplanar Lens comes into play, you may remove target land you control from the game. (The removed card is imprinted on this artifact.) Whenever a land with the same name as the imprinted card is tapped for mana, its controller adds one mana to his or her mana pool of any type that land produced. +mana={3} +type=Artifact +[/card] +[card] +name=Extravagant Spirit +text=Flying At the beginning of your upkeep, sacrifice Extravagant Spirit unless you pay {1} for each card in your hand. +mana={3}{U} +type=Creature +subtype=Spirit +power=4 +toughness=4 +[/card] +[card] +name=Extruder +text=Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Sacrifice an artifact: Put a +1/+1 counter on target creature. +mana={4} +type=Artifact Creature +subtype=Juggernaut +power=4 +toughness=3 +[/card] +[card] +name=Eye Spy +text=Look at the top card of target player's library. You may put that card into his or her graveyard. +mana={U} +type=Sorcery +[/card] +[card] +name=Eye of Singularity +text=When Eye of Singularity enters the battlefield, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated. Whenever a permanent other than a basic land enters the battlefield, destroy all other permanents with that name. They can't be regenerated. +mana={3}{W} +type=World Enchantment +[/card] +[card] +name=Eye of Ugin +text=Colorless Eldrazi spells you cast cost {2} less to cast. {7}, {T}: Search your library for a colorless creature card, reveal it, and put it into your hand. Then shuffle your library. +type=Legendary Land +[/card] +[card] +name=Eye of Yawgmoth +text={3}, {T}, Sacrifice a creature: Reveal cards from the top of your library equal to the sacrificed creature's power. Put one into your hand and exile the rest. +mana={3} +type=Artifact +[/card] +[card] +name=Eye of the Storm +text=Whenever a player plays an instant or sorcery card, remove it from the game. Then that player copies each instant or sorcery card removed from the game with Eye of the Storm. For each copy, the player may play the copy without paying its mana cost. +mana={5}{U}{U} +type=Enchantment +[/card] +[card] +name=Eyes of the Watcher +text=Whenever you cast an instant or sorcery spell, you may pay {1}. If you do, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Eyes of the Wisent +auto=@movedTo(*|mystack):may token(Elemental,creature elemental,4/4,green) opponentTurnOnly +###opponentTurnOnly does not work here! (0.10.1) +text=Whenever an opponent casts a blue spell during your turn, you may put a 4/4 green Elemental creature token onto the battlefield. +mana={1}{G} +type=Enchantment +subtype=Tribal Elemental +[/card] +[card] +name=Fa'adiyah Seer +text={T}: Draw a card and reveal it. If it isn't a land card, discard it. +mana={1}{G} +type=Creature +subtype=Human Shaman +power=1 +toughness=1 +[/card] +[card] +name=Faceless Butcher +text=When Faceless Butcher enters the battlefield, exile target creature other than Faceless Butcher. When Faceless Butcher leaves the battlefield, return the exiled card to the battlefield under its owner's control. +mana={2}{B}{B} +type=Creature +subtype=Nightmare Horror +power=2 +toughness=3 +[/card] +[card] +name=Faceless Devourer +text=Shadow (This creature can block or be blocked by only creatures with shadow.) When Faceless Devourer comes into play, remove another target creature with shadow from the game. When Faceless Devourer leaves play, return the removed card to play under its owner's control. +mana={2}{B} +type=Creature +subtype=Nightmare Horror +power=2 +toughness=1 +[/card] +[card] +name=Faces of the Past +text=Whenever a creature is put into a graveyard from the battlefield, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Fact or Fiction +text=Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. +mana={3}{U} +type=Instant +[/card] +[card] +name=Fade Away +text=For each creature, that creature's controller pays {1} or sacrifices a permanent. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Faerie Harbinger +text=Flash Flying When Faerie Harbinger comes into play, you may search your library for a Faerie card, reveal it, then shuffle your library and put that card on top of it. +mana={3}{U} +type=Creature +subtype=Faerie Wizard +power=2 +toughness=2 +[/card] +[card] +name=Faerie Macabre +text=Flying Discard Faerie Macabre: Remove up to two target cards in graveyards from the game. +mana={1}{B}{B} +type=Creature +subtype=Faerie Rogue +power=2 +toughness=2 +[/card] +[card] +name=Faerie Mechanist +text=Flying When Faerie Mechanist comes into play, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. +mana={3}{U} +type=Artifact Creature +subtype=Faerie Artificer +power=2 +toughness=2 +[/card] +[card] +name=Faerie Tauntings +text=Whenever you play a spell during an opponent's turn, you may have each opponent lose 1 life. +mana={2}{B} +type=Tribal Enchantment +subtype=Faerie +[/card] +[card] +name=Faerie Trickery +text=Counter target non-Faerie spell. If that spell is countered this way, remove it from the game instead of putting it into its owner's graveyard. +mana={1}{U}{U} +type=Tribal Instant +subtype=Faerie +[/card] +[card] +name=Faith Healer +text=Sacrifice an enchantment: You gain life equal to the sacrificed enchantment's converted mana cost. +mana={1}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Faith's Fetters +text=Enchant permanent When Faith's Fetters comes into play, you gain 4 life. Enchanted permanent's activated abilities can't be played unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block. +mana={3}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Faithful Squire +text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Faithful Squire. At the beginning of the end step, if there are two or more ki counters on Faithful Squire, you may flip it. rarity=U +mana={1}{W}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Faithful Squire (Kaiso, Memory of Loyalty) +text=Flying Remove a ki counter from Kaiso, Memory of Loyalty: Prevent all damage that would be dealt to target creature this turn. +mana={1}{W}{W} +type=Legendary Creature â€ESpirit +power=3 +toughness=4 +[/card] +[card] +name=Fallen Askari +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Fallen Askari can't block. +mana={1}{B} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Fallen Cleric +text=Protection from Clerics Morph {4}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={4}{B} +type=Creature +subtype=Zombie Cleric +power=4 +toughness=2 +[/card] +[card] +name=Falling Star +text=Flip Falling Star onto the playing area from a height of at least one foot. Falling Star deals 3 damage to each creature it lands on. Tap all creatures dealt damage by Falling Star. If Falling Star doesn't turn completely over at least once during the flip, it has no effect. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Falling Timber +text=Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) Prevent all combat damage target creature would deal this turn. If Falling Timber was kicked, prevent all combat damage another target creature would deal this turn. +mana={2}{G} +type=Instant +[/card] +[card] +name=False Cure +text=Until end of turn, whenever a player gains life, that player loses 2 life for each 1 life he or she gained. +mana={B}{B} +type=Instant +[/card] +[card] +name=False Dawn +text=Until end of turn, spells and abilities you control that would add colored mana to your mana pool add that much white mana instead. Until end of turn, you may spend white mana as though it were mana of any color. Draw a card. +mana={1}{W} +type=Sorcery +[/card] +[card] +name=False Demise +text=Enchant creature When enchanted creature is put into a graveyard, return that card to the battlefield under your control. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=False Memories +text=Put the top seven cards of your library into your graveyard. At the beginning of the next end step, exile seven cards from your graveyard. +mana={1}{U} +type=Instant +[/card] +[card] +name=False Peace +text=Target player skips all combat phases of his or her next turn. +mana={W} +type=Sorcery +[/card] +[card] +name=Familiar Ground +text=Each creature you control can't be blocked by more than one creature. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Familiar's Ruse +text=As an additional cost to play Familiar's Ruse, return a creature you control to its owner's hand. Counter target spell. +mana={U}{U} +type=Instant +[/card] +[card] +name=Famished Ghoul +text={1}{B}, Sacrifice Famished Ghoul: Remove up to two target cards in a single graveyard from the game. +mana={3}{B} +type=Creature +subtype=Zombie +power=3 +toughness=2 +[/card] +[card] +name=Fangren Firstborn +text=Whenever Fangren Firstborn attacks, put a +1/+1 counter on each attacking creature. +mana={1}{G}{G}{G} +type=Creature +subtype=Beast +power=4 +toughness=2 +[/card] +[card] +name=Fanning the Flames +text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Fanning the Flames deals X damage to target creature or player. +mana={X}{R}{R} +type=Sorcery +[/card] +[card] +name=Far Wanderings +text=Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. Threshold - If seven or more cards are in your graveyard, instead search your library for three basic land cards and put them onto the battlefield tapped. Then shuffle your library. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Farrel's Mantle +text=Enchant creature Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to target creature. If that player does, the attacking creature assigns no combat damage this turn. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Farrel's Zealot +text=Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn. +mana={1}{W}{W} +type=Creature +subtype=Human +power=2 +toughness=2 +[/card] +[card] +name=Farrelite Priest +text={1}: Add {W} to your mana pool. At end of turn, if this ability has been played four or more times this turn, sacrifice Farrelite Priest. +mana={1}{W}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=3 +[/card] +[card] +name=Farsight Mask +auto=@damaged(player) from(*|opponentBattlefield):aslongas(this[untapped]) may draw:1 controller +auto=@damaged(player) from(*|opponentstack):aslongas(this[untapped]) may draw:1 controller +text=Whenever a source an opponent controls deals damage to you, if Farsight Mask is untapped, you may draw a card. +mana={5} +type=Artifact +[/card] +[card] +name=Fasting +text=At the beginning of your upkeep, put a hunger counter on Fasting. Then destroy Fasting if it has five or more hunger counters on it. If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life. When you draw a card, destroy Fasting. +mana={W} +type=Enchantment +[/card] +[card] +name=Fatal Blow +text=Destroy target creature that was dealt damage this turn. It can't be regenerated. +mana={B} +type=Instant +[/card] +[card] +name=Fatal Frenzy +text=Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at the beginning of the next end step. +mana={2}{R} +type=Instant +[/card] +[card] +name=Fatal Lore +text=An opponent chooses one â€EYou draw three cards; or you destroy up to two target creatures that opponent controls and that player draws up to three cards. Those creatures can't be regenerated. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Fatal Mutation +text=Enchant creature When enchanted creature is turned face up, destroy it. It can't be regenerated. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Fate Transfer +text=Move all counters from target creature onto another target creature. +mana={1}{UB} +type=Instant +[/card] +[card] +name=Fatespinner +text=At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn. +mana={1}{U}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Fatestitcher +text={T}: You may tap or untap another target permanent. Unearth {U} ({U}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +mana={3}{U} +type=Creature +subtype=Zombie Wizard +power=1 +toughness=2 +[/card] +[card] +name=Fathom Seer +text=Morph?Return two Islands you control to their owner's hand. (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Fathom Seer is turned face up, draw two cards. +mana={1}{U} +type=Creature +subtype=Illusion +power=1 +toughness=3 +[/card] +[card] +name=Fathom Trawl +text=Reveal cards from the top of your library until you reveal three nonland cards. Put the nonland cards revealed this way into your hand, then put the rest of the revealed cards on the bottom of your library in any order. +mana={3}{U}{U} +type=Sorcery +[/card] +[card] +name=Fatigue +text=Target player skips his or her next draw step. +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Faultgrinder +text=Trample When Faultgrinder comes into play, destroy target land. Evoke {4}{R} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) +mana={6}{R} +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] +name=Favor of the Mighty +text=Each creature with the highest converted mana cost has protection from all colors. +mana={1}{W} +type=Tribal Enchantment +subtype=Giant +[/card] +[card] +name=Favor of the Overbeing +target=creature +text=Enchant creature As long as enchanted creature is green, it gets +1/+1 and has vigilance. As long as enchanted creature is blue, it gets +1/+1 and has flying. +mana={1}{GU} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Favorable Destiny +text=Enchant creature Enchanted creature gets +1/+2 as long as it's white. Enchanted creature has shroud as long as its controller controls another creature. (It can't be the target of spells or abilities.) +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Feast of Blood +text=Cast Feast of Blood only if you control two or more Vampires. Destroy target creature. You gain 4 life. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Feast of Worms +text=Destroy target land. If that land was legendary, its controller sacrifices another land. +mana={3}{G}{G} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Feint +text=Tap all creatures blocking target attacking creature. Prevent all combat damage that would be dealt this turn by that creature and each creature blocking it. +mana={R} +type=Instant +[/card] +[card] +name=Felidar Sovereign +text=Vigilance, lifelink At the beginning of your upkeep, if you have 40 or more life, you win the game. +mana={4}{W}{W} +type=Creature +subtype=Cat Beast +power=4 +toughness=6 +[/card] +[card] +name=Fellwar Stone +text={T}: Add to your mana pool one mana of any color that a land an opponent controls could produce. +mana={2} +type=Artifact +[/card] +[card] +name=Femeref Healer +text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. +mana={1}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Femeref Knight +abilities=flanking +auto={W}:vigilance +text=Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.) {W}: Femeref Knight gains vigilance until end of turn. +mana={2}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Fencer's Magemark +text=Enchant creature Creatures you control that are enchanted get +1/+1 and have first strike. +mana={2}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Fend Off +text=Prevent all combat damage that would be dealt by target creature this turn. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{W} +type=Instant +[/card] +[card] +name=Fendeep Summoner +text={T}: Up to two target Swamps each become 3/5 Treefolk Warrior creatures in addition to their other types until end of turn. +mana={4}{B} +type=Creature +subtype=Treefolk Shaman +power=3 +toughness=5 +[/card] +[card] +name=Feral Animist +text={3}: Feral Animist gets +X/+0 until end of turn, where X is its power. +mana={1}{R}{G} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=1 +[/card] +[card] +name=Feral Contest +text=Put a +1/+1 counter on target creature you control. Another target creature blocks it this turn if able. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Feral Deceiver +text={1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, Feral Deceiver gets +2/+2 and gains trample until end of turn. Play this ability only once each turn. +mana={3}{G} +type=Creature +subtype=Spirit +power=3 +toughness=2 +[/card] +[card] +name=Feral Hydra +text=Feral Hydra comes into play with X +1/+1 counters on it. {3}: Put a +1/+1 counter on Feral Hydra. Any player may play this ability. +mana={X}{G} +type=Creature +subtype=Hydra Beast +power=0 +toughness=0 +[/card] +[card] +name=Feral Thallid +text=At the beginning of your upkeep, put a spore counter on Feral Thallid. Remove three spore counters from Feral Thallid: Regenerate Feral Thallid. +mana={3}{G}{G}{G} +type=Creature +subtype=Fungus +power=6 +toughness=3 +[/card] +[card] +name=Feral Throwback +text=Amplify 2 (As this card enters the battlefield, put two +1/+1 counters on it for each Beast card you reveal in your hand.) Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) +mana={4}{G}{G} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Ferocious Charge +text=Target creature gets +4/+4 until end of turn. Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={2}{G} +type=Instant +[/card] +[card] +name=Ferocity +text=Enchant creature Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Feroz's Ban +text=Creature spells cost {2} more to cast. +mana={6} +type=Artifact +[/card] +[card] +name=Ferropede +text=Ferropede is unblockable. Whenever Ferropede deals combat damage to a player, you may remove a counter from target permanent. +mana={3} +type=Artifact Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Fertile Ground +text=Enchant land Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces). +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Fertile Imagination +text=Choose a card type. Target opponent reveals his or her hand. Put two 1/1 green Saproling creature tokens onto the battlefield for each card of the chosen type revealed this way. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.) +mana={2}{G}{G} +type=Sorcery +[/card] +[card] +name=Fertilid +text=Fertilid enters the battlefield with two +1/+1 counters on it. {1}{G}, Remove a +1/+1 counter from Fertilid: Target player searches his or her library for a basic land card and puts it onto the battlefield tapped. Then that player shuffles his or her library. +mana={2}{G} +type=Creature +subtype=Elemental +power=0 +toughness=0 +[/card] +[card] +name=Fervent Denial +text=Counter target spell. Flashback {5}{U}{U} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +mana={3}{U}{U} +type=Instant +[/card] +[card] +name=Festering March +text=Creatures your opponents control get -1/-1 until end of turn. Remove Festering March from the game with three time counters on it. Suspend 3—{2}{B} (Rather than play this card from your hand, you may pay {2}{B} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Festering Wound +text=Enchant creature At the beginning of your upkeep, you may put an infection counter on Festering Wound. At the beginning of the upkeep of enchanted creature's controller, Festering Wound deals X damage to that player, where X is the number of infection counters on Festering Wound. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Festival +text=Cast Festival only during an opponent's upkeep. Creatures can't attack this turn. +mana={W} +type=Instant +[/card] +[card] +name=Festival of the Guildpact +text=Prevent the next X damage that would be dealt to you this turn. Draw a card. +mana={X}{W} +type=Instant +[/card] +[card] +name=Feudkiller's Verdict +text=You gain 10 life. Then if you have more life than an opponent, put a 5/5 white Giant Warrior creature token onto the battlefield. +mana={4}{W}{W} +type=Tribal Sorcery +subtype=Giant +[/card] +[card] +name=Fickle Efreet +text=Whenever Fickle Efreet attacks or blocks, flip a coin at end of combat. If you lose the flip, an opponent gains control of Fickle Efreet. +mana={3}{R} +type=Creature +subtype=Efreet +power=5 +toughness=2 +[/card] +[card] +name=Field Surgeon +text=Tap an untapped creature you control: Prevent the next 1 damage that would be dealt to target creature this turn. +mana={1}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Field of Dreams +text=Players play with the top card of their libraries revealed. +mana={U} +type=World Enchantment +[/card] +[card] +name=Fieldmist Borderpost +text=You may pay {1} and return a basic land you control to its owner's hand rather than pay Fieldmist Borderpost's mana cost. Fieldmist Borderpost comes into play tapped. {T}: Add {W} or {U} to your mana pool. +mana={1}{W}{U} +type=Artifact +[/card] +[card] +name=Fiery Bombardment +text=Chroma - {2}, Sacrifice a creature: Fiery Bombardment deals damage to target creature or player equal to the number of red mana symbols in the sacrificed creature's mana cost. +mana={1}{R} +type=Enchantment +[/card] +[card] +name=Fiery Conclusion +text=As an additional cost to play Fiery Conclusion, sacrifice a creature. Fiery Conclusion deals 5 damage to target creature. +mana={1}{R} +type=Instant +[/card] +[card] +name=Fiery Gambit +text=Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Fiery Justice +text=Fiery Justice deals 5 damage divided as you choose among any number of target creatures and/or players. Target opponent gains 5 life. +mana={R}{G}{W} +type=Sorcery +[/card] +[card] +name=Fiery Temper +text=Fiery Temper deals 3 damage to target creature or player. Madness {R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +mana={1}{R}{R} +type=Instant +[/card] +[card] +name=Fight or Flight +text=At the beginning of each opponent's combat phase, separate all creatures that player controls into two piles. Only creatures in the pile of his or her choice can attack this turn. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Fight to the Death +text=Destroy all blocking creatures and all blocked creatures. +mana={R}{W} +type=Instant +[/card] +[card] +name=Fighting Chance +text=For each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn. +mana={R} +type=Instant +[/card] +[card] +name=Figure of Destiny +text={RW}: Figure of Destiny becomes a 2/2 Kithkin Spirit. {RW}{RW}{RW}: If Figure of Destiny is a Spirit, it becomes a 4/4 Kithkin Spirit Warrior. {RW}{RW}{RW}{RW}{RW}{RW}: If Figure of Destiny is a Warrior, it becomes an 8/8 Kithkin Spirit Warrior Avatar with flying and first strike. +mana={RW} +type=Creature +subtype=Kithkin +power=1 +toughness=1 +[/card] +[card] +name=Filigree Fracture +text=Destroy target artifact or enchantment. If that permanent was blue or black, draw a card. +mana={2}{G} +type=Instant +[/card] +[card] +name=Fill with Fright +text=Target player discards two cards. Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Filth +text=Swampwalk As long as Filth is in your graveyard and you control a Swamp, creatures you control have swampwalk. +mana={3}{B} +type=Creature +subtype=Incarnation +power=2 +toughness=2 +[/card] +[card] +name=Filthy Cur +text=Whenever Filthy Cur is dealt damage, you lose that much life. +mana={1}{B} +type=Creature +subtype=Hound +power=2 +toughness=2 +[/card] +[card] +name=Final Fortune +text=Take an extra turn after this one. At the end of that turn, you lose the game. +mana={R}{R} +type=Instant +[/card] +[card] +name=Final Punishment +text=Target player loses life equal to the damage already dealt to him or her this turn. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Final Strike +text=As an additional cost to play Final Strike, sacrifice a creature. Final Strike deals damage to target opponent equal to the sacrificed creature's power. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Final-Sting Faerie +text=Flying When Final-Sting Faerie enters the battlefield, destroy target creature that was dealt damage this turn. +mana={3}{B} +type=Creature +subtype=Faerie Assassin +power=2 +toughness=2 +[/card] +[card] +name=Finest Hour +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase. +mana={2}{G}{W}{U} +type=Enchantment +[/card] +[card] +name=Fire // Ice (Fire) +text=Fire deals 2 damage divided as you choose among any number of target creatures and/or players. +mana={1}{R} +type=Instant +[/card] +[card] +name=Fire // Ice (Ice) +text= Tap target permanent. Draw a card. +mana={1}{U} +type=Instant +[/card] +[card] +name=Fire Covenant +text=As an additional cost to play Fire Covenant, pay X life. Fire Covenant deals X damage divided as you choose among any number of target creatures. +mana={1}{B}{R} +type=Instant +[/card] +[card] +name=Fire Juggler +text=Whenever Fire Juggler becomes blocked, clash with an opponent. If you win, Fire Juggler deals 4 damage to each creature blocking it. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={2}{R} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=2 +[/card] +[card] +name=Fire Whip +text=Enchant creature you control Enchanted creature has "{T}: This creature deals 1 damage to target creature or player." Sacrifice Fire Whip: Fire Whip deals 1 damage to target creature or player. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Fire and Brimstone +text=Fire and Brimstone deals 4 damage to target player who declared an attacking creature this turn and 4 damage to you. +mana={3}{W}{W} +type=Instant +[/card] +[card] +name=Fire at Will +target=creatures +text=Fire at Will deals 3 damage divided as you choose among any number of target attacking or blocking creatures. +mana={RW}{RW}{RW} +type=Instant +[/card] +[card] +name=Fire-Belly Changeling +text=Changeling (This card is every creature type at all times.) {R}: Fire-Belly Changeling gets +1/+0 until end of turn. Play this ability no more than twice each turn. +mana={1}{R} +type=Creature +subtype=Shapeshifter +power=1 +toughness=1 +[/card] +[card] +name=Fire-Field Ogre +text=First strike Unearth {U}{B}{R} ({U}{B}{R}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +mana={1}{U}{B}{R} +type=Creature +subtype=Ogre Mutant +power=4 +toughness=2 +[/card] +[card] +name=Fireblast +text=You may sacrifice two Mountains rather than pay Fireblast's mana cost. Fireblast deals 4 damage to target creature or player. +mana={4}{R}{R} +type=Instant +[/card] +[card] +name=Firebolt +text=Firebolt deals 2 damage to target creature or player. Flashback {4}{R} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +mana={R} +type=Sorcery +[/card] +[card] +name=Firecat Blitz +text=Put X 1/1 red Elemental Cat creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step. Flashback—{R}{R}, Sacrifice X Mountains. (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={X}{R}{R} +type=Sorcery +[/card] +[card] +name=Firefright Mage +text={1}{R}, {T}, Discard a card: Target creature can't be blocked this turn except by artifact creatures and/or red creatures. +mana={R} +type=Creature +subtype=Goblin Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Firemaw Kavu +text=Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Firemaw Kavu comes into play, it deals 2 damage to target creature. When Firemaw Kavu leaves play, it deals 4 damage to target creature. +mana={5}{R} +type=Creature +subtype=Kavu +power=4 +toughness=2 +[/card] +[card] +name=Firespout +text=Firespout deals 3 damage to each creature without flying if {R} was spent to play Firespout and 3 damage to each creature with flying if {G} was spent to play it. (Do both if {R}{G} was spent.) +mana={2}{RG} +type=Sorcery +[/card] +[card] +name=Firestorm +text=As an additional cost to cast Firestorm, discard X cards. Firestorm deals X damage to each of X target creatures and/or players. +mana={R} +type=Instant +[/card] +[card] +name=Firestorm Hellkite +text=Flying, trample Cumulative upkeep {U}{R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) +mana={4}{U}{R} +type=Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] +name=Firestorm Phoenix +auto=@movedTo(this|graveyard) from(inplay):moveto(ownerhand) +text=Flying If Firestorm Phoenix would be put into a graveyard from play, return Firestorm Phoenix to its owner's hand instead. It can't be played again until its owner's next turn. +mana={4}{R}{R} +type=Creature +subtype=Phoenix +power=3 +toughness=2 +[/card] +[card] +name=Firewild Borderpost +text=You may pay {1} and return a basic land you control to its owner's hand rather than pay Firewild Borderpost's mana cost. Firewild Borderpost comes into play tapped. {T}: Add {R} or {G} to your mana pool. +mana={1}{R}{G} +type=Artifact +[/card] +[card] +name=Fist of Suns +text=You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast. +mana={3} +type=Artifact +[/card] +[card] +name=Fistful of Force +text=Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={1}{G} +type=Instant +[/card] +[card] +name=Fists of the Demigod +text=Enchant creature As long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.) As long as enchanted creature is red, it gets +1/+1 and has first strike. +mana={1}{BR} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Flailing Drake +text=Flying When Flailing Drake blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn. +mana={3}{G} +type=Creature +subtype=Drake +power=2 +toughness=3 +[/card] +[card] +name=Flailing Manticore +text=Flying, first strike {1}: Flailing Manticore gets +1/+1 until end of turn. Any player may play this ability. {1}: Flailing Manticore gets -1/-1 until end of turn. Any player may play this ability. +mana={3}{R} +type=Creature +subtype=Manticore +power=3 +toughness=3 +[/card] +[card] +name=Flailing Ogre +text={1}: Flailing Ogre gets +1/+1 until end of turn. Any player may play this ability. {1}: Flailing Ogre gets -1/-1 until end of turn. Any player may play this ability. +mana={2}{R} +type=Creature +subtype=Ogre +power=3 +toughness=3 +[/card] +[card] +name=Flailing Soldier +text={1}: Flailing Soldier gets +1/+1 until end of turn. Any player may play this ability. {1}: Flailing Soldier gets -1/-1 until end of turn. Any player may play this ability. +mana={R} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Flame Elemental +text={R}, {T}, Sacrifice Flame Elemental: Flame Elemental deals damage equal to its power to target creature. +mana={2}{R}{R} +type=Creature +subtype=Elemental +power=3 +toughness=2 +[/card] +[card] +name=Flame Jab +target=player,creature +auto=damage:1 +autograveyard={R}{S(land|myhand)}:damage:1 target(creature,player) asSorcery +#this ONLY works on target player, also, when you play it from the graveyard, you pay the mana cost, select target player to deal damage, choose a land to sacrifice, and choose your target player to deal damage AGAIN?! althought the damage is only assign once. +text=Flame Jab deals 1 damage to target creature or player. Retrace (You may play this card from your graveyard by discarding a land card in addition to paying its other costs.) +mana={R} +type=Sorcery +[/card] +[card] +name=Flame Wave +text=Flame Wave deals 4 damage to target player and each creature he or she controls. +mana={3}{R}{R}{R}{R} +type=Sorcery +[/card] +[card] +name=Flame-Kin War Scout +text=When another creature enters the battlefield, sacrifice Flame-Kin War Scout. If you do, Flame-Kin War Scout deals 4 damage to that creature. +mana={3}{R} +type=Creature +subtype=Elemental Scout +power=2 +toughness=4 +[/card] +[card] +name=Flame-Kin Zealot +auto=1/1 all(creature|myBattlefield) +auto=haste all(creature|myBattlefield) +text=When Flame-Kin Zealot comes into play, creatures you control get +1/+1 and gain haste until end of turn. +mana={1}{R}{R}{W} +type=Creature +subtype=Elemental Berserker +power=2 +toughness=2 +[/card] +[card] +name=Flameblast Dragon +text=Flying Whenever Flameblast Dragon attacks, you may pay {X}{R}. If you do, Flameblast Dragon deals X damage to target creature or player. +mana={4}{R}{R} +type=Creature +subtype=Dragon +power=5 +toughness=5 +[/card] +[card] +name=Flamecore Elemental +text=Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) +mana={2}{R}{R} +type=Creature +subtype=Elemental +power=5 +toughness=4 +[/card] +[card] +name=Flamekin Bladewhirl +text=As an additional cost to play Flamekin Bladewhirl, reveal an Elemental card from your hand or pay {3}. +mana={R} +type=Creature +subtype=Elemental Warrior +power=2 +toughness=1 +[/card] +[card] +name=Flamekin Harbinger +text=When Flamekin Harbinger comes into play, you may search your library for an Elemental card, reveal it, then shuffle your library and put that card on top of it. +mana={R} +type=Creature +subtype=Elemental Shaman +power=1 +toughness=1 +[/card] +[card] +name=Flames of the Blood Hand +text=Flames of the Blood Hand deals 4 damage to target player. The damage can't be prevented. If that player would gain life this turn, that player gains no life instead. +mana={2}{R} +type=Instant +[/card] +[card] +name=Flameshot +text=You may discard a Mountain card rather than pay Flameshot's mana cost. Flameshot deals 3 damage divided as you choose among any number of target creatures. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Flamestick Courier +text=You may choose not to untap Flamestick Courier during your untap step. {2}{R}, {T}: As long as Flamestick Courier remains tapped, target Goblin creature gets +2/+2 and has haste. +mana={2}{R} +type=Creature +subtype=Goblin +power=2 +toughness=1 +[/card] +[card] +name=Flaming Gambit +text=Flaming Gambit deals X damage to target player. That player may choose a creature he or she controls and have Flaming Gambit deal that damage to it instead. Flashback {X}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={X}{R} +type=Instant +[/card] +[card] +name=Flaring Flame-Kin +text=As long as Flaring Flame-Kin is enchanted, it gets +2/+2, has trample, and has "{R}: Flaring Flame-Kin gets +1/+0 until end of turn." +mana={2}{R} +type=Creature +subtype=Elemental Warrior +power=2 +toughness=2 +[/card] +[card] +name=Flaring Pain +text=Damage can't be prevented this turn. Flashback {R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={1}{R} +type=Instant +[/card] +[card] +name=Flash +text=You may put a creature card from your hand into play. If you do, sacrifice it unless you pay its mana cost reduced by up to {2}. +mana={1}{U} +type=Instant +[/card] +[card] +name=Flash Conscription +text=Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If {W} was spent to play Flash Conscription, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn. +mana={5}{R} +type=Instant +[/card] +[card] +name=Flash Foliage +text=Cast Flash Foliage only during combat after blockers are declared. Put a 1/1 green Saproling creature token onto the battlefield blocking target creature attacking you. Draw a card. +mana={2}{G} +type=Instant +[/card] +[card] +name=Flash of Defiance +text=Players can't block with green and/or white creatures this turn. Flashback-{1}{R}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Flash of Insight +text=Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library. Flashback—{1}{U}, Exile X blue cards from your graveyard. (You may cast this card from your graveyard for its flashback cost, then exile it. You can't exile Flash of Insight to pay for its own flashback cost.) +mana={X}{1}{U} +type=Instant +[/card] +[card] +name=Flay +text=Target player discards a card at random. Then that player discards another card at random unless he or she pays {1}. +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Flayed Nim +text=Whenever Flayed Nim deals combat damage to a creature, that creature's controller loses that much life. {2}{B}: Regenerate Flayed Nim. +mana={3}{B} +type=Creature +subtype=Skeleton +power=2 +toughness=2 +[/card] +[card] +name=Fledgling Mawcor +text=Flying {T}: Fledgling Mawcor deals 1 damage to target creature or player. Morph {U}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={3}{U} +type=Creature +subtype=Beast +power=2 +toughness=2 +[/card] +[card] +name=Fledgling Osprey +text=Fledgling Osprey has flying as long as it's enchanted. +mana={U} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Fleeting Aven +text=Flying. Whenever a player cycles a card, return Fleeting Aven to its owner's hand. +mana={1}{U}{U} +type=Creature +subtype=Bird Wizard +power=2 +toughness=2 +[/card] +[card] +name=Flesh Reaver +text=Whenever Flesh Reaver deals damage to a creature or opponent, Flesh Reaver deals that much damage to you. +mana={1}{B} +type=Creature +subtype=Horror +power=4 +toughness=4 +[/card] +[card] +name=Fleshbag Marauder +text=When Fleshbag Marauder comes into play, each player sacrifices a creature. +mana={2}{B} +type=Creature +subtype=Zombie Warrior +power=3 +toughness=1 +[/card] +[card] +name=Flicker +text=Exile target nontoken permanent, then return it to the battlefield under its owner's control. +mana={1}{W} +type=Sorcery +[/card] +[card] +name=Flickerform +text=Enchant creature {2}{W}{W}: Remove enchanted creature and all Auras attached to it from the game. At end of turn, return that card to play under its owner's control. If you do, return those Auras to play under their owners' control attached to that creature. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Flickering Spirit +text=Flying {3}{W}: Remove Flickering Spirit from the game, then return it to play under its owner's control. +mana={3}{W} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Flickering Ward +text=Enchant creature As Flickering Ward comes into play, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward. {W}: Return Flickering Ward to its owner's hand. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Flickerwisp +abilities=flying +text=Flying When Flickerwisp comes into play, remove another target permanent from the game. Return that card to play under its owner's control at end of turn. +mana={1}{W}{W} +type=Creature +subtype=Elemental +power=3 +toughness=1 +[/card] +[card] +name=Fling +text=As an additional cost to cast Fling, sacrifice a creature. Fling deals damage equal to the sacrificed creature's power to target creature or player. +mana={1}{R} +type=Instant +[/card] +[card] +name=Flint Golem +text=Whenever Flint Golem becomes blocked, defending player puts the top three cards of his or her library into his or her graveyard. +mana={4} +type=Artifact Creature +subtype=Golem +power=2 +toughness=3 +[/card] +[card] +name=Floating Shield +text=Enchant creature As Floating Shield enters the battlefield, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Floating Shield. Sacrifice Floating Shield: Target creature gains protection from the chosen color until end of turn. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Floating-Dream Zubera +text=When Floating-Dream Zubera is put into a graveyard from play, draw a card for each Zubera put into a graveyard from play this turn. +mana={1}{U} +type=Creature +subtype=Zubera Spirit +power=1 +toughness=2 +[/card] +[card] +name=Floodbringer +text=Flying {2}, Return a land you control to its owner's hand: Tap target land. +mana={1}{U} +type=Creature +subtype=Moonfolk Wizard +power=1 +toughness=2 +[/card] +[card] +name=Floodchaser +text=Floodchaser enters the battlefield with six +1/+1 counters on it. Floodchaser can't attack unless defending player controls an Island. {U}, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn. +mana={5}{U} +type=Creature +subtype=Elemental +power=0 +toughness=0 +[/card] +[card] +name=Flooded Shoreline +text={U}{U}, Return two Islands you control to their owner's hand: Return target creature to its owner's hand. +mana={U}{U} +type=Enchantment +[/card] +[card] +name=Flooded Woodlands +auto=lord(creature[green])cantattack +auto=lord(creature[green]) {S(land|myBattlefield)}:-cantattack +#### +####Like Propaganda (TMP) and Ghostly Prison (CHK), this card is way too unfair because the AI cannot activate this cards ability! (0.9.1) +#### +text=Green creatures have "This creature can't attack unless you sacrifice a land." +mana={2}{U}{B} +type=Enchantment +[/card] +[card] +name=Floodgate +text=Defender (This creature can't attack.) When Floodgate has flying, sacrifice it. When Floodgate leaves play, it deals 1 damage for each two Islands you control to each nonblue creature without flying. +mana={3}{U} +type=Creature +subtype=Wall +power=0 +toughness=5 +[/card] +[card] +name=Floodwater Dam +auto={X}{X}{1}{T}:tap target(land)*x +text={X}{X}{1}, {T}: Tap X target lands. +mana={3} +type=Artifact +[/card] +[card] +name=Floral Spuzzem +text=Whenever Floral Spuzzem attacks and isn't blocked, you may destroy target artifact defending player controls. If you do, Floral Spuzzem deals no combat damage this turn. +mana={3}{G} +type=Creature +subtype=Elemental +power=2 +toughness=2 +[/card] +[card] +name=Flourishing Defenses +text=Whenever a -1/-1 counter is placed on a creature, you may put a 1/1 green Elf Warrior creature token into play. +mana={4}{G} +type=Enchantment +[/card] +[card] +name=Flow of Maggots +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Flow of Maggots can't be blocked by non-Wall creatures. +mana={2}{B} +type=Creature +subtype=Insect +power=2 +toughness=2 +[/card] +[card] +name=Flowering Field +text=Enchant land Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn." +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Flowstone Armor +text=You may choose not to untap Flowstone Armor during your untap step. {3}, {T}: Target creature gets +1/-1 for as long as Flowstone Armor remains tapped. +mana={3} +type=Artifact +[/card] +[card] +name=Flowstone Channeler +auto={1}{R}{T}{S(*|myhand)}: 1/-1 && haste ## opps, forgot this wont work yet +text={1}{R}, {T}, Discard a card: Target creature gets +1/-1 and gains haste until end of turn. +mana={2}{R} +type=Creature +subtype=Human Spellshaper +power=2 +toughness=2 +[/card] +[card] +name=Flowstone Flood +text=Buyback?Pay 3 life, Discard a card at random (You may pay 3 life and discard a card at random in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.) Destroy target land. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Flowstone Salamander +text={R}: Flowstone Salamander deals 1 damage to target creature blocking it. +mana={3}{R}{R} +type=Creature +subtype=Salamander +power=3 +toughness=4 +[/card] +[card] +name=Flowstone Sculpture +text={2}, Discard a card: Put a +1/+1 counter on Flowstone Sculpture or Flowstone Sculpture gains flying, first strike, or trample. (This effect doesn't end at end of turn.) +mana={6} +type=Artifact Creature +subtype=Shapeshifter +power=4 +toughness=4 +[/card] +[card] +name=Fluctuator +text=Cycling costs you up to {2} less to play. +mana={2} +type=Artifact +[/card] +[card] +name=Flux +text=Each player discards any number of cards, then draws that many cards. Draw a card. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Fodder Launch +text=As an additional cost to play Fodder Launch, sacrifice a Goblin. Target creature gets -5/-5 until end of turn. Fodder Launch deals 5 damage to that creature's controller. +mana={3}{B} +type=Tribal Sorcery +subtype=Goblin +[/card] +[card] +name=Fog Patch +text=Cast Fog Patch only during the declare blockers step. Attacking creatures become blocked. (This spell works on unblockable creatures.) +mana={1}{G} +type=Instant +[/card] +[card] +name=Foil +text=You may discard an Island card and another card rather than pay Foil's mana cost. Counter target spell. +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Fold into AEther +text=Counter target spell. If that spell is countered this way, its controller may put a creature card from his or her hand onto the battlefield. +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Folk Medicine +text=You gain 1 life for each creature you control. Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={2}{G} +type=Instant +[/card] +[card] +name=Followed Footsteps +text=Enchant creature At the beginning of your upkeep, put a token into play that's a copy of enchanted creature. +mana={3}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Food Chain +text=Remove a creature you control from the game: Add X mana of any one color to your mana pool, where X is the removed creature's converted mana cost plus one. Spend this mana only to play creature spells. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Fool's Demise +text=Enchant creature When enchanted creature is put into a graveyard, return that card to play under your control. When Fool's Demise is put into a graveyard from play, return Fool's Demise to its owner's hand. +mana={4}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Fool's Tome +text={2}, {T}: Draw a card. Play this ability only if you have no cards in hand. +mana={4} +type=Artifact +[/card] +[card] +name=Footbottom Feast +text=Put any number of target creature cards from your graveyard on top of your library. Draw a card. +mana={2}{B} +type=Instant +[/card] +[card] +name=Foothill Guide +text=Protection from Goblins Morph {W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Footsteps of the Goryo +target=creature|myGraveyard +auto=moveto(myBattlefield) +auto=@next endofturn:bury +text=Return target creature card from your graveyard to the battlefield. Sacrifice that creature at the beginning of the next end step. +mana={2}{B} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Forbid +text=Buyback?Discard two cards. (You may discard two cards in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.) Counter target spell. +mana={1}{U}{U} +type=Instant +[/card] +[card] +name=Forbidden Crypt +text=If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game. If a card would be put into your graveyard from anywhere, remove that card from the game instead. +mana={3}{B}{B} +type=Enchantment +[/card] +[card] +name=Forbidden Lore +target=land +auto={T}:2/1 target(creature) +#does not work as expected the land does not tap the aura does. +text=Enchant land Enchanted land has "{T}: Target creature gets +2/+1 until end of turn." +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Forbidden Orchard +auto={T}:add {G} && token(Spirit,Creature Spirit,1/1) opponent +auto={T}:add {W} && token(Spirit,Creature Spirit,1/1) opponent +auto={T}:add {U} && token(Spirit,Creature Spirit,1/1) opponent +auto={T}:add {B} && token(Spirit,Creature Spirit,1/1) opponent +auto={T}:add {R} && token(Spirit,Creature Spirit,1/1) opponent +#Not yet implemented +text={T}: Add one mana of any color to your mana pool. Whenever you tap Forbidden Orchard for mana, put a 1/1 colorless Spirit creature token into play under target opponent's control. +type=Land +[/card] +[card] +name=Forbidden Ritual +text=Sacrifice a nontoken permanent. If you do, target opponent loses 2 life unless he or she sacrifices a permanent or discards a card. You may repeat this process any number of times. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Force Bubble +text=If damage would be dealt to you, put that many depletion counters on Force Bubble instead. When there are four or more depletion counters on Force Bubble, sacrifice it. At the beginning of the end step, remove all depletion counters from Force Bubble. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Force Spike +text=Counter target spell unless its controller pays {1}. +mana={U} +type=Instant +[/card] +[card] +name=Force Void +text=Counter target spell unless its controller pays {1}. Draw a card at the beginning of the next turn's upkeep. +mana={2}{U} +type=Instant +[/card] +[card] +name=Force of Will +target=*|stack +auto=fizzle +auto={0}:fizzle target(*|stack) && moveto(graveyard) && life:-1 +text=You may pay 1 life and exile a blue card from your hand rather than pay Force of Will's mana cost. Counter target spell. +mana={3}{U}{U} +type=Instant +[/card] +[card] +name=Forced March +text=Destroy all creatures with converted mana cost X or less. +mana={X}{B}{B}{B} +type=Sorcery +[/card] +[card] +name=Forcemage Advocate +text={T}: Return target card in an opponent's graveyard to his or her hand. Put a +1/+1 counter on target creature. +mana={1}{G} +type=Creature +subtype=Centaur Shaman +power=2 +toughness=1 +[/card] +[card] +name=Foresee +text=Scry 4, then draw two cards. (To scry 4, look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Foreshadow +text=Name a card, then put the top card of target opponent's library into his or her graveyard. If that card is the named card, you draw a card. Draw a card at the beginning of the next turn's upkeep. +mana={1}{U} +type=Instant +[/card] +[card] +name=Foresight +text=Search your library for three cards, exile them, then shuffle your library. Draw a card at the beginning of the next turn's upkeep. +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Forethought Amulet +text=At the beginning of your upkeep, sacrifice Forethought Amulet unless you pay {3}. If an instant or sorcery source would deal 3 or more damage to you, it deals 2 damage to you instead. +mana={5} +type=Artifact +[/card] +[card] +name=Forfend +text=Prevent all damage that would be dealt to creatures this turn. +mana={1}{W} +type=Instant +[/card] +[card] +name=Forge Armor +text=As an additional cost to play Forge Armor, sacrifice an artifact. Put X +1/+1 counters on target creature, where X is the sacrificed artifact's converted mana cost. +mana={4}{R} +type=Instant +[/card] +[card] +name=Forget +target=player +auto=discard:2 +auto=draw:2 +text=Target player discards two cards, then draws as many cards as he or she discarded this way. +mana={U}{U} +type=Sorcery +[/card] +[card] +name=Forgotten Ancient +text=Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient. At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures. +mana={3}{G} +type=Creature +subtype=Elemental +power=0 +toughness=3 +[/card] +[card] +name=Forgotten Harvest +text=At the beginning of your upkeep, you may exile a land card from your graveyard. If you do, put a +1/+1 counter on target creature. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Forgotten Lore +text=Target opponent chooses a card in your graveyard. You may pay {G}. If you do, repeat this process except that opponent can't choose a card already chosen for Forgotten Lore. Then put the last chosen card into your hand. +mana={G} +type=Sorcery +[/card] +[card] +name=Foriysian Brigade +text=Foriysian Brigade can block an additional creature. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=4 +[/card] +[card] +name=Foriysian Interceptor +text=Flash (You may play this spell any time you could play an instant.) Defender Foriysian Interceptor can block an additional creature. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=0 +toughness=5 +[/card] +[card] +name=Foriysian Totem +text={T}: Add {R} to your mana pool. {4}{R}: Foriysian Totem becomes a 4/4 red Giant artifact creature with trample until end of turn. As long as Foriysian Totem is a creature, it can block an additional creature. +mana={3} +type=Artifact +[/card] +[card] +name=Fork +text=Copy target instant or sorcery spell, except that it copies Fork's color. You may choose new targets for the copy. +mana={R}{R} +color=Red +type=Instant +[/card] +[card] +name=Forked Lightning +text=Forked Lightning deals 4 damage divided as you choose among one, two, or three target creatures. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Forked-Branch Garami +text=Soulshift 4, soulshift 4 (When this is put into a graveyard from the battlefield, you may return up to two target Spirit cards with converted mana cost 4 or less from your graveyard to your hand.) +mana={3}{G}{G} +type=Creature +subtype=Spirit +power=4 +toughness=4 +[/card] +[card] +name=Form of the Dragon +text=At the beginning of your upkeep, Form of the Dragon deals 5 damage to target creature or player. At the beginning of the end step, your life total becomes 5. Creatures without flying can't attack you. +mana={4}{R}{R}{R} +type=Enchantment +[/card] +[card] +name=Formation +target=creature +auto=banding +auto=@next upkeep:draw:1 +#Banding unsupported in Wagic 0.9 +text=Target creature gains banding until end of turn. Draw a card at the beginning of the next turn's upkeep. +mana={1}{W} +type=Instant +[/card] +[card] +name=Forsaken Wastes +text=Players can't gain life. At the beginning of each player's upkeep, that player loses 1 life. Whenever Forsaken Wastes becomes the target of a spell, that spell's controller loses 5 life. +mana={2}{B} +type=World Enchantment +[/card] +[card] +name=Fortified Area +auto=lord(wall|myinplay) 1/0 +auto=lord(wall|myinplay) banding +#banding not supported anymore +text=Wall creatures you control get +1/+0 and have banding. +mana={1}{W}{W} +type=Enchantment +[/card] +[card] +name=Fortune Thief +text=Damage that would reduce your life total to less than 1 reduces it to 1 instead. Morph {R}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={4}{R} +type=Creature +subtype=Human Rogue +power=0 +toughness=1 +[/card] +[card] +name=Fossil Find +text=Return a card at random from your graveyard to your hand, then reorder your graveyard as you choose. +mana={RG} +type=Sorcery +[/card] +[card] +name=Foster +text=Whenever a creature you control is put into a graveyard from play, you may pay {1}. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard. +mana={2}{G}{G} +type=Enchantment +[/card] +[card] +name=Foul Presence +text=Enchant creature Enchanted creature gets -1/-1 and has "{T}: Target creature gets -1/-1 until end of turn." +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Fountain of Cho +text=Fountain of Cho comes into play tapped. {T}: Put a storage counter on Fountain of Cho. {T}, Remove any number of storage counters from Fountain of Cho: Add {W} to your mana pool for each storage counter removed this way. +type=Land +[/card] +[card] +name=Fractured Loyalty +text=Enchant creature Whenever enchanted creature becomes the target of a spell or ability, that spell or ability's controller gains control of that creature. (This effect doesn't end at end of turn.) +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Frankenstein's Monster +text=As Frankenstein's Monster enters the battlefield, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it. +mana={X}{B}{B} +type=Creature +subtype=Zombie +power=0 +toughness=1 +[/card] +[card] +name=Frantic Purification +text=Destroy target enchantment. Madness {W} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +mana={2}{W} +type=Instant +[/card] +[card] +name=Frantic Search +text=Draw two cards, then discard two cards. Untap up to three lands. +mana={2}{U} +type=Instant +[/card] +[card] +name=Freed from the Real +text=Enchant creature {U}: Tap enchanted creature. {U}: Untap enchanted creature. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Freewind Equenaut +text=Flying As long as Freewind Equenaut is enchanted, it has "{T}: Freewind Equenaut deals 2 damage to target attacking or blocking creature." +mana={2}{W} +type=Creature +subtype=Human Archer +power=2 +toughness=2 +[/card] +[card] +name=Frenetic Efreet +text=Flying {0}: If Frenetic Efreet is in play, flip a coin. If you win the flip, Frenetic Efreet phases out. If you lose the flip, sacrifice Frenetic Efreet. +mana={1}{U}{R} +type=Creature +subtype=Efreet +power=2 +toughness=1 +[/card] +[card] +name=Frenetic Ogre +auto={R}:3/0 && discard:1 controller +text={R}, Discard a card at random: Frenetic Ogre gets +3/+0 until end of turn. +mana={4}{R} +type=Creature +subtype=Ogre +power=2 +toughness=3 +[/card] +[card] +name=Frenetic Sliver +text=All Slivers have "{0}: If this permanent is on the battlefield, flip a coin. If you win the flip, exile this permanent and return it to the battlefield under its owner's control at the beginning of the next end step. If you lose the flip, sacrifice it." +mana={1}{U}{R} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Frenzied Goblin +text=Whenever Frenzied Goblin attacks, you may pay {R}. If you do, target creature can't block this turn. +mana={R} +type=Creature +subtype=Goblin Berserker +power=1 +toughness=1 +[/card] +[card] +name=Frenzied Tilling +text=Destroy target land. Search your library for a basic land card and put that card into play tapped. Then shuffle your library. +mana={3}{R}{G} +type=Sorcery +[/card] +[card] +name=Frenzy Sliver +text=All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.) +mana={1}{B} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=Freyalise Supplicant +text={T}, Sacrifice a red or white creature: Freyalise Supplicant deals damage to target creature or player equal to half the sacrificed creature's power, rounded down. +mana={1}{G} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Freyalise's Charm +text=Whenever an opponent plays a black spell, you may pay {G}{G}. If you do, you draw a card. {G}{G}: Return Freyalise's Charm to its owner's hand. +mana={G}{G} +type=Enchantment +[/card] +[card] +name=Freyalise's Radiance +text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Snow permanents don't untap during their controllers' untap steps. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Freyalise's Winds +text=Whenever a permanent becomes tapped, put a wind counter on it. If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead. +mana={2}{G}{G} +type=Enchantment +[/card] +[card] +name=Frightshroud Courier +text=You may choose not to untap Frightshroud Courier during your untap step. {2}{B}, {T}: As long as Frightshroud Courier remains tapped, target Zombie creature gets +2/+2 and has fear. +mana={2}{B} +type=Creature +subtype=Zombie +power=2 +toughness=1 +[/card] +[card] +name=Frogmite +text=Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) +mana={4} +type=Artifact Creature +subtype=Frog +power=2 +toughness=2 +[/card] +[card] +name=Frogtosser Banneret +text=Haste Goblin spells and Rogue spells you cast cost {1} less to cast. +mana={1}{B} +type=Creature +subtype=Goblin Rogue +power=1 +toughness=1 +[/card] +[card] +name=Frontline Sage +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {U}, {T}: Draw a card, then discard a card. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=0 +toughness=1 +[/card] +[card] +name=Frontline Strategist +text=Morph {W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Frontline Strategist is turned face up, prevent all combat damage non-Soldier creatures would deal this turn. +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Frost Raptor +text=Flying {S}i{S}i}: Frost Raptor gains shroud until end of turn. ({S}i} can be paid with one mana from a snow permanent.) +mana={2}{U} +type=Snow Creature +subtype=Bird +power=2 +toughness=2 +[/card] +[card] +name=Frostweb Spider +text=Reach (This creature can block creatures with flying.) Whenever Frostweb Spider blocks a creature with flying, put a +1/+1 counter on Frostweb Spider at end of combat. +mana={2}{G} +type=Snow Creature +subtype=Spider +power=1 +toughness=3 +[/card] +[card] +name=Frostwielder +text={T}: Frostwielder deals 1 damage to target creature or player. If a creature dealt damage by Frostwielder this turn would be put into a graveyard, remove it from the game instead. +mana={2}{R}{R} +type=Creature +subtype=Human Shaman +power=1 +toughness=2 +[/card] +[card] +name=Frozen ÃEher +text=Artifacts, creatures, and lands your opponents control enter the battlefield tapped. +mana={3}{U} +type=Enchantment +[/card] +[card] +name=Fugitive Druid +text=Whenever Fugitive Druid becomes the target of an Aura spell, you draw a card. +mana={3}{G} +type=Creature +subtype=Human Druid +power=3 +toughness=2 +[/card] +[card] +name=Fugue +text=Target player discards three cards. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Fumarole +auto=destroy target(creature) && destroy target(land) +auto=life:-3 controller +text=As an additional cost to play Fumarole, pay 3 life. Destroy target creature and target land. +mana={3}{B}{R} +type=Sorcery +[/card] +[card] +name=Fumiko the Lowblood +text=Fumiko the Lowblood has bushido X, where X is the number of attacking creatures. (When this blocks or becomes blocked, it gets +X/+X until end of turn.) Creatures your opponents control attack each turn if able. +mana={2}{R}{R} +type=Legendary Creature +subtype=Human Samurai +power=3 +toughness=2 +[/card] +[card] +name=Funeral Charm +text=Choose one - Target player discards a card; or target creature gets +2/-1 until end of turn; or target creature gains swampwalk until end of turn. +mana={B} +type=Instant +[/card] +[card] +name=Funeral March +target=creature +text=Enchant creature When enchanted creature leaves the battlefield, its controller sacrifices a creature. +mana={1}{B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Funeral Pyre +text=Exile target card from a graveyard. Its owner puts a 1/1 white Spirit creature token with flying onto the battlefield. +mana={W} +type=Instant +[/card] +[card] +name=Fungal Behemoth +text=Fungal Behemoth's power and toughness are each equal to the number of +1/+1 counters on creatures you control. Suspend X—{X}{G}{G}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{G}{G} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from Fungal Behemoth while it's exiled, you may put a +1/+1 counter on target creature. +mana={3}{G} +type=Creature +subtype=Fungus +power=* +toughness=* +[/card] +[card] +name=Fungal Bloom +text={G}{G}: Put a spore counter on target Fungus. +mana={G}{G} +type=Enchantment +[/card] +[card] +name=Fungal Reaches +text={T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Fungal Reaches. {1}, Remove X storage counters from Fungal Reaches: Add X mana in any combination of {R} and/or {G} to your mana pool. +type=Land +[/card] +[card] +name=Fungal Shambler +text=Trample Whenever Fungal Shambler deals damage to an opponent, you draw a card and that opponent discards a card. +mana={4}{G}{U}{B} +type=Creature +subtype=Fungus Beast +power=6 +toughness=4 +[/card] +[card] +name=Fungus Elemental +text={G}, Sacrifice a Forest: Put a +2/+2 counter on Fungus Elemental. Activate this ability only if Fungus Elemental entered the battlefield this turn. +mana={3}{G} +type=Creature +subtype=Fungus Elemental +power=3 +toughness=3 +[/card] +[card] +name=Fungus Sliver +text=All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." (The damage is dealt before the counter is put on.) +mana={3}{G} +type=Creature +subtype=Fungus Sliver +power=2 +toughness=2 +[/card] +[card] +name=Furnace Dragon +text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying When Furnace Dragon enters the battlefield, if you cast it from your hand, exile all artifacts. +mana={6}{R}{R}{R} +type=Creature +subtype=Dragon +power=5 +toughness=5 +[/card] +[card] +name=Furnace of Rath +text=If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead. +mana={1}{R}{R}{R} +type=Enchantment +[/card] +[card] +name=Fury Charm +text=Choose one - Destroy target artifact; or target creature gets +1/+1 and gains trample until end of turn; or remove two time counters from target permanent or suspended card. +mana={1}{R} +type=Instant +[/card] +[card] +name=Fury of the Horde +text=You may exile two red cards from your hand rather than pay Fury of the Horde's mana cost. Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. +mana={5}{R}{R} +type=Sorcery +[/card] +[card] +name=Furystoke Giant +abilities=persist +auto=lord(creature|myinplay) {T}:damage:2 target(creature,player) +text=When Furystoke Giant comes into play, other creatures you control gain "{T}: This creature deals 2 damage to target creature or player" until end of turn. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) +mana={3}{R}{R} +type=Creature +subtype=Giant Warrior +power=3 +toughness=3 +[/card] +[card] +name=Future Sight +text=Play with the top card of your library revealed. You may play the top card of your library. +mana={2}{U}{U}{U} +type=Enchantment +[/card] +[card] +name=Fylamarid +text=Flying Fylamarid can't be blocked by blue creatures. {U}: Target creature becomes blue until end of turn. +mana={1}{U}{U} +type=Creature +subtype=Squid Beast +power=1 +toughness=3 +[/card] +[card] +name=Fylgja +text=Enchant creature Fylgja comes into play with four healing counters on it. Remove a healing counter from Fylgja: Prevent the next 1 damage that would be dealt to enchanted creature this turn. {2}{W}: Put a healing counter on Fylgja. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Fyndhorn Druid +auto=@movedto(this|graveyard) from(myBattlefield):life:4 controller +text=When Fyndhorn Druid is put into a graveyard from the battlefield, if it was blocked this turn, you gain 4 life. +mana={2}{G} +type=Creature +subtype=Elf Druid +power=2 +toughness=2 +[/card] +[card] +name=Fyndhorn Pollen +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) All creatures get -1/-0. {1}{G}: All creatures get -1/-0 until end of turn. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Gabriel Angelfire +auto=@each my upkeep:may flying +auto=@each my upkeep:may first strike +auto=@each my upkeep:may rampage(3/3,1) +text=At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. +mana={3}{G}{G}{W}{W} +type=Legendary Creature +subtype=Angel +power=4 +toughness=4 +[/card] +[card] +name=Gaddock Teeg +text=Noncreature spells with converted mana cost 4 or greater can't be played. Noncreature spells with {X} in their mana costs can't be played. +mana={G}{W} +type=Legendary Creature +subtype=Kithkin Advisor +power=2 +toughness=2 +[/card] +[card] +name=Gaea's Balance +text=As an additional cost to cast Gaea's Balance, sacrifice five lands. Search your library for a land card of each basic land type and put them onto the battlefield. Then shuffle your library. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Gaea's Blessing +text=Target player shuffles up to three target cards from his or her graveyard into his or her library. Draw a card. When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Gaea's Bounty +text=Search your library for up to two Forest cards, reveal those cards, and put them into your hand. Then shuffle your library. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Gaea's Herald +auto=lord(creature|stack)shroud +#Not tested yet could evtl work +text=Creature spells can't be countered. +mana={1}{G} +type=Creature +subtype=Elf +power=1 +toughness=1 +[/card] +[card] +name=Gaea's Liege +text=As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls. {T}: Target land becomes a Forest until Gaea's Liege leaves play. +mana={3}{G}{G}{G} +color=Green +type=Creature +subtype=Avatar +power=* +toughness=* +[/card] +[card] +name=Gaea's Touch +text=You may play an additional land during your turn if that land is a basic Forest. Sacrifice Gaea's Touch: Add {G}{G} to your mana pool. +mana={G}{G} +type=Enchantment +[/card] +[card] +name=Galepowder Mage +text=Flying Whenever Galepowder Mage attacks, remove another target creature from the game. Return that card to play under its owner's control at end of turn. +mana={3}{W} +type=Creature +subtype=Kithkin Wizard +power=3 +toughness=3 +[/card] +[card] +name=Gallowbraid +text=Trample Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) +mana={3}{B}{B} +type=Legendary Creature +subtype=Horror +power=5 +toughness=5 +[/card] +[card] +name=Galvanic Arc +target=creature +auto=first strike +auto=Damage:3 target(creature,player) +text=Enchant creature When Galvanic Arc comes into play, it deals 3 damage to target creature or player. Enchanted creature has first strike. +mana={2}{R} +color=Red +type=Enchantment +subtype=Aura +[/card] +[card] +name=Game Preserve +text=At the beginning of your upkeep, each player reveals the top card of his or her library. If all cards revealed this way are creature cards, put those cards into play under their owners' control. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Game of Chaos +text=Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip. +mana={R}{R}{R} +type=Sorcery +[/card] +[card] +name=Game-Trail Changeling +text=Changeling (This card is every creature type at all times.) Trample +mana={3}{G}{G} +type=Creature +subtype=Shapeshifter +power=4 +toughness=4 +[/card] +[card] +name=Gamekeeper +text=When Gamekeeper is put into a graveyard from the battlefield, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard. +mana={3}{G} +type=Creature +subtype=Elf +power=2 +toughness=2 +[/card] +[card] +name=Gangrenous Goliath +text=Tap three untapped Clerics you control: Return Gangrenous Goliath from your graveyard to your hand. +mana={3}{B}{B} +type=Creature +subtype=Zombie Giant +power=4 +toughness=4 +[/card] +[card] +name=Gargantuan Gorilla +text=At the beginning of your upkeep, sacrifice Gargantuan Gorilla unless you sacrifice a Forest. If you sacrifice Gargantuan Gorilla this way, it deals 7 damage to you. If you sacrifice a snow Forest this way, Gargantuan Gorilla gains trample until end of turn. {T}: Gargantuan Gorilla deals damage equal to its power to target creature. That creature deals damage equal to its power to Gargantuan Gorilla. +mana={4}{G}{G}{G} +type=Creature +subtype=Ape +power=7 +toughness=7 +[/card] +[card] +name=Garruk Wildspeaker +text=[+1]: Untap two target lands. [-1]: Put a 3/3 green Beast creature token into play. [-4]: Creatures you control get +3/+3 and gain trample until end of turn. +mana={2}{G}{G} +type=Planeswalker +subtype=Garruk +toughness=3 +[/card] +[card] +name=Garza Zol, Plague Queen +abilities=Legendary +auto=@damaged(player) from(this):may draw:1 controller +text=Flying, haste Whenever a creature dealt damage by Garza Zol, Plague Queen this turn is put into a graveyard, put a +1/+1 counter on Garza Zol. Whenever Garza Zol deals combat damage to a player, you may draw a card. +mana={4}{U}{B}{R} +type=Creature +subtype=Vampire +power=5 +toughness=5 +[/card] +[card] +name=Garza's Assassin +text=Sacrifice Garza's Assassin: Destroy target nonblack creature. Recover—Pay half your life, rounded up. (When another creature is put into your graveyard from the battlefield, you may pay half your life, rounded up. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) +mana={B}{B}{B} +type=Creature +subtype=Human Assassin +power=2 +toughness=2 +[/card] +[card] +name=Gaseous Form +text=Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Gate Hound +text=Creatures you control have vigilance as long as Gate Hound is enchanted. +mana={2}{W} +type=Creature +subtype=Hound +power=1 +toughness=1 +[/card] +[card] +name=Gate to the AEther +text=At the beginning of each player's upkeep, that player reveals the top card of his or her library. If it's an artifact, creature, enchantment, or land card, the player may put it into play. +mana={6} +type=Artifact +[/card] +[card] +name=Gatekeeper of Malakir +text=Kicker {B} (You may pay an additional {B} as you cast this spell.) When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature. +mana={B}{B} +type=Creature +subtype=Vampire Warrior +power=2 +toughness=2 +[/card] +[card] +name=Gathan Raiders +text=Hellbent — Gathan Raiders gets +2/+2 if you have no cards in hand. Morph—Discard a card. (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={3}{R}{R} +type=Creature +subtype=Human Warrior +power=3 +toughness=3 +[/card] +[card] +name=Gather Courage +text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Target creature gets +2/+2 until end of turn. +mana={G} +type=Instant +[/card] +[card] +name=Gather Specimens +auto=@movedto(creature|opponentinplay):moveto(myinplay) +text=If a creature would come into play under an opponent's control this turn, it comes into play under your control instead. +mana={3}{U}{U}{U} +type=Instant +[/card] +[card] +name=Gatherer of Graces +text=Gatherer of Graces gets +1/+1 for each Aura attached to it. Sacrifice an Aura: Regenerate Gatherer of Graces. +mana={1}{G} +type=Creature +subtype=Human Druid +power=1 +toughness=2 +[/card] +[card] +name=Gauntlet of Power +text=As Gauntlet of Power comes into play, choose a color. Creatures of the chosen color get +1/+1. Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to his or her mana pool (in addition to the mana the land produces). +mana={5} +type=Artifact +[/card] +[card] +name=Gauntlets of Chaos +text={5}, Sacrifice Gauntlets of Chaos: Exchange control of target artifact, creature, or land an opponent controls and a permanent you control if they share one of those types. Destroy all Auras attached to those permanents. +mana={5} +type=Artifact +[/card] +[card] +name=Gaze of Justice +text=As an additional cost to play Gaze of Justice, tap three untapped white creatures you control. Remove target creature from the game. Flashback {5}{W} (You may play this card from your graveyard for its flashback cost and any additional costs. Then remove it from the game.) +mana={W} +type=Sorcery +[/card] +[card] +name=Gaze of Pain +text=Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it deals no combat damage this turn. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Gaze of the Gorgon +text=({BG} can be paid with either {B} or {G}.) Regenerate target creature. At end of combat, destroy all creatures that blocked or were blocked by that creature this turn. +mana={3}{BG} +type=Instant +[/card] +[card] +name=Gelid Shackles +text=Enchant creature Enchanted creature can't block and its activated abilities can't be activated. {S}i}: Enchanted creature gains defender until end of turn. ({S}i} can be paid with one mana from a snow permanent.) +mana={W} +type=Enchantment +subtype=Aura Snow +[/card] +[card] +name=Gemini Engine +text=Whenever Gemini Engine attacks, put a colorless Construct artifact creature token named Twin onto the battlefield attacking. Its power is equal to Gemini Engine's power and its toughness is equal to Gemini Engine's toughness. Sacrifice the token at end of combat. +mana={6} +type=Artifact Creature +subtype=Construct +power=3 +toughness=4 +[/card] +[card] +name=Gemstone Array +text={2}: Put a charge counter on Gemstone Array. Remove a charge counter from Gemstone Array: Add one mana of any color to your mana pool. +mana={4} +type=Artifact +[/card] +[card] +name=Gemstone Caverns +text=If Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns in play with a luck counter on it. If you do, remove a card in your hand from the game. {T}: Add {1} to your mana pool. If Gemstone Caverns has a luck counter on it, instead add one mana of any color to your mana pool. +type=Legendary Land +[/card] +[card] +name=Gemstone Mine +text=Gemstone Mine enters the battlefield with three mining counters on it. {T}, Remove a mining counter from Gemstone Mine: Add one mana of any color to your mana pool. If there are no mining counters on Gemstone Mine, sacrifice it. +type=Land +[/card] +[card] +name=General Jarkeld +text={T}: Switch the blocking creatures of two target attacking creatures. Play this ability only during the declare blockers step. +mana={3}{W} +type=Legendary Creature +subtype=Human Soldier +power=1 +toughness=2 +[/card] +[card] +name=General's Regalia +text={3}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature you control instead. +mana={3} +type=Artifact +[/card] +[card] +name=Genesis Chamber +text=Whenever a nontoken creature enters the battlefield, if Genesis Chamber is untapped, that creature's controller puts a 1/1 colorless Myr artifact creature token onto the battlefield. +mana={2} +type=Artifact +[/card] +[card] +name=Gerrard's Verdict +text=Target player discards two cards. You gain 3 life for each land card discarded this way. +mana={W}{B} +type=Sorcery +[/card] +[card] +name=Ghastlord of Fugue +text=Ghastlord of Fugue is unblockable. Whenever Ghastlord of Fugue deals combat damage to a player, that player reveals his or her hand. Choose a card from it. That player removes that card from the game. +mana={UB}{UB}{UB}{UB}{UB} +type=Creature +subtype=Spirit Avatar +power=4 +toughness=4 +[/card] +[card] +name=Ghastly Demise +text=Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard. +mana={B} +type=Instant +[/card] +[card] +name=Ghastly Discovery +text=Draw two cards, then discard a card. Conspire (As you play this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.) +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Ghastly Remains +text=Amplify 1 (As this card enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) At the beginning of your upkeep, if Ghastly Remains is in your graveyard, you may pay {B}{B}{B}. If you do, return Ghastly Remains to your hand. +mana={B}{B}{B} +type=Creature +subtype=Zombie +power=0 +toughness=0 +[/card] +[card] +name=Ghazbán Ogre +text=At the beginning of your upkeep, if a player has more life than any other, that player gains control of Ghazbán Ogre. +mana={G} +type=Creature +subtype=Ogre +power=2 +toughness=2 +[/card] +[card] +name=Ghitu Fire +text=You may play Ghitu Fire any time you could play an instant if you pay {2} more to play it. Ghitu Fire deals X damage to target creature or player. +mana={X}{R} +type=Sorcery +[/card] +[card] +name=Ghitu Fire-Eater +text={T}, Sacrifice Ghitu Fire-Eater: Ghitu Fire-Eater deals damage equal to its power to target creature or player. +mana={2}{R} +type=Creature +subtype=Human Nomad +power=2 +toughness=2 +[/card] +[card] +name=Ghitu Slinger +text=Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Ghitu Slinger enters the battlefield, it deals 2 damage to target creature or player. +mana={2}{R} +type=Creature +subtype=Human Nomad +power=2 +toughness=2 +[/card] +[card] +name=Ghor-Clan Savage +text=Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) +mana={3}{G}{G} +type=Creature +subtype=Centaur Berserker +power=2 +toughness=3 +[/card] +[card] +name=Ghost Council of Orzhova +text=When Ghost Council of Orzhova enters the battlefield, target opponent loses 1 life and you gain 1 life. {1}, Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step. +mana={W}{W}{B}{B} +type=Legendary Creature +subtype=Spirit +power=4 +toughness=4 +[/card] +[card] +name=Ghost Hounds +auto=@blocked(this) from(creature[white]):first strike +auto=@blocked(creature[white]) from(this):first strike +text=Vigilance Whenever Ghost Hounds blocks or becomes blocked by a white creature, Ghost Hounds gains first strike until end of turn. +mana={1}{B} +type=Creature +subtype=Hound Spirit +power=1 +toughness=1 +[/card] +[card] +name=Ghost Quarter +text={T}: Add {1} to your mana pool. {T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search his or her library for a basic land card, put it onto the battlefield, then shuffle his or her library. +type=Land +[/card] +[card] +name=Ghost Town +text={T}: Add {1} to your mana pool. {0}: Return Ghost Town to its owner's hand. Play this ability only if it's not your turn. +type=Land +[/card] +[card] +name=Ghost-Lit Stalker +text={4}{B}, {T}: Target player discards two cards. Activate this ability only any time you could cast a sorcery. Channel — {5}{B}{B}, Discard Ghost-Lit Stalker: Target player discards four cards. Activate this ability only any time you could cast a sorcery. +mana={B} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Ghost-Lit Warder +text={3}{U}, {T}: Counter target spell unless its controller pays {2}. Channel — {3}{U}, Discard Ghost-Lit Warder: Counter target spell unless its controller pays {4}. +mana={1}{U} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Ghostfire +text=Ghostfire is colorless. Ghostfire deals 3 damage to target creature or player. +mana={2}{R} +type=Instant +[/card] +[card] +name=Ghostflame Sliver +text=All Slivers are colorless. +mana={B}{R} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Ghosthelm Courier +text=You may choose not to untap Ghosthelm Courier during your untap step. {2}{U}, {T}: As long as Ghosthelm Courier remains tapped, target Wizard creature gets +2/+2 and has shroud. (It can't be the target of spells or abilities.) +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=1 +[/card] +[card] +name=Ghostly Changeling +text=Changeling (This card is every creature type at all times.) {1}{B}: Ghostly Changeling gets +1/+1 until end of turn. +mana={2}{B} +type=Creature +subtype=Shapeshifter +power=2 +toughness=2 +[/card] +[card] +name=Ghostly Flame +text=Black and/or red permanents and spells are colorless sources of damage. +mana={B}{R} +type=Enchantment +[/card] +[card] +name=Ghostly Prison +auto=lord(creature|opponentinplay) cantattack +auto=lord(creature|opponentinplay) {2}:-cantattack +text=Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Ghostly Wings +text=Enchant creature Enchanted creature gets +1/+1 and has flying. Discard a card: Return enchanted creature to its owner's hand. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Ghosts of the Innocent +text=If a source would deal damage to a creature or player, it deals half that damage, rounded down, to that creature or player instead. +mana={5}{W}{W} +type=Creature +subtype=Spirit +power=4 +toughness=5 +[/card] +[card] +name=Ghostway +text=Exile each creature you control. Return those creatures to the battlefield under their owners' control at the beginning of the next end step. +mana={2}{W} +type=Instant +[/card] +[card] +name=Giant Albatross +auto=@movedto(this|graveyard) from(battlefield):may +text=Flying When Giant Albatross is put into a graveyard from the battlefield, you may pay {1}{U}. If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated. +mana={1}{U} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Giant Ambush Beetle +text=Haste When Giant Ambush Beetle comes into play, you may have target creature block it this turn if able. +mana={3}{BG}{R} +type=Creature +subtype=Insect +power=4 +toughness=3 +[/card] +[card] +name=Giant Dustwasp +text=Flying Suspend 4—{1}{G} (Rather than cast this card from your hand, you may pay {1}{G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) +mana={3}{G}{G} +type=Creature +subtype=Insect +power=3 +toughness=3 +[/card] +[card] +name=Giant Harbinger +text=When Giant Harbinger comes into play, you may search your library for a Giant card, reveal it, then shuffle your library and put that card on top of it. +mana={4}{R} +type=Creature +subtype=Giant Shaman +power=3 +toughness=4 +[/card] +[card] +name=Giant Oyster +text=You may choose not to untap Giant Oyster during your untap step. {T}: For as long as Giant Oyster remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1 counter on that creature. When Giant Oyster leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature. +mana={2}{U}{U} +type=Creature +subtype=Oyster +power=0 +toughness=3 +[/card] +[card] +name=Giant Shark +text=Giant Shark can't attack unless defending player controls an Island. Whenever Giant Shark blocks or becomes blocked by a creature that has been dealt damage this turn, Giant Shark gets +2/+0 and gains trample until end of turn. When you control no Islands, sacrifice Giant Shark. +mana={5}{U} +type=Creature +subtype=Fish +power=4 +toughness=4 +[/card] +[card] +name=Giant Slug +text={5}: At the beginning of your next upkeep, choose a basic land type. Giant Slug gains landwalk of the chosen type until the end of that turn. +mana={1}{B} +type=Creature +subtype=Slug +power=1 +toughness=1 +[/card] +[card] +name=Giant Turtle +text=Giant Turtle can't attack if it attacked during your last turn. +mana={1}{G}{G} +type=Creature +subtype=Turtle +power=2 +toughness=4 +[/card] +[card] +name=Giantbaiting +text=Put a 4/4 red and green Giant Warrior creature token with haste into play. Remove it from the game at end of turn. Conspire (As you play this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.) +mana={2}{RG} +type=Sorcery +[/card] +[card] +name=Gibbering Descent +text=At the beginning of each player's upkeep, that player loses 1 life and discards a card. Hellbent — Skip your upkeep step if you have no cards in hand. Madness {2}{B}{B} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) +mana={4}{B}{B} +type=Enchantment +[/card] +[card] +name=Gift of Estates +text=If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, and put them into your hand. Then shuffle your library. +mana={1}{W} +type=Sorcery +[/card] +[card] +name=Gift of the Deity +target=creature +text=Enchant creature As long as enchanted creature is black, it gets +1/+1 and has deathtouch. (Whenever it deals damage to a creature, destroy that creature.) As long as enchanted creature is green, it gets +1/+1 and all creatures able to block it do so. +mana={4}{BG} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Gift of the Gargantuan +text=Look at the top four cards of your library. You may reveal a creature card and/or a land card from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Gift of the Woods +text=Enchant creature Whenever enchanted creature blocks or becomes blocked, it gets +0/+3 until end of turn and you gain 1 life. +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Gifts Ungiven +text=Search your library for four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library. +mana={3}{U} +type=Instant +[/card] +[card] +name=Gigadrowse +text=Replicate {U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Tap target permanent. +mana={U} +type=Instant +[/card] +[card] +name=Gigantiform +target=creature +kicker={4} +auto=8/8 +auto=trample +auto=kicker may moveTo(myBattlefield) target(Gigantiform|myLibrary) +text=Kicker {4} Enchant creature Enchanted creature is 8/8 and has trample. When Gigantiform enters the battlefield, if it was kicked, you may search your library for a card named Gigantiform, put it onto the battlefield, then shuffle your library. +mana={3}{G}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Gilded Drake +text=Flying When Gilded Drake comes into play, exchange control of Gilded Drake and up to one target creature an opponent controls. If you don't make an exchange, sacrifice Gilded Drake. This ability can't be countered except by spells and abilities. (This effect doesn't end at end of turn.) +mana={1}{U} +type=Creature +subtype=Drake +power=3 +toughness=3 +[/card] +[card] +name=Gilded Light +text=You gain shroud until end of turn. (You can't be the target of spells or abilities.) Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{W} +type=Instant +[/card] +[card] +name=Gilder Bairn +text={2}{GU}, {Q}: For each counter on target permanent, put another of those counters on that permanent. ({Q} is the untap symbol.) +mana={1}{GU}{GU} +type=Creature +subtype=Ouphe +power=1 +toughness=3 +[/card] +[card] +name=Gilt-Leaf Ambush +text=Put two 1/1 green Elf Warrior creature tokens into play. Clash with an opponent. If you win, those creatures gain deathtouch until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost. Whenever a creature with deathtouch deals damage to a creature, destroy that creature.) +mana={2}{G} +type=Tribal Instant +subtype=Elf +[/card] +[card] +name=Gilt-Leaf Archdruid +text=Whenever you cast a Druid spell, you may draw a card. Tap seven untapped Druids you control: Gain control of all lands target player controls. +mana={3}{G}{G} +type=Creature +subtype=Elf Druid +power=3 +toughness=3 +[/card] +[card] +name=Gilt-Leaf Seer +text={G}, {T}: Look at the top two cards of your library, then put them back in any order. +mana={2}{G} +type=Creature +subtype=Elf Shaman +power=2 +toughness=2 +[/card] +[card] +name=Giltspire Avenger +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Destroy target creature that dealt damage to you this turn. +mana={G}{W}{U} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Glacial Chasm +text=Cumulative upkeep-Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Glacial Chasm comes into play, sacrifice a land. Creatures you control can't attack. Prevent all damage that would be dealt to you. +type=Land +[/card] +[card] +name=Glacial Plating +text=Enchant creature Cumulative upkeep {S}i} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {S}i} can be paid with one mana from a snow permanent.) Enchanted creature gets +3/+3 for each age counter on Glacial Plating. +mana={2}{W}{W} +type=Enchantment +subtype=Aura Snow +[/card] +[card] +name=Glacial Ray +text=Glacial Ray deals 2 damage to target creature or player. Splice onto Arcane {1}{R} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={1}{R} +type=Instant +subtype=Arcane +[/card] +[card] +name=Glaciers +text=At the beginning of your upkeep, sacrifice Glaciers unless you pay {W}{U}. All Mountains are Plains. +mana={2}{W}{U} +type=Enchantment +[/card] +[card] +name=Glamer Spinners +text=Flash Flying When Glamer Spinners comes into play, attach all Auras enchanting target permanent to another permanent with the same controller. +mana={4}{WU} +type=Creature +subtype=Faerie Wizard +power=2 +toughness=4 +[/card] +[card] +name=Glamerdye +text=Change the text of target spell or permanent by replacing all instances of one color word with another. Retrace (You may play this card from your graveyard by discarding a land card in addition to paying its other costs.) +mana={1}{U} +type=Instant +[/card] +[card] +name=Glare of Subdual +text=Tap an untapped creature you control: Tap target artifact or creature. +mana={2}{G}{W} +type=Enchantment +[/card] +[card] +name=Glarecaster +text=Flying. {5}{W}: The next time damage would be dealt to Glarecaster and/or you this turn, that damage is dealt to target creature or player instead. +mana={4}{W}{W} +type=Creature +subtype=Bird Cleric +power=3 +toughness=3 +[/card] +[card] +name=Glarewielder +text=Haste When Glarewielder comes into play, up to two target creatures can't block this turn. Evoke {1}{R} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) +mana={4}{R} +type=Creature +subtype=Elemental Shaman +power=3 +toughness=1 +[/card] +[card] +name=Glass Asp +text=Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of his or her next draw step unless he or she pays {2} before that step. +mana={1}{G}{G} +type=Creature +subtype=Snake +power=2 +toughness=1 +[/card] +[card] +name=Glasses of Urza +text={T}: Look at target player's hand. +mana={1} +type=Artifact +[/card] +[card] +name=Gleancrawler +text=({BG} can be paid with either {B} or {G}.) Trample At the end of your turn, return to your hand all creature cards in your graveyard that were put into your graveyard from play this turn. +mana={3}{BG}{BG}{BG} +type=Creature +subtype=Insect Horror +power=6 +toughness=6 +[/card] +[card] +name=Gleeful Sabotage +text=Destroy target artifact or enchantment. Conspire (As you play this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Glen Elendra Pranksters +text=Flying Whenever you play a spell during an opponent's turn, you may return target creature you control to its owner's hand. +mana={3}{U} +type=Creature +subtype=Faerie Wizard +power=1 +toughness=3 +[/card] +[card] +name=Gliding Licid +text={U}, {T}: Gliding Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. Enchanted creature has flying. +mana={2}{U} +type=Creature +subtype=Licid +power=2 +toughness=2 +[/card] +[card] +name=Glimmervoid +auto=@each endofturn:aslongas(-artifact|myinplay)destroy +auto={T}: add {G} +auto={T}: add {B} +auto={T}: add {U} +auto={T}: add {W} +auto={T}: add {R} +text=At end of turn, if you control no artifacts, sacrifice Glimmervoid. {T}: Add one mana of any color to your mana pool. +type=Land +[/card] +[card] +name=Glimpse of Nature +auto=@movedTo(creature|mystack):draw:1 controller ueot +#Glimpse of Nature can't be added in Wagic 0.9. "ueot" works only for some specific keywords, mostly abilities and P/T change +text=Whenever you cast a creature spell this turn, draw a card. +mana={G} +type=Sorcery +[/card] +[card] +name=Glint-Eye Nephilim +text=Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards. {1}, Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn. +mana={U}{B}{R}{G} +type=Creature +subtype=Nephilim +power=2 +toughness=2 +[/card] +[card] +name=Glissa Sunseeker +text=First strike {T}: Destroy target artifact if its converted mana cost is equal to the amount of mana in your mana pool. +mana={2}{G}{G} +type=Legendary Creature +subtype=Elf +power=3 +toughness=2 +[/card] +[card] +name=Glittering Lion +text=Prevent all damage that would be dealt to Glittering Lion. {3}: Until end of turn, Glittering Lion loses "Prevent all damage that would be dealt to Glittering Lion." Any player may activate this ability. +mana={2}{W} +type=Creature +subtype=Cat +power=2 +toughness=2 +[/card] +[card] +name=Glittering Lynx +text=Prevent all damage that would be dealt to Glittering Lynx. {2}: Until end of turn, Glittering Lynx loses "Prevent all damage that would be dealt to Glittering Lynx." Any player may activate this ability. +mana={W} +type=Creature +subtype=Cat +power=1 +toughness=1 +[/card] +[card] +name=Glittering Wish +text=You may choose a multicolored card you own from outside the game, reveal that card, and put it into your hand. Remove Glittering Wish from the game. +mana={G}{W} +type=Sorcery +[/card] +[card] +name=Global Ruin +text=Each player chooses from the lands he or she controls a land of each basic land type, then sacrifices the rest. +mana={4}{W} +type=Sorcery +[/card] +[card] +name=Gloom +text=White spells and activated abilities of white enchantments cost {3} more to play. +mana={2}{B} +color=Black +type=Enchantment +[/card] +[card] +name=Gloomdrifter +text=Flying Threshold - As long as seven or more cards are in your graveyard, Gloomdrifter has «When Gloomdrifter enters the battlefield, nonblack creatures get -2/-2 until end of turn.» +mana={3}{B} +type=Creature +subtype=Zombie Minion +power=2 +toughness=2 +[/card] +[card] +name=Gloomlance +text=Destroy target creature. If that creature was green or white, its controller discards a card. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Gloomwidow's Feast +text=Destroy target creature with flying. If that creature was blue or black, put a 1/2 green Spider creature token with reach into play. (It can block creatures with flying.) +mana={3}{G} +type=Instant +[/card] +[card] +name=Glory of Warfare +text=As long as it's your turn, creatures you control get +2/+0. As long as it's not your turn, creatures you control get +0/+2. +mana={2}{R}{W} +type=Enchantment +[/card] +[card] +name=Gloryscale Viashino +text=Whenever you play a multicolored spell, Gloryscale Viashino gets +3/+3 until end of turn. +mana={1}{R}{G}{W} +type=Creature +subtype=Viashino Soldier +power=3 +toughness=3 +[/card] +[card] +name=Glowering Rogon +text=Amplify 1 (As this card enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.) +mana={5}{G} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Glowrider +text=Noncreature spells cost {1} more to cast. +mana={2}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=1 +[/card] +[card] +name=Gluttonous Slime +text=Flash Devour 1 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with that many +1/+1 counters on it.) +mana={2}{G} +type=Creature +subtype=Ooze +power=2 +toughness=2 +[/card] +[card] +name=Glyph of Delusion +text=Put X glyph counters on target creature that target Wall blocked this turn, where X is the power of that blocked creature. The creature gains "This creature doesn't untap during your untap step if it has a glyph counter on it" and "At the beginning of your upkeep, remove a glyph counter from this creature." +mana={U} +type=Instant +[/card] +[card] +name=Glyph of Doom +text=At end of combat, destroy all creatures that were blocked by target Wall this turn. +mana={B} +type=Instant +[/card] +[card] +name=Glyph of Life +text=Until end of turn, whenever an attacking creature deals damage to target Wall creature, you gain that much life. +mana={W} +type=Instant +[/card] +[card] +name=Glyph of Reincarnation +text=Play Glyph of Reincarnation only during the end of combat step. Destroy all creatures that were blocked by target Wall this turn. They can't be regenerated. For each creature put into a graveyard this way, choose a creature card from the graveyard of that creature's controller and return that card to play under its owner's control. +mana={G} +type=Instant +[/card] +[card] +name=Gnarlid Pack +text=Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.) Gnarlid Pack enters the battlefield with a +1/+1 counter on it for each time it was kicked. +mana={1}{G} +type=Creature +subtype=Beast +power=2 +toughness=2 +[/card] +[card] +name=Gnat Miser +text=Each opponent's maximum hand size is reduced by one. +mana={B} +type=Creature +subtype=Rat Shaman +power=1 +toughness=1 +[/card] +[card] +name=Goatnapper +text=When Goatnapper comes into play, untap target Goat and gain control of it until end of turn. It gains haste until end of turn. +mana={2}{R} +type=Creature +subtype=Goblin Rogue +power=2 +toughness=2 +[/card] +[card] +name=Gobhobbler Rats +text=Hellbent - - As long as you have no cards in hand, Gobhobbler Rats gets +1/+0 and has "{B}: Regenerate Gobhobbler Rats." +mana={B}{R} +type=Creature +subtype=Rat +power=2 +toughness=2 +[/card] +[card] +name=Goblin Archaeologist +text={R}, {T}: Flip a coin. If you win the flip, destroy target artifact and untap Goblin Archaeologist. If you lose the flip, sacrifice Goblin Archaeologist. +mana={1}{R} +type=Creature +subtype=Goblin Artificer +power=1 +toughness=2 +[/card] +[card] +name=Goblin Artisans +text={T}: Flip a coin. If you win the flip, draw a card. Otherwise, counter target artifact spell you control that isn't the target of an ability from another creature named Goblin Artisans. +mana={R} +type=Creature +subtype=Goblin Artificer +power=1 +toughness=1 +[/card] +[card] +name=Goblin Assassin +text=Whenever Goblin Assassin or another Goblin enters the battlefield, each player flips a coin. Each player whose coin comes up tails sacrifices a creature. +mana={3}{R}{R} +type=Creature +subtype=Goblin Assassin +power=2 +toughness=2 +[/card] +[card] +name=Goblin Bomb +text=At the beginning of your upkeep, you may flip a coin. If you win the flip, put a fuse counter on Goblin Bomb. If you lose the flip, remove a fuse counter from Goblin Bomb. Remove five fuse counters from Goblin Bomb, Sacrifice Goblin Bomb: Goblin Bomb deals 20 damage to target player. +mana={1}{R} +type=Enchantment +[/card] +[card] +name=Goblin Brawler +abilities=first strike +text=First strike Goblin Brawler can't be equipped. +mana={2}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=2 +[/card] +[card] +name=Goblin Cadets +text=Whenever Goblin Cadets blocks or becomes blocked, target opponent gains control of it. (This removes Goblin Cadets from combat.) +mana={R} +type=Creature +subtype=Goblin +power=2 +toughness=1 +[/card] +[card] +name=Goblin Caves +text=Enchant land If enchanted land is a basic Mountain, Goblin creatures get +0/+2. +mana={1}{R}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Goblin Charbelcher +text={3}, {T}: Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to target creature or player. If the revealed land card was a Mountain, Goblin Charbelcher deals double that damage instead. Put the revealed cards on the bottom of your library in any order. +mana={4} +type=Artifact +[/card] +[card] +name=Goblin Dynamo +text={T}: Goblin Dynamo deals 1 damage to target creature or player. {X}{R}, {T}, Sacrifice Goblin Dynamo: Goblin Dynamo deals X damage to target creature or player. +mana={5}{R}{R} +type=Creature +subtype=Goblin Mutant +power=4 +toughness=4 +[/card] +[card] +name=Goblin Festival +text={2}: Goblin Festival deals 1 damage to target creature or player. Flip a coin. If you lose the flip, choose one of your opponents. That player gains control of Goblin Festival. +mana={1}{R} +type=Enchantment +[/card] +[card] +name=Goblin Fire Fiend +text=Haste Goblin Fire Fiend must be blocked if able. {R}: Goblin Fire Fiend gets +1/+0 until end of turn. +mana={3}{R} +type=Creature +subtype=Goblin Berserker +power=1 +toughness=1 +[/card] +[card] +name=Goblin Flectomancer +text=Sacrifice Goblin Flectomancer: You may change the targets of target instant or sorcery spell. +mana={U}{R}{R} +type=Creature +subtype=Goblin Wizard +power=2 +toughness=2 +[/card] +[card] +name=Goblin Flotilla +text=Islandwalk At the beginning of combat, unless you pay {R}, whenever Goblin Flotilla blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn. +mana={2}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] +name=Goblin Furrier +text=Prevent all damage that Goblin Furrier would deal to snow creatures. +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=2 +[/card] +[card] +name=Goblin Game +text=Each player hides at least one item, then all players reveal them simultaneously. Each player loses life equal to the number of items he or she revealed. The player who revealed the fewest items then loses half his or her life, rounded up. If two or more players are tied for fewest, each loses half his or her life, rounded up. +mana={5}{R}{R} +type=Sorcery +[/card] +[card] +name=Goblin Goon +text=Goblin Goon can't attack unless you control more creatures than defending player. Goblin Goon can't block unless you control more creatures than attacking player. +mana={3}{R} +type=Creature +subtype=Goblin Mutant +power=6 +toughness=6 +[/card] +[card] +name=Goblin Grappler +text=Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) +mana={R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Goblin Grenade +text=As an additional cost to play Goblin Grenade, sacrifice a Goblin. Goblin Grenade deals 5 damage to target creature or player. +mana={R} +type=Sorcery +[/card] +[card] +name=Goblin Grenadiers +text=Whenever Goblin Grenadiers attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature and target land. +mana={3}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] +name=Goblin Guide +text=Haste Whenever Goblin Guide attacks, defending player reveals the top card of his or her library. If it's a land card, that player puts it into his or her hand. +mana={R} +type=Creature +subtype=Goblin Scout +power=2 +toughness=2 +[/card] +[card] +name=Goblin Kites +text={R}: Target creature you control with toughness 2 or less gains flying until end of turn. Flip a coin at end of turn. If you lose the flip, sacrifice that creature. +mana={1}{R} +type=Enchantment +[/card] +[card] +name=Goblin Legionnaire +text={R}, Sacrifice Goblin Legionnaire: Goblin Legionnaire deals 2 damage to target creature or player. {W}, Sacrifice Goblin Legionnaire: Prevent the next 2 damage that would be dealt to target creature or player this turn. +mana={R}{W} +type=Creature +subtype=Goblin Soldier +power=2 +toughness=2 +[/card] +[card] +name=Goblin Lyre +text=Sacrifice Goblin Lyre: Flip a coin. If you win the flip, Goblin Lyre deals damage to target opponent equal to the number of creatures you control. If you lose the flip, Goblin Lyre deals damage to you equal to the number of creatures that opponent controls. +mana={3} +type=Artifact +[/card] +[card] +name=Goblin Machinist +text={2}{R}: Reveal cards from the top of your library until you reveal a nonland card. Goblin Machinist gets +X/+0 until end of turn, where X is that card's converted mana cost. Put the revealed cards on the bottom of your library in any order. +mana={4}{R} +type=Creature +subtype=Goblin +power=0 +toughness=5 +[/card] +[card] +name=Goblin Marshal +text=Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Goblin Marshal enters the battlefield or is put into a graveyard from the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield. +mana={4}{R}{R} +type=Creature +subtype=Goblin Warrior +power=3 +toughness=3 +[/card] +[card] +name=Goblin Medics +text=Whenever Goblin Medics becomes tapped, it deals 1 damage to target creature or player. +mana={2}{R} +type=Creature +subtype=Goblin Shaman +power=1 +toughness=1 +[/card] +[card] +name=Goblin Mutant +text=Trample Goblin Mutant can't attack if defending player controls an untapped creature with power 3 or greater. Goblin Mutant can't block creatures with power 3 or greater. +mana={2}{R}{R} +type=Creature +subtype=Goblin Mutant +power=5 +toughness=3 +[/card] +[card] +name=Goblin Patrol +text=Echo {R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) +mana={R} +type=Creature +subtype=Goblin +power=2 +toughness=1 +[/card] +[card] +name=Goblin Piledriver +text=Protection from blue Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin. +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=2 +[/card] +[card] +name=Goblin Psychopath +text=Whenever Goblin Psychopath attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead. +mana={3}{R} +type=Creature +subtype=Goblin Mutant +power=5 +toughness=5 +[/card] +[card] +name=Goblin Razerunners +text={1}{R}, Sacrifice a land: Put a +1/+1 counter on Goblin Razerunners. At the end of your turn, you may have Goblin Razerunners deal damage equal to the number of +1/+1 counters on it to target player. +mana={2}{R}{R} +type=Creature +subtype=Goblin Warrior +power=3 +toughness=4 +[/card] +[card] +name=Goblin Recruiter +text=When Goblin Recruiter enters the battlefield, search your library for any number of Goblin cards and reveal those cards. Shuffle your library, then put them on top of it in any order. +mana={1}{R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Goblin Rimerunner +text={T}: Target creature can't block this turn. {S}i}: Goblin Rimerunner gains haste until end of turn. ({S}i} can be paid with one mana from a snow permanent.) +mana={2}{R} +type=Creature +subtype=Goblin Warrior Snow +power=2 +toughness=2 +[/card] +[card] +name=Goblin Ringleader +text=Haste When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library. +mana={3}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] +name=Goblin Rock Sled +text=Trample Goblin Rock Sled doesn't untap during your untap step if it attacked during your last turn. Goblin Rock Sled can't attack unless defending player controls a Mountain. +mana={1}{R} +type=Creature +subtype=Goblin +power=3 +toughness=1 +[/card] +[card] +name=Goblin Sappers +text={R}{R}, {T}: Target creature you control is unblockable this turn. Destroy it and Goblin Sappers at end of combat. {R}{R}{R}{R}, {T}: Target creature you control is unblockable this turn. Destroy it at end of combat. +mana={1}{R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Goblin Shrine +text=Enchant land If enchanted land is a Mountain, Goblin creatures get +1/+0. When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature. +mana={1}{R}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Goblin Ski Patrol +text={1}{R}: Goblin Ski Patrol gets +2/+0 and gains flying. Its controller sacrifices it at end of turn. Play this ability only once and only if you control a snow Mountain. +mana={1}{R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Goblin Skycutter +auto={S}:damage:2 target(creature{-flying}) && -flying ........... +text=Sacrifice Goblin Skycutter: Goblin Skycutter deals 2 damage to target creature with flying. That creature loses flying until end of turn. +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=1 +[/card] +[card] +name=Goblin Snowman +text=Whenever Goblin Snowman blocks, prevent all combat damage that would be dealt to and dealt by it this turn. {T}: Goblin Snowman deals 1 damage to target creature it's blocking. +mana={3}{R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Goblin Spy +text=Play with the top card of your library revealed. +mana={R} +type=Creature +subtype=Goblin Rogue +power=1 +toughness=1 +[/card] +[card] +name=Goblin Swine-Rider +text=Whenever Goblin Swine-Rider becomes blocked, it deals 2 damage to each attacking creature and each blocking creature. +mana={R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Goblin Taskmaster +text={1}{R}: Target Goblin creature gets +1/+0 until end of turn. Morph {R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Goblin Tinkerer +text={R}, {T}: Destroy target artifact. That artifact deals damage equal to its converted mana cost to Goblin Tinkerer. +mana={1}{R} +type=Creature +subtype=Goblin Artificer +power=1 +toughness=2 +[/card] +[card] +name=Goblin Vandal +text=Whenever Goblin Vandal attacks and isn't blocked, you may pay {R}. If you do, destroy target artifact defending player controls and Goblin Vandal assigns no combat damage this turn. +mana={R} +type=Creature +subtype=Goblin Rogue +power=1 +toughness=1 +[/card] +[card] +name=Goblin War Buggy +text=Haste Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) +mana={1}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] +name=Goblin War Cry +text=Target opponent chooses a creature he or she controls. Other creatures he or she controls can't block this turn. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Goblin War Drums +text=Each creature you control can't be blocked except by two or more creatures. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Goblin Warchief +text=Goblin spells you cast cost {1} less to cast. Goblin creatures you control have haste. +mana={1}{R}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] +name=Goblin Warrens +text={2}{R}, Sacrifice two Goblins: Put three 1/1 red Goblin creature tokens into play. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Godhead of Awe +text=Flying Other creatures are 1/1. +mana={WU}{WU}{WU}{WU}{WU} +type=Creature +subtype=Spirit Avatar +power=4 +toughness=4 +[/card] +[card] +name=Godo's Irregulars +text={R}: Godo's Irregulars deals 1 damage to target creature blocking it. +mana={R} +type=Creature +subtype=Human Warrior +power=1 +toughness=1 +[/card] +[card] +name=Godo, Bandit Warlord +text=When Godo, Bandit Warlord comes into play, you may search your library for an Equipment card and put it into play. If you do, shuffle your library. Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, you get an additional combat phase. +mana={5}{R} +type=Legendary Creature +subtype=Human Barbarian +power=3 +toughness=3 +[/card] +[card] +name=Godtoucher +text={1}{W}, {T}: Prevent all damage that would be dealt to target creature with power 5 or greater this turn. +mana={3}{G} +type=Creature +subtype=Elf Cleric +power=2 +toughness=2 +[/card] +[card] +name=Goham Djinn +text={1}{B}: Regenerate Goham Djinn. Goham Djinn gets -2/-2 as long as black is the most common color among all permanents or is tied for most common. +mana={5}{B} +type=Creature +subtype=Djinn +power=5 +toughness=5 +[/card] +[card] +name=Golden Wish +text=You may choose an artifact or enchantment card you own from outside the game, reveal that card, and put it into your hand. Exile Golden Wish. +mana={3}{W}{W} +type=Sorcery +[/card] +[card] +name=Goldenglow Moth +abilities=flying +auto=foreach(Goldenglow Moth[blocking]):may life:4 controller +text=Flying Whenever Goldenglow Moth blocks, you may gain 4 life. +mana={W} +type=Creature +subtype=Insect +power=0 +toughness=1 +[/card] +[card] +name=Goldmeadow Lookout +text={W}, {T}, Discard a card: Put a 1/1 white Kithkin Soldier creature token named Goldmeadow Harrier into play with "{W}, {T}: Tap target creature." +mana={3}{W} +type=Creature +subtype=Kithkin Spellshaper +power=2 +toughness=2 +[/card] +[card] +name=Goldmeadow Stalwart +text=As an additional cost to play Goldmeadow Stalwart, reveal a Kithkin card from your hand or pay {3}. +mana={W} +type=Creature +subtype=Kithkin Soldier +power=2 +toughness=2 +[/card] +[card] +name=Golem-Skin Gauntlets +text=Equipped creature gets +1/+0 for each Equipment attached to it. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Golgari Brownscale +text=When Golgari Brownscale is put into your hand from your graveyard, you gain 2 life. Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) +mana={1}{G}{G} +type=Creature +subtype=Lizard +power=2 +toughness=3 +[/card] +[card] +name=Golgari Grave-Troll +auto=foreach(creature|myGraveyard)counter(1/1,1) +auto={1}:regenerate && counter(1/1,-1) +#to test +text=Golgari Grave-Troll comes into play with a +1/+1 counter on it for each creature card in your graveyard. {1}, Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll. Dredge 6 +mana={4}{G} +type=Creature +subtype=Skeleton Troll +power=0 +toughness=0 +[/card] +[card] +name=Golgari Thug +text=When Golgari Thug is put into a graveyard from play, put target creature card in your graveyard on top of your library. Dredge 4 (If you would draw a card, instead you may put exactly four cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) +mana={1}{B} +type=Creature +subtype=Human Warrior +power=1 +toughness=1 +[/card] +[card] +name=Golgothian Sylex +text={1}, {T}: Each nontoken permanent from the Antiquities expansion is sacrificed by its controller. +mana={4} +type=Artifact +[/card] +[card] +name=Gomazoa +text=Defender, flying {T}: Put Gomazoa and each creature it's blocking on top of their owners' libraries, then those players shuffle their libraries. +mana={2}{U} +type=Creature +subtype=Jellyfish +power=0 +toughness=3 +[/card] +[card] +name=Gorger Wurm +text=Devour 1 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with that many +1/+1 counters on it.) +mana={3}{R}{G} +type=Creature +subtype=Wurm +power=5 +toughness=5 +[/card] +[card] +name=Gorgon Recluse +text=Whenever Gorgon Recluse blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. Madness {B}{B} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) +mana={3}{B}{B} +type=Creature +subtype=Gorgon +power=2 +toughness=4 +[/card] +[card] +name=Gorilla Berserkers +abilities=trample +auto=rampage(2/2,1) +text=Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) Gorilla Berserkers can't be blocked except by three or more creatures. +mana={3}{G}{G} +type=Creature +subtype=Ape Berserker +power=2 +toughness=3 +[/card] +[card] +name=Gorilla Shaman +text={X}{X}{1}: Destroy target noncreature artifact with converted mana cost X. +mana={R} +type=Creature +subtype=Ape Shaman +power=1 +toughness=1 +[/card] +[card] +name=Gorilla Titan +abilities=trample +auto=aslongas(*|mygraveyard) 4/4 <1 +#### +####"<" doesn't work for now! +text=Trample Gorilla Titan gets +4/+4 as long as there are no cards in your graveyard. +mana={3}{G}{G} +type=Creature +subtype=Ape +power=4 +toughness=4 +[/card] +[card] +name=Gorilla War Cry +text=Cast Gorilla War Cry only during combat before blockers are declared. Attacking creatures can't be blocked this turn except by two or more creatures. Draw a card at the beginning of the next turn's upkeep. +mana={1}{R} +type=Instant +[/card] +[card] +name=Goryo's Vengeance +text=Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. Splice onto Arcane {2}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={1}{B} +type=Instant +subtype=Arcane +[/card] +[card] +name=Gossamer Chains +text=Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn. +mana={W}{W} +type=Enchantment +[/card] +[card] +name=Gossamer Phantasm +text=Flying When Gossamer Phantasm becomes the target of a spell or ability, sacrifice it. +mana={1}{U} +type=Creature +subtype=Illusion +power=2 +toughness=1 +[/card] +[card] +name=Govern the Guildless +text=Gain control of target monocolored creature. Forecast - {1}{U}, Reveal Govern the Guildless from your hand: Target creature becomes the color or colors of your choice until end of turn. (Activate this ability only during your upkeep and only once each turn.) +mana={5}{U} +type=Sorcery +[/card] +[card] +name=Grab the Reins +text=Choose one - Until end of turn, you gain control of target creature and it gains haste; or sacrifice a creature, then Grab the Reins deals damage equal to that creature's power to target creature or player. Entwine {2}{R} (Choose both if you pay the entwine cost.) +mana={3}{R} +type=Instant +[/card] +[card] +name=Graceful Adept +text=You have no maximum hand size. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=3 +[/card] +[card] +name=Graceful Antelope +text=Plainswalk Whenever Graceful Antelope deals combat damage to a player, you may have target land become a Plains until Graceful Antelope leaves play. +mana={2}{W}{W} +type=Creature +subtype=Antelope +power=1 +toughness=4 +[/card] +[card] +name=Graceful Reprieve +text=When target creature is put into a graveyard this turn, return that card to the battlefield under its owner's control. +mana={1}{W} +type=Instant +[/card] +[card] +name=Grafted Wargear +text=Equipped creature gets +3/+2. Whenever Grafted Wargear becomes unattached from a permanent, sacrifice that permanent. Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.) +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Grand Arbiter Augustin IV +text=White spells you cast cost {1} less to cast. Blue spells you cast cost {1} less to cast. Spells your opponents cast cost {1} more to cast. +mana={2}{W}{U} +type=Legendary Creature +subtype=Human Advisor +power=2 +toughness=3 +[/card] +[card] +name=Grand Melee +auto=lord(creature) mustattack +auto=lord(creature) mustblock +text=All creatures attack each turn if able. All creatures block each turn if able. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=Grapeshot +text=Grapeshot deals 1 damage to target creature or player. Storm (When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies.) +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Grappling Hook +text=Equipped creature has double strike. Whenever equipped creature attacks, you may have target creature block it this turn if able. Equip {4} +mana={4} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Gratuitous Violence +text=If a creature you control would deal damage to a creature or player, it deals double that damage to that creature or player instead. +mana={2}{R}{R}{R} +type=Enchantment +[/card] +[card] +name=Grave Consequences +text=Each player may exile any number of cards from his or her graveyard. Then each player loses 1 life for each card in his or her graveyard. Draw a card. +mana={1}{B} +type=Instant +[/card] +[card] +name=Grave Defiler +text=When Grave Defiler enters the battlefield, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library. {1}{B}: Regenerate Grave Defiler. +mana={3}{B} +type=Creature +subtype=Zombie +power=2 +toughness=1 +[/card] +[card] +name=Grave Pact +text=Whenever a creature you control is put into a graveyard from play, each other player sacrifices a creature. +mana={1}{B}{B}{B} +type=Enchantment +[/card] +[card] +name=Grave Peril +text=When a nonblack creature comes into play, sacrifice Grave Peril. If you do, destroy that creature. +mana={1}{B} +type=Enchantment +[/card] +[card] +name=Grave Scrabbler +text=Madness {1}{B} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) When Grave Scrabbler comes into play, if its madness cost was paid, you may return target creature card in a graveyard to its owner's hand. +mana={3}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] +name=Grave Servitude +text=You may play Grave Servitude any time you could play an instant. If it was played any time a sorcery couldn't have been played, it gains substance until end of turn and when it loses substance, sacrifice it. Enchant creature Enchanted creature gets +3/-1 and is black. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Grave-Shell Scarab +text={1}, Sacrifice Grave-Shell Scarab: Draw a card. Dredge 1 (If you would draw a card, instead you may put exactly one card from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) +mana={2}{B}{G}{G} +type=Creature +subtype=Insect +power=4 +toughness=4 +[/card] +[card] +name=Gravebane Zombie +text=If Gravebane Zombie would be put into a graveyard from play, put Gravebane Zombie on top of its owner's library instead. +mana={3}{B} +type=Creature +subtype=Zombie +power=3 +toughness=2 +[/card] +[card] +name=Gravegouger +text=When Gravegouger enters the battlefield, exile up to two target cards from a single graveyard. When Gravegouger leaves the battlefield, return the exiled cards to their owner's graveyard. +mana={2}{B} +type=Creature +subtype=Nightmare Horror +power=2 +toughness=2 +[/card] +[card] +name=Gravel Slinger +text={T}: Gravel Slinger deals 1 damage to target attacking or blocking creature. Morph {1}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={3}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=3 +[/card] +[card] +name=Graven Dominator +text=Flying Haunt (When this card is put into a graveyard from the battlefield, exile it haunting target creature.) When Graven Dominator enters the battlefield or the creature it haunts is put into a graveyard, each other creature becomes 1/1 until end of turn. +mana={4}{W}{W} +type=Creature +subtype=Gargoyle +power=4 +toughness=4 +[/card] +[card] +name=Gravespawn Sovereign +text=Tap five untapped Zombies you control: Put target creature card from a graveyard into play under your control. +mana={4}{B}{B} +type=Creature +subtype=Zombie +power=3 +toughness=3 +[/card] +[card] +name=Gravestorm +text=At the beginning of your upkeep, target opponent may remove a card in his or her graveyard from the game. If that player doesn't, you may draw a card. +mana={B}{B}{B} +type=Enchantment +[/card] +[card] +name=Graxiplon +text=Graxiplon is unblockable unless defending player controls three or more creatures that share a creature type. +mana={5}{U} +type=Creature +subtype=Beast +power=3 +toughness=4 +[/card] +[card] +name=Grazing Kelpie +text={GU}, Sacrifice Grazing Kelpie: Put target card in a graveyard on the bottom of its owner's library. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) +mana={3}{GU} +type=Creature +subtype=Beast +power=2 +toughness=3 +[/card] +[card] +name=Great Whale +text=When Great Whale comes into play, untap up to seven lands. +mana={5}{U}{U} +type=Creature +subtype=Whale +power=5 +toughness=5 +[/card] +[card] +name=Greatbow Doyen +text=Other Archer creatures you control get +1/+1. Whenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature's controller. +mana={4}{G} +type=Creature +subtype=Elf Archer +power=2 +toughness=4 +[/card] +[card] +name=Greater Auramancy +auto=lord(enchantment|myinplay) shroud other +auto=lord(creature[enchanted]|myinplay) shroud +text=Other enchantments you control have shroud. Enchanted creatures you control have shroud. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Greater Gargadon +text=Suspend 10?{R} Sacrifice an artifact, creature, or land: Remove a time counter from Greater Gargadon. Play this ability only if Greater Gargadon is suspended. +mana={9}{R} +type=Creature +subtype=Beast +power=9 +toughness=7 +[/card] +[card] +name=Greater Good +text=Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. +mana={2}{G}{G} +type=Enchantment +[/card] +[card] +name=Greater Harvester +text=At the beginning of your upkeep, sacrifice a permanent. Whenever Greater Harvester deals combat damage to a player, that player sacrifices two permanents. +mana={2}{B}{B}{B} +type=Creature +subtype=Horror +power=5 +toughness=6 +[/card] +[card] +name=Greater Mossdog +text=Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) +mana={3}{G} +type=Creature +subtype=Plant Hound +power=3 +toughness=3 +[/card] +[card] +name=Greater Realm of Preservation +text={1}{W}: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Greater Stone Spirit +text=Greater Stone Spirit can't be blocked by creatures with flying. {2}{R}: Until end of turn, target creature gets +0/+2 and gains «{R}: This creature gets +1/+0 until end of turn.» +mana={4}{R}{R} +type=Creature +subtype=Elemental Spirit +power=4 +toughness=4 +[/card] +[card] +name=Greater Werewolf +text=At end of combat, put a -0/-2 counter on all creatures blocking or blocked by Greater Werewolf. +mana={4}{B} +type=Creature +subtype=Human Wolf +power=2 +toughness=4 +[/card] +[card] +name=Greel, Mind Raker +text={X}{B}, {T}, Discard two cards: Target player discards X cards at random. +mana={3}{B}{B} +type=Legendary Creature +subtype=Horror Spellshaper +power=3 +toughness=3 +[/card] +[card] +name=Green Mana Battery +text={2}, {T}: Put a charge counter on Green Mana Battery. {T}, Remove any number of charge counters from Green Mana Battery: Add {G} to your mana pool, then add an additional {G} to your mana pool for each charge counter removed this way. +mana={4} +type=Artifact +[/card] +[card] +name=Greener Pastures +text=At the beginning of each player's upkeep, if that player controls more lands than any other, the player puts a 1/1 green Saproling creature token into play. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Grid Monitor +text=You can't play creature spells. +mana={4} +type=Artifact Creature +subtype=Construct +power=4 +toughness=6 +[/card] +[card] +name=Grief Tyrant +text=Grief Tyrant comes into play with four -1/-1 counters on it. When Grief Tyrant is put into a graveyard from play, put a -1/-1 counter on target creature for each -1/-1 counter on Grief Tyrant. +mana={5}{BR} +type=Creature +subtype=Horror +power=8 +toughness=8 +[/card] +[card] +name=Grifter's Blade +text=Flash As Grifter's Blade comes into play, choose a creature you control it could be attached to. If you do, it comes into play attached to that creature. Equipped creature gets +1/+1. Equip {1} +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Grim Discovery +text=Choose one or both - Return target creature card from your graveyard to your hand; and/or return target land card from your graveyard to your hand. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Grim Feast +text=At the beginning of your upkeep, Grim Feast deals 1 damage to you. Whenever a creature is put into an opponent's graveyard from play, you gain life equal to its toughness. +mana={1}{B}{G} +type=Enchantment +[/card] +[card] +name=Grim Harvest +text=Return target creature card from your graveyard to your hand. Recover {2}{B} (When a creature is put into your graveyard from the battlefield, you may pay {2}{B}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) +mana={1}{B} +type=Instant +[/card] +[card] +name=Grim Lavamancer +text={R}, {T}, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to target creature or player. +mana={R} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Grim Poppet +text=Grim Poppet comes into play with three -1/-1 counters on it. Remove a -1/-1 counter from Grim Poppet: Put a -1/-1 counter on another target creature. +mana={7} +type=Artifact Creature +subtype=Scarecrow +power=4 +toughness=4 +[/card] +[card] +name=Grim Reminder +text=Search your library for a nonland card and reveal it. Each opponent who played a card this turn with the same name as that card loses 6 life. Then shuffle the revealed card back into your library. {B}{B}: Return Grim Reminder from your graveyard to your hand. Play this ability only during your upkeep. +mana={2}{B} +type=Instant +[/card] +[card] +name=Grimoire Thief +text=Whenever Grimoire Thief becomes tapped, exile the top three cards of target opponent's library face down. You may look at cards exiled with Grimoire Thief. {U}, Sacrifice Grimoire Thief: Turn all cards exiled with Grimoire Thief face up. Counter all spells with those names. +mana={U}{U} +type=Creature +subtype=Merfolk Rogue +power=2 +toughness=2 +[/card] +[card] +name=Grindstone +text={3}, {T}: Put the top two cards of target player's library into that player's graveyard. If both cards share a color, repeat this process. +mana={1} +type=Artifact +[/card] +[card] +name=Grinning Demon +text=At the beginning of your upkeep, you lose 2 life. Morph {2}{B}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={2}{B}{B} +type=Creature +subtype=Demon +power=6 +toughness=6 +[/card] +[card] +name=Grinning Totem +text={2}, {T}, Sacrifice Grinning Totem: Search target opponent's library for a card and remove it from the game. Then that player shuffles his or her library. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard. +mana={4} +type=Artifact +[/card] +[card] +name=Grip of Amnesia +text=Counter target spell unless its controller exiles all cards from his or her graveyard. Draw a card. +mana={1}{U} +type=Instant +[/card] +[card] +name=Grip of Chaos +text=Whenever a spell or ability is put onto the stack, if it has a single target, reselect its target at random. (Select from among all legal targets.) +mana={4}{R}{R} +type=Enchantment +[/card] +[card] +name=Gristleback +text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Sacrifice Gristleback: You gain life equal to Gristleback's power. +mana={2}{G} +type=Creature +subtype=Boar Beast +power=2 +toughness=2 +[/card] +[card] +name=Grixis Battlemage +text={U}, {T}: Draw a card, then discard a card. {R}, {T}: Target creature can't block this turn. +mana={2}{B} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Grixis Charm +text=Choose one - Return target permanent to its owner's hand; or target creature gets -4/-4 until end of turn; or creatures you control get +2/+0 until end of turn. +mana={U}{B}{R} +type=Instant +[/card] +[card] +name=Grixis Grimblade +text=As long as you control another multicolored permanent, Grixis Grimblade gets +1/+1 and has deathtouch. (Whenever it deals damage to a creature, destroy that creature.) +mana={(}{U}{/}{R}{)}{B} +type=Creature +subtype=Zombie Warrior +power=2 +toughness=1 +[/card] +[card] +name=Grixis Illusionist +text={T}: Target land you control becomes the basic land type of your choice until end of turn. +mana={U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Grixis Slavedriver +text=When Grixis Slavedriver leaves play, put a 2/2 black Zombie creature token into play. Unearth {3}{B} ({3}{B}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +mana={5}{B} +type=Creature +subtype=Zombie Giant +power=4 +toughness=4 +[/card] +[card] +name=Grizzled Wolverine +text=Whenever Grizzled Wolverine becomes blocked, you may pay {R}. If you do, Grizzled Wolverine gets +2/+0 until end of turn. +mana={1}{R}{R} +type=Creature +subtype=Wolverine +power=2 +toughness=2 +[/card] +[card] +name=Grizzly Fate +text=Put two 2/2 green Bear creature tokens onto the battlefield. Threshold - Put four 2/2 green Bear creature tokens onto the battlefield instead if seven or more cards are in your graveyard. Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={3}{G}{G} +type=Sorcery +[/card] +[card] +name=Groffskithur +auto=lord(Groffskithur[blocking]|myinplay):may moveto(myhand) target(Groffskithur|mygraveyard) +text=Whenever Groffskithur becomes blocked, you may return target card named Groffskithur from your graveyard to your hand. +mana={5}{G} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Grollub +text=Whenever Grollub is dealt damage, each opponent gains that much life. +mana={2}{B} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Grotag Thrasher +text=Whenever Grotag Thrasher attacks, target creature can't block this turn. +mana={4}{R} +type=Creature +subtype=Lizard +power=3 +toughness=3 +[/card] +[card] +name=Grotesque Hybrid +text=Whenever Grotesque Hybrid deals combat damage to a creature, destroy that creature. It can't be regenerated. Discard a card: Grotesque Hybrid gains flying and protection from green and from white until end of turn. +mana={4}{B} +type=Creature +subtype=Zombie +power=3 +toughness=3 +[/card] +[card] +name=Ground Rift +text=Target creature without flying can't block this turn. Storm (When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies.) +mana={R} +type=Sorcery +[/card] +[card] +name=Groundling Pouncer +text={GU}: Groundling Pouncer gets +1/+3 and gains flying until end of turn. Play this ability only once each turn and only if an opponent controls a creature with flying. +mana={1}{GU} +type=Creature +subtype=Faerie +power=2 +toughness=1 +[/card] +[card] +name=Groundswell +text=Target creature gets +2/+2 until end of turn. Landfall â€EIf you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead. +mana={G} +type=Instant +[/card] +[card] +name=Grozoth +text=Defender (This creature can't attack.) When Grozoth comes into play, you may search your library for any number of cards that have converted mana cost 9, reveal them, and put them into your hand. If you do, shuffle your library. {4}: Grozoth loses defender until end of turn. Transmute {1}{U}{U} +mana={6}{U}{U}{U} +type=Creature +subtype=Leviathan +power=9 +toughness=9 +[/card] +[card] +name=Gruul Nodorog +text={R}: Gruul Nodorog can't be blocked this turn except by two or more creatures. +mana={4}{G}{G} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Gruul Scrapper +text=When Gruul Scrapper enters the battlefield, if {R} was spent to cast Gruul Scrapper, it gains haste until end of turn. +mana={3}{G} +type=Creature +subtype=Human Berserker +power=3 +toughness=2 +[/card] +[card] +name=Guan Yu, Sainted Warrior +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Guan Yu, Sainted Warrior is put into your graveyard from the battlefield, you may shuffle Guan Yu into your library. +mana={3}{W}{W} +type=Legendary Creature +subtype=Human Soldier Warrior +power=3 +toughness=5 +[/card] +[card] +name=Guard Dogs +text={2}{W}, {T}: Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent. +mana={3}{W} +type=Creature +subtype=Hound +power=2 +toughness=2 +[/card] +[card] +name=Guardian Angel +text=Prevent the next X damage that would be dealt to target creature or player this turn. Until end of turn, you may pay {1} any time you could play an instant. If you do, prevent the next 1 damage that would be dealt to that creature or player this turn. +mana={X}{W} +color=White +type=Instant +[/card] +[card] +name=Guardian Beast +text=As long as Guardian Beast is untapped, noncreature artifacts you control can't be enchanted, they're indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts. +mana={3}{B} +type=Creature +subtype=Beast +power=2 +toughness=4 +[/card] +[card] +name=Guardian Seraph +text=Flying If a source an opponent controls would deal damage to you, prevent 1 of that damage. +mana={2}{W}{W} +type=Creature +subtype=Angel +power=3 +toughness=4 +[/card] +[card] +name=Guardian Zendikon +text=Enchant land Enchanted land is a 2/6 white Wall creature with defender. It's still a land. When enchanted land is put into a graveyard, return that card to its owner's hand. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Guardian of Vitu-Ghazi +text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Vigilance +mana={6}{G}{W} +type=Creature +subtype=Elemental +power=4 +toughness=7 +[/card] +[card] +name=Guardian of the Guildpact +text=Protection from monocolored +mana={3}{W} +type=Creature +subtype=Spirit +power=2 +toughness=3 +[/card] +[card] +name=Guardian's Magemark +text=Flash Enchant creature Creatures you control that are enchanted get +1/+1. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Guerrilla Tactics +text=Guerrilla Tactics deals 2 damage to target creature or player. When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to target creature or player. +mana={1}{R} +type=Instant +[/card] +[card] +name=Guided Passage +text=Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle your library. +mana={U}{R}{G} +type=Sorcery +[/card] +[card] +name=Guiding Spirit +text=Flying {T}: If the top card of target player's graveyard is a creature card, put that card on top of that player's library. +mana={1}{W}{U} +type=Creature +subtype=Angel Spirit +power=1 +toughness=2 +[/card] +[card] +name=Guile +text=Guile can't be blocked except by three or more creatures. If a spell or ability you control would counter a spell, instead remove that spell from the game and you may play that card without paying its mana cost. When Guile is put into a graveyard from anywhere, shuffle it into its owner's library. +mana={3}{U}{U}{U} +type=Creature +subtype=Elemental Incarnation +power=6 +toughness=6 +[/card] +[card] +name=Guiltfeeder +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever Guiltfeeder attacks and isn't blocked, defending player loses 1 life for each card in his or her graveyard. +mana={3}{B}{B} +type=Creature +subtype=Horror +power=0 +toughness=4 +[/card] +[card] +name=Guilty Conscience +text=Enchant creature Whenever enchanted creature deals damage, Guilty Conscience deals that much damage to that creature. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Gulf Squid +text=When Gulf Squid enters the battlefield, tap all lands target player controls. +mana={3}{U} +type=Creature +subtype=Squid Beast +power=2 +toughness=2 +[/card] +[card] +name=Gurzigost +text=At the beginning of your upkeep, sacrifice Gurzigost unless you put two cards from your graveyard on the bottom of your library. {G}{G}, Discard a card: You may have Gurzigost assign its combat damage this turn as though it weren't blocked. +mana={3}{G}{G} +type=Creature +subtype=Beast +power=6 +toughness=8 +[/card] +[card] +name=Gush +text=You may return two Islands you control to their owner's hand rather than pay Gush's mana cost. Draw two cards. +mana={4}{U} +type=Instant +[/card] +[card] +name=Gustcloak Cavalier +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Whenever Gustcloak Cavalier attacks, you may tap target creature. Whenever Gustcloak Cavalier becomes blocked, you may untap Gustcloak Cavalier and remove it from combat. +mana={3}{W}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Gustcloak Harrier +text=Flying Whenever Gustcloak Harrier becomes blocked, you may untap it and remove it from combat. +mana={1}{W}{W} +type=Creature +subtype=Bird Soldier +power=2 +toughness=2 +[/card] +[card] +name=Gustcloak Runner +text=Whenever Gustcloak Runner becomes blocked, you may untap it and remove it from combat. +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Gustcloak Savior +text=Flying Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat. +mana={4}{W} +type=Creature +subtype=Bird Soldier +power=3 +toughness=4 +[/card] +[card] +name=Gustcloak Sentinel +text=Whenever Gustcloak Sentinel becomes blocked, you may untap it and remove it from combat. +mana={2}{W}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] +name=Gustcloak Skirmisher +text=Flying Whenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat. +mana={3}{W} +type=Creature +subtype=Bird Soldier +power=2 +toughness=3 +[/card] +[card] +name=Gustha's Scepter +text={T}: Exile a card from your hand face down. You may look at it for as long as it remains exiled. {T}: Return a card you own exiled with Gustha's Scepter to your hand. When you lose control of Gustha's Scepter, put all cards exiled with Gustha's Scepter into their owners' graveyards. +mana={0} +type=Artifact +[/card] +[card] +name=Gutwrencher Oni +text=Trample At the beginning of your upkeep, discard a card if you don't control an Ogre. +mana={3}{B}{B} +type=Creature +subtype=Demon Spirit +power=5 +toughness=4 +[/card] +[card] +name=Guul Draz Specter +auto=aslongas(*|opponenthand):-3/-3 +alias=1165 +text=Flying Guul Draz Specter gets +3/+3 as long as an opponent has no cards in hand. Whenever Guul Draz Specter deals combat damage to a player, that player discards a card. +mana={2}{B}{B} +type=Creature +subtype=Specter +power=5 +toughness=5 +[/card] +[card] +name=Guul Draz Vampire +text=As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) +mana={B} +type=Creature +subtype=Vampire Rogue +power=1 +toughness=1 +[/card] +[card] +name=Gwafa Hazid, Profiteer +text={W}{U}, {T}: Put a bribery counter on target creature you don't control. Its controller draws a card. Creatures with bribery counters on them can't attack or block. +mana={1}{W}{U} +type=Legendary Creature +subtype=Human Rogue +power=2 +toughness=2 +[/card] +[card] +name=Gwyllion Hedge-Mage +text=When Gwyllion Hedge-Mage comes into play, if you control two or more Plains, you may put a 1/1 white Kithkin Soldier creature token into play. When Gwyllion Hedge-Mage comes into play, if you control two or more Swamps, you may put a -1/-1 counter on target creature. +mana={2}{WB} +type=Creature +subtype=Hag Wizard +power=2 +toughness=2 +[/card] +[card] +name=Haakon, Stromgald Scourge +abilities=Legendary +text=You may cast Haakon, Stromgald Scourge from your graveyard, but not from anywhere else. As long as Haakon is on the battlefield, you may play Knight cards from your graveyard. When Haakon is put into a graveyard from the battlefield, you lose 2 life. +mana={1}{B}{B} +type=Creature +subtype=Zombie Knight +power=3 +toughness=3 +[/card] +[card] +name=Haazda Shield Mate +text=At the beginning of your upkeep, sacrifice Haazda Shield Mate unless you pay {W}{W}. {W}: The next time a source of your choice would deal damage to you this turn, prevent that damage. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Hag Hedge-Mage +text=When Hag Hedge-Mage comes into play, if you control two or more Swamps, you may have target player discard a card. When Hag Hedge-Mage comes into play, if you control two or more Forests, you may put target card in your graveyard on top of your library. +mana={2}{BG} +type=Creature +subtype=Hag Shaman +power=2 +toughness=2 +[/card] +[card] +name=Hail of Arrows +text=Hail of Arrows deals X damage divided as you choose among any number of target attacking creatures. +mana={X}{W} +type=Instant +[/card] +[card] +name=Hair-Strung Koto +text=Tap an untapped creature you control: Target player puts the top card of his or her library into his or her graveyard. +mana={6} +type=Artifact +[/card] +[card] +name=Hakim, Loreweaver +text=Flying {U}{U}: Return target Aura card from your graveyard to play attached to Hakim, Loreweaver. Play this ability only during your upkeep and only if Hakim isn't enchanted. {U}{U}, {T}: Destroy all Auras attached to Hakim. +mana={3}{U}{U} +type=Legendary Creature +subtype=Human Wizard +power=2 +toughness=4 +[/card] +[card] +name=Halam Djinn +text=Haste Halam Djinn gets -2/-2 as long as red is the most common color among all permanents or is tied for most common. +mana={5}{R} +type=Creature +subtype=Djinn +power=6 +toughness=5 +[/card] +[card] +name=Halfdane +text=At the beginning of your upkeep, Halfdane's power and toughness become equal to the power and toughness of target creature other than Halfdane, until the end of your next upkeep. +mana={1}{W}{U}{B} +type=Legendary Creature +subtype=Shapeshifter +power=3 +toughness=3 +[/card] +[card] +name=Halimar Depths +text=Halimar Depths enters the battlefield tapped. When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order. {T}: Add {U} to your mana pool. +type=Land +[/card] +[card] +name=Hall of Gemstone +text=At the beginning of each player's upkeep, that player chooses a color. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other color. +mana={1}{G}{G} +type=World Enchantment +[/card] +[card] +name=Hall of the Bandit Lord +text=Hall of the Bandit Lord comes into play tapped. {T}, Pay 3 life: Add {1} to your mana pool. If that mana is spent on a creature spell, that creature has haste. +type=Legendary Land +[/card] +[card] +name=Hallow +text=Prevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way. +mana={W} +type=Instant +[/card] +[card] +name=Hallowed Burial +text=Put all creatures on the bottom of their owners' libraries. +mana={3}{W}{W} +type=Sorcery +[/card] +[card] +name=Hallowed Healer +text={T}: Prevent the next 2 damage that would be dealt to target creature or player this turn. Threshold - {T}: Prevent the next 4 damage that would be dealt to target creature or player this turn. Play this ability only if seven or more cards are in your graveyard. +mana={2}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Halls of Mist +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Creatures that attacked during their controller's last turn can't attack. +type=Land +[/card] +[card] +name=Hamletback Goliath +text=Whenever another creature comes into play, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power. +mana={6}{R} +type=Creature +subtype=Giant Warrior +power=6 +toughness=6 +[/card] +[card] +name=Hammer Mage +text={X}{R}, {T}, Discard a card: Destroy all artifacts with converted mana cost X or less. +mana={1}{R} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Hammer of Ruin +text=Equipped creature gets +2/+0. Whenever equipped creature deals combat damage to a player, you may destroy target Equipment that player controls. Equip {2} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Hammerheim +abilities=legendary +auto={T}:Add {R} +auto={T}:-plainswalk && -islandwalk && -swampwalk && -mountainwalk && -forestwalk target(creature) +text={T}: Add {R} to your mana pool. {T}: Target creature loses all landwalk abilities until end of turn. +type=Land +[/card] +[card] +name=Hammerheim Deadeye +text=Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Hammerheim Deadeye enters the battlefield, destroy target creature with flying. +mana={3}{R} +type=Creature +subtype=Giant Warrior +power=3 +toughness=3 +[/card] +[card] +name=Hanabi Blast +text=Hanabi Blast deals 2 damage to target creature or player. Return Hanabi Blast to its owner's hand, then discard a card at random. +mana={1}{R}{R} +type=Instant +[/card] +[card] +name=Hand of Justice +text={T}, Tap three untapped white creatures you control: Destroy target creature. +mana={5}{W} +type=Creature +subtype=Avatar +power=2 +toughness=6 +[/card] +[card] +name=Hand to Hand +text=Instants and activated abilities that aren't mana abilities can't be played during the combat phase. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Hankyu +text=Equipped creature has "{T}: Put an aim counter on Hankyu" and "{T}, Remove all aim counters from Hankyu: This creature deals damage to target creature or player equal to the number of aim counters removed." Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Hapless Researcher +text=Sacrifice Hapless Researcher: Draw a card, then discard a card. +mana={U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Harbor Guardian +text=Reach (This creature can block creatures with flying.) Whenever Harbor Guardian attacks, defending player may draw a card. +mana={2}{W}{U} +type=Creature +subtype=Gargoyle +power=3 +toughness=4 +[/card] +[card] +name=Harm's Way +text=The next 2 damage that a source of your choice would deal to you or a permanent you control this turn is dealt to target creature or player instead. +mana={W} +type=Instant +[/card] +[card] +name=Harmonic Sliver +auto=lord(sliver) destroy target(artifact,enchantment) +text=All Slivers have "When this permanent comes into play, destroy target artifact or enchantment." +mana={1}{G}{W} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=Harmony of Nature +text=Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Harrow +text=As an additional cost to play Harrow, sacrifice a land. Search your library for up to two basic land cards and put them into play. Then shuffle your library. +mana={2}{G} +type=Instant +[/card] +[card] +name=Harsh Deceiver +text={1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, untap Harsh Deceiver and it gets +1/+1 until end of turn. Play this ability only once each turn. +mana={3}{W} +type=Creature +subtype=Spirit +power=1 +toughness=4 +[/card] +[card] +name=Harsh Judgment +text=As Harsh Judgment comes into play, choose a color. If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Harsh Justice +text=Play Harsh Justice only during the declare attackers step and only if you are the defending player. This turn, whenever an attacking creature deals combat damage to you, it deals that much damage to its controller. +mana={2}{W} +type=Instant +[/card] +[card] +name=Harsh Mercy +text=Each player chooses a creature type. Destroy all creatures that aren't of a type chosen this way. They can't be regenerated. +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Harvest Mage +text={G}, {T}, Discard a card: Until end of turn, if you tap a land for mana, it produces one mana of a color of your choice instead of any other type and amount. +mana={G} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Harvester Druid +text={T}: Add to your mana pool one mana of any color that a land you control could produce. +mana={1}{G} +type=Creature +subtype=Human Druid +power=1 +toughness=1 +[/card] +[card] +name=Hasran Ogress +text=Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay {2}. +mana={B}{B} +type=Creature +subtype=Ogre +power=3 +toughness=2 +[/card] +[card] +name=Hatchet Bully +text={2}{R}, {T}, Put a -1/-1 counter on a creature you control: Hatchet Bully deals 2 damage to target creature or player. +mana={3}{R} +type=Creature +subtype=Goblin Warrior +power=3 +toughness=3 +[/card] +[card] +name=Hateflayer +abilities=wither +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) {2}{R}, {Q}: Hateflayer deals damage equal to its power to target creature or player. ({Q} is the untap symbol.) +mana={5}{R}{R} +type=Creature +subtype=Elemental +power=5 +toughness=5 +[/card] +[card] +name=Hatred +text=As an additional cost to play Hatred, pay X life. Target creature gets +X/+0 until end of turn. +mana={3}{B}{B} +type=Instant +[/card] +[card] +name=Haunted Angel +text=Flying When Haunted Angel is put into a graveyard from the battlefield, exile Haunted Angel and each other player puts a 3/3 black Angel creature token with flying onto the battlefield. +mana={2}{W} +type=Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] +name=Haunted Cadaver +text=Whenever Haunted Cadaver deals combat damage to a player, you may sacrifice it. If you do, that player discards three cards. Morph {1}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={3}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] +name=Haunting Echoes +text=Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles his or her library. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Haunting Hymn +text=Target player discards two cards. If you played this spell during your main phase, that player discards four cards instead. +mana={4}{B}{B} +type=Instant +[/card] +[card] +name=Haunting Misery +text=As an additional cost to cast Haunting Misery, exile X creature cards from your graveyard. Haunting Misery deals X damage to target player. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Haunting Wind +text=Whenever an artifact becomes tapped or a player activates an artifact's ability without {T} in its activation cost, Haunting Wind deals 1 damage to that artifact's controller. +mana={3}{B} +type=Enchantment +[/card] +[card] +name=Hazduhr the Abbot +text={X}, {T}: The next X damage that would be dealt this turn to target white creature you control is dealt to Hazduhr the Abbot instead. +mana={3}{W}{W} +type=Legendary Creature +subtype=Human Cleric +power=2 +toughness=5 +[/card] +[card] +name=Haze of Rage +text=Buyback {2} (You may pay an additional {2} as you play this spell. If you do, put this card into your hand as it resolves.) Creatures you control get +1/+0 until end of turn. Storm (When you play this spell, copy it for each spell played before it this turn.) +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Hazezon Tamar +auto=@next my upkeep:foreach(land|myBattlefield) token(Sand Warrior,Creature Sand Warrior,1/1,red green white) +auto=@movedTo(this|graveyard,exile,library,hand) from(battlefield):moveto(exile) all(sand warrior) +####PROBLEM: The token effect triggers at each controllers upkeep. +text=When Hazezon Tamar enters the battlefield, put X 1/1 Sand Warrior creature tokens that are red, green, and white onto the battlefield at the beginning of your next upkeep, where X is the number of lands you control at that time. When Hazezon leaves the battlefield, exile all Sand Warriors. +mana={G} +type=Legendary Creature +subtype=Human Warrior +power=2 +toughness=4 +[/card] +[card] +name=He Who Hungers +text=Flying {1}, Sacrifice a Spirit: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Play this ability only any time you could play a sorcery. Soulshift 4 +mana={4}{B} +type=Legendary Creature +subtype=Spirit +power=3 +toughness=2 +[/card] +[card] +name=Head Games +text=Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. The player puts those cards into his or her hand, then shuffles his or her library. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Headhunter +text=Whenever Headhunter deals combat damage to a player, that player discards a card. Morph {B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={1}{B} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Heal +text=Prevent the next 1 damage that would be dealt to target creature or player this turn. Draw a card at the beginning of the next turn's upkeep. +mana={W} +type=Instant +[/card] +[card] +name=Healer's Headdress +text=Equipped creature gets +0/+2 and has "{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn." {W}{W}: Attach Healer's Headdress to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Healing Leaves +text=Choose one - Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn. +mana={G} +type=Instant +[/card] +[card] +name=Healing Salve +text=Choose one - Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn. +mana={W} +type=Instant +[/card] +[card] +name=Heart Wolf +text=First strike {T}: Target Dwarf creature gets +2/+0 and gains first strike until end of turn. When that creature leaves the battlefield this turn, sacrifice Heart Wolf. Activate this ability only during combat. +mana={3}{R} +type=Creature +subtype=Wolf +power=2 +toughness=2 +[/card] +[card] +name=Heart of Bogardan +text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Heart of Bogardan's cumulative upkeep isn't paid, it deals X damage to target player and each creature he or she controls, where X is twice the number of age counters on Heart of Bogardan minus two. +mana={2}{R}{R} +type=Enchantment +[/card] +[card] +name=Heart of Light +text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Prevent all damage that would be dealt to and dealt by enchanted creature. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Heartbeat of Spring +text=Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Hearth Kami +text={X}, Sacrifice Hearth Kami: Destroy target artifact with converted mana cost X. +mana={1}{R} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Heartlash Cinder +abilities=haste +text=Haste Chroma - When Heartlash Cinder comes into play, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control. +mana={1}{R} +type=Creature +subtype=Elemental Warrior +power=1 +toughness=1 +[/card] +[card] +name=Heartless Hidetsugu +text={T}: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down. +mana={3}{R}{R} +type=Legendary Creature +subtype=Ogre Shaman +power=4 +toughness=3 +[/card] +[card] +name=Heartseeker +text=Equipped creature gets +2/+1 and has "{T}, Unattach Heartseeker: Destroy target creature." Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +mana={4} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Heartstone +text=Activated abilities of creatures cost {1} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana. +mana={3} +type=Artifact +[/card] +[card] +name=Heat Shimmer +text=Put a token into play that's a copy of target creature. It has haste and "At end of turn, remove this permanent from the game." +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Heat Stroke +text=At end of combat, destroy each creature that blocked or was blocked this turn. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Heat Wave +text=Cumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Blue creatures can't block creatures you control. Nonblue creatures can't block creatures you control unless their controller pays 1 life for each blocking creature he or she controls. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Heaven's Gate +text=Any number of target creatures become white until end of turn. +mana={W} +type=Instant +[/card] +[card] +name=Heavy Fog +text=Cast Heavy Fog only during the declare attackers step and only if you've been attacked this step. Prevent all damage that would be dealt to you this turn by attacking creatures. +mana={1}{G} +type=Instant +[/card] +[card] +name=Hecatomb +text=When Hecatomb comes into play, sacrifice Hecatomb unless you sacrifice four creatures. Tap an untapped Swamp you control: Hecatomb deals 1 damage to target creature or player. +mana={1}{B}{B} +type=Enchantment +[/card] +[card] +name=Heed the Mists +text=Put the top card of your library into your graveyard, then draw cards equal to that card's converted mana cost. +mana={3}{U}{U} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Heliophial +text=Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice Heliophial: Heliophial deals damage to target creature or player equal to the number of charge counters on Heliophial. +mana={5} +type=Artifact +[/card] +[card] +name=Helium Squirter +text=Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {1}: Target creature with a +1/+1 counter on it gains flying until end of turn. +mana={4}{U} +type=Creature +subtype=Beast Mutant +power=0 +toughness=0 +[/card] +[card] +name=Helix Pinnacle +abilities=shroud +text=Shroud {X}: Put X tower counters on Helix Pinnacle. At the beginning of your upkeep, if there are 100 or more tower counters on Helix Pinnacle, you win the game. +mana={G} +type=Enchantment +[/card] +[card] +name=Hell's Thunder +text=Flying, haste At end of turn, sacrifice Hell's Thunder. Unearth {4}{R} ({4}{R}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +mana={1}{R}{R} +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] +name=Hell-Bent Raider +auto=first strike,haste +auto={S(*|myHand)}:protection from white ####this is not what the wording says! +text=First strike, haste Discard a card at random: Hell-Bent Raider gains protection from white until end of turn. +mana={1}{R}{R} +type=Creature +subtype=Human Barbarian +power=2 +toughness=2 +[/card] +[card] +name=Helldozer +text={B}{B}{B}, {T}: Destroy target land. If that land was nonbasic, untap Helldozer. +mana={3}{B}{B}{B} +type=Creature +subtype=Zombie Giant +power=6 +toughness=5 +[/card] +[card] +name=Hellfire Mongrel +text=At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Hellfire Mongrel deals 2 damage to him or her. +mana={2}{R} +type=Creature +subtype=Elemental Hound +power=2 +toughness=2 +[/card] +[card] +name=Hellhole Rats +text=Haste When Hellhole Rats enters the battlefield, target player discards a card. Hellhole Rats deals damage to that player equal to that card's converted mana cost. +mana={2}{B}{R} +type=Creature +subtype=Rat +power=2 +toughness=2 +[/card] +[card] +name=Hellkite Charger +text=Flying, haste Whenever Hellkite Charger attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase. +mana={4}{R}{R} +type=Creature +subtype=Dragon +power=5 +toughness=5 +[/card] +[card] +name=Hellkite Hatchling +text=Devour 1 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with that many +1/+1 counters on it.) Hellkite Hatchling has flying and trample if it devoured a creature. +mana={2}{R}{G} +type=Creature +subtype=Dragon +power=2 +toughness=2 +[/card] +[card] +name=Hellspark Elemental +text=Trample, haste At end of turn, sacrifice Hellspark Elemental. Unearth {1}{R} ({1}{R}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +mana={1}{R} +type=Creature +subtype=Elemental +power=3 +toughness=1 +[/card] +[card] +name=Helm of Awakening +text=Spells cost {1} less to cast. +mana={2} +type=Artifact +[/card] +[card] +name=Helm of Chatzuk +auto={1}{T}:banding target(creature) +text={1}, {T}: Target creature gains banding until end of turn. +mana={1} +type=Artifact +[/card] +[card] +name=Helm of Obedience +text={X}, {T}: Target opponent puts cards from the top of his or her library into his or her graveyard until a creature card or X cards are put into that graveyard this way, whichever comes first. If a creature card is put into that graveyard this way, sacrifice Helm of Obedience and put that card onto the battlefield under your control. X can't be 0. +mana={4} +type=Artifact +[/card] +[card] +name=Helm of Possession +text=You may choose not to untap Helm of Possession during your untap step. {2}, {T}, Sacrifice a creature: Gain control of target creature as long as you control Helm of Possession and Helm of Possession remains tapped. +mana={4} +type=Artifact +[/card] +[card] +name=Helm of the Ghastlord +text=Enchant creature As long as enchanted creature is blue, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, draw a card." As long as enchanted creature is black, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, that player discards a card." +mana={3}{UB} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Hematite Talisman +text=Whenever a red spell is played, you may pay {3}. If you do, untap target permanent. +mana={2} +type=Artifact +[/card] +[card] +name=Henchfiend of Ukor +text=Haste Echo {1}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice this permanent unless you pay its echo cost.) {(b/r)}: Henchfiend of Ukor gets +1/+0 until end of turn. +mana={3}{R} +type=Creature +subtype=Ogre +power=3 +toughness=2 +[/card] +[card] +name=Herald of Leshrac +text=Flying Cumulative upkeep—Gain control of a land you don't control. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Herald of Leshrac gets +1/+1 for each land you control but don't own. When Herald of Leshrac leaves the battlefield, each player gains control of each land he or she owns that you control. +mana={6}{B} +type=Creature +subtype=Avatar +power=2 +toughness=4 +[/card] +[card] +name=Herald of Serra +text=Flying, vigilance Echo {2}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) +mana={2}{W}{W} +type=Creature +subtype=Angel +power=3 +toughness=4 +[/card] +[card] +name=Heritage Druid +text=Tap three untapped Elves you control: Add {G}{G}{G} to your mana pool. +mana={G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Hermetic Study +text=Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to target creature or player." +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Hermit Druid +text={G}, {T}: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard. +mana={1}{G} +type=Creature +subtype=Human Druid +power=1 +toughness=1 +[/card] +[card] +name=Heroes Remembered +text=You gain 20 life. Suspend 10—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with ten time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) +mana={6}{W}{W}{W} +type=Sorcery +[/card] +[card] +name=Heroic Defiance +text=Enchant creature Enchanted creature gets +3/+3 unless it shares a color with the most common color among all permanents or a color tied for most common. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Heroism +text=Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by it this turn unless the attacking player pays {2}{R}. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Hesitation +text=When a player casts a spell, sacrifice Hesitation. If you do, counter that spell. +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Hex +text=Destroy six target creatures. +mana={4}{B}{B} +type=Sorcery +[/card] +[card] +name=Hibernation Sliver +text=All Slivers have "Pay 2 life: Return this permanent to its owner's hand." +mana={U}{B} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Hibernation's End +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever you pay Hibernation's End's cumulative upkeep, you may search your library for a creature card with converted mana cost equal to the number of age counters on Hibernation's End and put it onto the battlefield. If you do, shuffle your library. +mana={4}{G} +type=Enchantment +[/card] +[card] +name=Hickory Woodlot +text=Hickory Woodlot comes into play tapped with two depletion counters on it. {T}, Remove a depletion counter from Hickory Woodlot: Add {G}{G} to your mana pool. If there are no depletion counters on Hickory Woodlot, sacrifice it. +type=Land +[/card] +[card] +name=Hidden Ancients +text=When an opponent plays an enchantment spell, if Hidden Ancients is an enchantment, Hidden Ancients becomes a 5/5 Treefolk creature. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Hidden Gibbons +text=When an opponent casts an instant spell, if Hidden Gibbons is an enchantment, Hidden Gibbons becomes a 4/4 Ape creature. +mana={G} +type=Enchantment +[/card] +[card] +name=Hidden Guerrillas +text=When an opponent plays an artifact spell, if Hidden Guerrillas is an enchantment, Hidden Guerrillas becomes a 5/3 Soldier creature with trample. +mana={G} +type=Enchantment +[/card] +[card] +name=Hidden Herd +text=When an opponent plays a nonbasic land, if Hidden Herd is an enchantment, Hidden Herd becomes a 3/3 Beast creature. +mana={G} +type=Enchantment +[/card] +[card] +name=Hidden Predators +text=When an opponent controls a creature with power 4 or greater, if Hidden Predators is an enchantment, Hidden Predators becomes a 4/4 Beast creature. +mana={G} +type=Enchantment +[/card] +[card] +name=Hidden Retreat +text=Put a card from your hand on top of your library: Prevent all damage that would be dealt by target instant or sorcery spell this turn. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Hidden Spider +text=When an opponent plays a creature spell with flying, if Hidden Spider is an enchantment, Hidden Spider becomes a 3/5 Spider creature with reach. (It can block creatures with flying.) +mana={G} +type=Enchantment +[/card] +[card] +name=Hidden Stag +text=Whenever an opponent plays a land, if Hidden Stag is an enchantment, Hidden Stag becomes a 3/2 Elk Beast creature. Whenever you play a land, if Hidden Stag is a creature, Hidden Stag becomes an enchantment. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Hide // Seek (Hide) +text=Put target artifact or enchantment on the bottom of its owner's library. +mana={R}{W} +type=Instant +[/card] +[card] +name=Hide // Seek (Seek) +text= Search target opponent's library for a card and exile it. You gain life equal to its converted mana cost. Then that player shuffles his or her library. +mana={W}{B} +type=Instant +[/card] +[card] +name=Hideous Laughter +text=All creatures get -2/-2 until end of turn. Splice onto Arcane {3}{B}{B} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={2}{B}{B} +type=Instant +subtype=Arcane +[/card] +[card] +name=Hidetsugu's Second Rite +text=If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player. +mana={3}{R} +type=Instant +[/card] +[card] +name=High Ground +text=Each creature you control can block an additional creature. +mana={W} +type=Enchantment +[/card] +[card] +name=High Seas +text=Red creature spells and green creature spells cost {1} more to play. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=High Tide +text=Until end of turn, whenever a player taps an Island for mana, that player adds {U} to his or her mana pool (in addition to the mana the land produces). +mana={U} +type=Instant +[/card] +[card] +name=Higure, the Still Wind +text=Ninjutsu {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Higure deals combat damage to a player, you may search your library for a Ninja card, reveal it, and put it into your hand. If you do, shuffle your library. {2}: Target Ninja creature is unblockable this turn. +mana={3}{U}{U} +type=Legendary Creature +subtype=Human Ninja +power=3 +toughness=4 +[/card] +[card] +name=Hikari, Twilight Guardian +text=Flying Whenever you play a Spirit or Arcane spell, you may remove Hikari, Twilight Guardian from the game. If you do, return it to play under its owner's control at end of turn. +mana={3}{W}{W} +type=Legendary Creature +subtype=Spirit +power=4 +toughness=4 +[/card] +[card] +name=Hinder +text=Counter target spell. If that spell is countered this way, put that card on the top or bottom of its owner's library instead of into that player's graveyard. +mana={1}{U}{U} +type=Instant +[/card] +[card] +name=Hindering Light +text=Counter target spell that targets you or a permanent you control. Draw a card. +mana={W}{U} +type=Instant +[/card] +[card] +name=Hindering Touch +text=Counter target spell unless its controller pays {2}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) +mana={3}{U} +type=Instant +[/card] +[card] +name=Hint of Insanity +text=Target player reveals his or her hand. That player discards all nonland cards with the same name as another card in his or her hand. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Hipparion +text=Hipparion can't block creatures with power 3 or greater unless you pay {1}. +mana={1}{W} +type=Creature +subtype=Horse +power=1 +toughness=3 +[/card] +[card] +name=Hired Giant +text=When Hired Giant comes into play, each other player may search his or her library for a land card and put that card into play. Then each player who searched his or her library this way shuffles it. +mana={3}{R} +type=Creature +subtype=Giant +power=4 +toughness=4 +[/card] +[card] +name=Hired Muscle +text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Hired Muscle. At the beginning of the end step, if there are two or more ki counters on Hired Muscle, you may flip it. ---- Scarmaker Legendary Creature - Spirit 4/4 Remove a ki counter from Scarmaker: Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) +mana={1}{B}{B} +type=Creature +subtype=Human Warrior +power=2 +toughness=2 +[/card] +[card] +name=Hisoka's Guard +text=You may choose not to untap Hisoka's Guard during your untap step. {1}{U}, {T}: As long as Hisoka's Guard remains tapped, target creature you control other than Hisoka's Guard has shroud. (It can't be the target of spells or abilities.) +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Hisoka, Minamo Sensei +text={2}{U}, Discard a card: Counter target spell if it has the same converted mana cost as the discarded card. +mana={2}{U}{U} +type=Legendary Creature +subtype=Human Wizard +power=1 +toughness=3 +[/card] +[card] +name=Hit // Run (Hit) +text=Target player sacrifices an artifact or creature. Hit deals damage to that player equal to that permanent's converted mana cost. rarity=U +mana={1}{B}{R} +type=Instant +[/card] +[card] +name=Hit // Run (Run) +text= Attacking creatures you control get +1/+0 until end of turn for each other attacking creature. +mana={3}{R}{G} +type=Instant +[/card] +[card] +name=Hive Mind +text=Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for his or her copy. +mana={5}{U} +type=Enchantment +[/card] +[card] +name=Hivestone +text=Creatures you control are Slivers in addition to their other creature types. +mana={2} +type=Artifact +[/card] +[card] +name=Hivis of the Scale +text=You may choose not to untap Hivis of the Scale during your untap step. {T}: Gain control of target Dragon as long as Hivis remains tapped and as long as you control Hivis. +mana={3}{R}{R} +type=Legendary Creature +subtype=Viashino Shaman +power=3 +toughness=4 +[/card] +[card] +name=Hoarder's Greed +text=You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Hobble +text=Enchant creature When Hobble enters the battlefield, draw a card. Enchanted creature can't attack. Enchanted creature can't block if it's black. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Hokori, Dust Drinker +text=Lands don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player untaps a land he or she controls. +mana={2}{W}{W} +type=Legendary Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Holistic Wisdom +text={2}, Remove a card in your hand from the game: Return target card from your graveyard to your hand if it shares a type with the card removed this way. +mana={1}{G}{G} +type=Enchantment +[/card] +[card] +name=Hollow Specter +text=Flying Whenever Hollow Specter deals combat damage to a player, you may pay {X}. If you do, that player reveals X cards from his or her hand and you choose one of them. That player discards that card. +mana={1}{B}{B} +type=Creature +subtype=Specter +power=2 +toughness=2 +[/card] +[card] +name=Hollow Trees +text=Hollow Trees comes into play tapped. You may choose not to untap Hollow Trees during your untap step. At the beginning of your upkeep, if Hollow Trees is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Hollow Trees: Add {G} to your mana pool for each storage counter removed this way. +type=Land +[/card] +[card] +name=Hollow Warrior +text=Hollow Warrior can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this turn. +mana={4} +type=Artifact Creature +subtype=Golem Warrior +power=4 +toughness=4 +[/card] +[card] +name=Hollowsage +text=Whenever Hollowsage becomes untapped, you may have target player discard a card. +mana={3}{B} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=2 +[/card] +[card] +name=Homarid +text=Homarid comes into play with a tide counter on it. At the beginning of your upkeep, put a tide counter on Homarid. As long as there is exactly one tide counter on Homarid, it gets -1/-1. As long as there are exactly three tide counters on Homarid, it gets +1/+1. Whenever there are four tide counters on Homarid, remove all tide counters from it. +mana={2}{U} +type=Creature +subtype=Homarid +power=2 +toughness=2 +[/card] +[card] +name=Homarid Spawning Bed +text={1}{U}{U}, Sacrifice a blue creature: Put X 1/1 blue Camarid creature tokens into play, where X is the sacrificed creature's converted mana cost. +mana={U}{U} +type=Enchantment +[/card] +[card] +name=Homarid Warrior +text={U}: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. (A permanent with shroud can't be the target of spells or abilities.) +mana={4}{U} +type=Creature +subtype=Homarid Warrior +power=3 +toughness=3 +[/card] +[card] +name=Homing Sliver +text=Each Sliver card in each player's hand has slivercycling {3}. Slivercycling {3} ({3}, Discard this card: Search your library for a Sliver card, reveal it, and put it into your hand. Then shuffle your library.) +mana={2}{R} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Homura, Human Ascendant +text=Homura, Human Ascendant can't block. When Homura is put into a graveyard from the battlefield, return it to the battlefield flipped. +mana={4}{R}{R} +type=Legendary Creature +subtype=Human Monk +power=4 +toughness=4 +[/card] +[card] +name=Homura, Human Ascendant (Homura's Essence) +abilities=legendary +text=Creatures you control get +2/+2 and have flying and {R}: This creature gets +1/+0 until end of turn +mana={4}{R}{R} +type=Enchantment +power=2 +toughness=2 +[/card] +[card] +name=Honden of Night's Reach +text=At the beginning of your upkeep, target opponent discards a card for each Shrine you control. +mana={3}{B} +type=Legendary Enchantment +subtype=Shrine +[/card] +[card] +name=Honor-Worn Shaku +text={T}: Add {1} to your mana pool. Tap an untapped legendary permanent you control: Untap Honor-Worn Shaku. +mana={3} +type=Artifact +[/card] +[card] +name=Honorable Passage +text=The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller. +mana={1}{W} +type=Instant +[/card] +[card] +name=Hoofprints of the Stag +text=Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag. {2}{W}, Remove four hoofprint counters from Hoofprints of the Stag: Put a 4/4 white Elemental creature token with flying into play. Play this ability only during your turn. +mana={1}{W} +type=Tribal Enchantment +subtype=Elemental +[/card] +[card] +name=Hope and Glory +text=Untap two target creatures. Each of them gets +1/+1 until end of turn. +mana={1}{W} +type=Instant +[/card] +[card] +name=Horde of Boggarts +text=Horde of Boggarts's power and toughness are each equal to the number of red permanents you control. Horde of Boggarts can't be blocked except by two or more creatures. +mana={3}{R} +type=Creature +subtype=Goblin +power=* +toughness=* +[/card] +[card] +name=Horn of Plenty +text=Whenever a player plays a spell, he or she may pay {1}. If that player does, he or she draws a card at end of turn. +mana={6} +type=Artifact +[/card] +[card] +name=Hornet Cannon +text={3}, {T}: Put a 1/1 colorless Insect artifact creature token with flying and haste named Hornet onto the battlefield. Destroy that creature at the beginning of the next end step. +mana={4} +type=Artifact +[/card] +[card] +name=Horobi's Whisper +text=If you control a Swamp, destroy target nonblack creature. Splice onto Arcane—Exile four cards from your graveyard. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={1}{B}{B} +type=Instant +subtype=Arcane +[/card] +[card] +name=Horobi, Death's Wail +text=Flying Whenever a creature becomes the target of a spell or ability, destroy that creature. +mana={2}{B}{B} +type=Legendary Creature +subtype=Spirit +power=4 +toughness=4 +[/card] +[card] +name=Hostile Realm +text=Enchant land Enchanted land has "{T}: Target creature can't block this turn." +mana={2}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Hostility +text=Haste If a spell you control would deal damage to an opponent, prevent that damage. Put a 3/1 red Elemental Shaman creature token with haste into play for each 1 damage prevented this way. When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library. +mana={3}{R}{R}{R} +type=Creature +subtype=Elemental Incarnation +power=6 +toughness=6 +[/card] +[card] +name=Hot Springs +text=Enchant land you control Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn." +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Hotheaded Giant +abilities=haste +text=Haste Hotheaded Giant comes into play with two -1/-1 counters on it unless you played another red spell this turn. +mana={3}{R} +type=Creature +subtype=Giant Warrior +power=4 +toughness=4 +[/card] +[card] +name=Hour of Reckoning +text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Destroy all nontoken creatures. +mana={4}{W}{W}{W} +type=Sorcery +[/card] +[card] +name=Hoverguard Sweepers +text=Flying When Hoverguard Sweepers enters the battlefield, you may return up to two target creatures to their owners' hands. +mana={6}{U}{U} +type=Creature +subtype=Drone +power=5 +toughness=6 +[/card] +[card] +name=Howling Gale +text=Howling Gale deals 1 damage to each creature with flying and each player. Flashback {1}{G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +mana={1}{G} +type=Instant +[/card] +[card] +name=Howling Wolf +text=When Howling Wolf comes into play, you may search your library for up to three cards named Howling Wolf, reveal them, and put them into your hand. If you do, shuffle your library. +mana={2}{G}{G} +type=Creature +subtype=Wolf +power=2 +toughness=2 +[/card] +[card] +name=Howltooth Hollow +text=Hideaway (This land comes into play tapped. When it does, look at the top four cards of your library, remove one from the game face down, then put the rest on the bottom of your library.) {T}: Add {B} to your mana pool. {B}, {T}: You may play the removed card without paying its mana cost if each player has no cards in hand. +type=Land +[/card] +[card] +name=Huang Zhong, Shu General +text=Huang Zhong, Shu General can't be blocked by more than one creature. +mana={2}{W}{W} +type=Legendary Creature +subtype=Human Soldier +power=2 +toughness=3 +[/card] +[card] +name=Hull Breach +text=Choose one - Destroy target artifact; or destroy target enchantment; or destroy target artifact and target enchantment. +mana={R}{G} +type=Sorcery +[/card] +[card] +name=Hum of the Radix +text=Each artifact spell costs {1} more to play for each artifact its controller controls. +mana={2}{G}{G} +type=Enchantment +[/card] +[card] +name=Humble +text=Target creature loses all abilities and becomes 0/1 until end of turn. +mana={1}{W} +type=Instant +[/card] +[card] +name=Humility +text=All creatures lose all abilities and are 1/1. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Hundred-Talon Strike +text=Target creature gets +1/+0 and gains first strike until end of turn. Splice onto Arcane—Tap an untapped white creature you control. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={W} +type=Instant +subtype=Arcane +[/card] +[card] +name=Hungry Mist +text=At the beginning of your upkeep, sacrifice Hungry Mist unless you pay {G}{G}. +mana={2}{G}{G} +type=Creature +subtype=Elemental +power=6 +toughness=2 +[/card] +[card] +name=Hunt Down +text=Target creature blocks target creature this turn if able. +mana={G} +type=Sorcery +[/card] +[card] +name=Hunted Dragon +text=Flying, haste When Hunted Dragon comes into play, put three 2/2 white Knight creature tokens with first strike into play under target opponent's control. +mana={3}{R}{R} +type=Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] +name=Hunted Horror +text=Trample When Hunted Horror comes into play, put two 3/3 green Centaur creature tokens with protection from black into play under target opponent's control. +mana={B}{B} +type=Creature +subtype=Horror +power=7 +toughness=7 +[/card] +[card] +name=Hunted Lammasu +text=Flying When Hunted Lammasu comes into play, put a 4/4 black Horror creature token into play under target opponent's control. +mana={2}{W}{W} +type=Creature +subtype=Lammasu +power=5 +toughness=5 +[/card] +[card] +name=Hunted Phantasm +text=Hunted Phantasm is unblockable. When Hunted Phantasm comes into play, put five 1/1 red Goblin creature tokens into play under target opponent's control. +mana={1}{U}{U} +type=Creature +subtype=Spirit +power=4 +toughness=6 +[/card] +[card] +name=Hunted Troll +text=When Hunted Troll comes into play, put four 1/1 blue Faerie creature tokens with flying into play under target opponent's control. {G}: Regenerate Hunted Troll. +mana={2}{G}{G} +type=Creature +subtype=Troll Warrior +power=8 +toughness=4 +[/card] +[card] +name=Hunted Wumpus +text=When Hunted Wumpus comes into play, each other player may put a creature card from his or her hand into play. +mana={3}{G} +type=Creature +subtype=Beast +power=6 +toughness=6 +[/card] +[card] +name=Hunter Sliver +text=All Sliver creatures have provoke. (When a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.) +mana={1}{R} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=Hunter of Eyeblights +text=When Hunter of Eyeblights comes into play, put a +1/+1 counter on target creature you don't control. {2}{B}, {T}: Destroy target creature with a counter on it. +mana={3}{B}{B} +type=Creature +subtype=Elf Assassin +power=3 +toughness=3 +[/card] +[card] +name=Hunting Grounds +text=Threshold - As long as seven or more cards are in your graveyard, Hunting Grounds has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield." +mana={G}{W} +type=Enchantment +[/card] +[card] +name=Hunting Moa +text=Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Hunting Moa enters the battlefield or is put into a graveyard from the battlefield, put a +1/+1 counter on target creature. +mana={2}{G} +type=Creature +subtype=Bird Beast +power=3 +toughness=2 +[/card] +[card] +name=Hunting Pack +auto=token(Beast,Creature Beast,4/4,green) +text=Put a 4/4 green Beast creature token onto the battlefield. Storm (When you cast this spell, copy it for each spell cast before it this turn.) +mana={5}{G}{G} +type=Instant +[/card] +[card] +name=Hunting Wilds +text=Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.) Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library. If Hunting Wilds was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Hurloon Shaman +text=When Hurloon Shaman is put into a graveyard from the battlefield, each player sacrifices a land. +mana={1}{R}{R} +type=Creature +subtype=Minotaur Shaman +power=2 +toughness=3 +[/card] +[card] +name=Hydromorph Guardian +text={U}, Sacrifice Hydromorph Guardian: Counter target spell that targets one or more creatures you control. +mana={2}{U} +type=Creature +subtype=Elemental +power=2 +toughness=2 +[/card] +[card] +name=Hydromorph Gull +text=Flying {U}, Sacrifice Hydromorph Gull: Counter target spell that targets one or more creatures you control. +mana={3}{U}{U} +type=Creature +subtype=Elemental Bird +power=3 +toughness=3 +[/card] +[card] +name=Hypergenesis +text=Hypergenesis is green. Suspend 3?{1}{G}{G} Starting with you, each player may put an artifact, creature, enchantment, or land card from his or her hand into play. Repeat this process until no one puts a card into play. +mana={0} +type=Sorcery +[/card] +[card] +name=Hypervolt Grasp +text=Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to target creature or player." {1}{U}: Return Hypervolt Grasp to its owner's hand. +mana={2}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Hypnotic Cloud +text=Kicker {4} (You may pay an additional {4} as you play this spell.) Target player discards a card. If the kicker cost was paid, that player discards three cards instead. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Hypnox +text=Flying When Hypnox enters the battlefield, if you cast it from your hand, exile all cards from target opponent's hand. When Hypnox leaves the battlefield, return the exiled cards to their owner's hand. +mana={8}{B}{B}{B} +type=Creature +subtype=Nightmare Horror +power=8 +toughness=8 +[/card] +[card] +name=Hypochondria +text={W}, Discard a card: Prevent the next 3 damage that would be dealt to target creature or player this turn. {W}, Sacrifice Hypochondria: Prevent the next 3 damage that would be dealt to target creature or player this turn. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Hystrodon +text=Trample Whenever Hystrodon deals combat damage to a player, you may draw a card. Morph {1}{G}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={4}{G} +type=Creature +subtype=Beast +power=3 +toughness=4 +[/card] +[card] +name=Ib Halfheart, Goblin Tactician +text=Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it. Sacrifice two Mountains: Put two 1/1 red Goblin creature tokens into play. +mana={3}{R} +type=Legendary Creature +subtype=Goblin Advisor +power=3 +toughness=2 +[/card] +[card] +name=Icatian Infantry +auto={1}:banding +auto={1}:first strike +text={1}: Icatian Infantry gains banding until end of turn. {1}: Icatian Infantry gains first strike until end of turn. +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Icatian Javelineers +text=Icatian Javelineers comes into play with a javelin counter on it. {T}, Remove a javelin counter from Icatian Javelineers: Icatian Javelineers deals 1 damage to target creature or player. +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Icatian Moneychanger +text=Icatian Moneychanger comes into play with three credit counters on it. When Icatian Moneychanger comes into play, it deals 3 damage to you. At the beginning of your upkeep, put a credit counter on Icatian Moneychanger. Sacrifice Icatian Moneychanger: You gain 1 life for each credit counter on Icatian Moneychanger. Play this ability only during your upkeep. +mana={W} +type=Creature +subtype=Human +power=0 +toughness=2 +[/card] +[card] +name=Icatian Phalanx +abilities=banding +#unsupported in 0.9 +text=Banding +mana={4}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=4 +[/card] +[card] +name=Icatian Skirmishers +text=Banding, first strike Whenever Icatian Skirmishers attacks, all creatures banded with it gain first strike until end of turn. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Icatian Store +text=Icatian Store comes into play tapped. You may choose not to untap Icatian Store during your untap step. At the beginning of your upkeep, if Icatian Store is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Icatian Store: Add {W} to your mana pool for each storage counter removed this way. +type=Land +[/card] +[card] +name=Ice Cage +text=Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. When enchanted creature becomes the target of a spell or ability, destroy Ice Cage. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Ice Cauldron +text={X}, {T}: Put a charge counter on Ice Cauldron and remove a nonland card in your hand from the game. As long as that card remains removed from the game, you may play it. Note the type and amount of mana spent to pay this activation cost. Play this ability only if there are no charge counters on Ice Cauldron. {T}, Remove a charge counter from Ice Cauldron: Add Ice Cauldron's last noted type and amount of mana to your mana pool. Spend this mana only to play the last card removed from the game with Ice Cauldron. +mana={4} +type=Artifact +[/card] +[card] +name=Ice Cave +text=Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. (Mana cost includes color.) +mana={3}{U}{U} +type=Enchantment +[/card] +[card] +name=Ice Floe +text=You may choose not to untap Ice Floe during your untap step. {T}: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step as long as Ice Floe remains tapped. +type=Land +[/card] +[card] +name=Iceberg +text=Iceberg comes into play with X ice counters on it. {3}: Put an ice counter on Iceberg. Remove an ice counter from Iceberg: Add {1} to your mana pool. +mana={X}{U}{U} +type=Enchantment +[/card] +[card] +name=Icefall +text=Destroy target artifact or land. Recover {R}{R} (When a creature is put into your graveyard from the battlefield, you may pay {R}{R}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) +mana={2}{R}{R} +type=Sorcery +[/card] +[card] +name=Icequake +target=land +auto=destroy +auto=@movedto(land[snow]|opponentgraveyard) from(battlefield):damage:1 opponent +auto=@movedto(land[snow]|mygraveyard) from(battlefield):damage:1 controller +#wonder if it will work - to test +text=Destroy target land. If that land was a snow land, Icequake deals 1 damage to that land's controller. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Ichneumon Druid +text=Whenever an opponent plays an instant spell other than the first instant spell that player plays each turn, Ichneumon Druid deals 4 damage to him or her. +mana={1}{G}{G} +type=Creature +subtype=Human Druid +power=1 +toughness=1 +[/card] +[card] +name=Ichor Slick +text=Target creature gets -3/-3 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) Madness {3}{B} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Ichorid +text=Haste At the beginning of the end step, sacrifice Ichorid. At the beginning of your upkeep, if Ichorid is in your graveyard, you may exile a black creature card other than Ichorid from your graveyard. If you do, return Ichorid to the battlefield. +mana={3}{B} +type=Creature +subtype=Horror +power=3 +toughness=1 +[/card] +[card] +name=Icy Prison +text=When Icy Prison comes into play, remove target creature from the game. At the beginning of your upkeep, sacrifice Icy Prison unless any player pays {3}. When Icy Prison leaves play, return the removed creature to play under its owner's control. +mana={U}{U} +type=Enchantment +[/card] +[card] +name=Ideas Unbound +auto=draw:1 controller +auto=@next end:discard:3 controller +#is random discard not regular discard +text=Draw three cards. Discard three cards at the beginning of the next end step. +mana={U}{U} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Idle Thoughts +text={2}: Draw a card if you have no cards in hand. +mana={3}{U} +type=Enchantment +[/card] +[card] +name=Ifh-Bíff Efreet +text=Flying {G}: Ifh-Bíff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability. +mana={2}{G}{G} +type=Creature +subtype=Efreet +power=3 +toughness=3 +[/card] +[card] +name=Ignite Disorder +text=Ignite Disorder deals 3 damage divided as you choose among any number of target white and/or blue creatures. +mana={1}{R} +type=Instant +[/card] +[card] +name=Ignite Memories +text=Target player reveals a card at random from his or her hand. Ignite Memories deals damage to that player equal to that card's converted mana cost. Storm (When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies.) +mana={4}{R} +type=Sorcery +[/card] +[card] +name=Ignoble Soldier +text=Whenever Ignoble Soldier becomes blocked, prevent all combat damage that would be dealt by it this turn. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=1 +[/card] +[card] +name=Ignorant Bliss +text=Exile all cards from your hand face down. At the beginning of the next end step, return those cards to your hand, then draw a card. +mana={1}{R} +type=Instant +[/card] +[card] +name=Ill-Gotten Gains +text=Each player discards his or her hand, then returns up to three cards from his or her graveyard to his or her hand. Remove Ill-Gotten Gains from the game. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Illicit Auction +text=Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect doesn't end at end of turn.) +mana={3}{R}{R} +type=Sorcery +[/card] +[card] +name=Illuminate +text=Kicker {2}{R} and/or {3}{U} (You may pay an additional {2}{R} and/or {3}{U} as you cast this spell.) Illuminate deals X damage to target creature. If Illuminate was kicked with its {2}{R} kicker, it deals X damage to that creature's controller. If Illuminate was kicked with its {3}{U} kicker, you draw X cards. +mana={X}{R} +type=Sorcery +[/card] +[card] +name=Illuminated Folio +text={1}, {T}, Reveal two cards from your hand that share a color: Draw a card. +mana={5} +type=Artifact +[/card] +[card] +name=Illusion // Reality (Illusion) +text=Target spell or permanent becomes the color of your choice until end of turn. +mana={U} +type=Instant +[/card] +[card] +name=Illusion // Reality (Reality) +text= Destroy target artifact. +mana={2}{G} +type=Instant +[/card] +[card] +name=Illusionary Forces +text=Flying Cumulative upkeep {U} +mana={3}{U} +type=Creature +subtype=Illusion +power=4 +toughness=4 +[/card] +[card] +name=Illusionary Presence +text=Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your upkeep, choose a land type. Illusionary Presence gains landwalk of the chosen type until end of turn. +mana={1}{U}{U} +type=Creature +subtype=Illusion +power=2 +toughness=2 +[/card] +[card] +name=Illusionary Servant +text=Flying When Illusionary Servant becomes the target of a spell or ability, sacrifice it. +mana={1}{U}{U} +type=Creature +subtype=Illusion +power=3 +toughness=4 +[/card] +[card] +name=Illusionary Terrain +text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) As Illusionary Terrain comes into play, choose two basic land types. Basic lands of the first chosen type are of the second chosen type. +mana={U}{U} +type=Enchantment +[/card] +[card] +name=Illusionary Wall +text=Defender, flying, first strike Cumulative upkeep {U} +mana={4}{U} +type=Creature +subtype=Illusion Wall +power=7 +toughness=4 +[/card] +[card] +name=Illusions of Grandeur +text=Cumulative upkeep {2} When Illusions of Grandeur comes into play, you gain 20 life. When Illusions of Grandeur leaves play, you lose 20 life. +mana={3}{U} +type=Enchantment +[/card] +[card] +name=Imagecrafter +text={T}: Choose a creature type other than Wall. Target creature becomes that type until end of turn. +mana={U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Imi Statue +text=Players can't untap more than one artifact during their untap steps. +mana={3} +type=Artifact +[/card] +[card] +name=Immobilizing Ink +text=Enchant creature Enchanted creature doesn't untap during its controller's untap step. Enchanted creature has "{1}, Discard a card: Untap this creature." +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Immortal Coil +text={T}, Remove two cards in your graveyard from the game: Draw a card. If damage would be dealt to you, prevent that damage. Remove a card in your graveyard from the game for each 1 damage prevented this way. When there are no cards in your graveyard, you lose the game. +mana={2}{B}{B} +type=Artifact +[/card] +[card] +name=Imp's Mischief +text=Change the target of target spell with a single target. You lose life equal to that spell's converted mana cost. +mana={1}{B} +type=Instant +[/card] +[card] +name=Impatience +text=At the beginning of each player's end step, if that player didn't cast a spell this turn, Impatience deals 2 damage to him or her. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Impelled Giant +abilities=trample +text=Trample Tap an untapped red creature you control other than Impelled Giant: Impelled Giant gets +X/+0 until end of turn, where X is the power of the creature tapped this way. +mana={4}{R}{R} +type=Creature +subtype=Giant Warrior +power=3 +toughness=3 +[/card] +[card] +name=Impending Disaster +text=At the beginning of your upkeep, if there are seven or more lands on the battlefield, sacrifice Impending Disaster. If you do, destroy all lands. +mana={G} +type=Enchantment +[/card] +[card] +name=Imperial Edict +text=Target opponent chooses a creature he or she controls. Destroy it. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Imperial Hellkite +text=Flying Morph {6}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Imperial Hellkite is turned face up, you may search your library for a Dragon card, reveal it, and put it into your hand. If you do, shuffle your library. +mana={5}{R}{R} +type=Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] +name=Imperial Mask +text=When Imperial Mask comes into play, if it's not a token, each of your teammates puts a token into play that's a copy of Imperial Mask. You can't be the target of spells or abilities your opponents control. +mana={4}{W} +type=Enchantment +[/card] +[card] +name=Imperial Seal +text=Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life. +mana={B} +type=Sorcery +[/card] +[card] +name=Imperiosaur +text=Spend only mana produced by basic lands to play Imperiosaur. +mana={2}{G}{G} +type=Creature +subtype=Lizard +power=5 +toughness=5 +[/card] +[card] +name=Imposing Visage +text=Enchant creature Enchanted creature can't be blocked except by two or more creatures. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Imprison +text=Enchant creature Whenever a player plays an activated ability of enchanted creature with {T} in its cost that isn't a mana ability, you may pay {1}. If you do, counter that ability. If you don't, sacrifice Imprison. Whenever enchanted creature attacks or blocks, you may pay {1}. If you do, tap the creature and remove it from combat. Creatures it blocked that no other creatures blocked this combat become unblocked. If you don't pay {1}, sacrifice Imprison. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Impromptu Raid +text={2}{RG}: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card into play. That creature has haste. Sacrifice it at end of turn. +mana={3}{RG} +type=Enchantment +[/card] +[card] +name=Imps' Taunt +text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Target creature attacks this turn if able. +mana={1}{B} +type=Instant +[/card] +[card] +name=Impulse +text=Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library. +mana={1}{U} +type=Instant +[/card] +[card] +name=Impulsive Maneuvers +text=Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage. +mana={2}{R}{R} +type=Enchantment +[/card] +[card] +name=In the Eye of Chaos +text=Whenever a player plays an instant spell, counter it unless that player pays {X}, where X is its converted mana cost. +mana={2}{U} +type=World Enchantment +[/card] +[card] +name=In the Web of War +text=Whenever a creature enters the battlefield under your control, it gets +2/+0 and gains haste until end of turn. +mana={3}{R}{R} +type=Enchantment +[/card] +[card] +name=Iname as One +text=When Iname as One enters the battlefield, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle your library. When Iname as One is put into a graveyard from the battlefield, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield. +mana={8}{B}{B}{G}{G} +type=Legendary Creature +subtype=Spirit +power=8 +toughness=8 +[/card] +[card] +name=Iname, Death Aspect +text=When Iname, Death Aspect comes into play, you may search your library for any number of Spirit cards and put them into your graveyard. If you do, shuffle your library. +mana={4}{B}{B} +type=Legendary Creature +subtype=Spirit +power=4 +toughness=4 +[/card] +[card] +name=Iname, Life Aspect +text=When Iname, Life Aspect is put into a graveyard from play, you may remove Iname, Life Aspect from the game. If you do, return any number of target Spirit cards from your graveyard to your hand. +mana={4}{G}{G} +type=Legendary Creature +subtype=Spirit +power=4 +toughness=4 +[/card] +[card] +name=Incandescent Soulstoke +text=Other Elemental creatures you control get +1/+1. {1}{R}, {T}: You may put an Elemental creature card from your hand into play. That creature gains haste until end of turn. Sacrifice it at end of turn. +mana={2}{R} +type=Creature +subtype=Elemental Shaman +power=2 +toughness=2 +[/card] +[card] +name=Incendiary +text=Enchant creature At the beginning of your upkeep, you may put a fuse counter on Incendiary. When enchanted creature is put into a graveyard, Incendiary deals X damage to target creature or player, where X is the number of fuse counters on Incendiary. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Incendiary Command +text=Choose two - Incendiary Command deals 4 damage to target player; or Incendiary Command deals 2 damage to each creature; or destroy target nonbasic land; or each player discards all the cards in his or her hand, then draws that many cards. +mana={3}{R}{R} +type=Sorcery +[/card] +[card] +name=Incinerate +text=Incinerate deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn. +mana={1}{R} +type=Instant +[/card] +[card] +name=Incite Hysteria +text=Radiance - Until end of turn, target creature and each other creature that shares a color with it gain "This creature can't block." +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Incite War +text=Choose one - Creatures target player controls attack this turn if able; or creatures you control gain first strike until end of turn. Entwine {2} (Choose both if you pay the entwine cost.) +mana={2}{R} +type=Instant +[/card] +[card] +name=Incremental Blight +text=Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Incremental Growth +text=Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature. +mana={3}{G}{G} +type=Sorcery +[/card] +[card] +name=Indentured Djinn +text=Flying When Indentured Djinn comes into play, each other player may draw up to three cards. +mana={1}{U}{U} +type=Creature +subtype=Djinn +power=4 +toughness=4 +[/card] +[card] +name=Indentured Oaf +text=Prevent all damage that Indentured Oaf would deal to red creatures. +mana={3}{R} +type=Creature +subtype=Ogre Warrior +power=4 +toughness=3 +[/card] +[card] +name=Indestructible Aura +text=Until end of turn, prevent all damage that would be dealt to target creature. +mana={W} +type=Instant +[/card] +[card] +name=Index +text=Look at the top five cards of your library, then put them back in any order. +mana={U} +type=Sorcery +[/card] +[card] +name=Indigo Faerie +abilities=flying +text=Flying {U}: Target permanent becomes blue in addition to its other colors until end of turn. +mana={1}{U} +type=Creature +subtype=Faerie Wizard +power=1 +toughness=1 +[/card] +[card] +name=Induce Paranoia +text=Counter target spell. If {B} was spent to play Induce Paranoia, that spell's controller puts the top X cards of his or her library into his or her graveyard, where X is the spell's converted mana cost. +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Inescapable Brute +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) Inescapable Brute must be blocked if able. +mana={5}{R} +type=Creature +subtype=Giant Warrior +power=3 +toughness=3 +[/card] +[card] +name=Infectious Horror +text=Whenever Infectious Horror attacks, each opponent loses 2 life. +mana={3}{B} +type=Creature +subtype=Zombie Horror +power=2 +toughness=2 +[/card] +[card] +name=Infectious Rage +text=Enchant creature Enchanted creature gets +2/-1. When enchanted creature is put into a graveyard, choose a creature at random Infectious Rage can enchant. Return Infectious Rage to the battlefield attached to that creature. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Infernal Caretaker +text=Morph {3}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Infernal Caretaker is turned face up, return all Zombie cards from all graveyards to their owners' hands. +mana={3}{B} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Infernal Contract +text=Draw four cards. You lose half your life, rounded up. +mana={B}{B}{B} +type=Sorcery +[/card] +[card] +name=Infernal Darkness +text=Cumulative upkeep-Pay {B} and 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If a land is tapped for mana, it produces {B} instead of any other type. +mana={2}{B}{B} +type=Enchantment +[/card] +[card] +name=Infernal Denizen +text=At the beginning of your upkeep, sacrifice two Swamps. If you can't, tap Infernal Denizen, and an opponent may gain control of a creature you control of his or her choice. That opponent retains control of that creature as long as Infernal Denizen remains in play. {T}: Gain control of target creature as long as Infernal Denizen remains in play. +mana={7}{B} +type=Creature +subtype=Demon +power=5 +toughness=7 +[/card] +[card] +name=Infernal Genesis +text=At the beginning of each player's upkeep, that player puts the top card of his or her library into his or her graveyard. He or she then puts X 1/1 black Minion creature tokens onto the battlefield, where X is that card's converted mana cost. +mana={4}{B}{B} +type=Enchantment +[/card] +[card] +name=Infernal Harvest +text=As an additional cost to cast Infernal Harvest, return X Swamps you control to their owner's hand. Infernal Harvest deals X damage divided as you choose among any number of target creatures. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Infernal Kirin +abilities=legendary +auto=@movedto(arcane,spirit|mystack): +text=Flying Whenever you cast a Spirit or Arcane spell, target player reveals his or her hand and discards all cards with that spell's converted mana cost. +mana={2}{B}{B} +type=Creature +subtype=Kirin Spirit +power=3 +toughness=3 +[/card] +[card] +name=Infernal Tutor +text=Reveal a card from your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle your library. Hellbent - If you have no cards in hand, instead search your library for a card, put it into your hand, then shuffle your library. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Inferno Elemental +text=Whenever Inferno Elemental blocks or becomes blocked by a creature, Inferno Elemental deals 3 damage to that creature. +mana={4}{R}{R} +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] +name=Inferno Trap +text=If you've been dealt damage by two or more creatures this turn, you may pay {R} rather than pay Inferno Trap's mana cost. Inferno Trap deals 4 damage to target creature. +mana={3}{R} +type=Instant +subtype=Trap +[/card] +[card] +name=Infiltrator il-Kor +text=Shadow (This creature can block or be blocked by only creatures with shadow.) Suspend 2—{1}{U} (Rather than play this card from your hand, you may pay {1}{U} and remove it from the game with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) +mana={4}{U} +type=Creature +subtype=Kor Rogue +power=3 +toughness=1 +[/card] +[card] +name=Infiltrator's Magemark +text=Enchant creature Creatures you control that are enchanted get +1/+1 and can't be blocked except by creatures with defender. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Infinite Authority +text=Enchant creature Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At end of turn, if that creature was put into a graveyard this way, put a +1/+1 counter on the first creature. +mana={W}{W}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Infinite Hourglass +text=At the beginning of your upkeep, put a time counter on Infinite Hourglass. All creatures get +1/+0 for each time counter on Infinite Hourglass. {3}: Remove a time counter from Infinite Hourglass. Any player may play this ability but only during any upkeep step. +mana={4} +type=Artifact +[/card] +[card] +name=Inflame +text=Inflame deals 2 damage to each creature dealt damage this turn. +mana={R} +type=Instant +[/card] +[card] +name=Information Dealer +text={T}: Look at the top X cards of your library, where X is the number of Wizards in play, then put them back in any order. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Infused Arrows +text=Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {T}, Remove X charge counters from Infused Arrows: Target creature gets -X/-X until end of turn. +mana={4} +type=Artifact +[/card] +[card] +name=Ingenious Thief +text=Flying When Ingenious Thief comes into play, look at target player's hand. +mana={1}{U} +type=Creature +subtype=Human Rogue +power=1 +toughness=1 +[/card] +[card] +name=Ingot Chewer +text=When Ingot Chewer comes into play, destroy target artifact. Evoke {R} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) +mana={4}{R} +type=Creature +subtype=Elemental +power=3 +toughness=3 +[/card] +[card] +name=Inheritance +auto=@movedto(creature|graveyard) from(Battlefield):may {3}:draw:1 controller #hardcodable similar to RV cards (when put in play you may pay {1} type) +text=Whenever a creature is put into a graveyard from the battlefield, you may pay {3}. If you do, draw a card. +mana={W} +type=Enchantment +[/card] +[card] +name=Initiate of Blood +text={T}: Initiate of Blood deals 1 damage to target creature that was dealt damage this turn. When that creature is put into a graveyard this turn, flip Initiate of Blood. rarity=U +mana={3}{R} +type=Creature +subtype=Ogre Shaman +power=2 +toughness=2 +[/card] +[card] +name=Initiate of Blood (Goka the Unjust) +text={T}: Goka the Unjust deals 4 damage to target creature that was dealt damage this turn. +mana={3}{R} +type=Legendary Creature +subtype=Ogre Shaman +power=4 +toughness=4 +[/card] +[card] +name=Initiates of the Ebon Hand +text={1}: Add {B} to your mana pool. At end of turn, if this ability has been played four or more times this turn, sacrifice Initiates of the Ebon Hand. +mana={B} +type=Creature +subtype=Cleric +power=1 +toughness=1 +[/card] +[card] +name=Ink Dissolver +text=Kinship â€EAt the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Ink Dissolver, you may reveal it. If you do, each opponent puts the top three cards of his or her library into his or her graveyard. +mana={1}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=1 +[/card] +[card] +name=Ink-Eyes, Servant of Oni +text=Ninjutsu {3}{B}{B} ({3}{B}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Ink-Eyes, Servant of Oni deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. {1}{B}: Regenerate Ink-Eyes. +mana={4}{B}{B} +type=Legendary Creature +subtype=Rat Ninja +power=5 +toughness=4 +[/card] +[card] +name=Ink-Treader Nephilim +text=Whenever a player casts an instant or sorcery spell, if Ink-Treader Nephilim is the only target of that spell, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures. +mana={R}{G}{W}{U} +type=Creature +subtype=Nephilim +power=3 +toughness=3 +[/card] +[card] +name=Inkfathom Divers +text=Islandwalk When Inkfathom Divers comes into play, look at the top four cards of your library, then put them back in any order. +mana={3}{U}{U} +type=Creature +subtype=Merfolk Soldier +power=3 +toughness=3 +[/card] +[card] +name=Inkfathom Witch +text=Fear {2}{U}{B}: Each unblocked creature becomes 4/1 until end of turn. +mana={1}{UB} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=1 +[/card] +[card] +name=Inner Sanctum +text=Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Prevent all damage that would be dealt to creatures you control. +mana={1}{W}{W} +type=Enchantment +[/card] +[card] +name=Inner-Flame Acolyte +text=When Inner-Flame Acolyte comes into play, target creature gets +2/+0 and gains haste until end of turn. Evoke {R} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) +mana={1}{R}{R} +type=Creature +subtype=Elemental Shaman +power=2 +toughness=2 +[/card] +[card] +name=Inner-Flame Igniter +text={2}{R}: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn. +mana={2}{R} +type=Creature +subtype=Elemental Warrior +power=2 +toughness=2 +[/card] +[card] +name=Innocent Blood +text=Each player sacrifices a creature. +mana={B} +type=Sorcery +[/card] +[card] +name=Inquisition +text=Target player reveals his or her hand. Inquisition deals damage to that player equal to the number of white cards in his or her hand. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Inquisitor's Snare +text=Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it. +mana={1}{W} +type=Instant +[/card] +[card] +name=Inside Out +text=Switch target creature's power and toughness until end of turn. Draw a card. +mana={1}{UR} +type=Instant +[/card] +[card] +name=Insidious Bookworms +auto=@movedto(this|graveyard) from(inplay): may {1}{B}:discard:1 target(player) +text=When Insidious Bookworms is put into a graveyard from the battlefield, you may pay {1}{B}. If you do, target player discards a card at random. +mana={B} +type=Creature +subtype=Worm +power=1 +toughness=1 +[/card] +[card] +name=Insidious Dreams +text=As an additional cost to cast Insidious Dreams, discard X cards. Search your library for X cards. Then shuffle your library and put those cards on top of it in any order. +mana={3}{B} +type=Instant +[/card] +[card] +name=Insist +text=The next creature spell you cast this turn can't be countered by spells or abilities. Draw a card. +mana={G} +type=Sorcery +[/card] +[card] +name=Inspired Sprite +abilities=flash,flying +auto=@movedTo(wizard|mystack):may untap +auto={T}:draw:1 && moveto(graveyard) target(*|myhand) +#Draw a card, then discard a card works but discard happen first, which is incorrect +text=Flash. Flying. Whenever you cast a Wizard spell, you may untap Inspired Sprite. {T}: Draw a card, then discard a card. +mana={U}{3} +type=Creature +subtype=Faerie Wizard +power=2 +toughness=2 +[/card] +[card] +name=Instill Furor +text=Enchant creature Enchanted creature has "At the end of your turn, sacrifice this creature unless it attacked this turn." +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Insubordination +text=Enchant creature At the end of the turn of enchanted creature's controller, Insubordination deals 2 damage to that player unless that creature attacked this turn. +mana={B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Insurrection +text=Untap all creatures and gain control of them until end of turn. They gain haste until end of turn. +mana={5}{R}{R}{R} +type=Sorcery +[/card] +[card] +name=Interdict +text=Counter target activated ability from an artifact, creature, enchantment, or land. That permanent's activated abilities can't be played this turn. (Mana abilities can't be targeted.) Draw a card. +mana={1}{U} +type=Instant +[/card] +[card] +name=Intervene +text=Counter target spell that targets a creature. +mana={U} +type=Instant +[/card] +[card] +name=Intervention Pact +text=Intervention Pact is white. The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. At the beginning of your next upkeep, pay {1}{W}{W}. If you don't, you lose the game. +mana={0} +type=Instant +[/card] +[card] +name=Intet, the Dreamer +text=Flying Whenever Intet, the Dreamer deals combat damage to a player, you may pay {2}{U}. If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield. +mana={3}{U}{R}{G} +type=Legendary Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] +name=Intimidator Initiate +text=Whenever a player plays a red spell, you may pay {1}. If you do, target creature can't block this turn. +mana={R} +type=Creature +subtype=Goblin Shaman +power=1 +toughness=1 +[/card] +[card] +name=Into Thin Air +text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Return target artifact to its owner's hand. +mana={5}{U} +type=Instant +[/card] +[card] +name=Into the Fray +text=Target creature attacks this turn if able. Splice onto Arcane {R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={R} +type=Instant +subtype=Arcane +[/card] +[card] +name=Intuition +text=Search your library for any three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle your library. +mana={2}{U} +type=Instant +[/card] +[card] +name=Invasion Plans +text=All creatures block each turn if able. The attacking player chooses how each creature blocks each turn. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Invert the Skies +text=Creatures your opponents control lose flying until end of turn if {G} was spent to play Invert the Skies, and creatures you control gain flying until end of turn if {U} was spent to play it. (Do both if {G}{U} was spent.) +mana={3}{GU} +type=Instant +[/card] +[card] +name=Invigorate +text=If you control a Forest, you may have an opponent gain 3 life rather than pay Invigorate's mana cost. Target creature gets +4/+4 until end of turn. +mana={2}{G} +type=Instant +[/card] +[card] +name=Invigorating Boon +text=Whenever a player cycles a card, you may put a +1/+1 counter on target creature. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Invincible Hymn +text=Count the number of cards in your library. Your life total becomes that number. +mana={6}{W}{W} +type=Sorcery +[/card] +[card] +name=Inviolability +text=Enchant creature Prevent all damage that would be dealt to enchanted creature. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Invoke Prejudice +text=Whenever an opponent plays a nonartifact creature spell that doesn't share a color with a creature you control, counter that spell unless its controller pays {X}, where X is its converted mana cost. +mana={U}{U}{U}{U} +type=Enchantment +[/card] +[card] +name=Invulnerability +text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) The next time a source of your choice would deal damage to you this turn, prevent that damage. +mana={1}{W} +type=Instant +[/card] +[card] +name=Ion Storm +text={1}{R}, Remove a +1/+1 counter or a charge counter from a permanent you control: Ion Storm deals 2 damage to target creature or player. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Iona, Shield of Emeria +text=Flying As Iona, Shield of Emeria enters the battlefield, choose a color. Your opponents can't cast spells of the chosen color. +mana={6}{W}{W}{W} +type=Legendary Creature +subtype=Angel +power=7 +toughness=7 +[/card] +[card] +name=Ior Ruin Expedition +text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition. Remove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards. +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Iridescent Drake +text=Flying When Iridescent Drake enters the battlefield, put target Aura card from a graveyard onto the battlefield attached to Iridescent Drake. (You control that Aura.) +mana={3}{U} +type=Creature +subtype=Drake +power=2 +toughness=2 +[/card] +[card] +name=Irini Sengir +abilities=legendary +text=White enchantment spells and green enchantment spells cost {2} more to cast. +mana={2}{B}{B} +type=Creature +subtype=Vampire Dwarf +power=2 +toughness=2 +[/card] +[card] +name=Iron Maiden +text=At the beginning of each opponent's upkeep, Iron Maiden deals X damage to that player, where X is the number of cards in his or her hand minus 4. +mana={3} +type=Artifact +[/card] +[card] +name=Iron-Heart Chimera +text=Vigilance Sacrifice Iron-Heart Chimera: Put a +2/+2 counter on target Chimera creature. It gains vigilance. (This effect lasts indefinitely.) +mana={4} +type=Artifact Creature +subtype=Chimera +power=2 +toughness=2 +[/card] +[card] +name=Ironclaw Curse +text=Enchant creature Enchanted creature gets -0/-1. Enchanted creature can't block creatures with power equal to or greater than the enchanted creature's toughness. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Ironfist Crusher +text=Ironfist Crusher can block any number of creatures. Morph {3}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={4}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=4 +[/card] +[card] +name=Ironhoof Ox +text=Ironhoof Ox can't be blocked by more than one creature. +mana={3}{G}{G} +type=Creature +subtype=Ox +power=4 +toughness=4 +[/card] +[card] +name=Island of Wak-Wak +text={T}: The power of target creature with flying becomes 0 until end of turn. +type=Land +[/card] +[card] +name=Isleback Spawn +text=Shroud Isleback Spawn gets +4/+8 as long as a library has twenty or fewer cards in it. +mana={5}{U}{U} +type=Creature +subtype=Kraken +power=4 +toughness=8 +[/card] +[card] +name=Isochron Scepter +text=Imprint - When Isochron Scepter comes into play, you may remove an instant card with converted mana cost 2 or less in your hand from the game. (The removed card is imprinted on this artifact.) {2}, {T}: You may copy the imprinted instant card. If you do, you may play the copy without paying its mana cost. +mana={2} +type=Artifact +[/card] +[card] +name=Isperia the Inscrutable +text=Flying Whenever Isperia the Inscrutable deals combat damage to a player, name a card. That player reveals his or her hand. If he or she reveals the named card, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle your library. +mana={1}{W}{W}{U}{U} +type=Legendary Creature +subtype=Sphinx +power=3 +toughness=6 +[/card] +[card] +name=Ith, High Arcanist +text=Vigilance {T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Suspend 4?{W}{U} +mana={5}{W}{U} +type=Legendary Creature +subtype=Human Wizard +power=3 +toughness=5 +[/card] +[card] +name=Ivory Charm +text=Choose one - All creatures get -2/-0 until end of turn; or tap target creature; or prevent the next 1 damage that would be dealt to target creature or player this turn. +mana={W} +type=Instant +[/card] +[card] +name=Ivory Gargoyle +text=Flying When Ivory Gargoyle is put into a graveyard from the battlefield, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step. {4}{W}: Exile Ivory Gargoyle. +mana={4}{W} +type=Creature +subtype=Gargoyle +power=2 +toughness=2 +[/card] +[card] +name=Ivory Giant +text=When Ivory Giant comes into play, tap all nonwhite creatures. Suspend 5?{W} (Rather than play this card from your hand, you may pay {W} and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) +mana={5}{W}{W} +type=Creature +subtype=Giant +power=3 +toughness=4 +[/card] +[card] +name=Ivory Mask +text=You have shroud. (You can't be the target of spells or abilities.) +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Ivy Elemental +text=Ivy Elemental comes into play with X +1/+1 counters on it. +mana={X}{G} +type=Creature +subtype=Elemental +power=0 +toughness=0 +[/card] +[card] +name=Ivy Seer +text={2}{G}, {T}: Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way. +mana={3}{G} +type=Creature +subtype=Elf Wizard +power=1 +toughness=1 +[/card] +[card] +name=Iwamori of the Open Fist +text=Trample When Iwamori of the Open Fist enters the battlefield, each opponent may put a legendary creature card from his or her hand onto the battlefield. +mana={2}{G}{G} +type=Legendary Creature +subtype=Human Monk +power=5 +toughness=5 +[/card] +[card] +name=Ixidor's Will +text=Counter target spell unless its controller pays {2} for each Wizard in play. +mana={2}{U} +type=Instant +[/card] +[card] +name=Ixidor, Reality Sculptor +text=Face-down creatures get +1/+1. {2}{U}: Turn target face-down creature face up. +mana={3}{U}{U} +type=Legendary Creature +subtype=Human Wizard +power=3 +toughness=4 +[/card] +[card] +name=Ixidron +text=As Ixidron comes into play, turn all other nontoken creatures in play face down. They're 2/2 creatures. Ixidron's power and toughness are each equal to the number of face-down creatures in play. +mana={3}{U}{U} +type=Creature +subtype=Illusion +power=* +toughness=* +[/card] +[card] +name=Izzet Guildmage +text=({(u/r)} can be paid with either {U} or {R}.) {2}{U}: Copy target instant spell you control with converted mana cost 2 or less. You may choose new targets for the copy. {2}{R}: Copy target sorcery spell you control with converted mana cost 2 or less. You may choose new targets for the copy. +mana={(}{U}{/}{R}{)}{(}{U}{/}{R}{)} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Jabari's Banner +text={1}, {T}: Target creature gains flanking until end of turn. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) +mana={2} +type=Artifact +[/card] +[card] +name=Jabari's Influence +text=Play Jabari's Influence only after combat. Gain control of target nonartifact, nonblack creature that attacked you this turn and put a -1/-0 counter on it. +mana={3}{W}{W} +type=Instant +[/card] +[card] +name=Jace Beleren +text=[+2]: Each player draws a card. [-1]: Target player draws a card. [-10]: Target player puts the top twenty cards of his or her library into his or her graveyard. +mana={1}{U}{U} +type=Planeswalker +subtype=Jace +toughness=3 +[/card] +[card] +name=Jace, the Mind Sculptor +text=+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library. +mana={2}{U}{U} +type=Planeswalker +subtype=Jace +[/card] +[card] +name=Jackal Pup +text=Whenever Jackal Pup is dealt damage, it deals that much damage to you. +mana={R} +type=Creature +subtype=Hound +power=2 +toughness=1 +[/card] +[card] +name=Jade Leech +text=Green spells you play cost {G} more to play. +mana={2}{G}{G} +type=Creature +subtype=Leech +power=5 +toughness=5 +[/card] +[card] +name=Jade Monolith +text={1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead. +mana={4} +color=Artifact +type=Artifact +[/card] +[card] +name=Jaded Response +text=Counter target spell if it shares a color with a creature you control. +mana={1}{U} +type=Instant +[/card] +[card] +name=Jagged Lightning +text=Jagged Lightning deals 3 damage to target creature and 3 damage to another target creature. +mana={3}{R}{R} +type=Sorcery +[/card] +[card] +name=Jagged Poppet +text=Whenever Jagged Poppet is dealt damage, discard that many cards. Hellbent - Whenever Jagged Poppet deals combat damage to a player, if you have no cards in hand, that player discards cards equal to the damage. +mana={1}{B}{R} +type=Creature +subtype=Ogre Warrior +power=3 +toughness=4 +[/card] +[card] +name=Jagged-Scar Archers +text=Jagged-Scar Archers's power and toughness are each equal to the number of Elves you control. {T}: Jagged-Scar Archers deals damage equal to its power to target creature with flying. +mana={1}{G}{G} +type=Creature +subtype=Elf Archer +power=* +toughness=* +[/card] +[card] +name=Jalum Tome +auto={2}{T}{S(*|myHand)}:draw:1 controller +text={2}, {T}: Draw a card, then discard a card. +mana={3} +type=Artifact +[/card] +[card] +name=Jangling Automaton +text=Whenever Jangling Automaton attacks, untap all creatures defending player controls. +mana={3} +type=Artifact Creature +subtype=Construct +power=3 +toughness=2 +[/card] +[card] +name=Jasmine Seer +text={2}{W}, {T}: Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way. +mana={3}{W} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Jaws of Stone +text=Jaws of Stone deals X damage divided as you choose among any number of target creatures and/or players, where X is the number of Mountains you control as you play Jaws of Stone. +mana={5}{R} +type=Sorcery +[/card] +[card] +name=Jester's Cap +text={2}, {T}, Sacrifice Jester's Cap: Search target player's library for three cards and remove them from the game. Then that player shuffles his or her library. +mana={4} +type=Artifact +[/card] +[card] +name=Jester's Mask +text=Jester's Mask comes into play tapped. {1}, {T}, Sacrifice Jester's Mask: Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. That player puts those cards into his or her hand, then shuffles his or her library. +mana={5} +type=Artifact +[/card] +[card] +name=Jester's Scepter +text=When Jester's Scepter enters the battlefield, exile the top five cards of target player's library face down. You may look at those cards for as long as they remain exiled. {2}, {T}, Put a card exiled with Jester's Scepter into its owner's graveyard: Counter target spell if it has the same name as that card. +mana={3} +type=Artifact +[/card] +[card] +name=Jet Medallion +text=Black spells you play cost {1} less to play. +mana={2} +type=Artifact +[/card] +[card] +name=Jetting Glasskite +text=Flying Whenever Jetting Glasskite becomes the target of a spell or ability for the first time in a turn, counter that spell or ability. +mana={4}{U}{U} +type=Creature +subtype=Spirit +power=4 +toughness=4 +[/card] +[card] +name=Jeweled Amulet +text={1}, {T}: Put a charge counter on Jeweled Amulet. Note the type of mana spent to pay this activation cost. Play this ability only if there are no charge counters on Jeweled Amulet. {T}, Remove a charge counter from Jeweled Amulet: Add one mana of Jeweled Amulet's last noted type to your mana pool. +mana={0} +type=Artifact +[/card] +[card] +name=Jeweled Bird +text=Remove Jeweled Bird from your deck before playing if you're not playing for ante. {T}: Put Jeweled Bird into the ante. If you do, put all other cards you own in the ante into your graveyard, then draw a card. +mana={1} +type=Artifact +[/card] +[card] +name=Jeweled Spirit +text=Flying Sacrifice two lands: Jeweled Spirit gains protection from artifacts or from the color of your choice until end of turn. +mana={3}{W}{W} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Jeweled Torque +text=As Jeweled Torque comes into play, choose a color. Whenever a player plays a spell of the chosen color, you may pay {2}. If you do, you gain 2 life. +mana={2} +type=Artifact +[/card] +[card] +name=Jhessian Balmgiver +text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. {T}: Target creature is unblockable this turn. +mana={1}{W}{U} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Jhoira of the Ghitu +text={2}, Remove a nonland card in your hand from the game: Put four time counters on the removed card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, play it without paying its mana cost. If it's a creature, it has haste.) +mana={1}{U}{R} +type=Legendary Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Jhoira's Timebug +text={T}: Choose target permanent you control or suspended card you own. If that permanent or card has a time counter on it, you may remove a time counter from it or put another time counter on it. +mana={2} +type=Artifact Creature +subtype=Insect +power=1 +toughness=2 +[/card] +[card] +name=Jihad +text=As Jihad enters the battlefield, choose a color and an opponent. White creatures get +2/+1 as long as the chosen player controls a nontoken permanent of the chosen color. When the chosen player controls no nontoken permanents of the chosen color, sacrifice Jihad. +mana={W}{W}{W} +type=Enchantment +[/card] +[card] +name=Jilt +text=Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) Return target creature to its owner's hand. If Jilt was kicked, it deals 2 damage to another target creature. +mana={1}{U} +type=Instant +[/card] +[card] +name=Jinx +target=land +auto=@next upkeep:draw:1 controller +text=Target land becomes the basic land type of your choice until end of turn. Draw a card at the beginning of the next turn's upkeep. +mana={1}{U} +type=Instant +[/card] +[card] +name=Jinxed Choker +text=At the end of your turn, target opponent gains control of Jinxed Choker and puts a charge counter on it. At the beginning of your upkeep, Jinxed Choker deals damage to you equal to the number of charge counters on it. {3}: Put a charge counter on Jinxed Choker or remove one from it. +mana={3} +type=Artifact +[/card] +[card] +name=Jinxed Ring +text=Whenever a nontoken permanent is put into your graveyard from the battlefield, Jinxed Ring deals 1 damage to you. Sacrifice a creature: Target opponent gains control of Jinxed Ring. (This effect lasts indefinitely.) +mana={2} +type=Artifact +[/card] +[card] +name=Jiwari, the Earth Aflame +text={X}{R}, {T}: Jiwari, the Earth Aflame deals X damage to target creature without flying. Channel — {X}{R}{R}{R}, Discard Jiwari: Jiwari deals X damage to each creature without flying. +mana={3}{R}{R} +type=Legendary Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Johan +text=At the beginning of your combat phase, you may have Johan gain "Johan can't attack" until end of combat. If you do, attacking doesn't cause creatures you control to tap this combat if Johan is untapped. +mana={3}{R}{G}{W} +type=Legendary Creature +subtype=Human Wizard +power=5 +toughness=4 +[/card] +[card] +name=Jokulmorder +text=Trample Jokulmorder enters the battlefield tapped. When Jokulmorder enters the battlefield, sacrifice it unless you sacrifice five lands. Jokulmorder doesn't untap during your untap step. Whenever you play an Island, you may untap Jokulmorder. +mana={4}{U}{U}{U} +type=Creature +subtype=Leviathan +power=12 +toughness=12 +[/card] +[card] +name=Jolrael's Centaur +abilities=flanking,shroud +text=Shroud (This permanent can't be the target of spells or abilities.) Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) +mana={1}{G}{G} +type=Creature +subtype=Centaur Archer +power=2 +toughness=2 +[/card] +[card] +name=Jolrael, Empress of Beasts +text={2}{G}, {T}, Discard two cards: All lands target player controls become 3/3 creatures until end of turn. They're still lands. +mana={3}{G}{G} +type=Legendary Creature +subtype=Human Spellshaper +power=3 +toughness=3 +[/card] +[card] +name=Jolting Merfolk +text=Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Jolting Merfolk: Tap target creature. +mana={2}{U}{U} +type=Creature +subtype=Merfolk +power=2 +toughness=2 +[/card] +[card] +name=Joraga Warcaller +text=Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.) Joraga Warcaller enters the battlefield with a +1/+1 counter on it for each time it was kicked. Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller. +mana={G} +type=Creature +subtype=Elf Warrior +power=1 +toughness=1 +[/card] +[card] +name=Journey of Discovery +text=Choose one - Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle your library; or you may play up to two additional lands this turn. Entwine {2}{G} (Choose both if you pay the entwine cost.) +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Journey to Nowhere +text=When Journey to Nowhere enters the battlefield, exile target creature. When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Joven's Ferrets +text=Whenever Joven's Ferrets attacks, it gets +0/+2 until end of turn. At end of combat, tap all creatures that blocked Joven's Ferrets this turn. They don't untap during their controller's next untap step. +mana={G} +type=Creature +subtype=Ferret +power=1 +toughness=1 +[/card] +[card] +name=Joven's Tools +text={4}, {T}: Target creature can't be blocked this turn except by Walls. +mana={6} +type=Artifact +[/card] +[card] +name=Judge Unworthy +text=Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. Judge Unworthy deals damage equal to that card's converted mana cost to that creature. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={1}{W} +type=Instant +[/card] +[card] +name=Jugan, the Rising Star +text=Flying When Jugan, the Rising Star is put into a graveyard from play, you may distribute five +1/+1 counters among any number of target creatures. +mana={3}{G}{G}{G} +type=Legendary Creature +subtype=Dragon Spirit +power=5 +toughness=5 +[/card] +[card] +name=Juju Bubble +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When you play a card, sacrifice Juju Bubble. {2}: You gain 1 life. +mana={1} +type=Artifact +[/card] +[card] +name=Jund Hackblade +text=As long as you control another multicolored permanent, Jund Hackblade gets +1/+1 and has haste. +mana={(}{B}{/}{G}{)}{R} +type=Creature +subtype=Goblin Berserker +power=2 +toughness=1 +[/card] +[card] +name=Juniper Order Advocate +auto=aslongas(this[-tapped]) lord(creature[green]|myinplay)1/1 #Aslongas does work with "this" keyword +text=Green creatures you control get +1/+1 as long as Juniper Order Advocate is untapped. +mana={2}{W} +type=Creature +subtype=Human Knight +power=1 +toughness=2 +[/card] +[card] +name=Juniper Order Ranger +auto=@movedto(creature|myBattelfield):counter(1/1,1) +auto=@movedto(creature|myBattelfield):counter(1/1,1) target(this) +text=Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger. +mana={3}{G}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=4 +[/card] +[card] +name=Junk Golem +text=Junk Golem comes into play with three +1/+1 counters on it. At the beginning of your upkeep, sacrifice Junk Golem unless you remove a +1/+1 counter from it. {1}, Discard a card: Put a +1/+1 counter on Junk Golem. +mana={4} +type=Artifact Creature +subtype=Golem +power=0 +toughness=0 +[/card] +[card] +name=Junktroller +text=Defender (This creature can't attack.) {T}: Put target card in a graveyard on the bottom of its owner's library. +mana={4} +type=Artifact Creature +subtype=Golem +power=0 +toughness=6 +[/card] +[card] +name=Junkyo Bell +text=At the beginning of your upkeep, you may have target creature you control get +X/+X until end of turn, where X is the number of creatures you control. If you do, sacrifice that creature at end of turn. +mana={4} +type=Artifact +[/card] +[card] +name=Junún Efreet +text=Flying At the beginning of your upkeep, sacrifice Junún Efreet unless you pay {B}{B}. +mana={1}{B}{B} +type=Creature +subtype=Efreet +power=3 +toughness=3 +[/card] +[card] +name=Jushi Apprentice +text={2}{U}, {T}: Draw a card. If you have nine or more cards in hand, flip Jushi Apprentice. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Jushi Apprentice (Tomoya the Revealer) +text={3}{U}{U}, {T}: Target player draws X cards, where X is the number of cards in your hand. +mana={1}{U} +type=Legendary Creature ?EHuman Wizard +power=2 +toughness=3 +[/card] +[card] +name=Justice +text=At the beginning of your upkeep, sacrifice Justice unless you pay {W}{W}. Whenever a red creature or spell deals damage, Justice deals that much damage to that creature's or spell's controller. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Juxtapose +text=You and target player exchange control of the creature you each control with the highest converted mana cost. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest cost, their controller chooses one of them. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Jötun Grunt +text=Cumulative upkeep—Put two cards in a single graveyard on the bottom of their owner's library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) +mana={1}{W} +type=Creature +subtype=Giant Soldier +power=4 +toughness=4 +[/card] +[card] +name=Jötun Owl Keeper +text=Cumulative upkeep {W} or {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Jötun Owl Keeper is put into a graveyard from the battlefield, put a 1/1 white Bird creature token with flying onto the battlefield for each age counter on it. +mana={2}{W} +type=Creature +subtype=Giant +power=3 +toughness=3 +[/card] +[card] +name=Kabira Evangel +text=Whenever Kabira Evangel or another Ally enters the battlefield under your control, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn. +mana={2}{W} +type=Creature +subtype=Human Cleric Ally +power=2 +toughness=3 +[/card] +[card] +name=Kaboom! +text=Choose any number of target players. For each of those players, reveal cards from the top of your library until you reveal a nonland card. Kaboom deals damage equal to that card's converted mana cost to that player, then you put the revealed cards on the bottom of your library in any order. +mana={4}{R} +type=Sorcery +[/card] +[card] +name=Kaervek the Merciless +text=Whenever an opponent plays a spell, Kaervek the Merciless deals damage to target creature or player equal to that spell's converted mana cost. +mana={5}{B}{R} +type=Legendary Creature +subtype=Human Shaman +power=5 +toughness=4 +[/card] +[card] +name=Kaervek's Purge +text=Destroy target creature with converted mana cost X. If that creature is put into a graveyard this way, Kaervek's Purge deals damage equal to the creature's power to the creature's controller. +mana={X}{B}{R} +type=Sorcery +[/card] +[card] +name=Kaervek's Spite +text=As an additional cost to cast Kaervek's Spite, sacrifice all permanents you control and discard your hand. Target player loses 5 life. +mana={B}{B}{B} +type=Instant +[/card] +[card] +name=Kaervek's Torch +text=As long as Kaervek's Torch is on the stack, spells that target it cost {2} more to play. Kaervek's Torch deals X damage to target creature or player. +mana={X}{R} +type=Sorcery +[/card] +[card] +name=Kaho, Minamo Historian +text=When Kaho, Minamo Historian enters the battlefield, search your library for up to three instant cards and exile them. Then shuffle your library. {X}, {T}: You may cast a card with converted mana cost X exiled with Kaho without paying its mana cost. +mana={2}{U}{U} +type=Legendary Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Kaijin of the Vanishing Touch +text=Defender (This creature can't attack.) Whenever Kaijin of the Vanishing Touch blocks a creature, return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.) +mana={1}{U} +type=Creature +subtype=Spirit +power=0 +toughness=3 +[/card] +[card] +name=Kalastria Highborn +text=Whenever Kalastria Highborn or another Vampire you control is put into a graveyard from the battlefield, you may pay {B}. If you do, target player loses 2 life and you gain 2 life. +mana={B}{B} +type=Creature +subtype=Vampire Shaman +power=2 +toughness=2 +[/card] +[card] +name=Kalitas, Bloodchief of Ghet +text={B}{B}{B}, {T}: Destroy target creature. If that creature is put into a graveyard this way, put a black Vampire creature token onto the battlefield. Its power is equal to that creature's power and its toughness is equal to that creature's toughness. +mana={5}{B}{B} +type=Legendary Creature +subtype=Vampire Warrior +power=5 +toughness=5 +[/card] +[card] +name=Kamahl's Summons +text=Each player may reveal any number of creature cards from his or her hand. Then each player puts a 2/2 green Bear creature token into play for each card he or she revealed this way. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Kami of the Honored Dead +text=Flying Whenever Kami of the Honored Dead is dealt damage, you gain that much life. Soulshift 6 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.) +mana={5}{W}{W} +type=Creature +subtype=Spirit +power=3 +toughness=5 +[/card] +[card] +name=Kami of the Tended Garden +text=At the beginning of your upkeep, sacrifice Kami of the Tended Garden unless you pay {G}. Soulshift 3 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) +mana={3}{G} +type=Creature +subtype=Spirit +power=4 +toughness=4 +[/card] +[card] +name=Kangee, Aerie Keeper +text=Kicker {2}{X} (You may pay an additional {2}{X} as you play this spell.) Flying When Kangee, Aerie Keeper comes into play, if the kicker cost was paid, put X feather counters on it. Other Bird creatures get +1/+1 for each feather counter on Kangee, Aerie Keeper. +mana={2}{W}{U} +type=Legendary Creature +subtype=Bird Wizard +power=2 +toughness=2 +[/card] +[card] +name=Karmic Guide +text=Flying, protection from black Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield. +mana={3}{W}{W} +type=Creature +subtype=Angel Spirit +power=2 +toughness=2 +[/card] +[card] +name=Karmic Justice +text=Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Karn, Silver Golem +text=Whenever Karn, Silver Golem blocks or becomes blocked, it gets -4/+4 until end of turn. {1}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (That artifact retains its abilities.) +mana={5} +type=Legendary Artifact Creature +subtype=Golem +power=4 +toughness=4 +[/card] +[card] +name=Karona's Zealot +text=Morph {3}{W}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Karona's Zealot is turned face up, all damage that would be dealt to it this turn is dealt to target creature instead. +mana={4}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=5 +[/card] +[card] +name=Karona, False God +abilities=Legendary,haste +auto=@each my upkeep:moveto(myBattlefield) +auto=@each opponent upkeep:moveto(opponentBattlefield) +text=Haste At the beginning of each player's upkeep, that player untaps Karona, False God and gains control of it. Whenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn. +mana={1}{W}{U}{B}{R}{G} +type=Creature +subtype=Avatar +power=5 +toughness=5 +[/card] +[card] +name=Karplusan Giant +text=Tap an untapped snow land you control: Karplusan Giant gets +1/+1 until end of turn. +mana={6}{R} +type=Creature +subtype=Giant +power=3 +toughness=3 +[/card] +[card] +name=Karplusan Minotaur +text=Cumulative upkeep—Flip a coin. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever you win a coin flip, Karplusan Minotaur deals 1 damage to target creature or player. Whenever you lose a coin flip, Karplusan Minotaur deals 1 damage to target creature or player of an opponent's choice. +mana={2}{R}{R} +type=Creature +subtype=Minotaur Warrior +power=3 +toughness=3 +[/card] +[card] +name=Karplusan Strider +text=Karplusan Strider can't be the target of blue or black spells. +mana={3}{G} +type=Creature +subtype=Yeti +power=3 +toughness=4 +[/card] +[card] +name=Karplusan Wolverine +text=Whenever Karplusan Wolverine becomes blocked, you may have it deal 1 damage to target creature or player. +mana={R} +type=Snow Creature +subtype=Wolverine Beast +power=1 +toughness=1 +[/card] +[card] +name=Karplusan Yeti +text={T}: Karplusan Yeti deals damage equal to its power to target creature. That creature deals damage equal to its power to Karplusan Yeti. +mana={3}{R}{R} +type=Creature +subtype=Yeti +power=3 +toughness=3 +[/card] +[card] +name=Kashi-Tribe Elite +text=Legendary Snakes you control have shroud. (They can't be the targets of spells or abilities.) Whenever Kashi-Tribe Elite deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. +mana={1}{G}{G} +type=Creature +subtype=Snake Warrior +power=2 +toughness=3 +[/card] +[card] +name=Kashi-Tribe Reaver +text=Whenever Kashi-Tribe Reaver deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. {1}{G}: Regenerate Kashi-Tribe Reaver. +mana={3}{G} +type=Creature +subtype=Snake Warrior +power=3 +toughness=2 +[/card] +[card] +name=Kashi-Tribe Warriors +text=Whenever Kashi-Tribe Warriors deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. +mana={3}{G}{G} +type=Creature +subtype=Snake Warrior +power=2 +toughness=4 +[/card] +[card] +name=Katabatic Winds +text=Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Creatures with flying can't attack or block, and their activated abilities with {T} in their costs can't be activated. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Kataki, War's Wage +text=All artifacts have «At the beginning of your upkeep, sacrifice this artifact unless you pay {1}.» +mana={1}{W} +type=Legendary Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Kathari Bomber +text=Flying When Kathari Bomber deals combat damage to a player, put two 1/1 red Goblin creature tokens into play and sacrifice Kathari Bomber. Unearth {3}{B}{R} ({3}{B}{R}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +mana={1}{B}{R} +type=Creature +subtype=Bird Shaman +power=2 +toughness=2 +[/card] +[card] +name=Kathari Remnant +text=Flying {B}: Regenerate Kathari Remnant. Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.) +mana={2}{U}{B} +type=Creature +subtype=Bird Skeleton +power=0 +toughness=1 +[/card] +[card] +name=Kathari Screecher +text=Flying Unearth {2}{U} ({2}{U}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +mana={2}{U} +type=Creature +subtype=Bird Soldier +power=2 +toughness=2 +[/card] +[card] +name=Kavu Chameleon +text=Kavu Chameleon can't be countered. {G}: Kavu Chameleon becomes the color of your choice until end of turn. +mana={3}{G}{G} +type=Creature +subtype=Kavu +power=4 +toughness=4 +[/card] +[card] +name=Kavu Howler +text=When Kavu Howler enters the battlefield, reveal the top four cards of your library. Put all Kavu cards revealed this way into your hand and the rest on the bottom of your library. +mana={4}{G}{G} +type=Creature +subtype=Kavu +power=4 +toughness=5 +[/card] +[card] +name=Kavu Mauler +text=Trample Whenever Kavu Mauler attacks, it gets +1/+1 until end of turn for each other attacking Kavu. +mana={4}{G}{G} +type=Creature +subtype=Kavu +power=4 +toughness=4 +[/card] +[card] +name=Kavu Predator +text=Trample Whenever an opponent gains life, put that many +1/+1 counters on Kavu Predator. +mana={1}{G} +type=Creature +subtype=Kavu +power=2 +toughness=2 +[/card] +[card] +name=Kavu Primarch +text=Convoke (Each creature you tap while playing this spell reduces its total cost by {1} or by one mana of that creature's color.) Kicker {4} (You may pay an additional {4} as you play this spell.) If the kicker cost was paid, Kavu Primarch comes into play with four +1/+1 counters on it. +mana={3}{G} +type=Creature +subtype=Kavu +power=3 +toughness=3 +[/card] +[card] +name=Kavu Recluse +text={T}: Target land becomes a Forest until end of turn. +mana={2}{R} +type=Creature +subtype=Kavu +power=2 +toughness=2 +[/card] +[card] +name=Kazuul, Tyrant of the Cliffs +text=Whenever a creature an opponent controls attacks, if you're the defending player, put a 3/3 red Ogre creature token onto the battlefield unless that creature's controller pays {3}. +mana={3}{R}{R} +type=Legendary Creature +subtype=Ogre Warrior +power=5 +toughness=4 +[/card] +[card] +name=Kederekt Creeper +text=Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.) Kederekt Creeper can't be blocked except by two or more creatures. +mana={U}{B}{R} +type=Creature +subtype=Horror +power=2 +toughness=3 +[/card] +[card] +name=Kederekt Leviathan +text=When Kederekt Leviathan comes into play, return all other nonland permanents to their owners' hands. Unearth {6}{U} ({6}{U}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +mana={6}{U}{U} +type=Creature +subtype=Leviathan +power=5 +toughness=5 +[/card] +[card] +name=Keeper of Progenitus +text=Whenever a player taps a Mountain, Forest, or Plains for mana, that player adds one mana to his or her mana pool of any type that land produced. +mana={3}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=3 +[/card] +[card] +name=Keeper of Tresserhorn +text=Whenever Keeper of Tresserhorn attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 2 life. +mana={5}{B} +type=Creature +subtype=Avatar +power=6 +toughness=6 +[/card] +[card] +name=Keeper of the Beasts +text={G}, {T}: Put a 2/2 green Beast creature token into play. Play this ability only if an opponent controls more creatures than you. +mana={G}{G} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Keeper of the Dead +text={B}, {T}: Destroy target nonblack creature controlled by an opponent with at least two fewer creature cards in his or her graveyard than you. +mana={B}{B} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Keeper of the Flame +text={R}, {T}: Keeper of the Flame deals 2 damage to target opponent with more life than you. +mana={R}{R} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Keeper of the Light +text={W}, {T}: You gain 3 life. Play this ability only if you have less life than an opponent. +mana={W}{W} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Keeper of the Mind +text={U}, {T}: Draw a card. Play this ability only if an opponent has at least two more cards in hand than you. +mana={U}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Keeper of the Nine Gales +text=Flying {T}, Tap two untapped Birds you control: Return target permanent to its owner's hand. +mana={2}{U} +type=Creature +subtype=Bird Wizard +power=1 +toughness=2 +[/card] +[card] +name=Kei Takahashi +text={T}: Prevent the next 2 damage that would be dealt to target creature this turn. +mana={2}{G}{W} +type=Legendary Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Keldon Arsonist +text={1}, Sacrifice two lands: Destroy target land. +mana={2}{R} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Keldon Battlewagon +text=Trample Keldon Battlewagon can't block. When Keldon Battlewagon attacks, sacrifice it at end of combat. Tap an untapped creature you control: Keldon Battlewagon gets +X/+0 until end of turn, where X is the power of the creature tapped this way. +mana={5} +type=Artifact Creature +subtype=Juggernaut +power=0 +toughness=3 +[/card] +[card] +name=Keldon Berserker +text=Whenever Keldon Berserker attacks, if you control no untapped lands, it gets +3/+0 until end of turn. +mana={3}{R} +type=Creature +subtype=Human Soldier Berserker +power=2 +toughness=3 +[/card] +[card] +name=Keldon Champion +text=Haste Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Keldon Champion enters the battlefield, it deals 3 damage to target player. +mana={2}{R}{R} +type=Creature +subtype=Human Barbarian +power=3 +toughness=2 +[/card] +[card] +name=Keldon Firebombers +text=When Keldon Firebombers enters the battlefield, each player sacrifices all lands he or she controls except for three. +mana={3}{R}{R} +type=Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] +name=Keldon Halberdier +text=First strike Suspend 4?{R} (Rather than play this card from your hand, you may pay {R} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) +mana={4}{R} +type=Creature +subtype=Human Warrior +power=4 +toughness=1 +[/card] +[card] +name=Keldon Marauders +text=Vanishing 2 (This permanent enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Keldon Marauders enters the battlefield or leaves the battlefield, it deals 1 damage to target player. +mana={1}{R} +type=Creature +subtype=Human Warrior +power=3 +toughness=3 +[/card] +[card] +name=Keldon Megaliths +text=Keldon Megaliths comes into play tapped. {T}: Add {R} to your mana pool. Hellbent — {1}{R}, {T}: Keldon Megaliths deals 1 damage to target creature or player. Play this ability only if you have no cards in hand. +type=Land +[/card] +[card] +name=Keldon Twilight +text=At the beginning of each player's end step, if no creatures attacked this turn, that player sacrifices a creature he or she controlled since the beginning of the turn. +mana={1}{B}{R} +type=Enchantment +[/card] +[card] +name=Keldon Vandals +text=Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Keldon Vandals enters the battlefield, destroy target artifact. +mana={2}{R} +type=Creature +subtype=Human Rogue +power=4 +toughness=1 +[/card] +[card] +name=Kemuri-Onna +auto=@movedto(arcane,spirit|mystack): +text=When Kemuri-Onna enters the battlefield, target player discards a card. Whenever you cast a Spirit or Arcane spell, you may return Kemuri-Onna to its owner's hand. +mana={4}{B} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Kentaro, the Smiling Cat +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) You may pay {X} rather than pay the mana cost for Samurai spells you cast, where X is that spell's converted mana cost. +mana={1}{W} +type=Legendary Creature +subtype=Human Samurai +power=2 +toughness=1 +[/card] +[card] +name=Kezzerdrix +text=First strike At the beginning of your upkeep, if your opponents control no creatures, Kezzerdrix deals 4 damage to you. +mana={2}{B}{B} +type=Creature +subtype=Rabbit Beast +power=4 +toughness=4 +[/card] +[card] +name=Khabál Ghoul +text=At the beginning of the end step, put a +1/+1 counter on Khabál Ghoul for each creature put into a graveyard from the battlefield this turn. +mana={2}{B} +type=Creature +subtype=Zombie +power=1 +toughness=1 +[/card] +[card] +name=Khalni Gem +text=When Khalni Gem enters the battlefield, return two lands you control to their owner's hand. {T}: Add two mana of any one color to your mana pool. +mana={4} +type=Artifact +[/card] +[card] +name=Khalni Heart Expedition +text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition. Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Kiki-Jiki, Mirror Breaker +text=Haste {T}: Put a token into play that's a copy of target nonlegendary creature you control. That creature token has haste. Sacrifice it at end of turn. +mana={2}{R}{R}{R} +type=Legendary Creature +subtype=Goblin Shaman +power=2 +toughness=2 +[/card] +[card] +name=Kiku, Night's Flower +text={2}{B}{B}, {T}: Target creature deals damage to itself equal to its power. +mana={B}{B} +type=Legendary Creature +subtype=Human Assassin +power=1 +toughness=1 +[/card] +[card] +name=Kill Switch +text={2}, {T}: Tap all other artifacts. They don't untap during their controllers' untap steps for as long as Kill Switch remains tapped. +mana={3} +type=Artifact +[/card] +[card] +name=Kill-Suit Cultist +text=Kill-Suit Cultist attacks each turn if able. {B}, Sacrifice Kill-Suit Cultist: The next time damage would be dealt to target creature this turn, destroy that creature instead. +mana={R} +type=Creature +subtype=Goblin Berserker +power=1 +toughness=1 +[/card] +[card] +name=Killer Instinct +text=At the beginning of your upkeep, reveal the top card of your library. If it's a creature card, put it onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step. +mana={4}{R}{G} +type=Enchantment +[/card] +[card] +name=Kilnmouth Dragon +text=Amplify 3 (As this card enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.) Flying {T}: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to target creature or player. +mana={5}{R}{R} +type=Creature +subtype=Dragon +power=5 +toughness=5 +[/card] +[card] +name=Kindle the Carnage +text=Discard a card at random. If you do, Kindle the Carnage deals damage equal to that card's converted mana cost to each creature. You may repeat this process any number of times. +mana={1}{R}{R} +type=Sorcery +[/card] +[card] +name=Kinsbaile Balloonist +text=Flying Whenever Kinsbaile Balloonist attacks, you may have target creature gain flying until end of turn. +mana={3}{W} +type=Creature +subtype=Kithkin Soldier +power=2 +toughness=2 +[/card] +[card] +name=Kinsbaile Borderguard +text=Kinsbaile Borderguard enters the battlefield with a +1/+1 counter on it for each other Kithkin you control. When Kinsbaile Borderguard is put into a graveyard from the battlefield, put a 1/1 white Kithkin Soldier creature token onto the battlefield for each counter on it. +mana={1}{W}{W} +type=Creature +subtype=Kithkin Soldier +power=1 +toughness=1 +[/card] +[card] +name=Kinscaer Harpoonist +text=Flying Whenever Kinscaer Harpoonist attacks, you may have target creature lose flying until end of turn. +mana={3}{U} +type=Creature +subtype=Kithkin Soldier +power=2 +toughness=2 +[/card] +[card] +name=Kira, Great Glass-Spinner +text=Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability." +mana={1}{U}{U} +type=Legendary Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Kismet +auto=lord(artifact,creature,land|opponentinplay)tap +text=Artifacts, creatures, and lands your opponents control come into play tapped. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Kitesail Apprentice +text=As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying. +mana={W} +type=Creature +subtype=Kor Soldier +power=1 +toughness=1 +[/card] +[card] +name=Kithkin Armor +text=Enchant creature Enchanted creature can't be blocked by creatures with power 3 or greater. Sacrifice Kithkin Armor: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Kithkin Harbinger +text=When Kithkin Harbinger comes into play, you may search your library for a Kithkin card, reveal it, then shuffle your library and put that card on top of it. +mana={2}{W} +type=Creature +subtype=Kithkin Wizard +power=1 +toughness=3 +[/card] +[card] +name=Kithkin Healer +text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. +mana={2}{W} +type=Creature +subtype=Kithkin Cleric +power=2 +toughness=2 +[/card] +[card] +name=Kithkin Zephyrnaut +text=Kinship â€EAt the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Kithkin Zephyrnaut, you may reveal it. If you do, Kithkin Zephyrnaut gets +2/+2 and gains flying and vigilance until end of turn. +mana={2}{W} +type=Creature +subtype=Kithkin Soldier +power=2 +toughness=2 +[/card] +[card] +name=Kitsune Bonesetter +text={T}: Prevent the next 3 damage that would be dealt to target creature this turn. Activate this ability only if you have more cards in hand than each opponent. +mana={2}{W} +type=Creature +subtype=Fox Cleric +power=0 +toughness=1 +[/card] +[card] +name=Kitsune Healer +text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. {T}: Prevent all damage that would be dealt to target legendary creature this turn. +mana={3}{W} +type=Creature +subtype=Fox Cleric +power=2 +toughness=2 +[/card] +[card] +name=Kitsune Mystic +text=At end of turn, if Kitsune Mystic is enchanted by two or more Auras, flip it. +mana={3}{W} +type=Creature +subtype=Fox Wizard +power=2 +toughness=3 +[/card] +[card] +name=Kitsune Mystic (Autumn-Tail, Kitsune Sage) +text={1}: Attach target Aura attached to a creature to another creature. +mana={3}{W} +type=Legendary Creature +subtype=Fox Wizard +power=4 +toughness=5 +[/card] +[card] +name=Kitsune Palliator +text={T}: Prevent the next 1 damage that would be dealt to each creature and each player this turn. +mana={2}{W} +type=Creature +subtype=Fox Cleric +power=0 +toughness=2 +[/card] +[card] +name=Kjeldoran Elite Guard +text={T}: Target creature gets +2/+2 until end of turn. When that creature leaves play this turn, sacrifice Kjeldoran Elite Guard. Play this ability only during combat. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Kjeldoran Escort +text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +mana={2}{W}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=3 +[/card] +[card] +name=Kjeldoran Guard +text={T}: Target creature gets +1/+1 until end of turn. When that creature leaves play this turn, sacrifice Kjeldoran Guard. Play this ability only during combat and only if defending player controls no snow lands. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Kjeldoran Home Guard +auto=aslongas(this[attacking,blocking]|myinplay):counter(0/-1,1) +auto=aslongas(this[attacking,blocking]|myinplay):token(Deserter,Creature Deserter,0/1,white) +text=At end of combat, if Kjeldoran Home Guard attacked or blocked this combat, put a -0/-1 counter on Kjeldoran Home Guard and put a 0/1 white Deserter creature token onto the battlefield. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=6 +[/card] +[card] +name=Kjeldoran Javelineer +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {T}: Kjeldoran Javelineer deals damage to target attacking or blocking creature equal to the number of age counters on Kjeldoran Javelineer. +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=2 +[/card] +[card] +name=Kjeldoran Knight +abilities=Banding +auto={1}{W}:1/0 +auto={W}{W}:0/2 +#banding unsupported in 0.9 +text=Banding {1}{W}: +1/+0 until end of turn {W}{W}: +0/+2 until end of turn +mana={W}{W} +type=Creature +subtype=Human Knight +power=1 +toughness=1 +[/card] +[card] +name=Kjeldoran Phalanx +abilities=banding,first strike +#banding unsupported in 0.9 +text=Banding, first strike +mana={5}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=5 +[/card] +[card] +name=Kjeldoran Pride +target=Creature +auto=:1/2 +auto={2}{U}:moveto(creature|myinplay) +text=Enchant creature Enchanted creature gets +1/+2. {2}{U}: Attach Kjeldoran Pride to target creature other than enchanted creature. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Kjeldoran Royal Guard +text={T}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead. +mana={3}{W}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=5 +[/card] +[card] +name=Kjeldoran Skycaptain +abilities=banding,flying,first strike +#banding unsupported in 0.9 +text=Banding, flying, first strike +mana={4}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Kjeldoran Skyknight +abilities=banding,flying,first strike +#banding unsupported in 0.9 +text=Banding, flying, first strike +mana={2}{W} +type=Creature +subtype=Human Knight +power=1 +toughness=1 +[/card] +[card] +name=Kjeldoran Warrior +abilities=banding +#banding unsupported in 0.9 +text=Banding +mana={W} +type=Creature +subtype=Human Warrior +power=1 +toughness=1 +[/card] +[card] +name=Knacksaw Clique +text=Flying {1}{U}, {Q}: Target opponent removes the top card of his or her library from the game. Until end of turn, you may play that card. ({Q} is the untap symbol.) +mana={3}{U} +type=Creature +subtype=Faerie Rogue +power=1 +toughness=4 +[/card] +[card] +name=Knight of Dusk +text={B}{B}: Destroy target creature blocking Knight of Dusk. +mana={1}{B}{B} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Knight of New Alara +text=Each other multicolored creature you control gets +1/+1 for each of its colors. +mana={2}{G}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Knight of Sursi +text=Flying, flanking Suspend 3—{W} (Rather than play this card from your hand, you may pay {W} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) +mana={3}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Knight of Valor +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}: Each creature without flanking blocking Knight of Valor gets -1/-1 until end of turn. Activate this ability only once each turn. +mana={2}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Knight of the Holy Nimbus +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) If Knight of the Holy Nimbus would be destroyed, regenerate it. {2}: Knight of the Holy Nimbus can't be regenerated this turn. Only any opponent may play this ability. +mana={W}{W} +type=Creature +subtype=Human Rebel Knight +power=2 +toughness=2 +[/card] +[card] +name=Knight of the Mists +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) When Knight of the Mists enters the battlefield, you may pay {U}. If you don't, destroy target Knight and it can't be regenerated. +mana={2}{U} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Knight of the White Orchid +text=First strike When Knight of the White Orchid comes into play, if an opponent controls more lands than you, you may search your library for a Plains card, put it into play, then shuffle your library. +mana={W}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Knights of Thorn +text=Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +mana={3}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Knollspine Dragon +text=Flying When Knollspine Dragon comes into play, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn. +mana={5}{R}{R} +type=Creature +subtype=Dragon +power=7 +toughness=5 +[/card] +[card] +name=Knollspine Invocation +text={X}, Discard a card with converted mana cost X: Knollspine Invocation deals X damage to target creature or player. +mana={1}{R}{R} +type=Enchantment +[/card] +[card] +name=Knotvine Paladin +text=Whenever Knotvine Paladin attacks, it gets +1/+1 until end of turn for each untapped creature you control. +mana={G}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Knowledge Exploitation +text=Prowl {3}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Search target opponent's library for an instant or sorcery card. You may cast that card without paying its mana cost. Then that player shuffles his or her library. +mana={5}{U}{U} +type=Tribal Sorcery +subtype=Rogue +[/card] +[card] +name=Knowledge Vault +text={2}, {T}: Remove the top card of your library from the game face down. {0}: Sacrifice Knowledge Vault. If you do, discard your hand, then put all cards removed from the game with Knowledge Vault into their owner's hand. When Knowledge Vault leaves play, put all cards removed from the game with Knowledge Vault into their owner's graveyard. +mana={4} +type=Artifact +[/card] +[card] +name=Kodama of the Center Tree +text=Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control. Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost X or less from your graveyard to your hand.) +mana={4}{G} +type=Legendary Creature +subtype=Spirit +power=* +toughness=* +[/card] +[card] +name=Kodama's Might +text=Target creature gets +2/+2 until end of turn. Splice onto Arcane {G} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={G} +type=Instant +subtype=Arcane +[/card] +[card] +name=Kodama's Reach +text=Search your library for two basic land cards, reveal those cards, and put one into play tapped and the other into your hand. Then shuffle your library. +mana={2}{G} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Konda's Banner +text=Konda's Banner can be attached only to a legendary creature. Creatures that share a color with equipped creature get +1/+1. Creatures that share a creature type with equipped creature get +1/+1. Equip {2} +mana={2} +type=Legendary Artifact +subtype=Equipment +[/card] +[card] +name=Kor Chant +text=All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead. +mana={2}{W} +type=Instant +[/card] +[card] +name=Kor Dirge +text=All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead. +mana={2}{B} +type=Instant +[/card] +[card] +name=Kor Duelist +text=As long as Kor Duelist is equipped, it has double strike. (It deals both first-strike and regular combat damage.) +mana={W} +type=Creature +subtype=Kor Soldier +power=1 +toughness=1 +[/card] +[card] +name=Kor Hookmaster +text=When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. +mana={2}{W} +type=Creature +subtype=Kor Soldier +power=2 +toughness=2 +[/card] +[card] +name=Kor Outfitter +text=When Kor Outfitter enters the battlefield, you may attach target Equipment you control to target creature you control. +mana={W}{W} +type=Creature +subtype=Kor Soldier +power=2 +toughness=2 +[/card] +[card] +name=Korlash, Heir to Blackblade +text=Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control. {1}{B}: Regenerate Korlash. Grandeur — Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them into play tapped, then shuffle your library. +mana={2}{B}{B} +type=Legendary Creature +subtype=Zombie Warrior +power=* +toughness=* +[/card] +[card] +name=Koskun Falls +text=At the beginning of your upkeep, sacrifice Koskun Falls unless you tap an untapped creature you control. Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you. +mana={2}{B}{B} +type=World Enchantment +[/card] +[card] +name=Krakilin +text=Krakilin comes into play with X +1/+1 counters on it. {1}{G}: Regenerate Krakilin. +mana={X}{G}{G} +type=Creature +subtype=Beast +power=0 +toughness=0 +[/card] +[card] +name=Krark's Thumb +text=If you would flip a coin, instead flip two coins and ignore one. +mana={2} +type=Legendary Artifact +[/card] +[card] +name=Krark-Clan Engineers +auto={R}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:destroy target(artifact) +# Following line doesn't work, the game can't handle two +# sacrifices in the same line yet +text={R}, Sacrifice two artifacts: Destroy target artifact. +mana={3}{R} +type=Creature +subtype=Goblin Artificer +power=2 +toughness=2 +[/card] +[card] +name=Kresh the Bloodbraided +text=Whenever another creature is put into a graveyard from play, you may put X +1/+1 counters on Kresh the Bloodbraided, where X is that creature's power. +mana={2}{B}{R}{G} +type=Legendary Creature +subtype=Human Warrior +power=3 +toughness=3 +[/card] +[card] +name=Krosan Cloudscraper +text=At the beginning of your upkeep, sacrifice Krosan Cloudscraper unless you pay {G}{G}. Morph {7}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={7}{G}{G}{G} +type=Creature +subtype=Beast Mutant +power=13 +toughness=13 +[/card] +[card] +name=Krosan Colossus +text=Morph {6}{G}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={6}{G}{G}{G} +type=Creature +subtype=Beast +power=9 +toughness=9 +[/card] +[card] +name=Krosan Drover +text=Creature spells you cast with converted mana cost 6 or more cost {2} less to cast. +mana={3}{G} +type=Creature +subtype=Elf +power=2 +toughness=2 +[/card] +[card] +name=Krosan Grip +text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Destroy target artifact or enchantment. +mana={2}{G} +type=Instant +[/card] +[card] +name=Krosan Reclamation +text=Target player shuffles up to two target cards from his or her graveyard into his or her library. Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={1}{G} +type=Instant +[/card] +[card] +name=Krosan Restorer +text={T}: Untap target land. Threshold - {T}: Untap up to three target lands. Activate this ability only if seven or more cards are in your graveyard. +mana={2}{G} +type=Creature +subtype=Human Druid +power=1 +toughness=2 +[/card] +[card] +name=Krosan Verge +text=Krosan Verge enters the battlefield tapped. {T}: Add {1} to your mana pool. {2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card and put them onto the battlefield tapped. Then shuffle your library. +type=Land +[/card] +[card] +name=Krosan Vorine +text=Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) Krosan Vorine can't be blocked by more than one creature. +mana={3}{G} +type=Creature +subtype=Cat Beast +power=3 +toughness=2 +[/card] +[card] +name=Krosan Warchief +text=Beast spells you cast cost {1} less to cast. {1}{G}: Regenerate target Beast. +mana={2}{G} +type=Creature +subtype=Beast +power=2 +toughness=2 +[/card] +[card] +name=Krovikan Elementalist +text={2}{R}: Target creature gets +1/+0 until end of turn. {U}{U}: Target creature you control gains flying until end of turn. Sacrifice it at end of turn. +mana={B}{B} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Krovikan Fetish +target=creature +auto=1/1 +auto=@next upkeep:draw:1 +#Make you draw a card at each upkeep !!! +text=Enchant creature When Krovikan Fetish enters the battlefield, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Krovikan Horror +text=At the beginning of the end step, if Krovikan Horror is in your graveyard with a creature card directly above it, you may return Krovikan Horror to your hand. {1}, Sacrifice a creature: Krovikan Horror deals 1 damage to target creature or player. +mana={3}{B} +type=Creature +subtype=Horror Spirit +power=2 +toughness=2 +[/card] +[card] +name=Krovikan Plague +target=creature[-Wall]|myBattlefield +auto=@next upkeep:draw:1 controller +auto=lord(mytgt) {T}:damage:1 target(creature,player) && counter(0/-1,1) +#Wonder if this could work... ;) +text=Enchant non-Wall creature you control When Krovikan Plague enters the battlefield, draw a card at the beginning of the next turn's upkeep. Enchanted creature has "{T}: Put a -0/-1 counter on this creature, and Krovikan Plague deals 1 damage to target creature or player." +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Krovikan Rot +text=Destroy target creature with power 2 or less. Recover {1}{B}{B} (When a creature is put into your graveyard from the battlefield, you may pay {1}{B}{B}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) +mana={2}{B} +type=Instant +[/card] +[card] +name=Krovikan Sorcerer +auto={T}{S(*[-black]|myhand)}:draw:1 +auto={T}{S(*[black]|myhand)}:draw:2 && discard:1 +text={T}, Discard a nonblack card: Draw a card. {T}, Discard a black card: Draw two cards, then discard one of them. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Krovikan Vampire +text=At end of turn, if a creature dealt damage by Krovikan Vampire this turn was put into a graveyard, put that card into play under your control. Sacrifice it when you lose control of Krovikan Vampire. +mana={3}{B}{B} +type=Creature +subtype=Vampire +power=3 +toughness=3 +[/card] +[card] +name=Krovikan Whispers +text=Enchant creature Cumulative upkeep {U} or {B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) You control enchanted creature. When Krovikan Whispers is put into a graveyard from the battlefield, you lose 2 life for each age counter on it. +mana={3}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Kry Shield +text={2}, {T}: Prevent all damage that would be dealt this turn by target creature you control. That creature gets +0/+X until end of turn, where X is its converted mana cost. +mana={2} +type=Artifact +[/card] +[card] +name=Kukemssa Pirates +text=Whenever Kukemssa Pirates attacks and isn't blocked, you may gain control of target artifact defending player controls. If you do, Kukemssa Pirates deals no combat damage this turn. +mana={3}{U} +type=Creature +subtype=Human Pirate +power=2 +toughness=2 +[/card] +[card] +name=Kukemssa Serpent +text=Kukemssa Serpent can't attack unless defending player controls an Island. {U}, Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn. When you control no Islands, sacrifice Kukemssa Serpent. +mana={3}{U} +type=Creature +subtype=Serpent +power=4 +toughness=3 +[/card] +[card] +name=Kulrath Knight +text=Flying Wither (This deals damage to creatures in the form of -1/-1 counters.) Creatures your opponents control with counters on them can't attack or block. +mana={3}{BR}{BR} +type=Creature +subtype=Elemental Knight +power=3 +toughness=3 +[/card] +[card] +name=Kumano's Blessing +text=Flash Enchant creature If a creature dealt damage by enchanted creature this turn would be put into a graveyard, exile it instead. +mana={2}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Kumano's Pupils +text=If a creature dealt damage by Kumano's Pupils this turn would be put into a graveyard, remove it from the game instead. +mana={4}{R} +type=Creature +subtype=Human Shaman +power=3 +toughness=3 +[/card] +[card] +name=Kumano, Master Yamabushi +text={1}{R}: Kumano, Master Yamabushi deals 1 damage to target creature or player. If a creature dealt damage by Kumano this turn would be put into a graveyard, remove it from the game instead. +mana={3}{R}{R} +type=Legendary Creature +subtype=Human Shaman +power=4 +toughness=4 +[/card] +[card] +name=Kuon, Ogre Ascendant +text=At the beginning of the end step, if three or more creatures were put into graveyards from the battlefield this turn, flip Kuon, Ogre Ascendant. +mana={B}{B}{B} +type=Legendary Creature +subtype=Ogre Monk +power=2 +toughness=4 +[/card] +[card] +name=Kuon, Ogre Ascendant (Kuon's Essence) +text=At the beginning of each player's upkeep, that player sacrifices a creature. +mana={B}{B}{B} +type=Legendary Enchantment +[/card] +[card] +name=Kuro, Pitlord +text=At the beginning of your upkeep, sacrifice Kuro, Pitlord unless you pay {B}{B}{B}{B}. Pay 1 life: Target creature gets -1/-1 until end of turn. +mana={6}{B}{B}{B} +type=Legendary Creature +subtype=Demon Spirit +power=9 +toughness=9 +[/card] +[card] +name=Kusari-Gama +text=Equipped creature has "{2}: This creature gets +1/+0 until end of turn." Whenever equipped creature deals damage to a blocking creature, Kusari-Gama deals that much damage to each other creature defending player controls. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Kyoki, Sanity's Eclipse +text=Whenever you cast a Spirit or Arcane spell, target opponent exiles a card from his or her hand. +mana={4}{B}{B} +type=Legendary Creature +subtype=Demon Spirit +power=6 +toughness=4 +[/card] +[card] +name=Kyren Archive +text=At the beginning of your upkeep, you may remove the top card of your library from the game face down. {5}, Discard your hand, Sacrifice Kyren Archive: Put all cards removed from the game with Kyren Archive into their owner's hand. +mana={3} +type=Artifact +[/card] +[card] +name=Kyren Legate +text=Haste If an opponent controls a Plains and you control a Mountain, you may play Kyren Legate without paying its mana cost. +mana={1}{R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Kyren Negotiations +text=Tap an untapped creature you control: Kyren Negotiations deals 1 damage to target player. +mana={2}{R}{R} +type=Enchantment +[/card] +[card] +name=Kyren Toy +text={1}, {T}: Put a charge counter on Kyren Toy. {T}, Remove X charge counters from Kyren Toy: Add {1}{X} to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Lab Rats +text=Buyback {4} (You may pay an additional {4} as you cast this spell. If you do, put this card into your hand as it resolves.) Put a 1/1 black Rat creature token onto the battlefield. +mana={B} +type=Sorcery +[/card] +[card] +name=Labyrinth Minotaur +text=Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step. +mana={3}{U} +type=Creature +subtype=Minotaur +power=1 +toughness=4 +[/card] +[card] +name=Laccolith Grunt +text=Whenever Laccolith Grunt becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Grunt assigns no combat damage this turn. +mana={2}{R} +type=Creature +subtype=Beast +power=2 +toughness=2 +[/card] +[card] +name=Laccolith Rig +text=Enchant creature Whenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, the first creature assigns no combat damage this turn. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Laccolith Titan +text=Whenever Laccolith Titan becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Titan assigns no combat damage this turn. +mana={5}{R}{R} +type=Creature +subtype=Beast +power=6 +toughness=6 +[/card] +[card] +name=Laccolith Warrior +text=Whenever Laccolith Warrior becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Warrior assigns no combat damage this turn. +mana={2}{R}{R} +type=Creature +subtype=Beast Warrior +power=3 +toughness=3 +[/card] +[card] +name=Laccolith Whelp +text=Whenever Laccolith Whelp becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Whelp assigns no combat damage this turn. +mana={R} +type=Creature +subtype=Beast +power=1 +toughness=1 +[/card] +[card] +name=Lairwatch Giant +text=Lairwatch Giant can block an additional creature. Whenever Lairwatch Giant blocks two or more creatures, it gains first strike until end of turn. +mana={5}{W} +type=Creature +subtype=Giant Warrior +power=5 +toughness=3 +[/card] +[card] +name=Lammastide Weave +text=Name a card, then target player puts the top card of his or her library into his or her graveyard. If that card is the named card, you gain life equal to its converted mana cost. Draw a card. +mana={1}{G} +type=Instant +[/card] +[card] +name=Lancers en-Kor +text=Trample {0}: The next 1 damage that would be dealt to Lancers en-Kor this turn is dealt to target creature you control instead. +mana={3}{W}{W} +type=Creature +subtype=Kor Soldier +power=3 +toughness=3 +[/card] +[card] +name=Land Cap +text=Land Cap doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from Land Cap. {T}: Add {W} or {U} to your mana pool. Put a depletion counter on Land Cap. +type=Land +[/card] +[card] +name=Land Equilibrium +text=If an opponent who controls at least as many lands as you do would put a land into play, that player instead puts that land into play then sacrifices a land. +mana={2}{U}{U} +type=Enchantment +[/card] +[card] +name=Land Grant +text=If you have no land cards in hand, you may reveal your hand rather than pay Land Grant's mana cost. Search your library for a Forest card, reveal that card, and put it into your hand. Then shuffle your library. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Land Tax +text=At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, and put them into your hand. If you do, shuffle your library. +mana={W} +type=Enchantment +[/card] +[card] +name=Land's Edge +text=Discard a card: If the discarded card is a land card, Land's Edge deals 2 damage to target player. Any player may play this ability. +mana={1}{R}{R} +type=World Enchantment +[/card] +[card] +name=Landslide +text=Sacrifice any number of Mountains. Landslide deals that much damage to target player. +mana={R} +type=Sorcery +[/card] +[card] +name=Lantern of Insight +text=Each player plays with the top card of his or her library revealed. {T}, Sacrifice Lantern of Insight: Target player shuffles his or her library. +mana={1} +type=Artifact +[/card] +[card] +name=Lantern-Lit Graveyard +text={T}: Add {1} to your mana pool. {T}: Add {B} or {R} to your mana pool. Lantern-Lit Graveyard doesn't untap during your next untap step. +type=Land +[/card] +[card] +name=Lapis Lazuli Talisman +text=Whenever a blue spell is played, you may pay {3}. If you do, untap target permanent. +mana={2} +type=Artifact +[/card] +[card] +name=Lapse of Certainty +text=Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard. +mana={2}{W} +type=Instant +[/card] +[card] +name=Laquatus's Champion +text=When Laquatus's Champion enters the battlefield, target player loses 6 life. When Laquatus's Champion leaves the battlefield, that player gains 6 life. {B}: Regenerate Laquatus's Champion. +mana={4}{B}{B} +type=Creature +subtype=Nightmare Horror +power=6 +toughness=3 +[/card] +[card] +name=Laquatus's Creativity +text=Target player draws cards equal to the number of cards in his or her hand, then discards that many cards. +mana={4}{U} +type=Sorcery +[/card] +[card] +name=Laquatus's Disdain +text=Counter target spell cast from a graveyard. Draw a card. +mana={1}{U} +type=Instant +[/card] +[card] +name=Larceny +text=Whenever a creature you control deals combat damage to a player, that player discards a card. +mana={3}{B}{B} +type=Enchantment +[/card] +[card] +name=Lash Out +text=Lash Out deals 3 damage to target creature. Clash with an opponent. If you win, Lash Out deals 3 damage to that creature's controller. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={1}{R} +type=Instant +[/card] +[card] +name=Lashknife +text=If you control a Plains, you may tap an untapped creature you control rather than pay Lashknife's mana cost. Enchant creature Enchanted creature has first strike. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Lashknife Barrier +text=When Lashknife Barrier enters the battlefield, draw a card. If a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Last Chance +text=Take an extra turn after this one. At the end of that turn, you lose the game. +mana={R}{R} +type=Sorcery +[/card] +[card] +name=Last Laugh +text=Whenever a permanent other than Last Laugh is put into a graveyard from the battlefield, Last Laugh deals 1 damage to each creature and each player. When no creatures are on the battlefield, sacrifice Last Laugh. +mana={2}{B}{B} +type=Enchantment +[/card] +[card] +name=Last Rites +text=Discard any number of cards. Target player reveals his or her hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Last-Ditch Effort +text=Sacrifice any number of creatures. Last-Ditch Effort deals X damage to target creature or player, where X is the number of creatures sacrificed this way. +mana={R} +type=Instant +[/card] +[card] +name=Latchkey Faerie +text=Flying Prowl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.) When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card. +mana={3}{U} +type=Creature +subtype=Faerie Rogue +power=3 +toughness=1 +[/card] +[card] +name=Latulla's Orders +abilities=flash +target=creature +auto=@damaged(player) from(mytgt):may destroy target(artifact|opponentBattlefield) +text=Flash Enchant creature Whenever enchanted creature deals combat damage to defending player, you may destroy target artifact that player controls. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Latulla, Keldon Overseer +abilities=legendary +text={X}{R}, {T}, Discard two cards: Latulla, Keldon Overseer deals X damage to target creature or player. +mana={3}{R}{R} +type=Creature +subtype=Human Spellshaper +power=3 +toughness=3 +[/card] +[card] +name=Lava Blister +text=Destroy target nonbasic land unless its controller has Lava Blister deal 6 damage to him or her. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Lava Burst +text=Lava Burst deals X damage to target creature or player. If Lava Burst would deal damage to a creature, that damage can't be prevented or dealt instead to another creature or player. +mana={X}{R} +type=Sorcery +[/card] +[card] +name=Lava Dart +text=Lava Dart deals 1 damage to target creature or player. Flashback—Sacrifice a Mountain. (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={R} +type=Instant +[/card] +[card] +name=Lava Runner +text=Haste Whenever Lava Runner becomes the target of a spell or ability, that spell or ability's controller sacrifices a land. +mana={1}{R}{R} +type=Creature +subtype=Lizard +power=2 +toughness=2 +[/card] +[card] +name=Lava Tubes +text=Lava Tubes doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from Lava Tubes. {T}: Add {B} or {R} to your mana pool. Put a depletion counter on Lava Tubes. +type=Land +[/card] +[card] +name=Lavaball Trap +text=If an opponent had two or more lands enter the battlefield under his or her control this turn, you may pay {3}{R}{R} rather than pay Lavaball Trap's mana cost. Destroy two target lands. Lavaball Trap deals 4 damage to each creature. +mana={6}{R}{R} +type=Instant +subtype=Trap +[/card] +[card] +name=Lavaclaw Reaches +text=Lavaclaw Reaches enters the battlefield tapped. {T}: Add {B} or {R} to your mana pool. {1}{B}{R}: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with "{X}: This creature gets +X/+0 until end of turn." It's still a land. +type=Land +[/card] +[card] +name=Lavacore Elemental +text=Vanishing 1 (This permanent enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Whenever a creature you control deals combat damage to a player, put a time counter on Lavacore Elemental. +mana={2}{R} +type=Creature +subtype=Elemental +power=5 +toughness=3 +[/card] +[card] +name=Lavalanche +text=Lavalanche deals X damage to target player and each creature he or she controls. +mana={X}{B}{R}{G} +type=Sorcery +[/card] +[card] +name=Lavamancer's Skill +text=Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to target creature." If enchanted creature is a Wizard, it has "{T}: This creature deals 2 damage to target creature." +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Lead Astray +text=Tap up to two target creatures. +mana={1}{W} +type=Instant +[/card] +[card] +name=Lead Golem +text=Whenever Lead Golem attacks, it doesn't untap during its controller's next untap step. +mana={5} +type=Artifact Creature +subtype=Golem +power=3 +toughness=5 +[/card] +[card] +name=Lead-Belly Chimera +text=Trample Sacrifice Lead-Belly Chimera: Put a +2/+2 counter on target Chimera creature. It gains trample. (This effect lasts indefinitely.) +mana={4} +type=Artifact Creature +subtype=Chimera +power=2 +toughness=2 +[/card] +[card] +name=Leaf-Crowned Elder +text=Kinship â€EAt the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Leaf-Crowned Elder, you may reveal it. If you do, you may play that card without paying its mana cost. +mana={2}{G}{G} +type=Creature +subtype=Treefolk Shaman +power=3 +toughness=5 +[/card] +[card] +name=Leafdrake Roost +target=land +text=Enchant land Enchanted land has "{G}{U}, {T}: Put a 2/2 green and blue Drake creature token with flying onto the battlefield." +mana={3}{G}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Leap of Flame +text=Replicate {U}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Target creature gets +1/+0 and gains flying and first strike until end of turn. +mana={U}{R} +type=Instant +[/card] +[card] +name=Leashling +text=Put a card in your hand on top of your library: Return Leashling to its owner's hand. +mana={6} +type=Artifact Creature +subtype=Hound +power=3 +toughness=3 +[/card] +[card] +name=Leave No Trace +text=Radiance - Destroy target enchantment and each other enchantment that shares a color with it. +mana={1}{W} +type=Instant +[/card] +[card] +name=Leech Bonder +text=Leech Bonder comes into play with two -1/-1 counters on it. {U}, {Q}: Move a counter from target creature onto another target creature. ({Q} is the untap symbol.) +mana={2}{U} +type=Creature +subtype=Merfolk Soldier +power=3 +toughness=3 +[/card] +[card] +name=Leeches +text=Target player loses all poison counters. Leeches deals that much damage to that player. +mana={1}{W}{W} +type=Sorcery +[/card] +[card] +name=Leeching Licid +text={B}, {T}: Leeching Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect. At the beginning of the upkeep of enchanted creature's controller, Leeching Licid deals 1 damage to that player. +mana={1}{B} +type=Creature +subtype=Licid +power=1 +toughness=1 +[/card] +[card] +name=Leery Fogbeast +text=Whenever Leery Fogbeast becomes blocked, prevent all combat damage that would be dealt this turn. +mana={2}{G} +type=Creature +subtype=Beast +power=4 +toughness=2 +[/card] +[card] +name=Legacy Weapon +abilities=legendary +auto={W}{U}{B}{R}{G}:moveto(exile) target(*) +#as the same ability as darksteel collosus +text={W}{U}{B}{R}{G}: Remove target permanent from the game. If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead. +mana={7} +type=Artifact +[/card] +[card] +name=Legacy's Allure +text=At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure. Sacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure. (This effect doesn't end at end of turn.) +mana={U}{U} +type=Enchantment +[/card] +[card] +name=Legerdemain +text=Exchange control of target artifact or creature and another target permanent that shares one of those types with it. (This effect doesn't end at end of turn.) +mana={2}{U}{U} +type=Sorcery +[/card] +[card] +name=Leonin Bola +text=Equipped creature has "{T}, Unattach Leonin Bola: Tap target creature." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Leonin Den-Guard +text=As long as Leonin Den-Guard is equipped, it gets +1/+1 and has vigilance. +mana={1}{W} +type=Creature +subtype=Cat Soldier +power=1 +toughness=3 +[/card] +[card] +name=Leonin Shikari +text=You may activate equip abilities any time you could cast an instant. +mana={1}{W} +type=Creature +subtype=Cat Soldier +power=2 +toughness=2 +[/card] +[card] +name=Leonin Squire +text=When Leonin Squire enters the battlefield, return target artifact card with converted mana cost 1 or less from your graveyard to your hand. +mana={1}{W} +type=Creature +subtype=Cat Soldier +power=2 +toughness=2 +[/card] +[card] +name=Leshrac's Sigil +text=Whenever an opponent plays a green spell, you may pay {B}{B}. If you do, look at that player's hand and choose a card from it. The player discards that card. {B}{B}: Return Leshrac's Sigil to its owner's hand. +mana={B}{B} +type=Enchantment +[/card] +[card] +name=Lesser Gargadon +text=Whenever Lesser Gargadon attacks or blocks, sacrifice a land. +mana={2}{R}{R} +type=Creature +subtype=Beast +power=6 +toughness=4 +[/card] +[card] +name=Lesser Werewolf +text={B}: If Lesser Werewolf's power is 1 or more, it gets -1/-0 until end of turn and put a -0/-1 counter on target creature blocking or blocked by Lesser Werewolf. Play this ability only during the declare blockers step. +mana={3}{B} +type=Creature +subtype=Human Wolf +power=2 +toughness=4 +[/card] +[card] +name=Lethal Vapors +text=Whenever a creature enters the battlefield, destroy it. {0}: Destroy Lethal Vapors. You skip your next turn. Any player may activate this ability. +mana={2}{B}{B} +type=Enchantment +[/card] +[card] +name=Lethargy Trap +text=If three or more creatures are attacking, you may pay {U} rather than pay Lethargy Trap's mana cost. Attacking creatures get -3/-0 until end of turn. +mana={3}{U} +type=Instant +subtype=Trap +[/card] +[card] +name=Leviathan +text=Trample Leviathan enters the battlefield tapped and doesn't untap during your untap step. At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan. Leviathan can't attack unless you sacrifice two Islands. +mana={5}{U}{U}{U}{U} +type=Creature +subtype=Leviathan +power=10 +toughness=10 +[/card] +[card] +name=Ley Line +text=At the beginning of each player's upkeep, that player may put a +1/+1 counter on target creature of his or her choice. +mana={3}{G} +type=Enchantment +[/card] +[card] +name=Leyline of Lifeforce +text=If Leyline of Lifeforce is in your opening hand, you may begin the game with it on the battlefield. Creature spells can't be countered. +mana={2}{G}{G} +type=Enchantment +[/card] +[card] +name=Leyline of Lightning +text=If Leyline of Lightning is in your opening hand, you may begin the game with it on the battlefield. Whenever you cast a spell, you may pay {1}. If you do, Leyline of Lightning deals 1 damage to target player. +mana={2}{R}{R} +type=Enchantment +[/card] +[card] +name=Leyline of Singularity +text=If Leyline of Singularity is in your opening hand, you may begin the game with it on the battlefield. All nonland permanents are legendary. +mana={2}{U}{U} +type=Enchantment +[/card] +[card] +name=Leyline of the Meek +text=If Leyline of the Meek is in your opening hand, you may begin the game with it on the battlefield. Creature tokens get +1/+1. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Leyline of the Void +text=If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield. If a card would be put into an opponent's graveyard from anywhere, exile it instead. +mana={2}{B}{B} +type=Enchantment +[/card] +[card] +name=Liar's Pendulum +text={2}, {T}: Name a card. Target opponent guesses whether a card with that name is in your hand. You may reveal your hand. If you do and your opponent guessed wrong, draw a card. +mana={1} +type=Artifact +[/card] +[card] +name=Liberate +text=Remove target creature you control from the game. Return that card to play under its owner's control at end of turn. +mana={1}{W} +type=Instant +[/card] +[card] +name=Library of Alexandria +text={T}: Add {1} to your mana pool. {T}: Draw a card. Activate this ability only if you have exactly seven cards in hand. +type=Land +[/card] +[card] +name=Library of Lat-Nam +text=An opponent chooses one : You draw three cards at the beginning of the next turn's upkeep; or you search your library for a card, put that card into your hand, then shuffle your library. +mana={4}{U} +type=Sorcery +[/card] +[card] +name=Library of Leng +text=You have no maximum hand size. If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard. +mana={1} +color=Artifact +type=Artifact +[/card] +[card] +name=Lich's Mirror +text=If you would lose the game, instead shuffle your hand, your graveyard, and all permanents you own into your library, then draw seven cards and your life total becomes 20. +mana={5} +type=Artifact +[/card] +[card] +name=Lich's Tomb +text=You don't lose the game for having 0 or less life. Whenever you lose life, sacrifice a permanent for each 1 life you lost. (Damage causes loss of life.) +mana={4} +type=Artifact +[/card] +[card] +name=Lichenthrope +text=If damage would be dealt to Lichenthrope, put that many -1/-1 counters on it instead. At the beginning of your upkeep, remove a -1/-1 counter from Lichenthrope. +mana={3}{G}{G} +type=Creature +subtype=Plant Fungus +power=5 +toughness=5 +[/card] +[card] +name=Liege of the Axe +text=Vigilance Morph {1}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Liege of the Axe is turned face up, untap it. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=3 +[/card] +[card] +name=Liege of the Hollows +text=When Liege of the Hollows is put into a graveyard from the battlefield, each player may pay any amount of mana. Then each player who paid mana this way puts that many 1/1 green Squirrel creature tokens onto the battlefield. +mana={2}{G}{G} +type=Creature +subtype=Spirit +power=3 +toughness=4 +[/card] +[card] +name=Liege of the Pit +text=Flying, trample At the beginning of your upkeep, sacrifice a creature other than Liege of the Pit. If you can't, Liege of the Pit deals 7 damage to you. Morph {B}{B}{B}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={5}{B}{B}{B} +type=Creature +subtype=Demon +power=7 +toughness=7 +[/card] +[card] +name=Life // Death (Death) +text=Return target creature card from your graveyard to the battlefield. You lose life equal to its converted mana cost. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Life // Death (Life) +text=All lands you control become 1/1 creatures until end of turn. They're still lands. +mana={G} +type=Sorcery +[/card] +[card] +name=Life Chisel +text=Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. Play this ability only during your upkeep. +mana={4} +type=Artifact +[/card] +[card] +name=Life Matrix +text={4}, {T}: Put a matrix counter on target creature and that creature gains "Remove a matrix counter from this creature: Regenerate this creature." Play this ability only during your upkeep. +mana={4} +type=Artifact +[/card] +[card] +name=Life and Limb +text=All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types. +mana={3}{G} +type=Enchantment +[/card] +[card] +name=Life from the Loam +text=Return up to three target land cards from your graveyard to your hand. Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Lifeline +text=Whenever a creature is put into a graveyard from play and another creature is in play, return the first creature from that graveyard to play under its owner's control at end of turn. +mana={5} +type=Artifact +[/card] +[card] +name=Lifespark Spellbomb +text={G}, Sacrifice Lifespark Spellbomb: Until end of turn, target land becomes a 3/3 creature that's still a land. {1}, Sacrifice Lifespark Spellbomb: Draw a card. +mana={1} +type=Artifact +[/card] +[card] +name=Lifespinner +text={T}, Sacrifice three Spirits: Search your library for a legendary Spirit permanent card and put it onto the battlefield. Then shuffle your library. +mana={3}{G} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Lifted by Clouds +text=Target creature gains flying until end of turn. Splice onto Arcane {1}{U} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={2}{U} +type=Instant +subtype=Arcane +[/card] +[card] +name=Light from Within +text=Chroma - Each creature you control gets +1/+1 for each white mana symbol in its mana cost. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Light of Sanction +text=Prevent all damage that would be dealt to creatures you control by sources you control. +mana={1}{W}{W} +type=Enchantment +[/card] +[card] +name=Lightkeeper of Emeria +text=Multikicker {W} (You may pay an additional {W} any number of times as you cast this spell.) Flying When Lightkeeper of Emeria enters the battlefield, you gain 2 life for each time it was kicked. +mana={3}{W} +type=Creature +subtype=Angel +power=2 +toughness=4 +[/card] +[card] +name=Lightning Axe +text=As an additional cost to play Lightning Axe, discard a card or pay {5}. Lightning Axe deals 5 damage to target creature. +mana={R} +type=Instant +[/card] +[card] +name=Lightning Cloud +text=Whenever a player casts a red spell, you may pay {R}. If you do, Lightning Cloud deals 1 damage to target creature or player. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=Lightning Coils +text=Whenever a nontoken creature you control is put into a graveyard from play, put a charge counter on Lightning Coils. At the beginning of your upkeep, if Lightning Coils has five or more charge counters on it, remove all of them from it and put that many 3/1 red Elemental creature tokens with haste into play. Remove them from the game at end of turn. +mana={3} +type=Artifact +[/card] +[card] +name=Lightning Crafter +text=Champion a Goblin or Shaman (When this enters the battlefield, sacrifice it unless you exile another Goblin or Shaman you control. When this leaves the battlefield, that card returns to the battlefield.) {T}: Lightning Crafter deals 3 damage to target creature or player. +mana={3}{R} +type=Creature +subtype=Goblin Shaman +power=3 +toughness=3 +[/card] +[card] +name=Lightning Dart +text=Lightning Dart deals 1 damage to target creature. If that creature is white or blue, Lightning Dart deals 4 damage to it instead. +mana={1}{R} +type=Instant +[/card] +[card] +name=Lightning Dragon +text=Flying Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {R}: Lightning Dragon gets +1/+0 until end of turn. +mana={2}{R}{R} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Lightning Reaver +text=Fear, haste Whenever Lightning Reaver deals combat damage to a player, put a charge counter on it. At the end of your turn, Lightning Reaver deals damage equal to the number of charge counters on it to each opponent. +mana={3}{B}{R} +type=Creature +subtype=Zombie Beast +power=3 +toughness=3 +[/card] +[card] +name=Lightning Reflexes +text=You may play Lightning Reflexes any time you could play an instant. If it was played any time a sorcery couldn't have been played, it gains substance until end of turn and when it loses substance, sacrifice it. Enchant creature Enchanted creature gets +1/+0 and has first strike. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Lightning Rift +text=Whenever a player cycles a card, you may pay {1}. If you do, Lightning Rift deals 2 damage to target creature or player. +mana={1}{R} +type=Enchantment +[/card] +[card] +name=Lightning Serpent +abilities=trample,haste +auto=counter(1/0,x) +auto=@next end:bury +text=Trample, haste Lightning Serpent enters the battlefield with X +1/+0 counters on it. At the beginning of the end step, sacrifice Lightning Serpent. +mana={X}{R} +type=Creature +subtype=Elemental Serpent +power=2 +toughness=1 +[/card] +[card] +name=Lightning Storm +text=Lightning Storm deals X damage to target creature or player, where X is 3 plus the number of charge counters on it. Discard a land card: Put two charge counters on Lightning Storm. You may choose a new target for it. Any player may activate this ability but only if Lightning Storm is on the stack. +mana={1}{R}{R} +type=Instant +[/card] +[card] +name=Lightning Surge +text=Lightning Surge deals 4 damage to target creature or player. Threshold - If seven or more cards are in your graveyard, instead Lightning Surge deals 6 damage to that creature or player and the damage can't be prevented. Flashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={3}{R}{R} +type=Sorcery +[/card] +[card] +name=Lightwielder Paladin +text=First strike (This creature deals combat damage before creatures without first strike.) Whenever Lightwielder Paladin deals combat damage to a player, you may exile target black or red permanent that player controls. +mana={3}{W}{W} +type=Creature +subtype=Human Knight +power=4 +toughness=4 +[/card] +[card] +name=Lignify +text=Enchant creature Enchanted creature is a 0/4 Treefolk with no abilities. +mana={1}{G} +type=Tribal Enchantment +subtype=Treefolk Aura +[/card] +[card] +name=Liliana Vess +text=[+1]: Target player discards a card. [-2]: Search your library for a card, then shuffle your library and put that card on top of it. [-8]: Put all creature cards in all graveyards into play under your control. +mana={3}{B}{B} +type=Planeswalker +subtype=Liliana +toughness=5 +[/card] +[card] +name=Lilting Refrain +text=At the beginning of your upkeep, you may put a verse counter on Lilting Refrain. Sacrifice Lilting Refrain: Counter target spell unless its controller pays {X}, where X is the number of verse counters on Lilting Refrain. +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Lim-D?l the Necromancer +text=Whenever a creature an opponent controls is put into a graveyard from play, you may pay {1}{B}. If you do, return that card to play under your control. If it's a creature, it's a Zombie in addition to its other creature types. {1}{B}: Regenerate target Zombie. +mana={5}{B}{B} +type=Legendary Creature +subtype=Human Wizard +power=4 +toughness=4 +[/card] +[card] +name=Lim-Dul's Cohort +text=Whenever Lim-Dul's Cohort blocks or becomes blocked by a creature, that creature can't be regenerated this turn. +mana={1}{B}{B} +type=Creature +subtype=Zombie +power=2 +toughness=3 +[/card] +[card] +name=Lim-Dul's Hex +text=At the beginning of your upkeep, for each player, Lim-Dul's Hex deals 1 damage to that player unless he or she pays {B} or {3}. +mana={1}{B} +type=Enchantment +[/card] +[card] +name=Lim-Dul's Paladin +abilities=trample +text=Trample At the beginning of your upkeep, sacrifice Lim-Dûl's Paladin unless you discard a card. If you sacrifice it this way, draw a card. Whenever Lim-Dûl's Paladin becomes blocked, it gets +6/+3 until end of turn. Whenever Lim-Dûl's Paladin attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life. +mana={2}{B}{R} +type=Creature +subtype=Human Knight +power=0 +toughness=3 +[/card] +[card] +name=Lim-Dul's Vault +text=Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library, then look at the top five cards of your library. Then shuffle your library and put the last cards you looked at this way on top of it in any order. +mana={U}{B} +type=Instant +[/card] +[card] +name=Limited Resources +text=When Limited Resources comes into play, each player chooses five lands he or she controls and sacrifices the rest. Players can't play lands if there are ten or more lands in play. +mana={W} +type=Enchantment +[/card] +[card] +name=Lin Sivvi, Defiant Hero +text={X}, {T}: Search your library for a Rebel permanent card with converted mana cost X or less and put that card onto the battlefield. Then shuffle your library. {3}: Put target Rebel card from your graveyard on the bottom of your library. +mana={1}{W}{W} +type=Legendary Creature +subtype=Human Rebel +power=1 +toughness=3 +[/card] +[card] +name=Linessa, Zephyr Mage +text={X}{U}{U}, {T}: Return target creature with converted mana cost X to its owner's hand. Grandeur — Discard another card named Linessa, Zephyr Mage: Target player returns a creature he or she controls to its owner's hand, then repeats this process for an artifact, an enchantment, and a land. +mana={3}{U} +type=Legendary Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] +name=Lingering Death +target=creature +auto=@next targetController end:bury(mytgt) #not supported yet WTH 0.9.3 +text=Enchant creature At the beginning of the end step of enchanted creature's controller, that player sacrifices that creature. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Lingering Mirage +text=Enchant land Enchanted land is an Island. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Liquid Fire +text=Liquid Fire deals 5 damage divided as you choose between target creature and that creature's controller. +mana={4}{R}{R} +type=Sorcery +[/card] +[card] +name=Liquify +text=Counter target spell with converted mana cost 3 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. +mana={2}{U} +type=Instant +[/card] +[card] +name=Lithophage +text=At the beginning of your upkeep, sacrifice Lithophage unless you sacrifice a Mountain. +mana={3}{R}{R} +type=Creature +subtype=Insect +power=7 +toughness=7 +[/card] +[card] +name=Liu Bei, Lord of Shu +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Liu Bei, Lord of Shu gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior. +mana={3}{W}{W} +type=Legendary Creature +subtype=Human Soldier +power=2 +toughness=4 +[/card] +[card] +name=Living Armor +text={T}, Sacrifice Living Armor: Put X +0/+1 counters on target creature, where X is that creature's converted mana cost. +mana={4} +type=Artifact +[/card] +[card] +name=Living Death +text=Each player removes all creature cards in his or her graveyard from the game, then sacrifices all creatures he or she controls, then puts into play all cards he or she removed this way. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Living End +text=Living End is black. Suspend 3?{2}{B}{B} Each player removes all creature cards in his or her graveyard from the game, then sacrifices all creatures he or she controls, then puts into play all cards he or she removed this way. +type=Sorcery +[/card] +[card] +name=Living Hive +text=Trample Whenever Living Hive deals combat damage to a player, put that many 1/1 green Insect creature tokens into play. +mana={6}{G}{G} +type=Creature +subtype=Elemental Insect +power=6 +toughness=6 +[/card] +[card] +name=Living Inferno +text={T}: Living Inferno deals damage equal to its power divided as you choose among any number of target creatures. Each of those creatures deals damage equal to its power to Living Inferno. +mana={6}{R}{R} +type=Creature +subtype=Elemental +power=8 +toughness=5 +[/card] +[card] +name=Living Tsunami +text=Flying At the beginning of your upkeep, sacrifice Living Tsunami unless you return a land you control to its owner's hand. +mana={2}{U}{U} +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] +name=Living Wish +text=You may choose a creature or land card you own from outside the game, reveal that card, and put it into your hand. Exile Living Wish. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Llanowar Augur +auto={S}:3/3 && trample target(creature) myUpkeepOnly +#Require Testing +text=Sacrifice Llanowar Augur: Target creature gets +3/+3 and gains trample until end of turn. Play this ability only during your upkeep. +mana={G} +type=Creature +subtype=Elf Shaman +power=0 +toughness=3 +[/card] +[card] +name=Llanowar Behemoth +text=Tap an untapped creature you control: Llanowar Behemoth gets +1/+1 until end of turn. +mana={3}{G}{G} +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] +name=Llanowar Empath +text=When Llanowar Empath comes into play, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={3}{G} +type=Creature +subtype=Elf Shaman +power=2 +toughness=2 +[/card] +[card] +name=Llanowar Mentor +text={G}, {T}, Discard a card: Put a 1/1 green Elf Druid creature token named Llanowar Elves into play with "{T}: Add {G} to your mana pool." +mana={G} +type=Creature +subtype=Elf Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Llanowar Reborn +text=Llanowar Reborn comes into play tapped. {T}: Add {G} to your mana pool. Graft 1 (This land comes into play with a +1/+1 counter on it. Whenever a creature comes into play, you may move a +1/+1 counter from this land onto it.) +type=Land +[/card] +[card] +name=Llanowar Sentinel +kicker={1}{G} +auto=kicker moveto(mybattlefield) target(Llanowar Sentinel|mylibrary) +####Cannot be integrated for now because normally you should be able to search for a sentinel EACH time a sentinel enters the battlefield. Read Gatherer-Card-Info for more information. (0.10.1) +text=When Llanowar Sentinel enters the battlefield, you may pay {1}{G}. If you do, search your library for a card named Llanowar Sentinel and put that card into play. Then shuffle your library. +mana={2}{G} +type=Creature +subtype=Elf +power=2 +toughness=3 +[/card] +[card] +name=Llawan, Cephalid Empress +text=When Llawan, Cephalid Empress enters the battlefield, return all blue creatures your opponents control to their owners' hands. Your opponents can't cast blue creature spells. +mana={3}{U} +type=Legendary Creature +subtype=Cephalid +power=2 +toughness=3 +[/card] +[card] +name=Loafing Giant +text=Whenever Loafing Giant attacks or blocks, put the top card of your library into your graveyard. If that card is a land card, prevent all combat damage that Loafing Giant would deal this turn. +mana={4}{R} +type=Creature +subtype=Giant +power=4 +toughness=6 +[/card] +[card] +name=Loaming Shaman +text=When Loaming Shaman enters the battlefield, target player shuffles any number of target cards from his or her graveyard into his or her library. +mana={2}{G} +type=Creature +subtype=Centaur Shaman +power=3 +toughness=2 +[/card] +[card] +name=Lobotomy +text=Target player reveals his or her hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and remove them from the game. Then that player shuffles his or her library. +mana={2}{U}{B} +type=Sorcery +[/card] +[card] +name=Locket of Yesterdays +text=Spells you play cost {1} less to play for each card with the same name as that spell in your graveyard. +mana={1} +type=Artifact +[/card] +[card] +name=Lockjaw Snapper +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) When Lockjaw Snapper is put into a graveyard from play, put a -1/-1 counter on each creature with a -1/-1 counter on it. +mana={4} +type=Artifact Creature +subtype=Scarecrow +power=2 +toughness=2 +[/card] +[card] +name=Locust Miser +text=Each opponent's maximum hand size is reduced by two. +mana={2}{B}{B} +type=Creature +subtype=Rat Shaman +power=2 +toughness=2 +[/card] +[card] +name=Lodestone Bauble +text={1}, {T}, Sacrifice Lodestone Bauble: Put up to four target basic land cards from a player's graveyard on top of his or her library in any order. That player draws a card at the beginning of the next turn's upkeep. +mana={0} +type=Artifact +[/card] +[card] +name=Lodestone Golem +text=Nonartifact spells cost {1} more to cast. +mana={4} +type=Artifact Creature +subtype=Golem +power=5 +toughness=3 +[/card] +[card] +name=Lodestone Myr +text=Trample Tap an untapped artifact you control: Lodestone Myr gets +1/+1 until end of turn. +mana={4} +type=Artifact Creature +subtype=Myr +power=2 +toughness=2 +[/card] +[card] +name=Logic Knot +text=Delve (You may remove any number of cards in your graveyard from the game as you play this spell. It costs {1} less to play for each card removed this way.) Counter target spell unless its controller pays {X}. +mana={X}{U}{U} +type=Instant +[/card] +[card] +name=Lone Wolf +text=You may have Lone Wolf assign its combat damage as though it weren't blocked. +mana={2}{G} +type=Creature +subtype=Wolf +power=2 +toughness=2 +[/card] +[card] +name=Long-Forgotten Gohei +text=Arcane spells you play cost {1} less to play. Spirit creatures you control get +1/+1. +mana={3} +type=Artifact +[/card] +[card] +name=Long-Term Plans +target=*|myLibrary +text=Search your library for a card, shuffle your library, then put that card third from the top. +mana={2}{U} +type=Instant +[/card] +[card] +name=Longhorn Firebeast +text=When Longhorn Firebeast enters the battlefield, any opponent may have it deal 5 damage to him or her. If a player does, sacrifice Longhorn Firebeast. +mana={2}{R} +type=Creature +subtype=Elemental Ox Beast +power=3 +toughness=2 +[/card] +[card] +name=Lord of Tresserhorn +abilities=legendary +text=When Lord of Tresserhorn enters the battlefield, you lose 2 life and sacrifice two creatures, and an opponent draws two cards. {B}: Regenerate Lord of Tresserhorn. +mana={1}{U}{B}{R} +type=Creature +subtype=Zombie +power=10 +toughness=4 +[/card] +[card] +name=Lore Broker +text={T}: Each player draws a card, then discards a card. +mana={1}{U} +type=Creature +subtype=Human Rogue +power=1 +toughness=2 +[/card] +[card] +name=Lorthos, the Tidemaker +text=Whenever Lorthos, the Tidemaker attacks, you may pay {8}. If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps. +mana={5}{U}{U}{U} +type=Legendary Creature +subtype=Octopus +power=8 +toughness=8 +[/card] +[card] +name=Lose Hope +text=Target creature gets -1/-1 until end of turn. Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={B} +type=Instant +[/card] +[card] +name=Lost Auramancers +text=Vanishing 3 (This permanent comes into play with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Lost Auramancers is put into a graveyard from play, if it had no time counters on it, you may search your library for an enchantment card and put it into play. If you do, shuffle your library. +mana={2}{W}{W} +type=Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] +name=Lost Hours +text=Target player reveals his or her hand. You choose a nonland card from it. That player puts that card into his or her library third from the top. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Lost in Thought +text=Enchant creature Enchanted creature can't attack or block and its activated abilities can't be activated. Its controller may exile three cards from his or her graveyard to ignore this effect until end of turn. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Lotus Bloom +text=Suspend 3?{0} (Rather than play this card from your hand, pay {0} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) {T}, Sacrifice Lotus Bloom: Add three mana of any one color to your mana pool. +type=Artifact +[/card] +[card] +name=Lotus Blossom +text=At the beginning of your upkeep, you may put a petal counter on Lotus Blossom. {T}, Sacrifice Lotus Blossom: Add X mana of any one color to your mana pool, where X is the number of petal counters on Lotus Blossom. +mana={2} +type=Artifact +[/card] +[card] +name=Lotus Cobra +text=Landfall - Whenever a land enters the battlefield under your control, you may add one mana of any color to your mana pool. +mana={1}{G} +type=Creature +subtype=Snake +power=2 +toughness=1 +[/card] +[card] +name=Lotus Vale +text=If Lotus Vale would enter the battlefield, sacrifice two untapped lands instead. If you do, put Lotus Vale onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add three mana of any one color to your mana pool. +type=Land +[/card] +[card] +name=Lowland Basilisk +text=Whenever Lowland Basilisk deals damage to a creature, destroy that creature at end of combat. +mana={2}{G} +type=Creature +subtype=Basilisk +power=1 +toughness=3 +[/card] +[card] +name=Lowland Oaf +text={T}: Target Goblin creature you control gets +1/+0 and gains flying until end of turn. Sacrifice that creature at end of turn. +mana={3}{R} +type=Creature +subtype=Giant Warrior +power=3 +toughness=3 +[/card] +[card] +name=Lowland Tracker +text=First strike Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) +mana={4}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Loxodon Anchorite +text={T}: Prevent the next 2 damage that would be dealt to target creature or player this turn. +mana={2}{W}{W} +type=Creature +subtype=Elephant Cleric +power=2 +toughness=3 +[/card] +[card] +name=Loxodon Gatekeeper +text=Artifacts, creatures, and lands your opponents control come into play tapped. +mana={2}{W}{W} +type=Creature +subtype=Elephant Soldier +power=2 +toughness=3 +[/card] +[card] +name=Loxodon Hierarch +auto=life:4 +auto={S}:regenerate all(creature|myinplay) +#to test +text=When Loxodon Hierarch comes into play, you gain 4 life. {G}{W}, Sacrifice Loxodon Hierarch: Regenerate each creature you control. +mana={2}{G}{W} +type=Creature +subtype=Elephant Cleric +power=4 +toughness=4 +[/card] +[card] +name=Loxodon Peacekeeper +text=At the beginning of your upkeep, the player with the lowest life total gains control of Loxodon Peacekeeper. If two or more players are tied for lowest life total, you choose one of them, and that player gains control of Loxodon Peacekeeper. +mana={1}{W} +type=Creature +subtype=Elephant Soldier +power=4 +toughness=4 +[/card] +[card] +name=Loxodon Punisher +text=Loxodon Punisher gets +2/+2 for each Equipment attached to it. +mana={3}{W} +type=Creature +subtype=Elephant Soldier +power=2 +toughness=2 +[/card] +[card] +name=Loyal Sentry +text=When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry. +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Lucent Liminid +text=Flying +mana={3}{W}{W} +type=Creature +subtype=Elemental Enchantment +power=3 +toughness=3 +[/card] +[card] +name=Lullmage Mentor +text=Whenever a spell or ability you control counters a spell, you may put a 1/1 blue Merfolk creature token onto the battlefield. Tap seven untapped Merfolk you control: Counter target spell. +mana={1}{U}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=2 +[/card] +[card] +name=Lumengrid Augur +text={1}, {T}: Target player draws a card, then discards a card. If that player discards an artifact card this way, untap Lumengrid Augur. +mana={3}{U} +type=Creature +subtype=Vedalken Wizard +power=2 +toughness=2 +[/card] +[card] +name=Luminarch Ascension +text=At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.) {1}{W}: Put a 4/4 white Angel creature token with flying onto the battlefield. Activate this ability only if Luminarch Ascension has four or more quest counters on it. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Luminesce +text=Prevent all damage that black sources and red sources would deal this turn. +mana={W} +type=Instant +[/card] +[card] +name=Luminescent Rain +text=Choose a creature type. You gain 2 life for each permanent you control of that type. +mana={2}{G} +type=Instant +[/card] +[card] +name=Luminous Guardian +text={W}: Luminous Guardian gets +0/+1 until end of turn. {2}: Luminous Guardian can block an additional creature this turn. +mana={3}{W} +type=Creature +subtype=Human Nomad +power=1 +toughness=4 +[/card] +[card] +name=Lumithread Field +text=Creatures you control get +0/+1. Morph {1}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Lunar Avenger +text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) Remove a +1/+1 counter from Lunar Avenger: Lunar Avenger gains your choice of flying, first strike, or haste until end of turn. +mana={7} +type=Artifact Creature +subtype=Golem +power=2 +toughness=2 +[/card] +[card] +name=Lunge +target=creature +text=Lunge deals 2 damage to target creature and 2 damage to target player. +mana={2}{R} +type=Instant +[/card] +[card] +name=Lunk Errant +text=Whenever Lunk Errant attacks alone, it gets +1/+1 and gains trample until end of turn. +mana={5}{R} +type=Creature +subtype=Giant Warrior +power=4 +toughness=4 +[/card] +[card] +name=Lure +text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) All creatures able to block enchanted creature do so. +mana={1}{G}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Lure of Prey +text=Play Lure of Prey only if an opponent played a creature spell this turn. You may put a green creature card from your hand into play. +mana={2}{G}{G} +type=Instant +[/card] +[card] +name=Lurebound Scarecrow +text=As Lurebound Scarecrow comes into play, choose a color. When you control no permanents of the chosen color, sacrifice Lurebound Scarecrow. +mana={3} +type=Artifact Creature +subtype=Scarecrow +power=4 +toughness=4 +[/card] +[card] +name=Lurker +text=Lurker can't be the target of spells unless it attacked or blocked this turn. +mana={2}{G} +type=Creature +subtype=Beast +power=2 +toughness=3 +[/card] +[card] +name=Lurking Evil +text=Pay half your life, rounded up: Lurking Evil becomes a 4/4 Horror creature with flying. +mana={B}{B}{B} +type=Enchantment +[/card] +[card] +name=Lurking Informant +text=({UB} can be paid with either {U} or {B}.) {2}, {T}: Look at the top card of target player's library. You may put that card into that player's graveyard. +mana={1}{UB} +type=Creature +subtype=Human Rogue +power=1 +toughness=2 +[/card] +[card] +name=Lurking Jackals +text=When an opponent has 10 or less life, if Lurking Jackals is an enchantment, it becomes a 3/2 Hound creature. +mana={B} +type=Enchantment +[/card] +[card] +name=Lurking Predators +text=Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library. +mana={4}{G}{G} +type=Enchantment +[/card] +[card] +name=Lurking Skirge +text=When a creature is put into an opponent's graveyard from the battlefield, if Lurking Skirge is an enchantment, Lurking Skirge becomes a 3/2 Imp creature with flying. +mana={1}{B} +type=Enchantment +[/card] +[card] +name=Lush Growth +text=Enchant land Enchanted land is a Mountain, Forest, and Plains. +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Lymph Sliver +text=All Sliver creatures have absorb 1. (If a source would deal damage to a Sliver, prevent 1 of that damage.) +mana={4}{W} +type=Creature +subtype=Sliver +power=3 +toughness=3 +[/card] +[card] +name=Lyzolda, the Blood Witch +abilities=legendary +auto={2}{S(creature[red]|myBattlefield)}:damage:2 target(creature,player) +auto={2}{S(creature[black]|myBattlefield)}:draw: 1 controller +text={2}, Sacrifice a creature: Lyzolda, the Blood Witch deals 2 damage to target creature or player if the sacrificed creature was red. Draw a card if the sacrificed creature was black. +mana={1}{B}{R} +type=Creature +subtype=Human Cleric +power=3 +toughness=1 +[/card] +[card] +name=Ma Chao, Western Warrior +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Ma Chao, Western Warrior attacks alone, it's unblockable this combat. +mana={3}{R}{R} +type=Legendary Creature +subtype=Human Soldier Warrior +power=3 +toughness=3 +[/card] +[card] +name=Macabre Waltz +text=Return up to two target creature cards from your graveyard to your hand, then discard a card. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Machinate +text=Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in any order. +mana={1}{U}{U} +type=Instant +[/card] +[card] +name=Mad Dog +text=At the end of your turn, if Mad Dog didn't attack or come under your control this turn, sacrifice it. +mana={1}{R} +type=Creature +subtype=Hound +power=2 +toughness=2 +[/card] +[card] +name=Madblind Mountain +text=({T}: Add {R} to your mana pool.) Madblind Mountain comes into play tapped. {R}, {T}: Shuffle your library. Play this ability only if you control two or more red permanents. +type=Land +subtype=Mountain +[/card] +[card] +name=Maddening Imp +text=Flying {T}: Each non-Wall creature the active player controls attacks this turn if able. At end of turn, destroy each of those creatures that didn't attack this turn. Play this ability only during an opponent's turn, before attackers are declared. +mana={2}{B} +type=Creature +subtype=Imp +power=1 +toughness=1 +[/card] +[card] +name=Maddening Wind +text=Enchant creature Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of the upkeep of enchanted creature's controller, Maddening Wind deals 2 damage to that player. +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Maelstrom Archangel +text=Flying Whenever Maelstrom Archangel deals combat damage to a player, you may play a nonland card from your hand without paying its mana cost. +mana={W}{U}{B}{R}{G} +type=Creature +subtype=Angel +power=5 +toughness=5 +[/card] +[card] +name=Maelstrom Djinn +text=Flying Morph {2}{U} When Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) +mana={7}{U} +type=Creature +subtype=Djinn +power=5 +toughness=6 +[/card] +[card] +name=Maelstrom Nexus +text=The first spell you play each turn has cascade. (When you play your first spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.) +mana={W}{U}{B}{R}{G} +type=Enchantment +[/card] +[card] +name=Maelstrom Pulse +text=Destroy target nonland permanent and all other permanents with the same name as that permanent. +mana={1}{B}{G} +type=Sorcery +[/card] +[card] +name=Maga, Traitor to Mortals +text=Maga, Traitor to Mortals enters the battlefield with X +1/+1 counters on it. When Maga enters the battlefield, target player loses life equal to the number of +1/+1 counters on it. +mana={X}{B}{B}{B} +type=Legendary Creature +subtype=Human Wizard +power=0 +toughness=0 +[/card] +[card] +name=Mage Slayer +text=Whenever equipped creature attacks, it deals damage equal to its power to defending player. Equip {3} +mana={1}{R}{G} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Magebane Armor +auto={2}:equip +auto=-flying +auto=2/4 +auto=preventallcombatdamage to(mytgt) +text=Equipped creature gets +2/+4 and loses flying. Prevent all noncombat damage that would be dealt to equipped creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Mages' Contest +text=You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell. +mana={1}{R}{R} +type=Instant +[/card] +[card] +name=Mageta the Lion +abilities=Legendary +text={2}{W}{W}, {T}, Discard two cards: Destroy all creatures except for Mageta the Lion. Those creatures can't be regenerated. +mana={3}{W}{W} +type=Creature +subtype=Human Spellshaper +power=3 +toughness=3 +[/card] +[card] +name=Magewright's Stone +text={1}, {T}: Untap target creature that has an activated ability with {T} in its cost. +mana={2} +type=Artifact +[/card] +[card] +name=Magical Hack +text=Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk.") (This effect doesn't end at end of turn.) +mana={U} +color=Blue +type=Instant +[/card] +[card] +name=Magister Sphinx +text=Flying When Magister Sphinx comes into play, target player's life total becomes 10. +mana={4}{W}{U}{B} +type=Artifact Creature +subtype=Sphinx +power=5 +toughness=5 +[/card] +[card] +name=Magistrate's Scepter +text={4}, {T}: Put a charge counter on Magistrate's Scepter. {T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one. +mana={3} +type=Artifact +[/card] +[card] +name=Magma Burst +text=Kicker—Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.) Magma Burst deals 3 damage to target creature or player. If Magma Burst was kicked, it deals 3 damage to another target creature or player. +mana={3}{R} +type=Instant +[/card] +[card] +name=Magma Jet +text=Magma Jet deals 2 damage to target creature or player. Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={1}{R} +type=Instant +[/card] +[card] +name=Magma Mine +text={4}: Put a pressure counter on Magma Mine. {T}, Sacrifice Magma Mine: Magma Mine deals damage equal to the number of pressure counters on it to target creature or player. +mana={1} +type=Artifact +[/card] +[card] +name=Magma Rift +text=As an additional cost to cast Magma Rift, sacrifice a land. Magma Rift deals 5 damage to target creature. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Magma Sliver +text=All Slivers have "{T}: Target Sliver creature gets +X/+0 until end of turn, where X is the number of Slivers on the battlefield." +mana={3}{R} +type=Creature +subtype=Sliver +power=3 +toughness=3 +[/card] +[card] +name=Magma Spray +text=Magma Spray deals 2 damage to target creature. If that creature would be put into a graveyard this turn, remove it from the game instead. +mana={R} +type=Instant +[/card] +[card] +name=Magmasaur +text=Magmasaur comes into play with five +1/+1 counters on it. At the beginning of your upkeep, sacrifice Magmasaur unless you remove a +1/+1 counter from it. If you sacrifice Magmasaur this way, it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player. +mana={3}{R}{R} +type=Creature +subtype=Elemental Lizard +power=0 +toughness=0 +[/card] +[card] +name=Magmatic Core +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your end step, Magmatic Core deals X damage divided as you choose among any number of target creatures, where X is the number of age counters on it. +mana={2}{R}{R} +type=Enchantment +[/card] +[card] +name=Magnetic Mountain +text=Blue creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures he or she controls and pay {4} for each creature chosen this way. If the player does, untap those creatures. +mana={1}{R}{R} +type=Enchantment +[/card] +[card] +name=Magnetic Theft +text=Attach target Equipment to target creature. (Control of the Equipment doesn't change.) +mana={R} +type=Instant +[/card] +[card] +name=Magnetic Web +text=If a creature with a magnet counter on it attacks, all creatures with magnet counters on them attack this turn if able. Whenever a creature with a magnet counter on it attacks, all creatures with magnet counters on them block that creature this turn if able. {1}, {T}: Put a magnet counter on target creature. +mana={2} +type=Artifact +[/card] +[card] +name=Magosi, the Waterveil +text=Magosi, the Waterveil enters the battlefield tapped. {T}: Add {U} to your mana pool. {U}, {T}: Put an eon counter on Magosi, the Waterveil. Skip your next turn. {T}, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one. +type=Land +[/card] +[card] +name=Magus of the Abyss +text=At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of his or her choice. It can't be regenerated. +mana={3}{B} +type=Creature +subtype=Human Wizard +power=4 +toughness=3 +[/card] +[card] +name=Magus of the Arena +text={3}, {T}: Tap target creature you control and target creature of an opponent's choice he or she controls. Each of those creatures deals damage equal to its power to the other. +mana={4}{R}{R} +type=Creature +subtype=Human Wizard +power=5 +toughness=5 +[/card] +[card] +name=Magus of the Bazaar +text={T}: Draw two cards, then discard three cards. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=0 +toughness=1 +[/card] +[card] +name=Magus of the Candelabra +text={X}, {T}: Untap X target lands. +mana={G} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Magus of the Future +text=Play with the top card of your library revealed. You may play the top card of your library. +mana={2}{U}{U}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] +[card] +name=Magus of the Jar +text={T}, Sacrifice Magus of the Jar: Each player removes all cards in his or her hand from the game face down and draws seven cards. At end of turn, each player discards his or her hand and returns to his or her hand each card he or she removed from the game this way. +mana={3}{U}{U} +type=Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] +name=Magus of the Library +text={T}: Add {1} to your mana pool. {T}: Draw a card. Activate this ability only if you have exactly seven cards in hand. +mana={G}{G} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Magus of the Mirror +text={T}, Sacrifice Magus of the Mirror: Exchange life totals with target opponent. Play this ability only during your upkeep. +mana={4}{B}{B} +type=Creature +subtype=Human Wizard +power=4 +toughness=2 +[/card] +[card] +name=Magus of the Moon +text=Nonbasic lands are Mountains. +mana={2}{R} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Magus of the Scroll +text={3}, {T}: Name a card. Reveal a card at random from your hand. If it's the named card, Magus of the Scroll deals 2 damage to target creature or player. +mana={R} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Magus of the Tabernacle +text=All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay {1}." +mana={3}{W} +type=Creature +subtype=Human Wizard +power=2 +toughness=6 +[/card] +[card] +name=Magus of the Unseen +text={1}{U}, {T}: Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn. When you lose control of the artifact, tap it. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Magus of the Vineyard +text=At the beginning of each player's precombat main phase, add {G}{G} to that player's mana pool. +mana={G} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Makeshift Mannequin +text=Return target creature card from your graveyard to play with a mannequin counter on it. As long as that creature has a mannequin counter on it, it has "When this creature becomes the target of a spell or ability, sacrifice it." +mana={3}{B} +type=Instant +[/card] +[card] +name=Malachite Talisman +text=Whenever a green spell is played, you may pay {3}. If you do, untap target permanent. +mana={2} +type=Artifact +[/card] +[card] +name=Malfegor +text=Flying When Malfegor comes into play, discard your hand. Each opponent sacrifices a creature for each card discarded this way. +mana={2}{B}{B}{R}{R} +type=Legendary Creature +subtype=Demon Dragon +power=6 +toughness=6 +[/card] +[card] +name=Malicious Advice +text=Tap X target artifacts, creatures, and/or lands. You lose X life. +mana={X}{U}{B} +type=Instant +[/card] +[card] +name=Malignant Growth +text=Cumulative upkeep {1} At the beginning of your upkeep, put a growth counter on Malignant Growth. At the beginning of each opponent's draw step, that player draws an additional card for each growth counter on Malignant Growth, then Malignant Growth deals damage to the player equal to the number of cards he or she drew this way. +mana={3}{G}{U} +type=Enchantment +[/card] +[card] +name=Mammoth Harness +target=creature +auto=-flying +text=Enchant creature Enchanted creature loses flying. Whenever enchanted creature blocks or becomes blocked by a creature, the other creature gains first strike until end of turn. +mana={3}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Mana Breach +text=Whenever a player plays a spell, that player returns a land he or she controls to its owner's hand. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Mana Cache +text=At the beginning of each player's end step, put a charge counter on Mana Cache for each untapped land that player controls. Remove a charge counter from Mana Cache: Add {1} to your mana pool. Any player may activate this ability but only during his or her turn before the end step. +mana={1}{R}{R} +type=Enchantment +[/card] +[card] +name=Mana Chains +text=Enchant creature Enchanted creature has "Cumulative upkeep {1}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.) +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Mana Clash +text=You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip. +mana={R} +type=Sorcery +[/card] +[card] +name=Mana Drain +text=Counter target spell. At the beginning of your next main phase, add {X} to your mana pool, where X is that spell's converted mana cost. +mana={U}{U} +type=Instant +[/card] +[card] +name=Mana Echoes +text=Whenever a creature comes into play, you may add {1} to your mana pool for each creature you control that shares a creature type with it. +mana={2}{R}{R} +type=Enchantment +[/card] +[card] +name=Mana Flare +text=Whenever a player taps a land for mana, that player adds one mana of that type to his or her mana pool. +mana={2}{R} +color=Red +type=Enchantment +[/card] +[card] +name=Mana Leak +text=Counter target spell unless its controller pays {3}. +mana={1}{U} +type=Instant +[/card] +[card] +name=Mana Leech +text=You may choose not to untap Mana Leech during your untap step. {T}: Tap target land. It doesn't untap during its controller's untap step as long as Mana Leech remains tapped. +mana={2}{B} +type=Creature +subtype=Leech +power=1 +toughness=1 +[/card] +[card] +name=Mana Matrix +text=Instant and enchantment spells you play cost up to {2} less to play. +mana={6} +type=Artifact +[/card] +[card] +name=Mana Maze +text=Players can't play spells that share a color with the spell last played this turn. +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Mana Reflection +text=If you tap a permanent for mana, it produces twice as much of that mana instead. +mana={4}{G}{G} +type=Enchantment +[/card] +[card] +name=Mana Seism +text=Sacrifice any number of lands. Add {1} to your mana pool for each land sacrificed this way. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Mana Severance +text=Search your library for any number of land cards and remove them from the game. Then shuffle your library. +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Mana Skimmer +text=Flying Whenever Mana Skimmer deals damage to a player, tap target land that player controls. That land doesn't untap during its controller's next untap step. +mana={3}{B} +type=Creature +subtype=Leech +power=2 +toughness=2 +[/card] +[card] +name=Mana Tithe +text=Counter target spell unless its controller pays {1}. +mana={W} +type=Instant +[/card] +[card] +name=Mana Vapors +text=Lands target player controls don't untap during his or her next untap step. +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Mana Vortex +text=When you cast Mana Vortex, you may sacrifice a land. If you don't, counter Mana Vortex. At the beginning of each player's upkeep, that player sacrifices a land. When there are no lands on the battlefield, sacrifice Mana Vortex. +mana={1}{U}{U} +type=Enchantment +[/card] +[card] +name=Mana Web +text=Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce. +mana={3} +type=Artifact +[/card] +[card] +name=Manabarbs +auto=@tapped(land|opponentBattlefield):damage:1 opponent +auto=@tapped(land|myBattlefield):damage:1 controller +#will also deal damage if land not tapped for mana +text=Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=Manaforge Cinder +auto={1}:add {B} limit:3 +auto={1}:add {R} limit:3 +text={1}: Add {B} or {R} to your mana pool. Play this ability no more than three times each turn. +mana={BR} +type=Creature +subtype=Elemental Shaman +power=1 +toughness=1 +[/card] +[card] +name=Manamorphose +text=Add two mana in any combination of colors to your mana pool. Draw a card. +mana={1}{RG} +type=Instant +[/card] +[card] +name=Manaplasm +text=Whenever you play a spell, Manaplasm gets +X/+X until end of turn, where X is that spell's converted mana cost. +mana={2}{G} +type=Creature +subtype=Ooze +power=1 +toughness=1 +[/card] +[card] +name=Mangara's Blessing +text=You gain 5 life. When a spell or ability an opponent controls causes you to discard Mangara's Blessing from your hand, you gain 2 life, and you return Mangara's Blessing from your graveyard to your hand at end of turn. +mana={2}{W} +type=Instant +[/card] +[card] +name=Mangara's Equity +text=As Mangara's Equity comes into play, choose black or red. At the beginning of your upkeep, sacrifice Mangara's Equity unless you pay {1}{W}. Whenever a creature of the chosen color deals damage to you or a white creature you control, Mangara's Equity deals X damage to that creature, where X is equal to the damage dealt to you or the white creature. +mana={1}{W}{W} +type=Enchantment +[/card] +[card] +name=Mangara's Tome +text=When Mangara's Tome comes into play, search your library for five cards. Remove those cards from the game face down, then shuffle them. Then shuffle your library. {2}: The next time you would draw a card this turn, instead put the top card removed from the game with Mangara's Tome into its owner's hand. +mana={5} +type=Artifact +[/card] +[card] +name=Manipulate Fate +text=Search your library for three cards, remove them from the game, then shuffle your library. Draw a card. +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Mannichi, the Fevered Dream +text={1}{R}: Switch each creature's power and toughness until end of turn. +mana={2}{R} +type=Legendary Creature +subtype=Spirit +power=1 +toughness=2 +[/card] +[card] +name=Manriki-Gusari +text=Equipped creature gets +1/+2 and has "{T}: Destroy target Equipment." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Maralen of the Mornsong +text=Players can't draw cards. At the beginning of each player's draw step, that player loses 3 life, searches his or her library for a card, puts it into his or her hand, then shuffles his or her library. +mana={1}{B}{B} +type=Legendary Creature +subtype=Elf Wizard +power=2 +toughness=3 +[/card] +[card] +name=Marble Priest +text=All Walls able to block Marble Priest do so. Prevent all combat damage that would be dealt to Marble Priest by Walls. +mana={5} +type=Artifact Creature +subtype=Cleric +power=3 +toughness=3 +[/card] +[card] +name=March of Souls +text=Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller puts a 1/1 white Spirit creature token with flying onto the battlefield. +mana={4}{W} +type=Sorcery +[/card] +[card] +name=March of the Machines +auto=lord(artifact[-creature])becomes(Artifact Creature,manacost/manacost) +text=Each noncreature artifact is an artifact creature with power and toughness each equal to its converted mana cost. (Equipment that's a creature can't equip a creature.) +mana={3}{U} +type=Enchantment +[/card] +[card] +name=Mark of Asylum +text=Prevent all noncombat damage that would be dealt to creatures you control. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Mark of Eviction +text=Enchant creature At the beginning of your upkeep, return enchanted creature and all Auras attached to that creature to their owners' hands. +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Mark of Sakiko +text=Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, add that much {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps or phases end." +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Mark of the Oni +text=Enchant creature You control enchanted creature. At the beginning of the end step, if you control no Demons, sacrifice Mark of the Oni. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Marrow Chomper +text=Devour 2 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with twice that many +1/+1 counters on it.) When Marrow Chomper comes into play, you gain 2 life for each creature it devoured. +mana={3}{B}{G} +type=Creature +subtype=Zombie Lizard +power=3 +toughness=3 +[/card] +[card] +name=Marsh Crocodile +text=When Marsh Crocodile enters the battlefield, return a blue or black creature you control to its owner's hand. When Marsh Crocodile enters the battlefield, each player discards a card. +mana={2}{U}{B} +type=Creature +subtype=Crocodile +power=4 +toughness=4 +[/card] +[card] +name=Marsh Flitter +auto=token(Goblin Rogue,creature Goblin Rogue,1/1,black)*2 +auto={S(goblin|myinplay)}:3/3 +text=Flying When Marsh Flitter comes into play, put two 1/1 black Goblin Rogue creature tokens into play. Sacrifice a Goblin: Marsh Flitter becomes 3/3 until end of turn. +mana={3}{B} +type=Creature +subtype=Faerie Rogue +power=1 +toughness=1 +[/card] +[card] +name=Marsh Viper +text=Whenever Marsh Viper deals damage to an opponent, that player gets two poison counters. (A player with ten or more poison counters loses the game.) +mana={3}{G} +type=Creature +subtype=Snake +power=1 +toughness=2 +[/card] +[card] +name=Marshal's Anthem +text=Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.) Creatures you control get +1/+1. When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Marshaling Cry +text=Creatures you control get +1/+1 and gain vigilance until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) Flashback {3}{W} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +mana={1}{W}{W} +type=Sorcery +[/card] +[card] +name=Marshaling the Troops +text=Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Martial Coup +text=Put X 1/1 white Soldier creature tokens into play. If X is 5 or more, destroy all other creatures. +mana={X}{W}{W} +type=Sorcery +[/card] +[card] +name=Marton Stromgald +auto=aslongas(marton stromgald[attacking]|myBattlefield) lord(creature[attacking]) foreach(creature[attacking]|myBattlefield) 1/1 other +auto=aslongas(marton stromgald[blocking]|myBattlefield) lord(creature[blocking]) foreach(creature[blocking]|myBattlefield) 1/1 other +###Does not work! +text=Whenever Marton Stromgald attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than Marton Stromgald. Whenever Marton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than Marton Stromgald. +mana={2}{R}{R} +type=Legendary Creature +subtype=Human Knight +power=1 +toughness=1 +[/card] +[card] +name=Martyr of Ashes +text={2}, Reveal X red cards from your hand, Sacrifice Martyr of Ashes: Martyr of Ashes deals X damage to each creature without flying. +mana={R} +type=Creature +subtype=Human Shaman +power=1 +toughness=1 +[/card] +[card] +name=Martyr of Bones +text={1}, Reveal X black cards from your hand, Sacrifice Martyr of Bones: Exile up to X target cards from a single graveyard. +mana={B} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Martyr of Frost +text={2}, Reveal X blue cards from your hand, Sacrifice Martyr of Frost: Counter target spell unless its controller pays {X}. +mana={U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Martyr of Sands +text={1}, Reveal X white cards from your hand, Sacrifice Martyr of Sands: You gain three times X life. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Martyr of Spores +text={1}, Reveal X green cards from your hand, Sacrifice Martyr of Spores: Target creature gets +X/+X until end of turn. +mana={G} +type=Creature +subtype=Human Shaman +power=1 +toughness=1 +[/card] +[card] +name=Martyr's Cause +text=Sacrifice a creature: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Martyr's Cry +text=Exile all white creatures. For each creature exiled this way, its controller draws a card. +mana={W}{W} +type=Sorcery +[/card] +[card] +name=Martyrdom +text=Until end of turn, target creature you control gains "{0}: The next 1 damage that would be dealt to target creature or player this turn is dealt to this creature instead." Only you may activate this ability. +mana={1}{W}{W} +type=Instant +[/card] +[card] +name=Martyrs of Korlis +text=As long as Martyrs of Korlis is untapped, all damage that would be dealt to you by artifacts is dealt to Martyrs of Korlis instead. +mana={3}{W}{W} +type=Creature +subtype=Human +power=1 +toughness=6 +[/card] +[card] +name=Martyrs' Tomb +text=Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn. +mana={2}{W}{B} +type=Enchantment +[/card] +[card] +name=Masako the Humorless +text=Flash Tapped creatures you control can block as though they were untapped. +mana={2}{W} +type=Legendary Creature +subtype=Human Advisor +power=2 +toughness=1 +[/card] +[card] +name=Mask of Intolerance +text=At the beginning of each player's upkeep, if there are four or more basic land types among lands that player controls, Mask of Intolerance deals 3 damage to him or her. +mana={2} +type=Artifact +[/card] +[card] +name=Mask of Memory +text=Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Mask of the Mimic +text=As an additional cost to cast Mask of the Mimic, sacrifice a creature. Search your library for a card with the same name as target nontoken creature and put that card onto the battlefield. Then shuffle your library. +mana={U} +type=Instant +[/card] +[card] +name=Masked Admirers +text=When Masked Admirers comes into play, draw a card. Whenever you play a creature spell, you may pay {G}{G}. If you do, return Masked Admirers from your graveyard to your hand. +mana={2}{G}{G} +type=Creature +subtype=Elf Shaman +power=3 +toughness=2 +[/card] +[card] +name=Massacre +text=If an opponent controls a Plains and you control a Swamp, you may cast Massacre without paying its mana cost. All creatures get -2/-2 until end of turn. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Master Apothecary +text=Tap an untapped Cleric you control: Prevent the next 2 damage that would be dealt to target creature or player this turn. +mana={W}{W}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Master Healer +text={T}: Prevent the next 4 damage that would be dealt to target creature or player this turn. +mana={4}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=4 +[/card] +[card] +name=Master Transmuter +text={U}, {T}, Return an artifact you control to its owner's hand: You may put an artifact card from your hand into play. +mana={3}{U} +type=Artifact Creature +subtype=Human Artificer +power=1 +toughness=2 +[/card] +[card] +name=Master Warcraft +text=({RW} can be paid with either {R} or {W}.) Play Master Warcraft only before attackers are declared. You choose which creatures attack this turn. You choose how each creature blocks this turn. +mana={2}{RW}{RW} +type=Instant +[/card] +[card] +name=Master of Arms +text=First strike {1}{W}: Tap target creature blocking Master of Arms. Prevent all combat damage that creature would deal this turn. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Master of the Hunt +text={2}{G}{G}: Put a 1/1 green Wolf creature token named Wolves of the Hunt into play. That creature has "bands with other Wolves." +mana={2}{G}{G} +type=Creature +subtype=Human +power=2 +toughness=2 +[/card] +[card] +name=Master of the Veil +text=Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Master of the Veil is turned face up, you may turn target creature with morph face down. +mana={2}{U}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] +[card] +name=Master of the Wild Hunt +text=At the beginning of your upkeep, put a 2/2 green Wolf creature token onto the battlefield. {T}: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves. +mana={2}{G}{G} +type=Creature +subtype=Human Shaman +power=3 +toughness=3 +[/card] +[card] +name=Masticore +text=At the beginning of your upkeep, you may discard a card. If you don't, sacrifice Masticore. {2}: Masticore deals 1 damage to target creature. {2}: Regenerate Masticore. +mana={4} +type=Artifact Creature +subtype=Masticore +power=4 +toughness=4 +[/card] +[card] +name=Matsu-Tribe Birdstalker +text=Whenever Matsu-Tribe Birdstalker deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. {G}: Matsu-Tribe Birdstalker gains reach until end of turn. (It can block creatures with flying.) +mana={2}{G}{G} +type=Creature +subtype=Snake Warrior Archer +power=2 +toughness=2 +[/card] +[card] +name=Matsu-Tribe Decoy +text={2}{G}: Target creature blocks Matsu-Tribe Decoy this turn if able. Whenever Matsu-Tribe Decoy deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. +mana={2}{G} +type=Creature +subtype=Snake Warrior +power=1 +toughness=3 +[/card] +[card] +name=Matsu-Tribe Sniper +text={T}: Matsu-Tribe Sniper deals 1 damage to target creature with flying. Whenever Matsu-Tribe Sniper deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. +mana={1}{G} +type=Creature +subtype=Snake Warrior Archer +power=1 +toughness=1 +[/card] +[card] +name=Mausoleum Turnkey +text=When Mausoleum Turnkey comes into play, return target creature card of an opponent's choice from your graveyard to your hand. +mana={3}{B} +type=Creature +subtype=Ogre Rogue +power=3 +toughness=2 +[/card] +[card] +name=Mayael the Anima +text={3}{R}{G}{W}, {T}: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them into play. Put the rest on the bottom of your library in any order. +mana={R}{G}{W} +type=Legendary Creature +subtype=Elf Shaman +power=2 +toughness=3 +[/card] +[card] +name=Mayael's Aria +text=At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater. +mana={R}{G}{W} +type=Enchantment +[/card] +[card] +name=Meadowboon +text=When Meadowboon leaves the battlefield, put a +1/+1 counter on each creature target player controls. Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +mana={2}{W}{W} +type=Creature +subtype=Elemental +power=3 +toughness=3 +[/card] +[card] +name=Meddle +text=If target spell has only one target and that target is a creature, change that spell's target to another creature. +mana={1}{U} +type=Instant +[/card] +[card] +name=Meddling Mage +text=As Meddling Mage comes into play, name a nonland card. The named card can't be played. +mana={W}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Medicine Runner +text=When Medicine Runner comes into play, you may remove a counter from target permanent. +mana={1}{GW} +type=Creature +subtype=Elf Cleric +power=2 +toughness=1 +[/card] +[card] +name=Meditate +text=Draw four cards. You skip your next turn. +mana={2}{U} +type=Instant +[/card] +[card] +name=Megatherium +text=Trample When Megatherium comes into play, sacrifice it unless you pay {1} for each card in your hand. +mana={2}{G} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Meglonoth +text=Vigilance, trample Whenever Meglonoth blocks a creature, Meglonoth deals damage to that creature's controller equal to Meglonoth's power. +mana={3}{R}{G}{W} +type=Creature +subtype=Beast +power=6 +toughness=6 +[/card] +[card] +name=Melancholy +text=Enchant creature When Melancholy enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of your upkeep, sacrifice Melancholy unless you pay {B}. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Melee +text=Play Melee only during your combat phase before blockers are declared. Instead of defending player, you choose how each creature blocks this turn. Whenever a creature attacks and isn't blocked this turn, untap it and remove it from combat. +mana={4}{R} +type=Instant +[/card] +[card] +name=Meltdown +text=Destroy each artifact with converted mana cost X or less. +mana={X}{R} +type=Sorcery +[/card] +[card] +name=Melting +text=All lands are no longer snow. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=Memnarch +text={1}{U}{U}: Target permanent becomes an artifact in addition to its other types. (This effect lasts indefinitely.) {3}{U}: Gain control of target artifact. (This effect lasts indefinitely.) +mana={7} +type=Legendary Artifact Creature +subtype=Wizard +power=4 +toughness=5 +[/card] +[card] +name=Memory Crystal +text=Buyback costs are reduced by {2}. +mana={3} +type=Artifact +[/card] +[card] +name=Memory Jar +text={T}, Sacrifice Memory Jar: Each player exiles all cards from his or her hand face down and draws seven cards. At the beginning of the next end step, each player discards his or her hand and returns to his or her hand each card he or she exiled this way. +mana={5} +type=Artifact +[/card] +[card] +name=Memory Lapse +target=*|stack +auto=fizzle +auto=moveTo(ownerlibrary) +#Require testing +text=Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard. +mana={1}{U} +type=Instant +[/card] +[card] +name=Memory Plunder +text=You may play target instant or sorcery card in an opponent's graveyard without paying its mana cost. +mana={UB}{UB}{UB}{UB} +type=Instant +[/card] +[card] +name=Memory Sluice +target=player +auto=deplete:4 +text=Target player puts the top four cards of his or her library into his or her graveyard. Conspire (As you play this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) +mana={UB} +type=Sorcery +[/card] +[card] +name=Menacing Ogre +text=Trample, haste. When Menacing Ogre comes into play, each player secretly chooses a number. Then those numbers are revealed. Each player with the highest number loses that much life. If you are one of those players, put two +1/+1 counters on Menacing Ogre. +mana={3}{R}{R} +type=Creature +subtype=Ogre +power=3 +toughness=3 +[/card] +[card] +name=Mending Hands +text=Prevent the next 4 damage that would be dealt to target creature or player this turn. +mana={W} +type=Instant +[/card] +[card] +name=Mephidross Vampire +text=Flying Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature." +mana={4}{B}{B} +type=Creature +subtype=Vampire +power=3 +toughness=4 +[/card] +[card] +name=Mercadian Atlas +text=At the end of your turn, if you didn't play a land this turn, you may draw a card. +mana={5} +type=Artifact +[/card] +[card] +name=Mercadian Bazaar +text=Mercadian Bazaar comes into play tapped. {T}: Put a storage counter on Mercadian Bazaar. {T}, Remove any number of storage counters from Mercadian Bazaar: Add {R} to your mana pool for each storage counter removed this way. +type=Land +[/card] +[card] +name=Mercadian Lift +text={1}, {T}: Put a winch counter on Mercadian Lift. {T}, Remove X winch counters from Mercadian Lift: You may put a creature card with converted mana cost X from your hand into play. +mana={2} +type=Artifact +[/card] +[card] +name=Mercenaries +text={3}: Prevent all damage that would be dealt to you this turn by this creature. Any player may play this ability. +mana={3}{W} +type=Creature +subtype=Human Mercenary +power=3 +toughness=3 +[/card] +[card] +name=Mercenary Informer +text=Mercenary Informer can't be the target of black spells or abilities from black sources. {2}{W}: Put target Mercenary on the bottom of its owner's library. +mana={2}{W} +type=Creature +subtype=Human Rebel Mercenary +power=2 +toughness=1 +[/card] +[card] +name=Merchant Ship +text=Merchant Ship can't attack unless defending player controls an Island. Whenever Merchant Ship attacks and isn't blocked, you gain 2 life. When you control no Islands, sacrifice Merchant Ship. +mana={U} +type=Creature +subtype=Human +power=0 +toughness=2 +[/card] +[card] +name=Mercurial Kite +abilities=flying +auto=@damaged(creature) from(this):tap +text=Flying Whenever Mercurial Kite deals combat damage to a creature, tap that creature. That creature doesn't untap during its controller's next untap step. +mana={3}{U} +type=Creature +subtype=Bird +power=2 +toughness=2 +[/card] +[card] +name=Mercy Killing +text=Target creature's controller sacrifices it, then puts X 1/1 green and white Elf Warrior creature tokens into play, where X is that creature's power. +mana={2}{GW} +type=Instant +[/card] +[card] +name=Merfolk Looter +auto={T}:draw:1 controller && moveto(graveyard) target(*|myHand) +text={T}: Draw a card, then discard a card. +mana={1}{U} +type=Creature +subtype=Merfolk Rogue +power=1 +toughness=1 +[/card] +[card] +name=Merfolk Raiders +text=Phasing, islandwalk +mana={1}{U} +type=Creature +subtype=Merfolk Soldier +power=2 +toughness=3 +[/card] +[card] +name=Merfolk Seer +text=When Merfolk Seer is put into a graveyard from play, you may pay {1}{U}. If you do, draw a card. +mana={2}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=2 +[/card] +[card] +name=Merfolk Thaumaturgist +text={T}: Switch target creature's power and toughness until end of turn. +mana={2}{U} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=2 +[/card] +[card] +name=Merfolk Wayfinder +text=Flying When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order. +mana={2}{U} +type=Creature +subtype=Merfolk Scout +power=1 +toughness=2 +[/card] +[card] +name=Merieke Ri Berit +text=Merieke Ri Berit doesn't untap during your untap step. {T}: Gain control of target creature as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves play or becomes untapped, destroy that creature. It can't be regenerated. +mana={W}{U}{B} +type=Legendary Creature +subtype=Human +power=1 +toughness=1 +[/card] +[card] +name=Merrow Bonegnawer +text={T}: Target player removes a card in his or her graveyard from the game. Whenever you play a black spell, you may untap Merrow Bonegnawer. +mana={B} +type=Creature +subtype=Merfolk Rogue +power=1 +toughness=1 +[/card] +[card] +name=Merrow Grimeblotter +text={1}{UB}, {Q}: Target creature gets -2/-0 until end of turn. ({Q} is the untap symbol.) +mana={3}{UB} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=2 +[/card] +[card] +name=Merrow Harbinger +text=Islandwalk When Merrow Harbinger comes into play, you may search your library for a Merfolk card, reveal it, then shuffle your library and put that card on top of it. +mana={3}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=3 +[/card] +[card] +name=Merrow Wavebreakers +text={1}{U}, {Q}: Merrow Wavebreakers gains flying until end of turn. ({Q} is the untap symbol.) +mana={4}{U} +type=Creature +subtype=Merfolk Soldier +power=3 +toughness=3 +[/card] +[card] +name=Merseine +text=Enchant creature Merseine comes into play with three net counters on it. Enchanted creature doesn't untap during its controller's untap step as long as Merseine has a net counter on it. Pay enchanted creature's mana cost: Remove a net counter from Merseine. Any player may play this ability, but only if he or she controls the enchanted creature. +mana={2}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Mesa Pegasus +abilities=Flying, banding +#Banding not supported in Wagic 0.9 +text=Flying, banding +mana={1}{W} +type=Creature +subtype=Pegasus +power=1 +toughness=1 +[/card] +[card] +name=Mesmeric Fiend +text=When Mesmeric Fiend enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card. When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand. +mana={1}{B} +type=Creature +subtype=Nightmare Horror +power=1 +toughness=1 +[/card] +[card] +name=Mesmeric Orb +text=Whenever a permanent becomes untapped, that permanent's controller puts the top card of his or her library into his or her graveyard. +mana={2} +type=Artifact +[/card] +[card] +name=Mesmeric Sliver +text=All Slivers have "When this permanent comes into play, you may fateseal 1." (Its controller looks at the top card of an opponent's library, then he or she may put that card on the bottom of that library.) +mana={3}{U} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Mesmeric Trance +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {U}, Discard a card: Draw a card. +mana={1}{U}{U} +type=Enchantment +[/card] +[card] +name=Metalworker +text={T}: Reveal any number of artifact cards in your hand. Add {2} to your mana pool for each card revealed this way. +mana={3} +type=Artifact Creature +subtype=Construct +power=1 +toughness=2 +[/card] +[card] +name=Metamorphose +target=*|opponentBattlefield +auto=moveto(ownerlibrary) +text=Put target permanent an opponent controls on top of its owner's library. That opponent may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield. +mana={1}{U} +type=Instant +[/card] +[card] +name=Metamorphosis +text=As an additional cost to cast Metamorphosis, sacrifice a creature. Add X mana of any one color to your mana pool, where X is one plus the sacrificed creature's converted mana cost. Spend this mana only to cast creature spells. +mana={G} +type=Sorcery +[/card] +[card] +name=Metathran Aerostat +text=Flying {X}{U}: You may put a creature card with converted mana cost X from your hand into play. If you do, return Metathran Aerostat to its owner's hand. +mana={2}{U}{U} +type=Creature +subtype=Metathran +power=2 +toughness=2 +[/card] +[card] +name=Metathran Elite +text=Metathran Elite is unblockable as long as it's enchanted. +mana={1}{U}{U} +type=Creature +subtype=Metathran Soldier +power=2 +toughness=3 +[/card] +[card] +name=Metathran Transport +text=Flying Metathran Transport can't be blocked by blue creatures. {U}: Target creature becomes blue until end of turn. +mana={1}{U}{U} +type=Creature +subtype=Metathran +power=1 +toughness=3 +[/card] +[card] +name=Meteor Shower +text=Meteor Shower deals X plus 1 damage divided as you choose among any number of target creatures and/or players. +mana={X}{X}{R} +type=Sorcery +[/card] +[card] +name=Meteor Storm +text={2}{R}{G}, Discard two cards at random: Meteor Storm deals 4 damage to target creature or player. +mana={R}{G} +type=Enchantment +[/card] +[card] +name=Metrognome +text=When a spell or ability an opponent controls causes you to discard Metrognome, put four 1/1 Gnome artifact creature tokens into play. {4}, {T}: Put a 1/1 Gnome artifact creature token into play. +mana={4} +type=Artifact +[/card] +[card] +name=Michiko Konda, Truth Seeker +text=Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent. +mana={3}{W} +type=Legendary Creature +subtype=Human Advisor +power=2 +toughness=2 +[/card] +[card] +name=Midnight Ritual +text=Remove X target creature cards in your graveyard from the game. For each creature card removed this way, put a 2/2 black Zombie creature token into play. +mana={X}{2}{B} +type=Sorcery +[/card] +[card] +name=Midsummer Revel +text=At the beginning of your upkeep, you may put a verse counter on Midsummer Revel. {G}, Sacrifice Midsummer Revel: Put X 3/3 green Beast creature tokens into play, where X is the number of verse counters on Midsummer Revel. +mana={3}{G}{G} +type=Enchantment +[/card] +[card] +name=Might of Old Krosa +text=Target creature gets +2/+2 until end of turn. If you played this spell during your main phase, that creature gets +4/+4 until end of turn instead. +mana={G} +type=Instant +[/card] +[card] +name=Might of the Nephilim +text=Target creature gets +2/+2 until end of turn for each of its colors. +mana={1}{G} +type=Instant +[/card] +[card] +name=Mighty Emergence +text=Whenever a creature with power 5 or greater comes into play under your control, you may put two +1/+1 counters on it. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Mijae Djinn +text=Whenever Mijae Djinn attacks, flip a coin. If you lose the flip, remove Mijae Djinn from combat and tap it. +mana={R}{R}{R} +type=Creature +subtype=Djinn +power=6 +toughness=3 +[/card] +[card] +name=Militant Monk +text=Vigilance {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. +mana={1}{W}{W} +type=Creature +subtype=Human Monk Cleric +power=2 +toughness=1 +[/card] +[card] +name=Militia's Pride +text=Whenever a nontoken creature you control attacks, you may pay {W}. If you do, put a 1/1 white Kithkin Soldier creature token into play tapped and attacking. +mana={1}{W} +type=Tribal Enchantment +subtype=Kithkin +[/card] +[card] +name=Mimeofacture +text=Replicate {3}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Choose target permanent an opponent controls. Search that player's library for a card with the same name and put it onto the battlefield under your control. Then that player shuffles his or her library. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Minamo Scrollkeeper +text=Defender (This creature can't attack.) Your maximum hand size is increased by one. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] +[card] +name=Minamo Sightbender +text={X}, {T}: Target creature with power X or less is unblockable this turn. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Minamo's Meddling +text=Counter target spell. That spell's controller reveals his or her hand, then discards each card with the same name as a card spliced onto that spell. +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Mind Bend +text=Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect doesn't end at end of turn.) +mana={U} +type=Instant +[/card] +[card] +name=Mind Bomb +text=Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards he or she discarded this way. +mana={U} +type=Sorcery +[/card] +[card] +name=Mind Burst +text=Target player discards X cards, where X is one plus the number of cards named Mind Burst in all graveyards. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Mind Extraction +text=As an additional cost to cast Mind Extraction, sacrifice a creature. Target player reveals his or her hand and discards all cards of each of the sacrificed creature's colors. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Mind Funeral +text=Target opponent reveals cards from the top of his or her library until four land cards are revealed. That player puts all cards revealed this way into his or her graveyard. +mana={1}{U}{B} +type=Sorcery +[/card] +[card] +name=Mind Games +text=Buyback {2}{U} (You may pay an additional {2}{U} as you cast this spell. If you do, put this card into your hand as it resolves.) Tap target artifact, creature, or land. +mana={U} +type=Instant +[/card] +[card] +name=Mind Harness +text=Enchant red or green creature Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) You control enchanted creature. +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Mind Maggots +text=When Mind Maggots comes into play, discard any number of creature cards. For each card discarded this way, put two +1/+1 counters on Mind Maggots. +mana={3}{B} +type=Creature +subtype=Insect +power=2 +toughness=2 +[/card] +[card] +name=Mind Peel +text=Buyback {2}{B}{B} (You may pay an additional {2}{B}{B} as you cast this spell. If you do, put this card into your hand as it resolves.) Target player discards a card. +mana={B} +type=Sorcery +[/card] +[card] +name=Mind Ravel +target=player +auto=discard:1 +auto=@next upkeep:draw:1 controller +text=Target player discards a card. Draw a card at the beginning of the next turn's upkeep. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Mind Rot +text=Target player discards two cards. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Mind Slash +text={B}, Sacrifice a creature: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery. +mana={1}{B}{B} +type=Enchantment +[/card] +[card] +name=Mind Sludge +text=Target player discards a card for each Swamp you control. +mana={4}{B} +type=Sorcery +[/card] +[card] +name=Mind Swords +text=If you control a Swamp, you may sacrifice a creature rather than pay Mind Swords's mana cost. Each player exiles two cards from his or her hand. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Mind Warp +text=Look at target player's hand and choose X cards from it. That player discards them. +mana={X}{3}{B} +type=Sorcery +[/card] +[card] +name=Mind Whip +text=Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player may pay {3}. If he or she doesn't, Mind Whip deals 2 damage to that player and you tap that creature. +mana={2}{B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Mind's Desire +auto=shuffle +text=Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.) Storm (When you cast this spell, copy it for each spell cast before it this turn.) +mana={4}{U}{U} +type=Sorcery +[/card] +[card] +name=Mind's Eye +auto=@movedTo(*|opponenthand) from(opponentlibrary):may {1}:draw:1 controller +text=Whenever an opponent draws a card, you may pay {1}. If you do, draw a card. +mana={5} +type=Artifact +[/card] +[card] +name=Mindbender Spores +text=Defender (This creature can't attack.) Flying Whenever Mindbender Spores blocks a creature, put four fungus counters on that creature. The creature gains "This creature doesn't untap during your untap step if it has a fungus counter on it" and "At the beginning of your upkeep, remove a fungus counter from this creature." +mana={2}{G} +type=Creature +subtype=Fungus Wall +power=0 +toughness=1 +[/card] +[card] +name=Mindblaze +text=Name a nonland card and choose a number greater than 0. Target player reveals his or her library. If that library contains exactly the chosen number of the named card, Mindblaze deals 8 damage to that player. Then that player shuffles his or her library. +mana={5}{R} +type=Sorcery +[/card] +[card] +name=Mindbreak Trap +text=If an opponent cast three or more spells this turn, you may pay {0} rather than pay Mindbreak Trap's mana cost. Exile any number of target spells. +mana={2}{U}{U} +type=Instant +subtype=Trap +[/card] +[card] +name=Mindlash Sliver +text=All Slivers have "{1}, Sacrifice this permanent: Each player discards a card." +mana={B} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=Mindleech Mass +text=Trample Whenever Mindleech Mass deals combat damage to a player, you may look at that player's hand. If you do, you may play a nonland card in it without paying that card's mana cost. +mana={5}{U}{B}{B} +type=Creature +subtype=Horror +power=6 +toughness=6 +[/card] +[card] +name=Mindlock Orb +text=Players can't search libraries. +mana={3}{U} +type=Artifact +[/card] +[card] +name=Mindmoil +text=Whenever you play a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards. +mana={4}{R} +type=Enchantment +[/card] +[card] +name=Mindslaver +text={4}, {T}, Sacrifice Mindslaver: You control target player's next turn. (You see all cards that player could see and make all decisions for the player. He or she doesn't lose life because of mana burn.) +mana={6} +type=Legendary Artifact +[/card] +[card] +name=Mindstab +text=Target player discards three cards. Suspend 4?{B} (Rather than play this card from your hand, you may pay {B} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) +mana={5}{B} +type=Sorcery +[/card] +[card] +name=Mindstab Thrull +text=Whenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards. +mana={1}{B}{B} +type=Creature +subtype=Thrull +power=2 +toughness=2 +[/card] +[card] +name=Mindstorm Crown +auto=@each my upkeep:aslongas(*|myhand):damage:1 controller +auto=@each my upleep:aslongas(-*|myhand):draw:1 controller +text=At the beginning of your upkeep, draw a card if you had no cards in hand at the beginning of this turn. If you had a card in hand, Mindstorm Crown deals 1 damage to you. +mana={3} +type=Artifact +[/card] +[card] +name=Mindwarper +text=Mindwarper enters the battlefield with three +1/+1 counters on it. {2}{B}, Remove a +1/+1 counter from Mindwarper: Target player discards a card. Activate this ability only any time you could cast a sorcery. +mana={2}{B}{B} +type=Creature +subtype=Spirit +power=0 +toughness=0 +[/card] +[card] +name=Mindwhip Sliver +text=All Slivers have "{2}, Sacrifice this permanent: Target player discards a card at random. Play this ability only any time you could play a sorcery." +mana={2}{B} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Mine Excavation +text=Return target artifact or enchantment card in a graveyard to its owner's hand. Conspire (As you play this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) +mana={1}{W} +type=Sorcery +[/card] +[card] +name=Mine Layer +text={1}{R}, {T}: Put a mine counter on target land. Whenever a land with a mine counter on it becomes tapped, destroy it. When Mine Layer leaves play, remove all mine counters from all lands. +mana={3}{R} +type=Creature +subtype=Dwarf +power=1 +toughness=1 +[/card] +[card] +name=Minion Reflector +text=Whenever a nontoken creature comes into play under your control, you may pay {2}. If you do, put a token into play that's a copy of that creature. That token has haste and "At end of turn, sacrifice this permanent." +mana={5} +type=Artifact +[/card] +[card] +name=Minion of Tevesh Szat +text=At the beginning of your upkeep, Minion of Tevesh Szat deals 2 damage to you unless you pay {B}{B}. {T}: Target creature gets +3/-2 until end of turn. +mana={4}{B}{B}{B} +type=Creature +subtype=Demon Minion +power=4 +toughness=4 +[/card] +[card] +name=Minion of the Wastes +text=Trample As Minion of the Wastes comes into play, pay any amount of life. Minion of the Wastes's power and toughness are each equal to the life paid as it came into play. +mana={3}{B}{B}{B} +type=Creature +subtype=Minion +power=* +toughness=* +[/card] +[card] +name=Minister of Impediments +text=({(w/u)} can be paid with either {W} or {U}.) {T}: Tap target creature. +mana={2}{(}{W}{/}{U}{)} +type=Creature +subtype=Human Advisor +power=1 +toughness=1 +[/card] +[card] +name=Minotaur Explorer +auto=@movedto(this|myBattlefield):aslongas(*|myHand) bury <1 +auto=discard:1 controller +#Reomved does not work in WTH 0.10 see also Balduvian Horde (ALL) +text=When Minotaur Explorer enters the battlefield, sacrifice it unless you discard a card at random. +mana={1}{R} +type=Creature +subtype=Minotaur Scout +power=3 +toughness=3 +[/card] +[card] +name=Minotaur Illusionist +text={1}{U}: Minotaur Illusionist gains shroud until end of turn. (It can't be the target of spells or abilities.) {R}, Sacrifice Minotaur Illusionist: Minotaur Illusionist deals damage equal to its power to target creature. +mana={3}{U}{R} +type=Creature +subtype=Minotaur Wizard +power=3 +toughness=4 +[/card] +[card] +name=Miracle Worker +text={T}: Destroy target Aura attached to a creature you control. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Mirari +text=Whenever you play an instant or sorcery spell, you may pay {3}. If you do, copy that spell. You may choose new targets for the copy. +mana={5} +type=Legendary Artifact +[/card] +[card] +name=Mirari's Wake +text=Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. +mana={3}{G}{W} +type=Enchantment +[/card] +[card] +name=Mire's Toll +text=Target player reveals a number of cards from his or her hand equal to the number of Swamps you control. You choose one of them. That player discards that card. +mana={B} +type=Sorcery +[/card] +[card] +name=Miren, the Moaning Well +abilities=legendary +auto={T}:add {1} +text={T}: Add {1} to your mana pool. {3}, {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. +type=Land +[/card] +[card] +name=Mirozel +text=Flying When Mirozel becomes the target of a spell or ability, return Mirozel to its owner's hand. +mana={3}{U} +type=Creature +subtype=Illusion +power=2 +toughness=3 +[/card] +[card] +name=Mirri's Guile +text=At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order. +mana={G} +type=Enchantment +[/card] +[card] +name=Mirrodin's Core +text={T}: Add {1} to your mana pool. {T}: Put a charge counter on Mirrodin's Core. {T}, Remove a charge counter from Mirrodin's Core: Add one mana of any color to your mana pool. +type=Land +[/card] +[card] +name=Mirror Entity +text=Changeling (This card is every creature type at all times.) {X}: Creatures you control become X/X and gain all creature types until end of turn. +mana={2}{W} +type=Creature +subtype=Shapeshifter +power=1 +toughness=1 +[/card] +[card] +name=Mirror Gallery +text=The "legend rule" doesn't apply. +mana={5} +type=Artifact +[/card] +[card] +name=Mirror Golem +text=Imprint - When Mirror Golem comes into play, you may remove target card in a graveyard from the game. (The removed card is imprinted on this artifact.) Mirror Golem has protection from each of the imprinted card's card types. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.) +mana={6} +type=Artifact Creature +subtype=Golem +power=3 +toughness=4 +[/card] +[card] +name=Mirror Sheen +text={1}{UR}{UR}: Copy target instant or sorcery spell that targets you. You may choose new targets for the copy. +mana={1}{UR}{UR} +type=Enchantment +[/card] +[card] +name=Mirror Strike +text=All combat damage that would be dealt to you this turn by target unblocked creature is dealt to its controller instead. +mana={3}{W} +type=Instant +[/card] +[card] +name=Mirror Universe +text={T}, Sacrifice Mirror Universe: Exchange life totals with target opponent. Play this ability only during your upkeep. +mana={6} +type=Artifact +[/card] +[card] +name=Mirror of Fate +text={T}, Sacrifice Mirror of Fate: Choose up to seven face-up exiled cards you own. Exile all the cards from your library, then put the chosen cards on top of your library. +mana={5} +type=Artifact +[/card] +[card] +name=Mirror-Sigil Sergeant +auto=@each my upkeep:aslongas(*[blue]|myinplay) may token(Mirror-Sigil Sergeant,Creature Rhino Soldier,4/4,white) +text=Trample At the beginning of your upkeep, if you control a blue permanent, you may put a token into play that's a copy of Mirror-Sigil Sergeant. +mana={5}{W} +type=Creature +subtype=Rhino Soldier +power=4 +toughness=4 +[/card] +[card] +name=Mirrorweave +text=Each other creature becomes a copy of target nonlegendary creature until end of turn. +mana={2}{WU}{WU} +type=Instant +[/card] +[card] +name=Mirrorwood Treefolk +text={2}{R}{W}: The next time damage would be dealt to Mirrorwood Treefolk this turn, that damage is dealt to target creature or player instead. +mana={3}{G} +type=Creature +subtype=Treefolk +power=2 +toughness=4 +[/card] +[card] +name=Miscalculation +text=Counter target spell unless its controller pays {2}. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{U} +type=Instant +[/card] +[card] +name=Mischievous Quanar +text={3}{U}{U}: Turn Mischievous Quanar face down. Morph {1}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Mischievous Quanar is turned face up, copy target instant or sorcery spell. You may choose new targets for that copy. +mana={4}{U} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Misdirection +text=You may remove a blue card in your hand from the game rather than pay Misdirection's mana cost. Change the target of target spell with a single target. +mana={3}{U}{U} +type=Instant +[/card] +[card] +name=Misfortune +text=An opponent chooses one - You put a +1/+1 counter on each creature you control and gain 4 life; or you put a -1/-1 counter on each creature that player controls and Misfortune deals 4 damage to him or her. +mana={1}{B}{R}{G} +type=Sorcery +[/card] +[card] +name=Misguided Rage +text=Target player sacrifices a permanent. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Mishra's Bauble +text={T}, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep. +mana={0} +type=Artifact +[/card] +[card] +name=Mishra's Groundbreaker +auto={T}{S}:becomes(Artifact Creature Land,3/3) target(land|myBattlefield) #becomes does not work with activation cost +text={T}, Sacrifice Mishra's Groundbreaker: Target land becomes a 3/3 artifact creature that's still a land. (This effect lasts indefinitely.) +mana={4} +type=Artifact +[/card] +[card] +name=Mishra's Helix +text={X}, {T}: Tap X target lands. +mana={5} +type=Artifact +[/card] +[card] +name=Mishra's War Machine +text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) At the beginning of your upkeep, unless you discard a card, tap Mishra's War Machine and it deals 3 damage to you. +mana={7} +type=Artifact Creature +subtype=Juggernaut +power=5 +toughness=5 +[/card] +[card] +name=Mishra's Workshop +auto={T}:add{3} +text={T}: Add {3} to your mana pool. Spend this mana only to cast artifact spells. +type=Land +[/card] +[card] +name=Mishra, Artificer Prodigy +text=Whenever you play an artifact spell, you may search your graveyard, hand, and/or library for a card with the same name as that spell and put it into play. If you search your library this way, shuffle it. +mana={1}{U}{B}{R} +type=Legendary Creature +subtype=Human Artificer +power=4 +toughness=4 +[/card] +[card] +name=Misinformation +text=Put up to three target cards from an opponent's graveyard on top of his or her library in any order. +mana={B} +type=Instant +[/card] +[card] +name=Misstep +text=Creatures target player controls don't untap during that player's next untap step. +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Mist Dragon +text={0}: Mist Dragon gains flying. (This effect doesn't end at end of turn.) {0}: Mist Dragon loses flying. (This effect doesn't end at end of turn.) {3}{U}{U}: Mist Dragon phases out. +mana={4}{U}{U} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Mist of Stagnation +text=Permanents don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player chooses a permanent for each card in his or her graveyard, then untaps those permanents. +mana={3}{U}{U} +type=Enchantment +[/card] +[card] +name=Mistbind Clique +text=Flash Flying Champion a Faerie (When this comes into play, sacrifice it unless you remove another Faerie you control from the game. When this leaves play, that card returns to play.) When a Faerie is championed with Mistbind Clique, tap all lands target player controls. +mana={3}{U} +type=Creature +subtype=Faerie Wizard +power=4 +toughness=4 +[/card] +[card] +name=Mistblade Shinobi +text=Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Mistblade Shinobi deals combat damage to a player, you may return target creature that player controls to its owner's hand. +mana={2}{U} +type=Creature +subtype=Human Ninja +power=1 +toughness=1 +[/card] +[card] +name=Mistfolk +text={U}: Counter target spell that targets Mistfolk. +mana={U}{U} +type=Creature +subtype=Illusion +power=1 +toughness=2 +[/card] +[card] +name=Mistform Dreamer +text=Flying {1}: Mistform Dreamer becomes the creature type of your choice until end of turn. +mana={2}{U} +type=Creature +subtype=Illusion +power=2 +toughness=1 +[/card] +[card] +name=Mistform Mask +text=Enchant creature {1}: Enchanted creature becomes the creature type of your choice until end of turn. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Mistform Mutant +text={1}{U}: Choose a creature type other than Wall. Target creature becomes that type until end of turn. +mana={4}{U}{U} +type=Creature +subtype=Illusion Mutant +power=3 +toughness=4 +[/card] +[card] +name=Mistform Seaswift +text=Flying {1}: Mistform Seaswift becomes the creature type of your choice until end of turn. Morph {1}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={3}{U} +type=Creature +subtype=Illusion +power=3 +toughness=1 +[/card] +[card] +name=Mistform Shrieker +text=Flying {1}: Mistform Shrieker becomes the creature type of your choice until end of turn. Morph {3}{U}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={3}{U}{U} +type=Creature +subtype=Illusion +power=3 +toughness=3 +[/card] +[card] +name=Mistform Skyreaver +text=Flying {1}: Mistform Skyreaver becomes the creature type of your choice until end of turn. +mana={5}{U}{U} +type=Creature +subtype=Illusion +power=6 +toughness=6 +[/card] +[card] +name=Mistform Sliver +text=All Slivers have "{1}: This permanent becomes the creature type of your choice in addition to its other types until end of turn." +mana={1}{U} +type=Creature +subtype=Illusion Sliver +power=1 +toughness=1 +[/card] +[card] +name=Mistform Stalker +text={1}: Mistform Stalker becomes the creature type of your choice until end of turn. {2}{U}{U}: Mistform Stalker gets +2/+2 and gains flying until end of turn. +mana={1}{U} +type=Creature +subtype=Illusion +power=1 +toughness=1 +[/card] +[card] +name=Mistform Ultimus +text=Mistform Ultimus is every creature type (even if this card isn't on the battlefield). +mana={3}{U} +type=Legendary Creature +subtype=Illusion +power=3 +toughness=3 +[/card] +[card] +name=Mistform Wakecaster +text=Flying {1}: Mistform Wakecaster becomes the creature type of your choice until end of turn. {2}{U}{U}, {T}: Choose a creature type. Each creature you control becomes that type until end of turn. +mana={4}{U} +type=Creature +subtype=Illusion +power=2 +toughness=3 +[/card] +[card] +name=Mistform Wall +text=Mistform Wall has defender as long as it's a Wall. {1}: Mistform Wall becomes the creature type of your choice until end of turn. +mana={2}{U} +type=Creature +subtype=Illusion Wall +power=1 +toughness=4 +[/card] +[card] +name=Mistform Warchief +text=Creature spells you cast that share a creature type with Mistform Warchief cost {1} less to cast. {T}: Mistform Warchief becomes the creature type of your choice until end of turn. +mana={2}{U} +type=Creature +subtype=Illusion +power=1 +toughness=3 +[/card] +[card] +name=Mistmeadow Witch +text={2}{W}{U}: Remove target creature from the game. Return that card to play under its owner's control at end of turn. +mana={1}{WU} +type=Creature +subtype=Kithkin Wizard +power=1 +toughness=1 +[/card] +[card] +name=Mistmoon Griffin +text=Flying When Mistmoon Griffin is put into a graveyard from the battlefield, exile Mistmoon Griffin, then return the top creature card of your graveyard to the battlefield. +mana={3}{W} +type=Creature +subtype=Griffin +power=2 +toughness=2 +[/card] +[card] +name=Mistveil Plains +text=({T}: Add {W} to your mana pool.) Mistveil Plains comes into play tapped. {W}, {T}: Put target card in your graveyard on the bottom of your library. Play this ability only if you control two or more white permanents. +type=Land +subtype=Plains +[/card] +[card] +name=Mistvein Borderpost +text=You may pay {1} and return a basic land you control to its owner's hand rather than pay Mistvein Borderpost's mana cost. Mistvein Borderpost comes into play tapped. {T}: Add {U} or {B} to your mana pool. +mana={1}{U}{B} +type=Artifact +[/card] +[card] +name=Mizzium Transreliquat +text={3}: Mizzium Transreliquat becomes a copy of target artifact until end of turn. {1}{U}{R}: Mizzium Transreliquat becomes a copy of target artifact and gains this ability. +mana={3} +type=Artifact +[/card] +[card] +name=Mob Mentality +text=Enchant creature Enchanted creature has trample. Whenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Mogg Alarm +text=You may sacrifice two Mountains rather than pay Mogg Alarm's mana cost. Put two 1/1 red Goblin creature tokens onto the battlefield. +mana={1}{R}{R} +type=Sorcery +[/card] +[card] +name=Mogg Assassin +text={T}: You and target opponent each choose a target creature the other controls. Flip a coin. If you win the flip, destroy the creature you chose. If you lose the flip, destroy the creature your opponent chose. +mana={2}{R} +type=Creature +subtype=Goblin Assassin +power=2 +toughness=1 +[/card] +[card] +name=Mogg Cannon +text={T}: Target creature you control gets +1/+0 and gains flying until end of turn. Destroy that creature at end of turn. +mana={2} +type=Artifact +[/card] +[card] +name=Mogg Hollows +text={T}: Add {1} to your mana pool. {T}: Add {R} or {G} to your mana pool. Mogg Hollows doesn't untap during your next untap step. +type=Land +[/card] +[card] +name=Mogg Infestation +text=Destroy all creatures target player controls. For each creature put into a graveyard this way, put two 1/1 red Goblin creature tokens onto the battlefield under that player's control. +mana={3}{R}{R} +type=Sorcery +[/card] +[card] +name=Mogg Maniac +text=Whenever Mogg Maniac is dealt damage, it deals that much damage to target opponent. +mana={1}{R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Mogg Salvage +text=If an opponent controls an Island and you control a Mountain, you may cast Mogg Salvage without paying its mana cost. Destroy target artifact. +mana={2}{R} +type=Instant +[/card] +[card] +name=Mogg Toady +text=Mogg Toady can't attack unless you control more creatures than defending player. Mogg Toady can't block unless you control more creatures than attacking player. +mana={1}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] +name=Mogg War Marshal +text=Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Mogg War Marshal comes into play or is put into a graveyard from play, put a 1/1 red Goblin creature token into play. +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=Mold Demon +text=When Mold Demon comes into play, sacrifice it unless you sacrifice two Swamps. +mana={5}{B}{B} +type=Creature +subtype=Fungus Demon +power=6 +toughness=6 +[/card] +[card] +name=Molder +text=Destroy target artifact or enchantment with converted mana cost X. It can't be regenerated. You gain X life. +mana={X}{G} +type=Instant +[/card] +[card] +name=Molder Slug +text=At the beginning of each player's upkeep, that player sacrifices an artifact. +mana={3}{G}{G} +type=Creature +subtype=Slug Beast +power=4 +toughness=6 +[/card] +[card] +name=Moldervine Cloak +text=Enchant creature Enchanted creature gets +3/+3. Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Mole Worms +text=You may choose not to untap Mole Worms during your untap step. {T}: Tap target land. It doesn't untap during its controller's untap step as long as Mole Worms remains tapped. +mana={2}{B} +type=Creature +subtype=Worm +power=1 +toughness=1 +[/card] +[card] +name=Molten Disaster +text=Kicker {R} (You may pay an additional {R} as you play this spell.) If the kicker cost was paid, Molten Disaster has split second. (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Molten Disaster deals X damage to each creature without flying and each player. +mana={X}{R}{R} +type=Sorcery +[/card] +[card] +name=Molten Firebird +text=Flying When Molten Firebird is put into a graveyard from the battlefield, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step. {4}{R}: Exile Molten Firebird. +mana={4}{R} +type=Creature +subtype=Phoenix +power=2 +toughness=2 +[/card] +[card] +name=Molten Hydra +text={1}{R}{R}: Put a +1/+1 counter on Molten Hydra. {T}, Remove all +1/+1 counters from Molten Hydra: Molten Hydra deals X damage to target creature or player, where X is the number of counters removed this way. +mana={1}{R} +type=Creature +subtype=Hydra +power=1 +toughness=1 +[/card] +[card] +name=Molten Influence +text=Counter target instant or sorcery spell unless its controller has Molten Influence deal 4 damage to him or her. +mana={1}{R} +type=Instant +[/card] +[card] +name=Molten Rain +target=land +text=Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller. +mana={1}{R}{R} +type=Sorcery +[/card] +[card] +name=Molten Sentry +text=As Molten Sentry comes into play, flip a coin. If the coin comes up heads, Molten Sentry comes into play as a 5/2 creature with haste. If it comes up tails, Molten Sentry comes into play as a 2/5 creature with defender. +mana={3}{R} +type=Creature +subtype=Elemental +power=* +toughness=* +[/card] +[card] +name=Molten Slagheap +text={T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Molten Slagheap. {1}, Remove X storage counters from Molten Slagheap: Add X mana in any combination of {B} and/or {R} to your mana pool. +type=Land +[/card] +[card] +name=Molting Harpy +text=Flying At the beginning of your upkeep, sacrifice Molting Harpy unless you pay {2}. +mana={B} +type=Creature +subtype=Harpy Mercenary +power=2 +toughness=1 +[/card] +[card] +name=Moment of Silence +text=Target player skips his or her next combat phase this turn. +mana={W} +type=Instant +[/card] +[card] +name=Moment's Peace +text=Prevent all combat damage that would be dealt this turn. Flashback {2}{G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +mana={1}{G} +type=Instant +[/card] +[card] +name=Momentary Blink +text=Remove target creature you control from the game, then return it to play under its owner's control. Flashback {3}{U} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +mana={1}{W} +type=Instant +[/card] +[card] +name=Momentum +text=Enchant creature At the beginning of your upkeep, you may put a growth counter on Momentum. Enchanted creature gets +1/+1 for each growth counter on Momentum. +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Momir Vig, Simic Visionary +text=Whenever you cast a green creature spell, you may search your library for a creature card and reveal it. If you do, shuffle your library and put that card on top of it. Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand. +mana={3}{G}{U} +type=Legendary Creature +subtype=Elf Wizard +power=2 +toughness=2 +[/card] +[card] +name=Mongrel Pack +auto=@movedTo(this[attacking]|graveyard) from(inplay):token(Hound,Creature Hound,1/1,green)*4 +# does not work in WTH 0.8.1 +text=When Mongrel Pack is put into a graveyard from play during combat, put four 1/1 green Hound creature tokens into play. +mana={3}{G} +type=Creature +subtype=Hound +power=4 +toughness=1 +[/card] +[card] +name=Monkey Cage +auto=@movedTo(creature[-token]|battlefield):token(Ape,creature ape, 2/2,green)*manacost && bury +####Tested. Causes infinite loops no matter how the autoline is coded. +text=When a creature comes into play, sacrifice Monkey Cage and put into play a number of 2/2 green Ape creature tokens equal to that creature's converted mana cost. +mana={1} +type=Artifact +[/card] +[card] +name=Monstrous Hound +text=Monstrous Hound can't attack unless you control more lands than defending player. Monstrous Hound can't block unless you control more lands than attacking player. +mana={3}{R} +type=Creature +subtype=Hound +power=4 +toughness=4 +[/card] +[card] +name=Moonbow Illusionist +text=Flying {2}, Return a land you control to its owner's hand: Target land becomes the basic land type of your choice until end of turn. +mana={2}{U} +type=Creature +subtype=Moonfolk Wizard +power=2 +toughness=1 +[/card] +[card] +name=Moonglove Changeling +text=Changeling (This card is every creature type at all times.) {B}: Moonglove Changeling gains deathtouch until end of turn. (Creatures dealt damage by this creature are destroyed. You can divide its combat damage among any of the creatures blocking or blocked by it.) +mana={2}{B} +type=Creature +subtype=Shapeshifter +power=2 +toughness=2 +[/card] +[card] +name=Moonhold +text=Target player can't play land cards this turn if {R} was spent to play Moonhold and can't play creature cards this turn if {W} was spent to play it. (Do both if {R}{W} was spent.) +mana={2}{RW} +type=Instant +[/card] +[card] +name=Moonlace +text=Target spell or permanent becomes colorless. +mana={U} +type=Instant +[/card] +[card] +name=Moonlight Bargain +text=Look at the top five cards of your library. For each card, put that card into your graveyard unless you pay 2 life. Then put the rest into your hand. +mana={3}{B}{B} +type=Instant +[/card] +[card] +name=Moonring Island +text=({T}: Add {U} to your mana pool.) Moonring Island comes into play tapped. {U}, {T}: Look at the top card of target player's library. Play this ability only if you control two or more blue permanents. +type=Land +subtype=Island +[/card] +[card] +name=Moonring Mirror +text=Whenever you draw a card, remove the top card of your library from the game face down. At the beginning of your upkeep, you may remove all cards in your hand from the game face down. If you do, put into your hand all other cards you own removed from the game with Moonring Mirror. +mana={5} +type=Artifact +[/card] +[card] +name=Morality Shift +text=Exchange your graveyard and library. Then shuffle your library. +mana={5}{B}{B} +type=Sorcery +[/card] +[card] +name=Moratorium Stone +text={2}, {T}: Exile target card from a graveyard. {2}{W}{B}, {T}, Sacrifice Moratorium Stone: Exile target nonland card from a graveyard, all other cards from graveyards with the same name as that card, and all permanents with that name. +mana={1} +type=Artifact +[/card] +[card] +name=Morbid Hunger +text=Morbid Hunger deals 3 damage to target creature or player. You gain 3 life. Flashback {7}{B}{B} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +mana={4}{B}{B} +type=Sorcery +[/card] +[card] +name=Mordant Dragon +text=Flying {1}{R}: Mordant Dragon gets +1/+0 until end of turn. Whenever Mordant Dragon deals combat damage to a player, you may have it deal that much damage to target creature that player controls. +mana={3}{R}{R}{R} +type=Creature +subtype=Dragon +power=5 +toughness=5 +[/card] +[card] +name=Morgue Theft +text=Return target creature card from your graveyard to your hand. Flashback {4}{B} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Morinfen +text=Flying Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) +mana={3}{B}{B} +type=Legendary Creature +subtype=Horror +power=5 +toughness=4 +[/card] +[card] +name=Morsel Theft +text=Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Target player loses 3 life and you gain 3 life. If Morsel Theft's prowl cost was paid, draw a card. +mana={2}{B}{B} +type=Tribal Sorcery +subtype=Rogue +[/card] +[card] +name=Morselhoarder +auto=counter(-1/-1,2) +auto={0}:counter(-1/-1,-1) && add{W} +auto={0}:counter(-1/-1,-1) && add{U} +auto={0}:counter(-1/-1,-1) && add{B} +auto={0}:counter(-1/-1,-1) && add{R} +auto={0}:counter(-1/-1,-1) && add{G} +####Removed (0.10.1) because its ability could be used infinitely as a result of not being able to use counters as part of activation cost. +text=Morselhoarder enters the battlefield with two -1/-1 counters on it. Remove a -1/-1 counter from Morselhoarder: Add one mana of any color to your mana pool. +mana={4}{RG}{RG} +type=Creature +subtype=Elemental +power=6 +toughness=4 +[/card] +[card] +name=Mortal Combat +text=At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game. +mana={2}{B}{B} +type=Enchantment +[/card] +[card] +name=Mortipede +text={2}{G}: All creatures able to block Mortipede this turn do so. +mana={3}{B} +type=Creature +subtype=Insect +power=4 +toughness=1 +[/card] +[card] +name=Mortuary +text=Whenever a creature is put into your graveyard from the battlefield, put that card on top of your library. +mana={3}{B} +type=Enchantment +[/card] +[card] +name=Mossbridge Troll +text=If Mossbridge Troll would be destroyed, regenerate it. Tap any number of untapped creatures you control other than Mossbridge Troll with total power 10 or greater: Mossbridge Troll gets +20/+20 until end of turn. +mana={5}{G}{G} +type=Creature +subtype=Troll +power=5 +toughness=5 +[/card] +[card] +name=Mossdog +text=Whenever Mossdog becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on Mossdog. +mana={G} +type=Creature +subtype=Plant Hound +power=1 +toughness=1 +[/card] +[card] +name=Mosswort Bridge +text=Hideaway (This land comes into play tapped. When it does, look at the top four cards of your library, remove one from the game face down, then put the rest on the bottom of your library.) {T}: Add {G} to your mana pool. {G}, {T}: You may play the removed card without paying its mana cost if creatures you control have total power 10 or greater. +type=Land +[/card] +[card] +name=Mothdust Changeling +text=Changeling (This card is every creature type at all times.) Tap an untapped creature you control: Mothdust Changeling gains flying until end of turn. +mana={U} +type=Creature +subtype=Shapeshifter +power=1 +toughness=1 +[/card] +[card] +name=Mountain Stronghold +text=Red legendary creatures you control have "bands with other legendary creatures." +type=Land +[/card] +[card] +name=Mountain Titan +text={1}{R}{R}: Until end of turn, whenever you play a black spell, put a +1/+1 counter on Mountain Titan. +mana={2}{B}{R} +type=Creature +subtype=Giant +power=2 +toughness=2 +[/card] +[card] +name=Mounted Archers +text=Reach (This creature can block creatures with flying.) {W}: Mounted Archers can block an additional creature this turn. +mana={3}{W} +type=Creature +subtype=Human Soldier Archer +power=2 +toughness=3 +[/card] +[card] +name=Mourner's Shield +text=Imprint - When Mourner's Shield comes into play, you may remove target card in a graveyard from the game. (The removed card is imprinted on this artifact.) {2}, {T}: Prevent all damage that would be dealt this turn by a source of your choice that shares a color with the imprinted card. +mana={4} +type=Artifact +[/card] +[card] +name=Mournwhelk +text=When Mournwhelk comes into play, target player discards two cards. Evoke {3}{B} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) +mana={6}{B} +type=Creature +subtype=Elemental +power=3 +toughness=3 +[/card] +[card] +name=Mouth of Ronom +text={T}: Add {1} to your mana pool. {4}{S}i}, {T}, Sacrifice Mouth of Ronom: Mouth of Ronom deals 4 damage to target creature. ({S}i} can be paid with one mana from a snow permanent.) +type=Snow Land +[/card] +[card] +name=Mtenda Herder +abilities=flanking +text=Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.) +mana={W} +type=Creature +subtype=Human Scout +power=1 +toughness=1 +[/card] +[card] +name=Mtenda Lion +text=Whenever Mtenda Lion attacks, defending player may pay {U}. If that player does, prevent all combat damage that would be dealt by Mtenda Lion this turn. +mana={G} +type=Creature +subtype=Cat +power=2 +toughness=1 +[/card] +[card] +name=Muck Drubb +text=Flash (You may cast this spell any time you could cast an instant.) When Muck Drubb enters the battlefield, change the target of target spell that targets only a single creature to Muck Drubb. Madness {2}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +mana={3}{B}{B} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Mudbutton Clanger +text=Kinship â€EAt the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Mudbutton Clanger, you may reveal it. If you do, Mudbutton Clanger gets +1/+1 until end of turn. +mana={R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=Mudhole +text=Target player removes all land cards in his or her graveyard from the game. +mana={2}{R} +type=Instant +[/card] +[card] +name=Mudslide +auto=lord(creature[flying]) doesnotuntap +auto=lord(creature[flying]) {2}:untap +text=Creatures without flying don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped creatures without flying he or she controls and pay {2} for each creature chosen this way. If the player does, untap those creatures. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Mulch +text=Reveal the top four cards of your library. Put all land cards revealed this way into your hand and all other cards revealed this way into your graveyard. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Mulldrifter +text=Flying When Mulldrifter comes into play, draw two cards. Evoke {2}{U} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) +mana={4}{U} +type=Creature +subtype=Elemental +power=2 +toughness=2 +[/card] +[card] +name=Multani's Acolyte +text=Echo {G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Multani's Acolyte enters the battlefield, draw a card. +mana={G}{G} +type=Creature +subtype=Elf +power=2 +toughness=1 +[/card] +[card] +name=Multani's Decree +text=Destroy all enchantments. You gain 2 life for each enchantment destroyed this way. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Multani's Harmony +text=Enchant creature Enchanted creature has "{T}: Add one mana of any color to your mana pool." +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Multani's Presence +text=Whenever a spell you've cast is countered, draw a card. +mana={G} +type=Enchantment +[/card] +[card] +name=Mundungu +text={T}: Counter target spell unless its controller pays {1} and 1 life. +mana={1}{U}{B} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Muraganda Petroglyphs +text=Creatures with no abilities get +2/+2. +mana={3}{G} +type=Enchantment +[/card] +[card] +name=Murderous Betrayal +text={B}{B}, Pay half your life rounded up: Destroy target nonblack creature. It can't be regenerated. +mana={B}{B}{B} +type=Enchantment +[/card] +[card] +name=Murderous Redcap +text=When Murderous Redcap comes into play, it deals damage equal to its power to target creature or player. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) +mana={2}{BR}{BR} +type=Creature +subtype=Goblin Assassin +power=2 +toughness=2 +[/card] +[card] +name=Murderous Spoils +text=Destroy target nonblack creature. It can't be regenerated. You gain control of all Equipment that was attached to it. (This effect lasts indefinitely.) +mana={5}{B} +type=Instant +[/card] +[card] +name=Murk Dwellers +text=Whenever Murk Dwellers attacks and isn't blocked, it gets +2/+0 until end of combat. +mana={3}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] +name=Murmurs from Beyond +text=Reveal the top three cards of your library. An opponent chooses one of them. Put that card into your graveyard and the rest into your hand. +mana={2}{U} +type=Instant +subtype=Arcane +[/card] +[card] +name=Muse Vessel +text={3}, {T}: Target player exiles a card from his or her hand. Activate this ability only any time you could cast a sorcery. {1}: Choose a card exiled with Muse Vessel. You may play that card this turn. +mana={4} +type=Artifact +[/card] +[card] +name=Musician +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {T}: Put a music counter on target creature. If it doesn't have "At the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it," it gains that ability. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=3 +[/card] +[card] +name=Mutavault +text={T}: Add {1} to your mana pool. {1}: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land. +type=Land +[/card] +[card] +name=Muzzle +text=Enchant creature Prevent all damage that would be dealt by enchanted creature. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Mwonvuli Acid-Moss +text=Destroy target land. Search your library for a Forest card and put that card into play tapped. Then shuffle your library. +mana={2}{G}{G} +type=Sorcery +[/card] +[card] +name=Mwonvuli Ooze +text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay {2} for each age counter on it.) Mwonvuli Ooze's power and toughness are each equal to 1 plus twice the number of age counters on it. +mana={G} +type=Creature +subtype=Ooze +power=1+* +toughness=1+* +[/card] +[card] +name=Mycologist +text=At the beginning of your upkeep, put a spore counter on Mycologist. Remove three spore counters from Mycologist: Put a 1/1 green Saproling creature token onto the battlefield. Sacrifice a Saproling: You gain 2 life. +mana={1}{W} +type=Creature +subtype=Human Druid +power=0 +toughness=2 +[/card] +[card] +name=Mycoloth +text=Devour 2 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with twice that many +1/+1 counters on it.) At the beginning of your upkeep, put a 1/1 green Saproling creature token into play for each +1/+1 counter on Mycoloth. +mana={3}{G}{G} +type=Creature +subtype=Fungus +power=4 +toughness=4 +[/card] +[card] +name=Mycosynth Golem +text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Artifact creature spells you cast have affinity for artifacts. (They cost {1} less to cast for each artifact you control.) +mana={1}{1} +type=Artifact Creature +subtype=Golem +power=4 +toughness=5 +[/card] +[card] +name=Mycosynth Lattice +text=All permanents are artifacts in addition to their other types. All cards that aren't on the battlefield, spells, and permanents are colorless. Players may spend mana as though it were mana of any color. +mana={6} +type=Artifact +[/card] +[card] +name=Myojin of Cleansing Fire +text=Myojin of Cleansing Fire comes into play with a divinity counter on it if you played it from your hand. Myojin of Cleansing Fire is indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Cleansing Fire: Destroy each other creature. +mana={5}{W}{W}{W} +type=Legendary Creature +subtype=Spirit +power=4 +toughness=6 +[/card] +[card] +name=Myojin of Infinite Rage +text=Myojin of Infinite Rage comes into play with a divinity counter on it if you played it from your hand. Myojin of Infinite Rage is indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands. +mana={7}{R}{R}{R} +type=Legendary Creature +subtype=Spirit +power=7 +toughness=4 +[/card] +[card] +name=Myojin of Life's Web +text=Myojin of Life's Web comes into play with a divinity counter on it if you played it from your hand. Myojin of Life's Web is indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand into play. +mana={6}{G}{G}{G} +type=Legendary Creature +subtype=Spirit +power=8 +toughness=8 +[/card] +[card] +name=Myojin of Night's Reach +text=Myojin of Night's Reach comes into play with a divinity counter on it if you played it from your hand. Myojin of Night's Reach is indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Night's Reach: Each opponent discards his or her hand. +mana={5}{B}{B}{B} +type=Legendary Creature +subtype=Spirit +power=5 +toughness=2 +[/card] +[card] +name=Myojin of Seeing Winds +text=Myojin of Seeing Winds comes into play with a divinity counter on it if you played it from your hand. Myojin of Seeing Winds is indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control. +mana={7}{U}{U}{U} +type=Legendary Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Myr Adapter +text=Myr Adapter gets +1/+1 for each Equipment attached to it. +mana={3} +type=Artifact Creature +subtype=Myr +power=1 +toughness=1 +[/card] +[card] +name=Myr Enforcer +text=Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) +mana={7} +type=Artifact Creature +subtype=Myr +power=4 +toughness=4 +[/card] +[card] +name=Myr Incubator +text={6}, {T}, Sacrifice Myr Incubator: Search your library for any number of artifact cards, remove them from the game, then put that many 1/1 Myr artifact creature tokens into play. Then shuffle your library. +mana={6} +type=Artifact +[/card] +[card] +name=Myr Landshaper +text={T}: Target land becomes an artifact in addition to its other types until end of turn. +mana={3} +type=Artifact Creature +subtype=Myr +power=1 +toughness=1 +[/card] +[card] +name=Myr Mindservant +text={2}{T}: Shuffle your library. +mana={1} +type=Artifact Creature +subtype=Myr +power=1 +toughness=1 +[/card] +[card] +name=Myr Prototype +text=At the beginning of your upkeep, put a +1/+1 counter on Myr Prototype. Myr Prototype can't attack or block unless you pay {1} for each +1/+1 counter on it. +mana={5} +type=Artifact Creature +subtype=Myr +power=2 +toughness=2 +[/card] +[card] +name=Myr Quadropod +text={3}: Switch Myr Quadropod's power and toughness until end of turn. +mana={4} +type=Artifact Creature +subtype=Myr +power=1 +toughness=4 +[/card] +[card] +name=Mysteries of the Deep +text=Draw two cards. Landfall â€EIf you had a land enter the battlefield under your control this turn, draw three cards instead. +mana={4}{U} +type=Instant +[/card] +[card] +name=Mystic Compass +text={1}, {T}: Target land becomes the basic land type of your choice until end of turn. +mana={2} +type=Artifact +[/card] +[card] +name=Mystic Might +text=Enchant land you control Cumulative upkeep {1}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Enchanted land has "{T}: Target creature gets +2/+2 until end of turn." +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Mystic Remora +text=Cumulative upkeep {1} Whenever an opponent plays a noncreature spell, you may draw a card unless that player pays {4}. +mana={U} +type=Enchantment +[/card] +[card] +name=Mystic Speculation +text=Buyback {2} (You may pay an additional {2} as you play this spell. If you do, put this card into your hand as it resolves.) Scry 3. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={U} +type=Sorcery +[/card] +[card] +name=Mystic Veil +text=You may cast Mystic Veil as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature Enchanted creature has shroud. (It can't be the target of spells or abilities.) +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Mystic Visionary +text=Threshold - Mystic Visionary has flying as long as seven or more cards are in your graveyard. +mana={1}{W} +type=Creature +subtype=Human Nomad Mystic +power=2 +toughness=1 +[/card] +[card] +name=Mystical Teachings +text=Search your library for an instant card or a card with flash, reveal it, and put it into your hand. Then shuffle your library. Flashback {5}{B} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +mana={3}{U} +type=Instant +[/card] +[card] +name=Mystical Tutor +text=Search your library for an instant or sorcery card and reveal that card. Shuffle your library, then put the card on top of it. +mana={U} +type=Instant +[/card] +[card] +name=Nacatl Hunt-Pride +abilities=vigilance +auto={R}{T}:cantblock target(creature) +auto={G}{T}:mustblock target(creature) #Not yet in the engine +text=Vigilance {R}, {T}: Target creature can't block this turn. {G}, {T}: Target creature blocks this turn if able. +mana={5}{W} +type=Creature +subtype=Cat Warrior +power=5 +toughness=4 +[/card] +[card] +name=Nacatl War-Pride +text=Nacatl War-Pride must be blocked by exactly one creature if able. Whenever Nacatl War-Pride attacks, put X tokens into play tapped and attacking that are copies of Nacatl War-Pride, where X is the number of creatures defending player controls. Remove the tokens from the game at end of turn. +mana={3}{G}{G}{G} +type=Creature +subtype=Cat Warrior +power=3 +toughness=3 +[/card] +[card] +name=Nacre Talisman +text=Whenever a white spell is played, you may pay {3}. If you do, untap target permanent. +mana={2} +type=Artifact +[/card] +[card] +name=Nafs Asp +text=Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of his or her next draw step unless he or she pays {1} before that draw step. +mana={G} +type=Creature +subtype=Snake +power=1 +toughness=1 +[/card] +[card] +name=Nakaya Shade +text={B}: Nakaya Shade gets +1/+1 until end of turn unless any player pays {2}. +mana={1}{B} +type=Creature +subtype=Shade +power=1 +toughness=1 +[/card] +[card] +name=Naked Singularity +text=Cumulative upkeep {3} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If tapped for mana, Plains produce {R}, Islands produce {G}, Swamps produce {W}, Mountains produce {U}, and Forests produce {B} instead of any other type. +mana={5} +type=Artifact +[/card] +[card] +name=Nameless Inversion +text=Changeling (This card is every creature type at all times.) Target creature gets +3/-3 and loses all creature types until end of turn. +mana={1}{B} +type=Tribal Instant +subtype=Shapeshifter +[/card] +[card] +name=Nameless One +text=Nameless One's power and toughness are each equal to the number of Wizards in play. Morph {2}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={3}{U} +type=Creature +subtype=Wizard Avatar +power=* +toughness=* +[/card] +[card] +name=Nameless Race +text=Trample As Nameless Race enters the battlefield, pay any amount of life. The amount you pay can't be more than the total number of white nontoken permanents your opponents control plus the total number of white cards in their graveyards. Nameless Race's power and toughness are each equal to the life paid as it entered the battlefield. +mana={3}{B} +type=Creature +power=* +toughness=* +[/card] +[card] +name=Nantuko Cultivator +text=When Nantuko Cultivator enters the battlefield, you may discard any number of land cards. Put that many +1/+1 counters on Nantuko Cultivator and draw that many cards. +mana={3}{G} +type=Creature +subtype=Insect Druid +power=2 +toughness=2 +[/card] +[card] +name=Nantuko Mentor +text={2}{G}, {T}: Target creature gets +X/+X until end of turn, where X is that creature's power. +mana={2}{G} +type=Creature +subtype=Insect Druid +power=1 +toughness=1 +[/card] +[card] +name=Nantuko Shaman +text=When Nantuko Shaman comes into play, if you control no tapped lands, draw a card. Suspend 1?{2}{G}{G} (Rather than play this card from your hand, you may pay {2}{G}{G} and remove it from the game with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) +mana={2}{G} +type=Creature +subtype=Insect Shaman +power=3 +toughness=2 +[/card] +[card] +name=Nantuko Shrine +text=Whenever a player plays a spell, that player puts X 1/1 green Squirrel creature tokens into play, where X is the number of cards in all graveyards with the same name as that spell. +mana={1}{G}{G} +type=Enchantment +[/card] +[card] +name=Nantuko Tracer +text=When Nantuko Tracer enters the battlefield, you may put target card from a graveyard on the bottom of its owner's library. +mana={1}{G} +type=Creature +subtype=Insect Druid +power=2 +toughness=1 +[/card] +[card] +name=Nantuko Vigilante +text=Morph {1}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Nantuko Vigilante is turned face up, destroy target artifact or enchantment. +mana={3}{G} +type=Creature +subtype=Insect Druid Mutant +power=3 +toughness=2 +[/card] +[card] +name=Narcomoeba +abilities=flying +auto=@movedTo(this|mygraveyard) from(mylibrary):may moveto(myinplay) ## "this" only works for inplay area in wTH 0.8.1 +text=Flying When Narcomoeba is put into your graveyard from your library, you may put it into play. +mana={1}{U} +type=Creature +subtype=Illusion +power=1 +toughness=1 +[/card] +[card] +name=Nath's Elite +text=All creatures able to block Nath's Elite do so. When Nath's Elite comes into play, clash with an opponent. If you win, put a +1/+1 counter on Nath's Elite. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={4}{G} +type=Creature +subtype=Elf Warrior +power=4 +toughness=2 +[/card] +[card] +name=Natural Balance +text=Each player who controls six or more lands chooses five lands he or she controls and sacrifices the rest. Each player who controls four or fewer lands may search his or her library for X basic land cards and put them into play, where X is five minus the number of lands he or she controls. Then each player who searched his or her library this way shuffles it. +mana={2}{G}{G} +type=Sorcery +[/card] +[card] +name=Natural Order +text=As an additional cost to play Natural Order, sacrifice a green creature. Search your library for a green creature card and put it into play. Then shuffle your library. +mana={2}{G}{G} +type=Sorcery +[/card] +[card] +name=Nature's Blessing +auto={G}{W}{S(*|myHand)}:counter(1/1,1) target(creature) +text={G}{W}, Discard a card: Put a +1/+1 counter on target creature or that creature gains banding, first strike, or trample. (This effect lasts indefinitely. Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +mana={2}{G}{W} +type=Enchantment +[/card] +[card] +name=Nature's Chosen +target=creature|myBattlefield +auto=lord(mytgt) {0}:untap limit:1 myturnonly +auto=aslongas(mytgt[white])lord(mytgt){T}:untap target(artifact,creature,land) limit:1 +text=Enchant creature you control Enchanted creature has "{0}: Untap this creature. Activate this ability only during your turn and only once each turn." As long as enchanted creature is white, it has "{T}: Untap target artifact, creature, or land. Activate this ability only once each turn." +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Nature's Kiss +text=Enchant creature {1}, Exile the top card of your graveyard: Enchanted creature gets +1/+1 until end of turn. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Nature's Will +text=Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. +mana={2}{G}{G} +type=Enchantment +[/card] +[card] +name=Nature's Wrath +text=At the beginning of your upkeep, sacrifice Nature's Wrath unless you pay {G}. Whenever a player puts an Island or blue permanent onto the battlefield, he or she sacrifices an Island or blue permanent. Whenever a player puts a Swamp or black permanent onto the battlefield, he or she sacrifices a Swamp or black permanent. +mana={4}{G}{G} +type=Enchantment +[/card] +[card] +name=Naya Hushblade +text=As long as you control another multicolored permanent, Naya Hushblade gets +1/+1 and has shroud. (It can't be the target of spells or abilities.) +mana={(}{R}{/}{W}{)}{G} +type=Creature +subtype=Elf Rogue +power=2 +toughness=1 +[/card] +[card] +name=Nebuchadnezzar +text={X}, {T}: Name a card. Target opponent reveals X cards at random from his or her hand. That player then discards all cards with that name revealed this way. Play this ability only during your turn. +mana={3}{U}{B} +type=Legendary Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] +name=Necra Sanctuary +text=At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Necratog +text=Exile the top creature card of your graveyard: Necratog gets +2/+2 until end of turn. +mana={1}{B}{B} +type=Creature +subtype=Atog +power=1 +toughness=2 +[/card] +[card] +name=Necravolver +text=Kicker {1}{G} and/or {W} (You may pay an additional {1}{G} and/or {W} as you cast this spell.) If Necravolver was kicked with its {1}{G} kicker, it enters the battlefield with two +1/+1 counters on it and with trample. If Necravolver was kicked with its {W} kicker, it enters the battlefield with a +1/+1 counter on it and with "Whenever Necravolver deals damage, you gain that much life." +mana={2}{B} +type=Creature +subtype=Volver +power=2 +toughness=2 +[/card] +[card] +name=Necrite +text=Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated. +mana={1}{B}{B} +type=Creature +subtype=Thrull +power=2 +toughness=2 +[/card] +[card] +name=Necrogen Mists +text=At the beginning of each player's upkeep, that player discards a card. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Necrogen Spellbomb +auto={B}{S}:discard:1 target(player) +auto={1}{S}:draw:1 +###REMOVED FROM SVN BECAUSE THE DISCARD ABILITY CAUSES A RANDOM DISACRDING. +text={B}, Sacrifice Necrogen Spellbomb: Target player discards a card. {1}, Sacrifice Necrogen Spellbomb: Draw a card. +mana={1} +type=Artifact +[/card] +[card] +name=Necrologia +text=Play Necrologia only during your end of turn step. As an additional cost to play Necrologia, pay any amount of life. Draw cards equal to the life paid this way. +mana={3}{B}{B} +type=Instant +[/card] +[card] +name=Necromancer's Covenant +auto=moveTo(removedfromgame) all(creature|......) +text=When Necromancer's Covenant comes into play, remove all creature cards in target player's graveyard from the game, then put a 2/2 black Zombie creature token into play for each card removed this way. Zombies you control have lifelink. +mana={3}{W}{B}{B} +type=Enchantment +[/card] +[card] +name=Necromancer's Magemark +text=Enchant creature Creatures you control that are enchanted get +1/+1. If a creature you control that's enchanted would be put into a graveyard, return it to its owner's hand instead. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Necromancy +text=You may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Necroplasm +text=At the beginning of your upkeep, put a +1/+1 counter on Necroplasm. At the end of your turn, destroy each creature with converted mana cost equal to the number of +1/+1 counters on Necroplasm. Dredge 2 +mana={1}{B}{B} +type=Creature +subtype=Ooze +power=1 +toughness=1 +[/card] +[card] +name=Necropolis +text=Defender (This creature can't attack.) Exile a creature card from your graveyard: Put X +0/+1 counters on Necropolis, where X is the exiled card's converted mana cost. +mana={5} +type=Artifact Creature +subtype=Wall +power=0 +toughness=1 +[/card] +[card] +name=Necropotence +text=Skip your draw step. Whenever you discard a card, remove that card in your graveyard from the game. Pay 1 life: Remove the top card of your library from the game face down. Put that card into your hand at the end of your turn. +mana={B}{B}{B} +type=Enchantment +[/card] +[card] +name=Necroskitter +abilities=wither +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever a creature an opponent controls with a -1/-1 counter on it is put into a graveyard, you may return that card to play under your control. +mana={1}{B}{B} +type=Creature +subtype=Elemental +power=1 +toughness=4 +[/card] +[card] +name=Needle Drop +text=Needle Drop deals 1 damage to target creature or player that was dealt damage this turn. Draw a card. +mana={R} +type=Instant +[/card] +[card] +name=Needle Specter +abilities=flying,wither +text=Flying Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever Needle Specter deals combat damage to a player, that player discards that many cards. +mana={1}{B}{B} +type=Creature +subtype=Specter +power=1 +toughness=1 +[/card] +[card] +name=Needlebite Trap +text=If an opponent gained life this turn, you may pay {B} rather than pay Needlebite Trap's mana cost. Target player loses 5 life and you gain 5 life. +mana={5}{B}{B} +type=Instant +subtype=Trap +[/card] +[card] +name=Nefarious Lich +text=If you would be dealt damage, remove that many cards in your graveyard from the game instead. If you can't, you lose the game. If you would gain life, draw that many cards instead. When Nefarious Lich leaves play, you lose the game. +mana={B}{B}{B}{B} +type=Enchantment +[/card] +[card] +name=Nefashu +text=Whenever Nefashu attacks, up to five target creatures each get -1/-1 until end of turn. +mana={4}{B}{B} +type=Creature +subtype=Zombie Mutant +power=5 +toughness=3 +[/card] +[card] +name=Neko-Te +text=Whenever equipped creature deals damage to a creature, tap that creature. That creature doesn't untap during its controller's untap step for as long as Neko-Te remains on the battlefield. Whenever equipped creature deals damage to a player, that player loses 1 life. Equip {2} +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Nemesis Mask +text=All creatures able to block equipped creature do so. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Nemesis Trap +text=If a white creature is attacking, you may pay {B}{B} rather than pay Nemesis Trap's mana cost. Exile target attacking creature. Put a token that's a copy of that creature onto the battlefield. Exile it at the beginning of the next end step. +mana={4}{B}{B} +type=Instant +subtype=Trap +[/card] +[card] +name=Nemesis of Reason +auto=aslongas(Nemesis of Reason[attacking]|myinplay) deplete:10 opponent +text=Whenever Nemesis of Reason attacks, defending player puts the top ten cards of his or her library into his or her graveyard. +mana={3}{U}{B} +type=Creature +subtype=Leviathan Horror +power=3 +toughness=7 +[/card] +[card] +name=Nesting Wurm +text=Trample When Nesting Wurm enters the battlefield, you may search your library for up to three cards named Nesting Wurm, reveal them, and put them into your hand. If you do, shuffle your library. +mana={4}{G}{G} +type=Creature +subtype=Wurm +power=4 +toughness=3 +[/card] +[card] +name=Nether Shadow +abilities=haste +text=Haste At the beginning of your upkeep, if Nether Shadow is in your graveyard with three creature cards above it, you may put Nether Shadow into play. +mana={B}{B} +color=Black +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Nether Spirit +text=At the beginning of your upkeep, if Nether Spirit is the only creature card in your graveyard, you may return Nether Spirit to play. +mana={1}{B}{B} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Nether Traitor +text=Haste Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever another creature is put into your graveyard from play, you may pay {B}. If you do, return Nether Traitor from your graveyard to play. +mana={B}{B} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Nether Void +text=Whenever a player plays a spell, counter it unless its controller pays {3}. +mana={3}{B} +type=World Enchantment +[/card] +[card] +name=Nettlevine Blight +text=Enchant creature or land Enchanted permanent has "At the end of your turn, sacrifice this permanent and attach Nettlevine Blight to a creature or land you control." +mana={4}{B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Nettling Curse +text=Enchant creature Whenever enchanted creature attacks or blocks, its controller loses 3 life. {1}{R}: Enchanted creature attacks this turn if able. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Nettling Imp +text={T}: Target non-Wall creature the active player controls attacks this turn, if able. At end of turn, if that creature didn't attack this turn, destroy it. Ignore this effect if that player didn't control the creature continuously since the beginning of the turn. Play this ability only during an opponent's turn before attackers are declared. +mana={2}{B} +color=Black +type=Creature +subtype=Imp +power=1 +toughness=1 +[/card] +[card] +name=Neurok Familiar +text=Flying When Neurok Familiar comes into play, reveal the top card of your library. If it's an artifact card, put it into your hand. Otherwise, put it into your graveyard. +mana={1}{U} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Neurok Transmuter +text={U}: Target creature becomes an artifact in addition to its other types until end of turn. {U}: Until end of turn, target artifact creature becomes blue and isn't an artifact. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Neverending Torment +text=Search target player's library for X cards, where X is the number of cards in your hand, and exile them. Then that player shuffles his or her library. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.) +mana={4}{B}{B} +type=Sorcery +[/card] +[card] +name=Nevermaker +text=Flying When Nevermaker leaves the battlefield, put target nonland permanent on top of its owner's library. Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +mana={3}{U} +type=Creature +subtype=Elemental +power=2 +toughness=3 +[/card] +[card] +name=New Benalia +text=New Benalia comes into play tapped. When New Benalia comes into play, scry 1. (Look at the top card of your library, then you may put that card on the bottom of your library.) {T}: Add {W} to your mana pool. +type=Land +[/card] +[card] +name=New Frontiers +text=Each player may search his or her library for up to X basic land cards and put them into play tapped. Then each player who searched his or her library this way shuffles it. +mana={X}{G} +type=Sorcery +[/card] +[card] +name=Nezumi Bone-Reader +text={B}, Sacrifice a creature: Target player discards a card. Play this ability only any time you could play a sorcery. +mana={1}{B} +type=Creature +subtype=Rat Shaman +power=1 +toughness=1 +[/card] +[card] +name=Nezumi Graverobber +text={1}{B}: Remove target card in an opponent's graveyard from the game. If no cards are in that graveyard, flip Nezumi Graverobber. rarity=U +mana={1}{B} +type=Creature +subtype=Rat Rogue +power=2 +toughness=1 +[/card] +[card] +name=Nezumi Shortfang +text={1}{B}, {T}: Target opponent discards a card. Then if that player has no cards in hand, flip Nezumi Shortfang. rarity=R +mana={1}{B} +type=Creature +subtype=Rat Rogue +power=1 +toughness=1 +[/card] +[card] +name=Nezumi Shortfang (Stabwhisker the Odious) +text=At the beginning of each opponent's upkeep, that player loses 1 life for each card fewer than three in his or her hand. +mana={1}{B} +type=Legendary Creature +subtype=Rat Shaman +power=3 +toughness=3 +[/card] +[card] +name=Nicol Bolas +text=Flying At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}. Whenever Nicol Bolas deals damage to an opponent, that player discards his or her hand. +mana={2}{U}{U}{B}{B}{R}{R} +type=Legendary Creature +subtype=Elder Dragon +power=7 +toughness=7 +[/card] +[card] +name=Nicol Bolas, Planeswalker +text=+3: Destroy target noncreature permanent. -2: Gain control of target creature. -9: Nicol Bolas, Planeswalker deals 7 damage to target player. That player discards seven cards, then sacrifices seven permanents. +mana={4}{U}{B}{B}{R} +type=Planeswalker +subtype=Bolas +toughness=5 +[/card] +[card] +name=Night // Day (Day) +text= Creatures target player controls get +1/+1 until end of turn. +mana={2}{W} +type=Instant +[/card] +[card] +name=Night // Day (Night) +text=Target creature gets -1/-1 until end of turn. +mana={B} +type=Instant +[/card] +[card] +name=Night Dealings +text=Whenever a source you control deals damage to another player, put that many theft counters on Night Dealings. {2}{B}{B}, Remove X theft counters from Night Dealings: Search your library for a nonland card with converted mana cost X, reveal it, and put it into your hand. Then shuffle your library. +mana={2}{B}{B} +type=Enchantment +[/card] +[card] +name=Night Soil +text={1}, Remove two creature cards in a single graveyard from the game: Put a 1/1 green Saproling creature token into play. +mana={G}{G} +type=Enchantment +[/card] +[card] +name=Nightcreep +text=Until end of turn, all creatures become black and all lands become Swamps. +mana={B}{B} +type=Instant +[/card] +[card] +name=Nightmare Incursion +target=player +text=Search target player's library for up to X cards, where X is the number of Swamps you control, and remove them from the game. Then that player shuffles his or her library. +mana={5}{B} +type=Sorcery +[/card] +[card] +name=Nightmare Lash +text=Equipped creature gets +1/+1 for each Swamp you control. Equip-Pay 3 life. (Pay 3 life: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +mana={4} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Nightmare Void +text=Target player reveals his or her hand. You choose a card from it. That player discards that card. Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Nightscape Battlemage +text=Kicker {2}{U} and/or {2}{R} (You may pay an additional {2}{U} and/or {2}{R} as you cast this spell.) When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, return up to two target nonblack creatures to their owners' hands. When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{R} kicker, destroy target land. +mana={2}{B} +type=Creature +subtype=Zombie Wizard +power=2 +toughness=2 +[/card] +[card] +name=Nightscape Familiar +text=Blue spells and red spells you cast cost {1} less to cast. {1}{B}: Regenerate Nightscape Familiar. +mana={1}{B} +type=Creature +subtype=Zombie +power=1 +toughness=1 +[/card] +[card] +name=Nightshade Assassin +text=First strike When Nightshade Assassin comes into play, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn. Madness {1}{B} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) +mana={2}{B}{B} +type=Creature +subtype=Human Assassin +power=2 +toughness=1 +[/card] +[card] +name=Nightshade Schemers +text=Flying Kinship â€EAt the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Nightshade Schemers, you may reveal it. If you do, each opponent loses 2 life. +mana={4}{B} +type=Creature +subtype=Faerie Wizard +power=3 +toughness=2 +[/card] +[card] +name=Nightshade Seer +text={2}{B}, {T}: Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way. +mana={3}{B} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Nightsky Mimic +text=Whenever you play a spell that's both white and black, Nightsky Mimic becomes 4/4 and gains flying until end of turn. +mana={1}{WB} +type=Creature +subtype=Shapeshifter +power=2 +toughness=1 +[/card] +[card] +name=Nihilistic Glee +text={2}{B}, Discard a card: Target opponent loses 1 life and you gain 1 life. Hellbent - {1}, Pay 2 life: Draw a card. Activate this ability only if you have no cards in hand. +mana={2}{B}{B} +type=Enchantment +[/card] +[card] +name=Nihilith +text=Fear Suspend 7—{1}{B} Whenever a card is put into an opponent's graveyard from anywhere, if Nihilith is suspended, you may remove a time counter from Nihilith. +mana={4}{B}{B} +type=Creature +subtype=Horror +power=4 +toughness=4 +[/card] +[card] +name=Nim Abomination +auto=@each my end:foreach(Nim Abomination[-tapped]) damage:3 controller +# Following line doesn't work: if 2 untapped Nim Abominations +# are present, each of them will deal 6 damage. We need +# this[-tapped] to code this card. +text=At the beginning of your end step, if Nim Abomination is untapped, you lose 3 life. +mana={2}{B} +type=Creature +subtype=Zombie +power=3 +toughness=4 +[/card] +[card] +name=Nim Devourer +text=Nim Devourer gets +1/+0 for each artifact you control. {B}{B}: Return Nim Devourer from your graveyard to play, then sacrifice a creature. Activate this ability only during your upkeep. +mana={3}{B}{B} +type=Creature +subtype=Zombie +power=4 +toughness=1 +[/card] +[card] +name=Nine-Ringed Bo +text={T}: Nine-Ringed Bo deals 1 damage to target Spirit creature. If that creature would be put into a graveyard this turn, remove it from the game instead. +mana={3} +type=Artifact +[/card] +[card] +name=Ninja of the Deep Hours +text=Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card. +mana={3}{U} +type=Creature +subtype=Human Ninja +power=2 +toughness=2 +[/card] +[card] +name=Nissa Revane +text=+1: Search your library for a card named Nissa's Chosen and put it onto the battlefield. Then shuffle your library. +1: You gain 2 life for each Elf you control. -7: Search your library for any number of Elf creature cards and put them onto the battlefield. Then shuffle your library. +mana={2}{G}{G} +type=Planeswalker +subtype=Nissa +[/card] +[card] +name=Nissa's Chosen +text=If Nissa's Chosen would be put into a graveyard from the battlefield, put it on the bottom of its owner's library instead. +mana={G}{G} +type=Creature +subtype=Elf Warrior +power=2 +toughness=3 +[/card] +[card] +name=Niv-Mizzet, the Firemind +abilities=legendary,flying +auto=@movedTo(*|myhand) from(mylibrary):damage:1 target(creature,player) +auto={T}:draw:1 +text=Flying. Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to target creature or player. {T}: Draw a card. +mana={2}{U}{U}{R}{R} +type=Creature +subtype=Dragon Wizard +power=4 +toughness=4 +[/card] +[card] +name=Niveous Wisps +text=Target creature becomes white until end of turn. Tap that creature. Draw a card. +mana={W} +type=Instant +[/card] +[card] +name=Nivix, Aerie of the Firemind +text={T}: Add {1} to your mana pool. {2}{U}{R}, {T}: Exile the top card of your library. Until your next turn, you may cast that card if it's an instant or sorcery. +type=Land +[/card] +[card] +name=Nix +text=Counter target spell if no mana was spent to play it. +mana={U} +type=Instant +[/card] +[card] +name=No Mercy +text=Whenever a creature deals damage to you, destroy it. +mana={2}{B}{B} +type=Enchantment +[/card] +[card] +name=No Quarter +text=Whenever a creature becomes blocked by a creature with lesser power, destroy the blocking creature. Whenever a creature blocks a creature with lesser power, destroy the attacking creature. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=No Rest for the Wicked +text=Sacrifice No Rest for the Wicked: Return to your hand all creature cards that were put into your graveyard from play this turn. +mana={1}{B} +type=Enchantment +[/card] +[card] +name=Noble Benefactor +text=When Noble Benefactor is put into a graveyard from the battlefield, each player may search his or her library for a card and put that card into his or her hand. Then each player who searched his or her library this way shuffles it. +mana={2}{U} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Noble Elephant +abilities=trample,banding +#banding not suppoerted +text=Banding, trample +mana={3}{W} +type=Creature +subtype=Elephant +power=2 +toughness=2 +[/card] +[card] +name=Noble Purpose +text=Whenever a creature you control deals combat damage, you gain that much life. +mana={3}{W}{W} +type=Enchantment +[/card] +[card] +name=Noble Stand +text=Whenever a creature you control blocks, you gain 2 life. +mana={4}{W} +type=Enchantment +[/card] +[card] +name=Noble Vestige +text=Flying {T}: Prevent the next 1 damage that would be dealt to target player this turn. +mana={2}{W} +type=Creature +subtype=Spirit +power=1 +toughness=2 +[/card] +[card] +name=Noetic Scales +text=At the beginning of each player's upkeep, return to its owner's hand each creature that player controls with power greater than the number of cards in his or her hand. +mana={4} +type=Artifact +[/card] +[card] +name=Noggin Whack +text=Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Target player reveals three cards from his or her hand. You choose two of them. That player discards those cards. +mana={2}{B}{B} +type=Tribal Sorcery +subtype=Rogue +[/card] +[card] +name=Noggle Hedge-Mage +text=When Noggle Hedge-Mage comes into play, if you control two or more Islands, you may tap two target permanents. When Noggle Hedge-Mage comes into play, if you control two or more Mountains, you may have Noggle Hedge-Mage deal 2 damage to target player. +mana={2}{UR} +type=Creature +subtype=Noggle Wizard +power=2 +toughness=2 +[/card] +[card] +name=Nomad Decoy +text={W}, {T}: Tap target creature. Threshold - {W}{W}, {T}: Tap two target creatures. Play this ability only if seven or more cards are in your graveyard. +mana={2}{W} +type=Creature +subtype=Human Nomad +power=1 +toughness=2 +[/card] +[card] +name=Nomad Mythmaker +text={W}, {T}: Put target Aura card in a graveyard into play attached to a creature you control. (You control that Aura.) +mana={2}{W} +type=Creature +subtype=Human Nomad Cleric +power=2 +toughness=2 +[/card] +[card] +name=Nomads en-Kor +text={0}: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead. +mana={W} +type=Creature +subtype=Kor Nomad Soldier +power=1 +toughness=1 +[/card] +[card] +name=Norin the Wary +text=When a player plays a spell or a creature attacks, remove Norin the Wary from the game. Return it to play under its owner's control at end of turn. +mana={R} +type=Legendary Creature +subtype=Human Warrior +power=2 +toughness=1 +[/card] +[card] +name=Norritt +text={T}: Untap target blue creature. {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. If it doesn't, destroy it at end of turn. Play this ability only before attackers are declared. +mana={3}{B} +type=Creature +subtype=Imp +power=1 +toughness=1 +[/card] +[card] +name=North Star +text={4}, {T}: For one spell this turn, you may spend mana as though it were mana of any color to pay that spell's mana cost. (Additional costs are still paid normally.) +mana={4} +type=Artifact +[/card] +[card] +name=Norwood Riders +text=Norwood Riders can't be blocked by more than one creature. +mana={3}{G} +type=Creature +subtype=Elf +power=3 +toughness=3 +[/card] +[card] +name=Nostalgic Dreams +text=As an additional cost to cast Nostalgic Dreams, discard X cards. Return X target cards from your graveyard to your hand. Exile Nostalgic Dreams. +mana={G}{G} +type=Sorcery +[/card] +[card] +name=Nosy Goblin +text={T}, Sacrifice Nosy Goblin: Destroy target face-down creature. +mana={2}{R} +type=Creature +subtype=Goblin +power=2 +toughness=1 +[/card] +[card] +name=Notorious Throng +text=Prowl {5}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Put X 1/1 black Faerie Rogue creature tokens with flying onto the battlefield, where X is the damage dealt to your opponents this turn. If Notorious Throng's prowl cost was paid, take an extra turn after this one. +mana={3}{U} +type=Tribal Sorcery +subtype=Rogue +[/card] +[card] +name=Nourishing Shoal +text=You may exile a green card with converted mana cost X from your hand rather than pay Nourishing Shoal's mana cost. You gain X life. +mana={X}{G}{G} +type=Instant +subtype=Arcane +[/card] +[card] +name=Nova Chaser +text=Trample Champion an Elemental (When this comes into play, sacrifice it unless you remove another Elemental you control from the game. When this leaves play, that card returns to play.) +mana={3}{R} +type=Creature +subtype=Elemental Warrior +power=10 +toughness=2 +[/card] +[card] +name=Nova Pentacle +text={3}, {T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature of an opponent's choice instead. +mana={4} +type=Artifact +[/card] +[card] +name=Novablast Wurm +text=Whenever Novablast Wurm attacks, destroy all other creatures. +mana={3}{G}{G}{W}{W} +type=Creature +subtype=Wurm +power=7 +toughness=7 +[/card] +[card] +name=Novijen Sages +text=Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {1}, Remove two +1/+1 counters from among creatures you control: Draw a card. +mana={4}{U}{U} +type=Creature +subtype=Human Advisor Mutant +power=0 +toughness=0 +[/card] +[card] +name=Novijen, Heart of Progress +text={T}: Add {1} to your mana pool. {G}{U}, {T}: Put a +1/+1 counter on each creature that entered the battlefield this turn. +type=Land +[/card] +[card] +name=Noxious Field +text=Enchant land Enchanted land has "{T}: This land deals 1 damage to each creature and each player." +mana={1}{B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Noxious Toad +text=When Noxious Toad is put into a graveyard from play, each opponent discards a card. +mana={2}{B} +type=Creature +subtype=Frog +power=1 +toughness=1 +[/card] +[card] +name=Noxious Vapors +text=Each player reveals his or her hand and chooses one card of each color from it, then discards all other nonland cards. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Nucklavee +text=When Nucklavee comes into play, you may return target red sorcery card from your graveyard to your hand. When Nucklavee comes into play, you may return target blue instant card from your graveyard to your hand. +mana={4}{UR}{UR} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Null Chamber +text=As Null Chamber comes into play, you and an opponent each name a card other than a basic land card. The named cards can't be played. +mana={3}{W} +type=World Enchantment +[/card] +[card] +name=Null Profusion +text=Skip your draw step. Whenever you play a card, draw a card. Your maximum hand size is two. +mana={4}{B}{B} +type=Enchantment +[/card] +[card] +name=Null Rod +text=Activated abilities of artifacts can't be activated. +mana={2} +type=Artifact +[/card] +[card] +name=Nullmage Advocate +text={T}: Return two target cards in an opponent's graveyard to his or her hand. Destroy target artifact or enchantment. +mana={2}{G} +type=Creature +subtype=Insect Druid +power=2 +toughness=3 +[/card] +[card] +name=Nullmage Shepherd +text=Tap four untapped creatures you control: Destroy target artifact or enchantment. +mana={3}{G} +type=Creature +subtype=Elf Shaman +power=2 +toughness=4 +[/card] +[card] +name=Nullstone Gargoyle +text=Flying Whenever the first noncreature spell of a turn is played, counter that spell. +mana={9} +type=Artifact Creature +subtype=Gargoyle +power=4 +toughness=5 +[/card] +[card] +name=Numot, the Devastator +text=Flying Whenever Numot, the Devastator deals combat damage to a player, you may pay {2}{R}. If you do, destroy up to two target lands. +mana={3}{R}{W}{U} +type=Legendary Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] +name=Nurturer Initiate +text=Whenever a player plays a green spell, you may pay {1}. If you do, target creature gets +1/+1 until end of turn. +mana={G} +type=Creature +subtype=Elf Shaman +power=1 +toughness=1 +[/card] +[card] +name=Nurturing Licid +text={G}, {T}: Nurturing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect. {G}: Regenerate enchanted creature. +mana={1}{G} +type=Creature +subtype=Licid +power=1 +toughness=1 +[/card] +[card] +name=O-Naginata +text=O-Naginata can be attached only to a creature with 3 or more power. Equipped creature gets +3/+0 and has trample. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Oaken Brawler +text=When Oaken Brawler comes into play, clash with an opponent. If you win, put a +1/+1 counter on Oaken Brawler. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={3}{W} +type=Creature +subtype=Treefolk Warrior +power=2 +toughness=4 +[/card] +[card] +name=Oasis +text={T}: Prevent the next 1 damage that would be dealt to target creature this turn. +type=Land +[/card] +[card] +name=Oath of Druids +text=At the beginning of each player's upkeep, if that player controls fewer creatures than any of his or her opponents, the player may reveal cards from the top of his or her library until he or she reveals a creature card. The player puts that card into play and all other cards revealed this way into his or her graveyard. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Oath of Ghouls +text=At the beginning of each player's upkeep, if there are more creature cards in that player's graveyard than in any of his or her opponents' graveyards, the player may return target creature card of his or her choice from his or her graveyard to his or her hand. +mana={1}{B} +type=Enchantment +[/card] +[card] +name=Oath of Lieges +text=At the beginning of each player's upkeep, if that player controls fewer lands than any of his or her opponents, the player may search his or her library for a basic land card and put that card into play. The player then shuffles his or her library. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Oath of Lim-Dul +text=Whenever you lose life, for each 1 life you lost, sacrifice a permanent other than Oath of Lim-Dul unless you discard a card. (Damage dealt to you causes you to lose life.) {B}{B}: Draw a card. +mana={3}{B} +type=Enchantment +[/card] +[card] +name=Oath of Mages +text=At the beginning of each player's upkeep, that player may have Oath of Mages deal 1 damage to target player of his or her choice who has more life than he or she does and who is his or her opponent. +mana={1}{R} +type=Enchantment +[/card] +[card] +name=Oath of Scholars +text=At the beginning of each player's upkeep, if that player has fewer cards in hand than any of his or her opponents, the player may discard his or her hand and draw three cards. +mana={3}{U} +type=Enchantment +[/card] +[card] +name=Oathkeeper, Takeno's Daisho +text=Equipped creature gets +3/+1. Whenever equipped creature is put into a graveyard from play, return that card to play under your control if it's a Samurai. When Oathkeeper, Takeno's Daisho is put into a graveyard from play, remove equipped creature from the game. Equip {2} +mana={3} +type=Legendary Artifact +subtype=Equipment +[/card] +[card] +name=Obelisk of Alara +auto={1}{W}{T}:life:5 +auto={1}{U}{T}:moveto(graveyard) target(*|myhand) && Draw:1 +auto={1}{B}{T}:-2/-2 target(creature) +auto={1}{R}{T}:damage:3 target(player) +auto={1}{G}{T}:4/4 target(creature) +#Draw a card, then discard a card works but discard happen first, which is incorrect +text={1}{W}, {T}: You gain 5 life. {1}{U}, {T}: Draw a card, then discard a card. {1}{B}, {T}: Target creature gets -2/-2 until end of turn. {1}{R}, {T}: Obelisk of Alara deals 3 damage to target player. {1}{G}, {T}: Target creature gets +4/+4 until end of turn. +mana={6} +type=Artifact +[/card] +[card] +name=Oblation +target=(*[-land]|opponentbattlefield) +auto=moveTo(ownerlibrary) +auto=draw:2 targetcontroller +###THIS WILL MOVE THE TARGET ON TOP OF THE LIBRARY AND WON'T SHUFFLE IT! 0.9.1 +text=The owner of target nonland permanent shuffles it into his or her library, then draws two cards. +mana={2}{W} +type=Instant +[/card] +[card] +name=Oblivion Ring +text=When Oblivion Ring comes into play, remove another target nonland permanent from the game. When Oblivion Ring leaves play, return the removed card to play under its owner's control. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Oblivion Stone +text={4}, {T}: Put a fate counter on target permanent. {5}, {T}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents. +mana={3} +type=Artifact +[/card] +[card] +name=Oboro Breezecaller +abilities=flying +auto={2}:untap target(land) && moveto(ownerhand) target(land) +text=Flying {2}, Return a land you control to its owner's hand: Untap target land. +mana={1}{U} +type=Creature +subtype=Moonfolk Wizard +power=1 +toughness=1 +[/card] +[card] +name=Oboro Envoy +text=Flying {2}, Return a land you control to its owner's hand: Target creature gets -X/-0 until end of turn, where X is the number of cards in your hand. +mana={3}{U} +type=Creature +subtype=Moonfolk Wizard +power=1 +toughness=3 +[/card] +[card] +name=Obsessive Search +text=Draw a card. Madness {U} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +mana={U} +type=Instant +[/card] +[card] +name=Obsidian Battle-Axe +text=Equipped creature gets +2/+1 and has haste. Whenever a Warrior creature enters the battlefield, you may attach Obsidian Battle-Axe to it. Equip {3} +mana={3} +type=Tribal Artifact +subtype=Warrior Equipment +[/card] +[card] +name=Obsidian Fireheart +text={1}{R}{R}: Put a blaze counter on target land without a blaze counter on it. For as long as that land has a blaze counter on it, it has "At the beginning of your upkeep, this land deals 1 damage to you." (The land continues to burn after Obsidian Fireheart has left the battlefield.) +mana={1}{R}{R}{R} +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] +name=Obstinate Familiar +text=If you would draw a card, you may skip that draw instead. +mana={R} +type=Creature +subtype=Lizard +power=1 +toughness=1 +[/card] +[card] +name=Ocular Halo +text=Enchant creature Enchanted creature has "{T}: Draw a card." {W}: Enchanted creature gains vigilance until end of turn. +mana={3}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Odds // Ends (Ends) +text= Target player sacrifices two attacking creatures. +mana={3}{R}{W} +type=Instant +[/card] +[card] +name=Odds // Ends (Odds) +text=Flip a coin. If it comes up heads, counter target instant or sorcery spell. If it comes up tails, copy that spell and you may choose new targets for the copy. rarity=R +mana={U}{R} +type=Instant +[/card] +[card] +name=Odylic Wraith +text=Swampwalk Whenever Odylic Wraith deals damage to a player, that player discards a card. +mana={3}{B} +type=Creature +subtype=Wraith +power=2 +toughness=2 +[/card] +[card] +name=Offalsnout +text=Flash When Offalsnout leaves the battlefield, exile target card from a graveyard. Evoke {B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +mana={2}{B} +type=Creature +subtype=Elemental +power=2 +toughness=2 +[/card] +[card] +name=Offering to Asha +text=Counter target spell unless its controller pays {4}. You gain 4 life. +mana={2}{W}{U} +type=Instant +[/card] +[card] +name=Ogre Enforcer +text=Ogre Enforcer can't be destroyed by lethal damage unless lethal damage dealt by a single source is marked on it. +mana={3}{R}{R} +type=Creature +subtype=Ogre +power=4 +toughness=4 +[/card] +[card] +name=Ogre Leadfoot +text=Whenever Ogre Leadfoot becomes blocked by an artifact creature, destroy that creature. +mana={4}{R} +type=Creature +subtype=Ogre +power=3 +toughness=3 +[/card] +[card] +name=Ogre Marauder +text=Whenever Ogre Marauder attacks, it gains "Ogre Marauder can't be blocked" until end of turn unless defending player sacrifices a creature. +mana={1}{B}{B} +type=Creature +subtype=Ogre Warrior +power=3 +toughness=1 +[/card] +[card] +name=Ogre Savant +text=When Ogre Savant enters the battlefield, if {U} was spent to cast Ogre Savant, return target creature to its owner's hand. +mana={4}{R} +type=Creature +subtype=Ogre Wizard +power=3 +toughness=2 +[/card] +[card] +name=Ohran Viper +text=Whenever Ohran Viper deals combat damage to a creature, destroy that creature at end of combat. Whenever Ohran Viper deals combat damage to a player, you may draw a card. +mana={1}{G}{G} +type=Snow Creature +subtype=Snake +power=1 +toughness=3 +[/card] +[card] +name=Ohran Yeti +text={2}{S}i}: Target snow creature gains first strike until end of turn. ({S}i} can be paid with one mana from a snow permanent.) +mana={3}{R} +type=Snow Creature +subtype=Yeti +power=3 +toughness=3 +[/card] +[card] +name=Okiba-Gang Shinobi +text=Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Okiba-Gang Shinobi deals combat damage to a player, that player discards two cards. +mana={3}{B}{B} +type=Creature +subtype=Rat Ninja +power=3 +toughness=2 +[/card] +[card] +name=Okina Nightwatch +text=As long as you have more cards in hand than each opponent, Okina Nightwatch gets +3/+3. +mana={4}{G} +type=Creature +subtype=Human Monk +power=4 +toughness=3 +[/card] +[card] +name=Okk +text=Okk can't attack unless a creature with greater power also attacks. Okk can't block unless a creature with greater power also blocks. +mana={1}{R} +type=Creature +subtype=Goblin +power=4 +toughness=4 +[/card] +[card] +name=Old Man of the Sea +text=You may choose not to untap Old Man of the Sea during your untap step. {T}: Gain control of target creature with power less than or equal to Old Man of the Sea's power for as long as Old Man of the Sea remains tapped and that creature's power remains less than or equal to Old Man of the Sea's power. +mana={1}{U}{U} +type=Creature +subtype=Djinn +power=2 +toughness=3 +[/card] +[card] +name=Omen +text=Look at the top three cards of your library, then put them back in any order. You may shuffle your library. Draw a card. +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Omen of Fire +text=Return all Islands to their owners' hands. Each player sacrifices a Plains or a white permanent for each white permanent he or she controls. +mana={3}{R}{R} +type=Instant +[/card] +[card] +name=Omnath, Locus of Mana +text=Green mana doesn't empty from your mana pool as steps and phases end. Omnath, Locus of Mana gets +1/+1 for each green mana in your mana pool. +mana={2}{G} +type=Legendary Creature +subtype=Elemental +power=1 +toughness=1 +[/card] +[card] +name=Omnibian +text={T}: Target creature becomes a 3/3 Frog until end of turn. +mana={1}{G}{G}{U} +type=Creature +subtype=Frog +power=3 +toughness=3 +[/card] +[card] +name=One Dozen Eyes +text=Choose one - Put a 5/5 green Beast creature token into play; or put five 1/1 green Insect creature tokens into play. Entwine {G}{G}{G} (Choose both if you pay the entwine cost.) +mana={5}{G} +type=Sorcery +[/card] +[card] +name=One with Nature +target=creature +auto=@damaged(player) from(mytgt):may moveto(myBattlefield) target(land[basic]|myLibrary) && tap +# Well this one works fine only the "tap" does not work tryed all kind of combination including +# "may tap && moveto(myBattlefield) target(land[basic]|myLibrary)" +# and "may tap target(land[basic]|myLibrary) && moveto(myBattlefield)" +# all combinations move the cards to battlefield but does not tap it ?? any thoughts ? +text=Enchant creature Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Onyx Talisman +text=Whenever a black spell is played, you may pay {3}. If you do, untap target permanent. +mana={2} +type=Artifact +[/card] +[card] +name=Oona's Blackguard +text=Flying Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it. Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card. +mana={1}{B} +type=Creature +subtype=Faerie Rogue +power=1 +toughness=1 +[/card] +[card] +name=Oona's Prowler +text=Flying Discard a card: Oona's Prowler gets -2/-0 until end of turn. Any player may play this ability. +mana={1}{B} +type=Creature +subtype=Faerie Rogue +power=3 +toughness=1 +[/card] +[card] +name=Oona, Queen of the Fae +text=Flying {X}{UB}: Choose a color. Target opponent removes the top X cards of his or her library from the game. For each card of the chosen color removed this way, put a 1/1 blue and black Faerie Rogue creature token with flying into play. +mana={3}{UB}{UB}{UB} +type=Legendary Creature +subtype=Faerie Wizard +power=5 +toughness=5 +[/card] +[card] +name=Ooze Garden +text={1}{G}, Sacrifice a non-Ooze creature: Put an X/X green Ooze creature token into play, where X is the sacrificed creature's power. Play this ability only any time you could play a sorcery. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Opal Acrolith +text=Whenever an opponent plays a creature spell, if Opal Acrolith is an enchantment, Opal Acrolith becomes a 2/4 Soldier creature. {0}: Opal Acrolith becomes an enchantment. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Opal Archangel +text=When an opponent plays a creature spell, if Opal Archangel is an enchantment, Opal Archangel becomes a 5/5 Angel creature with flying and vigilance. +mana={4}{W} +type=Enchantment +[/card] +[card] +name=Opal Avenger +text=When you have 10 or less life, if Opal Avenger is an enchantment, Opal Avenger becomes a 3/5 Soldier creature. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Opal Caryatid +text=When an opponent plays a creature spell, if Opal Caryatid is an enchantment, Opal Caryatid becomes a 2/2 Soldier creature. +mana={W} +type=Enchantment +[/card] +[card] +name=Opal Champion +text=When an opponent casts a creature spell, if Opal Champion is an enchantment, Opal Champion becomes a 3/3 Knight creature with first strike. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Opal Gargoyle +text=When an opponent plays a creature spell, if Opal Gargoyle is an enchantment, Opal Gargoyle becomes a 2/2 Gargoyle creature with flying. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Opal Guardian +text=When an opponent plays a creature spell, if Opal Guardian is an enchantment, Opal Guardian becomes a 3/4 Gargoyle creature with flying and protection from red. +mana={W}{W}{W} +type=Enchantment +[/card] +[card] +name=Opal Titan +text=When an opponent plays a creature spell, if Opal Titan is an enchantment, Opal Titan becomes a 4/4 Giant creature with protection from each of that spell's colors. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Opal-Eye, Konda's Yojimbo +text=Defender (This creature can't attack.) Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) {T}: The next time a source of your choice would deal damage this turn, that damage is dealt to Opal-Eye, Konda's Yojimbo instead. {1}{W}: Prevent the next 1 damage that would be dealt to Opal-Eye this turn. +mana={1}{W}{W} +type=Legendary Creature +subtype=Fox Samurai +power=1 +toughness=4 +[/card] +[card] +name=Opalescence +text=Each other non-Aura enchantment is a creature with power and toughness each equal to its converted mana cost. It's still an enchantment. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Opaline Bracers +text=Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) Equipped creature gets +X/+X, where X is the number of charge counters on Opaline Bracers. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={4} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Opaline Sliver +text=All Slivers have "Whenever this permanent becomes the target of a spell an opponent controls, you may draw a card." +mana={1}{W}{U} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Ophidian +text=Whenever Ophidian attacks and isn't blocked, you may draw a card. If you do, Ophidian assigns no combat damage this turn. +mana={2}{U} +type=Creature +subtype=Snake +power=1 +toughness=3 +[/card] +[card] +name=Opportunist +text={T}: Opportunist deals 1 damage to target creature that was dealt damage this turn. +mana={2}{R} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Opposition +text=Tap an untapped creature you control: Tap target artifact, creature, or land. +mana={2}{U}{U} +type=Enchantment +[/card] +[card] +name=Oppression +text=Whenever a player plays a spell, that player discards a card. +mana={1}{B}{B} +type=Enchantment +[/card] +[card] +name=Oppressive Will +text=Counter target spell unless its controller pays {1} for each card in your hand. +mana={2}{U} +type=Instant +[/card] +[card] +name=Opt +text=Look at the top card of your library. You may put that card on the bottom of your library. Draw a card. +mana={U} +type=Instant +[/card] +[card] +name=Oracle en-Vec +text={T}: Target opponent chooses any number of creatures he or she controls. During that player's next turn, the chosen creatures attack if able, and other creatures can't attack. At the end of that turn, destroy each of the chosen creatures that didn't attack. Play this ability only during your turn. +mana={1}{W} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Oracle of Mul Daya +text=You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play the top card of your library if it's a land card. +mana={3}{G} +type=Creature +subtype=Elf Shaman +power=2 +toughness=2 +[/card] +[card] +name=Oracle of Nectars +text={X}, {T}: You gain X life. +mana={2}{GW} +type=Creature +subtype=Elf Cleric +power=2 +toughness=2 +[/card] +[card] +name=Oracle's Attendants +text={T}: All damage that would be dealt to target creature this turn by a source of your choice is dealt to Oracle's Attendants instead. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=5 +[/card] +[card] +name=Oran-Rief, the Vastwood +text=Oran-Rief, the Vastwood enters the battlefield tapped. {T}: Add {G} to your mana pool. {T}: Put a +1/+1 counter on each green creature that entered the battlefield this turn. +type=Land +[/card] +[card] +name=Orb of Dreams +text=Permanents enter the battlefield tapped. +mana={3} +type=Artifact +[/card] +[card] +name=Orchard Warden +text=Whenever another Treefolk creature enters the battlefield under your control, you may gain life equal to that creature's toughness. +mana={4}{G}{G} +type=Creature +subtype=Treefolk Shaman +power=4 +toughness=6 +[/card] +[card] +name=Orcish Captain +text={1}: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn. +mana={R} +type=Creature +subtype=Orc Warrior +power=1 +toughness=1 +[/card] +[card] +name=Orcish Conscripts +text=Orcish Conscripts can't attack unless at least two other creatures attack. Orcish Conscripts can't block unless at least two other creatures block. +mana={R} +type=Creature +subtype=Orc +power=2 +toughness=2 +[/card] +[card] +name=Orcish Farmer +text={T}: Target land becomes a Swamp until its controller's next untap step. +mana={1}{R}{R} +type=Creature +subtype=Orc +power=2 +toughness=2 +[/card] +[card] +name=Orcish Librarian +text={R}, {T}: Look at the top eight cards of your library. Remove four of them at random from the game, then put the rest on top of your library in any order. +mana={1}{R} +type=Creature +subtype=Orc +power=1 +toughness=1 +[/card] +[card] +name=Orcish Mine +text=Enchant land Orcish Mine enters the battlefield with three ore counters on it. At the beginning of your upkeep and whenever enchanted land becomes tapped, remove an ore counter from Orcish Mine. If there are no ore counters on Orcish Mine, destroy that land and Orcish Mine deals 2 damage to its controller. +mana={1}{R}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Orcish Settlers +text={X}{X}{R}, {T}, Sacrifice Orcish Settlers: Destroy X target lands. +mana={1}{R} +type=Creature +subtype=Orc +power=1 +toughness=1 +[/card] +[card] +name=Orcish Spy +text={T}: Look at the top three cards of target player's library. +mana={R} +type=Creature +subtype=Orc Rogue +power=1 +toughness=1 +[/card] +[card] +name=Orcish Squatters +text=Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters deals no combat damage this turn. +mana={4}{R} +type=Creature +subtype=Orc +power=2 +toughness=3 +[/card] +[card] +name=Order // Chaos (Chaos) +text= Creatures can't block this turn. +mana={2}{R} +type=Instant +[/card] +[card] +name=Order // Chaos (Order) +text=Exile target attacking creature. +mana={3}{W} +type=Instant +[/card] +[card] +name=Order of Whiteclay +text={1}{W}{W}, {Q}: Return target creature card with converted mana cost 3 or less from your graveyard to play. ({Q} is the untap symbol.) +mana={1}{W}{W} +type=Creature +subtype=Kithkin Cleric +power=1 +toughness=4 +[/card] +[card] +name=Order of Yawgmoth +text=Fear Whenever Order of Yawgmoth deals damage to a player, that player discards a card. +mana={2}{B}{B} +type=Creature +subtype=Zombie Knight +power=2 +toughness=2 +[/card] +[card] +name=Order of the Golden Cricket +text=Whenever Order of the Golden Cricket attacks, you may pay {W}. If you do, it gains flying until end of turn. +mana={1}{W} +type=Creature +subtype=Kithkin Knight +power=2 +toughness=2 +[/card] +[card] +name=Order of the Stars +text=Defender (This creature can't attack.) As Order of the Stars enters the battlefield, choose a color. Order of the Stars has protection from the chosen color. +mana={W} +type=Creature +subtype=Human Cleric +power=0 +toughness=1 +[/card] +[card] +name=Ordruun Commando +text={W}: Prevent the next 1 damage that would be dealt to Ordruun Commando this turn. +mana={3}{R} +type=Creature +subtype=Minotaur Soldier +power=4 +toughness=1 +[/card] +[card] +name=Organ Grinder +text={T}, Exile three cards from your graveyard: Target player loses 3 life. +mana={2}{B} +type=Creature +subtype=Zombie +power=3 +toughness=1 +[/card] +[card] +name=Orim's Chant +text=Kicker {W} (You may pay an additional {W} as you cast this spell.) Target player can't cast spells this turn. If Orim's Chant was kicked, creatures can't attack this turn. +mana={W} +type=Instant +[/card] +[card] +name=Orim's Cure +text=If you control a Plains, you may tap an untapped creature you control rather than pay the mana cost of Orim's Cure. Prevent the next 4 damage that would be dealt to target creature or player this turn. +mana={1}{W} +type=Instant +[/card] +[card] +name=Orim's Thunder +text=Kicker {R} (You may pay an additional {R} as you cast this spell.) Destroy target artifact or enchantment. If Orim's Thunder was kicked, it deals damage equal to that permanent's converted mana cost to target creature. +mana={2}{W} +type=Instant +[/card] +[card] +name=Orim's Touch +text=Kicker {1} (You may pay an additional {1} as you play this spell.) Prevent the next 2 damage that would be dealt to target creature or player this turn. If the kicker cost was paid, prevent the next 4 damage that would be dealt to that creature or player this turn instead. +mana={W} +type=Instant +[/card] +[card] +name=Orim, Samite Healer +text={T}: Prevent the next 3 damage that would be dealt to target creature or player this turn. +mana={1}{W}{W} +type=Legendary Creature +subtype=Human Cleric +power=1 +toughness=3 +[/card] +[card] +name=Oriss, Samite Guardian +text={T}: Prevent all damage that would be dealt to target creature this turn. Grandeur — Discard another card named Oriss, Samite Guardian: Target player can't play spells this turn, and creatures that player controls can't attack this turn. +mana={1}{W}{W} +type=Legendary Creature +subtype=Human Cleric +power=1 +toughness=3 +[/card] +[card] +name=Ornate Kanzashi +text={2}, {T}: Target opponent exiles the top card of his or her library. You may play that card this turn. +mana={5} +type=Artifact +[/card] +[card] +name=Orochi Eggwatcher +text={2}{G}, {T}: Put a 1/1 green Snake creature token into play. If you control ten or more creatures, flip Orochi Eggwatcher. +mana={2}{G} +type=Creature +subtype=Snake Shaman +power=1 +toughness=1 +[/card] +[card] +name=Orochi Eggwatcher (Shidako, Broodmistress) +text={G}, Sacrifice a creature: Target creature gets +3/+3 until end of turn. +mana={2}{G} +type=Legendary Creature ?ESnake Shaman +power=3 +toughness=3 +[/card] +[card] +name=Orochi Hatchery +text=Orochi Hatchery comes into play with X charge counters on it. {5}, {T}: Put a 1/1 green Snake creature token into play for each charge counter on Orochi Hatchery. +mana={X}{X} +type=Artifact +[/card] +[card] +name=Orochi Ranger +text=Whenever Orochi Ranger deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. +mana={1}{G} +type=Creature +subtype=Snake Warrior +power=2 +toughness=1 +[/card] +[card] +name=Orzhov Basilica +text=Orzhov Basilica enters the battlefield tapped. When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{B} to your mana pool. +type=Land +[/card] +[card] +name=Orzhov Euthanist +text=Haunt (When this card is put into a graveyard from the battlefield, exile it haunting target creature.) When Orzhov Euthanist enters the battlefield or the creature it haunts is put into a graveyard, destroy target creature that was dealt damage this turn. +mana={2}{B} +type=Creature +subtype=Human Assassin +power=2 +toughness=2 +[/card] +[card] +name=Orzhov Pontiff +text=Haunt (When this card is put into a graveyard from the battlefield, exile it haunting target creature.) When Orzhov Pontiff enters the battlefield or the creature it haunts is put into a graveyard, choose one â€Ecreatures you control get +1/+1 until end of turn; or creatures you don't control get -1/-1 until end of turn. +mana={1}{W}{B} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Osai Vultures +text=Flying At end of turn, if a creature was put into a graveyard from play this turn, put a carrion counter on Osai Vultures. Remove two carrion counters from Osai Vultures: Osai Vultures gets +1/+1 until end of turn. +mana={1}{W} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Ostracize +text=Target opponent reveals his or her hand. You choose a creature card from it. That player discards that card. +mana={B} +type=Sorcery +[/card] +[card] +name=Otherworldly Journey +text=Remove target creature from the game. At end of turn, return that card to play under its owner's control with a +1/+1 counter on it. +mana={1}{W} +type=Instant +subtype=Arcane +[/card] +[card] +name=Oubliette +text=When Oubliette enters the battlefield, exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When Oubliette leaves the battlefield, return the exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it. If you do, return the exiled Aura cards to the battlefield under their owner's control attached to that permanent. +mana={1}{B}{B} +type=Enchantment +[/card] +[card] +name=Ouphe Vandals +text={G}, Sacrifice Ouphe Vandals: Counter target activated ability from an artifact source and destroy that artifact if it's on the battlefield. (Mana abilities can't be targeted.) +mana={2}{G} +type=Creature +subtype=Ouphe Rogue +power=2 +toughness=2 +[/card] +[card] +name=Outbreak +text=You may discard a Swamp card rather than pay Outbreak's mana cost. Choose a creature type. All creatures of that type get -1/-1 until end of turn. +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Outmaneuver +text=X target blocked creatures assign their combat damage this turn as though they weren't blocked. +mana={X}{R} +type=Instant +[/card] +[card] +name=Outrage Shaman +text=Chroma - When Outrage Shaman comes into play, it deals damage to target creature equal to the number of red mana symbols in the mana costs of permanents you control. +mana={3}{R}{R} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=2 +[/card] +[card] +name=Outrider en-Kor +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {0}: The next 1 damage that would be dealt to Outrider en-Kor this turn is dealt to target creature you control instead. +mana={2}{W} +type=Creature +subtype=Kor Rebel Knight +power=2 +toughness=2 +[/card] +[card] +name=Overabundance +text=Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced, and Overabundance deals 1 damage to him or her. +mana={1}{R}{G} +type=Enchantment +[/card] +[card] +name=Overblaze +text=Each time target permanent would deal damage to a creature or player this turn, it deals double that damage to that creature or player instead. Splice onto Arcane {2}{R}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={3}{R} +type=Instant +subtype=Arcane +[/card] +[card] +name=Overburden +text=Whenever a player puts a nontoken creature onto the battlefield, that player returns a land he or she controls to its owner's hand. +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Overgrowth +target=land +auto=@tapped(this):add{G}{G} +text=Enchant land (Target a land as you play this. This card comes into play attached to that land.) Whenever enchanted land is tapped for mana, its controller adds {G}{G} to his or her mana pool. +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Overload +text=Kicker {2} (You may pay an additional {2} as you play this spell.) Destroy target artifact if its converted mana cost is 2 or less. If the kicker cost was paid, destroy that artifact if its converted mana cost is 5 or less instead. +mana={R} +type=Instant +[/card] +[card] +name=Overmaster +text=The next instant or sorcery spell you cast this turn can't be countered by spells or abilities. Draw a card. +mana={R} +type=Sorcery +[/card] +[card] +name=Override +text=Counter target spell unless its controller pays {1} for each artifact you control. +mana={2}{U} +type=Instant +[/card] +[card] +name=Overrule +text=Counter target spell unless its controller pays {X}. You gain X life. +mana={X}{W}{U} +type=Instant +[/card] +[card] +name=Oversold Cemetery +auto=@each my upkeep:aslongas(creature|mygraveyard) may moveTo(myhand) target(creature|mygraveyard) >3 +#not working as it is intended to +text=At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand. +mana={1}{B} +type=Enchantment +[/card] +[card] +name=Overtaker +text={3}{U}, {T}, Discard a card: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. +mana={1}{U} +type=Creature +subtype=Merfolk Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Overwhelm +text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Creatures you control get +3/+3 until end of turn. +mana={5}{G}{G} +type=Sorcery +[/card] +[card] +name=Overwhelming Forces +text=Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way. +mana={6}{B}{B} +type=Sorcery +[/card] +[card] +name=Overwhelming Instinct +text=Whenever you attack with three or more creatures, draw a card. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Ovinize +text=Target creature loses all abilities and becomes 0/1 until end of turn. +mana={1}{U} +type=Instant +[/card] +[card] +name=Ovinomancer +text=When Ovinomancer enters the battlefield, sacrifice it unless you return three basic lands you control to their owner's hand. {T}, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller puts a 0/1 green Sheep creature token onto the battlefield. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=0 +toughness=1 +[/card] +[card] +name=Oxidda Golem +text=Affinity for Mountains (This spell costs {1} less to cast for each Mountain you control.) Haste +mana={6} +type=Artifact Creature +subtype=Golem +power=3 +toughness=2 +[/card] +[card] +name=Pack Hunt +text=Search your library for up to three cards with the same name as target creature, reveal them, and put them into your hand. Then shuffle your library. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Pack's Disdain +text=Choose a creature type. Target creature gets -1/-1 until end of turn for each permanent of the chosen type you control. +mana={1}{B} +type=Instant +[/card] +[card] +name=Pact of Negation +text=Pact of Negation is blue. Counter target spell. At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game. +mana={0} +type=Instant +[/card] +[card] +name=Pact of the Titan +text=Pact of the Titan is red. Put a 4/4 red Giant creature token into play. At the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game. +mana={0} +type=Instant +[/card] +[card] +name=Pain // Suffering +text=Target player discards a card. // Destroy target land. +mana={B} // {3}{R} +type=Sorcery // Sorcery +[/card] +[card] +name=Pain Kami +text={X}{R}, Sacrifice Pain Kami: Pain Kami deals X damage to target creature. +mana={2}{R} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Pain Magnification +text=Whenever an opponent is dealt 3 or more damage by a single source, that player discards a card. +mana={1}{B}{R} +type=Enchantment +[/card] +[card] +name=Pain's Reward +text=Each player may bid life. You start the bidding with a bid of any number. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and draws four cards. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Painbringer +text={T}, Remove any number of cards in your graveyard from the game: Target creature gets -X/-X until end of turn, where X is the number of cards removed this way. +mana={2}{B}{B} +type=Creature +subtype=Human Minion +power=1 +toughness=1 +[/card] +[card] +name=Painful Memories +text=Look at target opponent's hand and choose a card from it. Put that card on top of that player's library. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Painter's Servant +text=As Painter's Servant comes into play, choose a color. All cards that aren't in play, spells, and permanents are the chosen color in addition to their other colors. +mana={2} +type=Artifact Creature +subtype=Scarecrow +power=1 +toughness=3 +[/card] +[card] +name=Painwracker Oni +text=Fear At the beginning of your upkeep, sacrifice a creature if you don't control an Ogre. +mana={3}{B}{B} +type=Creature +subtype=Demon Spirit +power=5 +toughness=4 +[/card] +[card] +name=Palace Guard +text=Palace Guard can block any number of creatures. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=4 +[/card] +[card] +name=Pale Moon +text=Until end of turn, if a player taps a nonbasic land for mana, it produces colorless mana instead of any other type. +mana={1}{U} +type=Instant +[/card] +[card] +name=Pale Wayfarer +text={2}{W}{W}, {Q}: Target creature gains protection from the color of its controller's choice until end of turn. ({Q} is the untap symbol.) +mana={5}{W}{W} +type=Creature +subtype=Spirit Giant +power=4 +toughness=4 +[/card] +[card] +name=Palinchron +text=Flying When Palinchron enters the battlefield, untap up to seven lands. {2}{U}{U}: Return Palinchron to its owner's hand. +mana={5}{U}{U} +type=Creature +subtype=Illusion +power=4 +toughness=5 +[/card] +[card] +name=Palladia-Mors +text=Flying, trample At the beginning of your upkeep, sacrifice Palladia-Mors unless you pay {R}{G}{W}. +mana={2}{R}{R}{G}{G}{W}{W} +type=Legendary Creature +subtype=Elder Dragon +power=7 +toughness=7 +[/card] +[card] +name=Palliation Accord +text=Whenever a creature an opponent controls becomes tapped, put a shield counter on Palliation Accord. Remove a shield counter from Palliation Accord: Prevent the next 1 damage that would be dealt to you this turn. +mana={3}{W}{U} +type=Enchantment +[/card] +[card] +name=Pallid Mycoderm +text=At the beginning of your upkeep, put a spore counter on Pallid Mycoderm. Remove three spore counters from Pallid Mycoderm: Put a 1/1 green Saproling creature token onto the battlefield. Sacrifice a Saproling: Fungus and/or Saproling creatures you control get +1/+1 until end of turn. +mana={3}{W} +type=Creature +subtype=Fungus +power=2 +toughness=4 +[/card] +[card] +name=Panacea +text={X}{X}, {T}: Prevent the next X damage that would be dealt to target creature or player this turn. +mana={4} +type=Artifact +[/card] +[card] +name=Pandemonium +text=Whenever a creature comes into play, that creature's controller may have it deal damage equal to its power to target creature or player of his or her choice. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=Panglacial Wurm +text=Trample While you're searching your library, you may cast Panglacial Wurm from your library. +mana={5}{G}{G} +type=Creature +subtype=Wurm +power=9 +toughness=5 +[/card] +[card] +name=Panic Attack +text=Up to three target creatures can't block this turn. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Panoptic Mirror +text=Imprint - {X}, {T}: You may exile an instant or sorcery card with converted mana cost X from your hand. At the beginning of your upkeep, you may copy a card exiled with Panoptic Mirror. If you do, you may cast the copy without paying its mana cost. +mana={5} +type=Artifact +[/card] +[card] +name=Paperfin Rascal +text=When Paperfin Rascal comes into play, clash with an opponent. If you win, put a +1/+1 counter on Paperfin Rascal. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={2}{U} +type=Creature +subtype=Merfolk Rogue +power=2 +toughness=2 +[/card] +[card] +name=Paradigm Shift +text=Exile all cards from your library. Then shuffle your graveyard into your library. +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Paradise Mantle +auto={1}:equip +auto={T}:Add:{W} +auto={T}:Add:{U} +auto={T}:Add:{B} +auto={T}:Add:{R} +auto={T}:Add:{G} +##doesnt work - Equipment will tap itself, ability will not be +# transferred to equipped creature. +text=Equipped creature has "{T}: Add one mana of any color to your mana pool." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={0} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Paradise Plume +text=As Paradise Plume comes into play, choose a color. Whenever a player plays a spell of the chosen color, you may gain 1 life. {T}: Add one mana of the chosen color to your mana pool. +mana={4} +type=Artifact +[/card] +[card] +name=Paradox Haze +text=Enchant player At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Parallax Dementia +text=Enchant creature Fading 1 (This enchantment enters the battlefield with one fade counter on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Enchanted creature gets +3/+2. When Parallax Dementia leaves the battlefield, destroy enchanted creature. That creature can't be regenerated. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Parallax Inhibitor +text={1}, {T}, Sacrifice Parallax Inhibitor: Put a fade counter on each permanent with fading you control. +mana={2} +type=Artifact +[/card] +[card] +name=Parallax Nexus +text=Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Parallax Nexus: Target opponent exiles a card from his or her hand. Activate this ability only any time you could cast a sorcery. When Parallax Nexus leaves the battlefield, each player returns to his or her hand all cards he or she owns exiled with Parallax Nexus. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Parallax Tide +text=Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Parallax Tide: Exile target land. When Parallax Tide leaves the battlefield, each player returns to the battlefield all cards he or she owns exiled with Parallax Tide. +mana={2}{U}{U} +type=Enchantment +[/card] +[card] +name=Parallax Wave +text=Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Parallax Wave: Exile target creature. When Parallax Wave leaves the battlefield, each player returns to the battlefield all cards he or she owns exiled with Parallax Wave. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Parallel Evolution +text=For each creature token on the battlefield, its controller puts a token that's a copy of that creature onto the battlefield. Flashback {4}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={3}{G}{G} +type=Sorcery +[/card] +[card] +name=Parallel Thoughts +text=When Parallel Thoughts enters the battlefield, search your library for seven cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library. If you would draw a card, you may instead put the top card of the pile you exiled into your hand. +mana={3}{U}{U} +type=Enchantment +[/card] +[card] +name=Parapet +text=You may cast Parapet as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Creatures you control get +0/+1. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Pardic Arsonist +text=Threshold - As long as seven or more cards are in your graveyard, Pardic Arsonist has «When Pardic Arsonist enters the battlefield, it deals 3 damage to target creature or player.» +mana={2}{R}{R} +type=Creature +subtype=Human Barbarian +power=3 +toughness=3 +[/card] +[card] +name=Pardic Dragon +text=Flying {R}: Pardic Dragon gets +1/+0 until end of turn. Suspend 2?{R}{R} Whenever an opponent plays a spell, if Pardic Dragon is suspended, that player may put a time counter on Pardic Dragon. +mana={4}{R}{R} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Pardic Lancer +text=Discard a card at random: Pardic Lancer gets +1/+0 and gains first strike until end of turn. +mana={4}{R} +type=Creature +subtype=Human Barbarian +power=3 +toughness=2 +[/card] +[card] +name=Pardic Miner +text=Sacrifice Pardic Miner: Target player can't play lands this turn. +mana={1}{R} +type=Creature +subtype=Dwarf +power=1 +toughness=1 +[/card] +[card] +name=Pardic Swordsmith +auto={R}:2/0 && discard:1 controller +text={R}, Discard a card at random: Pardic Swordsmith gets +2/+0 until end of turn. +mana={2}{R} +type=Creature +subtype=Dwarf +power=1 +toughness=1 +[/card] +[card] +name=Pariah +text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) All damage that would be dealt to you is dealt to enchanted creature instead. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Pariah's Shield +text=All damage that would be dealt to you is dealt to equipped creature instead. Equip {3} +mana={5} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Paroxysm +text=Enchant creature At the beginning of the upkeep of enchanted creature's controller, reveal the top card of that player's library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Part Water +text=X target creatures gain islandwalk until end of turn. +mana={X}{X}{U} +type=Sorcery +[/card] +[card] +name=Patagia Viper +text=Flying When Patagia Viper enters the battlefield, put two 1/1 green and blue Snake creature tokens onto the battlefield. When Patagia Viper enters the battlefield, sacrifice it unless {U} was spent to cast it. +mana={3}{G} +type=Creature +subtype=Snake +power=2 +toughness=1 +[/card] +[card] +name=Path to Exile +text=Remove target creature from the game. Its controller may search his or her library for a basic land card, put that card into play tapped, then shuffle his or her library. +mana={W} +type=Instant +[/card] +[card] +name=Patriarch's Bidding +text=Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from his or her graveyard to play. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Patrician's Scorn +text=If you played another white spell this turn, you may play Patrician's Scorn without paying its mana cost. Destroy all enchantments. +mana={3}{W} +type=Instant +[/card] +[card] +name=Patrol Signaler +text={1}{W}{Q}: Put a 1/1 white Kithkin Soldier creature token into play. ({Q} is the untap symbol.) +mana={1}{W} +type=Creature +subtype=Kithkin Soldier +power=1 +toughness=1 +[/card] +[card] +name=Patron Wizard +text=Tap an untapped Wizard you control: Counter target spell unless its controller pays {1}. +mana={U}{U}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Patron of the Akki +text=Goblin offering (You may cast this card any time you could cast an instant by sacrificing a Goblin and paying the difference in mana costs between this and the sacrificed Goblin. Mana cost includes color.) Whenever Patron of the Akki attacks, creatures you control get +2/+0 until end of turn. +mana={4}{R}{R} +type=Legendary Creature +subtype=Spirit +power=5 +toughness=5 +[/card] +[card] +name=Patron of the Kitsune +text=Fox offering (You may cast this card any time you could cast an instant by sacrificing a Fox and paying the difference in mana costs between this and the sacrificed Fox. Mana cost includes color.) Whenever a creature attacks, you may gain 1 life. +mana={4}{W}{W} +type=Legendary Creature +subtype=Spirit +power=5 +toughness=6 +[/card] +[card] +name=Patron of the Moon +text=Moonfolk offering (You may cast this card any time you could cast an instant by sacrificing a Moonfolk and paying the difference in mana costs between this and the sacrificed Moonfolk. Mana cost includes color.) Flying {1}: Put up to two land cards from your hand onto the battlefield tapped. +mana={5}{U}{U} +type=Legendary Creature +subtype=Spirit +power=5 +toughness=4 +[/card] +[card] +name=Patron of the Nezumi +text=Rat offering (You may cast this card any time you could cast an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.) Whenever a permanent is put into an opponent's graveyard, that player loses 1 life. +mana={5}{B}{B} +type=Legendary Creature +subtype=Spirit +power=6 +toughness=6 +[/card] +[card] +name=Patron of the Orochi +text=Snake offering (You may cast this card any time you could cast an instant by sacrificing a Snake and paying the difference in mana costs between this and the sacrificed Snake. Mana cost includes color.) {T}: Untap all Forests and all green creatures. Activate this ability only once each turn. +mana={6}{G}{G} +type=Legendary Creature +subtype=Spirit +power=7 +toughness=7 +[/card] +[card] +name=Patron of the Wild +text=Morph {2}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Patron of the Wild is turned face up, target creature gets +3/+3 until end of turn. +mana={G} +type=Creature +subtype=Elf +power=1 +toughness=1 +[/card] +[card] +name=Pattern of Rebirth +text=Enchant creature When enchanted creature is put into a graveyard, that creature's controller may search his or her library for a creature card and put that card onto the battlefield. If that player does, he or she then shuffles his or her library. +mana={3}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Pay No Heed +text=Prevent all damage a source of your choice would deal this turn. +mana={W} +type=Instant +[/card] +[card] +name=Peace Talks +text=This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities. +mana={1}{W} +type=Sorcery +[/card] +[card] +name=Peace and Quiet +text=Destroy two target enchantments. +mana={1}{W} +type=Instant +[/card] +[card] +name=Peacekeeper +text=At the beginning of your upkeep, sacrifice Peacekeeper unless you pay {1}{W}. Creatures can't attack. +mana={2}{W} +type=Creature +subtype=Human +power=1 +toughness=1 +[/card] +[card] +name=Pearl Medallion +text=White spells you play cost {1} less to play. +mana={2} +type=Artifact +[/card] +[card] +name=Pearl Shard +text={3}, {T} or {W}, {T}: Prevent the next 2 damage that would be dealt to target creature or player this turn. +mana={3} +type=Artifact +[/card] +[card] +name=Pearlspear Courier +text=You may choose not to untap Pearlspear Courier during your untap step. {2}{W}, {T}: As long as Pearlspear Courier remains tapped, target Soldier creature gets +2/+2 and has vigilance. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] +name=Peat Bog +text=Peat Bog comes into play tapped with two depletion counters on it. {T}, Remove a depletion counter from Peat Bog: Add {B}{B} to your mana pool. If there are no depletion counters on Peat Bog, sacrifice it. +type=Land +[/card] +[card] +name=Pedantic Learning +text=Whenever a land card is put into your graveyard from your library, you may pay {1}. If you do, draw a card. +mana={U}{U} +type=Enchantment +[/card] +[card] +name=Peek +text=Look at target player's hand. Draw a card. +mana={U} +type=Instant +[/card] +[card] +name=Peel from Reality +text=Return target creature you control and target creature you don't control to their owners' hands. +mana={1}{U} +type=Instant +[/card] +[card] +name=Peer Pressure +text=Choose a creature type. If you control more creatures of that type than any other player, you gain control of all creatures of that type. (This effect doesn't end at end of turn.) +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Peer Through Depths +text=Look at the top five cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order. +mana={1}{U} +type=Instant +subtype=Arcane +[/card] +[card] +name=Pegasus Stampede +text=Buyback?Sacrifice a land. (You may sacrifice a land in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.) Put a 1/1 white Pegasus creature token with flying into play. +mana={1}{W} +type=Sorcery +[/card] +[card] +name=Penance +text=Put a card from your hand on top of your library: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Pendrell Flux +text=Enchant creature Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you pay its mana cost." +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Pendrell Mists +text=All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay {1}." +mana={3}{U} +type=Enchantment +[/card] +[card] +name=Pentad Prism +text=Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) Remove a charge counter from Pentad Prism: Add one mana of any color to your mana pool. +mana={2} +type=Artifact +[/card] +[card] +name=Pentagram of the Ages +text={4}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage. +mana={4} +type=Artifact +[/card] +[card] +name=Pentarch Paladin +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) As Pentarch Paladin comes into play, choose a color. {W}{W}, {T}: Destroy target permanent of the chosen color. +mana={2}{W}{W}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] +[card] +name=Pentarch Ward +text=Enchant creature As Pentarch Ward comes into play, choose a color. When Pentarch Ward comes into play, draw a card. Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Pentavus +auto=counter(1/1,5) +auto={1}:counter(1/1,-1) && token(Pentavite,artifact creature Pentavite,1/1,flying) +auto={1}{S(Pentavite|myinplay)}:counter(1/1,1) +text=Pentavus comes into play with five +1/+1 counters on it. {1}, Remove a +1/+1 counter from Pentavus: Put a 1/1 Pentavite artifact creature token with flying into play. {1}, Sacrifice a Pentavite: Put a +1/+1 counter on Pentavus. +mana={7} +type=Artifact Creature +subtype=Construct +power=0 +toughness=0 +[/card] +[card] +name=Peregrine Drake +text=Flying When Peregrine Drake comes into play, untap up to five lands. +mana={4}{U} +type=Creature +subtype=Drake +power=2 +toughness=3 +[/card] +[card] +name=Perimeter Captain +text=Defender Whenever a creature you control with defender blocks, you may gain 2 life. +mana={W} +type=Creature +subtype=Human Soldier +power=0 +toughness=4 +[/card] +[card] +name=Permafrost Trap +text=If an opponent had a green creature enter the battlefield under his or her control this turn, you may pay {U} rather than pay Permafrost Trap's mana cost. Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. +mana={2}{U}{U} +type=Instant +subtype=Trap +[/card] +[card] +name=Pernicious Deed +text={X}, Sacrifice Pernicious Deed: Destroy each artifact, creature, and enchantment with converted mana cost X or less. +mana={1}{B}{G} +type=Enchantment +[/card] +[card] +name=Perplex +text=Counter target spell unless its controller discards his or her hand. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.) +mana={1}{U}{B} +type=Instant +[/card] +[card] +name=Persecute +text=Choose a color. Target player reveals his or her hand and discards all cards of that color. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Personal Incarnation +text={0}: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Any player may play this ability, but only if he or she owns Personal Incarnation. When Personal Incarnation is put into a graveyard from play, its owner loses half his or her life, rounded up. +mana={3}{W}{W}{W} +color=White +type=Creature +subtype=Avatar +power=6 +toughness=6 +[/card] +[card] +name=Personal Tutor +text=Search your library for a sorcery card and reveal that card. Shuffle your library, then put the card on top of it. +mana={U} +type=Sorcery +[/card] +[card] +name=Petalmane Baku +text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Petalmane Baku. {1}, Remove X ki counters from Petalmane Baku: Add X mana of any one color to your mana pool. +mana={1}{G} +type=Creature +subtype=Spirit +power=1 +toughness=2 +[/card] +[card] +name=Petals of Insight +text=Look at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return Petals of Insight to its owner's hand. Otherwise, draw three cards. +mana={4}{U} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Petra Sphinx +text={T}: Target player names a card, then reveals the top card of his or her library. If that card is the named card, that player puts it into his or her hand. If it isn't, the player puts it into his or her graveyard. +mana={2}{W}{W}{W} +type=Creature +subtype=Sphinx +power=3 +toughness=4 +[/card] +[card] +name=Petradon +text=When Petradon enters the battlefield, exile two target lands. When Petradon leaves the battlefield, return the exiled cards to the battlefield under their owners' control. {R}: Petradon gets +1/+0 until end of turn. +mana={6}{R}{R} +type=Creature +subtype=Nightmare Beast +power=5 +toughness=6 +[/card] +[card] +name=Petrahydrox +text=({(u/r)} can be paid with either {U} or {R}.) When Petrahydrox becomes the target of a spell or ability, return Petrahydrox to its owner's hand. +mana={3}{(}{U}{/}{R}{)} +type=Creature +subtype=Weird +power=3 +toughness=3 +[/card] +[card] +name=Petravark +text=When Petravark enters the battlefield, exile target land. When Petravark leaves the battlefield, return the exiled card to the battlefield under its owner's control. +mana={3}{R} +type=Creature +subtype=Nightmare Beast +power=2 +toughness=2 +[/card] +[card] +name=Petrified Plating +text=Enchant creature Enchanted creature gets +2/+2. Suspend 2—{G} (Rather than play this card from your hand, you may pay {G} and remove it from the game with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Petrified Wood-Kin +text=Petrified Wood-Kin can't be countered. Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.) Protection from instants +mana={6}{G} +type=Creature +subtype=Elemental Warrior +power=3 +toughness=3 +[/card] +[card] +name=Phage the Untouchable +text=When Phage the Untouchable comes into play, if you didn't play it from your hand, you lose the game. Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated. Whenever Phage deals combat damage to a player, that player loses the game. +mana={3}{B}{B}{B}{B} +type=Legendary Creature +subtype=Zombie Minion +power=4 +toughness=4 +[/card] +[card] +name=Phantasmagorian +text=When you cast Phantasmagorian, any player may discard three cards. If a player does, counter Phantasmagorian. Discard three cards: Return Phantasmagorian from your graveyard to your hand. +mana={5}{B}{B} +type=Creature +subtype=Horror +power=6 +toughness=6 +[/card] +[card] +name=Phantasmal Fiend +text={B}: Phantasmal Fiend gets +1/-1 until end of turn. {1}{U}: Switch Phantasmal Fiend's power and toughness until end of turn. +mana={3}{B} +type=Creature +subtype=Illusion +power=1 +toughness=5 +[/card] +[card] +name=Phantasmal Forces +abilities=flying +text=Flying At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay {U}. +mana={3}{U} +color=Blue +type=Creature +subtype=Phantasm +power=4 +toughness=1 +[/card] +[card] +name=Phantasmal Mount +text=Flying {T}: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When Phantasmal Mount leaves play this turn, sacrifice that creature. When the creature leaves play this turn, sacrifice Phantasmal Mount. +mana={1}{U} +type=Creature +subtype=Illusion Horse +power=1 +toughness=1 +[/card] +[card] +name=Phantasmal Sphere +text=Flying At the beginning of your upkeep, put a +1/+1 counter on Phantasmal Sphere, then sacrifice Phantasmal Sphere unless you pay {1} for each +1/+1 counter on it. When Phantasmal Sphere leaves the battlefield, put a blue Orb creature token with flying onto the battlefield under an opponent's control. That creature's power and toughness are each equal to the number of +1/+1 counters on Phantasmal Sphere. +mana={1}{U} +type=Creature +subtype=Illusion +power=0 +toughness=1 +[/card] +[card] +name=Phantasmal Terrain +text=Enchant land As Phantasmal Terrain comes into play, choose a basic land type. Enchanted land is the chosen type. +mana={U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Phantom Centaur +text=Protection from black Phantom Centaur enters the battlefield with three +1/+1 counters on it. If damage would be dealt to Phantom Centaur, prevent that damage. Remove a +1/+1 counter from Phantom Centaur. +mana={2}{G}{G} +type=Creature +subtype=Centaur Spirit +power=2 +toughness=0 +[/card] +[card] +name=Phantom Flock +text=Flying Phantom Flock enters the battlefield with three +1/+1 counters on it. If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock. +mana={3}{W}{W} +type=Creature +subtype=Bird Soldier Spirit +power=0 +toughness=0 +[/card] +[card] +name=Phantom Nantuko +text=Trample Phantom Nantuko enters the battlefield with two +1/+1 counters on it. If damage would be dealt to Phantom Nantuko, prevent that damage. Remove a +1/+1 counter from Phantom Nantuko. {T}: Put a +1/+1 counter on Phantom Nantuko. +mana={2}{G} +type=Creature +subtype=Insect Spirit +power=0 +toughness=0 +[/card] +[card] +name=Phantom Nishoba +text=Trample Phantom Nishoba enters the battlefield with seven +1/+1 counters on it. Whenever Phantom Nishoba deals damage, you gain that much life. If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba. +mana={5}{G}{W} +type=Creature +subtype=Cat Beast Spirit +power=0 +toughness=0 +[/card] +[card] +name=Phantom Nomad +text=Phantom Nomad enters the battlefield with two +1/+1 counters on it. If damage would be dealt to Phantom Nomad, prevent that damage. Remove a +1/+1 counter from Phantom Nomad. +mana={1}{W} +type=Creature +subtype=Spirit Nomad +power=0 +toughness=0 +[/card] +[card] +name=Phantom Tiger +text=Phantom Tiger enters the battlefield with two +1/+1 counters on it. If damage would be dealt to Phantom Tiger, prevent that damage. Remove a +1/+1 counter from Phantom Tiger. +mana={2}{G} +type=Creature +subtype=Cat Spirit +power=1 +toughness=0 +[/card] +[card] +name=Phantom Wurm +text=Phantom Wurm comes into play with four +1/+1 counters on it. If damage would be dealt to Phantom Wurm, prevent that damage. Remove a +1/+1 counter from Phantom Wurm. +mana={4}{G}{G} +type=Creature +subtype=Wurm Spirit +power=2 +toughness=0 +[/card] +[card] +name=Phelddagrif +text={G}: Phelddagrif gains trample until end of turn. Target opponent puts a 1/1 green Hippo creature token onto the battlefield. {W}: Phelddagrif gains flying until end of turn. Target opponent gains 2 life. {U}: Return Phelddagrif to its owner's hand. Target opponent may draw a card. +mana={1}{G}{W}{U} +type=Legendary Creature +subtype=Phelddagrif +power=4 +toughness=4 +[/card] +[card] +name=Phobian Phantasm +abilities=Flying,Fear +text=Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Cumulative upkeep {B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) +mana={1}{B}{B} +type=Creature¨ +subtype=Illusion +power=3 +toughness=3 +[/card] +[card] +name=Phosphorescent Feast +text=Chroma - Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs. +mana={2}{G}{G}{G} +type=Sorcery +[/card] +[card] +name=Phthisis +text=Destroy target creature. Its controller loses life equal to its power plus its toughness. Suspend 5?{1}{B} (Rather than play this card from your hand, you may pay {1}{B} and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) +mana={3}{B}{B}{B}{B} +type=Sorcery +[/card] +[card] +name=Phyrexian Boon +target=creature +auto=aslongas(mytgt[black]) 2/1 +auto=aslongas(mytgt[-black]) -1/-2 +text=Enchant creature Enchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Phyrexian Colossus +text=Phyrexian Colossus doesn't untap during your untap step. Pay 8 life: Untap Phyrexian Colossus. Phyrexian Colossus can't be blocked except by three or more creatures. +mana={7} +type=Artifact Creature +subtype=Golem +power=8 +toughness=8 +[/card] +[card] +name=Phyrexian Delver +text=When Phyrexian Delver comes into play, return target creature card from your graveyard to play. You lose life equal to that card's converted mana cost. +mana={3}{B}{B} +type=Creature +subtype=Zombie +power=3 +toughness=2 +[/card] +[card] +name=Phyrexian Devourer +text=When Phyrexian Devourer's power is 7 or greater, sacrifice it. Exile the top card of your library: Put X +1/+1 counters on Phyrexian Devourer, where X is the exiled card's converted mana cost. If Phyrexian Devourer's power is 7 or greater, sacrifice it. +mana={6} +type=Artifact Creature +subtype=Construct +power=1 +toughness=1 +[/card] +[card] +name=Phyrexian Dreadnought +text=Trample When Phyrexian Dreadnought comes into play, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater. +mana={1} +type=Artifact Creature +subtype=Dreadnought +power=12 +toughness=12 +[/card] +[card] +name=Phyrexian Etchings +text=Cumulative upkeep {B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your end step, draw a card for each age counter on Phyrexian Etchings. When Phyrexian Etchings is put into a graveyard from the battlefield, you lose 2 life for each age counter on it. +mana={B}{B}{B} +type=Enchantment +[/card] +[card] +name=Phyrexian Furnace +text={T}: Exile the bottom card of target player's graveyard. {1}, Sacrifice Phyrexian Furnace: Exile target card from a graveyard. Draw a card. +mana={1} +type=Artifact +[/card] +[card] +name=Phyrexian Gremlins +text=You may choose not to untap Phyrexian Gremlins during your untap step. {T}: Tap target artifact. It doesn't untap during its controller's untap step for as long as Phyrexian Gremlins remains tapped. +mana={2}{B} +type=Creature +subtype=Ouphe +power=1 +toughness=1 +[/card] +[card] +name=Phyrexian Grimoire +text={4}, {T}: Target opponent chooses one of the top two cards in your graveyard. Remove that card from the game and put the other one into your hand. +mana={3} +type=Artifact +[/card] +[card] +name=Phyrexian Ironfoot +auto=doesnotuntap +text=Phyrexian Ironfoot doesn't untap during your untap step. {1}{S}i}: Untap Phyrexian Ironfoot. ({S}i} can be paid with one mana from a snow permanent.) +mana={3} +type=Artifact Creature +subtype=Construct Snow +power=3 +toughness=4 +[/card] +[card] +name=Phyrexian Marauder +text=Phyrexian Marauder enters the battlefield with X +1/+1 counters on it. Phyrexian Marauder can't block. Phyrexian Marauder can't attack unless you pay {1} for each +1/+1 counter on it. +mana={X} +type=Artifact Creature +subtype=Construct +power=0 +toughness=0 +[/card] +[card] +name=Phyrexian Negator +text=Trample Whenever Phyrexian Negator is dealt damage, sacrifice that many permanents. +mana={2}{B} +type=Creature +subtype=Horror +power=5 +toughness=5 +[/card] +[card] +name=Phyrexian Portal +text={3}: Target opponent looks at the top ten cards of your library and separates them into two face-down piles. Exile one of those piles. Search the other pile for a card, put it into your hand, then shuffle the rest of that pile into your library. Activate this ability only if your library has ten or more cards in it. +mana={3} +type=Artifact +[/card] +[card] +name=Phyrexian Processor +text=As Phyrexian Processor comes into play, pay any amount of life. {4}, {T}: Put a black Minion creature token into play. Its power and toughness are each equal to the amount of life paid. +mana={4} +type=Artifact +[/card] +[card] +name=Phyrexian Prowler +text=Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Phyrexian Prowler: Phyrexian Prowler gets +1/+1 until end of turn. +mana={3}{B} +type=Creature +subtype=Zombie Mercenary +power=3 +toughness=3 +[/card] +[card] +name=Phyrexian Purge +text=Destroy any number of target creatures. You lose 3 life for each creature targeted this way. +mana={2}{B}{R} +type=Sorcery +[/card] +[card] +name=Phyrexian Reaper +text=Whenever Phyrexian Reaper becomes blocked by a green creature, destroy that creature. It can't be regenerated. +mana={4}{B} +type=Creature +subtype=Zombie +power=3 +toughness=3 +[/card] +[card] +name=Phyrexian Scuta +text=Kicker—Pay 3 life. (You may pay 3 life in addition to any other costs as you cast this spell.) If Phyrexian Scuta was kicked, it enters the battlefield with two +1/+1 counters on it. +mana={3}{B} +type=Creature +subtype=Zombie +power=3 +toughness=3 +[/card] +[card] +name=Phyrexian Slayer +text=Flying Whenever Phyrexian Slayer becomes blocked by a white creature, destroy that creature. It can't be regenerated. +mana={3}{B} +type=Creature +subtype=Minion +power=2 +toughness=2 +[/card] +[card] +name=Phyrexian Snowcrusher +auto=mustattack +text=Phyrexian Snowcrusher attacks each turn if able. {1}{S}i}: Phyrexian Snowcrusher gets +1/+0 until end of turn. ({S}i} can be paid with one mana from a snow permanent.) +mana={6} +type=Artifact Creature +subtype=Juggernaut Snow +power=6 +toughness=5 +[/card] +[card] +name=Phyrexian Soulgorger +text=Cumulative upkeep—Sacrifice a creature. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) +mana={3} +type=Artifact Creature +subtype=Construct Snow +power=8 +toughness=8 +[/card] +[card] +name=Phyrexian Splicer +text={2}, {T}: Choose one - flying; first strike; shadow; or trample. Target creature with that ability loses it until end of turn and another target creature gains it until end of turn. +mana={2} +type=Artifact +[/card] +[card] +name=Phyrexian Totem +text={T}: Add {B} to your mana pool. {2}{B}: Phyrexian Totem becomes a 5/5 black Horror artifact creature with trample until end of turn. Whenever Phyrexian Totem is dealt damage, if it's a creature, sacrifice that many permanents. +mana={3} +type=Artifact +[/card] +[card] +name=Phyrexian Tribute +text=As an additional cost to play Phyrexian Tribute, sacrifice two creatures. Destroy target artifact. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Phyrexian Tyranny +text=Whenever a player draws a card, that player loses 2 life unless he or she pays {2}. +mana={U}{B}{R} +type=Enchantment +[/card] +[card] +name=Phyrexian War Beast +text=When Phyrexian War Beast leaves the battlefield, sacrifice a land and Phyrexian War Beast deals 1 damage to you. +mana={3} +type=Artifact Creature +subtype=Beast +power=3 +toughness=4 +[/card] +[card] +name=Phytohydra +text=If damage would be dealt to Phytohydra, put that many +1/+1 counters on it instead. +mana={2}{G}{W}{W} +type=Creature +subtype=Plant Hydra +power=1 +toughness=1 +[/card] +[card] +name=Pikemen +text=First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +mana={1}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Pilgrim of Justice +text=Protection from red {W}, Sacrifice Pilgrim of Justice: The next time a red source of your choice would deal damage this turn, prevent that damage. +mana={2}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=3 +[/card] +[card] +name=Pilgrim of Virtue +text=Protection from black {W}, Sacrifice Pilgrim of Virtue: The next time a black source of your choice would deal damage this turn, prevent that damage. +mana={2}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=3 +[/card] +[card] +name=Pili-Pala +abilities=flying +auto={2}{Q}:Add{R} +auto={2}{Q}:Add{G} +auto={2}{Q}:Add{B} +auto={2}{Q}:Add{U} +auto={2}{Q}:Add{W} +text=Flying {2}, {Q}: Add one mana of any color to your mana pool. ({Q} is the untap symbol.) +mana={2} +type=Artifact Creature +subtype=Scarecrow +power=1 +toughness=1 +[/card] +[card] +name=Pillaging Horde +auto=discard:1 +###Cannot be coded right now! 0.10.1 +text=When Pillaging Horde enters the battlefield, sacrifice it unless you discard a card at random. +mana={2}{R}{R} +type=Creature +subtype=Human Barbarian +power=5 +toughness=5 +[/card] +[card] +name=Pillar Tombs of Aku +text=At the beginning of each player's upkeep, that player may sacrifice a creature. If that player doesn't, he or she loses 5 life and you sacrifice Pillar Tombs of Aku. +mana={2}{B}{B} +type=World Enchantment +[/card] +[card] +name=Pillar of the Paruns +text={T}: Add one mana of any color to your mana pool. Spend this mana only to cast multicolored spells. +type=Land +[/card] +[card] +name=Pinecrest Ridge +text={T}: Add {1} to your mana pool. {T}: Add {R} or {G} to your mana pool. Pinecrest Ridge doesn't untap during your next untap step. +type=Land +[/card] +[card] +name=Pinpoint Avalanche +target=creature +auto=damage:4 +###THIS CARD VERSION WON'T PREVENT THE CARD FROM BEING REGENERATED!!! 0.9.1 +text=Pinpoint Avalanche deals 4 damage to target creature. The damage can't be prevented. +mana={3}{R}{R} +type=Instant +[/card] +[card] +name=Pious Kitsune +text=At the beginning of your upkeep, put a devotion counter on Pious Kitsune. Then if a creature named Eight-and-a-Half-Tails is in play, you gain 1 life for each devotion counter on Pious Kitsune. {T}, Remove a devotion counter from Pious Kitsune: You gain 1 life. +mana={2}{W} +type=Creature +subtype=Fox Cleric +power=1 +toughness=2 +[/card] +[card] +name=Pious Warrior +abilities=lifelink +text=Whenever Pious Warrior is dealt combat damage, you gain that much life. +mana={3}{W} +type=Creature +subtype=Human Rebel Warrior +power=2 +toughness=3 +[/card] +[card] +name=Piper's Melody +text=Shuffle any number of target creature cards from your graveyard into your library. +mana={G} +type=Sorcery +[/card] +[card] +name=Piracy +text=Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells. +mana={U}{U} +type=Sorcery +[/card] +[card] +name=Piracy Charm +text=Choose one - Target creature gains islandwalk until end of turn; or target creature gets +2/-1 until end of turn; or target player discards a card. +mana={U} +type=Instant +[/card] +[card] +name=Pit Keeper +text=When Pit Keeper comes into play, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand. +mana={1}{B} +type=Creature +subtype=Human Wizard +power=2 +toughness=1 +[/card] +[card] +name=Pit Raptor +text=Flying, first strike At the beginning of your upkeep, sacrifice Pit Raptor unless you pay {2}{B}{B}. +mana={2}{B}{B} +type=Creature +subtype=Bird Mercenary +power=4 +toughness=3 +[/card] +[card] +name=Pit Scorpion +text=Whenever Pit Scorpion deals damage to a player, that player gets a poison counter. (A player with ten or more poison counters loses the game.) +mana={2}{B} +type=Creature +subtype=Scorpion +power=1 +toughness=1 +[/card] +[card] +name=Pit Spawn +text=First strike At the beginning of your upkeep, sacrifice Pit Spawn unless you pay {B}{B}. Whenever Pit Spawn deals damage to a creature, remove that creature from the game. +mana={4}{B}{B}{B} +type=Creature +subtype=Demon +power=6 +toughness=4 +[/card] +[card] +name=Pitchstone Wall +text=Defender (This creature can't attack.) Whenever you discard a card, you may sacrifice Pitchstone Wall. If you do, return the discarded card from your graveyard to your hand. +mana={2}{R} +type=Creature +subtype=Wall +power=2 +toughness=5 +[/card] +[card] +name=Pitfall Trap +text=If exactly one creature is attacking, you may pay {W} rather than pay Pitfall Trap's mana cost. Destroy target attacking creature without flying. +mana={2}{W} +type=Instant +subtype=Trap +[/card] +[card] +name=Pithing Needle +text=As Pithing Needle comes into play, name a card. Activated abilities of sources with the chosen name can't be played unless they're mana abilities. +mana={1} +type=Artifact +[/card] +[card] +name=Plagiarize +text=Until end of turn, if target player would draw a card, instead that player skips that draw and you draw a card. +mana={3}{U} +type=Instant +[/card] +[card] +name=Plague Boiler +text=At the beginning of your upkeep, put a plague counter on Plague Boiler. {1}{B}{G}: Put a plague counter on Plague Boiler or remove a plague counter from it. When Plague Boiler has three or more plague counters on it, sacrifice it. If you do, destroy all nonland permanents. +mana={3} +type=Artifact +[/card] +[card] +name=Plague Fiend +text=Whenever Plague Fiend deals combat damage to a creature, destroy that creature unless its controller pays {2}. +mana={1}{B} +type=Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Plague Spores +text=Destroy target nonblack creature and target land. They can't be regenerated. +mana={4}{B}{R} +type=Sorcery +[/card] +[card] +name=Plague of Vermin +text=Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player puts a 1/1 black Rat creature token into play for each 1 life he or she paid this way. +mana={6}{B} +type=Sorcery +[/card] +[card] +name=Plaguebearer +text={X}{X}{B}: Destroy target nonblack creature with converted mana cost X. +mana={1}{B} +type=Creature +subtype=Zombie +power=1 +toughness=1 +[/card] +[card] +name=Planar Birth +text=Return all basic land cards from all graveyards to play under their owners' control, tapped. +mana={1}{W} +type=Sorcery +[/card] +[card] +name=Planar Chaos +text=At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice Planar Chaos. Whenever a player casts a spell, that player flips a coin. If he or she loses the flip, counter that spell. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Planar Collapse +text=At the beginning of your upkeep, if there are four or more creatures on the battlefield, sacrifice Planar Collapse. If you do, destroy all creatures. They can't be regenerated. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Planar Gate +text=Creature spells you play cost up to {2} less to play. +mana={6} +type=Artifact +[/card] +[card] +name=Planar Guide +text={3}{W}, Exile Planar Guide: Exile all creatures. At the beginning of the next end step, return those cards to the battlefield under their owners' control. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Planar Overlay +text=Each player chooses a land he or she controls of each basic land type. Return those lands to their owners' hands. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Planar Void +text=Whenever another card is put into a graveyard from anywhere, remove that card from the game. +mana={B} +type=Enchantment +[/card] +[card] +name=Planeswalker's Favor +text={3}{G}: Target opponent reveals a card at random from his or her hand. Target creature gets +X/+X until end of turn, where X is the revealed card's converted mana cost. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Planeswalker's Fury +text={3}{R}: Target opponent reveals a card at random from his or her hand. Planeswalker's Fury deals damage equal to that card's converted mana cost to that player. Activate this ability only any time you could cast a sorcery. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Planeswalker's Mirth +text={3}{W}: Target opponent reveals a card at random from his or her hand. You gain life equal to that card's converted mana cost. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Planeswalker's Mischief +text={3}{U}: Target opponent reveals a card at random from his or her hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. (If it has X in its mana cost, X is 0.) At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate this ability only any time you could cast a sorcery. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Planeswalker's Scorn +text={3}{B}: Target opponent reveals a card at random from his or her hand. Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost. Activate this ability only any time you could cast a sorcery. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Plated Pegasus +text=Flash (You may play this spell any time you could play an instant.) Flying If a spell would deal damage to a creature or player, prevent 1 damage that spell would deal to that creature or player. +mana={2}{W} +type=Creature +subtype=Pegasus +power=1 +toughness=2 +[/card] +[card] +name=Platinum Angel +text=Flying (This creature can't be blocked except by creatures with flying or reach.) You can't lose the game and your opponents can't win the game. +mana={7} +type=Artifact Creature +subtype=Angel +power=4 +toughness=4 +[/card] +[card] +name=Plaxcaster Frogling +text=Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {2}: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.) +mana={1}{G}{U} +type=Creature +subtype=Frog Mutant +power=0 +toughness=0 +[/card] +[card] +name=Plaxmanta +text=Flash When Plaxmanta enters the battlefield, creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.) When Plaxmanta enters the battlefield, sacrifice it unless {G} was spent to cast it. +mana={1}{U} +type=Creature +subtype=Beast +power=2 +toughness=2 +[/card] +[card] +name=Plow Through Reito +text=Sweep — Return any number of Plains you control to their owner's hand. Target creature gets +1/+1 until end of turn for each Plains returned this way. +mana={1}{W} +type=Instant +subtype=Arcane +[/card] +[card] +name=Plow Under +text=Put two target lands on top of their owners' libraries. +mana={3}{G}{G} +type=Sorcery +[/card] +[card] +name=Plumes of Peace +text=Enchant creature Enchanted creature doesn't untap during its controller's untap step. Forecast - {W}{U}, Reveal Plumes of Peace from your hand: Tap target creature. (Activate this ability only during your upkeep and only once each turn.) +mana={1}{W}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Plunder +text=Destroy target artifact or land. Suspend 4?{1}{R} (Rather than play this card from your hand, you may pay {1}{R} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) +mana={4}{R} +type=Sorcery +[/card] +[card] +name=Plunge into Darkness +text=Choose one: Sacrifice any number of creatures, then you gain 3 life for each sacrificed creature; or pay X life, then look at the top X cards of your library, put one of those cards into your hand, and exile the rest. Entwine {B} (Choose both if you pay the entwine cost.) +mana={1}{B} +type=Instant +[/card] +[card] +name=Polar Kraken +text=Trample Polar Kraken comes into play tapped. Cumulative upkeep-Sacrifice a land. +mana={8}{U}{U}{U} +type=Creature +subtype=Kraken +power=11 +toughness=11 +[/card] +[card] +name=Political Trickery +text=Exchange control of target land you control and target land an opponent controls. (This effect doesn't end at end of turn.) +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Pollen Lullaby +text=Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={1}{W} +type=Instant +[/card] +[card] +name=Pollen Remedy +text=Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) Prevent the next 3 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. If Pollen Remedy was kicked, prevent the next 6 damage this way instead. +mana={W} +type=Instant +[/card] +[card] +name=Pollenbright Wings +text=Enchant creature Enchanted creature has flying. Whenever enchanted creature deals combat damage to a player, put that many 1/1 green Saproling creature tokens into play. +mana={4}{G}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Polymorph +text=Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of his or her library until he or she reveals a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into his or her library. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Ponder +text=Look at the top three cards of your library, then put them back in any order. You may shuffle your library. Draw a card. +mana={U} +type=Sorcery +[/card] +[card] +name=Pongify +target=creature +auto=bury && token(Ape,creature,3/3,green) targetcontroller +## token doesn't work with "targetcontroller" +text=Destroy target creature. It can't be regenerated. That creature's controller puts a 3/3 green Ape creature token onto the battlefield. +mana={U} +type=Instant +[/card] +[card] +name=Porphyry Nodes +text=At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them. When there are no creatures on the battlefield, sacrifice Porphyry Nodes. +mana={W} +type=Enchantment +[/card] +[card] +name=Port Inspector +text=Whenever Port Inspector becomes blocked, you may look at defending player's hand. +mana={1}{U} +type=Creature +subtype=Human +power=1 +toughness=2 +[/card] +[card] +name=Portcullis +text=Whenever a creature enters the battlefield, if there are two or more other creatures on the battlefield, exile that creature. Return that card to the battlefield under its owner's control when Portcullis leaves the battlefield. +mana={4} +type=Artifact +[/card] +[card] +name=Portent +text=Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle his or her library. Draw a card at the beginning of the next turn's upkeep. +mana={U} +type=Sorcery +[/card] +[card] +name=Possessed Aven +text=Flying Threshold - As long as seven or more cards are in your graveyard, Possessed Aven gets +1/+1, is black, and has «{2}{B}, {T}: Destroy target blue creature.» +mana={2}{U}{U} +type=Creature +subtype=Bird Soldier Horror +power=3 +toughness=3 +[/card] +[card] +name=Possessed Barbarian +text=First strike Threshold - As long as seven or more cards are in your graveyard, Possessed Barbarian gets +1/+1, is black, and has «{2}{B}, {T}: Destroy target red creature.» +mana={2}{R}{R} +type=Creature +subtype=Human Barbarian Horror +power=3 +toughness=3 +[/card] +[card] +name=Possessed Centaur +text=Trample Threshold - As long as seven or more cards are in your graveyard, Possessed Centaur gets +1/+1, is black, and has «{2}{B}, {T}: Destroy target green creature.» +mana={2}{G}{G} +type=Creature +subtype=Centaur Horror +power=3 +toughness=3 +[/card] +[card] +name=Possessed Nomad +text=Vigilance Threshold - As long as seven or more cards are in your graveyard, Possessed Nomad gets +1/+1, is black, and has «{2}{B}, {T}: Destroy target white creature.» +mana={2}{W}{W} +type=Creature +subtype=Human Nomad Horror +power=3 +toughness=3 +[/card] +[card] +name=Possessed Portal +text=If a player would draw a card, that player skips that draw instead. At the beginning of the end step, each player sacrifices a permanent unless he or she discards a card. +mana={8} +type=Artifact +[/card] +[card] +name=Pouncing Jaguar +text=Echo {G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) +mana={G} +type=Creature +subtype=Cat +power=2 +toughness=2 +[/card] +[card] +name=Powder Keg +text=At the beginning of your upkeep, you may put a fuse counter on Powder Keg. {T}, Sacrifice Powder Keg: Destroy each artifact and creature with converted mana cost equal to the number of fuse counters on Powder Keg. +mana={2} +type=Artifact +[/card] +[card] +name=Power Armor +text=Domain - {3}, {T}: Target creature gets +1/+1 until end of turn for each basic land type among lands you control. +mana={4} +type=Artifact +[/card] +[card] +name=Power Artifact +text=Enchant artifact Enchanted artifact's activated abilities cost {2} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana. +mana={U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Power Conduit +text={T}, Remove a counter from a permanent you control: Choose one - Put a charge counter on target artifact; or put a +1/+1 counter on target creature. +mana={2} +type=Artifact +[/card] +[card] +name=Power Sink +text=Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands he or she controls and empties his or her mana pool. +mana={X}{U} +type=Instant +[/card] +[card] +name=Power Surge +auto=@each my upkeep:foreach(land[-tapped]|myinplay) damage:1 controller +auto=@each opponent upkeep:foreach(land[-tapped]|opponentinplay) damage:1 opponent +####CANNOT WORK FOR NOW (0.9.1)!!! +text=At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands he or she controlled at the beginning of this turn. +mana={R}{R} +type=Enchantment +[/card] +[card] +name=Power Taint +text=Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, that player pays {2} or loses 2 life. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Power of Fire +text=Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to target creature or player." +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Powerleech +text=Whenever an artifact an opponent controls becomes tapped or an opponent activates an artifact's ability without {T} in its activation cost, you gain 1 life. +mana={G}{G} +type=Enchantment +[/card] +[card] +name=Powerstone Minefield +text=Whenever a creature attacks or blocks, Powerstone Minefield deals 2 damage to it. +mana={2}{R}{W} +type=Enchantment +[/card] +[card] +name=Pox +text=Each player loses a third of his or her life, then discards a third of the cards in his or her hand, then sacrifices a third of the creatures he or she controls, then sacrifices a third of the lands he or she controls. Round up each time. +mana={B}{B}{B} +type=Sorcery +[/card] +[card] +name=Prahv, Spires of Order +text={T}: Add {1} to your mana pool. {4}{W}{U}, {T}: Prevent all damage a source of your choice would deal this turn. +type=Land +[/card] +[card] +name=Preacher +text=You may choose not to untap Preacher during your untap step. {T}: Gain control of target creature of an opponent's choice that he or she controls for as long as Preacher remains tapped. +mana={1}{W}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Precognition +text=At the beginning of your upkeep, you may look at the top card of target opponent's library. If you do, you may put that card on the bottom of that player's library. +mana={4}{U} +type=Enchantment +[/card] +[card] +name=Predator Dragon +text=Flying, haste Devour 2 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with twice that many +1/+1 counters on it.) +mana={3}{R}{R}{R} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Predatory Advantage +text=At the end of each opponent's turn, if that player didn't play a creature spell this turn, put a 2/2 green Lizard creature token into play. +mana={3}{R}{G} +type=Enchantment +[/card] +[card] +name=Predatory Focus +text=You may have creatures you control assign their combat damage this turn as though they weren't blocked. +mana={3}{G}{G} +type=Sorcery +[/card] +[card] +name=Predatory Nightstalker +text=When Predatory Nightstalker enters the battlefield, you may have target opponent sacrifice a creature. +mana={3}{B}{B} +type=Creature +subtype=Nightstalker +power=3 +toughness=2 +[/card] +[card] +name=Predatory Urge +text=Enchant creature Enchanted creature has "{T}: This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature." +mana={3}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Predict +text=Name a card, then put the top card of target player's library into his or her graveyard. If that card is the named card, you draw two cards. Otherwise, you draw a card. +mana={1}{U} +type=Instant +[/card] +[card] +name=Preeminent Captain +text=First strike Whenever Preeminent Captain attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking. +mana={2}{W} +type=Creature +subtype=Kithkin Soldier +power=2 +toughness=2 +[/card] +[card] +name=Preferred Selection +text=At the beginning of your upkeep, look at the top two cards of your library. You may sacrifice Preferred Selection and pay {2}{G}{G}. If you do, put one of those cards into your hand. If you don't, put one of those cards on the bottom of your library. +mana={2}{G}{G} +type=Enchantment +[/card] +[card] +name=Premature Burial +text=Destroy target nonblack creature that came into play since your last turn ended. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Presence of Gond +text=Enchant creature Enchanted creature has "{T}: Put a 1/1 green Elf Warrior creature token into play." +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Presence of the Master +text=Whenever a player plays an enchantment spell, counter it. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Pretender's Claim +text=Enchant creature Whenever enchanted creature becomes blocked, tap all lands defending player controls. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Price of Glory +text=Whenever a player taps a land for mana, if it's not that player's turn, destroy that land. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Priest of Yawgmoth +auto={T}{S(artifact|myBattlefield)}:add +text={T}, Sacrifice an artifact: Add to your mana pool an amount of black mana equal to the sacrificed artifact's converted mana cost. +mana={1}{B} +type=Creature +subtype=Human Cleric +power=1 +toughness=2 +[/card] +[card] +name=Primal Beyond +text=As Primal Beyond enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Primal Beyond enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast Elemental spells or activate abilities of Elementals. +type=Land +[/card] +[card] +name=Primal Clay +auto=may becomes(Artifact Creature,3/3) +auto=may becomes(Artifact Creature,2/2,flying) +auto=may becomes(Shapeshifter Wall Artifact Creature,1/6,defender) +#Does not work +#Note that removing the may works but the different auto line do not conflict. #If you remove the may primal clay will come into play as an 1/6 shapeshifter with defender. +text=As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Shapeshifter Wall artifact creature with defender. +mana={4} +type=Artifact Creature +subtype=Shapeshifter +power=* +toughness=* +[/card] +[card] +name=Primal Command +text=Choose two - Target player gains 7 life; or put target noncreature permanent on top of its owner's library; or target player shuffles his or her graveyard into his or her library; or search your library for a creature card, reveal it, put it into your hand, then shuffle your library. +mana={3}{G}{G} +type=Sorcery +[/card] +[card] +name=Primal Forcemage +text=Whenever another creature comes into play under your control, that creature gets +3/+3 until end of turn. +mana={2}{G} +type=Creature +subtype=Elf Shaman +power=2 +toughness=2 +[/card] +[card] +name=Primal Growth +text=Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.) Search your library for a basic land card, put that card onto the battlefield, then shuffle your library. If Primal Growth was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle your library. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Primal Plasma +text=As Primal Plasma enters the battlefield, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender. +mana={3}{U} +type=Creature +subtype=Elemental Shapeshifter +power=* +toughness=* +[/card] +[card] +name=Primal Whisperer +text=Primal Whisperer gets +2/+2 for each face-down creature on the battlefield. Morph {3}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={4}{G} +type=Creature +subtype=Elf Soldier +power=2 +toughness=2 +[/card] +[card] +name=Primalcrux +abilities=trample +text=Trample Chroma - Primalcrux's power and toughness are each equal to the number of green mana symbols in the mana costs of permanents you control. +mana={G}{G}{G}{G}{G}{G} +type=Creature +subtype=Elemental +power=* +toughness=* +[/card] +[card] +name=Primeval Force +text=When Primeval Force comes into play, sacrifice it unless you sacrifice three Forests. +mana={2}{G}{G}{G} +type=Creature +subtype=Elemental +power=8 +toughness=8 +[/card] +[card] +name=Primeval Light +text=Destroy all enchantments target player controls. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Primitive Etchings +text=Reveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card. +mana={2}{G}{G} +type=Enchantment +[/card] +[card] +name=Primitive Justice +target=artifact +kicker={1}{RG} +auto=destroy +auto=kicker destroy target(artifact) +text=As an additional cost to cast Primitive Justice, you may pay {1}{R} and/or {1}{G} any number of times. Destroy target artifact. For each additional {1}{R} you paid, destroy another target artifact. For each additional {1}{G} you paid, destroy another target artifact, and you gain 1 life. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Primordial Ooze +text=Primordial Ooze attacks each turn if able. At the beginning of your upkeep, put a +1/+1 counter on Primordial Ooze. Then pay {X}, where X is equal to the number of +1/+1 counters on Primordial Ooze, or tap Primordial Ooze and it deals X damage to you. +mana={R} +type=Creature +subtype=Ooze +power=1 +toughness=1 +[/card] +[card] +name=Prince of Thralls +text=Whenever a permanent an opponent controls is put into a graveyard, put that card into play under your control unless that opponent pays 3 life. +mana={4}{U}{B}{B}{R} +type=Creature +subtype=Demon +power=7 +toughness=7 +[/card] +[card] +name=Prismatic Boon +text=X target creatures gain protection from the color of your choice until end of turn. +mana={X}{W}{U} +type=Instant +[/card] +[card] +name=Prismatic Circle +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) As Prismatic Circle comes into play, choose a color. {1}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Prismatic Lace +text=Target permanent becomes the color or colors of your choice. (This effect doesn't end at end of turn.) +mana={U} +type=Instant +[/card] +[card] +name=Prismatic Omen +text=Lands you control are every basic land type in addition to their other types. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Prismatic Strands +text=Prevent all damage that sources of the color of your choice would deal this turn. Flashback—Tap an untapped white creature you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={2}{W} +type=Instant +[/card] +[card] +name=Prismatic Ward +text=Enchant creature As Prismatic Ward comes into play, choose a color. Prevent all damage that would be dealt to enchanted creature by sources of the chosen color. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Prismwake Merrow +text=Flash When Prismwake Merrow comes into play, target permanent becomes the color or colors of your choice until end of turn. +mana={2}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=1 +[/card] +[card] +name=Prison Barricade +text=Defender (This creature can't attack.) Kicker {1}{W} (You may pay an additional {1}{W} as you play this spell.) If the kicker cost was paid, Prison Barricade comes into play with a +1/+1 counter on it and with "Prison Barricade can attack as though it didn't have defender." +mana={1}{W} +type=Creature +subtype=Wall +power=1 +toughness=3 +[/card] +[card] +name=Prison Term +text=Enchant creature Enchanted creature can't attack or block and its activated abilities can't be played. Whenever a creature comes into play under an opponent's control, you may attach Prison Term to that creature. +mana={1}{W}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Private Research +text=Enchant creature At the beginning of your upkeep, you may put a page counter on Private Research. When enchanted creature is put into a graveyard, draw a card for each page counter on Private Research. +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Prized Unicorn +text=All creatures able to block Prized Unicorn do so. +mana={3}{G} +type=Creature +subtype=Unicorn +power=2 +toughness=2 +[/card] +[card] +name=Probe +text=Kicker {1}{B} (You may pay an additional {1}{B} as you play this spell.) Draw three cards, then discard two cards. If the kicker cost was paid, target player discards two cards. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Proclamation of Rebirth +text=Return up to three target creature cards with converted mana cost 1 or less from your graveyard to the battlefield. Forecast - {5}{W}, Reveal Proclamation of Rebirth from your hand: Return target creature card with converted mana cost 1 or less from your graveyard to the battlefield. (Activate this ability only during your upkeep and only once each turn.) +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Profane Command +text=Choose two - Target player loses X life; or return target creature card with converted mana cost X or less from your graveyard to play; or target creature gets -X/-X until end of turn; or up to X target creatures gain fear until end of turn. +mana={X}{B}{B} +type=Sorcery +[/card] +[card] +name=Progenitus +abilities=legendary,shroud,unblockable,protection from white,protection from blue,protection from black,protection from red,protection from green +auto=@movedTo(this|graveyard):moveTo(ownerlibrary) && shuffle +#### +####The auto-line does not work for now! :( (0.9.1) +#### +text=Protection from everything If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead. +mana={W}{W}{U}{U}{B}{B}{R}{R}{G}{G} +type=Creature +subtype=Hydra Avatar +power=10 +toughness=10 +[/card] +[card] +name=Prohibit +text=Kicker {2} (You may pay an additional {2} as you play this spell.) Counter target spell if its converted mana cost is 2 or less. If the kicker cost was paid, counter that spell if its converted mana cost is 4 or less instead. +mana={1}{U} +type=Instant +[/card] +[card] +name=Promise of Power +text=Choose one - You draw five cards and you lose 5 life; or put a black Demon creature token with flying into play with power and toughness each equal to the number of cards in your hand as the token comes into play. Entwine {4} (Choose both if you pay the entwine cost.) +mana={2}{B}{B}{B} +type=Sorcery +[/card] +[card] +name=Propaganda +auto=lord(creature|opponentBattlefield) cantattack +auto=lord(creature|opponentBattlefield) {2}:-cantattack +text=Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Proper Burial +text=Whenever a creature you control is put into a graveyard from the battlefield, you gain life equal to that creature's toughness. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Prophecy +text=Reveal the top card of target opponent's library. If it's a land, you gain 1 life. That player then shuffles his or her library. Draw a card at the beginning of the next turn's upkeep. +mana={W} +type=Sorcery +[/card] +[card] +name=Prophetic Bolt +text=Prophetic Bolt deals 4 damage to target creature or player. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library. +mana={3}{U}{R} +type=Instant +[/card] +[card] +name=Protean Hulk +text=When Protean Hulk is put into a graveyard from the battlefield, search your library for any number of creature cards with total converted mana cost 6 or less and put them onto the battlefield. Then shuffle your library. +mana={5}{G}{G} +type=Creature +subtype=Beast +power=6 +toughness=6 +[/card] +[card] +name=Protean Hydra +text=Protean Hydra enters the battlefield with X +1/+1 counters on it. If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it. Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step. +mana={X}{G} +type=Creature +subtype=Hydra +power=0 +toughness=0 +[/card] +[card] +name=Protective Sphere +text={1}, Pay 1 life: Prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost. (Colorless mana prevents no damage.) +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Proteus Machine +text=Morph {0} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Proteus Machine is turned face up, it becomes the creature type of your choice. (This effect lasts indefinitely.) +mana={3} +type=Artifact Creature +subtype=Shapeshifter +power=2 +toughness=2 +[/card] +[card] +name=Proteus Staff +text={2}{U}, {T}: Put target creature on the bottom of its owner's library. That creature's controller reveals cards from the top of his or her library until he or she reveals a creature card. The player puts that card into play and the rest on the bottom of his or her library in any order. Play this ability only any time you could play a sorcery. +mana={3} +type=Artifact +[/card] +[card] +name=Provoke +text=Untap target creature you don't control. That creature blocks this turn if able. Draw a card. +mana={1}{G} +type=Instant +[/card] +[card] +name=Prowling Pangolin +text=When Prowling Pangolin comes into play, any player may sacrifice two creatures. If a player does, sacrifice Prowling Pangolin. +mana={3}{B}{B} +type=Creature +subtype=Anteater Beast +power=6 +toughness=5 +[/card] +[card] +name=Psionic Gift +target=creature +auto={T}:damage:1 target(creature,player) +text=Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to target creature or player." +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Psionic Sliver +auto=lord(sliver) {T}:damage:2 target(creature,player) && damage:3 controller +#"&&" has higher priority than "lord" in Wagic 0.9, so this card cannot be coded right now +text=All Sliver creatures have "{T}: This creature deals 2 damage to target creature or player and 3 damage to itself." +mana={4}{U} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Psychatog +text=Discard a card: Psychatog gets +1/+1 until end of turn. Remove two cards in your graveyard from the game: Psychatog gets +1/+1 until end of turn. +mana={1}{U}{B} +type=Creature +subtype=Atog +power=1 +toughness=2 +[/card] +[card] +name=Psychic Allergy +text=As Psychic Allergy enters the battlefield, choose a color. At the beginning of each opponent's upkeep, Psychic Allergy deals X damage to that player, where X is the number of nontoken permanents of the chosen color he or she controls. At the beginning of your upkeep, destroy Psychic Allergy unless you sacrifice two Islands. +mana={3}{U}{U} +type=Enchantment +[/card] +[card] +name=Psychic Battle +text=Whenever a player chooses one or more targets, each player reveals the top card of his or her library. The player who reveals the card with the highest converted mana cost may change the target or targets. If two or more cards are tied for highest cost, the target or targets remain unchanged. Changing targets this way doesn't trigger this ability. +mana={3}{U}{U} +type=Enchantment +[/card] +[card] +name=Psychic Membrane +text=Defender (This creature can't attack.) Whenever Psychic Membrane blocks, you may draw a card. +mana={2}{U} +type=Creature +subtype=Wall +power=0 +toughness=3 +[/card] +[card] +name=Psychic Overload +text=Enchant permanent When Psychic Overload enters the battlefield, tap enchanted permanent. Enchanted permanent doesn't untap during its controller's untap step. Enchanted permanent has "Discard two artifact cards: Untap this permanent." +mana={3}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Psychic Possession +text=Enchant opponent Skip your draw step. Whenever enchanted opponent draws a card, you may draw a card. +mana={2}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Psychic Puppetry +text=You may tap or untap target permanent. Splice onto Arcane {U} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={1}{U} +type=Instant +subtype=Arcane +[/card] +[card] +name=Psychic Purge +text=Psychic Purge deals 1 damage to target creature or player. When a spell or ability an opponent controls causes you to discard Psychic Purge, that player loses 5 life. +mana={U} +type=Sorcery +[/card] +[card] +name=Psychic Spear +text=Target player reveals his or her hand. You choose a Spirit or Arcane card from it. That player discards that card. +mana={B} +type=Sorcery +[/card] +[card] +name=Psychic Theft +text=Target player reveals his or her hand. You choose an instant or sorcery card from it and exile that card. You may cast that card for as long as it remains exiled. At the beginning of the next end step, if you haven't cast the card, return it to its owner's hand. +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Psychic Transfer +text=If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player. +mana={4}{U} +type=Sorcery +[/card] +[card] +name=Psychic Vortex +text=Cumulative upkeep—Draw a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your end step, sacrifice a land and discard your hand. +mana={2}{U}{U} +type=Enchantment +[/card] +[card] +name=Psychogenic Probe +text=Whenever a spell or ability causes a player to shuffle his or her library, Psychogenic Probe deals 2 damage to him or her. +mana={2} +type=Artifact +[/card] +[card] +name=Psychotic Episode +text=Target player reveals his or her hand and the top card of his or her library. You choose a card revealed this way. That player puts the chosen card on the bottom of his or her library. Madness {1}{B} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Psychotic Fury +text=Target multicolored creature gains double strike until end of turn. Draw a card. +mana={1}{R} +type=Instant +[/card] +[card] +name=Psychotic Haze +text=Psychotic Haze deals 1 damage to each creature and each player. Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +mana={2}{B}{B} +type=Instant +[/card] +[card] +name=Psychotrope Thallid +text=At the beginning of your upkeep, put a spore counter on Psychotrope Thallid. Remove three spore counters from Psychotrope Thallid: Put a 1/1 green Saproling creature token onto the battlefield. {1}, Sacrifice a Saproling: Draw a card. +mana={2}{G} +type=Creature +subtype=Fungus +power=1 +toughness=1 +[/card] +[card] +name=Puca's Mischief +text=At the beginning of your upkeep, you may exchange control of target nonland permanent you control and target nonland permanent an opponent controls with an equal or lesser converted mana cost. +mana={3}{U} +type=Enchantment +[/card] +[card] +name=Puffer Extract +text={X}, {T}: Target creature you control gets +X/+X until end of turn. Destroy it at end of turn. +mana={5} +type=Artifact +[/card] +[card] +name=Pull from Eternity +text=Put target face-up card that's removed from the game into its owner's graveyard. +mana={W} +type=Instant +[/card] +[card] +name=Pulling Teeth +text=Clash with an opponent. If you win, target player discards two cards. Otherwise, that player discards a card. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Pulmonic Sliver +text=All Sliver creatures have flying. All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead." +mana={3}{W}{W} +type=Creature +subtype=Sliver +power=3 +toughness=3 +[/card] +[card] +name=Pulse Tracker +text=Whenever Pulse Tracker attacks, each opponent loses 1 life. +mana={B} +type=Creature +subtype=Vampire Rogue +power=1 +toughness=1 +[/card] +[card] +name=Pulse of Llanowar +text=If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type. +mana={3}{G} +type=Enchantment +[/card] +[card] +name=Pulse of the Dross +text=Target player reveals three cards from his or her hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return Pulse of the Dross to its owner's hand. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Pulse of the Fields +text=You gain 4 life. Then if an opponent has more life than you, return Pulse of the Fields to its owner's hand. +mana={1}{W}{W} +type=Instant +[/card] +[card] +name=Pulse of the Forge +text=Pulse of the Forge deals 4 damage to target player. Then if that player has more life than you, return Pulse of the Forge to its owner's hand. +mana={1}{R}{R} +type=Instant +[/card] +[card] +name=Pulse of the Grid +text=Draw two cards, then discard a card. Then if an opponent has more cards in hand than you, return Pulse of the Grid to its owner's hand. +mana={1}{U}{U} +type=Instant +[/card] +[card] +name=Pulse of the Tangle +text=Put a 3/3 green Beast creature token onto the battlefield. Then if an opponent controls more creatures than you, return Pulse of the Tangle to its owner's hand. +mana={1}{G}{G} +type=Sorcery +[/card] +[card] +name=Pulsemage Advocate +text={T}: Return three target cards in an opponent's graveyard to his or her hand. Return target creature card from your graveyard to the battlefield. +mana={2}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=3 +[/card] +[card] +name=Pulverize +text=You may sacrifice two Mountains rather than pay Pulverize's mana cost. Destroy all artifacts. +mana={4}{R}{R} +type=Sorcery +[/card] +[card] +name=Punishing Fire +text=Punishing Fire deals 2 damage to target creature or player. Whenever an opponent gains life, you may pay {R}. If you do, return Punishing Fire from your graveyard to your hand. +mana={1}{R} +type=Instant +[/card] +[card] +name=Puppet Master +text=Enchant creature When enchanted creature is put into a graveyard, return that card to its owner's hand. If that card is returned to its owner's hand this way, you may pay {U}{U}{U}. If you do, return Puppet Master from your graveyard to your hand. +mana={U}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Puppet's Verdict +text=Flip a coin. If you win the flip, destroy all creatures with power 2 or less. If you lose the flip, destroy all creatures with power 3 or greater. +mana={1}{R}{R} +type=Instant +[/card] +[card] +name=Puppeteer Clique +text=Flying When Puppeteer Clique comes into play, put target creature card in an opponent's graveyard into play under your control. It has haste. At the end of your turn, remove it from the game. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) +mana={3}{B}{B} +type=Creature +subtype=Faerie Wizard +power=3 +toughness=2 +[/card] +[card] +name=Pure // Simple (Pure) +text=Destroy target multicolored permanent. rarity=U +mana={1}{R}{G} +type=Sorcery +[/card] +[card] +name=Pure // Simple (Simple) +text= Destroy all Auras and Equipment. +mana={1}{G}{W} +type=Sorcery +[/card] +[card] +name=Pure Intentions +text=Whenever a spell or ability an opponent controls causes you to discard cards this turn, return those cards from your graveyard to your hand. Whenever a spell or ability an opponent controls causes you to discard Pure Intentions, return Pure Intentions from your graveyard to your hand at the beginning of the next end step. +mana={W} +type=Instant +subtype=Arcane +[/card] +[card] +name=Pure Reflection +text=Whenever a player plays a creature spell, destroy all Reflections. Then that player puts a white Reflection creature token into play with power and toughness each equal to the converted mana cost of that spell. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Puresight Merrow +text={WU}, {Q}: Look at the top card of your library. You may remove that card from the game. ({Q} is the untap symbol.) +mana={WU}{WU} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=2 +[/card] +[card] +name=Purgatory +text=Whenever a nontoken creature is put into your graveyard from play, remove that card from the game. At the beginning of your upkeep, you may pay {4} and 2 life. If you do, return a card removed from the game with Purgatory to play. +mana={2}{W}{B} +type=Enchantment +[/card] +[card] +name=Purging Scythe +text=At the beginning of your upkeep, Purging Scythe deals 2 damage to the creature with the least toughness. If two or more creatures are tied for least toughness, you choose one. +mana={5} +type=Artifact +[/card] +[card] +name=Purity +text=Flying If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way. When Purity is put into a graveyard from anywhere, shuffle it into its owner's library. +mana={3}{W}{W}{W} +type=Creature +subtype=Elemental Incarnation +power=6 +toughness=6 +[/card] +[card] +name=Purraj of Urborg +text=Purraj of Urborg has first strike as long as it's attacking. Whenever a player plays a black spell, you may pay {B}. If you do, put a +1/+1 counter on Purraj of Urborg. +mana={3}{B}{B} +type=Legendary Creature +subtype=Cat Warrior +power=2 +toughness=3 +[/card] +[card] +name=Pursuit of Knowledge +text=If you would draw a card, you may put a study counter on Pursuit of Knowledge instead. Remove three study counters from Pursuit of Knowledge, Sacrifice Pursuit of Knowledge: Draw seven cards. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Put Away +text=Counter target spell. You may shuffle up to one target card from your graveyard into your library. +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Putrefaction +text=Whenever a player plays a green or white spell, that player discards a card. +mana={4}{B} +type=Enchantment +[/card] +[card] +name=Putrid Cyclops +text=When Putrid Cyclops comes into play, scry 1, then reveal the top card of your library. Putrid Cyclops gets -X/-X until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) +mana={2}{B} +type=Creature +subtype=Zombie Cyclops +power=3 +toughness=3 +[/card] +[card] +name=Putrid Raptor +text=Morph—Discard a Zombie card. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={4}{B}{B} +type=Creature +subtype=Zombie Lizard Beast +power=4 +toughness=4 +[/card] +[card] +name=Putrid Warrior +text=Whenever Putrid Warrior deals damage, choose one â€Eeach player loses 1 life; or each player gains 1 life. +mana={W}{B} +type=Creature +subtype=Zombie Soldier Warrior +power=2 +toughness=2 +[/card] +[card] +name=Pygmy Hippo +text=Whenever Pygmy Hippo attacks and isn't blocked, you may have defending player activate a mana ability of each land he or she controls and empty his or her mana pool. If you do, Pygmy Hippo assigns no combat damage this turn and at the beginning of your postcombat main phase, you add {X} to your mana pool, where X is the amount of mana emptied from defending player's mana pool this way. +mana={G}{U} +type=Creature +subtype=Hippo +power=2 +toughness=2 +[/card] +[card] +name=Pyramids +text={2}: Choose one â€EDestroy target Aura attached to a land; or the next time target land would be destroyed this turn, remove all damage from it instead. +mana={6} +type=Artifact +[/card] +[card] +name=Pyric Salamander +auto={R}:1/0 +auto=@next end:bury +####This is not what the card should do. Can't be coded right now! (0.10.1) +text={R}: Pyric Salamander gets +1/+0 until end of turn. Sacrifice Pyric Salamander at the beginning of the next end step. +mana={1}{R} +type=Creature +subtype=Salamander +power=1 +toughness=1 +[/card] +[card] +name=Pyroclast Consul +text=Kinship â€EAt the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Pyroclast Consul, you may reveal it. If you do, Pyroclast Consul deals 2 damage to each creature. +mana={3}{R}{R} +type=Creature +subtype=Elemental Shaman +power=3 +toughness=3 +[/card] +[card] +name=Pyrohemia +text=At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia. {R}: Pyrohemia deals 1 damage to each creature and each player. +mana={2}{R}{R} +type=Enchantment +[/card] +[card] +name=Pyrokinesis +text=You may exile a red card from your hand rather than pay Pyrokinesis's mana cost. Pyrokinesis deals 4 damage divided as you choose among any number of target creatures. +mana={4}{R}{R} +type=Instant +[/card] +[card] +name=Pyromancer Ascension +text=Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension. Whenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy. +mana={1}{R} +type=Enchantment +[/card] +[card] +name=Pyromancer's Swath +text=If an instant or sorcery source you control would deal damage to a creature or player, it deals that much damage plus 2 to that creature or player instead. At end of turn, discard your hand. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Pyromancy +text={3}, Discard a card at random: Pyromancy deals damage to target creature or player equal to the converted mana cost of the discarded card. +mana={2}{R}{R} +type=Enchantment +[/card] +[card] +name=Pyromania +text={1}{R}, Discard a card at random: Pyromania deals 1 damage to target creature or player. {1}{R}, Sacrifice Pyromania: Pyromania deals 1 damage to target creature or player. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Pyromatics +text=Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Pyromatics deals 1 damage to target creature or player. +mana={1}{R} +type=Instant +[/card] +[card] +name=Pyrotechnics +text=Pyrotechnics deals 4 damage divided as you choose among any number of target creatures and/or players. +mana={4}{R} +type=Sorcery +[/card] +[card] +name=Pyrrhic Revival +text=Each player returns each creature card in his or her graveyard to play with an additional -1/-1 counter on it. +mana={3}{WB}{WB}{WB} +type=Sorcery +[/card] +[card] +name=Qasali Ambusher +text=Reach If a creature is attacking you and you control a Forest and a Plains, you may play Qasali Ambusher without paying its mana cost and as though it had flash. +mana={1}{G}{W} +type=Creature +subtype=Cat Warrior +power=2 +toughness=3 +[/card] +[card] +name=Quag Vampires +text=Multikicker {1}{B} (You may pay an additional {1}{B} any number of times as you cast this spell.) Swampwalk Quag Vampires enters the battlefield with a +1/+1 counter on it for each time it was kicked. +mana={B} +type=Creature +subtype=Vampire Rogue +power=1 +toughness=1 +[/card] +[card] +name=Quagmire Lamprey +text=Whenever Quagmire Lamprey becomes blocked by a creature, put a -1/-1 counter on that creature. +mana={2}{B} +type=Creature +subtype=Fish +power=1 +toughness=1 +[/card] +[card] +name=Quagnoth +text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Shroud (This permanent can't be the target of spells or abilities.) When a spell or ability an opponent controls causes you to discard Quagnoth, return it to your hand. +mana={5}{G} +type=Creature +subtype=Beast +power=4 +toughness=5 +[/card] +[card] +name=Quarum Trench Gnomes +text={T}: If target Plains is tapped for mana, it produces colorless mana instead of white mana. (This effect doesn't end at end of turn.) +mana={3}{R} +type=Creature +subtype=Gnome +power=1 +toughness=1 +[/card] +[card] +name=Quash +text=Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. That player then shuffles his or her library. +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Quenchable Fire +text=Quenchable Fire deals 3 damage to target player. It deals an additional 3 damage to that player at the beginning of your next upkeep step unless he or she pays {U} before that step. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Quest for Ancient Secrets +text=Whenever a card is put into your graveyard from anywhere, you may put a quest counter on Quest for Ancient Secrets. Remove five quest counters from Quest for Ancient Secrets and sacrifice it: Target player shuffles his or her graveyard into his or her library. +mana={U} +type=Enchantment +[/card] +[card] +name=Quest for Pure Flame +text=Whenever a source you control deals damage to an opponent, you may put a quest counter on Quest for Pure Flame. Remove four quest counters from Quest for Pure Flame and sacrifice it: If any source you control would deal damage to a creature or player this turn, it deals double that damage to that creature or player instead. +mana={R} +type=Enchantment +[/card] +[card] +name=Quest for Renewal +text=Whenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal. As long as there are four or more quest counters on Quest for Renewal, untap all creatures you control during each other player's untap step. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Quest for Ula's Temple +text=At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on Quest for Ula's Temple. At the beginning of each end step, if there are three or more quest counters on Quest for Ula's Temple, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield. +mana={U} +type=Enchantment +[/card] +[card] +name=Quest for the Gemblades +text=Whenever a creature you control deals combat damage to a creature, you may put a quest counter on Quest for the Gemblades. Remove a quest counter from Quest for the Gemblades and sacrifice it: Put four +1/+1 counters on target creature. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Quest for the Goblin Lord +text=Whenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord. As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0. +mana={R} +type=Enchantment +[/card] +[card] +name=Quest for the Gravelord +text=Whenever a creature is put into a graveyard from the battlefield, you may put a quest counter on Quest for the Gravelord. Remove three quest counters from Quest for the Gravelord and sacrifice it: Put a 5/5 black Zombie Giant creature token onto the battlefield. +mana={B} +type=Enchantment +[/card] +[card] +name=Quest for the Holy Relic +text=Whenever you cast a creature spell, you may put a quest counter on Quest for the Holy Relic. Remove five quest counters from Quest for the Holy Relic and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, and attach it to a creature you control. Then shuffle your library. +mana={W} +type=Enchantment +[/card] +[card] +name=Quest for the Nihil Stone +text=Whenever an opponent discards a card, you may put a quest counter on Quest for the Nihil Stone. At the beginning of each opponent's upkeep, if that player has no cards in hand and Quest for the Nihil Stone has two or more quest counters on it, you may have that player lose 5 life. +mana={B} +type=Enchantment +[/card] +[card] +name=Questing Phelddagrif +text={G}: Questing Phelddagrif gets +1/+1 until end of turn. Target opponent puts a 1/1 green Hippo creature token onto the battlefield. {W}: Questing Phelddagrif gains protection from black and from red until end of turn. Target opponent gains 2 life. {U}: Questing Phelddagrif gains flying until end of turn. Target opponent may draw a card. +mana={1}{G}{W}{U} +type=Creature +subtype=Phelddagrif +power=4 +toughness=4 +[/card] +[card] +name=Quick Sliver +text=Flash Any player may play Sliver cards as though they had flash. +mana={1}{G} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=Quickchange +text=Target creature becomes the color or colors of your choice until end of turn. Draw a card. +mana={1}{U} +type=Instant +[/card] +[card] +name=Quicken +text=The next sorcery card you cast this turn can be cast as though it had flash. Draw a card. +mana={U} +type=Instant +[/card] +[card] +name=Quickening Licid +text={1}{W}, {T}: Quickening Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect. Enchanted creature has first strike. +mana={1}{W} +type=Creature +subtype=Licid +power=1 +toughness=1 +[/card] +[card] +name=Quicksilver Amulet +text={4}, {T}: You may put a creature card from your hand onto the battlefield. +mana={4} +type=Artifact +[/card] +[card] +name=Quicksilver Behemoth +text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) When Quicksilver Behemoth attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.) +mana={6}{U} +type=Creature +subtype=Beast +power=4 +toughness=5 +[/card] +[card] +name=Quicksilver Dagger +text=Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to target player. You draw a card." +mana={1}{U}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Quicksilver Dragon +text=Flying {U}: If target spell has only one target and that target is Quicksilver Dragon, change that spell's target to another creature. Morph {4}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={4}{U}{U} +type=Creature +subtype=Dragon +power=5 +toughness=5 +[/card] +[card] +name=Quicksilver Elemental +text={U}: Quicksilver Elemental gains all activated abilities of target creature until end of turn. (If any of the abilities use that creature's name, use this creature's name instead.) You may spend blue mana as though it were mana of any color to pay the activation costs of Quicksilver Elemental's abilities. +mana={3}{U}{U} +type=Creature +subtype=Elemental +power=3 +toughness=4 +[/card] +[card] +name=Quicksilver Fountain +text=At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land he or she controls of his or her choice. That land is an Island as long as it has a flood counter on it. At end of turn, if all lands in play are Islands, remove all flood counters from them. +mana={3} +type=Artifact +[/card] +[card] +name=Quicksilver Wall +text=Defender (This creature can't attack.) {4}: Return Quicksilver Wall to its owner's hand. Any player may activate this ability. +mana={2}{U} +type=Creature +subtype=Wall +power=1 +toughness=6 +[/card] +[card] +name=Quiet Disrepair +text=Enchant artifact or enchantment At the beginning of your upkeep, choose one — Destroy enchanted permanent; or you gain 2 life. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Quiet Speculation +text=Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles his or her library. +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Quietus Spike +text=Equipped creature has deathtouch. Whenever equipped creature deals combat damage to a player, that player loses half his or her life, rounded up. Equip {3} +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Quillmane Baku +text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Quillmane Baku. {1}, {T}, Remove X ki counters from Quillmane Baku: Return target creature with converted mana cost X or less to its owner's hand. +mana={4}{U} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Quillspike +text={BG}, Remove a -1/-1 counter from a creature you control: Quillspike gets +3/+3 until end of turn. +mana={2}{BG} +type=Creature +subtype=Beast +power=1 +toughness=1 +[/card] +[card] +name=Quirion Elves +text=As Quirion Elves comes into play, choose a color. {T}: Add {G} to your mana pool. {T}: Add one mana of the chosen color to your mana pool. +mana={1}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Quirion Explorer +text={T}: Add to your mana pool one mana of any color that a land an opponent controls could produce. +mana={1}{G} +type=Creature +subtype=Elf Druid Scout +power=1 +toughness=1 +[/card] +[card] +name=Quirion Ranger +text=Return a Forest you control to its owner's hand: Untap target creature. Activate this ability only once each turn. +mana={G} +type=Creature +subtype=Elf +power=1 +toughness=1 +[/card] +[card] +name=Quirion Sentinel +text=When Quirion Sentinel comes into play, add one mana of any color to your mana pool. +mana={1}{G} +type=Creature +subtype=Elf Druid +power=2 +toughness=1 +[/card] +[card] +name=Qumulox +text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying +mana={6}{U}{U} +type=Creature +subtype=Beast +power=5 +toughness=4 +[/card] +[card] +name=Rabble-Rouser +text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) {R}, {T}: Attacking creatures get +X/+0 until end of turn, where X is Rabble-Rouser's power. +mana={3}{R} +type=Creature +subtype=Goblin Shaman +power=1 +toughness=1 +[/card] +[card] +name=Rabid Wombat +text=Vigilance Rabid Wombat gets +2/+2 for each Aura attached to it. +mana={2}{G}{G} +type=Creature +subtype=Wombat +power=0 +toughness=1 +[/card] +[card] +name=Rack and Ruin +text=Destroy two target artifacts. +mana={2}{R} +type=Instant +[/card] +[card] +name=Radiant Kavu +text={R}{G}{W}: Prevent all combat damage blue creatures and black creatures would deal this turn. +mana={R}{G}{W} +type=Creature +subtype=Kavu +power=3 +toughness=3 +[/card] +[card] +name=Radiant's Dragoons +text=Echo {3}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Radiant's Dragoons enters the battlefield, you gain 5 life. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=5 +[/card] +[card] +name=Radiate +text=Choose target instant or sorcery spell that targets only a single permanent or player. Copy that spell for each other permanent or player the spell could target. Each copy targets a different one of those permanents and players. +mana={3}{R}{R} +type=Instant +[/card] +[card] +name=Rafiq of the Many +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains double strike until end of turn. +mana={1}{G}{W}{U} +type=Legendary Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] +[card] +name=Rag Dealer +text={2}{B}, {T}: Remove up to three target cards in a single graveyard from the game. +mana={B} +type=Creature +subtype=Human Rogue +power=1 +toughness=1 +[/card] +[card] +name=Rag Man +text={B}{B}{B}, {T}: Target opponent reveals his or her hand and discards a creature card at random. Activate this ability only during your turn. +mana={2}{B}{B} +type=Creature +subtype=Human Minion +power=2 +toughness=1 +[/card] +[card] +name=Ragamuffyn +text=Hellbent - {T}, Sacrifice a creature or land: Draw a card. Activate this ability only if you have no cards in hand. +mana={2}{B} +type=Creature +subtype=Zombie Cleric +power=2 +toughness=2 +[/card] +[card] +name=Rage Forger +text=When Rage Forger enters the battlefield, put a +1/+1 counter on each other Shaman creature you control. Whenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player. +mana={2}{R} +type=Creature +subtype=Elemental Shaman +power=2 +toughness=2 +[/card] +[card] +name=Ragged Veins +text=Flash Enchant creature Whenever enchanted creature is dealt damage, its controller loses that much life. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Raging Ravine +text=Raging Ravine enters the battlefield tapped. {T}: Add {R} or {G} to your mana pool. {2}{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land. +type=Land +[/card] +[card] +name=Raging Spirit +text={2}: Raging Spirit becomes colorless until end of turn. +mana={3}{R} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Raiding Party +text=Raiding Party can't be the target of white spells or abilities from white sources. Sacrifice an Orc: Each player may tap any number of untapped white creatures he or she controls. For each creature tapped this way, that player chooses up to two Plains. Then destroy all Plains that weren't chosen this way by any player. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Rain of Daggers +auto=foreach(creature|opponentinplay) life:-2 controller +auto=destroy all(creature|opponentinplay) +####Does not work as it should (0.10.1) +text=Destroy all creatures target opponent controls. You lose 2 life for each creature destroyed this way. +mana={4}{B}{B} +type=Sorcery +[/card] +[card] +name=Rain of Gore +text=If a spell or ability would cause its controller to gain life, that player loses that much life instead. +mana={B}{R} +type=Enchantment +[/card] +[card] +name=Rain of Rust +text=Choose one: Destroy target artifact; or destroy target land. Entwine {3}{R} (Choose both if you pay the entwine cost.) +mana={3}{R}{R} +type=Instant +[/card] +[card] +name=Rain of Salt +text=Destroy two target lands. +mana={4}{R}{R} +type=Sorcery +[/card] +[card] +name=Rainbow Crow +text=Flying {1}: Rainbow Crow becomes the color of your choice until end of turn. +mana={3}{U} +type=Creature +subtype=Bird +power=2 +toughness=2 +[/card] +[card] +name=Rainbow Efreet +text=Flying {U}{U}: Rainbow Efreet phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step. ) +mana={3}{U} +type=Creature +subtype=Efreet +power=3 +toughness=1 +[/card] +[card] +name=Rainbow Vale +auto={T}:add {G} && @end:moveto(opponentinplay) +auto={T}:add {R} && @end:moveto(opponentinplay) +auto={T}:add {W} && @end:moveto(opponentinplay) +auto={T}:add {B} && @end:moveto(opponentinplay) +auto={T}:add {U} && @end:moveto(opponentinplay) +text={T}: Add one mana of any color to your mana pool. An opponent gains control of Rainbow Vale at end of turn. +type=Land +[/card] +[card] +name=Raka Disciple +text={W}, {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. {U}, {T}: Target creature gains flying until end of turn. +mana={R} +type=Creature +subtype=Minotaur Wizard +power=1 +toughness=1 +[/card] +[card] +name=Raka Sanctuary +text=At the beginning of your upkeep, if you control a white or blue permanent, Raka Sanctuary deals 1 damage to target creature. If you control a white permanent and a blue permanent, Raka Sanctuary deals 3 damage to that creature instead. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Rakalite +text={2}: Prevent the next 1 damage that would be dealt to target creature or player this turn. Return Rakalite to its owner's hand at the beginning of the next end step. +mana={6} +type=Artifact +[/card] +[card] +name=Rakavolver +text=Kicker {1}{W} and/or {U} (You may pay an additional {1}{W} and/or {U} as you cast this spell.) If Rakavolver was kicked with its {1}{W} kicker, it enters the battlefield with two +1/+1 counters on it and with "Whenever Rakavolver deals damage, you gain that much life." If Rakavolver was kicked with its {U} kicker, it enters the battlefield with a +1/+1 counter on it and with flying. +mana={2}{R} +type=Creature +subtype=Volver +power=2 +toughness=2 +[/card] +[card] +name=Rakdos Augermage +text=First strike {T}: Reveal your hand and discard a card of target opponent's choice. Then that player reveals his or her hand and discards a card of your choice. Activate this ability only any time you could cast a sorcery. +mana={B}{B}{R} +type=Creature +subtype=Human Wizard +power=3 +toughness=2 +[/card] +[card] +name=Rakdos Guildmage +text=({(b/r)} can be paid with either {B} or {R}.) {3}{B}, Discard a card: Target creature gets -2/-2 until end of turn. {3}{R}: Put a 2/1 red Goblin creature token with haste onto the battlefield. Exile it at the beginning of the next end step. +mana={BR}{BR} +type=Creature +subtype=Zombie Shaman +power=2 +toughness=2 +[/card] +[card] +name=Rakdos Riteknife +text=Equipped creature gets +1/+0 for each blood counter on Rakdos Riteknife and has "{T}, Sacrifice a creature: Put a blood counter on Rakdos Riteknife." {B}{R}, Sacrifice Rakdos Riteknife: Target player sacrifices a permanent for each blood counter on Rakdos Riteknife. Equip {2} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Rakdos the Defiler +text=Flying, trample Whenever Rakdos the Defiler attacks, sacrifice half the non-Demon permanents you control, rounded up. Whenever Rakdos deals combat damage to a player, that player sacrifices half the non-Demon permanents he or she controls, rounded up. +mana={2}{B}{B}{R}{R} +type=Legendary Creature +subtype=Demon +power=7 +toughness=6 +[/card] +[card] +name=Raking Canopy +text=Whenever a creature with flying attacks you, Raking Canopy deals 4 damage to it. +mana={1}{G}{G} +type=Enchantment +[/card] +[card] +name=Raksha Golden Cub +auto=aslongas(this[equip]) lord(creature[cat]|myBattlefield) 2/2 +auto=aslongas(this[equip]) lord(creature[cat]|myBattlefield) double strike +#the above is a concept +text=Vigilance As long as Raksha Golden Cub is equipped, Cat creatures you control get +2/+2 and have double strike. +mana={5}{W}{W} +type=Legendary Creature +subtype=Cat Soldier +power=3 +toughness=4 +[/card] +[card] +name=Rally the Horde +text=Exile the top three cards of your library. If the last card exiled isn't a land, repeat this process until the last card exiled is a land. Put a 1/1 red Warrior creature token onto the battlefield for each nonland card exiled this way. +mana={5}{R} +type=Sorcery +[/card] +[card] +name=Rally the Righteous +text=Radiance - Untap target creature and each other creature that shares a color with it. Those creatures get +2/+0 until end of turn. +mana={1}{R}{W} +type=Instant +[/card] +[card] +name=Rally the Troops +text=Cast Rally the Troops only during the declare attackers step and only if you've been attacked this step. Untap all creatures you control. +mana={W} +type=Instant +[/card] +[card] +name=Ramosian Rally +text=If you control a Plains, you may tap an untapped creature you control rather than pay Ramosian Rally's mana cost. Creatures you control get +1/+1 until end of turn. +mana={3}{W} +type=Instant +[/card] +[card] +name=Rampant Elephant +text={G}: Target creature blocks Rampant Elephant this turn if able. +mana={3}{W} +type=Creature +subtype=Elephant +power=2 +toughness=2 +[/card] +[card] +name=Ramses Overdark +text={T}: Destroy target enchanted creature. +mana={2}{U}{U}{B}{B} +type=Legendary Creature +subtype=Human Assassin +power=4 +toughness=3 +[/card] +[card] +name=Ranger of Eos +text=When Ranger of Eos comes into play, you may search your library for up to two creature cards with converted mana cost 1 or less, reveal them, and put them into your hand. If you do, shuffle your library. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=2 +[/card] +[card] +name=Rank and File +text=When Rank and File enters the battlefield, all green creatures get -1/-1 until end of turn. +mana={2}{B}{B} +type=Creature +subtype=Zombie +power=3 +toughness=3 +[/card] +[card] +name=Ransack +text=Look at the top five cards of target player's library. Put any number of them on the bottom of that library in any order and the rest on top of the library in any order. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Rapid Decay +text=Exile up to three target cards from a single graveyard. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{B} +type=Instant +[/card] +[card] +name=Rapid Fire +text=Play Rapid Fire only before blockers are declared. Target creature gains first strike until end of turn. If it doesn't have rampage, that creature gains rampage 2 until end of turn. (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) +mana={3}{W} +type=Instant +[/card] +[card] +name=Rashida Scalebane +text={T}: Destroy target attacking or blocking Dragon. It can't be regenerated. You gain life equal to its power. +mana={3}{W}{W} +type=Legendary Creature +subtype=Human Soldier +power=3 +toughness=4 +[/card] +[card] +name=Rashka the Slayer +abilities=legendary,reach +auto=@blocked(creature[black]) from(this):1/2 +text=Reach (This creature can block creatures with flying.) Whenever Rashka blocks one or more black creatures, Rashka gets +1/+2 until end of turn. +mana={3}{W}{W} +type=Creature +subtype=Human Archer +power=3 +toughness=3 +[/card] +[card] +name=Rasputin Dreamweaver +text=Rasputin Dreamweaver comes into play with seven dream counters on it. Remove a dream counter from Rasputin: Add {1} to your mana pool. Remove a dream counter from Rasputin: Prevent the next 1 damage that would be dealt to Rasputin this turn. At the beginning of your upkeep, if Rasputin started the turn untapped, put a dream counter on it. Rasputin can't have more than seven dream counters on it. +mana={4}{W}{U} +type=Legendary Creature +subtype=Human Wizard +power=4 +toughness=1 +[/card] +[card] +name=Rathi Dragon +text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Rathi Dragon comes into play, sacrifice it unless you sacrifice two Mountains. +mana={2}{R}{R} +type=Creature +subtype=Dragon +power=5 +toughness=5 +[/card] +[card] +name=Rats' Feast +text=Exile X target cards from a single graveyard. +mana={X}{B} +type=Sorcery +[/card] +[card] +name=Ravaging Riftwurm +text=Kicker {4} (You may pay an additional {4} as you play this spell.) Vanishing 2 (This permanent comes into play with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) If the kicker cost was paid, Ravaging Riftwurm comes into play with three additional time counters on it. +mana={1}{G}{G} +type=Creature +subtype=Wurm +power=6 +toughness=6 +[/card] +[card] +name=Raven Familiar +text=Flying Echo {2}{U} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Raven Familiar enters the battlefield, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. +mana={2}{U} +type=Creature +subtype=Bird +power=1 +toughness=2 +[/card] +[card] +name=Raven Guild Initiate +text=Morph—Return a Bird you control to its owner's hand. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=4 +[/card] +[card] +name=Raven Guild Master +auto=@damaged(player) from(this):moveto(exile) target(*|opponentlibrary) +text=Whenever Raven Guild Master deals combat damage to a player, that player exiles the top ten cards of his or her library. Morph {2}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={1}{U}{U} +type=Creature +subtype=Human Wizard Mutant +power=1 +toughness=1 +[/card] +[card] +name=Raven's Crime +abilities=retrace +target=player +text=Target player discards a card. Retrace (You may play this card from your graveyard by discarding a land card in addition to paying its other costs.) +mana={B} +type=Sorcery +[/card] +[card] +name=Ravenous Rats +text=When Ravenous Rats comes into play, target opponent discards a card. +mana={1}{B} +type=Creature +subtype=Rat +power=1 +toughness=1 +[/card] +[card] +name=Ravenous Trap +text=If an opponent had three or more cards put into his or her graveyard from anywhere this turn, you may pay {0} rather than pay Ravenous Trap's mana cost. Exile all cards from target player's graveyard. +mana={2}{B}{B} +type=Instant +subtype=Trap +[/card] +[card] +name=Ravenous Vampire +text=Flying At the beginning of your upkeep, you may sacrifice a nonartifact creature. If you do, put a +1/+1 counter on Ravenous Vampire. If you don't, tap Ravenous Vampire. +mana={3}{B}{B} +type=Creature +subtype=Vampire +power=3 +toughness=3 +[/card] +[card] +name=Raving Oni-Slave +auto=aslongas(*[-demon]|mybattlefield) life:-3 controller +auto=@movedto(this|graveyard) from(Battlefield):aslongas(*[-demon]|mybattlefield)life:-3 controller +auto=@movedto(this|exile) from(Battlefield):aslongas(*[-demon]|mybattlefield)life:-3 controller +auto=@movedto(this|ownerhand) from(Battlefield):aslongas(*[-demon]|mybattlefield)life:-3 controller +####Tested ingame, does not work! +text=When Raving Oni-Slave enters the battlefield, you lose 3 life if you don't control a Demon. When Raving Oni-Slave leaves the battlefield, you lose 3 life if you don't control a Demon. +mana={1}{B} +type=Creature +subtype=Ogre Warrior +power=3 +toughness=3 +[/card] +[card] +name=Ray of Distortion +text=Destroy target artifact or enchantment. Flashback {4}{W}{W} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +mana={3}{W} +type=Instant +[/card] +[card] +name=Ray of Revelation +text=Destroy target enchantment. Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={1}{W} +type=Instant +[/card] +[card] +name=Rayne, Academy Chancellor +text=Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card, and if Rayne, Academy Chancellor is enchanted, you may draw another card. +mana={2}{U} +type=Legendary Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Raze +text=As an additional cost to play Raze, sacrifice a land. Destroy target land. +mana={R} +type=Sorcery +[/card] +[card] +name=Razia's Purification +text=Each player chooses three permanents he or she controls, then sacrifices the rest. +mana={4}{R}{W} +type=Sorcery +[/card] +[card] +name=Razia, Boros Archangel +text=Flying, vigilance, haste {T}: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead. +mana={4}{R}{R}{W}{W} +type=Legendary Creature +subtype=Angel +power=6 +toughness=3 +[/card] +[card] +name=Razing Snidd +text=When Razing Snidd enters the battlefield, return a black or red creature you control to its owner's hand. When Razing Snidd enters the battlefield, each player sacrifices a land. +mana={4}{B}{R} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Razor Barrier +text=Target permanent you control gains protection from artifacts or from the color of your choice until end of turn. +mana={1}{W} +type=Instant +[/card] +[card] +name=Razor Boomerang +text=Equipped creature has "{T}, Unattach Razor Boomerang: Razor Boomerang deals 1 damage to target creature or player. Return Razor Boomerang to its owner's hand." Equip {2} +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Razor Golem +text=Affinity for Plains (This spell costs {1} less to cast for each Plains you control.) Vigilance +mana={6} +type=Artifact Creature +subtype=Golem +power=3 +toughness=4 +[/card] +[card] +name=Razor Pendulum +text=At the end of each player's turn, if that player has 5 life or less, Razor Pendulum deals 2 damage to him or her. +mana={4} +type=Artifact +[/card] +[card] +name=Razorfin Abolisher +text={1}{U}, {T}: Return target creature with a counter on it to its owner's hand. +mana={2}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=2 +[/card] +[card] +name=Razorgrass Screen +text=Defender (This creature can't attack.) Razorgrass Screen blocks each turn if able. +mana={1} +type=Artifact Creature +subtype=Wall +power=2 +toughness=1 +[/card] +[card] +name=Razormane Masticore +text=First strike (This creature deals combat damage before creatures without first strike.) At the beginning of your upkeep, sacrifice Razormane Masticore unless you discard a card. At the beginning of your draw step, you may have Razormane Masticore deal 3 damage to target creature. +mana={5} +type=Artifact Creature +subtype=Masticore +power=5 +toughness=5 +[/card] +[card] +name=Reach of Branches +text=Put a 2/5 green Treefolk Shaman creature token onto the battlefield. Whenever a Forest enters the battlefield under your control, you may return Reach of Branches from your graveyard to your hand. +mana={4}{G} +type=Tribal Instant +subtype=Treefolk +[/card] +[card] +name=Read the Runes +text=Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent. +mana={X}{U} +type=Instant +[/card] +[card] +name=Reality Acid +text=Enchant permanent Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Reality Acid leaves the battlefield, enchanted permanent's controller sacrifices it. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Reality Ripple +text=Target artifact, creature, or land phases out. +mana={1}{U} +type=Instant +[/card] +[card] +name=Reality Strobe +text=Return target permanent to its owner's hand. Remove Reality Strobe from the game with three time counters on it. Suspend 3—{2}{U} (Rather than play this card from your hand, you may pay {2}{U} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) +mana={4}{U}{U} +type=Sorcery +[/card] +[card] +name=Reality Twist +text=Cumulative upkeep {1}{U}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If tapped for mana, Plains produce {R}, Swamps produce {G}, Mountains produce {W}, and Forests produce {B} instead of any other type. +mana={U}{U}{U} +type=Enchantment +[/card] +[card] +name=Realm Razer +text=When Realm Razer comes into play, remove all lands from the game. When Realm Razer leaves play, return the removed cards to play tapped under their owners' control. +mana={3}{R}{G}{W} +type=Creature +subtype=Beast +power=4 +toughness=2 +[/card] +[card] +name=Reap +text=Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you play Reap. +mana={1}{G} +type=Instant +[/card] +[card] +name=Reap and Sow +text=Choose one: Destroy target land; or search your library for a land card, put that card onto the battlefield, then shuffle your library. Entwine {1}{G} (Choose both if you pay the entwine cost.) +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Reaping the Graves +target=creature|myGraveyard +auto=moveto(myHand) +text=Return target creature card from your graveyard to your hand. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) +mana={2}{B} +type=Instant +[/card] +[card] +name=Reaping the Rewards +text=Buyback?Sacrifice a land. (You may sacrifice a land in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.) You gain 2 life. +mana={W} +type=Instant +[/card] +[card] +name=Rebel Informer +text=Rebel Informer can't be the target of white spells or abilities from white sources. {3}: Put target Rebel on the bottom of its owner's library. +mana={2}{B} +type=Creature +subtype=Human Mercenary Rebel +power=1 +toughness=2 +[/card] +[card] +name=Rebellion of the Flamekin +text=Whenever you clash, you may pay {1}. If you do, put a 3/1 red Elemental Shaman creature token into play. If you won, that token gains haste until end of turn. (This ability triggers after the clash ends.) +mana={3}{R} +type=Tribal Enchantment +subtype=Elemental +[/card] +[card] +name=Rebirth +text=Remove Rebirth from your deck before playing if you're not playing for ante. Each player may put the top card of his or her library into the ante. If a player does, his or her life total becomes 20. +mana={3}{G}{G}{G} +type=Sorcery +[/card] +[card] +name=Reborn Hero +text=Vigilance Threshold - As long as seven or more cards are in your graveyard, Reborn Hero has «When Reborn Hero is put into a graveyard from the battlefield, you may pay {W}{W}. If you do, return Reborn Hero to the battlefield under your control.» +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Reborn Hope +text=Return target multicolored card from your graveyard to your hand. +mana={G}{W} +type=Sorcery +[/card] +[card] +name=Rebound +text=Change the target of target spell that targets only a player. The new target must be a player. +mana={1}{U} +type=Instant +[/card] +[card] +name=Rebuff the Wicked +text=Counter target spell that targets a permanent you control. +mana={W} +type=Instant +[/card] +[card] +name=Rebuking Ceremony +text=Put two target artifacts on top of their owners' libraries. +mana={3}{G}{G} +type=Sorcery +[/card] +[card] +name=Recall +text=Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Remove Recall from the game. +mana={X}{X}{U} +type=Sorcery +[/card] +[card] +name=Recantation +text=At the beginning of your upkeep, you may put a verse counter on Recantation. {U}, Sacrifice Recantation: Return up to X target permanents to their owners' hands, where X is the number of verse counters on Recantation. +mana={3}{U}{U} +type=Enchantment +[/card] +[card] +name=Reciprocate +text=Remove from the game target creature that dealt damage to you this turn. +mana={W} +type=Instant +[/card] +[card] +name=Reckless Abandon +text=As an additional cost to cast Reckless Abandon, sacrifice a creature. Reckless Abandon deals 4 damage to target creature or player. +mana={R} +type=Sorcery +[/card] +[card] +name=Reckless Charge +text=Target creature gets +3/+0 and gains haste until end of turn. Flashback {2}{R} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +mana={R} +type=Sorcery +[/card] +[card] +name=Reckless Embermage +text={1}{R}: Reckless Embermage deals 1 damage to target creature or player and 1 damage to itself. +mana={3}{R} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Reckless Ogre +text=Whenever Reckless Ogre attacks alone, it gets +3/+0 until end of turn. +mana={3}{R} +type=Creature +subtype=Ogre +power=3 +toughness=2 +[/card] +[card] +name=Reckless Scholar +text={T}: Target player draws a card, then discards a card. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=1 +[/card] +[card] +name=Reckless Spite +text=Destroy two target nonblack creatures. You lose 5 life. +mana={1}{B}{B} +type=Instant +[/card] +[card] +name=Reckless Wurm +text=Trample Madness {2}{R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +mana={3}{R}{R} +type=Creature +subtype=Wurm +power=4 +toughness=4 +[/card] +[card] +name=Reclamation +auto=lord(creature[black]) cantattack +auto=lord(creature[black]) {S(land|myinplay)}:-cantattack +#### +####Like Propaganda (TMP) and Ghostly Prison (CHK), this card is way too unfair because the AI cannot activate this cards ability! (0.9.1) +#### +text=Black creatures have "This creature can't attack unless you sacrifice a land." +mana={2}{G}{W} +type=Enchantment +[/card] +[card] +name=Recoil +text=Return target permanent to its owner's hand. Then that player discards a card. +mana={1}{U}{B} +type=Instant +[/card] +[card] +name=Reconnaissance +text={0}: Remove target attacking creature you control from combat and untap it. Prevent all combat damage that would be dealt to and dealt by that creature this turn. +mana={W} +type=Enchantment +[/card] +[card] +name=Recoup +text=Target sorcery card in your graveyard gains flashback until end of turn. If you play that card this turn, its flashback cost becomes equal to its mana cost as you play it. (Mana cost includes color.) Flashback {3}{R} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Recross the Paths +text=Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Recuperate +text=Choose one - You gain 6 life; or prevent the next 6 damage that would be dealt to target creature this turn. +mana={3}{W} +type=Instant +[/card] +[card] +name=Recycle +text=Skip your draw step. Whenever you play a card, draw a card. Your maximum hand size is two. +mana={4}{G}{G} +type=Enchantment +[/card] +[card] +name=Red Mana Battery +text={2}, {T}: Put a charge counter on Red Mana Battery. {T}, Remove any number of charge counters from Red Mana Battery: Add {R} to your mana pool, then add an additional {R} to your mana pool for each charge counter removed this way. +mana={4} +type=Artifact +[/card] +[card] +name=Redeem +text=Prevent all damage that would be dealt this turn to up to two target creatures. +mana={1}{W} +type=Instant +[/card] +[card] +name=Redeem the Lost +text=Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return Redeem the Lost to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={1}{W} +type=Instant +[/card] +[card] +name=Reef Shaman +text={T}: Target land becomes the basic land type of your choice until end of turn. +mana={U} +type=Creature +subtype=Merfolk Shaman +power=0 +toughness=2 +[/card] +[card] +name=Reflect Damage +text=The next time a source of your choice would deal damage this turn, that damage is dealt to that source's controller instead. +mana={3}{R}{W} +type=Instant +[/card] +[card] +name=Reflecting Mirror +text={X}, {T}: Change the target of target spell with a single target if that target is you. The new target must be a player. X is twice the converted mana cost of that spell. +mana={4} +type=Artifact +[/card] +[card] +name=Reflecting Pool +text={T}: Add to your mana pool one mana of any type that a land you control could produce. +type=Land +[/card] +[card] +name=Refraction Trap +text=If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay Refraction Trap's mana cost. Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to target creature or player. +mana={3}{W} +type=Instant +subtype=Trap +[/card] +[card] +name=Refreshing Rain +text=If an opponent controls a Swamp and you control a Forest, you may cast Refreshing Rain without paying its mana cost. Target player gains 6 life. +mana={3}{G} +type=Instant +[/card] +[card] +name=Reign of Chaos +text=Choose one - Destroy target Plains and target white creature; or destroy target Island and target blue creature. +mana={2}{R}{R} +type=Sorcery +[/card] +[card] +name=Reign of Terror +auto=foreach(creature[green]) life:-2 controller +auto=foreach(creature[white]) life:-2 controller +auto=bury all(creature[white,green]) +text=Destroy all green creatures or all white creatures. They can't be regenerated. You lose 2 life for each creature put into a graveyard this way. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Reincarnation +text=Choose target creature. When that creature is put into a graveyard this turn, return a creature card from that graveyard to play under the control of that creature's owner. +mana={1}{G}{G} +type=Instant +[/card] +[card] +name=Reinforcements +text=Put up to three target creature cards from your graveyard on top of your library. +mana={W} +type=Instant +[/card] +[card] +name=Reins of Power +text=Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn. +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Reins of the Vinesteed +text=Enchant creature Enchanted creature gets +2/+2. When enchanted creature is put into a graveyard, you may return Reins of the Vinesteed from your graveyard to the battlefield attached to a creature that shares a creature type with that creature. +mana={3}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Reiterate +text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Copy target instant or sorcery spell. You may choose new targets for the copy. +mana={1}{R}{R} +type=Instant +[/card] +[card] +name=Reito Lantern +text={3}: Put target card in a graveyard on the bottom of its owner's library. +mana={2} +type=Artifact +[/card] +[card] +name=Rejuvenation Chamber +text=Fading 2 (This artifact enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) {T}: You gain 2 life. +mana={3} +type=Artifact +[/card] +[card] +name=Rekindled Flame +target=creature,player +text=Rekindled Flame deals 4 damage to target creature or player. At the beginning of your upkeep, if an opponent has no cards in hand, you may return Rekindled Flame from your graveyard to your hand. +mana={2}{R}{R} +type=Sorcery +[/card] +[card] +name=Release the Ants +text=Release the Ants deals 1 damage to target creature or player. Clash with an opponent. If you win, return Release the Ants to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={1}{R} +type=Instant +[/card] +[card] +name=Relentless Assault +text=Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. +mana={2}{R}{R} +type=Sorcery +[/card] +[card] +name=Relic Bane +target=artifact +auto=@each opponent upkeep:life:-2 targetcontroller +text=Enchant artifact Enchanted artifact has "At the beginning of your upkeep, you lose 2 life." +mana={1}{B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Relic Bind +text=Enchant artifact an opponent controls Whenever enchanted artifact becomes tapped, choose one - Relic Bind deals 1 damage to target player; or target player gains 1 life. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Relic Crush +text=Destroy target artifact or enchantment and up to one other target artifact or enchantment. +mana={4}{G} +type=Instant +[/card] +[card] +name=Relic Ward +text=You may cast Relic Ward as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant artifact Enchanted artifact has shroud. (It can't be the target of spells or abilities.) +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Relic of Progenitus +text={T}: Target player removes a card in his or her graveyard from the game. {1}, Remove Relic of Progenitus from the game: Remove all graveyards from the game. Draw a card. +mana={1} +type=Artifact +[/card] +[card] +name=Reliquary Tower +text=You have no maximum hand size. {T}: Add {1} to your mana pool. +type=Land +[/card] +[card] +name=Remand +text=Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. Draw a card. +mana={1}{U} +type=Instant +[/card] +[card] +name=Remedy +text=Prevent the next 5 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. +mana={1}{W} +type=Instant +[/card] +[card] +name=Remembrance +text=Whenever a nontoken creature you control is put into a graveyard from play, you may search your library for a creature card with the same name as that creature, reveal the card and put it into your hand. If you do, shuffle your library. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Remote Farm +text=Remote Farm comes into play tapped with two depletion counters on it. {T}, Remove a depletion counter from Remote Farm: Add {W}{W} to your mana pool. If there are no depletion counters on Remote Farm, sacrifice it. +type=Land +[/card] +[card] +name=Remove Enchantments +text=Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control. +mana={W} +type=Instant +[/card] +[card] +name=Rending Vines +text=Destroy target artifact or enchantment if its converted mana cost is less than or equal to the number of cards in your hand. Draw a card. +mana={1}{G}{G} +type=Instant +subtype=Arcane +[/card] +[card] +name=Renegade Warlord +text=First strike Whenever Renegade Warlord attacks, each other attacking creature gets +1/+0 until end of turn. +mana={4}{R} +type=Creature +subtype=Human Warrior +power=3 +toughness=3 +[/card] +[card] +name=Renewal +auto={s(land|myinplay)}:moveTo(myHand) target(land[basic]|myLibrary) +auto=@next upkeep:draw:1 +text=As an additional cost to cast Renewal, sacrifice a land. Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library. Draw a card at the beginning of the next turn's upkeep. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Renewing Touch +text=Shuffle any number of target creature cards from your graveyard into your library. +mana={G} +type=Sorcery +[/card] +[card] +name=Renounce +text=Sacrifice any number of permanents. You gain 2 life for each one sacrificed this way. +mana={1}{W} +type=Instant +[/card] +[card] +name=Reparations +text=Whenever an opponent plays a spell that targets you or a creature you control, you may draw a card. +mana={1}{W}{U} +type=Enchantment +[/card] +[card] +name=Repeal +text=Return target nonland permanent with converted mana cost X to its owner's hand. Draw a card. +mana={X}{U} +type=Instant +[/card] +[card] +name=Repel Intruders +text=Put two 1/1 white Kithkin Soldier creature tokens into play if {W} was spent to play Repel Intruders. Counter up to one target creature spell if {U} was spent to play Repel Intruders. (Do both if {W}{U} was spent.) +mana={3}{WU} +type=Instant +[/card] +[card] +name=Repentant Vampire +text=Flying Whenever a creature dealt damage by Repentant Vampire this turn is put into a graveyard, put a +1/+1 counter on Repentant Vampire. Threshold - As long as seven or more cards are in your graveyard, Repentant Vampire is white and has "{T}: Destroy target black creature." +mana={3}{B}{B} +type=Creature +subtype=Vampire +power=3 +toughness=3 +[/card] +[card] +name=Repercussion +text=Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller. +mana={1}{R}{R} +type=Enchantment +[/card] +[card] +name=Repopulate +text=Shuffle all creature cards from target player's graveyard into that player's library. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{G} +type=Instant +[/card] +[card] +name=Reprocess +text=Sacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Reroute +text=Change the target of target activated ability with a single target. Draw a card. +mana={1}{R} +type=Instant +[/card] +[card] +name=Rescue +text=Return target permanent you control to its owner's hand. +mana={U} +type=Instant +[/card] +[card] +name=Research // Development (Development) +text= Put a 3/1 red Elemental creature token onto the battlefield unless any opponent has you draw a card. Repeat this process two more times. +mana={3}{U}{R} +type=Instant +[/card] +[card] +name=Research // Development (Research) +text=Choose up to four cards you own from outside the game and shuffle them into your library. +mana={G}{U} +type=Instant +[/card] +[card] +name=Research the Deep +text=Draw a card. Clash with an opponent. If you win, return Research the Deep to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Reset +text=Play Reset only during an opponent's turn after his or her upkeep step. Untap all lands you control. +mana={U}{U} +type=Instant +[/card] +[card] +name=Reshape +text=As an additional cost to cast Reshape, sacrifice an artifact. Search your library for an artifact card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library. +mana={X}{U}{U} +type=Sorcery +[/card] +[card] +name=Resize +text=Target creature gets +3/+3 until end of turn. Recover {1}{G} (When a creature is put into your graveyard from the battlefield, you may pay {1}{G}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) +mana={1}{G} +type=Instant +[/card] +[card] +name=Resounding Silence +text=Remove target attacking creature from the game. Cycling {5}{G}{W}{U} ({5}{G}{W}{U}, Discard this card: Draw a card.) When you cycle Resounding Silence, remove up to two target attacking creatures from the game. +mana={3}{W} +type=Instant +[/card] +[card] +name=Resounding Wave +text=Return target permanent to its owner's hand. Cycling {5}{W}{U}{B} ({5}{W}{U}{B}, Discard this card: Draw a card.) When you cycle Resounding Wave, return two target permanents to their owners' hands. +mana={2}{U} +type=Instant +[/card] +[card] +name=Rest for the Weary +text=Target player gains 4 life. Landfall â€EIf you had a land enter the battlefield under your control this turn, that player gains 8 life instead. +mana={1}{W} +type=Instant +[/card] +[card] +name=Restless Dreams +text=As an additional cost to cast Restless Dreams, discard X cards. Return X target creature cards from your graveyard to your hand. +mana={B} +type=Sorcery +[/card] +[card] +name=Restock +text=Return two target cards from your graveyard to your hand. Remove Restock from the game. +mana={3}{G}{G} +type=Sorcery +[/card] +[card] +name=Restore Balance +text=Restore Balance is white. Suspend 6?{W} Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way. +type=Sorcery +[/card] +[card] +name=Retaliate +text=Destroy all creatures that dealt damage to you this turn. +mana={2}{W}{W} +type=Instant +[/card] +[card] +name=Retaliator Griffin +text=Flying Whenever a source an opponent controls deals damage to you, you may put that many +1/+1 counters on Retaliator Griffin. +mana={1}{R}{G}{W} +type=Creature +subtype=Griffin +power=2 +toughness=2 +[/card] +[card] +name=Retether +text=Return each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature on the battlefield remain in your graveyard.) +mana={3}{W} +type=Sorcery +[/card] +[card] +name=Rethink +text=Counter target spell unless its controller pays {X}, where X is its converted mana cost. +mana={2}{U} +type=Instant +[/card] +[card] +name=Retraced Image +text=Reveal a card in your hand, then put that card onto the battlefield if it has the same name as a permanent. +mana={U} +type=Sorcery +[/card] +[card] +name=Retribution +text=Choose two target creatures an opponent controls. That player chooses and sacrifices one of those creatures. Put a -1/-1 counter on the other. +mana={2}{R}{R} +type=Sorcery +[/card] +[card] +name=Retromancer +text=Whenever Retromancer becomes the target of a spell or ability, Retromancer deals 3 damage to that spell or ability's controller. +mana={2}{R}{R} +type=Creature +subtype=Viashino Shaman +power=3 +toughness=3 +[/card] +[card] +name=Return to Dust +text=Remove target artifact or enchantment from the game. If you played this spell during your main phase, you may remove up to one other target artifact or enchantment from the game. +mana={2}{W}{W} +type=Instant +[/card] +[card] +name=Reveillark +text=Flying When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Evoke {5}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +mana={4}{W} +type=Creature +subtype=Elemental +power=4 +toughness=3 +[/card] +[card] +name=Reveille Squad +text=Whenever one or more creatures attack you, if Reveille Squad is untapped, you may untap all creatures you control. +mana={2}{W}{W} +type=Creature +subtype=Human Rebel +power=3 +toughness=3 +[/card] +[card] +name=Reveka, Wizard Savant +auto={T}:damage:2 target(creature,player) && doesnotuntap +text={T}: Reveka, Wizard Savant deals 2 damage to target creature or player and doesn't untap during your next untap step. +mana={2}{U}{U} +type=Legendary Creature +subtype=Dwarf Wizard +power=0 +toughness=1 +[/card] +[card] +name=Revelation +text=All players play with their hands revealed. +mana={G} +type=World Enchantment +[/card] +[card] +name=Revelsong Horn +text={1}, {T}, Tap an untapped creature you control: Target creature gets +1/+1 until end of turn. +mana={2} +type=Artifact +[/card] +[card] +name=Revenant Patriarch +text=When Revenant Patriarch enters the battlefield, if {W} was spent to cast Revenant Patriarch, target player skips his or her next combat phase. Revenant Patriarch can't block. +mana={4}{B} +type=Creature +subtype=Spirit +power=4 +toughness=3 +[/card] +[card] +name=Reverberation +text=All damage that would be dealt this turn by target sorcery spell is dealt to that spell's controller instead. +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Revered Elder +text={1}: Prevent the next 1 damage that would be dealt to Revered Elder this turn. +mana={2}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=2 +[/card] +[card] +name=Revered Unicorn +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Revered Unicorn leaves the battlefield, you gain life equal to the number of age counters on it. +mana={1}{W} +type=Creature +subtype=Unicorn +power=2 +toughness=3 +[/card] +[card] +name=Reverent Mantra +text=You may remove a white card in your hand from the game rather than pay Reverent Mantra's mana cost. All creatures gain protection from the color of your choice until end of turn. +mana={3}{W} +type=Instant +[/card] +[card] +name=Reverent Silence +text=If you control a Forest, you may have each other player gain 6 life rather than pay Reverent Silence's mana cost. Destroy all enchantments. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Reversal of Fortune +text=Target opponent reveals his or her hand. You may copy an instant or sorcery card in it. If you do, you may cast the copy without paying its mana cost. +mana={4}{R}{R} +type=Sorcery +[/card] +[card] +name=Reverse Damage +text=The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. +mana={1}{W}{W} +color=White +type=Instant +[/card] +[card] +name=Reverse Polarity +alias=1362 +text=You gain X life, where X is twice the damage dealt to you so far this turn by artifacts. +mana={W}{W} +type=Instant +[/card] +[card] +name=Reverse the Sands +text=Redistribute any number of players' life totals. (Each of those players gets one life total back.) +mana={6}{W}{W} +type=Sorcery +[/card] +[card] +name=Revive the Fallen +text=Return target creature card in a graveyard to its owner's hand. Clash with an opponent. If you win, return Revive the Fallen to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Reviving Vapors +text=Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's converted mana cost. Put all other cards revealed this way into your graveyard. +mana={2}{W}{U} +type=Instant +[/card] +[card] +name=Reward the Faithful +text=Any number of target players each gains life equal to the highest converted mana cost among permanents you control. +mana={W} +type=Instant +[/card] +[card] +name=Rewards of Diversity +text=Whenever an opponent plays a multicolored spell, you gain 4 life. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Reweave +text=Target permanent's controller sacrifices it. If he or she does, that player reveals cards from the top of his or her library until he or she reveals a permanent card that shares a card type with the sacrificed permanent, puts that card into play, then shuffles his or her library. Splice onto Arcane {2}{U}{U} +mana={5}{U} +type=Instant +subtype=Arcane +[/card] +[card] +name=Rewind +text=Counter target spell, then untap up to four lands. +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Rhox +text=You may have Rhox assign its combat damage as though it weren't blocked. {2}{G}: Regenerate Rhox. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +mana={4}{G}{G} +type=Creature +subtype=Rhino Beast +power=5 +toughness=5 +[/card] +[card] +name=Rhys the Exiled +text=Whenever Rhys the Exiled attacks, you gain 1 life for each Elf you control. {B}, Sacrifice an Elf: Regenerate Rhys the Exiled. +mana={2}{G} +type=Legendary Creature +subtype=Elf Warrior +power=3 +toughness=2 +[/card] +[card] +name=Rhys the Redeemed +text={2}{GW}, {T}: Put a 1/1 green and white Elf Warrior creature token into play. {4}{GW}{GW}, {T}: For each creature token you control, put a token into play that's a copy of that creature. +mana={GW} +type=Legendary Creature +subtype=Elf Warrior +power=1 +toughness=1 +[/card] +[card] +name=Rhystic Cave +text={T}: Choose a color. Add one mana of that color to your mana pool unless any player pays {1}. Activate this ability only any time you could cast an instant. +type=Land +[/card] +[card] +name=Rhystic Circle +text={1}: Any player may pay {1}. If no one does, the next time a source of your choice would deal damage to you this turn, prevent that damage. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Rhystic Deluge +text={U}: Tap target creature unless its controller pays {1}. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Rhystic Lightning +text=Rhystic Lightning deals 4 damage to target creature or player unless that creature's controller or that player pays {2}. If he or she does, Rhystic Lightning deals 2 damage to the creature or player. +mana={2}{R} +type=Instant +[/card] +[card] +name=Rhystic Scrying +text=Draw three cards. Then, if any player pays {2}, discard three cards. +mana={2}{U}{U} +type=Sorcery +[/card] +[card] +name=Rhystic Shield +text=Creatures you control get +0/+1 until end of turn. They get an additional +0/+2 until end of turn unless any player pays {2}. +mana={1}{W} +type=Instant +[/card] +[card] +name=Rhystic Study +text=Whenever an opponent casts a spell, you may draw a card unless that player pays {1}. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Rhystic Syphon +text=Unless target player pays {3}, he or she loses 5 life and you gain 5 life. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Rhystic Tutor +text=Unless any player pays {2}, search your library for a card, put that card into your hand, then shuffle your library. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Ribbon Snake +text=Flying {2}: Ribbon Snake loses flying until end of turn. Any player may activate this ability. +mana={1}{U}{U} +type=Creature +subtype=Snake +power=2 +toughness=3 +[/card] +[card] +name=Ribbons of Night +text=Ribbons of Night deals 4 damage to target creature and you gain 4 life. If {U} was spent to play Ribbons of Night, draw a card. +mana={4}{B} +type=Sorcery +[/card] +[card] +name=Ricochet Trap +text=If an opponent cast a blue spell this turn, you may pay {R} rather than pay Ricochet Trap's mana cost. Change the target of target spell with a single target. +mana={3}{R} +type=Instant +subtype=Trap +[/card] +[card] +name=Riddle of Lightning +text=Choose target creature or player. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's converted mana cost to that creature or player. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={3}{R}{R} +type=Instant +[/card] +[card] +name=Riding the Dilu Horse +text=Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.) +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Rift Bolt +text=Rift Bolt deals 3 damage to target creature or player. Suspend 1?{R} (Rather than play this card from your hand, you may pay {R} and remove it from the game with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Rift Elemental +text={1}{R}, Remove a time counter from a permanent you control or suspended card you own: Rift Elemental gets +2/+0 until end of turn. +mana={R} +type=Creature +subtype=Elemental +power=1 +toughness=1 +[/card] +[card] +name=Riftmarked Knight +text=Protection from black; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Suspend 3—{1}{W}{W} (Rather than cast this card from your hand, you may pay {1}{W}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) When the last time counter is removed from Riftmarked Knight while it's exiled, put a 2/2 black Knight creature token with flanking, protection from white, and haste onto the battlefield. +mana={1}{W}{W} +type=Creature +subtype=Human Rebel Knight +power=2 +toughness=2 +[/card] +[card] +name=Riftstone Portal +text={T}: Add {1} to your mana pool. As long as Riftstone Portal is in your graveyard, lands you control have "{T}: Add {G} or {W} to your mana pool." +type=Land +[/card] +[card] +name=Riftsweeper +text=When Riftsweeper comes into play, choose target face-up card that's removed from the game. Its owner shuffles it into his or her library. +mana={1}{G} +type=Creature +subtype=Elf Shaman +power=2 +toughness=2 +[/card] +[card] +name=Riftwing Cloudskate +text=Flying When Riftwing Cloudskate comes into play, return target permanent to its owner's hand. Suspend 3?{1}{U} (Rather than play this card from your hand, you may pay {1}{U} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) +mana={3}{U}{U} +type=Creature +subtype=Illusion +power=2 +toughness=2 +[/card] +[card] +name=Righteous Aura +text={W}, Pay 2 life: The next time a source of your choice would deal damage to you this turn, prevent that damage. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Righteous Fury +auto=foreach(creature[tapped]) life:2 controller +auto=destroy all(creature[tapped]) +####Does not work as it should (0.10.1) +text=Destroy all tapped creatures. You gain 2 life for each creature destroyed this way. +mana={4}{W}{W} +type=Sorcery +[/card] +[card] +name=Righteous Indignation +text=Whenever a creature blocks a black or red creature, the blocking creature gets +1/+1 until end of turn. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Rime Transfusion +text=Enchant creature Enchanted creature gets +2/+1 and has «{S}i}: This creature can't be blocked this turn except by snow creatures.» ({S}i} can be paid with one mana from a snow permanent.) +mana={1}{B} +type=Enchantment +subtype=Aura Snow +[/card] +[card] +name=Rimebound Dead +text={S}i}: Regenerate Rimebound Dead. ({S}i} can be paid with one mana from a snow permanent.) +mana={B} +type=Creature +subtype=Skeleton Snow +power=1 +toughness=1 +[/card] +[card] +name=Rimefeather Owl +text=Flying Rimefeather Owl's power and toughness are each equal to the number of snow permanents on the battlefield. {1}{S}i}: Put an ice counter on target permanent. Permanents with ice counters on them are snow. +mana={5}{U}{U} +type=Creature +subtype=Bird Snow +power=* +toughness=* +[/card] +[card] +name=Rimehorn Aurochs +text=Trample Whenever Rimehorn Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. {2}{S}i}: Target creature blocks target creature this turn if able. ({S}i} can be paid with one mana from a snow permanent.) +mana={4}{G} +type=Creature +subtype=Aurochs Snow +power=3 +toughness=3 +[/card] +[card] +name=Rimescale Dragon +text=Flying {2}{S}i}: Tap target creature and put an ice counter on it. ({S}i} can be paid with one mana from a snow permanent.) Creatures with ice counters on them don't untap during their controllers' untap steps. +mana={5}{R}{R} +type=Creature +subtype=Dragon Snow +power=5 +toughness=5 +[/card] +[card] +name=Rimewind Cryomancer +text={1}, {T}: Counter target activated ability. Activate this ability only if you control four or more snow permanents. (Mana abilities can't be targeted.) +mana={3}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] +[card] +name=Ring of Gix +text=Echo {3} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {1}, {T}: Tap target artifact, creature, or land. +mana={3} +type=Artifact +[/card] +[card] +name=Ring of Immortals +text={3}, {T}: Counter target instant or Aura spell that targets a permanent you control. +mana={5} +type=Artifact +[/card] +[card] +name=Ring of Ma'rûf +text={5}, {T}, Exile Ring of Ma'rûf: The next time you would draw a card this turn, instead choose a card you own from outside the game and put it into your hand. +mana={5} +type=Artifact +[/card] +[card] +name=Ring of Renewal +auto=aslongas(*|myHand) {5}{T}:discard:1 && draw:2 controller >1 +# this does not work in WTH 0.10, make you discard a card when comes into play. +text={5}, {T}, Discard a card at random: Draw two cards. +mana={5} +type=Artifact +[/card] +[card] +name=Rings of Brighthearth +text=Whenever you play an activated ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy. +mana={3} +type=Artifact +[/card] +[card] +name=Ringskipper +text=Flying When Ringskipper is put into a graveyard from play, clash with an opponent. If you win, return Ringskipper to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={1}{U} +type=Creature +subtype=Faerie Wizard +power=1 +toughness=1 +[/card] +[card] +name=Riptide Biologist +text=Protection from Beasts Morph {2}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Riptide Chronologist +text={U}, Sacrifice Riptide Chronologist: Untap all creatures of the creature type of your choice. +mana={3}{U}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=3 +[/card] +[card] +name=Riptide Entrancer +text=Whenever Riptide Entrancer deals combat damage to a player, you may sacrifice it. If you do, gain control of target creature that player controls. (This effect doesn't end at end of turn.) Morph {U}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={1}{U}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Riptide Mangler +text={1}{U}: Change Riptide Mangler's power to target creature's power. (This effect lasts indefinitely.) +mana={1}{U} +type=Creature +subtype=Beast +power=0 +toughness=3 +[/card] +[card] +name=Riptide Pilferer +text=Whenever Riptide Pilferer deals combat damage to a player, that player discards a card. Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={1}{U} +type=Creature +subtype=Merfolk Rogue +power=1 +toughness=1 +[/card] +[card] +name=Riptide Replicator +text=As Riptide Replicator comes into play, choose a color and a creature type. Riptide Replicator comes into play with X charge counters on it. {4}, {T}: Put an X/X creature token of the chosen color and type into play, where X is the number of charge counters on Riptide Replicator. +mana={X}{4} +type=Artifact +[/card] +[card] +name=Riptide Shapeshifter +text={2}{U}{U}, Sacrifice Riptide Shapeshifter: Choose a creature type. Reveal cards from the top of your library until you reveal a creature card of that type. Put that card into play and shuffle the rest into your library. +mana={3}{U}{U} +type=Creature +subtype=Shapeshifter +power=3 +toughness=3 +[/card] +[card] +name=Riptide Survivor +text=Morph {1}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Riptide Survivor is turned face up, discard two cards, then draw three cards. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=1 +[/card] +[card] +name=Rise // Fall (Fall) +text= Target player reveals two cards at random from his or her hand, then discards each nonland card revealed this way. +mana={B}{R} +type=Sorcery +[/card] +[card] +name=Rise // Fall (Rise) +text=Return target creature card in a graveyard and target creature on the battlefield to their owners' hands. +mana={U}{B} +type=Sorcery +[/card] +[card] +name=Rise from the Grave +text=Put target creature card in a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types. +mana={4}{B} +type=Sorcery +[/card] +[card] +name=Rishadan Brigand +text=Flying When Rishadan Brigand comes into play, each opponent sacrifices a permanent unless he or she pays {3}. Rishadan Brigand can block only creatures with flying. +mana={4}{U} +type=Creature +subtype=Human Pirate +power=3 +toughness=2 +[/card] +[card] +name=Rishadan Cutpurse +text=When Rishadan Cutpurse comes into play, each opponent sacrifices a permanent unless he or she pays {1}. +mana={2}{U} +type=Creature +subtype=Human Pirate +power=1 +toughness=1 +[/card] +[card] +name=Rishadan Footpad +text=When Rishadan Footpad comes into play, each opponent sacrifices a permanent unless he or she pays {2}. +mana={3}{U} +type=Creature +subtype=Human Pirate +power=2 +toughness=2 +[/card] +[card] +name=Rishadan Pawnshop +text={2}, {T}: Shuffle target nontoken permanent you control into its owner's library. +mana={2} +type=Artifact +[/card] +[card] +name=Rising Waters +text=Lands don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player untaps a land he or she controls. +mana={3}{U} +type=Enchantment +[/card] +[card] +name=Risky Move +text=At the beginning of each player's upkeep, that player gains control of Risky Move. When you gain control of Risky Move from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature. +mana={3}{R}{R}{R} +type=Enchantment +[/card] +[card] +name=Rite of Consumption +text=As an additional cost to play Rite of Consumption, sacrifice a creature. Rite of Consumption deals damage equal to the sacrificed creature's power to target player. You gain life equal to the damage dealt this way. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Rite of Passage +auto=@damaged(creature|mybattlefield):counter(1/1) +# Following line doesn't work: game tries to put the counter on +# Rite of Passage, not on the damaged creature. +text=Whenever a creature you control is dealt damage, put a +1/+1 counter on it. (The damage is dealt before the counter is put on.) +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Rite of Replication +text=Kicker {5} (You may pay an additional {5} as you cast this spell.) Put a token onto the battlefield that's a copy of target creature. If Rite of Replication was kicked, put five of those tokens onto the battlefield instead. +mana={2}{U}{U} +type=Sorcery +[/card] +[card] +name=Rites of Flourishing +auto=@each my draw:draw:1 controller +auto=@each opponent draw:draw:1 opponent +text=At the beginning of each player's draw step, that player draws an additional card. Each player may play an additional land on each of his or her turns. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Rites of Initiation +text=Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way. +mana={R} +type=Instant +[/card] +[card] +name=Rites of Refusal +text=Discard any number of cards. Counter target spell unless its controller pays {3} for each card discarded this way. +mana={1}{U} +type=Instant +[/card] +[card] +name=Rites of Spring +text=Discard any number of cards. Search your library for that many basic land cards, reveal those cards, and put them into your hand. Then shuffle your library. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Rith's Charm +auto=may destroy target(land[-basic]) +auto=may token(Saproling,creature saproling,1/1,green)*3 +####NOT 100% CODABLE YET!! +text=Choose one - Destroy target nonbasic land; or put three 1/1 green Saproling creature tokens onto the battlefield; or prevent all damage a source of your choice would deal this turn. +mana={R}{G}{W} +type=Instant +[/card] +[card] +name=Rith, the Awakener +text=Flying Whenever Rith, the Awakener deals combat damage to a player, you may pay {2}{G}. If you do, choose a color. Put a 1/1 green Saproling creature token into play for each permanent of that color. +mana={3}{R}{G}{W} +type=Legendary Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] +name=Ritual of Subdual +text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If a land is tapped for mana, it produces colorless mana instead of any other type. +mana={4}{G}{G} +type=Enchantment +[/card] +[card] +name=Ritual of the Machine +target=(creature[-black;-artifact]) +alias=1194 +text=As an additional cost to cast Ritual of the Machine, sacrifice a creature. Gain control of target nonblack, nonartifact creature. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Rivalry +text=At the beginning of each player's upkeep, if that player controls more lands than any other, Rivalry deals 2 damage to him or her. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Rivals' Duel +text=Choose two target creatures that share no creature types. Each of those creatures deals damage equal to its power to the other. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=River Delta +text=River Delta doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from River Delta. {T}: Add {U} or {B} to your mana pool. Put a depletion counter on River Delta. +type=Land +[/card] +[card] +name=River of Tears +text={T}: Add {U} to your mana pool. If you played a land this turn, add {B} to your mana pool instead. +type=Land +[/card] +[card] +name=River's Grasp +text=If {U} was spent to play River's Grasp, return up to one target creature to its owner's hand. If {B} was spent to play River's Grasp, target player reveals his or her hand, you choose a nonland card from it, then that player discards that card. (Do both if {U}{B} was spent.) +mana={3}{UB} +type=Sorcery +[/card] +[card] +name=Riverfall Mimic +text=Whenever you play a spell that's both blue and red, Riverfall Mimic becomes 3/3 and is unblockable until end of turn. +mana={1}{UR} +type=Creature +subtype=Shapeshifter +power=2 +toughness=1 +[/card] +[card] +name=Rix Maadi, Dungeon Palace +text={T}: Add {1} to your mana pool. {1}{B}{R}, {T}: Each player discards a card. Activate this ability only any time you could cast a sorcery. +type=Land +[/card] +[card] +name=Roar of Jukai +text=If you control a Forest, each blocked creature gets +2/+2 until end of turn. Splice onto Arcane—An opponent gains 5 life. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={2}{G} +type=Instant +subtype=Arcane +[/card] +[card] +name=Roar of the Crowd +text=Choose a creature type. Roar of the Crowd deals damage to target creature or player equal to the number of permanents you control of the chosen type. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Roar of the Kha +text=Choose one - Creatures you control get +1/+1 until end of turn; or untap all creatures you control. Entwine {1}{W} (Choose both if you pay the entwine cost.) +mana={1}{W} +type=Instant +[/card] +[card] +name=Roar of the Wurm +text=Put a 6/6 green Wurm creature token into play. Flashback {3}{G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +mana={6}{G} +type=Sorcery +[/card] +[card] +name=Robber Fly +text=Flying Whenever Robber Fly becomes blocked, defending player discards all the cards in his or her hand, then draws that many cards. +mana={2}{R} +type=Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Roc Hatchling +text=Roc Hatchling enters the battlefield with four shell counters on it. At the beginning of your upkeep, remove a shell counter from Roc Hatchling. As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and has flying. +mana={R} +type=Creature +subtype=Bird +power=0 +toughness=1 +[/card] +[card] +name=Rock Hydra +text=Rock Hydra comes into play with X +1/+1 counters on it. For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage. {R}: Prevent the next 1 damage that would be dealt to Rock Hydra this turn. {R}{R}{R}: Put a +1/+1 counter on Rock Hydra. Play this ability only during your upkeep. +mana={X}{R}{R} +color=Red +type=Creature +subtype=Hydra +power=0 +toughness=0 +[/card] +[card] +name=Rock Jockey +text=You can't cast Rock Jockey if you've played a land this turn. You can't play lands if you've cast Rock Jockey this turn. +mana={2}{R} +type=Creature +subtype=Goblin +power=3 +toughness=3 +[/card] +[card] +name=Rock Slide +text=Rock Slide deals X damage divided as you choose among any number of target attacking or blocking creatures without flying. +mana={X}{R} +type=Instant +[/card] +[card] +name=Rocket Launcher +text={2}: Rocket Launcher deals 1 damage to target creature or player. Destroy Rocket Launcher at the beginning of the next end step. Activate this ability only if you've controlled Rocket Launcher continuously since the beginning of your most recent turn. +mana={4} +type=Artifact +[/card] +[card] +name=Rockshard Elemental +text=Double strike (This creature deals both first-strike and regular combat damage.) Morph {4}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={5}{R}{R} +type=Creature +subtype=Elemental +power=4 +toughness=3 +[/card] +[card] +name=Rofellos's Gift +text=Reveal any number of green cards in your hand. Return an enchantment card from your graveyard to your hand for each card revealed this way. +mana={G} +type=Sorcery +[/card] +[card] +name=Rogue Kavu +text=Whenever Rogue Kavu attacks alone, it gets +2/+0 until end of turn. +mana={1}{R} +type=Creature +subtype=Kavu +power=1 +toughness=1 +[/card] +[card] +name=Rogue Skycaptain +text=Flying At the beginning of your upkeep, put a wage counter on Rogue Skycaptain. You may pay {2} for each wage counter on it. If you don't, remove all wage counters from Rogue Skycaptain and an opponent gains control of it. +mana={2}{R} +type=Creature +subtype=Human Rogue Mercenary +power=3 +toughness=4 +[/card] +[card] +name=Rohgahh of Kher Keep +text=At the beginning of your upkeep, unless you pay {R}{R}{R}, an opponent gains control of Rohgahh of Kher Keep and all creatures you control named Kobolds of Kher Keep. If a player gains control of a creature this way, tap it. (This effect doesn't end at end of turn.) Creatures you control named Kobolds of Kher Keep get +2/+2. +mana={2}{B}{B}{R}{R} +type=Legendary Creature +subtype=Kobold +power=5 +toughness=5 +[/card] +[card] +name=Roil Elemental +text=Flying Landfall - Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental. +mana={3}{U}{U}{U} +type=Creature +subtype=Elemental +power=3 +toughness=2 +[/card] +[card] +name=Roiling Horror +text=Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life. Suspend X—{X}{B}{B}{B}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{B}{B}{B} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from Roiling Horror while it's exiled, target player loses 1 life and you gain 1 life. +mana={3}{B}{B} +type=Creature +subtype=Horror +power=* +toughness=* +[/card] +[card] +name=Roiling Terrain +text=Destroy target land, then Roiling Terrain deals damage to that land's controller equal to the number of land cards in that player's graveyard. +mana={2}{R}{R} +type=Sorcery +[/card] +[card] +name=Rolling Spoil +text=Destroy target land. If {B} was spent to play Rolling Spoil, all creatures get -1/-1 until end of turn. +mana={2}{G}{G} +type=Sorcery +[/card] +[card] +name=Rolling Thunder +text=Rolling Thunder deals X damage divided as you choose among any number of target creatures and/or players. +mana={X}{R}{R} +type=Sorcery +[/card] +[card] +name=Ronin Cliffrider +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever Ronin Cliffrider attacks, you may have it deal 1 damage to each creature defending player controls. +mana={3}{R}{R} +type=Creature +subtype=Human Samurai +power=2 +toughness=2 +[/card] +[card] +name=Ronin Warclub +text=Equipped creature gets +2/+1. Whenever a creature enters the battlefield under your control, attach Ronin Warclub to that creature. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.) +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Ronom Hulk +text=Protection from snow Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) +mana={4}{G} +type=Creature +subtype=Beast +power=5 +toughness=6 +[/card] +[card] +name=Ronom Serpent +abilities=cantattack +auto=aslongas(land[snow]|opponentBattlefield)-cantattack +text=Ronom Serpent can't attack unless defending player controls a snow land. When you control no snow lands, sacrifice Ronom Serpent. +mana={5}{U} +type=Creature +subtype=Serpent Snow +power=5 +toughness=6 +[/card] +[card] +name=Root Elemental +text=Morph {5}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Root Elemental is turned face up, you may put a creature card from your hand onto the battlefield. +mana={4}{G}{G} +type=Creature +subtype=Elemental +power=6 +toughness=5 +[/card] +[card] +name=Root Maze +auto=lord(artifact,land) tap +text=Artifacts and lands come into play tapped. +mana={G} +type=Enchantment +[/card] +[card] +name=Root Sliver +text=Root Sliver can't be countered. Sliver spells can't be countered by spells or abilities. +mana={3}{G} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Root-Kin Ally +text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Tap two untapped creatures you control: Root-Kin Ally gets +2/+2 until end of turn. +mana={4}{G}{G} +type=Creature +subtype=Elemental Warrior +power=3 +toughness=3 +[/card] +[card] +name=Rooting Kavu +text=When Rooting Kavu is put into a graveyard from play, you may remove Rooting Kavu from the game. If you do, shuffle all creature cards from your graveyard into your library. +mana={2}{G}{G} +type=Creature +subtype=Kavu +power=4 +toughness=3 +[/card] +[card] +name=Roots of Life +text=As Roots of Life comes into play, choose Islands or Swamps. Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life. +mana={1}{G}{G} +type=Enchantment +[/card] +[card] +name=Rootwater Depths +text={T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Rootwater Depths doesn't untap during your next untap step. +type=Land +[/card] +[card] +name=Rootwater Matriarch +text={T}: Gain control of target creature as long as that creature is enchanted. +mana={2}{U}{U} +type=Creature +subtype=Merfolk +power=2 +toughness=3 +[/card] +[card] +name=Rootwater Mystic +text={1}{U}: Look at the top card of target player's library. +mana={U} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=1 +[/card] +[card] +name=Rootwater Shaman +text=You may play Aura cards with enchant creature as though they had flash. +mana={2}{U} +type=Creature +subtype=Merfolk Shaman +power=2 +toughness=2 +[/card] +[card] +name=Rootwater Thief +text={U}: Rootwater Thief gains flying until end of turn. Whenever Rootwater Thief deals combat damage to a player, you may pay {2}. If you do, search that player's library for a card and exile it, then the player shuffles his or her library. +mana={1}{U} +type=Creature +subtype=Merfolk Rogue +power=1 +toughness=2 +[/card] +[card] +name=Rosheen Meanderer +text={T}: Add {4} to your mana pool. Spend this mana only on costs that contain {X}. +mana={3}{RG} +type=Legendary Creature +subtype=Giant Shaman +power=4 +toughness=4 +[/card] +[card] +name=Rotting Giant +text=Whenever Rotting Giant attacks or blocks, sacrifice it unless you remove a card in your graveyard from the game. +mana={1}{B} +type=Creature +subtype=Zombie Giant +power=3 +toughness=3 +[/card] +[card] +name=Rotting Rats +text=When Rotting Rats comes into play, each player discards a card. Unearth {1}{B} ({1}{B}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +mana={1}{B} +type=Creature +subtype=Zombie Rat +power=1 +toughness=1 +[/card] +[card] +name=Rough // Tumble (Rough) +text=Rough deals 2 damage to each creature without flying. rarity=U +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Rough // Tumble (Tumble) +text=Tumble deals 6 damage to each creature with flying. +mana={5}{R} +type=Sorcery +[/card] +[card] +name=Rouse +text=If you control a Swamp, you may pay 2 life rather than pay Rouse's mana cost. Target creature gets +2/+0 until end of turn. +mana={1}{B} +type=Instant +[/card] +[card] +name=Rout +text=You may play Rout any time you could play an instant if you pay {2} more to play it. Destroy all creatures. They can't be regenerated. +mana={3}{W}{W} +type=Sorcery +[/card] +[card] +name=Rowen +text=Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card. +mana={2}{G}{G} +type=Enchantment +[/card] +[card] +name=Royal Decree +text=Cumulative upkeep {W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever a Swamp, Mountain, black permanent, or red permanent becomes tapped, Royal Decree deals 1 damage to that permanent's controller. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Royal Herbalist +auto=moveto(exile) target(*[top]|library) && life:1 controller +text={2}, Exile the top card of your library: You gain 1 life. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Rubinia Soulsinger +text=You may choose not to untap Rubinia Soulsinger during your untap step. {T}: Gain control of target creature as long as you control Rubinia and Rubinia remains tapped. +mana={2}{G}{W}{U} +type=Legendary Creature +subtype=Faerie +power=2 +toughness=3 +[/card] +[card] +name=Ruby Leech +text=First strike Red spells you play cost {R} more to play. +mana={1}{R} +type=Creature +subtype=Leech +power=2 +toughness=2 +[/card] +[card] +name=Ruby Medallion +text=Red spells you play cost {1} less to play. +mana={2} +type=Artifact +[/card] +[card] +name=Rude Awakening +text=Choose one â€EUntap all lands you control; or until end of turn, lands you control become 2/2 creatures that are still lands. Entwine {2}{G} (Choose both if you pay the entwine cost.) +mana={4}{G} +type=Sorcery +[/card] +[card] +name=Ruham Djinn +text=First strike Ruham Djinn gets -2/-2 as long as white is the most common color among all permanents or is tied for most common. +mana={5}{W} +type=Creature +subtype=Djinn +power=5 +toughness=5 +[/card] +[card] +name=Ruin Ghost +text={W}, {T}: Exile target land you control, then return it to the battlefield under your control. +mana={1}{W} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Ruinous Minotaur +text=Whenever Ruinous Minotaur deals damage to an opponent, sacrifice a land. +mana={1}{R}{R} +type=Creature +subtype=Minotaur Warrior +power=5 +toughness=2 +[/card] +[card] +name=Rukh Egg +text=When Rukh Egg is put into a graveyard from the battlefield, put a 4/4 red Bird creature token with flying onto the battlefield at the beginning of the next end step. +mana={3}{R} +type=Creature +subtype=Egg +power=0 +toughness=3 +[/card] +[card] +name=Rule of Law +text=Each player can't play more than one spell each turn. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Rumbling Aftershocks +text=Whenever you cast a kicked spell, you may have Rumbling Aftershocks deal damage to target creature or player equal to the number of times that spell was kicked. +mana={4}{R} +type=Enchantment +[/card] +[card] +name=Rumbling Crescendo +text=At the beginning of your upkeep, you may put a verse counter on Rumbling Crescendo. {R}, Sacrifice Rumbling Crescendo: Destroy up to X target lands, where X is the number of verse counters on Rumbling Crescendo. +mana={3}{R}{R} +type=Enchantment +[/card] +[card] +name=Rummaging Wizard +text={2}{U}: Look at the top card of your library. You may put that card into your graveyard. +mana={3}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Run Wild +target=creature +text=Until end of turn, target creature gains trample and "{G}: Regenerate this creature." +mana={G} +type=Instant +[/card] +[card] +name=Rune Snag +text=Counter target spell unless its controller pays {2} plus an additional {2} for each card named Rune Snag in each graveyard. +mana={1}{U} +type=Instant +[/card] +[card] +name=Rune of Protection: Artifacts +text={W}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Rune of Protection: Black +text={W}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Rune of Protection: Blue +text={W}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Rune of Protection: Green +text={W}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Rune of Protection: Lands +text={W}: The next time a land source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Rune of Protection: Red +text={W}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Rune of Protection: White +text={W}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Rune-Tail, Kitsune Ascendant +text=When you have 30 or more life, flip Rune-Tail, Kitsune Ascendant. +mana={2}{W} +type=Legendary Creature +subtype=Fox Monk +power=2 +toughness=2 +[/card] +[card] +name=Rune-Tail, Kitsune Ascendant (Rune-Tail's Essence) +text=Prevent all damage that would be dealt to creatures you control. +mana={2}{W} +type=Legendary Enchantment +[/card] +[card] +name=Runeboggle +text=Counter target spell unless its controller pays {1}. Draw a card. +mana={2}{U} +type=Instant +[/card] +[card] +name=Runed Arch +text=Runed Arch comes into play tapped. {X}, {T}, Sacrifice Runed Arch: X target creatures with power 2 or less are unblockable this turn. +mana={3} +type=Artifact +[/card] +[card] +name=Runed Halo +text=As Runed Halo comes into play, name a card. You have protection from the chosen name. (You can't be targeted, dealt damage, or enchanted by anything with that name.) +mana={W}{W} +type=Enchantment +[/card] +[card] +name=Runed Stalactite +text=Equipped creature gets +1/+1 and is every creature type. Equip {2} +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Runeflare Trap +text=If an opponent drew three or more cards this turn, you may pay {R} rather than pay Runeflare Trap's mana cost. Runeflare Trap deals damage to target player equal to the number of cards in that player's hand. +mana={4}{R}{R} +type=Instant +subtype=Trap +[/card] +[card] +name=Runes of the Deus +text=Enchant creature As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.) As long as enchanted creature is green, it gets +1/+1 and has trample. +mana={4}{RG} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Runesword +text={3}, {T}: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would be put into a graveyard this turn, exile that creature instead. +mana={6} +type=Artifact +[/card] +[card] +name=Rupture +text=Sacrifice a creature. Rupture deals damage equal to that creature's power to each creature without flying and each player. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Rupture Spire +text=Rupture Spire comes into play tapped. When Rupture Spire comes into play, sacrifice it unless you pay {1}. {T}: Add one mana of any color to your mana pool. +type=Land +[/card] +[card] +name=Rush of Knowledge +text=Draw cards equal to the highest converted mana cost among permanents you control. +mana={4}{U} +type=Sorcery +[/card] +[card] +name=Rushing River +text=Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) Return target nonland permanent to its owner's hand. If Rushing River was kicked, return another target nonland permanent to its owner's hand. +mana={2}{U} +type=Instant +[/card] +[card] +name=Rushing-Tide Zubera +text=When Rushing-Tide Zubera is put into a graveyard from the battlefield, if 4 or more damage was dealt to it this turn, draw three cards. +mana={2}{U}{U} +type=Creature +subtype=Zubera Spirit +power=3 +toughness=3 +[/card] +[card] +name=Rushwood Grove +text=Rushwood Grove comes into play tapped. {T}: Put a storage counter on Rushwood Grove. {T}, Remove any number of storage counters from Rushwood Grove: Add {G} to your mana pool for each storage counter removed this way. +type=Land +[/card] +[card] +name=Rushwood Legate +text=If an opponent controls an Island and you control a Forest, you may play Rushwood Legate without paying its mana cost. +mana={2}{G} +type=Creature +subtype=Dryad +power=2 +toughness=1 +[/card] +[card] +name=Rust +text=Counter target activated ability from an artifact source. +mana={G} +type=Instant +[/card] +[card] +name=Rust Elemental +text=Flying At the beginning of your upkeep, sacrifice an artifact other than Rust Elemental. If you can't, tap Rust Elemental and you lose 4 life. +mana={4} +type=Artifact Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] +name=Rusting Golem +text=Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Rusting Golem's power and toughness are each equal to the number of fade counters on it. +mana={4} +type=Artifact Creature +subtype=Golem +power=* +toughness=* +[/card] +[card] +name=Ruthless Cullblade +text=Ruthless Cullblade gets +2/+1 as long as an opponent has 10 or less life. +mana={1}{B} +type=Creature +subtype=Vampire Warrior +power=2 +toughness=1 +[/card] +[card] +name=Rysorian Badger +text=Whenever Rysorian Badger attacks and isn't blocked, you may exile up to two target creature cards from defending player's graveyard. If you do, you gain 1 life for each card exiled this way and Rysorian Badger assigns no combat damage this turn. +mana={2}{G} +type=Creature +subtype=Badger +power=2 +toughness=2 +[/card] +[card] +name=Saber Ants +text=Whenever Saber Ants is dealt damage, you may put that many 1/1 green Insect creature tokens into play. +mana={3}{G} +type=Creature +subtype=Insect +power=2 +toughness=3 +[/card] +[card] +name=Sabertooth Alley Cat +text=Sabertooth Alley Cat attacks each turn if able. {1}{R}: Creatures without defender can't block Sabertooth Alley Cat this turn. +mana={1}{R}{R} +type=Creature +subtype=Cat +power=2 +toughness=1 +[/card] +[card] +name=Sabertooth Cobra +text=Whenever Sabertooth Cobra deals damage to a player, he or she gets a poison counter. That player gets another poison counter at the beginning of his or her next upkeep unless he or she pays {2} before that turn. (A player with ten or more poison counters loses the game.) +mana={2}{G} +type=Creature +subtype=Snake +power=2 +toughness=2 +[/card] +[card] +name=Sacellum Godspeaker +text={T}: Reveal any number of creature cards with power 5 or greater from your hand. Add {G} to your mana pool for each card revealed this way. +mana={2}{G} +type=Creature +subtype=Elf Druid +power=2 +toughness=2 +[/card] +[card] +name=Sacred Boon +text=Prevent the next 3 damage that would be dealt to target creature this turn. At end of turn, put a +0/+1 counter on that creature for each 1 damage prevented this way. +mana={1}{W} +type=Instant +[/card] +[card] +name=Sacred Ground +text=Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Sacred Guide +text={1}{W}, Sacrifice Sacred Guide: Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and remove all other cards revealed this way from the game. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Sacred Prey +text=When Sacred Prey becomes blocked, you gain 1 life. +mana={G} +type=Creature +subtype=Horse +power=1 +toughness=1 +[/card] +[card] +name=Sacred Rites +text=Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way. +mana={W} +type=Instant +[/card] +[card] +name=Sadistic Augermage +text=When Sadistic Augermage is put into a graveyard from play, each player puts a card from his or her hand on top of his or her library. +mana={2}{B} +type=Creature +subtype=Human Wizard +power=3 +toughness=1 +[/card] +[card] +name=Sadistic Hypnotist +text=Sacrifice a creature: Target player discards two cards. Play this ability only any time you could play a sorcery. +mana={3}{B}{B} +type=Creature +subtype=Human Minion +power=2 +toughness=2 +[/card] +[card] +name=Sadistic Sacrament +text=Kicker {7} (You may pay an additional {7} as you cast this spell.) Search target player's library for up to three cards, exile them, then that player shuffles his or her library. If Sadistic Sacrament was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles his or her library. +mana={B}{B}{B} +type=Sorcery +[/card] +[card] +name=Safe Haven +text={2}, {T}: Exile target creature you control. At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner's control. +type=Land +[/card] +[card] +name=Safe Passage +text=Prevent all damage that would be dealt to you and creatures you control this turn. +mana={2}{W} +type=Instant +[/card] +[card] +name=Safehold Sentry +text={2}{W}, {Q}: Safehold Sentry gets +0/+2 until end of turn. ({Q} is the untap symbol.) +mana={1}{W} +type=Creature +subtype=Elf Warrior +power=2 +toughness=2 +[/card] +[card] +name=Saffi Eriksdotter +text=Sacrifice Saffi Eriksdotter: When target creature is put into your graveyard from play this turn, return that card to play. +mana={G}{W} +type=Legendary Creature +subtype=Human Scout +power=2 +toughness=2 +[/card] +[card] +name=Sage Aven +text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Sage Aven comes into play, look at the top four cards of your library, then put them back in any order. +mana={3}{U} +type=Creature +subtype=Bird Wizard +power=1 +toughness=3 +[/card] +[card] +name=Sage Owl +text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Sage Owl comes into play, look at the top four cards of your library, then put them back in any order. +mana={1}{U} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Sage of Epityr +text=When Sage of Epityr comes into play, look at the top four cards of your library, then put them back in any order. +mana={U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Sage of Fables +text=Each other Wizard creature you control enters the battlefield with an additional +1/+1 counter on it. {2}, Remove a +1/+1 counter from a creature you control: Draw a card. +mana={2}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=2 +[/card] +[card] +name=Sage's Dousing +text=Counter target spell unless its controller pays {3}. If you control a Wizard, draw a card. +mana={2}{U} +type=Tribal Instant +subtype=Wizard +[/card] +[card] +name=Sages of the Anima +text=If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. +mana={3}{G}{U} +type=Creature +subtype=Elf Wizard +power=3 +toughness=4 +[/card] +[card] +name=Sailmonger +text={2}: Target creature gains flying until end of turn. Any player may play this ability. +mana={3}{U} +type=Creature +subtype=Human Monger +power=3 +toughness=3 +[/card] +[card] +name=Sakashima the Impostor +text=You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is still Sakashima the Impostor, it's still legendary, and it gains «{2}{U}{U}: Return Sakashima the Impostor to its owner's hand at the beginning of the next end step.» +mana={2}{U}{U} +type=Legendary Creature +subtype=Human Rogue +power=3 +toughness=1 +[/card] +[card] +name=Sakiko, Mother of Summer +text=Whenever a creature you control deals combat damage to a player, add that much {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps or phases end. +mana={4}{G}{G} +type=Legendary Creature +subtype=Snake Shaman +power=3 +toughness=3 +[/card] +[card] +name=Sakura-Tribe Springcaller +text=At the beginning of your upkeep, add {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps or phases end. +mana={3}{G} +type=Creature +subtype=Snake Shaman +power=2 +toughness=4 +[/card] +[card] +name=Saltcrusted Steppe +text={T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Saltcrusted Steppe. {1}, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of {G} and/or {W} to your mana pool. +type=Land +[/card] +[card] +name=Saltskitter +text=Whenever another creature comes into play, remove Saltskitter from the game. Return Saltskitter to play under its owner's control at end of turn. +mana={3}{W} +type=Creature +subtype=Wurm +power=3 +toughness=4 +[/card] +[card] +name=Salvage Titan +text=You may sacrifice three artifacts rather than pay Salvage Titan's mana cost. Remove three artifact cards in your graveyard from the game: Return Salvage Titan from your graveyard to your hand. +mana={4}{B}{B} +type=Artifact Creature +subtype=Golem +power=6 +toughness=4 +[/card] +[card] +name=Samite Alchemist +text={W}{W}, {T}: Prevent the next 4 damage that would be dealt this turn to target creature you control. Tap that creature. It doesn't untap during your next untap step. +mana={3}{W} +type=Creature +subtype=Human Cleric +power=0 +toughness=2 +[/card] +[card] +name=Samite Archer +text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. {T}: Samite Archer deals 1 damage to target creature or player. +mana={1}{W}{U} +type=Creature +subtype=Human Cleric Archer +power=1 +toughness=1 +[/card] +[card] +name=Samite Blessing +text=Enchant creature Enchanted creature has "{T}: The next time a source of your choice would deal damage to target creature this turn, prevent that damage." +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Samite Censer-Bearer +text={W}, Sacrifice Samite Censer-Bearer: Prevent the next 1 damage that would be dealt to each creature you control this turn. +mana={W} +type=Creature +subtype=Human Rebel Cleric +power=1 +toughness=1 +[/card] +[card] +name=Samite Elder +text={T}: Creatures you control gain protection from the colors of target permanent you control until end of turn. +mana={2}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=2 +[/card] +[card] +name=Samite Healer +text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. +mana={1}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Samite Ministration +text=Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life. +mana={1}{W} +type=Instant +[/card] +[card] +name=Samite Pilgrim +text=Domain - {T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control. +mana={1}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Samite Sanctuary +text={2}: Prevent the next 1 damage that would be dealt to target creature this turn. Any player may activate this ability. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Samurai of the Pale Curtain +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) If a permanent would be put into a graveyard, remove it from the game instead. +mana={W}{W} +type=Creature +subtype=Fox Samurai +power=2 +toughness=2 +[/card] +[card] +name=Sanctimony +text=Whenever an opponent taps a Mountain for mana, you may gain 1 life. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Sanctum Custodian +text={T}: Prevent the next 2 damage that would be dealt to target creature or player this turn. +mana={2}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=2 +[/card] +[card] +name=Sanctum Guardian +text=Sacrifice Sanctum Guardian: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. +mana={1}{W}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=4 +[/card] +[card] +name=Sand Golem +text=When a spell or ability an opponent controls causes you to discard Sand Golem, return Sand Golem from your graveyard to play at end of turn with a +1/+1 counter on it. +mana={5} +type=Artifact Creature +subtype=Golem +power=3 +toughness=3 +[/card] +[card] +name=Sand Silos +text=Sand Silos comes into play tapped. You may choose not to untap Sand Silos during your untap step. At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Sand Silos: Add {U} to your mana pool for each storage counter removed this way. +type=Land +[/card] +[card] +name=Sand Squid +text=Islandwalk You may choose not to untap Sand Squid during your untap step. {T}: Tap target creature. That creature doesn't untap during its controller's untap step as long as Sand Squid remains tapped. +mana={3}{U} +type=Creature +subtype=Squid Beast +power=2 +toughness=2 +[/card] +[card] +name=Sandals of Abdallah +text={2}, {T}: Target creature gains islandwalk until end of turn. When that creature is put into a graveyard from the battlefield this turn, destroy Sandals of Abdallah. +mana={4} +type=Artifact +[/card] +[card] +name=Sandbar Crocodile +text=Phasing +mana={4}{U} +type=Creature +subtype=Crocodile +power=6 +toughness=5 +[/card] +[card] +name=Sands of Time +text=Each player skips his or her untap step. At the beginning of each player's upkeep, that player simultaneously untaps each tapped artifact, creature, and land he or she controls and taps each untapped artifact, creature, and land he or she controls. +mana={4} +type=Artifact +[/card] +[card] +name=Sandsower +text=Tap three untapped creatures you control: Tap target creature. +mana={3}{W} +type=Creature +subtype=Spirit +power=1 +toughness=3 +[/card] +[card] +name=Sandstone Deadfall +text={T}, Sacrifice two lands and Sandstone Deadfall: Destroy target attacking creature. +mana={3} +type=Artifact +[/card] +[card] +name=Sandstone Needle +text=Sandstone Needle comes into play tapped with two depletion counters on it. {T}, Remove a depletion counter from Sandstone Needle: Add {R}{R} to your mana pool. If there are no depletion counters on Sandstone Needle, sacrifice it. +type=Land +[/card] +[card] +name=Sandstorm Eidolon +text={R}, Sacrifice Sandstorm Eidolon: Target creature can't block this turn. Whenever you cast a multicolored spell, you may return Sandstorm Eidolon from your graveyard to your hand. +mana={3}{R} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Sangrophage +text=At the beginning of your upkeep, tap Sangrophage unless you pay 2 life. +mana={B}{B} +type=Creature +subtype=Zombie +power=3 +toughness=3 +[/card] +[card] +name=Sanguine Bond +text=Whenever you gain life, target opponent loses that much life. +mana={3}{B}{B} +type=Enchantment +[/card] +[card] +name=Sanguine Praetor +text={B}, Sacrifice a creature: Destroy each creature with the same converted mana cost as the sacrificed creature. +mana={6}{B}{B} +type=Creature +subtype=Avatar +power=7 +toughness=5 +[/card] +[card] +name=Sanity Grinding +text=Chroma - Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent puts the top card of his or her library into his or her graveyard. Then put the cards you revealed this way on the bottom of your library in any order. +mana={U}{U}{U} +type=Sorcery +[/card] +[card] +name=Sapling of Colfenor +abilities=indestructible +text=Sapling of Colfenor is indestructible. Whenever Sapling of Colfenor attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand. +mana={3}{BG}{BG} +type=Legendary Creature +subtype=Treefolk Shaman +power=2 +toughness=5 +[/card] +[card] +name=Sapphire Charm +text=Choose one - Target player draws a card at the beginning of the next turn's upkeep; or target creature an opponent controls phases out; or target creature gains flying until end of turn. +mana={U} +type=Instant +[/card] +[card] +name=Sapphire Leech +text=Flying Blue spells you play cost {U} more to play. +mana={1}{U} +type=Creature +subtype=Leech +power=2 +toughness=2 +[/card] +[card] +name=Sapphire Medallion +text=Blue spells you play cost {1} less to play. +mana={2} +type=Artifact +[/card] +[card] +name=Saprazzan Breaker +text={U}: Put the top card of your library into your graveyard. If that card is a land card, Saprazzan Breaker is unblockable this turn. +mana={4}{U} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Saprazzan Cove +text=Saprazzan Cove comes into play tapped. {T}: Put a storage counter on Saprazzan Cove. {T}, Remove any number of storage counters from Saprazzan Cove: Add {U} to your mana pool for each storage counter removed this way. +type=Land +[/card] +[card] +name=Saprazzan Heir +text=Whenever Saprazzan Heir becomes blocked, you may draw three cards. +mana={1}{U} +type=Creature +subtype=Merfolk +power=1 +toughness=1 +[/card] +[card] +name=Saprazzan Legate +text=Flying If an opponent controls a Mountain and you control an Island, you may play Saprazzan Legate without paying its mana cost. +mana={3}{U} +type=Creature +subtype=Merfolk Soldier +power=1 +toughness=3 +[/card] +[card] +name=Saprazzan Raider +text=When Saprazzan Raider becomes blocked, return it to its owner's hand. +mana={2}{U} +type=Creature +subtype=Merfolk +power=1 +toughness=2 +[/card] +[card] +name=Saprazzan Skerry +text=Saprazzan Skerry comes into play tapped with two depletion counters on it. {T}, Remove a depletion counter from Saprazzan Skerry: Add {U}{U} to your mana pool. If there are no depletion counters on Saprazzan Skerry, sacrifice it. +type=Land +[/card] +[card] +name=Saproling Burst +text=Fading 7 (This enchantment enters the battlefield with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Saproling Burst: Put a green Saproling creature token onto the battlefield. It has "This creature's power and toughness are each equal to the number of fade counters on Saproling Burst." When Saproling Burst leaves the battlefield, destroy all tokens put onto the battlefield with Saproling Burst. They can't be regenerated. +mana={4}{G} +type=Enchantment +[/card] +[card] +name=Saproling Cluster +text={1}, Discard a card: Put a 1/1 green Saproling creature token onto the battlefield. Any player may activate this ability. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Saproling Infestation +text=Whenever a player pays a kicker cost, you put a 1/1 green Saproling creature token into play. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Saproling Symbiosis +text=You may play Saproling Symbiosis any time you could play an instant if you pay {2} more to play it. Put a 1/1 green Saproling creature token into play for each creature you control. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Sarcatog +text=Remove two cards in your graveyard from the game: Sarcatog gets +1/+1 until end of turn. Sacrifice an artifact: Sarcatog gets +1/+1 until end of turn. +mana={1}{B}{R} +type=Creature +subtype=Atog +power=1 +toughness=2 +[/card] +[card] +name=Sarcomancy +text=When Sarcomancy comes into play, put a 2/2 black Zombie creature token into play. At the beginning of your upkeep, if there are no Zombies in play, Sarcomancy deals 1 damage to you. +mana={B} +type=Enchantment +[/card] +[card] +name=Sarkhan Vol +text=+1: Creatures you control get +1/+1 and gain haste until end of turn. -2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. -6: Put five 4/4 red Dragon creature tokens with flying into play. +mana={2}{R}{G} +type=Planeswalker +subtype=Sarkhan +toughness=4 +[/card] +[card] +name=Sarpadian Empires, Vol. VII +text=As Sarpadian Empires, Vol. VII comes into play, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling. {3}, {T}: Put a 1/1 creature token of the chosen color and type into play. +mana={3} +type=Artifact +[/card] +[card] +name=Sasaya, Orochi Ascendant +text=Reveal your hand: If you have seven or more land cards in your hand, flip Sasaya, Orochi Ascendant. +mana={1}{G}{G} +type=Legendary Creature +subtype=Snake Monk +power=2 +toughness=3 +[/card] +[card] +name=Sasaya, Orochi Ascendant (Sasaya's Essence) +text=Whenever a land you control is tapped for mana, for each other land you control with the same name, add one mana to your mana pool of any type that land produced. +mana={1}{G}{G} +type=Legendary Enchantment +[/card] +[card] +name=Savaen Elves +text={G}{G}, {T}: Destroy target Aura attached to a land. +mana={G} +type=Creature +subtype=Elf +power=1 +toughness=1 +[/card] +[card] +name=Savage Beating +text=Cast Savage Beating only during your turn and only during combat. Choose one - Creatures you control gain double strike until end of turn; or untap all creatures you control and after this phase, there is an additional combat phase. Entwine {1}{R} (Choose both if you pay the entwine cost.) +mana={3}{R}{R} +type=Instant +[/card] +[card] +name=Savage Firecat +auto=counter(1/1,7) +auto=@tapped(land|myBattlefield):counter(1/1,-1) +text=Trample Savage Firecat comes into play with seven +1/+1 counters on it. Whenever you tap a land for mana, remove a +1/+1 counter from Savage Firecat. +mana={3}{R}{R} +type=Creature +subtype=Elemental Cat +power=0 +toughness=0 +[/card] +[card] +name=Savage Thallid +text=At the beginning of your upkeep, put a spore counter on Savage Thallid. Remove three spore counters from Savage Thallid: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: Regenerate target Fungus. +mana={3}{G}{G} +type=Creature +subtype=Fungus +power=5 +toughness=2 +[/card] +[card] +name=Savor the Moment +text=Take an extra turn after this one. Skip the untap step of that turn. +mana={1}{U}{U} +type=Sorcery +[/card] +[card] +name=Savra, Queen of the Golgari +text=Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature. Whenever you sacrifice a green creature, you may gain 2 life. +mana={2}{B}{G} +type=Legendary Creature +subtype=Elf Shaman +power=2 +toughness=2 +[/card] +[card] +name=Sawback Manticore +text={4}: Sawback Manticore gains flying until end of turn. {1}: Sawback Manticore deals 2 damage to target attacking or blocking creature. Play this ability only if Sawback Manticore is attacking or blocking and only once each turn. +mana={3}{R}{G} +type=Creature +subtype=Manticore +power=2 +toughness=4 +[/card] +[card] +name=Sawtooth Loon +text=Flying When Sawtooth Loon enters the battlefield, return a white or blue creature you control to its owner's hand. When Sawtooth Loon enters the battlefield, draw two cards, then put two cards from your hand on the bottom of your library. +mana={2}{W}{U} +type=Creature +subtype=Bird +power=2 +toughness=2 +[/card] +[card] +name=Sawtooth Ogre +text=Whenever Sawtooth Ogre blocks or becomes blocked by a creature, Sawtooth Ogre deals 1 damage to that creature at end of combat. +mana={2}{R}{R} +type=Creature +subtype=Ogre +power=3 +toughness=3 +[/card] +[card] +name=Sawtooth Thresher +text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) Remove two +1/+1 counters from Sawtooth Thresher: Sawtooth Thresher gets +4/+4 until end of turn. +mana={6} +type=Artifact Creature +subtype=Construct +power=1 +toughness=1 +[/card] +[card] +name=Scab-Clan Mauler +text=Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) Trample +mana={R}{G} +type=Creature +subtype=Human Berserker +power=1 +toughness=1 +[/card] +[card] +name=Scald +text=Whenever a player taps an Island for mana, Scald deals 1 damage to that player. +mana={1}{R} +type=Enchantment +[/card] +[card] +name=Scalding Salamander +text=Whenever Scalding Salamander attacks, you may have it deal 1 damage to each creature without flying defending player controls. +mana={2}{R} +type=Creature +subtype=Salamander +power=2 +toughness=1 +[/card] +[card] +name=Scale of Chiss-Goria +text=Flash Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) {T}: Target creature gets +0/+1 until end of turn. +mana={3} +type=Artifact +[/card] +[card] +name=Scalpelexis +text=Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Scalpelexis deals combat damage to a player, that player removes the top four cards of his or her library from the game. If two or more of those cards have the same name, repeat this process. +mana={4}{U} +type=Creature +subtype=Beast +power=1 +toughness=5 +[/card] +[card] +name=Scandalmonger +text={2}: Target player discards a card. Any player may play this ability but only any time he or she could play a sorcery. +mana={3}{B} +type=Creature +subtype=Boar Monger +power=3 +toughness=3 +[/card] +[card] +name=Scapegoat +text=As an additional cost to cast Scapegoat, sacrifice a creature. Return any number of target creatures you control to their owner's hand. +mana={W} +type=Instant +[/card] +[card] +name=Scapeshift +text=Sacrifice any number of lands. Search your library for that many land cards, put them onto the battlefield tapped, then shuffle your library. +mana={2}{G}{G} +type=Sorcery +[/card] +[card] +name=Scarab of the Unseen +text={T}, Sacrifice Scarab of the Unseen: Return all Auras attached to target permanent you own to their owners' hands. Draw a card at the beginning of the next turn's upkeep. +mana={2} +type=Artifact +[/card] +[card] +name=Scarblade Elite +text={T}, Exile an Assassin card from your graveyard: Destroy target creature. +mana={B}{B} +type=Creature +subtype=Elf Assassin +power=2 +toughness=2 +[/card] +[card] +name=Scarecrow +text={6}, {T}: Prevent all damage that would be dealt to you this turn by creatures with flying. +mana={5} +type=Artifact Creature +subtype=Scarecrow +power=2 +toughness=2 +[/card] +[card] +name=Scars of the Veteran +text=You may exile a white card from your hand rather than pay Scars of the Veteran's mana cost. Prevent the next 7 damage that would be dealt to target creature or player this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way. +mana={4}{W} +type=Instant +[/card] +[card] +name=Scarwood Bandits +text=Forestwalk {2}{G}, {T}: Unless target artifact's controller pays {2}, gain control of that artifact for as long as Scarwood Bandits remains on the battlefield. +mana={2}{G}{G} +type=Creature +subtype=Human Rogue +power=2 +toughness=2 +[/card] +[card] +name=Scatter the Seeds +text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Put three 1/1 green Saproling creature tokens into play. +mana={3}{G}{G} +type=Instant +[/card] +[card] +name=Scattering Stroke +text=Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add {X} to your mana pool, where X is that spell's converted mana cost. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Scattershot +target=creature +auto=damage:1 +text=Scattershot deals 1 damage to target creature. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) +mana={2}{R} +type=Instant +[/card] +[card] +name=Scavenging Ghoul +text=At end of turn, put a corpse counter on Scavenging Ghoul for each creature put into a graveyard from play that turn. Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul. +mana={3}{B} +color=Black +type=Creature +subtype=Ghoul +power=2 +toughness=2 +[/card] +[card] +name=Scent of Brine +text=Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way. +mana={1}{U} +type=Instant +[/card] +[card] +name=Scent of Cinder +text=Reveal any number of red cards in your hand. Scent of Cinder deals X damage to target creature or player, where X is the number of cards revealed this way. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Scent of Ivy +text=Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way. +mana={G} +type=Instant +[/card] +[card] +name=Scent of Jasmine +text=Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way. +mana={W} +type=Instant +[/card] +[card] +name=Scent of Nightshade +text=Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way. +mana={1}{B} +type=Instant +[/card] +[card] +name=Scepter of Fugue +text={1}{B}, {T}: Target player discards a card. Play this ability only during your turn. +mana={B}{B} +type=Artifact +[/card] +[card] +name=Schismotivate +text=Target creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn. +mana={1}{U}{R} +type=Instant +[/card] +[card] +name=School of Piranha +text=At the beginning of your upkeep, sacrifice School of Piranha unless you pay {1}{U}. +mana={1}{U} +type=Creature +subtype=Fish +power=3 +toughness=3 +[/card] +[card] +name=Scion of the Ur-Dragon +text=Flying {2}: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle your library. +mana={W}{U}{B}{R}{G} +type=Legendary Creature +subtype=Dragon Avatar +power=4 +toughness=4 +[/card] +[card] +name=Scorched Earth +text=As an additional cost to play Scorched Earth, discard X land cards. Destroy X target lands. +mana={X}{R} +type=Sorcery +[/card] +[card] +name=Scorched Ruins +text=If Scorched Ruins would enter the battlefield, sacrifice two untapped lands instead. If you do, put Scorched Ruins onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {4} to your mana pool. +type=Land +[/card] +[card] +name=Scorching Lava +text=Kicker {R} (You may pay an additional {R} as you play this spell.) Scorching Lava deals 2 damage to target creature or player. If the kicker cost was paid, that creature can't be regenerated this turn and if it would be put into a graveyard this turn, remove it from the game instead. +mana={1}{R} +type=Instant +[/card] +[card] +name=Scorching Missile +text=Scorching Missile deals 4 damage to target player. Flashback {9}{R} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Scorching Winds +text=Play Scorching Winds only during the declare attackers step and only if you are the defending player. Scorching Winds deals 1 damage to each attacking creature. +mana={R} +type=Instant +[/card] +[card] +name=Scoria Wurm +text=At the beginning of your upkeep, flip a coin. If you lose the flip, return Scoria Wurm to its owner's hand. +mana={4}{R} +type=Creature +subtype=Wurm +power=7 +toughness=7 +[/card] +[card] +name=Scornful Egotist +text=Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={7}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Scour +text=Exile target enchantment. Search its controller's graveyard, hand, and library for all cards with the same name as that enchantment and exile them. That player then shuffles his or her library. +mana={2}{W}{W} +type=Instant +[/card] +[card] +name=Scourge Devil +text=When Scourge Devil comes into play, creatures you control get +1/+0 until end of turn. Unearth {2}{R} ({2}{R}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +mana={4}{R} +type=Creature +subtype=Devil +power=3 +toughness=3 +[/card] +[card] +name=Scourge of Numai +text=At the beginning of your upkeep, you lose 2 life if you don't control an Ogre. +mana={3}{B} +type=Creature +subtype=Demon Spirit +power=4 +toughness=4 +[/card] +[card] +name=Scourge of the Nobilis +target=creature +text=Enchant creature As long as enchanted creature is red, it gets +1/+1 and has "{RW}: This creature gets +1/+0 until end of turn." As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Whenever it deals damage, its controller gains that much life.) +mana={2}{RW} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Scouting Trek +text=Search your library for any number of basic land cards. Reveal those cards, then shuffle your library and put them on top of it. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Scrabbling Claws +text={T}: Target player removes a card in his or her graveyard from the game. {1}, Sacrifice Scrabbling Claws: Remove target card in a graveyard from the game. Draw a card. +mana={1} +type=Artifact +[/card] +[card] +name=Scrapbasket +text={1}: Scrapbasket becomes all colors until end of turn. +mana={4} +type=Artifact Creature +subtype=Scarecrow +power=3 +toughness=2 +[/card] +[card] +name=Screams from Within +text=Enchant creature Enchanted creature gets -1/-1. When enchanted creature is put into a graveyard, return Screams from Within from your graveyard to the battlefield. +mana={1}{B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Screeching Buzzard +text=Flying When Screeching Buzzard is put into a graveyard from play, each opponent discards a card. +mana={3}{B} +type=Creature +subtype=Bird +power=2 +toughness=2 +[/card] +[card] +name=Screeching Griffin +text=Flying {R}: Target creature can't block Screeching Griffin this turn. +mana={3}{W} +type=Creature +subtype=Griffin +power=2 +toughness=2 +[/card] +[card] +name=Scrib Nibblers +text={T}: Exile the top card of target player's library. If it's a land card, you gain 1 life. Landfall â€EWhenever a land enters the battlefield under your control, you may untap Scrib Nibblers. +mana={2}{B} +type=Creature +subtype=Rat +power=1 +toughness=1 +[/card] +[card] +name=Scroll Rack +text={1}, {T}: Remove any number of cards in your hand from the game face down. Put that many cards from the top of your library into your hand. Then look at the removed cards and put them on top of your library in any order. +mana={2} +type=Artifact +[/card] +[card] +name=Scrounge +text=Target opponent chooses an artifact card in his or her graveyard. Put that card onto the battlefield under your control. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Scryb Ranger +text=Flash (You may play this spell any time you could play an instant.) Flying, protection from blue Return a Forest you control to its owner's hand: Untap target creature. Play this ability only once each turn. +mana={1}{G} +type=Creature +subtype=Faerie +power=1 +toughness=1 +[/card] +[card] +name=Scrying Glass +text={3}, {T}: Choose a number greater than 0 and a color. Target opponent reveals his or her hand. If that opponent reveals exactly the chosen number of cards of the chosen color, you draw a card. +mana={2} +type=Artifact +[/card] +[card] +name=Scrying Sheets +text={T}: Add {1} to your mana pool. {1}{S}i}, {T}: Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. ({S}i} can be paid with one mana from a snow permanent.) +type=Land +subtype=Snow +[/card] +[card] +name=Scute Mob +auto=@each my upkeep:aslongas(land|mybattlefield) counter(1/1,4) >4 +#@each + aslongas + > will only trigger once, which is incorrect... +text=At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob. +mana={G} +type=Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Scuttlemutt +text={T}: Add one mana of any color to your mana pool. {T}: Target creature becomes the color or colors of your choice until end of turn. +mana={3} +type=Artifact Creature +subtype=Scarecrow +power=2 +toughness=2 +[/card] +[card] +name=Scythe of the Wretched +text=Equipped creature gets +2/+2. Whenever a creature dealt damage by equipped creature this turn is put into a graveyard, return that card to play under your control. Attach Scythe of the Wretched to that creature. Equip {4} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Sea Drake +text=Flying When Sea Drake enters the battlefield, return two target lands you control to their owner's hand. +mana={2}{U} +type=Creature +subtype=Drake +power=4 +toughness=3 +[/card] +[card] +name=Sea Kings' Blessing +text=Any number of target creatures become blue until end of turn. +mana={U} +type=Instant +[/card] +[card] +name=Sea Snidd +text={T}: Target land becomes the basic land type of your choice until end of turn. +mana={4}{U} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Sea Troll +text={U}: Regenerate Sea Troll. Activate this ability only if Sea Troll blocked or was blocked by a blue creature this turn. +mana={2}{U} +type=Creature +subtype=Troll +power=2 +toughness=1 +[/card] +[card] +name=Sea's Claim +text=Enchant land (Target a land as you play this. This card comes into play attached to that land.) Enchanted land is an Island. +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Seafarer's Quay +text=Blue legendary creatures you control have "bands with other legendary creatures." +type=Land +[/card] +[card] +name=Sealed Fate +text=Look at the top X cards of target opponent's library. Remove one of those cards from the game and put the rest back on top of that player's library in any order. +mana={X}{U}{B} +type=Sorcery +[/card] +[card] +name=Search for Survivors +text=Reorder your graveyard at random. An opponent chooses a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, exile it. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Search for Tomorrow +text=Search your library for a basic land card and put it into play. Then shuffle your library. Suspend 2?{G} (Rather than play this card from your hand, you may pay {G} and remove it from the game with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Searing Blaze +text=Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls. Landfall â€EIf you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead. +mana={R}{R} +type=Instant +[/card] +[card] +name=Searing Meditation +text=Whenever you gain life, you may pay {2}. If you do, Searing Meditation deals 2 damage to target creature or player. +mana={1}{R}{W} +type=Enchantment +[/card] +[card] +name=Searing Rays +text=Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Searing Spear Askari +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{R}: Searing Spear Askari can't be blocked except by two or more creatures this turn. +mana={2}{R} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Searing Touch +text=Buyback {4} (You may pay an additional {4} as you play this spell. If you do, put this card into your hand as it resolves.) Searing Touch deals 1 damage to target creature or player. +mana={R} +type=Instant +[/card] +[card] +name=Seasinger +text=When you control no Islands, sacrifice Seasinger. You may choose not to untap Seasinger during your untap step. {T}: Gain control of target creature whose controller controls an Island as long as you control Seasinger and as long as Seasinger remains tapped. +mana={1}{U}{U} +type=Creature +subtype=Merfolk +power=0 +toughness=1 +[/card] +[card] +name=Season of the Witch +text=At the beginning of your upkeep, sacrifice Season of the Witch unless you pay 2 life. At the beginning of the end step, destroy all untapped creatures that didn't attack this turn, except for creatures that couldn't attack. +mana={B}{B}{B} +type=Enchantment +[/card] +[card] +name=Seasoned Marshal +text=Whenever Seasoned Marshal attacks, you may tap target creature. +mana={2}{W}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Seasoned Tactician +text={3}, Exile the top four cards of your library: The next time a source of your choice would deal damage to you this turn, prevent that damage. +mana={2}{W} +type=Creature +subtype=Human Advisor +power=1 +toughness=3 +[/card] +[card] +name=Second Chance +text=At the beginning of your upkeep, if you have 5 or less life, sacrifice Second Chance. If you do, take an extra turn after this one. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Second Sight +text=Choose one ?ELook at the top five cards of target opponent's library, then put them back in any order; or look at the top five cards of your library, then put them back in any order. Entwine {U} (Choose both if you pay the entwine cost.) +mana={2}{U} +type=Instant +[/card] +[card] +name=Second Sunrise +text=Each player returns to play all artifact, creature, enchantment, and land cards that were put into his or her graveyard from play this turn. +mana={1}{W}{W} +type=Instant +[/card] +[card] +name=Second Wind +text=Enchant creature {T}: Tap enchanted creature. {T}: Untap enchanted creature. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Secretkeeper +text=As long as you have more cards in hand than each opponent, Secretkeeper gets +2/+2 and has flying. +mana={3}{U} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Security Detail +text={W}{W}: Put a 1/1 white Soldier creature token into play. Play this ability only if you control no creatures and only once each turn. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Sedraxis Specter +text=Flying Whenever Sedraxis Specter deals combat damage to a player, that player discards a card. Unearth {1}{B} ({1}{B}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +mana={U}{B}{R} +type=Creature +subtype=Specter +power=3 +toughness=2 +[/card] +[card] +name=Sedris, the Traitor King +text=Each creature card in your graveyard has unearth {2}{B}. ({2}{B}: Return the card to play. The creature gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +mana={3}{U}{B}{R} +type=Legendary Creature +subtype=Zombie Warrior +power=5 +toughness=5 +[/card] +[card] +name=Seed Spark +text=Destroy target artifact or enchantment. If {G} was spent to play Seed Spark, put two 1/1 green Saproling creature tokens into play. +mana={3}{W} +type=Instant +[/card] +[card] +name=Seed the Land +#will be codable with opponenttoken() +text=Whenever a land enters the battlefield, its controller puts a 1/1 green Snake creature token onto the battlefield. +mana={2}{G}{G} +type=Enchantment +[/card] +[card] +name=Seedguide Ash +auto=@movedTo(this|graveyard):may moveTo(myinplay) target(forest|mylibrary) && tap ## for 3 times +text=When Seedguide Ash is put into a graveyard from play, you may search your library for up to three Forest cards and put them into play tapped. If you do, shuffle your library. +mana={4}{G} +type=Creature +subtype=Treefolk Druid +power=4 +toughness=4 +[/card] +[card] +name=Seedling Charm +text=Choose one - Return target Aura attached to a creature to its owner's hand; or regenerate target green creature; or target creature gains trample until end of turn. +mana={G} +type=Instant +[/card] +[card] +name=Seeds of Strength +text=Target creature gets +1/+1 until end of turn. Target creature gets +1/+1 until end of turn. Target creature gets +1/+1 until end of turn. +mana={G}{W} +type=Instant +[/card] +[card] +name=Seedtime +text=Cast Seedtime only during your turn. Take an extra turn after this one if an opponent cast a blue spell this turn. +mana={1}{G} +type=Instant +[/card] +[card] +name=Seek the Horizon +text=Search your library for up to three basic land cards, reveal them, and put them into your hand. Then shuffle your library. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Seer's Sundial +text=Landfall â€EWhenever a land enters the battlefield under your control, you may pay {2}. If you do, draw a card. +mana={4} +type=Artifact +[/card] +[card] +name=Seer's Vision +text=Your opponents play with their hands revealed. Sacrifice Seer's Vision: Look at target player's hand and choose a card from it. That player discards that card. Play this ability only any time you could play a sorcery. +mana={2}{U}{B} +type=Enchantment +[/card] +[card] +name=Seething Anger +text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Target creature gets +3/+0 until end of turn. +mana={R} +type=Sorcery +[/card] +[card] +name=Segmented Wurm +text=Whenever Segmented Wurm becomes the target of a spell or ability, put a -1/-1 counter on it. +mana={3}{R}{G} +type=Creature +subtype=Wurm +power=5 +toughness=5 +[/card] +[card] +name=Seht's Tiger +text=Flash (You may play this spell any time you could play an instant.) When Seht's Tiger comes into play, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.) +mana={2}{W}{W} +type=Creature +subtype=Cat +power=3 +toughness=3 +[/card] +[card] +name=Seize the Day +text=Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase. Flashback {2}{R} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Seize the Soul +text=Destroy target nonwhite, nonblack creature. Put a 1/1 white Spirit creature token with flying onto the battlefield. Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) When the creature Seize the Soul haunts is put into a graveyard, destroy target nonwhite, nonblack creature. Put a 1/1 white Spirit creature token with flying onto the battlefield. +mana={2}{B}{B} +type=Instant +[/card] +[card] +name=Seizures +text=Enchant creature Whenever enchanted creature becomes tapped, Seizures deals 3 damage to that creature's controller unless that player pays {3}. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Sekki, Seasons' Guide +text=Sekki, Seasons' Guide enters the battlefield with eight +1/+1 counters on it. If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and put that many 1/1 colorless Spirit creature tokens onto the battlefield. Sacrifice eight Spirits: Return Sekki from your graveyard to the battlefield. +mana={5}{G}{G}{G} +type=Legendary Creature +subtype=Spirit +power=0 +toughness=0 +[/card] +[card] +name=Selective Memory +text=Search your library for any number of nonland cards and exile them. Then shuffle your library. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Selesnya Sagittars +text=Reach (This creature can block creatures with flying.) Selesnya Sagittars can block an additional creature. +mana={3}{G}{W} +type=Creature +subtype=Elf Archer +power=2 +toughness=5 +[/card] +[card] +name=Selfless Exorcist +text={T}: Exile target creature card from a graveyard. That card deals damage equal to its power to Selfless Exorcist. +mana={3}{W}{W} +type=Creature +subtype=Human Cleric +power=3 +toughness=4 +[/card] +[card] +name=Selkie Hedge-Mage +text=When Selkie Hedge-Mage comes into play, if you control two or more Forests, you may gain 3 life. When Selkie Hedge-Mage comes into play, if you control two or more Islands, you may return target tapped creature to its owner's hand. +mana={2}{GU} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=2 +[/card] +[card] +name=Sen Triplets +text=At the beginning of your upkeep, choose target opponent. This turn, that player can't play spells or activated abilities and plays with his or her hand revealed. You may play cards from that player's hand this turn. +mana={2}{W}{U}{B} +type=Legendary Artifact Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] +name=Sengir Bats +text=Flying Whenever a creature dealt damage by Sengir Bats this turn is put into a graveyard, put a +1/+1 counter on Sengir Bats. +mana={1}{B}{B} +type=Creature +subtype=Bat +power=1 +toughness=2 +[/card] +[card] +name=Sengir Nosferatu +text=Flying {1}{B}, Remove Sengir Nosferatu from the game: Put a 1/2 black Bat creature token with flying into play. It has "{1}{B}, Sacrifice this creature: Return to play under its owner's control a card named Sengir Nosferatu that's removed from the game." +mana={3}{B}{B} +type=Creature +subtype=Vampire +power=4 +toughness=4 +[/card] +[card] +name=Sengir Vampire +text=Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire. +mana={3}{B}{B} +type=Creature +subtype=Vampire +power=4 +toughness=4 +[/card] +[card] +name=Sensation Gorger +text=Kinship â€EAt the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards his or her hand and draws four cards. +mana={1}{R}{R} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=2 +[/card] +[card] +name=Sensei Golden-Tail +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) {1}{W}, {T}: Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Play this ability only any time you could play a sorcery. +mana={1}{W} +type=Legendary Creature +subtype=Fox Samurai +power=2 +toughness=1 +[/card] +[card] +name=Sensei's Divining Top +text={1}: Look at the top three cards of your library, then put them back in any order. {T}: Draw a card, then put Sensei's Divining Top on top of its owner's library. +mana={1} +type=Artifact +[/card] +[card] +name=Sentinel +text={0}: Sentinel's toughness becomes 1 plus the power of target creature blocking or blocked by Sentinel. (This effect doesn't end at end of turn.) +mana={4} +type=Artifact Creature +subtype=Shapeshifter +power=1 +toughness=1 +[/card] +[card] +name=Sentry Oak +text=Defender At the beginning of combat on your turn, you may clash with an opponent. If you win, Sentry Oak gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={4}{W} +type=Creature +subtype=Treefolk Warrior +power=3 +toughness=5 +[/card] +[card] +name=Seraph +text=Flying Whenever a creature dealt damage by Seraph this turn is put into a graveyard, put that card into play under your control at end of turn. Sacrifice the creature when you lose control of Seraph. +mana={6}{W} +type=Creature +subtype=Angel +power=4 +toughness=4 +[/card] +[card] +name=Serendib Djinn +text=Flying At the beginning of your upkeep, sacrifice a land. If you sacrifice an Island this way, Serendib Djinn deals 3 damage to you. When you control no lands, sacrifice Serendib Djinn. +mana={2}{U}{U} +type=Creature +subtype=Djinn +power=5 +toughness=6 +[/card] +[card] +name=Serendib Sorcerer +text={T}: Target creature other than Serendib Sorcerer becomes 0/2 until end of turn. +mana={1}{U}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Serene Sunset +text=Prevent all combat damage X target creatures would deal this turn. +mana={X}{G} +type=Instant +[/card] +[card] +name=Serpent Generator +text={4}, {T}: Put a 1/1 Snake artifact creature token into play. This creature has "Whenever this creature deals damage to a player, that player gets a poison counter." (A player with ten or more poison counters loses the game.) +mana={6} +type=Artifact +[/card] +[card] +name=Serpentine Basilisk +text=Whenever Serpentine Basilisk deals combat damage to a creature, destroy that creature at end of combat. Morph {1}{G}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={2}{G}{G} +type=Creature +subtype=Basilisk +power=2 +toughness=3 +[/card] +[card] +name=Serra Avatar +text=Serra Avatar's power and toughness are each equal to your life total. When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library. +mana={4}{W}{W}{W} +type=Creature +subtype=Avatar +power=* +toughness=* +[/card] +[card] +name=Serra Avenger +text=You can't play Serra Avenger during your first, second, or third turns of the game. Flying, vigilance +mana={W}{W} +type=Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] +name=Serra Bestiary +text=Enchant creature At the beginning of your upkeep, sacrifice Serra Bestiary unless you pay {W}{W}. Enchanted creature can't attack or block and its activated abilities with {T} in their costs can't be activated. +mana={W}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Serra Inquisitors +auto=@blocked(this) from(creature[black]):2/0 +auto=@blocked(creature[black]) from(this):2/0 +text=Whenever Serra Inquisitors blocks or becomes blocked by one or more black creatures, Serra Inquisitors gets +2/+0 until end of turn. +mana={4}{W} +type=Creature +subtype=Human Cleric +power=3 +toughness=3 +[/card] +[card] +name=Serra Paladin +text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. {1}{W}{W}, {T}: Target creature gains vigilance until end of turn. +mana={2}{W}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Serra's Boon +text=Enchant creature Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Serra's Hymn +text=At the beginning of your upkeep, you may put a verse counter on Serra's Hymn. Sacrifice Serra's Hymn: Prevent the next X damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose, where X is the number of verse counters on Serra's Hymn. +mana={W} +type=Enchantment +[/card] +[card] +name=Serra's Liturgy +text=At the beginning of your upkeep, you may put a verse counter on Serra's Liturgy. {W}, Sacrifice Serra's Liturgy: Destroy up to X target artifacts and/or enchantments, where X is the number of verse counters on Serra's Liturgy. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Serrated Arrows +text=Serrated Arrows enters the battlefield with three arrowhead counters on it. At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it. {T}, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature. +mana={4} +type=Artifact +[/card] +[card] +name=Serum Powder +text={T}: Add {1} to your mana pool. Any time you could mulligan and Serum Powder is in your hand, you may exile all the cards from your hand, then draw that many cards. (You can do this in addition to taking mulligans.) +mana={3} +type=Artifact +[/card] +[card] +name=Serum Tank +text=Whenever Serum Tank or another artifact comes into play, put a charge counter on Serum Tank. {3}, {T}, Remove a charge counter from Serum Tank: Draw a card. +mana={3} +type=Artifact +[/card] +[card] +name=Serum Visions +text=Draw a card. Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={U} +type=Sorcery +[/card] +[card] +name=Servant of Volrath +text=When Servant of Volrath leaves play, sacrifice a creature. +mana={2}{B} +type=Creature +subtype=Minion +power=3 +toughness=3 +[/card] +[card] +name=Seton's Desire +text=Enchant creature Enchanted creature gets +2/+2. Threshold - As long as seven or more cards are in your graveyard, all creatures able to block enchanted creature do so. +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Shade of Trokair +text={W}: Shade of Trokair gets +1/+1 until end of turn. Suspend 3—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) +mana={3}{W} +type=Creature +subtype=Shade +power=1 +toughness=2 +[/card] +[card] +name=Shade's Breath +text=Until end of turn, each creature you control becomes black, its creature type becomes Shade, and it gains "{B}: This creature gets +1/+1 until end of turn." +mana={1}{B} +type=Instant +[/card] +[card] +name=Shade's Form +text=Enchant creature Enchanted creature has «{B}: This creature gets +1/+1 until end of turn.» When enchanted creature is put into a graveyard, return that card to the battlefield under your control. +mana={1}{B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Shadow Rider +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) +mana={2}{B}{B} +type=Creature +subtype=Zombie Knight +power=3 +toughness=3 +[/card] +[card] +name=Shadow of Doubt +text=({UB} can be paid with either {U} or {B}.) Players can't search libraries this turn. Draw a card. +mana={UB}{UB} +type=Instant +[/card] +[card] +name=Shadowbane +text=The next time a source of your choice would deal damage to you or a creature you control this turn, prevent that damage. If damage from a black source is prevented this way, you gain that much life. +mana={1}{W} +type=Instant +[/card] +[card] +name=Shah of Naar Isle +text=Trample Echo {0} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Shah of Naar Isle's echo cost is paid, each opponent may draw up to three cards. +mana={3}{R} +type=Creature +subtype=Efreet +power=6 +toughness=6 +[/card] +[card] +name=Shahrazad +text=Players play a MAGIC subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half his or her life, rounded up. +mana={W}{W} +type=Sorcery +[/card] +[card] +name=Shaleskin Bruiser +text=Trample Whenever Shaleskin Bruiser attacks, it gets +3/+0 until end of turn for each other attacking Beast. +mana={6}{R} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Shaleskin Plower +text=Morph {4}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Shaleskin Plower is turned face up, destroy target land. +mana={3}{R} +type=Creature +subtype=Beast +power=3 +toughness=2 +[/card] +[card] +name=Shallow Grave +text=Return the top creature card from your graveyard to play. That creature gains haste until end of turn. Remove it from the game at end of turn. +mana={1}{B} +type=Instant +[/card] +[card] +name=Shaman en-Kor +text={0}: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead. {1}{W}: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead. +mana={1}{W} +type=Creature +subtype=Kor Shaman Cleric +power=1 +toughness=2 +[/card] +[card] +name=Shaman's Trance +text=Until end of turn, other players can't play cards from their graveyards, and you may play cards from other players' graveyards as though they were in your graveyard. +mana={2}{R} +type=Instant +[/card] +[card] +name=Shambling Remains +text=Shambling Remains can't block. Unearth {B}{R} ({B}{R}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +mana={1}{B}{R} +type=Creature +subtype=Zombie Horror +power=4 +toughness=3 +[/card] +[card] +name=Shambling Shell +text=Sacrifice Shambling Shell: Put a +1/+1 counter on target creature. Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) +mana={1}{B}{G} +type=Creature +subtype=Plant Zombie +power=3 +toughness=1 +[/card] +[card] +name=Shambling Swarm +text=When Shambling Swarm is put into a graveyard from the battlefield, distribute three -1/-1 counters among one, two, or three target creatures. For each -1/-1 counter you put on a creature this way, remove a -1/-1 counter from that creature at the beginning of the next end step. +mana={1}{B}{B}{B} +type=Creature +subtype=Horror +power=3 +toughness=3 +[/card] +[card] +name=Shape Stealer +text=Whenever Shape Stealer blocks or becomes blocked by a creature, change Shape Stealer's power and toughness to that creature's power and toughness until end of turn. +mana={U}{U} +type=Creature +subtype=Shapeshifter Spirit +power=1 +toughness=1 +[/card] +[card] +name=Shape of the Wiitigo +text=Enchant creature When Shape of the Wiitigo enters the battlefield, put six +1/+1 counters on enchanted creature. At the beginning of your upkeep, put a +1/+1 counter on enchanted creature if it attacked or blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it. +mana={3}{G}{G}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Shaper Parasite +text=Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Shaper Parasite is turned face up, target creature gets +2/-2 or -2/+2 until end of turn. +mana={1}{U}{U} +type=Creature +subtype=Illusion +power=2 +toughness=3 +[/card] +[card] +name=Shapesharer +text=Changeling (This card is every creature type at all times.) {2}{U}: Target Shapeshifter becomes a copy of target creature until your next turn. +mana={1}{U} +type=Creature +subtype=Shapeshifter +power=1 +toughness=1 +[/card] +[card] +name=Shapeshifter +text=As Shapeshifter enters the battlefield, choose a number between 0 and 7. At the beginning of your upkeep, you may choose a number between 0 and 7. Shapeshifter's power is equal to the last chosen number and its toughness is equal to 7 minus that number. +mana={6} +type=Artifact Creature +subtype=Shapeshifter +power=* +toughness=7-* +[/card] +[card] +name=Shapeshifter's Marrow +text=At the beginning of each opponent's upkeep, that player reveals the top card of his or her library. If it's a creature card, the player puts the card into his or her graveyard and Shapeshifter's Marrow becomes a copy of that card. (If it does, it loses this ability.) +mana={2}{U}{U} +type=Enchantment +[/card] +[card] +name=Shard Convergence +text=Search your library for a Plains card, an Island card, a Swamp card, and a Mountain card. Reveal those cards and put them into your hand. Then shuffle your library. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Shard Volley +text=As an additional cost to cast Shard Volley, sacrifice a land. Shard Volley deals 3 damage to target creature or player. +mana={R} +type=Instant +[/card] +[card] +name=Sharding Sphinx +text=Flying Whenever an artifact creature you control deals combat damage to a player, you may put a 1/1 blue Thopter artifact creature token with flying into play. +mana={4}{U}{U} +type=Artifact Creature +subtype=Sphinx +power=4 +toughness=4 +[/card] +[card] +name=Shared Animosity +text=Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Shared Fate +text=If a player would draw a card, that player removes the top card of an opponent's library from the game face down instead. Each player may look at and play cards he or she removed from the game with Shared Fate. +mana={4}{U} +type=Enchantment +[/card] +[card] +name=Shared Triumph +text=As Shared Triumph comes into play, choose a creature type. Creatures of the chosen type get +1/+1. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Shattered Crypt +text=Return X target creature cards from your graveyard to your hand. You lose X life. +mana={X}{B}{B} +type=Sorcery +[/card] +[card] +name=Shattered Dreams +text=Target opponent reveals his or her hand. You choose an artifact card from it. That player discards that card. +mana={B} +type=Sorcery +[/card] +[card] +name=Shattering Pulse +text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Destroy target artifact. +mana={1}{R} +type=Instant +[/card] +[card] +name=Shattering Spree +text=Replicate {R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Destroy target artifact. +mana={R} +type=Sorcery +[/card] +[card] +name=Shelkin Brownie +auto={T}:-banding target(creature) +text={T}: Target creature loses all "bands with other" abilities until end of turn. +mana={1}{G} +type=Creature +subtype=Ouphe +power=1 +toughness=1 +[/card] +[card] +name=Shell of the Last Kappa +text={3}, {T}: Remove from the game target instant or sorcery spell that targets you. (The spell has no effect.) {3}, {T}, Sacrifice Shell of the Last Kappa: You may play a card removed from the game with Shell of the Last Kappa without paying its mana cost. +mana={3} +type=Legendary Artifact +[/card] +[card] +name=Shelldock Isle +text=Hideaway (This land comes into play tapped. When it does, look at the top four cards of your library, remove one from the game face down, then put the rest on the bottom of your library.) {T}: Add {U} to your mana pool. {U}, {T}: You may play the removed card without paying its mana cost if a library has twenty or fewer cards in it. +type=Land +[/card] +[card] +name=Shelter +text=Target creature you control gains protection from the color of your choice until end of turn. Draw a card. +mana={1}{W} +type=Instant +[/card] +[card] +name=Sheltered Valley +auto={T}: add {1} +text=If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield. At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life. {T}: Add {1} to your mana pool. +type=land +[/card] +[card] +name=Sheltering Ancient +text=Trample Cumulative upkeep—Put a +1/+1 counter on a creature an opponent controls. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) +mana={1}{G} +type=Creature +subtype=Treefolk +power=5 +toughness=5 +[/card] +[card] +name=Shield Bearer +abilities=banding +text=Banding +mana={1}{W} +type=Creature +subtype=Human Soldier +power=0 +toughness=3 +[/card] +[card] +name=Shield Dancer +text={2}{W}: The next time target attacking creature would deal combat damage to Shield Dancer this turn, that creature deals that damage to itself instead. +mana={2}{W} +type=Creature +subtype=Human Rebel +power=1 +toughness=3 +[/card] +[card] +name=Shield of the Ages +text={2}: Prevent the next 1 damage that would be dealt to you this turn. +mana={2} +type=Artifact +[/card] +[card] +name=Shield of the Oversoul +target=creature +auto=aslongas(this[green]) indestructible +auto=aslongas(this[green]) 1/1 +text=Enchant creature As long as enchanted creature is green, it gets +1/+1 and is indestructible. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) As long as enchanted creature is white, it gets +1/+1 and has flying. +mana={2}{GW} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Shield of the Righteous +text=Equipped creature gets +0/+2 and has vigilance. Whenever equipped creature blocks a creature, that creature doesn't untap during its controller's next untap step. Equip {2} +mana={W}{U} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Shieldmage Advocate +text={T}: Return target card in an opponent's graveyard to his or her hand. Prevent all damage that would be dealt to target creature or player this turn by a source of your choice. +mana={2}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=3 +[/card] +[card] +name=Shieldmage Elder +text=Tap two untapped Clerics you control: Prevent all damage target creature would deal this turn. Tap two untapped Wizards you control: Prevent all damage target spell would deal this turn. +mana={5}{W} +type=Creature +subtype=Human Cleric Wizard +power=2 +toughness=3 +[/card] +[card] +name=Shieldmate's Blessing +text=Prevent the next 3 damage that would be dealt to target creature or player this turn. +mana={W} +type=Instant +[/card] +[card] +name=Shields of Velis Vel +text=Changeling (This card is every creature type at all times.) Creatures target player controls get +0/+1 and gain all creature types until end of turn. +mana={W} +type=Tribal Instant +subtype=Shapeshifter +[/card] +[card] +name=Shifting Borders +text=Exchange control of two target lands. Splice onto Arcane {3}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={3}{U} +type=Instant +subtype=Arcane +[/card] +[card] +name=Shifting Sky +text=As Shifting Sky enters the battlefield, choose a color. All nonland permanents are the chosen color. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Shifting Wall +text=Defender (This creature can't attack.) Shifting Wall enters the battlefield with X +1/+1 counters on it. +mana={X} +type=Artifact Creature +subtype=Wall +power=0 +toughness=0 +[/card] +[card] +name=Shifty Doppelganger +text={3}{U}, Remove Shifty Doppelganger from the game: You may put a creature card from your hand into play. If you do, that creature gains haste until end of turn. At end of turn, sacrifice that creature. If you do, return Shifty Doppelganger to play. +mana={2}{U} +type=Creature +subtype=Shapeshifter +power=1 +toughness=1 +[/card] +[card] +name=Shimatsu the Bloodcloaked +text=As Shimatsu the Bloodcloaked comes into play, sacrifice any number of permanents. Shimatsu comes into play with that many +1/+1 counters on it. +mana={3}{R} +type=Legendary Creature +subtype=Demon Spirit +power=0 +toughness=0 +[/card] +[card] +name=Shimian Night Stalker +text={B}, {T}: All damage that would be dealt to you this turn by target attacking creature is dealt to Shimian Night Stalker instead. +mana={3}{B}{B} +type=Creature +subtype=Nightstalker +power=4 +toughness=4 +[/card] +[card] +name=Shimian Specter +text=Flying Whenever Shimian Specter deals combat damage to a player, that player reveals his or her hand. You choose a nonland card from it. Search that player's graveyard, hand, and library for all cards with the same name as that card and remove them from the game. Then that player shuffles his or her library. +mana={2}{B}{B} +type=Creature +subtype=Specter +power=2 +toughness=2 +[/card] +[card] +name=Shimmer +text=As Shimmer comes into play, choose a land type. All lands of the chosen type have phasing. +mana={2}{U}{U} +type=Enchantment +[/card] +[card] +name=Shimmering Efreet +text=Flying Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Whenever Shimmering Efreet phases in, target creature phases out. (It phases in before its controller untaps during his or her next untap step.) +mana={2}{U} +type=Creature +subtype=Efreet +power=2 +toughness=2 +[/card] +[card] +name=Shimmering Glasskite +text=Flying Whenever Shimmering Glasskite becomes the target of a spell or ability for the first time in a turn, counter that spell or ability. +mana={3}{U} +type=Creature +subtype=Spirit +power=2 +toughness=3 +[/card] +[card] +name=Shimmering Mirage +text=Target land becomes the basic land type of your choice until end of turn. Draw a card. +mana={1}{U} +type=Instant +[/card] +[card] +name=Shinen of Life's Roar +text=All creatures able to block Shinen of Life's Roar do so. Channel — {2}{G}{G}, Discard Shinen of Life's Roar: All creatures able to block target creature this turn do so. +mana={1}{G} +type=Creature +subtype=Spirit +power=1 +toughness=2 +[/card] +[card] +name=Shinewend +abilities=flying +auto=counter(1/1,1) +auto={1}{W}:counter(1/1,-1) && destroy target(enchantment) +text=Flying. Shinewend enters the battlefield with a +1/+1 counter on it. {1}{W}, Remove a +1/+1 counter from Shinewend: Destroy target enchantment. +mana={1}{W} +type=Creature +subtype=Elemental +power=0 +toughness=0 +[/card] +[card] +name=Shining Shoal +text=You may exile a white card with converted mana cost X from your hand rather than pay Shining Shoal's mana cost. The next X damage that a source of your choice would deal to you and/or creatures you control this turn is dealt to target creature or player instead. +mana={X}{W}{W} +type=Instant +subtype=Arcane +[/card] +[card] +name=Shinka Gatekeeper +text=Whenever Shinka Gatekeeper is dealt damage, it deals that much damage to you. +mana={2}{R} +type=Creature +subtype=Ogre Warrior +power=3 +toughness=2 +[/card] +[card] +name=Shirei, Shizo's Caretaker +text=Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield under your control at the beginning of the next end step if Shirei, Shizo's Caretaker is still on the battlefield. +mana={4}{B} +type=Legendary Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Shisato, Whispering Hunter +text=At the beginning of your upkeep, sacrifice a Snake. Whenever Shisato, Whispering Hunter deals combat damage to a player, that player skips his or her next untap step. +mana={3}{G} +type=Legendary Creature +subtype=Snake Warrior +power=2 +toughness=2 +[/card] +[card] +name=Shivan Meteor +text=Shivan Meteor deals 13 damage to target creature. Suspend 2—{1}{R}{R} (Rather than cast this card from your hand, you may pay {1}{R}{R} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) +mana={3}{R}{R} +type=Sorcery +[/card] +[card] +name=Shivan Raptor +text=First strike, haste Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) +mana={2}{R} +type=Creature +subtype=Lizard +power=3 +toughness=1 +[/card] +[card] +name=Shivan Sand-Mage +text=When Shivan Sand-Mage comes into play, choose one — Remove two time counters from target permanent or suspended card; or put two time counters on target permanent with a time counter on it or suspended card. Suspend 4—{R} +mana={2}{R}{R} +type=Creature +subtype=Viashino Shaman +power=3 +toughness=2 +[/card] +[card] +name=Shivan Wumpus +text=Trample When Shivan Wumpus enters the battlefield, any player may sacrifice a land. If a player does, put Shivan Wumpus on top of its owner's library. +mana={3}{R} +type=Creature +subtype=Beast +power=6 +toughness=6 +[/card] +[card] +name=Shizuko, Caller of Autumn +text=At the beginning of each player's upkeep, that player adds {G}{G}{G} to his or her mana pool. Until end of turn, this mana doesn't empty from that player's mana pool as steps or phases end. +mana={1}{G}{G} +type=Legendary Creature +subtype=Snake Shaman +power=2 +toughness=3 +[/card] +[card] +name=Shocker +text=Whenever Shocker deals damage to a player, that player discards all the cards in his or her hand, then draws that many cards. +mana={1}{R} +type=Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Shorecrasher Mimic +text=Whenever you play a spell that's both green and blue, Shorecrasher Mimic becomes 5/3 and gains trample until end of turn. +mana={1}{GU} +type=Creature +subtype=Shapeshifter +power=2 +toughness=1 +[/card] +[card] +name=Show and Tell +text=Each player may put an artifact, creature, enchantment, or land card from his or her hand into play. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Shower of Coals +text=Shower of Coals deals 2 damage to each of up to three target creatures and/or players. Threshold - Shower of Coals deals 4 damage to each of those creatures and/or players instead if seven or more cards are in your graveyard. +mana={3}{R}{R} +type=Sorcery +[/card] +[card] +name=Shower of Sparks +text=Shower of Sparks deals 1 damage to target creature and 1 damage to target player. +mana={R} +type=Instant +[/card] +[card] +name=Shrapnel Blast +text=As an additional cost to play Shrapnel Blast, sacrifice an artifact. Shrapnel Blast deals 5 damage to target creature or player. +mana={1}{R} +type=Instant +[/card] +[card] +name=Shred Memory +text=Remove up to four target cards in a single graveyard from the game. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.) +mana={1}{B} +type=Instant +[/card] +[card] +name=Shrewd Hatchling +text=Shrewd Hatchling comes into play with four -1/-1 counters on it. {UR}: Target creature can't block Shrewd Hatchling this turn. Whenever you play a blue spell, remove a -1/-1 counter from Shrewd Hatchling. Whenever you play a red spell, remove a -1/-1 counter from Shrewd Hatchling. +mana={3}{UR} +type=Creature +subtype=Elemental +power=6 +toughness=6 +[/card] +[card] +name=Shrieking Grotesque +text=Flying When Shrieking Grotesque enters the battlefield, if {B} was spent to cast Shrieking Grotesque, target player discards a card. +mana={2}{W} +type=Creature +subtype=Gargoyle +power=2 +toughness=1 +[/card] +[card] +name=Shriekmaw +text=Fear When Shriekmaw comes into play, destroy target nonartifact, nonblack creature. Evoke {1}{B} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) +mana={4}{B} +type=Creature +subtype=Elemental +power=3 +toughness=2 +[/card] +[card] +name=Shriveling Rot +text=Choose one ?EUntil end of turn, whenever a creature is dealt damage, destroy it; or until end of turn, whenever a creature is put into a graveyard from the battlefield, that creature's controller loses life equal to its toughness. Entwine {2}{B} (Choose both if you pay the entwine cost.) +mana={2}{B}{B} +type=Instant +[/card] +[card] +name=Shrouded Lore +text=Target opponent chooses a card in your graveyard. You may pay {B}. If you do, repeat this process except that opponent can't choose a card already chosen for Shrouded Lore. Then put the last chosen card into your hand. +mana={B} +type=Sorcery +[/card] +[card] +name=Shrouded Serpent +text=Whenever Shrouded Serpent attacks, defending player may pay {4}. If he or she doesn't, Shrouded Serpent is unblockable this turn. +mana={4}{U}{U}{U} +type=Creature +subtype=Serpent +power=4 +toughness=4 +[/card] +[card] +name=Shunt +text=Change the target of target spell with a single target. +mana={1}{R}{R} +type=Instant +[/card] +[card] +name=Shuriken +text=Equipped creature has "{T}, Unattach Shuriken: Shuriken deals 2 damage to target creature. That creature's controller gains control of Shuriken unless it was unattached from a Ninja." Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Shyft +text=At the beginning of your upkeep, you may have Shyft become the color or colors of your choice. (This effect doesn't end at end of turn.) +mana={4}{U} +type=Creature +subtype=Shapeshifter +power=4 +toughness=2 +[/card] +[card] +name=Sibilant Spirit +text=Flying Whenever Sibilant Spirit attacks, defending player may draw a card. +mana={5}{U} +type=Creature +subtype=Spirit +power=5 +toughness=6 +[/card] +[card] +name=Sick and Tired +text=Two target creatures each get -1/-1 until end of turn. +mana={2}{B} +type=Instant +[/card] +[card] +name=Sickening Dreams +text=As an additional cost to cast Sickening Dreams, discard X cards. Sickening Dreams deals X damage to each creature and each player. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Sickening Shoal +text=You may exile a black card with converted mana cost X from your hand rather than pay Sickening Shoal's mana cost. Target creature gets -X/-X until end of turn. +mana={X}{B}{B} +type=Instant +subtype=Arcane +[/card] +[card] +name=Sidar Jabari +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Whenever Sidar Jabari attacks, tap target creature defending player controls. +mana={3}{W} +type=Legendary Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Sideswipe +text=You may change any targets of target Arcane spell. +mana={1}{R} +type=Instant +[/card] +[card] +name=Sidewinder Sliver +auto=lord(sliver) flanking +text=All Sliver creatures have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking creature gets -1/-1 until end of turn.) +mana={W} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=Siege Wurm +text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Trample +mana={5}{G}{G} +type=Creature +subtype=Wurm +power=5 +toughness=5 +[/card] +[card] +name=Siege of Towers +text=Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Target Mountain becomes a 3/1 creature. It's still a land. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Sift +target=*|myhand +auto=draw:3 controller +auto=moveto(mygraveyard) +#the following works but you have to discard first then you draw 3 cards. no other combination would work because moveto(x) target(y) when put in play does not work +text=Draw three cards, then discard a card. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Sift Through Sands +text=Draw two cards, then discard a card. If you played a spell named Peer Through Depths and a spell named Reach Through Mists this turn, you may search your library for a card named The Unspeakable, put it into play, then shuffle your library. +mana={1}{U}{U} +type=Instant +subtype=Arcane +[/card] +[card] +name=Sigil Captain +text=Whenever a creature comes into play under your control, if that creature is 1/1, put two +1/+1 counters on it. +mana={1}{G}{W}{W} +type=Creature +subtype=Rhino Soldier +power=3 +toughness=3 +[/card] +[card] +name=Sigil Tracer +text={1}{U}, Tap two untapped Wizards you control: Copy target instant or sorcery spell. You may choose new targets for the copy. +mana={1}{U}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=2 +[/card] +[card] +name=Sigil of Distinction +text=Sigil of Distinction comes into play with X charge counters on it. Equipped creature gets +1/+1 for each charge counter on Sigil of Distinction. Equip-Remove a charge counter from Sigil of Distinction. +mana={X} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Sigil of Sleep +text=Enchant creature Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand. +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Sigil of the Nayan Gods +text=Enchant creature Enchanted creature gets +1/+1 for each creature you control. Cycling {(g/w)} ({(g/w)}, Discard this card: Draw a card.) +mana={1}{G}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Sigil of the New Dawn +text=Whenever a creature is put into your graveyard from play, you may pay {1}{W}. If you do, return that card to your hand. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Silence +text=Your opponents can't cast spells this turn. (Spells cast before this resolves are unaffected.) +mana={W} +type=Instant +[/card] +[card] +name=Silent Assassin +text={3}{B}: Destroy target blocking creature at end of combat. +mana={B}{B} +type=Creature +subtype=Human Mercenary Assassin +power=2 +toughness=1 +[/card] +[card] +name=Silent Specter +text=Flying Whenever Silent Specter deals combat damage to a player, that player discards two cards. Morph {3}{B}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={4}{B}{B} +type=Creature +subtype=Specter +power=4 +toughness=4 +[/card] +[card] +name=Silent-Chant Zubera +text=When Silent-Chant Zubera is put into a graveyard from play, you gain 2 life for each Zubera put into a graveyard from play this turn. +mana={1}{W} +type=Creature +subtype=Zubera Spirit +power=1 +toughness=2 +[/card] +[card] +name=Silhana Starfletcher +text=Reach (This creature can block creatures with flying.) As Silhana Starfletcher enters the battlefield, choose a color. {T}: Add one mana of the chosen color to your mana pool. +mana={2}{G} +type=Creature +subtype=Elf Druid Archer +power=1 +toughness=3 +[/card] +[card] +name=Silhouette +text=Prevent all damage that would be dealt to target creature this turn by spells or abilities that target it. +mana={1}{U} +type=Instant +[/card] +[card] +name=Silkbind Faerie +text=Flying {1}{WU}, {Q}: Tap target creature. ({Q} is the untap symbol.) +mana={2}{WU} +type=Creature +subtype=Faerie Rogue +power=1 +toughness=3 +[/card] +[card] +name=Silkenfist Fighter +text=Whenever Silkenfist Fighter becomes blocked, untap it. +mana={1}{W} +type=Creature +subtype=Kor Soldier +power=1 +toughness=3 +[/card] +[card] +name=Silkenfist Order +text=Whenever Silkenfist Order becomes blocked, untap it. +mana={3}{W}{W} +type=Creature +subtype=Kor Soldier +power=3 +toughness=5 +[/card] +[card] +name=Silklash Spider +text=Reach (This creature can block creatures with flying.) {X}{G}{G}: Silklash Spider deals X damage to each creature with flying. +mana={3}{G}{G} +type=Creature +subtype=Spider +power=2 +toughness=7 +[/card] +[card] +name=Silver Wyvern +text=Flying {U}: Change the target of target spell or ability that targets only Silver Wyvern. The new target must be a creature. +mana={3}{U}{U} +type=Creature +subtype=Drake +power=4 +toughness=3 +[/card] +[card] +name=Silvergill Adept +text=As an additional cost to play Silvergill Adept, reveal a Merfolk card from your hand or pay {3}. When Silvergill Adept comes into play, draw a card. +mana={1}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=1 +[/card] +[card] +name=Simian Grunts +text=Flash Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) +mana={2}{G} +type=Creature +subtype=Ape +power=3 +toughness=4 +[/card] +[card] +name=Simic Basilisk +text=Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {1}{G}: Until end of turn, target creature with a +1/+1 counter on it gains "Whenever this creature deals combat damage to a creature, destroy that creature at end of combat." +mana={4}{G}{G} +type=Creature +subtype=Basilisk Mutant +power=0 +toughness=0 +[/card] +[card] +name=Simic Guildmage +text=({(g/u)} can be paid with either {G} or {U}.) {1}{G}: Move a +1/+1 counter from target creature onto another target creature with the same controller. {1}{U}: Attach target Aura enchanting a permanent to another permanent with the same controller. +mana={GU}{GU} +type=Creature +subtype=Elf Wizard +power=2 +toughness=2 +[/card] +[card] +name=Simic Initiate +text=Graft 1 (This creature enters the battlefield with a +1/+1 counter on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) +mana={G} +type=Creature +subtype=Human Mutant +power=0 +toughness=0 +[/card] +[card] +name=Simplify +text=Each player sacrifices an enchantment. +mana={G} +type=Sorcery +[/card] +[card] +name=Sindbad +text={T}: Draw a card and reveal it. If it isn't a land card, discard it. +mana={1}{U} +type=Creature +subtype=Human +power=1 +toughness=1 +[/card] +[card] +name=Singe +text=Singe deals 1 damage to target creature. That creature becomes black until end of turn. +mana={R} +type=Instant +[/card] +[card] +name=Singe-Mind Ogre +text=When Singe-Mind Ogre comes into play, target player reveals a card at random from his or her hand, then loses life equal to that card's converted mana cost. +mana={2}{B}{R} +type=Creature +subtype=Ogre Mutant +power=3 +toughness=2 +[/card] +[card] +name=Singing Tree +text={T}: Target attacking creature's power becomes 0 until end of turn. +mana={3}{G} +type=Creature +subtype=Plant +power=0 +toughness=3 +[/card] +[card] +name=Sinister Strength +text=Enchant creature Enchanted creature gets +3/+1 and is black. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Sink into Takenuma +text=Sweep — Return any number of Swamps you control to their owner's hand. Target player discards a card for each Swamp returned this way. +mana={3}{B} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Sinking Feeling +target=creature +auto=doesnotuntap +auto={1}:counter(-1/-1) && untap +text=Enchant creature Enchanted creature doesn't untap during its controller's untap step. Enchanted creature has "{1}, Put a -1/-1 counter on this creature: Untap this creature." +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Sins of the Past +text=Until end of turn, you may play target instant or sorcery card in your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, remove it from the game instead. Remove Sins of the Past from the game. +mana={4}{B}{B} +type=Sorcery +[/card] +[card] +name=Sinstriker's Will +text=Enchant creature Enchanted creature has "{T}: This creature deals damage equal to its power to target attacking or blocking creature." +mana={3}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Siren's Call +text=Play Siren's Call only during an opponent's turn and only before attackers are declared. Creatures the active player controls attack this turn if able. At end of turn, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn. +mana={U} +color=Blue +type=Instant +[/card] +[card] +name=Sirocco +text=Target player reveals his or her hand. For each blue instant card revealed, he or she pays 4 life or discards that card. +mana={1}{R} +type=Instant +[/card] +[card] +name=Sisay's Ingenuity +text=Enchant creature When Sisay's Ingenuity enters the battlefield, draw a card. Enchanted creature has "{2}{U}: Target creature becomes the color of your choice until end of turn." +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Sisters of Stone Death +text={G}: Target creature blocks Sisters of Stone Death this turn if able. {B}{G}: Remove from the game target creature blocking or blocked by Sisters of Stone Death. {2}{B}: Put a creature card removed from the game with Sisters of Stone Death into play under your control. +mana={4}{B}{B}{G}{G} +type=Legendary Creature +subtype=Gorgon +power=7 +toughness=5 +[/card] +[card] +name=Sivvi's Ruse +text=If an opponent controls a Mountain and you control a Plains, you may cast Sivvi's Ruse without paying its mana cost. Prevent all damage that would be dealt this turn to creatures you control. +mana={2}{W}{W} +type=Instant +[/card] +[card] +name=Sivvi's Valor +text=If you control a Plains, you may tap an untapped creature you control rather than pay the mana cost of Sivvi's Valor. All damage that would be dealt to target creature this turn is dealt to you instead. +mana={2}{W} +type=Instant +[/card] +[card] +name=Skarrgan Firebird +text=Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) Flying {R}{R}{R}: Return Skarrgan Firebird from your graveyard to your hand. Activate this ability only if an opponent was dealt damage this turn. +mana={4}{R}{R} +type=Creature +subtype=Phoenix +power=3 +toughness=3 +[/card] +[card] +name=Skarrgan Pit-Skulk +text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Creatures with power less than Skarrgan Pit-Skulk's power can't block it. +mana={G} +type=Creature +subtype=Human Warrior +power=1 +toughness=1 +[/card] +[card] +name=Skarrgan Skybreaker +text=Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) {1}, Sacrifice Skarrgan Skybreaker: Skarrgan Skybreaker deals damage equal to its power to target creature or player. +mana={4}{R}{R}{G} +type=Creature +subtype=Giant Shaman +power=3 +toughness=3 +[/card] +[card] +name=Skeletal Changeling +text=Changeling (This card is every creature type at all times.) {1}{B}: Regenerate Skeletal Changeling. +mana={1}{B} +type=Creature +subtype=Shapeshifter +power=1 +toughness=1 +[/card] +[card] +name=Skeletal Scrying +text=As an additional cost to play Skeletal Scrying, remove X cards in your graveyard from the game. You draw X cards and you lose X life. +mana={X}{B} +type=Instant +[/card] +[card] +name=Skeleton Scavengers +text=Skeleton Scavengers enters the battlefield with a +1/+1 counter on it. Pay {1} for each +1/+1 counter on Skeleton Scavengers: Regenerate Skeleton Scavengers. When it regenerates this way, put a +1/+1 counter on it. +mana={2}{B} +type=Creature +subtype=Skeleton +power=0 +toughness=0 +[/card] +[card] +name=Skeleton Ship +abilities=legendary,islandhome +auto={T}:counter(-1/-1,1) target(creature) +text=When you control no Islands, sacrifice Skeleton Ship. {T}: Put a -1/-1 counter on target creature. +mana={3}{U}{B} +type=Creature +subtype=Skeleton +power=0 +toughness=3 +[/card] +[card] +name=Skeletonize +text=Skeletonize deals 3 damage to target creature. When a creature dealt damage this way is put into a graveyard this turn, put a 1/1 black Skeleton creature token into play with "{B}: Regenerate this creature." +mana={4}{R} +type=Instant +[/card] +[card] +name=Skill Borrower +text=Play with the top card of your library revealed. As long as the top card of your library is an artifact or creature card, Skill Borrower has all activated abilities of that card. (If any of the abilities use that card's name, use this creature's name instead.) +mana={2}{U} +type=Artifact Creature +subtype=Human Wizard +power=1 +toughness=3 +[/card] +[card] +name=Skinthinner +text=Morph {3}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Skinthinner is turned face up, destroy target nonblack creature. It can't be regenerated. +mana={1}{B} +type=Creature +subtype=Zombie +power=2 +toughness=1 +[/card] +[card] +name=Skirk Alarmist +text=Haste {T}: Turn target face-down creature you control face up. At the beginning of the next end step, sacrifice it. +mana={1}{R} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Skirk Commando +text=Whenever Skirk Commando deals combat damage to a player, you may have it deal 2 damage to target creature that player controls. Morph {2}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={1}{R}{R} +type=Creature +subtype=Goblin +power=2 +toughness=1 +[/card] +[card] +name=Skirk Drill Sergeant +text=Whenever Skirk Drill Sergeant or another Goblin is put into a graveyard from the battlefield, you may pay {2}{R}. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard. +mana={1}{R} +type=Creature +subtype=Goblin +power=2 +toughness=1 +[/card] +[card] +name=Skirk Fire Marshal +text=Protection from red Tap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player. +mana={3}{R}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] +name=Skirk Marauder +text=Morph {2}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Skirk Marauder is turned face up, it deals 2 damage to target creature or player. +mana={1}{R} +type=Creature +subtype=Goblin +power=2 +toughness=1 +[/card] +[card] +name=Skirk Ridge Exhumer +text={B}, {T}, Discard a card: Put a 1/1 black Zombie Goblin creature token named Festering Goblin into play with "When Festering Goblin is put into a graveyard from play, target creature gets -1/-1 until end of turn." +mana={1}{B} +type=Creature +subtype=Zombie Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Skirk Volcanist +text=Morph—Sacrifice two Mountains. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Skirk Volcanist is turned face up, it deals 3 damage divided as you choose among any number of target creatures. +mana={3}{R} +type=Creature +subtype=Goblin +power=3 +toughness=1 +[/card] +[card] +name=Skitter of Lizards +text=Multikicker {1}{R} (You may pay an additional {1}{R} any number of times as you cast this spell.) Haste Skitter of Lizards enters the battlefield with a +1/+1 counter on it for each time it was kicked. +mana={R} +type=Creature +subtype=Lizard +power=1 +toughness=1 +[/card] +[card] +name=Skittish Valesk +text=At the beginning of your upkeep, flip a coin. If you lose the flip, turn Skittish Valesk face down. Morph {5}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={6}{R} +type=Creature +subtype=Beast +power=5 +toughness=5 +[/card] +[card] +name=Skizzik +text=Kicker {R} (You may pay an additional {R} as you play this spell.) Trample, haste At end of turn, sacrifice Skizzik unless the kicker cost was paid. +mana={3}{R} +type=Creature +subtype=Elemental +power=5 +toughness=3 +[/card] +[card] +name=Skizzik Surger +text=Haste Echo—Sacrifice two lands. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) +mana={4}{R}{R} +type=Creature +subtype=Elemental +power=6 +toughness=4 +[/card] +[card] +name=Skulking Fugitive +text=When Skulking Fugitive becomes the target of a spell or ability, sacrifice it. +mana={2}{B} +type=Creature +subtype=Horror Mercenary +power=3 +toughness=4 +[/card] +[card] +name=Skulking Ghost +text=Flying When Skulking Ghost becomes the target of a spell or ability, sacrifice it. +mana={1}{B} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Skulking Knight +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) When Skulking Knight becomes the target of a spell or ability, sacrifice it. +mana={2}{B} +type=Creature +subtype=Zombie Knight +power=3 +toughness=3 +[/card] +[card] +name=Skull Fracture +text=Target player discards a card. Flashback {3}{B} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +mana={B} +type=Sorcery +[/card] +[card] +name=Skullmane Baku +text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Skullmane Baku. {1}, {T}, Remove X ki counters from Skullmane Baku: Target creature gets -X/-X until end of turn. +mana={3}{B}{B} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Skullmulcher +text=Devour 1 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with that many +1/+1 counters on it.) When Skullmulcher comes into play, draw a card for each creature it devoured. +mana={4}{G} +type=Creature +subtype=Elemental +power=3 +toughness=3 +[/card] +[card] +name=Skullscorch +target=player +auto=discard:2 +text=Target player discards two cards at random unless that player has Skullscorch deal 4 damage to him or her. +mana={R}{R} +type=Sorcery +[/card] +[card] +name=Skullsnatcher +text=Ninjutsu {B} ({B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Skullsnatcher deals combat damage to a player, exile up to two target cards from that player's graveyard. +mana={1}{B} +type=Creature +subtype=Rat Ninja +power=2 +toughness=1 +[/card] +[card] +name=Sky Hussar +text=Flying When Sky Hussar enters the battlefield, untap all creatures you control. Forecast - Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. (Activate this ability only during your upkeep and only once each turn.) +mana={3}{W}{U} +type=Creature +subtype=Human Knight +power=4 +toughness=3 +[/card] +[card] +name=Skyclaw Thrash +text=Whenever Skyclaw Thrash attacks, flip a coin. If you win the flip, Skyclaw Thrash gets +1/+1 and gains flying until end of turn. +mana={3}{U}{R} +type=Artifact Creature +subtype=Viashino Warrior +power=4 +toughness=4 +[/card] +[card] +name=Skyfire Kirin +abilities=legendary +auto=@movedto(arcane,spirit|mystack): +text=Flying Whenever you cast a Spirit or Arcane spell, you may gain control of target creature with that spell's converted mana cost until end of turn. +mana={2}{R}{R} +type=Creature +subtype=Kirin Spirit +power=3 +toughness=3 +[/card] +[card] +name=Skyhunter Cub +text=As long as Skyhunter Cub is equipped, it gets +1/+1 and has flying. +mana={2}{W} +type=Creature +subtype=Cat Knight +power=2 +toughness=2 +[/card] +[card] +name=Skyreach Manta +text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) Flying +mana={5} +type=Artifact Creature +subtype=Fish +power=0 +toughness=0 +[/card] +[card] +name=Skyrider Trainee +text=As long as Skyrider Trainee is enchanted, it has flying. +mana={4}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] +name=Skyship Weatherlight +text=When Skyship Weatherlight enters the battlefield, search your library for any number of artifact and/or creature cards and exile them. Then shuffle your library. {4}, {T}: Choose a card at random that was exiled with Skyship Weatherlight. Put that card into its owner's hand. +mana={4} +type=Legendary Artifact +[/card] +[card] +name=Skyshroud Behemoth +text=Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Skyshroud Behemoth enters the battlefield tapped. +mana={5}{G}{G} +type=Creature +subtype=Beast +power=10 +toughness=10 +[/card] +[card] +name=Skyshroud Claim +text=Search your library for up to two Forest cards and put them onto the battlefield. Then shuffle your library. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Skyshroud Condor +text=Flying You can't play Skyshroud Condor unless you've played another spell this turn. +mana={1}{U} +type=Creature +subtype=Bird +power=2 +toughness=2 +[/card] +[card] +name=Skyshroud Cutter +text=If you control a Forest, you may have each other player gain 5 life rather than pay Skyshroud Cutter's mana cost. +mana={3}{G} +type=Creature +subtype=Beast +power=2 +toughness=2 +[/card] +[card] +name=Skyshroud Ridgeback +text=Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) +mana={G} +type=Creature +subtype=Beast +power=2 +toughness=3 +[/card] +[card] +name=Skyshroud Sentinel +text=When Skyshroud Sentinel enters the battlefield, you may search your library for up to three cards named Skyshroud Sentinel, reveal them, and put them into your hand. If you do, shuffle your library. +mana={2}{G} +type=Creature +subtype=Elf +power=1 +toughness=1 +[/card] +[card] +name=Skyward Eye Prophets +text=Vigilance {T}: Reveal the top card of your library. If it's a land card, put it into play. Otherwise, put it into your hand. +mana={3}{G}{W}{U} +type=Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] +name=Slaughter +text=Buyback?Pay 4 life. (You may pay 4 life in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.) Destroy target nonblack creature. It can't be regenerated. +mana={2}{B}{B} +type=Instant +[/card] +[card] +name=Slaughter Pact +text=Slaughter Pact is black. Destroy target nonblack creature. At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game. +mana={0} +type=Instant +[/card] +[card] +name=Slaughterhouse Bouncer +text=Hellbent - When Slaughterhouse Bouncer is put into a graveyard from the battlefield, if you have no cards in hand, target creature gets -3/-3 until end of turn. +mana={4}{B} +type=Creature +subtype=Ogre Warrior +power=3 +toughness=3 +[/card] +[card] +name=Slavering Nulls +text=Whenever Slavering Nulls deals combat damage to a player, if you control a Swamp, you may have that player discard a card. +mana={1}{R} +type=Creature +subtype=Goblin Zombie +power=2 +toughness=1 +[/card] +[card] +name=Sleep +text=Tap all creatures target player controls. Those creatures don't untap during that player's next untap step. +mana={2}{U}{U} +type=Sorcery +[/card] +[card] +name=Sleeping Potion +text=Enchant creature When Sleeping Potion enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. When enchanted creature becomes the target of a spell or ability, sacrifice Sleeping Potion. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Sleight of Hand +text=Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. +mana={U} +type=Sorcery +[/card] +[card] +name=Sleight of Mind +text=Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell.") (This effect doesn't end at end of turn.) +mana={U} +type=Instant +[/card] +[card] +name=Slimy Kavu +text={T}: Target land becomes a Swamp until end of turn. +mana={2}{R} +type=Creature +subtype=Kavu +power=2 +toughness=2 +[/card] +[card] +name=Slingbow Trap +text=If a black creature with flying is attacking, you may pay {G} rather than pay Slingbow Trap's mana cost. Destroy target attacking creature with flying. +mana={3}{G} +type=Instant +subtype=Trap +[/card] +[card] +name=Slipstream Serpent +text=Slipstream Serpent can't attack unless defending player controls an Island. When you control no Islands, sacrifice Slipstream Serpent. Morph {5}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={7}{U} +type=Creature +subtype=Serpent +power=6 +toughness=6 +[/card] +[card] +name=Slith Strider +text=Whenever Slith Strider becomes blocked, draw a card. Whenever Slith Strider deals combat damage to a player, put a +1/+1 counter on it. +mana={1}{U}{U} +type=Creature +subtype=Slith +power=1 +toughness=1 +[/card] +[card] +name=Slithermuse +text=When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +mana={2}{U}{U} +type=Creature +subtype=Elemental +power=3 +toughness=3 +[/card] +[card] +name=Slithery Stalker +text=Swampwalk When Slithery Stalker enters the battlefield, exile target green or white creature an opponent controls. When Slithery Stalker leaves the battlefield, return the exiled card to the battlefield under its owner's control. +mana={1}{B}{B} +type=Creature +subtype=Nightmare Horror +power=1 +toughness=1 +[/card] +[card] +name=Sliver Legion +abilities=legendary +auto=lord(sliver) foreach(sliver)1/1 other +text=All Sliver creatures get +1/+1 for each other Sliver in play. +mana={W}{U}{B}{R}{G} +type=Creature +subtype=Sliver +power=7 +toughness=7 +[/card] +[card] +name=Slow Motion +text=Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless he or she pays {2}. When Slow Motion is put into a graveyard from the battlefield, return Slow Motion to its owner's hand. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Sludge Strider +text=Whenever another artifact comes into play under your control or another artifact you control leaves play, you may pay {1}. If you do, target player loses 1 life and you gain 1 life. +mana={1}{W}{U}{B} +type=Artifact Creature +subtype=Insect +power=3 +toughness=3 +[/card] +[card] +name=Slumbering Tora +text={2}, Discard a Spirit or Arcane card: Slumbering Tora becomes an X/X Cat artifact creature until end of turn, where X is the discarded card's converted mana cost. +mana={3} +type=Artifact +[/card] +[card] +name=Smallpox +text=Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land. +mana={B}{B} +type=Sorcery +[/card] +[card] +name=Smite +text=Destroy target blocked creature. +mana={W} +type=Instant +[/card] +[card] +name=Smogsteed Rider +text=Whenever Smogsteed Rider attacks, each other attacking creature gains fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) +mana={2}{B}{B} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Smoke +text=Players can't untap more than one creature during their untap steps. +mana={R}{R} +color=Red +type=Enchantment +[/card] +[card] +name=Smokebraider +text={T}: Add two mana in any combination of colors to your mana pool. Spend this mana only to play Elemental spells or activated abilities of Elementals. +mana={1}{R} +type=Creature +subtype=Elemental Shaman +power=1 +toughness=1 +[/card] +[card] +name=Smokestack +text=At the beginning of your upkeep, you may put a soot counter on Smokestack. At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack. +mana={4} +type=Artifact +[/card] +[card] +name=Smolder Initiate +text=Whenever a player plays a black spell, you may pay {1}. If you do, target player loses 1 life. +mana={B} +type=Creature +subtype=Elemental Shaman +power=1 +toughness=1 +[/card] +[card] +name=Snag +text=You may discard a Forest card rather than pay Snag's mana cost. Prevent all combat damage that would be dealt by unblocked creatures this turn. +mana={3}{G} +type=Instant +[/card] +[card] +name=Snake Basket +text={X}, Sacrifice Snake Basket: Put X 1/1 green Snake creature tokens onto the battlefield. Activate this ability only any time you could cast a sorcery. +mana={4} +type=Artifact +[/card] +[card] +name=Snake Cult Initiation +text=Enchant creature Enchanted creature has poisonous 3. (Whenever it deals combat damage to a player, that player gets three poison counters. A player with ten or more poison counters loses the game.) +mana={3}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Snakeform +target=creature +text=Target creature loses all abilities and becomes a 1/1 green Snake until end of turn. Draw a card. +mana={2}{GU} +type=Instant +[/card] +[card] +name=Snap +text=Return target creature to its owner's hand. Untap up to two lands. +mana={1}{U} +type=Instant +[/card] +[card] +name=Snapback +text=You may remove a blue card in your hand from the game rather than pay Snapback's mana cost. Return target creature to its owner's hand. +mana={1}{U} +type=Instant +[/card] +[card] +name=Snapping Thragg +text=Whenever Snapping Thragg deals combat damage to a player, you may have it deal 3 damage to target creature that player controls. Morph {4}{R}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={4}{R} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Snarling Undorak +text={2}{G}: Target Beast creature gets +1/+1 until end of turn. Morph {1}{G}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={2}{G}{G} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Sneak Attack +text={R}: You may put a creature card from your hand into play. That creature gains haste until end of turn. Sacrifice the creature at end of turn. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=Snorting Gahr +text=Whenever Snorting Gahr becomes blocked, it gets +2/+2 until end of turn. +mana={2}{G}{G} +type=Creature +subtype=Rhino Beast +power=3 +toughness=3 +[/card] +[card] +name=Snow Devil +text=Enchant creature Enchanted creature has flying. Enchanted creature has first strike as long as it's blocking and you control a snow land. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Snowblind +text=Enchant creature Enchanted creature gets -X/-Y. If that creature is attacking, X is the number of snow lands defending player controls. Otherwise, X is the number of snow lands its controller controls. Y is equal to X or to enchanted creature's toughness minus 1, whichever is smaller. +mana={3}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Snowfall +text=Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an Island is tapped for mana, its controller may add {U} to his or her mana pool (in addition to the mana the land produces). If that Island is snow, its controller may add {U}{U} to his or her mana pool instead. Spend this mana only to pay cumulative upkeep costs. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Snuff Out +text=If you control a Swamp, you may pay 4 life rather than pay Snuff Out's mana cost. Destroy target nonblack creature. It can't be regenerated. +mana={3}{B} +type=Instant +[/card] +[card] +name=Soar +text=You may play Soar any time you could play an instant. If it was played any time a sorcery couldn't have been played, it gains substance until end of turn and when it loses substance, sacrifice it. Enchant creature Enchanted creature gets +0/+1 and has flying. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Sokenzan Renegade +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) At the beginning of your upkeep, if a player has more cards in hand than any other, the player with the most cards in hand gains control of Sokenzan Renegade. +mana={2}{R} +type=Creature +subtype=Ogre Samurai Mercenary +power=3 +toughness=3 +[/card] +[card] +name=Sol Grail +text=As Sol Grail enters the battlefield, choose a color. {T}: Add one mana of the chosen color to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Solar Tide +text=Choose one - Destroy all creatures with power 2 or less; or destroy all creatures with power 3 or greater. Entwine-Sacrifice two lands. (Choose both if you pay the entwine cost.) +mana={4}{W}{W} +type=Sorcery +[/card] +[card] +name=Solarion +text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) {T}: Double the number of +1/+1 counters on Solarion. +mana={7} +type=Artifact Creature +subtype=Construct +power=0 +toughness=0 +[/card] +[card] +name=Soldevi Adnate +text={T}, Sacrifice a black or artifact creature: Add an amount of black mana equal to the sacrificed creature's converted mana cost to your mana pool. +mana={1}{B} +type=Creature +subtype=Human Cleric +power=1 +toughness=2 +[/card] +[card] +name=Soldevi Digger +text={2}: Put the top card of your graveyard on the bottom of your library. +mana={2} +type=Artifact +[/card] +[card] +name=Soldevi Excavations +text=If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {1}{U} to your mana pool. {1}, {T}: Look at the top card of your library. You may put that card on the bottom of your library. +type=Land +[/card] +[card] +name=Soldevi Heretic +text={W}, {T}: Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card. +mana={2}{U} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Soldevi Machinist +text={T}: Add {2} to your mana pool. Spend this mana only to play activated abilities of artifacts. +mana={1}{U} +type=Creature +subtype=Human Wizard Artificer +power=1 +toughness=1 +[/card] +[card] +name=Soldevi Sage +text={T}, Sacrifice two lands: Draw three cards, then discard one of them. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Soldevi Sentry +auto={1}:regenerate && may draw:1 opponent +text={1}: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card. +mana={1} +type=Artifact Creature +subtype=Soldier +power=1 +toughness=1 +[/card] +[card] +name=Soldevi Simulacrum +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {1}: Soldevi Simulacrum gets +1/+0 until end of turn. +mana={4} +type=Artifact Creature +subtype=Soldier +power=2 +toughness=4 +[/card] +[card] +name=Soldier of Fortune +auto={R}{T}:shuffle target(library) +text={R}, {T}: Target player shuffles his or her library. +mana={R} +type=Creature +subtype=Human Mercenary +power=1 +toughness=1 +[/card] +[card] +name=Solfatara +text=Target player can't play land cards this turn. Draw a card at the beginning of the next turn's upkeep. +mana={2}{R} +type=Instant +[/card] +[card] +name=Solitary Confinement +text=At the beginning of your upkeep, sacrifice Solitary Confinement unless you discard a card. Skip your draw step. You have shroud. (You can't be the target of spells or abilities.) Prevent all damage that would be dealt to you. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Soltari Champion +abilities=shadow +auto=aslongas(this[attacking]) all(other creature|myinplay) 1/1 ueot +text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Soltari Champion attacks, all other creatures you control get +1/+1 until end of turn. +mana={2}{W} +type=Creature +subtype=Soltari Soldier +power=2 +toughness=2 +[/card] +[card] +name=Soltari Guerrillas +text=Shadow (This creature can block or be blocked by only creatures with shadow.) {0}: The next time Soltari Guerrillas would deal combat damage to defending player this turn, it deals that damage to target creature instead. +mana={2}{W}{R} +type=Creature +subtype=Soltari Soldier +power=3 +toughness=2 +[/card] +[card] +name=Somber Hoverguard +text=Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) Flying +mana={5}{U} +type=Creature +subtype=Drone +power=3 +toughness=2 +[/card] +[card] +name=Somnophore +text=Flying Whenever Somnophore deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step as long as Somnophore remains in play. +mana={2}{U}{U} +type=Creature +subtype=Illusion +power=2 +toughness=2 +[/card] +[card] +name=Song of Blood +text=Put the top four cards of your library into your graveyard. Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Song of Serenity +auto=lord(creature[enchanted]) cantattack +auto=lord(creature[enchanted]) cantblock +text=Enchanted creatures can't attack or block. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Sonic Burst +target=creature,player +auto=damage:4 +auto=discard:1 controller +#Removed: can be played from an empty hand without discarding a card +text=As an additional cost to play Sonic Burst, discard a card at random. Sonic Burst deals 4 damage to target creature or player. +mana={1}{R} +type=Instant +[/card] +[card] +name=Sonic Seizure +target=creature,player +auto=discard:1 controller +auto=damage:3 +####This card can be played without having a card in hand when coded this way!!! +text=As an additional cost to cast Sonic Seizure, discard a card at random. Sonic Seizure deals 3 damage to target creature or player. +mana={R} +type=Instant +[/card] +[card] +name=Sootfeather Flock +text=Flying Morph {3}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={4}{B} +type=Creature +subtype=Bird +power=3 +toughness=2 +[/card] +[card] +name=Soothsaying +text={3}{U}{U}: Shuffle your library. {X}: Look at the top X cards of your library and put them back in any order. +mana={U} +type=Enchantment +[/card] +[card] +name=Soratami Cloudskater +text=Flying {2}, Return a land you control to its owner's hand: Draw a card, then discard a card. +mana={1}{U} +type=Creature +subtype=Moonfolk Rogue +power=1 +toughness=1 +[/card] +[card] +name=Soratami Mindsweeper +text=Flying {2}, Return a land you control to its owner's hand: Target player puts the top two cards of his or her library into his or her graveyard. +mana={3}{U} +type=Creature +subtype=Moonfolk Wizard +power=1 +toughness=4 +[/card] +[card] +name=Soratami Mirror-Guard +text=Flying {2}, Return a land you control to its owner's hand: Target creature with power 2 or less is unblockable this turn. +mana={3}{U} +type=Creature +subtype=Moonfolk Wizard +power=3 +toughness=1 +[/card] +[card] +name=Soratami Mirror-Mage +text=Flying {3}, Return three lands you control to their owner's hand: Return target creature to its owner's hand. +mana={3}{U} +type=Creature +subtype=Moonfolk Wizard +power=2 +toughness=1 +[/card] +[card] +name=Soratami Rainshaper +text=Flying {3}, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.) +mana={2}{U} +type=Creature +subtype=Moonfolk Wizard +power=2 +toughness=1 +[/card] +[card] +name=Soratami Savant +text=Flying {3}, Return a land you control to its owner's hand: Counter target spell unless its controller pays {3}. +mana={2}{U}{U} +type=Creature +subtype=Moonfolk Wizard +power=2 +toughness=2 +[/card] +[card] +name=Soratami Seer +text=Flying {4}, Return two lands you control to their owner's hand: Discard all the cards in your hand, then draw that many cards. +mana={4}{U} +type=Creature +subtype=Moonfolk Wizard +power=2 +toughness=3 +[/card] +[card] +name=Soraya the Falconer +abilities=legendary +auto=lord(bird) 1/1 +auto={1}{W}:target(bird) banding +text=Bird creatures get +1/+1. {1}{W}: Target Bird creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +mana={1}{W}{W} +type=Creature +subtype=Human +power=2 +toughness=2 +[/card] +[card] +name=Sorceress Queen +text={T}: Target creature other than Sorceress Queen becomes 0/2 until end of turn. +mana={1}{B}{B} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Sorcerous Sight +text=Look at target opponent's hand. Draw a card. +mana={U} +type=Sorcery +[/card] +[card] +name=Sorin Markov +text=+2: Sorin Markov deals 2 damage to target creature or player and you gain 2 life. -3: Target opponent's life total becomes 10. -7: You control target player's next turn. +mana={3}{B}{B}{B} +type=Planeswalker +subtype=Sorin +[/card] +[card] +name=Sorrow's Path +text={T}: Choose two target blocking creatures an opponent controls. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking. Whenever Sorrow's Path becomes tapped, it deals 2 damage to you and each creature you control. +type=Land +[/card] +[card] +name=Sosuke's Summons +text=Put two 1/1 green Snake creature tokens onto the battlefield. Whenever a nontoken Snake enters the battlefield under your control, you may return Sosuke's Summons from your graveyard to your hand. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Sosuke, Son of Seshiro +text=Other Snake creatures you control get +1/+0. Whenever a Warrior you control deals combat damage to a creature, destroy that creature at end of combat. +mana={2}{G}{G} +type=Legendary Creature +subtype=Snake Warrior +power=3 +toughness=4 +[/card] +[card] +name=Soul Barrier +text=Whenever an opponent plays a creature spell, Soul Barrier deals 2 damage to that player unless he or she pays {2}. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Soul Burn +text=Spend only black and/or red mana on X. Soul Burn deals X damage to target creature or player. You gain life equal to the damage dealt, but not more than the amount of {B} spent on X, the player's life total before Soul Burn dealt damage, or the creature's toughness. +mana={X}{2}{B} +type=Sorcery +[/card] +[card] +name=Soul Channeling +text=Enchant creature Pay 2 life: Regenerate enchanted creature. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Soul Charmer +text=Whenever Soul Charmer deals combat damage to a creature, you gain 2 life unless that creature's controller pays {2}. +mana={2}{W} +type=Creature +subtype=Human Rebel +power=2 +toughness=2 +[/card] +[card] +name=Soul Collector +text=Flying Whenever a creature dealt damage by Soul Collector this turn is put into a graveyard, return that card to the battlefield under your control. Morph {B}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={3}{B}{B} +type=Creature +subtype=Vampire +power=3 +toughness=4 +[/card] +[card] +name=Soul Echo +text=Soul Echo comes into play with X echo counters on it. You don't lose the game for having 0 or less life. At the beginning of your upkeep, sacrifice Soul Echo if there are no echo counters on it. Otherwise, an opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove 1 echo counter from Soul Echo instead. +mana={X}{W}{W} +type=Enchantment +[/card] +[card] +name=Soul Exchange +text=As an additional cost to play Soul Exchange, remove a creature you control from the game. Return target creature card from your graveyard to play. Put a +2/+2 counter on that creature if the removed creature was a Thrull. +mana={B}{B} +type=Sorcery +[/card] +[card] +name=Soul Foundry +text=Imprint - When Soul Foundry comes into play, you may remove a creature card in your hand from the game. (The removed card is imprinted on this artifact.) {X}, {T}: Put a token into play that's a copy of the imprinted creature card. X is the converted mana cost of that card. +mana={4} +type=Artifact +[/card] +[card] +name=Soul Link +text=Enchant creature Whenever enchanted creature deals damage, you gain that much life. Whenever enchanted creature is dealt damage, you gain that much life. +mana={1}{W}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Soul Manipulation +text=Choose one or both - Counter target creature spell; and/or return target creature card in your graveyard to your hand. +mana={1}{U}{B} +type=Instant +[/card] +[card] +name=Soul Net +text=Whenever a creature is put into a graveyard from the battlefield, you may pay {1}. If you do, you gain 1 life. +mana={1} +type=Artifact +[/card] +[card] +name=Soul Nova +text=Remove target attacking creature and all Equipment attached to it from the game. +mana={3}{W}{W} +type=Instant +[/card] +[card] +name=Soul Reap +target=creature +text=Destroy target nongreen creature. Its controller loses 3 life if you played another black spell this turn. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Soul Rend +text=Destroy target creature if it's white. A creature destroyed this way can't be regenerated. Draw a card at the beginning of the next turn's upkeep. +mana={1}{B} +type=Instant +[/card] +[card] +name=Soul Scourge +text=Flying When Soul Scourge enters the battlefield, target player loses 3 life. When Soul Scourge leaves the battlefield, that player gains 3 life. +mana={4}{B} +type=Creature +subtype=Nightmare Horror +power=3 +toughness=2 +[/card] +[card] +name=Soul Sculptor +text={1}{W}, {T}: Target creature becomes an enchantment and loses all abilities until a player plays a creature spell. +mana={2}{W} +type=Creature +subtype=Human +power=1 +toughness=1 +[/card] +[card] +name=Soul Spike +text=You may exile two black cards from your hand rather than pay Soul Spike's mana cost. Soul Spike deals 4 damage to target creature or player and you gain 4 life. +mana={5}{B}{B} +type=Instant +[/card] +[card] +name=Soul Stair Expedition +text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Soul Stair Expedition. Remove three quest counters from Soul Stair Expedition and sacrifice it: Return up to two target creature cards from your graveyard to your hand. +mana={B} +type=Enchantment +[/card] +[card] +name=Soul Strings +text=Return two target creature cards from your graveyard to your hand unless any player pays {X}. +mana={X}{B} +type=Sorcery +[/card] +[card] +name=Soul's Fire +text=Target creature you control in play deals damage equal to its power to target creature or player. +mana={2}{R} +type=Instant +[/card] +[card] +name=Soul's Might +text=Put X +1/+1 counters on target creature, where X is that creature's power. +mana={4}{G} +type=Sorcery +[/card] +[card] +name=Soulbright Flamekin +text={2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R} to your mana pool. +mana={1}{R} +type=Creature +subtype=Elemental Shaman +power=2 +toughness=1 +[/card] +[card] +name=Soulcatchers' Aerie +text=Whenever a Bird is put into your graveyard from the battlefield, put a feather counter on Soulcatchers' Aerie. Bird creatures get +1/+1 for each feather counter on Soulcatchers' Aerie. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Soulgorger Orgg +text=Trample When Soulgorger Orgg enters the battlefield, you lose all but 1 life. When Soulgorger Orgg leaves the battlefield, you gain life equal to the life you lost when it entered the battlefield. +mana={3}{R}{R} +type=Creature +subtype=Nightmare Orgg +power=6 +toughness=6 +[/card] +[card] +name=Soulless Revival +text=Return target creature card from your graveyard to your hand. Splice onto Arcane {1}{B} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={1}{B} +type=Instant +subtype=Arcane +[/card] +[card] +name=Souls of the Faultless +text=Defender (This creature can't attack.) Whenever Souls of the Faultless is dealt combat damage, you gain that much life and attacking player loses that much life. +mana={W}{B}{B} +type=Creature +subtype=Spirit +power=0 +toughness=4 +[/card] +[card] +name=Soulshriek +text=Target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. Sacrifice that creature at end of turn. +mana={B} +type=Instant +[/card] +[card] +name=Soultether Golem +text=Vanishing 1 (This permanent comes into play with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Whenever another creature comes into play under your control, put a time counter on Soultether Golem. +mana={2} +type=Artifact Creature +subtype=Golem +power=3 +toughness=3 +[/card] +[card] +name=Sound the Call +auto=token(Wolf,Creature Wolf,1/1,green) +text=Put a 1/1 green Wolf creature token onto the battlefield. It has «This creature gets +1/+1 for each card named Sound the Call in each graveyard.» +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Sovereigns of Lost Alara +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it into play attached to that creature, then shuffle your library. +mana={4}{W}{U} +type=Creature +subtype=Spirit +power=4 +toughness=5 +[/card] +[card] +name=Sower of Temptation +text=Flying When Sower of Temptation comes into play, gain control of target creature as long as Sower of Temptation remains in play. +mana={2}{U}{U} +type=Creature +subtype=Faerie Wizard +power=2 +toughness=2 +[/card] +[card] +name=Sowing Salt +text=Exile target nonbasic land. Search its controller's graveyard, hand, and library for all cards with the same name as that land and exile them. That player then shuffles his or her library. +mana={2}{R}{R} +type=Sorcery +[/card] +[card] +name=Sparkspitter +text={R}, {T}, Discard a card: Put a 3/1 red Elemental creature token named Spark Elemental into play with trample, haste, and "At end of turn, sacrifice Spark Elemental." +mana={2}{R} +type=Creature +subtype=Elemental Spellshaper +power=1 +toughness=3 +[/card] +[card] +name=Spatial Binding +text=Pay 1 life: Until your next upkeep, target permanent can't phase out. +mana={U}{B} +type=Enchantment +[/card] +[card] +name=Spawnbroker +text=When Spawnbroker comes into play, you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Spawning Pit +text=Sacrifice a creature: Put a charge counter on Spawning Pit. {1}, Remove two charge counters from Spawning Pit: Put a 2/2 colorless Spawn artifact creature token onto the battlefield. +mana={2} +type=Artifact +[/card] +[card] +name=Spawnwrithe +text=Trample Whenever Spawnwrithe deals combat damage to a player, put a token into play that's a copy of Spawnwrithe. +mana={2}{G} +type=Creature +subtype=Elemental +power=2 +toughness=2 +[/card] +[card] +name=Specter's Shroud +text=Equipped creature gets +1/+0. Whenever equipped creature deals combat damage to a player, that player discards a card. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Spectral Bears +text=Whenever Spectral Bears attacks, if defending player controls no black nontoken permanents, it doesn't untap during your next untap step. +mana={1}{G} +type=Creature +subtype=Bear Spirit +power=3 +toughness=3 +[/card] +[card] +name=Spectral Cloak +text=Enchant creature Enchanted creature has shroud as long as it's untapped. (It can't be the target of spells or abilities.) +mana={U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Spectral Force +text=Trample Whenever Spectral Force attacks, if defending player controls no black permanents, it doesn't untap during your next untap step. +mana={3}{G}{G} +type=Creature +subtype=Elemental Spirit +power=8 +toughness=8 +[/card] +[card] +name=Spectral Searchlight +text={T}: Choose a player. That player adds one mana of any color he or she chooses to his or her mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Spectral Shield +target=creature +auto=0/2 +auto=shroud +#### +####The target does not get shroud (Read its wording!) +#### +text=Enchant creature Enchanted creature gets +0/+2 and can't be the target of spells. +mana={1}{W}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Spectral Shift +text=Choose one: Change the text of target spell or permanent by replacing all instances of one basic land type with another; or change the text of target spell or permanent by replacing all instances of one color word with another. (These effects last indefinitely.) Entwine {2} (Choose both if you pay the entwine cost.) +mana={1}{U} +type=Instant +[/card] +[card] +name=Spell Burst +text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Counter target spell with converted mana cost X. +mana={X}{U} +type=Instant +[/card] +[card] +name=Spell Contortion +text=Multikicker {1}{U} (You may pay an additional {1}{U} any number of times as you cast this spell.) Counter target spell unless its controller pays {2}. Draw a card for each time Spell Contortion was kicked. +mana={2}{U} +type=Instant +[/card] +[card] +name=Spell Pierce +text=Counter target noncreature spell unless its controller pays {2}. +mana={U} +type=Instant +[/card] +[card] +name=Spell Snip +text=Counter target spell unless its controller pays {1}. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={2}{U} +type=Instant +[/card] +[card] +name=Spell Syphon +text=Counter target spell unless its controller pays {1} for each blue permanent you control. +mana={1}{U} +type=Instant +[/card] +[card] +name=Spellbane Centaur +text=Creatures you control can't be the targets of blue spells or abilities from blue sources. +mana={2}{G} +type=Creature +subtype=Centaur +power=3 +toughness=2 +[/card] +[card] +name=Spellbinder +text=Imprint - When Spellbinder enters the battlefield, you may exile an instant card from your hand. Whenever equipped creature deals combat damage to a player, you may copy the exiled card. If you do, you may cast the copy without paying its mana cost. Equip {4} +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Spellbook +text=You have no maximum hand size. +mana={0} +type=Artifact +[/card] +[card] +name=Spellbound Dragon +text=Flying Whenever Spellbound Dragon attacks, draw a card, then discard a card. Spellbound Dragon gets +X/+0 until end of turn, where X is the discarded card's converted mana cost. +mana={3}{U}{R} +type=Creature +subtype=Dragon +power=3 +toughness=5 +[/card] +[card] +name=Spellbreaker Behemoth +abilities=nofizzle +####Could not be added for the same reason as Quick Sliver and Root Sliver (LGN). +text=Spellbreaker Behemoth can't be countered. Creature spells you control with power 5 or greater can't be countered. +mana={1}{R}{G}{G} +type=Creature +subtype=Beast +power=5 +toughness=5 +[/card] +[card] +name=Spelljack +text=Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may play it without paying its mana cost for as long as it remains exiled. (If it has X in its mana cost, X is 0.) +mana={3}{U}{U}{U} +type=Instant +[/card] +[card] +name=Spellshift +text=Counter target instant or sorcery spell. Its controller reveals cards from the top of his or her library until he or she reveals an instant or sorcery card. That player may cast that card without paying its mana cost. Then he or she shuffles his or her library. +mana={3}{U} +type=Instant +[/card] +[card] +name=Spellstutter Sprite +text=Flash Flying When Spellstutter Sprite comes into play, counter target spell with converted mana cost X or less, where X is the number of Faeries you control. +mana={1}{U} +type=Creature +subtype=Faerie Wizard +power=1 +toughness=1 +[/card] +[card] +name=Spelltithe Enforcer +text=Whenever an opponent casts a spell, that player sacrifices a permanent unless he or she pays {1}. +mana={3}{W}{W} +type=Creature +subtype=Elephant Wizard +power=3 +toughness=3 +[/card] +[card] +name=Spellweaver Helix +text=Imprint - When Spellweaver Helix comes into play, you may remove two target sorcery cards in a single graveyard from the game. (The removed cards are imprinted on this artifact.) Whenever a card is played, if it has the same name as one of the imprinted sorcery cards, you may copy the other. If you do, you may play the copy without paying its mana cost. +mana={3} +type=Artifact +[/card] +[card] +name=Spellweaver Volute +text=Enchant instant card in a graveyard Whenever you play a sorcery spell, copy the enchanted instant card. You may play the copy without paying its mana cost. If you do, remove the enchanted card from the game and attach Spellweaver Volute to another instant card in a graveyard. +mana={3}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Spellwild Ouphe +text=Spells that target Spellwild Ouphe cost {2} less to play. +mana={1}{G} +type=Creature +subtype=Ouphe +power=1 +toughness=3 +[/card] +[card] +name=Sphere of Duty +text=If a green source would deal damage to you, prevent 2 of that damage. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Sphere of Grace +text=If a black source would deal damage to you, prevent 2 of that damage. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Sphere of Law +text=If a red source would deal damage to you, prevent 2 of that damage. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Sphere of Purity +text=If an artifact would deal damage to you, prevent 1 of that damage. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Sphere of Reason +text=If a blue source would deal damage to you, prevent 2 of that damage. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Sphere of Resistance +text=Spells cost {1} more to play. +mana={2} +type=Artifact +[/card] +[card] +name=Sphere of Truth +text=If a white source would deal damage to you, prevent 2 of that damage. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Sphinx Ambassador +text=Flying Whenever Sphinx Ambassador deals combat damage to a player, search that player's library for a card, then that player names a card. If you searched for a creature card that isn't the named card, you may put it onto the battlefield under your control. Then that player shuffles his or her library. +mana={5}{U}{U} +type=Creature +subtype=Sphinx +power=5 +toughness=5 +[/card] +[card] +name=Sphinx of Jwar Isle +text=Flying, shroud You may look at the top card of your library. (You may do this at any time.) +mana={4}{U}{U} +type=Creature +subtype=Sphinx +power=5 +toughness=5 +[/card] +[card] +name=Sphinx of Lost Truths +text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Flying When Sphinx of Lost Truths enters the battlefield, draw three cards. Then if it wasn't kicked, discard three cards. +mana={3}{U}{U} +type=Creature +subtype=Sphinx +power=3 +toughness=5 +[/card] +[card] +name=Sphinx's Herald +text={2}{U}, {T}, Sacrifice a white creature, a blue creature, and a black creature: Search your library for a card named Sphinx Sovereign and put it into play. Then shuffle your library. +mana={U} +type=Artifact Creature +subtype=Vedalken Wizard +power=1 +toughness=1 +[/card] +[card] +name=Spider Climb +text=You may cast Spider Climb as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature Enchanted creature gets +0/+3 and has reach. (It can block creatures with flying.) +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Spike Breeder +auto=counter(1/1,3) +auto={2}:counter(1/1,-1) && counter(1/1,1) target(creature) +auto={2}:counter(1/1,-1) && token(Spike,creature spike, 1/1,green) +text=Spike Breeder enters the battlefield with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Breeder: Put a +1/+1 counter on target creature. {2}, Remove a +1/+1 counter from Spike Breeder: Put a 1/1 green Spike creature token onto the battlefield. +mana={3}{G} +type=Creature +subtype=Spike +power=0 +toughness=0 +[/card] +[card] +name=Spike Cannibal +text=Spike Cannibal comes into play with a +1/+1 counter on it. When Spike Cannibal comes into play, move all +1/+1 counters from all creatures onto it. +mana={1}{B}{B} +type=Creature +subtype=Spike +power=0 +toughness=0 +[/card] +[card] +name=Spike Colony +auto=counter(1/1,4) +auto={2}:counter(1/1,-1) && counter(1/1,1) target(creature) +text=Spike Colony enters the battlefield with four +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature. +mana={4}{G} +type=Creature +subtype=Spike +power=0 +toughness=0 +[/card] +[card] +name=Spike Drone +text=Spike Drone comes into play with a +1/+1 counter on it. {2}, Remove a +1/+1 counter from Spike Drone: Put a +1/+1 counter on target creature. +mana={G} +type=Creature +subtype=Spike Drone +power=0 +toughness=0 +[/card] +[card] +name=Spike Feeder +auto=counter(1/1,2) +auto={2}:counter(1/1,-1) && counter(1/1,1) target(creature) +auto={2}:counter(1/1,-1) && life:2 controller +text=Spike Feeder enters the battlefield with two +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature. Remove a +1/+1 counter from Spike Feeder: You gain 2 life. +mana={1}{G}{G} +type=Creature +subtype=Spike +power=0 +toughness=0 +[/card] +[card] +name=Spike Hatcher +text=Spike Hatcher comes into play with six +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature. {1}, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher. +mana={6}{G} +type=Creature +subtype=Spike +power=0 +toughness=0 +[/card] +[card] +name=Spike Rogue +text=Spike Rogue comes into play with two +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Rogue: Put a +1/+1 counter on target creature. {2}, Remove a +1/+1 counter from a creature you control: Put a +1/+1 counter on Spike Rogue. +mana={1}{G}{G} +type=Creature +subtype=Spike +power=0 +toughness=0 +[/card] +[card] +name=Spike Soldier +auto=counter(1/1,3) +auto={2}:counter(1/1,-1) && counter(1/1,1) target(creature) +auto={2}:counter(1/1,-1) && 2/2 ueot +text=Spike Soldier enters the battlefield with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature. Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn. +mana={2}{G}{G} +type=Creature +subtype=Spike Soldier +power=0 +toughness=0 +[/card] +[card] +name=Spike Tiller +text=Spike Tiller comes into play with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Tiller: Put a +1/+1 counter on target creature. {2}, Remove a +1/+1 counter from Spike Tiller: Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it. +mana={3}{G}{G} +type=Creature +subtype=Spike +power=0 +toughness=0 +[/card] +[card] +name=Spike Weaver +text=Spike Weaver comes into play with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature. {1}, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn. +mana={2}{G}{G} +type=Creature +subtype=Spike +power=0 +toughness=0 +[/card] +[card] +name=Spike Worker +auto=counter(1/1,2) +auto={2}:counter(1/1,-1) && counter(1/1,1) target(creature) +text=Spike Worker enters the battlefield with two +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Worker: Put a +1/+1 counter on target creature. +mana={2}{G} +type=Creature +subtype=Spike +power=0 +toughness=0 +[/card] +[card] +name=Spikeshot Goblin +text={R}, {T}: Spikeshot Goblin deals damage equal to its power to target creature or player. +mana={2}{R} +type=Creature +subtype=Goblin Shaman +power=1 +toughness=2 +[/card] +[card] +name=Spiketail Drake +text=Flying Sacrifice Spiketail Drake: Counter target spell unless its controller pays {3}. +mana={3}{U}{U} +type=Creature +subtype=Drake +power=3 +toughness=3 +[/card] +[card] +name=Spiketail Drakeling +text=Flying Sacrifice Spiketail Drakeling: Counter target spell unless its controller pays {2}. +mana={1}{U}{U} +type=Creature +subtype=Drake +power=2 +toughness=2 +[/card] +[card] +name=Spiketail Hatchling +text=Flying (This creature can't be blocked except by creatures with flying or reach.) Sacrifice Spiketail Hatchling: Counter target spell unless its controller pays {1}. +mana={1}{U} +type=Creature +subtype=Drake +power=1 +toughness=1 +[/card] +[card] +name=Spin into Myth +text=Put target creature on top of its owner's library, then fateseal 2. (Look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.) +mana={4}{U} +type=Instant +[/card] +[card] +name=Spinal Embrace +text=Play Spinal Embrace only during combat. Untap target creature you don't control and gain control of it. It gains haste until end of turn. At end of turn, sacrifice it. If you do, you gain life equal to its toughness. +mana={3}{U}{U}{B} +type=Instant +[/card] +[card] +name=Spinal Graft +text=Enchant creature Enchanted creature gets +3/+3. When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Spinal Parasite +text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) Remove two +1/+1 counters from Spinal Parasite: Remove a counter from target permanent. +mana={5} +type=Artifact Creature +subtype=Insect +power=-1 +toughness=-1 +[/card] +[card] +name=Spincrusher +text=Whenever Spincrusher blocks, put a +1/+1 counter on it. Remove a +1/+1 counter from Spincrusher: Spincrusher is unblockable this turn. +mana={2} +type=Artifact Creature +subtype=Construct +power=0 +toughness=2 +[/card] +[card] +name=Spindrift Drake +text=Flying At the beginning of your upkeep, sacrifice Spindrift Drake unless you pay {U}. +mana={U} +type=Creature +subtype=Drake +power=2 +toughness=1 +[/card] +[card] +name=Spined Basher +text=Morph {2}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={2}{B} +type=Creature +subtype=Zombie Beast +power=3 +toughness=1 +[/card] +[card] +name=Spinerock Knoll +text=Hideaway (This land comes into play tapped. When it does, look at the top four cards of your library, remove one from the game face down, then put the rest on the bottom of your library.) {T}: Add {R} to your mana pool. {R}, {T}: You may play the removed card without paying its mana cost if an opponent was dealt 7 or more damage this turn. +type=Land +[/card] +[card] +name=Spinning Darkness +text=You may exile the top three black cards of your graveyard rather than pay Spinning Darkness's mana cost. Spinning Darkness deals 3 damage to target nonblack creature. You gain 3 life. +mana={4}{B}{B} +type=Instant +[/card] +[card] +name=Spiny Starfish +auto={U}:regenerate && token(Starfish,creature Starfish,0/1,blue) +text={U}: Regenerate Spiny Starfish. At the beginning of the end step, if Spiny Starfish regenerated this turn, put a 0/1 blue Starfish creature token onto the battlefield for each time it regenerated this turn. +mana={2}{U} +type=Creature +subtype=Starfish +power=0 +toughness=1 +[/card] +[card] +name=Spire Golem +text=Affinity for Islands (This spell costs {1} less to cast for each Island you control.) Flying +mana={6} +type=Artifact Creature +subtype=Golem +power=2 +toughness=4 +[/card] +[card] +name=Spire Owl +text=Flying When Spire Owl comes into play, look at the top four cards of your library, then put them back in any order. +mana={1}{U} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Spirit Cairn +text=Whenever a player discards a card, you may pay {W}. If you do, put a 1/1 white Spirit creature token with flying onto the battlefield. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Spirit Flare +text=Tap target untapped creature you control. If you do, it deals damage equal to its power to target attacking or blocking creature an opponent controls. Flashback-{1}{W}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={3}{W} +type=Instant +[/card] +[card] +name=Spirit Mirror +text=At the beginning of your upkeep, if there are no Reflection tokens in play, put a 2/2 white Reflection creature token into play. {0}: Destroy target Reflection. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Spirit Shield +text=You may choose not to untap Spirit Shield during your untap step. {2}, {T}: Target creature gets +0/+2 as long as Spirit Shield remains tapped. +mana={3} +type=Artifact +[/card] +[card] +name=Spirit en-Dal +text=Shadow (This creature can block or be blocked by only creatures with shadow.) Forecast — {1}{W}, Reveal Spirit en-Dal from your hand: Target creature gains shadow until end of turn. (Play this ability only during your upkeep and only once each turn.) +mana={2}{W} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Spirit en-Kor +text=Flying {0}: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead. +mana={3}{W} +type=Creature +subtype=Kor Spirit +power=2 +toughness=2 +[/card] +[card] +name=Spirit of Resistance +text=If you control a permanent of each color, prevent all damage that would be dealt to you. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Spirit of the Hearth +abilities=flying +text=Flying You can't be the target of spells or abilities your opponents control. +mana={4}{W}{W} +type=Creature +subtype=Cat Spirit +power=4 +toughness=5 +[/card] +[card] +name=Spiritmonger +text=Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger. {B}: Regenerate Spiritmonger. {G}: Spiritmonger becomes the color of your choice until end of turn. +mana={3}{B}{G} +type=Creature +subtype=Beast +power=6 +toughness=6 +[/card] +[card] +name=Spiritual Asylum +text=Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.) When a creature you control attacks, sacrifice Spiritual Asylum. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Spiritual Focus +text=Whenever a spell or ability an opponent controls causes you to discard a card, you gain 2 life and you may draw a card. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Spiritual Visit +text=Put a 1/1 colorless Spirit creature token onto the battlefield. Splice onto Arcane {W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={W} +type=Instant +subtype=Arcane +[/card] +[card] +name=Spite // Malice +text=Counter target noncreature spell. // Destroy target nonblack creature. It can't be regenerated. +mana={3}{U} // {3}{B} +type=Instant // Instant +[/card] +[card] +name=Spitebellows +text=When Spitebellows leaves the battlefield, it deals 6 damage to target creature. Evoke {1}{R}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +mana={5}{R} +type=Creature +subtype=Elemental +power=6 +toughness=1 +[/card] +[card] +name=Spitemare +text=Whenever Spitemare is dealt damage, it deals that much damage to target creature or player. +mana={2}{RW}{RW} +type=Creature +subtype=Elemental +power=3 +toughness=3 +[/card] +[card] +name=Spitfire Handler +text=Spitfire Handler can't block creatures with power greater than Spitfire Handler's power. {R}: Spitfire Handler gets +1/+0 until end of turn. +mana={1}{R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Spitting Gourna +text=Reach (This creature can block creatures with flying.) Morph {4}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={3}{G}{G} +type=Creature +subtype=Beast +power=3 +toughness=4 +[/card] +[card] +name=Spitting Hydra +auto=counter(1/1,4) +auto={1}{R}:counter(1/1,-1) && damage:1 target(creature) +text=Spitting Hydra enters the battlefield with four +1/+1 counters on it. {1}{R}, Remove a +1/+1 counter from Spitting Hydra: Spitting Hydra deals 1 damage to target creature. +mana={3}{R}{R} +type=Creature +subtype=Hydra +power=0 +toughness=0 +[/card] +[card] +name=Spitting Image +abilities=retrace +text=Put a token into play that's a copy of target creature. Retrace (You may play this card from your graveyard by discarding a land card in addition to paying its other costs.) +mana={4}{GU}{GU} +type=Sorcery +[/card] +[card] +name=Spitting Slug +text=Whenever Spitting Slug blocks or becomes blocked, you may pay {1}{G}. If you do, Spitting Slug gains first strike until end of turn. Otherwise, each creature blocking or blocked by Spitting Slug gains first strike until end of turn. +mana={1}{G}{G} +type=Creature +subtype=Slug +power=2 +toughness=4 +[/card] +[card] +name=Splinter +text=Exile target artifact. Search its controller's graveyard, hand, and library for all cards with the same name as that artifact and exile them. That player then shuffles his or her library. +mana={2}{G}{G} +type=Sorcery +[/card] +[card] +name=Splintering Wind +text={2}{G}: Splintering Wind deals 1 damage to target creature. Put a 1/1 green Splinter creature token onto the battlefield. It has flying and "Cumulative upkeep {G}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.) Whenever a Splinter token leaves the battlefield, it deals 1 damage to you and each creature you control. +mana={2}{G}{G} +type=Enchantment +[/card] +[card] +name=Split-Tail Miko +text={W}, {T}: Prevent the next 2 damage that would be dealt to target creature or player this turn. +mana={1}{W} +type=Creature +subtype=Fox Cleric +power=1 +toughness=1 +[/card] +[card] +name=Splitting Headache +text=Choose one - Target player discards two cards; or target player reveals his or her hand, you choose a card from it, then that player discards that card. +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Spoils of War +text=X is the number of artifact and/or creature cards in an opponent's graveyard as you play Spoils of War. Distribute X +1/+1 counters among any number of target creatures. +mana={X}{B} +type=Sorcery +[/card] +[card] +name=Spoils of the Vault +text=Name a card. Reveal cards from the top of your library until you reveal the named card, then put that card into your hand. Remove all other cards revealed this way from the game, and you lose 1 life for each of the removed cards. +mana={B} +type=Instant +[/card] +[card] +name=Spontaneous Combustion +text=As an additional cost to play Spontaneous Combustion, sacrifice a creature. Spontaneous Combustion deals 3 damage to each creature. +mana={1}{B}{R} +type=Instant +[/card] +[card] +name=Spore Cloud +text=Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step. +mana={1}{G}{G} +type=Instant +[/card] +[card] +name=Spore Flower +text=At the beginning of your upkeep, put a spore counter on Spore Flower. Remove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn. +mana={G}{G} +type=Creature +subtype=Fungus +power=0 +toughness=1 +[/card] +[card] +name=Sporeback Troll +text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {1}{G}: Regenerate target creature with a +1/+1 counter on it. +mana={3}{G} +type=Creature +subtype=Troll Mutant +power=0 +toughness=0 +[/card] +[card] +name=Sporesower Thallid +text=At the beginning of your upkeep, put a spore counter on each Fungus you control. Remove three spore counters from Sporesower Thallid: Put a 1/1 green Saproling creature token into play. +mana={2}{G}{G} +type=Creature +subtype=Fungus +power=4 +toughness=4 +[/card] +[card] +name=Sporogenesis +text=At the beginning of your upkeep, you may put a fungus counter on target nontoken creature. Whenever a creature is put into a graveyard from play, put a 1/1 green Saproling creature token into play for each fungus counter on that creature. When Sporogenesis leaves play, remove all fungus counters from all creatures. +mana={3}{G} +type=Enchantment +[/card] +[card] +name=Sporoloth Ancient +text=At the beginning of your upkeep, put a spore counter on Sporoloth Ancient. Creatures you control have "Remove two spore counters from this creature: Put a 1/1 green Saproling creature token into play." +mana={3}{G}{G} +type=Creature +subtype=Fungus +power=4 +toughness=4 +[/card] +[card] +name=Spreading Plague +text=Whenever a creature comes into play, destroy all other creatures that share a color with it. They can't be regenerated. +mana={4}{B} +type=Enchantment +[/card] +[card] +name=Spreading Seas +text=Enchant land When Spreading Seas enters the battlefield, draw a card. Enchanted land is an Island. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Spring Cleaning +text=Destroy target enchantment. Clash with an opponent. If you win, destroy all enchantments your opponents control. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={1}{G} +type=Instant +[/card] +[card] +name=Springjack Knight +text=Whenever Springjack Knight attacks, clash with an opponent. If you win, target creature gains double strike until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={2}{W} +type=Creature +subtype=Kithkin Knight +power=2 +toughness=1 +[/card] +[card] +name=Springjack Pasture +auto={T}:Add {1} +text={T}: Add {1} to your mana pool. {4}, {T}: Put a 0/1 white Goat creature token into play. {T}, Sacrifice X Goats: Add X mana of any one color to your mana pool. You gain X life. +type=Land +[/card] +[card] +name=Springjack Shepherd +text=Chroma - When Springjack Shepherd comes into play, put a 0/1 white Goat creature token into play for each white mana symbol in the mana costs of permanents you control. +mana={3}{W} +type=Creature +subtype=Kithkin Wizard +power=1 +toughness=2 +[/card] +[card] +name=Sprout Swarm +text=Convoke (Each creature you tap while playing this spell reduces its total cost by {1} or by one mana of that creature's color.) Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Put a 1/1 green Saproling creature token into play. +mana={1}{G} +type=Instant +[/card] +[card] +name=Sprouting Phytohydra +abilities=defender +auto=@damaged(this):may token(Sprouting Phytohydra,Creature Plant Hydra,0/2,defender red) +text=Defender (This creature can't attack.) Whenever Sprouting Phytohydra is dealt damage, you may put a token that's a copy of Sprouting Phytohydra onto the battlefield. +mana={4}{G} +type=Creature +subtype=Plant Hydra +power=0 +toughness=2 +[/card] +[card] +name=Sprouting Vines +target=land[basic]|myLibrary +auto=moveto(myHand) +text=Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library. Storm (When you cast this spell, copy it for each spell cast before it this turn.) +mana={2}{G} +type=Instant +[/card] +[card] +name=Spurnmage Advocate +text={T}: Return two target cards in an opponent's graveyard to his or her hand. Destroy target attacking creature. +mana={W} +type=Creature +subtype=Human Nomad +power=1 +toughness=1 +[/card] +[card] +name=Spurred Wolverine +text=Tap two untapped Beasts you control: Target creature gains first strike until end of turn. +mana={4}{R} +type=Creature +subtype=Wolverine Beast +power=3 +toughness=2 +[/card] +[card] +name=Spy Network +text=Look at target player's hand, the top card of that player's library, and any face-down creatures he or she controls. Look at the top four cards of your library, then put them back in any order. +mana={U} +type=Instant +[/card] +[card] +name=Squallmonger +text={2}: Squallmonger deals 1 damage to each creature with flying and each player. Any player may play this ability. +mana={3}{G} +type=Creature +subtype=Monger +power=3 +toughness=3 +[/card] +[card] +name=Squandered Resources +text=Sacrifice a land: Add to your mana pool one mana of any type the sacrificed land could produce. +mana={B}{G} +type=Enchantment +[/card] +[card] +name=Squeaking Pie Grubfellows +text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Squeaking Pie Grubfellows, you may reveal it. If you do, each opponent discards a card. +mana={3}{B} +type=Creature +subtype=Goblin Shaman +power=3 +toughness=2 +[/card] +[card] +name=Squeaking Pie Sneak +text=As an additional cost to play Squeaking Pie Sneak, reveal a Goblin card from your hand or pay {3}. Fear +mana={1}{B} +type=Creature +subtype=Goblin Rogue +power=2 +toughness=2 +[/card] +[card] +name=Squealing Devil +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When Squealing Devil enters the battlefield, you may pay {X}. If you do, target creature gets +X/+0 until end of turn. When Squealing Devil enters the battlefield, sacrifice it unless {B} was spent to cast it. +mana={1}{R} +type=Creature +subtype=Devil +power=2 +toughness=1 +[/card] +[card] +name=Squee's Embrace +text=Enchant creature Enchanted creature gets +2/+2. When enchanted creature is put into a graveyard, return that card to its owner's hand. +mana={R}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Squee's Revenge +text=Choose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip. +mana={1}{U}{R} +type=Sorcery +[/card] +[card] +name=Squee's Toy +text={T}: Prevent the next 1 damage that would be dealt to target creature this turn. +mana={1} +type=Artifact +[/card] +[card] +name=Squeeze +text=Sorcery spells cost {3} more to play. +mana={3}{U} +type=Enchantment +[/card] +[card] +name=Squelch +text=Counter target activated ability. (Mana abilities can't be targeted.) Draw a card. +mana={1}{U} +type=Instant +[/card] +[card] +name=Squirming Mass +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) +mana={1}{B} +type=Creature +subtype=Horror +power=1 +toughness=1 +[/card] +[card] +name=Squirrel Nest +target=land +auto={T}:token(Squirrel,Creature Squirrel,1/1,green) +text=Enchant land Enchanted land has "{T}: Put a 1/1 green Squirrel creature token into play." +mana={1}{G}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Stabilizer +text=Players can't cycle cards. +mana={2} +type=Artifact +[/card] +[card] +name=Staff of the Ages +text=Creatures with landwalk abilities can be blocked as though they didn't have those abilities. +mana={3} +type=Artifact +[/card] +[card] +name=Stalking Tiger +text=Stalking Tiger can't be blocked by more than one creature. +mana={3}{G} +type=Creature +subtype=Cat +power=3 +toughness=3 +[/card] +[card] +name=Stalking Vengeance +text=Haste Whenever another creature you control is put into a graveyard from the battlefield, it deals damage equal to its power to target player. +mana={5}{R}{R} +type=Creature +subtype=Avatar +power=5 +toughness=5 +[/card] +[card] +name=Stalking Yeti +text=When Stalking Yeti enters the battlefield, if it's on the battlefield, it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to Stalking Yeti. {2}{S}i}: Return Stalking Yeti to its owner's hand. Activate this ability only any time you could cast a sorcery. ({S}i} can be paid with one mana from a snow permanent.) +mana={2}{R}{R} +type=Creature +subtype=Yeti Snow +power=3 +toughness=3 +[/card] +[card] +name=Stamina +target=creature +auto=vigilance +auto={S(Stamina)}:regenerate +text=Enchant creature Enchanted creature has vigilance. Sacrifice Stamina: Regenerate enchanted creature. +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Stand // Deliver +text=Prevent the next 2 damage that would be dealt to target creature this turn. // Return target permanent to its owner's hand. +mana={W} // {2}{U} +type=Instant // Instant +[/card] +[card] +name=Stand Firm +text=Target creature gets +1/+1 until end of turn. Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={W} +type=Instant +[/card] +[card] +name=Stand Together +text=Put two +1/+1 counters on target creature and two +1/+1 counters on another target creature. +mana={3}{G}{G} +type=Instant +[/card] +[card] +name=Stand or Fall +text=At the beginning of your combat phase, separate all creatures defending player controls into two piles. Only creatures in the pile of that player's choice can block this turn. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=Standard Bearer +text=While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able. +mana={1}{W} +type=Creature +subtype=Human Flagbearer +power=1 +toughness=1 +[/card] +[card] +name=Standardize +text=Choose a creature type other than Wall. Each creature becomes that type until end of turn. +mana={U}{U} +type=Instant +[/card] +[card] +name=Standstill +auto=@movedto(*|opponentstack):draw:3 controller && bury +auto=@movedto(*|mystack):draw:3 opponent && bury +##### +#####Codable, but way too unfair against the AI!!! +##### +text=When a player casts a spell, sacrifice Standstill. If you do, each of that player's opponents draws three cards. +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Starke of Rath +text={T}: Destroy target artifact or creature. That permanent's controller gains control of Starke of Rath. (This effect doesn't end at end of turn.) +mana={1}{R}{R} +type=Legendary Creature +subtype=Human Rogue +power=2 +toughness=2 +[/card] +[card] +name=Starlit Sanctum +text={T}: Add {1} to your mana pool. {W}, {T}, Sacrifice a Cleric creature: You gain life equal to the sacrificed creature's toughness. {B}, {T}, Sacrifice a Cleric creature: Target player loses life equal to the sacrificed creature's power. +type=Land +[/card] +[card] +name=Stasis Cell +text=Enchant creature Enchanted creature doesn't untap during its controller's untap step. {3}{U}: Attach Stasis Cell to target creature. +mana={4}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Stasis Cocoon +text=Enchant artifact Enchanted artifact's activated abilities can't be activated. If enchanted artifact is a creature, it can't attack or block. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Statecraft +text=Prevent all combat damage that would be dealt to and dealt by creatures you control. +mana={3}{U} +type=Enchantment +[/card] +[card] +name=Static Orb +text=If Static Orb is untapped, players can't untap more than two permanents during their untap steps. +mana={3} +type=Artifact +[/card] +[card] +name=Steal Strength +text=Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn. +mana={1}{B} +type=Instant +[/card] +[card] +name=Steam Vines +text=Enchant land When enchanted land becomes tapped, destroy it and Steam Vines deals 1 damage to that land's controller. That player attaches Steam Vines to a land of his or her choice. +mana={1}{R}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Steamcore Weird +text=When Steamcore Weird enters the battlefield, if {R} was spent to cast Steamcore Weird, it deals 2 damage to target creature or player. +mana={3}{U} +type=Creature +subtype=Weird +power=1 +toughness=3 +[/card] +[card] +name=Steamflogger Boss +text=Other Rigger creatures you control get +1/+0 and have haste. If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead. +mana={3}{R} +type=Creature +subtype=Goblin Rigger +power=3 +toughness=3 +[/card] +[card] +name=Steel Golem +text=You can't play creature spells. +mana={3} +type=Artifact Creature +subtype=Golem +power=3 +toughness=4 +[/card] +[card] +name=Steel of the Godhead +text=Enchant creature As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Whenever it deals damage, its controller gains that much life.) As long as enchanted creature is blue, it gets +1/+1 and is unblockable. +mana={2}{WU} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Steeling Stance +text=Creatures you control get +1/+1 until end of turn. Forecast - {W}, Reveal Steeling Stance from your hand: Target creature gets +1/+1 until end of turn. (Activate this ability only during your upkeep and only once each turn.) +mana={1}{W}{W} +type=Instant +[/card] +[card] +name=Steely Resolve +text=As Steely Resolve comes into play, choose a creature type. Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.) +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Stench of Evil +text=Destroy all Plains. For each land put into a graveyard this way, Stench of Evil deals 1 damage to that land's controller unless he or she pays {2}. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Stenchskipper +auto=@each my endofturn:aslongas(goblin|myinplay)regenerate +auto=@each my endofturn:destroy +text=Flying At the beginning of the end step, if you control no Goblins, sacrifice Stenchskipper. +mana={3}{B} +type=Creature +subtype=Elemental +power=6 +toughness=5 +[/card] +[card] +name=Sterling Grove +text=Other enchantments you control have shroud. (They can't be the targets of spells or abilities.) {1}, Sacrifice Sterling Grove: Search your library for an enchantment card and reveal that card. Shuffle your library, then put the card on top of it. +mana={G}{W} +type=Enchantment +[/card] +[card] +name=Stifle +text=Counter target activated or triggered ability. (Mana abilities can't be targeted.) +mana={U} +type=Instant +[/card] +[card] +name=Stigma Lasher +abilities=wither +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever Stigma Lasher deals damage to a player, that player can't gain life for the rest of the game. +mana={R}{R} +type=Creature +subtype=Elemental Shaman +power=2 +toughness=2 +[/card] +[card] +name=Stinging Licid +text={1}{U}, {T}: Stinging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. Whenever enchanted creature becomes tapped, Stinging Licid deals 2 damage to that creature's controller. +mana={1}{U} +type=Creature +subtype=Licid +power=1 +toughness=1 +[/card] +[card] +name=Stingmoggie +auto=counter(1/1,2) +auto={1}{W}:counter(1/1,-1) && destroy target(artifact,land) +text=Stingmoggie enters the battlefield with two +1/+1 counters on it. {3}{R}, Remove a +1/+1 counter from Stingmoggie: Destroy target artifact or land. +mana={3}{R} +type=Creature +subtype=Elemental +power=0 +toughness=0 +[/card] +[card] +name=Stingscourger +text=Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Stingscourger enters the battlefield, return target creature an opponent controls to its owner's hand. +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=2 +[/card] +[card] +name=Stinkdrinker Bandit +text=Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn. +mana={3}{B} +type=Creature +subtype=Goblin Rogue +power=2 +toughness=1 +[/card] +[card] +name=Stinkdrinker Daredevil +text=Giant spells you play cost {2} less to play. +mana={2}{R} +type=Creature +subtype=Goblin Rogue +power=1 +toughness=3 +[/card] +[card] +name=Stinkweed Imp +text=Flying Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature. Dredge 5 (If you would draw a card, instead you may put exactly five cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) +mana={2}{B} +type=Creature +subtype=Imp +power=1 +toughness=2 +[/card] +[card] +name=Stir the Grave +text=Return target creature card with converted mana cost X or less from your graveyard to the battlefield. +mana={X}{B} +type=Sorcery +[/card] +[card] +name=Stir the Pride +text=Choose one ?ECreatures you control get +2/+2 until end of turn; or until end of turn, creatures you control gain "Whenever this creature deals damage, you gain that much life." Entwine {1}{W} (Choose both if you pay the entwine cost.) +mana={4}{W} +type=Instant +[/card] +[card] +name=Stitch Together +text=Return target creature card from your graveyard to your hand. Threshold - Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard. +mana={B}{B} +type=Sorcery +[/card] +[card] +name=Stitch in Time +text=Flip a coin. If you win the flip, take an extra turn after this one. +mana={1}{U}{R} +type=Sorcery +[/card] +[card] +name=Stoic Angel +text=Flying, vigilance Players can't untap more than one creature during their untap steps. +mana={1}{G}{W}{U} +type=Creature +subtype=Angel +power=3 +toughness=4 +[/card] +[card] +name=Stoic Champion +text=Whenever a player cycles a card, Stoic Champion gets +2/+2 until end of turn. +mana={W}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Stomp and Howl +auto=destroy target(artifact) +auto=destroy target(enchantment) +text=Destroy target artifact and target enchantment. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Stomping Slabs +text=Reveal the top seven cards of your library, then put those cards on the bottom of your library in any order. If a card named Stomping Slabs was revealed this way, Stomping Slabs deals 7 damage to target creature or player. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Stone Calendar +text=Spells you cast cost up to {1} less to cast. +mana={5} +type=Artifact +[/card] +[card] +name=Stone Giant +text={T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step. +mana={2}{R}{R} +type=Creature +subtype=Giant +power=3 +toughness=4 +[/card] +[card] +name=Stone Idol Trap +text=Stone Idol Trap costs {1} less to cast for each attacking creature. Put a 6/12 colorless Construct artifact creature token with trample onto the battlefield. Exile it at the beginning of your next end step. +mana={5}{R} +type=Instant +subtype=Trap +[/card] +[card] +name=Stone-Tongue Basilisk +text=Whenever Stone-Tongue Basilisk deals combat damage to a creature, destroy that creature at end of combat. Threshold - As long as seven or more cards are in your graveyard, all creatures able to block Stone-Tongue Basilisk do so. +mana={4}{G}{G}{G} +type=Creature +subtype=Basilisk +power=4 +toughness=5 +[/card] +[card] +name=Stonecloaker +text=Flash (You may cast this spell any time you could cast an instant.) Flying When Stonecloaker enters the battlefield, return a creature you control to its owner's hand. When Stonecloaker enters the battlefield, exile target card from a graveyard. +mana={2}{W} +type=Creature +subtype=Gargoyle +power=3 +toughness=2 +[/card] +[card] +name=Stonehewer Giant +text=Vigilance {1}{W}, {T}: Search your library for an Equipment card and put it onto the battlefield. Attach it to a creature you control. Then shuffle your library. +mana={3}{W}{W} +type=Creature +subtype=Giant Warrior +power=4 +toughness=4 +[/card] +[card] +name=Stoneshaker Shaman +text=At the end of each player's turn, that player sacrifices an untapped land. +mana={2}{R} +type=Creature +subtype=Human Shaman +power=1 +toughness=1 +[/card] +[card] +name=Stonewood Invocation +text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Target creature gets +5/+5 and gains shroud until end of turn. (It can't be the target of spells or abilities.) +mana={3}{G} +type=Instant +[/card] +[card] +name=Stonybrook Banneret +text=Islandwalk Merfolk spells and Wizard spells you cast cost {1} less to cast. +mana={1}{U} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=1 +[/card] +[card] +name=Storage Matrix +text=As long as Storage Matrix is untapped, each player chooses artifact, creature, or land during his or her untap step. That player can untap only permanents of the chosen type this step. +mana={3} +type=Artifact +[/card] +[card] +name=Storm Cauldron +text=Each player may play an additional land during each of his or her turns. Whenever a land is tapped for mana, return it to its owner's hand. +mana={5} +type=Artifact +[/card] +[card] +name=Storm Elemental +abilities=flying +text=Flying {U}, Exile the top card of your library: Tap target creature with flying. {U}, Exile the top card of your library: If the exiled card is a snow land, Storm Elemental gets +1/+1 until end of turn. +mana={5}{U} +type=Creature +subtype=Elemental +power=3 +toughness=4 +[/card] +[card] +name=Storm Entity +text=Haste Storm Entity comes into play with a +1/+1 counter on it for each other spell played this turn. +mana={1}{R} +type=Creature +subtype=Elemental +power=1 +toughness=1 +[/card] +[card] +name=Storm Herd +text=Put X 1/1 white Pegasus creature tokens with flying onto the battlefield, where X is your life total. +mana={8}{W}{W} +type=Sorcery +[/card] +[card] +name=Storm World +text=At the beginning of each player's upkeep, Storm World deals X damage to that player, where X is 4 minus the number of cards in his or her hand. +mana={R} +type=World Enchantment +[/card] +[card] +name=Stormbind +auto=aslongas(*|myHand){2}:damage:2 target(creature,player) && discard:1 controller +#### +####Aslongas-lines with activation costs don't work yet!! (0.9.1) +#### +text={2}, Discard a card at random: Stormbind deals 2 damage to target creature or player. +mana={1}{R}{G} +type=Enchantment +[/card] +[card] +name=Stormcaller's Boon +text=Sacrifice Stormcaller's Boon: Creatures you control gain flying until end of turn. Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.) +mana={2}{W}{U} +type=Enchantment +[/card] +[card] +name=Stormfront Riders +text=Flying When Stormfront Riders enters the battlefield, return two creatures you control to their owner's hand. Whenever Stormfront Riders or another creature is returned to your hand from the battlefield, put a 1/1 white Soldier creature token onto the battlefield. +mana={4}{W} +type=Creature +subtype=Human Soldier +power=4 +toughness=3 +[/card] +[card] +name=Stormscale Anarch +text={2}{R}, Discard a card at random: Stormscale Anarch deals 2 damage to target creature or player. If the discarded card was multicolored, Stormscale Anarch deals 4 damage to that creature or player instead. +mana={2}{R}{R} +type=Creature +subtype=Viashino Shaman +power=2 +toughness=2 +[/card] +[card] +name=Stormscape Battlemage +text=Kicker {W} and/or {2}{B} (You may pay an additional {W} and/or {2}{B} as you cast this spell.) When Stormscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, you gain 3 life. When Stormscape Battlemage enters the battlefield, if it was kicked with its {2}{B} kicker, destroy target nonblack creature. That creature can't be regenerated. +mana={2}{U} +type=Creature +subtype=Metathran Wizard +power=2 +toughness=2 +[/card] +[card] +name=Stormscape Familiar +text=Flying White spells and black spells you cast cost {1} less to cast. +mana={1}{U} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Story Circle +text=As Story Circle comes into play, choose a color. {W}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage. +mana={1}{W}{W} +type=Enchantment +[/card] +[card] +name=Strands of Undeath +text=Enchant creature When Strands of Undeath comes into play, target player discards two cards. {B}: Regenerate enchanted creature. +mana={3}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Strange Inversion +text=Switch target creature's power and toughness until end of turn. Splice onto Arcane {1}{R} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={2}{R} +type=Instant +subtype=Arcane +[/card] +[card] +name=Strangling Soot +text=Destroy target creature with toughness 3 or less. Flashback {5}{R} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +mana={2}{B} +type=Instant +[/card] +[card] +name=Stratadon +text=Domain â€EStratadon costs {1} less to cast for each basic land type among lands you control. Trample +mana={1}{0} +type=Artifact Creature +subtype=Beast +power=5 +toughness=5 +[/card] +[card] +name=Strategic Planning +text=Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Stream of Consciousness +text=Target player shuffles up to four target cards from his or her graveyard into his or her library. +mana={1}{U} +type=Instant +subtype=Arcane +[/card] +[card] +name=Streambed Aquitects +text={T}: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn. {T}: Target land becomes an Island until end of turn. +mana={1}{U}{U} +type=Creature +subtype=Merfolk Scout +power=2 +toughness=3 +[/card] +[card] +name=Street Savvy +text=Enchant creature Enchanted creature gets +0/+2 and can block creatures with landwalk abilities as though they didn't have those abilities. +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Strength of Isolation +text=Enchant creature Enchanted creature gets +1/+2 and has protection from black. Madness {W} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Strength of Lunacy +text=Enchant creature Enchanted creature gets +2/+1 and has protection from white. Madness {B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Strength of the Tajuru +text=Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) Choose target creature, then choose another target creature for each time Strength of the Tajuru was kicked. Put X +1/+1 counters on each of them. +mana={X}{G}{G} +type=Instant +[/card] +[card] +name=Strip Bare +text=Destroy all Auras and Equipment attached to target creature. +mana={W} +type=Instant +[/card] +[card] +name=Stromgald Spy +text=Whenever Stromgald Spy attacks and isn't blocked, you may have defending player play with his or her hand revealed for as long as Stromgald Spy remains on the battlefield. If you do, Stromgald Spy assigns no combat damage this turn. +mana={3}{B} +type=Creature +subtype=Human Rogue +power=2 +toughness=4 +[/card] +[card] +name=Strongarm Tactics +text=Each player discards a card. Then each player who didn't discard a creature card this way loses 4 life. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Stronghold Gambit +text=Each player chooses a card in his or her hand. Then each player reveals his or her chosen card. The owner of the creature card revealed this way with the lowest converted mana cost puts that card onto the battlefield. If two or more creature cards are tied for lowest cost, those cards are put onto the battlefield. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Stronghold Rats +text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Stronghold Rats deals combat damage to a player, each player discards a card. +mana={2}{B} +type=Creature +subtype=Rat +power=2 +toughness=1 +[/card] +[card] +name=Struggle for Sanity +text=Target opponent reveals his or her hand. That player sets aside a card from it, then you set aside a card from it. Repeat this process until all cards in that hand have been set aside. That player returns the cards he or she set aside to his or her hand and puts the rest into his or her graveyard. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Student of Elements +text=When Student of Elements has flying, flip it. rarity=U +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Student of Elements (Tobita, Master of Winds) +text=Creatures you control have flying. +mana={1}{U} +type=Legendary Creature ?EHuman Wizard +power=3 +toughness=3 +[/card] +[card] +name=Stuffy Doll +text=As Stuffy Doll comes into play, choose a player. Stuffy Doll is indestructible. Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player. {T}: Stuffy Doll deals 1 damage to itself. +mana={5} +type=Artifact Creature +subtype=Construct +power=0 +toughness=1 +[/card] +[card] +name=Stunted Growth +text=Target player chooses three cards from his or her hand and puts them on top of his or her library in any order. +mana={3}{G}{G} +type=Sorcery +[/card] +[card] +name=Stupefying Touch +text=Enchant creature When Stupefying Touch enters the battlefield, draw a card. Enchanted creature's activated abilities can't be activated. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Stupor +text=Target opponent discards a card at random, then discards a card. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Subdue +text=Prevent all combat damage that would be dealt by target creature this turn. That creature gets +0/+X until end of turn, where X is its converted mana cost. +mana={G} +type=Instant +[/card] +[card] +name=Submerge +text=If an opponent controls a Forest and you control an Island, you may cast Submerge without paying its mana cost. Put target creature on top of its owner's library. +mana={4}{U} +type=Instant +[/card] +[card] +name=Subterranean Hangar +text=Subterranean Hangar comes into play tapped. {T}: Put a storage counter on Subterranean Hangar. {T}, Remove any number of storage counters from Subterranean Hangar: Add {B} to your mana pool for each storage counter removed this way. +type=Land +[/card] +[card] +name=Subterranean Shambler +text=Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Subterranean Shambler comes into play or leaves play, it deals 1 damage to each creature without flying. +mana={3}{R} +type=Creature +subtype=Elemental +power=2 +toughness=3 +[/card] +[card] +name=Sudden Death +text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Target creature gets -4/-4 until end of turn. +mana={1}{B}{B} +type=Instant +[/card] +[card] +name=Sudden Shock +text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Sudden Shock deals 2 damage to target creature or player. +mana={1}{R} +type=Instant +[/card] +[card] +name=Sudden Spoiling +text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Creatures target player controls become 0/2 and lose all abilities until end of turn. +mana={1}{B}{B} +type=Instant +[/card] +[card] +name=Suffocating Blast +text=Counter target spell and Suffocating Blast deals 3 damage to target creature. +mana={1}{U}{U}{R} +type=Instant +[/card] +[card] +name=Suffocation +text=Cast Suffocation only if you were dealt damage this turn by a red instant or sorcery spell. Suffocation deals 4 damage to the controller of the last red instant or sorcery spell that dealt damage to you this turn. Draw a card at the beginning of the next turn's upkeep. +mana={1}{U} +type=Instant +[/card] +[card] +name=Sulam Djinn +text=Trample Sulam Djinn gets -2/-2 as long as green is the most common color among all permanents or is tied for most common. +mana={5}{G} +type=Creature +subtype=Djinn +power=6 +toughness=6 +[/card] +[card] +name=Sulfur Elemental +text=Flash (You may cast this spell any time you could cast an instant.) Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) White creatures get +1/-1. +mana={2}{R} +type=Creature +subtype=Elemental +power=3 +toughness=2 +[/card] +[card] +name=Sulfuric Vapors +text=If a red spell would deal damage to a creature or player, it deals that much damage plus 1 to that creature or player instead. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=Sulfuric Vortex +text=At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player. If a player would gain life, that player gains no life instead. +mana={1}{R}{R} +type=Enchantment +[/card] +[card] +name=Sulfurous Blast +text=Sulfurous Blast deals 2 damage to each creature and each player. If you played this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead. +mana={2}{R}{R} +type=Instant +[/card] +[card] +name=Summer Bloom +text=You may play up to three additional lands this turn. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Summit Apes +text=As long as you control a Mountain, Summit Apes can't be blocked except by two or more creatures. +mana={3}{G} +type=Creature +subtype=Ape +power=5 +toughness=2 +[/card] +[card] +name=Summon the School +text=Put two 1/1 blue Merfolk Wizard creature tokens into play. Tap four untapped Merfolk you control: Return Summon the School from your graveyard to your hand. +mana={3}{W} +type=Tribal Sorcery +subtype=Merfolk +[/card] +[card] +name=Summoner's Egg +text=Imprint â€EWhen Summoner's Egg enters the battlefield, you may exile a card from your hand face down. When Summoner's Egg is put into a graveyard from the battlefield, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control. +mana={4} +type=Artifact Creature +subtype=Egg +power=0 +toughness=4 +[/card] +[card] +name=Summoner's Pact +text=Summoner's Pact is green. Search your library for a green creature card, reveal it, and put it into your hand. Then shuffle your library. At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game. +mana={0} +type=Instant +[/card] +[card] +name=Summoning Trap +text=If a creature spell you cast this turn was countered by a spell or ability an opponent controlled, you may pay {0} rather than pay Summoning Trap's mana cost. Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order. +mana={4}{G}{G} +type=Instant +subtype=Trap +[/card] +[card] +name=Sun Droplet +text=Whenever you're dealt damage, put that many charge counters on Sun Droplet. At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life. +mana={2} +type=Artifact +[/card] +[card] +name=Sun's Bounty +text=You gain 4 life. Recover {1}{W} (When a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) +mana={1}{W} +type=Instant +[/card] +[card] +name=Suncrusher +text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) {4}, {T}, Remove a +1/+1 counter from Suncrusher: Destroy target creature. {2}, Remove a +1/+1 counter from Suncrusher: Return Suncrusher to its owner's hand. +mana={9} +type=Artifact Creature +subtype=Construct +power=3 +toughness=3 +[/card] +[card] +name=Sundering Titan +text=When Sundering Titan enters the battlefield, choose a land of each basic land type, then destroy those lands. When Sundering Titan leaves the battlefield, choose a land of each basic land type, then destroy those lands. +mana={8} +type=Artifact Creature +subtype=Golem +power=7 +toughness=10 +[/card] +[card] +name=Sundering Vitae +text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Destroy target artifact or enchantment. +mana={2}{G} +type=Instant +[/card] +[card] +name=Sunfire Balm +text=Prevent the next 4 damage that would be dealt to target creature or player this turn. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) When you cycle Sunfire Balm, you may prevent the next 1 damage that would be dealt to target creature or player this turn. +mana={2}{W} +type=Instant +[/card] +[card] +name=Sunforger +text=Equipped creature gets +4/+0. {R}{W}, Unattach Sunforger: Search your library for a red or white instant card with converted mana cost 4 or less and play that card without paying its mana cost. Then shuffle your library. Equip {3} +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Sunhome Enforcer +#lifelink ? no! +text=Whenever Sunhome Enforcer deals combat damage, you gain that much life. {1}{R}: Sunhome Enforcer gets +1/+0 until end of turn. +mana={2}{R}{W} +type=Creature +subtype=Giant Soldier +power=2 +toughness=4 +[/card] +[card] +name=Sunken City +text=At the beginning of your upkeep, sacrifice Sunken City unless you pay {U}{U}. Blue creatures get +1/+1. +mana={U}{U} +type=Enchantment +[/card] +[card] +name=Sunken Field +text=Enchant land Enchanted land has "{T}: Counter target spell unless its controller pays {1}." +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Sunken Hope +text=At the beginning of each player's upkeep, that player returns a creature he or she controls to its owner's hand. +mana={3}{U}{U} +type=Enchantment +[/card] +[card] +name=Sunscape Battlemage +text=Kicker {1}{G} and/or {2}{U} (You may pay an additional {1}{G} and/or {2}{U} as you cast this spell.) When Sunscape Battlemage enters the battlefield, if it was kicked with its {1}{G} kicker, destroy target creature with flying. When Sunscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, draw two cards. +mana={2}{W} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Sunscape Familiar +text=Defender (This creature can't attack.) Green spells and blue spells you cast cost {1} less to cast. +mana={1}{W} +type=Creature +subtype=Wall +power=0 +toughness=3 +[/card] +[card] +name=Sunscour +text=You may exile two white cards from your hand rather than pay Sunscour's mana cost. Destroy all creatures. +mana={5}{W}{W} +type=Sorcery +[/card] +[card] +name=Sunspring Expedition +text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Sunspring Expedition. Remove three quest counters from Sunspring Expedition and sacrifice it: You gain 8 life. +mana={W} +type=Enchantment +[/card] +[card] +name=Suntouched Myr +text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) +mana={3} +type=Artifact Creature +subtype=Myr +power=0 +toughness=0 +[/card] +[card] +name=Sunweb +text=Defender (This creature can't attack.) Flying Sunweb can't block creatures with power 2 or less. +mana={3}{W} +type=Creature +subtype=Wall +power=5 +toughness=6 +[/card] +[card] +name=Superior Numbers +text=Superior Numbers deals damage to target creature equal to the number of creatures you control in excess of the number of creatures target opponent controls. +mana={G}{G} +type=Sorcery +[/card] +[card] +name=Supply // Demand (Demand) +text= Search your library for a multicolored card, reveal it, and put it into your hand. Then shuffle your library. +mana={1}{W}{U} +type=Sorcery +[/card] +[card] +name=Supply // Demand (Supply) +text=Put X 1/1 green Saproling creature tokens onto the battlefield. rarity=U +mana={X}{G}{W} +type=Sorcery +[/card] +[card] +name=Suppress +text=Target player exiles all cards from his or her hand face down. At the beginning of the end step of that player's next turn, that player returns those cards to his or her hand. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Suppression Field +text=Activated abilities cost {2} more to play unless they're mana abilities. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Supreme Exemplar +text=Flying Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.) +mana={6}{U} +type=Creature +subtype=Elemental +power=10 +toughness=10 +[/card] +[card] +name=Supreme Inquisitor +text=Tap five untapped Wizards you control: Search target player's library for up to five cards and remove them from the game. Then that player shuffles his or her library. +mana={3}{U}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=3 +[/card] +[card] +name=Suq'Ata Assassin +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever Suq'Ata Assassin attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.) +mana={1}{B}{B} +type=Creature +subtype=Human Assassin +power=1 +toughness=1 +[/card] +[card] +name=Suq'Ata Firewalker +text=Suq'Ata Firewalker can't be the target of red spells or abilities from red sources. {T}: Suq'Ata Firewalker deals 1 damage to target creature or player. +mana={1}{U}{U} +type=Creature +subtype=Human Wizard +power=0 +toughness=1 +[/card] +[card] +name=Suq'Ata Lancer +text=Haste Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) +mana={2}{R} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Surestrike Trident +text=Equipped creature has first strike and "{T}, Unattach Surestrike Trident: This creature deals damage equal to its power to target player." Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Surge of Strength +text=As an additional cost to cast Surge of Strength, discard a red or green card. Target creature gains trample and gets +X/+0 until end of turn, where X is that creature's converted mana cost. +mana={R}{G} +type=Instant +[/card] +[card] +name=Surge of Zeal +text=Radiance - Target creature and each other creature that shares a color with it gain haste until end of turn. +mana={R} +type=Instant +[/card] +[card] +name=Surgespanner +auto=@tapped(this):may {1}{U}:moveto(ownerhand) target(*) +text=Whenever Surgespanner becomes tapped, you may pay {1}{U}. If you do, return target permanent to its owner's hand. +mana={2}{U}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=2 +[/card] +[card] +name=Surging AEther +text=Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) Return target permanent to its owner's hand. +mana={3}{U} +type=Instant +[/card] +[card] +name=Surging Dementia +text=Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) Target player discards a card. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Surging Flame +text=Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) Surging Flame deals 2 damage to target creature or player. +mana={1}{R} +type=Instant +[/card] +[card] +name=Surging Might +text=Enchant creature Enchanted creature gets +2/+2. Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Surging Sentinels +text=First strike Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] +name=Surprise Deployment +text=Cast Surprise Deployment only during combat. You may put a nonwhite creature card from your hand onto the battlefield. At the beginning of the next end step, return that creature to your hand. (Return it only if it's on the battlefield.) +mana={3}{W} +type=Instant +[/card] +[card] +name=Survivor of the Unseen +text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {T}: Draw two cards, then put a card from your hand on top of your library. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=1 +[/card] +[card] +name=Sustaining Spirit +text=Cumulative upkeep {1}{W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Damage that would reduce your life total to less than 1 reduces it to 1 instead. +mana={1}{W} +type=Creature +subtype=Angel Spirit +power=0 +toughness=3 +[/card] +[card] +name=Sutured Ghoul +text=Trample As Sutured Ghoul enters the battlefield, exile any number of creature cards from your graveyard. Sutured Ghoul's power is equal to the total power of the exiled cards and its toughness is equal to their total toughness. +mana={4}{B}{B}{B} +type=Creature +subtype=Zombie +power=* +toughness=* +[/card] +[card] +name=Svogthos, the Restless Tomb +text={T}: Add {1} to your mana pool. {3}{B}{G}: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land. +type=Land +[/card] +[card] +name=Swamp Mosquito +abilities=flying +text=Flying Whenever Swamp Mosquito attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.) +mana={1}{B} +type=Creature +subtype=Insect +power=0 +toughness=1 +[/card] +[card] +name=Swans of Bryn Argoll +text=Flying If a source would deal damage to Swans of Bryn Argoll, prevent that damage. The source's controller draws cards equal to the damage prevented this way. +mana={2}{WU}{WU} +type=Creature +subtype=Bird Spirit +power=4 +toughness=3 +[/card] +[card] +name=Sway of Illusion +text=Any number of target creatures become the color of your choice until end of turn. Draw a card. +mana={1}{U} +type=Instant +[/card] +[card] +name=Sway of the Stars +text=Each player shuffles his or her hand, graveyard, and permanents he or she owns into his or her library, then draws seven cards. Each player's life total becomes 7. +mana={8}{U}{U} +type=Sorcery +[/card] +[card] +name=Swell of Courage +auto=lord(creature|myBattlefield)2/2 +autohand={X}{W}{W}{S}:counter(1/1,x) target(creature) +#Counter does not accept x value +text=Creatures you control get +2/+2 until end of turn. Reinforce X—{X}{W}{W} ({X}{W}{W}, Discard this card: Put X +1/+1 counters on target creature.) +mana={3}{W}{W} +type=Instant +[/card] +[card] +name=Swelter +text=Swelter deals 2 damage to each of two target creatures. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Swerve +text=Change the target of target spell with a single target. +mana={U}{R} +type=Instant +[/card] +[card] +name=Swift Maneuver +text=Prevent the next 2 damage that would be dealt to target creature or player this turn. Draw a card at the beginning of the next turn's upkeep. +mana={1}{W} +type=Instant +[/card] +[card] +name=Swirl the Mists +text=As Swirl the Mists comes into play, choose a color word. All instances of color words on spells and permanents become the chosen color word. +mana={2}{U}{U} +type=Enchantment +[/card] +[card] +name=Swirling Spriggan +text={GU}{GU}: Target creature you control becomes the color or colors of your choice until end of turn. +mana={2}{G}{G} +type=Creature +subtype=Goblin Shaman +power=3 +toughness=3 +[/card] +[card] +name=Swooping Talon +text=Flying {1}: Swooping Talon loses flying until end of turn. Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) +mana={4}{W}{W} +type=Creature +subtype=Bird Soldier +power=2 +toughness=6 +[/card] +[card] +name=Sword of Fire and Ice +text=Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip {2} +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Sword of Kaldra +text=Equipped creature gets +5/+5. Whenever equipped creature deals damage to a creature, remove that creature from the game. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +mana={4} +type=Legendary Artifact +subtype=Equipment +[/card] +[card] +name=Sword of the Ages +text=Sword of the Ages comes into play tapped. {T}, Remove Sword of the Ages and any number of creatures you control from the game: Sword of the Ages deals X damage to target creature or player, where X is the total power of the creatures removed from the game this way. +mana={6} +type=Artifact +[/card] +[card] +name=Sword of the Meek +auto={2}:equip +auto=1/2 +text=Equipped creature gets +1/+2. Equip {2} Whenever a 1/1 creature comes into play under your control, you may return Sword of the Meek from your graveyard to play, then attach it to that creature. +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Sword of the Paruns +auto={3}:equip +auto=aslongas(mytgt[tapped]) lord(creature[tapped]|myinplay) 2/0 +auto=aslongas(mytgt[-tapped]) lord(creature[-tapped]|myinplay) 0/2 +auto={3}:tap(mytgt) +auto={3}:untap(mytgt) +text=As long as equipped creature is tapped, tapped creatures you control get +2/+0. As long as equipped creature is untapped, untapped creatures you control get +0/+2. {3}: You may tap or untap equipped creature. Equip {3} +mana={4} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Sworn Defender +text={1}: Sworn Defender's power becomes the toughness of target creature blocking or being blocked by Sworn Defender minus 1 until end of turn, and Sworn Defender's toughness becomes 1 plus the power of that creature until end of turn. +mana={2}{W}{W} +type=Creature +subtype=Human Knight +power=1 +toughness=3 +[/card] +[card] +name=Sygg, River Cutthroat +text=At end of turn, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.) +mana={UB}{UB} +type=Legendary Creature +subtype=Merfolk Rogue +power=1 +toughness=3 +[/card] +[card] +name=Sylvan Basilisk +text=Whenever Sylvan Basilisk becomes blocked by a creature, destroy that creature. +mana={3}{G}{G} +type=Creature +subtype=Basilisk +power=2 +toughness=4 +[/card] +[card] +name=Sylvan Echoes +text=Whenever you clash and win, you may draw a card. (This ability triggers after the clash ends.) +mana={G} +type=Enchantment +[/card] +[card] +name=Sylvan Hierophant +text=When Sylvan Hierophant is put into a graveyard from the battlefield, exile Sylvan Hierophant, then return another target creature card from your graveyard to your hand. +mana={1}{G} +type=Creature +subtype=Human Cleric +power=1 +toughness=2 +[/card] +[card] +name=Sylvan Library +text=At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Sylvan Messenger +text=Trample When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library. +mana={3}{G} +type=Creature +subtype=Elf +power=2 +toughness=2 +[/card] +[card] +name=Sylvan Might +text=Target creature gets +2/+2 and gains trample until end of turn. Flashback {2}{G}{G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +mana={1}{G} +type=Instant +[/card] +[card] +name=Sylvan Paradise +text=Any number of target creatures become green until end of turn. +mana={G} +type=Instant +[/card] +[card] +name=Sylvan Tutor +text=Search your library for a creature card and reveal that card. Shuffle your library, then put the card on top of it. +mana={G} +type=Sorcery +[/card] +[card] +name=Sylvok Explorer +text={T}: Add to your mana pool one mana of any color that a land an opponent controls could produce. +mana={1}{G} +type=Creature +subtype=Human Druid +power=1 +toughness=1 +[/card] +[card] +name=Symbiosis +text=Two target creatures each get +2/+2 until end of turn. +mana={1}{G} +type=Instant +[/card] +[card] +name=Symbiotic Deployment +text=Skip your draw step. {1}, Tap two untapped creatures you control: Draw a card. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Syncopate +text=Counter target spell unless its controller pays {X}. If that spell is countered this way, remove it from the game instead of putting it into its owner's graveyard. +mana={X}{U} +type=Instant +[/card] +[card] +name=Synod Artificer +text={X}, {T}: Tap X target noncreature artifacts. {X}, {T}: Untap X target noncreature artifacts. +mana={2}{U} +type=Creature +subtype=Vedalken Artificer +power=1 +toughness=2 +[/card] +[card] +name=Synod Centurion +auto=aslongas(artifact other|myBattlefield) -99/-99 <1 +#### +####Removed because "<" does not work for now! +#### +text=When you control no other artifacts, sacrifice Synod Centurion. +mana={4} +type=Artifact Creature +subtype=Construct +power=4 +toughness=4 +[/card] +[card] +name=Synod Sanctum +text={2}, {T}: Remove target permanent you control from the game. {2}, Sacrifice Synod Sanctum: Return to play under your control all cards removed from the game with Synod Sanctum. +mana={1} +type=Artifact +[/card] +[card] +name=Syphon Mind +auto=discard:1 target(player) +auto=draw:1 +text=Each other player discards a card. You draw a card for each card discarded this way. +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Szadek, Lord of Secrets +text=Flying If Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player puts that many cards from the top of his or her library into his or her graveyard. +mana={3}{U}{U}{B}{B} +type=Legendary Creature +subtype=Vampire +power=5 +toughness=5 +[/card] +[card] +name=Tablet of Epityr +auto=@movedto(artifact|myGraveyard) from(myBattlefield):may {1}:life:1 controller +text=Whenever an artifact you control is put into a graveyard from the battlefield, you may pay {1}. If you do, you gain 1 life. +mana={1} +type=Artifact +[/card] +[card] +name=Tahngarth's Glare +text=Look at the top three cards of target opponent's library, then put them back in any order. That player looks at the top three cards of your library, then puts them back in any order. +mana={R} +type=Sorcery +[/card] +[card] +name=Tahngarth's Rage +text=Enchant creature Enchanted creature gets +3/+0 as long as it's attacking. Otherwise, it gets -2/-1. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Tahngarth, Talruum Hero +text=Vigilance {1}{R}, {T}: Tahngarth, Talruum Hero deals damage equal to its power to target creature. That creature deals damage equal to its power to Tahngarth. +mana={3}{R}{R} +type=Legendary Creature +subtype=Minotaur Warrior +power=4 +toughness=4 +[/card] +[card] +name=Tainted AEther +text=Whenever a creature comes into play, its controller sacrifices a creature or land. +mana={2}{B}{B} +type=Enchantment +[/card] +[card] +name=Tainted Pact +text=Remove the top card of your library from the game. You may put that card into your hand unless it has the same name as another card removed this way. Repeat this process until you put a card into your hand or you remove two cards with the same name, whichever comes first. +mana={1}{B} +type=Instant +[/card] +[card] +name=Tainted Sigil +text={T}, Sacrifice Tainted Sigil: You gain life equal to the total life lost by all players this turn. (Damage causes loss of life.) +mana={1}{W}{B} +type=Artifact +[/card] +[card] +name=Tainted Specter +text=Flying {1}{B}{B}, {T}: Target player discards a card unless he or she puts a card from his or her hand on top of his or her library. If that player discards a card this way, Tainted Specter deals 1 damage to each creature and each player. Play this ability only any time you could play a sorcery. +mana={3}{B} +type=Creature +subtype=Specter +power=2 +toughness=2 +[/card] +[card] +name=Tainted Well +text=Enchant land When Tainted Well comes into play, draw a card. Enchanted land is a Swamp. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Taj-Nar Swordsmith +text=When Taj-Nar Swordsmith comes into play, you may pay {X}. If you do, search your library for an Equipment card with converted mana cost X or less and put that card into play. Then shuffle your library. +mana={3}{W} +type=Creature +subtype=Cat Soldier +power=2 +toughness=3 +[/card] +[card] +name=Take Possession +text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Enchant permanent You control enchanted permanent. +mana={5}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Takeno, Samurai General +text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) Each other Samurai creature you control gets +1/+1 for each point of bushido it has. +mana={5}{W} +type=Legendary Creature +subtype=Human Samurai +power=3 +toughness=3 +[/card] +[card] +name=Takenuma Bleeder +text=Whenever Takenuma Bleeder attacks or blocks, you lose 1 life if you don't control a Demon. +mana={2}{B} +type=Creature +subtype=Ogre Shaman +power=3 +toughness=3 +[/card] +[card] +name=Takklemaggot +text=Enchant creature At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature. When enchanted creature is put into a graveyard, that creature's controller chooses a creature that Takklemaggot could enchant. If he or she does, return Takklemaggot to play under your control attached to that creature. If he or she doesn't, return Takklemaggot to play under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, Takklemaggot deals 1 damage to him or her." +mana={2}{B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Talara's Bane +text=Target opponent reveals his or her hand. Choose a green or white creature card from it. You gain life equal that creature card's toughness, then that player discards that card. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Talara's Battalion +abilities=trample +text=Trample Play Talara's Battalion only if you played another green spell this turn. +mana={1}{G} +type=Creature +subtype=Elf Warrior +power=4 +toughness=3 +[/card] +[card] +name=Talas Explorer +text=Flying When Talas Explorer enters the battlefield, look at target opponent's hand. +mana={1}{U} +type=Creature +subtype=Human Pirate Scout +power=1 +toughness=1 +[/card] +[card] +name=Talon of Pain +text=Whenever a source you control other than Talon of Pain deals damage to an opponent, put a charge counter on Talon of Pain. {X}, {T}, Remove X charge counters from Talon of Pain: Talon of Pain deals X damage to target creature or player. +mana={4} +type=Artifact +[/card] +[card] +name=Talruum Champion +text=First strike Whenever Talruum Champion blocks or becomes blocked by a creature, that creature loses first strike until end of turn. +mana={4}{R} +type=Creature +subtype=Minotaur +power=3 +toughness=3 +[/card] +[card] +name=Talruum Piper +text=All creatures with flying able to block Talruum Piper do so. +mana={4}{R} +type=Creature +subtype=Minotaur +power=3 +toughness=3 +[/card] +[card] +name=Tamanoa +text=Whenever a noncreature source you control deals damage, you gain that much life. +mana={R}{G}{W} +type=Creature +subtype=Spirit +power=2 +toughness=4 +[/card] +[card] +name=Tangle +text=Prevent all combat damage that would be dealt this turn. Each attacking creature doesn't untap during its controller's next untap step. +mana={1}{G} +type=Instant +[/card] +[card] +name=Tangle Golem +text=Affinity for Forests (This spell costs {1} less to cast for each Forest you control.) +mana={7} +type=Artifact Creature +subtype=Golem +power=5 +toughness=4 +[/card] +[card] +name=Tangle Kelp +text=Enchant creature When Tangle Kelp enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step if it attacked during its controller's last turn. +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Tangle Wire +text=Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land he or she controls for each fade counter on Tangle Wire. +mana={3} +type=Artifact +[/card] +[card] +name=Tangleroot +auto=@movedto(creature|mystack):add {G} +auto=@movedto(creature|opponentstack): add {G} opponent +text=Whenever a player plays a creature spell, that player adds {G} to his or her mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Taniwha +text=Phasing, trample At the beginning of your upkeep, all lands you control phase out. +mana={3}{U}{U} +type=Legendary Creature +subtype=Serpent +power=7 +toughness=7 +[/card] +[card] +name=Tar Fiend +text=Devour 2 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with twice that many +1/+1 counters on it.) When Tar Fiend comes into play, target player discards a card for each creature it devoured. +mana={5}{B} +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] +name=Tar Pit Warrior +text=When Tar Pit Warrior becomes the target of a spell or ability, sacrifice it. +mana={2}{B} +type=Creature +subtype=Cyclops Warrior +power=3 +toughness=4 +[/card] +[card] +name=Tariff +text=Each player sacrifices the creature he or she controls with the highest converted mana cost unless he or she pays that creature's mana cost. If two creatures a player controls are tied for highest cost, that player chooses one. +mana={1}{W} +type=Sorcery +[/card] +[card] +name=Tarox Bladewing +text=Flying, haste Grandeur — Discard another card named Tarox Bladewing: Tarox Bladewing gets +X/+X until end of turn, where X is its power. +mana={2}{R}{R}{R} +type=Legendary Creature +subtype=Dragon +power=4 +toughness=3 +[/card] +[card] +name=Task Force +text=Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn. +mana={2}{W} +type=Creature +subtype=Human Rebel +power=1 +toughness=3 +[/card] +[card] +name=Task Mage Assembly +text=When there are no creatures on the battlefield, sacrifice Task Mage Assembly. {2}: Task Mage Assembly deals 1 damage to target creature. Any player may activate this ability but only any time he or she could cast a sorcery. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Taste of Paradise +kicker={1}{G} +auto=life:3 +auto=kicker:life:3 +text=As an additional cost to cast Taste of Paradise, you may pay {1}{G} any number of times. You gain 3 life plus an additional 3 life for each additional {1}{G} you paid. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Tatsumasa, the Dragon's Fang +text=Equipped creature gets +5/+5. {6}, Remove Tatsumasa, the Dragon's Fang from the game: Put a 5/5 blue Dragon Spirit creature token with flying into play. Return Tatsumasa to play under its owner's control when that token is put into a graveyard. Equip {3} +mana={6} +type=Legendary Artifact +subtype=Equipment +[/card] +[card] +name=Tatterkite +text=Flying Tatterkite can't have counters placed on it. +mana={3} +type=Artifact Creature +subtype=Scarecrow +power=2 +toughness=1 +[/card] +[card] +name=Taunt +text=During target player's next turn, each creature he or she controls attacks you if able. +mana={U} +type=Sorcery +[/card] +[card] +name=Taunting Challenge +text=All creatures able to block target creature this turn do so. +mana={1}{G}{G} +type=Sorcery +[/card] +[card] +name=Taunting Elf +text=All creatures able to block Taunting Elf do so. +mana={G} +type=Creature +subtype=Elf +power=0 +toughness=1 +[/card] +[card] +name=Taurean Mauler +text=Changeling (This card is every creature type at all times.) Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler. +mana={2}{R} +type=Creature +subtype=Shapeshifter +power=2 +toughness=2 +[/card] +[card] +name=Tawnos's Coffin +text=You may choose not to untap Tawnos's Coffin during your untap step. {3}, {T}: Exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When Tawnos's Coffin leaves the battlefield or becomes untapped, return the exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it, and if you do, return the exiled Aura cards to the battlefield under their owner's control attached to that permanent. +mana={4} +type=Artifact +[/card] +[card] +name=Tawnos's Weaponry +text=You may choose not to untap Tawnos's Weaponry during your untap step. {2}, {T}: Target creature gets +1/+1 for as long as Tawnos's Weaponry remains tapped. +mana={2} +type=Artifact +[/card] +[card] +name=Tears of Rage +text=Cast Tears of Rage only during the declare attackers step. Attacking creatures you control get +X/+0 until end of turn, where X is the number of attacking creatures. Sacrifice those creatures at the beginning of the next end step. +mana={2}{R}{R} +type=Instant +[/card] +[card] +name=Tectonic Break +text=Each player sacrifices X lands. +mana={X}{R}{R} +type=Sorcery +[/card] +[card] +name=Tectonic Fiend +text=Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Tectonic Fiend attacks each turn if able. +mana={4}{R}{R} +type=Creature +subtype=Elemental +power=7 +toughness=7 +[/card] +[card] +name=Teferi's Curse +text=Enchant artifact or creature Enchanted permanent has phasing. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Teferi's Drake +text=Flying, phasing +mana={2}{U} +type=Creature +subtype=Drake +power=3 +toughness=2 +[/card] +[card] +name=Teferi's Honor Guard +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {U}{U}: Teferi's Honor Guard phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step. ) +mana={2}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Teferi's Imp +text=Flying, phasing Whenever Teferi's Imp phases out, discard a card. Whenever Teferi's Imp phases in, draw a card. +mana={2}{U} +type=Creature +subtype=Imp +power=1 +toughness=1 +[/card] +[card] +name=Teferi's Isle +text=Phasing Teferi's Isle comes into play tapped. {T}: Add {U}{U} to your mana pool. +type=Legendary Land +[/card] +[card] +name=Teferi's Moat +text=As Teferi's Moat comes into play, choose a color. Creatures of the chosen color without flying can't attack you. +mana={3}{W}{U} +type=Enchantment +[/card] +[card] +name=Teferi's Puzzle Box +text=At the beginning of each player's draw step, that player puts the cards in his or her hand on the bottom of his or her library in any order, then draws that many cards. +mana={4} +type=Artifact +[/card] +[card] +name=Teferi's Realm +text=At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they doesn't exist. Each one phases in before its controller untaps during his or her next untap step. ) +mana={1}{U}{U} +type=World Enchantment +[/card] +[card] +name=Teferi's Response +text=Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent. Draw two cards. +mana={1}{U} +type=Instant +[/card] +[card] +name=Teferi's Veil +text=Whenever a creature you control attacks, it phases out at end of combat. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step. ) +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Teferi, Mage of Zhalfir +text=Flash (You may play this spell any time you could play an instant.) Creature cards you own that aren't in play have flash. Each opponent can play spells only any time he or she could play a sorcery. +mana={2}{U}{U}{U} +type=Legendary Creature +subtype=Human Wizard +power=3 +toughness=4 +[/card] +[card] +name=Tel-Jilad Justice +text=Destroy target artifact. Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={1}{G} +type=Instant +[/card] +[card] +name=Tel-Jilad Stylus +text={T}: Put target permanent you own on the bottom of your library. +mana={1} +type=Artifact +[/card] +[card] +name=Tel-Jilad Wolf +text=Whenever Tel-Jilad Wolf becomes blocked by an artifact creature, Tel-Jilad Wolf gets +3/+3 until end of turn. +mana={2}{G} +type=Creature +subtype=Wolf +power=2 +toughness=2 +[/card] +[card] +name=Telekinesis +text=Tap target creature. Prevent all combat damage that would be dealt by that creature this turn. It doesn't untap during its controller's next two untap steps. +mana={U}{U} +type=Instant +[/card] +[card] +name=Telekinetic Bonds +text=Whenever a player discards a card, you may pay {1}{U}. If you do, you may tap or untap target permanent. +mana={2}{U}{U}{U} +type=Enchantment +[/card] +[card] +name=Telemin Performance +text=Target opponent reveals cards from the top of his or her library until he or she reveals a creature card. That player puts all noncreature cards revealed this way into his or her graveyard, then you put the creature card into play under your control. +mana={3}{U}{U} +type=Sorcery +[/card] +[card] +name=Telepathic Spies +text=When Telepathic Spies enters the battlefield, look at target opponent's hand. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Telepathy +text=Your opponents play with their hands revealed. +mana={U} +type=Enchantment +[/card] +[card] +name=Telethopter +text=Tap an untapped creature you control: Telethopter gains flying until end of turn. +mana={4} +type=Artifact Creature +subtype=Thopter +power=3 +toughness=1 +[/card] +[card] +name=Telim'Tor +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Whenever Telim'Tor attacks, all attacking creatures with flanking get +1/+1 until end of turn. +mana={4}{R} +type=Legendary Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Telling Time +text=Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library. +mana={1}{U} +type=Instant +[/card] +[card] +name=Temper +text=Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature. +mana={X}{1}{W} +type=Instant +[/card] +[card] +name=Tempest Efreet +text=Remove Tempest Efreet from your deck before playing if you're not playing for ante. {T}, Sacrifice Tempest Efreet: Target opponent may pay 10 life. If that player doesn't, he or she reveals a card at random from his or her hand. Exchange ownership of the revealed card and Tempest Efreet. Put the revealed card into your hand and Tempest Efreet from anywhere into that player's graveyard. +mana={1}{R}{R}{R} +type=Creature +subtype=Efreet +power=3 +toughness=3 +[/card] +[card] +name=Tempest Owl +text=Kicker {4}{U} (You may pay an additional {4}{U} as you cast this spell.) Flying When Tempest Owl enters the battlefield, if it was kicked, tap up to three target permanents. +mana={1}{U} +type=Creature +subtype=Bird +power=1 +toughness=2 +[/card] +[card] +name=Temporal Aperture +text={5}, {T}: Shuffle your library and reveal the top card. Until end of turn, as long as that card remains on top of your library, play with the top card of your library revealed and you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.) +mana={2} +type=Artifact +[/card] +[card] +name=Temporal Cascade +text=Choose one - Each player shuffles his or her hand and graveyard into his or her library; or each player draws seven cards. Entwine {2} (Choose both if you pay the entwine cost.) +mana={5}{U}{U} +type=Sorcery +[/card] +[card] +name=Temporal Distortion +text=Whenever a creature or land becomes tapped, put an hourglass counter on it. Permanents with hourglass counters on them don't untap during their controllers' untap steps. At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls. +mana={3}{U}{U} +type=Enchantment +[/card] +[card] +name=Temporal Extortion +text=When you cast Temporal Extortion, any player may pay half his or her life, rounded up. If a player does, counter Temporal Extortion. Take an extra turn after this one. +mana={B}{B}{B}{B} +type=Sorcery +[/card] +[card] +name=Temporal Fissure +target=* +auto=moveto(ownerHand) +text=Return target permanent to its owner's hand. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) +mana={4}{U} +type=Sorcery +[/card] +[card] +name=Temporal Isolation +text=Flash (You may play this spell any time you could play an instant.) Enchant creature Enchanted creature has shadow. (It can block or be blocked by only creatures with shadow.) Prevent all damage that would be dealt by enchanted creature. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Temporal Manipulation +text=Take an extra turn after this one. +mana={3}{U}{U} +type=Sorcery +[/card] +[card] +name=Temporary Insanity +text=Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn. +mana={3}{R} +type=Instant +[/card] +[card] +name=Temporary Truce +text=Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life. +mana={1}{W} +type=Sorcery +[/card] +[card] +name=Tempting Licid +text={G}, {T}: Tempting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect. All creatures able to block enchanted creature do so. +mana={2}{G} +type=Creature +subtype=Licid +power=2 +toughness=2 +[/card] +[card] +name=Tempting Wurm +text=When Tempting Wurm comes into play, each opponent may put any number of artifact, creature, enchantment, and/or land cards from his or her hand into play. +mana={1}{G} +type=Creature +subtype=Wurm +power=5 +toughness=5 +[/card] +[card] +name=Tendo Ice Bridge +text=Tendo Ice Bridge enters the battlefield with a charge counter on it. {T}: Add {1} to your mana pool. {T}, Remove a charge counter from Tendo Ice Bridge: Add one mana of any color to your mana pool. +type=Land +[/card] +[card] +name=Tendrils of Agony +target=player +auto=damage:2 +auto=life:2 controller +text=Target player loses 2 life and you gain 2 life. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Tendrils of Despair +text=As an additional cost to cast Tendrils of Despair, sacrifice a creature. Target opponent discards two cards. +mana={B} +type=Sorcery +[/card] +[card] +name=Tenza, Godo's Maul +text=Equipped creature gets +1/+1. As long as it's legendary, it gets an additional +2/+2. As long as it's red, it has trample. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={3} +type=Legendary Artifact +subtype=Equipment +[/card] +[card] +name=Tephraderm +text=Whenever a creature deals damage to Tephraderm, Tephraderm deals that much damage to that creature. Whenever a spell deals damage to Tephraderm, Tephraderm deals that much damage to that spell's controller. +mana={4}{R} +type=Creature +subtype=Beast +power=4 +toughness=5 +[/card] +[card] +name=Terashi's Cry +text=Tap up to three target creatures. +mana={3}{W} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Terastodon +text=When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller puts a 3/3 green Elephant creature token onto the battlefield. +mana={6}{G}{G} +type=Creature +subtype=Elephant +power=9 +toughness=9 +[/card] +[card] +name=Teremko Griffin +abilities=flying,banding +#banding not supported +text=Banding, flying +mana={3}{W} +type=Creature +subtype=Griffin +power=2 +toughness=2 +[/card] +[card] +name=Teroh's Vanguard +text=Flash Threshold - As long as seven or more cards are in your graveyard, Teroh's Vanguard has «When Teroh's Vanguard enters the battlefield, creatures you control gain protection from black until end of turn.» +mana={3}{W} +type=Creature +subtype=Human Nomad +power=2 +toughness=3 +[/card] +[card] +name=Terraformer +text={1}: Choose a basic land type. Each land you control becomes that type until end of turn. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Territorial Dispute +text=At the beginning of your upkeep, sacrifice Territorial Dispute unless you sacrifice a land. Players can't play lands. +mana={4}{R}{R} +type=Enchantment +[/card] +[card] +name=Test of Endurance +text=At the beginning of your upkeep, if you have 50 or more life, you win the game. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Test of Faith +text=Prevent the next 3 damage that would be dealt to target creature this turn, and put a +1/+1 counter on that creature for each 1 damage prevented this way. +mana={1}{W} +type=Instant +[/card] +[card] +name=Testament of Faith +text={X}: Testament of Faith becomes an X/X Wall creature with defender until end of turn. It's still an enchantment. +mana={W} +type=Enchantment +[/card] +[card] +name=Tethered Skirge +text=Flying Whenever Tethered Skirge becomes the target of a spell or ability, you lose 1 life. +mana={2}{B} +type=Creature +subtype=Imp +power=2 +toughness=2 +[/card] +[card] +name=Tetravus +abilities=flying +auto=counter(1/1,3) +auto=@each my upkeep:may counter(1/1,-1) && token(Tetravite,Artifact Creature,1/1,flying) +auto=@each my upkeep:may moveto(exile) target(Tetravite|myBattlefield) && counter(1/1,1) +text=Flying Tetravus enters the battlefield with three +1/+1 counters on it. At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, put that many 1/1 colorless Tetravite artifact creature tokens onto the battlefield. They each have flying and "This creature can't be enchanted." At the beginning of your upkeep, you may exile any number of tokens put onto the battlefield with Tetravus. If you do, put that many +1/+1 counters on Tetravus. +mana={6} +type=Artifact Creature +subtype=Construct +power=1 +toughness=1 +[/card] +[card] +name=Tetsuo Umezawa +text=Tetsuo Umezawa can't be the target of Aura spells. {U}{B}{B}{R}, {T}: Destroy target tapped or blocking creature. +mana={U}{B}{R} +type=Legendary Creature +subtype=Human Archer +power=3 +toughness=3 +[/card] +[card] +name=Teysa, Orzhov Scion +text=Sacrifice three white creatures: Exile target creature. Whenever another black creature you control is put into a graveyard from the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield. +mana={1}{W}{B} +type=Legendary Creature +subtype=Human Advisor +power=2 +toughness=3 +[/card] +[card] +name=Tezzeret the Seeker +text=+1: Untap up to two target artifacts. -X: Search your library for an artifact card with converted mana cost X or less and put it into play. Then shuffle your library. -5: Artifacts you control become 5/5 artifact creatures until end of turn. +mana={3}{U}{U} +type=Planeswalker +subtype=Tezzeret +toughness=4 +[/card] +[card] +name=Thada Adel, Acquisitor +text=Islandwalk Whenever Thada Adel, Acquisitor deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles his or her library. Until end of turn, you may play that card. +mana={1}{U}{U} +type=Legendary Creature +subtype=Merfolk Rogue +power=2 +toughness=2 +[/card] +[card] +name=Thalakos Deceiver +text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Thalakos Deceiver attacks and isn't blocked, you may sacrifice it. If you do, gain control of target creature. (This effect lasts indefinitely.) +mana={3}{U} +type=Creature +subtype=Thalakos Wizard +power=1 +toughness=1 +[/card] +[card] +name=Thalakos Dreamsower +text=Shadow (This creature can block or be blocked by only creatures with shadow.) You may choose not to untap Thalakos Dreamsower during your untap step. Whenever Thalakos Dreamsower deals damage to an opponent, tap target creature. That creature doesn't untap during its controller's untap step as long as Thalakos Dreamsower remains tapped. +mana={2}{U} +type=Creature +subtype=Thalakos Wizard +power=1 +toughness=1 +[/card] +[card] +name=Thalakos Lowlands +auto={T}: Add {1} +auto={T}: Add {W} +auto={T}: Add {U} +text={T}: Add {1} to your mana pool. {T}: Add {W} or {U} to your mana pool. Thalakos Lowlands doesn't untap during your next untap step. +type=Land +[/card] +[card] +name=Thallid +text=At the beginning of your upkeep, put a spore counter on Thallid. Remove three spore counters from Thallid: Put a 1/1 green Saproling creature token into play. +mana={G} +type=Creature +subtype=Fungus +power=1 +toughness=1 +[/card] +[card] +name=Thallid Devourer +text=At the beginning of your upkeep, put a spore counter on Thallid Devourer. Remove three spore counters from Thallid Devourer: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: Thallid Devourer gets +1/+2 until end of turn. +mana={1}{G}{G} +type=Creature +subtype=Fungus +power=2 +toughness=2 +[/card] +[card] +name=Thallid Germinator +text=At the beginning of your upkeep, put a spore counter on Thallid Germinator. Remove three spore counters from Thallid Germinator: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: Target creature gets +1/+1 until end of turn. +mana={2}{G} +type=Creature +subtype=Fungus +power=2 +toughness=2 +[/card] +[card] +name=Thallid Shell-Dweller +text=Defender At the beginning of your upkeep, put a spore counter on Thallid Shell-Dweller. Remove three spore counters from Thallid Shell-Dweller: Put a 1/1 green Saproling creature token into play. +mana={1}{G} +type=Creature +subtype=Fungus +power=0 +toughness=5 +[/card] +[card] +name=That Which Was Taken +text={4}, {T}: Put a divinity counter on target permanent other than That Which Was Taken. Each permanent with a divinity counter on it is indestructible. +mana={5} +type=Legendary Artifact +[/card] +[card] +name=Thawing Glaciers +auto=tap +auto={1}{T}:moveto(myBattlefield) target(land[basic]|myLibrary) && tap && token(grrrt) +auto=@next cleanup:aslongas(grrt|myBattlefield) moveto(myHand) +auto=@next cleanup:aslongas(grrt|myBattlefield) destroy all(grrrt) +text=Thawing Glaciers enters the battlefield tapped. {1}, {T}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step. +type=Land +[/card] +[card] +name=The Abyss +text=At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of his or her choice. It can't be regenerated. +mana={3}{B} +type=World Enchantment +[/card] +[card] +name=The Fallen +text=At the beginning of your upkeep, The Fallen deals 1 damage to each opponent it has dealt damage to this game. +mana={1}{B}{B}{B} +type=Creature +subtype=Zombie +power=2 +toughness=3 +[/card] +[card] +name=The Tabernacle at Pendrell Vale +text=All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay {1}." +type=Legendary Land +[/card] +[card] +name=The Wretched +text=At end of combat, gain control of all creatures blocking The Wretched as long as you control The Wretched. +mana={3}{B}{B} +type=Creature +subtype=Demon +power=2 +toughness=5 +[/card] +[card] +name=Thelon of Havenwood +text=Each Fungus creature gets +1/+1 for each spore counter on it. {B}{G}, Remove a Fungus card in a graveyard from the game: Put a spore counter on each Fungus in play. +mana={G}{G} +type=Legendary Creature +subtype=Elf Druid +power=2 +toughness=2 +[/card] +[card] +name=Thelon's Chant +text=At the beginning of your upkeep, sacrifice Thelon's Chant unless you pay {G}. Whenever a player puts a Swamp into play, Thelon's Chant deals 3 damage to that player unless he or she puts a -1/-1 counter on a creature he or she controls. +mana={1}{G}{G} +type=Enchantment +[/card] +[card] +name=Thelon's Curse +text=Blue creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures he or she controls and pay {U} for each creature chosen this way. If the player does, untap those creatures. +mana={G}{G} +type=Enchantment +[/card] +[card] +name=Thelonite Hermit +text=Saproling creatures get +1/+1. Morph {3}{G}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Thelonite Hermit is turned face up, put four 1/1 green Saproling creature tokens into play. +mana={3}{G} +type=Creature +subtype=Elf Shaman +power=1 +toughness=1 +[/card] +[card] +name=Thelonite Monk +text={T}, Sacrifice a green creature: Target land becomes a Forest. (This effect doesn't end at end of turn.) +mana={2}{G}{G} +type=Creature +subtype=Insect Monk Cleric +power=1 +toughness=2 +[/card] +[card] +name=Thermal Flux +text=Choose one:Target nonsnow permanent becomes snow until end of turn; or target snow permanent isn't snow until end of turn. Draw a card at the beginning of the next turn's upkeep. +mana={U} +type=Instant +[/card] +[card] +name=Thermokarst +target=land +auto=destroy +text=Destroy target land. If that land was a snow land, you gain 1 life. +mana={1}{G}{G} +type=Sorcery +[/card] +[card] +name=Thermopod +text={S}i}: Thermopod gains haste until end of turn. ({S}i} can be paid with one mana from a snow permanent.) Sacrifice a creature: Add {R} to your mana pool. +mana={4}{R} +type=Snow Creature +subtype=Slug +power=4 +toughness=3 +[/card] +[card] +name=Thick-Skinned Goblin +text=You may pay {0} rather than pay the echo cost for permanents you control. {R}: Thick-Skinned Goblin gains protection from red until end of turn. +mana={1}{R} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=1 +[/card] +[card] +name=Thicket Elemental +text=Kicker {1}{G} (You may pay an additional {1}{G} as you play this spell.) When Thicket Elemental comes into play, if the kicker cost was paid, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card into play and shuffle all other cards revealed this way into your library. +mana={3}{G}{G} +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] +name=Thieves' Auction +text=Set aside all nontoken permanents. Starting with you, each player chooses one of the cards set aside and puts it into play tapped under his or her control. Repeat this process until all those cards have been chosen. +mana={4}{R}{R}{R} +type=Sorcery +[/card] +[card] +name=Thieves' Fortune +text=Prowl {U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. +mana={2}{U} +type=Tribal Instant +subtype=Rogue +[/card] +[card] +name=Thieving Sprite +text=Flying When Thieving Sprite comes into play, target player reveals X cards from his or her hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card. +mana={2}{B} +type=Creature +subtype=Faerie Rogue +power=1 +toughness=1 +[/card] +[card] +name=Thing from the Deep +text=Whenever Thing from the Deep attacks, sacrifice it unless you sacrifice an Island. +mana={6}{U}{U}{U} +type=Creature +subtype=Leviathan +power=9 +toughness=9 +[/card] +[card] +name=Think Tank +text=At the beginning of your upkeep, look at the top card of your library. You may put that card into your graveyard. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Think Twice +text=Draw a card. Flashback {2}{U} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +mana={1}{U} +type=Instant +[/card] +[card] +name=Thirst +text=Enchant creature When Thirst comes into play, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of your upkeep, sacrifice Thirst unless you pay {U}. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Thirst for Knowledge +text=Draw three cards. Then discard two cards unless you discard an artifact card. +mana={2}{U} +type=Instant +[/card] +[card] +name=Thopter Foundry +auto={1}{S(artifact[-token]|myinplay)}:token(Thopter,artifact creature thopter,1/1,blue flying) && life:1 +text={1}, Sacrifice a nontoken artifact: Put a 1/1 blue Thopter artifact creature token with flying into play. You gain 1 life. +mana={(}{W}{/}{B}{)}{U} +type=Artifact +[/card] +[card] +name=Thopter Squadron +text=Flying Thopter Squadron comes into play with three +1/+1 counters on it. {1}, Remove a +1/+1 counter from Thopter Squadron: Put a 1/1 Thopter artifact creature token with flying into play. Play this ability only any time you could play a sorcery. {1}, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Play this ability only any time you could play a sorcery. +mana={5} +type=Artifact Creature +subtype=Thopter +power=0 +toughness=0 +[/card] +[card] +name=Thorn Elemental +text=You may have Thorn Elemental assign its combat damage as though it weren't blocked. +mana={5}{G}{G} +type=Creature +subtype=Elemental +power=7 +toughness=7 +[/card] +[card] +name=Thorn Thallid +text=At the beginning of your upkeep, put a spore counter on Thorn Thallid. Remove three spore counters from Thorn Thallid: Thorn Thallid deals 1 damage to target creature or player. +mana={1}{G}{G} +type=Creature +subtype=Fungus +power=2 +toughness=2 +[/card] +[card] +name=Thorn of Amethyst +text=Noncreature spells cost {1} more to play. +mana={2} +type=Artifact +[/card] +[card] +name=Thorn-Thrash Viashino +text=Devour 2 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with twice that many +1/+1 counters on it.) {G}: Thorn-Thrash Viashino gains trample until end of turn. +mana={3}{R} +type=Creature +subtype=Viashino Warrior +power=2 +toughness=2 +[/card] +[card] +name=Thornbite Staff +text=Equipped creature has "{2}, {T}: This creature deals 1 damage to target creature or player" and "Whenever a creature is put into a graveyard from the battlefield, untap this creature." Whenever a Shaman creature enters the battlefield, you may attach Thornbite Staff to it. Equip {4} +mana={2} +type=Tribal Artifact +subtype=Shaman Equipment +[/card] +[card] +name=Thornscape Battlemage +text=Kicker {R} and/or {W} (You may pay an additional {R} and/or {W} as you cast this spell.) When Thornscape Battlemage enters the battlefield, if it was kicked with its {R} kicker, it deals 2 damage to target creature or player. When Thornscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, destroy target artifact. +mana={2}{G} +type=Creature +subtype=Elf Wizard +power=2 +toughness=2 +[/card] +[card] +name=Thornscape Familiar +text=Red spells and white spells you cast cost {1} less to cast. +mana={1}{G} +type=Creature +subtype=Insect +power=2 +toughness=1 +[/card] +[card] +name=Thought Courier +auto={T}:draw:1 controller && moveto(mygraveyard) target(*|myhand) +# Note: Following line is not entirely correct. The game +# requires you to discard a card *before* you can draw +# then new one. +text={T}: Draw a card, then discard a card. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Thought Devourer +text=Flying Your maximum hand size is reduced by four. +mana={2}{U}{U} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Thought Dissector +text={X}, {T}: Target opponent reveals cards from the top of his or her library until an artifact card or X cards are revealed, whichever comes first. If an artifact card is revealed this way, put it onto the battlefield under your control and sacrifice Thought Dissector. Put the rest of the revealed cards into that player's graveyard. +mana={4} +type=Artifact +[/card] +[card] +name=Thought Eater +text=Flying Your maximum hand size is reduced by three. +mana={1}{U} +type=Creature +subtype=Beast +power=2 +toughness=2 +[/card] +[card] +name=Thought Hemorrhage +text=Name a nonland card. Target player reveals his or her hand. Thought Hemorrhage deals 3 damage to that player for each card with that name revealed this way. Search that player's graveyard, hand, and library for all cards with that name and remove them from the game. Then that player shuffles his or her library. +mana={2}{B}{R} +type=Sorcery +[/card] +[card] +name=Thought Lash +text=Cumulative upkeep—Exile the top card of your library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Thought Lash's cumulative upkeep isn't paid, exile all cards from your library. Exile the top card of your library: Prevent the next 1 damage that would be dealt to you this turn. +mana={2}{U}{U} +type=Enchantment +[/card] +[card] +name=Thought Nibbler +text=Flying Your maximum hand size is reduced by two. +mana={U} +type=Creature +subtype=Beast +power=1 +toughness=1 +[/card] +[card] +name=Thought Prison +text=Imprint - When Thought Prison comes into play, you may have target player reveal his or her hand. If you do, choose a nonland card from it and remove that card from the game. (The removed card is imprinted on this artifact.) Whenever a player plays a spell that shares a color or converted mana cost with the imprinted card, Thought Prison deals 2 damage to that player. +mana={5} +type=Artifact +[/card] +[card] +name=Thought Reflection +text=If you would draw a card, draw two cards instead. +mana={4}{U}{U}{U} +type=Enchantment +[/card] +[card] +name=Thoughtbound Primoc +text=Flying. At the beginning of your upkeep, if a player controls more Wizards than any other player, he or she gains control of Thoughtbound Primoc. +mana={2}{R} +type=Creature +subtype=Bird Beast +power=2 +toughness=3 +[/card] +[card] +name=Thoughtcast +text=Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) Draw two cards. +mana={4}{U} +type=Sorcery +[/card] +[card] +name=Thoughtcutter Agent +text={U}{B}, {T}: Target player loses 1 life and reveals his or her hand. +mana={U}{B} +type=Artifact Creature +subtype=Human Rogue +power=1 +toughness=1 +[/card] +[card] +name=Thoughtpicker Witch +text={1}, Sacrifice a creature: Look at the top two cards of target opponent's library, then remove one of them from the game. +mana={B} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Thoughts of Ruin +text=Each player sacrifices a land for each card in your hand. +mana={2}{R}{R} +type=Sorcery +[/card] +[card] +name=Thoughtseize +text=Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life. +mana={B} +type=Sorcery +[/card] +[card] +name=Thoughtweft Trio +text=First strike, vigilance Champion a Kithkin (When this comes into play, sacrifice it unless you remove another Kithkin you control from the game. When this leaves play, that card returns to play.) Thoughtweft Trio can block any number of creatures. +mana={2}{W}{W} +type=Creature +subtype=Kithkin Soldier +power=5 +toughness=5 +[/card] +[card] +name=Thousand-Year Elixir +text=You may play the activated abilities of creatures you control as though those creatures had haste. {1}, {T}: Untap target creature. +mana={3} +type=Artifact +[/card] +[card] +name=Thran Forge +text={2}: Until end of turn, target nonartifact creature gets +1/+0 and becomes an artifact in addition to its other types. +mana={3} +type=Artifact +[/card] +[card] +name=Thran Foundry +text={1}, {T}, Exile Thran Foundry: Target player shuffles his or her graveyard into his or her library. +mana={1} +type=Artifact +[/card] +[card] +name=Thran Golem +text=As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample. +mana={5} +type=Artifact Creature +subtype=Golem +power=3 +toughness=3 +[/card] +[card] +name=Thran Lens +text=All permanents are colorless. +mana={2} +type=Artifact +[/card] +[card] +name=Thran Quarry +text=At end of turn, if you control no creatures, sacrifice Thran Quarry. {T}: Add one mana of any color to your mana pool. +type=Land +[/card] +[card] +name=Thran Tome +text={5}, {T}: Reveal the top three cards of your library. Target opponent chooses one of those cards. Put that card into your graveyard, then draw two cards. +mana={4} +type=Artifact +[/card] +[card] +name=Thran Turbine +text=At the beginning of your upkeep, you may add up to {2} to your mana pool. You can't spend this mana to play spells. +mana={1} +type=Artifact +[/card] +[card] +name=Thran War Machine +text=Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Thran War Machine attacks each turn if able. +mana={4} +type=Artifact Creature +subtype=Construct +power=4 +toughness=5 +[/card] +[card] +name=Thran Weaponry +text=Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) You may choose not to untap Thran Weaponry during your untap step. {2}, {T}: All creatures get +2/+2 for as long as Thran Weaponry remains tapped. +mana={4} +type=Artifact +[/card] +[card] +name=Thrashing Mudspawn +text=Whenever Thrashing Mudspawn is dealt damage, you lose that much life. Morph {1}{B}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={3}{B}{B} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Thraximundar +text=Haste Whenever Thraximundar attacks, defending player sacrifices a creature. Whenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar. +mana={4}{U}{B}{R} +type=Legendary Creature +subtype=Zombie Assassin +power=6 +toughness=6 +[/card] +[card] +name=Three Dreams +text=Search your library for up to three Aura cards with different names, reveal them, and put them into your hand. Then shuffle your library. +mana={4}{W} +type=Sorcery +[/card] +[card] +name=Three Tragedies +text=Target player discards three cards. +mana={3}{B}{B} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Three Wishes +text=Exile the top three cards of your library face down. You may look at those cards for as long as they remain exiled. Until your next turn, you may play those cards. At the beginning of your next upkeep, put any of those cards you didn't play into your graveyard. +mana={1}{U}{U} +type=Instant +[/card] +[card] +name=Thresher Beast +text=Whenever Thresher Beast becomes blocked, defending player sacrifices a land. +mana={3}{G}{G} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Thrill of the Hunt +text=Target creature gets +1/+2 until end of turn. Flashback {W} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +mana={G} +type=Instant +[/card] +[card] +name=Thrive +text=Put a +1/+1 counter on each of X target creatures. +mana={X}{G} +type=Sorcery +[/card] +[card] +name=Throat Slitter +text=Ninjutsu {2}{B} ({2}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Throat Slitter deals combat damage to a player, destroy target nonblack creature that player controls. +mana={4}{B} +type=Creature +subtype=Rat Ninja +power=2 +toughness=2 +[/card] +[card] +name=Through the Breach +text=You may put a creature card from your hand into play. That creature has haste. Sacrifice that creature at end of turn. Splice onto Arcane {2}{R}{R} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={4}{R} +type=Instant +subtype=Arcane +[/card] +[card] +name=Thrull Champion +text=Thrull creatures get +1/+1. {T}: Gain control of target Thrull as long as you control Thrull Champion. +mana={4}{B} +type=Creature +subtype=Thrull +power=2 +toughness=2 +[/card] +[card] +name=Thrull Surgeon +text={1}{B}, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Play this ability only any time you could play a sorcery. +mana={1}{B} +type=Creature +subtype=Thrull +power=1 +toughness=1 +[/card] +[card] +name=Thrull Wizard +text={1}{B}: Counter target black spell unless that spell's controller pays {B} or {3}. +mana={2}{B} +type=Creature +subtype=Thrull Wizard +power=1 +toughness=1 +[/card] +[card] +name=Thrumming Stone +abilities=Legendary +text=Spells you cast have ripple 4. (Whenever you cast a spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as the spell without paying their mana costs. Put the rest on the bottom of your library.) +mana={5} +type=Artifact +[/card] +[card] +name=Thumbscrews +auto=aslongas(*|myhand) damage:1 opponent >4 +text=At the beginning of your upkeep, if you have five or more cards in hand, Thumbscrews deals 1 damage to target opponent. +mana={2} +type=Artifact +[/card] +[card] +name=Thunder-Thrash Elder +text=Devour 3 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with three times that many +1/+1 counters on it.) +mana={2}{R} +type=Creature +subtype=Viashino Warrior +power=1 +toughness=1 +[/card] +[card] +name=Thunderblade Charge +text=Thunderblade Charge deals 3 damage to target creature or player. Whenever one or more creatures you control deal combat damage to a player, if Thunderblade Charge is in your graveyard, you may pay {2}{R}{R}{R}. If you do, you may play it without paying its mana cost. +mana={1}{R}{R} +type=Sorcery +[/card] +[card] +name=Thunderblust +abilities=haste,persist +text=Haste Thunderblust has trample as long as it has a -1/-1 counter on it. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) +mana={2}{R}{R}{R} +type=Creature +subtype=Elemental +power=7 +toughness=2 +[/card] +[card] +name=Thunderclap +text=You may sacrifice a Mountain rather than pay Thunderclap's mana cost. Thunderclap deals 3 damage to target creature. +mana={2}{R} +type=Instant +[/card] +[card] +name=Thunderheads +text=Replicate {2}{U} (When you cast this spell, copy it for each time you paid its replicate cost.) Put a 3/3 blue Weird creature token with defender and flying onto the battlefield. Exile it at the beginning of the next end step. +mana={2}{U} +type=Instant +[/card] +[card] +name=Thunderscape Battlemage +text=Kicker {1}{B} and/or {G} (You may pay an additional {1}{B} and/or {G} as you cast this spell.) When Thunderscape Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, target player discards two cards. When Thunderscape Battlemage enters the battlefield, if it was kicked with its {G} kicker, destroy target enchantment. +mana={2}{R} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Thunderscape Familiar +text=First strike Black spells and green spells you cast cost {1} less to cast. +mana={1}{R} +type=Creature +subtype=Kavu +power=1 +toughness=1 +[/card] +[card] +name=Thunderstaff +text=If Thunderstaff is untapped and a creature would deal combat damage to you, prevent 1 of that damage. {2}, {T}: Attacking creatures get +1/+0 until end of turn. +mana={3} +type=Artifact +[/card] +[card] +name=Thwart +text=You may return three Islands you control to their owner's hand rather than pay Thwart's mana cost. Counter target spell. +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Ticking Gnomes +text=Echo {3} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Sacrifice Ticking Gnomes: Ticking Gnomes deals 1 damage to target creature or player. +mana={3} +type=Artifact Creature +subtype=Gnome +power=3 +toughness=3 +[/card] +[card] +name=Tidal Bore +text=You may return an Island you control to its owner's hand rather than pay Tidal Bore's mana cost. You may tap or untap target creature. +mana={1}{U} +type=Instant +[/card] +[card] +name=Tidal Control +text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Pay 2 life or {2}: Counter target red or green spell. Any player may activate this ability. +mana={1}{U}{U} +type=Enchantment +[/card] +[card] +name=Tidal Courier +text=When Tidal Courier enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library. {3}{U}: Tidal Courier gains flying until end of turn. +mana={3}{U} +type=Creature +subtype=Merfolk +power=1 +toughness=2 +[/card] +[card] +name=Tidal Flats +text={U}{U}: For each attacking creature without flying, its controller may pay {1}. If he or she doesn't, creatures you control blocking that creature gain first strike until end of turn. +mana={U} +type=Enchantment +[/card] +[card] +name=Tidal Influence +text=Play Tidal Influence only if no permanents named Tidal Influence are in play. Tidal Influence comes into play with a tide counter on it. At the beginning of your upkeep, put a tide counter on Tidal Influence. As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0. As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0. Whenever there are four tide counters on Tidal Influence, remove all tide counters from it. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Tidal Surge +text=Tap up to three target creatures without flying. +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Tidal Visionary +text={T}: Target creature becomes the color of your choice until end of turn. +mana={U} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=1 +[/card] +[card] +name=Tidal Warrior +text={T}: Target land becomes an Island until end of turn. +mana={U} +type=Creature +subtype=Merfolk Warrior +power=1 +toughness=1 +[/card] +[card] +name=Tidal Wave +text=Put a 5/5 blue Wall creature token with defender into play. Sacrifice it at end of turn. +mana={2}{U} +type=Instant +[/card] +[card] +name=Tide of War +text=Whenever one or more creatures blocks, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. Otherwise, each blocked creature is sacrificed by its controller. +mana={4}{R}{R} +type=Enchantment +[/card] +[card] +name=Tidehollow Sculler +text=When Tidehollow Sculler comes into play, target opponent reveals his or her hand and you choose a nonland card from it. Remove that card from the game. When Tidehollow Sculler leaves play, return the removed card to its owner's hand. +mana={W}{B} +type=Artifact Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] +name=Tideshaper Mystic +text={T}: Target land becomes the basic land type of your choice until end of turn. Play this ability only during your turn. +mana={U} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=1 +[/card] +[card] +name=Tidespout Tyrant +text=Flying Whenever you cast a spell, return target permanent to its owner's hand. +mana={5}{U}{U}{U} +type=Creature +subtype=Djinn +power=5 +toughness=5 +[/card] +[card] +name=Tidewalker +text=Tidewalker enters the battlefield with a time counter on it for each Island you control. Vanishing (At the beginning of your upkeep, remove a time counter from this permanent. When the last is removed, sacrifice it.) Tidewalker's power and toughness are each equal to the number of time counters on it. +mana={2}{U} +type=Creature +subtype=Elemental +power=* +toughness=* +[/card] +[card] +name=Tilling Treefolk +text=When Tilling Treefolk comes into play, you may return up to two target land cards from your graveyard to your hand. +mana={2}{G} +type=Creature +subtype=Treefolk Druid +power=1 +toughness=3 +[/card] +[card] +name=Timber Wolves +#badning not suppoerted anymore in Wagic 0.9 +text=Banding +mana={G} +type=Creature +subtype=Wolf +power=1 +toughness=1 +[/card] +[card] +name=Timberline Ridge +text=Timberline Ridge doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from Timberline Ridge. {T}: Add {R} or {G} to your mana pool. Put a depletion counter on Timberline Ridge. +type=Land +[/card] +[card] +name=Timbermare +text=Haste Echo {5}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Timbermare enters the battlefield, tap all other creatures. +mana={3}{G} +type=Creature +subtype=Elemental Horse +power=5 +toughness=5 +[/card] +[card] +name=Timbermaw Larva +text=Whenever Timbermaw Larva attacks, it gets +1/+1 until end of turn for each Forest you control. +mana={3}{G} +type=Creature +subtype=Beast +power=2 +toughness=2 +[/card] +[card] +name=Time Bomb +text=At the beginning of your upkeep, put a time counter on Time Bomb. {1}, {T}, Sacrifice Time Bomb: Time Bomb deals damage to each creature and each player equal to the number of time counters on Time Bomb. +mana={4} +type=Artifact +[/card] +[card] +name=Time Elemental +text=When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you. {2}{U}{U}, {T}: Return target permanent that isn't enchanted to its owner's hand. +mana={2}{U} +type=Creature +subtype=Elemental +power=0 +toughness=2 +[/card] +[card] +name=Time Sieve +text={T}, Sacrifice five artifacts: Take an extra turn after this one. +mana={U}{B} +type=Artifact +[/card] +[card] +name=Time Spiral +text=Each player shuffles his or her graveyard and hand into his or her library, then draws seven cards. You untap up to six lands. Remove Time Spiral from the game. +mana={4}{U}{U} +type=Sorcery +[/card] +[card] +name=Time Stop +text=End the turn. (Remove all spells and abilities on the stack from the game, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) +mana={4}{U}{U} +type=Instant +[/card] +[card] +name=Time Stretch +text=Target player takes two extra turns after this one. +mana={8}{U}{U} +type=Sorcery +[/card] +[card] +name=Time Warp +text=Target player takes an extra turn after this one. +mana={3}{U}{U} +type=Sorcery +[/card] +[card] +name=Time and Tide +text=Simultaneously, all creature cards that are phased out phase in and all creatures with phasing phase out. +mana={U}{U} +type=Instant +[/card] +[card] +name=Timebender +text=Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Timebender is turned face up, choose one â€ERemove two time counters from target permanent or suspended card; or put two time counters on target permanent with a time counter on it or suspended card. +mana={U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Timecrafting +text=Choose one - Remove X time counters from target permanent or suspended card; or put X time counters on target permanent with a time counter on it or suspended card. +mana={X}{R} +type=Instant +[/card] +[card] +name=Timesifter +text=At the beginning of each upkeep, each player removes the top card of his or her library from the game. The player who removed the card with the highest converted mana cost takes an extra turn after this one. If two or more players' cards are tied for highest cost, the tied players repeat this process until the tie is broken. +mana={5} +type=Artifact +[/card] +[card] +name=Timmerian Fiends +text=Remove Timmerian Fiends from your deck before playing if you're not playing for ante. {B}{B}{B}, Sacrifice Timmerian Fiends: The owner of target artifact may ante the top card of his or her library. If that player doesn't, exchange ownership of that artifact and Timmerian Fiends. Put the artifact card into your graveyard and Timmerian Fiends from anywhere into that player's graveyard. This change in ownership is permanent. +mana={1}{B}{B} +type=Creature +subtype=Horror +power=1 +toughness=1 +[/card] +[card] +name=Tin Street Hooligan +text=When Tin Street Hooligan enters the battlefield, if {G} was spent to cast Tin Street Hooligan, destroy target artifact. +mana={1}{R} +type=Creature +subtype=Goblin Rogue +power=2 +toughness=1 +[/card] +[card] +name=Tin-Wing Chimera +text=Flying Sacrifice Tin-Wing Chimera: Put a +2/+2 counter on target Chimera creature. It gains flying. (This effect lasts indefinitely.) +mana={4} +type=Artifact Creature +subtype=Chimera +power=2 +toughness=2 +[/card] +[card] +name=Tinder Wall +text=Defender (This creature can't attack.) Sacrifice Tinder Wall: Add {R}{R} to your mana pool. {R}, Sacrifice Tinder Wall: Tinder Wall deals 2 damage to target creature it's blocking. +mana={G} +type=Creature +subtype=Plant Wall +power=0 +toughness=3 +[/card] +[card] +name=Tinker +text=As an additional cost to cast Tinker, sacrifice an artifact. Search your library for an artifact card and put that card onto the battlefield. Then shuffle your library. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Titan's Revenge +text=Titan's Revenge deals X damage to target creature or player. Clash with an opponent. If you win, return Titan's Revenge to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={X}{R}{R} +type=Sorcery +[/card] +[card] +name=Titania's Song +text=Each noncreature artifact loses its abilities and becomes an artifact creature with power and toughness each equal to its converted mana cost. If Titania's Song leaves the battlefield, this effect continues until end of turn. +mana={3}{G} +type=Enchantment +[/card] +[card] +name=Titanic Bulvox +abilities=trample +text=Trample Morph {4}{G}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={6}{G}{G} +type=Creature +subtype=Beast +power=7 +toughness=4 +[/card] +[card] +name=Tithe +text=Search your library for a Plains card. If you control fewer lands than an opponent, you may search your library for an additional Plains card. Reveal those cards and put them into your hand. Then shuffle your library. +mana={W} +type=Instant +[/card] +[card] +name=Toils of Night and Day +text=You may tap or untap target permanent, then you may tap or untap another target permanent. +mana={2}{U} +type=Instant +subtype=Arcane +[/card] +[card] +name=Tolaria +abilities=legendary +auto={T}: Add {U} +auto={T}:-banding target(creature) +text=Legendary. {T}: Add {U} to your mana pool. {T}: Target Target creature loses banding and all "bands with other" abilities until end of turn. Play this ability only during any upkeep step. +type=Land +[/card] +[card] +name=Tolarian Drake +text=Flying Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) +mana={2}{U} +type=Creature +subtype=Drake +power=2 +toughness=4 +[/card] +[card] +name=Tolarian Entrancer +text=Whenever Tolarian Entrancer becomes blocked by a creature, gain control of that creature at end of combat. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Tolarian Winds +text=Discard all the cards in your hand, then draw that many cards. +mana={1}{U} +type=Instant +[/card] +[card] +name=Tomb Hex +text=Target creature gets -2/-2 until end of turn. Landfall â€EIf you had a land enter the battlefield under your control this turn, that creature gets -4/-4 until end of turn instead. +mana={2}{B} +type=Instant +[/card] +[card] +name=Tomb of Urami +abilities=Legendary +auto={T}:add {B} && aslongas(*[-ogre]|myBattlefield) damage:1 controller +auto={T}:bury all(land|myBattlefield) && token(Urami,Creature Demon Spirit,5/5,legendary flying black) +####Tested ingame and removed: The first ability cannot be coded yet because you will always suffer 1 damage from Tomb of Urami even if you control an ogre!! +text={T}: Add {B} to your mana pool. Tomb of Urami deals 1 damage to you if you don't control an Ogre. {2}{B}{B}, {T}, Sacrifice all lands you control: Put a legendary 5/5 black Demon Spirit creature token with flying named Urami onto the battlefield. +type=Land +[/card] +[card] +name=Tombfire +text=Target player removes all cards with flashback in his or her graveyard from the game. +mana={B} +type=Sorcery +[/card] +[card] +name=Tombstalker +text=Flying Delve (You may remove any number of cards in your graveyard from the game as you play this spell. It costs {1} less to play for each card removed this way.) +mana={6}{B}{B} +type=Creature +subtype=Demon +power=5 +toughness=5 +[/card] +[card] +name=Tombstone Stairwell +text=Cumulative upkeep {1}{B} At the beginning of each upkeep, if Tombstone Stairwell is in play, each player puts into play a 2/2 black Zombie creature token with haste named Tombspawn for each creature card in his or her graveyard. At end of turn or when Tombstone Stairwell leaves play, destroy all tokens put into play with Tombstone Stairwell. They can't be regenerated. +mana={2}{B}{B} +type=World Enchantment +[/card] +[card] +name=Tomorrow, Azami's Familiar +text=If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order. +mana={5}{U} +type=Legendary Creature +subtype=Spirit +power=1 +toughness=5 +[/card] +[card] +name=Tooth and Claw +text=Sacrifice two creatures: Put a 3/1 red Beast creature token named Carnivore into play. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=Tooth and Nail +text=Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand into play. Entwine {2} (Choose both if you pay the entwine cost.) +mana={5}{G}{G} +type=Sorcery +[/card] +[card] +name=Tooth of Chiss-Goria +text=Flash Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) {T}: Target creature gets +1/+0 until end of turn. +mana={3} +type=Artifact +[/card] +[card] +name=Topan Ascetic +text=Tap an untapped creature you control: Topan Ascetic gets +1/+1 until end of turn. +mana={2}{G} +type=Creature +subtype=Human Monk +power=2 +toughness=2 +[/card] +[card] +name=Topple +text=Exile target creature with the greatest power. (If two or more creatures are tied for greatest power, target any one of them.) +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Torch Slinger +text=Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) When Torch Slinger enters the battlefield, if it was kicked, it deals 2 damage to target creature. +mana={2}{R} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=2 +[/card] +[card] +name=Torch Song +text=At the beginning of your upkeep, you may put a verse counter on Torch Song. {2}{R}, Sacrifice Torch Song: Torch Song deals X damage to target creature or player, where X is the number of verse counters on Torch Song. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Torchling +text={R}: Untap Torchling. {R}: Target creature blocks Torchling this turn if able. {R}: Change the target of target spell that targets only Torchling. {1}: Torchling gets +1/-1 until end of turn. {1}: Torchling gets -1/+1 until end of turn. +mana={3}{R}{R} +type=Creature +subtype=Shapeshifter +power=3 +toughness=3 +[/card] +[card] +name=Tornado +text=Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {2}{G}, Pay 3 life for each velocity counter on Tornado: Destroy target permanent and put a velocity counter on Tornado. Activate this ability only once each turn. +mana={4}{G} +type=Enchantment +[/card] +[card] +name=Tornado Elemental +text=When Tornado Elemental enters the battlefield, it deals 6 damage to each creature with flying. You may have Tornado Elemental assign its combat damage as though it weren't blocked. +mana={5}{G}{G} +type=Creature +subtype=Elemental +power=6 +toughness=6 +[/card] +[card] +name=Torpid Moloch +text=Defender (This creature can't attack.) Sacrifice three lands: Torpid Moloch loses defender until end of turn. +mana={R} +type=Creature +subtype=Lizard +power=3 +toughness=2 +[/card] +[card] +name=Torrent of Fire +text=Torrent of Fire deals damage equal to the highest converted mana cost among permanents you control to target creature or player. +mana={3}{R}{R} +type=Sorcery +[/card] +[card] +name=Torrent of Lava +text=Torrent of Lava deals X damage to each creature without flying. As long as Torrent of Lava is on the stack, each creature has "{T}: Prevent the next 1 damage that would be dealt to this creature by Torrent of Lava this turn." +mana={X}{R}{R} +type=Sorcery +[/card] +[card] +name=Torrent of Souls +text=Return up to one target creature card from your graveyard to play if {B} was spent to play Torrent of Souls. Creatures target player controls get +2/+0 and gain haste until end of turn if {R} was spent to play Torrent of Souls. (Do both if {B}{R} was spent.) +mana={4}{BR} +type=Sorcery +[/card] +[card] +name=Torrent of Stone +text=Torrent of Stone deals 4 damage to target creature. Splice onto Arcane—Sacrifice two Mountains. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={3}{R} +type=Instant +subtype=Arcane +[/card] +[card] +name=Torture Chamber +text=At the beginning of your upkeep, put a pain counter on Torture Chamber. At the end of your turn, Torture Chamber deals damage to you equal to the number of pain counters on it. {1}, {T}, Remove all pain counters from Torture Chamber: Torture Chamber deals damage to target creature equal to the number of pain counters removed this way. +mana={3} +type=Artifact +[/card] +[card] +name=Toshiro Umezawa +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever a creature an opponent controls is put into a graveyard from the battlefield, you may cast target instant card from your graveyard. If that card would be put into a graveyard this turn, exile it instead. +mana={1}{B}{B} +type=Legendary Creature +subtype=Human Samurai +power=2 +toughness=2 +[/card] +[card] +name=Total War +text=Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn't attack, except for creatures the player hasn't controlled continuously since the beginning of the turn. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=Touch of Darkness +text=Any number of target creatures become black until end of turn. +mana={B} +type=Instant +[/card] +[card] +name=Tourach's Chant +text=At the beginning of your upkeep, sacrifice Tourach's Chant unless you pay {B}. Whenever a player puts a Forest into play, Tourach's Chant deals 3 damage to that player unless he or she puts a -1/-1 counter on a creature he or she controls. +mana={1}{B}{B} +type=Enchantment +[/card] +[card] +name=Tourach's Gate +text=Enchant land you control Sacrifice a Thrull: Put three time counters on Tourach's Gate. At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it. Enchanted land has "{T}: Attacking creatures you control get +2/-1 until end of turn." +mana={1}{B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Tower Above +text=({2G} can be paid with any two mana or with {G}. This card's converted mana cost is 6.) Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.) +mana={2G}{2G}{2G} +type=Sorcery +[/card] +[card] +name=Tower of Coireall +auto={T}:cantbeblockedby(wall) target(creature) +# Following line does not work: cantbeblockedby() can't be used +# as an activated ability +text={T}: Target creature can't be blocked by Walls this turn. +mana={2} +type=Artifact +[/card] +[card] +name=Tower of the Magistrate +text={T}: Add {1} to your mana pool. {1}, {T}: Target creature gains protection from artifacts until end of turn. +type=Land +[/card] +[card] +name=Towering Baloth +text=Morph {6}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={6}{G}{G} +type=Creature +subtype=Beast +power=7 +toughness=6 +[/card] +[card] +name=Toymaker +text={1}, {T}, Discard a card: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (It retains its abilities.) +mana={2} +type=Artifact Creature +subtype=Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Trace of Abundance +text=Enchant land Enchanted land has shroud. (It can't be the target of spells or abilities.) Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces). +mana={(}{R}{/}{W}{)}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Tracker +text={G}{G}, {T}: Tracker deals damage equal to its power to target creature. That creature deals damage equal to its power to Tracker. +mana={2}{G} +type=Creature +subtype=Human +power=2 +toughness=2 +[/card] +[card] +name=Trade Caravan +text=At the beginning of your upkeep, put a currency counter on Trade Caravan. Remove two currency counters from Trade Caravan: Untap target basic land. Activate this ability only during an opponent's upkeep. +mana={W} +type=Creature +subtype=Human Nomad +power=1 +toughness=1 +[/card] +[card] +name=Trade Secrets +text=Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as he or she chooses. +mana={1}{U}{U} +type=Sorcery +[/card] +[card] +name=Tradewind Rider +text=Flying {T}, Tap two untapped creatures you control: Return target permanent to its owner's hand. +mana={3}{U} +type=Creature +subtype=Spirit +power=1 +toughness=4 +[/card] +[card] +name=Train of Thought +text=Replicate {1}{U} (When you cast this spell, copy it for each time you paid its replicate cost.) Draw a card. +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Trained Pronghorn +text=Discard a card: Prevent all damage that would be dealt to Trained Pronghorn this turn. +mana={1}{W} +type=Creature +subtype=Antelope +power=1 +toughness=1 +[/card] +[card] +name=Traitor's Clutch +text=Target creature gets +1/+0, becomes black, and gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) Flashback {1}{B} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +mana={4}{B} +type=Instant +[/card] +[card] +name=Traitor's Roar +text=Tap target untapped creature. It deals damage equal to its power to its controller. Conspire (As you play this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) +mana={4}{BR} +type=Sorcery +[/card] +[card] +name=Tranquil Garden +text={T}: Add {1} to your mana pool. {T}: Add {G} or {W} to your mana pool. Tranquil Garden doesn't untap during your next untap step. +type=Land +[/card] +[card] +name=Transcendence +text=You don't lose the game for having 0 or less life. When you have 20 or more life, you lose the game. Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.) +mana={3}{W}{W}{W} +type=Enchantment +[/card] +[card] +name=Transguild Courier +text=Transguild Courier is all colors (even if this card isn't on the battlefield). +mana={4} +type=Artifact Creature +subtype=Golem +power=3 +toughness=3 +[/card] +[card] +name=Transmogrifying Licid +text={1}, {T}: Transmogrifying Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {1} to end this effect. Enchanted creature gets +1/+1 and is an artifact in addition to its other types. +mana={3} +type=Artifact Creature +subtype=Licid +power=2 +toughness=2 +[/card] +[card] +name=Transmutation +text=Switch target creature's power and toughness until end of turn. +mana={1}{B} +type=Instant +[/card] +[card] +name=Transmute Artifact +text=As an additional cost to cast Transmute Artifact, sacrifice an artifact. Search your library for an artifact card. If that card's converted mana cost is less than or equal to the sacrificed artifact's converted mana cost, put it onto the battlefield. If it's greater, you may pay {X}, where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle your library. +mana={U}{U} +type=Sorcery +[/card] +[card] +name=Trap Digger +text={2}{W}, {T}: Put a trap counter on target land you control. Sacrifice a land with a trap counter on it: Trap Digger deals 3 damage to target attacking creature without flying. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=3 +[/card] +[card] +name=Trap Runner +text={T}: Target attacking unblocked creature becomes blocked. Play this ability only during the declare blockers step. (This ability works on unblockable creatures.) +mana={2}{W}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=3 +[/card] +[card] +name=Trapfinder's Trick +text=Target player reveals his or her hand and discards all Trap cards. +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Trash for Treasure +text=As an additional cost to play Trash for Treasure, sacrifice an artifact. Return target artifact card from your graveyard to play. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Traveler's Cloak +text=Enchant creature As Traveler's Cloak comes into play, choose a land type. Enchanted creature has landwalk of the chosen type. When Traveler's Cloak comes into play, draw a card. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Traveling Plague +text=Enchant creature At the beginning of each upkeep, put a plague counter on Traveling Plague. Enchanted creature gets -1/-1 for each plague counter on Traveling Plague. When enchanted creature leaves play, that creature's controller returns Traveling Plague from its owner's graveyard to play. +mana={3}{B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Treacherous Link +text=Enchant creature All damage that would be dealt to enchanted creature is dealt to its controller instead. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Treacherous Urge +text=Target opponent reveals his or her hand. You may put a creature card from it onto the battlefield under your control. That creature has haste. Sacrifice it at the beginning of the next end step. +mana={4}{B} +type=Instant +[/card] +[card] +name=Treacherous Vampire +text=Flying Whenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard. Threshold - As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire is put into a graveyard from the battlefield, you lose 6 life." +mana={4}{B} +type=Creature +subtype=Vampire +power=4 +toughness=4 +[/card] +[card] +name=Treacherous Werewolf +text=Threshold - As long as seven or more cards are in your graveyard, Treacherous Werewolf gets +2/+2 and has "When Treacherous Werewolf is put into a graveyard from the battlefield, you lose 4 life." +mana={2}{B} +type=Creature +subtype=Human Wolf Minion +power=2 +toughness=2 +[/card] +[card] +name=Treachery +text=Enchant creature When Treachery enters the battlefield, untap up to five lands. You control enchanted creature. +mana={3}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Treasure Hunt +text=Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand. +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Treefolk Harbinger +text=When Treefolk Harbinger comes into play, you may search your library for a Treefolk or Forest card, reveal it, then shuffle your library and put that card on top of it. +mana={G} +type=Creature +subtype=Treefolk Druid +power=0 +toughness=3 +[/card] +[card] +name=Treefolk Healer +text={2}{W}, {T}: Prevent the next 2 damage that would be dealt to target creature or player this turn. +mana={4}{G} +type=Creature +subtype=Treefolk Cleric +power=2 +toughness=3 +[/card] +[card] +name=Treefolk Mystic +text=Whenever a creature blocks or becomes blocked by Treefolk Mystic, destroy all Auras attached to that creature. +mana={3}{G} +type=Creature +subtype=Treefolk +power=2 +toughness=4 +[/card] +[card] +name=Treespring Lorian +text=Morph {5}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={5}{G} +type=Creature +subtype=Beast +power=5 +toughness=4 +[/card] +[card] +name=Treetop Defense +text=Play Treetop Defense only during the declare attackers step and only if you are the defending player. Creatures you control gain reach until end of turn. (They can block creatures with flying.) +mana={1}{G} +type=Instant +[/card] +[card] +name=Tremble +text=Each player sacrifices a land. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Tresserhorn Skyknight +text=Flying Prevent all damage that would be dealt to Tresserhorn Skyknight by creatures with first strike. +mana={5}{B}{B} +type=Creature +subtype=Zombie Knight +power=5 +toughness=3 +[/card] +[card] +name=Treva's Charm +text=Choose one - Destroy target enchantment; or exile target attacking creature; or draw a card, then discard a card. +mana={G}{W}{U} +type=Instant +[/card] +[card] +name=Treva, the Renewer +text=Flying Whenever Treva, the Renewer deals combat damage to a player, you may pay {2}{W}. If you do, choose a color. You gain 1 life for each permanent of that color. +mana={3}{G}{W}{U} +type=Legendary Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] +name=Trial // Error (Error) +text= Counter target multicolored spell. +mana={U}{B} +type=Instant +[/card] +[card] +name=Trial // Error (Trial) +text=Return all creatures blocking or blocked by target creature to their owner's hand. +mana={W}{U} +type=Instant +[/card] +[card] +name=Triangle of War +text={2}, Sacrifice Triangle of War: Choose target creature you control and target creature an opponent controls. Each of those creatures deals damage equal to its power to the other. +mana={1} +type=Artifact +[/card] +[card] +name=Triassic Egg +text={3}, {T}: Put a hatchling counter on Triassic Egg. Remove two hatchling counters from Triassic Egg, Sacrifice Triassic Egg: You may put a creature card from your hand or graveyard into play. +mana={4} +type=Artifact +[/card] +[card] +name=Tribal Forcemage +text=Morph {1}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Tribal Forcemage is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn. +mana={1}{G} +type=Creature +subtype=Elf Wizard +power=1 +toughness=1 +[/card] +[card] +name=Tribal Unity +text=Creatures of the creature type of your choice get +X/+X until end of turn. +mana={X}{2}{G} +type=Instant +[/card] +[card] +name=Trickbind +text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be played this turn. (Mana abilities can't be targeted.) +mana={1}{U} +type=Instant +[/card] +[card] +name=Trickery Charm +text=Choose one: Target creature gains flying until end of turn; or target creature becomes the creature type of your choice until end of turn; or look at the top four cards of your library, then put them back in any order. +mana={U} +type=Instant +[/card] +[card] +name=Trinisphere +text=As long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost {1}{B} to cast costs {2}{B} to cast instead.) +mana={3} +type=Artifact +[/card] +[card] +name=Triskelavus +text=Flying Triskelavus comes into play with three +1/+1 counters on it. {1}, Remove a +1/+1 counter from Triskelavus: Put a 1/1 Triskelavite artifact creature token with flying into play. It has "Sacrifice this creature: This creature deals 1 damage to target creature or player." +mana={7} +type=Artifact Creature +subtype=Construct +power=1 +toughness=1 +[/card] +[card] +name=Triskelion +auto=counter(1/1,3) +auto={0}:counter(1/1,-1) && damage:1 target(creature,player) +text=Triskelion enters the battlefield with three +1/+1 counters on it. Remove a +1/+1 counter from Triskelion: Triskelion deals 1 damage to target creature or player. +mana={6} +type=Artifact Creature +subtype=Construct +power=1 +toughness=1 +[/card] +[card] +name=Trophy Hunter +text={1}{G}: Trophy Hunter deals 1 damage to target creature with flying. Whenever a creature with flying dealt damage by Trophy Hunter this turn is put into a graveyard, put a +1/+1 counter on Trophy Hunter. +mana={2}{G} +type=Creature +subtype=Human Archer +power=2 +toughness=3 +[/card] +[card] +name=Troubled Healer +text=Sacrifice a land: Prevent the next 2 damage that would be dealt to target creature or player this turn. +mana={2}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=2 +[/card] +[card] +name=Truce +text=Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life. +mana={2}{W} +type=Instant +[/card] +[card] +name=True Believer +text=You have shroud. (You can't be the target of spells or abilities.) +mana={W}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Trumpeting Armodon +text={1}{G}: Target creature blocks Trumpeting Armodon this turn if able. +mana={3}{G} +type=Creature +subtype=Elephant +power=3 +toughness=3 +[/card] +[card] +name=Trusted Advisor +text=Your maximum hand size is increased by two. At the beginning of your upkeep, return a blue creature you control to its owner's hand. +mana={U} +type=Creature +subtype=Human Advisor +power=1 +toughness=2 +[/card] +[card] +name=Truth or Tale +text=Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put a card from the chosen pile into your hand, then put all other cards revealed this way on the bottom of your library in any order. +mana={1}{U} +type=Instant +[/card] +[card] +name=Tsabo's Assassin +text={T}: Destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common. A creature destroyed this way can't be regenerated. +mana={2}{B}{B} +type=Creature +subtype=Zombie Assassin +power=1 +toughness=1 +[/card] +[card] +name=Tsabo's Decree +text=Choose a creature type. Target player reveals his or her hand and discards all creature cards of that type. Then destroy all creatures of that type that player controls. They can't be regenerated. +mana={5}{B} +type=Instant +[/card] +[card] +name=Tsabo's Web +text=When Tsabo's Web comes into play, draw a card. Each land with an activated ability that isn't a mana abilitydoesn't untap during its controller's untap step. +mana={2} +type=Artifact +[/card] +[card] +name=Tuktuk Scrapper +text=Whenever Tuktuk Scrapper or another Ally enters the battlefield under your control, you may destroy target artifact. If that artifact is put into a graveyard this way, Tuktuk Scrapper deals damage to that artifact's controller equal to the number of Allies you control. +mana={3}{R} +type=Creature +subtype=Goblin Artificer Ally +power=2 +toughness=2 +[/card] +[card] +name=Tundra Kavu +text={T}: Target land becomes a Plains or an Island until end of turn. +mana={2}{R} +type=Creature +subtype=Kavu +power=2 +toughness=2 +[/card] +[card] +name=Tunnel Vision +text=Name a card. Target player reveals cards from the top of his or her library until the named card is revealed. If it is, that player puts the rest of the revealed cards into his or her graveyard and puts the named card on top of his or her library. Otherwise, the player shuffles his or her library. +mana={5}{U} +type=Sorcery +[/card] +[card] +name=Turbulent Dreams +text=As an additional cost to cast Turbulent Dreams, discard X cards. Return X target nonland permanents to their owners' hands. +mana={U}{U} +type=Sorcery +[/card] +[card] +name=Turf Wound +text=Target player can't play land cards this turn. Draw a card. +mana={2}{R} +type=Instant +[/card] +[card] +name=Turn the Tables +text=All combat damage that would be dealt to you this turn is dealt to target attacking creature instead. +mana={3}{W}{W} +type=Instant +[/card] +[card] +name=Turn to Mist +target=creature +auto=moveto(exile) +auto=@end of turn:moveto(inplay) +text=Remove target creature from the game. Return that card to play under its owner's control at end of turn. +mana={1}{WU} +type=Instant +[/card] +[card] +name=Turnabout +text=Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls. +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Turntimber Basilisk +text=Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) Landfall - Whenever a land enters the battlefield under your control, you may have target creature block Turntimber Basilisk this turn if able. +mana={1}{G}{G} +type=Creature +subtype=Basilisk +power=2 +toughness=1 +[/card] +[card] +name=Turtleshell Changeling +text=Changeling (This card is every creature type at all times.) {1}{U}: Switch Turtleshell Changeling's power and toughness until end of turn. +mana={3}{U} +type=Creature +subtype=Shapeshifter +power=1 +toughness=4 +[/card] +[card] +name=Twigwalker +text={1}{G}, Sacrifice Twigwalker: Two target creatures each get +2/+2 until end of turn. +mana={2}{G} +type=Creature +subtype=Insect +power=2 +toughness=2 +[/card] +[card] +name=Twilight Drover +text=Whenever a creature token leaves play, put a +1/+1 counter on Twilight Drover. {2}{W}, Remove a +1/+1 counter from Twilight Drover: Put two 1/1 white Spirit creature tokens with flying into play. +mana={2}{W} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Twilight Shepherd +text=Flying, vigilance When Twilight Shepherd comes into play, return to your hand all cards in your graveyard put there from play this turn. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) +mana={3}{W}{W}{W} +type=Creature +subtype=Angel +power=5 +toughness=5 +[/card] +[card] +name=Twilight's Call +text=You may play Twilight's Call any time you could play an instant if you pay {2} more to play it. Each player returns all creature cards from his or her graveyard to play. +mana={4}{B}{B} +type=Sorcery +[/card] +[card] +name=Twincast +text=Copy target instant or sorcery spell. You may choose new targets for the copy. +mana={U}{U} +type=Instant +[/card] +[card] +name=Twinning Glass +text={1}, {T}: You may play a nonland card from your hand without paying its mana cost if it has the same name as a spell that was played this turn. +mana={4} +type=Artifact +[/card] +[card] +name=Twinstrike +text=Twinstrike deals 2 damage to each of two target creatures. Hellbent - Destroy those creatures instead if you have no cards in hand. +mana={3}{B}{R} +type=Instant +[/card] +[card] +name=Twist Allegiance +text=You and target opponent each gain control of all creatures the other controls until end of turn. Untap those creatures. Those creatures gain haste until end of turn. +mana={6}{R} +type=Sorcery +[/card] +[card] +name=Twisted Justice +text=Target player sacrifices a creature. You draw cards equal to that creature's power. +mana={4}{U}{B} +type=Sorcery +[/card] +[card] +name=Two-Headed Dragon +text=Flying {1}{R}: Two-Headed Dragon gets +2/+0 until end of turn. Two-Headed Dragon can't be blocked except by two or more creatures. Two-Headed Dragon may block an additional creature. +mana={4}{R}{R} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Two-Headed Sliver +text=All Sliver creatures have "This creature can't be blocked except by two or more creatures." +mana={1}{R} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=Tyrannize +text=Target player discards his or her hand unless he or she pays 7 life. +mana={3}{BR}{BR} +type=Sorcery +[/card] +[card] +name=Uba Mask +text=If a player would draw a card, that player removes that card from the game face up instead. Each player may play cards he or she removed from the game with Uba Mask this turn. +mana={4} +type=Artifact +[/card] +[card] +name=Uktabi Drake +text=Flying, haste Echo {1}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) +mana={G} +type=Creature +subtype=Drake +power=2 +toughness=1 +[/card] +[card] +name=Uktabi Efreet +text=Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) +mana={2}{G}{G} +type=Creature +subtype=Efreet +power=5 +toughness=4 +[/card] +[card] +name=Ulasht the Hate Seed +abilities=legendary +auto=foreach(other creature[red]|myBattlefield) counter(1/1,1) +auto=foreach(other creature[green]|myBattlefield) counter(1/1,1) +auto={1}:counter(1/1,-1) && damage:1 target(creature) +auto={1}:token(Saproling,creature saproling,1/1,green) && counter(1/1,-1) +text=Ulasht, the Hate Seed enters the battlefield with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control. {1}, Remove a +1/+1 counter from Ulasht: Choose one - Ulasht deals 1 damage to target creature; or put a 1/1 green Saproling creature token onto the battlefield. +mana={2}{R}{G} +color=Red,Green +type=Creature +subtype=Hellion Hydra +power=0 +toughness=0 +[/card] +[card] +name=Umbilicus +text=At the beginning of each player's upkeep, that player returns a permanent he or she controls to its owner's hand unless he or she pays 2 life. +mana={4} +type=Artifact +[/card] +[card] +name=Umbra Stalker +text=Chroma - Umbra Stalker's power and toughness are each equal to the number of black mana symbols in the mana costs of cards in your graveyard. +mana={4}{B}{B}{B} +type=Creature +subtype=Elemental +power=* +toughness=* +[/card] +[card] +name=Umbral Mantle +text=Equipped creature has "{3}, {Q}: This creature gets +2/+2 until end of turn." ({Q} is the untap symbol.) Equip {0} +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Umezawa's Jitte +text=Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one - Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life. Equip {2} +mana={2} +type=Legendary Artifact +subtype=Equipment +[/card] +[card] +name=Unblinking Bleb +text=Morph {2}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Whenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={3}{U} +type=Creature +subtype=Illusion +power=1 +toughness=3 +[/card] +[card] +name=Unburden +text=Target player discards two cards. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Unchecked Growth +text=Target creature gets +4/+4 until end of turn. If it's a Spirit, it gains trample until end of turn. +mana={2}{G} +type=Instant +subtype=Arcane +[/card] +[card] +name=Uncle Istvan +text=Prevent all damage that would be dealt to Uncle Istvan by creatures. +mana={1}{B}{B}{B} +type=Creature +subtype=Human +power=1 +toughness=3 +[/card] +[card] +name=Undead Leotau +text={R}: Undead Leotau gets +1/-1 until end of turn. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +mana={5}{B} +type=Creature +subtype=Zombie Cat +power=3 +toughness=4 +[/card] +[card] +name=Undead Warchief +text=Zombie spells you cast cost {1} less to cast. Zombie creatures you control get +2/+1. +mana={2}{B}{B} +type=Creature +subtype=Zombie +power=1 +toughness=1 +[/card] +[card] +name=Undergrowth +text=As an additional cost to cast Undergrowth, you may pay {2}{R}. Prevent all combat damage that would be dealt this turn. If its additional cost was paid, Undergrowth doesn't affect combat damage that would be dealt by red creatures. +mana={G} +type=Instant +[/card] +[card] +name=Underworld Dreams +text=Whenever an opponent draws a card, Underworld Dreams deals 1 damage to him or her. +mana={B}{B}{B} +type=Enchantment +[/card] +[card] +name=Undiscovered Paradise +text={T}: Add one mana of any color to your mana pool. During your next untap step, as you untap your permanents, return Undiscovered Paradise to its owner's hand. +type=Land +[/card] +[card] +name=Undo +text=Return two target creatures to their owners' hands. +mana={1}{U}{U} +type=Sorcery +[/card] +[card] +name=Undying Flames +text=Exile cards from the top of your library until you exile a nonland card. Undying Flames deals damage to target creature or player equal to that card's converted mana cost. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.) +mana={4}{R}{R} +type=Sorcery +[/card] +[card] +name=Unearthly Blizzard +text=Up to three target creatures can't block this turn. +mana={2}{R} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Unerring Sling +text={3}, {T}, Tap an untapped creature you control: Unerring Sling deals damage equal to the tapped creature's power to target attacking or blocking creature with flying. +mana={3} +type=Artifact +[/card] +[card] +name=Unforge +text=Destroy target Equipment. If that Equipment was attached to a creature, Unforge deals 2 damage to that creature. +mana={2}{R} +type=Instant +[/card] +[card] +name=Unfulfilled Desires +text={1}, Pay 1 life: Draw a card, then discard a card. +mana={1}{U}{B} +type=Enchantment +[/card] +[card] +name=Unhinge +text=Target player discards a card. Draw a card. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Unholy Citadel +text=Black legendary creatures you control have "bands with other legendary creatures." +type=Land +[/card] +[card] +name=Unified Strike +text=Remove target attacking creature from the game if its power is less than or equal to the number of Soldiers in play. +mana={W} +type=Instant +[/card] +[card] +name=Unifying Theory +text=Whenever a player plays a spell, that player may pay {2}. If the player does, he or she draws a card. +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Unliving Psychopath +text={B}: Unliving Psychopath gets +1/-1 until end of turn. {B}, {T}: Destroy target creature with power less than Unliving Psychopath's power. +mana={2}{B}{B} +type=Creature +subtype=Zombie Assassin +power=0 +toughness=4 +[/card] +[card] +name=Unmask +text=You may remove a black card in your hand from the game rather than pay Unmask's mana cost. Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Unnatural Hunger +text=Enchant creature At the beginning of the upkeep of enchanted creature's controller, Unnatural Hunger deals damage to that player equal to that creature's power unless he or she sacrifices another creature. +mana={3}{B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Unnatural Selection +text={1}: Choose a creature type other than Wall. Target creature becomes that type until end of turn. +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Unnerve +text=Each opponent discards two cards. +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Unnerving Assault +text=Creatures your opponents control get -1/-0 until end of turn if {U} was spent to play Unnerving Assault, and creatures you control get +1/+0 until end of turn if {R} was spent to play it. (Do both if {U}{R} was spent.) +mana={2}{UR} +type=Instant +[/card] +[card] +name=Unscythe, Killer of Kings +abilities=Legendary +auto={2}:equip +auto=first strike +auto=@damaged(creature) from(mytgt):may moveTo(removedfromgame) ### erm... so close....!!! +text=Equipped creature gets +3/+3 and has first strike. Whenever a creature dealt damage by equipped creature this turn is put into a graveyard, you may remove that card from the game. If you do, put a 2/2 black Zombie creature token into play. Equip {2} +mana={U}{B}{B}{R} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Unstable Footing +text=Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) Damage can't be prevented this turn. If Unstable Footing was kicked, it deals 5 damage to target player. +mana={R} +type=Instant +[/card] +[card] +name=Unstable Frontier +text={T}: Add {1} to your mana pool. {T}: Target land you control becomes the basic land type of your choice until end of turn. +type=Land +[/card] +[card] +name=Unstable Hulk +text=Morph {3}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Unstable Hulk is turned face up, it gets +6/+6 and gains trample until end of turn. You skip your next turn. +mana={1}{R}{R} +type=Creature +subtype=Goblin Mutant +power=2 +toughness=2 +[/card] +[card] +name=Unstable Shapeshifter +text=Whenever a creature comes into play, Unstable Shapeshifter becomes a copy of that creature and gains this ability. +mana={3}{U} +type=Creature +subtype=Shapeshifter +power=0 +toughness=1 +[/card] +[card] +name=Unstoppable Ash +text=Trample Champion a Treefolk or Warrior (When this enters the battlefield, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn. +mana={3}{G} +type=Creature +subtype=Treefolk Warrior +power=5 +toughness=5 +[/card] +[card] +name=Untaidake, the Cloud Keeper +text=Untaidake, the Cloud Keeper comes into play tapped. {T}, Pay 2 life: Add {2} to your mana pool. Spend this mana only to play legendary spells. +type=Legendary Land +[/card] +[card] +name=Uphill Battle +auto=lord(creature|opponentinplay)tap +text=Creatures your opponents play come into play tapped. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Upwelling +text=Mana pools don't empty at the end of phases or turns. (This effect stops mana burn.) +mana={3}{G} +type=Enchantment +[/card] +[card] +name=Urborg Justice +text=Target opponent sacrifices a creature for each creature put into your graveyard from the battlefield this turn. +mana={B}{B} +type=Instant +[/card] +[card] +name=Urborg Panther +text={B}, Sacrifice Urborg Panther: Destroy target creature blocking Urborg Panther. Sacrifice a creature named Feral Shadow, a creature named Breathstealer, and Urborg Panther: Search your library for a card named Spirit of the Night and put that card into play. Then shuffle your library. +mana={2}{B} +type=Creature +subtype=Nightstalker Cat +power=2 +toughness=2 +[/card] +[card] +name=Urborg Phantom +text=Urborg Phantom can't block. {U}: Prevent all combat damage that would be dealt to and dealt by Urborg Phantom this turn. +mana={2}{B} +type=Creature +subtype=Spirit Minion +power=3 +toughness=1 +[/card] +[card] +name=Urborg Uprising +text=Return up to two target creature cards from your graveyard to your hand. Draw a card. +mana={4}{B} +type=Sorcery +[/card] +[card] +name=Urborg, Tomb of Yawgmoth +text=Each land is a Swamp in addition to its other land types. +type=Legendary Land +[/card] +[card] +name=Urge to Feed +text=Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires. +mana={B}{B} +type=Instant +[/card] +[card] +name=Uril, the Miststalker +text=Uril, the Miststalker can't be the target of spells or abilities your opponents control. Uril gets +2/+2 for each Aura attached to it. +mana={2}{R}{G}{W} +type=Legendary Creature +subtype=Beast +power=5 +toughness=5 +[/card] +[card] +name=Ursine Fylgja +text=Ursine Fylgja enters the battlefield with four healing counters on it. Remove a healing counter from Ursine Fylgja: Prevent the next 1 damage that would be dealt to Ursine Fylgja this turn. {2}{W}: Put a healing counter on Ursine Fylgja. +mana={4}{W} +type=Creature +subtype=Spirit Bear +power=3 +toughness=3 +[/card] +[card] +name=Urza's Armor +text=If a source would deal damage to you, prevent 1 of that damage. +mana={6} +type=Artifact +[/card] +[card] +name=Urza's Avenger +text={0}: Urza's Avenger gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +mana={6} +type=Artifact Creature +subtype=Shapeshifter +power=4 +toughness=4 +[/card] +[card] +name=Urza's Bauble +text={T}, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep. +mana={0} +type=Artifact +[/card] +[card] +name=Urza's Blueprints +text=Echo {6} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {T}: Draw a card. +mana={6} +type=Artifact +[/card] +[card] +name=Urza's Chalice +text=Whenever a player casts an artifact spell, you may pay {1}. If you do, you gain 1 life. +mana={1} +type=Artifact +[/card] +[card] +name=Urza's Engine +abilities=trample +auto={3}:banding +text=Trample {3}: Urza's Engine gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) {3}: Attacking creatures banded with Urza's Engine gain trample until end of turn. +mana={5} +type=Artifact Creature +subtype=Juggernaut +power=1 +toughness=5 +[/card] +[card] +name=Urza's Filter +text=Multicolored spells cost up to {2} less to play. +mana={4} +type=Artifact +[/card] +[card] +name=Urza's Guilt +text=Each player draws two cards, then discards three cards, then loses 4 life. +mana={2}{U}{B} +type=Sorcery +[/card] +[card] +name=Urza's Incubator +text=As Urza's Incubator enters the battlefield, choose a creature type. Creature spells of the chosen type cost {2} less to cast. +mana={3} +type=Artifact +[/card] +[card] +name=Urza's Miter +text=Whenever an artifact you control is put into a graveyard from the battlefield, if it wasn't sacrificed, you may pay {3}. If you do, draw a card. +mana={3} +type=Artifact +[/card] +[card] +name=Urza's Rage +text=Kicker {8}{R} (You may pay an additional {8}{R} as you play this spell.) Urza's Rage can't be countered by spells or abilities. Urza's Rage deals 3 damage to target creature or player. If the kicker cost was paid, instead Urza's Rage deals 10 damage to that creature or player and the damage can't be prevented. +mana={2}{R} +type=Instant +[/card] +[card] +name=Utopia Mycon +text=At the beginning of your upkeep, put a spore counter on Utopia Mycon. Remove three spore counters from Utopia Mycon: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: Add one mana of any color to your mana pool. +mana={G} +type=Creature +subtype=Fungus +power=0 +toughness=2 +[/card] +[card] +name=Utopia Sprawl +text=Enchant Forest As Utopia Sprawl enters the battlefield, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds one mana of the chosen color to his or her mana pool (in addition to the mana the land produces). +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Uyo, Silent Prophet +text=Flying {2}, Return two lands you control to their owner's hand: Copy target instant or sorcery spell. You may choose new targets for the copy. +mana={4}{U}{U} +type=Legendary Creature +subtype=Moonfolk Wizard +power=4 +toughness=4 +[/card] +[card] +name=Vacuumelt +text=Replicate {2}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Return target creature to its owner's hand. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Vaevictis Asmadi +text=Flying At the beginning of your upkeep, sacrifice Vaevictis Asmadi unless you pay {B}{R}{G}. {B}: Vaevictis Asmadi gets +1/+0 until end of turn. {R}: Vaevictis Asmadi gets +1/+0 until end of turn. {G}: Vaevictis Asmadi gets +1/+0 until end of turn. +mana={2}{B}{B}{R}{R}{G}{G} +type=Legendary Creature +subtype=Elder Dragon +power=7 +toughness=7 +[/card] +[card] +name=Valakut, the Molten Pinnacle +text=Valakut, the Molten Pinnacle enters the battlefield tapped. Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to target creature or player. {T}: Add {R} to your mana pool. +type=Land +[/card] +[card] +name=Valor +text=First strike As long as Valor is in your graveyard and you control a Plains, creatures you control have first strike. +mana={3}{W} +type=Creature +subtype=Incarnation +power=2 +toughness=2 +[/card] +[card] +name=Valor Made Real +text=Target creature can block any number of creatures this turn. +mana={W} +type=Instant +[/card] +[card] +name=Vampire Hexmage +text=First strike Sacrifice Vampire Hexmage: Remove all counters from target permanent. +mana={B}{B} +type=Creature +subtype=Vampire Shaman +power=2 +toughness=1 +[/card] +[card] +name=Vampire Lacerator +text=At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life. +mana={B} +type=Creature +subtype=Vampire Warrior +power=2 +toughness=2 +[/card] +[card] +name=Vampire Nocturnus +text=Play with the top card of your library revealed. As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying. +mana={1}{B}{B}{B} +type=Creature +subtype=Vampire +power=3 +toughness=3 +[/card] +[card] +name=Vampiric Dragon +text=Flying Whenever a creature dealt damage by Vampiric Dragon this turn is put into a graveyard, put a +1/+1 counter on Vampiric Dragon. {1}{R}: Vampiric Dragon deals 1 damage to target creature. +mana={6}{B}{R} +type=Creature +subtype=Vampire Dragon +power=5 +toughness=5 +[/card] +[card] +name=Vampiric Embrace +text=Enchant creature Enchanted creature gets +2/+2 and has flying. Whenever a creature dealt damage by enchanted creature this turn is put into a graveyard, put a +1/+1 counter on that creature. +mana={2}{B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Vampiric Sliver +auto=lord(sliver) +text=All Sliver creatures have "Whenever a creature dealt damage by this creature this turn is put into a graveyard, put a +1/+1 counter on this creature." +mana={3}{B} +type=Creature +subtype=Sliver +power=3 +toughness=3 +[/card] +[card] +name=Vampiric Tutor +text=Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life. +mana={B} +type=Instant +[/card] +[card] +name=Vanish into Memory +text=Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to its toughness. +mana={2}{W}{U} +type=Instant +[/card] +[card] +name=Vanishing +text=Enchant creature {U}{U}: Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step. ) +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Vapor Snare +text=Enchant creature You control enchanted creature. At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand. +mana={4}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Vaporous Djinn +text=Flying At the beginning of your upkeep, Vaporous Djinn phases out unless you pay {U}{U}. +mana={2}{U}{U} +type=Creature +subtype=Djinn +power=3 +toughness=4 +[/card] +[card] +name=Varchild's Crusader +text={0}: Varchild's Crusader can't be blocked this turn except by Walls. Sacrifice Varchild's Crusader at the beginning of the next end step. +mana={3}{R} +type=Creature +subtype=Human Knight +power=3 +toughness=2 +[/card] +[card] +name=Varchild's War-Riders +abilities=trample +auto=rampage(1/1,1) +text=Cumulative upkeep—Put a 1/1 red Survivor creature token onto the battlefield under an opponent's control. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Trample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) +mana={1}{R} +type=Creature +subtype=Human Warrior +power=3 +toughness=4 +[/card] +[card] +name=Vassal's Duty +text={1}: The next 1 damage that would be dealt to target legendary creature you control this turn is dealt to you instead. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Vastwood Animist +text={T}: Target land you control becomes an X/X Elemental creature until end of turn, where X is the number of Allies you control. It's still a land. +mana={2}{G} +type=Creature +subtype=Elf Shaman Ally +power=1 +toughness=1 +[/card] +[card] +name=Vastwood Zendikon +text=Enchant land Enchanted land is a 6/4 green Elemental creature. It's still a land. When enchanted land is put into a graveyard, return that card to its owner's hand. +mana={4}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Vec Townships +text={T}: Add {1} to your mana pool. {T}: Add {G} or {W} to your mana pool. Vec Townships doesn't untap during your next untap step. +type=Land +[/card] +[card] +name=Vectis Dominator +text={T}: Tap target creature unless its controller pays 2 life. +mana={1}{W}{B} +type=Artifact Creature +subtype=Human Wizard +power=0 +toughness=2 +[/card] +[card] +name=Vedalken Engineer +text={T}: Add two mana of any one color to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts. +mana={1}{U} +type=Creature +subtype=Vedalken Artificer +power=1 +toughness=1 +[/card] +[card] +name=Vedalken Ghoul +text=Whenever Vedalken Ghoul becomes blocked, defending player loses 4 life. +mana={U}{B} +type=Creature +subtype=Vedalken Zombie +power=1 +toughness=1 +[/card] +[card] +name=Vedalken Orrery +auto=lord(-land|myhand) Flash +# Following line does not work: Lords cannot affect hand/stack? +text=You may cast nonland cards as though they had flash. +mana={4} +type=Artifact +[/card] +[card] +name=Vedalken Plotter +text=When Vedalken Plotter enters the battlefield, exchange control of target land you control and target land an opponent controls. +mana={2}{U} +type=Creature +subtype=Vedalken Wizard +power=1 +toughness=1 +[/card] +[card] +name=Vedalken Shackles +text=You may choose not to untap Vedalken Shackles during your untap step. {2}, {T}: Gain control of target creature with power less than or equal to the number of Islands you control for as long as Vedalken Shackles remains tapped. +mana={3} +type=Artifact +[/card] +[card] +name=Veil of Birds +text=When an opponent plays a spell, if Veil of Birds is an enchantment, Veil of Birds becomes a 1/1 Bird creature with flying. +mana={U} +type=Enchantment +[/card] +[card] +name=Veil of Secrecy +text=Target creature gains shroud until end of turn and is unblockable this turn. Splice onto Arcane—Return a blue creature you control to its owner's hand. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={1}{U} +type=Instant +subtype=Arcane +[/card] +[card] +name=Veiled Apparition +text=When an opponent plays a spell, if Veiled Apparition is an enchantment, Veiled Apparition becomes a 3/3 Illusion creature with flying. That creature has "At the beginning of your upkeep, sacrifice Veiled Apparition unless you pay {1}{U}." +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Veiled Crocodile +text=When a player has no cards in hand, if Veiled Crocodile is an enchantment, Veiled Crocodile becomes a 4/4 Crocodile creature. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Veiled Sentry +text=When an opponent plays a spell, if Veiled Sentry is an enchantment, Veiled Sentry becomes an Illusion creature with power and toughness each equal to that spell's converted mana cost. +mana={U} +type=Enchantment +[/card] +[card] +name=Veiled Serpent +text=When an opponent plays a spell, if Veiled Serpent is an enchantment, Veiled Serpent becomes a 4/4 Serpent creature. It can't attack unless defending player controls an Island. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Veiling Oddity +text=Suspend 4—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) When the last time counter is removed from Veiling Oddity while it's exiled, creatures are unblockable this turn. +mana={3}{U} +type=Creature +subtype=Illusion +power=2 +toughness=3 +[/card] +[card] +name=Vein Drinker +text=Flying {R}, {T}: Vein Drinker deals damage equal to its power to target creature. That creature deals damage equal to its power to Vein Drinker. Whenever a creature dealt damage by Vein Drinker this turn is put into a graveyard, put a +1/+1 counter on Vein Drinker. +mana={4}{B}{B} +type=Creature +subtype=Vampire +power=4 +toughness=4 +[/card] +[card] +name=Veinfire Borderpost +text=You may pay {1} and return a basic land you control to its owner's hand rather than pay Veinfire Borderpost's mana cost. Veinfire Borderpost comes into play tapped. {T}: Add {B} or {R} to your mana pool. +mana={1}{B}{R} +type=Artifact +[/card] +[card] +name=Veldt +text=Veldt doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from Veldt. {T}: Add {G} or {W} to your mana pool. Put a depletion counter on Veldt. +type=Land +[/card] +[card] +name=Venarian Glimmer +text=Target player reveals his or her hand. You choose a nonland card with converted mana cost X or less from it. That player discards that card. +mana={X}{U} +type=Instant +[/card] +[card] +name=Venarian Gold +text=Enchant creature Venarian Gold comes into play with X sleep counters on it. When Venarian Gold comes into play, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step if Venarian Gold has a sleep counter on it. At the beginning of the upkeep of enchanted creature's controller, remove a sleep counter from Venarian Gold. +mana={X}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Vendilion Clique +text=Flash Flying When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card. +mana={1}{U}{U} +type=Legendary Creature +subtype=Faerie Wizard +power=3 +toughness=1 +[/card] +[card] +name=Vengeful Dreams +text=As an additional cost to cast Vengeful Dreams, discard X cards. Exile X target attacking creatures. +mana={W}{W} +type=Instant +[/card] +[card] +name=Vengeful Rebirth +text=Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's converted mana cost to target creature or player. Remove Vengeful Rebirth from the game. +mana={4}{R}{G} +type=Sorcery +[/card] +[card] +name=Venom +text=Enchant creature Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat. +mana={1}{G}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Venomous Breath +text=At end of combat, destroy all creatures that blocked or were blocked by target creature this turn. +mana={3}{G} +type=Instant +[/card] +[card] +name=Venomous Vines +text=Destroy target enchanted permanent. +mana={2}{G}{G} +type=Sorcery +[/card] +[card] +name=Venomspout Brackus +text={1}{G}, {T}: Venomspout Brackus deals 5 damage to target attacking or blocking creature with flying. Morph {3}{G}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={6}{G} +type=Creature +subtype=Beast +power=5 +toughness=5 +[/card] +[card] +name=Venser, Shaper Savant +text=Flash (You may play this spell any time you could play an instant.) When Venser, Shaper Savant comes into play, return target spell or permanent to its owner's hand. +mana={2}{U}{U} +type=Legendary Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Ventifact Bottle +text={1}{X}, {T}: Put X charge counters on Ventifact Bottle. Play this ability only any time you could play a sorcery. At the beginning of your precombat main phase, if Ventifact Bottle has a charge counter on it, tap it and remove all charge counters from it. Then add {X} to your mana pool, where X is the number of charge counters removed this way. +mana={3} +type=Artifact +[/card] +[card] +name=Verdant Eidolon +text={G}, Sacrifice Verdant Eidolon: Add three mana of any one color to your mana pool. Whenever you cast a multicolored spell, you may return Verdant Eidolon from your graveyard to your hand. +mana={3}{G} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Verdant Field +text=Enchant land Enchanted land has "{T}: Target creature gets +1/+1 until end of turn." +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Verdant Succession +text=Whenever a green nontoken creature is put into a graveyard from play, that creature's controller may search his or her library for a card with the same name as that creature and put it into play. If that player does, he or she then shuffles his or her library. +mana={4}{G} +type=Enchantment +[/card] +[card] +name=Verdant Touch +text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Target land becomes a 2/2 creature that's still a land. (This effect lasts indefinitely.) +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Verdeloth the Ancient +abilities=legendary +kicker={X} +auto=lord(treefolk) 1/1 other +auto=lord(saproling) 1/1 other +auto=kicker token(saproling,creature saproling,1/1,green)*x +##doesn't yet work +text=Kicker {X} (You may pay an additional {X} as you play this spell.) Other Treefolk creatures and Saproling creatures get +1/+1. When Verdeloth the Ancient comes into play, if the kicker cost was paid, put X 1/1 green Saproling creature tokens into play. +mana={4}{G}{G} +type=Creature +subtype=Treefolk +power=4 +toughness=7 +[/card] +[card] +name=Vernal Bloom +text=Whenever a Forest is tapped for mana, its controller adds {G} to his or her mana pool (in addition to the mana the land produces). +mana={3}{G} +type=Enchantment +[/card] +[card] +name=Vernal Equinox +auto=lord(enchantment,creature|hand)flash +text=Any player may play creature and enchantment cards as though they had flash. +mana={3}{G} +type=Enchantment +[/card] +[card] +name=Vertigo Spawn +text=Defender (This creature can't attack.) Whenever Vertigo Spawn blocks a creature, tap that creature. That creature doesn't untap during its controller's next untap step. +mana={1}{U} +type=Creature +subtype=Illusion +power=0 +toughness=3 +[/card] +[card] +name=Vesuvan Doppelganger +text=As Vesuvan Doppelganger comes into play, you may choose a creature in play. If you do, Vesuvan Doppelganger comes into play as a copy of that creature except for its color and gains "At the beginning of your upkeep, you may have this creature become a copy of target creature except for its color. If you do, this creature gains this ability." +mana={3}{U}{U} +color=Blue +type=Creature +subtype=Doppelganger +power=0 +toughness=0 +[/card] +[card] +name=Vesuvan Shapeshifter +text=As Vesuvan Shapeshifter comes into play or is turned face up, you may choose another creature in play. If you do, until Vesuvan Shapeshifter is turned face down, it becomes a copy of that creature and gains "At the beginning of your upkeep, you may turn this creature face down." Morph {1}{U} +mana={3}{U}{U} +type=Creature +subtype=Shapeshifter +power=0 +toughness=0 +[/card] +[card] +name=Veteran Bodyguard +text=As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead. +mana={3}{W}{W} +color=White +type=Creature +subtype=Bodyguard +power=2 +toughness=5 +[/card] +[card] +name=Veteran Explorer +text=When Veteran Explorer is put into a graveyard from the battlefield, each player may search his or her library for up to two basic land cards and put them onto the battlefield. Then each player who searched his or her library this way shuffles it. +mana={G} +type=Creature +subtype=Human Soldier Scout +power=1 +toughness=1 +[/card] +[card] +name=Veteran's Armaments +text=Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature." Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it. Equip {2} +mana={2} +type=Tribal Artifact +subtype=Soldier Equipment +[/card] +[card] +name=Veteran's Voice +target=creature|mybattlefield +auto=lord(mytgt) {T}:2/1 target(other creature) +text=Enchant creature you control Enchanted creature has "{T}: Target creature other than this creature gets +2/+1 until end of turn." +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Vexing Arcanix +text={3}, {T}: Target player names a card, then reveals the top card of his or her library. If it's the named card, the player puts it into his or her hand. Otherwise, the player puts it into his or her graveyard and Vexing Arcanix deals 2 damage to him or her. +mana={4} +type=Artifact +[/card] +[card] +name=Vexing Shusher +text=Vexing Shusher can't be countered. {RG}: Target spell can't be countered by spells or abilities. +mana={RG}{RG} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=2 +[/card] +[card] +name=Vexing Sphinx +text=Flying Cumulative upkeep—Discard a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Vexing Sphinx is put into a graveyard from the battlefield, draw a card for each age counter on it. +mana={1}{U}{U} +type=Creature +subtype=Sphinx +power=4 +toughness=4 +[/card] +[card] +name=Vhati il-Dal +text={T}: Target creature's power or toughness becomes 1 until end of turn. +mana={2}{B}{G} +type=Legendary Creature +subtype=Human Warrior +power=3 +toughness=3 +[/card] +[card] +name=Viashino Bey +text=If Viashino Bey attacks, all creatures you control attack if able. +mana={2}{R}{R} +type=Creature +subtype=Viashino +power=4 +toughness=3 +[/card] +[card] +name=Viashino Heretic +text={1}{R}, {T}: Destroy target artifact. Viashino Heretic deals damage to that artifact's controller equal to the artifact's converted mana cost. +mana={2}{R} +type=Creature +subtype=Viashino +power=1 +toughness=3 +[/card] +[card] +name=Viashino Outrider +text=Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) +mana={2}{R} +type=Creature +subtype=Viashino +power=4 +toughness=3 +[/card] +[card] +name=Viashino Runner +text=Viashino Runner can't be blocked except by two or more creatures. +mana={3}{R} +type=Creature +subtype=Viashino +power=3 +toughness=2 +[/card] +[card] +name=Viashino Sandswimmer +text={R}: Flip a coin. If you win the flip, return Viashino Sandswimmer to its owner's hand. If you lose the flip, sacrifice Viashino Sandswimmer. +mana={2}{R}{R} +type=Creature +subtype=Viashino +power=3 +toughness=2 +[/card] +[card] +name=Vibrating Sphere +text=As long as it's your turn, creatures you control get +2/+0. As long as it's not your turn, creatures you control get -0/-2. +mana={4} +type=Artifact +[/card] +[card] +name=Vicious Betrayal +text=As an additional cost to cast Vicious Betrayal, sacrifice any number of creatures. Target creature gets +2/+2 until end of turn for each creature sacrificed this way. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Vicious Shadows +auto=@movedTo(creature|mygraveyard) from(inplay):may foreach(*|opponenthand) damage:1 opponent +auto=@movedTo(creature|opponentgraveyard) from(inplay):may foreach(*|opponenthand) damage:1 opponent +#the may does not work for this one... +text=Whenever a creature is put into a graveyard from play, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand. +mana={6}{R} +type=Enchantment +[/card] +[card] +name=Victimize +text=As an additional cost to play Victimize, sacrifice a creature. Return two target creature cards from your graveyard to play tapped. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=View from Above +text=Target creature gains flying until end of turn. If you control a white permanent, return View from Above to its owner's hand. +mana={1}{U} +type=Instant +[/card] +[card] +name=Vigean Graftmage +text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {1}{U}: Untap target creature with a +1/+1 counter on it. +mana={2}{U} +type=Creature +subtype=Vedalken Wizard Mutant +power=0 +toughness=0 +[/card] +[card] +name=Vigean Hydropon +text=Graft 5 (This creature enters the battlefield with five +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) Vigean Hydropon can't attack or block. +mana={1}{G}{U} +type=Creature +subtype=Plant Mutant +power=0 +toughness=0 +[/card] +[card] +name=Vigean Intuition +text=Choose a card type, then reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.) +mana={3}{G}{U} +type=Instant +[/card] +[card] +name=Vigor +text=Trample If damage would be dealt to a creature you control other than Vigor, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way. When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library. +mana={3}{G}{G}{G} +type=Creature +subtype=Elemental Incarnation +power=6 +toughness=6 +[/card] +[card] +name=Vigor Mortis +text=Return target creature card from your graveyard to play. If {G} was spent to play Vigor Mortis, that creature comes into play with an additional +1/+1 counter on it. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Vigorous Charge +text=Kicker {W} (You may pay an additional {W} as you play this spell.) Target creature gains trample until end of turn. Whenever that creature deals combat damage this turn, if the kicker cost was paid, you gain life equal to that damage. +mana={G} +type=Instant +[/card] +[card] +name=Vile Consumption +text=All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life." +mana={1}{U}{B} +type=Enchantment +[/card] +[card] +name=Vile Deacon +text=Whenever Vile Deacon attacks, it gets +X/+X until end of turn, where X is the number of Clerics on the battlefield. +mana={2}{B}{B} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Vile Requiem +text=At the beginning of your upkeep, you may put a verse counter on Vile Requiem. {1}{B}, Sacrifice Vile Requiem: Destroy up to X target nonblack creatures, where X is the number of verse counters on Vile Requiem. They can't be regenerated. +mana={2}{B}{B} +type=Enchantment +[/card] +[card] +name=Vine Dryad +text=Flash Forestwalk You may remove a green card in your hand from the game rather than pay Vine Dryad's mana cost. +mana={3}{G} +type=Creature +subtype=Dryad +power=1 +toughness=3 +[/card] +[card] +name=Vine Kami +text=Vine Kami can't be blocked except by two or more creatures. Soulshift 6 (When this is put into a graveyard from play, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.) +mana={6}{G} +type=Creature +subtype=Spirit +power=4 +toughness=4 +[/card] +[card] +name=Vintara Elephant +text=Trample {3}: Vintara Elephant loses trample until end of turn. Any player may activate this ability. +mana={4}{G} +type=Creature +subtype=Elephant +power=4 +toughness=3 +[/card] +[card] +name=Violent Eruption +text=Violent Eruption deals 4 damage divided as you choose among any number of target creatures and/or players. Madness {1}{R}{R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +mana={1}{R}{R}{R} +type=Instant +[/card] +[card] +name=Violent Outburst +text=Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.) Creatures you control get +1/+0 until end of turn. +mana={1}{R}{G} +type=Instant +[/card] +[card] +name=Violent Ultimatum +text=Destroy three target permanents. +mana={B}{B}{R}{R}{R}{G}{G} +type=Sorcery +[/card] +[card] +name=Viridescent Wisps +text=Target creature becomes green and gets +1/+0 until end of turn. Draw a card. +mana={G} +type=Instant +[/card] +[card] +name=Viridian Joiner +text={T}: Add an amount of {G} to your mana pool equal to Viridian Joiner's power. +mana={2}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=2 +[/card] +[card] +name=Viridian Longbow +text=Equipped creature has "{T}: This creature deals 1 damage to target creature or player." Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Virulent Sliver +text=All Sliver creatures have poisonous 1. (Whenever a Sliver deals combat damage to a player, that player gets a poison counter. A player with ten or more poison counters loses the game.) +mana={G} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=Viscera Dragger +autohand={2}:cycling +autograveyard={1}{B}:moveTo(myhand) && haste && @end of turn:moveto(removedfromgame) ## ar... too bad it is 100% correct +text=Cycling {2} ({2}, Discard this card: Draw a card.) Unearth {1}{B} ({1}{B}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +mana={3}{B} +type=Creature +subtype=Zombie Ogre Warrior +power=3 +toughness=3 +[/card] +[card] +name=Viscerid Deepwalker +text={U}: Viscerid Deepwalker gets +1/+0 until end of turn. Suspend 4?{U} (Rather than play this card from your hand, you may pay {U} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) +mana={4}{U} +type=Creature +subtype=Homarid Warrior +power=2 +toughness=3 +[/card] +[card] +name=Viscerid Drone +text={T}, Sacrifice a creature and a Swamp: Destroy target nonartifact creature. It can't be regenerated. {T}, Sacrifice a creature and a snow Swamp: Destroy target creature. It can't be regenerated. +mana={1}{U} +type=Creature +subtype=Homarid Drone +power=1 +toughness=2 +[/card] +[card] +name=Vision Charm +text=Choose one - Target player puts the top four cards of his or her library into his or her graveyard; or choose a land type and a basic land type, and each land of the first chosen type becomes the second chosen type until end of turn; or target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step. ) +mana={U} +type=Instant +[/card] +[card] +name=Visions +text=Look at the top five cards of target player's library. You may then have that player shuffle that library. +mana={W} +type=Sorcery +[/card] +[card] +name=Vital Surge +text=You gain 3 life. Splice onto Arcane {1}{G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={1}{G} +type=Instant +subtype=Arcane +[/card] +[card] +name=Vitaspore Thallid +text=At the beginning of your upkeep, put a spore counter on Vitaspore Thallid. Remove three spore counters from Vitaspore Thallid: Put a 1/1 green Saproling creature token onto the battlefield. Sacrifice a Saproling: Target creature gains haste until end of turn. +mana={1}{G} +type=Creature +subtype=Fungus +power=1 +toughness=1 +[/card] +[card] +name=Vithian Stinger +text={T}: Vithian Stinger deals 1 damage to target creature or player. Unearth {1}{R} ({1}{R}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) +mana={2}{R} +type=Creature +subtype=Human Shaman +power=0 +toughness=1 +[/card] +[card] +name=Vivid Crag +text=Vivid Crag comes into play tapped with two charge counters on it. {T}: Add {R} to your mana pool. {T}, Remove a charge counter from Vivid Crag: Add one mana of any color to your mana pool. +type=Land +[/card] +[card] +name=Vivid Creek +text=Vivid Creek comes into play tapped with two charge counters on it. {T}: Add {U} to your mana pool. {T}, Remove a charge counter from Vivid Creek: Add one mana of any color to your mana pool. +type=Land +[/card] +[card] +name=Vivid Grove +text=Vivid Grove comes into play tapped with two charge counters on it. {T}: Add {G} to your mana pool. {T}, Remove a charge counter from Vivid Grove: Add one mana of any color to your mana pool. +type=Land +[/card] +[card] +name=Vivid Marsh +text=Vivid Marsh comes into play tapped with two charge counters on it. {T}: Add {B} to your mana pool. {T}, Remove a charge counter from Vivid Marsh: Add one mana of any color to your mana pool. +type=Land +[/card] +[card] +name=Vivid Meadow +text=Vivid Meadow comes into play tapped with two charge counters on it. {T}: Add {W} to your mana pool. {T}, Remove a charge counter from Vivid Meadow: Add one mana of any color to your mana pool. +type=Land +[/card] +[card] +name=Vodalian Hypnotist +text={2}{B}, {T}: Target player discards a card. Play this ability only any time you could play a sorcery. +mana={1}{U} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=1 +[/card] +[card] +name=Vodalian Illusionist +text={U}{U}, {T}: Target creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step. ) +mana={2}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=2 +[/card] +[card] +name=Vodalian Mage +text={U}, {T}: Counter target spell unless its controller pays {1}. +mana={2}{U} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=1 +[/card] +[card] +name=Vodalian Mystic +text={T}: Target instant or sorcery spell becomes the color of your choice. +mana={1}{U} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=1 +[/card] +[card] +name=Vodalian War Machine +text=Defender (This creature can't attack.) Tap an untapped Merfolk you control: Vodalian War Machine can attack this turn as though it didn't have defender. Tap an untapped Merfolk you control: Vodalian War Machine gets +2/+1 until end of turn. When Vodalian War Machine is put into a graveyard from play, destroy all Merfolk tapped this turn to pay for its abilities. +mana={1}{U}{U} +type=Creature +subtype=Wall +power=0 +toughness=4 +[/card] +[card] +name=Voice of All +text=Flying (This creature can't be blocked except by creatures with flying or reach.) As Voice of All comes into play, choose a color. Voice of All has protection from the chosen color. (It can't be blocked, targeted, dealt damage, or enchanted by anything of the chosen color.) +mana={2}{W}{W} +type=Creature +subtype=Angel +power=2 +toughness=2 +[/card] +[card] +name=Voice of the Woods +text=Tap five untapped Elves you control: Put a 7/7 green Elemental creature token with trample into play. +mana={3}{G}{G} +type=Creature +subtype=Elf +power=2 +toughness=2 +[/card] +[card] +name=Voices from the Void +text=Domain - Target player discards a card for each basic land type among lands you control. +mana={4}{B} +type=Sorcery +[/card] +[card] +name=Void +text=Choose a number. Destroy all artifacts and creatures with converted mana cost equal to that number. Then target player reveals his or her hand and discards all nonland cards with converted mana cost equal to the number. +mana={3}{B}{R} +type=Sorcery +[/card] +[card] +name=Void Maw +abilities=Trample +text=Trample If another creature would be put into a graveyard from the battlefield, exile it instead. Put a card exiled with Void Maw into its owner's graveyard: Void Maw gets +2/+2 until end of turn. +mana={4}{B}{B} +type=Creature +subtype=Horror +power=4 +toughness=5 +[/card] +[card] +name=Voidmage Apprentice +text=Morph {2}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Voidmage Apprentice is turned face up, counter target spell. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Voidmage Husher +abilities=flash +auto=fizzle target... +text=Flash (You may play this spell any time you could play an instant.) When Voidmage Husher comes into play, counter target activated ability. (Mana abilities can't be targeted.) Whenever you play a spell, you may return Voidmage Husher to its owner's hand. +mana={3}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Voidmage Prodigy +text={U}{U}, Sacrifice a Wizard: Counter target spell. Morph {U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={U}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=1 +[/card] +[card] +name=Voidslime +text=Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.) +mana={G}{U}{U} +type=Instant +[/card] +[card] +name=Voidstone Gargoyle +text=Flying As Voidstone Gargoyle enters the battlefield, name a nonland card. The named card can't be cast. Activated abilities of sources with the chosen name can't be activated. +mana={3}{W}{W} +type=Creature +subtype=Gargoyle +power=3 +toughness=3 +[/card] +[card] +name=Volcanic Awakening +text=Destroy target land. Storm (When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies.) +mana={4}{R}{R} +type=Sorcery +[/card] +[card] +name=Volcanic Spray +text=Volcanic Spray deals 1 damage to each creature without flying and each player. Flashback {1}{R} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Volcanic Wind +text=Volcanic Wind deals X damage divided as you choose among any number of target creatures, where X is the number of creatures in play as you play Volcanic Wind. +mana={4}{R}{R} +type=Sorcery +[/card] +[card] +name=Volcano Hellion +text=Volcano Hellion has echo {X}, where X is your life total. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Volcano Hellion enters the battlefield, it deals an amount of damage of your choice to you and target creature. The damage can't be prevented. +mana={2}{R}{R} +type=Creature +subtype=Hellion +power=6 +toughness=5 +[/card] +[card] +name=Volley of Boulders +text=Volley of Boulders deals 6 damage divided as you choose among any number of target creatures and/or players. Flashback {R}{R}{R}{R}{R}{R} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +mana={8}{R} +type=Sorcery +[/card] +[card] +name=Volrath the Fallen +text={1}{B}, Discard a creature card: Volrath the Fallen gets +X/+X until end of turn, where X is the discarded card's converted mana cost. +mana={3}{B}{B}{B} +type=Legendary Creature +subtype=Shapeshifter +power=6 +toughness=4 +[/card] +[card] +name=Volrath's Curse +text=Enchant creature Enchanted creature can't attack or block and its activated abilities can't be played. That creature's controller may sacrifice a permanent to ignore this ability until end of turn. {1}{U}: Return Volrath's Curse to its owner's hand. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Volrath's Dungeon +text=Pay 5 life: Destroy Volrath's Dungeon. Any player may play this ability but only during his or her turn. Discard a card: Target player puts a card from his or her hand on top of his or her library. Play this ability only any time you could play a sorcery. +mana={2}{B}{B} +type=Enchantment +[/card] +[card] +name=Volrath's Laboratory +text=As Volrath's Laboratory enters the battlefield, choose a color and a creature type. {5}, {T}: Put a 2/2 creature token of the chosen color and type onto the battlefield. +mana={5} +type=Artifact +[/card] +[card] +name=Volrath's Shapeshifter +text=As long as the top card of your graveyard is a creature card, Volrath's Shapeshifter has the full text of that card and has the text "{2}: Discard a card." (Volrath's Shapeshifter has that card's name, mana cost, color, types, abilities, power, and toughness.) {2}: Discard a card. +mana={1}{U}{U} +type=Creature +subtype=Shapeshifter +power=0 +toughness=1 +[/card] +[card] +name=Volunteer Reserves +text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) +mana={1}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=4 +[/card] +[card] +name=Voodoo Doll +text=At the beginning of your upkeep, put a pin counter on Voodoo Doll. At the end of your turn, if Voodoo Doll is untapped, sacrifice it and it deals damage equal to the number of pin counters on it to you. {X}{X}, {T}: Voodoo Doll deals X damage to target creature or player. X is the number of pin counters on Voodoo Doll. +mana={6} +type=Artifact +[/card] +[card] +name=Voracious Dragon +text=Flying Devour 1 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with that many +1/+1 counters on it.) When Voracious Dragon comes into play, it deals damage to target creature or player equal to twice the number of Goblins it devoured. +mana={3}{R}{R} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Vorrac Battlehorns +text=Equipped creature has trample and can't be blocked by more than one creature. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Voyager Drake +text=Multikicker {U} (You may pay an additional {U} any number of times as you cast this spell.) Flying When Voyager Drake enters the battlefield, up to X target creatures gain flying until end of turn, where X is the number of times Voyager Drake was kicked. +mana={3}{U} +type=Creature +subtype=Drake +power=3 +toughness=3 +[/card] +[card] +name=Voyager Staff +text={2}, Sacrifice Voyager Staff: Remove target creature from the game. Return the removed card to play under its owner's control at end of turn. +mana={1} +type=Artifact +[/card] +[card] +name=Vug Lizard +text=Mountainwalk Echo {1}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) +mana={1}{R}{R} +type=Creature +subtype=Lizard +power=3 +toughness=4 +[/card] +[card] +name=Vulshok Battlemaster +text=Haste When Vulshok Battlemaster comes into play, attach all Equipment in play to it. (Control of the Equipment doesn't change.) +mana={4}{R} +type=Creature +subtype=Human Warrior +power=2 +toughness=2 +[/card] +[card] +name=Vulshok War Boar +text=When Vulshok War Boar enters the battlefield, sacrifice it unless you sacrifice an artifact. +mana={2}{R}{R} +type=Creature +subtype=Boar Beast +power=5 +toughness=5 +[/card] +[card] +name=Wail of the Nim +text=Choose one - Regenerate each creature you control; or Wail of the Nim deals 1 damage to each creature and each player. Entwine {B} (Choose both if you pay the entwine cost.) +mana={2}{B} +type=Instant +[/card] +[card] +name=Waiting in the Weeds +text=Each player puts a 1/1 green Cat creature token into play for each untapped Forest he or she controls. +mana={1}{G}{G} +type=Sorcery +[/card] +[card] +name=Wake Thrasher +text=Whenever a permanent you control becomes untapped, Wake Thrasher gets +1/+1 until end of turn. +mana={2}{U} +type=Creature +subtype=Merfolk Soldier +power=1 +toughness=1 +[/card] +[card] +name=Wake of Destruction +text=Destroy target land and all other lands with the same name as that land. +mana={3}{R}{R}{R} +type=Sorcery +[/card] +[card] +name=Waking Nightmare +text=Target player discards two cards. +mana={2}{B} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Walk the Aeons +text=Buyback?Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.) Target player takes an extra turn after this one. +mana={4}{U}{U} +type=Sorcery +[/card] +[card] +name=Walker of Secret Ways +text=Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Walker of Secret Ways deals combat damage to a player, look at that player's hand. {1}{U}: Return target Ninja you control to its owner's hand. Activate this ability only during your turn. +mana={2}{U} +type=Creature +subtype=Human Ninja +power=1 +toughness=2 +[/card] +[card] +name=Walker of the Grove +text=When Walker of the Grove leaves the battlefield, put a 4/4 green Elemental creature token onto the battlefield. Evoke {4}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +mana={6}{G}{G} +type=Creature +subtype=Elemental +power=7 +toughness=7 +[/card] +[card] +name=Walking Archive +text=Defender (This creature can't attack.) Walking Archive enters the battlefield with a +1/+1 counter on it. At the beginning of each player's upkeep, that player draws a card for each +1/+1 counter on Walking Archive. {2}{W}{U}: Put a +1/+1 counter on Walking Archive. +mana={3} +type=Artifact Creature +subtype=Golem +power=1 +toughness=1 +[/card] +[card] +name=Walking Desecration +text={B}, {T}: Creatures of the creature type of your choice attack this turn if able. +mana={2}{B} +type=Creature +subtype=Zombie +power=1 +toughness=1 +[/card] +[card] +name=Wall of Blood +abilities=defender +auto=1/1 && life:-1 +###CANNOT WORK FOR NOW (WAGIC 0.8.1). +text=Defender (This creature can't attack.) Pay 1 life: Wall of Blood gets +1/+1 until end of turn. +mana={2}{B} +type=Creature +subtype=Wall +power=0 +toughness=2 +[/card] +[card] +name=Wall of Caltrops +text=Defender (This creature can't attack.) Whenever Wall of Caltrops blocks a creature, if no non-Wall creatures are blocking that creature, Wall of Caltrops gains banding until end of turn. +mana={1}{W} +type=Creature +subtype=Wall +power=2 +toughness=1 +[/card] +[card] +name=Wall of Corpses +text=Defender (This creature can't attack.) {B}, Sacrifice Wall of Corpses: Destroy target creature Wall of Corpses is blocking. +mana={1}{B} +type=Creature +subtype=Wall +power=0 +toughness=2 +[/card] +[card] +name=Wall of Deceit +text=Defender (This creature can't attack.) {3}: Turn Wall of Deceit face down. Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={1}{U} +type=Creature +subtype=Wall +power=0 +toughness=5 +[/card] +[card] +name=Wall of Distortion +text=Defender (This creature can't attack.) {2}{B}, {T}: Target player discards a card. Play this ability only any time you could play a sorcery. +mana={2}{B}{B} +type=Creature +subtype=Wall +power=1 +toughness=3 +[/card] +[card] +name=Wall of Dust +text=Defender (This creature can't attack.) Whenever Wall of Dust blocks a creature, that creature can't attack during its controller's next turn. +mana={2}{R} +type=Creature +subtype=Wall +power=1 +toughness=4 +[/card] +[card] +name=Wall of Essence +text=Defender (This creature can't attack.) Whenever Wall of Essence is dealt combat damage, you gain that much life. +mana={1}{W} +type=Creature +subtype=Wall +power=0 +toughness=4 +[/card] +[card] +name=Wall of Frost +abilities=defender +text=Defender (This creature can't attack.) Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step. +mana={1}{U}{U} +type=Creature +subtype=Wall +power=0 +toughness=7 +[/card] +[card] +name=Wall of Glare +text=Defender (This creature can't attack.) Wall of Glare can block any number of creatures. +mana={1}{W} +type=Creature +subtype=Wall +power=0 +toughness=5 +[/card] +[card] +name=Wall of Hope +text=Defender (This creature can't attack.) Whenever Wall of Hope is dealt damage, you gain that much life. +mana={W} +type=Creature +subtype=Wall +power=0 +toughness=3 +[/card] +[card] +name=Wall of Nets +text=Defender (This creature can't attack.) At end of combat, remove from the game all creatures blocked by Wall of Nets. When Wall of Nets leaves play, return to play under their owners' control all creatures removed from the game with Wall of Nets. +mana={1}{W}{W} +type=Creature +subtype=Wall +power=0 +toughness=7 +[/card] +[card] +name=Wall of Putrid Flesh +text=Defender (This creature can't attack.) Protection from white Prevent all damage that would be dealt to Wall of Putrid Flesh by enchanted creatures. +mana={2}{B} +type=Creature +subtype=Wall +power=2 +toughness=4 +[/card] +[card] +name=Wall of Resistance +text=Defender (This creature can't attack.) Flying At end of turn, if Wall of Resistance was dealt damage this turn, put a +0/+1 counter on it. +mana={1}{W} +type=Creature +subtype=Wall +power=0 +toughness=3 +[/card] +[card] +name=Wall of Reverence +text=Defender, flying At the end of your turn, you may gain life equal to the power of target creature you control. +mana={3}{W} +type=Creature +subtype=Spirit Wall +power=1 +toughness=6 +[/card] +[card] +name=Wall of Shadows +text=Defender (This creature can't attack.) Prevent all damage that would be dealt to Wall of Shadows by creatures it's blocking. Wall of Shadows can't be the target of spells that can target only Walls or of abilities that can target only Walls. +mana={1}{B}{B} +type=Creature +subtype=Wall +power=0 +toughness=1 +[/card] +[card] +name=Wall of Shards +text=Defender, flying Cumulative upkeep—An opponent gains 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) +mana={1}{W} +type=Snow Creature +subtype=Wall +power=1 +toughness=8 +[/card] +[card] +name=Wall of Shields +abilities=banding,defender +text=Defender (This creature can't attack.) Banding +mana={3} +type=Artifact Creature +subtype=Wall +power=0 +toughness=4 +[/card] +[card] +name=Wall of Souls +text=Defender (This creature can't attack.) Whenever Wall of Souls is dealt combat damage, it deals that much damage to target opponent. +mana={1}{B} +type=Creature +subtype=Wall +power=0 +toughness=4 +[/card] +[card] +name=Wall of Tears +text=Defender (This creature can't attack.) Whenever Wall of Tears blocks a creature, return that creature to its owner's hand at end of combat. +mana={1}{U} +type=Creature +subtype=Wall +power=0 +toughness=4 +[/card] +[card] +name=Wall of Tombstones +text=Defender (This creature can't attack.) At the beginning of your upkeep, Wall of Tombstones's toughness becomes 1 plus the number of creature cards in your graveyard. (This effect doesn't end at end of turn.) +mana={1}{B} +type=Creature +subtype=Wall +power=0 +toughness=1 +[/card] +[card] +name=Wall of Vapor +text=Defender (This creature can't attack.) Prevent all damage that would be dealt to Wall of Vapor by creatures it's blocking. +mana={3}{U} +type=Creature +subtype=Wall +power=0 +toughness=1 +[/card] +[card] +name=Wall of Vipers +text=Defender (This creature can't attack.) {3}: Destroy Wall of Vipers and target creature it's blocking. Any player may activate this ability. +mana={2}{B} +type=Creature +subtype=Snake Wall +power=2 +toughness=4 +[/card] +[card] +name=Wand of Denial +text={T}: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard. +mana={2} +type=Artifact +[/card] +[card] +name=Wand of Ith +text={3}, {T}: Target player reveals a card at random from his or her hand. If it's a land card, that player discards it unless he or she pays 1 life. If it isn't a land card, the player discards it unless he or she pays life equal to its converted mana cost. Activate this ability only during your turn. +mana={4} +type=Artifact +[/card] +[card] +name=Wanderguard Sentry +text=When Wanderguard Sentry comes into play, look at target opponent's hand. +mana={4}{U} +type=Creature +subtype=Drone +power=3 +toughness=3 +[/card] +[card] +name=Wandering Eye +text=Flying All players play with their hands revealed. +mana={2}{U} +type=Creature +subtype=Illusion +power=1 +toughness=3 +[/card] +[card] +name=Wandering Goblins +text=Domain - {3}: Wandering Goblins gets +1/+0 until end of turn for each basic land type among lands you control. +mana={2}{R} +type=Creature +subtype=Goblin Warrior +power=0 +toughness=3 +[/card] +[card] +name=Wandering Graybeard +text=Kinship â€EAt the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wandering Graybeard, you may reveal it. If you do, you gain 4 life. +mana={3}{W}{W} +type=Creature +subtype=Giant Wizard +power=4 +toughness=4 +[/card] +[card] +name=Wandering Mage +text={W}, Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn. {U}: Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn. {B}, Put a -1/-1 counter on a creature you control: Prevent the next 2 damage that would be dealt to target player this turn. +mana={W}{U}{B} +type=Creature +subtype=Human Cleric Wizard +power=0 +toughness=3 +[/card] +[card] +name=Wanderwine Prophets +text=Champion a Merfolk (When this comes into play, sacrifice it unless you remove another Merfolk you control from the game. When this leaves play, that card returns to play.) Whenever Wanderwine Prophets deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one. +mana={4}{U}{U} +type=Creature +subtype=Merfolk Wizard +power=4 +toughness=4 +[/card] +[card] +name=Waning Wurm +text=Vanishing 2 (This permanent enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) +mana={3}{B} +type=Creature +subtype=Zombie Wurm +power=7 +toughness=6 +[/card] +[card] +name=War Barge +text={3}: Target creature gains islandwalk until end of turn. When War Barge leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated. +mana={4} +type=Artifact +[/card] +[card] +name=War Cadence +text={X}{R}: Creatures can't block this turn unless their controller pays {X} for each blocking creature he or she controls. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=War Dance +text=At the beginning of your upkeep, you may put a verse counter on War Dance. Sacrifice War Dance: Target creature gets +X/+X until end of turn, where X is the number of verse counters on War Dance. +mana={G} +type=Enchantment +[/card] +[card] +name=War Elemental +text=When War Elemental comes into play, sacrifice it unless an opponent was dealt damage this turn. Whenever an opponent is dealt damage, put that many +1/+1 counters on War Elemental. +mana={R}{R}{R} +type=Creature +subtype=Elemental +power=1 +toughness=1 +[/card] +[card] +name=War Elephant +text=Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) +mana={3}{W} +type=Creature +subtype=Elephant +power=2 +toughness=2 +[/card] +[card] +name=War Tax +text={X}{U}: Creatures can't attack this turn unless their controller pays {X} for each attacking creature he or she controls. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=War's Toll +text=Whenever an opponent taps a land for mana, tap all lands that player controls. If a creature an opponent controls attacks, all creatures that opponent controls attack if able. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=War-Spike Changeling +text=Changeling (This card is every creature type at all times.) {R}: War-Spike Changeling gains first strike until end of turn. +mana={3}{R} +type=Creature +subtype=Shapeshifter +power=3 +toughness=3 +[/card] +[card] +name=Warbreak Trumpeter +text=Morph {X}{X}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Warbreak Trumpeter is turned face up, put X 1/1 red Goblin creature tokens onto the battlefield. +mana={R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Ward Sliver +text=As Ward Sliver enters the battlefield, choose a color. All Slivers have protection from the chosen color. +mana={4}{W} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Ward of Bones +text=Each opponent who controls more creatures than you can't play creature cards. The same is true for artifacts, enchantments, and lands. +mana={6} +type=Artifact +[/card] +[card] +name=Ward of Lights +text=You may play Ward of Lights any time you could play an instant. If it was played any time a sorcery couldn't have been played, it gains substance until end of turn and when it loses substance, sacrifice it. Enchant creature As Ward of Lights comes into play, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Ward of Lights. +mana={W}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Ward of Piety +text=Enchant creature {1}{W}: The next 1 damage that would be dealt to enchanted creature this turn is dealt to target creature or player instead. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Wargate +text=Search your library for a permanent card with converted mana cost X or less, put it into play, then shuffle your library. +mana={X}{G}{W}{U} +type=Sorcery +[/card] +[card] +name=Warmonger +text={2}: Warmonger deals 1 damage to each creature without flying and each player. Any player may play this ability. +mana={3}{R} +type=Creature +subtype=Minotaur Monger +power=3 +toughness=3 +[/card] +[card] +name=Warp World +text=Each player shuffles all permanents he or she owns into his or her library, then reveals that many cards from the top of his or her library. Each player puts all artifact, creature, and land cards revealed this way into play, then puts all enchantment cards revealed this way into play, then puts all cards revealed this way that weren't put into play on the bottom of his or her library in any order. +mana={5}{R}{R}{R} +type=Sorcery +[/card] +[card] +name=Warpath +text=Warpath deals 3 damage to each blocking creature and each blocked creature. +mana={3}{R} +type=Instant +[/card] +[card] +name=Warped Devotion +text=Whenever a permanent is returned to a player's hand, that player discards a card. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Warped Researcher +text=Whenever a player cycles a card, Warped Researcher gains flying and shroud until end of turn. (It can't be the target of spells or abilities.) +mana={4}{U} +type=Creature +subtype=Human Wizard Mutant +power=3 +toughness=4 +[/card] +[card] +name=Warping Wurm +text=Phasing At the beginning of your upkeep, you may pay {2}{G}{U}. If you don't, Warping Wurm phases out. When Warping Wurm phases in, put a +1/+1 counter on it. +mana={2}{G}{U} +type=Creature +subtype=Wurm +power=1 +toughness=1 +[/card] +[card] +name=Warren Pilferers +text=When Warren Pilferers comes into play, return target creature card from your graveyard to your hand. If that card is a Goblin card, Warren Pilferers gains haste until end of turn. +mana={4}{B} +type=Creature +subtype=Goblin Rogue +power=3 +toughness=3 +[/card] +[card] +name=Warren Weirding +text=Target player sacrifices a creature. If a Goblin is sacrificed this way, that player puts two 1/1 black Goblin Rogue creature tokens onto the battlefield, and those tokens gain haste until end of turn. +mana={1}{B} +type=Tribal Sorcery +subtype=Goblin +[/card] +[card] +name=Warrior en-Kor +text={0}: The next 1 damage that would be dealt to Warrior en-Kor this turn is dealt to target creature you control instead. +mana={W}{W} +type=Creature +subtype=Kor Warrior Knight +power=2 +toughness=2 +[/card] +[card] +name=Warrior's Oath +text=Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. +mana={R}{R} +type=Sorcery +[/card] +[card] +name=Warrior's Stand +text=Cast Warrior's Stand only during the declare attackers step and only if you've been attacked this step. Creatures you control get +2/+2 until end of turn. +mana={1}{W} +type=Instant +[/card] +[card] +name=Wash Out +text=Return all permanents of the color of your choice to their owners' hands. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Waste Away +target=creature +auto=discard:1 controller +auto=-5/-5 +text=As an additional cost to cast Waste Away, discard a card. Target creature gets -5/-5 until end of turn. +mana={4}{B} +type=Instant +[/card] +[card] +name=Watchdog +text=Watchdog blocks each turn if able. As long as Watchdog is untapped, all creatures attacking you get -1/-0. +mana={3} +type=Artifact Creature +subtype=Hound +power=1 +toughness=2 +[/card] +[card] +name=Waterspout Djinn +text=Flying At the beginning of your upkeep, sacrifice Waterspout Djinn unless you return an untapped Island you control to its owner's hand. +mana={2}{U}{U} +type=Creature +subtype=Djinn +power=4 +toughness=4 +[/card] +[card] +name=Waterspout Elemental +text=Kicker {U} (You may pay an additional {U} as you cast this spell.) Flying When Waterspout Elemental enters the battlefield, if it was kicked, return all other creatures to their owners' hands and you skip your next turn. +mana={3}{U}{U} +type=Creature +subtype=Elemental +power=3 +toughness=4 +[/card] +[card] +name=Waterspout Weavers +text=Kinship â€EAt the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Waterspout Weavers, you may reveal it. If you do, each creature you control gains flying until end of turn. +mana={3}{U}{U} +type=Creature +subtype=Merfolk Wizard +power=3 +toughness=3 +[/card] +[card] +name=Waterveil Cavern +text={T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Waterveil Cavern doesn't untap during your next untap step. +type=Land +[/card] +[card] +name=Wave Elemental +text={U}, {T}, Sacrifice Wave Elemental: Tap up to three target creatures without flying. +mana={2}{U}{U} +type=Creature +subtype=Elemental +power=2 +toughness=3 +[/card] +[card] +name=Wave of Indifference +text=X target creatures can't block this turn. +mana={X}{R} +type=Sorcery +[/card] +[card] +name=Wave of Reckoning +text=Each creature deals damage to itself equal to its power. +mana={4}{W} +type=Sorcery +[/card] +[card] +name=Wave of Terror +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your draw step, destroy each creature with converted mana cost equal to the number of age counters on Wave of Terror. They can't be regenerated. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Waves of Aggression +abilities=retrace +text=Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. Retrace (You may play this card from your graveyard by discarding a land card in addition to paying its other costs.) +mana={3}{RW}{RW} +type=Sorcery +[/card] +[card] +name=Wax // Wane +text=Target creature gets +2/+2 until end of turn. // Destroy target enchantment. +mana={G} // {W} +type=Instant // Instant +[/card] +[card] +name=Waxmane Baku +text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Waxmane Baku. {1}, Remove X ki counters from Waxmane Baku: Tap X target creatures. +mana={2}{W} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Waylay +text=Put three 2/2 white Knight creature tokens into play. They gain substance until end of turn. Remove them from the game when they lose substance. +mana={2}{W} +type=Instant +[/card] +[card] +name=Wayward Angel +text=Flying, vigilance Threshold - As long as seven or more cards are in your graveyard, Wayward Angel gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature." +mana={4}{W}{W} +type=Creature +subtype=Angel Horror +power=4 +toughness=4 +[/card] +[card] +name=Wear Away +text=Destroy target artifact or enchantment. Splice onto Arcane {3}{G} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +mana={G}{G} +type=Instant +subtype=Arcane +[/card] +[card] +name=Weathered Bodyguards +text=As long as Weathered Bodyguards is untapped, all combat damage that would be dealt to you by unblocked creatures is dealt to Weathered Bodyguards instead. Morph {3}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={5}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=5 +[/card] +[card] +name=Weathered Wayfarer +text={W}, {T}: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. Play this ability only if an opponent controls more lands than you. +mana={W} +type=Creature +subtype=Human Nomad Cleric +power=1 +toughness=1 +[/card] +[card] +name=Weatherseed Totem +text={T}: Add {G} to your mana pool. {2}{G}{G}{G}: Weatherseed Totem becomes a 5/3 green Treefolk artifact creature with trample until end of turn. When Weatherseed Totem is put into a graveyard from play, if it was a creature, return this card to its owner's hand. +mana={3} +type=Artifact +[/card] +[card] +name=Weaver of Lies +text=Morph {4}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Weaver of Lies is turned face up, turn any number of target creatures with morph other than Weaver of Lies face down. +mana={5}{U}{U} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Web of Inertia +text=At the beginning of each opponent's combat phase, that player may exile a card from his or her graveyard. If the player doesn't, creatures he or she controls can't attack you this turn. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Weed Strangle +text=Destroy target creature. Clash with an opponent. If you win, you gain life equal to that creature's toughness. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Wei Assassins +text=When Wei Assassins enters the battlefield, target opponent chooses a creature he or she controls. Destroy it. +mana={3}{B}{B} +type=Creature +subtype=Human Soldier Assassin +power=3 +toughness=2 +[/card] +[card] +name=Wei Night Raiders +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Wei Night Raiders deals damage to an opponent, that player discards a card. +mana={2}{B}{B} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Weight of Conscience +text=Enchant creature Enchanted creature can't attack. Tap two untapped creatures you control that share a creature type: Exile enchanted creature. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Weight of Spires +text=Weight of Spires deals damage to target creature equal to the number of nonbasic lands that creature's controller controls. +mana={R} +type=Instant +[/card] +[card] +name=Weird Harvest +text=Each player may search his or her library for up to X creature cards, reveal those cards, and put them into his or her hand. Then each player who searched his or her library this way shuffles it. +mana={X}{G}{G} +type=Sorcery +[/card] +[card] +name=Well of Discovery +text=At the beginning of your end step, if you control no untapped lands, draw a card. +mana={6} +type=Artifact +[/card] +[card] +name=Well of Knowledge +text={2}: Draw a card. Any player may activate this ability but only during his or her draw step. +mana={3} +type=Artifact +[/card] +[card] +name=Well of Life +text=At the beginning of your end step, if you control no untapped lands, you gain 2 life. +mana={4} +type=Artifact +[/card] +[card] +name=Well of Lost Dreams +text=Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards. +mana={4} +type=Artifact +[/card] +[card] +name=Well-Laid Plans +text=Prevent all damage that would be dealt to a creature by another creature if they share a color. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Wellgabber Apothecary +text={1}{W}: Prevent all damage that would be dealt to target tapped Merfolk or Kithkin creature this turn. +mana={4}{W} +type=Creature +subtype=Merfolk Cleric +power=2 +toughness=3 +[/card] +[card] +name=Wellspring +text=Enchant land When Wellspring comes into play, gain control of enchanted land until end of turn. At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn. +mana={1}{G}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Wheel of Fate +text=Wheel of Fate is red. Suspend 4?{1}{R} (Rather than play this card from your hand, pay {1}{R} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) Each player discards his or her hand, then draws seven cards. +type=Sorcery +[/card] +[card] +name=Wheel of Sun and Moon +text=Enchant player If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library. +mana={GW}{GW} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Wheel of Torture +text=At the beginning of each opponent's upkeep, Wheel of Torture deals X damage to that player, where X is 3 minus the number of cards in his or her hand. +mana={3} +type=Artifact +[/card] +[card] +name=Whetwheel +text={X}{X}, {T}: Target player puts the top X cards of his or her library into his or her graveyard. Morph {3} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={4} +type=Artifact +[/card] +[card] +name=Whim of Volrath +text=Buyback {2} (You may pay an additional {2} as you play this spell. If you do, put this card into your hand as it resolves.) Change the text of target permanent by replacing all instances of one color word or basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.") +mana={U} +type=Instant +[/card] +[card] +name=Whip Vine +text=Defender; reach (This creature can block creatures with flying.) You may choose not to untap Whip Vine during your untap step. {T}: Tap target creature with flying blocked by Whip Vine. That creature doesn't untap during its controller's untap step for as long as Whip Vine remains tapped. +mana={2}{G} +type=Creature +subtype=Plant Wall +power=1 +toughness=4 +[/card] +[card] +name=Whip-Spine Drake +text=Flying Morph {2}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={3}{U}{U} +type=Creature +subtype=Drake +power=3 +toughness=3 +[/card] +[card] +name=Whipcorder +text={W}, {T}: Tap target creature. Morph {W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={W}{W} +type=Creature +subtype=Human Soldier Rebel +power=2 +toughness=2 +[/card] +[card] +name=Whipgrass Entangler +text={1}{W}: Until end of turn, target creature gains "This creature can't attack or block unless its controller pays {1} for each Cleric on the battlefield." +mana={2}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=3 +[/card] +[card] +name=Whipkeeper +text={T}: Whipkeeper deals damage to target creature equal to the damage already dealt to it this turn. +mana={2}{R}{R} +type=Creature +subtype=Dwarf +power=1 +toughness=1 +[/card] +[card] +name=Whiplash Trap +text=If an opponent had two or more creatures enter the battlefield under his or her control this turn, you may pay {U} rather than pay Whiplash Trap's mana cost. Return two target creatures to their owners' hands. +mana={3}{U}{U} +type=Instant +subtype=Trap +[/card] +[card] +name=Whippoorwill +text={G}{G}, {T}: Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another creature or player. When the creature is put into a graveyard this turn, exile the creature. +mana={G} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Whipstitched Zombie +text=At the beginning of your upkeep, sacrifice Whipstitched Zombie unless you pay {B}. +mana={1}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] +name=Whirling Catapult +text={2}, Exile the top two cards of your library: Whirling Catapult deals 1 damage to each creature with flying and each player. +mana={4} +type=Artifact +[/card] +[card] +name=Whirling Dervish +text=Protection from black At end of turn, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it. +mana={G}{G} +type=Creature +subtype=Human Monk +power=1 +toughness=1 +[/card] +[card] +name=Whirlpool Drake +text=Flying When Whirlpool Drake enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. When Whirlpool Drake is put into a graveyard from the battlefield, shuffle the cards from your hand into your library, then draw that many cards. +mana={3}{U} +type=Creature +subtype=Drake +power=2 +toughness=2 +[/card] +[card] +name=Whirlpool Rider +text=When Whirlpool Rider enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. +mana={1}{U} +type=Creature +subtype=Merfolk +power=1 +toughness=1 +[/card] +[card] +name=Whirlpool Warrior +text=When Whirlpool Warrior enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. {R}, Sacrifice Whirlpool Warrior: Each player shuffles the cards from his or her hand into his or her library, then draws that many cards. +mana={2}{U} +type=Creature +subtype=Merfolk Warrior +power=2 +toughness=2 +[/card] +[card] +name=Whirlpool Whelm +text=Clash with an opponent, then return target creature to its owner's hand. If you win, you may put that creature on top of its owner's library instead. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={1}{U} +type=Instant +[/card] +[card] +name=Whispers of the Muse +text=Buyback {5} (You may pay an additional {5} as you play this spell. If you do, put this card into your hand as it resolves.) Draw a card. +mana={U} +type=Instant +[/card] +[card] +name=White Mana Battery +text={2}, {T}: Put a charge counter on White Mana Battery. {T}, Remove any number of charge counters from White Mana Battery: Add {W} to your mana pool, then add an additional {W} to your mana pool for each charge counter removed this way. +mana={4} +type=Artifact +[/card] +[card] +name=Wicked Akuba +text={B}: Target player dealt damage by Wicked Akuba this turn loses 1 life. +mana={B}{B} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Wicked Pact +text=Destroy two target nonblack creatures. You lose 5 life. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Wicked Reward +text=As an additional cost to cast Wicked Reward, sacrifice a creature. Target creature gets +4/+2 until end of turn. +mana={1}{B} +type=Instant +[/card] +[card] +name=Wickerbough Elder +text=Wickerbough Elder comes into play with a -1/-1 counter on it. {G}, Remove a -1/-1 counter from Wickerbough Elder: Destroy target artifact or enchantment. +mana={3}{G} +type=Creature +subtype=Treefolk Shaman +power=4 +toughness=4 +[/card] +[card] +name=Wiitigo +auto=counter(1/1,6) +text=Wiitigo comes into play with six +1/+1 counters on it. At the beginning of your upkeep, put a +1/+1 counter on Wiitigo if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it. +mana={3}{G}{G}{G} +type=Creature +subtype=Yeti +power=0 +toughness=0 +[/card] +[card] +name=Wild Dogs +text=At the beginning of your upkeep, if a player has more life than any other, that player gains control of Wild Dogs. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={G} +type=Creature +subtype=Hound +power=2 +toughness=1 +[/card] +[card] +name=Wild Growth +text=Enchant land Whenever enchanted land is tapped for mana, its controller adds {G} to his or her mana pool (in addition to the mana the land produces). +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Wild Leotau +text=At the beginning of your upkeep, sacrifice Wild Leotau unless you pay {G}. +mana={2}{G}{G} +type=Creature +subtype=Cat +power=5 +toughness=4 +[/card] +[card] +name=Wild Mammoth +text=At the beginning of your upkeep, if a player controls more creatures than any other, that player gains control of Wild Mammoth. +mana={2}{G} +type=Creature +subtype=Elephant +power=3 +toughness=4 +[/card] +[card] +name=Wild Might +text=Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays {2}. +mana={1}{G} +type=Instant +[/card] +[card] +name=Wild Mongrel +text=Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn. +mana={1}{G} +type=Creature +subtype=Hound +power=2 +toughness=2 +[/card] +[card] +name=Wild Pair +text=Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness and put it onto the battlefield. If you do, shuffle your library. +mana={4}{G}{G} +type=Enchantment +[/card] +[card] +name=Wild Ricochet +text=You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy. +mana={2}{R}{R} +type=Instant +[/card] +[card] +name=Wild Swing +text=Choose three target nonenchantment permanents. Destroy one of them at random. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Wild Wurm +text=When Wild Wurm comes into play, flip a coin. If you lose the flip, return Wild Wurm to its owner's hand. +mana={3}{R} +type=Creature +subtype=Wurm +power=5 +toughness=4 +[/card] +[card] +name=Wildfield Borderpost +text=You may pay {1} and return a basic land you control to its owner's hand rather than pay Wildfield Borderpost's mana cost. Wildfield Borderpost comes into play tapped. {T}: Add {G} or {W} to your mana pool. +mana={1}{G}{W} +type=Artifact +[/card] +[card] +name=Wildfire +text=Each player sacrifices four lands. Wildfire deals 4 damage to each creature. +mana={4}{R}{R} +type=Sorcery +[/card] +[card] +name=Willbender +text=Morph {1}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Willbender is turned face up, change the target of target spell or ability with a single target. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Willow Satyr +text=You may choose not to untap Willow Satyr during your untap step. {T}: Gain control of target legendary creature as long as you control Willow Satyr and Willow Satyr remains tapped. +mana={2}{G}{G} +type=Creature +subtype=Satyr +power=1 +toughness=1 +[/card] +[card] +name=Wilt-Leaf Liege +auto=lord(creature[green]) 1/1 other +auto=lord(creature[white]) 1/1 other +auto=@movedTo(mygraveyard) from(myhand):moveto(inplay) +text=Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege, put it into play instead of putting it into your graveyard. +mana={1}{GW}{GW}{GW} +type=Creature +subtype=Elf Knight +power=4 +toughness=4 +[/card] +[card] +name=Wind Sail +text=One or two target creatures gain flying until end of turn. +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Wind Spirit +text=Flying Wind Spirit can't be blocked except by two or more creatures. +mana={4}{U} +type=Creature +subtype=Elemental Spirit +power=3 +toughness=2 +[/card] +[card] +name=Wind Zendikon +text=Enchant land Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land. When enchanted land is put into a graveyard, return that card to its owner's hand. +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Windborn Muse +abilities=flying +auto=lord(creature|opponentinplay) cantattack +auto=lord(creature|opponentinplay) {2}:-cantattack +#Technically correct could be added to the card.dat but this card is too powerfull the AI does not understand and simply never attack... in WTH 0.8.1 +text=Flying (This creature can't be blocked except by creatures with flying or reach.) Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you. +mana={3}{W} +type=Creature +subtype=Spirit +power=2 +toughness=3 +[/card] +[card] +name=Windborne Charge +text=Two target creatures you control each get +2/+2 and gain flying until end of turn. +mana={2}{W}{W} +type=Sorcery +[/card] +[card] +name=Windbrisk Heights +text=Hideaway (This land comes into play tapped. When it does, look at the top four cards of your library, remove one from the game face down, then put the rest on the bottom of your library.) {T}: Add {W} to your mana pool. {W}, {T}: You may play the removed card without paying its mana cost if you attacked with three or more creatures this turn. +type=Land +[/card] +[card] +name=Windfall +text=Each player discards his or her hand, then draws cards equal to the greatest number a player discarded this way. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Winding Canyons +text={T}: Add {1} to your mana pool. {2}, {T}: Until end of turn, you may play creature cards as though they had flash. +type=Land +[/card] +[card] +name=Winding Wurm +text=Echo {4}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) +mana={4}{G} +type=Creature +subtype=Wurm +power=6 +toughness=6 +[/card] +[card] +name=Windreaver +text=Flying {W}: Windreaver gains vigilance until end of turn. {W}: Windreaver gets +0/+1 until end of turn. {U}: Switch Windreaver's power and toughness until end of turn. {U}: Return Windreaver to its owner's hand. +mana={3}{W}{U} +type=Creature +subtype=Elemental +power=1 +toughness=3 +[/card] +[card] +name=Winds of Change +text=Each player shuffles the cards from his or her hand into his or her library, then draws that many cards. +mana={R} +type=Sorcery +[/card] +[card] +name=Winds of Rath +text=Destroy all creatures that aren't enchanted. They can't be regenerated. +mana={3}{W}{W} +type=Sorcery +[/card] +[card] +name=Wine of Blood and Iron +text={4}: Target creature gets +X/+0 until end of turn, where X is its power. Sacrifice Wine of Blood and Iron at the beginning of the next end step. +mana={3} +type=Artifact +[/card] +[card] +name=Wing Shards +text=Target player sacrifices an attacking creature. Storm (When you cast this spell, copy it for each spell cast before it this turn.) +mana={1}{W}{W} +type=Instant +[/card] +[card] +name=Wing Snare +text=Destroy target creature with flying. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Wingbeat Warrior +text=Flying Morph {2}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Wingbeat Warrior is turned face up, target creature gains first strike until end of turn. +mana={2}{W} +type=Creature +subtype=Bird Soldier Warrior +power=2 +toughness=1 +[/card] +[card] +name=Wings of Velis Vel +text=Changeling (This card is every creature type at all times.) Target creature becomes 4/4, gains all creature types, and gains flying until end of turn. +mana={1}{U} +type=Tribal Instant +subtype=Shapeshifter +[/card] +[card] +name=Winnow +text=Destroy target nonland permanent if another permanent with the same name is in play. Draw a card. +mana={1}{W} +type=Instant +[/card] +[card] +name=Winnower Patrol +text=Kinship â€EAt the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol. +mana={2}{G} +type=Creature +subtype=Elf Warrior +power=3 +toughness=2 +[/card] +[card] +name=Winter Blast +text=Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying. +mana={X}{G} +type=Sorcery +[/card] +[card] +name=Winter Orb +text=As long as Winter Orb is untapped, players can't untap more than one land during their untap steps. +mana={2} +color=Artifact +type=Artifact +[/card] +[card] +name=Winter Sky +text=Flip a coin. If you win the flip, Winter Sky deals 1 damage to each creature and each player. If you lose the flip, each player draws a card. +mana={R} +type=Sorcery +[/card] +[card] +name=Winter's Chill +text=Play Winter's Chill only during combat before blockers are declared. X can't be greater than the number of snow lands you control. Destroy X target attacking creatures at end of combat. For each attacking creature, its controller may pay {1} or {2} to prevent this effect. If that player pays only {1} for that creature, prevent all combat damage that would be dealt to and dealt by that creature this turn. +mana={X}{U} +type=Instant +[/card] +[card] +name=Winter's Night +text=Whenever a player taps a snow land for mana, that player adds one mana to his or her mana pool of any type that land produced. That land doesn't untap during its controller's next untap step. +mana={R}{G}{W} +type=World Enchantment +[/card] +[card] +name=Wintermoon Mesa +text=Wintermoon Mesa enters the battlefield tapped. {T}: Add {1} to your mana pool. {2}, {T}, Sacrifice Wintermoon Mesa: Tap two target lands. +type=Land +[/card] +[card] +name=Wipe Away +text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Return target permanent to its owner's hand. +mana={1}{U}{U} +type=Instant +[/card] +[card] +name=Wirefly Hive +text={3}, {T}: Flip a coin. If you win the flip, put a 2/2 colorless Insect artifact creature token with flying named Wirefly onto the battlefield. If you lose the flip, destroy all permanents named Wirefly. +mana={3} +type=Artifact +[/card] +[card] +name=Wirewood Symbiote +auto=aslongas(elf|myBattlefield){0}:moveto(ownerhand) target(elf|myBattlefield) && untap target(creature) limit:1 +text=Return an Elf you control to its owner's hand: Untap target creature. Activate this ability only once each turn. +mana={G} +type=Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Wishmonger +text={2}: Target creature gains protection from the color of its controller's choice until end of turn. Any player may play this ability. +mana={3}{W} +type=Creature +subtype=Unicorn Monger +power=3 +toughness=3 +[/card] +[card] +name=Wispmare +text=Flying When Wispmare comes into play, destroy target enchantment. Evoke {W} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) +mana={2}{W} +type=Creature +subtype=Elemental +power=1 +toughness=3 +[/card] +[card] +name=Wistful Thinking +text=Target player draws two cards, then discards four cards. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Wit's End +text=Target player discards his or her hand. +mana={5}{B}{B} +type=Sorcery +[/card] +[card] +name=Witch's Mist +text={2}{B}, {T}: Destroy target creature that was dealt damage this turn. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Withdraw +text=Return target creature to its owner's hand. Then return another target creature to its owner's hand unless its controller pays {1}. +mana={U}{U} +type=Instant +[/card] +[card] +name=Withering Gaze +text=Target opponent reveals his or her hand. You draw a card for each Forest and green card in it. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Withering Hex +text=Enchant creature Whenever a player cycles a card, put a plague counter on Withering Hex. Enchanted creature gets -1/-1 for each plague counter on Withering Hex. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Withering Wisps +text=At end of turn, if no creatures are in play, sacrifice Withering Wisps. {B}: Withering Wisps deals 1 damage to each creature and each player. Play this ability no more times each turn than the number of snow Swamps you control. +mana={1}{B}{B} +type=Enchantment +[/card] +[card] +name=Witherscale Wurm +text=Whenever Witherscale Wurm blocks or becomes blocked by a creature, that creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) Whenever Witherscale Wurm deals damage to an opponent, remove all -1/-1 counters from it. +mana={4}{G}{G} +type=Creature +subtype=Wurm +power=9 +toughness=9 +[/card] +[card] +name=Withstand +text=Prevent the next 3 damage that would be dealt to target creature or player this turn. Draw a card. +mana={2}{W} +type=Instant +[/card] +[card] +name=Wizard Replica +text=Flying {U}, Sacrifice Wizard Replica: Counter target spell unless its controller pays {2}. +mana={3} +type=Artifact Creature +subtype=Wizard +power=1 +toughness=3 +[/card] +[card] +name=Wizened Snitches +text=Flying Players play with the top card of their libraries revealed. +mana={3}{U} +type=Creature +subtype=Faerie Rogue +power=1 +toughness=3 +[/card] +[card] +name=Woebringer Demon +text=Flying At the beginning of each player's upkeep, that player sacrifices a creature. If the player can't, sacrifice Woebringer Demon. +mana={3}{B}{B} +type=Creature +subtype=Demon +power=4 +toughness=4 +[/card] +[card] +name=Wojek Apothecary +text=Radiance - {T}: Prevent the next 1 damage that would be dealt to target creature and each other creature that shares a color with it this turn. +mana={2}{W}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Wojek Embermage +text=Radiance - {T}: Wojek Embermage deals 1 damage to target creature and each other creature that shares a color with it. +mana={3}{R} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Wojek Siren +text=Radiance - Target creature and each other creature that shares a color with it get +1/+1 until end of turn. +mana={W} +type=Instant +[/card] +[card] +name=Wolf Pack +text=You may have Wolf Pack assign its combat damage as though it weren't blocked. +mana={6}{G}{G} +type=Creature +subtype=Wolf +power=7 +toughness=6 +[/card] +[card] +name=Wolf-Skull Shaman +text=Kinship â€EAt the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, put a 2/2 green Wolf creature token onto the battlefield. +mana={1}{G} +type=Creature +subtype=Elf Shaman +power=2 +toughness=2 +[/card] +[card] +name=Wolfbriar Elemental +text=Multikicker {G} (You may pay an additional {G} any number of times as you cast this spell.) When Wolfbriar Elemental enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield for each time it was kicked. +mana={2}{G}{G} +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] +name=Wonder +text=Flying As long as Wonder is in your graveyard and you control an Island, creatures you control have flying. +mana={3}{U} +type=Creature +subtype=Incarnation +power=2 +toughness=2 +[/card] +[card] +name=Wood Elemental +text=As Wood Elemental comes into play, sacrifice any number of untapped Forests. Wood Elemental comes into play with a +1/+1 counter for each Forest sacrificed this way. +mana={3}{G} +type=Creature +subtype=Elemental +power=0 +toughness=0 +[/card] +[card] +name=Wood Sage +text={T}: Name a creature card. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard. +mana={G}{U} +type=Creature +subtype=Human Druid +power=1 +toughness=1 +[/card] +[card] +name=Woodcloaker +text=Morph {2}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Woodcloaker is turned face up, target creature gains trample until end of turn. +mana={5}{G} +type=Creature +subtype=Elf +power=3 +toughness=3 +[/card] +[card] +name=Woodland Changeling +text=Changeling (This card is every creature type at all times.) +mana={1}{G} +type=Creature +subtype=Shapeshifter +power=2 +toughness=2 +[/card] +[card] +name=Woodland Guidance +text=Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) Remove Woodland Guidance from the game. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Woodlurker Mimic +text=Whenever you play a spell that's both black and green, Woodlurker Mimic becomes 4/5 and gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) +mana={1}{BG} +type=Creature +subtype=Shapeshifter +power=2 +toughness=1 +[/card] +[card] +name=Woodripper +text=Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) {1}, Remove a fade counter from Woodripper: Destroy target artifact. +mana={3}{G}{G} +type=Creature +subtype=Beast +power=4 +toughness=6 +[/card] +[card] +name=Woodwraith Strangler +text=Remove a creature card in your graveyard from the game: Regenerate Woodwraith Strangler. +mana={2}{B}{G} +type=Creature +subtype=Plant Zombie +power=2 +toughness=2 +[/card] +[card] +name=Woolly Razorback +text=Woolly Razorback enters the battlefield with three ice counters on it. As long as Woolly Razorback has an ice counter on it, it has defender and any combat damage it would deal is prevented. Whenever Woolly Razorback blocks, remove an ice counter from it. +mana={2}{W}{W} +type=Creature +subtype=Boar Beast +power=7 +toughness=7 +[/card] +[card] +name=Woolly Spider +text=Reach (This creature can block creatures with flying.) Whenever Woolly Spider blocks a creature with flying, Woolly Spider gets +0/+2 until end of turn. +mana={1}{G}{G} +type=Creature +subtype=Spider +power=2 +toughness=3 +[/card] +[card] +name=Word of Binding +text=Tap X target creatures. +mana={X}{B}{B} +type=Sorcery +[/card] +[card] +name=Word of Seizing +text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Untap target permanent and gain control of it until end of turn. It gains haste until end of turn. +mana={3}{R}{R} +type=Instant +[/card] +[card] +name=Word of Undoing +text=Return target creature and all white Auras you own attached to it to their owners' hands. +mana={U} +type=Instant +[/card] +[card] +name=Words of War +text={1}: The next time you would draw a card this turn, Words of War deals 2 damage to target creature or player instead. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Words of Waste +text={1}: The next time you would draw a card this turn, each opponent discards a card instead. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Words of Wilding +text={1}: The next time you would draw a card this turn, put a 2/2 green Bear creature token into play instead. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Words of Wind +text={1}: The next time you would draw a card this turn, each player returns a permanent he or she controls to its owner's hand instead. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Words of Worship +text={1}: The next time you would draw a card this turn, you gain 5 life instead. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=World Queller +text=At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type. +mana={3}{W}{W} +type=Creature +subtype=Avatar +power=4 +toughness=4 +[/card] +[card] +name=Worldgorger Dragon +text=Flying, trample When Worldgorger Dragon enters the battlefield, exile all other permanents you control. When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners' control. +mana={3}{R}{R}{R} +type=Creature +subtype=Nightmare Dragon +power=7 +toughness=7 +[/card] +[card] +name=Worldly Counsel +text=Domain - Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order. +mana={1}{U} +type=Instant +[/card] +[card] +name=Worldly Tutor +text=Search your library for a creature card and reveal that card. Shuffle your library, then put the revealed card back on top of it. +mana={G} +type=Instant +[/card] +[card] +name=Worldpurge +text=Return all permanents to their owners' hands. Each player chooses up to seven cards in his or her hand, then shuffles the rest into his or her library. Empty all mana pools. +mana={4}{WU}{WU}{WU}{WU} +type=Sorcery +[/card] +[card] +name=Worldslayer +text=Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +mana={5} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Wormfang Behemoth +text=When Wormfang Behemoth enters the battlefield, exile all cards from your hand. When Wormfang Behemoth leaves the battlefield, return the exiled cards to their owner's hand. +mana={3}{U}{U} +type=Creature +subtype=Nightmare Fish Beast +power=5 +toughness=5 +[/card] +[card] +name=Wormfang Crab +text=Wormfang Crab is unblockable. When Wormfang Crab enters the battlefield, an opponent chooses a permanent you control other than Wormfang Crab and exiles it. When Wormfang Crab leaves the battlefield, return the exiled card to the battlefield under its owner's control. +mana={3}{U} +type=Creature +subtype=Nightmare Crab +power=3 +toughness=6 +[/card] +[card] +name=Wormfang Drake +text=Flying When Wormfang Drake enters the battlefield, sacrifice it unless you exile a creature you control other than Wormfang Drake. When Wormfang Drake leaves the battlefield, return the exiled card to the battlefield under its owner's control. +mana={2}{U} +type=Creature +subtype=Nightmare Drake +power=3 +toughness=4 +[/card] +[card] +name=Wormfang Manta +text=Flying When Wormfang Manta enters the battlefield, you skip your next turn. When Wormfang Manta leaves the battlefield, you take an extra turn after this one. +mana={5}{U}{U} +type=Creature +subtype=Nightmare Fish Beast +power=6 +toughness=1 +[/card] +[card] +name=Wormfang Newt +text=When Wormfang Newt enters the battlefield, exile a land you control. When Wormfang Newt leaves the battlefield, return the exiled card to the battlefield under its owner's control. +mana={1}{U} +type=Creature +subtype=Nightmare Salamander Beast +power=2 +toughness=2 +[/card] +[card] +name=Wormfang Turtle +text=When Wormfang Turtle enters the battlefield, exile a land you control. When Wormfang Turtle leaves the battlefield, return the exiled card to the battlefield under its owner's control. +mana={2}{U} +type=Creature +subtype=Nightmare Turtle Beast +power=2 +toughness=4 +[/card] +[card] +name=Worms of the Earth +text=Players can't play lands. If a land would enter the battlefield, instead it doesn't. At the beginning of each upkeep, any player may sacrifice two lands or pay 5 life. If a player does either, destroy Worms of the Earth. +mana={2}{B}{B}{B} +type=Enchantment +[/card] +[card] +name=Worship +text=If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Wort, the Raidmother +text=When Wort, the Raidmother comes into play, put two 1/1 red and green Goblin Warrior creature tokens into play. Each red or green instant or sorcery spell you play has conspire. (As you play the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.) +mana={4}{RG}{RG} +type=Legendary Creature +subtype=Goblin Shaman +power=3 +toughness=3 +[/card] +[card] +name=Worthy Cause +text=Buyback {2} (You may pay an additional {2} as you play this spell. If you do, put this card into your hand as it resolves.) As an additional cost to play Worthy Cause, sacrifice a creature. You gain life equal to the sacrificed creature's toughness. +mana={W} +type=Instant +[/card] +[card] +name=Wound Reflection +text=At the end of each turn, each opponent loses life equal to the life he or she lost this turn. (Damage causes loss of life.) +mana={5}{B} +type=Enchantment +[/card] +[card] +name=Wrap in Vigor +text=Regenerate each creature you control. +mana={1}{G} +type=Instant +[/card] +[card] +name=Wren's Run Packmaster +text=Champion an Elf (When this comes into play, sacrifice it unless you remove another Elf you control from the game. When this leaves play, that card returns to play.) {2}{G}: Put a 2/2 green Wolf creature token into play. Each Wolf you control has deathtouch. (When it deals damage to a creature, destroy that creature.) +mana={3}{G} +type=Creature +subtype=Elf Warrior +power=5 +toughness=5 +[/card] +[card] +name=Wren's Run Vanquisher +text=As an additional cost to play Wren's Run Vanquisher, reveal an Elf card from your hand or pay {3}. Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.) +mana={1}{G} +type=Creature +subtype=Elf Warrior +power=3 +toughness=3 +[/card] +[card] +name=Wrench Mind +text=Target player discards two cards unless he or she discards an artifact card. +mana={B}{B} +type=Sorcery +[/card] +[card] +name=Wretched Banquet +text=Destroy target creature if it has the least power or is tied for least power among creatures in play. +mana={B} +type=Sorcery +[/card] +[card] +name=Wrexial, the Risen Deep +text=Islandwalk, swampwalk Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that card would be put into a graveyard this turn, exile it instead. +mana={3}{U}{U}{B} +type=Legendary Creature +subtype=Kraken +power=5 +toughness=8 +[/card] +[card] +name=Writ of Passage +text=Enchant creature Whenever enchanted creature attacks, if its power is 2 or less, it's unblockable this turn. Forecast - {1}{U}, Reveal Writ of Passage from your hand: Target creature with power 2 or less is unblockable this turn. (Activate this ability only during your upkeep and only once each turn.) +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Wu Scout +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Wu Scout enters the battlefield, look at target opponent's hand. +mana={1}{U} +type=Creature +subtype=Human Soldier Scout +power=1 +toughness=1 +[/card] +[card] +name=Wu Spy +text=When Wu Spy enters the battlefield, look at the top two cards of target player's library. Put one of them into his or her graveyard. +mana={1}{U} +type=Creature +subtype=Human Soldier Rogue +power=1 +toughness=1 +[/card] +[card] +name=Wurmcalling +text=Buyback {2}{G} (You may pay an additional {2}{G} as you play this spell. If you do, put this card into your hand as it resolves.) Put an X/X green Wurm creature token into play. +mana={X}{G} +type=Sorcery +[/card] +[card] +name=Wurmskin Forger +text=When Wurmskin Forger comes into play, distribute three +1/+1 counters among any number of target creatures. +mana={5}{G}{G} +type=Creature +subtype=Elf Warrior +power=2 +toughness=2 +[/card] +[card] +name=Xantid Swarm +text=Flying Whenever Xantid Swarm attacks, defending player can't cast spells this turn. +mana={G} +type=Creature +subtype=Insect +power=0 +toughness=1 +[/card] +[card] +name=Xathrid Demon +text=Flying, trample At the beginning of your upkeep, sacrifice a creature other than Xathrid Demon, then each opponent loses life equal to the sacrificed creature's power. If you can't sacrifice a creature, tap Xathrid Demon and you lose 7 life. +mana={3}{B}{B}{B} +type=Creature +subtype=Demon +power=7 +toughness=7 +[/card] +[card] +name=Xenic Poltergeist +text={T}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost. +mana={1}{B}{B} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Yamabushi's Flame +text=Yamabushi's Flame deals 3 damage to target creature or player. If a creature dealt damage this way would be put into a graveyard this turn, remove it from the game instead. +mana={2}{R} +type=Instant +[/card] +[card] +name=Yamabushi's Storm +text=Yamabushi's Storm deals 1 damage to each creature. If a creature dealt damage this way would be put into a graveyard this turn, remove it from the game instead. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Yare +text=Target creature defending player controls gets +3/+0 until end of turn. That creature can block up to two additional creatures this turn. +mana={2}{W} +type=Instant +[/card] +[card] +name=Yavimaya Ants +abilities=trample,haste +text=Trample, haste Cumulative upkeep {G}{G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) +mana={2}{G}{G} +type=Creature +subtype=Insect +power=5 +toughness=1 +[/card] +[card] +name=Yavimaya Elder +text=When Yavimaya Elder is put into a graveyard from the battlefield, you may search your library for up to two basic land cards, reveal them, and put them into your hand. If you do, shuffle your library. {2}, Sacrifice Yavimaya Elder: Draw a card. +mana={1}{G}{G} +type=Creature +subtype=Human Druid +power=2 +toughness=1 +[/card] +[card] +name=Yavimaya Granger +text=Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Yavimaya Granger enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. +mana={2}{G} +type=Creature +subtype=Elf +power=2 +toughness=2 +[/card] +[card] +name=Yawgmoth Demon +text=Flying (This creature can't be blocked except by creatures with flying or reach.) First strike (This creature deals combat damage before creatures without first strike.) At the beginning of your upkeep, you may sacrifice an artifact. If you don't, tap Yawgmoth Demon and it deals 2 damage to you. +mana={4}{B}{B} +type=Creature +subtype=Demon +power=6 +toughness=6 +[/card] +[card] +name=Yawgmoth's Agenda +text=You can't play more than one spell each turn. You may play cards in your graveyard. If a card would be put into your graveyard from anywhere, remove it from the game instead. +mana={3}{B}{B} +type=Enchantment +[/card] +[card] +name=Yawgmoth's Bargain +text=Skip your draw step. Pay 1 life: Draw a card. +mana={4}{B}{B} +type=Enchantment +[/card] +[card] +name=Yawgmoth's Will +text=Until end of turn, you may play cards in your graveyard. If a card would be put into your graveyard this turn, remove that card from the game instead. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Yawning Fissure +text=Each opponent sacrifices a land. +mana={4}{R} +type=Sorcery +[/card] +[card] +name=Ydwen Efreet +text=Whenever Ydwen Efreet blocks, flip a coin. If you lose the flip, remove Ydwen Efreet from combat and it can't block this turn. Creatures it was blocking that had become blocked by only Ydwen Efreet this combat become unblocked. +mana={R}{R}{R} +type=Creature +subtype=Efreet +power=3 +toughness=6 +[/card] +[card] +name=Yixlid Jailer +text=Cards in graveyards lose all abilities. +mana={1}{B} +type=Creature +subtype=Zombie Wizard +power=2 +toughness=1 +[/card] +[card] +name=Yomiji, Who Bars the Way +text=Whenever a legendary permanent other than Yomiji, Who Bars the Way is put into a graveyard from the battlefield, return that card to its owner's hand. +mana={5}{W}{W} +type=Legendary Creature +subtype=Spirit +power=4 +toughness=4 +[/card] +[card] +name=Yore-Tiller Nephilim +text=Whenever Yore-Tiller Nephilim attacks, return target creature card from your graveyard to the battlefield tapped and attacking. +mana={W}{U}{B}{R} +type=Creature +subtype=Nephilim +power=2 +toughness=2 +[/card] +[card] +name=Yosei, the Morning Star +text=Flying When Yosei, the Morning Star is put into a graveyard from play, target player skips his or her next untap step. Tap up to five target permanents that player controls. +mana={4}{W}{W} +type=Legendary Creature +subtype=Dragon Spirit +power=5 +toughness=5 +[/card] +[card] +name=Yuan Shao, the Indecisive +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Each creature you control can't be blocked by more than one creature. +mana={4}{R} +type=Legendary Creature +subtype=Human Soldier +power=2 +toughness=3 +[/card] +[card] +name=Zanam Djinn +text=Flying Zanam Djinn gets -2/-2 as long as blue is the most common color among all permanents or is tied for most common. +mana={5}{U} +type=Creature +subtype=Djinn +power=5 +toughness=6 +[/card] +[card] +name=Zealot il-Vec +text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Zealot il-Vec attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage Zealot il-Vec would deal this turn. +mana={2}{W} +type=Creature +subtype=Human Rebel +power=1 +toughness=1 +[/card] +[card] +name=Zealots en-Dal +text=At the beginning of your upkeep, if all nonland permanents you control are white, you gain 1 life. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=4 +[/card] +[card] +name=Zealous Inquisitor +text={1}{W}: The next 1 damage that would be dealt to Zealous Inquisitor this turn is dealt to target creature instead. +mana={2}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Zektar Shrine Expedition +text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Zektar Shrine Expedition. Remove three quest counters from Zektar Shrine Expedition and sacrifice it: Put a 7/1 red Elemental creature token with trample and haste onto the battlefield. Exile it at the beginning of the next end step. +mana={1}{R} +type=Enchantment +[/card] +[card] +name=Zelyon Sword +text=You may choose not to untap Zelyon Sword during your untap step. {3}, {T}: Target creature gets +2/+0 as long as Zelyon Sword remains tapped. +mana={3} +type=Artifact +[/card] +[card] +name=Zephyr Spirit +text=When Zephyr Spirit blocks, return it to its owner's hand. +mana={5}{U} +type=Creature +subtype=Spirit +power=0 +toughness=6 +[/card] +[card] +name=Zerapa Minotaur +text=First strike {2}: Zerapa Minotaur loses first strike until end of turn. Any player may activate this ability. +mana={2}{R}{R} +type=Creature +subtype=Minotaur +power=3 +toughness=3 +[/card] +[card] +name=Zhalfirin Commander +abilities=flanking +auto={1}{W}{W}:1/1 target(knight) +text=Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}{W}: Target Knight creature gets +1/+1 until end of turn. +mana={2}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Zhalfirin Crusader +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}: The next 1 damage that would be dealt to Zhalfirin Crusader this turn is dealt to target creature or player instead. +mana={1}{W}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Zhalfirin Knight +abilities=flanking +auto={W}{W}:first strike +text=Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.) {W}{W}: Zhalfirin Knight gains first strike until end of turn. +mana={2}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Zhang Liao, Hero of Hefei +text=Whenever Zhang Liao, Hero of Hefei deals damage to an opponent, that opponent discards a card. +mana={4}{B}{B} +type=Legendary Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] +name=Zirilan of the Claw +text={1}{R}{R}, {T}: Search your library for a Dragon permanent card and put that card into play. Then shuffle your library. That Dragon gains haste until end of turn. At end of turn, remove it from the game. +mana={3}{R}{R} +type=Legendary Creature +subtype=Viashino Shaman +power=3 +toughness=4 +[/card] +[card] +name=Zoetic Cavern +text={T}: Add {1} to your mana pool. Morph {2} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +type=Land +[/card] +[card] +name=Zombie Assassin +text={T}, Remove two cards in your graveyard and Zombie Assassin from the game: Destroy target nonblack creature. It can't be regenerated. +mana={4}{B} +type=Creature +subtype=Zombie Assassin +power=3 +toughness=2 +[/card] +[card] +name=Zombie Boa +text={1}{B}: Choose a color. Whenever Zombie Boa becomes blocked by a creature of that color this turn, destroy that creature. Activate this ability only any time you could cast a sorcery. +mana={4}{B} +type=Creature +subtype=Zombie Snake +power=3 +toughness=3 +[/card] +[card] +name=Zombie Brute +text=Amplify 1 (As this card enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) Trample +mana={6}{B} +type=Creature +subtype=Zombie +power=5 +toughness=4 +[/card] +[card] +name=Zombie Cutthroat +text=Morph—Pay 5 life. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={3}{B}{B} +type=Creature +subtype=Zombie +power=3 +toughness=4 +[/card] +[card] +name=Zombie Infestation +text=Discard two cards: Put a 2/2 black Zombie creature token into play. +mana={1}{B} +type=Enchantment +[/card] +[card] +name=Zombie Mob +text=Zombie Mob comes into play with a +1/+1 counter on it for each creature card in your graveyard. When Zombie Mob comes into play, remove all creature cards in your graveyard from the game. +mana={2}{B}{B} +type=Creature +subtype=Zombie +power=2 +toughness=0 +[/card] +[card] +name=Zombie Musher +auto=aslongas(land[snow]|opponentBattlefield)unblockable +text=Snow landwalk {S}i}: Regenerate Zombie Musher. ({S}i} can be paid with one mana from a snow permanent.) +mana={3}{B} +type=Snow Creature +subtype=Zombie +power=2 +toughness=3 +[/card] +[card] +name=Zombie Scavengers +text=Exile the top creature card of your graveyard: Regenerate Zombie Scavengers. +mana={2}{B} +type=Creature +subtype=Zombie +power=3 +toughness=1 +[/card] +[card] +name=Zombie Trailblazer +text=Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn. Tap an untapped Zombie you control: Target creature gains swampwalk until end of turn. +mana={B}{B}{B} +type=Creature +subtype=Zombie Scout +power=2 +toughness=2 +[/card] +[card] +name=Zoologist +text={3}{G}, {T}: Reveal the top card of your library. If it's a creature card, put it into play. Otherwise, put it into your graveyard. +mana={3}{G} +type=Creature +subtype=Human Druid +power=1 +toughness=2 +[/card] +[card] +name=Zur the Enchanter +abilities=Legendary,Flying +text=Flying Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with converted mana cost 3 or less and put it onto the battlefield. If you do, shuffle your library. +mana={1}{W}{U}{B} +type=Creature +subtype=Human Wizard +power=1 +toughness=4 +[/card] +[card] +name=Zur's Weirding +text=Players play with their hands revealed. If a player would draw a card, he or she reveals it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card. +mana={3}{U} +type=Enchantment +[/card] +[card] +name=Zuran Enchanter +text={2}{B}, {T}: Target player discards a card. Play this ability only during your turn. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=ÃEher Flash +text=Whenever a creature enters the battlefield, ÃEher Flash deals 2 damage to it. +mana={2}{R}{R} +type=Enchantment +[/card] +[card] +name=ÃEher Tradewinds +text=Return target permanent you control and target permanent you don't control to their owners' hands. +mana={2}{U} +type=Instant +[/card] diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index b67085f43..aedf0d731 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -1,48 +1,44967 @@ #Primitives Pack for Wagic the Homebrew. #Please keep these card alphabetized, and try to have the "name=" line at the top of each card [card] -text=Spend only black mana on X. Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness. +name=AErathi Berserker +auto=rampage(3/3,1) +text=Rampage 3 (Whenever this creature becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.) +mana={2}{R}{R}{R} +type=Creature +subtype=Human Berserker +power=2 +toughness=4 +[/card] +[card] +name=AEther Charge +auto=@movedTo(beast|myBattlefield):may damage:4 opponent +text=Whenever a Beast enters the battlefield under your control, you may have it deal 4 damage to target opponent. +mana={4}{R} +type=Enchantment +[/card] +[card] +name=AEther Figment +abilities=unblockable +kicker={3} +auto=kicker counter(1/1,2) +text=Kicker {3} (You may pay an additional {3} as you cast this spell.) AEther Figment is unblockable. If AEther Figment was kicked, it enters the battlefield with two +1/+1 counters on it. +mana={1}{U} +type=Creature +subtype=Illusion +power=1 +toughness=1 +[/card] +[card] +name=AEther Mutation +target=creature +auto=moveTo(ownerhand) +auto=token(Saproling,Creature Saproling,1/1,green)*manacost +text=Return target creature to its owner's hand. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost. +mana={3}{G}{U} +type=Sorcery +[/card] +[card] +name=AEther Spellbomb +auto={U}{S}:moveTo(ownerhand) target(creature) +auto={1}{S}:draw:1 +text={U}, Sacrifice AEther Spellbomb: Return target creature to its owner's hand. {1}, Sacrifice AEther Spellbomb: Draw a card. +mana={1} +type=Artifact +[/card] +[card] +name=AEther Sting +auto=@movedTo(creature|opponentstack):life:-1 opponent +text=Whenever an opponent casts a creature spell, AEther Sting deals 1 damage to that player. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=AEther Web +abilities=flash +target=creature +auto=1/1 +auto=reach +auto=reachshadow +text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn't have shadow. (Creatures with reach can block creatures with flying.) +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=AEtherflame Wall +abilities=defender,reachshadow +auto={R}:1/0 +text=Defender AEtherflame Wall can block creatures with shadow as though they didn't have shadow. {R}: AEtherflame Wall gets +1/+0 until end of turn. +mana={1}{R} +type=Creature +subtype=Wall +power=0 +toughness=4 +[/card] +[card] +name=Abandoned Outpost +auto=tap +auto={T}:Add {W} +auto={T}{S}:Add {B} +auto={T}{S}:Add {G} +auto={T}{S}:Add {R} +auto={T}{S}:Add {U} +auto={T}{S}:Add {W} +text=Abandoned Outpost enters the battlefield tapped. {T}: Add {W} to your mana pool. {T}, Sacrifice Abandoned Outpost: Add one mana of any color to your mana pool. +type=Land +[/card] +[card] +name=Abbey Gargoyles +abilities=Flying,protection from red +text=flying,protection from red +mana={2}{W}{W}{W} +type=Creature +subtype=Gargoyle +power=3 +toughness=4 +[/card] +[card] +name=Abbey Matron +auto={W}{T}:0/3 +text={W}, {T}: Abbey Matron gets +0/+3 until end of turn. +mana={2}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=3 +[/card] +[card] +name=Aboshan's Desire +target=creature +auto=flying +auto=aslongas(*|mygraveyard) shroud >6 +text=Enchant creature Enchanted creature has flying. Threshold - Enchanted creature has shroud as long as seven or more cards are in your graveyard. (It can't be the target of spells or abilities.) +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Absolute Grace +auto=lord(creature) protection from black +text=All creatures have protection from black. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Absolute Law +auto=lord(creature) protection from red +text=All creatures have protection from red. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Absorb +target=*|stack +auto=fizzle +auto=life:3 controller +text=Counter target spell. You gain 3 life. +mana={W}{U}{U} +type=Instant +[/card] +[card] +name=Absorb Vis +target=player +auto=life:-4 +auto=life:4 controller +autohand={1}{B}{S}:moveTo(myhand) target(land[basic]|mylibrary) +text=Target player loses 4 life and you gain 4 life. Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) +mana={6}{B} +type=Sorcery +[/card] +[card] +name=Abyssal Nocturnus +auto=@movedTo(*|opponentgraveyard) from(opponenthand):2/2 ueot +auto=@movedTo(*|opponentgraveyard) from(opponenthand):fear ueot +text=Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) +mana={1}{B}{B} +type=Creature +subtype=Horror +power=2 +toughness=2 +[/card] +[card] +name=Academy Ruins +auto={T}:Add {1} +auto={1}{U}{T}:moveTo(mylibrary) target(artifact|mygraveyard) +text={T}: Add {1} to your mana pool. {1}{U}, {T}: Put target artifact card in your graveyard on top of your library. +type=Legendary Land +[/card] +[card] +name=Accelerate +target=creature +auto=haste +auto=draw:1 controller +text=Target creature gains haste until end of turn. Draw a card. +mana={1}{R} +type=Instant +[/card] +[card] +name=Accumulated Knowledge +auto=draw:1 +auto=foreach(Accumulated Knowledge|graveyard) draw:1 +text=Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards. +mana={1}{U} +type=Instant +[/card] +[card] +name=Accursed Centaur +auto=bury notatarget(creature|myBattlefield) +text=When Accursed Centaur enters the battlefield, sacrifice a creature. +mana={B} +type=Creature +subtype=Zombie Centaur +power=2 +toughness=2 +[/card] +[card] +name=Acid Rain +auto=destroy all(forest) +text=Destroy all forests. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Acidic Slime +abilities=deathtouch +auto=destroy target(artifact,enchantment,land) +text=Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land. +mana={3}{G}{G} +type=Creature +subtype=Ooze +power=2 +toughness=2 +[/card] +[card] +name=Acidic Sliver +auto=lord(sliver) {2}{S}:damage:2 target(creature,player) +text=All Slivers have "{2}, Sacrifice this permanent: This permanent deals 2 damage to target creature or player." +mana={B}{R} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Acidic Soil +auto=foreach(land|myBattlefield) damage:1 controller +auto=foreach(land|opponentBattlefield) damage:1 opponent +text=Acidic Soil deals damage to each player equal to the number of lands he or she controls. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Acolyte of Xathrid +auto={1}{B}{T}:life:-1 target(player) +text={1}{B}, {T}: Target player loses 1 life. +mana={B} +type=Creature +subtype=Human Cleric +power=0 +toughness=1 +[/card] +[card] +name=Acquire +target=artifact|opponentLibrary +auto=moveTo(myBattlefield) +text=Search target opponent's library for an artifact card and put that card ontto the battlefield under your control. Then that player shuffles his or her library. +mana={3}{U}{U} +type=Sorcery +[/card] +[card] +name=Act of Treason +target=creature +auto=haste +auto=untap +alias=129767 +text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Active Volcano +auto=may destroy target(*[blue]) +auto=may moveTo(ownerhand) target(island) +text=Choose one - Destroy target blue permanent; or return target Island to its owner's hand. +mana={R} +type=Instant +[/card] +[card] +name=Adamaro, First to Desire +auto=foreach(*|opponenthand) 1/1 +text=Adamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand. +mana={1}{R}{R} +type=Legendary Creature +subtype=Spirit +power=* +toughness=* +[/card] +[card] +name=Adarkar Sentinel +auto={1}:0/1 +text={1}: Adarkar Sentinel gets +0/+1 until end of turn. +mana={5} +type=Artifact Creature +subtype=Soldier +power=3 +toughness=3 +[/card] +[card] +name=Adarkar Wastes +auto={T}:Add {1} +auto={T}:Add {W} && Damage:1 controller +auto={T}:Add {U} && Damage:1 controller +text={T}: Add {1} to your mana pool. {T}: Add {W} or {U} to your mana pool. Adarkar Wastes deals 1 damage to you. +type=Land +[/card] +[card] +name=Adun Oakenshield +auto={B}{R}{G}{T}:moveTo(myhand) target(creature|mygraveyard) +text={B}{R}{G}, {T}: Return target creature card from your graveyard to your hand. +mana={B}{R}{G} +type=Legendary Creature +subtype=Human Knight +power=1 +toughness=2 +[/card] +[card] +name=Advance Scout +abilities=first strike +auto={W}:first strike target(creature) +text=First strike {W}: Target creature gains first strike until end of turn. +mana={1}{W} +type=Creature +subtype=Human Soldier Scout +power=1 +toughness=1 +[/card] +[card] +name=Advanced Hoverguard +abilities=flying +auto={U}:shroud +text=Flying {U}: Advanced Hoverguard gains shroud until end of turn. (It can't be the target of spells or abilities.) +mana={3}{U} +type=Creature +subtype=Drone +power=2 +toughness=2 +[/card] +[card] +name=Adventuring Gear +auto={1}:equip +auto=@movedTo(land|myBattlefield):2/2 ueot +text=Landfall - Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Aegis of the Meek +auto={1}{T}: 1/2 target(creature[power=1;toughness=1]) +text={1}, {T}: Target 1/1 creature gets +1/+2 until end of turn. +mana={3} +type=Artifact +[/card] +[card] +name=Aeolipile +auto={1}{T}{S}:damage:2 target(creature,player) +text={1}{T}, Sacrifice Aeolipile: Aeolipile deals 2 damage to target creature or player. +mana={2} +type=Artifact +[/card] +[card] +name=Aerie Mystics +abilities=flying +auto={1}{G}{U}:lord(creature|myBattlefield) shroud +text=Flying {1}{G}{U}: Creatures you control gain shroud until end of turn. +mana={4}{W} +type=Creature +subtype=Bird Wizard +power=3 +toughness=3 +[/card] +[card] +name=Aesthir Glider +abilities=flying,cantblock +text=Flying Aesthir Glider can't block. +mana={3} +type=Artifact Creature +subtype=Bird +power=2 +toughness=1 +[/card] +[card] +name=Aether Shockwave +auto=may tap all(spirit) +auto=may tap all(creature[-spirit]) +text=Choose one ETap all Spirits; or tap all non-Spirit creatures. +mana={3}{W} +type=Instant +[/card] +[card] +name=Afflict +target=creature +auto=-1/-1 +auto=draw:1 controller +text=Target creature gets -1/-1 until end of turn. Draw a card. +mana={2}{B} +type=Instant +[/card] +[card] +name=Aftershock +target=artifact,creature,land +auto=destroy +auto=damage:3 controller +text=Destroy target artifact, creature, or land. Aftershock deals 3 damage to you. +mana={2}{R}{R} +type=Sorcery +[/card] +[card] +name=Agent of Masks +auto=@each my upkeep:life:-1 opponent +auto=@each my upkeep:life:1 controller +text=At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way. +mana={3}{W}{B} +type=Creature +subtype=Human Advisor +power=2 +toughness=3 +[/card] +[card] +name=Agent of Shauku +auto={S(land|myBattlefield)}:2/0 target(creature) +text={1}{B}, Sacrifice a land: Target creature gets +2/+0 until end of turn. +mana={1}{B} +type=Creature +subtype=Human Mercenary +power=1 +toughness=1 +[/card] +[card] +name=Agent of Stromgald +auto={R}:Add {B} +text={R}: Add {B} to your mana pool. +mana={R} +type=Creature +subtype=Human Knight +power=1 +toughness=1 +[/card] +[card] +name=Aggressive Urge +target=creature +auto=1/1 +auto=draw:1 controller +text=Target creature gets +1/+1 until end of turn. Draw a card. +mana={1}{G} +type=Instant +[/card] +[card] +name=Agonizing Demise +target=creature +kicker={1}{R} +auto=bury +auto=kicker damage:p targetcontroller +text=Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) Destroy target nonblack creature. It can't be regenerated. If the kicker cost was paid, Agonizing Demise deals damage equal to that creature's power to the creature's controller. +mana={3}{B} +type=Instant +[/card] +[card] +name=Agrus Kos Wojek Veteran +auto=aslongas(agrus kos wojek veteran[attacking]|myBattlefield) lord(creature[red;attacking]) 2/0 +auto=aslongas(agrus kos wojek veteran[attacking]|myBattlefield) lord(creature[white;attacking]) 0/2 +text=Whenever Agrus Kos, Wojek Veteran attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn. +mana={3}{R}{W} +type=Legendary Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] +name=Air Bladder +target=creature +auto=flying +auto=cloud +text=Enchant creature Enchanted creature has flying. Enchanted creature can block only creatures with flying. +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Air Elemental +abilities=flying +text=Flying (This creature can't be blocked except by creatures with flying or reach.) +mana={3}{U}{U} +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] +name=Airborne Aid +auto=foreach(bird|battlefield) draw:1 +text=Draw a card for each Bird on the battlefield. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Akki Avalanchers +auto={S(land|myBattlefield)}:2/0 limit:1 +text=Sacrifice a land: Akki Avalanchers gets +2/+0 until end of turn. Activate this ability only once each turn. +mana={R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=Akki Coalflinger +abilities=first strike +auto={R}{T}:lord(creature[attacking]) first strike +text=First Strike {R}{T}: Attacking creatures gain first strike until end of turn. +mana={1}{R}{R} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=2 +[/card] +[card] +name=Akki Drillmaster +auto={T}:haste target(creature) +text={T}: Target creature gains haste until end of turn. +mana={2}{R} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=2 +[/card] +[card] +name=Akki Raider +auto=@movedto(land|myGraveyard) from(Battlefield):1/0 ueot +auto=@movedto(land|opponentGraveyard) from(Battlefield):1/0 ueot +text=Whenever a land is put into a graveyard from the battlefield, Akki Raider gets +1/+0 until end of turn. +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=1 +[/card] +[card] +name=Akki Rockspeaker +auto=Add{R} +text=When Akki Rockspeaker enters the battlefield, add {R} to your mana pool. +mana={1}{R} +type=Creature +subtype=Goblin Shaman +power=1 +toughness=1 +[/card] +[card] +name=Akki Underling +auto=aslongas(*|myHand) 2/1 >6 +auto=aslongas(*|myHand) first strike >6 +text=As long as you have seven or more cards in hand, Akki Underling gets +2/+1 and has first strike. +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=1 +[/card] +[card] +name=Akoum Battlesinger +abilities=haste +auto=may lord(ally) 1/0 ueot +auto=@movedTo(other ally|myBattlefield):may lord(ally) 1/0 ueot +text=Haste Whenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn. +mana={1}{R} +type=Creature +subtype=Human Berserker Ally +power=1 +toughness=1 +[/card] +[card] +name=Akoum Refuge +auto=tap +auto=life:1 +auto={T}:Add {B} +auto={T}:Add {R} +text=Akoum Refuge enters the battlefield tapped. When Akoum Refuge enters the battlefield, you gain 1 life. {T}: Add {B} or {R} to your mana pool. +type=Land +[/card] +[card] +name=Akrasan Squire +abilities=exalted +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Akroma's Blessing +auto=may lord(creature|myBattlefield) protection from white +auto=may lord(creature|myBattlefield) protection from blue +auto=may lord(creature|myBattlefield) protection from black +auto=may lord(creature|myBattlefield) protection from red +auto=may lord(creature|myBattlefield) protection from green +autohand={W}:cycling +text=Creatures you control gain protection from the color of your choice until end of turn. Cycling {W} ({W}, Discard this card: Draw a card.) +mana={2}{W} +type=Instant +[/card] +[card] +name=Akroma's Devoted +auto=lord(cleric) vigilance +text=Cleric creatures have vigilance. +mana={3}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=4 +[/card] +[card] +name=Akroma's Memorial +auto=lord(creature|myBattlefield) flying +auto=lord(creature|myBattlefield) first strike +auto=lord(creature|myBattlefield) vigilance +auto=lord(creature|myBattlefield) trample +auto=lord(creature|myBattlefield) haste +auto=lord(creature|myBattlefield) protection from red +auto=lord(creature|myBattlefield) protection from black +text=Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red. +mana={7} +type=Legendary Artifact +[/card] +[card] +name=Akroma's Vengeance +auto=destroy all(artifact,creature,enchantment) +autohand={3}:cycling +text=Destroy all artifacts, creatures, and enchantments. Cycling {3} ({3}, Discard this card: Draw a card.) +mana={4}{W}{W} +type=Sorcery +[/card] +[card] +name=Akroma, Angel of Wrath +abilities=flying,first strike,trample,haste,protection from black,protection from red,vigilance +text=Flying, first strike, vigilance, trample, haste, protection from black and from red +mana={5}{W}{W}{W} +type=Legendary Creature +subtype=Angel +power=6 +toughness=6 +[/card] +[card] +name=Akron Legionnaire +auto=lord(creature[-artifact;-Akron Legionnaire]|myBattlefield) cantattack +text=Except for creatures named Akron Legionnaire and artifact creatures, creatures you control can't attack. +mana={6}{W}{W} +type=Creature +subtype=Giant Soldier +power=8 +toughness=4 +[/card] +[card] +name=Aku Djinn +abilities=trample +auto=@each my upkeep:lord(creature|opponentBattlefield) counter(1/1) +text=Trample At the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls. +mana={3}{B}{B} +type=Creature +subtype=Djinn +power=5 +toughness=6 +[/card] +[card] +name=Alaborn Grenadier +abilities=vigilance +text=Vigilance +mana={W}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Alaborn Musketeer +abilities=reach +text=Reach (This creature can block creatures with flying.) +mana={1}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] +name=Alaborn Trooper +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=3 +[/card] +[card] +name=Alaborn Veteran +auto={T}:2/2 target(creature) myTurnOnly +text={T}: Target creature gets +2/+2 until end of turn. Activate this ability only during your turn, before attackers are declared. +mana={2}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Aladdin's Lamp +alias=1092 +text={X}, {T}: The next time you would draw a card this turn, instead look at the top X cards of your library, shuffle all but one of them, put the shuffled cards on the bottom of your library, then draw a card. X can't be 0. +mana={10} +type=Artifact +[/card] +[card] +name=Aladdin's Ring +auto={8}{T}:damage:4 target(creature,player) +text={8}, {T}: Aladdin's Ring deals 4 damage to target creature or player. +mana={8} +type=Artifact +[/card] +[card] +name=Alarum +target=creature[-attacking] +auto=untap +auto=1/3 +text=Untap target nonattacking creature. It gets +1/+3 until end of turn. +mana={1}{W} +type=Instant +[/card] +[card] +name=Alert Shu Infantry +abilities=vigilance +text=Vigilance (Attacking doesn't cause this creature to tap.) +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Alexi's Cloak +abilities=flash +target=creature +auto=shroud +text=Flash Enchant creature Enchanted creature has shroud. (It can't be the target of spells or abilities.) +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Algae Gharial +abilities=shroud +auto=@movedTo(graveyard) from(other creature|battlefield):may counter(1/1) +text=Shroud Whenever another creature is put into a graveyard from the battlefield, you may put a +1/+1 counter on Algae Gharial. +mana={3}{G} +type=Creature +subtype=Crocodile +power=1 +toughness=1 +[/card] +[card] +name=Ali Baba +auto={R}:tap target(wall) +text={R}:Tap target wall. +mana={R} +type=Creature +subtype=Human Rogue +power=1 +toughness=1 +[/card] +[card] +name=Aliban's Tower +target=creature[blocking] +auto=3/1 +text=Target blocking creature gets +3/+1 until end of turn. +mana={1}{R} +type=Instant +[/card] +[card] +name=Allied Strategies +auto=aslongas(plains|myBattlefield) draw:1 +auto=aslongas(island|myBattlefield) draw:1 +auto=aslongas(swamp|myBattlefield) draw:1 +auto=aslongas(mountain|myBattlefield) draw:1 +auto=aslongas(forest|myBattlefield) draw:1 +text=Domain ETarget player draws a card for each basic land type among lands he or she controls. +mana={4}{U} +type=Sorcery +[/card] +[card] +name=Alluring Siren +auto={T}:mustattack target(creature|opponentinplay) +text={T}: Target creature an opponent controls attacks you this turn if able. +mana={1}{U} +type=Creature +subtype=Siren +power=1 +toughness=1 +[/card] +[card] +name=Alpha Kavu +auto={1}{G}:-1/1 target(kavu) +text={1}{G}: Target Kavu creature gets -1/+1 until end of turn. +mana={2}{G} +type=Creature +subtype=Kavu +power=2 +toughness=2 +[/card] +[card] +name=Alpha Myr +mana={2} +type=Artifact Creature +subtype=Myr +power=2 +toughness=1 +[/card] +[card] +name=Altar's Light +target=artifact,enchantment +auto=moveTo(exile) +text=Exile target artifact or enchantment. +mana={2}{W}{W} +type=Instant +[/card] +[card] +name=Ambassador Laquatus +auto={3}:deplete:3 target(player) +text={3}: Target player puts the top three cards of his or her library into his or her graveyard. +mana={1}{U}{U} +type=Legendary Creature +subtype=Merfolk Wizard +power=1 +toughness=3 +[/card] +[card] +name=Ambassador Oak +auto=token(Elf Warrior,creature elf,1/1,green) +text=When Ambassador Oak enters the battlefield, put a 1/1 green Elf Warrior creature token onto the battlefield. +mana={3}{G} +type=Creature +subtype=Treefolk Warrior +power=3 +toughness=3 +[/card] +[card] +name=Ambition's Cost +auto=draw:3 +auto=life:-3 +text=You draw three cards and you lose 3 life. +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Ambush +auto=lord(creature[blocking]) first strike +text=Blocking creatures gain first strike until end of turn. +mana={3}{R} +type=Instant +[/card] +[card] +name=Ambush Commander +auto=lord(forest|myBattlefield) becomes(Elf Creature,1/1,green) +auto={1}{G}{S(elf|myBattlefield)}:3/3 target(creature) +text=Forests you control are 1/1 green Elf creatures that are still lands. {1}{G}, Sacrifice an Elf: Target creature gets +3/+3 until end of turn. +mana={3}{G}{G} +type=Creature +subtype=Elf +power=2 +toughness=2 +[/card] +[card] +name=Ambush Party +abilities=first strike,haste +text=First strike, haste +mana={4}{R} +type=Creature +subtype=Human Rogue +power=3 +toughness=1 +[/card] +[card] +name=Amrou Kithkin +auto=cantbeblockedby(creature[power>=3]) +text=Amrou Kithkin can't be blocked by creatures with power 3 or greater. +mana={W}{W} +type=Creature +subtype=Kithkin +power=1 +toughness=1 +[/card] +[card] +name=Amrou Scout +auto={4}{T}:moveTo(myBattlefield) target(rebel[manacost<=3]|mylibrary) +text={4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library. +mana={1}{W} +type=Creature +subtype=Kithkin Rebel Scout +power=2 +toughness=1 +[/card] +[card] +name=Amrou Seekers +abilities=intimidate +text=Amrou Seekers can't be blocked except by artifact creatures and/or white creatures. +mana={2}{W} +type=Creature +subtype=Kithkin Rebel +power=2 +toughness=2 +[/card] +[card] +name=Amugaba +abilities=flying +auto={2}{U}{S(*|myhand)}:moveTo(ownerhand) +text=Flying. {2}{U}, Discard a card from your hand: Return Amugaba to its owner's hand. +mana={5}{U}{U} +type=Creature +subtype=Illusion +power=6 +toughness=6 +[/card] +[card] +name=Amulet of Unmaking +auto={5}{T}:moveTo(exile) all(this) && moveTo(exile) target(artifact,creature,land) asSorcery +text={5}, {T}, Exile Amulet of Unmaking: Exile target artifact, creature, or land. Activate this ability only any time you could cast a sorcery. +mana={5} +type=Artifact +[/card] +[card] +name=An-Havva Constable +auto=foreach(creature[green]|battlefield) 0/1 +text=An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield. +mana={1}{G}{G} +type=Creature +subtype=Human +power=2 +toughness=1 +[/card] +[card] +name=An-Havva Inn +auto=foreach(creature[green]|battlefield)life:1 controller +auto=life:1 controller +text=You gain X plus 1 life, where X is the number of green creatures on the battlefield. +mana={1}{G}{G} +type=Sorcery +[/card] +[card] +name=An-Havva Township +auto={T}:Add{1} +auto={1}{T}:Add{G} +auto={2}{T}:Add{R} +auto={2}{T}:Add{W} +text={T}: Add {1} to your mana pool. {1}, {T}: Add {G} to your mana pool. {2}, {T}: Add {R} or {W} to your mana pool. +type=Land +[/card] +[card] +name=Ana Disciple +auto={U}{T}:flying target(creature) +auto={B}{T}:-2/-0 target(creature) +text={U},{T}: Target creature gains flying until end of turn. {B},{T}: Target creature gets -2/-0 until end of turn. +mana={G} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Anaba Ancestor +auto={T}:1/1 target(other minotaur) +text={T}: Another target Minotaur creature gets +1/+1 until end of turn. +mana={1}{R} +type=Creature +subtype=Minotaur Spirit +power=1 +toughness=1 +[/card] +[card] +name=Anaba Bodyguard +abilities=first strike +text=First strike (This creature deals combat damage before creatures without first strike.) +mana={3}{R} +type=Creature +subtype=Minotaur +power=2 +toughness=3 +[/card] +[card] +name=Anaba Shaman +auto={R}{T}:damage:1 target(creature,player) +text={R}, {T}: Anaba Shaman deals 1 damage to target creature or player. +mana={3}{R} +type=Creature +subtype=Minotaur Shaman +power=2 +toughness=2 +[/card] +[card] +name=Anaba Spirit Crafter +auto=lord(minotaur) 1/0 +text=Minotaur creatures get +1/+0. +mana={2}{R}{R} +type=Creature +subtype=Minotaur Shaman +power=1 +toughness=3 +[/card] +[card] +name=Anaconda +abilities=swampwalk +text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) +mana={3}{G} +type=Creature +subtype=Snake +power=3 +toughness=3 +[/card] +[card] +name=Anarchist +auto=may moveTo(myhand) target(sorcery|mygraveyard) +text=When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand. +mana={4}{R} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Anarchy +auto=destroy all(*[white]) +text=Destroy all white permanents. +mana={2}{R}{R} +type=Sorcery +[/card] +[card] +name=Ancestor's Chosen +abilities=first strike +auto=foreach(*|mygraveyard) life:1 +text=First strike (This creature deals combat damage before creatures without first strike.) When Ancestor's Chosen enters the battlefield, you gain 1 life for each card in your graveyard. +mana={5}{W}{W} +type=Creature +subtype=Human Cleric +power=4 +toughness=4 +[/card] +[card] +name=Ancestral Mask +target=creature +auto=foreach(other enchantment|battlefield) 2/2 +text=Enchant creature Enchanted creature gets +2/+2 for each other enchantment on the battlefield. +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Ancient Amphitheater +auto=tap +auto=aslongas(giant|myHand) untap +auto={T}:Add {R} +auto={T}:Add {W} +text=As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters the battlefield tapped. {T}: Add {R} or {W} to your mana pool. +type=Land +[/card] +[card] +name=Ancient Craving +auto=draw:3 +auto=life:-3 +text=You draw three cards and you lose 3 life. +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Ancient Den +auto={T}:Add {W} +text=(Ancient Den isn't a spell.) {T}: Add {W} to your mana pool. +type=Land +subtype=Artifact +[/card] +[card] +name=Ancient Runes +auto=@each my upkeep:foreach(artifact|myBattlefield) damage:1 controller +auto=@each opponent upkeep:foreach(artifact|opponentBattlefield) damage:1 opponent +text=At the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts he or she controls. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Ancient Silverback +auto={G}:regenerate +text={G}: Regenerate Ancient Silverback. +mana={4}{G}{G} +type=Creature +subtype=Ape +power=6 +toughness=5 +[/card] +[card] +name=Ancient Spider +abilities=first strike,reach +text=First strike, reach (This creature can block creatures with flying.) +mana={2}{G}{W} +type=Creature +subtype=Spider +power=2 +toughness=5 +[/card] +[card] +name=Ancient Spring +auto=tap +auto={T}:Add{U} +auto={T}{S}:Add{W}{B} +text=Ancient Spring enters the battlefield tapped. {T}: Add {U} to your mana pool. {T}, Sacrifice Ancient Spring: Add {W}{B} to your mana pool. +type=Land +[/card] +[card] +name=Ancient Tomb +auto={T}:Add {2} && Damage:2 controller +text={T}: Add {2} to your mana pool. Ancient Tomb deals 2 damage to you. +type=Land +[/card] +[card] +name=Angel of Despair +abilities=flying +auto=destroy target(*) +text=Flying When Angel of Despair enters the battlefield, destroy target permanent. +mana={3}{W}{W}{B}{B} +type=Creature +subtype=Angel +power=5 +toughness=5 +[/card] +[card] +name=Angel of Mercy +abilities=flying +auto=life:3 +text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Angel of Mercy enters the battlefield, you gain 3 life. +mana={4}{W} +type=Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] +name=Angel of Retribution +abilities=flying,first strike +text=Flying, first strike +mana={6}{W} +type=Creature +subtype=Angel +power=5 +toughness=5 +[/card] +[card] +name=Angel's Feather +auto=@movedTo(*[white]|stack):may life:1 +text=Whenever a player casts a white spell, you may gain 1 life. +mana={2} +type=Artifact +[/card] +[card] +name=Angel's Mercy +auto=life:7 +text=You gain 7 life. +mana={2}{W}{W} +type=Instant +[/card] +[card] +name=Angelfire Crusader +auto={R}:1/0 +text={R}: Angelfire Crusader gets +1/+0 until end of turn. +mana={3}{W} +type=Creature +subtype=Human Soldier Knight +power=2 +toughness=3 +[/card] +[card] +name=Angelic Blessing +target=creature +auto=3/3 +auto=flying +text=Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Angelic Chorus +alias=129710 +text=Whenever a creature enters the battlefield under your control, you gain life equal to its toughness. +mana={3}{W}{W} +type=Enchantment +[/card] +[card] +name=Angelic Curator +abilities=flying +auto=protection from(artifact) +text=Flying, protection from artifacts +mana={1}{W} +type=Creature +subtype=Angel Spirit +power=1 +toughness=1 +[/card] +[card] +name=Angelic Page +abilities=flying +auto={T}:1/1 target(creature[attacking;blocking]) +text=Flying {T}: Target attacking or blocking creature gets +1/+1 until end of turn. +mana={1}{W} +type=Creature +subtype=Angel Spirit +power=1 +toughness=1 +[/card] +[card] +name=Angelic Shield +auto=lord(creature|myBattlefield) 0/1 +auto={S}:moveTo(ownerhand) target(creature) +text=Creatures you control get +0/+1. Sacrifice Angelic Shield: Return target creature to its owner's hand. +mana={W}{U} +type=Enchantment +[/card] +[card] +name=Angelic Voices +auto=lord(creature|myBattlefield) 1/1 +auto=aslongas(creature[-artifact;-white]|myBattlefield) lord(creature|myBattlefield) -1/-1 +text=Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Angelic Wall +abilities=defender,flying +text=Defender, flying (This creature can't attack, and it can block creatures with flying.) +mana={1}{W} +type=Creature +subtype=Wall +power=0 +toughness=4 +[/card] +[card] +name=Angelsong +auto=preventAllcombatDamage ueot +autohand={2}:cycling +text=Prevent all combat damage that would be dealt this turn. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{W} +type=Instant +[/card] +[card] +name=Angry Mob +abilities=trample +auto=foreach(swamp|opponentBattlefield) 1/1 ueot +auto=@movedto(swamp|opponentBattlefield):-1/-1 ueot +auto=@each my beginofturn:foreach(swamp|opponentBattlefield) 1/1 ueot +text=Trample As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2. +mana={2}{W}{W} +type=Creature +subtype=Human +power=2 +toughness=2 +[/card] +[card] +name=Animate Artifact +target=artifact +auto=becomes(Creature,manacost/manacost) +text=Enchant artifact Enchanted artifact is a creature with power and toughness each equal to its converted mana cost. It's still an artifact. +mana={3}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Animate Dead +target=creature|graveyard +alias=1143 +text=Enchant creature card in a graveyard When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0. +mana={1}{B} +type=Enchantment +[/card] +[card] +name=Animate Land +target=land +auto=becomes(Creature,3/3) ueot +text=Until end of turn, target land becomes a 3/3 creature that's still a land. +mana={G} +type=Instant +[/card] +[card] +name=Animate Wall +target=wall +auto=-defender +text=Enchant Wall Enchanted Wall can attack as though it didn't have defender. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Ankh of Mishra +auto=@movedTo(land|opponentBattlefield):damage:2 opponent +auto=@movedTo(land|myBattlefield):damage:2 controller +text=Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller. +mana={2} +type=Artifact +[/card] +[card] +name=Annex +target=Land +alias=1194 +text=Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) You control enchanted land. +mana={2}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Annihilate +target=creature[-black] +auto=bury +auto=draw:1 controller +text=Destroy target nonblack creature. It can't be regenerated. Draw a card. +mana={3}{B}{B} +type=Instant +[/card] +[card] +name=Annul +target=artifact,enchantment|stack +auto=fizzle +text=Counter target artifact or enchantment spell. +mana={U} +type=Instant +[/card] +[card] +name=Anodet Lurker +auto=@movedTo(this|graveyard) from(battlefield):life:3 controller +text=When Anodet Lurker is put into a graveyard from the battlefield, you gain 3 life. +mana={5} +type=Artifact Creature +subtype=Construct +power=3 +toughness=3 +[/card] +[card] +name=Ant Queen +auto={1}{G}:token(Insect,Creature Insect, 1/1,green) +text={1}{G}: Put a 1/1 green Insect creature token onto the battlefield. +mana={3}{G}{G} +type=Creature +subtype=Insect +power=5 +toughness=5 +[/card] +[card] +name=Antler Skulkin +auto={2}:persist target(creature) +text={2}: Target white creature gains persist until end of turn. (When it's put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +mana={5} +type=Artifact Creature +subtype=Scarecrow +power=3 +toughness=3 +[/card] +[card] +name=Anurid Barkripper +auto=aslongas(*|mygraveyard) 2/2 >6 +text=Threshold - Anurid Barkripper gets +2/+2 as long as seven or more cards are in your graveyard. +mana={1}{G}{G} +type=Creature +subtype=Frog Beast +power=2 +toughness=2 +[/card] +[card] +name=Anurid Murkdiver +abilities=swampwalk +text=Swampwalk +mana={4}{B}{B} +type=Creature +subtype=Zombie Beast +power=4 +toughness=3 +[/card] +[card] +name=Apocalypse +auto=moveTo(exile) all(*|battlefield) +auto=moveTo(mygraveyard) all(*|myhand) +text=Exile all permanents. You discard your hand. +mana={2}{R}{R}{R} +type=Sorcery +[/card] +[card] +name=Apothecary Initiate +alias=1114 +text=Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. +mana={W} +type=Creature +subtype=Kithkin Cleric +power=1 +toughness=1 +[/card] +[card] +name=Apprentice Sorcerer +auto={T}:damage:1 target(creature,player) myTurnOnly +text={T}: Apprentice Sorcerer deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Apprentice Wizard +auto={U}{T}:Add {3} +text={U}{T}: Add {3} to your mana pool. +mana={1}{U}{U} +type=Creature +subtype=Wizard +power=0 +toughness=1 +[/card] +[card] +name=Araba Mothrider +abilities=flying +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +auto=lord(araba mothrider[blocking]|mybattlefield) 1/1 +auto=lord(other araba mothrider[blocking]|mybattlefield) -1/-1 +text=Flying Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) +mana={1}{W} +type=Creature +subtype=Human Samurai +power=1 +toughness=1 +[/card] +[card] +name=Arachnoid +abilities=reach +text=Reach (This creature can block creatures with flying.) +mana={6} +type=Artifact Creature +subtype=Spider +power=2 +toughness=6 +[/card] +[card] +name=Arbor Elf +auto={T}:untap target(forest) +text={T}: Untap target Forest. +mana={G} +type=Creature +subtype=Elf +power=1 +toughness=1 +[/card] +[card] +name=Arcane Sanctum +auto=tap +auto={T}:Add {W} +auto={T}:Add {U} +auto={T}:Add {B} +text=Arcane Sanctum enters the battlefield tapped. {T}: Add {W}, {U}, or {B} to your mana pool. +type=Land +[/card] +[card] +name=Arcanis the Omnipotent +auto={T}:draw:3 +auto={2}{U}{U}:moveTo(ownerhand) +text={T}: Draw three cards. {2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand. +mana={3}{U}{U}{U} +type=Legendary Creature +subtype=Wizard +power=3 +toughness=4 +[/card] +[card] +name=Archaeological Dig +auto={T}:Add{1} +auto={T}{S}:Add{W} +auto={T}{S}:Add{U} +auto={T}{S}:Add{B} +auto={T}{S}:Add{R} +auto={T}{S}:Add{G} +text={T}: Add {1} to your mana pool. {T}, Sacrifice Archaeological Dig: Add one mana of any color to your mana pool. +type=Land +[/card] +[card] +name=Archangel +abilities=flying,vigilance +text=Flying, vigilance +mana={5}{W}{W} +type=Creature +subtype=Angel +power=5 +toughness=5 +[/card] +[card] +name=Archdemon of Unx +abilities=flying,trample +auto=@each my upkeep:bury notatarget(creature[-zombie]|myBattlefield) && token(Zombie,creature zombie, 2/2,black) +text=Flying, trample At the beginning of your upkeep, sacrifice a non-Zombie creature, then put a 2/2 black Zombie creature token onto the battlefield. +mana={5}{B}{B} +type=Creature +subtype=Demon +power=6 +toughness=6 +[/card] +[card] +name=Archivist +auto={T}:draw:1 +text={T}: Draw a card. +mana={2}{U}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Archon of Justice +abilities=flying +abilities=flying +auto=@movedTo(this|graveyard) from(battlefield):moveTo(exile) target(*|battlefield) +text=Flying When Archon of Justice is put into a graveyard from the battlefield, exile target permanent. +mana={3}{W}{W} +type=Creature +subtype=Archon +power=4 +toughness=4 +[/card] +[card] +name=Arctic Flats +auto=tap +auto={T}:Add {G} +auto={T}:Add {W} +text=Arctic Flats enters the battlefield tapped. {T}: Add {G} or {W} to your mana pool. +type=Land +subtype=Snow +[/card] +[card] +name=Ardent Militia +abilities=vigilance +text=Vigilance +mana={4}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=5 +[/card] +[card] +name=Ardent Soldier +kicker={2} +auto=vigilance +auto=kicker counter(1/1,1) +text=Kicker {2} (You may pay an additional {2} as you play this spell.) Vigilance If the kicker cost was paid, Ardent Soldier enters the battlefield with a +1/+1 counter on it. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=2 +[/card] +[card] +name=Arena of the Ancients +auto=lord(creature[legendary]) doesnotuntap +auto=tap all(creature[legendary]) +text=Legendary creatures don't untap during their controllers' untap steps. When Arena of the Ancients enters the battlefield, tap all legendary creatures. +mana={3} +type=Artifact +[/card] +[card] +name=Arenson's Aura +auto={W}{S(enchantment|myBattlefield)}:destroy target(enchantment) +auto={3}{U}{U}:fizzle target(enchantment|stack) +text={W}, Sacrifice an enchantment: Destroy target enchantment. {3}{U}{U}: Counter target enchantment spell. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Argivian Archaeologist +auto={T}{W}{W}:moveto(myhand) target(artifact|mygraveyard) +text={W}{W}{T}: Return target artifact card from your graveyard to your hand. +mana={1}{W}{W} +type=Creature +subtype=Human Artificer +power=1 +toughness=1 +[/card] +[card] +name=Argivian Find +target=artifact,enchantment|mygraveyard +auto=moveTo(myhand) +text=Return target artifact or enchantment card from your graveyard to your hand. +mana={W} +type=Instant +[/card] +[card] +name=Argivian Restoration +target=artifact|mygraveyard +auto=moveTo(myBattlefield) +text=Return target artifact card from your graveyard to the battlefield. +mana={2}{U}{U} +type=Sorcery +[/card] +[card] +name=Argothian Enchantress +abilities=shroud +auto=@movedTo(enchantment|mystack):draw:1 +text=Shroud (This permanent can't be the target of spells or abilities.) Whenever you play an enchantment spell, draw a card. +mana={1}{G} +type=Creature +subtype=Human Druid +power=0 +toughness=1 +[/card] +[card] +name=Argothian Swine +abilities=trample +text=Trample +mana={3}{G} +type=Creature +subtype=Boar +power=3 +toughness=3 +[/card] +[card] +name=Arid Mesa +auto={T}{S}:moveTo(myBattlefield) target(mountain,plains|mylibrary) && life:-1 controller +text={T}, Pay 1 Life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card and put it onto the battlefield. Then shuffle your library. +type=Land +[/card] +[card] +name=Ark of Blight +auto={3}{T}{S}:destroy target(land) +text={3}, {T}, Sacrifice Ark of Blight: Destroy target land. +mana={2} +type=Artifact +[/card] +[card] +name=Armadillo Cloak +target=creature +auto=2/2 +auto=trample +auto=lifelink +text=Enchant creature Enchanted creature gets +2/+2 and has trample. Whenever enchanted creature deals damage, you gain that much life. +mana={1}{G}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Armageddon +auto=destroy all(land) +text=Destroy all lands. +mana={3}{W} +type=Sorcery +[/card] +[card] +name=Armageddon Clock +alias=1095 +text=At the beginning of your upkeep, put a doom counter on Armageddon Clock. At the beginning of your draw step, Armageddon Clock deals damage to each player equal to the number of doom counters on it. {4}: Remove a doom counter from Armageddon Clock. Any player may activate this ability but only during any upkeep step. +mana={6} +type=Artifact +[/card] +[card] +name=Armed Response +target=creature[attacking] +auto=foreach(equipment|mybattlefield) damage:1 +text=Armed Response deals damage to target attacking creature equal to the number of Equipment you control. +mana={2}{W} +type=Instant +[/card] +[card] +name=Armistice +auto={3}{W}{W}:draw:1 controller && life:3 opponent +text={3}{W}{W}: You draw a card and target opponent gains 3 life. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Armor Sliver +auto=lord(sliver) {2}:0/1 +text=All Sliver creatures have "{2}: This creature gets +0/+1 until end of turn." +mana={2}{W} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Armor Thrull +auto={T}{S}:counter(1/2) target(creature) +text={T}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature. +mana={2}{B} +type=Creature +subtype=Thrull +power=1 +toughness=3 +[/card] +[card] +name=Armor of Faith +target=creature +auto=1/1 +auto={W}:0/1 +text=Enchant creature Enchanted creature gets +1/+1. {W}:Enchanted creature gets +0/+1 until end of turn. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Armored Ascension +target=creature +auto=flying +auto=foreach(plains|mybattlefield) 1/1 +text=Enchant creature Enchanted creature gets +1/+1 for each Plains you control and has flying. +mana={3}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Armored Galleon +abilities=cantattack +auto=aslongas(island|opponentBattlefield) -cantattack +text=Armored Galleon can't attack unless defending player controls an Island. +mana={4}{U} +type=Creature +subtype=Human Pirate +power=5 +toughness=4 +[/card] +[card] +name=Armored Griffin +auto=flying,vigilance +text=Flying, vigilance +mana={3}{W} +type=Creature +subtype=Griffin +power=2 +toughness=3 +[/card] +[card] +name=Armored Guardian +auto={1}{W}{W}:protection from white target(creature|myBattlefield) +auto={1}{W}{W}:protection from blue target(creature|myBattlefield) +auto={1}{W}{W}:protection from black target(creature|myBattlefield) +auto={1}{W}{W}:protection from red target(creature|myBattlefield) +auto={1}{W}{W}:protection from green target(creature|myBattlefield) +auto={1}{U}{U}:shroud +text={1}{W}{W}: Target creature you control gains protection from the color of your choice until end of turn. {1}{U}{U}: Armored Guardian gains shroud until end of turn. (It can't be the target of spells or abilities.) +mana={3}{W}{U} +type=Creature +subtype=Cat Soldier +power=2 +toughness=5 +[/card] +[card] +name=Armored Pegasus +abilities=flying +text=Flying +mana={1}{W} +type=Creature +subtype=Pegasus +power=1 +toughness=2 +[/card] +[card] +name=Armorer Guildmage +auto={B}{T}:1/0 target(creature) +auto={G}{T}:0/1 target(creature) +text={B}{T}: Target creature gets +1/+0 until end of turn. {G}{T}: Target creature gets +0/+1 until end of turn. +mana={R} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Arms Dealer +auto={1}{R}{S(goblin|myBattlefield)}:Damage:4 target(creature) +text={1}{R}, Sacrifice a Goblin: Arms Dealer deals 4 damage to target creature. +mana={2}{R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Army Ants +auto={T}{S(land|myBattlefield)}:destroy target(land) +text={T}, Sacrifice a land: Destroy target land. +mana={1}{B}{R} +type=Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Army of Allah +auto=lord(creature[attacking]) 2/0 +text=Attacking creatures get +2/+0 until end of turn. +mana={1}{W}{W} +type=Instant +[/card] +[card] +name=Arrogant Vampire +abilities=flying +text=Flying +mana={3}{B}{B} +type=Creature +subtype=Vampire +power=4 +toughness=3 +[/card] +[card] +name=Artifact Blast +target=artifact|stack +auto=fizzle +text=Counter target artifact spell. +mana={R} +type=Instant +[/card] +[card] +name=Artifact Mutation +target=artifact +auto=bury +auto=token(Saproling,Creature Saproling,1/1,green)*manacost +text=Destroy target artifact. It can't be regenerated. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is its converted mana cost. +mana={R}{G} +type=Instant +[/card] +[card] +name=Artificer's Intuition +auto={U}{S(artifact|myhand)}:moveTo(myhand) target(artifact[manacost<=1]|mylibrary) +text={U}, Discard an artifact card: Search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. Then shuffle your library. +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Ascendant Evincar +abilities=flying +auto=lord(creature[black]) 1/1 other +auto=lord(creature[-black]) -1/-1 +text=Flying (This creature can't be blocked except by creatures with flying or reach.) Other black creatures get +1/+1. Nonblack creatures get -1/-1. +mana={4}{B}{B} +type=Legendary Creature +subtype=Vampire +power=3 +toughness=3 +[/card] +[card] +name=Asha's Favor +target=creature +auto=flying +auto=first strike +auto=vigilance +text=Enchant creature Enchanted creature has flying, first strike, and vigilance. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Ashcoat Bear +abilities=flash +text=Flash (You may cast this spell any time you could cast an instant.) +mana={1}{G} +type=Creature +subtype=Bear +power=2 +toughness=2 +[/card] +[card] +name=Ashen Firebeast +auto={1}{R}:damage:1 all(creature[-flying]) +text={1}{R}: Ashen Firebeast deals 1 damage to each creature without flying. +mana={6}{R}{R} +type=Creature +subtype=Elemental Beast +power=6 +toughness=6 +[/card] +[card] +name=Ashen Monstrosity +abilities=haste,mustattack +text=Haste Ashen Monstrosity attacks each turn if able. +mana={5}{R}{R} +type=Creature +subtype=Spirit +power=7 +toughness=4 +[/card] +[card] +name=Ashen Powder +target=creature|opponentgraveyard +auto=moveTo(myBattlefield) +text=Put target creature card from an opponent's graveyard onto the battlefield under your control. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Ashenmoor Cohort +auto=aslongas(other creature[black]|myBattlefield) 1/1 +text=Ashenmoor Cohort gets +1/+1 as long as you control another black creature. +mana={5}{B} +type=Creature +subtype=Elemental Warrior +power=4 +toughness=3 +[/card] +[card] +name=Ashenmoor Gouger +abilities=cantblock +text=Ashenmoor Gouger can't block. +mana={BR}{BR}{BR} +type=Creature +subtype=Elemental Warrior +power=4 +toughness=4 +[/card] +[card] +name=Ashnod's Altar +auto={S(creature|myBattlefield)}:Add {2} +text=Sacrifice a creature: Add {2} to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Aspect of Mongoose +target=creature +auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +auto=shroud +text=Enchant creature Enchanted creature has shroud.(It can't be the target of spells or abilities.) When Aspect of Mongoose is put into a graveyard from the battlefield, return Aspect of Mongoose to its owner's hand. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Aspect of Wolf +target=creature +alias=1235 +text=Enchant creature Enchanted creature gets +X/+Y, where X is equal to half the number of Forests you control, rounded down, and Y is equal to half the number of Forests you control, rounded up. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Assassin's Blade +target=creature[-black;attacking] +auto=destroy +text=Play Assassin's Blade only during the declare attackers step and only if you are the defending player. Destroy target nonblack attacking creature. +mana={1}{B} +type=Instant +[/card] +[card] +name=Assassinate +target=creature[tapped] +auto=destroy +text=Destroy target tapped creature. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Assault Zeppelid +abilities=flying,trample +text=Flying, trample +mana={2}{G}{U} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Assembly-Worker +auto={T}:1/1 target(assembly-worker) +text={T}: Target Assembly-Worker creature gets +1/+1 until end of turn. +mana={3} +type=Artifact Creature +subtype=Assembly-Worker +power=2 +toughness=2 +[/card] +[card] +name=Atog +auto={S(artifact|myBattlefield)}:2/2 +text=Sacrifice an artifact: Atog gets +2/+2 until end of turn. +mana={1}{R} +type=Creature +subtype=Atog +power=1 +toughness=2 +[/card] +[card] +name=Attrition +auto={B}{S(creature|myBattlefield)}:destroy target(creature[-black]) +text={B}, Sacrifice a creature: Destroy target nonblack creature. +mana={1}{B}{B} +type=Enchantment +[/card] +[card] +name=Augur il-Vec +abilities=shadow +auto={S}:life:4 controller myUpkeepOnly +text=Shadow (This creature can block or be blocked by only creatures with shadow.) Sacrifice Augur il-Vec: You gain 4 life. Play this ability only during your upkeep. +mana={1}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=3 +[/card] +[card] +name=Auntie's Hovel +auto=tap +auto=aslongas(goblin|myHand) untap +auto={T}:Add {B} +auto={T}:Add {R} +text=As Auntie's Hovel enters the battlefield, you may reveal a Goblin card from your hand. If you don't, Auntie's Hovel enters the battlefield tapped. {T}: Add {B} or {R} to your mana pool. +type=Land +[/card] +[card] +name=Aura Blast +target=enchantment +auto=destroy +auto=draw:1 controller +text=Destroy target enchantment. Draw a card. +mana={1}{W} +type=Instant +[/card] +[card] +name=Aura Extraction +target=enchantment +auto=moveTo(ownerhand) +autohand={2}:cycling +text=Put target enchantment on top of its owner's library. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{W} +type=Instant +[/card] +[card] +name=Aura Fracture +auto={S(land|myBattlefield)}:destroy target(enchantment) +text=Sacrifice a land: Destroy target enchantment. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Aura Mutation +target=enchantment +auto=destroy +auto=token(Saproling,Creature Saproling,1/1,green)*manacost +text=Destroy target enchantment. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is its converted mana cost. +mana={G}{W} +type=Instant +[/card] +[card] +name=Aura Shards +auto=@movedTo(creature|mybattlefield):may destroy target(artifact,enchantment) +text=Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment. +mana={1}{G}{W} +type=Enchantment +[/card] +[card] +name=Aura Thief +abilities=flying +auto=@movedTo(this|graveyard) from(myBattlefield):moveTo(myBattlefield) all(enchantment[-aura]) +text=Flying When Aura Thief is put into a graveyard from the battlefield, you gain control of all enchantments. (You don't get to move Auras.) +mana={3}{U} +type=Creature +subtype=Illusion +power=2 +toughness=2 +[/card] +[card] +name=Auramancer +auto=may moveTo(myhand) target(enchantment|mygraveyard) +text=When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand. +mana={2}{W} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Auratog +auto={S(enchantment|myBattlefield)}:2/2 +text=Sacrifice an enchantment: Auratog gets +2/+2 until end of turn. +mana={1}{W} +type=Creature +subtype=Atog +power=1 +toughness=2 +[/card] +[card] +name=Auriok Champion +abilities=protection from black,protection from red +auto=@movedTo(creature|battlefield):may life:1 controller +text=Protection from black and from red Whenever another creature enters the battlefield, you may gain 1 life. +mana={W}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Auriok Salvagers +auto={1}{W}:moveTo(myhand) target(artifact[manacost<=1]|mygraveyard) +text={1}{W}: Return target artifact card with converted mana cost 1 or less from your graveyard to your hand. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=4 +[/card] +[card] +name=Auriok Transfixer +auto={W}{T}:tap target(artifact) +text={W}, {T}: Tap target artifact. +mana={W} +type=Creature +subtype=Human Scout +power=1 +toughness=1 +[/card] +[card] +name=Autumn Willow +abilities=opponentshroud,shroud +auto={G}:-shroud +#Slightly borderline assumption you will never activate this ability to let the opponent target Autumn Willow +text=Shroud {G}: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud. +mana={4}{G}{G} +type=Legendary Creature +subtype=Avatar +power=4 +toughness=4 +[/card] +[card] +name=Avarax +abilities=haste +auto=may moveTo(myhand) target(Avarax|mylibrary) +auto={1}{R}:1/0 +text=Haste When Avarax enters the battlefield, you may search your library for a card named Avarax, reveal it, and put it into your hand. If you do, shuffle your library. {1}{R}: Avarax gets +1/+0 until end of turn. +mana={3}{R}{R} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Avarice Totem +auto={5}:moveto(mybattlefield) target(*[-land]|opponentbattlefield) && moveto(opponentbattlefield) all(this) +# Note: The term all(this) is a workaround for a current parser +# limitation. We cannot chain effects on a target card to effects +# on "this" - if we do it, the the parser confuses and ignores +# targets. But we CAN chain "target"ed effects to "all()" effects. +text={5}: Exchange control of Avarice Totem and target nonland permanent. +mana={1} +type=Artifact +[/card] +[card] +name=Aven Archer +abilities=flying +auto={2}{W}{T}:damage:2 target(creature[attacking;blocking]) +text=Flying. {2}{W}{T}: Aven Archer deals 2 damage to target attacking or blocking creature. +mana={3}{W}{W} +type=Creature +subtype=Bird Soldier +power=2 +toughness=2 +[/card] +[card] +name=Aven Brigadier +abilities=flying +auto=lord(soldier) 1/1 other +auto=lord(bird) 1/1 other +text=Flying All other Birds get +1/+1. All other Soldiers get +1/+1. +mana={3}{W}{W}{W} +type=Creature +subtype=Bird Soldier +power=3 +toughness=5 +[/card] +[card] +name=Aven Cloudchaser +abilities=flying +auto=destroy target(enchantment) +text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Cloudchaser enters the battlefield, destroy target enchantment. +mana={3}{W} +type=Creature +subtype=Bird Soldier +power=2 +toughness=2 +[/card] +[card] +name=Aven Envoy +abilities=flying +text=Flying +mana={U} +type=Creature +subtype=Bird Soldier +power=0 +toughness=2 +[/card] +[card] +name=Aven Fisher +abilities=flying +auto=@movedTo(this|graveyard):draw:1 +text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Fisher is put into a graveyard from the battlefield, you may draw a card. +mana={3}{U} +type=Creature +subtype=Bird Soldier +power=2 +toughness=2 +[/card] +[card] +name=Aven Flock +abilities=flying +auto={W}:0/1 +text=Flying. {W}: Aven Flock gets +0/+1 until end of turn. +mana={4}{W} +type=Creature +subtype=Bird Soldier +power=2 +toughness=3 +[/card] +[card] +name=Aven Fogbringer +abilities=flying +auto=moveTo(ownerhand) target(land|battlefield) +text=Flying When Aven Fogbringer enters the battlefield, return target land to its owner's hand. +mana={3}{U} +type=Creature +subtype=Bird Wizard +power=2 +toughness=1 +[/card] +[card] +name=Aven Smokeweaver +abilities=flying,protection from red +text=Flying, protection from red +mana={2}{U}{U} +type=Creature +subtype=Bird Soldier +power=2 +toughness=3 +[/card] +[card] +name=Aven Squire +abilities=flying,exalted +text=Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) +mana={1}{W} +type=Creature +subtype=Bird Soldier +power=1 +toughness=1 +[/card] +[card] +name=Aven Trailblazer +abilities=flying +auto=aslongas(forest|myBattlefield) 0/1 +auto=aslongas(island|myBattlefield) 0/1 +auto=aslongas(plains|myBattlefield) 0/1 +auto=aslongas(mountain|myBattlefield) 0/1 +auto=aslongas(swamp|myBattlefield) 0/1 +text=Flying Domain - Aven Trailblazer's toughness is equal to the number of basic land types among lands you control. +mana={2}{W} +type=Creature +subtype=Bird Soldier +power=2 +toughness=* +[/card] +[card] +name=Aven Trooper +abilities=flying +auto={2}{W}{S(*|myHand)}:1/2 +text=Flying {2}{W}, Discard a card: Aven Trooper gets +1/+2 until end of turn. +mana={3}{W} +type=Creature +subtype=Bird Soldier +power=1 +toughness=1 +[/card] +[card] +name=Avenger of Zendikar +auto=foreach(land|myBattlefield) token(Plant,creature plant, 0/1,green) +auto=@movedTo(land|myBattlefield):may counter(1/1) all(plant) +text=When Avenger of Zendikar enters the battlefield, put a 0/1 green Plant creature token onto the battlefield for each land you control. Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control. +mana={5}{G}{G} +type=Creature +subtype=Elemental +power=5 +toughness=5 +[/card] +[card] +name=Awakening +auto=@each upkeep:untap all(creature,land) +text=At the beginning of each upkeep, untap all creatures and lands. +mana={2}{G}{G} +type=Enchantment +[/card] +[card] +name=Axegrinder Giant +mana={4}{R}{R} +type=Creature +subtype=Giant Warrior +power=6 +toughness=4 +[/card] +[card] +name=Aysen Abbey +auto={T}:Add{1} +auto={1}{T}:Add{W} +auto={2}{T}:Add{G} +auto={2}{T}:Add{U} +text={T}: Add {1} to your mana pool. {1}, {T}: Add {W} to your mana pool. {2}, {T}: Add {G} or {U} to your mana pool. +type=Land +[/card] +[card] +name=Aysen Bureaucrats +auto={T}:tap target(creature[power<=2]) +text={T}: Tap target creature with power 2 or less. +mana={1}{W} +type=Creature +subtype=Human Advisor +power=1 +toughness=1 +[/card] +[card] +name=Aysen Crusader +auto=foreach(soldier|myBattlefield)1/1 +auto=foreach(warrior|myBattlefield)1/1 +text=Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control. +mana={2}{W}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Aysen Highway +auto=lord(creature[white])plainswalk +text=White creatures have plainswalk. +mana={3}{W}{W}{W} +type=Enchantment +[/card] +[card] +name=Ayumi, the Last Visitor +auto=aslongas(land[legendary]|opponentbattlefield) unblockable +text=Legendary landwalk +mana={3}{G}{G} +type=Legendary Creature +subtype=Spirit +power=7 +toughness=3 +[/card] +[card] +name=Azimaet Drake +abilities=flying +auto={U}:1/0 limit:1 +text=Flying {U}: Azimaet Drake gets +1/+0 until end of turn. Activate this ability only once each turn. +mana={2}{U} +type=Creature +subtype=Drake +power=1 +toughness=3 +[/card] +[card] +name=Azorius Chancery +auto=tap +auto=moveTo(ownerhand) notatarget(land|mybattlefield) +auto={T}:Add{W}{U} +text=Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{U} to your mana pool. +type=Land +[/card] +[card] +name=Azorius First-Wing +abilities=flying +auto=protection from(enchantment) +text=Flying, protection from enchantments +mana={W}{U} +type=Creature +subtype=Griffin +power=2 +toughness=2 +[/card] +[card] +name=Azorius Signet +auto={1}{T}:Add {W}{U} +text={1}, {T}: Add {W}{U} to your mana pool. +mana={2} +type=Artifact +[/card] +[card] +name=Azure Drake +abilities=flying +text=Flying (This creature can't be blocked except by creatures with flying or reach.) +mana={3}{U} +type=Creature +subtype=Drake +power=2 +toughness=4 +[/card] +[card] +name=Back to Basics +auto=lord(land[-basic]) doesnotuntap +text=Nonbasic lands don't untap during their controllers' untap steps. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Backlash +target=creature[-tapped] +auto=tap +auto=damage:p targetcontroller +text=Tap target untapped creature. That creature deals damage equal to its power to its controller. +mana={1}{B}{R} +type=Instant +[/card] +[card] +name=Bad Moon +auto=lord(creature[black]) 1/1 +text=Black creatures get +1/+1. +mana={1}{B} +type=Enchantment +[/card] +[card] +name=Bad River +auto=tap +auto={T}{S}:moveTo(myBattlefield) target(island,swamp|myLibrary) +text=Bad River enters the battlefield tapped. {T}, Sacrifice Bad River: Search your library for an Island or Swamp card and put it on the battlefield. Then shuffle your library. +type=Land +[/card] +[card] +name=Badlands +auto={T}:Add {B} +auto={T}:Add {R} +type=Land +subtype=Mountain Swamp +[/card] +[card] +name=Balduvian Barbarians +mana={1}{R}{R} +type=Creature +subtype=Human Barbarian +power=3 +toughness=2 +[/card] +[card] +name=Balduvian Bears +mana={1}{G} +type=Creature +subtype=Bear +power=2 +toughness=2 +[/card] +[card] +name=Balduvian Conjurer +auto={T}:target(snow) becomes(Creature,2/2) ueot +text={T}: Target snow land becomes a 2/2 creature until end of turn. It's still a land. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=0 +toughness=2 +[/card] +[card] +name=Balduvian Frostwaker +auto={U}{T}:target(land[snow]) becomes(Creature Elemental,2/2,flying,blue) +text={U}, {T}: Target snow land becomes a 2/2 blue Elemental creature with flying. It's still a land. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Balduvian Rage +target=creature[attacking] +auto=X/0 +auto=@next upkeep:draw:1 controller +text=Target attacking creature gets +X/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep. +mana={X}{R} +type=Instant +[/card] +[card] +name=Balduvian Trading Post +auto=moveTo(graveyard) notatarget(mountain[-tapped]|myBattlefield) +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=@movedTo(mountain[-tapped]|mygraveyard) from(myBattlefield):lord(this) {T}:Add{1}{R} && lord(this) {1}{T}:damage:1 target(creature[attacking]) +text=If Balduvian Trading Post would enter the battlefield, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {1}{R} to your mana pool. {1}, {T}: Balduvian Trading Post deals 1 damage to target attacking creature. +type=Land +[/card] +[card] +name=Balduvian War-Makers +abilities=haste +auto=rampage(1/1,1) +text=Haste Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) +mana={4}{R} +type=Creature +subtype=Human Barbarian +power=3 +toughness=3 +[/card] +[card] +name=Balefire Liege +auto=lord(other creature[red]|myBattlefield) 1/1 +auto=lord(other creature[white]|myBattlefield) 1/1 +auto=@movedto(*[red]|mystack):damage:3 opponent +auto=@movedto(*[white]|mystack):life:3 controller +text=Other red creatures you control get +1/+1. Other white creatures you control get +1/+1. Whenever you cast a red spell, Balefire Liege deals 3 damage to target player. Whenever you cast a white spell, you gain 3 life. +mana={2}{RW}{RW}{RW} +type=Creature +subtype=Spirit Horror +power=2 +toughness=4 +[/card] +[card] +name=Baleful Stare +auto=foreach(mountain|opponenthand) draw:1 +auto=foreach(*[red]|opponenthand) draw:1 +text=Target opponent reveals his or her hand. You draw a card for each Mountain and red card in it. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Ball Lightning +abilities=trample,haste +auto=@next endofturn:bury +text=Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) Haste (This creature can attack and as soon as it comes under your control.) At the beginning of the end step, sacrifice Ball Lightning. +mana={R}{R}{R} +type=Creature +subtype=Elemental +power=6 +toughness=1 +[/card] +[card] +name=Balloon Peddler +auto={U}{T}{S(*|myhand)}:flying target(creature) +text={U}{T}, Discard a card: Target creature gains flying until end of turn. +mana={2}{U} +type=Creature +subtype=Human Spellshaper +power=2 +toughness=2 +[/card] +[card] +name=Ballynock Cohort +abilities=first strike +auto=aslongas(other creature[white]|myBattlefield) 1/1 +text=First strike Ballynock Cohort gets +1/+1 as long as you control another white creature. +mana={2}{W} +type=Creature +subtype=Kithkin Soldier +power=2 +toughness=2 +[/card] +[card] +name=Ballynock Trapper +auto={T}:tap target(creature) +auto=@movedTo(*[white]|mystack):may untap +text={T}: Tap target creature. Whenever you cast a white spell, you may untap Ballynock Trapper. +mana={3}{W} +type=Creature +subtype=Kithkin Soldier +power=2 +toughness=2 +[/card] +[card] +name=Baloth Woodcrasher +auto=@movedTo(land|myBattlefield):4/4 ueot +auto=@movedTo(land|myBattlefield):trample ueot +text=Landfall - Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn. +mana={4}{G}{G} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Balshan Collaborator +abilities=flying +auto={B}:1/1 +text=Flying {B}: Balshan Collaborator gets +1/+1 until end of turn. +mana={3}{U} +type=Creature +subtype=Bird Soldier +power=2 +toughness=2 +[/card] +[card] +name=Balshan Griffin +abilities=flying +auto={1}{U}{S(*|myhand)}:moveTo(hand) +text=Flying {1}{U}, Discard a card: Return Balshan Griffin to its owner's hand. +mana={3}{U}{U} +type=Creature +subtype=Griffin +power=3 +toughness=2 +[/card] +[card] +name=Balthor the Defiled +auto=lord(minion) 1/1 +auto={B}{B}{B}:moveTo(myBattlefield) all(creature[black;red]|mygraveyard) && moveTo(opponentBattlefield) all(creature[black;red]|opponentgraveyard) && moveTo(exile) all(this) limit:1 +text=Minion creatures get +1/+1. {B}{B}{B}, Exile Balthor the Defiled: Each player returns all black and all red creature cards from his or her graveyard to the battlefield. +mana={2}{B}{B} +type=Legendary Creature +subtype=Zombie Dwarf +power=2 +toughness=2 +[/card] +[card] +name=Balthor the Stout +auto=lord(barbarian)1/1 other +auto={R}:1/0 target(other barbarian) +text=Other Barbarian creatures get +1/+1. {R}: Another target Barbarian creature gets +1/+0 until end of turn. +mana={1}{R}{R} +type=Legendary Creature +subtype=Dwarf Barbarian +power=2 +toughness=2 +[/card] +[card] +name=Baneslayer Angel +abilities=flying,first strike,lifelink +auto=protection from(demon,dragon) +text=Flying, first strike, lifelink, protection from Demons and from Dragons +mana={3}{W}{W} +type=Creature +subtype=Angel +power=5 +toughness=5 +[/card] +[card] +name=Banewasp Affliction +target=creature +alias=1197 +text=Enchant creature When enchanted creature is put into a graveyard, that creature's controller loses life equal to its toughness. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Bant Battlemage +auto={G}{T}:trample target(creature) +auto={U}{T}:flying target(creature) +text={G}, {T}: Target creature gains trample until end of turn. {U}, {T}: Target creature gains flying until end of turn. +mana={2}{W} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Bant Panorama +auto={T}:Add {1} +auto={1}{T}{S}:moveTo(myBattlefield) target(forest,plains,island|mylibrary) && tap +text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it onto the battlefield tapped. Then shuffle your library. +type=Land +[/card] +[card] +name=Bant Sojourners +auto=@movedTo(this|graveyard) from(battlefield):may token(Soldier,Creature Soldier,1/1,white) +autohand={2}{W}:cycling +autohand={2}{W}:token(Soldier,Creature Soldier,1/1,white) && cycling +text=When you cycle Bant Sojourners or it's put into a graveyard from the battlefield, you may put a 1/1 white Soldier creature token onto the battlefield. Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) +mana={1}{G}{W}{U} +type=Creature +subtype=Human Soldier +power=2 +toughness=4 +[/card] +[card] +name=Barbarian General +abilities=horsemanship +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) +mana={4}{R} +type=Creature +subtype=Human Barbarian Soldier +power=3 +toughness=2 +[/card] +[card] +name=Barbarian Horde +mana={3}{R} +type=Creature +subtype=Human Barbarian Soldier +power=3 +toughness=3 +[/card] +[card] +name=Barbarian Lunatic +auto={2}{R}{S}:damage:2 target(creature) +text={2}{R}, Sacrifice Barbarian Lunatic: Barbarian Lunatic deals 2 damage to target creature. +mana={2}{R} +type=Creature +subtype=Human Barbarian +power=2 +toughness=1 +[/card] +[card] +name=Barbarian Riftcutter +auto={R}{S}:Destroy target(land) +text={R}, Sacrifice Barbarian Riftcutter: Destroy target land. +mana={4}{R} +type=Creature +subtype=Human Barbarian +power=3 +toughness=3 +[/card] +[card] +name=Barbarian Ring +auto={T}:Add {R} && damage:1 controller +auto=aslongas(*|mygraveyard) {R}{T}{S}:damage:2 target(creature,player) >6 +text={T}: Add {R} to your mana pool. Barbarian Ring deals 1 damage to you. Threshold - {R}, {T}, Sacrifice Barbarian Ring: Barbarian Ring deals 2 damage to target creature or player. Play this ability only if seven or more cards are in your graveyard. +type=Land +[/card] +[card] +name=Barbary Apes +mana={1}{G} +type=Creature +subtype=Ape +power=2 +toughness=2 +[/card] +[card] +name=Barbed Sliver +auto=lord(sliver) {2}:1/0 +text=All Sliver creatures have "{2}: This creature gets +1/+0 until end of turn." +mana={2}{R} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Barbtooth Wurm +mana={5}{G} +type=Creature +subtype=Wurm +power=6 +toughness=4 +[/card] +[card] +name=Bargain +auto=draw:1 opponent +auto=life:7 controller +text=Target opponent draws a card. You gain 7 life. +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Barkhide Mauler +autohand={2}:cycling +text=Cycling {2} ({2}, Discard this card: Draw a card.) +mana={4}{G} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Barktooth Warbeard +mana={4}{B}{R}{R} +type=Legendary Creature +subtype=Human Warrior +power=6 +toughness=5 +[/card] +[card] +name=Barreling Attack +target=creature +auto=trample +auto=rampage(1/1,0) +text=Target creature gets +1/+1 for each creature blocking it and gains trample until end of turn. +mana={2}{R}{R} +type=Instant +[/card] +[card] +name=Barren Moor +auto=tap +auto={T}:Add {B} +autohand={B}:cycling +text=Barren Moor enters the battlefield tapped. {T}: Add {B} to your mana pool. Cycling {B} ({B}, Discard this card: Draw a card.) +type=Land +[/card] +[card] +name=Barrenton Cragtreads +auto=cantbeblockedby(creature[red]) +text=Barrenton Cragtreads can't be blocked by red creatures. +mana={2}{WU}{WU} +type=Creature +subtype=Kithkin Scout +power=3 +toughness=3 +[/card] +[card] +name=Barrin, Master Wizard +auto={2}{S(*|myBattlefield)}:moveTo(ownerhand) target(creature) +text={2}, Sacrifice a permanent: Return target creature to its owner's hand. +mana={1}{U}{U} +type=Legendary Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Basal Sliver +auto=lord(sliver) {S}:Add {B}{B} +text=All Slivers have "Sacrifice this permanent: Add {B}{B} to your mana pool." +mana={2}{B} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Basal Thrull +auto={S}:Add {B}{B} +text={T}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool. +mana={B}{B} +type=Creature +subtype=Thrull +power=1 +toughness=2 +[/card] +[card] +name=Basalt Monolith +abilities=doesnotuntap +auto={3}:untap +auto={T}:add:{3} +text=Basalt Monolith doesn't untap during your untap step. {3}: Untap Basalt Monolith. {T}: Add {3} to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Basilisk Collar +auto={2}:equip +auto=deathtouch +auto=lifelink +text=Equipped creature has deathtouch and lifelink. Equip 2 +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Battered Golem +abilities=doesnotuntap +auto=@movedTo(artifact|battlefield):may untap +text=Battered Golem doesn't untap during your untap step. Whenever an artifact enters the battlefield, you may untap Battered Golem. +mana={3} +type=Artifact Creature +subtype=Golem +power=3 +toughness=2 +[/card] +[card] +name=Battering Sliver +auto=lord(sliver) trample +text=All Sliver creatures have trample. +mana={5}{R} +type=Creature +subtype=Sliver +power=4 +toughness=4 +[/card] +[card] +name=Battle Frenzy +auto=lord(creature[green]|myBattlefield) 1/1 +auto=lord(creature[-green]|myBattlefield) 1/0 +text=Green creatures you control get +1/+1 until end of turn. Nongreen creatures you control get +1/+0 until end of turn. +mana={2}{R} +type=Instant +[/card] +[card] +name=Battle Hurda +abilities=first strike +text=First strike +mana={4}{W} +type=Creature +subtype=Giant +power=3 +toughness=3 +[/card] +[card] +name=Battle Mastery +target=creature +auto=double strike +text=Enchant creature Enchanted creature has double strike. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Battle Rampart +abilities=defender +auto={T}:haste target(creature) +text=Defender (This creature can't attack.) {T}: Target creature gains haste until end of turn. +mana={2}{R} +type=Creature +subtype=Wall +power=1 +toughness=3 +[/card] +[card] +name=Battle Squadron +abilities=flying +auto=foreach(creature|myBattlefield) 1/1 +text=Flying Battle Squadron's power and toughness are each equal to the number of creatures you control. +mana={3}{R}{R} +type=Creature +subtype=Goblin +power=* +toughness=* +[/card] +[card] +name=Battle Strain +auto=@each my combatdamage:foreach(creature[blocking]|opponentBattlefield) damage:1 opponent +auto=@each opponent combatdamage:foreach(creature[blocking]|myBattlefield) damage:1 controller +text=Whenever a creature blocks, Battle Strain deals 1 damage to that creature's controller. +mana={1}{R} +type=Enchantment +[/card] +[card] +name=Battle-Mad Ronin +abilities=mustattack +auto=rampage(2/2,0) +auto=rampage(-2/-2,1) +auto=lord(battle-mad ronin[blocking]|mybattlefield) 2/2 +auto=lord(other battle-mad ronin[blocking]|mybattlefield) -2/-2 +text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) Battle-Mad Ronin attacks each turn if able. +mana={1}{R} +type=Creature +subtype=Human Samurai +power=1 +toughness=1 +[/card] +[card] +name=Battlefield Forge +auto={T}:Add {1} +auto={T}:Add {R} && Damage:1 controller +auto={T}:Add {W} && Damage:1 controller +text={T}: Add {1} to your mana pool. {T}: Add {R} or {W} to your mana pool. Battlefield Forge deals 1 damage to you. +type=Land +[/card] +[card] +name=Battlefield Percher +abilities=flying,cloud +auto={1}{B}:1/1 +text=Flying Battlefield Percher can block only creatures with flying. {1}{B}: Battlefield Percher gets +1/+1 until end of turn. +mana={3}{B}{B} +type=Creature +subtype=Bird +power=2 +toughness=2 +[/card] +[card] +name=Battlegrowth +target=creature +auto=counter(1/1) +text=Put a +1/+1 counter on target creature. +mana={G} +type=Instant +[/card] +[card] +name=Battlewand Oak +auto=@movedTo(forest|myBattlefield):2/2 ueot +auto=@movedTo(treefolk|mystack):2/2 ueot +text=Whenever a Forest enters the battlefield under your control, Battlewand Oak gets +2/+2 until end of turn. Whenever you cast a Treefolk spell, Battlewand Oak gets +2/+2 until end of turn. +mana={2}{G} +type=Creature +subtype=Treefolk Warrior +power=1 +toughness=3 +[/card] +[card] +name=Battlewise Aven +abilities=flying +auto=aslongas(*|mygraveyard) 1/1 >6 +auto=aslongas(*|mygraveyard) first strike >6 +text=Flying Threshold - As long as seven or more cards are in your graveyard, Battlewise Aven gets +1/+1 and has first strike. +mana={3}{W} +type=Creature +subtype=Bird Soldier +power=2 +toughness=2 +[/card] +[card] +name=Bay Falcon +abilities=flying,vigilance +text=Flying, vigilance +mana={1}{U} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Bayou +auto={T}:Add {B} +auto={T}:Add {G} +type=Land +subtype=Swamp Forest +[/card] +[card] +name=Bayou Dragonfly +abilities=flying,swampwalk +text=Flying, swampwalk +mana={1}{G} +type=Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Bazaar Trader +auto={T}:moveTo(opponentBattlefield) target(artifact,creature,land|myBattlefield) +text={T}: Target player gains control of target artifact, creature or land that you control. +mana={1}{R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Beacon Behemoth +auto={1}:vigilance target(creature[power>=5]) +text={1}: Target creature with power 5 or greater gains vigilance until end of turn. +mana={3}{G}{G} +type=Creature +subtype=Beast +power=5 +toughness=3 +[/card] +[card] +name=Beacon Hawk +abilities=flying +auto=@damaged(player) from(this):may untap target(creature) +auto={W}:0/1 +text=Flying Whenever Beacon Hawk deals combat damage to a player, you may untap target creature. {W}: Beacon Hawk gets +0/+1 until end of turn. +mana={1}{W} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Beacon of Creation +auto=foreach(forest|mybattlefield) token(Insect,Creature insect,1/1,green) +auto=moveto(mylibrary) && shuffle +text=Put a 1/1 green Insect creature token onto the battlefield for each Forest you control. Shuffle Beacon of Creation into its owner's library. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Beacon of Destruction +target=creature,player +auto=damage:5 +alias=135262 +text=Beacon of Destruction deals 5 damage to target creature or player. Shuffle Beacon of Destruction into its owner's library. +mana={3}{R}{R} +type=Instant +[/card] +[card] +name=Beacon of Immortality +target=player +alias=130553 +text=Double target player's life total. Shuffle Beacon of Immortality into its owner's library. +mana={5}{W} +type=Instant +[/card] +[card] +name=Beacon of Unrest +target=creature,artifact|graveyard +auto=moveto(myBattlefield) +alias=135262 +text=Put target artifact or creature card in a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Bear Cub +mana={1}{G} +type=Creature +subtype=Bear +power=2 +toughness=2 +[/card] +[card] +name=Beast of Burden +auto=foreach(creature|Battlefield) 1/1 +text=Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield. +mana={6} +type=Artifact Creature +subtype=Golem +power=* +toughness=* +[/card] +[card] +name=Beasts of Bogardan +abilities=protection from red +auto=aslongas(*[white]|opponentBattlefield) 1/1 +text=Protection from red Beasts of Bogardan gets +1/+1 as long as any opponent controls a white permanent. +mana={4}{R} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Beckon Apparition +target=*|graveyard +auto=moveTo(exile) +auto=token(Spirit,Token Spirit Creature, 1/1,white black flying) +text=Exile target card in a graveyard. Put a 1/1 white and black Spirit creature token with flying into onto the battlefield. +mana={WB} +type=Instant +[/card] +[card] +name=Bedlam +auto=lord(creature) cantblock +text=Creatures can't block. +mana={2}{R}{R} +type=Enchantment +[/card] +[card] +name=Bee Sting +target=creature,player +auto=damage:2 +text=Bee Sting deals 2 damage to target creature or player. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Behemoth Sledge +auto={3}:equip +auto=2/2 +auto=lifelink +auto=trample +text=Equipped creature gets +2/+2 and has lifelink and trample. Equip {3} +mana={1}{G}{W} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Belbe's Percher +abilities=flying,cloud +text=Flying Belbe's Percher can block only creatures with flying. +mana={2}{B} +type=Creature +subtype=Bird +power=2 +toughness=2 +[/card] +[card] +name=Belligerent Hatchling +abilities=first strike +auto=@movedTo(*[red]|mystack):counter(-1/-1,-1) +auto=@movedTo(*[white]|mystack):counter(-1/-1,-1) +auto=counter(-1/-1,4) +text=First strike Belligerent Hatchling enters the battlefield with four -1/-1 counters on it. Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling. Whenever you cast a white spell, remove a -1/-1 counter from Belligerent Hatchling. +mana={3}{RW} +type=Creature +subtype=Elemental +power=6 +toughness=6 +[/card] +[card] +name=Beloved Chaplain +auto=protection from(creature) +text=Protection from creatures +mana={1}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Ben-Ben, Akki Hermit +auto={T}:foreach(mountain[-tapped]|myBattlefield) damage:1 target(creature[attacking]) +text={T}: Ben-Ben, Akki Hermit deals damage to target attacking creature equal to the number of untapped Mountains you control. +mana={2}{R}{R} +type=Legendary Creature +subtype=Goblin Shaman +power=1 +toughness=1 +[/card] +[card] +name=Benalish Emissary +kicker={1}{G} +auto=kicker destroy target(land) +text=Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) When Benalish Emissary enters the battlefield, if the kicker cost was paid, destroy target land. +mana={2}{W} +type=Creature +subtype=Human Wizard +power=1 +toughness=4 +[/card] +[card] +name=Benalish Heralds +auto={3}{U}{T}:Draw:1 +text={3}{U},{T}: Draw a card. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=4 +[/card] +[card] +name=Benalish Knight +abilities=flash,first strike +text=Flash (You may cast this spell any time you could cast an instant.) First strike (This creature deals combat damage before creatures without first strike.) +mana={2}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Benalish Lancer +kicker={2}{W} +auto=kicker counter(1/1,2) +auto=kicker first strike +text=Kicker {2}{W} (You may pay an additional {2}{W} as you play this spell.) If the kicker cost was paid, Benalish Lancer comes into play with two +1/+1 counters on it and with first strike. +mana={2}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Benalish Trapper +auto={W}{T}:tap target(creature) +text={W},{T}: Tap target creature. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=2 +[/card] +[card] +name=Benevolent Bodyguard +auto={S}:protection from green target(creature|mybattlefield) +auto={S}:protection from black target(creature|mybattlefield) +auto={S}:protection from white target(creature|mybattlefield) +auto={S}:protection from red target(creature|mybattlefield) +auto={S}:protection from blue target(creature|mybattlefield) +text=Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Benthic Behemoth +abilities=islandwalk +text=Islandwalk +mana={5}{U}{U}{U} +type=Creature +subtype=Serpent +power=7 +toughness=6 +[/card] +[card] +name=Benthic Djinn +abilities=islandwalk +auto=@each my upkeep:life:-2 +text=Islandwalk At the beginning of your upkeep, you lose 2 life. +mana={2}{U}{B} +type=Creature +subtype=Djinn +power=5 +toughness=3 +[/card] +[card] +name=Bequeathal +target=creature +auto=@movedTo(mytgt|mygraveyard):draw:2 controller +text=Enchant creature When enchanted creature is put into a graveyard, you draw two cards. +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Berserk Murlodont +auto=lord(beast) rampage(1/1,0) +auto=rampage(1/1,0) +text=Whenever a Beast becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. +mana={4}{G} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Berserkers of Blood Ridge +auto=mustattack +text=Berserkers of Blood Ridge attacks each turn if able. +mana={4}{R} +type=Creature +subtype=Human Berserker +power=4 +toughness=4 +[/card] +[card] +name=Bestial Menace +auto=token(Snake,creature snake, 1/1,green) +auto=token(Wolf,creature wolf, 2/2,green) +auto=token(Elephant,creature elephant, 3/3,green) +text=Put a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token onto the battlefield. +mana={3}{G}{G} +type=Sorcery +[/card] +[card] +name=Betrayal +target=creature|opponentBattlefield +auto=@tapped(mytgt):draw:1 controller +text=Enchant creature an opponent controls Whenever enchanted creature becomes tapped, you draw a card. +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Betrothed of Fire +target=creature +auto={S(creature[-tapped]|myBattlefield)}:2/0 +auto={S(mytgt)}:lord(creature|myBattlefield) 2/0 ueot +text=Enchant creature Sacrifice an untapped creature: Enchanted creature gets +2/+0 until end of turn. Sacrifice enchanted creature: Creatures you control get +2/+0 until end of turn. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Bewilder +target=creature +auto=-3/-0 +auto=draw:1 controller +text=Target creature gets -3/-0 until end of turn. Draw a card. +mana={2}{U} +type=Instant +[/card] +[card] +name=Bile Urchin +auto={S}:life:-1 target(player) +text=Sacrifice Bile Urchin: Target player loses 1 life. +mana={B} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Biomantic Mastery +auto=foreach(creature|battlefield) draw:1 +text=({(g/u)} can be paid with either {G} or {U}.) Draw a card for each creature target player controls, then draw a card for each creature another target player controls. +mana={4}{GU}{GU}{GU} +type=Sorcery +[/card] +[card] +name=Bird Maiden +abilities=flying +text=Flying +mana={2}{R} +type=Creature +subtype=Human Bird +power=1 +toughness=2 +[/card] +[card] +name=Birds of Paradise +abilities=flying +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +text=Flying (This creature can't be blocked except by creatures with flying or reach.) {T}: Add one mana of any color to your mana pool. +mana={G} +type=Creature +subtype=Bird +power=0 +toughness=1 +[/card] +[card] +name=Biting Tether +target=creature +auto=@each my upkeep:counter(-1/-1) +alias=1194 +text=Enchant creature You control enchanted creature. At the beginning of your upkeep, put a -1/-1 counter on enchanted creature. +mana={4}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Bitterblossom +auto=@each my upkeep:life:-1 controller +auto=@each my upkeep:token(Faerie,creature faerie,1/1,flying black) +text=At the beginning of your upkeep, you lose 1 life and put a 1/1 black Faerie Rogue creature token with flying onto the battlefield. +mana={1}{B} +type=Enchantment +subtype=Faerie +[/card] +[card] +name=Black Carriage +abilities=trample,doesnotuntap +auto={S(creature|myBattlefield)}:untap myUpkeepOnly +text=Trample Black Carriage doesn't untap during your untap step. Sacrifice a creature: Untap Black Carriage. Activate this ability only during your upkeep. +mana={3}{B}{B} +type=Creature +subtype=Horse +power=4 +toughness=4 +[/card] +[card] +name=Black Knight +abilities=first strike,protection from white +text=First strike (This creature deals combat damage before creatures without first strike.) Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) +mana={B}{B} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Black Poplar Shaman +auto={2}{B}:regenerate target(treefolk) +text={2}{B}: Regenerate target Treefolk. +mana={2}{B} +type=Creature +subtype=Treefolk Shaman +power=1 +toughness=3 +[/card] +[card] +name=Black Scarab +target=creature +auto=cantbeblockedby(creature[black]) +auto=aslongas(*[black]|opponentBattlefield) 2/2 +text=Enchant creature Enchanted creature can't be blocked by black creatures. Enchanted creature gets +2/+2 as long as an opponent controls a black permanent. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Black Vise +auto=@each opponent upkeep:foreach(*|opponenthand) damage:1 opponent >4 +text=As Black Vise enters the battlefield, choose an opponent. At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in his or her hand minus 4. +mana={1} +type=Artifact +[/card] +[card] +name=Black Ward +target=creature +auto=protection from black +text=Enchant creature Enchanted creature has protection from black. This effect doesn't remove Black Ward. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Blade Sliver +auto=lord(sliver) 1/0 +text=All Sliver creatures get +1/+0. +mana={2}{R} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Blade of the Sixth Pride +mana={1}{W} +type=Creature +subtype=Cat Rebel +power=3 +toughness=1 +[/card] +[card] +name=Bladetusk Boar +abilities=intimidate +text=Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) +mana={3}{R} +type=Creature +subtype=Boar +power=3 +toughness=2 +[/card] +[card] +name=Bladewing the Risen +abilities=flying +auto=may moveTo(myBattlefield) target(dragon[-instant;-sorcery]|mygraveyard) +auto={B}{R}:lord(dragon) 1/1 +text=Flying When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield. {B}{R}: Dragon creatures get +1/+1 until end of turn. +mana={3}{B}{B}{R}{R} +type=Legendary Creature +subtype=Zombie Dragon +power=4 +toughness=4 +[/card] +[card] +name=Blanchwood Armor +target=creature +auto=foreach(forest|myBattlefield) 1/1 +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +1/+1 for each Forest you control. +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Blanchwood Treefolk +mana={4}{G} +type=Creature +subtype=Treefolk +power=4 +toughness=5 +[/card] +[card] +name=Blasted Landscape +auto={T}:Add {1} +autohand={2}:cycling +text={T}: Add {1} to your mana pool. Cycling {2} ({2}, Discard this card: Draw a card.) +type=Land +[/card] +[card] +name=Blaster Mage +auto={R}{T}{S(*|myhand)}:destroy target(wall) +text={R}{T}, Discard a card: Destroy target Wall. +mana={2}{R} +type=Creature +subtype=Human Spellshaper +power=2 +toughness=2 +[/card] +[card] +name=Blasting Station +auto=@movedTo(creature|battlefield):may untap +auto={T}{S(creature|myBattlefield)}:damage:1 target(creature,player) +text={T}, Sacrifice a creature: Blasting Station deals 1 damage to target creature or player. Whenever a creature enters the battlefield, you may untap Blasting Station. +mana={3} +type=Artifact +[/card] +[card] +name=Blatant Thievery +target=*|opponentBattlefield +auto=moveTo(myBattlefield) +text=For each opponent, gain control of target permanent that player controls. (This effect doesn't end at end of turn.) +mana={4}{U}{U}{U} +type=Sorcery +[/card] +[card] +name=Blaze +target=creature,player +auto=damage:X +alias=1291 +text=Blaze deals X damage to target creature or player. +mana={X}{R} +type=Sorcery +[/card] +[card] +name=Blazethorn Scarecrow +auto=aslongas(creature[red]|myBattlefield) haste +auto=aslongas(creature[green]|myBattlefield) wither +text=Blazethorn Scarecrow has haste as long as you control a red creature. Blazethorn Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.) +mana={5} +type=Artifact Creature +subtype=Scarecrow +power=3 +toughness=3 +[/card] +[card] +name=Blazing Archon +abilities=flying +auto=lord(creature|opponentBattlefield) defender +text=Flying (This creature can't be blocked except by creatures with flying or reach.) Creatures can't attack you. +mana={6}{W}{W}{W} +type=Creature +subtype=Archon +power=5 +toughness=6 +[/card] +[card] +name=Blessed Orator +auto=lord(creature|myBattlefield) 0/1 other +text=Other creatures you control get +0/+1. +mana={3}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=4 +[/card] +[card] +name=Blessed Reversal +auto=foreach(creature[attacking]|opponentBattlefield) life:3 +text=You gain 3 life for each creature attacking you. +mana={1}{W} +type=Instant +[/card] +[card] +name=Blessed Wine +auto=@next upkeep:draw:1 +auto=life:1 +text=Gain 1 life. Draw a card at the beginning of the next turn's upkeep. +mana={1}{W} +type=Instant +[/card] +[card] +name=Blessing +target=creature +auto={W}:1/1 +text=Enchant creature {W}: Enchanted creature gets +1/+1 until end of turn. +mana={W}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Blessing of Leeches +abilities=flash +target=creature +auto=@each my upkeep:life:-1 controller +auto={0}:regenerate +text=Flash Enchant creature At the beginning of your upkeep, you lose 1 life. {0}: Regenerate enchanted creature. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Blight +target=land +auto=@tapped(mytgt):destroy +text=Enchant land When enchanted land becomes tapped, destroy it. +mana={B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Blight Sickle +auto={2}:equip +auto=wither +auto=1/0 +text=Equipped creature gets +1/+0 and has wither. (It deals damage to creatures in the form of -1/-1 counters.) Equip {2} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Blighted Shaman +auto={T}{S(creature|myBattlefield)}:2/2 target(creature) +auto={T}{S(swamp|myBattlefield)}:1/1 target(creature) +text={T}:Sacrifice a creature: Target creature gets +2/+2 until end of turn. {T}:Sacrifice a Swamp: Target creature gets +1/+1 until end of turn. +mana={1}{B} +type=Creature +subtype=Human Cleric Shaman +power=1 +toughness=1 +[/card] +[card] +name=Blightsoil Druid +auto={T}:Add {G} && life:-1 controller +text={T}, Pay 1 life: Add {G} to your mana pool. +mana={1}{B} +type=Creature +subtype=Elf Druid +power=1 +toughness=2 +[/card] +[card] +name=Blightspeaker +auto={T}:life:-1 target(player) +auto={4}{T}:moveTo(myBattlefield) target(rebel[manacost<=3]|mylibrary) +text={T}: Target player loses 1 life. {4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library. +mana={1}{B} +type=Creature +subtype=Human Rebel Cleric +power=1 +toughness=1 +[/card] +[card] +name=Blind Creeper +auto=@movedTo(*|stack):-1/-1 ueot +text=Whenever a player casts a spell, Blind Creeper gets -1/-1 until end of turn. +mana={1}{B} +type=Creature +subtype=Zombie Beast +power=3 +toughness=3 +[/card] +[card] +name=Blind Phantasm +mana={2}{U} +type=Creature +subtype=Illusion +power=2 +toughness=3 +[/card] +[card] +name=Blind with Anger +target=creature[-legendary] +auto=haste +auto=untap +alias=129767 +text=Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn. +mana={3}{R} +type=Instant +subtype=Arcane +[/card] +[card] +name=Blind-Spot Giant +abilities=cantattack,cantblock +auto=aslongas(other giant|myBattlefield) -cantattack +auto=aslongas(other giant|myBattlefield) -cantblock +text=Blind-Spot Giant can't attack or block unless you control another Giant. +mana={2}{R} +type=Creature +subtype=Giant Warrior +power=4 +toughness=3 +[/card] +[card] +name=Blinding Light +auto=tap all(creature[-white]) +text=Tap all nonwhite creatures. +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Blinding Mage +auto={W}{T}:tap target(creature) +text={W}, {T}: Tap target creature. +mana={1}{W} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Blinking Spirit +auto={0}:moveto(ownerhand) +text={0}: Return Blinking Spirit to its owner's hand. +mana={3}{W} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Blinkmoth Nexus +auto={T}:Add{1} +auto={1}:becomes(Blinkmoth Artifact Creature,1/1,flying) ueot +auto={1}{T}:1/1 target(blinkmoth) +text={T}: Add {1} to your mana pool. {1}: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. {1}, {T}: Target Blinkmoth creature gets +1/+1 until end of turn. +type=Land +[/card] +[card] +name=Blinkmoth Well +auto={T}: Add {1} +auto={2}{T}:Tap target(artifact[-creature]) +text={T}: Add {1} to your mana pool. {2}, {T}: Tap target noncreature artifact. +type=Land +[/card] +[card] +name=Blister Beetle +auto=-1/-1 target(creature) ueot +text=When Blister Beetle enters the battlefield, target creature gets -1/-1 until end of turn. +mana={1}{B} +type=Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Blistering Barrier +abilities=defender +text=Defender (This creature can't attack.) +mana={2}{R} +type=Creature +subtype=Wall +power=5 +toughness=2 +[/card] +[card] +name=Blistering Dieflyn +abilities=flying +auto={BR}:1/0 +text=Flying {BR}: Blistering Dieflyn gets +1/+0 until end of turn. +mana={3}{R} +type=Creature +subtype=Imp +power=0 +toughness=1 +[/card] +[card] +name=Blizzard Elemental +abilities=flying +auto={3}{U}:untap +text={3}{U}: Untap Blizzard Elemental +mana={5}{U}{U} +type=Creature +subtype=Elemental +power=5 +toughness=5 +[/card] +[card] +name=Bloated Toad +abilities=protection from blue +autohand={2}:cycling +text=Protection from blue Cycling {2} ({2}, Discard this card: Draw a card.) +mana={2}{G} +type=Creature +subtype=Frog +power=2 +toughness=2 +[/card] +[card] +name=Blockade Runner +auto={U}:unblockable +text={U}: Blockade Runner is unblockable this turn. +mana={3}{U} +type=Creature +subtype=Merfolk +power=2 +toughness=2 +[/card] +[card] +name=Blockbuster +auto={1}{R}{S}:damage:3 all(creature[tapped]) && damage:3 all(player) +text={1}{R}, Sacrifice Blockbuster: Blockbuster deals 3 damage to each tapped creature and each player. +mana={3}{R}{R} +type=Enchantment +[/card] +[card] +name=Blood Celebrant +auto={B}:Add {W} && life:-1 controller +auto={B}:Add {U} && life:-1 controller +auto={B}:Add {B} && life:-1 controller +auto={B}:Add {R} && life:-1 controller +auto={B}:Add {G} && life:-1 controller +text={B}, Pay 1 life: Add one mana of any color to your mana pool. +mana={B} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Blood Crypt +auto=tap +auto=may untap && life:-2 controller +auto={T}:Add {B} +auto={T}:Add {R} +text=({T}: Add {B} or {R} to your mana pool.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, Blood Crypt enters the battlefield tapped. +type=Land +subtype=Swamp Mountain +[/card] +[card] +name=Blood Knight +abilities=first strike,protection from white +text=First strike, protection from white +mana={R}{R} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Blood Pet +auto={S}:Add{B} +text=Sacrifice Blood Pet: Add {B} to your mana pool. +mana={B} +type=Creature +subtype=Thrull +power=1 +toughness=1 +[/card] +[card] +name=Blood Rites +auto={1}{R}{S(creature|myBattlefield}:damage:2 target(creature,player) +text={1}{R}, Sacrifice a creature: Blood Rites deals 2 damage to target creature or player. +mana={3}{R}{R} +type=Enchantment +[/card] +[card] +name=Blood Seeker +auto=@movedTo(creature|opponentBattlefield):may life:-1 opponent +text=Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life. +mana={1}{B} +type=Creature +subtype=Vampire Shaman +power=1 +toughness=1 +[/card] +[card] +name=Blood Tyrant +abilities=flying,trample +auto=@each my upkeep:life:-1 opponent && life:-1 controller +auto=@each my upkeep:counter(1/1,2) +text=Flying, trample At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way. Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant. +mana={4}{U}{B}{R} +type=Creature +subtype=Vampire +power=5 +toughness=5 +[/card] +[card] +name=Blood Vassal +auto={S}:Add {B}{B} +text=Sacrifice Blood Vassal: Add {B}{B} to your mana pool. +mana={2}{B} +type=Creature +subtype=Thrull +power=2 +toughness=2 +[/card] +[card] +name=Bloodcurdling Scream +target=creature +auto=X/0 +text=Target creature gets +X/+0 until end of turn. +mana={X}{B} +type=Sorcery +[/card] +[card] +name=Bloodfire Colossus +auto={R}{S}:damage:6 all(creature,player) +text={R}, Sacrifice Bloodfire Colossus: Bloodfire Colossus deals 6 damage to each creature and each player. +mana={6}{R}{R} +type=Creature +subtype=Giant +power=6 +toughness=6 +[/card] +[card] +name=Bloodfire Dwarf +auto={R}{S}:damage:1 all(creature[-flying]) +text={R}, Sacrifice Bloodfire Dwarf: Bloodfire Dwarf deals 1 damage to each creature without flying. +mana={R} +type=Creature +subtype=Dwarf +power=1 +toughness=1 +[/card] +[card] +name=Bloodfire Kavu +auto={R}{S}:damage:2 all(creature) +text={R}, Sacrifice Bloodfire Kavu: Bloodfire Kavu deals 2 damage to each creature. +mana={2}{R}{R} +type=Creature +subtype=Kavu +power=2 +toughness=2 +[/card] +[card] +name=Bloodhall Ooze +auto=@each my upkeep:aslongas(*[black]|myBattlefield) may counter(1/1) +auto=@each my upkeep:aslongas(*[green]|myBattlefield) may counter(1/1) +text=At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze. At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on Bloodhall Ooze. +mana={R} +type=Creature +subtype=Ooze +power=1 +toughness=1 +[/card] +[card] +name=Bloodied Ghost +abilities=flying +auto=counter(-1/-1) +text=Flying Bloodied Ghost enters the battlefield with a -1/-1 counter on it. +mana={1}{WB}{WB} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Bloodmark Mentor +auto=lord(creature[red]|myBattlefield) first strike +text=Red creatures you control have first strike. +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=Bloodpyre Elemental +auto={S}:damage:4 target(creature) asSorcery +text=Sacrifice Bloodpyre Elemental: Bloodpyre Elemental deals 4 damage to target creature. Play this ability only any time you could play a sorcery. +mana={4}{R} +type=Creature +subtype=Elemental +power=4 +toughness=1 +[/card] +[card] +name=Bloodrock Cyclops +abilities=mustattack +text=Bloodrock Cyclops attacks each turn if able. +mana={2}{R} +type=Creature +subtype=Cyclops +power=3 +toughness=3 +[/card] +[card] +name=Bloodshed Fever +target=creature +auto=mustattack +text=Enchant creature Enchanted creature attacks each turn if able. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Bloodstained Mire +auto={T}{S}:moveTo(myBattlefield) target(swamp,mountain|mylibrary) && life:-1 controller +text={T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card and put it into onto the battlefield. Then shuffle your library. +type=Land +[/card] +[card] +name=Bloodstone Cameo +auto={T}:Add {B} +auto={T}:Add {R} +text={T}: Add {B} or {R} to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Bloodthorn Taunter +abilities=haste +auto={T}:haste target(creature[power>=5]) +text=Haste {T}: Target creature with power 5 or greater gains haste until end of turn. +mana={1}{R} +type=Creature +subtype=Human Scout +power=1 +toughness=1 +[/card] +[card] +name=Blossoming Wreath +auto=foreach(creature|mygraveyard) life:1 controller +text=You gain life equal to the number of creature cards in your graveyard. +mana={G} +type=Instant +[/card] +[card] +name=Blue Elemental Blast +alias=1191 +text=Choose one - Counter target red spell; or destroy target red permanent. +mana={U} +type=Instant +[/card] +[card] +name=Blue Scarab +target=creature +auto=cantbeblockedby(creature[blue]) +auto=aslongas(*[blue]|opponentBattlefield) 2/2 +text=Enchant creature Enchanted creature can't be blocked by blue creatures. Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Blue Ward +target=creature +auto=protection from blue +text=Enchant creature Enchanted creature has protection from blue. This effect doesn't remove Blue Ward. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Blurred Mongoose +abilities=shroud,nofizzle +text=Shroud (This permanent can't be the target of spells or abilities.) Blurred Mongoose can't be countered. +mana={1}{G} +type=Creature +subtype=Mongoose +power=2 +toughness=1 +[/card] +[card] +name=Boa Constrictor +auto={T}:3/3 +text={T}: Boa Constrictor gets +3/+3 until end of turn. +mana={4}{G} +type=Creature +subtype=Snake +power=3 +toughness=3 +[/card] +[card] +name=Boartusk Liege +abilities=trample +auto=lord(creature[red]|myBattlefield) 1/1 other +auto=lord(creature[green]|myBattlefield) 1/1 other +text=Trample Other red creatures you control get +1/+1. Other green creatures you control get +1/+1. +mana={1}{RG}{RG}{RG} +type=Creature +subtype=Goblin Knight +power=3 +toughness=4 +[/card] +[card] +name=Body Double +auto=may copy notatarget(creature|graveyard) +text=You may have Body Double enter the battlefield as a copy of any creature card in a graveyard. +mana={4}{U} +type=Creature +subtype=Shapeshifter +power=0 +toughness=0 +[/card] +[card] +name=Body of Jukai +abilities=trample +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=8]|mygraveyard) +text=Trample Soulshift 8 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 8 or less from your graveyard to your hand.) +mana={7}{G}{G} +type=Creature +subtype=Spirit +power=8 +toughness=5 +[/card] +[card] +name=Bog Elemental +abilities=protection from white +auto=@each my upkeep:moveTo(mygraveyard) notatarget(bog elemental,land|myBattlefield) +text=Protection from white At the beginning of your upkeep, sacrifice Bog Elemental unless you sacrifice a land. +mana={3}{B}{B} +type=Creature +subtype=Elemental +power=5 +toughness=4 +[/card] +[card] +name=Bog Glider +abilities=flying +auto={T}{S(land|myBattlefield)}:moveTo(myBattlefield) target(mercenary[manacost<=2]|mylibrary) +text=Flying {T}, Sacrifice a land: Search your library for a Mercenary permanent card with converted mana cost 2 or less and put that card onto the battlefield. Then shuffle your library. +mana={2}{B} +type=Creature +subtype=Human Mercenary +power=1 +toughness=1 +[/card] +[card] +name=Bog Gnarr +auto=@movedTo(*[black]|stack):2/2 ueot +text=Whenever a player casts a black spell, Bog Gnarr gets +2/+2 until end of turn. +mana={4}{G} +type=Creature +subtype=Beast +power=2 +toughness=2 +[/card] +[card] +name=Bog Imp +abilities=flying +text=Flying (This creature can't be blocked except by creatures with flying or reach.) +mana={1}{B} +type=Creature +subtype=Imp +power=1 +toughness=1 +[/card] +[card] +name=Bog Initiate +auto={1}:Add {B} +text={1}: Add {B} to your mana pool. +mana={1}{B} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Bog Raiders +abilities=swampwalk +text=Swampwalk +mana={2}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] +name=Bog Rats +auto=cantbeblockedby(wall) +text=Bog Rats can't be blocked by Walls. +mana={B} +type=Creature +subtype=Rat +power=1 +toughness=1 +[/card] +[card] +name=Bog Serpent +abilities=swamphome +text=Bog Serpent can't attack unless defending player controls a Swamp. When you control no Swamps, sacrifice Bog Serpent. +mana={5}{B} +type=Creature +subtype=Serpent +power=5 +toughness=5 +[/card] +[card] +name=Bog Smugglers +abilities=swampwalk +text=Swampwalk +mana={1}{B}{B} +type=Creature +subtype=Human Mercenary +power=2 +toughness=2 +[/card] +[card] +name=Bog Tatters +abilities=swampwalk +text=Swampwalk +mana={4}{B} +type=Creature +subtype=Wraith +power=4 +toughness=2 +[/card] +[card] +name=Bog Witch +auto={B}{T}{S(*|myhand)}:Add {B}{B}{B} +text={B}{T}, Discard a card: Add {B}{B}{B} to your mana pool. +mana={2}{B} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Bog Wraith +abilities=swampwalk +text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) +mana={3}{B} +type=Creature +subtype=Wraith +power=3 +toughness=3 +[/card] +[card] +name=Bog Wreckage +auto=tap +auto={T}:Add {B} +auto={T}{S}:Add {B} +auto={T}{S}:Add {G} +auto={T}{S}:Add {R} +auto={T}{S}:Add {U} +auto={T}{S}:Add {W} +text=Bog Wreckage enters the battlefield tapped. {T}: Add {B} to your mana pool. {T}, Sacrifice Bog Wreckage: Add one mana of any color to your mana pool. +type=Land +[/card] +[card] +name=Bogardan Firefiend +auto=@movedTo(this|graveyard) from(battlefield):damage:2 target(creature) +text=When Bogardan Firefiend is put into a graveyard from the battlefield, it deals 2 damage to target creature. +mana={2}{R} +type=Creature +subtype=Elemental Spirit +power=2 +toughness=1 +[/card] +[card] +name=Bogardan Rager +abilities=flash +auto=4/0 target(creature) ueot +text=Flash (You may cast this spell any time you could cast an instant.) When Bogardan Rager enters the battlefield, target creature gets +4/+0 until end of turn. +mana={5}{R} +type=Creature +subtype=Elemental +power=3 +toughness=4 +[/card] +[card] +name=Boggart Arsonists +abilities=plainswalk +auto={2}{R}{S}:destroy target(scarecrow,plains) +text=Plainswalk {2}{R}, Sacrifice Boggart Arsonists: Destroy target Scarecrow or Plains. +mana={2}{R} +type=Creature +subtype=Goblin Rogue +power=2 +toughness=1 +[/card] +[card] +name=Boggart Birth Rite +target=goblin(mygraveyard) +auto=moveTo(myHand) +text=Return target Goblin card from your graveyard to your hand. +mana={B} +type=Sorcery +subtype=Tribal Goblin +[/card] +[card] +name=Boggart Forager +auto={R}{S}:shuffle target(player) +text={R}, Sacrifice Boggart Forager: Target player shuffles his or her library. +mana={R} +type=Creature +subtype=Goblin Rogue +power=1 +toughness=1 +[/card] +[card] +name=Boggart Loggers +abilities=forestwalk +auto={2}{B}{S}:destroy target(treefolk,forest) +text=Forestwalk {2}{B}, Sacrifice Boggart Loggers: Destroy target Treefolk or Forest. +mana={2}{B} +type=Creature +subtype=Goblin Rogue +power=2 +toughness=1 +[/card] +[card] +name=Boggart Ram-Gang +abilities=haste,wither +text=Haste Wither (This deals damage to creatures in the form of -1/-1 counters.) +mana={RG}{RG}{RG} +type=Creature +subtype=Goblin Warrior +power=3 +toughness=3 +[/card] +[card] +name=Boggart Shenanigans +auto=@movedTo(other goblin|graveyard) from(myBattlefield):may damage:1 target(player) +text=Whenever another Goblin you control is put into a graveyard the battlefield, you may have Boggart Shenanigans deal 1 damage to target player. +mana={2}{R} +type=Enchantment +subtype=Goblin +[/card] +[card] +name=Boggart Sprite-Chaser +auto=aslongas(faerie|myBattlefield) 1/1 +auto=aslongas(faerie|myBattlefield) flying +text=As long as you control a Faerie, Boggart Sprite-Chaser gets +1/+1 and has flying. +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=2 +[/card] +[card] +name=Boil +auto=destroy all(island) +text=Destroy all islands. +mana={3}{R} +type=Instant +[/card] +[card] +name=Boiling Blood +target=creature +auto=mustattack +auto=draw:1 controller +text=Target creature attacks this turn if able. Draw a card. +mana={2}{R} +type=Instant +[/card] +[card] +name=Boiling Seas +auto=destroy all(island) +text=Destroy all Islands. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Bojuka Brigand +abilities=cantblock +auto=may counter(1/1) +auto=@movedTo(other ally|myBattlefield):may counter(1/1) +text=Bojuka Brigand can't block. Whenever Bojuka Brigand or another Ally creature enters the battlefield under your control, you may put a +1/+1 counter on Bojuka Brigand. +mana={1}{B} +type=Creature +subtype=Human Warrior Ally +power=1 +toughness=1 +[/card] +[card] +name=Bola Warrior +auto={R}{T}{S(*|myhand)}:cantblock target(creature) +text={R}, {T}, Discard a card: Target creature can't block this turn. +mana={1}{R} +type=Creature +subtype=Human Spellshaper Warrior +power=1 +toughness=1 +[/card] +[card] +name=Bold Defense +kicker={3}{W} +auto=lord(creature|myBattlefield) 1/1 +auto=kicker lord(creature|myBattlefield) 1/1 +auto=kicker lord(creature|myBattlefield) first strike +text=Kicker {3}{W} (You may pay an additional {3}{W} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If Bold Defense was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn. +mana={2}{W} +type=Instant +[/card] +[card] +name=Bone Flute +auto={2}{T}:lord(creature) -1/0 ueot +text={2}{T}: All creatures get -1/-0 until end of turn. +mana={3} +type=Artifact +[/card] +[card] +name=Bone Saw +auto={1}:equip +auto=1/0 +text=Equipped creature gets +1/+0. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={0} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Bonesplitter +auto={1}:equip +auto=2/0 +text=Equipped creature gets +2/+0. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Bonesplitter Sliver +auto=lord(sliver) 2/0 +text=All Sliver creatures get +2/+0. +mana={3}{R} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Book of Rass +auto={2}:draw:2 && life:-2 +text={2}, Pay 2 life: Draw a card. +mana={6} +type=Artifact +[/card] +[card] +name=Boomerang +target=* +auto=moveTo(ownerHand) +text=Return target permanent to its owner's hand. +mana={U}{U} +type=Instant +[/card] +[card] +name=Borborygmos +abilities=trample +auto=@damaged(player) from(this):lord(creature|mybattlefield) counter(1/1) +text=Trample Whenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control. +mana={3}{R}{R}{G}{G} +type=Legendary Creature +subtype=Cyclops +power=6 +toughness=7 +[/card] +[card] +name=Border Guard +mana={2}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=4 +[/card] +[card] +name=Border Patrol +abilities=vigilance +text=Vigilance +mana={4}{W} +type=Creature +subtype=Human Nomad +power=1 +toughness=6 +[/card] +[card] +name=Borderland Behemoth +abilities=trample +auto=foreach(giant|myBattlefield) 4/4 other +text=Trample Borderland Behemoth gets +4/+4 for each other Giant you control. +mana={5}{R}{R} +type=Creature +subtype=Giant Warrior +power=4 +toughness=4 +[/card] +[card] +name=Borderland Ranger +auto=may moveTo(myHand) target(basic|myLibrary) +text=When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. +mana={2}{G} +type=Creature +subtype=Human Scout +power=2 +toughness=2 +[/card] +[card] +name=Boreal Druid +auto={T}:Add {1} +text={T}: Add {1} to your mana pool. +mana={G} +type=Creature +subtype=Elf Druid Snow +power=1 +toughness=1 +[/card] +[card] +name=Boreal Shelf +auto=tap +auto={T}:Add {U} +auto={T}:Add {W} +text=Boreal Shelf enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. +type=Land +subtype=Snow +[/card] +[card] +name=Boris Devilboon +auto={2}{B}{R}{T}:token(Minor Demon,creature demon, 1/1,black red) +text={2}{B}{R}, {T}: Put a 1/1 black and red Demon creature token named Minor Demon onto the battlefield. +mana={3}{B}{R} +type=Legendary Creature +subtype=Zombie Wizard +power=2 +toughness=2 +[/card] +[card] +name=Boros Garrison +auto=tap +auto=moveto(ownerhand) notatarget(land|myBattlefield) +auto={T}:Add {R}{W} +text=Boros Garrison enters the battlefield tapped. When Boros Garrison enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{W} to your mana pool. +type=Land +[/card] +[card] +name=Boros Guildmage +auto={1}{R}:haste target(creature) +auto={1}{W}:first strike target(creature) +text=({RW} can be paid with either {R} or {W}.) {1}{R}: Target creature gains haste until end of turn. {1}{W}: Target creature gains first strike until end of turn. +mana={RW}{RW} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Boros Recruit +abilities=first strike +text=({RW} can be paid with either {R} or {W}.) First strike +mana={RW} +type=Creature +subtype=Goblin Soldier +power=1 +toughness=1 +[/card] +[card] +name=Boros Signet +auto={1}{T}:Add {R}{W} +text={1}, {T}: Add {R}{W} to your mana pool. +mana={2} +type=Artifact +[/card] +[card] +name=Boros Swiftblade +abilities=double strike +text=Double Strike +mana={R}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=2 +[/card] +[card] +name=Borrowing 100,000 Arrows +auto=foreach(creature[tapped]|opponentBattlefield) draw:1 controller +auto=draw:3 +text=Draw a card for each tapped creature target opponent controls. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Borrowing the East Wind +auto=damage:X all(player) +auto=damage:X all(creature[horsemanship]) +text=Borrowing the East Wind deals X damage to each creature with horsemanship and each player. +mana={X}{G}{G} +type=Sorcery +[/card] +[card] +name=Bottle Gnomes +auto={S}:life:3 +text=Sacrifice Bottle Gnomes: You gain 3 life. +mana={3} +type=Artifact Creature +subtype=Gnome +power=1 +toughness=3 +[/card] +[card] +name=Bottomless Pit +auto=@each my upkeep:discard:1 controller +auto=@each opponent upkeep:discard:1 opponent +text=At the beginning of each player's upkeep, that player discards a card at random. +mana={1}{B}{B} +type=Enchantment +[/card] +[card] +name=Bouncing Beebles +auto=aslongas(artifact|opponentBattlefield) unblockable +text=Bouncing Beebles is unblockable as long as defending player controls an artifact. +mana={2}{U} +type=Creature +subtype=Beeble +power=2 +toughness=2 +[/card] +[card] +name=Bound in Silence +target=creature +auto=cantattack +auto=cantblock +text=Enchant creature Enchanted creature can't attack or block. +mana={2}{W} +type=Enchantment +subtype=Tribal Rebel Aura +[/card] +[card] +name=Bountiful Harvest +auto=foreach(land|mybattlefield) life:1 +text=You gain 1 life for each land you control. +mana={4}{G} +type=Sorcery +[/card] +[card] +name=Braidwood Cup +auto={T}:life:1 +text={T}: You gain 1 life. +mana={3} +type=Artifact +[/card] +[card] +name=Braidwood Sextant +auto={2}{T}{S}:moveTo(myHand) target(land[basic]|myLibrary) +text={2}, {T}, Sacrifice Braidwood Sextant: Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library. +mana={1} +type=Artifact +[/card] +[card] +name=Braingeyser +target=player +auto=draw:X +text=Target player draws X cards. +mana={X}{U}{U} +type=Sorcery +[/card] +[card] +name=Bramble Creeper +auto=lord(bramble creeper[attacking]|mybattlefield) 5/0 +auto=lord(other bramble creeper[attacking]|mybattlefield) -5/0 +text=Whenever Bramble Creeper attacks, it gets +5/+0 until end of turn. +mana={4}{G} +type=Creature +subtype=Elemental +power=0 +toughness=3 +[/card] +[card] +name=Branded Brawlers +auto=aslongas(land[-tapped]|opponentBattlefield) cantattack +auto=aslongas(land[-tapped]|myBattlefield) cantblock +text=Branded Brawlers can't attack if defending player controls an untapped land. Branded Brawlers can't block if you control an untapped land. +mana={R} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Brass Gnat +abilities=flying,doesnotuntap +auto={1}:untap myUpkeepOnly +text=Flying Brass Gnat doesn't untap during your untap step. At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Gnat. +mana={1} +type=Artifact Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Brass Man +abilities=doesnotuntap +auto={1}:untap myUpkeepOnly +text=Brass Man doesn't untap during your untap step. At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Man. +mana={1} +type=Artifact Creature +subtype=Construct +power=1 +toughness=3 +[/card] +[card] +name=Brass Secretary +auto={2}{S}:draw:1 +text={2}, Sacrifice Brass Secretary: Draw a card. +mana={3} +type=Artifact Creature +subtype=Construct +power=2 +toughness=1 +[/card] +[card] +name=Brassclaw Orcs +auto=lord(creature[power>=2]) cantbeblockedby(brassclaw orcs) +text=Brassclaw Orcs can't block creatures with power 2 or greater. +mana={2}{R} +type=Creature +subtype=Orc +power=3 +toughness=2 +[/card] +[card] +name=Bravado +target=creature +auto=foreach(creature|myBattlefield) 1/1 +auto=-1/-1 +text=Enchant creature Enchanted creature gets +1/+1 for each other creature you control. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Breach +target=creature +auto=2/0 +auto=fear +text=Target creature gets +2/+0 and gains fear until end of turn. +mana={2}{B} +type=Instant +[/card] +[card] +name=Break Asunder +target=artifact,enchantment +auto=destroy +autohand={2}:cycling +text=Destroy target artifact or enchantment. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={2}{G}{G} +type=Sorcery +[/card] +[card] +name=Breath of Darigaaz +kicker={2} +auto=damage:1 all(creature[-flying]) +auto=damage:1 opponent +auto=damage:1 controller +auto=kicker damage:3 all(creature[-flying]) +auto=kicker damage:3 opponent +auto=kicker damage:3 controller +text=Kicker {2} (You may pay an additional {2} as you play this spell.) Breath of Darigaaz deals 1 damage to each creature without flying and each player. If the kicker cost was paid, Breath of Darigaaz deals 4 damage to each creature without flying and each player instead. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Breath of Life +target=creature(myGraveyard) +auto=moveTo(myBattlefield) +text=Return target creature card from your graveyard to the battlefield. +mana={3}{W} +type=Sorcery +[/card] +[card] +name=Breath of Malfegor +auto=damage:5 opponent +text=Breath of Malfegor deals 5 damage to each opponent. +mana={3}{B}{R} +type=Instant +[/card] +[card] +name=Breathstealer +auto={B}:1/-1 +text={B}:Breathstealer gets +1/-1 until end of turn +mana={2}{B} +type=Creature +subtype=Nightstalker +power=2 +toughness=2 +[/card] +[card] +name=Breeding Pool +auto=tap +auto=may untap && life:-2 controller +auto={T}:Add {G} +auto={T}:Add {U} +text=({T}: Add {G} or {U} to your mana pool.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, Breeding Pool enters the battlefield tapped. +type=Land +subtype=Forest Island +[/card] +[card] +name=Briar Patch +auto=lord(creature[attacking]|opponentBattlefield) -1/0 +text=Whenever a creature attacks you, it gets -1/-0 until end of turn. +mana={1}{G}{G} +type=Enchantment +[/card] +[card] +name=Briar Shield +target=creature +auto=1/1 +auto={S}:3/3 +text=Enchant creature Enchanted creature gets +1/+1. Sacrifice Briar Shield: Enchanted creature gets +3/+3 until end of turn. +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Briarberry Cohort +abilities=flying +auto=aslongas(other creature[blue]|myBattlefield) 1/1 +text=Flying Briarberry Cohort gets +1/+1 as long as you control another blue creature. +mana={1}{U} +type=Creature +subtype=Faerie Soldier +power=1 +toughness=1 +[/card] +[card] +name=Briarknit Kami +auto=@movedto(arcane,spirit|mystack):counter(1/1) target(creature) +text=Whenever you cast a Spirit or Arcane spell, put a +1/+1 counter on target creature. +mana={3}{G}{G} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Bribery +target=creature|opponentLibrary +auto=moveTo(myBattlefield) +text=Search target opponent's library for a creature card and put that card into play under your control. Then that player shuffles his or her library. +mana={3}{U}{U} +type=Sorcery +[/card] +[card] +name=Brightstone Ritual +auto=foreach(goblin|battlefield) Add:{R} +text=Add {R} to your mana pool for each Goblin on the battlefield. +mana={R} +type=Instant +[/card] +[card] +name=Brigid, Hero of Kinsbaile +abilities=first strike +auto={T}:damage:2 all(creature[attacking;blocking]|opponentBattlefield) +auto={T}:damage:2 all(creature[attacking;blocking]|myBattlefield) +text=First strike {T}: Brigid, Hero of Kinsbaile deals 2 damage to each attacking or blocking creature target player controls. +mana={2}{W}{W} +type=Legendary Creature +subtype=Kithkin Archer +power=2 +toughness=3 +[/card] +[card] +name=Brilliant Halo +target=creature +auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +auto=1/2 +text=Enchant creature Enchanted creature gets +1/+2. When Brilliant Halo is put into a graveyard from the battlefield, return Brilliant Halo to its owner's hand. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Brilliant Plan +auto=draw:3 +text=Draw three cards. +mana={4}{U} +type=Sorcery +[/card] +[card] +name=Brimstone Dragon +abilities=flying,haste +text=Flying, haste +mana={6}{R}{R} +type=Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] +name=Brine Shaman +auto={T}{S(creature|myBattlefield)}:2/2 target(creature) +auto={1}{U}{U}{S(creature|myBattlefield)}:fizzle target(creature|stack) +text={T}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. {1}{U}{U}, Sacrifice a creature: Counter target creature spell. +mana={1}{B} +type=Creature +subtype=Human Cleric Shaman +power=1 +toughness=1 +[/card] +[card] +name=Brink of Disaster +target=creature,land +auto=@tapped(mytgt):destroy +text=Enchant creature or land When enchanted permanent becomes tapped, destroy it. +mana={2}{B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Broken Fall +auto={0}:moveTo(ownerhand) all(this) && regenerate target(creature) limit:1 +text=Return Broken Fall to its owner's hand: Regenerate target creature. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Brooding Saurian +auto=@each my end:moveto(ownerBattlefield) all(*|Battlefield) +auto=@each opponent end:moveto(ownerBattlefield) all(*|Battlefield) +text=At the beginning of the end step, each player gains control of all nontoken permanents he or she owns. +mana={2}{G}{G} +type=Creature +subtype=Lizard +power=4 +toughness=4 +[/card] +[card] +name=Broodmate Dragon +abilities=flying +auto=token(Dragon,creature dragon, 4/4,flying red) +text=Flying When Broodmate Dragon enters the battlefield, put a 4/4 red Dragon creature token with flying onto the battlefield. +mana={3}{B}{R}{G} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Brothers of Fire +auto={1}{R}{R}:damage:1 target(creature,player) && damage:1 controller +text={1}{R}{R}: Brothers of Fire deals 1 damage to target creature or player and 1 damage to you. +mana={1}{R}{R} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] +[card] +name=Brushland +auto={T}:Add {1} +auto={T}:Add {G} && Damage:1 controller +auto={T}:Add {W} && Damage:1 controller +text={T}: Add {1} to your mana pool. {T}: Add {G} or {W} to your mana pool. Brushland deals 1 damage to you. +type=Land +[/card] +[card] +name=Brushwagg +auto=rampage(-2/2,0) +auto=rampage(2/-2,1) +auto=lord(brushwagg[blocking]|mybattlefield) -2/2 +auto=lord(other brushwagg[blocking]|mybattlefield) 2/-2 +text=Whenever Brushwagg blocks or becomes blocked, it gets -2/+2 until end of turn. +mana={1}{G}{G} +type=Creature +subtype=Brushwagg +power=3 +toughness=2 +[/card] +[card] +name=Brutal Nightstalker +auto=may discard:1 opponent +text=When Brutal Nightstalker enters the battlefield, you may have target opponent discard a card. +mana={3}{B}{B} +type=Creature +subtype=Nightstalker +power=3 +toughness=2 +[/card] +[card] +name=Brute Force +target=creature +auto=3/3 +text=Target creature gets +3/+3 until end of turn. +mana={R} +type=Instant +[/card] +[card] +name=Bubbling Beebles +auto=aslongas(enchantment|opponentBattlefield) unblockable +text=Bubbling Beebles is unblockable as long as defending player controls an enchantment. +mana={4}{U} +type=Creature +subtype=Beeble +power=3 +toughness=3 +[/card] +[card] +name=Bull Cerodon +abilities=vigilance,haste +text=Vigilance, haste +mana={4}{R}{W} +type=Creature +subtype=Beast +power=5 +toughness=5 +[/card] +[card] +name=Bull Hippo +abilities=Islandwalk +text=Islandwalk +mana={3}{G} +type=Creature +subtype=Hippo +power=3 +toughness=3 +[/card] +[card] +name=Bull Rush +target=creature +auto=2/0 +text=Target creature gets +2/+0 until end of turn. +mana={R} +type=Instant +[/card] +[card] +name=Bullwhip +auto={2}{T}:damage:1 target(creature) && mustattack ueot +text={2}, {T}: Bullwhip deals 1 damage to target creature. That creature attacks this turn if able. +mana={4} +type=Artifact +[/card] +[card] +name=Buoyancy +abilities=flash +target=creature +auto=flying +text=Flash Enchant creature Enchanted creature has flying. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Burden of Greed +target=opponent +auto=foreach(artifact[tapped]|opponentBattlefield)damage:1 +text=Target player loses 1 life for each tapped artifact he or she controls. +mana={3}{B} +type=Instant +[/card] +[card] +name=Burning Cloak +target=creature +auto=2/0 +auto=damage:2 +text=Target creature gets +2/+0 until end of turn. Burning Cloak deals 2 damage to that creature. +mana={R} +type=Sorcery +[/card] +[card] +name=Burning Fields +auto=Damage:5 opponent +text=Burning Fields deals 5 damage to target opponent. +mana={4}{R} +type=Sorcery +[/card] +[card] +name=Burning Inquiry +auto=draw:3 opponent +auto=draw:3 controller +auto=discard:3 opponent +auto=discard:3 controller +text=Each player draws three cards, then discards three cards at random. +mana={R} +type=Sorcery +[/card] +[card] +name=Burning Palm Efreet +auto={1}{R}{R}:damage:2 && -flying target(creature[flying]) +text={1}{R}{R}: Burning Palm Efreet deals 2 damage to target creature with flying and that creature loses flying until end of turn. +mana={2}{R}{R} +type=Creature +subtype=Efreet +power=2 +toughness=2 +[/card] +[card] +name=Burr Grafter +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=3]|mygraveyard) +auto={S}:2/2 target(creature) +text=Sacrifice Burr Grafter: Target creature gets +2/+2 until end of turn. Soulshift 3 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) +mana={3}{G} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Burrenton Bombardier +abilities=flying +autohand={2}{W}{S}:counter(1/1,2) target(creature) +text=Flying Reinforce 2—{2}{W} ({2}{W}, Discard this card: Put two +1/+1 counters on target creature.) +mana={2}{W} +type=Creature +subtype=Kithkin Soldier +power=2 +toughness=2 +[/card] +[card] +name=Burrowing +target=creature +auto=mountainwalk +text=Enchant creature Enchanted creature has mountainwalk. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Burst Lightning +target=creature,player +kicker={4} +auto=damage:2 +auto=kicker damage:2 +text=Kicker {4} (You may pay an additional {4} as you cast this spell.) Burst Lightning deals 2 damage to target creature or player. If Burst Lightning was kicked, it deals 4 damage to that creature or player instead. +mana={R} +type=Instant +[/card] +[card] +name=Burst of Energy +target=* +auto=untap +text=Untap target permanent. +mana={W} +type=Instant +[/card] +[card] +name=Burst of Speed +auto=lord(creature|myBattlefield) haste +text=Creatures you control gain haste until end of turn. (They can attack and {T} even if they just came under your control.) +mana={R} +type=Sorcery +[/card] +[card] +name=Cabal Archon +auto={B}{S(cleric|myBattlefield)}:life:-2 target(player) && life:2 controller +text={B}, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life. +mana={2}{B} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Cabal Coffers +auto={2}{T}:foreach(swamp|myBattlefield) add:{B} +text={2}, {T}: Add {B} to your mana pool for each Swamp you control. +type=Land +[/card] +[card] +name=Cabal Pit +auto={T}:Add {B} && damage:1 controller +auto=aslongas(*|mygraveyard) {B}{T}{S}:-2/-2 target(creature) >6 +text={T}: Add {B} to your mana pool. Cabal Pit deals 1 damage to you. Threshold - {B}, {T}, Sacrifice Cabal Pit: Target creature gets -2/-2 until end of turn. Play this ability only if seven or more cards are in your graveyard. +type=Land +[/card] +[card] +name=Cabal Ritual +auto=Add{B}{B}{B} +auto=aslongas(*|mygraveyard) add{B}{B} >6 +text=Add {B}{B}{B} to your mana pool. Threshold - Add {B}{B}{B}{B}{B} to your mana pool instead if seven or more cards are in your graveyard. +mana={1}{B} +type=Instant +[/card] +[card] +name=Cabal Torturer +auto={B}{T}:-1/-1 target(creature) +auto=aslongas(*|mygraveyard) {3}{B}{B}{T}:-2/-2 target(creature) >6 +text={B}, {T}: Target creature gets -1/-1 until end of turn. Threshold - {3}{B}{B}, {T}: Target creature gets -2/-2 until end of turn. Activate this ability only if seven or more cards are in your graveyard. +mana={1}{B}{B} +type=Creature +subtype=Human Minion +power=1 +toughness=1 +[/card] +[card] +name=Cabal Trainee +auto={S}:-2/0 target(creature) +text=Sacrifice Cabal Trainee: Target creature gets -2/-0 until end of turn. +mana={B} +type=Creature +subtype=Human Minion +power=1 +toughness=1 +[/card] +[card] +name=Cache Raiders +auto=@each my upkeep:moveTo(ownerhand) notatarget(*|myBattlefield) +text=At the beginning of your upkeep, return a permanent you control to its owner's hand. +mana={3}{U}{U} +type=Creature +subtype=Merfolk Rogue +power=4 +toughness=4 +[/card] +[card] +name=Cackling Imp +abilities=flying +auto={T}:life:-1 target(player) +text=Flying {T}: Target player loses 1 life. +mana={2}{B}{B} +type=Creature +subtype=Imp +power=2 +toughness=2 +[/card] +[card] +name=Cadaverous Bloom +auto={0}:moveTo(exile) target(*|myhand) && add{B}{B} controller +auto={0}:moveTo(exile) target(*|myhand) && add{G}{G} controller +text=Remove a card in your hand from the game: Add {B}{B} or {G}{G} to your mana pool. +mana={3}{B}{G} +type=Enchantment +[/card] +[card] +name=Cage of Hands +target=creature +auto=cantattack +auto=cantblock +auto={1}{W}:moveTo(ownerhand) +text=Enchant creature Enchanted creature can't attack or block. {1}{W}: Return Cage of Hands to its owner's hand. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Cagemail +target=creature +auto=2/2 +auto=cantattack +text=Enchant creature. Enchanted creature gets +2/+2 and can't attack. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Caldera Lake +auto=tap +auto={T}:Add{1} +auto={T}:Add{U} && damage:1 controller +auto={T}:Add{R} && damage:1 controller +text=Caldera Lake enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add {U} or {R} to your mana pool. Caldera Lake deals 1 damage to you. +type=Land +[/card] +[card] +name=Call the Skybreaker +auto=token(Elemental,creature elemental, 5/5,flying red,blue) +autograveyard={5}{UR}{UR}{S(land|myhand)}:token(Elemental,creature elemental, 5/5,flying red,blue) asSorcery +text=Put a 5/5 blue and red Elemental creature token with flying onto the battlefield. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) +mana={5}{UR}{UR} +type=Sorcery +[/card] +[card] +name=Call to Glory +auto=untap all(creature|myBattlefield) +auto=lord(samurai|myBattlefield) 1/1 +text=Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn. +mana={1}{W} +type=Instant +[/card] +[card] +name=Call to Heel +target=creature +auto=moveto(ownerhand) +auto=draw:1 targetController +text=Return target creature to its owner's hand. Its controller draws a card. +mana={1}{U} +type=Instant +[/card] +[card] +name=Caller of Gales +auto={1}{U}{T}:flying target(creature) +text={1}{U}{T}: Target creature gains flying until end of turn. +mana={U} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=1 +[/card] +[card] +name=Calming Verse +auto=destroy all(enchantment|opponentBattlefield) +auto=aslongas(land[-tapped]|myBattlefield) destroy all(enchantment|myBattlefield) +text=Destroy all enchantments you don't control. Then, if you control an untapped land, destroy all enchantments you control. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Cancel +target=*|stack +auto=fizzle +text=Counter target spell. +mana={1}{U}{U} +type=Instant +[/card] +[card] +name=Canopy Cover +target=creature +auto=opponentshroud +auto=cantbeblockedby(creature[-flying;-reach]) +text=Enchant creature Enchanted creature can't be blocked except by creatures with flying or reach. Enchanted creature can't be the target of spells or abilities your opponent controls. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Canopy Dragon +abilities=trample +auto={1}{G}:flying && -trample +text=Trample {1}{G}: Canopy Dragon gains flying and loses trample until end of turn. +mana={4}{G}{G} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Canopy Spider +abilities=reach +text=Reach (This creature can block creatures with flying.) +mana={1}{G} +type=Creature +subtype=Spider +power=1 +toughness=3 +[/card] +[card] +name=Canopy Surge +kicker={2} +auto=damage:1 all(creature[flying]) +auto=damage:1 all(player) +auto=kicker damage:3 all(creature[flying]) +auto=kicker damage:3 all(player) +text=Kicker {2} (You may pay an additional {2} as you play this spell.) Canopy Surge deals 1 damage to each creature with flying and each player. If the kicker cost was paid, Canopy Surge deals 4 damage to each creature with flying and each player instead. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Cantivore +abilities=vigilance +auto=foreach(enchantment|graveyard) 1/1 +text=Vigilance Cantivore's power and toughness are each equal to the number of enchantment cards in all graveyards. +mana={1}{W}{W} +type=Creature +subtype=Lhurgoyf +power=* +toughness=* +[/card] +[card] +name=Canyon Drake +abilities=flying +auto={1}:2/0 && discard:1 +text=Flying {1}, Discard a card at random: Canyon Drake gets +2/+0 until end of turn. +mana={2}{R}{R} +type=Creature +subtype=Drake +power=1 +toughness=2 +[/card] +[card] +name=Canyon Minotaur +mana={3}{R} +type=Creature +subtype=Minotaur Warrior +power=3 +toughness=3 +[/card] +[card] +name=Canyon Wildcat +abilities=mountainwalk +text=Reach (This creature can block creatures with flying.) +mana={1}{R} +type=Creature +subtype=Cat +power=2 +toughness=1 +[/card] +[card] +name=Cao Ren, Wei Commander +abilities=horsemanship +auto=life:-3 +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Cao Ren, Wei Commander enters the battlefield, you lose 3 life. +mana={2}{B}{B} +type=Legendary Creature +subtype=Human Soldier Warrior +power=3 +toughness=3 +[/card] +[card] +name=Capashen Knight +abilities=first strike +auto={1}{W}:1/0 +text=First strike {1}{W}: Capashen Knight gets +1/+0 until end of turn. +mana={1}{W} +type=Creature +subtype=Human Knight +power=1 +toughness=1 +[/card] +[card] +name=Capashen Standard +target=creature +auto=1/2 +auto={2}{S}:draw:1 controller +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +1/+2. {2}, Sacrifice Capashen Standard: Draw a card. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Capashen Templar +auto={W}:0/1 +text={W}: Capashen Templar gets +0/+1 until end of turn. +mana={2}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Capashen Unicorn +auto={1}{W}{T}{S}:Destroy target(enchantment,artifact) +text={1}{W}, {T}, Sacrifice Capashen Unicorn: Destroy target artifact or enchantment. +mana={1}{W} +type=Creature +subtype=Unicorn +power=1 +toughness=2 +[/card] +[card] +name=Capricious Sorcerer +auto={T}:Damage:1 target(creature,player) myTurnOnly +text=Capricious Sorcerer deals 1 damage to target creature or player. Play this ability only during your turn, before attackers are declared. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Captain Sisay +auto={T}:moveTo(myHand) target(*[legendary]|myLibrary) +text={T}: Search your library for a legendary card, reveal that card, and put it into your hand. Then shuffle your library. +mana={2}{G}{W} +type=Legendary Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Captain of the Watch +abilities=vigilance +auto=lord(soldier|myBattlefield) 1/1 other +auto=lord(soldier|myBattlefield) vigilance other +auto=token(Soldier,Creature Soldier,1/1,white)*3 +text=Vigilance (Attacking doesn't cause this creature to tap.) Other Soldier creatures you control get +1/+1 and have vigilance. When Captain of the Watch enters the battlefield, put three 1/1 white Soldier creature tokens onto the battlefield. +mana={4}{W}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] +name=Captive Flame +auto={R}:1/0 target(creature) +text={R}: Target creature gets +1/+0 until end of turn. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Carapace +target=creature +auto=0/2 +auto={S}:regenerate +text=Enchant creature Enchanted creature gets +0/+2. Sacrifice Carapace: Regenerate enchanted creature. +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Caravan Hurda +abilities=lifelink +text=Lifelink +mana={4}{W} +type=Creature +subtype=Giant +power=1 +toughness=5 +[/card] +[card] +name=Carnage Altar +auto={S(creature|myBattlefield)}:Draw:1 +text={3}, Sacrifice a creature: Draw a card. +mana={2} +type=Artifact +[/card] +[card] +name=Carnassid +abilities=trample +auto={1}{G}:regenerate +text=Trample {1}{G}: Regenerate Carnassid. +mana={4}{G}{G} +type=Creature +subtype=Beast +power=5 +toughness=4 +[/card] +[card] +name=Carnival of Souls +auto=@movedTo(creature|battlefield):life:-1 controller +auto=@movedTo(creature|battlefield):add{B} controller +text=Whenever a creature enters the battlefield, you lose 1 life and add {B} to your mana pool. +mana={1}{B} +type=Enchantment +[/card] +[card] +name=Carnivorous Plant +abilities=defender +text=Defender +mana={3}{G} +type=Creature +subtype=Wall Plant +power=4 +toughness=5 +[/card] +[card] +name=Carpet of Flowers +auto=@each my firstmain:may foreach(island|opponentbattlefield) Add{W} +auto=@each my firstmain:may foreach(island|opponentbattlefield) Add{U} +auto=@each my firstmain:may foreach(island|opponentbattlefield) Add{B} +auto=@each my firstmain:may foreach(island|opponentbattlefield) Add{R} +auto=@each my firstmain:may foreach(island|opponentbattlefield) Add{G} +text=At the beginning of your precombat main phase, you may add up to X mana of any one color to your mana pool, where X is the number of Islands target opponent controls. +mana={G} +type=Enchantment +[/card] +[card] +name=Carrier Pigeons +abilities=flying +auto=@next upkeep:draw:1 +text=Flying When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep. +mana={3}{W} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Carrion Ants +auto={1}:1/1 +text={1}: Carrion Ants gets +1/+1 until end of turn. +mana={2}{B}{B} +type=Creature +subtype=Insect +power=0 +toughness=1 +[/card] +[card] +name=Carrion Feeder +abilities=cantblock +auto={S(creature|myBattlefield)}:counter(1/1,1) +text=Carrion Feeder can't block. Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder. +mana={B} +type=Creature +subtype=Zombie +power=1 +toughness=1 +[/card] +[card] +name=Carrion Howler +auto={0}:2/1 && life:-1 controller +text=Pay 1 life: Carrion Howler gets +2/-1 until end of turn. +mana={3}{B} +type=Creature +subtype=Zombie Wolf +power=2 +toughness=2 +[/card] +[card] +name=Carrion Wall +abilities=defender +auto={1}{B}:regenerate +text=Defender (This creature can't attack.) {1}{B}: Regenerate Carrion Wall. +mana={1}{B}{B} +type=Creature +subtype=Wall +power=3 +toughness=2 +[/card] +[card] +name=Cartographer +auto=may moveTo(myhand) target(land|mygraveyard) +text=When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand. +mana={2}{G} +type=Creature +subtype=Human +power=2 +toughness=2 +[/card] +[card] +name=Carven Caryatid +abilities=defender +auto=draw:1 +text=Defender (This creature can't attack.) When Carven Caryatid comes into play, draw a card. +mana={1}{G}{G} +type=Creature +subtype=Spirit +power=2 +toughness=5 +[/card] +[card] +name=Cascade Bluffs +auto={T}:Add {1} +auto={UR}{T}:Add {U}{U} +auto={UR}{T}:Add {U}{R} +auto={UR}{T}:Add {R}{R} +text={T}: Add {1} to your mana pool. {UR}, {T}: Add {U}{U}, {U}{R}, or {R}{R} to your mana pool. +type=Land +[/card] +[card] +name=Castle +auto=lord(creature[-tapped]|myBattlefield) 0/2 +text=Untapped creatures you control get +0/+2. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Castle Raptors +abilities=flying +auto=lord(castle raptors[-tapped]) 0/2 +auto=lord(other castle raptors[-tapped]) 0/-2 +text=Flying As long as Castle Raptors is untapped, it gets +0/+2. +mana={4}{W} +type=Creature +subtype=Bird Soldier +power=3 +toughness=3 +[/card] +[card] +name=Castle Sengir +auto={T}:Add{1} +auto={1}{T}:Add{B} +auto={2}{T}:Add{U} +auto={2}{T}:Add{R} +text={T}: Add {1} to your mana pool. {1}, {T}: Add {B} to your mana pool. {2}, {T}: Add {U} or {R} to your mana pool. +type=Land +[/card] +[card] +name=Cat Warriors +abilities=forestwalk +text=Forestwalk +mana={1}{G}{G} +type=Creature +subtype=Cat Warrior +power=2 +toughness=2 +[/card] +[card] +name=Catastrophe +auto=may destroy all(land) +auto=may bury all(creature) +text=Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated. +mana={4}{W}{W} +type=Sorcery +[/card] +[card] +name=Cateran Brute +auto={2}{T}:moveTo(myBattlefield) target(mercenary[manacost<=2]|mylibrary) +text={2}, {T}: Search your library for a Mercenary permanent card with converted mana cost 2 or less and put that card onto the battlefield. Then shuffle your library. +mana={2}{B} +type=Creature +subtype=Horror Mercenary +power=2 +toughness=2 +[/card] +[card] +name=Cateran Enforcer +abilities=fear +auto={4}{T}:moveTo(myBattlefield) target(mercenary[manacost<=4]|mylibrary) +text=Fear {4}, {T}: Search your library for a Mercenary permanent card with converted mana cost 4 or less and put that card onto the battlefield. Then shuffle your library. +mana={3}{B}{B} +type=Creature +subtype=Horror Mercenary +power=4 +toughness=3 +[/card] +[card] +name=Cateran Kidnappers +auto={3}{T}:moveTo(myBattlefield) target(mercenary[manacost<=3]|mylibrary) +text={3}, {T}: Search your library for a Mercenary permanent card with converted mana cost 3 or less and put that card onto the battlefield. Then shuffle your library. +mana={2}{B}{B} +type=Creature +subtype=Human Mercenary +power=4 +toughness=2 +[/card] +[card] +name=Cateran Overlord +auto={S(creature|myBattlefield)}:regenerate +auto={6}{T}:moveTo(myBattlefield) target(mercenary[manacost<=6]|mylibrary) +text=Sacrifice a creature: Regenerate Cateran Overlord. {6}, {T}: Search your library for a Mercenary permanent card with converted mana cost 6 or less and put that card onto the battlefield. Then shuffle your library. +mana={4}{B}{B}{B} +type=Creature +subtype=Horror Mercenary +power=7 +toughness=5 +[/card] +[card] +name=Cateran Persuader +auto={1}{T}:moveTo(myBattlefield) target(mercenary[manacost<=1]|mylibrary) +text={1}, {T}: Search your library for a Mercenary permanent card with converted mana cost 1 or less and put that card onto the battlefield. Then shuffle your library. +mana={B}{B} +type=Creature +subtype=Human Mercenary +power=2 +toughness=1 +[/card] +[card] +name=Cateran Slaver +abilities=swampwalk +auto={5}{T}:moveTo(myBattlefield) target(mercenary[manacost<=5]|mylibrary) +text=Swampwalk {5}, {T}: Search your library for a Mercenary permanent card with converted mana cost 5 or less and put that card onto the battlefield. Then shuffle your library. +mana={4}{B}{B} +type=Creature +subtype=Horror Mercenary +power=5 +toughness=5 +[/card] +[card] +name=Cateran Summons +target=mercenary|myLibrary +auto=moveTo(myHand) +text=Search your library for a Mercenary card, reveal that card, and put it into your hand. Then shuffle your library. +mana={B} +type=Sorcery +[/card] +[card] +name=Cathartic Adept +auto={T}:deplete:1 target(player) +text={T}: Target player puts the top card of his or her library into his or her graveyard. +mana={U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Cathodion +auto=@movedTo(this|graveyard) from(battlefield):Add{3} +text=When Cathodion is put into a graveyard from the battlefield, add {3} to your mana pool. +mana={3} +type=Artifact Creature +subtype=Construct +power=3 +toughness=3 +[/card] +[card] +name=Cauldron Haze +target=creatures +auto=persist +text=Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it's put into a graveyard from the battlefiels, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +mana={1}{WB} +type=Instant +[/card] +[card] +name=Caustic Crawler +auto=@movedTo(land|myBattlefield):may -1/-1 target(creature) ueot +text=Landfall - Whenever a land enters the battlefield under your control, you may have target creature get -1/-1 until end of turn. +mana={3}{B}{B} +type=Creature +subtype=Insect +power=4 +toughness=3 +[/card] +[card] +name=Caustic Rain +target=land +auto=moveTo(exile) +text=Exile target land. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Caustic Wasps +abilities=flying +auto=@damaged(player) from(this):may destroy target(artifact|opponentbattlefield) +text=Flying Whenever Caustic Wasps deals combat damage to a player, you may destroy target artifact that player controls. +mana={2}{G} +type=Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Cave People +auto=lord(cave people[attacking]|mybattlefield) 1/-2 +auto=lord(other people[attacking]|mybattlefield) -1/2 +auto={1}{R}{R}{T}:mountainwalk target(creature) +text=Whenever Cave People attacks, it gets +1/-2 until end of turn. {1}{R}{R}, {T}: Target creature gains mountainwalk until end of turn. +mana={1}{R}{R} +type=Creature +subtype=Human +power=1 +toughness=4 +[/card] +[card] +name=Cave Sense +target=creature +auto=1/1 +auto=mountainwalk +text=Enchant creature Enchanted creature gets +1/+1 and has mountainwalk. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Cave Tiger +auto=rampage(1/1,0) +text=Whenever Cave Tiger becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. +mana={2}{G} +type=Creature +subtype=Cat +power=2 +toughness=2 +[/card] +[card] +name=Cavern Crawler +abilities=mountainwalk +auto={R}:1/-1 +text=Mountainwalk {R}: Cavern Crawler gets +1/-1 until end of turn. +mana={2}{R} +type=Creature +subtype=Insect +power=0 +toughness=3 +[/card] +[card] +name=Cavern Harpy +abilities=flying +auto=moveTo(ownerhand) notatarget(creature[blue;black]|myBattlefield) +auto={0}:moveTo(ownerhand) && life:-1 controller +text=Flying When Cavern Harpy enters the battlefield, return a blue or black creature you control to its owner's hand. Pay 1 life: Return Cavern Harpy to its owner's hand. +mana={U}{B} +type=Creature +subtype=Harpy Beast +power=2 +toughness=1 +[/card] +[card] +name=Cavern Thoctar +auto={1}{R}:1/0 +text={1}{R}: Cavern Thoctar gets +1/+0 until end of turn. +mana={5}{G} +type=Creature +subtype=Beast +power=5 +toughness=5 +[/card] +[card] +name=Caves of Koilos +auto={T}:Add {1} +auto={T}:Add {W} && Damage:1 controller +auto={T}:Add {B} && Damage:1 controller +text={T}: Add {1} to your mana pool. {T}: Add {W} or {B} to your mana pool. Caves of Koilos deals 1 damage to you. +type=Land +[/card] +[card] +name=Celestial Ancient +abilities=flying +auto=@movedTo(enchantment|mystack):all(creature|mybattlefield) counter(1/1,1) +text=Flying Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control. +mana={3}{W}{W} +type=Creature +subtype=Elemental +power=3 +toughness=3 +[/card] +[card] +name=Celestial Colonnade +auto=tap +auto={T}:Add{W} +auto={T}:Add{U} +auto={3}{W}{U}:becomes(Elemental Creature,4/4,flying,vigilance,white,blue) ueot +text=Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land. +type=Land +[/card] +[card] +name=Celestial Prism +auto={2}{T}:Add {B} +auto={2}{T}:Add {U} +auto={2}{T}:Add {G} +auto={2}{T}:Add {R} +auto={2}{T}:Add {W} +text={2}, {T}: Add one mana of any color to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Celestial Purge +target=*[black;red] +auto=moveTo(exile) +text=Exile target black or red permanent. +mana={1}{W} +type=Instant +[/card] +[card] +name=Cemetery Gate +abilities=defender,protection from black +text=Defender (This creature can't attack.) Protection from black +mana={2}{B} +type=Creature +subtype=Wall +power=0 +toughness=5 +[/card] +[card] +name=Cemetery Reaper +auto=lord(zombie|myBattlefield) 1/1 other +auto={2}{B}{T}:moveTo(Exile) target(creature|graveyard) && token(Zombie,Creature Zombie,2/2,black) +text=Other Zombie creatures you control get +1/+1. {2}{B}, {T}: Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield. +mana={1}{B}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] +name=Cenn's Enlistment +auto=token(Kithkin Soldier,creature kithkin soldier, 1/1, white)*2 +autograveyard={3}{W}{S(land|myhand)}:token(Kithkin Soldier,creature kithkin soldier, 1/1, white)*2 asSorcery +text=Put two 1/1 white Kithkin Soldier creature tokens onto the battlefield. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) +mana={3}{W} +type=Sorcery +[/card] +[card] +name=Centaur Archer +auto={T}:damage:1 target(creature[flying]) +text={T}: Centaur Archer deals 1 damage to target creature with flying. +mana={1}{R}{G} +type=Creature +subtype=Centaur Archer +power=3 +toughness=2 +[/card] +[card] +name=Centaur Courser +mana={2}{G} +type=Creature +subtype=Centaur Warrior +power=3 +toughness=3 +[/card] +[card] +name=Centaur Garden +auto={T}:Add {G} && damage:1 controller +auto=aslongas(*|mygraveyard) {G}{T}{S}:3/3 target(creature) >6 +text={T}: Add {G} to your mana pool. Centaur Garden deals 1 damage to you. Threshold - {G}, {T}, Sacrifice Centaur Garden: Target creature gets +3/+3 until end of turn. Play this ability only if seven or more cards are in your graveyard. +type=Land +[/card] +[card] +name=Centaur Glade +auto={2}{G}{G}:token(Centaur,creature Centaur token,3/3,green) +text={2}{G}{G}: Put a 3/3 green Centaur creature token onto the battlefield. +mana={3}{G}{G} +type=Enchantment +[/card] +[card] +name=Centaur Rootcaster +auto=@damaged(player) from(this):may moveTo(myBattlefield) target(land[basic]|mylibrary) && tap +text=Whenever Centaur Rootcaster deals combat damage to a player, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library. +mana={3}{G} +type=Creature +subtype=Centaur Druid +power=2 +toughness=2 +[/card] +[card] +name=Centaur Safeguard +auto=@movedto(this|graveyard):may life:3 +text=({GW} can be paid with either {G} or {W}.) When Centaur Safeguard is put into a graveyard from the battlefield, you may gain 3 life. +mana={2}{GW} +type=Creature +subtype=Centaur Warrior +power=3 +toughness=1 +[/card] +[card] +name=Centaur Veteran +abilities=trample +auto={G}{S(*|myhand)}:regenerate +text=Trample {G}, Discard a card: Regenerate Centaur Veteran. +mana={5}{G} +type=Creature +subtype=Centaur +power=3 +toughness=3 +[/card] +[card] +name=Cephalid Inkshrouder +auto={S(*|myHand)}:shroud && unblockable +text=Discard a card: Cephalid Inkshrouder gains shroud until end of turn and is unblockable this turn. (A permanent with shroud can't be the target of spells or abilities.) +mana={2}{U} +type=Creature +subtype=Cephalid +power=2 +toughness=1 +[/card] +[card] +name=Cephalid Pathmage +abilities=unblockable +auto={T}{S}:unblockable target(creature) +text=Cephalid Pathmage is unblockable. {T}, Sacrifice Cephalid Pathmage: Target creature is unblockable this turn. +mana={2}{U} +type=Creature +subtype=Cephalid Wizard +power=1 +toughness=2 +[/card] +[card] +name=Cephalid Retainer +auto={U}{U}:tap target(creature[-flying]) +text={U}{U}: Tap target creature without flying. +mana={2}{U}{U} +type=Creature +subtype=Cephalid +power=2 +toughness=3 +[/card] +[card] +name=Cephalid Scout +abilities=flying +auto={2}{U}{S(land|myBattlefield)}:draw:1 +text=Flying {2}{U}, Sacrifice a land: Draw a card. +mana={1}{U} +type=Creature +subtype=Cephalid Wizard +power=1 +toughness=1 +[/card] +[card] +name=Cephalid Snitch +auto={S}:-protection from black target(creature) +text=Sacrifice Cephalid Snitch: Target creature loses protection from black until end of turn. +mana={1}{U} +type=Creature +subtype=Cephalid Wizard +power=1 +toughness=1 +[/card] +[card] +name=Ceremonial Guard +auto=@each combatends:destroy all(ceremonial guard[attacking;blocking]|myBattlefield) +text=When Ceremonial Guard attacks or blocks, destroy it at end of combat. +mana={2}{R} +type=Creature +subtype=Human Soldier +power=3 +toughness=4 +[/card] +[card] +name=Cerodon Yearling +abilities=vigilance,haste +text=Vigilance, haste +mana={R}{W} +type=Creature +subtype=Beast +power=2 +toughness=2 +[/card] +[card] +name=Cerulean Sphinx +abilities=flying +auto={U}:moveto(mylibrary) && shuffle +text=Flying {U}: Cerulean Sphinx's owner shuffles it into his or her library. +mana={4}{U}{U} +type=Creature +subtype=Sphinx +power=5 +toughness=5 +[/card] +[card] +name=Cerulean Wyvern +abilities=flying,protection from green +text=Flying, protection from green +mana={4}{U} +type=Creature +subtype=Drake +power=3 +toughness=3 +[/card] +[card] +name=Cessation +target=creature +auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +auto=cantattack +text=Enchant creature Enchanted creature can't attack. When Cessation is put into a graveyard from the battlefield, return Cessation to its owner's hand. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Ceta Disciple +auto={R}{T}:2/0 target(creature) +auto={G}{T}:Add {W} +auto={G}{T}:Add {U} +auto={G}{T}:Add {B} +auto={G}{T}:Add {R} +auto={G}{T}:Add {G} +text={R}, {T}: Target creature gets +2/+0 until end of turn. {G}, Tap: Add one mana of any color to your mana pool. +mana={U} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=1 +[/card] +[card] +name=Chain Reaction +auto=foreach(creature|battlefield) damage:1 all(creature) +text=Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield. +mana={2}{R}{R} +type=Sorcery +[/card] +[card] +name=Chainbreaker +auto=counter(-1/-1,2) +auto={3}{T}:counter(-1/-1,-1) target(creature) +text=Chainbreaker enters the battlefield with two -1/-1 counters on it. {3}, {T}: Remove a -1/-1 counter from target creature. +mana={2} +type=Artifact Creature +subtype=Scarecrow +power=3 +toughness=3 +[/card] +[card] +name=Chainflinger +auto={1}{R}{T}:damage:1 target(creature,player) +auto=aslongas(*|mygraveyard) {2}{R}{T}:damage:2 target(creature,player) >6 +text={1}{R}, {T}: Chainflinger deals 1 damage to target creature or player. Threshold - {2}{R}, {T}: Chainflinger deals 2 damage to target creature or player. Play this ability only if seven or more cards are in your graveyard. +mana={3}{R} +type=Creature +subtype=Beast +power=2 +toughness=2 +[/card] +[card] +name=Champion's Victory +target=creature[attacking]|opponentBattlefield +auto=moveTo(ownerhand) +text=Play Champion's Victory only during the declare attackers step and only if you are the defending player. Return target attacking creature to its owner's hand. +mana={U} +type=Instant +[/card] +[card] +name=Chandler +auto={R}{R}{R}{T}:destroy target(creature[artifact]) +text={R}{R}{R}, {T}: Destroy target artifact creature. +mana={4}{R} +type=Legendary Creature +subtype=Human Rogue +power=3 +toughness=3 +[/card] +[card] +name=Channel the Suns +auto=Add{W}{U}{B}{R}{G} +text=Add {W}{U}{B}{R}{G} to your mana pool. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Chaos Charm +auto=may destroy target(wall) +auto=may damage:1 target(creature) +auto=may haste target(creature) +text=Choose one - Destroy target Wall; or Chaos Charm deals 1 damage to target creature; or target creature gains haste until end of turn. +mana={R} +type=Instant +[/card] +[card] +name=Chaoslace +alias=1282 +text=Target spell or permanent becomes red. (Its mana symbols remain unchanged.) +mana={R} +type=Instant +[/card] +[card] +name=Chaosphere +auto=lord(creature[flying]) cloud +auto=lord(creature[-flying] reach +auto=@movedTo(enchantment[world]|battlefield):bury +text=Creatures with flying have "This creature can't block creatures without flying." Creatures without flying have reach. (They can block creatures with flying.) +mana={2}{R} +type=World Enchantment +[/card] +[card] +name=Chaotic Backlash +target=player +auto=foreach(*[white;blue]|opponentBattlefield) damage:2 +text=Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents he or she controls. +mana={4}{R} +type=Instant +[/card] +[card] +name=Char +target=creature,player +auto=Damage:4 +auto=Damage:2 controller +text=Char deals 4 damage to target creature or player and 2 damage to you. +mana={2}{R} +type=Instant +[/card] +[card] +name=Char-Rumbler +abilities=double strike +auto={R}:1/0 +text=Double strike {R}: Char-Rumbler gets +1/+0 until end of turn. +mana={2}{R}{R} +type=Creature +subtype=Elemental +power=-1 +toughness=3 +[/card] +[card] +name=Charcoal Diamond +auto=tap +auto={T}:Add {B} +text=Charcoal Diamond enters the battlefield tapped. {T}: Add {B} to your mana pool. +mana={2} +type=Artifact +[/card] +[card] +name=Charging Bandits +auto=lord(charging paladin[attacking]|myBattlefield) 2/0 +auto=lord(other charging paladin[attacking]|myBattlefield) -2/0 +text=Whenever Charging Bandits attacks, it gets +2/+0 until end of turn. +mana={4}{B} +type=Creature +subtype=Human Rogue +power=3 +toughness=3 +[/card] +[card] +name=Charging Paladin +auto=lord(charging paladin[attacking]|myBattlefield) 0/3 +auto=lord(other charging paladin[attacking]|myBattlefield) 0/-3 +text=Whenever Charging Paladin attacks, it gets +0/+3 until end of turn. +mana={2}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Charging Troll +abilities=vigilance +auto={G}:regenerate +text=Vigilance {G}: Regenerate Charging Troll. +mana={2}{G}{W} +type=Creature +subtype=Troll +power=3 +toughness=3 +[/card] +[card] +name=Charnelhoard Wurm +abilities=trample +auto=@damaged(player) from(this):may moveTo(myhand) target(*|mygraveyard) +text=Trample Whenever Charnelhoard Wurm deals damage to an opponent, you may return target card from your graveyard to your hand. +mana={4}{B}{R}{G} +type=Creature +subtype=Wurm +power=6 +toughness=6 +[/card] +[card] +name=Chartooth Cougar +auto={R}:1/0 +autohand={2}{S}:moveTo(myhand) target(mountain|mylibrary) +text={R}: Chartooth Cougar gets +1/+0 until end of turn. Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, and put it into your hand. Then shuffle your library.) +mana={5}{R} +type=Creature +subtype=Cat Beast +power=4 +toughness=4 +[/card] +[card] +name=Chastise +target=creature[attacking] +auto=destroy +auto=life:p controller +text=Destroy target attacking creature. You gain life equal to its power. +mana={3}{W} +type=Instant +[/card] +[card] +name=Chieftain en-Dal +auto=aslongas(chieftain en-dal[attacking]|mybattlefield) lord(creature[attacking]) first strike +text=Whenever Chieftain en-Dal attacks, attacking creatures gain first strike until end of turn. +mana={1}{W}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Child of Alara +abilities=trample +auto=@movedTo(this|graveyard) from(Battlefield):bury all(*[-land]|battlefield) +text=Trample When Child of Alara is put into a graveyard from the battlefield, destroy all nonland permanents. They can't be regenerated. +mana={W}{U}{B}{R}{G} +type=Legendary Creature +subtype=Avatar +power=6 +toughness=6 +[/card] +[card] +name=Child of Night +abilities=lifelink +text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) +mana={1}{B} +type=Creature +subtype=Vampire +power=2 +toughness=1 +[/card] +[card] +name=Child of Thorns +auto={S}:1/1 target(creature) +text=Sacrifice Child of Thorns: Target creature gets +1/+1 until end of turn. +mana={G} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Childhood Horror +abilities=flying +auto=aslongas(*|mygraveyard) 2/2 >6 +auto=aslongas(*|mygraveyard) cantblock >6 +text=Flying Threshold - As long as seven or more cards are in your graveyard, Childhood Horror gets +2/+2 and can't block. +mana={3}{B} +type=Creature +subtype=Horror +power=2 +toughness=2 +[/card] +[card] +name=Chill to the Bone +target=creature[-snow] +auto=destroy +text=Destroy target nonsnow creature. +mana={3}{B} +type=Instant +[/card] +[card] +name=Chime of Night +target=creature +auto=@movedTo(this|graveyard) from(battlefield):destroy target(creature[-black]) +text=Enchant creature When Chime of Night is put into a graveyard from the battlefield, destroy target nonblack creature. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Chimeric Idol +auto={0}:tap all(land|myBattlefield) && becomes(Turtle Artifact Creature,3/3) ueot +text={0}: Tap all lands you control. Chimeric Idol becomes a 3/3 Turtle artifact creature until end of turn. +mana={3} +type=Artifact +[/card] +[card] +name=Chimeric Sphere +auto={2}:becomes(Construct Artifact Creature,2/1,flying) ueot +auto={2}:becomes(Construct Artifact Creature,3/2) ueot +text={2}: Until end of turn, Chimeric Sphere becomes a 2/1 Construct artifact creature with flying. {2}: Until end of turn, Chimeric Sphere becomes a 3/2 Construct artifact creature without flying. +mana={3} +type=Artifact +[/card] +[card] +name=Choke +auto=lord(island) doesnotuntap +text=Islands don't untap during their controllers' untap steps. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Chorus of Woe +auto=lord(creature|myBattlefield) 1/0 +text=Creatures you control get +1/+0 until end of turn. +mana={B} +type=Sorcery +[/card] +[card] +name=Chromatic Sphere +auto={1}{T}{S}:Add{G} && Draw:1 +auto={1}{T}{S}:Add{R} && Draw:1 +auto={1}{T}{S}:Add{U} && Draw:1 +auto={1}{T}{S}:Add{B} && Draw:1 +auto={1}{T}{S}:Add{W} && Draw:1 +text={1}, {T}, Sacrifice Chromatic Sphere: Add one mana of any color to your mana pool. Draw a card. +mana={1} +type=Artifact +[/card] +[card] +name=Chromatic Star +auto={1}{T}{S}:Add{W} && draw:1 controller +auto={1}{T}{S}:Add{U} && draw:1 controller +auto={1}{T}{S}:Add{B} && draw:1 controller +auto={1}{T}{S}:Add{R} && draw:1 controller +auto={1}{T}{S}:Add{G} && draw:1 controller +text={1}, {T}, Sacrifice Chromatic Star: Add one mana of any color to your mana pool. When Chromatic Star is put into a graveyard from play, draw a card. +mana={1} +type=Artifact +[/card] +[card] +name=Chub Toad +auto=rampage(2/2,0) +auto=rampage(-2/-2,1) +auto=lord(chub toad[blocking]|mybattlefield) 2/2 +auto=lord(other chub toad[blocking]|mybattlefield) -2/-2 +text=Whenever Chub Toad blocks or becomes blocked, it gets +2/+2 until end of turn. +mana={2}{G} +type=Creature +subtype=Frog +power=1 +toughness=1 +[/card] +[card] +name=Cinder Giant +auto=@each my upkeep:damage:2 all(other creature|myBattlefield) +text=At the beginning of your upkeep, Cinder Giant deals 2 damage to each other creature you control. +mana={3}{R} +type=Creature +subtype=Giant +power=5 +toughness=3 +[/card] +[card] +name=Cinder Pyromancer +auto={T}:damage:1 target(player) +auto=@movedTo(*[red]|mystack):may untap +text={T}: Cinder Pyromancer deals 1 damage to target player. Whenever you cast a red spell, you may untap Cinder Pyromancer. +mana={2}{R} +type=Creature +subtype=Elemental Shaman +power=0 +toughness=1 +[/card] +[card] +name=Cinder Wall +abilities=defender +auto=@each combatends:destroy all(cinder wall[attacking;blocking]|myBattlefield) +text=Defender (This creature can't attack.) When Cinder Wall blocks, destroy it at end of combat. +mana={R} +type=Creature +subtype=Wall +power=3 +toughness=3 +[/card] +[card] +name=Cinderbones +abilities=wither +auto={1}{B}:regenerate +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) {1}{B}: Regenerate Cinderbones. +mana={2}{B} +type=Creature +subtype=Elemental Skeleton +power=1 +toughness=1 +[/card] +[card] +name=Circle of Protection: Black +alias=1335 +text={1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Circle of Protection: Blue +alias=1336 +text={1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Circle of Protection: Green +alias=1337 +text={1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Circle of Protection: Red +alias=1338 +text={1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Circle of Protection: White +alias=1339 +text={1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Citadel of Pain +auto=@each my end:foreach(land[-tapped]|myBattlefield) damage:1 controller +auto=@each opponent end:foreach(land[-tapped]|opponentBattlefield) damage:1 opponent +text=At the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands he or she controls. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Citanul Druid +auto=@movedTo(artifact|opponentBattlefield):counter(1/1,1) +text=Whenever an opponent casts an artifact spell, put a +1/+1 counter on Citanul Druid. +mana={1}{G} +type=Creature +subtype=Human Druid +power=1 +toughness=1 +[/card] +[card] +name=Citanul Hierophants +auto=lord(creature|myBattlefield) {T}:Add{G} +text=Creatures you control have "{T}: Add {G} to your mana pool." +mana={3}{G} +type=Creature +subtype=Human Druid +power=3 +toughness=2 +[/card] +[card] +name=Citanul Woodreaders +kicker={2}{G} +auto=kicker draw:2 +text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) When Citanul Woodreaders enters the battlefield, if it was kicked, draw two cards. +mana={2}{G} +type=Creature +subtype=Human Druid +power=1 +toughness=4 +[/card] +[card] +name=City of Brass +auto=@tapped(this):damage:1 controller +auto={T}:Add {U} +auto={T}:Add {R} +auto={T}:Add {W} +auto={T}:Add {B} +auto={T}:Add {G} +text=Whenever City of Brass becomes tapped,it deals 1 damage to you. {T}: Add one mana of any color to your mana pool. +type=Land +[/card] +[card] +name=City of Traitors +auto=@movedTo(land|mybattlefield):bury +auto={T}:Add {2} +text=When you play another land, sacrifice City of Traitors. {T}: Add {2} to your mana pool. +type=Land +[/card] +[card] +name=Civic Guildmage +auto={G}{T}:0/1 target(creature) +auto={U}{T}:moveTo(ownerLibrary) target(creature|myBattlefield) +text={G}, {T}: Target creature gets +0/+1 until end of turn. {U}, {T}: Put target creature you control on top of its owner's library. +mana={W} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Civic Wayfinder +auto=may moveTo(myHand) target(land[basic]|myLibrary) +text=When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. +mana={2}{G} +type=Creature +subtype=Elf Warrior Druid +power=2 +toughness=2 +[/card] +[card] +name=Claws of Gix +auto={1}{S(*|myBattlefield)}:life:1 +text={1}, Sacrifice a permanent: You gain 1 life. +mana={0} +type=Artifact +[/card] +[card] +name=Claws of Valakut +target=creature +auto=foreach(mountain|myBattlefield) 1/0 +auto=first strike +text=Enchant creature Enchanted creature gets +1/+0 for each Mountain you control and has first strike. +mana={1}{R}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Claws of Wirewood +auto=damage:3 all(creature[flying]) +auto=damage:3 all(player) +autohand={2}:cycling +text=Claws of Wirewood deals 3 damage to each creature with flying and each player. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Clay Statue +auto={2}:regenerate +text={2}:Regenerate Clay Statue. +mana={4} +type=Artifact Creature +subtype=Golem +power=3 +toughness=1 +[/card] +[card] +name=Cleanfall +auto=destroy all(enchantment) +text=Destroy all enchantments. +mana={2}{W} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Cleanse +auto=destroy all(creature[black]) +text=Destroy all black creatures. +mana={2}{W}{W} +type=Sorcery +[/card] +[card] +name=Clear +target=enchantment +auto=destroy +autohand={2}:cycling +text=Destroy target enchantment. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{W} +type=Instant +[/card] +[card] +name=Clickslither +abilities=haste +auto={S(goblin|myBattlefield)}:2/2 && trample +text=Haste Sacrifice a Goblin: Clickslither gets +2/+2 and gains trample until end of turn. +mana={1}{R}{R}{R} +type=Creature +subtype=Insect +power=3 +toughness=3 +[/card] +[card] +name=Cliff Threader +abilities=mountainwalk +text=Mountainwalk +mana={1}{W} +type=Creature +subtype=Kor Scout +power=2 +toughness=1 +[/card] +[card] +name=Cliffrunner Behemoth +auto=aslongas(*[red]|myBattlefield) haste +auto=aslongas(*[white]|myBattlefield) lifelink +text=Cliffrunner Behemoth has haste as long as you control a red permanent. Cliffrunner Behemoth has lifelink as long as you control a white permanent. +mana={3}{G} +type=Creature +subtype=Rhino Beast +power=5 +toughness=3 +[/card] +[card] +name=Clinging Darkness +target=creature +auto=-4/-1 +text=Enchant creature Enchanted creature gets -4/-1. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Cloak of Feathers +target=creature +auto=flying +auto=draw:1 controller +text=Target creature gains flying until end of turn. Draw a card. +mana={U} +type=Sorcery +[/card] +[card] +name=Cloak of Mists +target=creature +auto=unblockable +text=Enchant creature Enchanted creature is unblockable. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Clockwork Beast +alias=1101 +text=Clockwork Beast enters the battlefield with seven +1/+0 counters on it. At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep. +mana={6} +type=Artifact Creature +subtype=Beast +power=0 +toughness=4 +[/card] +[card] +name=Clockwork Beetle +auto=counter(1/1,2) +auto=@each combatends:counter(1/1,-1) all(clockwork beetle[attacking;blocking]) && counter(1/1) all(other clockwork beetle[attacking;blocking]) +text=Clockwork Beetle enters the battlefield with two +1/+1 counters on it. Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat. +mana={1} +type=Artifact Creature +subtype=Insect +power=0 +toughness=0 +[/card] +[card] +name=Clockwork Condor +abilities=flying +auto=counter(1/1,3) +auto=@each combatends:counter(1/1,-1) all(clockwork condor[attacking;blocking]) && counter(1/1) all(other clockwork condor[attacking;blocking]) +text=Flying Clockwork Condor enters the battlefield with three +1/+1 counters on it. Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat. +mana={4} +type=Artifact Creature +subtype=Bird +power=0 +toughness=0 +[/card] +[card] +name=Clockwork Dragon +abilities=flying +auto=counter(1/1,6) +auto={3}:counter(1/1) +auto=@each combatends:counter(1/1,-1) all(clockwork dragon[attacking;blocking]) && counter(1/1) all(other clockwork dragon[attacking;blocking]) +text=Flying Clockwork Dragon enters the battlefield with six +1/+1 counters on it. Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat. {3}: Put a +1/+1 counter on Clockwork Dragon. +mana={7} +type=Artifact Creature +subtype=Dragon +power=0 +toughness=0 +[/card] +[card] +name=Clockwork Gnomes +auto={3}{T}:regenerate target(creature[artifact]) +text={3}, {T}: Regenerate target artifact creature. +mana={4} +type=Artifact Creature +subtype=Gnome +power=2 +toughness=2 +[/card] +[card] +name=Clockwork Vorrac +abilities=trample +auto=counter(1/1,4) +auto={T}:counter(1/1) +auto=@each combatends:counter(1/1,-1) all(clockwork vorrac[attacking;blocking]) && counter(1/1) all(other clockwork vorrac[attacking;blocking]) +text=Trample Clockwork Vorrac enters the battlefield with four +1/+1 counters on it. Whenever Clockwork Vorrac attacks or blocks, remove a +1/+1 counter from it at end of combat. {T}: Put a +1/+1 counter on Clockwork Vorrac. +mana={5} +type=Artifact Creature +subtype=Boar Beast +power=0 +toughness=0 +[/card] +[card] +name=Clone +auto=may copy NotATarget(creature) +text=As Clone enters the battlefield, you may choose a creature on the battlefield. If you do, Clone enters the battlefield as a copy of that creature. +mana={3}{U} +type=Creature +subtype=Shapeshifter +power=0 +toughness=0 +[/card] +[card] +name=Clot Sliver +auto=lord(sliver) {2}:regenerate +text=All Sliver creatures have "{2}: Regenerate this permanent." +mana={1}{B} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=Cloud Djinn +abilities=flying,cloud +text=Flying Cloud Djinn can block only creatures with flying. +mana={5}{U} +type=Creature +subtype=Djinn +power=5 +toughness=4 +[/card] +[card] +name=Cloud Dragon +abilities=cloud,flying +text=Flying Cloud Dragon can block only creatures with flying. +mana={5}{U} +type=Creature +subtype=Illusion Dragon +power=5 +toughness=4 +[/card] +[card] +name=Cloud Elemental +abilities=cloud,flying +text=Flying (This creature can't be blocked except by creatures with flying or reach.) Cloud Elemental can block only creatures with flying. +mana={2}{U} +type=Creature +subtype=Elemental +power=2 +toughness=3 +[/card] +[card] +name=Cloud Pirates +abilities=cloud,flying +text=Flying Cloud Pirates can block only creatures with flying. +mana={U} +type=Creature +subtype=Human Pirate +power=1 +toughness=1 +[/card] +[card] +name=Cloud Spirit +abilities=cloud,flying +text=Flying Cloud Spirit can block only creatures with flying. +mana={2}{U} +type=Creature +subtype=Spirit +power=3 +toughness=1 +[/card] +[card] +name=Cloud Sprite +abilities=cloud,flying +text=Flying (This creature can't be blocked except by creatures with flying or reach.) Cloud Sprite can block only creatures with flying. +mana={U} +type=Creature +subtype=Faerie +power=1 +toughness=1 +[/card] +[card] +name=Cloudchaser Eagle +abilities=flying +auto=destroy target(enchantment) +text=Flying When Cloudchaser Eagle enters the battlefield, destroy target enchantment. +mana={3}{W} +type=Creature +subtype=Bird +power=2 +toughness=2 +[/card] +[card] +name=Cloudcrown Oak +abilities=reach +text=Reach (This can block creatures with flying.) +mana={2}{G}{G} +type=Creature +subtype=Treefolk Warrior +power=3 +toughness=4 +[/card] +[card] +name=Cloudheath Drake +abilities=flying +auto={1}{W}:vigilance +text=Flying {1}{W}: Cloudheath Drake gains vigilance until end of turn. +mana={4}{U} +type=Artifact Creature +subtype=Drake +power=3 +toughness=3 +[/card] +[card] +name=Cloudpost +auto=tap +auto={T}:foreach(locus)add:{1} +text=Cloudpost enters the battlefield tapped. {T}: Add {1} to your mana pool for each Locus in play. +type=Land +subtype=Locus +[/card] +[card] +name=Cloudreach Cavalry +auto=aslongas(bird|myBattlefield) 2/2 +auto=aslongas(bird|myBattlefield) flying +text=Cloudreach Cavalry gets +2/+2 and has flying as long as you control a Bird. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Cloudseeder +abilities=flying +auto={U}{T}{S(*|myhand)}:token(Cloud Sprite,creature faerie, 1/1,flying,cloud blue) +text={U}, {T}, Discard a card: Put a 1/1 blue Faerie creature token named Cloud Sprite onto the battlefield with flying and "Cloud Sprite can block only creatures with flying." +mana={1}{U} +type=Creature +subtype=Faerie Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Clutch of the Undercity +target=* +auto=moveto(ownerhand) +auto=life:-3 targetController +autohand={1}{U}{B}{S}:moveTo(myhand) target(*[manacost=4]|mylibrary) asSorcery +text=Return target permanent to its owner's hand. Its controller loses 3 life. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) +mana={1}{U}{U}{B} +type=Instant +[/card] +[card] +name=Coal Golem +auto={3}{S}:Add {R}{R}{R} +text={3}, Sacrifice Coal Golem: Add {R}{R}{R} to your mana pool. +mana={5} +type=Artifact Creature +subtype=Golem +power=3 +toughness=3 +[/card] +[card] +name=Coast Watcher +abilities=Flying,protection from green +text=Flying, protection from green +mana={1}{U} +type=Creature +subtype=Bird Soldier +power=1 +toughness=1 +[/card] +[card] +name=Coastal Drake +abilities=flying +auto={1}{U}{T}:moveTo(ownerhand) target(kavu) +text=Flying {1}{U}, {T}: Return target kavu to its owner's hand. +mana={2}{U} +type=Creature +subtype=Drake +power=2 +toughness=1 +[/card] +[card] +name=Coastal Hornclaw +auto={S(land|myBattlefield)}:flying +text=Sacrifice a land: Coastal Hornclaw gains flying until end of turn. +mana={4}{U} +type=Creature +subtype=Bird +power=3 +toughness=3 +[/card] +[card] +name=Coastal Piracy +auto=@damaged(player) from(creature|myBattlefield):may draw:1 controller +text=Whenever a creature you control deals combat damage to an opponent, you may draw a card. +mana={2}{U}{U} +type=Enchantment +[/card] +[card] +name=Coastal Tower +auto=tap +auto={T}:Add{W} +auto={T}:Add{U} +text=Coastal Tower enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. +type=Land +[/card] +[card] +name=Coastal Wizard +auto={T}:moveTo(ownerhand) all(this) && moveTo(ownerhand) target(creature) myTurnOnly +text={T}: Return Coastal Wizard and another target creature to their owners' hands. Activate this ability only during your turn, before attackers are declared. +mana={2}{U}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Cobalt Golem +auto={1}{U}:flying +text={1}{U}: Cobalt Golem gains flying until end of turn. +mana={4} +type=Artifact Creature +subtype=Golem +power=2 +toughness=3 +[/card] +[card] +name=Cockatrice +abilities=flying +alias=1238 +text=Flying Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. +mana={3}{G}{G} +type=Creature +subtype=Cockatrice +power=2 +toughness=4 +[/card] +[card] +name=Cognivore +abilities=flying +auto=foreach(instant|graveyard) 1/1 +text=Flying Cognivore's power and toughness are each equal to the number of instant cards in all graveyards. +mana={6}{U}{U} +type=Creature +subtype=Lhurgoyf +power=* +toughness=* +[/card] +[card] +name=Coiled Tinviper +abilities=first strike +text=First strike +mana={3} +type=Artifact Creature +subtype=Snake +power=2 +toughness=1 +[/card] +[card] +name=Coiling Woodworm +auto=foreach(forest|battlefield) 1/0 +text=Coiling Woodworm's power is equal to the number of Forests on the battlefield. +mana={2}{G} +type=Creature +subtype=Insect Worm +power=* +toughness=1 +[/card] +[card] +name=Collapsing Borders +auto=@each my upkeep:aslongas(plains|myBattlefield) life:1 controller +auto=@each my upkeep:aslongas(island|myBattlefield) life:1 controller +auto=@each my upkeep:aslongas(swamp|myBattlefield) life:1 controller +auto=@each my upkeep:aslongas(mountain|myBattlefield) life:1 controller +auto=@each my upkeep:aslongas(forest|myBattlefield) life:1 controller +auto=@each my upkeep:life:-3 controller +auto=@each opponent upkeep:aslongas(plains|opponentBattlefield) life:1 opponent +auto=@each opponent upkeep:aslongas(island|opponentBattlefield) life:1 opponent +auto=@each opponent upkeep:aslongas(swamp|opponentBattlefield) life:1 opponent +auto=@each opponent upkeep:aslongas(mountain|opponentBattlefield) life:1 opponent +auto=@each opponent upkeep:aslongas(forest|opponentBattlefield) life:1 opponent +auto=@each opponent upkeep:life:-3 opponent +text=Domain - At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands he or she controls. Then Collapsing Borders deals 3 damage to him or her. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=Collective Unconscious +auto=foreach(creature|myBattlefield)draw:1 +text=Draw a card for each creature you control. +mana={4}{G}{G} +type=Sorcery +[/card] +[card] +name=Colos Yearling +abilities=mountainwalk +auto={G}:1/0 +text=Mountainwalk {G}: Colos Yearling gets +1/+0 until end of turn. +mana={2}{R} +type=Creature +subtype=Goat Beast +power=2 +toughness=2 +[/card] +[card] +name=Colossal Might +target=creature +auto=4/2 +auto=trample +text=Target creature gets +4/+2 and gains trample until end of turn. +mana={R}{G} +type=Instant +[/card] +[card] +name=Colossus of Sardia +abilities=doesnotuntap,trample +auto={9}:untap myUpkeepOnly +text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) Colossus of Sardia doesn't untap during your untap step. {9}: Untap Colossus of Sardia. Activate this ability only during your upkeep. +mana={9} +type=Artifact Creature +subtype=Golem +power=9 +toughness=9 +[/card] +[card] +name=Coma Veil +target=creature,artifact +auto=doesnotuntap +text=Enchant artifact or creature. Enchanted permanent doesn't untap during its controller's untap step. +mana={4}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Commander Eesha +abilities=flying +auto=protection from(creature) +text=Flying, protection from creatures +mana={2}{W}{W} +type=Legendary Creature +subtype=Bird Soldier +power=2 +toughness=4 +[/card] +[card] +name=Commander Greven il-Vec +abilities=fear +auto=bury notatarget(creature|myBattlefield) +text=Fear When Commander Greven il-Vec enters the battlefield, sacrifice a creature. +mana={3}{B}{B}{B} +type=Legendary Creature +subtype=Human Warrior +power=7 +toughness=5 +[/card] +[card] +name=Complex Automaton +auto=@each my upkeep:aslongas(*|myBattlefield) moveTo(myhand) >6 +text=At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner's hand. +mana={4} +type=Artifact Creature +subtype=Golem +power=4 +toughness=4 +[/card] +[card] +name=Composite Golem +auto={S}:Add{W}{U}{B}{R}{G} +text=Sacrifice Composite Golem: Add {W}{U}{B}{R}{G} to your mana pool. +mana={6} +type=Artifact Creature +subtype=Golem +power=4 +toughness=4 +[/card] +[card] +name=Compost +auto=@movedTo(*[black]|opponentgraveyard):may draw:1 controller +text=Whenever a black card is put into an opponent's graveyard from anywhere, you may draw a card. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Compulsion +auto={1}{U}{S(*|myhand)}:draw:1 controller +auto={1}{U}{S}:draw:1 controller +text={1}{U}, Discard a card: Draw a card. {1}{U}, Sacrifice Compulsion: Draw a card. +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Concentrate +auto=draw:3 +text=Draw three cards. +mana={2}{U}{U} +type=Sorcery +[/card] +[card] +name=Concordant Crossroads +auto=lord(creature) haste +auto=@movedTo(enchantment[world]|battlefield):bury +text=All creatures have haste. +mana={G} +type=World Enchantment +[/card] +[card] +name=Confessor +auto=@movedTo(*|mygraveyard) from(myhand):may life:1 controller +auto=@movedTo(*|opponentgraveyard) from(opponenthand):may life:1 controller +text=Whenever a player discards a card, you may gain 1 life. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Confiscate +target=* +alias=1194 +text=Enchant permanent (Target a permanent as you cast this. This card enters the battlefield attached to that permanent.) You control enchanted permanent. +mana={4}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Congregate +target=player +auto=foreach(creature) life:2 +text=Target player gains 2 life for each creature on the battlefield. +mana={3}{W} +type=Instant +[/card] +[card] +name=Conquer +target=land +alias=1194 +text=Enchant land. You control enchanted land. +mana={3}{R}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Conqueror's Pledge +kicker={6} +auto=token(Kor Soldier,Creature Kor Soldier,1/1,white)*6 +auto=kicker token(Kor Soldier,Creature Kor Soldier,1/1,white)*6 +text=Kicker {6} (You may pay an additional {6} as you cast this spell.) Put six 1/1 white Kor Soldier creature tokens onto the battlefield. If Conqueror's Pledge was kicked, put twelve of those tokens onto the battlefield instead. +mana={2}{W}{W}{W} +type=Sorcery +[/card] +[card] +name=Conservator +alias=1102 +text={3}, {T}: Prevent the next 2 damage that would be dealt to you this turn. +mana={4} +type=Artifact +[/card] +[card] +name=Constricting Tendrils +target=creature +auto=-3/-0 +autohand={2}:cycling +text=Target creature gets -3/-0 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={U} +type=Instant +[/card] +[card] +name=Consume Spirit target=creature,player alias=1156 -name=Drain Life +text=Spend only black mana on X. Consume Spirit deals X damage to target creature or player and you gain X life. mana={X}{1}{B} type=Sorcery +[/card] +[card] +name=Consuming Bonfire +auto=may damage:4 target(creature[-elemental]) +auto=may damage:7 target(treefolk) +text=Choose one - Consuming Bonfire deals 4 damage to target non-Elemental creature; or Consuming Bonfire deals 7 damage to target Treefolk creature. +mana={3}{R}{R} +type=Sorcery +subtype=Tribal Elemental +[/card] +[card] +name=Consumptive Goo +auto={2}{B}{B}:counter(1/1) all(this) && -1/-1 target(creature) +text={2}{B}{B}: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on Consumptive Goo. +mana={B}{B} +type=Creature +subtype=Ooze +power=1 +toughness=1 +[/card] +[card] +name=Contemplation +auto=@movedTo(*|mystack):life:1 +text=Whenever you cast a spell, you gain 1 life. +mana={1}{W}{W} +type=Enchantment +[/card] +[card] +name=Control Magic +target=creature +alias=1194 +text=Enchant creature You control enchanted creature. +mana={2}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Controlled Instincts +target=creature[green;red] +auto=doesnotuntap +text=Enchant red or green creature Enchanted creature doesn't untap during its controller's untap step. +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Conviction +target=creature +auto=1/3 +auto={W}:moveTo(ownerhand) +text=Enchant creature Enchanted creature gets +1/+3. {W}: Return Conviction to its owner's hand. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Copper Gnomes +auto={4}{S}:moveTo(myBattlefield) target(artifact|myhand) +text={4}, Sacrifice Copper Gnomes: You may put an artifact card from your hand onto the battlefield. +mana={2} +type=Artifact Creature +subtype=Gnome +power=1 +toughness=1 +[/card] +[card] +name=Copper Myr +auto={T}:Add {G} +text={T}: Add {G} to your mana pool. +mana={2} +type=Artifact Creature +subtype=Myr +power=1 +toughness=1 +[/card] +[card] +name=Copperhoof Vorrac +auto=foreach(*[-tapped]|opponentBattlefield) 1/1 +text=Copperhoof Vorrac gets +1/+1 for each untapped permanent your opponents control. +mana={3}{G}{G} +type=Creature +subtype=Boar Beast +power=2 +toughness=2 +[/card] +[card] +name=Coral Atoll +auto=tap +auto=aslongas(island[-tapped]|myBattlefield) moveTo(ownerhand) notatarget(island[-tapped]|myBattlefield) +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=@movedTo(island[-tapped]|myhand) from(myBattlefield):lord(coral atoll) {T}:Add{1}{U} +text=Coral Atoll enters the battlefield tapped. When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand. {T}: Add {1}{U} to your mana pool. +type=Land +[/card] +[card] +name=Coral Eel +mana={1}{U} +type=Creature +subtype=Fish +power=2 +toughness=1 +[/card] +[card] +name=Coral Merfolk +mana={1}{U} +type=Creature +subtype=Merfolk +power=2 +toughness=1 +[/card] +[card] +name=Corrosive Mentor +auto=lord(creature[black]|myBattlefield) wither +text=Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.) +mana={2}{B} +type=Creature +subtype=Elemental Rogue +power=1 +toughness=3 +[/card] +[card] +name=Corrupt +target=creature,player +auto=foreach(swamp|myBattlefield) damage:1 +auto=foreach(swamp|myBattlefield) life:1 controller +text=Corrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way. +mana={5}{B} +type=Sorcery +[/card] +[card] +name=Corrupt Eunuchs +auto=damage:2 target(creature) +text=When Corrupt Eunuchs enters the battlefield, it deals 2 damage to target creature. +mana={3}{R} +type=Creature +subtype=Human Advisor +power=2 +toughness=2 +[/card] +[card] +name=Corrupted Roots +target=forest,plains +auto=@tapped(mytgt):life:-2 targetController +text=Enchant Forest or Plains. Whenever enchanted land becomes tapped, its controller loses 2 life. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Cosi's Ravager +auto=@movedTo(land|myBattlefield):may damage:1 target(player) +text=Landfall - Whenever a land enters the battlefield under your control, you may have Cosi's Ravager deal 1 damage to target player. +mana={3}{R} +type=Creature +subtype=Elemental +power=2 +toughness=2 +[/card] +[card] +name=Council of Advisors +auto=draw:1 +text=When Council of Advisors enters the battlefield, draw a card. +mana={2}{U} +type=Creature +subtype=Human Advisor +power=1 +toughness=1 +[/card] +[card] +name=Counsel of the Soratami +auto=draw:2 +text=Draw two cards. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Counterspell +target=*|stack +auto=fizzle +text=Counter target spell. +mana={U}{U} +type=Instant +[/card] +[card] +name=Countersquall +target=*[-creature]|stack +auto=fizzle +auto=life:-2 targetController +text=Counter target noncreature spell. Its controller loses 2 life. +mana={U}{B} +type=Instant +[/card] +[card] +name=Courier Hawk +abilities=flying,vigilance +text=Flying, vigilance +mana={1}{W} +type=Creature +subtype=Bird +power=1 +toughness=2 +[/card] +[card] +name=Courier's Capsule +auto={1}{U}{T}{S}:Draw:2 +text={1}{U}, {T}, Sacrifice Courier's Capsule: Draw two cards. +mana={1}{U} +type=Artifact +[/card] +[card] +name=Court Archers +abilities=reach,exalted +text=Reach (This can block creatures with flying.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) +mana={2}{G} +type=Creature +subtype=Human Archer +power=1 +toughness=3 +[/card] +[card] +name=Court Homunculus +auto=aslongas(other artifact|myBattlefield) 1/1 +text=Court Homunculus gets +1/+1 as long as you control another artifact. +mana={W} +type=Artifact Creature +subtype=Homunculus +power=1 +toughness=1 +[/card] +[card] +name=Covert Operative +abilities=unblockable +text=Covert Operative is unblockable. +mana={4}{U} +type=Creature +subtype=Human Wizard +power=3 +toughness=2 +[/card] +[card] +name=Covetous Dragon +abilities=flying +auto=aslongas(artifact|myBattlefield) 96/95 +text=Flying When you control no artifacts, sacrifice Covetous Dragon. +mana={4}{R} +type=Creature +subtype=Dragon +power=-90 +toughness=-90 +[/card] +[card] +name=Crabapple Cohort +auto=aslongas(other creature[green]|myBattlefield) 1/1 +text=Crabapple Cohort gets +1/+1 as long as you control another green creature. +mana={4}{G} +type=Creature +subtype=Treefolk Warrior +power=4 +toughness=4 +[/card] +[card] +name=Crackdown +auto=lord(creature[power>=3;-white]) doesnotuntap +text=Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Crackling Club +target=creature +auto=1/0 +auto={S}:damage:1 target(creature) +text=Enchant creature Enchanted creature gets +1/+0. Sacrifice Crackling Club: Crackling Club deals 1 damage to target creature. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Crafty Pathmage +auto={T}:unblockable target(creature[power<=2]) +text={T}: Target creature with power 2 or less is unblockable this turn. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Cranial Plating +auto=foreach(artifact|mybattlefield) 1/0 +auto={B}{B}:attach +auto={1}:equip +text=Equipped creature gets +1/+0 for each artifact you control. {B}{B}: Attach Cranial Plating to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Crash Landing +target=creature[flying] +auto=-flying +auto=foreach(forest|myBattlefield) damage:1 +text=Target creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests you control. +mana={2}{G} +type=Instant +[/card] +[card] +name=Crash of Rhinos +abilities=trample +text=Trample +mana={6}{G}{G} +type=Creature +subtype=Rhinos +power=8 +toughness=4 +[/card] +[card] +name=Crashing Centaur +auto={G}{S(*|myhand)}:trample +auto=aslongas(*|mygraveyard) 2/2 >6 +auto=aslongas(*|mygraveyard) shroud >6 +text={G}, Discard a card: Crashing Centaur gains trample until end of turn. Threshold - As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud. (It can't be the target of spells or abilities.) +mana={4}{G}{G} +type=Creature +subtype=Centaur +power=3 +toughness=4 +[/card] +[card] +name=Craven Giant +abilities=cantblock +text=Craven Giant can't block. +mana={2}{R} +type=Creature +subtype=Giant +power=4 +toughness=1 +[/card] +[card] +name=Craven Knight +abilities=cantblock +text=Craven Knight can't block. +mana={1}{B} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Craw Giant +abilities=trample +auto=rampage(2/2,1) +text=Trample Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) +mana={3}{G}{G}{G}{G} +type=Creature +subtype=Giant +power=6 +toughness=4 +[/card] +[card] +name=Craw Wurm +mana={4}{G}{G} +type=Creature +subtype=Wurm +power=6 +toughness=4 +[/card] +[card] +name=Crawling Filth +abilities=fear +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=5]|mygraveyard) +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Soulshift 5 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.) +mana={5}{B} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Crazed Goblin +abilities=mustattack +text=Crazed Goblin attacks each turn if able. +mana={R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=Crazed Skirge +abilities=flying,haste +text=Flying, haste +mana={3}{B} +type=Creature +subtype=Imp +power=2 +toughness=2 +[/card] +[card] +name=Creakwood Ghoul +auto={BG}{BG}:moveTo(exile) target(*|graveyard) && life:1 controller +text={BG}{BG}: Exile target card in a graveyard. You gain 1 life. +mana={4}{B} +type=Creature +subtype=Plant Zombie +power=3 +toughness=3 +[/card] +[card] +name=Creakwood Liege +auto=lord(creature[black]|myBattlefield) 1/1 other +auto=lord(creature[green]|myBattlefield) 1/1 other +auto=@each my upkeep:may token(Worm,Worm Creature, 1/1,green black) +text=Other black creatures you control get +1/+1. Other green creatures you control get +1/+1. At the beginning of your upkeep, you may put a 1/1 black and green Worm creature token onto the battlefield. +mana={1}{BG}{BG}{BG} +type=Creature +subtype=Horror +power=2 +toughness=2 +[/card] +[card] +name=Creature Bond +target=creature +auto=@movedto(mytgt|graveyard) from(Battlefield):damage:t targetController +text=Enchant creature When enchanted creature is put into a graveyard, Creature Bond deals damage equal to that creature's toughness to the creature's controller. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Creeping Mold +target=artifact,enchantment,land +auto=destroy +text=Destroy target artifact, enchantment, or land. +mana={2}{G}{G} +type=Sorcery +[/card] +[card] +name=Creeping Tar Pit +auto=tap +auto={T}:Add{U} +auto={T}:Add{B} +auto={1}{U}{B}:becomes(Elemental Creature,3/2,unblockable,blue,black) ueot +text=Creeping Tar Pit enters the battlefield tapped. {T}: Add {U} or {B} to your mana pool. {1}{U}{B}: Until end of turn, Creeping Tar Pit becomes a 3/2 blue and black Elemental creature and is unblockable. It's still a land. +type=Land +[/card] +[card] +name=Cremate +target=*|graveyard +auto=moveto(exile) +auto=draw:1 +text=Exile target card in a graveyard. Draw a card. +mana={B} +type=Instant +[/card] +[card] +name=Crenellated Wall +abilities=defender +auto={T}:0/4 target(creature) +text=Defender (This creature can't attack.) {T}: Target creature gets +0/+4 until end of turn. +mana={4} +type=Artifact Creature +subtype=Wall +power=0 +toughness=4 +[/card] +[card] +name=Crevasse +auto=lord(creature) -mountainwalk +text=Creatures with mountainwalk can be blocked as though they didn't have mountainwalk. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Crimson Acolyte +abilities=protection from red +auto={W}:protection from red target(creature) +text=Protection from red {W}: Target creature gains protection from red until end of turn. +mana={1}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Crimson Kobolds +text=Crimson Kobolds is red. +mana={0} +color=red +type=Creature +subtype=Kobold +power=0 +toughness=1 +[/card] +[card] +name=Crimson Manticore +abilities=flying +auto={R}{T}:damage:1 target(creature[attacking;blocking]) +text=Flying {R}, {T}: Crimson Manticore deals 1 damage to target attacking or blocking creature. +mana={2}{R}{R} +type=Creature +subtype=Manticore +power=2 +toughness=2 +[/card] +[card] +name=Crookshank Kobolds +text=Crookshank Kobolds is red. +mana={0} +color=red +type=Creature +subtype=Kobold +power=0 +toughness=1 +[/card] +[card] +name=Crosis's Attendant +auto={1}{S}:Add {U}{B}{R} +text={1},Sacrifice Crosis's Attendant: Add {U}{B}{R} to your mana pool. +mana={5} +type=Artifact Creature +subtype=Golem +power=3 +toughness=3 +[/card] +[card] +name=Crosis's Catacombs +auto=aslongas(land[-lair]|myBattlefield) moveTo(ownerhand) notatarget(land[-lair]|myBattlefield) +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=@movedTo(land[-lair]|myhand) from(myBattlefield):lord(crosis's catacombs) {T}:Add{U} && lord(crosis's catacombs) {T}:Add{B} && lord(crosis's catacombs) {T}:Add{R} +text=When Crosis's Catacombs enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {U}, {B}, or {R} to your mana pool. +type=Land +subtype=Lair +[/card] +[card] +name=Crosis's Charm +auto=may moveTo(ownerhand) target(*) +auto=may bury target(creature[black]) +auto=may destroy target(artifact) +text=Choose one - Return target permanent to its owner's hand; or destroy target nonblack creature, and it can't be regenerated; or destroy target artifact. +mana={U}{B}{R} +type=Instant +[/card] +[card] +name=Crossbow Ambush +auto=lord(creature|myBattlefield) reach +text=Creatures you control gain reach until end of turn. (They can block creatures with flying.) +mana={G} +type=Instant +[/card] +[card] +name=Crossbow Infantry +auto={T}:damage:1 target(creature[attacking;blocking]) +text={T}: Crossbow Infantry deals 1 damage to target attacking or blocking creature. +mana={1}{W} +type=Creature +subtype=Human Soldier Archer +power=1 +toughness=1 +[/card] +[card] +name=Crosswinds +auto=lord(creature[flying]) -2/0 +text=Creatures with flying get -2/-0. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Crovax, Ascendant Hero +auto=lord(creature[white]) 1/1 other +auto=lord(creature[-white]) -1/-1 +auto={0}:moveTo(ownerhand) && life:-2 controller +text=Other white creatures get +1/+1. Nonwhite creatures get -1/-1. Pay 2 life: Return Crovax, Ascendant Hero to its owner's hand. +mana={4}{W}{W} +type=Legendary Creature +subtype=Human Lord +power=4 +toughness=4 +[/card] +[card] +name=Crowd Favorites +auto={3}{W}:tap target(creature) +auto={3}{W}:0/5 +text={3}{W}: Tap target creature. {3}{W}: Crowd Favorites gets +0/+5 until end of turn. +mana={6}{W} +type=Creature +subtype=Soldier +power=4 +toughness=4 +[/card] +[card] +name=Crowd of Cinders +abilities=fear +auto=foreach(*[black]|myBattlefield) 1/1 +text=Fear Crowd of Cinders's power and toughness are each equal to the number of black permanents you control. +mana={3}{B} +type=Creature +subtype=Elemental +power=* +toughness=* +[/card] +[card] +name=Crown of Flames +auto={R}:1/0 +auto={R}:moveTo(ownerhand) +text=Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return Crown of Flames to its owner's hand. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Crucible of Fire +auto=lord(dragon|myBattlefield) 3/3 +text=Dragon creatures you control get +3/+3. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=Crumble +target=artifact +auto=bury +auto=life:manacost targetcontroller +text=Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its converted mana cost. +mana={G} +type=Instant +[/card] +[card] +name=Crumbling Necropolis +auto=tap +auto={T}:Add {U} +auto={T}:Add {B} +auto={T}:Add {R} +text=Crumbling Necropolis enters the battlefield tapped. {T}: Add {U}, {B}, or {R} to your mana pool. +type=Land +[/card] +[card] +name=Crusade +auto=lord(creature[white]) 1/1 +text=White creatures get +1/+1. +mana={W}{W} +type=Enchantment +[/card] +[card] +name=Crusading Knight +abilities=protection from black +auto=foreach(swamp|opponentBattlefield) 1/1 +text=Protection from black Crusading Knight gets +1/+1 for each Swamp your opponents control. +mana={2}{W}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Cryoclasm +target=plains,island +auto=destroy +auto=Damage:3 targetController +text=Destroy target Plains or Island. Cryoclasm deals 3 damage to that land's controller. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Crypt Angel +abilities=flying,protection from white +auto=moveTo(myhand) target(creature[blue;red]|mygraveyard) +text=Flying, protection from white When Crypt Angel enters the battlefield, return target blue or red creature card from your graveyard to your hand. +mana={4}{B} +type=Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] +name=Crypt Creeper +auto={S}:moveTo(exile) target(*|graveyard) +text=Sacrifice Crypt Creeper: Exile target card in a graveyard. +mana={1}{B} +type=Creature +subtype=Zombie +power=2 +toughness=1 +[/card] +[card] +name=Crypt Ripper +abilities=haste +auto={B}:1/1 +text=Haste {B}: Crypt Ripper gets +1/+1 until end of turn. +mana={2}{B}{B} +type=Creature +subtype=Shade +power=2 +toughness=2 +[/card] +[card] +name=Crypt Sliver +auto=lord(sliver) {T}:regenerate target(sliver) +text=All Sliver creatures have "{T}: Regenerate target Sliver." +mana={1}{B} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=Crypt of Agadeem +auto=tap +auto={T}:Add {B} +auto={2}{T}:foreach(creature[black]|mygraveyard) Add {B} +text=Crypt of Agadeem enters the battlefield tapped. {T}: Add {B} to your mana pool. {2}, {T}: Add {B} to your mana pool for each black creature card in your graveyard. +type=Land +[/card] +[card] +name=Crystal Chimes +auto={3}{T}{S}:moveTo(myHand) all(enchantment|mygraveyard) +text={3}, {T}, Sacrifice Crystal Chimes: Return all enchantment cards from your graveyard to your hand. +mana={3} +type=Artifact +[/card] +[card] +name=Crystal Quarry +auto={T}:Add {1} +auto={5}{T}:Add {W}{U}{B}{R}{G} +text={T} Add {1} to your mana pool. {5}{T}: Add {W}{U}{B}{R}{G} to your mana pool. +type=Land +[/card] +[card] +name=Crystal Rod +alias=1103 +text=Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life. +mana={1} +type=Artifact +[/card] +[card] +name=Crystal Vein +auto={T}:Add {1} +auto={T}{S}:Add {2} +text={T}: Add {1} to your mana pool. {T}:Sacrifice Crystal Vein: Add {2} to your mana pool. +type=Basic Land +[/card] +[card] +name=Crystalline Sliver +auto=lord(sliver) shroud +text=All Slivers have shroud. (They can't be the targets of spells or abilities.) +mana={W}{U} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Cudgel Troll +auto={G}:regenerate +text={G}: Regenerate Cudgel Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +mana={2}{G}{G} +type=Creature +subtype=Troll +power=4 +toughness=3 +[/card] +[card] +name=Culling Sun +auto=destroy all(creature[manacost<=3]) +text=Destroy each creature with converted mana cost 3 or less. +mana={2}{W}{W}{B} +type=Sorcery +[/card] +[card] +name=Culling the Weak +target=creature|myBattlefield +auto=bury +auto=Add {B}{B}{B}{B} +text=As an additional cost to cast Culling the Weak, sacrifice a creature. Add {B}{B}{B}{B} to your mana pool. +mana={B} +type=Instant +[/card] +[card] +name=Cultbrand Cinder +auto=counter(-1/-1) target(creature) +text=When Cultbrand Cinder enters the battlefield, put a -1/-1 counter on target creature. +mana={4}{BR} +type=Creature +subtype=Elemental Shaman +power=3 +toughness=3 +[/card] +[card] +name=Cumber Stone +auto=lord(creature|opponentBattlefield) -1/0 +text=Creatures your opponents control get -1/-0. +mana={3}{U} +type=Artifact +[/card] +[card] +name=Cunning Sparkmage +abilities=haste +auto={T}:damage:1 target(creature,player) +text=Haste {T}: Cunning Sparkmage deals 1 damage to target creature or player. +mana={2}{R} +type=Creature +subtype=Human Shaman +power=0 +toughness=1 +[/card] +[card] +name=Curiosity +target=creature +auto=@damaged(player) from(mytgt):may draw:1 controller +text=Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card. +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Curse of Chains +target=creature +auto=@each upkeep:tap +text=Enchant creature At the beginning of each upkeep, tap enchanted creature. +mana={1}{WU} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Curse of Marit Lage +auto=tap all(island) +auto=lord(island) doesntuntap +text=When Curse of Marit Lage enters the battlefield, tap all Islands. Islands don't untap during their controllers' untap steps. +mana={3}{R}{R} +type=Enchantment +[/card] +[card] +name=Cursed Flesh +target=creature +auto=-1/-1 +auto=fear +text=Enchant creature Enchanted creature gets -1/-1 and has fear. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Cursed Land +target=land +auto=@each opponent upkeep:damage:1 targetController +text=Enchant land At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player. +mana={2}{B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Cursed Ronin +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +auto=lord(cursed ronin[blocking]|mybattlefield) 1/1 +auto=lord(other cursed ronin[blocking]|mybattlefield) -1/-1 +auto={B}:1/1 +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) {B}: Cursed Ronin gets +1/+1 until end of turn. +mana={3}{B} +type=Creature +subtype=Human Samurai +power=1 +toughness=1 +[/card] +[card] +name=Cylian Elf +mana={1}{G} +type=Creature +subtype=Elf Scout +power=2 +toughness=2 +[/card] +[card] +name=Cylian Sunsinger +auto={R}{G}{W}:lord(cylian sunsinger) 3/3 ueot +text={R}{G}{W}: Cylian Sunsinger and each other creature with the same name as it get +3/+3 until end of turn. +mana={1}{G} +type=Creature +subtype=Elf Shaman +power=2 +toughness=2 +[/card] +[card] +name=D'Avenant Archer +auto={T}:damage:1 target(creature[attacking;blocking]) +text={T}: D'Avenant Archer deals 1 damage to target attacking or blocking creature. +mana={2}{W} +type=Creature +subtype=Human Soldier Archer +power=1 +toughness=2 +[/card] +[card] +name=Daggerclaw Imp +abilities=flying,cantblock +text=Flying Daggerclaw Imp can't block. +mana={2}{B} +type=Creature +subtype=Imp +power=3 +toughness=1 +[/card] +[card] +name=Daily Regimen +target=creature +auto={1}{W}:counter(1/1) +text=Enchant creature {1}{W}: Put a +1/+1 counter on enchanted creature. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Dakkon Blackblade +auto=foreach(land|myBattlefield) 1/1 +text=Dakkon Blackblade's power and toughness are each equal to the number of lands you control. +mana={2}{B}{U}{U}{W} +type=Legendary Creature +subtype=Human Warrior +power=* +toughness=* +[/card] +[card] +name=Dakmor Bat +abilities=flying +text=Flying +mana={1}{B} +type=Creature +subtype=Bat +power=1 +toughness=1 +[/card] +[card] +name=Dakmor Plague +auto=damage:3 all(player,creature) +text=Dakmor Plague deals 3 damage to each creature and each player. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Dakmor Scorpion +mana={1}{B} +type=Creature +subtype=Scorpion +power=2 +toughness=1 +[/card] +[card] +name=Dakmor Sorceress +auto=foreach(swamp|myBattlefield) 1/0 +text=Dakmor Sorceress's power is equal to the number of Swamps you control. +mana={5}{B} +type=Creature +subtype=Human Wizard +power=0 +toughness=4 +[/card] +[card] +name=Damnation +auto=bury all(creature) +text=Destroy all creatures. They can't be regenerated. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Dance of Shadows +auto=lord(creature|myBattlefield) 1/0 +auto=lord(creature|myBattlefield) fear +text=Creatures you control get +1/+0 and gain fear until end of turn. +mana={3}{B}{B} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Dancing Scimitar +abilities=flying +text=Flying (this creature can't be blocked except by creatures with flying) +mana={4} +type=Artifact Creature +subtype=Spirit +power=1 +toughness=5 +[/card] +[card] +name=Dandan +abilities=islandhome +text=Dandan can't attack unless defending player controls an Island. When you control no Islands, sacrifice Dandan. +mana={U}{U} +type=Creature +subtype=Fish +power=4 +toughness=1 +[/card] +[card] +name=Daraja Griffin +abilities=flying +auto={S}:destroy target(creature[black]) +text=Flying Sacrifice Daraja Griffin: Destroy target black creature. +mana={3}{W} +type=Creature +subtype=Griffin +power=2 +toughness=2 +[/card] +[card] +name=Darigaaz's Attendant +auto={1}{S}:Add {B}{R}{G} +text={1},Sacrifice Darigaaz's Attendant: Add {B}{R}{G} to your mana pool. +mana={5} +type=Artifact Creature +subtype=Golem +power=3 +toughness=3 +[/card] +[card] +name=Darigaaz's Caldera +auto=aslongas(land[-lair]|myBattlefield) moveTo(ownerhand) notatarget(land[-lair]|myBattlefield) +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=@movedTo(land[-lair]|myhand) from(myBattlefield):lord(darigaaz's caldera) {T}:Add{B} && lord(darigaaz's caldera) {T}:Add{R} && lord(darigaaz's caldera) {T}:Add{G} +text=When Darigaaz's Caldera enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {B}, {R}, or {G} to your mana pool. +type=Land +subtype=Lair +[/card] +[card] +name=Darigaaz's Charm +auto=may moveTo(myhand) target(creature|mygraveyard) +auto=may damage:3 target(creature,player) +auto=may 3/3 target(creature) +text=Choose one - Return target creature card from your graveyard to your hand; or Darigaaz's Charm deals 3 damage to target creature or player; or target creature gets +3/+3 until end of turn. +mana={B}{R}{G} +type=Instant +[/card] +[card] +name=Daring Apprentice +auto={T}{S}:fizzle target(*|stack) +text={T}, Sacrifice Daring Apprentice: Counter target spell. +mana={1}{U}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Daring Leap +target=creature +auto=1/1 +auto=first strike +auto=flying +text=Target creature gets +1/+1 and gains flying and first strike until end of turn. +mana={1}{W}{U} +type=Instant +[/card] +[card] +name=Dark Banishing +target=creature[-black] +auto=bury +text=Destroy target nonblack creature. It can't be regenerated. +mana={2}{B} +type=Instant +[/card] +[card] +name=Dark Hatchling +abilities=flying +auto=bury target(creature[-black]) +text=Flying When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can't be regenerated. +mana={4}{B}{B} +type=Creature +subtype=Horror +power=3 +toughness=3 +[/card] +[card] +name=Dark Heart of the Wood +auto={S(forest|myBattlefield)}:life:3 +text=Sacrifice a Forest: You gain 3 life. +mana={B}{G} +type=Enchantment +[/card] +[card] +name=Dark Offering +target=creature[-black] +auto=destroy +auto=life:3 controller +text=Destroy target nonblack creature. You gain 3 life. +mana={4}{B}{B} +type=Sorcery +[/card] +[card] +name=Dark Privilege +target=creature +auto=1/1 +auto={S(creature|myBattlefield)}:regenerate +text=Enchant creature Enchanted creature gets +1/+1. Sacrifice a creature: Regenerate enchanted creature. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Dark Ritual +auto=Add {B}{B}{B} +text=Add {B}{B}{B} to your mana pool. +mana={B} +type=Instant +[/card] +[card] +name=Dark Temper +target=creature +auto=aslongas(*[black]|myBattlefield) destroy +auto=damage:2 +text=Dark Temper deals 2 damage to target creature. If you control a black permanent, destroy the creature instead. +mana={2}{R} +type=Instant +[/card] +[card] +name=Darkheart Sliver +auto=lord(sliver) {S}:life:3 +text=All Slivers have "Sacrifice this permanent: You gain 3 life." +mana={B}{G} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Darkling Stalker +auto={B}:regenerate +auto={B}:1/1 +text={B}: Regenerate Darkling Stalker. {B}: Darkling Stalker gets +1/+1 until end of turn. +mana={3}{B} +type=Creature +subtype=Shade Spirit +power=1 +toughness=1 +[/card] +[card] +name=Darklit Gargoyle +abilities=flying +auto={B}:2/-1 +text=Flying {B}: Darklit Gargoyle gets +2/-1 until end of turn. +mana={1}{W} +type=Artifact Creature +subtype=Gargoyle +power=1 +toughness=2 +[/card] +[card] +name=Darkness +auto=preventAllcombatDamage ueot +text=Prevent all combat damage that would be dealt this turn. +mana={B} +type=Instant +[/card] +[card] +name=Darksteel Brute +abilities=indestructible +auto={3}:becomes(Beast Artifact Creature,2/2) ueot +text=Darksteel Brute is indestructible. ("Destroy" effects and lethal damage don't destroy it.) {3}: Darksteel Brute becomes a 2/2 Beast artifact creature until end of turn. +mana={2} +type=Artifact +[/card] +[card] +name=Darksteel Citadel +abilities=indestructible +auto={T}:add{1} +text=Darksteel Citadel is indestructible. ("Destroy" effects and lethal damage don't destroy it.) {T}: Add {1} to your mana pool. +type=Land +subtype=Artifact +[/card] +[card] +name=Darksteel Forge +auto=lord(artifact|myBattlefield)indestructible +text=Artifacts you control are indestructible. ("Destroy" effects and lethal damage don't destroy them.) +mana={9} +type=Artifact +[/card] +[card] +name=Darksteel Gargoyle +abilities=flying,indestructible +text=Flying. Darksteel Gargoyle is indestructible. ("Destroy" effects and lethal damage don't destroy it.) +mana={7} +type=Artifact Creature +subtype=Gargoyle +power=3 +toughness=3 +[/card] +[card] +name=Darksteel Ingot +abilities=indestructible +auto={T}:add{G} +auto={T}:add{W} +auto={T}:add{U} +auto={T}:add{R} +auto={T}:add{B} +text=Darksteel Ingot is indestructible. ("Destroy" effects and lethal damage don't destroy it.). {T}: Add one mana of any color to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Darkwatch Elves +abilities=protection from black +autohand={2}:cycling +text=Protection from black Cycling {2} ({2}, Discard this card: Draw a card.) +mana={2}{G} +type=Creature +subtype=Elf +power=2 +toughness=2 +[/card] +[card] +name=Darkwater Catacombs +auto={1}{T}:Add {U}{B} +text={1}{T}: Add {U}{B} to your mana pool. +type=Land +[/card] +[card] +name=Darkwater Egg +auto={2}{T}{S}:Add {U}{B} && Draw:1 +text={2}, {T}, Sacrifice Darkwater Egg: Add {U}{B} to your mana pool. Draw a card. +mana={1} +type=Artifact +[/card] +[card] +name=Darting Merfolk +auto={U}:moveto(hand) +text={U}: Return Darting Merfolk to its owner's hand. +mana={1}{U} +type=Creature +subtype=Merfolk +power=1 +toughness=1 +[/card] +[card] +name=Daru Cavalier +abilities=first strike +auto=may moveTo(myhand) target(daru cavalier|mylibrary) +text=First strike When Daru Cavalier enters the battlefield, you may search your library for a card named Daru Cavalier, reveal it, and put it into your hand. If you do, shuffle your library. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Daru Encampment +auto={T}:Add {1} +auto={W}{T}:1/1 target(Soldier) +text={T}: Add {1} to your mana pool. {W}{T}: Target Soldier gets +1/+1 until end of turn. +type=Land +[/card] +[card] +name=Dauntless Dourbark +auto=foreach(forest|myBattlefield) 1/1 +auto=foreach(treefolk|myBattlefield) 1/1 +auto=aslongas(treefolk|myBattlefield) trample other +text=Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control. Dauntless Dourbark has trample as long as you control another Treefolk. +mana={3}{G} +type=Creature +subtype=Treefolk Warrior +power=* +toughness=* +[/card] +[card] +name=Dauntless Escort +auto={S}:all(creature|myBattlefield) indestructible +text=Sacrifice Dauntless Escort: Creatures you control are indestructible this turn. +mana={1}{G}{W} +type=Creature +subtype=Rhino Soldier +power=3 +toughness=3 +[/card] +[card] +name=Dauthi Cutthroat +abilities=shadow +auto={1}{B}{T}:destroy target(creature[shadow]) +text=Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{B}, {T}: Destroy target creature with shadow. +mana={1}{B} +type=Creature +subtype=Dauthi Minion +power=1 +toughness=1 +[/card] +[card] +name=Dauthi Embrace +auto={B}{B}:shadow target(creature) +text={B}{B}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Dauthi Ghoul +abilities=shadow +auto=@movedTo(graveyard) from(creature[shadow]|battlefield):counter(1/1) +text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever a creature with shadow is put into a graveyard from the battlefield, put a +1/+1 counter on Dauthi Ghoul. +mana={1}{B} +type=Creature +subtype=Dauthi Zombie +power=1 +toughness=1 +[/card] +[card] +name=Dauthi Horror +abilities=shadow +auto=cantbeblockedby(creature[white]) +text=Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Horror can't be blocked by white creatures. +mana={1}{B} +type=Creature +subtype=Dauthi Horror +power=2 +toughness=1 +[/card] +[card] +name=Dauthi Jackal +abilities=shadow +auto={B}{B}{S}:destroy target(creature[blocking]) +text=Shadow (This creature can block or be blocked by only creatures with shadow.) {B}{B}, Sacrifice Dauthi Jackal: Destroy target blocking creature. +mana={2}{B} +type=Creature +subtype=Dauthi Hound +power=2 +toughness=1 +[/card] +[card] +name=Dauthi Marauder +abilities=shadow +text=Shadow (This creature can block or be blocked by only creatures with shadow.) +mana={2}{B} +type=Creature +subtype=Dauthi Minion +power=3 +toughness=1 +[/card] +[card] +name=Dauthi Mercenary +abilities=shadow +auto={1}{B}:1/0 +text=Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{B}: Dauthi Mercenary gets +1/+0 until end of turn. +mana={2}{B} +type=Creature +subtype=Dauthi Knight Mercenary +power=2 +toughness=1 +[/card] +[card] +name=Dauthi Slayer +abilities=shadow,mustattack +text=Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Slayer attacks each turn if able. +mana={B}{B} +type=Creature +subtype=Dauthi Soldier +power=2 +toughness=2 +[/card] +[card] +name=Dauthi Trapper +auto={T}:shadow target(creature) +text={T}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) +mana={2}{B} +type=Creature +subtype=Dauthi Minion +power=1 +toughness=1 +[/card] +[card] +name=Dauthi Warlord +abilities=shadow +auto=foreach(creature[shadow]|battlefield) 1/0 +text=Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Warlord's power is equal to the number of creatures with shadow in play +mana={1}{B} +type=Creature +subtype=Dauthi Soldier +power=* +toughness=1 +[/card] +[card] +name=Dawnray Archer +abilities=exalted +auto={W}{T}:damage:1 target(creature[attacking;blocking]) +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {W}, {T}: Dawnray Archer deals 1 damage to target attacking or blocking creature. +mana={2}{U} +type=Creature +subtype=Human Archer +power=1 +toughness=1 +[/card] +[card] +name=Dawnstrider +auto={G}{T}{S(*|myhand)}:preventAllCombatDamage ueot +text={G}, {T}, Discard a card: Prevent all combat damage that would be dealt this turn. +mana={1}{G} +type=Creature +subtype=Dryad Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Day of Destiny +auto=lord(creature[legendary]|myBattlefield) 2/2 +text=Legendary creatures you control get +2/+2. +mana={3}{W} +type=Legendary Enchantment +[/card] +[card] +name=Day of Judgment +auto=destroy all(creature) +text=Destroy all creatures. +mana={2}{W}{W} +type=Sorcery +[/card] +[card] +name=Deadapult +auto={S(zombie|myBattlefield)}:Damage:2 target(creature,player) +text={R}, Sacrifice a Zombie: Deadapult deals 2 damage to target creature or player. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Deadfall +auto=lord(creature) -forestwalk +text=Creatures with forestwalk can be blocked as though they didn't have forestwalk. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Deadly Insect +abilities=shroud +text=Shroud (This permanent can't be the target of spells or abilities.) +mana={4}{G} +type=Creature +subtype=Insect +power=6 +toughness=1 +[/card] +[card] +name=Deadly Recluse +abilities=deathtouch,reach +text=Reach (This creature can block creatures with flying.) Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) +mana={1}{G} +type=Creature +subtype=Spider +power=1 +toughness=2 +[/card] +[card] +name=Deadshot Minotaur +auto=damage:3 target(creature[flying]) +autohand={RG}:cycling +text=When Deadshot Minotaur enters the battlefield, it deals 3 damage to target creature with flying. Cycling {(r/g)} ({(r/g)}, Discard this card: Draw a card.) +mana={3}{R}{G} +type=Creature +subtype=Minotaur +power=3 +toughness=4 +[/card] +[card] +name=Death Baron +auto=lord(skeleton|myBattlefield) 1/1 +auto=lord(skeleton|myBattlefield) deathtouch +auto=lord(zombie|myBattlefield) 1/1 other +auto=lord(zombie|myBattlefield) deathtouch other +text=Skeleton creatures you control and other Zombie creatures you control get +1/+1 and have deathtouch. +mana={1}{B}{B} +type=Creature +subtype=Zombie Wizard +power=2 +toughness=2 +[/card] +[card] +name=Death Grasp +target=creature,player +auto=damage:X +auto=life:X controller +text=Death Grasp deals X damage to target creature or player. You gain X life. +mana={X}{W}{B} +type=Sorcery +[/card] +[card] +name=Death Mutation +target=creature[-black] +auto=bury +auto=token(Saproling,Creature Saproling,1/1,green)*manacost +text=Destroy target nonblack creature. It can't be regenerated. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost. +mana={6}{B}{G} +type=Sorcery +[/card] +[card] +name=Death Pit Offering +auto=bury all(creature|mybattlefield) +auto=lord(creature|mybattlefield) 2/2 +text=When Death Pit Offering enters the battlefield, sacrifice all creatures you control. Creatures you control get +2/+2. +mana={2}{B}{B} +type=Enchantment +[/card] +[card] +name=Death Pulse +target=creature +auto=-4/-4 +autohand={1}{B}{B}:cycling +autohand={1}{B}{B}:-1/-1 target(creature) && cycling +text=Target creature gets -4/-4 until end of turn. Cycling {1}{B}{B} ({1}{B}{B}, Discard this card: Draw a card.) When you cycle Death Pulse, you may have target creature get -1/-1 until end of turn. +mana={2}{B}{B} +type=Instant +[/card] +[card] +name=Death Speakers +abilities=protection from black +text=Protection from black +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Death Stroke +target=creature[tapped] +auto=destroy +text=Destroy target tapped creature. +mana={B}{B} +type=Sorcery +[/card] +[card] +name=Death Ward +target=creature +auto=regenerate +text=Regenerate target creature. +mana={W} +type=Instant +[/card] +[card] +name=Death's-Head Buzzard +abilities=flying +auto=@movedto(this|graveyard) from(battlefield):-1/-1 all(creature|Battlefield) ueot +text=Flying When Death's-Head Buzzard is put into a graveyard from the battlefield, all creatures get -1/-1 until end of turn. +mana={1}{B}{B} +type=Creature +subtype=Bird +power=2 +toughness=1 +[/card] +[card] +name=Deathbringer Liege +auto=lord(creature[black]|myBattlefield) 1/1 other +auto=lord(creature[white]|myBattlefield) 1/1 other +auto=@movedto(*[black]|mystack):may destroy target(creature[tapped]) +auto=@movedto(*[white]|mystack):may tap target(creature) +text=Other white creatures you control get +1/+1. Other black creatures you control get +1/+1. Whenever you cast a white spell, you may tap target creature. Whenever you cast a black spell, you may destroy target creature if it's tapped. +mana={2}{WB}{WB}{WB} +type=Creature +subtype=Horror +power=3 +toughness=4 +[/card] +[card] +name=Deathcurse Ogre +auto=@movedTo(this|graveyard) from(battlefield):life:-3 opponent && life:-3 controller +text=When Deathcurse Ogre is put into a graveyard from the battlefield, each player loses 3 life. +mana={5}{B} +type=Creature +subtype=Ogre Warrior +power=3 +toughness=3 +[/card] +[card] +name=Deathgreeter +auto=@movedTo(graveyard) from(other creature|battlefield):may life:1 +text=Whenever another creature is put into a graveyard from the battlefield, you may gain 1 life. +mana={B} +type=Creature +subtype=Human Shaman +power=1 +toughness=1 +[/card] +[card] +name=Deathgrip +auto={B}{B}:fizzle target(*[green]|stack) +text={B}{B}: Counter target green spell. +mana={B}{B} +type=Enchantment +[/card] +[card] +name=Deathlace +alias=1152 +text=Target spell or permanent becomes black. (Mana symbols on that permanent remain unchanged.) +mana={B} +type=Instant +[/card] +[card] +name=Deathmark +target=creature[green;white] +auto=destroy +text=Destroy target green or white creature. +mana={B} +type=Sorcery +[/card] +[card] +name=Deathmark Prelate +auto={2}{B}{T}{S(zombie|myBattlefield)}:destroy target(creature[-zombie]) asSorcery +text={2}{B}, {T}, Sacrifice a Zombie: Destroy target non-Zombie creature. It can't be regenerated. Activate this ability only any time you could cast a sorcery. +mana={3}{B} +type=Creature +subtype=Human Cleric +power=2 +toughness=3 +[/card] +[card] +name=Deathmask Nezumi +auto=aslongas(*|myHand) 2/1 >6 +auto=aslongas(*|myHand) fear >6 +text=As long as you have seven or more cards in hand, Deathmask Nezumi gets +2/+1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.) +mana={2}{B} +type=Creature +subtype=Rat Shaman +power=2 +toughness=2 +[/card] +[card] +name=Debtors' Knell +auto=@each my upkeep:moveTo(myBattlefield) target(creature|graveyard) +text=({WB} can be paid with either White or Black.) At the beginning of your upkeep, put target creature card in a graveyard onto the battlefield under your control. +mana={4}{BW}{BW}{BW} +type=Enchantment +[/card] +[card] +name=Deconstruct +target=artifact +auto=destroy +auto=Add:{G}{G}{G} +text=Destroy target artifact. Then add {G}{G}{G} to your mana pool. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Decree of Annihilation +auto=moveTo(exile) all(artifact,creature,land|battlefield) +auto=moveTo(exile) all(*|mygraveyard) +auto=moveTo(exile) all(*|opponentgraveyard) +auto=moveTo(exile) all(*|myhand) +auto=moveTo(exile) all(*|opponenthand) +autohand={5}{R}{R}:destroy all(land) && cycling +text=Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands. Cycling {5}{R}{R} ({5}{R}{R}, Discard this card: Draw a card.) When you cycle Decree of Annihilation, destroy all lands. +mana={8}{R}{R} +type=Sorcery +[/card] +[card] +name=Decree of Savagery +auto=lord(creature|myBattlefield) counter(1/1,4) +autohand={4}{G}{G}:cycling +autohand={4}{G}{G}:counter(1/1,4) target(creature) && cycling +text=Put four +1/+1 counters on each creature you control. Cycling {4}{G}{G} ({4}{G}{G}, Discard this card: Draw a card.) When you cycle Decree of Savagery, you may put four +1/+1 counters on target creature. +mana={7}{G}{G} +type=Instant +[/card] +[card] +name=Dedicated Martyr +auto={W}{S}:life:3 +text={W}, Sacrifice Dedicated Martyr: You gain 3 life. +mana={W} +type=Creature +subtype=Cleric +power=1 +toughness=1 +[/card] +[card] +name=Deep-Sea Serpent +abilities=cantattack +auto=aslongas(island|opponentBattlefield) -cantattack +text=Deep-Sea Serpent can't attack unless defending player controls an Island. +mana={4}{U}{U} +type=Creature +subtype=Serpent +power=5 +toughness=5 +[/card] +[card] +name=Deep-Slumber Titan +abilities=doesnotuntap +auto=tap +auto=@damaged(this):untap +text=Deep-Slumber Titan comes into play tapped. Deep-Slumber Titan doesn't untap during your untap step. Whenever Deep-Slumber Titan is dealt damage, untap it. +mana={2}{R}{R} +type=Creature +subtype=Giant Warrior +power=7 +toughness=7 +[/card] +[card] +name=Deepchannel Mentor +auto=lord(creature[blue]|myBattlefield) unblockable +text=Blue creatures you control are unblockable. +mana={5}{U} +type=Creature +subtype=Merfolk Rogue +power=2 +toughness=2 +[/card] +[card] +name=Deeptread Merrow +auto={U}:islandwalk +text={U}: Deeptread Merrow gains islandwalk until end of turn. +mana={1}{U} +type=Creature +subtype=Merfolk Rogue +power=2 +toughness=1 +[/card] +[card] +name=Deepwood Drummer +auto={G}{T}{S(*|myhand)}:2/2 target(creature) +text={G}{T}, Discard a card: Target creature gets +2/+2 until end of turn. +mana={1}{G} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Deepwood Ghoul +auto={0}:regenerate && life:-2 controller +text=Pay 2 life: Regenerate Deepwood Ghoul. +mana={2}{B} +type=Creature +subtype=Zombie +power=2 +toughness=1 +[/card] +[card] +name=Deepwood Wolverine +auto=rampage(2/0,0) +auto=rampage(-2/0,1) +text=Whenever Deepwood Wolverine becomes blocked, it gets +2/+0 until end of turn. +mana={G} +type=Creature +subtype=Wolverine +power=1 +toughness=1 +[/card] +[card] +name=Defender of Chaos +abilities=flash,protection from white +text=Flash Protection from white +mana={2}{R} +type=Creature +subtype=Human Knight +power=2 +toughness=1 +[/card] +[card] +name=Defender of Law +abilities=flash,protection from red +text=Flash Protection from red +mana={2}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=1 +[/card] +[card] +name=Defiant Elf +abilities=trample +text=Trample +mana={G} +type=Creature +subtype=Elf +power=1 +toughness=1 +[/card] +[card] +name=Defiant Falcon +abilities=flying +auto={4}{T}:moveTo(myBattlefield) target(rebel[manacost<=3]|mylibrary) +text=Flying {4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put that card onto the battlefield. Then shuffle your library. +mana={1}{W} +type=Creature +subtype=Rebel Bird +power=1 +toughness=1 +[/card] +[card] +name=Deft Duelist +abilities=first strike,shroud +text=First strike Shroud (This creature can't be the target of spells or abilities.) +mana={W}{U} +type=Creature +subtype=Human Rogue +power=2 +toughness=1 +[/card] +[card] +name=Dega Disciple +auto={B}{T}:-2/-0 target(creature) +auto={R}{T}:2/0 target(creature) +text={B}{T}: Target creature gets -2/-0 until end of turn. {R}{T}: Target creature gets +2/+0 until end of turn. +mana={W} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Dehydration +target=creature +auto=doesnotuntap +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature doesn't untap during its controller's untap step. +mana={3}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Deity of Scars +abilities=trample +auto=counter(-1/-1,2) +auto={BG}:counter(-1/-1,-1) && regenerate +text=Trample Deity of Scars enters the battlefield with two -1/-1 counters on it. {BG}, Remove a -1/-1 counter from Deity of Scars: Regenerate Deity of Scars. +mana={BG}{BG}{BG}{BG}{BG} +type=Creature +subtype=Spirit Avatar +power=7 +toughness=7 +[/card] +[card] +name=Deja Vu +target=sorcery|myGraveyard +auto=moveTo(myHand) +text=Return target sorcery card from your graveyard to your hand. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Deja vu +target=sorcery|myGraveyard +auto=moveTo(myHand) +text=Return target sorcery card from your graveyard to your hand. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Deluge +auto=tap all(creature[-flying]) +text=Tap all creatures without flying. +mana={2}{U} +type=Instant +[/card] +[card] +name=Delusions of Mediocrity +auto=life:10 +auto=@movedTo(this|graveyard,library,hand,exile) from(battlefield):life:-10 controller +text=When Delusions of Mediocrity enters the battlefield, you gain 10 life. When Delusions of Mediocrity leaves the battlefield, you lose 10 life. +mana={3}{U} +type=Enchantment +[/card] +[card] +name=Demolish +target=artifact,land +auto=destroy +text=Destroy target artifact or land. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Demon's Horn +auto=@movedTo(*[black]|stack):may life:1 +text=Whenever a player casts a black spell, you may gain 1 life. +mana={2} +type=Artifact +[/card] +[card] +name=Demon's Jester +abilities=flying +auto=aslongas(*|myhand)-2/-1 +text=Flying Hellbent - Demon's Jester gets +2/+1 as long as you have no cards in hand. +mana={3}{B} +type=Creature +subtype=Imp +power=4 +toughness=3 +[/card] +[card] +name=Demonic Torment +target=creature +auto=cantattack +auto=preventAllCombatDamage from(mytgt) +text=Enchant creature Enchanted creature can't attack. Prevent all combat damage that would be dealt by enchanted creature. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Demonic Tutor +target=*|myLibrary +auto=moveTo(hand) +text=Search your library for a card and put that card into your hand. Then shuffle your library. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Demystify +target=enchantment +auto=destroy +text=Destroy target enchantment. +mana={W} +type=Instant +[/card] +[card] +name=Denizen of the Deep +auto=moveto(ownerHand) all(other creature|myBattlefield) +text=When Denizen of the Deep enters the battlefield, return each other creature you control to its owner's hand. +mana={6}{U}{U} +type=Creature +subtype=Serpent +power=11 +toughness=11 +[/card] +[card] +name=Dense Canopy +auto=lord(creature[flying]) cloud +text=Creatures with flying can block only creatures with flying. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Descendant of Masumaro +auto=@each my upkeep:foreach(*|myHand) counter(1/1,1) +auto=@each opponent upkeep:foreach(*|opponentHand) counter(1/1,-1) +text=At the beginning of your upkeep, put a +1/+1 counter on Descendant of Masumaro for each card in your hand, then remove a +1/+1 counter from Descendant of Masumaro for each card in target opponent's hand. +mana={2}{G} +type=Creature +subtype=Human Monk +power=1 +toughness=1 +[/card] +[card] +name=Desecration Elemental +abilities=fear +auto=@movedto(*|stack):moveTo(ownergraveyard) notatarget(creature|myBattlefield) +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever a player casts a spell, sacrifice a creature. +mana={3}{B} +type=Creature +subtype=Elemental +power=8 +toughness=8 +[/card] +[card] +name=Desert +auto={T}:Add {1} +auto={T}:Damage:1 target(creature[attacking]) +text={T}: Add {1} to your mana pool. {T}: Desert deals 1 damage to target attacking creature. Play this ability only during the end of combat step. +type=Land +[/card] +[card] +name=Desert Drake +abilities=flying +text=Flying +mana={3}{R} +type=Creature +subtype=Drake +power=2 +toughness=2 +[/card] +[card] +name=Desert Nomads +auto=aslongas(desert|opponentBattlefield) unblockable +auto=protection from(desert) +text=Desertwalk Prevent all damage that would be dealt to Desert Nomads by Deserts. +mana={2}{R} +type=Creature +subtype=Human Nomad +power=2 +toughness=2 +[/card] +[card] +name=Desert Sandstorm +auto=damage:1 all(creature) +text=Desert Sandstorm deals 1 damage to each creature. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Desert Twister +target=* +auto=destroy +text=Destroy target permanent. +mana={4}{G}{G} +type=Sorcery +[/card] +[card] +name=Deserted Temple +auto={T}:Add {1} +auto={1}{T}:Untap target(land) +text={T}: Add {1} to your mana pool. {1}{T}: Untap target land. +type=Land +[/card] +[card] +name=Desolation Angel +abilities=flying +kicker={W}{W} +auto=kicker destroy all(land|opponentBattlefield) +auto=destroy all(land|myBattlefield) +text=Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.) Flying When Desolation Angel enters the battlefield, destroy all lands you control. If it was kicked, destroy all lands instead. +mana={3}{B}{B} +type=Creature +subtype=Angel +power=5 +toughness=4 +[/card] +[card] +name=Desolation Giant +kicker={W}{W} +auto=kicker destroy all(creature|opponentBattlefield) +auto=destroy all(other creature|myBattlefield) +text=Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.) +mana={2}{R}{R} +type=Creature +subtype=Giant +power=3 +toughness=3 +[/card] +[card] +name=Desperate Charge +auto=lord(creature|myBattlefield) 2/0 +text=Creatures you control get +2/+0 until end of turn. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Despoil +target=land +auto=destroy +auto=life:-2 targetcontroller +text=Destroy target land. Its controller loses 2 life. +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Despondency +target=creature +auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +auto=-2/0 +text=Enchant creature Enchanted creature gets -2/-0. When Despondency is put into a graveyard from play, return Despondency to its owner's hand. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Despotic Scepter +auto={T}:bury target(*|myBattlefield) +text={T}: Destroy target permanent you own. It can't be regenerated. +mana={1} +type=Artifact +[/card] +[card] +name=Devastate +target=land +auto=destroy +auto=damage:1 all(creature,player) +text=Destroy target land. Devastate deals 1 damage to each creature and each player. +mana={3}{R}{R} +type=Sorcery +[/card] +[card] +name=Devastation +auto=destroy all(creature,land) +text=Destroy all creatures and lands. +mana={5}{R}{R} +type=Sorcery +[/card] +[card] +name=Devoted Druid +auto={T}:Add {G} +auto={0}:counter(-1/-1) && untap +text={T}: Add {G} to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid. +mana={1}{G} +type=Creature +subtype=Elf Druid +power=0 +toughness=2 +[/card] +[card] +name=Devoted Hero +mana={W} +type=Creature +subtype=Elf Soldier +power=1 +toughness=2 +[/card] +[card] +name=Devoted Retainer +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +auto=lord(devoted retainer[blocking]|mybattlefield) 1/1 +auto=lord(other devoted retainer[blocking]|mybattlefield) -1/-1 +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) +mana={W} +type=Creature +subtype=Human Samurai +power=1 +toughness=1 +[/card] +[card] +name=Devour in Shadow +target=creature +auto=destroy +auto=damage:t controller +text=Destroy target creature. It can't be regenerated. You lose life equal to that creature's toughness. +mana={B}{B} +type=Instant +[/card] +[card] +name=Devouring Deep +abilities=islandwalk +text=Islandwalk +mana={2}{U} +type=Creature +subtype=Fish +power=1 +toughness=2 +[/card] +[card] +name=Devouring Strossus +abilities=flying,trample +auto=@each my upkeep:moveTo(mygraveyard) notatarget(creature|myBattlefield) +auto={S(creature|myBattlefield)}:regenerate +text=Flying, trample At the beginning of your upkeep, sacrifice a creature. Sacrifice a creature: Regenerate Devouring Strossus. +mana={5}{B}{B}{B} +type=Creature +subtype=Horror +power=9 +toughness=9 +[/card] +[card] +name=Devout Lightcaster +abilities=protection from black +auto=moveTo(exile) target(*[black]) +text=Protection from black When Devout Lightcaster enters the battlefield, exile target black permanent. +mana={W}{W}{W} +type=Creature +subtype=Kor Cleric +power=2 +toughness=2 +[/card] +[card] +name=Devout Witness +auto={W}{T}{S(*|myhand)}:destroy target(artifact,enchantment) +text={W}{T}, Discard a card: Destroy target artifact or enchantment. +mana={2}{W} +type=Creature +subtype=Human Spellshaper +power=2 +toughness=2 +[/card] +[card] +name=Diabolic Machine +auto={3}:regenerate +text={3}: Regenerate Diabolic Machine. +mana={7} +type=Artifact Creature +subtype=Construct +power=4 +toughness=4 +[/card] +[card] +name=Diabolic Tutor +target=*|mylibrary +auto=moveTo(myHand) +text=Search your library for a card and put that card into your hand. Then shuffle your library. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Diamond Kaleidoscope +auto={3}{T}:token(Prism,creature artifact prism, 0/1, artifact) +auto={S(prism|myBattlefield)}:Add {W} +auto={S(prism|myBattlefield)}:Add {U} +auto={S(prism|myBattlefield)}:Add {B} +auto={S(prism|myBattlefield)}:Add {R} +auto={S(prism|myBattlefield)}:Add {G} +text={3},{T}: Put a 0/1 Prism artifact creature token into play. Sacrifice a Prism token: Add one mana of any color to your mana pool. +mana={4} +type=Artifact +[/card] +[card] +name=Didgeridoo +auto={3}:moveTo(myBattlefield) target(minotaur|myhand) +text={3}: You may put a Minotaur permanent card from your hand onto the battlefield. +mana={1} +type=Artifact +[/card] +[card] +name=Diligent Farmhand +auto={1}{G}{S}:moveTo(myBattlefield) target(land[basic]|myLibrary) && tap +text={1}{G}, Sacrifice Diligent Farmhand: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. If Diligent Farmhand is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst. +mana={G} +type=Creature +subtype=Human Druid +power=1 +toughness=1 +[/card] +[card] +name=Dimir Aqueduct +auto=tap +auto=moveto(ownerhand) notatarget(land|myBattlefield) +auto={T}:Add {U}{B} +text=Dimir Aqueduct enters the battlefield tapped. When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand. {T}: Add {U}{B} to your mana pool. +type=Land +[/card] +[card] +name=Dimir House Guard +abilities=fear +autohand={1}{B}{B}{S}:moveTo(myhand) target(*[manacost=4]|mylibrary) asSorcery +text=Fear Sacrifice a creature: Regenerate Dimir House Guard. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) +mana={3}{B} +type=Creature +subtype=Skeleton +power=2 +toughness=3 +[/card] +[card] +name=Dimir Infiltrator +abilities=unblockable +autohand={1}{U}{B}{S}:moveTo(myhand) target(*[manacost=2]|mylibrary) asSorcery +text=Dimir Infiltrator is unblockable. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) +mana={U}{B} +type=Creature +subtype=Spirit +power=1 +toughness=3 +[/card] +[card] +name=Dimir Signet +auto={1}{T}:Add {U}{B} +text={1}, {T}: Add {U}{B} to your mana pool. +mana={2} +type=Artifact +[/card] +[card] +name=Dingus Egg +auto=@movedTo(land|opponentgraveyard) from(opponentBattlefield):damage:2 opponent +auto=@movedTo(land|mygraveyard) from(myBattlefield):damage:2 controller +text=Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller. +mana={4} +type=Artifact +[/card] +[card] +name=Dingus Staff +auto=@movedTo(mygraveyard) from(creature|myBattlefield):life:-2 controller +auto=@movedTo(opponentgraveyard) from(creature|opponentBattlefield):life:-2 opponent +text=Whenever a creature is put into a graveyard from the battlefield, Dingus Staff deals 2 damage to that creature's controller. +mana={4} +type=Artifact +[/card] +[card] +name=Diplomatic Immunity +abilities=shroud +target=creature +auto=shroud +text=Flash Enchant creature Shroud (This permanent can't be the target of spells or abilities.) Enchanted creature has shroud. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Dirge of Dread +auto=lord(creature) fear +autohand={1}{B}:cycling +autohand={1}{B}:fear target(creature) && cycling +text=All creatures gain fear until end of turn. Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) When you cycle Dirge of Dread, you may have target creature gain fear until end of turn. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Dirtcowl Wurm +auto=@movedTo(land|opponentbattlefield):counter(1/1) +text=Whenever an opponent casts a land, put a +1/+1 counter on Dirtcowl Wurm. +mana={4}{G} +type=Creature +subtype=Wurm +power=3 +toughness=4 +[/card] +[card] +name=Dirtwater Wraith +abilities=swampwalk +auto={B}:1/0 +text=Swampwalk {B}: Dirtwater Wraith gets +1/+0 until end of turn. +mana={3}{B} +type=Creature +subtype=Wraith +power=1 +toughness=3 +[/card] +[card] +name=Dirty Wererat +auto={B}{S(*|myhand)}:regenerate +auto=aslongas(*|mygraveyard) 2/2 >6 +auto=aslongas(*|mygraveyard) cantblock >6 +text={B}, Discard a card: Regenerate Dirty Wererat. Threshold - As long as seven or more cards are in your graveyard, Dirty Wererat gets +2/+2 and can't block. +mana={3}{B} +type=Creature +subtype=Human Rat Minion +power=2 +toughness=3 +[/card] +[card] +name=Disappear +target=creature +auto={U}:moveTo(ownerhand) all(this) && moveTo(ownerhand) +###Tested and working!!! Don't ask me why! :) +text=Enchant creature {U}: Return enchanted creature and Disappear to their owners' hands. +mana={2}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Disciple of Grace +auto=protection from black +autohand={2}:cycling +text=Protection from black Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=2 +[/card] +[card] +name=Disciple of Law +auto=protection from red +autohand={2}:cycling +text=Protection from red Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=2 +[/card] +[card] +name=Disciple of Malice +auto=protection from white +autohand={2}:cycling +text=Protection from white Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{B} +type=Creature +subtype=Human Cleric +power=1 +toughness=2 +[/card] +[card] +name=Disciple of Tevesh Szat +auto={T}:-1/-1 target(creature) +auto={4}{B}{B}{T}{S}:-6/-6 target(creature) +text={T}: Target creature gets -1/-1 until end of turn. {4}{B}{B}, {T}, Sacrifice Disciple of Tevesh Szat: Target creature gets -6/-6 until end of turn. +mana={2}{B}{B} +type=Creature +subtype=Human Cleric +power=3 +toughness=1 +[/card] +[card] +name=Disciple of the Vault +auto=@movedTo(graveyard) from(artifact|battlefield):may life:-1 opponent +text=Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life. +mana={B} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Disease Carriers +auto=@movedTo(this|graveyard) from(battlefield):-2/-2 target(creature) +text=When Disease Carriers is put into a graveyard from the battlefield, target creature gets -2/-2 until end of turn. +mana={2}{B}{B} +type=Creature +subtype=Rat +power=2 +toughness=2 +[/card] +[card] +name=Disempower +target=artifact,enchantment +auto=moveTo(ownerLibrary) +text=Put target artifact or enchantment on top of its owner's library. +mana={1}{W} +type=Instant +[/card] +[card] +name=Disenchant +target=artifact,enchantment +auto=destroy +text=Destroy target artifact or enchantment. +mana={1}{W} +type=Instant +[/card] +[card] +name=Disentomb +target=creature|myGraveyard +auto=moveTo(myHand) +text=Return target creature card from your graveyard to your hand. +mana={B} +type=Sorcery +[/card] +[card] +name=Disfigure +target=creature +auto=-2/-2 +text=Target creature gets -2/-2 until end of turn. +mana={B} +type=Instant +[/card] +[card] +name=Dismantling Blow +target=artifact,enchantment +kicker={2}{U} +auto=destroy +auto=kicker draw:2 controller +text=Kicker {2}{U} (You may pay an additional {2}{U} as you play this spell.) Destroy target artifact or enchantment. If the kicker cost was paid, draw two cards. +mana={2}{W} +type=Instant +[/card] +[card] +name=Dismiss +target=*|stack +auto=fizzle +auto=draw:1 controller +text=Counter target spell. Draw a card. +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Disorder +auto=damage:2 all(creature[white]) +auto=aslongas(creature[white]|myBattlefield) damage:2 controller +auto=aslongas(creature[white]|opponentBattlefield) damage:2 opponent +text=Disorder deals 2 damage to each white creature and each player who controls a white creature. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Disorient +target=creature +auto=-7/-0 +text=Target creature gets -7/-0 until end of turn. +mana={3}{U} +type=Instant +[/card] +[card] +name=Dispel +target=instant|stack +auto=fizzle +text=Counter target instant spell. +mana={U} +type=Instant +[/card] +[card] +name=Dispeller's Capsule +auto={2}{W}{T}{S}:destroy target(artifact,enchantment) +text={2}{W}, {T}, Sacrifice Dispeller's Capsule: Destroy target artifact or enchantment. +mana={W} +type=Artifact +[/card] +[card] +name=Disperse +target=creature,artifact,enchantment +auto=moveTo(ownerHand) +text=Return target nonland permanent to its owner's hand. +mana={1}{U} +type=Instant +[/card] +[card] +name=Dispersing Orb +auto={3}{U}{S(*|myBattlefield)}:moveTo(ownerhand) target(*) +text={3}{U}, Sacrifice a permanent: Return target permanent to its owner's hand. +mana={3}{U}{U} +type=Enchantment +[/card] +[card] +name=Dive Bomber +abilities=flying +auto={T}{S}:damage:2 target(creature[attacking;blocking]) +text=Flying {T}, Sacrifice Dive Bomber: Dive Bomber deals 2 damage to target attacking or blocking creature. +mana={3}{W} +type=Creature +subtype=Bird Soldier +power=2 +toughness=2 +[/card] +[card] +name=Divebomber Griffin +abilities=flying +auto={T}{S}:Damage:3 target(creature[attacking;blocking]) +text=Flying {T}, Sacrifice Divebomber Griffin: Divebomber Griffin deals 3 damage to target attacking or blocking creature +mana={3}{W}{W} +type=Creature +subtype=Griffin +power=3 +toughness=2 +[/card] +[card] +name=Divergent Growth +auto=lord(land|myBattlefield) {T}:add {G} +auto=lord(land|myBattlefield) {T}:add {W} +auto=lord(land|myBattlefield) {T}:add {B} +auto=lord(land|myBattlefield) {T}:add {U} +auto=lord(land|myBattlefield) {T}:add {R} +text=Until end of turn, lands you control gain "{T}: Add one mana of any color to your mana pool." +mana={G} +type=Instant +[/card] +[card] +name=Divination +auto=draw:2 +text=Draw two cards. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Divine Offering +target=artifact +auto=destroy +auto=life:manacost controller +text=Destroy target artifact. You gain life equal to its converted mana cost. +mana={1}{W} +type=Instant +[/card] +[card] +name=Divine Retribution +target=creature[attacking] +auto=foreach(creature[attacking]) damage:1 +text=Divine Retribution deals damage to target attacking creature equal to the number of attacking creatures. +mana={1}{W} +type=Instant +[/card] +[card] +name=Divine Sacrament +auto=lord(creature[white]) 1/1 +auto=aslongas(*|mygraveyard) lord(creature[white]) 1/1 >6 +text=White creatures get +1/+1. Threshold - White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard. +mana={1}{W}{W} +type=Enchantment +[/card] +[card] +name=Divine Transformation +target=creature +auto=3/3 +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +3/+3. +mana={2}{W}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Divine Verdict +target=creature[attacking;blocking] +auto=destroy +text=Destroy target attacking or blocking creature. +mana={3}{W} +type=Instant +[/card] +[card] +name=Diving Griffin +abilities=flying,vigilance +text=Flying, vigilance +mana={1}{W}{W} +type=Creature +subtype=Griffin +power=2 +toughness=2 +[/card] +[card] +name=Dizzy Spell +target=creature +auto=-3/0 +autohand={1}{U}{U}{S}:moveTo(myhand) target(*[manacost=1]|mylibrary) asSorcery +text=Target creature gets -3/-0 until end of turn. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.) +mana={U} +type=Instant +[/card] +[card] +name=Dizzying Gaze +target=creature|mybattlefield +auto={R}:damage:1 target(creature[flying]) +text=Enchant creature you control {R}: Enchanted creature deals 1 damage to target creature with flying. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Djinn of the Lamp +abilities=flying +text=Flying +mana={5}{U}{U} +type=Creature +subtype=Djinn +power=5 +toughness=6 +[/card] +[card] +name=Dogpile +target=creature,player +auto=foreach(creature[attacking]|myBattlefield) damage:1 +text=Dogpile deals damage to target creature or player equal to the number of attacking creatures you control. +mana={3}{R} +type=Instant +[/card] +[card] +name=Dominaria's Judgment +auto=aslongas(plains|myBattlefield) lord(creature|myBattlefield) protection from white +auto=aslongas(island|myBattlefield) lord(creature|myBattlefield) protection from blue +auto=aslongas(swamp|myBattlefield) lord(creature|myBattlefield) protection from black +auto=aslongas(mountain|myBattlefield) lord(creature|myBattlefield) protection from red +auto=aslongas(forest|myBattlefield) lord(creature|myBattlefield) protection from green +text=Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest. +mana={2}{W} +type=Instant +[/card] +[card] +name=Domineer +target=creature[artifact] +alias=1194 +text=Enchant artifact creature. You control enchanted artifact creature. +mana={1}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Donate +target=*|myBattlefield +auto=moveTo(opponentBattlefield) +text=Target player gains control of target permanent you control. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Doom Blade +target=creature[-black] +auto=destroy +text=Destroy target nonblack creature. +mana={1}{B} +type=Instant +[/card] +[card] +name=Doomed Necromancer +auto={B}{T}{S}:moveTo(myBattlefield) target(creature|mygraveyard) +text={B}, {T}, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to the battlefield. +mana={2}{B} +type=Creature +subtype=Human Cleric Mercenary +power=2 +toughness=2 +[/card] +[card] +name=Dormant Sliver +auto=lord(sliver) defender +auto=@movedTo(sliver|myBattlefield):draw:1 controller +auto=@movedTo(sliver|opponentBattlefield):draw:1 opponent +text=All Sliver creatures have defender. All Slivers have "When this permanent enters the battlefield, draw a card." +mana={2}{G}{U} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Dormant Volcano +auto=tap +auto=aslongas(mountain[-tapped]|myBattlefield) moveTo(ownerhand) notatarget(mountain[-tapped]|myBattlefield) +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=@movedTo(mountain[-tapped]|myhand) from(myBattlefield):lord(dormant volcano) {T}:Add{1}{R} +text=Dormant Volcano enters the battlefield tapped. When Dormant Volcano enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand. {T}: Add {1}{R} to your mana pool. +type=Land +[/card] +[card] +name=Dosan's Oldest Chant +auto=life:6 controller +auto=draw:1 controller +text=You gain 6 life. Draw a card. +mana={4}{G} +type=Sorcery +[/card] +[card] +name=Double Cleave +target=creature +auto=double strike +text=Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.) +mana={1}{RW} +type=Instant +[/card] +[card] +name=Doubtless One +abilities=lifelink +auto=foreach(cleric) 1/1 +text=Lifelink (Whenever this creature deals damage, you gain that much life.) Doubtless One's power and toughness are each equal to the number of Clerics on the battlefield. +mana={3}{W} +type=Creature +subtype=Cleric Avatar +power=* +toughness=* +[/card] +[card] +name=Douse +auto={1}{U}:fizzle target(*[red]|stack) +text={1}{U}: Counter target red spell. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Douse in Gloom +target=creature +auto=Damage:2 +auto=life:2 controller +text=Douse in Gloom deals 2 damage to target creature and you gain 2 life. +mana={2}{B} +type=Instant +[/card] +[card] +name=Downdraft +auto={G}:-flying target(creature) +auto={S}:Damage:2 all(creature[flying]) +text={G}: Target creature loses flying until end of turn. Sacrifice Downdraft: Downdraft deals 2 damage to each creature with flying. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Dowsing Shaman +auto={2}{G}{T}:moveTo(myhand) target(enchantment|mygraveyard) +text={2}{G}, {T}: Return target enchantment card from your graveyard to your hand. +mana={4}{G} +type=Creature +subtype=Centaur Shaman +power=3 +toughness=4 +[/card] +[card] +name=Draconian Cylix +auto={2}{T}:regenerate target(creature) && discard:1 +text={2}, {T}, Discard a card at random: Regenerate target creature. +mana={3} +type=Artifact +[/card] +[card] +name=Drag Down +target=creature +auto=aslongas(forest|myBattlefield) -1/-1 +auto=aslongas(island|myBattlefield) -1/-1 +auto=aslongas(plains|myBattlefield) -1/-1 +auto=aslongas(mountain|myBattlefield) -1/-1 +auto=aslongas(swamp|myBattlefield) -1/-1 +text=Domain - Target creature gets -1/-1 until end of turn for each basic land type among lands you control. +mana={2}{B} +type=Instant +[/card] +[card] +name=Dragon Blood +auto={3}{T}:counter(1/1) target(creature) +text={3}, {T}: Put a +1/+1 counter on target creature. +mana={3} +type=Artifact +[/card] +[card] +name=Dragon Engine +auto={2}:1/0 +text={2}: Dragon Engine gets +1/+0 until end of turn. +mana={3} +type=Artifact Creature +subtype=Construct +power=1 +toughness=3 +[/card] +[card] +name=Dragon Fodder +auto=token(Goblin,creature goblin, 1/1,red)*2 +text=Put two 1/1 red Goblin creature tokens onto the battlefield. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Dragon Mage +abilities=flying +auto=@damaged(player) from(this):moveto(graveyard) all(*|myhand) && draw:7 controller && moveto(graveyard) all(*|opponenthand) && draw:7 opponent +text=Flying Whenever Dragon Mage deals combat damage to a player, each player discards his or her hand and draws seven cards. +mana={5}{R}{R} +type=Creature +subtype=Dragon Wizard +power=5 +toughness=5 +[/card] +[card] +name=Dragon Roost +auto={5}{R}{R}:token(Dragon,creature dragon, 5/5,flying red) +text={5}{R}{R}: Put a 5/5 red Dragon creature token with flying onto the battlefield. (It can't be blocked except by creatures with flying or reach.) +mana={4}{R}{R} +type=Enchantment +[/card] +[card] +name=Dragon Whelp +abilities=flying +alias=1284 +text=Flying {R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step. +mana={2}{R}{R} +type=Creature +subtype=Dragon +power=2 +toughness=3 +[/card] +[card] +name=Dragon's Claw +auto=@movedTo(*[red]|stack):may life:1 +text=Whenever a player casts a red spell, you may gain 1 life. +mana={2} +type=Artifact +[/card] +[card] +name=Dragonmaster Outcast +auto=@each my upkeep:aslongas(land|myBattlefield) token(Dragon,creature dragon, 5/5,flying red) >5 +auto= +text=At the beginning of your upkeep, if you control six or more lands, put a 5/5 red Dragon creature token with flying onto the battlefield. +mana={R} +type=Creature +subtype=Human Shaman +power=1 +toughness=1 +[/card] +[card] +name=Dragonskull Summit +auto=tap +auto=aslongas(mountain,swamp|myBattelfield) untap +auto={T}:Add {B} +auto={T}:Add {R} +text=Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R} to your mana pool. +type=Land +[/card] +[card] +name=Dragonsoul Knight +abilities=first strike +auto={W}{U}{B}{R}{G}:5/3 && becomes(Dragon Creature,p/t,flying,trample) ueot +text=First strike {W}{U}{B}{R}{G}: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample. +mana={2}{R} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Dragonstalker +abilities=flying +auto=protection from(dragon) +text=Flying, protection from Dragons +mana={4}{W} +type=Creature +subtype=Bird Soldier +power=3 +toughness=3 +[/card] +[card] +name=Drain Life grade=Borderline (can use non black mana) +target=creature,player +alias=1156 +text=Spend only black mana on X. Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness. +mana={X}{1}{B} +type=Sorcery +[/card] +[card] +name=Drain the Well +target=land +auto=destroy +auto=life:2 controller +text=Destroy target land. You gain 2 life. +mana={2}{BG}{BG} +type=Sorcery +[/card] +[card] +name=Drake Familiar +abilities=flying +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=moveTo(ownerhand) notatarget(enchantment|battlefield) +text=Flying When Drake Familiar enters the battlefield, sacrifice it unless you return an enchantment on the battlefield to its owner's hand. +mana={1}{U} +type=Creature +subtype=Drake +power=2 +toughness=1 +[/card] +[card] +name=Drake Hatchling +abilities=flying +auto={U}:1/0 limit:1 +text=Flying {U}: Drake Hatchling gets +1/+0 until end of turn. Activate this ability only once each turn. +mana={2}{U} +type=Creature +subtype=Drake +power=1 +toughness=3 +[/card] +[card] +name=Drake-Skull Cameo +auto={T}:Add {U} +auto={T}:Add {B} +text={T}: Add {U} or {B} to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Dramatic Entrance +target=creature[green]|myhand +auto=moveto(myBattlefield) +text=You may put a green creature card from your hand onto the battlefield. +mana={3}{G}{G} +type=Instant +[/card] +[card] +name=Dread Charge +auto=lord(creature|myBattlefield) cantbeblockedby(creature[-black]) +text=Until end of turn, black creatures you control can be blocked only by black creatures. +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Dread Reaper +abilities=flying +auto=life:-5 +text=Flying. When Dread Reaper enters the battlefield, you lose 5 life. +mana={3}{B}{B}{B} +type=Creature +subtype=Horror +power=6 +toughness=5 +[/card] +[card] +name=Dread Slag +abilities=trample +auto=foreach(*|myhand) -4/-4 +text=Trample Dread Slag gets -4/-4 for each card in your hand. +mana={3}{B}{R} +type=Creature +subtype=Horror +power=9 +toughness=9 +[/card] +[card] +name=Dread Statuary +auto={T}:Add{1} +auto={4}:becomes(Golem Artifact Creature,4/2) ueot +text={T}: Add {1} to your mana pool. {4}: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land. +type=Land +[/card] +[card] +name=Dread Warlock +auto=cantbeblockedby(creature[-black]) +text=Dread Warlock can't be blocked except by black creatures. +mana={1}{B}{B} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Dread of Night +auto=lord(creature[white]) -1/-1 +text=White creatures get -1/-1. +mana={B} +type=Enchantment +[/card] +[card] +name=Dreadwing +auto={1}{U}{R}:3/0 && flying +text={1}{U}{R}: Dreadwing gets +3/+0 and gains flying until end of turn. +mana={B} +type=Creature +subtype=Zombie +power=1 +toughness=1 +[/card] +[card] +name=Dream Fracture +target=*|stack +auto=fizzle +auto=draw:1 controller +auto=draw:1 targetController +text=Counter target spell. Its controller draws a card. Draw a card. +mana={1}{U}{U} +type=Instant +[/card] +[card] +name=Dream Leash +target=*[tapped] +alias=1194 +text=Enchant permanent You may cast Dream Leash only on a tapped permanent. You control enchanted permanent. +mana={3}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Dream Stalker +auto=moveTo(ownerhand) target(*|mybattlefield) +text=When Dream Stalker enters the battlefield, return a permanent you control to its owner's hand. +mana={1}{U} +type=Creature +subtype=Illusion +power=1 +toughness=5 +[/card] +[card] +name=Dreamborn Muse +auto=@each my upkeep:foreach(*|myhand) deplete:1 controller +auto=@each opponent upkeep:foreach(*|opponenthand) deplete:1 opponent +alias=135246 +text=At the beginning of each player's upkeep, that player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in his or her hand. +mana={2}{U}{U} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Dredge +target=creature,land|mybattlefield +auto=bury +auto=draw:1 controller +text=Sacrifice a creature or land. Draw a card. +mana={B} +type=Instant +[/card] +[card] +name=Dreg Reaver +mana={4}{B} +type=Creature +subtype=Zombie Beast +power=4 +toughness=3 +[/card] +[card] +name=Drift of Phantasms +abilities=defender,flying +autohand={1}{U}{U}{S}:moveTo(myhand) target(*[manacost=3]|mylibrary) asSorcery +text=Defender (This creature can't attack.) Flying Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) +mana={2}{U} +type=Creature +subtype=Spirit +power=0 +toughness=5 +[/card] +[card] +name=Drift of the Dead +abilities=defender +auto=foreach(land[snow]|myBattlefield) 1/1 +text=Defender (This creature can't attack.) Drift of the Dead's power and toughness are each equal to the number of snow lands you control. +mana={3}{B} +type=Creature +subtype=Wall +power=* +toughness=* +[/card] +[card] +name=Drifting Meadow +auto=tap +auto={T}:Add {W} +autohand={2}:cycling +text=Drifting Meadow enters the battlefield tapped. {T}: Add {W} to your mana pool. Cycling {2} ({2}, Discard this card: Draw a card.) +type=Land +[/card] +[card] +name=Drill-Skimmer +abilities=flying +auto=aslongas(other creature[artifact]|myBattlefield)shroud +text=Flying Drill-Skimmer has shroud as long as you control another artifact creature. (It can't be the target of spells or abilities.) +mana={4} +type=Artifact Creature +subtype=Thopter +power=2 +toughness=1 +[/card] +[card] +name=Dromad Purebred +auto=@damaged(this):life:1 controller +text=Whenever Dromad Purebred is dealt damage, you gain 1 life. +mana={4}{W} +type=Creature +subtype=Camel Beast +power=1 +toughness=5 +[/card] +[card] +name=Dromar's Attendant +auto={1}{S}:Add {W}{U}{B} +text={1},Sacrifice Dromar's Attendant: Add {W}{U}{B} to your mana pool. +mana={5} +type=Artifact Creature +subtype=Golem +power=3 +toughness=3 +[/card] +[card] +name=Dromar's Cavern +auto=aslongas(land[-lair]|myBattlefield) moveTo(ownerhand) notatarget(land[-lair]|myBattlefield) +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=@movedTo(land[-lair]|myhand) from(myBattlefield):lord(dromar's cavern) {T}:Add{W} && lord(dromar's cavern) {T}:Add{U} && lord(dromar's cavern) {T}:Add{B} +text=When Dromar's Cavern enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {W}, {U}, or {B} to your mana pool. +type=Land +subtype=Lair +[/card] +[card] +name=Dromar's Charm +auto=may life:5 controller +auto=may fizzle target(*|stack) +auto=may -2/-2 target(creature) +text=Choose one - You gain 5 life; or counter target spell; or target creature gets -2/-2 until end of turn. +mana={W}{U}{B} +type=Instant +[/card] +[card] +name=Dromosaur +auto=rampage(2/-2,0) +auto=rampage(-2/2,1) +auto=lord(dromosaur[blocking]|mybattlefield) 2/-2 +auto=lord(other dromosaur[blocking]|mybattlefield) -2/2 +text=Whenever Dromosaur blocks or becomes blocked, it gets +2/-2 until end of turn. +mana={2}{R} +type=Creature +subtype=Lizard +power=2 +toughness=3 +[/card] +[card] +name=Drooling Ogre +auto=@movedto(*[artifact]|opponentstack):moveto(opponentBattlefield) +text=Whenever a player casts an artifact spell, that player gains control of Drooling Ogre. (This effect lasts indefinitely.) +mana={1}{R} +type=Creature +subtype=Ogre +power=3 +toughness=3 +[/card] +[card] +name=Dross Crocodile +mana={3}{B +type=Creature +subtype=Zombie Crocodile +power=5 +toughness=1 +[/card] +[card] +name=Dross Harvester +abilities=protection from white +auto=@movedTo(graveyard) from(creature|battlefield):life:2 +auto=@each my end:life:-4 controller +text=Protection from white. At the end of your turn, you lose 4 life. Whenever a creature is put into a graveyard from the battlefield, you gain 2 life. +mana={1}{B}{B} +type=Creature +subtype=Horror +power=4 +toughness=4 +[/card] +[card] +name=Dross Prowler +abilities=fear +text=Fear +mana={2}{B} +type=Creature +subtype=Zombie +power=2 +toughness=1 +[/card] +[card] +name=Dross Scorpion +auto=@movedTo(graveyard) from(creature[artifact]|battlefield):may untap target(artifact) +text=Whenever Dross Scorpion or another artifact creature is put into a graveyard from the battlefield, you may untap target artifact. +mana={4} +type=Artifact Creature +subtype=Scorpion +power=3 +toughness=1 +[/card] +[card] +name=Drove of Elves +abilities=opponentshroud +auto=foreach(*[green]|myBattlefield) 1/1 +text=Drove of Elves's power and toughness are each equal to the number of green permanents you control. Drove of Elves can't be the target of spells or abilities your opponents control. +mana={3}{G} +type=Creature +subtype=Elf +power=* +toughness=* +[/card] +[card] +name=Drowned +auto={B}:regenerate +text={B}: Regenerate Drowned. +mana={1}{U} +type=Creature +subtype=Zombie +power=1 +toughness=1 +[/card] +[card] +name=Drowned Catacomb +auto=tap +auto=aslongas(island,swamp|myBattelfield) untap +auto={T}:Add {U} +auto={T}:Add {B} +text=Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. {T}: Add {U} or {B} to your mana pool. +type=Land +[/card] +[card] +name=Drudge Reavers +abilities=flash +auto={B}:regenerate +text=Flash (You may cast this spell any time you could cast an instant.) {B}: Regenerate Drudge Reavers. +mana={3}{B} +type=Creature +subtype=Skeleton +power=2 +toughness=1 +[/card] +[card] +name=Drudge Skeletons +auto={B}:regenerate +text={B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +mana={1}{B} +type=Creature +subtype=Skeleton +power=1 +toughness=1 +[/card] +[card] +name=Druid Lyrist +auto={G}{T}{S}:destroy target(enchantment) +text={G},{T}, Sacrifice Druid Lyrist: Destroy target enchantment. +mana={G} +type=Creature +subtype=Human Druid +power=1 +toughness=1 +[/card] +[card] +name=Druid of the Anima +auto={T}:Add {R} +auto={T}:Add {G} +auto={T}:Add {W} +text={T}: Add {R}, {G}, or {W} to your mana pool. +mana={1}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Drumhunter +auto=@each my end:aslongas(creature[power>=5]|myBattlefield) may draw:1 +auto={T}:Add{1} +text=At the end of your turn, if you control a creature with power 5 or greater, you may draw a card. {T}: Add {1} to your mana pool. +mana={3}{G} +type=Creature +subtype=Human Druid Warrior +power=2 +toughness=2 +[/card] +[card] +name=Dry Spell +auto=damage:1 all(creature,player) +text=Dry Spell deals 1 damage to each creature and each player. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Dryad Sophisticate +auto=aslongas(land[-basic]|opponentBattlefield) unblockable +text=Nonbasic landwalk +mana={1}{G} +type=Creature +subtype=Dryad +power=2 +toughness=1 +[/card] +[card] +name=Dueling Grounds +auto=aslongas(creature[attacking]|battlefield) lord(creature[-attacking]|battlefield) cantattack +auto=aslongas(creature[blocking]|battlefield) lord(creature[-blocking]|battlefield) cantblock +text=No more than one creature can attack each turn. No more than one creature can block each turn. +mana={1}{G}{W} +type=Enchantment +[/card] +[card] +name=Duergar Assailant +auto={S}:damage:1 target(creature[attacking;blocking]) +text=Sacrifice Duergar Assailant: Duergar Assailant deals 1 damage to target attacking or blocking creature. +mana={RW} +type=Creature +subtype=Dwarf Soldier +power=1 +toughness=1 +[/card] +[card] +name=Duergar Cave-Guard +abilities=wither +auto={RW}:1/0 +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) {RW}: Duergar Cave-Guard gets +1/+0 until end of turn. +mana={3}{R} +type=Creature +subtype=Dwarf Warrior +power=1 +toughness=3 +[/card] +[card] +name=Dune-Brood Nephilim +auto=@damaged(player) from(this):foreach(land|myBattlefield) token(Sand,creature sand,1/1) +text=Whenever Dune-Brood Nephilim deals combat damage to a player, put a 1/1 colorless Sand creature token onto the battlefield for each land you control. +mana={B}{R}{G}{W} +type=Creature +subtype=Nephilim +power=3 +toughness=3 +[/card] +[card] +name=Dungeon Shade +abilities=flying +auto={B}:1/1 +text=Flying {B}: Dungeon Shade gets +1/+1 until end of turn. +mana={3}{B} +type=Creature +subtype=Shade Spirit +power=1 +toughness=1 +[/card] +[card] +name=Durkwood Boars +mana={4}{G} +type=Creature +subtype=Boar +power=4 +toughness=4 +[/card] +[card] +name=Dusk Imp +abilities=flying +text=Flying (This creature can't be blocked except by creatures with flying or reach.) +mana={2}{B} +type=Creature +subtype=Imp +power=2 +toughness=1 +[/card] +[card] +name=Duskdale Wurm +abilities=trample +text=Trample +mana={5}{G}{G} +type=Creature +subtype=Wurm +power=7 +toughness=7 +[/card] +[card] +name=Duskmantle, House of Shadow +auto={T}:Add {1} +auto={U}{B}{T}:deplete:1 target(player) +text={T}: Add {1} to your mana pool. {U}{B}, {T}: Target player puts the top card of his or her library into his or her graveyard. +type=Land +[/card] +[card] +name=Duskrider Falcon +abilities=flying,protection from black +text=Flying, protection from black +mana={1}{W} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Duskwalker +kicker={3}{B} +auto=kicker counter(1/1,2) +auto=kicker fear +text=Kicker {3}{B} (You may pay an additional {3}{B} as you play this spell.) If the kicker cost was paid, Duskwalker comes into play with two +1/+1 counters on it and with fear. +mana={B} +type=Creature +subtype=Human Minion +power=1 +toughness=1 +[/card] +[card] +name=Dust Bowl +auto={T}:Add {1} +auto={3}{T}{S(land|myBattlefield)}:destroy target(land[-basic]) +text={T}: Add {1} to your mana pool. {3}, {T}, Sacrifice a land: Destroy target nonbasic land. +type=Land +[/card] +[card] +name=Dust Corona +target=creature +auto=2/0 +auto=cantbeblockedby(creatures[flying]) +text=Enchant creature Enchanted creature gets +2/+0 and can't be blocked by creatures with flying. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Dwarven Armorer +auto={R}{T}{S(*|myhand)}:counter(0/1) target(creature) +auto={R}{T}{S(*|myhand)}:counter(1/0) target(creature) +text={R}, {T}, Discard a card: Put a +0/+1 counter or a +1/+0 counter on target creature. +mana={R} +type=Creature +subtype=Dwarf +power=0 +toughness=2 +[/card] +[card] +name=Dwarven Armory +auto={2}{S(land|myBattlefield):counter(2/2,1) target(creature) myUpkeepOnly +auto={2}{S(land|myBattlefield):counter(2/2,1) target(creature) OpponentUpkeepOnly +text={2}, Sacrifice a land: Put a +2/+2 counter on target creature. Play this ability only during any upkeep step. +mana={2}{R}{R} +type=Enchantment +[/card] +[card] +name=Dwarven Grunt +abilities=mountainwalk +text=Mountainwalk +mana={R} +type=Creature +subtype=Dwarf +power=1 +toughness=1 +[/card] +[card] +name=Dwarven Lieutenant +auto={1}{R}:1/0 target(dwarf) +text={1}{R}: Target Dwarf creature gets +1/+0 until end of turn. +mana={R}{R} +type=Creature +subtype=Dwarf Soldier +power=1 +toughness=2 +[/card] +[card] +name=Dwarven Miner +auto={2}{R}{T}:destroy target(land[-basic]) +text={2}{R}, {T}: Destroy target nonbasic land. +mana={1}{R} +type=Creature +subtype=Dwarf +power=1 +toughness=2 +[/card] +[card] +name=Dwarven Nomad +auto={T}:unblockable target(creature[power<=2]) +text={T}: Target creature with power 2 or less is unblockable this turn. +mana={2}{R} +type=Creature +subtype=Dwarf Nomad +power=1 +toughness=1 +[/card] +[card] +name=Dwarven Patrol +auto=doesnotuntap +auto=@movedTo(*[-red]|mystack):untap +text=Dwarven Patrol doesn't untap during your untap step. Whenever you cast a nonred spell, untap Dwarven Patrol. +mana={2}{R} +type=Creature +subtype=Dwarf +power=4 +toughness=2 +[/card] +[card] +name=Dwarven Pony +auto={1}{R}{T}:mountainwalk target(dwarf) +text={1}{R}, {T}: Target Dwarf creature gains mountainwalk until end of turn. +mana={R} +type=Creature +subtype=Horse +power=1 +toughness=1 +[/card] +[card] +name=Dwarven Ruins +auto=tap +auto={T}:Add {R} +auto={T}{S}:Add {R}{R} +text=Dwarven Ruins enters the battlefield tapped. {T}: Add {R} to your mana pool. {T}, Sacrifice Dwarven Ruins: Add {R}{R} to your mana pool. +type=Land +[/card] +[card] +name=Dwarven Trader +mana={R} +type=Creature +subtype=Dwarf +power=1 +toughness=1 +[/card] +[card] +name=Dwarven Warriors +auto={T}:unblockable target(creature[power<=2]) +text={T}: Target creature with power 2 or less is unblockable this turn. +mana={2}{R} +type=Creature +subtype=Dwarf +power=1 +toughness=1 +[/card] +[card] +name=Dwarven Weaponsmith +auto={T}{S(artifact|myBattlefield)}:counter(1/1,1) target(creature) myTurnOnly +text=Sacrifice an artifact: Put a +1/+1 counter on target creature. Activate this ability only during your upkeep. +mana={1}{R} +type=Creature +subtype=Dwarf Artificer +power=1 +toughness=1 +[/card] +[card] +name=Earnest Fellowship +auto=lord(creature[white]) protection from white +auto=lord(creature[blue]) protection from blue +auto=lord(creature[black]) protection from black +auto=lord(creature[red]) protection from red +auto=lord(creature[green]) protection from green +text=Each creature has protection from its colors. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Earth Elemental +mana={3}{R}{R} +type=Creature +subtype=Elemental +power=4 +toughness=5 +[/card] +[card] +name=Earth Surge +auto=lord(land[creature]) 2/2 +text=Each land gets +2/+2 as long as it's a creature. +mana={3}{G} +type=Enchantment +[/card] +[card] +name=Earthbind +target=creature +alias=1288 +text=Enchant creature When Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying." +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Earthblighter +auto={2}{B}{T}{S(goblin|myBattlefield)}:destroy target(land) +text={2}{B}, {T}, Sacrifice a Goblin: Destroy target land. +mana={1}{B} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Earthbrawn +target=creature +auto=3/3 +autohand={1}{G}{S}:counter(1/1,1) target(creature) +text=Target creature gets +3/+3 until end of turn. Reinforce 1—{1}{G} ({1}{G}, Discard this card: Put a +1/+1 counter on target creature.) +mana={1}{G} +type=Instant +[/card] +[card] +name=Earthquake +auto=damage:X all(creature[-flying]) +auto=damage:X all(player) +text=Earthquake deals X damage to each creature without flying and each player. +mana={X}{R} +type=Sorcery +[/card] +[card] +name=Earthshaker +auto=@movedTo(arcane,spirit|mystack):damage:2 all(creature[-flying]) +text=Whenever you cast a Spirit or Arcane spell, Earthshaker deals 2 damage to each creature without flying. +mana={4}{R}{R} +type=Creature +subtype=Spirit +power=4 +toughness=5 +[/card] +[card] +name=Eastern Paladin +auto={B}{B}{T}:destroy target(creature[green]) +text={B}{B}, {T}: Destroy target green creature. +mana={2}{B}{B} +type=Creature +subtype=Zombie Knight +power=3 +toughness=3 +[/card] +[card] +name=Ebon Drake +abilities=flying +auto=@movedTo(*|stack):life:-1 controller +text=Flying Whenever a player casts a spell, you lose 1 life. +mana={2}{B} +type=Creature +subtype=Drake +power=3 +toughness=3 +[/card] +[card] +name=Ebon Stronghold +auto=tap +auto={T}:Add {B} +auto={T}{S}:Add {B}{B} +text=Ebon Stronghold enters the battlefield tapped. {T}: Add {B} to your mana pool. {T}, Sacrifice Ebon Stronghold: Add {B}{B} to your mana pool. +type=Land +[/card] +[card] +name=Ebony Horse +auto={2}{T}:untap target(creature[attacking]|myBattlefield) && preventAllCombatDamage to(mytgt) ueot && preventAllCombatDamage from(mytgt) ueot +text={2}, {T}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn. +mana={3} +type=Artifact +[/card] +[card] +name=Ebony Owl Netsuke +auto=@each opponent upkeep:aslongas(*|opponenthand) damage:4 opponent >6 +text=At the beginning of each opponent's upkeep, if that player has seven or more cards in hand, Ebony Owl Netsuke deals 4 damage to him or her. +mana={2} +type=Artifact +[/card] +[card] +name=Ebony Rhino +abilities=trample +text=Trample +mana={7} +type=Artifact Creature +subtype=Rhino +power=4 +toughness=5 +[/card] +[card] +name=Ebony Treefolk +auto={B}{G}: 1/1 +text={B}{G}: Ebony Treefolk gets +1/+1 until end of turn. +mana={1}{B}{G} +type=Creature +subtype=Treefolk +power=3 +toughness=3 +[/card] +[card] +name=Ebony horse +alias=1108 +text={T}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn. +mana={3} +type=Artifact +[/card] +[card] +name=Eerie Procession +target=arcane|mylibrary +auto=moveto(myhand) +text=Search your library for an Arcane card, reveal that card, and put it into your hand. Then shuffle your library. +mana={2}{U} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Eiganjo Free-Riders +abilities=flying +auto=@each my upkeep:moveTo(ownerhand) notatarget(creature[white]|myBattlefield) +text=Flying At the beginning of your upkeep, return a white creature you control to its owner's hand. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=4 +[/card] +[card] +name=Eightfold Maze +target=creature[attacking]|opponentBattlefield +auto=destroy +text=Play Eightfold Maze only during the declare attackers step and only if you are the defending player. Destroy target attacking creature. +mana={2}{W} +type=Instant +[/card] +[card] +name=Ekundu Cyclops +auto=aslongas(creature[attacking]|myBattlefield) mustattack +text=If a creature you control attacks, Ekundu Cyclops also attacks if able. +mana={3}{R} +type=Creature +subtype=Cyclops +power=3 +toughness=4 +[/card] +[card] +name=Ekundu Griffin +abilities=flying,first strike +text=Flying, first strike +mana={3}{W} +type=Creature +subtype=Griffin +power=2 +toughness=2 +[/card] +[card] +name=El-Hajjaj +abilities=lifelink +text=Lifelink +mana={1}{B}{B} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Eladamri's Call +target=creature|mylibrary +auto=moveTo(myHand) +text=Search your library for a creature card, reveal it, and put it into your hand. Then shuffle your library. +mana={G}{W} +type=Instant +[/card] +[card] +name=Eladamri's Vineyard +auto=@each my firstmain:add:{G}{G} +auto=@each opponent firstmain:add:{G}{G} opponent +text=At the beginning of each player's precombat main phase, add {G}{G} to that player's mana pool. +mana={G} +type=Enchantment +[/card] +[card] +name=Eladamri, Lord of Leaves +auto=lord(elf) forestwalk other +auto=lord(elf) shroud other +text=Other Elf creatures have forestwalk. Other Elve creatures have shroud. (They can't be the targets of spells or abilities.) +mana={G}{G} +type=Legendary Creature +subtype=Elf Warrior +power=2 +toughness=2 +[/card] +[card] +name=Elder Druid +auto={3}{G}{T}:tap target(creature,artifact,land) +auto={3}{G}{T}:untap target(creature,artifact,land) +text={3}{G}, {T}: You may tap or untap target artifact, creature, or land. +mana={3}{G} +type=Creature +subtype=Elf Cleric Druid +power=2 +toughness=2 +[/card] +[card] +name=Electric Eel +auto=damage:1 controller +auto={R}{R}:2/0 && damage:1 controller +text=When Electric Eel enters the battlefield, it deals 1 damage to you. {R}{R}: Electric Eel gets +2/+0 until end of turn and deals 1 damage to you. +mana={U} +type=Creature +subtype=Fish +power=1 +toughness=1 +[/card] +[card] +name=Elephant Graveyard +auto={T}:Add {1} +auto={T}:Regenerate target(elephant) +text={T}: Add {1} to your mana pool. {T}: Regenerate target Elephant. +type=Land +[/card] +[card] +name=Elephant Guide +target=creature +auto=3/3 +auto=@movedto(mytgt|graveyard):token(Elephant,Creature Elephant,3/3,green) +text=Enchant creature Enchanted creature gets +3/+3. When enchanted creature is put into a graveyard, put a 3/3 green Elephant creature token onto the battlefield. +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Elf Replica +auto={1}{G}{S}:destroy target(enchantment) +text={1}{G}, Sacrifice Elf Replica: Destroy target enchantment. +mana={3} +type=Artifact Creature +subtype=Elf +power=2 +toughness=2 +[/card] +[card] +name=Elfhame Palace +auto=tap +auto={T}:Add{G} +auto={T}:Add{W} +text=Elfhame Palace enters the battlefield tapped. {T}: Add {G} or {W} to your mana pool. +type=Land +[/card] +[card] +name=Elite Archers +auto={T}:damage:3 target(creature[attacking;blocking]) +text={T}: Elite Archers deals 3 damage to target attacking or blocking creature. +mana={5}{W} +type=Creature +subtype=Human Soldier Archer +power=3 +toughness=3 +[/card] +[card] +name=Elite Cat Warrior +abilities=forestwalk +text=Forestwalk +mana={2}{G} +type=Creature +subtype=Cat Warrior +power=2 +toughness=3 +[/card] +[card] +name=Elite Vanguard +mana={W} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] +name=Elixir of Vitality +auto=tap +auto={T}{S}:life:4 +auto={8}{T}{S}:life:8 +text=Elixir of Vitality enters the battlefield tapped. {T}:Sacrifice Elixir of Vitality: Gain 4 life. 8, {T}:Sacrifice Elixir of Vitality: Gain 8 life. +mana={4} +type=Artifact +[/card] +[card] +name=Elven Cache +target=*|myGraveyard +auto=moveTo(myHand) +text=Return target card from your graveyard to your hand. +mana={2}{G}{G} +type=Sorcery +[/card] +[card] +name=Elven Fortress +auto={1}{G}:0/1 target(creature[blocking]) +text={1}{G}: Target blocking creature gets +0/+1 until end of turn. +mana={G} +type=Enchantment +[/card] +[card] +name=Elven Lyre +auto={1}{T}{S}:2/2 target(creature) +text={1}, {T}, Sacrifice Elven Lyre: Target creature gets +2/+2 until end of turn. +mana={2} +type=Artifact +[/card] +[card] +name=Elven Palisade +auto={S(forest|mybattlefield)}:-3/0 target(creature[attacking]) +text=Sacrifice a Forest: Target attacking creature gets -3/-0 until end of turn. +mana={G} +type=Enchantment +[/card] +[card] +name=Elven Riders +auto=cantbeblockedby(creature[-flying,-wall]) +text=Elven Riders can't be blocked except by Walls and/or creatures with flying. +mana={3}{G}{G} +type=Creature +subtype=Elf +power=3 +toughness=3 +[/card] +[card] +name=Elves of Deep Shadow +auto={T}:Add {B} && damage:1 controller +text={T}: Add {B} to your mana pool. Elves of Deep Shadow deals 1 damage to you. +mana={G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Elvish Aberration +auto={T}:add{G}{G}{G} +autohand={2}{S}:moveTo(myhand) target(forest|mylibrary) +text={T}: Add {G}{G}{G} to your mana pool. Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.) +mana={5}{G} +type=Creature +subtype=Elf Mutant +power=4 +toughness=5 +[/card] +[card] +name=Elvish Archdruid +auto=lord(elf|myBattlefield) 1/1 other +auto={T}:foreach(elf|myBattlefield) add:{G} +text=Other Elf creatures you control get +1/+1. {T}: Add {G} to your mana pool for each Elf you control. +mana={1}{G}{G} +type=Creature +subtype=Elf Druid +power=2 +toughness=2 +[/card] +[card] +name=Elvish Archers +abilities=first strike +text=First strike +mana={1}{G} +type=Creature +subtype=Elf Archer +power=2 +toughness=1 +[/card] +[card] +name=Elvish Berserker +auto=rampage(1/1,0) +text=Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. +mana={G} +type=Creature +subtype=Elf Berserker +power=1 +toughness=1 +[/card] +[card] +name=Elvish Champion +auto=lord(elf) 1/1 other +auto=lord(elf) forestwalk other +text=Other Elf creatures get +1/+1 and have forestwalk. (They're unblockable as long as defending player controls a Forest.) +mana={1}{G}{G} +type=Creature +subtype=Elf +power=2 +toughness=2 +[/card] +[card] +name=Elvish Eulogist +auto={S}:foreach(elf|mygraveyard) life:1 +text=Sacrifice Elvish Eulogist: You gain 1 life for each Elf card in your graveyard. +mana={G} +type=Creature +subtype=Elf Shaman +power=1 +toughness=1 +[/card] +[card] +name=Elvish Handservant +auto=@movedTo(giant|stack):may counter(1/1) +text=Whenever a player casts a Giant spell, you may put a +1/+1 counter on Elvish Handservant. +mana={G} +type=Creature +subtype=Elf Warrior +power=1 +toughness=1 +[/card] +[card] +name=Elvish Herder +auto={G}:trample target(creature) +text={G}: Target creature gains trample until end of turn. +mana={G} +type=Creature +subtype=Elf +power=1 +toughness=1 +[/card] +[card] +name=Elvish Hexhunter +auto={GW}{T}{S}:destroy target(enchantment) +text={GW}, {T}, Sacrifice Elvish Hexhunter: Destroy target enchantment. +mana={GW} +type=Creature +subtype=Elf Shaman +power=1 +toughness=1 +[/card] +[card] +name=Elvish Lookout +abilities=shroud +text=Shroud +mana={G} +type=Creature +subtype=Elf +power=1 +toughness=1 +[/card] +[card] +name=Elvish Lyrist +auto={G}{T}{S}:destroy target(enchantment) +text={G}, {T}, Sacrifice Elvish Lyrist: Destroy target enchantment. +mana={G} +type=Creature +subtype=Elf +power=1 +toughness=1 +[/card] +[card] +name=Elvish Pathcutter +auto={2}{G}:forestwalk target(elf) +text={2}{G}: Target Elf gains forestwalk until end of turn. +mana={3}{G} +type=Creature +subtype=Elf +power=1 +toughness=2 +[/card] +[card] +name=Elvish Pioneer +auto=may moveTo(myBattlefield) target(land[basic]|myhand) && tap +text=When Elvish Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped. +mana={G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Elvish Piper +auto={G}{T}:moveTo(myBattlefield) target(creature|myhand) +text={G}, {T}: You may put a creature card from your hand onto the battlefield. +mana={3}{G} +type=Creature +subtype=Elf Shaman +power=1 +toughness=1 +[/card] +[card] +name=Elvish Promenade +auto=foreach(elf|myBattlefield) token(Elf Warrior,creature Elf Warrior,1/1,green) +text=Put a 1/1 green Elf Warrior creature token onto the battlefield for each Elf you control. +mana={3}{G} +type=Sorcery +subtype=Tribal Elf +[/card] +[card] +name=Elvish Ranger +mana={2}{G} +type=Creature +subtype=Elf +power=4 +toughness=1 +[/card] +[card] +name=Elvish Scout +auto={G}{T}:untap target(creature[attacking]|myBattlefield) && preventAllCombatDamage to(mytgt) ueot && preventAllCombatDamage from(mytgt) ueot +text={G}, {T}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn. +mana={G} +type=Creature +subtype=Elf Scout +power=1 +toughness=1 +[/card] +[card] +name=Elvish Scrapper +auto={G}{T}{S}:destroy target(artifact) +text={G}, {T}, Sacrifice Elvish Scrapper: Destroy target artifact. +mana={G} +type=Creature +subtype=Elf +power=1 +toughness=1 +[/card] +[card] +name=Elvish Skysweeper +auto={4}{G}{S(creature|myBattlefield)}:Destroy target(creature[flying]) +text={4}{G}, Sacrifice a creature: Destroy target creature with flying. +mana={G} +type=Creature +subtype=Elf Warrior +power=1 +toughness=1 +[/card] +[card] +name=Elvish Spirit Guide +autohand={0}:moveto(exile) && add{G} +text=Exile Elvish Spirit Guide from your hand: Add {G} to your mana pool. +mana={2}{G} +type=Creature +subtype=Elf Spirit +power=2 +toughness=2 +[/card] +[card] +name=Elvish Vanguard +auto=@movedTo(other elf|battlefield):counter(1/1) +text=Whenever another Elf enters the battlefield, put a +1/+1 counter on Elvish Vanguard. +mana={1}{G} +type=Creature +subtype=Elf Warrior +power=1 +toughness=1 +[/card] +[card] +name=Elvish Visionary +auto=draw:1 +text=When Elvish Visionary enters the battlefield, draw a card. +mana={1}{G} +type=Creature +subtype=Elf Shaman +power=1 +toughness=1 +[/card] +[card] +name=Elvish Warrior +mana={G}{G} +type=Creature +subtype=Elf Warrior +power=2 +toughness=3 +[/card] +[card] +name=Embargo +auto=lord(*[-land]) doesnotuntap +auto=@each my upkeep:life:-2 controller +text=Nonland permanents don't untap during their controllers' untap steps. At the beginning of your upkeep, you lose 2 life. +mana={3}{U} +type=Enchantment +[/card] +[card] +name=Ember Beast +abilities=cantattack,cantblock +auto=aslongas(creature[attacking]|myBattlefield) -cantattack +auto=aslongas(creature[blocking]|myBattlefield) -cantblock +text=Ember Beast can't attack or block alone. +mana={2}{R} +type=Creature +subtype=Beast +power=3 +toughness=4 +[/card] +[card] +name=Ember Gale +auto=lord(creature|opponentBattlefield) cantblock +auto=damage:1 all(creature[white;blue]|opponentBattlefield) +text=Creatures target player controls can't block this turn. Ember Gale deals 1 damage to each white and/or blue creature that player controls. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Ember Shot +target=creature,player +auto=damage:3 +auto=draw:1 controller +text=Ember Shot deals 3 damage to target creature or player. Draw a card. +mana={6}{R} +type=Instant +[/card] +[card] +name=Ember Weaver +abilities=reach +auto=aslongas(*[red]|myBattlefield) 1/0 +auto=aslongas(*[red]|myBattlefield) first strike +text=Reach (This can block creatures with flying.) As long as you control a red permanent, Ember Weaver gets +1/+0 and has first strike. +mana={2}{G} +type=Creature +subtype=Spider +power=2 +toughness=3 +[/card] +[card] +name=Embermage Goblin +auto=may moveTo(myhand) target(embermage goblin|mylibrary) +auto={T}:damage:1 target(creature,player) +text=When Embermage Goblin enters the battlefield, you may search your library for a card named Embermage Goblin, reveal it, and put it into your hand. If you do, shuffle your library. {T}: Embermage Goblin deals 1 damage to target creature or player. +mana={3}{R} +type=Creature +subtype=Goblin Wizard +power=1 +toughness=1 +[/card] +[card] +name=Emberstrike Duo +auto=@movedTo(*[black]|mystack):1/1 ueot +auto=@movedTo(*[red]|mystack):first strike ueot +text=Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn. Whenever you play a red spell, Emberstrike Duo gains first strike until end of turn. +mana={1}{BR} +type=Creature +subtype=Elemental Warrior Shaman +power=1 +toughness=1 +[/card] +[card] +name=Emberwilde Augur +auto={S}:damage:3 target(player) myUpkeepOnly +text=Sacrifice Emberwilde Augur: Emberwilde Augur deals 3 damage to target player. Play this ability only during your upkeep. +mana={1}{R} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=1 +[/card] +[card] +name=Emblem of the Warmind +target=creature|myBattlefield +auto=lord(creature|myBattlefield) haste +text=Enchant creature you control (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Creatures you control have haste. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Emerald Charm +auto=may untap target(*) +auto=may destroy target(enchantment[-aura]) +auto=may -flying target(creature) +text=Choose one - Untap target permanent; or destroy target non-Aura enchantment; or target creature loses flying until end of turn. +mana={G} +type=Instant +[/card] +[card] +name=Emerald Dragonfly +abilities=flying +auto={G}{G}:first strike +text=Flying {G}{G}: Emerald Dragonfly gains first strike until end of turn. +mana={1}{G} +type=Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Emerald Oryx +abilities=forestwalk +text=Forestwalk (This creature is unblockable as long as defending player controls a Forest.) +mana={3}{G} +type=Creature +subtype=Antelope +power=2 +toughness=3 +[/card] +[card] +name=Emeria Angel +abilities=flying +auto=@movedTo(land|myBattlefield):may token(Bird,creature bird, 1/1,flying white) +text=Flying Landfall - Whenever a land enters the battlefield under your control, you may put a 1/1 white Bird creature token with flying into the battlefield. +mana={2}{W}{W} +type=Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] +name=Emissary of Despair +abilities=flying +auto=@damaged(player) from(this):foreach(artifact|opponentbattlefield) life:-1 opponent +text=Flying. Whenever Emissary of Despair deals combat damage to a player, that player loses 1 life for each artifact he or she controls. +mana={1}{B}{B} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Emissary of Hope +abilities=flying +auto=@damaged(player) from(this):foreach(artifact|opponentbattlefield) life:1 controller +text=Flying. Whenever Emissary of Hope deals combat damage to a player, you gain 1 life for each artifact that player controls. +mana={1}{W}{W} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Emperor Crocodile +auto=aslongas(other creature|myBattlefield) 95/95 +text=When you control no other creatures, sacrifice Emperor Crocodile. +mana={3}{G} +type=Creature +subtype=Crocodile +power=-90 +toughness=-90 +[/card] +[card] +name=Empress Galina +auto={U}{U}{T}:moveTo(myBattlefield) target(*[legendary]) +text={U}{U}, {T}: Gain control of target legendary permanent. (This effect doesn't end at end of turn.) +mana={3}{U}{U} +type=Legendary Creature +subtype=Merfolk +power=1 +toughness=3 +[/card] +[card] +name=Empty the Catacombs +auto=moveto(myHand) all(creature|myGraveyard) +auto=moveto(opponentHand) all(creature|opponentGraveyard) +text=Each player returns all creature cards from his or her graveyard to his or her hand. +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Empty-Shrine Kannushi +auto=aslongas(*[red]|myBattlefield) protection from red +auto=aslongas(*[blue]|myBattlefield) protection from blue +auto=aslongas(*[green]|myBattlefield) protection from green +auto=aslongas(*[black]|myBattlefield) protection from black +auto=aslongas(*[white]|myBattlefield) protection from white +text=Empty-Shrine Kannushi has protection from the colors of permanents you control. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Empyrial Armor +target=creature +auto=foreach(*|myhand) 1/1 +text=Enchant creature Enchanted creature gets +1/+1 for each card in your hand. +mana={1}{W}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Empyrial Plate +auto={2}:equip +auto=foreach(*|myhand) 1/1 +text=Equipped creature gets +1/+1 for each card in your hand. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Enchantress's Presence +auto=@movedTo(enchantment|myBattlefield) from(mystack):draw:1 +text=Whenever you play an enchantment spell, draw a card. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Endangered Armodon +auto=aslongas(creature[toughness<=2]|myBattlefield) -99/-99 +text=When you control a creature with toughness 2 or less, sacrifice Endangered Armodon. +mana={2}{G}{G} +type=Creature +subtype=Elephant +power=4 +toughness=5 +[/card] +[card] +name=Endless Cockroaches +auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +text=When Endless Cockroaches is put into a graveyard the battlefield, return Endless Cockroaches to its owner's hand. +mana={1}{B}{B} +type=Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Endless Wurm +abilities=trample +auto=@each my upkeep:moveTo(graveyard) notatarget(this,enchantment|myBattlefield) +text=Trample At the beginning of your upkeep, sacrifice Endless Wurm unless you sacrifice an enchantment. +mana={3}{G}{G} +type=Creature +subtype=Wurm +power=9 +toughness=9 +[/card] +[card] +name=Energizer +auto={2}{T}:counter(1/1) +text={2}, {T}: Put a +1/+1 counter on Energizer. +mana={4} +type=Artifact Creature +subtype=Juggernaut +power=2 +toughness=2 +[/card] +[card] +name=Energy Bolt +auto=may damage:X target(player) +auto=may life:X target(player) +text=Choose one - Energy Bolt deals X damage to target player; or target player gains X life. +mana={X}{R}{W} +type=Sorcery +[/card] +[card] +name=Energy Tap +target=creature|myBattlefield +alias=1480 +text=Tap target untapped creature you control. If you do, add {X} to your mana pool, where X is that creature's converted mana cost. +mana={U} +type=Sorcery +[/card] +[card] +name=Enervate +target=artifact,creature,land +auto=tap +auto=@next upkeep:draw:1 controller +text=Tap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep. +mana={1}{U} +type=Instant +[/card] +[card] +name=Enfeeblement +target=creature +auto=-2/-2 +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets -2/-2. +mana={B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Enormous Baloth +mana={6}{G} +type=Creature +subtype=Beast +power=7 +toughness=7 +[/card] +[card] +name=Enrage +target=creature +auto=X/0 +text=Target creature gets +X/+0 until end of turn. +mana={X}{R} +type=Instant +[/card] +[card] +name=Enslave +target=creature +auto=@each my upkeep:life:-1 opponent +alias=1194 +text=Enchant creature You control enchanted creature. At the beginning of your upkeep, enchanted creature deals 1 damage to its owner. +mana={4}{B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Enslaved Dwarf +auto={R}{S}:1/0 && first strike target(creature[black]) +text={R}, Sacrifice Enslaved Dwarf: Target black creature gets +1/+0 and gains first strike until end of turn. +mana={R} +type=Creature +subtype=Dwarf +power=1 +toughness=1 +[/card] +[card] +name=Enslaved Scout +auto={2}:mountainwalk +text={2}: Enslaved Scout gains mountainwalk until end of turn. +mana={2}{R} +type=Creature +subtype=Goblin Scout +power=2 +toughness=2 +[/card] +[card] +name=Entangling Vines +target=creature[tapped] +auto=doesnotuntap +text=Enchant tapped creature Enchanted creature doesn't untap during its controller's untap step. +mana={3}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Entomb +target=*|myLibrary +auto=moveTo(myGraveyard) +text=Search your library for a card and put that card into your graveyard. Then shuffle your library. +mana={B} +type=Instant +[/card] +[card] +name=Envelop +target=sorcery|stack +auto=fizzle +text=Counter target sorcery spell. +mana={U} +type=Instant +[/card] +[card] +name=Ephemeron +abilities=flying +auto={S(*|myhand)}:moveTo(myhand) +text=Flying Discard a card: Return Ephemeron to its owner's hand. +mana={4}{U}{U} +type=Creature +subtype=Illusion +power=4 +toughness=4 +[/card] +[card] +name=Epic Proportions +abilities=flash +target=creature +auto=5/5 +auto=trample +text=Flash Enchant creature Enchanted creature gets +5/+5 and has trample. +mana={4}{G}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Erase +target=enchantment +auto=moveTo(exile) +text=Exile target enchantment. +mana={W} +type=Instant +[/card] +[card] +name=Erg Raiders +alias=1159 +text=At the end of your turn, if Erg raiders didn't attack this turn, Erg raiders deals 2 damage to you unless it came under your control this turn. +mana={1}{B} +type=Creature +subtype=Human Warrior +power=2 +toughness=3 +[/card] +[card] +name=Eron the Relentless +abilities=haste +auto={R}{R}{R}:regenerate +text=Haste {R}{R}{R}: Regenerate Eron the Relentless. +mana={3}{R}{R} +type=Legendary Creature +subtype=Human Rogue +power=5 +toughness=2 +[/card] +[card] +name=Errant Doomsayers +auto={T}:tap target(creature[toughness<=2]) +text={T}: Tap target creature with toughness 2 or less. +mana={1}{W} +type=Creature +subtype=Human Rebel +power=1 +toughness=1 +[/card] +[card] +name=Ertai, Wizard Adept +auto={2}{U}{U}{T}:fizzle target(*|stack) +text={2}{U}{U}, {T}: Counter target spell. +mana={2}{U} +type=Legendary Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Ertai, the Corrupted +auto={U}{T}{S(creature,enchantment|myBattlefield)}:fizzle target(*|stack) +text={U}, {T}, Sacrifice a creature or enchantment: Counter target spell. +mana={2}{W}{U}{B} +type=Legendary Creature +subtype=Wizard +power=3 +toughness=4 +[/card] +[card] +name=Escape Artist +abilities=unblockable +auto={U}{S(*|myhand)}:moveTo(ownerhand) +text=Escape Artist is unblockable. {U}, Discard a card from your hand: Return Escape Artist to its owner's hand. +mana={1}{U} +type=Creature +subtype=Wizard +power=1 +toughness=1 +[/card] +[card] +name=Escape Routes +auto={2}{U}:moveTo(ownerhand) target(creature[white,black]|myBattlefield) +text={2}{U}: Return target white or black creature you control to its owner's hand. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Escaped Shapeshifter +auto=aslongas(creature[flying;-escaped shapeshifter]|opponentinplay) flying +auto=aslongas(creature[first strike;-escaped shapeshifter]|opponentinplay) first strike +auto=aslongas(creature[trample;-escaped shapeshifter]|opponentinplay) trample +auto=aslongas(creature[protection from black;-escaped shapeshifter]|opponentinplay) protection from black +auto=aslongas(creature[protection from blue;-escaped shapeshifter]|opponentinplay) protection from blue +auto=aslongas(creature[protection from red;-escaped shapeshifter]|opponentinplay) protection from red +auto=aslongas(creature[protection from white;-escaped shapeshifter]|opponentinplay) protection from white +auto=aslongas(creature[protection from green;-escaped shapeshifter]|opponentinplay) protection from green +text=As long as an opponent controls a creature with flying not named Escaped Shapeshifter, Escaped Shapeshifter has flying. The same is true for first strike, trample, and protection from any color. +mana={3}{U}{U} +type=Creature +subtype=Shapeshifter +power=3 +toughness=4 +[/card] +[card] +name=Esper Cormorants +abilities=flying +text=Flying +mana={2}{W}{U} +type=Artifact Creature +subtype=Bird +power=3 +toughness=3 +[/card] +[card] +name=Esper Panorama +auto={T}:Add {1} +auto={1}{T}{S}:moveTo(myBattlefield) target(plains,island,swamp|mylibrary) && tap +text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card and put it onto the battlefield tapped. Then shuffle your library. +type=Land +[/card] +[card] +name=Esperzoa +abilities=flying +auto=@each my upkeep:moveTo(ownerhand) notatarget(artifact|myBattlefield) +text=Flying At the beginning of your upkeep, return an artifact you control to its owner's hand. +mana={2}{U} +type=Artifact Creature +subtype=Jellyfish +power=4 +toughness=3 +[/card] +[card] +name=Essence Drain +target=creature,player +auto=damage:3 +auto=life:3 controller +text=Essence Drain deals 3 damage to target creature or player and you gain 3 life. +mana={4}{B} +type=Sorcery +[/card] +[card] +name=Essence Flare +target=creature +auto=2/0 +auto=@each targetcontroller upkeep:counter(0/-1) +text=Enchant creature Enchanted creature gets +2/+0. At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature. +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Essence Scatter +target=creature|stack +auto=fizzle +text=Counter target creature spell. +mana={1}{U} +type=Instant +[/card] +[card] +name=Essence Sliver +auto=lord(sliver) lifelink +text=Whenever a Sliver creature deals damage, its controller gains that much life. +mana={3}{W} +type=Creature +subtype=Sliver +power=3 +toughness=3 +[/card] +[card] +name=Essence Warden +auto=@movedTo(other creature|battlefield):life:1 controller +text=Whenever another creature enters the battlefield, you gain 1 life. +mana={G} +type=Creature +subtype=Elf Shaman +power=1 +toughness=1 +[/card] +[card] +name=Eternal Dragon +abilities=flying +autohand={2}{S}:moveTo(myhand) target(plains|mylibrary) +autograveyard={3}{W}{W}:moveTo(myhand) myUpkeepOnly +text=Flying {3}{W}{W}: Return Eternal Dragon from your graveyard to your hand. Activate this ability only during your upkeep. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.) +mana={5}{W}{W} +type=Creature +subtype=Dragon Spirit +power=5 +toughness=5 +[/card] +[card] +name=Eternal Warrior +target=creature +auto=vigilance +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has vigilance. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Eternal Witness +auto=may moveTo(myhand) target(*|mygraveyard) +text=When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand. +mana={1}{G}{G} +type=Creature +subtype=Human Shaman +power=2 +toughness=1 +[/card] +[card] +name=Eternity Snare +target=creature +auto=doesnotuntap +auto=draw:1 controller +text=Enchant creature When Eternity Snare enters the battlefield, draw a card. Enchanted creature doesn't untap during its controller's untap step. +mana={5}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Ethercaste Knight +abilities=exalted +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) +mana={W}{U} +type=Artifact Creature +subtype=Human Knight +power=1 +toughness=3 +[/card] +[card] +name=Ethereal Usher +auto={U}{T}:unblockable target(creature) +autohand={1}{U}{U}{S}:moveTo(myhand) target(*[manacost=6]|mylibrary) asSorcery +text={U}, {T}: Target creature is unblockable this turn. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.) +mana={5}{U} +type=Creature +subtype=Spirit +power=2 +toughness=3 +[/card] +[card] +name=Ethereal Whiskergill +abilities=cantattack,flying +auto=aslongas(island|opponentBattlefield) -cantattack +text=Flying Ethereal Whiskergill can't attack unless defending player controls an Island. +mana={3}{U} +type=Creature +subtype=Elemental +power=4 +toughness=3 +[/card] +[card] +name=Etherium Astrolabe +abilities=flash +auto={B}{T}{S(artifact|myBattlefield)}:draw:1 +text=Flash {B}, {T}, Sacrifice an artifact: Draw a card. +mana={2}{U} +type=Artifact +[/card] +[card] +name=Ethersworn Adjudicator +abilities=flying +auto={1}{W}{B}{T}:destroy target(creature,enchantment) +auto={2}{U}:untap +text=Flying {1}{W}{B}, {T}: Destroy target creature or enchantment. {2}{U}: Untap Ethersworn Adjudicator. +mana={4}{U} +type=Artifact Creature +subtype=Vedalken Knight +power=4 +toughness=4 +[/card] +[card] +name=Evacuation +auto=moveTo(ownerhand) all(creature) +text=Return all creatures to their owners' hands. +mana={3}{U}{U} +type=Instant +[/card] +[card] +name=Evaporate +auto=damage:1 all(creature[white;blue]) +text=Evaporate deals 1 damage to each creature that's white or blue. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Everglades +auto=tap +auto=aslongas(swamp[-tapped]|myBattlefield) moveTo(ownerhand) notatarget(swamp[-tapped]|myBattlefield) +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=@movedTo(swamp[-tapped]|myhand) from(myBattlefield):lord(everglades) {T}:Add{1}{B} +text=Everglades enters the battlefield tapped. When Everglades enters the battlefield, sacrifice it unless you return an untapped Swamp you control to its owner's hand. {T}: Add {1}{B} to your mana pool. +type=Land +[/card] +[card] +name=Evil Eye of Orms-by-Gore +auto=lord(creature[-eye]|myBattlefield) cantattack +auto=cantbeblockedby(creature[-wall]) +text=Non-Eye creatures you control can't attack. Evil Eye of Orms-by-Gore can't be blocked except by Walls. +mana={4}{B} +type=Creature +subtype=Eye +power=3 +toughness=6 +[/card] +[card] +name=Eviscerator +abilities=protection from white +auto=life:-5 controller +text=Protection from white When Eviscerator enters the battlefield, you lose 5 life. +mana={3}{B}{B} +type=Creature +subtype=Horror +power=5 +toughness=5 +[/card] +[card] +name=Evolution Charm +auto=may moveTo(myhand) target(land[basic]|mylibrary) +auto=may moveTo(myhand) target(creature|mygraveyard) +auto=may flying target(creature) +text=Choose one - Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library; or return target creature card from your graveyard to your hand; or target creature gains flying until end of turn. +mana={1}{G} +type=Instant +[/card] +[card] +name=Exalted Dragon +abilities=flying,cantattack +auto={S(land|myBattlefield)}:-cantattack +text=Flying Exalted Dragon can't attack unless you sacrifice a land. +mana={4}{W}{W} +type=Creature +subtype=Dragon +power=5 +toughness=5 +[/card] +[card] +name=Exclude +target=creature|stack +auto=fizzle +auto=draw:1 controller +text=Counter target creature spell. Draw a card. +mana={2}{U} +type=Instant +[/card] +[card] +name=Excommunicate +target=creature +auto=moveTo(ownerLibrary) +text=Put target creature on top of its owner's library. +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Execute +target=creature[white] +auto=bury +auto=draw:1 controller +text=Destroy target white creature. It can't be regenerated. Draw a card. +mana={2}{B} +type=Instant +[/card] +[card] +name=Executioner's Capsule +auto={1}{B}{T}{S}:destroy target(creature[-black]) +text={1}{B}, {T}, Sacrifice Executioner's Capsule: Destroy target nonblack creature. +mana={B} +type=Artifact +[/card] +[card] +name=Exile +target=creature[-white;attacking] +auto=moveto(exile) +auto=life:t controller +text=Exile target nonwhite attacking creature. You gain life equal to its toughness. +mana={2}{W} +type=Instant +[/card] +[card] +name=Exiled Boggart +auto=@movedTo(this|graveyard) from(battlefield):moveTo(mygraveyard) notatarget(*|myhand) +text=When Exiled Boggart is put into a graveyard from the battlefield, discard a card. +mana={1}{B} +type=Creature +subtype=Goblin Rogue +power=2 +toughness=2 +[/card] +[card] +name=Exorcist +auto={1}{W}{T}:destroy target(creature[black]) +text={1}{W}{T}: Destroy target black creature. +mana={W}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Exoskeletal Armor +target=creature +auto=foreach(creature|graveyard) 1/1 +text=Enchant creature. Enchanted creature gets +X/+X, where X is the number of creature cards in all graveyards. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Exotic Curse +target=creature +auto=aslongas(forest|mybattlefield) -1/-1 +auto=aslongas(mountain|mybattlefield) -1/-1 +auto=aslongas(plains|mybattlefield) -1/-1 +auto=aslongas(swamp|mybattlefield) -1/-1 +auto=aslongas(island|mybattlefield) -1/-1 +text=Enchant creature Domain - Enchanted creature gets -1/-1 for each basic land type among lands you control. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Exotic Disease +auto=aslongas(plains|myBattlefield) life:-1 opponent && life:1 controller +auto=aslongas(island|myBattlefield) life:-1 opponent && life:1 controller +auto=aslongas(swamp|myBattlefield) life:-1 opponent && life:1 controller +auto=aslongas(mountain|myBattlefield) life:-1 opponent && life:1 controller +auto=aslongas(forest|myBattlefield) life:-1 opponent && life:1 controller +text=Domain - Target player loses X life and you gain X life, where X is the number of basic land types among lands you control. +mana={4}{B} +type=Sorcery +[/card] +[card] +name=Expedition Map +auto={2}{T}{S}:moveTo(ownerhand) target(land|myLibrary) +text={2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. +mana={1} +type=Artifact +[/card] +[card] +name=Expendable Troops +auto={T}{S}:damage:2 target(creature[attacking;blocking]) +text={T}, Sacrifice Expendable Troops: Expendable Troops deals 2 damage to target attacking or blocking creature. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] +name=Explosive Growth +target=creature +kicker={5} +auto=2/2 +auto=kicker 3/3 +text=Kicker {5} (You may pay an additional {5} as you play this spell.) Target creature gets +2/+2 until end of turn. If the kicker cost was paid, that creature gets +5/+5 until end of turn instead. +mana={G} +type=Instant +[/card] +[card] +name=Expunge +target=creature[-back;-artifact] +auto=bury +autohand={2}:cycling +text=Destroy target nonartifact, nonblack creature. It can't be regenerated. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={2}{B} +type=Instant +[/card] +[card] +name=Extinguish +target=sorcery|stack +auto=fizzle +text=Counter target sorcery spell. +mana={1}{U} +type=Instant +[/card] +[card] +name=Extract +target=*|myLibrary,opponentLibrary +auto=moveTo(exile) +text=Search target player's library for a card and exile it. Then that player shuffles his or her library. +mana={U} +type=Sorcery +[/card] +[card] +name=Exuberant Firestoker +auto=@each my end:aslongas(creature[power>=5]|myBattlefield) may damage:2 target(player) +auto={T}:Add{1} +text=At the end of your turn, if you control a creature with power 5 or greater, you may have Exuberant Firestoker deal 2 damage to target player. {T}: Add {1} to your mana pool. +mana={2}{R} +type=Creature +subtype=Human Druid Shaman +power=1 +toughness=1 +[/card] +[card] +name=Eye for an Eye +alias=1344 +text=Eye for an Eye deals X damage to the controller of the source of your choice that dealt damage to you this turn, where X is the damage dealt to you by that source this turn. +mana={W}{W} +type=Instant +[/card] +[card] +name=Eye of Nowhere +target=* +auto=moveTo(ownerhand) +text=Return target permanent to its owner's hand. +mana={U}{U} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Eye of Ramos +auto={T}:Add {U} +auto={S}:Add {U} +text={T}: Add {U} to your mana pool. Sacrifice Eye of Ramos: Add {U} to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Eyeblight's Ending +target=creature[-elf] +auto=destroy +text=Destroy target non-Elf creature. +mana={2}{B} +type=Instant +subtype=Tribal Elf +[/card] +[card] +name=Fable of Wolf and Owl +auto=@movedTo(*[green]|mystack):may token(Wolf,creature wolf,2/2,green) +auto=@movedTo(*[blue]|mystack):may token(Bird,creature bird,1/1,flying blue) +text=Whenever you cast a green spell, you may put a 2/2 green Wolf creature token onto the battlefield. Whenever you cast a blue spell, you may put a 1/1 blue Bird creature token with flying onto the battlefield. +mana={3}{GU}{GU}{GU} +type=Enchantment +[/card] +[card] +name=Fabricate +target=artifact|myLibrary +auto=moveTo(myHand) +text=Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Face of Fear +auto={2}{B}{S(*|myhand)}:fear +text={2}{B}, Discard a card from your hand: Face of Fear gains fear until end of turn. +mana={5}{B} +type=Creature +subtype=Horror +power=3 +toughness=4 +[/card] +[card] +name=Facevaulter +auto={B}{S(goblin|myBattlefield)}:2/2 +text={B}, Sacrifice a Goblin: Facevaulter gets +2/+2 until end of turn. +mana={B} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=Fade from Memory +target=*|graveyard +auto=moveTo(exile) +autohand={B}:cycling +text=Exile target card in a graveyard. Cycling {B} ({B}, Discard this card: Draw a card.) +mana={B} +type=Instant +[/card] +[card] +name=Faerie Conclave +auto=tap +auto={T}:Add{U} +auto={1}{U}:becomes(Faerie Creature,2/1,flying,blue) ueot +text=Faerie Conclave enters the battlefield tapped. {T}: Add {U} to your mana pool. {1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land. (It can't be blocked except by creatures with flying or reach.) +type=Land +[/card] +[card] +name=Faerie Noble +abilities=flying +auto=lord(other faerie|myBattlefield) 0/1 +auto={T}:lord(other faerie|myBattlefield) 1/0 ueot +text=Flying Other Faerie creatures you control get +0/+1. {T}: Other Faerie creatures you control get +1/+0 until end of turn. +mana={2}{G} +type=Creature +subtype=Faerie +power=1 +toughness=2 +[/card] +[card] +name=Faerie Squadron +kicker={3}{U} +auto=kicker counter(1/1,2) +auto=kicker flying +text=Kicker {3}{U} (You may pay an additional {3}{U} as you play this spell.) If the kicker cost was paid, Faerie Squadron enters the battlefield with two +1/+1 counters on it and with flying. +mana={U} +type=Creature +subtype=Faerie +power=1 +toughness=1 +[/card] +[card] +name=Faerie Swarm +abilities=flying +auto=foreach(*[blue]|myBattlefield) 1/1 +text=Flying Faerie Swarm's power and toughness are each equal to the number of blue permanents you control. +mana={3}{U} +type=Creature +subtype=Faerie +power=* +toughness=* +[/card] +[card] +name=Fallen Angel +abilities=flying +auto={S(creature|myBattlefield)}:2/1 +text=Flying Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn. +mana={3}{B}{B} +type=Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] +name=Fallen Ideal +target=creature +auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +auto=flying +auto={S(creature|myBattlefield)}:2/1 +text=Enchant creature Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn." When Fallen Ideal is put into a graveyard from the battlefield, return Fallen Ideal to its owner's hand. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Fallow Earth +target=land +auto=moveTo(ownerLibrary) +text=Put target land on top of its owner's library. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Fallow Wurm +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=moveTo(graveyard) notatarget(land|myhand) +text=When Fallow Wurm enters the battlefield, sacrifice it unless you discard a land card. +mana={2}{G} +type=Creature +subtype=Wurm +power=4 +toughness=4 +[/card] +[card] +name=Fallowsage +auto=@tapped(this):may draw:1 controller +text=Whenever Fallowsage becomes tapped, you may draw a card. +mana={3}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=2 +[/card] +[card] +name=False Defeat +target=creature|mygraveyard +auto=moveTo(myBattlefield) +text=Return target creature card from your graveyard to the battlefield. +mana={3}{W} +type=Sorcery +[/card] +[card] +name=False Mourning +target=creature|mygraveyard +auto=moveTo(mylibrary) +text=Put target card from your graveyard on top of your library. +mana={G} +type=Sorcery +[/card] +[card] +name=False Prophet +auto=@movedTo(this|graveyard) from(battlefield):moveTo(exile) all(creature) +text=When False Prophet is put into a graveyard from the battlefield, exile all creatures. +mana={2}{W}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=False Summoning +target=creature|stack +auto=fizzle +text=Counter target creature spell. +mana={1}{U} +type=Instant +[/card] +[card] +name=Falter +auto=lord(creature[-flying]) cantblock +text=Creatures without flying can't block this turn. +mana={1}{R} +type=Instant +[/card] +[card] +name=Famine +auto=damage:3 all(creature,player) +text=Famine deals 3 damage to each creature and each player. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Fanatical Devotion +auto={S(creature|mybattlefield)}:regenerate target(creature) +text=Sacrifice a creature: Regenerate target creature. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Fanatical Fever +target=creature +auto=trample +auto=3/0 +text=Target creature gains trample and gets +3/+0 until end of turn. +mana={2}{G}{G} +type=Instant +[/card] +[card] +name=Fang Skulkin +auto={2}:wither target(creature[black]) +text={2}: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) +mana={2} +type=Artifact Creature +subtype=Scarecrow +power=2 +toughness=1 +[/card] +[card] +name=Fangren Hunter +abilities=trample +text=Trample +mana={3}{G}{G} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Fangren Pathcutter +auto=@each combatblockers:aslongas(Fangren Pathcutter[attacking]) all(creature[attacking]) Trample ueot +# Note: Coded as a triggered conditional "all" effect. This +# makes sure that the effect doesn't get removed if Fangren +# Pathcutter leaves play. +# Note: above line does not give the Trample bonus when Fangren +# Pathcutter leaves play before the combatblockers step starts. +text=Whenever Fangren Pathcutter attacks, attacking creatures gain trample until end of turn. +mana={4}{G}{G} +type=Creature +subtype=Beast +power=4 +toughness=6 +[/card] +[card] +name=Farhaven Elf +auto=may moveTo(myBattlefield) target(basic|mylibrary) && tap +text=When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library. +mana={2}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Farmstead +target=land +alias=1345 +text=Enchant land Enchanted land has "At the beginning of your upkeep, you may pay {W}{W}. If you do, you gain 1 life." +mana={W}{W}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Farseek +target=plains,island,swamp,mountain|mylibrary +auto=moveto(myBattlefield) +auto=tap +text=Search your library for a Plains, Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Fastbond +alias=1243 +text=You may play any number of additional lands on each of your turns. Whenever you play a land, if it wasn't the first land you played this turn, Fastbond deals 1 damage to you. +mana={G} +type=Enchantment +[/card] +[card] +name=Fatal Attraction +target=creature +auto=damage:2 +auto=@each my upkeep:damage:4 +text=Enchant creature When Fatal Attraction enters the battlefield, it deals 2 damage to enchanted creature. At the beginning of your upkeep, Fatal Attraction deals 4 damage to enchanted creature. +mana={2}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Fault Line +auto=damage:X all(creature[-flying]) +auto=damage:X all(player) +text=Fault Line deals X damage to each creature without flying and each player. +mana={X}{R}{R} +type=Instant +[/card] +[card] +name=Fault Riders +auto={S(land|myBattlefield)}:2/0 && first strike limit:1 +text=Sacrifice a land: Fault Riders gets +2/+0 and gains first strike until end of turn. Activate this ability only once each turn. +mana={2}{R} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Fear +target=creature +auto=fear +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) +mana={B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Feast of Flesh +target=creature +auto=damage:1 +auto=life:1 controller +auto=foreach(Feast of Flesh|mygraveyard):damage:1 +auto=foreach(Feast of Flesh|opponentgraveyard):damage:1 +auto=foreach(Feast of Flesh|mygraveyard)life:1 controller +auto=foreach(Feast of Flesh|opponentgraveyard)life:1 controller +text=Feast of Flesh deals X damage to target creature and you gain X life, where X is 1 plus the number of cards named Feast of Flesh in all graveyards. +mana={B} +type=Sorcery +[/card] +[card] +name=Feast of the Unicorn +target=creature +auto=4/0 +text=Enchant creature Enchanted creature gets +4/+0. +mana={3}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Feast or Famine +auto=may token(Zombie,Creature Zombie,2/2,black) +auto=may bury target(creature[-black;-artifact]) +text=Choose one - Put a 2/2 black Zombie creature token onto the battlefield; or destroy target nonblack, nonartifact creature and it can't be regenerated. +mana={3}{B} +type=Instant +[/card] +[card] +name=Fecundity +auto=@movedTo(creature|mygraveyard) from(battlefield):may draw:1 controller +auto=@movedTo(creature|opponentgraveyard) from(battlefield):draw:1 opponent +text=Whenever a creature is put into a graveyard from the battlefield, that creature's controller may draw a card. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Feebleness +abilities=flash +target=creature +auto=-2/-1 +text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets -2/-1. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Feedback +target=enchantment +auto=@each my upkeep:damage:1 controller +text=Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Feedback Bolt +target=player +auto=foreach(artifact|myBattlefield) damage:1 +text=Feedback Bolt deals damage to target player equal to the number of artifacts you control. +mana={4}{R} +type=Instant +[/card] +[card] +name=Feeding Frenzy +target=creature +auto=foreach(zombie) -1/-1 +text=Target creature gets -X/-X until end of turn, where X is the number of Zombies on the battlefield. +mana={2}{B} +type=Instant +[/card] +[card] +name=Feldon's Cane +auto={T}:moveto(myLibrary) all(*|myGraveyard) && shuffle && moveto(exile) all(this) +text={T}, Exile Feldon's Cane: Shuffle your graveyard into your library. +mana={1} +type=Artifact +[/card] +[card] +name=Femeref Archers +auto={T}:damage:4 target(creature[attacking;flying]) +text={T}: Femeref Archers deals 4 damage to target attacking creature with flying. +mana={2}{G} +type=Creature +subtype=Human Archer +power=2 +toughness=2 +[/card] +[card] +name=Femeref Enchantress +auto=@movedTo(enchantment|graveyard) from(battlefield):draw:1 controller +text=Whenever an enchantment is put into a graveyard from the battlefield, draw a card. +mana={G}{W} +type=Creature +subtype=Human Druid +power=1 +toughness=2 +[/card] +[card] +name=Femeref Scouts +mana={2}{W} +type=Creature +subtype=Human Scout +power=1 +toughness=4 +[/card] +[card] +name=Fen Stalker +abilities=fear +auto=aslongas(land[-tapped]|myBattlefield) -fear +text=Fen Stalker has fear as long as you control no untapped lands. +mana={3}{B} +type=Creature +subtype=Nightstalker +power=3 +toughness=2 +[/card] +[card] +name=Fencer Clique +abilities=flying +auto={U}:moveTo(ownerlibrary) +text=Flying {U}: Put Fencer Clique on top of its owner's library. +mana={2}{U}{U} +type=Creature +subtype=Faerie Soldier +power=3 +toughness=2 +[/card] +[card] +name=Feral Instinct +target=creature +auto=1/1 +auto=@next upkeep:draw:1 controller +text=Target creature gets +1/+1 until end of turn. Draw a card at the beginning of the next turn's upkeep. +mana={1}{G} +type=Instant +[/card] +[card] +name=Feral Lightning +auto=token(Elemental, Creature Elemental Kijhjjghtsdrw,3/1,haste red)*3 +auto=@next endofturn:moveto(exile) all(kijhjjghtsdrw) +text=Put three 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step. +mana={3}{R}{R}{R} +type=Sorcery +[/card] +[card] +name=Feral Shadow +abilities=flying +text=Flying +mana={2}{B} +type=Creature +subtype=Nightstalker +power=2 +toughness=1 +[/card] +[card] +name=Fervent Charge +auto=lord(creature[attacking]|myBattlefield) 2/2 +text=Whenever a creature you control attacks, it gets +2/+2 until end of turn. +mana={1}{W}{B}{R} +type=Enchantment +[/card] +[card] +name=Fervor +auto=lord(creature|myBattlefield) haste +text=Creatures you control have haste. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Festercreep +auto=counter(1/1) +auto={1}{B}:counter(1/1,-1) all(this) && lord(creature) -1/-1 other +text=Festercreep enters the battlefield with a +1/+1 counter on it. {1}{B}, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn. +mana={1}{B} +type=Creature +subtype=Elemental +power=0 +toughness=0 +[/card] +[card] +name=Festering Evil +auto=@each my upkeep:damage:1 all(creature,player) +auto={B}{B}{S}:damage:3 all(creature,player) +text=At the beginning of your upkeep, Festering Evil deals 1 damage to each creature and each player. {B}{B}, Sacrifice Festering Evil: Festering Evil deals 3 damage to each creature and each player. +mana={3}{B}{B} +type=Enchantment +[/card] +[card] +name=Festering Goblin +auto=@movedTo(this|graveyard):-1/-1 target(creature) ueot +text=When Festering Goblin is put into a graveyard from the battlefield, target creature gets -1/-1 until end of turn. +mana={B} +type=Creature +subtype=Zombie Goblin +power=1 +toughness=1 +[/card] +[card] +name=Festival of Trokin +auto=foreach(creature|myBattlefield) life:2 +text=You gain 2 life for each creature you control. +mana={W} +type=Sorcery +[/card] +[card] +name=Fetid Heath +auto={T}:Add {1} +auto={WB}{T}:Add {W}{W} +auto={WB}{T}:Add {W}{B} +auto={WB}{T}:Add {B}{B} +text={T}: Add {1} to your mana pool. {WB}, {T}: Add {W}{W}, {W}{B}, or {B}{B} to your mana pool. +type=Land +[/card] +[card] +name=Fetid Horror +auto={B}:1/1 +text={B}: Fetid Horror gets +1/+1 until end of turn. +mana={3}{B} +type=Creature +subtype=Shade Horror +power=1 +toughness=2 +[/card] +[card] +name=Fever Charm +auto=may haste target(creature) +auto=may 2/0 target(creature) +auto=may damage:3 target(creature[wizard]) +text=Choose one: Target creature gains haste until end of turn; or target creature gets +2/+0 until end of turn; or Fever Charm deals 3 damage to target Wizard creature. +mana={R} +type=Instant +[/card] +[card] +name=Fevered Convulsions +auto={2}{B}{B}:counter(-1/-1) target(creature) +text={2}{B}{B}: Put a -1/-1 counter on target creature. +mana={B}{B} +type=Enchantment +[/card] +[card] +name=Fevered Strength +target=Creature +auto=2/0 +auto=@next upkeep:draw:1 controller +text=Target creature gets +2/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep. +mana={2}{B} +type=Instant +[/card] +[card] +name=Fiddlehead Kami +auto=@movedto(arcane,spirit|mystack):regenerate +text=Whenever you cast a Spirit or Arcane spell, regenerate Fiddlehead Kami. +mana={4}{G} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Field Marshal +auto=lord(soldier) 1/1 other +auto=lord(soldier) first strike other +text=Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.) +mana={1}{W}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Field of Reality +target=creature +auto=cantbeblockedby(spirit) +auto={1}{U}:moveTo(ownerhand) +text=Enchant creature Enchanted creature can't be blocked by Spirits. {1}{U}: Return Field of Reality to its owner's hand. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Field of Souls +auto=@movedTo(creature|mygraveyard) from(battlefield):token(Spirit,creature spirit, 1/1,flying white) +text=Whenever a nontoken creature is put into your graveyard from the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Fierce Empath +auto=may moveTo(myhand) target(creature[manacost>=6]|mylibrary) +text=When Fierce Empath enters the battlefield, you may search your library for a creature card with converted mana cost 6 or more, reveal it, put it into your hand, then shuffle your library. +mana={2}{G} +type=Creature +subtype=Elf +power=1 +toughness=1 +[/card] +[card] +name=Fiery Fall +target=creature +auto=damage:5 +autohand={1}{R}{S}:moveTo(myhand) target(land[basic]|mylibrary) +text=Fiery Fall deals 5 damage to target creature. Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) +mana={5}{R} +type=Instant +[/card] +[card] +name=Fiery Hellhound +auto={R}:1/0 +text={R}: Fiery Hellhound gets +1/+0 until end of turn. +mana={1}{R}{R} +type=Creature +subtype=Elemental Hound +power=2 +toughness=2 +[/card] +[card] +name=Fiery Mantle +target=creature +auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +auto={R}:1/0 +text=Enchant creature When Fiery Mantle is put into a graveyard from the battlefield, return Fiery Mantle to its owner's hand. {R}: Enchanted creature gets +1/+0 until end of turn. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Fighting Drake +abilities=flying +text=Flying +mana={2}{U}{U} +type=Creature +subtype=Drake +power=2 +toughness=4 +[/card] +[card] +name=Filigree Angel +abilities=flying +auto=foreach(artifact|myBattlefield) life:3 +text=Flying When Filigree Angel enters the battlefield, you gain 3 life for each artifact you control. +mana={5}{W}{W}{U} +type=Artifact Creature +subtype=Angel +power=4 +toughness=4 +[/card] +[card] +name=Filigree Sages +auto={2}{U}:untap target(artifact) +text={2}{U}: Untap target artifact. +mana={3}{U} +type=Artifact Creature +subtype=Vedalken Wizard +power=2 +toughness=3 +[/card] +[card] +name=Final Judgment +auto=moveto(exile) all(creature) +text=Exile all creatures. +mana={4}{W}{W} +type=Sorcery +[/card] +[card] +name=Final Revels +auto=may lord(creature) 2/0 +auto=may lord(creature) 0/-2 +text=Choose one - All creatures get +2/+0 until end of turn; or all creatures get -0/-2 until end of turn. +mana={4}{B} +type=Sorcery +[/card] +[card] +name=Fire Ambush +target=creature;player +auto=Damage:3 +text=Fire Ambush deals 3 damage to target creature or player. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Fire Ants +auto={T}:damage:1 all(creature[-flying]) other +text={T}: Fire Ants deals 1 damage to each other creature without flying. +mana={2}{R} +type=Creature +subtype=Insect +power=2 +toughness=1 +[/card] +[card] +name=Fire Bowman +auto={S}:damage:1 target(creature,player) myTurnOnly +text=Sacrifice Fire Bowman: Fire Bowman deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared. +mana={R} +type=Creature +subtype=Human Soldier Archer +power=1 +toughness=1 +[/card] +[card] +name=Fire Diamond +auto=tap +auto={T}:Add {R} +text=Fire Diamond enters the battlefield tapped. {T}: Add {R} to your mana pool. Play this ability as a mana source. +mana={2} +type=Artifact +[/card] +[card] +name=Fire Dragon +abilities=flying +auto=foreach(mountain|myBattlefield) damage:1 target(creature) +text=Flying When Fire Dragon enters the battlefield, it deals damage equal to the number of Mountains you control to target creature. +mana={6}{R}{R}{R} +type=Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] +name=Fire Drake +abilities=flying +auto={R}:1/0 limit:1 +text=Flying {R}: Fire Drake gets +1/+0 until end of turn. Activate this ability only once each turn. +mana={1}{R}{R} +type=Creature +subtype=Drake +power=1 +toughness=2 +[/card] +[card] +name=Fire Elemental +mana={3}{R}{R} +type=Creature +subtype=Elemental +power=5 +toughness=4 +[/card] +[card] +name=Fire Imp +auto=damage:2 target(creature) +text=When Fire Imp enters the battlefield, it deals 2 damage to target creature. +mana={2}{R} +type=Creature +subtype=Imp +power=2 +toughness=1 +[/card] +[card] +name=Fire Snake +auto=@movedTo(this|mygraveyard) from(battlefield):destroy target(land) +text=When Fire Snake is put into a graveyard from the battlefield, destroy target land. +mana={4}{R} +type=Creature +subtype=Snake +power=3 +toughness=1 +[/card] +[card] +name=Fire Sprites +abilities=flying +auto={G}{T}:Add {R} +text=Flying {G}, {T}: Add {R} to your mana pool. +mana={1}{G} +type=Creature +subtype=Faerie +power=1 +toughness=1 +[/card] +[card] +name=Fire Tempest +auto=damage:6 all(creature,player) +text=Fire Tempest deals 6 damage to each creature and each player. +mana={5}{R}{R} +type=Sorcery +[/card] +[card] +name=Fire-Lit Thicket +auto={T}:Add{1} +auto={RG}{T}:Add {R}{R} +auto={RG}{T}:Add {R}{G} +auto={RG}{T}:Add {G}{G} +text={T}: Add {1} to your mana pool. {RG}, {T}: Add {R}{R}, {R}{G}, or {G}{G} to your mana pool. +type=Land +[/card] +[card] +name=Fireball +target=players,creatures +alias=1291 +text=Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players. Fireball costs {1} more to cast for each target beyond the first. +mana={X}{R} +type=Sorcery +[/card] +[card] +name=Firebrand Ranger +auto={G}{T}:moveTo(myBattlefield) target(land[basic]|myhand) +text={G}, {T}: You may put a basic land card from your hand onto the battlefield. +mana={1}{R} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] +name=Firebreathing +target=creature +auto={R}:1/0 +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) {R}: Enchanted creature gets +1/+0 until end of turn. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Firefly +abilities=flying +auto={R}:1/0 +text=Flying {R}: Firefly gets +1/+0 until end of turn. +mana={3}{R} +type=Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Firemane Angel +abilities=flying,first strike +auto=@each my upkeep:may life:1 controller +autograveyard={0}:life:1 controller limit:1 myUpkeepOnly +autograveyard={6}{R}{R}{W}{W}:moveTo(myBattlefield) myUpkeepOnly +text=Flying, first strike At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life. {6}{R}{R}{W}{W}: Return Firemane Angel from your graveyard to the battlefield. Play this ability only during your upkeep. +mana={3}{R}{W}{W} +type=Creature +subtype=Angel +power=4 +toughness=3 +[/card] +[card] +name=Fires of Yavimaya +auto=lord(creature|myBattlefield) haste +auto={s}:2/2 target(creature) +text=Creatures you control have haste. Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn. +mana={1}{R}{G} +type=Enchantment +[/card] +[card] +name=Firescreamer +auto={R}:1/0 +text={R}: Firescreamer gets +1/+0 until end of turn. +mana={3}{B} +type=Creature +subtype=Kavu +power=2 +toughness=2 +[/card] +[card] +name=Fireshrieker +auto={2}:equip +auto=double strike +text=Equipped creature has double strike. Equip {2} +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Fireslinger +auto={T}:damage:1 target(creature,player) && damage:1 controller +text={T}: Fireslinger deals 1 damage to target creature or player and 1 damage to you. +mana={1}{R} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Firewake Sliver +auto=lord(sliver) haste +auto=lord(sliver) {1}{S}:2/2 target(sliver) +text=All Sliver creatures have haste. All Slivers have "{1}, Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn." +mana={1}{R}{G} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=First Volley +target=creature +auto=damage:1 +auto=damage:1 targetController +text=First Volley deals 1 damage to target creature and 1 damage to that creature's controller. +mana={1}{R} +type=Instant +subtype=Arcane +[/card] +[card] +name=Fishliver Oil +target=creature +auto=islandwalk +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has islandwalk. (This creature is unblockable as long as defending player controls an Island.) +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Fissure +target=creature,land +auto=bury +text=Destroy target creature or land. It can't be regenerated. +mana={3}{R}{R} +type=Instant +[/card] +[card] +name=Fists of Ironwood +target=creature +auto=token(Saproling,creature saproling, 1/1,green)*2 +auto=trample +text=Enchant creature When Fists of Ironwood enters the battlefield, put two 1/1 green Saproling creature tokens onto the battlefield. Enchanted creature has trample. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Fists of the Anvil +target=creature +auto=4/0 +text=Target creature gets +4/+0 until end of turn. +mana={1}{R} +type=Instant +[/card] +[card] +name=Fit of Rage +target=creature +auto=3/3 +auto=first strike +text=Target creature gets +3/+3 and gains first strike until end of turn. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Flagstones of Trokair +auto={T}:Add {W} +auto=@movedTo(this|graveyard) from(battlefield):may moveTo(myBattlefield) target(plains|mylibrary) && tap +text={T}: Add {W} to your mana pool. When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card and put it into onto the battlefield tapped. If you do, shuffle your library. +type=Legendary Land +[/card] +[card] +name=Flame Burst +target=creature,player +auto=Damage:2 +auto=foreach(Flame Burst|graveyard) Damage:1 +auto=foreach(Pardic Firecat|graveyard) Damage:1 +text=Flame Burst deals X damage to target creature or player, where X is 2 plus the number of cards named Flame Burst in all graveyards. +mana={1}{R} +type=Instant +[/card] +[card] +name=Flame Fusillade +auto=lord(creature|myBattlefield) {T}:damage:1 target(creature,player) +text=Until end of turn, permanents you control gain "{T}: This permanent deals 1 damage to target creature or player." +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Flame Javelin +target=creature,player +auto=damage:4 +text=({2R} can be paid with any two mana or with {R}. This card's converted mana cost is 6.) Flame Javelin deals 4 damage to target creature or player. +mana={2R}{2R}{2R} +type=Instant +[/card] +[card] +name=Flame Jet +target=player +auto=damage:3 +autohand={2}:cycling +text=Flame Jet deals 3 damage to target player. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Flame Rift +auto=damage:4 opponent +auto=damage:4 controller +text=Flame Rift deals 4 damage to each player. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Flame Spirit +auto={R}:1/0 +text={R}: Flame Spirit gets +1/+0 until end of turn. +mana={4}{R} +type=Creature +subtype=Elemental Spirit +power=2 +toughness=3 +[/card] +[card] +name=Flamebreak +auto=damage:3 all(creature[-flying]) +auto=damage:3 all(player) +auto=lord(creature[-flying]) cantregenerate +text=Flamebreak deals 3 damage to each creature without flying and each player. Creatures dealt damage this way can't be regenerated this turn. +mana={R}{R}{R} +type=Sorcery +[/card] +[card] +name=Flamekin Brawler +auto={R}:1/0 +text={R}: Flamekin Brawler gets +1/+0 until end of turn. +mana={R} +type=Creature +subtype=Elemental Warrior +power=0 +toughness=2 +[/card] +[card] +name=Flamekin Spitfire +auto={3}{R}:damage 1 target(creature,player) +text={3}{R}: Flamekin Spitfire deals 1 damage to target creature or player. +mana={1}{R} +type=Creature +subtype=Elemental Shaman +power=1 +toughness=1 +[/card] +[card] +name=Flametongue Kavu +auto=damage:4 target(creature) +text=When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature. +mana={3}{R} +type=Creature +subtype=Kavu +power=4 +toughness=2 +[/card] +[card] +name=Flamewave Invoker +auto={7}{R}:Damage:5 target(player) +text={7}{R}: Flamewave Invoker deals 5 damage to target player. +mana={2}{R} +type=Creature +subtype=Goblin Mutant +power=2 +toughness=2 +[/card] +[card] +name=Flaming Sword +abilities=flash +target=creature +auto=1/0 +auto=first strike +text=Flash Enchant creature Enchanted creature gets +1/+0 and has first strike. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Flare +target=creature,player +auto=damage:1 +auto=@next upkeep:draw:1 controller +text=Flare deals 1 damage to target creature or player. Draw a card at the beginning of the next turn's upkeep. +mana={2}{R} +type=Instant +[/card] +[card] +name=Flash Counter +target=instant|stack +auto=fizzle +text=Counter target instant spell. +mana={1}{U} +type=Instant +[/card] +[card] +name=Flash Flood +auto=may destroy target(*[red]) +auto=may moveTo(ownerhand) target(mountain) +text=Choose one - Destroy target red permanent; or return target Mountain to its owner's hand. +mana={U} +type=Instant +[/card] +[card] +name=Flashfires +auto=destroy all(plains) +text=Destroy all Plains. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Flashfreeze +target=*[red;green]|stack +auto=fizzle +text=Counter target red or green spell. +mana={1}{U} +type=Instant +[/card] +[card] +name=Fledgling Djinn +abilities=flying +auto=@each my upkeep:damage:1 controller +text=Flying At the beginning of your upkeep, Fledgling Djinn deals 1 damage to you. +mana={1}{B} +type=Creature +subtype=Djinn +power=2 +toughness=2 +[/card] +[card] +name=Fledgling Dragon +abilities=flying +auto=aslongas(*|mygraveyard) 3/3 >6 +auto=aslongas(*|mygraveyard) {R}:1/0 >6 +text=Flying Threshold - As long as seven or more cards are in your graveyard, Fledgling Dragon gets +3/+3 and has "{R}: Fledgling Dragon gets +1/+0 until end of turn." +mana={2}{R}{R} +type=Creature +subtype=Dragon +power=2 +toughness=2 +[/card] +[card] +name=Fledgling Griffin +abilities=flying +auto=@movedTo(land|myBattlefield):flying ueot +text=Landfall - Whenever a land enters the battlefield under your control, Fledgling Griffin gains flying until end of turn. +mana={1}{W} +type=Creature +subtype=Griffin +power=2 +toughness=2 +[/card] +[card] +name=Fledgling Imp +auto={B}{S(*|myhand)}:flying +text={B}, Discard a card from your hand: Fledgling Imp gains flying until end of turn. +mana={2}{B} +type=Creature +subtype=Imp +power=2 +toughness=2 +[/card] +[card] +name=Fleet-Footed Monk +auto=cantbeblockedby(creature[power>=2]) +text=Fleet-Footed Monk can't be blocked by creatures with power 2 or greater. +mana={1}{W} +type=Creature +subtype=Human Monk +power=1 +toughness=1 +[/card] +[card] +name=Fleetfoot Panther +abilities=flash +auto=moveTo(ownerhand) notatarget(creature[green;white]|myBattlefield) +text=Flash When Fleetfoot Panther enters the battlefield, return a green or white creature you control to its owner's hand. +mana={1}{G}{W} +type=Creature +subtype=Cat +power=3 +toughness=4 +[/card] +[card] +name=Fleeting Image +abilities=flying +auto={1}{U}:moveTo(myhand) +text={1}{U}: Return Fleeting Image to its owner's hand. +mana={2}{U} +type=Creature +subtype=Illusion +power=2 +toughness=1 +[/card] +[card] +name=Fleshformer +auto={W}{U}{B}{R}{G}:all(this) 2/2 && all(this) fear && -2/-2 target(creature) myTurnOnly +text={W}{U}{B}{R}{G}: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Play this ability only during your turn. +mana={2}{B} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Fleshgrafter +auto={S(artifact|myhand)}:2/2 +text=Discard an artifact card: Fleshgrafter gets +2/+2 until end of turn. +mana={2}{B} +type=Creature +subtype=Human Warrior +power=2 +toughness=2 +[/card] +[card] +name=Fleshwrither +auto={1}{B}{B}{S}:moveTo(myBattlefield) target(*[manacost=4]|mylibrary) asSorcery +text=Transfigure {1}{B}{B} ({1}{B}{B}, Sacrifice this creature: Search your library for a creature card with the same converted mana cost as this creature and put that card onto the battlefield. Then shuffle your library. Transfigure only as a sorcery.) +mana={2}{B}{B} +type=Creature +subtype=Horror +power=3 +toughness=3 +[/card] +[card] +name=Flight +target=creature +auto=flying +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has flying. (It can't be blocked except by creatures with flying.) +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Flight of Fancy +target=creature +auto=draw:2 controller +auto=flying +text=Enchant creature When Flight of Fancy enters the battlefield, draw two cards. Enchanted creature has flying. +mana={3}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Flood +auto={U}{U}:tap target(creature[-flying]) +text={U}{U}: Tap target creature without flying. +mana={U} +type=Enchantment +[/card] +[card] +name=Flood Plain +auto=tap +auto={T}{S}:moveTo(myBattlefield) target(plains,island|myLibrary) +text=Flood Plain enters the battlefield tapped. {T}, Sacrifice Flood Plain: Search your library for a Plains or Island card and put it into play. Then shuffle your library. +type=Land +[/card] +[card] +name=Flooded Grove +auto={T}:Add {1} +auto={GU}{T}:Add {G}{G} +auto={GU}{T}:Add {G}{U} +auto={GU}{T}:Add {U}{U} +text={T}: Add {1} to your mana pool. {GU}, {T}: Add {G}{G}, {G}{U}, or {U}{U} to your mana pool. +type=Land +[/card] +[card] +name=Flooded Strand +auto={T}{S}:moveTo(myBattlefield) target(plains,island|mylibrary) && life:-1 controller +text={T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library. +type=Land +[/card] +[card] +name=Flow of Ideas +auto=foreach(island|myBattlefield) draw:1 +text=Draw a card for each Island you control. +mana={5}{U} +type=Sorcery +[/card] +[card] +name=Flowstone Blade +target=creature +auto={R}:1/-1 +text=Enchant creature {R}: Enchanted creature gets +1/-1 until end of turn. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Flowstone Charger +auto=lord(flowstone charger[attacking]|myBattlefield) 3/-3 +auto=lord(other flowstone charger[attacking]|myBattlefield) -3/3 +text=Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn. +mana={2}{R}{W} +type=Creature +subtype=Beast +power=2 +toughness=5 +[/card] +[card] +name=Flowstone Crusher +auto={R}:1/-1 +text={R}: Flowstone Crusher gets +1/-1 until end of turn. +mana={3}{R}{R} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Flowstone Embrace +target=creature +auto={T}:2/-2 +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) {T}: Enchanted creature gets +2/-2 until end of turn. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Flowstone Giant +auto={R}:2/-2 +text={R}: Flowstone Giant gets +2/-2 until end of turn. +mana={2}{R}{R} +type=Creature +subtype=Giant +power=3 +toughness=3 +[/card] +[card] +name=Flowstone Hellion +abilities=haste +auto={0}:1/-1 +text=Haste {0}: Flowstone Hellion gets +1/-1 until end of turn. +mana={4}{R} +type=Creature +subtype=Hellion Beast +power=3 +toughness=3 +[/card] +[card] +name=Flowstone Mauler +abilities=trample +auto={R}:1/-1 +text=Trample {R}: Flowstone Mauler gets +1/-1 until end of turn. +mana={4}{R}{R} +type=Creature +subtype=Beast +power=4 +toughness=5 +[/card] +[card] +name=Flowstone Overseer +auto={R}{R}:1/-1 target(creature) +text={R}{R}: Target creature gets +1/-1 until end of turn. +mana={2}{R}{R}{R} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Flowstone Shambler +auto={R}:1/-1 +text={R}: Flowstone Shambler gets +1/-1 until end of turn. +mana={2}{R} +type=Creature +subtype=Beast +power=2 +toughness=2 +[/card] +[card] +name=Flowstone Slide +auto=lord(creature) x/-x +text=All creatures get +X/-X until end of turn. +mana={X}{2}{R}{R} +type=Sorcery +[/card] +[card] +name=Flowstone Strike +target=creature +auto=haste +auto=1/-1 +text=Target creature gets +1/-1 and gains haste until end of turn. +mana={1}{R} +type=Instant +[/card] +[card] +name=Flowstone Surge +auto=lord(creature|myBattlefield) 1/-1 +text=Creatures you control get +1/-1. +mana={1}{R} +type=Enchantment +[/card] +[card] +name=Flowstone Thopter +auto={1}:1/-1 && flying +text={1}: Flowstone Thopter gets +1/-1 and gains flying until end of turn. +mana={7} +type=Artifact Creature +subtype=Thopter +power=4 +toughness=4 +[/card] +[card] +name=Flowstone Wall +abilities=defender +auto={R}:1/-1 +text=Defender (This creature can't attack.) {R}: Flowstone Wall gets +1/-1 until end of turn. +mana={2}{R} +type=Creature +subtype=Wall +power=0 +toughness=6 +[/card] +[card] +name=Flowstone Wyvern +abilities=flying +auto={R}:2/-2 +text=Flying {R}: Flowstone Wyvern gets +2/-2 until end of turn. +mana={3}{R}{R} +type=Creature +subtype=Drake +power=3 +toughness=3 +[/card] +[card] +name=Flurry of Wings +auto=foreach(creature[attacking]) token(Bird Soldier,Creature Bird Soldier,1/1,white flying) +text=Put X 1/1 white Bird Soldier creature tokens with flying onto the battlefield, where X is the number of attacking creatures. +mana={G}{W}{U} +type=Instant +[/card] +[card] +name=Flying Carpet +auto={2}{T}:flying target(creature) +text={2}, {T}: Target creature gains flying until end of turn. +mana={4} +type=Artifact +[/card] +[card] +name=Flying Men +abilities=flying +text=Flying +mana={U} +type=Creature +subtype=Human +power=1 +toughness=1 +[/card] +[card] +name=Fodder Cannon +auto={4}{T}{S(creature|myBattlefield)}:Damage:4 target(creature) +text={4}, {T}, Sacrifice a creature: Fodder Cannon deals 4 damage to target creature. +mana={4} +type=Artifact +[/card] +[card] +name=Fog +auto=preventAllcombatDamage ueot +text=Prevent all combat damage that would be dealt this turn. +mana={G} +type=Instant +[/card] +[card] +name=Fog Bank +abilities=flying,defender +auto=preventAllCombatDamage to(this) +auto=preventAllCombatDamage from(this) +text=Defender (This creature can't attack.) Flying Prevent all combat damage that would be dealt to and dealt by Fog Bank +mana={1}{U} +type=Creature +subtype=Wall +power=0 +toughness=2 +[/card] +[card] +name=Fog Elemental +abilities=flying +auto=@each combatends:moveTo(ownerhand) all(fog elemental[attacking;blocking]|myBattlefield) +text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Fog Elemental attacks or blocks, sacrifice it at end of combat. +mana={2}{U} +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] +name=Fog of Gnats +abilities=flying +auto={B}:regenerate +text=Flying {B}: Regenerate Fog of Gnats. +mana={B}{B} +type=Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Folk of An-Havva +auto=lord(folk of an-havva[blocking]|mybattlefield) 2/0 +auto=lord(other folk of an-havva[blocking]|mybattlefield) -2/0 +text=Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn. +mana={G} +type=Creature +subtype=Human +power=1 +toughness=1 +[/card] +[card] +name=Folk of the Pines +auto={1}{G}:1/0 +text={1}{G}: Folk of the Pines gets +1/+0 until end of turn. +mana={4}{G} +type=Creature +subtype=Dryad +power=2 +toughness=5 +[/card] +[card] +name=Fomori Nomad +mana={4}{R} +type=Creature +subtype=Nomad Giant +power=4 +toughness=4 +[/card] +[card] +name=Font of Mythos +auto=@each my draw:draw:2 controller +auto=@each opponent draw:draw:2 opponent +text=At the beginning of each player's draw step, that player draws two additional cards. +mana={4} +type=Artifact +[/card] +[card] +name=Foot Soldiers +mana={3}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=4 +[/card] +[card] +name=Foratog +auto={G}{S(forest|myBattlefield)}:2/2 +text={G}, Sacrifice a Forest: Foratog gets +2/+2 until end of turn. +mana={2}{G} +type=Creature +subtype=Atog +power=1 +toughness=2 +[/card] +[card] +name=Forbidding Watchtower +auto=tap +auto={T}:Add{W} +auto={1}{W}:becomes(Soldier Creature,1/5,white) ueot +text=Forbidding Watchtower enters the battlefield tapped. {T}: Add {W} to your mana pool. {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land. +type=Land +[/card] +[card] +name=Force of Nature +abilities=trample +alias=1245 +text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}. +mana={2}{G}{G}{G}{G} +type=Creature +subtype=Elemental +power=8 +toughness=8 +[/card] +[card] +name=Force of Savagery +abilities=trample +text=Trample +mana={2}{G} +type=Creature +subtype=Elemental +power=8 +toughness=0 +[/card] +[card] +name=Forced Fruition +auto=@movedTo(*[-land]|opponentstack):draw:7 opponent +text=Whenever an opponent casts a spell, that player draws seven cards. +mana={4}{U}{U} +type=Enchantment +[/card] +[card] +name=Forced Retreat +target=creature|battlefield +auto=moveTo(ownerlibrary) +text=Put target creature on top of its owner's library. +mana={2}{U} +type=Sorcery [/card] [card] name=Forest -text={T}: Add {G} to your mana pool. auto={T}: Add {G} +text={T}: Add {G} to your mana pool. type=Basic Land subtype=Forest [/card] [card] -name=Royal Assassin -text={T}: Destroy target tapped creature. -auto={T}:destroy target(creature[tapped]) +name=Forest Bear +mana={1}{G} type=Creature -mana={1}{B}{B} -power=1 -subtype=Human Assassin +subtype=Bear +power=2 +toughness=2 +[/card] +[card] +name=Forgotten Cave +auto=tap +auto={T}:Add {R} +autohand={R}:cycling +text=Forgotten Cave enters the battlefield tapped. {T}: Add {R} to your mana pool. Cycling {R} ({R}, Discard this card: Draw a card.) +type=Land +[/card] +[card] +name=Forsaken City +abilities=doesnotuntap +auto={0}:untap all(this) && moveto(exile) target(*|myHand) limit:1 myUpkeepOnly +auto={T}:add{G} +auto={T}:add{W} +auto={T}:add{R} +auto={T}:add{B} +auto={T}:add{U} +text=Forsaken City doesn't untap during your untap step. At the beginning of your upkeep, you may exile a card from your hand. If you do, untap Forsaken City. {T}: Add one mana of any color to your mana pool. +type=Land +[/card] +[card] +name=Fortify +auto=may lord(creature|myBattlefield) 2/0 +auto=may lord(creature|myBattlefield) 0/2 +text=Choose one - Creatures you control get +2/+0 until end of turn; or creatures you control get +0/+2 until end of turn. +mana={2}{W} +type=Instant +[/card] +[card] +name=Fortitude +target=creature +auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +auto={S(forest|myBattlefield)}:regenerate +text=Enchant creature When Fortitude is put into a graveyard from the battlefield, return Fortitude to its owner's hand. Sacrifice a Forest: Regenerate enchanted creature. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Foul Familiar +abilities=cantblock +auto={B}:moveto(ownerhand) && life:-1 controller +text=Foul Familiar can't block. {B}, Pay 1 life: Return Foul Familiar to its owner's hand. +mana={2}{B} +type=Creature +subtype=Spirit +power=3 toughness=1 [/card] [card] -text={T} Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead. -name=Urza's Mine +name=Foul Imp +abilities=flying +auto=life:-2 controller +text=Flying When Foul Imp enters the battlefield, you lose 2 life. +mana={B}{B} +type=Creature +subtype=Imp +power=2 +toughness=2 +[/card] +[card] +name=Foul Spirit +abilities=flying +auto=bury notatarget(land|myBattlefield) +text=Flying When Foul Spirit enters the battlefield, sacrifice a land. +mana={2}{B} +type=Creature +subtype=Spirit +power=3 +toughness=2 +[/card] +[card] +name=Fountain Watch +auto=lord(artifact|myBattlefield) shroud +auto=lord(enchantment|myBattlefield) shroud +text=Artifacts and enchantments you control have shroud. (They can't be the targets of spells or abilities.) +mana={3}{W}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=4 +[/card] +[card] +name=Fountain of Youth +auto={2}{T}:life:1 +text={2}, {T}: You gain 1 life. +mana={0} +type=Artifact +[/card] +[card] +name=Foxfire +target=creature[attacking] +auto=untap +auto=preventAllCombatDamage to(mytgt) ueot +auto=preventAllCombatDamage from(mytgt) ueot +auto=@next upkeep:draw:1 controller +text=Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Draw a card at the beginning of the next turn's upkeep. +mana={2}{G} +type=Instant +[/card] +[card] +name=Foxfire Oak +auto={RG}{RG}{RG}:3/0 +text={RG}{RG}{RG}: Foxfire Oak gets +3/+0 until end of turn. +mana={5}{G} +type=Creature +subtype=Treefolk Shaman +power=3 +toughness=6 +[/card] +[card] +name=Fracturing Gust +auto=foreach(artifact,enchantment) life:2 +auto=destroy all(artifact,enchantment) +text=Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way. +mana={2}{GW}{GW}{GW} +type=Instant +[/card] +[card] +name=Frazzle +target=*[-blue]|stack +auto=fizzle +text=Counter target nonblue spell. +mana={3}{U} +type=Instant +[/card] +[card] +name=Freewind Falcon +abilities=flying,protection from red +text=Flying, protection from red +mana={1}{W} +type=creature +subtype=bird +power=1 +toughness=1 +[/card] +[card] +name=Frenetic Raptor +auto=lord(beast) cantblock +text=Beasts can't block. +mana={5}{R} +type=Creature +subtype=Lizard Beast +power=6 +toughness=6 +[/card] +[card] +name=Fresh Volunteers +mana={1}{W} +type=Creature +subtype=Human Rebel +power=2 +toughness=2 +[/card] +[card] +name=Frightcrawler +abilities=fear +auto=aslongas(*|mygraveyard) 2/2 >6 +auto=aslongas(*|mygraveyard) cantblock >6 +text=Fear Threshold - As long as seven or more cards are in your graveyard, Frightcrawler gets +2/+2 and can't block. +mana={1}{B} +type=Creature +subtype=Horror +power=1 +toughness=1 +[/card] +[card] +name=Frog Tongue +target=creature +auto=reach +auto=draw:1 controller +text=Enchant creature When Frog Tongue enters the battlefield, draw a card. Enchanted creature has reach. (It can block creatures with flying.) +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Frontier Guide +auto={3}{G}{T}:moveTo(myBattlefield) target(land[basic]|myLibrary) && tap +text={3}{G}, {T}: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. +mana={1}{G} +type=Creature +subtype=Elf Scout +power=1 +toughness=1 +[/card] +[card] +name=Frost Giant +auto=rampage(2/2,1) +text=Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) +mana={3}{R}{R}{R} +type=Creature +subtype=Giant +power=4 +toughness=4 +[/card] +[card] +name=Frost Marsh +auto=tap +auto={T}:Add {U} +auto={T}:Add {B} +text=Frost Marsh enters the battlefield tapped. {T}: Add {U} or {B} to your mana pool. type=Land +subtype=Snow +[/card] +[card] +name=Frost Ogre +mana={3}{R}{R} +type=Creature +subtype=Ogre Warrior +power=5 +toughness=3 +[/card] +[card] +name=Frostling +auto={S}:damage:1 target(creature) +text=Sacrifice Frostling: Frostling deals 1 damage to target creature. +mana={R} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Frozen Shade +auto={B}:1/1 +text={B}: Frozen Shade gets +1/+1 until end of turn. +mana={2}{B} +type=Creature +subtype=Shade +power=0 +toughness=1 +[/card] +[card] +name=Frozen Solid +target=creature +auto=doesnotuntap +auto=@damaged(mytgt):destroy +text=Enchant creature Enchanted creature doesn't untap during its controller's untap step. When enchanted creature is dealt damage, destroy it. +mana={1}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Fruition +auto=foreach(forest) life:1 +text=You gain 1 life for each Forest on the battlefield. +mana={G} +type=Sorcery +[/card] +[card] +name=Fugitive Wizard +mana={U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Fulminator Mage +auto={S}:destroy target(land[-basic]) +text=Sacrifice Fulminator Mage: Destroy target nonbasic land. +mana={1}{BR}{BR} +type=Creature +subtype=Elemental Shaman +power=2 +toughness=2 +[/card] +[card] +name=Fungusaur +auto=@damaged(this):counter(1/1,1) +text=Whenever Fungusaur is dealt damage, put a +1/+1 counter on it. +mana={3}{G} +type=Creature +subtype=Fungusaur +power=2 +toughness=2 +[/card] +[card] +name=Furious Assault +auto=@movedTo(creature|mystack):damage:1 target(player) +text=Whenever you cast a creature spell, Furious Assault deals 1 damage to target player. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Furnace Brood +auto={R}:cantregenerate target(creature) +text={R}: Target creature can't be regenerated this turn. +mana={3}{R} +type=Creature +subtype=Elemental +power=3 +toughness=3 +[/card] +[card] +name=Furnace Spirit +abilities=haste +auto={R}:1/0 +text=Haste {R}: Furnace Spirit gets +1/+0 until end of turn. +mana={2}{R} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Furnace Whelp +abilities=flying +auto={R}:1/0 +text=Flying (This creature can't be blocked except by creatures with flying or reach.) {R}: Furnace Whelp gets +1/+0 until end of turn. +mana={2}{R}{R} +type=Creature +subtype=Dragon +power=2 +toughness=2 +[/card] +[card] +name=Fury Sliver +auto=lord(sliver) double strike +text=All Sliver creatures have double strike. +mana={5}{R} +type=Creature +subtype=Sliver +power=3 +toughness=3 +[/card] +[card] +name=Fusion Elemental +mana={W}{U}{B}{R}{G} +type=Creature +subtype=Elemental +power=8 +toughness=8 +[/card] +[card] +name=Fyndhorn Bow +auto={3}{T}:first strike target(creature) +text={3}, {T}: Target creature gains first strike until end of turn. +mana={2} +type=Artifact +[/card] +[card] +name=Fyndhorn Brownie +auto={2}{G}{T}:untap target(creature) +text={2}{G}, {T}: Untap target creature. +mana={2}{G} +type=Creature +subtype=Ouphe +power=1 +toughness=1 +[/card] +[card] +name=Fyndhorn Elder +auto={T}:Add {G}{G} +text={T}: Add {G}{G} to your mana pool. +mana={2}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Fyndhorn Elves +auto={T}:Add {G} +text={T}: Add {G} to your mana pool. +mana={G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Gaea's Anthem +auto=lord(creature|myBattlefield) 1/1 +text=Creatures you control get +1/+1. +mana={1}{G}{G} +type=Enchantment +[/card] +[card] +name=Gaea's Avenger +auto=foreach(artifact|opponentBattlefield) 1/1 +text=Gaea's Avenger's power and toughness are each equal to 1 plus the number of artifacts your opponents control. +mana={1}{G}{G} +type=Creature +subtype=Treefolk +power=1 +toughness=1 +[/card] +[card] +name=Gaea's Cradle +auto={T}:foreach(creature|myBattlefield) add:{G} +text={T}: Add {G} to your mana pool for each creature you control. +type=Legendary Land +[/card] +[card] +name=Gaea's Embrace +target=creature +auto=3/3 +auto=trample +auto={G}:regenerate +text=Enchant creature Enchanted creature gets +3/+3 and has trample. {G}: Regenerate enchanted creature. +mana={2}{G}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Gaea's Might +target=creature +auto=aslongas(forest|myBattlefield) 1/1 +auto=aslongas(mountain|myBattlefield) 1/1 +auto=aslongas(plains|myBattlefield) 1/1 +auto=aslongas(swamp|myBattlefield) 1/1 +auto=aslongas(island|myBattlefield) 1/1 +text=Domain - Target creature gets +1/+1 until end of turn for each basic land type among lands you control. +mana={G} +type=Instant +[/card] +[card] +name=Gaea's Skyfolk +abilities=flying +text=Flying +mana={G}{U} +type=Creature +subtype=Elf Merfolk +power=2 +toughness=2 +[/card] +[card] +name=Gainsay +target=*[blue]|stack +auto=fizzle +text=Counter target blue spell. +mana={1}{U} +type=Instant +[/card] +[card] +name=Gale Force +auto=damage:5 all(creature[flying]) +text=Gale Force deals 5 damage to each Creature with flying. +mana={4}{G} +type=Sorcery +[/card] +[card] +name=Galina's Knight +abilities=protection from red +text=Protection from red +mana={W}{U} +type=Creature +subtype=Merfolk Knight +power=2 +toughness=2 +[/card] +[card] +name=Gallantry +target=creature[blocking] +auto=4/4 +auto=draw:1 controller +text=Target blocking Creature gets +4/+4 until end of turn. Draw a card. +mana={1}{W} +type=Instant +[/card] +[card] +name=Galvanic Key +abilities=flash +auto={3}{T}:Untap target(artifact) +text=Flash {3}{T}: Untap target artifact. +mana={2} +type=Artifact +[/card] +[card] +name=Gamble +target=*|myLibrary +auto=moveTo(myHand) +auto=discard:1 +text=Search your library for a card, put that card into your hand, then discard a card at random. Then shuffle your library. +mana={R} +type=Sorcery +[/card] +[card] +name=Gang of Elk +auto=rampage(2/2,0) +text=Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. +mana={5}{G} +type=Creature +subtype=Elk Beast +power=5 +toughness=4 +[/card] +[card] +name=Gangrenous Zombies +auto={T}{S}:damage:1 all(creature,player) && aslongas(swamp[snow]|myBattlefield)damage:1 all(creature,player) +text={T}, Sacrifice Gangrenous Zombies: Gangrenous Zombies deals 1 damage to each creature and each player. If you control a snow Swamp, Gangrenous Zombies deals 2 damage to each creature and each player instead. +mana={1}{B}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] +name=Gargoyle Castle +auto={T}:Add{1} +auto={5}{T}{S}:token(Gargoyle,Creature Gargoyle Artifact,3/4,flying artifact) +text={T}: Add {1} to your mana pool. {5}, {T}, Sacrifice Gargoyle Castle: Put a 3/4 colorless Gargoyle artifact creature token with flying onto the battlefield. +type=Land +[/card] +[card] +name=Gaseous Form +target=creature +auto=preventAllCombatDamage from(mytgt) +auto=preventAllCombatDamage to(mytgt) +text=Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Gate to Phyrexia +auto={S(creature|myBattlefield)}:destroy target(artifact) limit:1 myUpkeepOnly +text=Sacrifice a creature: Destroy target artifact. Activate this ability only during your upkeep and only once each turn. +mana={B}{B} +type=Enchantment +[/card] +[card] +name=Gaze of Adamaro +target=player +alias=129750 +text=Gaze of Adamaro deals damage equal to the number of cards in target player's hand to that player. +mana={2}{R}{R} +type=Instant +subtype=Arcane +[/card] +[card] +name=Gelectrode +auto={T}:damage:1 target(creature,player) +auto=@movedTo(instant,sorcery|mystack):may untap +text={T}: Gelectrode deals 1 damage to target creature or player. Whenever you cast an instant or sorcery spell, you may untap Gelectrode. +mana={1}{U}{R} +type=Creature +subtype=Weird +power=0 +toughness=1 +[/card] +[card] +name=Gemhide Sliver +auto=lord(sliver) {T}:add {B} +auto=lord(sliver) {T}:add {U} +auto=lord(sliver) {T}:add {G} +auto=lord(sliver) {T}:add {R} +auto=lord(sliver) {T}:add {W} +text=All Slivers have "{T}: Add one mana of any color to your mana pool." +mana={1}{G} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=Gempalm Avenger +autohand={2}{W}:lord(soldier|myinplay) 1/1 && lord(soldier|myinplay) first strike && cycling +text=Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) When you cycle Gempalm Avenger, Soldier creatures get +1/+1 and gain first strike until end of turn. +mana={5}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=5 +[/card] +[card] +name=Gempalm Incinerator +autohand={1}{R}:cycling +autohand={1}{R}:foreach(goblin|battlefield) damage:1 target(creature) && cycling +text=Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield. +mana={2}{R} +type=Creature +subtype=Goblin +power=2 +toughness=1 +[/card] +[card] +name=Gempalm Polluter +autohand={1}{B}:cycling +autohand={1}{B}:foreach(zombie|battlefield) life:-1 target(player) && cycling +text=Cycling {B}{B} ({B}{B}, Discard this card: Draw a card.) When you cycle Gempalm Polluter, you may have target player lose 1 life for each Zombie on the battlefield. +mana={5}{B} +type=Creature +subtype=Zombie +power=4 +toughness=3 +[/card] +[card] +name=Gempalm Sorcerer +autohand={2}{U}:lord(creature[wizard]) flying && cycling +text=Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) When you cycle Gempalm Sorcerer, Wizard creatures gain flying until end of turn. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Gempalm Strider +autohand={2}{G}{G}:lord(creature[elf]) 2/2 && cycling +text=Cycling {2}{G}{G} ({2}{G}{G}, Discard this card: Draw a card.) When you cycle Gempalm Strider, Elf creatures get +2/+2 until end of turn. +mana={1}{G} +type=Creature +subtype=Elf +power=2 +toughness=2 +[/card] +[card] +name=General's Kabuto +auto={2}:equip +auto=shroud +auto=preventAllCombatDamage to(mytgt) +text=Equipped creature has shroud. (It can't be the target of spells or abilities.) Prevent all combat damage that would be dealt to equipped creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={4} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Genesis +autograveyard={2}{G}:moveTo(myhand) target(creature|mygraveyard) myUpkeepOnly +text=At the beginning of your upkeep, if Genesis is in your graveyard, you may pay {2}{G}. If you do, return target creature card from your graveyard to your hand. +mana={4}{G} +type=Creature +subtype=Incarnation +power=4 +toughness=4 +[/card] +[card] +name=Genju of the Cedars +target=forest +auto={2}:becomes(Spirit Creature,4/4,green) ueot +auto=@movedTo(mytgt|mygraveyard) from(battlefield):moveTo(myhand) all(this) +text=Enchant Forest {2}: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land. When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand. +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Genju of the Falls +target=island +auto={2}:becomes(Spirit Creature,3/2,flying,blue) ueot +auto=@movedTo(mytgt|mygraveyard) from(battlefield):moveTo(myhand) all(this) +text=Enchant Island {2}: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land. When enchanted Island is put into a graveyard, you may return Genju of the Falls from your graveyard to your hand. +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Genju of the Fens +target=swamp +auto={2}:becomes(Spirit Creature,2/2,black) ueot +auto=@movedTo(mytgt|mygraveyard) from(battlefield):moveTo(myhand) all(this) +auto={B}:1/1(mytgt) +text=Enchant Swamp {2}: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "{B}: This creature gets +1/+1 until end of turn." It's still a land. When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Genju of the Fields +target=plains +auto={2}:becomes(Spirit Creature,2/5,white) ueot +auto=@movedTo(mytgt|mygraveyard) from(battlefield):moveTo(myhand) all(this) +text=Enchant Plains {2}: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creaure deals damage, its controller gains that much life." It's still a land. When enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Genju of the Realm +target=land +auto={2}:becomes(Spirit Creature,8/12,trample,legendary) ueot +auto=@movedTo(mytgt|mygraveyard) from(battlefield):moveTo(myhand) all(this) +text=Enchant land {2}: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land. When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand. +mana={W}{U}{B}{R}{G} +type=Legendary Enchantment +subtype=Aura +[/card] +[card] +name=Genju of the Spires +target=mountain +auto={2}:becomes(Spirit Creature,6/1,red) ueot +auto=@movedTo(mytgt|mygraveyard) from(battlefield):moveTo(myhand) all(this) +text=Enchant Mountain {2}: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land. When enchanted Mountain is put into a graveyard, you may return Genju of the Spires from your graveyard to your hand. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Geothermal Crevice +auto=tap +auto={T}:Add{R} +auto={T}{s}:Add {B}{G} +text=Geothermal Crevice enters the battlefield tapped. {T}: Add {R} to your mana pool. {T}, Sacrifice Geothermal Crevice: Add {B}{G} to your mana pool. +type=Land +[/card] +[card] +name=Gerrard Capashen +auto=@each my upkeep:foreach(*|opponenthand) life:1 controller +auto=lord(gerrard capashen[attacking]) {3}{W}:tap target(creature) +auto=@each my combatends:lord(creature) protection from(gerrard capashen[tapped]) +text=At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand. {3}{W}: Tap target creature. Activate this ability only if Gerrard Capashen is attacking. +mana={3}{W}{W} +type=Legendary Creature +subtype=Human Soldier +power=3 +toughness=4 +[/card] +[card] +name=Gerrard's Battle Cry +auto={2}{W}:lord(creature|mybattlefield) 1/1 +text={2}{W}: Creatures you control get +1/+1 until end of turn. +mana={W} +type=Enchantment +[/card] +[card] +name=Gerrard's Command +target=creature +auto=untap +auto=3/3 +text=Untap target creature. It gets +3/+3 until end of turn. +mana={G}{W} +type=Instant +[/card] +[card] +name=Gerrard's Irregulars +abilities=trample,haste +text=Trample, haste +mana={4}{R} +type=Creature +subtype=Human Soldier +power=4 +toughness=2 +[/card] +[card] +name=Gerrard's Wisdom +auto=foreach(*|myhand) life:2 controller +text=You gain 2 life for each card in your hand. +mana={2}{W}{W} +type=Sorcery +[/card] +[card] +name=Geth's Grimoire +auto=@movedto(*|graveyard) from(opponenthand):may draw:1 controller +text=Whenever an opponent discards a card, you may draw a card. +mana={4} +type=Artifact +[/card] +[card] +name=Geyser Glider +auto=@movedTo(land|myBattlefield):flying ueot +text=Landfall - Whenever a land enters the battlefield under your control, Geyser Glider gains flying until end of turn. +mana={3}{R}{R} +type=Creature +subtype=Elemental Beast +power=4 +toughness=4 +[/card] +[card] +name=Ghitu Encampment +auto=tap +auto={T}:Add{R} +auto={1}{R}:becomes(Soldier Creature,2/1,first strike,red) ueot +text=Ghitu Encampment enters the battlefield tapped. {T}: Add {R} to your mana pool. {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.) +type=Land +[/card] +[card] +name=Ghitu Firebreathing +abilities=flash +target=creature +auto={R}:1/0 +auto={R}:moveTo(ownerhand) +text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return Ghitu Firebreathing to its owner's hand. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Ghitu War Cry +auto={R}:1/0 target(creature) +text={R}: Target creature gets +1/+0 until end of turn. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Ghor-Clan Bloodscale +abilities=first strike +auto={3}{G}:2/2 limit:1 +text=First Strike {3}{G}: Ghor-Clan Bloodscale gets +2/+2 until end of turn. Activate this ability only once each turn. +mana={3}{R} +type=Creature +subtype=Beast +power=2 +toughness=1 +[/card] +[card] +name=Ghost Ship +abilities=flying +auto={U}{U}{U}:regenerate +text=Flying {U}{U}{U}: Regenerate Ghost Ship. +mana={2}{U}{U} +type=Creature +subtype=Spirit +power=2 +toughness=4 +[/card] +[card] +name=Ghost Tactician +auto={W}{T}{S(*|myhand)}:lord(creature|mybattlefield) 1/0 +text={W}, {T}, Discard a card: Creatures you control get +1/+0 until end of turn. +mana={4}{W} +type=Creature +subtype=Spirit Spellshaper +power=2 +toughness=5 +[/card] +[card] +name=Ghost Warden +auto={T}:1/1 target(creature) +text={T}: Target creature gets +1/+1 until end of turn. +mana={1}{W} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Ghost-Lit Nourisher +auto={2}{G}{T}:2/2 target(creature) +autohand={3}{G}{S}:4/4 target(creature) +text={2}{G}, {T}: Target creature gets +2/+2 until end of turn. Channel E{3}{G}, Discard Ghost-Lit Nourisher: Target creature gets +4/+4 until end of turn. +mana={2}{G} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Ghost-Lit Raider +auto={2}{R}{T}:damage:2 target(creature) +autohand={3}{R}{S}:damage:4 target(creature) +text={2}{R}, {T}: Ghost-Lit Raider deals 2 damage to target creature. Channel E{3}{R}, Discard Ghost-Lit Raider: Ghost-Lit Raider deals 4 damage to target creature. +mana={2}{R} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Ghost-Lit Redeemer +auto={W}{T}:life:2 +autohand={1}{W}{S}:life:4 +text={W}, {T}: You gain 2 life. Channel E{1}{W}, Discard Ghost-Lit Redeemer: You gain 4 life. +mana={W} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Ghostly Visit +target=creature[-black] +auto=destroy +text=Destroy target nonblack creature. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Ghosts of the Damned +auto={T}:-1/0 target(creature) +text={T}: Target creature gets -1/-0 until end of turn. +mana={1}{B}{B} +type=Creature +subtype=Spirit +power=0 +toughness=2 +[/card] +[card] +name=Ghoul's Feast +target=creature +auto=foreach(creature|mygraveyard) 1/0 +text=Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. +mana={1}{B} +type=Instant +[/card] +[card] +name=Giant Caterpillar +auto={G}{S}:token(Butterfly,creature insect, 1/1,flying green) +text={G}, Sacrifice Giant Caterpillar: Put a 1/1 green Insect creature token with flying named Butterfly onto the battlefield at end of turn. +mana={3}{G} +type=Creature +subtype=Insect +power=3 +toughness=3 +[/card] +[card] +name=Giant Cockroach +mana={3}{B} +type=Creature +subtype=Insect +power=4 +toughness=2 +[/card] +[card] +name=Giant Crab +auto={U}:shroud +text={U}: Giant Crab gains shroud until end of turn. (It can't be the target of spells or abilities.) +mana={4}{U} +type=Creature +subtype=Crab +power=3 +toughness=3 +[/card] +[card] +name=Giant Growth +target=creature +auto=3/3 +text=Target creature gets +3/+3 until end of turn. +mana={G} +type=Instant +[/card] +[card] +name=Giant Mantis +abilities=reach +text=Reach (This creature can block creatures with flying.) +mana={3}{G} +type=Creature +subtype=Insect +power=2 +toughness=4 +[/card] +[card] +name=Giant Octopus +mana={3}{U} +type=Creature +subtype=Octopus +power=3 +toughness=3 +[/card] +[card] +name=Giant Scorpion +abilities=deathtouch +text=Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) +mana={2}{B} +type=Creature +subtype=Scorpion +power=1 +toughness=3 +[/card] +[card] +name=Giant Solifuge +abilities=trample,haste,shroud +text=Trample, haste, shroud +mana={2}{RG}{RG} +type=Creature +subtype=Insect +power=4 +toughness=1 +[/card] +[card] +name=Giant Spider +abilities=reach +text=Reach (This creature can block creatures with flying.) +mana={3}{G} +type=Creature +subtype=Spider +power=2 +toughness=4 +[/card] +[card] +name=Giant Strength +target=creature +auto=2/2 +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +2/+2. +mana={R}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Giant Tortoise +auto=lord(giant tortoise[-tapped]) 0/3 +auto=lord(other giant tortoise[-tapped]) 0/-3 +text=Giant Tortoise gets +0/+3 as long as it's untapped. +mana={1}{U} +type=Creature +subtype=Turtle +power=1 +toughness=1 +[/card] +[card] +name=Giant Trap Door Spider +auto={1}{R}{G}{T}:moveTo(exile) all(this) && moveTo(exile) target(creature[attacking;-flying|opponentBattlefield) +text={1}{R}{G}, {T}: Exile Giant Trap Door Spider and target creature without flying that's attacking you. +mana={1}{R}{G} +type=Creature +subtype=Spider +power=2 +toughness=3 +[/card] +[card] +name=Giant Warthog +abilities=trample +text=Trample +mana={5}{G} +type=Creature +subtype=Boar Beast +power=5 +toughness=5 +[/card] +[card] +name=Giant's Ire +target=player +auto=damage:4 +auto=aslongas(giant|myBattlefield) draw:1 controller +text=Giant's Ire deals 4 damage to target player. If you control a Giant, draw a card. +mana={3}{R} +type=Sorcery +subtype=Tribal Giant +[/card] +[card] +name=Gibbering Hyenas +auto=lord(creature[black]) cantbeblockedby(gibbering hyenas) +text=Gibbering Hyenas can't block black creatures. +mana={2}{G} +type=Creature +subtype=Hyena +power=3 +toughness=2 +[/card] +[card] +name=Gibbering Kami +abilities=flying +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=3]|mygraveyard) +text=Flying Soulshift 3 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) +mana={3}{B} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Gift of Granite +abilities=flash +target=creature +auto=0/2 +text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +0/+2. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Gigapede +abilities=shroud +autograveyard={S(*|myhand)}:moveTo(myhand) myUpkeepOnly +text=Shroud (This permanent can't be the target of spells or abilities.) At the beginning of your upkeep, if Gigapede is in your graveyard, you may discard a card. If you do, return Gigapede to your hand. +mana={3}{G}{G} +type=Creature +subtype=Insect +power=6 +toughness=1 +[/card] +[card] +name=Gilded Lotus +auto={T}:Add {B}{B}{B} +auto={T}:Add {G}{G}{G} +auto={T}:Add {R}{R}{R} +auto={T}:Add {U}{U}{U} +auto={T}:Add {W}{W}{W} +text={T}: Add three mana of any one color to your mana pool. +mana={5} +type=Artifact +[/card] +[card] +name=Gilt-Leaf Palace +auto=tap +auto=aslongas(elf|myHand) untap +auto={T}:Add {B} +auto={T}:Add {G} +text=As Gilt-Leaf Palace enters the battlefield, you may reveal an Elf card from your hand. If you don't, Gilt-Leaf Palace comes into play tapped. {T}: Add {B} or {G} to your mana pool. +type=Land +[/card] +[card] +name=Glacial Crevasses +auto={S(mountain[snow]|myBattlefield)}:preventAllcombatDamage ueot +text=Sacrifice a snow Mountain: Prevent all combat damage that would be dealt this turn. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Glacial Fortress +auto=tap +auto=aslongas(plains,island|myBattelfield) untap +auto={T}:Add {W} +auto={T}:Add {U} +text=Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. {T}: Add {W} or {U} to your mana pool. +type=Land +[/card] +[card] +name=Glacial Wall +abilities=defender +text=Defender (This creature can't attack.) +mana={2}{U} +type=Creature +power=0 +toughness=7 +[/card] +[card] +name=Glade Gnarr +auto=@movedTo(*[blue]|stack):2/2 ueot +text=Whenever a player casts a blue spell, Glade Gnarr gets +2/+2 until end of turn. +mana={5}{G} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Glass Golem +mana={5} +type=Artifact Creature +subtype=Golem +power=6 +toughness=2 +[/card] +[card] +name=Glassdust Hulk +auto=@movedTo(other artifact|myBattlefield):1/1 ueot +auto=@movedTo(other artifact|myBattlefield):unblockable ueot +autohand={WU}:cycling +text=Whenever another artifact enters the battlefield under your control, Glassdust Hulk gets +1/+1 until end of turn and is unblockable this turn. Cycling {(WU)} ({(WU)}, Discard this card: Draw a card.) +mana={3}{W}{U} +type=Artifact Creature +subtype=Golem +power=3 +toughness=4 +[/card] +[card] +name=Glaze Fiend +abilities=flying +auto=@movedTo(other artifact|myBattlefield):2/2 ueot +text=Flying Whenever another artifact enters the battlefield under your control, Glaze Fiend gets +2/+2 until end of turn. +mana={1}{B} +type=Artifact Creature +subtype=Illusion +power=0 +toughness=1 +[/card] +[card] +name=Gleam of Resistance +auto=lord(creature|myBattlefield) 1/2 +auto=untap all(creature|myBattlefield) +autohand={1}{W}{S}:moveTo(myhand) target(land[basic]|mylibrary) +text=Creatures you control get +1/+2 until end of turn. Untap those creatures. Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) +mana={4}{W} +type=Instant +[/card] +[card] +name=Glen Elendra Archmage +abilities=flying,persist +auto={U}{S}:fizzle target(*[-creature]|stack) +text=Flying {U}, Sacrifice Glen Elendra Archmage: Counter target noncreature spell. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +mana={3}{U} +type=Creature +subtype=Faerie Wizard +power=2 +toughness=2 +[/card] +[card] +name=Glen Elendra Liege +abilities=flying +auto=lord(creature[blue]|myinplay) 1/1 other +auto=lord(creature[black]|myinplay) 1/1 other +text=Flying Other blue creatures you control get +1/+1. Other black creatures you control get +1/+1. +mana={1}{UB}{UB}{UB} +type=Creature +subtype=Faerie Knight +power=2 +toughness=3 +[/card] +[card] +name=Glimmerdust Nap +target=creature[tapped] +auto=doesnotuntap +text=Enchant tapped creature Enchanted creature doesn't untap during its controller's untap step. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Glimmering Angel +abilities=flying +auto={U}:shroud +text=Flying {U}: Glimmering Angel gains shroud until end of turn. (It can't be the target of spells or abilities.) +mana={3}{W} +type=Creature +subtype=Angel +power=2 +toughness=2 +[/card] +[card] +name=Glimpse the Unthinkable +target=player +auto=deplete:10 +text=Target player puts the top ten cards of his or her library into his or her graveyard. +mana={U}{B} +type=Sorcery +[/card] +[card] +name=Glintwing Invoker +auto={7}{U}:3/3 && flying +text={7}{U}: Glintwing Invoker gets +3/+3 and gains flying until end of turn. +mana={4}{U} +type=Creature +subtype=Wizard Mutant +power=3 +toughness=3 +[/card] +[card] +name=Glitterfang +abilities=haste +auto=@next endofturn:moveto(ownerhand) +text=Haste At the beginning of the end step, return Glitterfang to its owner's hand. +mana={R} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Gloomwidow +abilities=reach,cloud +text=Reach Gloomwidow can't block creatures without flying. +mana={2}{G} +type=Creature +subtype=Spider +power=3 +toughness=3 +[/card] +[card] +name=Glorious Anthem +auto=lord(creature|myBattlefield) 1/1 +text=Creatures you control get +1/+1. +mana={1}{W}{W} +type=Enchantment +[/card] +[card] +name=Glorious Charge +auto=lord(creature|myBattlefield) 1/1 +text=Creatures you control get +1/+1 until end of turn. +mana={1}{W} +type=Instant +[/card] +[card] +name=Glory +abilities=flying +autograveyard={2}{W}:lord(creature|myBattlefield) protection from white ueot +autograveyard={2}{W}:lord(creature|myBattlefield) protection from blue ueot +autograveyard={2}{W}:lord(creature|myBattlefield) protection from black ueot +autograveyard={2}{W}:lord(creature|myBattlefield) protection from red ueot +autograveyard={2}{W}:lord(creature|myBattlefield) protection from green ueot +text=Flying {2}{W}: Creatures you control gain protection from the color of your choice until end of turn. Activate this ability only if Glory is in your graveyard. +mana={3}{W}{W} +type=Creature +subtype=Incarnation +power=3 +toughness=3 +[/card] +[card] +name=Glory Seeker +mana={1}{W} +type=Creature +subtype=Soldier +power=2 +toughness=2 +[/card] +[card] +name=Glowing Anemone +auto=may moveto(ownerhand) target(land) +text=When Glowing Anemone enters the battlefield, you may return target land to its owner's hand. +mana={3}{U} +type=Creature +subtype=Jellyfish Beast +power=1 +toughness=3 +[/card] +[card] +name=Gluttonous Zombie +abilities=fear +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) +mana={4}{B} +type=Creature +subtype=Zombie +power=3 +toughness=3 +[/card] +[card] +name=Gnarled Effigy +auto={4}{T}:counter(-1/-1) target(creature) +text={4}, {T}: Put a -1/-1 counter on target creature. +mana={4} +type=Artifact +[/card] +[card] +name=Gnarled Mass +mana={1}{G}{G} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Gnat Alley Creeper +auto=cantbeblockedby(creature[flying]) +text=Gnat Alley Creeper can't be blocked by creatures with flying. +mana={2}{R} +type=Creature +subtype=Human Rogue +power=3 +toughness=1 +[/card] +[card] +name=Goblin Artillery +auto={T}:damage:2 target(player,creature) && damage:3 controller +text={T}: Goblin Artillery deals 2 damage to target creature or player and 3 damage to you. +mana={1}{R}{R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=3 +[/card] +[card] +name=Goblin Assault +auto=lord(goblin) mustattack +auto=@each my upkeep:token(Goblin,Creature Goblin,1/1,haste red) +text=At the beginning of your upkeep, put a 1/1 red Goblin creature token with haste onto the battlefield. Goblin creatures attack each turn if able. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Goblin Balloon Brigade +auto={R}:flying +text={R}: Goblin Balloon Brigade gains flying until end of turn. (It can't be blocked except by creatures with flying.) +mana={R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=Goblin Berserker +abilities=first strike,haste +text=First strike, haste +mana={3}{R} +type=Creature +subtype=Goblin Berserker +power=2 +toughness=2 +[/card] +[card] +name=Goblin Bombardment +auto={S(creature|myBattlefield)}:damage:1 target(creature,player) +text=Sacrifice a creature: Goblin Bombardment deals 1 damage to target creature or player. +mana={1}{R} +type=Enchantment +[/card] +[card] +name=Goblin Brigand +abilities=mustattack +text=Goblin Brigand attacks each turn if able. +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=2 +[/card] +[card] +name=Goblin Bully +mana={1}{R} +type=Creature +subtype=Goblin +power=2 +toughness=1 +[/card] +[card] +name=Goblin Burrows +auto={T}:Add {1} +auto={1}{R}{T}:2/0 target(goblin) +text={T}: Add {1} to your mana pool. {1}{R}, {T}: Target Goblin gets +2/+0 until end of turn. +type=Land +[/card] +[card] +name=Goblin Bushwhacker +kicker={R} +auto=kicker all(creature|myBattlefield) 1/0 ueot +auto=kicker all(creature|myBattlefield) haste ueot +text=Kicker {R} (You may pay an additional {R} as you cast this spell.) When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn. +mana={R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=Goblin Cannon +auto={2}:damage:1 target(creature,player) && bury all(this) +text={2}: Goblin Cannon deals 1 damage to target creature or player. Sacrifice Goblin Cannon. +mana={4} +type=Artifact +[/card] +[card] +name=Goblin Cavaliers +mana={2}{R} +type=Creature +subtype=Goblin +power=3 +toughness=2 +[/card] +[card] +name=Goblin Chieftain +abilities=haste +auto=lord(goblin|myBattlefield) 1/1 other +auto=lord(goblin|myBattlefield) haste other +text=Haste (This creature can attack and {T} as soon as it comes under your control.) Other Goblin creatures you control get +1/+1 and have haste. +mana={1}{R}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] +name=Goblin Chirurgeon +auto={S(goblin|myBattlefield)}:regenerate target(creature) +text=Sacrifice a Goblin: Regenerate target creature. +mana={R} +type=Creature +subtype=Goblin Shaman +power=0 +toughness=2 +[/card] +[card] +name=Goblin Clearcutter +auto={T}{S(forest|myBattlefield)}:Add {R}{R}{R} +auto={T}{S(forest|myBattlefield)}:Add {R}{R}{G} +auto={T}{S(forest|myBattlefield)}:Add {R}{G}{G} +auto={T}{S(forest|myBattlefield)}:Add {G}{G}{G} +text={T}, Sacrifice a forest: Add three mana in any combination of red and/or green to your mana pool. +mana={3}{R} +type=Creature +subtype=Goblin +power=3 +toughness=3 +[/card] +[card] +name=Goblin Cohort +abilities=cantattack +auto=@movedTo(creature|mystack):-cantattack ueot +text=Goblin Cohort can't attack unless you've cast a creature spell this turn. +mana={R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=2 +[/card] +[card] +name=Goblin Deathraiders +abilities=trample +text=Trample +mana={B}{R} +type=Creature +subtype=Goblin Warrior +power=3 +toughness=1 +[/card] +[card] +name=Goblin Digging Team +auto={T}{S}:destroy target(wall) +text={T}, Sacrifice Goblin Digging Team: Destroy target Wall. +mana={R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Goblin Dirigible +abilities=doesnotuntap,flying +auto={4}:untap myUpkeepOnly +text=Flying Goblin Dirigible doesn't untap during your untap step. At the beginning of your upkeep, you may pay {4}. If you do, untap Goblin Dirigible. +mana={6} +type=Artifact Creature +subtype=Construct +power=4 +toughness=4 +[/card] +[card] +name=Goblin Elite Infantry +auto=rampage(-1/-1,0) +auto=rampage(1/1,1) +auto=lord(goblin elite infantry[blocking]|mybattlefield) -1/-1 +auto=lord(other goblin elite infantry[blocking]|mybattlefield) 1/1 +text=Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn. +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=2 +[/card] +[card] +name=Goblin Firebug +auto=@movedTo(this|exile,graveyard,hand,library) from(battlefield):moveTo(mygraveyard) notatarget(land|myBattlefield) +text=When Goblin Firebug leaves the battlefield, sacrifice a land. +mana={1}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] +name=Goblin Firestarter +auto={S}:damage:1 target(creature,player) myTurnOnly +text=Sacrifice Goblin Firestarter: Goblin Firestarter deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared. +mana={R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Goblin Gardener +auto=@movedTo(this|graveyard) from(battlefield):destroy target(artifact) +text=When Goblin Gardener is put into a graveyard from the battlefield, destroy target land. +mana={3}{R} +type=Creature +subtype=Goblin +power=2 +toughness=1 +[/card] +[card] +name=Goblin General +auto=aslongas(goblin general[attacking]|myBattlefield) lord(goblin|myBattlefield) 1/1 ueot +text=Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn. +mana={1}{R}{R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=Goblin Glider +abilities=flying,cantblock +text=Flying Goblin Glider can't block. +mana={1}{R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Goblin Hero +mana={2}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] +name=Goblin King +auto=lord(goblin) 1/1 other +auto=lord(goblin) mountainwalk other +text=Other Goblin creatures get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a Mountain.) +mana={1}{R}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] +name=Goblin Lackey +auto=@damaged(player) from(this):may moveTo(myBattlefield) target(goblin[-instant;-sorcery]|myHand) +text=Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your hand into play. +mana={R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Goblin Lookout +auto={T}{S(goblin|myBattlefield)}:lord(goblin) 2/0 ueot +text={T}, Sacrifice a Goblin: All Goblin creatures get +2/+0 until end of turn. +mana={1}{R} +type=Creature +subtype=Goblin +power=1 +toughness=2 +[/card] +[card] +name=Goblin Lore +auto=draw:4 +auto=discard:3 +text=Draw four cards, then discard three cards at random. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Goblin Masons +auto=@movedTo(this|graveyard) from(battlefield):destroy target(wall) +text=When Goblin Masons is put into a graveyard from the battlefield, destroy target Wall. +mana={1}{R} +type=Creature +subtype=Goblin +power=2 +toughness=1 +[/card] +[card] +name=Goblin Matron +auto=may moveTo(myHand) target(goblin|mylibrary) +text=When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, and put it into your hand. If you do, shuffle your library. +mana={2}{R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Goblin Mountaineer +abilities=mountainwalk +text=Mountainwalk +mana={R} +type=Creature +subtype=Goblin Scout +power=1 +toughness=1 +[/card] +[card] +name=Goblin Offensive +auto=token(Goblin,Creature Goblin,1/1,red)*x +text=Put X 1/1 red Goblin creature tokens onto the battlefield. +mana={X}{1}{R}{R} +type=Sorcery +[/card] +[card] +name=Goblin Outlander +abilities=protection from white +text=Protection from white +mana={B}{R} +type=Creature +subtype=Goblin Scout +power=2 +toughness=2 +[/card] +[card] +name=Goblin Piker +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=1 +[/card] +[card] +name=Goblin Pyromancer +auto=lord(goblin) 3/0 ueot +auto=@next my endofturn:destroy all(goblin) +text=When Goblin Pyromancer enters the battlefield, Goblin creatures get +3/+0 until end of turn. At end of turn, destroy all Goblins. +mana={3}{R} +type=Creature +subtype=Goblin Wizard +power=2 +toughness=2 +[/card] +[card] +name=Goblin Raider +abilities=cantblock +text=Goblin Raider can't block. +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=2 +[/card] +[card] +name=Goblin Replica +auto={3}{R}{S}:destroy target(artifact) +text={3}{R}, Sacrifice Goblin Replica: Destroy target artifact. +mana={3} +type=Artifact Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] +name=Goblin Roughrider +mana={2}{R} +type=Creature +subtype=Goblin Knight +power=3 +toughness=2 +[/card] +[card] +name=Goblin Ruinblaster +abilities=haste +kicker={R} +auto=kicker destroy target(land[-basic]) +text=Kicker {R} (You may pay an additional {R} as you cast this spell.) Haste When Goblin Ruinblaster enters the battlefield, if it was kicked, destroy target nonbasic land. +mana={2}{R} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=1 +[/card] +[card] +name=Goblin Scouts +auto=token(Goblin Scout,creature token Goblin Scout, 1/1,mountainwalk red)*3 +text=Put three 1/1 red Goblin Scout creature tokens with mountainwalk onto the battlefield. +mana={3}{R}{R} +type=Sorcery +[/card] +[card] +name=Goblin Sharpshooter +abilities=doesnotuntap +auto={T}:Damage:1 target(creature,player) +auto=@movedTo(graveyard) from(creature|battlefield):untap +text=Goblin Sharpshooter doesn't untap during your untap step. Whenever a creature is put into a graveyard from the battlefield, untap Goblin Sharpshooter. {T}: Goblin Sharpshooter deals 1 damage to target creature or player. +mana={2}{R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Goblin Shortcutter +auto=cantblock target(creature) ueot +text=When Goblin Shortcutter enters the battlefield, target creature can't block this turn. +mana={1}{R} +type=Creature +subtype=Goblin Scout +power=2 +toughness=1 +[/card] +[card] +name=Goblin Sky Raider +abilities=flying +text=Flying (This creature can't be blocked except by creatures with flying or reach.) +mana={2}{R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=2 +[/card] +[card] +name=Goblin Sledder +auto={S(goblin|mybattlefield)}:1/1 target(creature) +text=Sacrifice a Goblin: Target creature gets +1/+1 until end of turn. +mana={R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Goblin Soothsayer +auto={R}{T}{S(goblin|myBattlefield)}:lord(creature[red]) 1/1 +text={R}, {T}, Sacrifice a Goblin: Red creatures get +1/+1 until end of turn. +mana={R} +type=Creature +subtype=Goblin Shaman +power=1 +toughness=1 +[/card] +[card] +name=Goblin Spelunkers +abilities=mountainwalk +text=Mountainwalk +mana={2}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=2 +[/card] +[card] +name=Goblin Striker +abilities=first strike,haste +text=First strike, haste +mana={1}{R} +type=Creature +subtype=Goblin Berserker +power=1 +toughness=1 +[/card] +[card] +name=Goblin Trenches +auto={2}{S(land|myBattlefield)}:token(Goblin Soldier,creature goblin soldier, 1/1,red white)*2 +text={2}, Sacrifice a land: Put two 1/1 red and white Goblin Soldier creature tokens into play. +mana={1}{W}{R} +type=Enchantment +[/card] +[card] +name=Goblin Turncoat +auto={S(goblin|myBattlefield)}:regenerate +text=Sacrifice a Goblin: Regenerate Goblin Turncoat. +mana={1}{B} +type=Creature +subtype=Goblin Mercenary +power=2 +toughness=1 +[/card] +[card] +name=Goblin War Paint +target=creature +auto=haste +auto=2/2 +text=Enchant creature Enchanted creature gets +2/+2 and has haste. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Goblin War Strike +target=player +auto=foreach(goblin|myBattlefield) damage:1 +text=Goblin War Strike deals damage equal to the number of Goblins you control to target player. +mana={R} +type=Sorcery +[/card] +[card] +name=Goblin War Wagon +abilities=doesnotuntap +auto={2}:untap myUpkeepOnly +text=Goblin War Wagon doesn't untap during your untap step. At the beginning of your upkeep, you may pay {2}. If you do, untap Goblin War Wagon. +mana={4} +type=Artifact Creature +subtype=Juggernaut +power=3 +toughness=3 +[/card] +[card] +name=Goblin Welder +auto={T}{S(artifact|myBattlefield)}:moveto(myBattlefield) target(artifact|myGraveyard) +auto={T}{S(artifact|opponentBattlefield)}:moveto(opponentBattlefield) target(artifact|opponentGraveyard) +text={T}: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield. +mana={R} +type=Creature +subtype=Goblin Artificer +power=1 +toughness=1 +[/card] +[card] +name=Goblin Wizard +auto={T}:moveto(myBattlefield) target(goblin|myhand) +auto={R}:protection from white target(goblin) +text={T}: You may put a Goblin permanent card from your hand onto the battlefield. {R}: Target Goblin gains protection from white until end of turn. +mana={2}{R}{R} +type=Creature +subtype=Goblin Wizard +power=1 +toughness=1 +[/card] +[card] +name=Goblins of the Flarg +abilities=mountainwalk +auto=aslongas(dwarf|myBattlefield) -99/-99 +text=Mountainwalk When you control a Dwarf, sacrifice Goblins of the Flarg. +mana={R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=Godless Shrine +auto=tap +auto=may untap && life:-2 controller +auto={T}:Add {W} +auto={T}:Add {B} +text=({T}: Add {W} or {B} to your mana pool.) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, Godless Shrine enters the battlefield tapped. +type=Land +subtype=Plains Swamp +[/card] +[card] +name=Gods' Eye, Gate to the Reikai +auto={T}:Add {1} +auto=@movedto(this|mygraveyard) from(Battlefield):token(Spirit,Creature Spirit,1/1) +text={T}: Add {1} to your mana pool. When Gods' Eye, Gate to the Reikai is put into a graveyard from the battlefield, put a 1/1 colorless Spirit creature token onto the battlefield. +type=Legendary Land +[/card] +[card] +name=Godsire +abilities=vigilance +auto={T}:token(Beast,creature beast, 8/8,red green white) +text=Vigilance {T}: Put an 8/8 Beast creature token onto the battlefield that's red, green, and white. +mana={4}{R}{G}{G}{W} +type=Creature +subtype=Beast +power=8 +toughness=8 +[/card] +[card] +name=Godtracker of Jund +auto=@movedTo(creature[power>=5]|myBattlefield):may counter(1/1) +text=Whenever a creature with power 5 or greater enters the battlefield under your control, you may put a +1/+1 counter on Godtracker of Jund. +mana={1}{R}{G} +type=Creature +subtype=Elf Shaman +power=2 +toughness=2 +[/card] +[card] +name=Gold Myr +auto={T}:Add {W} +text={T}: Add {W} to your mana pool. +mana={2} +type=Artifact Creature +subtype=Myr +power=1 +toughness=1 +[/card] +[card] +name=Golden Bear +mana={3}{G} +type=Creature +subtype=Bear +power=4 +toughness=3 +[/card] +[card] +name=Goldmeadow Dodger +auto=cantbeblockedby(creature[power>=4]) +text=Goldmeadow Dodger can't be blocked by creatures with power 4 or greater. +mana={W} +type=Creature +subtype=Kithkin Rogue +power=1 +toughness=1 +[/card] +[card] +name=Goldmeadow Harrier +auto={W}{T}:tap target(creature) +text={W}, {T}: Tap target creature. +mana={W} +type=Creature +subtype=Kithkin Soldier +power=1 +toughness=1 +[/card] +[card] +name=Golgari Germination +auto=@movedto(graveyard) from(creature[-token]|myBattlefield):token(Saproling,creature saproling, 1/1,green) +text=Whenever a nontoken creature you control is put into a graveyard from the battlefield, put a 1/1 green Saproling creature token onto the battlefield. +mana={1}{B}{G} +type=Enchantment +[/card] +[card] +name=Golgari Guildmage +auto={4}{B}{S(creature|myBattlefield)}:moveto(myhand) target(creature|mygraveyard) +auto={4}{G}:counter(1/1) target(creature) +text=({BG} can be paid with either {B} or {G}.) {4}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand. {4}{G}: Put a +1/+1 counter on target creature. +mana={BG}{BG} +type=Creature +subtype=Elf Shaman +power=2 +toughness=2 +[/card] +[card] +name=Golgari Rot Farm +auto=tap +auto=moveto(ownerhand) notatarget(land|myBattlefield) +auto={T}:Add {B}{G} +text=Golgari Rot Farm enters the battlefield tapped. When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{G} to your mana pool. +type=Land +[/card] +[card] +name=Golgari Rotwurm +auto={B}{S(creature|myBattlefield)}:life:-1 target(player) +text={B}, Sacrifice a creature: Target player loses 1 life. +mana={3}{B}{G} +type=Creature +subtype=Zombie Wurm +power=5 +toughness=4 +[/card] +[card] +name=Golgari Signet +auto={1}{T}:Add {B}{G} +text={1}, {T}: Add {B}{G} to your mana pool. +mana={2} +type=Artifact +[/card] +[card] +name=Goliath Beetle +abilities=trample +text=Trample +mana={2}{G} +type=Creature +subtype=Insect +power=3 +toughness=1 +[/card] +[card] +name=Goliath Sphinx +abilities=flying +text=Flying +mana={5}{U}{U} +type=Creature +subtype=Sphinx +power=8 +toughness=7 +[/card] +[card] +name=Goliath Spider +abilities=reach +text=Reach (This creature can block creatures with flying.) +mana={6}{G}{G} +type=Creature +subtype=Spider +power=7 +toughness=6 +[/card] +[card] +name=Goretusk Firebeast +auto=damage:4 target(player) +text=When Goretusk Firebeast enters the battlefield, it deals 4 damage to target player. +mana={5}{R} +type=Creature +subtype=Elemental Boar Beast +power=2 +toughness=2 +[/card] +[card] +name=Gorgon Flail +auto={2}:equip +auto=1/1 +auto=deathtouch +text=Equipped creature gets +1/+1 and has deathtouch. (Creatures dealt damage by this creature are destroyed. You can divide its combat damage among any of the creatures blocking or blocked by it.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Gorilla Chieftain +auto={1}G}:regenerate +text={1}{G}: Regenerate Gorilla Chieftain. +mana={2}{G}{G} +type=Creature +subtype=Ape +power=3 +toughness=3 +[/card] +[card] +name=Gorilla Pack +abilities=foresthome +text=Gorilla Pack can't attack unless defending player controls a Forest. When you control no Forests, sacrifice Gorilla Pack. +mana={2}{G} +type=Creature +subtype=Ape +power=3 +toughness=3 +[/card] +[card] +name=Gorilla Warrior +mana={2}{G} +type=Creature +subtype=Ape Warrior +power=3 +toughness=2 +[/card] +[card] +name=Gosta Dirk +abilities=first strike +auto=lord(creature) -islandwalk +text=First strike Creatures with islandwalk can be blocked as though they didn't have islandwalk. +mana={3}{W}{W}{U}{U} +type=Legendary Creature +subtype=Human Warrior +power=4 +toughness=4 +[/card] +[card] +name=Grafted Skullcap +auto=@each my draw:draw:1 +auto=@each my end:moveTo(graveyard) all(*|myhand) +text=At the beginning of your draw step, draw an additional card. At the end of your turn, discard your hand. +mana={4} +type=Artifact +[/card] +[card] +name=Grand Coliseum +auto=tap +auto={T}:Add {1} +auto={T}:Add {B} && damage:1 controller +auto={T}:Add {G} && damage:1 controller +auto={T}:Add {R} && damage:1 controller +auto={T}:Add {U} && damage:1 controller +auto={T}:Add {W} && damage:1 controller +text=Grand Coliseum enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Grand Coliseum deals 1 damage to you. +type=Land +[/card] +[card] +name=Grandmother Sengir +auto={1}{B}{T}:-1/-1 target(creature) +text={1}{B}, {T}: Target creature gets -1/-1 until end of turn. +mana={4}{B} +type=Legendary Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] +name=Granger Guildmage +auto={W}{T}:first strike target(creature) +auto={R}{T}:damage:1 target(creature,player) && damage:1 controller +text={W}, {T}: Target creature gains first strike until end of turn. {R}, {T}: Granger Guildmage deals 1 damage to target creature or player and 1 damage to you. +mana={G} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Granite Gargoyle +abilities=flying +auto={R}:0/1 +text=Flying {R}: Granite Gargoyle gets +0/+1 until end of turn. +mana={2}{R} +type=Creature +subtype=Gargoyle +power=2 +toughness=2 +[/card] +[card] +name=Granite Grip +target=creature +auto=foreach(mountain|myBattlefield) 1/0 +text=Enchant creature Enchanted creature gets +1/+0 for each Mountain you control. +mana={2}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Granite Shard +auto={3}{T}:Damage:1 target(creature,player) +auto={R}{T}:Damage:1 target(creature,player) +text={3}, {T} or {R}, {T}: Granite Shard deals 1 damage to target creature or player. +mana={3} +type=Artifact +[/card] +[card] +name=Granulate +auto=destroy all(artifact[manacost<=4;-land]) +text=Destroy each nonland artifact with converted mana cost 4 or less. +mana={2}{R}{R} +type=Sorcery +[/card] +[card] +name=Grapeshot Catapult +auto={T}:Damage:1 target(creature[flying]) +text={T}:Grapeshot Catapult deals 1 damage to target creature with flying. +mana={4} +type=Artifact Creature +subtype=Construct +power=2 +toughness=3 +[/card] +[card] +name=Grappler Spider +abilities=reach +text=Reach +mana={1}{G} +type=Creature +subtype=Spider +power=2 +toughness=1 +[/card] +[card] +name=Grassland Crusader +auto={T}:2/2 target(elf,soldier) +text={T}: Target Elf or Soldier gets +2/+2 until end of turn. +mana={5}{W} +type=Creature +subtype=Cleric Soldier +power=2 +toughness=4 +[/card] +[card] +name=Grasslands +auto=tap +auto={T}{S}:moveTo(myBattlefield) target(plains,forest|myLibrary) +text=Grasslands enters the battlefield tapped. {T}, Sacrifice Grasslands: Search your library for a Forest or Plains card and put it into play. Then shuffle your library. +type=Land +[/card] +[card] +name=Grave Robbers +auto={B}{T}:moveto(exile) target(artifact|graveyard) && life:2 controller +text={B}{T}: Exile target artifact card from a graveyard. You gain 2 life. +mana={1}{B}{B} +type=Creature +subtype=Human Rogue +power=1 +toughness=1 +[/card] +[card] +name=Gravebind +target=creature +auto=cantregenerate +auto=@next upkeep:draw:1 controller +text=Target creature can't be regenerated this turn. Draw a card at the beginning of the next turn's upkeep. +mana={B} +type=Instant +[/card] +[card] +name=Graveborn Muse +auto=@each my upkeep:foreach(zombie|myBattlefield) draw:1 +auto=@each my upkeep:foreach(zombie|myBattlefield) life:-1 +text=At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control. +mana={2}{B}{B} +type=Creature +subtype=Zombie Spirit +power=3 +toughness=3 +[/card] +[card] +name=Gravedigger +auto=may moveTo(myhand) target(creature|mygraveyard) +text=When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand. +mana={3}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] +name=Gravelgill Axeshark +abilities=persist +text=Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +mana={4}{UB} +type=Creature +subtype=Merfolk Soldier +power=3 +toughness=3 +[/card] +[card] +name=Gravelgill Duo +auto=@movedTo(*[blue]|mystack):1/1 ueot +auto=@movedTo(*[blue]|mystack):fear ueot +text=Whenever you cast a blue spell, Gravelgill Duo gets +1/+1 until end of turn. Whenever you cast a black spell, Gravelgill Duo gains fear until end of turn. +mana={2}{UB} +type=Creature +subtype=Merfolk Rogue Warrior +power=2 +toughness=1 +[/card] +[card] +name=Graven Cairns +auto={T}:Add {1} +auto={RB}{T}:Add {B}{B} +auto={RB}{T}:Add {B}{R} +auto={RB}{T}:Add {R}{R} +text={T}: Add {1} to your mana pool. {BR}, {T}: Add {B}{B}, {B}{R}, or {R}{R} to your mana pool. +type=Land +[/card] +[card] +name=Gravity Sphere +auto=lord(creature) -flying +auto=@movedTo(enchantment[world]|battlefield):bury +text=All creatures lose flying. +mana={2}{R} +type=World Enchantment +[/card] +[card] +name=Gray Ogre +mana={2}{R} +type=Creature +subtype=Ogre +power=2 +toughness=2 +[/card] +[card] +name=Graypelt Hunter +auto=may counter(1/1) +auto=@movedTo(other ally|myBattlefield):may counter(1/1) +text=Trample Whenever Graypelt Hunter or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Graypelt Hunter. +mana={3}{G} +type=Creature +subtype=Human Warrior Ally +power=2 +toughness=2 +[/card] +[card] +name=Graypelt Refuge +auto=tap +auto=life:1 +auto={T}:Add {W} +auto={T}:Add {G} +text=Graypelt Refuge enters the battlefield tapped. When Graypelt Refuge enters the battlefield, you gain 1 life. {T}: Add {W} or {G} to your mana pool. +type=Land +[/card] +[card] +name=Grayscaled Gharial +abilities=islandwalk +text=Islandwalk +mana={U} +type=Creature +subtype=Crocodile +power=1 +toughness=1 +[/card] +[card] +name=Grazing Gladehart +auto=@movedTo(land|myBattlefield):may life:2 +text=Landfall - Whenever a land enters the battlefield under your control, you may gain 2 life. +mana={2}{G} +type=Creature +subtype=Antelope +power=2 +toughness=2 +[/card] +[card] +name=Great Defender +target=creature +auto=0/manacost +text=Target creature gets +0/+X until end of turn, where X is its converted mana cost. +mana={W} +type=Instant +[/card] +[card] +name=Great Furnace +auto={T}:Add{R} +text=(Great Furnace isn't a spell.) {T}: Add {R} to your mana pool. +type=Land +subtype=Artifact +[/card] +[card] +name=Great Sable Stag +abilities=nofizzle,protection from black,protection from blue +text=Great Sable Stag can't be countered. Protection from blue and from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue or black.) +mana={1}{G}{G} +type=Creature +subtype=Elk +power=3 +toughness=3 +[/card] +[card] +name=Great Wall +auto=lord(creature) -plainswalk +text=Creatures with plainswalk can be blocked as though they didn't have plainswalk. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Greater Forgeling +auto={1}{R}:3/-3 +text={1}{R}: Greater Forgeling gets +3/-3 until end of turn. +mana={3}{R}{R} +type=Creature +subtype=Elemental +power=3 +toughness=4 +[/card] +[card] +name=Greed +auto={B}:draw:1 && life:-2 +text={B}, Pay 2 life: Draw a card. +mana={3}{B} +type=Enchantment +[/card] +[card] +name=Greel's Caress +abilities=flash +target=creature +auto=-3/-0 +text=Flash Enchant creature Enchanted creature -3/-0. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Green Scarab +target=creature +auto=cantbeblockedby(creature[green]) +auto=aslongas(*[green]|opponentBattlefield) 2/2 +text=Enchant creature Enchanted creature can't be blocked by green creatures. Enchanted creature gets +2/+2 as long as an opponent controls a green permanent. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Green Ward +target=creature +auto=protection from green +text=Enchant creature Enchanted creature has protection from green. This effect doesn't remove Green Ward. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Greenseeker +auto={G}{T}{S(*|myhand)}:moveTo(myHand) target(land[basic]|mylibrary) +text={G}, {T}, Discard a card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. +mana={G} +type=Creature +subtype=Elf Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Greenweaver Druid +auto={T}:Add {G}{G} +text={T}: Add {G}{G} to your mana pool. +mana={2}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Griffin Canyon +auto={T}:Add {1} +auto={T}:1/1 target(griffin) && untap +text={T}: Add {1} Mana to your mana pool. {T}: Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn. +type=Land +[/card] +[card] +name=Griffin Guide +target=creature +auto=2/2 +auto=flying +auto=@movedTo(mytgt|mygraveyard):token(Griffin,creature griffin, 2/2,flying, white) +text=Enchant creature Enchanted creature gets +2/+2 and has flying. When enchanted creature is put into a graveyard, put a 2/2 white Griffin creature token with flying onto the battlefield. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Griffin Sentinel +abilities=flying,vigilance +text=Flying Vigilance (Attacking doesn't cause this creature to tap.) +mana={2}{W} +type=Creature +subtype=Griffin +power=1 +toughness=3 +[/card] +[card] +name=Grim Monolith +abilities=doesnotuntap +auto={4}:untap +auto={T}:add:{3} +text=Grim Monolith doesn't untap during your untap step. {T}: Add 3 to your mana pool. {4}: Untap Grim Monolith. +mana={2} +type=Artifact +[/card] +[card] +name=Grimclaw Bats +abilities=flying +auto={B}:1/1 && life:-1 controller +text=Flying {B}, Pay 1 life: Grimclaw Bats gets +1/+1 until end of turn. +mana={1}{B} +type=Creature +subtype=Bat +power=1 +toughness=1 +[/card] +[card] +name=Grinding Station +auto=@movedTo(artifact|battlefield):may untap +auto={T}{S(artifact|myBattlefield)}:deplete:3 target(player) +text={T}, Sacrifice an artifact: Target player puts the top three cards of his or her library into his or her graveyard. Whenever an artifact enters the battlefield, you may untap Grinding Station +mana={3} +type=Artifact +[/card] +[card] +name=Grinning Ignus +auto={R}:moveTo(ownerhand) && add{2}{R} asSorcery +text={R}, Return Grinning Ignus to its owner's hand: Add {2}{R} to your mana pool. Play this ability only any time you could cast a sorcery. +mana={2}{R} +type=Creature +subtype=Elemental +power=2 +toughness=2 +[/card] +[card] +name=Gristle Grinner +auto=@movedto(creature|myGraveyard):2/2 ueot +auto=@movedto(creature|opponentGraveyard):2/2 ueot +text=Whenever a creature is put into a graveyard from the battlefield, Gristle Grinner gets +2/+2 until end of turn. +mana={4}{B} +type=Creature +subtype=Zombie +power=3 +toughness=3 +[/card] +[card] +name=Grixis Panorama +auto={T}:Add{1} +auto={1}{T}{S}:moveTo(myBattlefield) target(island,swamp,mountain|mylibrary) && tap +text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library. +type=Land +[/card] +[card] +name=Grixis Sojourners +auto=@movedTo(this|graveyard) from(battlefield):may moveTo(exile) target(*|graveyard) +autohand={2}{B}:cycling +autohand={2}{B}:moveTo(exile) target(*|graveyard) && cycling +text=When you cycle Grixis Sojourners or it's put into a graveyard from the battlefield, you may exile target card in a graveyard. Cycling {2}{B} ({2}{B}, Discard this card: Draw a card.) +mana={1}{U}{B}{R} +type=Creature +subtype=Zombie Ogre +power=4 +toughness=3 +[/card] +[card] +name=Grizzled Leotau +mana={G}{W} +type=Creature +subtype=Cat +power=1 +toughness=5 +[/card] +[card] +name=Grizzly Bears +mana={1}{G} +type=Creature +subtype=Bear +power=2 +toughness=2 +[/card] +[card] +name=Ground Seal +auto=lord(*|graveyard) shroud +auto=draw:1 +text=When Ground Seal enters the battlefield, draw a card. Cards in graveyards can't be the targets of spells or abilities. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Groundbreaker +abilities=trample,haste +auto=@next endofturn:bury +text=Trample, haste At end of turn, sacrifice Groundbreaker. +mana={G}{G}{G} +type=Creature +subtype=Elemental +power=6 +toughness=1 +[/card] +[card] +name=Groundskeeper +auto={1}{G}:moveto(myhand) target(land[basic]|mygraveyard) +text={1}{G}: Return target basic land card from your graveyard to your hand. +mana={G} +type=Creature +subtype=Human Druid +power=1 +toughness=1 +[/card] +[card] +name=Grove of the Burnwillows +auto={T}:Add {1} +auto={T}:Add {R} && life:1 opponent +auto={T}:Add {G} && life:1 opponent +text={T}: Add {1} to your mana pool. {T}: Add {R} or {G} to your mana pool. Each opponent gains 1 life. +type=Land +[/card] +[card] +name=Gruul Guildmage +auto={3}{R}{S(land|myBattlefield)}:Damage:2 target(player) +auto={3}{G}:2/2 target(creature) +text={3}{R}, Sacrifice a land: Gruul Guildmage deals 2 damage to target player. {3}{G}: Target creature gets +2/+2 until end of turn. +mana={RG}{RG} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] +[card] +name=Gruul Signet +auto={1}{T}:Add {R}{G} +text={1}, {T}: Add {R}{G} to your mana pool. +mana={2} +type=Artifact +[/card] +[card] +name=Gruul Turf +auto=tap +auto=moveTo(ownerhand) notatarget(land|mybattlefield) +auto={T}:Add{R}{G} +text=Gruul Turf enters the battlefield tapped. When Gruul Turf enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{G} to your mana pool. +type=Land +[/card] +[card] +name=Gruul War Plow +auto=lord(creature|myBattlefield) trample +auto={1}{R}{G}:becomes(Juggernautt Artifact Creature,4/4) ueot +text=Creatures you control have trample. {1}{R}{G}: Gruul War Plow becomes a 4/4 Juggernaut artifact creature until end of turn. +mana={4} +type=Artifact +[/card] +[card] +name=Guan Yu's 1,000-Li March +auto=destroy all(creature[tapped]) +text=Destroy all tapped creatures. +mana={4}{W}{W} +type=Sorcery +[/card] +[card] +name=Guardian Idol +auto=tap +auto={T}:Add{1} +auto={2}:becomes(Golem Artifact Creature,2/2) ueot +text=Guardian Idol enters the battlefield tapped. {T}: Add {1} to your mana pool. {2}: Guardian Idol becomes a 2/2 Golem artifact creature until end of turn. +mana={2} +type=Artifact +[/card] +[card] +name=Guardian of Cloverdell +auto=token(Kithkin Soldier,creature Kithkin Soldier,1/1,white)*3 +auto={G}{S(kithkin|myBattlefield)}:life:1 controller +text=When Guardian of Cloverdell enters the battlefield, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield. {G}, Sacrifice a Kithkin: You gain 1 life. +mana={5}{G}{G} +type=Creature +subtype=Treefolk Shaman +power=4 +toughness=5 +[/card] +[card] +name=Guardian of Solitude +auto=@movedTo(arcane,spirit|mystack):flying target(creature) ueot +text=Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn. +mana={1}{U} +type=Creature +subtype=Spirit +power=1 +toughness=2 +[/card] +[card] +name=Guardians of Akrasa +abilities=defender,exalted +text=Defender Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) +mana={2}{W} +type=Creature +subtype=Human Soldier +power=0 +toughness=4 +[/card] +[card] +name=Guided Strike +target=creature +auto=1/0 +auto=first strike +auto=draw:1 controller +text=Target creature gets +1/+0 and gains first strike until end of turn. Draw a card. +mana={1}{W} +type=Instant +[/card] +[card] +name=Guma +abilities=protection from blue +text=Protection from blue +mana={2}{R} +type=Creature +subtype=Cat +power=2 +toughness=2 +[/card] +[card] +name=Gustrider Exuberant +auto={S}:lord(creature[power>=5]|myBattlefield) flying ueot +text=Flying Sacrifice Gustrider Exuberant: Creatures you control with power 5 or greater gain flying until end of turn. +mana={2}{W} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Gutless Ghoul +auto={1}{S(creature|myBattlefield)}:life:2 controller +text={1}, Sacrifice a creature: You gain 2 life. +mana={2}{B} +type=Creature +subtype=Zombie Snow +power=2 +toughness=2 +[/card] +[card] +name=Guttural Response +target=instant[blue]|stack +auto=fizzle +text=Counter target blue instant spell. +mana={RG} +type=Instant +[/card] +[card] +name=Gwendlyn Di Corci +auto={T}:discard:1 target(player) myTurnOnly +text={T}: Target player discards a card at random. Activate this ability only during your turn. +mana={U}{B}{B}{R} +type=Legendary Creature +subtype=Human Rogue +power=3 +toughness=5 +[/card] +[card] +name=Haazda Exonerator +auto={T}{S}:destroy target(aura) +text={T}, Sacrifice Haazda Exonerator: Destroy target Aura. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Hada Freeblade +auto=may counter(1/1) +auto=@movedTo(other ally|myBattlefield):may counter(1/1) +text=Whenever Hada Freeblade or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Hada Freeblade. +mana={W} +type=Creature +subtype=Human Soldier Ally +power=0 +toughness=1 +[/card] +[card] +name=Hagra Crocodile +abilities=cantblock +auto=@movedTo(land|myBattlefield):2/2 ueot +text=Hagra Crocodile can't block. Landfall - Whenever a land enters the battlefield under your control, Hagra Crocodile gets +2/+2 until end of turn. +mana={3}{B} +type=Creature +subtype=Crocodile +power=3 +toughness=1 +[/card] +[card] +name=Hagra Diabolist +auto=may foreach(ally|myBattlefield) life:-1 opponent +auto=@movedTo(other ally|myBattlefield):foreach(ally|myBattlefield) life:-1 opponent +text=Whenever Hagra Diabolist or another Ally enters the battlefield under your control, you may have target player lose life equal to the number of Allies you control. +mana={4}{B} +type=Creature +subtype=Ogre Shaman Ally +power=3 +toughness=2 +[/card] +[card] +name=Hail Storm +auto=damage:2 all(creature[attacking]) +auto=damage:1 controller +auto=damage:1 all(creature|myBattlefield) +text=Hail Storm deals 2 damage to each attacking creature and 1 damage to you and each creature you control. +mana={1}{G}{G} +type=Instant +[/card] +[card] +name=Halberdier +abilities=first strike +text=First strike +mana={3}{R} +type=Creature +subtype=Human Barbarian +power=3 +toughness=1 +[/card] +[card] +name=Halcyon Glaze +auto=@movedTo(creature|mystack):becomes(Illusion Creature,4/4,flying) ueot +text=Whenever you cast a creature spell, Halcyon Glaze becomes a 4/4 Illusion creature with flying until end of turn. It's still an enchantment. +mana={1}{U}{U} +type=Enchantment +[/card] +[card] +name=Halimar Excavator +auto=foreach(ally|myBattlefield) deplete:1 target(player) +auto=@movedTo(other ally|myBattlefield):foreach(ally|myBattlefield) deplete:1 target(player) +text=Whenever Halimar Excavator or another Ally enters the battlefield under your control, target player puts the top X cards of his or her library into his or her graveyard, where X is the number of Allies you control. +mana={1}{U} +type=Creature +subtype=Human Wizard Ally +power=1 +toughness=3 +[/card] +[card] +name=Hallowed Fountain +auto=tap +auto=may untap && life:-2 controller +auto={T}:Add {W} +auto={T}:Add {U} +text=({T}: Add {W} or {U} to your mana pool.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, Hallowed Fountain enters the battlefield tapped. +type=Land +subtype=Plains Island +[/card] +[card] +name=Hallowed Ground +auto={W}{W}:moveTo(ownerhand) target(land[-snow]|myBattlefield) +text={W}{W}: Return target non snow land you control to its owner's hand. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Halo Hunter +abilities=intimidate +auto=destroy target(angel) +text=Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) When Halo Hunter enters the battlefield, destroy target Angel. +mana={2}{B}{B}{B} +type=Creature +subtype=Demon +power=6 +toughness=3 +[/card] +[card] +name=Hammer of Bogardan +target=creature,player +auto=damage:3 +autograveyard={2}{R}{R}{R}:moveTo(myhand) myUpkeepOnly +text=Hammer of Bogardan deals 3 damage to target creature or player. {2}{R}{R}{R}: Return Hammer of Bogardan from your graveyard to your hand. Play this ability only during your upkeep. +mana={1}{R}{R} +type=Sorcery +[/card] +[card] +name=Hammerfist Giant +auto={T}:damage:4 all(creature[-flying]) && damage:4 all(player) +text={T}: Hammerfist Giant deals 4 damage to each creature without flying and each player. +mana={4}{R}{R} +type=Creature +subtype=Giant Warrior +power=5 +toughness=4 +[/card] +[card] +name=Hammerhead Shark +abilities=cantattack +auto=aslongas(island|opponentbattlefield) -cantattack +text=Hammerhead Shark can't attack unless defending player controls an Island. +mana={1}{U} +type=Creature +subtype=Fish +power=2 +toughness=3 +[/card] +[card] +name=Hana Kami +auto={1}{G}{S}:moveTo(myhand) target(arcane|mygraveyard) +text={1}{G}, Sacrifice Hana Kami: Return target Arcane card from your graveyard to your hand. +mana={G} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Hand of Cruelty +abilities=protection from white +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +auto=lord(hand of cruelty[blocking]|mybattlefield) 1/1 +auto=lord(other hand of cruelty[blocking]|mybattlefield) -1/-1 +text=Protection from white Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) +mana={B}{B} +type=Creature +subtype=Human Samurai +power=2 +toughness=2 +[/card] +[card] +name=Hand of Death +target=creature[-black] +auto=destroy +text=Destroy target nonblack creature. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Hand of Honor +abilities=protection from black +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +auto=lord(hand of honor[blocking]|mybattlefield) 1/1 +auto=lord(other hand of honor[blocking]|mybattlefield) -1/-1 +text=Protection from black Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) +mana={W}{W} +type=Creature +subtype=Human Samurai +power=2 +toughness=2 +[/card] +[card] +name=Hanna's Custody +auto=lord(artifact) shroud +text=Artifacts have shroud. (They can't be the targets of spells or abilities.) +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Hanna, Ship's Navigator +auto={1}{W}{U}:moveTo(myhand) target(artifact,enchantment|mygraveyard) +text={1}{W}{U}, {T}: Return target artifact or enchantment card from your graveyard to your hand. +mana={1}{W}{U} +type=Legendary Creature +subtype=Human Artificer +power=1 +toughness=2 +[/card] +[card] +name=Harabaz Druid +auto={T}:foreach(ally|myBattlefield) add{W} +auto={T}:foreach(ally|myBattlefield) add{U} +auto={T}:foreach(ally|myBattlefield) add{B} +auto={T}:foreach(ally|myBattlefield) add{R} +auto={T}:foreach(ally|myBattlefield) add{G} +text={T}: Add X mana of any one color to your mana pool where X is the number of Allies you control. +mana={1}{G} +type=Creature +subtype=Human Druid Ally +power=0 +toughness=1 +[/card] +[card] +name=Harbinger of Night +auto=@each my upkeep:all(creature) counter(-1/-1) +text=At the beginning of your upkeep, put a -1/-1 counter on each creature. +mana={2}{B}{B} +type=Creature +subtype=Spirit +power=2 +toughness=3 +[/card] +[card] +name=Harbinger of Spring +auto=protection from(creature[-spirit]) +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=4]|mygraveyard) +text=Protection from non-Spirit creatures Soulshift 4 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) +mana={4}{G} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Harmattan Efreet +abilities=flying +auto={1}{U}{U}:flying target(creature) +text=Flying {1}{U}{U}: Target creature gains flying until end of turn. +mana={2}{U}{U} +type=Creature +subtype=Efreet +power=2 +toughness=2 +[/card] +[card] +name=Harmonic Convergence +auto=moveTo(ownerLibrary) all(enchantment) +text=Put all enchantments on top of their owners' libraries. +mana={2}{G} +type=Instant +[/card] +[card] +name=Harmonize +auto=draw:3 +text=Draw three cards. +mana={2}{G}{G} +type=Sorcery +[/card] +[card] +name=Harpoon Sniper +auto={W}{T}:foreach(merfolk|myBattlefield) damage:1 target(creature[attacking;blocking]) +text={W}, {T}: Harpoon Sniper deals X damage to target attacking or blocking creature, where X is the number of Merfolk you control. +mana={2}{W} +type=Creature +subtype=Merfolk Archer +power=2 +toughness=2 +[/card] +[card] +name=Harrier Griffin +abilities=flying +auto=@each my upkeep:tap target(creature) +text=Flying At the beginning of your upkeep, tap target creature. +mana={5}{W} +type=Creature +subtype=Griffin +power=3 +toughness=3 +[/card] +[card] +name=Haru-Onna +auto=draw:1 controller +auto=@movedto(arcane,spirit|mystack):may moveto(ownerhand) +text=When Haru-Onna enters the battlefield, draw a card. Whenever you cast a Spirit or Arcane spell, you may return Haru-Onna to its owner's hand. +mana={3}{G} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Harvest Gwyllion +abilities=wither +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) +mana={2}{WB}{WB} +type=Creature +subtype=Hag +power=2 +toughness=4 +[/card] +[card] +name=Harvest Wurm +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=moveTo(myhand) notatarget(land[basic]|mygraveyard) +text=When Harvest Wurm enters the battlefield, sacrifice it unless you return a basic land card from your graveyard to your hand. +mana={1}{G} +type=Creature +subtype=Wurm +power=3 +toughness=2 +[/card] +[card] +name=Hatching Plans +auto=@movedto(this|graveyard) from(mybattlefield):draw:3 +text=When Hatching Plans is put into a graveyard from the battlefield, draw three cards. +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Hate Weaver +auto={2}:1/0 target(creature[blue;red]) +text={2}: Target blue or red creature gets +1/+0 until end of turn. +mana={1}{B} +type=Creature +subtype=Zombie Wizard +power=2 +toughness=1 +[/card] +[card] +name=Haunted Crossroads +auto={B}:moveTo(myLibrary) target(creature|myGraveyard) +text={B}: Put target creature card from your graveyard on top of your library. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Haunting Apparition +abilities=flying +auto=foreach(creature[green]|opponentgraveyard) 1/0 +text=Flying As Haunting Apparition enters the battlefield, choose an opponent. Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard. +mana={1}{U}{B} +type=Creature +subtype=Spirit +power=1 +toughness=2 +[/card] +[card] +name=Havenwood Battleground +auto=tap +auto={T}:Add {G} +auto={T}{S}:Add {G}{G} +text=Havenwood Battleground enters the battlefield tapped. {T}: Add {G} to your mana pool. {T}, Sacrifice Havenwood Battleground: Add {G}{G} to your mana pool. +type=Land +[/card] +[card] +name=Havenwood Wurm +abilities=flash,trample +text=Flash (You may cast this spell any time you could cast an instant.) Trample. +mana={6}{G} +type=Creature +subtype=Wurm +power=5 +toughness=6 +[/card] +[card] +name=Havoc +auto=@movedTo(*[white]|opponentStack):life:-2 opponent +text=Whenever an opponent casts a white spell, he or she loses 2 life. +mana={1}{R} +type=Enchantment +[/card] +[card] +name=Havoc Demon +abilities=flying +auto=@movedTo(this|graveyard) from(battlefield):lord(creature) -5/-5 ueot +text=Flying. When Havoc Demon is put into a graveyard from the battlefield, all creatures get -5/-5 until end of turn. +mana={5}{B}{B} +type=Creature +subtype=Demon +power=5 +toughness=5 +[/card] +[card] +name=Hawkeater Moth +abilities=flying,shroud +text=Flying, shroud (This permanent can't be the target of spells or abilities.) +mana={3}{G} +type=Creature +subtype=Insect +power=1 +toughness=2 +[/card] +[card] +name=Hazerider Drake +abilities=flying,protection from red +text=Flying, protection from red +mana={2}{W}{U} +type=Creature +subtype=Drake +power=2 +toughness=3 +[/card] +[card] +name=Hazy Homunculus +auto=aslongas(land[-tapped]|opponentBattlefield) unblockable +text=Hazy Homunculus is unblockable as long as defending player controls an untapped land. +mana={1}{U} +type=Creature +subtype=Homunculus Illusion +power=1 +toughness=1 +[/card] +[card] +name=Headless Horseman +mana={2}{B} +type=Creature +subtype=Zombie Knight +power=2 +toughness=2 +[/card] +[card] +name=Headlong Rush +auto=lord(creature[attacking]) first strike +text=Attacking creatures gain first strike until end of turn. +mana={1}{R} +type=Instant +[/card] +[card] +name=Headstone +target=*|graveyard +auto=moveto(exile) +auto=@next upkeep:draw:1 controller +text=Exile target card in a graveyard. Draw a card at the beginning of the next turn's upkeep. +mana={1}{B} +type=Instant +[/card] +[card] +name=Heal the Scars +target=creature +auto=regenerate +auto=life:t controller +text=Regenerate target creature. You gain life equal to that creature's toughness. +mana={3}{G} +type=Instant +[/card] +[card] +name=Heap Doll +auto={S}:moveTo(removedfromgame) target(*|graveyard) +text=Sacrifice Heap Doll: Remove target card in a graveyard from the game. +mana={1} +type=Artifact Creature +subtype=Scarecrow +power=1 +toughness=1 +[/card] +[card] +name=Heart Sliver +auto=lord(sliver) haste +text=All Sliver creatures have haste. +mana={1}{R} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=Heart Warden +auto={T}:Add {G} +auto={2}{S}:draw:1 +text={2}, Sacrifice Brass Secretary: Draw a card. {T}: Add {G} to your mana pool. +mana={1}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Heart of Ramos +auto={T}:Add {R} +auto={S}:Add {R} +text={T}: Add {R} to your mana pool. Sacrifice Heart of Ramos: Add {R} to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Heart of Yavimaya +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=moveTo(graveyard) notatarget(forest[-tapped]|myBattlefield) +auto=@movedTo(forest[-tapped]|mygraveyard) from(myBattlefield):lord(this|myBattlefield) {T}:Add{G} && lord(this|myBattlefield) {T}:1/1 target(creature) +text=If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {G} to your mana pool. {T}: Target creature gets +1/+1 until end of turn. +type=Land +[/card] +[card] +name=Hearth Charm +auto=may destroy target(creature[artifact]) +auto=may lord(creature[attacking]) 1/0 +auto=may unblockable target(creature[power<=2]) +text=Choose one - Destroy target artifact creature; or attacking creatures get +1/+0 until end of turn; or target creature with power 2 or less is unblockable this turn. +mana={R} +type=Instant +[/card] +[card] +name=Hearthcage Giant +auto=token(Elemental Shaman,creature Elemental Shaman,3/1,red)*2 +auto={S(elemental|myBattlefield)}:3/1 target(creature[giant]) +text=When Hearthcage Giant enters the battlefield, put two 3/1 red Elemental Shaman creature tokens onto the battlefield. Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn. +mana={6}{R}{R} +type=Creature +subtype=Giant Warrior +power=5 +toughness=5 +[/card] +[card] +name=Hearthfire Hobgoblin +abilities=double strike +text=Double strike +mana={RW}{RW}{RW} +type=Creature +subtype=Goblin Soldier +power=2 +toughness=2 +[/card] +[card] +name=Heartmender +abilities=persist +auto=@each my upkeep:all(creature|mybattlefield) counter(-1/-1,-1) +text=At the beginning of your upkeep, remove a -1/-1 counter from each creature you control. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +mana={2}{GW}{GW} +type=Creature +subtype=Elemental +power=2 +toughness=2 +[/card] +[card] +name=Heartstabber Mosquito +abilities=flying +kicker={2}{B} +auto=kicker destroy target(creature) +text=Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) Flying When Heartstabber Mosquito enters the battlefield, if it was kicked, destroy target creature. +mana={3}{B} +type=Creature +subtype=Insect +power=2 +toughness=2 +[/card] +[card] +name=Heartwood Dryad +abilities=reachshadow +text=Reachshadow (This creature can block creatures with shadow as though they didn't have shadow. +mana={1}{G} +type=Creature +subtype=Dryad +power=2 +toughness=1 +[/card] +[card] +name=Heartwood Giant +auto={T}{S(forest|myBattlefield)}:damage:2 target(player) +text={T}, Sacrifice a Forest: Heartwood Giant deals 2 damage to target player. +mana={3}{G}{G} +type=Creature +subtype=Giant +power=4 +toughness=4 +[/card] +[card] +name=Heartwood Shard +auto={3}{T}:trample target(creature) +auto={G}{T}:trample target(creature) +text={3}, {T} or {G}, {T}:Target creature gains trample until end of turn. +mana={3} +type=Artifact +[/card] +[card] +name=Heartwood Storyteller +auto=@movedTo(*[-creature]|mystack):draw:1 opponent +auto=@movedTo(*[-creature]|opponentstack):may draw:1 controller +text=Whenever a player casts a noncreature spell, each of that player's opponents may draw a card. +mana={1}{G}{G} +type=Creature +subtype=Treefolk +power=2 +toughness=3 +[/card] +[card] +name=Heartwood Treefolk +abilities=forestwalk +text=Forestwalk +mana={2}{G}{G} +type=Creature +subtype=Treefolk +power=3 +toughness=4 +[/card] +[card] +name=Heat Ray +target=creature +auto=damage:X +text=Heat Ray deals X damage to target creature. +mana={X}{R} +type=Instant +[/card] +[card] +name=Heat of Battle +auto=@each my combatdamage:foreach(creature[blocking]|opponentBattlefield) damage:1 opponent +auto=@each opponent combatdamage:foreach(creature[blocking]|myBattlefield) damage:1 controller +text=Whenever a creature blocks, Heat of Battle deals 1 damage to that creature's controller. +mana={1}{R} +type=Enchantment +[/card] +[card] +name=Heavy Ballista +auto={T}:Damage:2 target(creature[attacking;blocking]) +text={T}: Heavy Ballista deals 2 damage to target attacking or blocking creature. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=3 +[/card] +[card] +name=Hedge Troll +auto=aslongas(plains|myBattlefield) 1/1 +auto={W}:regenerate +text=Hedge Troll gets +1/+1 as long as you control a Plains. {W}: Regenerate Hedge Troll. +mana={2}{G} +type=Creature +subtype=Troll Cleric +power=2 +toughness=2 +[/card] +[card] +name=Hedron Crab +auto=@movedTo(land|myBattlefield):deplete:3 opponent +text=Landfall - Whenever a land enters the battlefield under your control, target player puts the top three cards of his or her library into his or her graveyard. +mana={U} +type=Creature +subtype=Crab +power=0 +toughness=2 +[/card] +[card] +name=Hedron Rover +auto=@movedTo(land|myBattlefield):2/2 ueot +text=Landfall - Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn. +mana={4} +type=Artifact Creature +subtype=Construct +power=2 +toughness=2 +[/card] +[card] +name=Hedron Scrabbler +auto=@movedTo(land|myBattlefield):1/1 ueot +text=Landfall - Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn. +mana={2} +type=Artifact Creature +subtype=Construct +power=1 +toughness=1 +[/card] +[card] +name=Heedless One +abilities=trample +auto=foreach(elf) 1/1 +text=Trample Heedless One's power and toughness are each equal to the number of Elves on the battlefield. +mana={3}{G} +type=Creature +subtype=Elf Avatar +power=* +toughness=* +[/card] +[card] +name=Heidar, Rimewind Master +auto=aslongas(*[snow]|myBattlefield) {2}{T}:moveTo(ownerhand) target(*) >3 +text={2}, {T}: Return target permanent to its owner's hand. Activate this ability only if you control four or more snow permanents. +mana={4}{U} +type=Legendary Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] +name=Heightened Awareness +auto=moveTo(mygraveyard) all(*|myhand) +auto=@each my draw:draw:1 +text=As Heightened Awareness enters the battlefield, discard your hand. At the beginning of your draw step, draw an additional card. +mana={3}{U}{U} +type=Enchantment +[/card] +[card] +name=Helionaut +abilities=flying +auto={1}{T}:Add {W} +auto={1}{T}:Add {U} +auto={1}{T}:Add {B} +auto={1}{T}:Add {R} +auto={1}{T}:Add {G} +text=Flying {1}, Tap: Add one mana of any color to your mana pool. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=2 +[/card] +[card] +name=Hell Swarm +auto=lord(creature) -1/0 +text=All creatures get -1/-0 until end of turn. +mana={B} +type=Instant +[/card] +[card] +name=Hell's Caretaker +auto={B}{T}{S(creature|myBattlefield)}:moveTo(myBattlefield) target(creature|mygraveyard) myUpkeepOnly +text={B}, {T}, Sacrifice a creature: Return target creature card from your graveyard to play. Play this ability only during your upkeep. +mana={3}{B} +type=Creature +subtype=Horror +power=1 +toughness=1 +[/card] +[card] +name=Hellfire +auto=foreach(creature[-black]) damage:1 controller +auto=damage:3 controller +auto=destroy all(creature[-black]) +text=Destroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures put into all graveyards this way. +mana={2}{B}{B}{B} +type=Sorcery +[/card] +[card] +name=Hellkite Overlord +abilities=flying,trample,haste +auto={R}:1/0 +auto={B}{G}:regenerate +text=Flying, trample, haste {R}: Hellkite Overlord gets +1/+0 until end of turn. {B}{G}: Regenerate Hellkite Overlord. +mana={4}{B}{R}{R}{G} +type=Creature +subtype=Dragon +power=8 +toughness=8 +[/card] +[card] +name=Helm of Kaldra +auto=first strike +auto=trample +auto=haste +auto={2}:equip +# Following line does not work yet: It's not possible to specify +# a target for an equip action. Even if that gets implemented, +# targetting a token that's just being created might not work. +# It currently doesn't matter though since the sword can't be +# implemented anyway. +# auto --- aslongas(Sword of Kaldra|mybattlefield) aslongas(Shield of Kaldra|mybattlefield) {1}:token(Kaldra,Creature Avatar,4/4,legendary) && attach target(Kaldra) +text=Equipped creature has first strike, trample, and haste. {1}: If you control Equipment named Helm of Kaldra, Sword of Kaldra, and Shield of Kaldra, put a legendary 4/4 colorless Avatar creature token named Kaldra onto the battlefield and attach those Equipment to it. Equip {2} +mana={3} +type=Legendary Artifact +subtype=Equipment +[/card] +[card] +name=Hematite Golem +auto={1}{R}:2/0 +text={1}{R}: Hematite Golem gets +2/+0 until end of turn. +mana={4} +type=Artifact Creature +subtype=Golem +power=1 +toughness=4 +[/card] +[card] +name=Henge Guardian +auto={2}:trample +text={2}: Henge Guardian gains trample until end of turn. +mana={5} +type=Artifact Creature +subtype=Dragon Wurm +power=3 +toughness=4 +[/card] +[card] +name=Henge of Ramos +auto={T}:Add {1} +auto={2}{T}:Add {W} +auto={2}{T}:Add {U} +auto={2}{T}:Add {B} +auto={2}{T}:Add {R} +auto={2}{T}:Add {G} +text={T}: Add {1} to your mana pool. {2}, {T}: Add one mana of any color to your mana pool. +type=Land +[/card] +[card] +name=Herbal Poultice +auto={3}{S}:regenerate target(creature) +text={3}, Sacrifice Herbal Poultice: Regenerate target creature. +mana={0} +type=Artifact +[/card] +[card] +name=Herd Gnarr +auto=@movedTo(other creature|myBattlefield):2/2 ueot +text=Whenever another creature enters the battlefield under your control, Herd Gnarr gets +2/+2 until end of turn. +mana={3}{G} +type=Creature +subtype=Beast +power=2 +toughness=2 +[/card] +[card] +name=Hero's Demise +target=creature[legendary] +auto=destroy +text=Destroy target legendary creature. +mana={1}{B} +type=Instant +[/card] +[card] +name=Hero's Resolve +target=creature +auto=1/5 +text=Enchant creature Enchanted creature gets +1/+5. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Heroes' Reunion +target=player +auto=life:7 +text=Target player gains 7 life. +mana={G}{W} +type=Instant +[/card] +[card] +name=Hibernation +auto=moveTo(ownerhand) all(*[green]) +text=Return all green permanents to their owners' hands. +mana={2}{U} +type=Instant +[/card] +[card] +name=Hidden Horror +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=moveTo(graveyard) notatarget(creature|myhand) +text=When Hidden Horror enters the battlefield, sacrifice it unless you discard a creature card. +mana={1}{B}{B} +type=Creature +subtype=Horror +power=4 +toughness=4 +[/card] +[card] +name=Hidden Path +auto=lord(creature[green]) forestwalk +text=Green creatures have forestwalk. +mana={2}{G}{G}{G}{G} +type=Enchantment +[/card] +[card] +name=Hideous End +target=creature[-black] +auto=destroy +auto=life:-2 targetController +text=Destroy target nonblack creature. Its controller loses 2 life. +mana={1}{B}{B} +type=Instant +[/card] +[card] +name=High Market +auto={T}:Add {1} +auto={T}{S(creature|myBattlefield)}:life:1 +text={T}: Add {1} to your mana pool. {T}, Sacrifice a creature: You gain 1 life. +type=Land +[/card] +[card] +name=Highland Berserker +auto=may lord(ally|myBattlefield) first strike ueot +auto=@movedTo(other ally|myBattlefield):may lord(ally|myBattlefield) first strike ueot +text=Whenever Highland Berserker or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn. +mana={1}{R} +type=Creature +subtype=Human Berserker Ally +power=2 +toughness=1 +[/card] +[card] +name=Highland Giant +mana={2}{R}{R} +type=Creature +subtype=Giant +power=3 +toughness=4 +[/card] +[card] +name=Highland Weald +auto=tap +auto={T}:Add {R} +auto={T}:Add {G} +text=Highland Weald enters the battlefield tapped. {T}: Add {R} or {G} to your mana pool. +type=Land +subtype=Snow +[/card] +[card] +name=Highway Robber +auto=life:-2 opponent +auto=life:2 controller +text=When Highway Robber enters the battlefield, target opponent loses 2 life and you gain 2 life. +mana={2}{B}{B} +type=Creature +subtype=Human Rogue Mercenary +power=2 +toughness=2 +[/card] +[card] +name=Hill Giant +mana={3}{R} +type=Creature +subtype=Giant +power=3 +toughness=3 +[/card] +[card] +name=Hillcomber Giant +abilities=mountainwalk +text=Mountainwalk +mana={2}{W}{W} +type=Creature +subtype=Giant Scout +power=3 +toughness=3 +[/card] +[card] +name=Hisoka's Defiance +target=spirit,arcane|stack +auto=fizzle +text=Counter target Spirit or Arcane spell. +mana={1}{U} +type=Instant +[/card] +[card] +name=Hissing Iguanar +auto=@movedTo(graveyard) from(other creature|battlefield):may damage:1 target(player) +text=Whenever another creature is put into a graveyard from the battlefield, you may have Hissing Iguanar deal 1 damage to target player. +mana={2}{R} +type=Creature +subtype=Lizard +power=3 +toughness=1 +[/card] +[card] +name=Hissing Miasma +auto=@each my blockers:foreach(creature[attacking]|opponentBattlefield) life:-1 opponent +text=Whenever a creature attacks you, its controller loses 1 life. +mana={1}{B}{B} +type=Enchantment +[/card] +[card] +name=Hoar Shade +auto={B}:1/1 +text={B}: Hoar Shade gets +1/+1 until end of turn. +mana={3}{B} +type=Creature +subtype=Shade +power=1 +toughness=2 +[/card] +[card] +name=Hobgoblin Dragoon +abilities=flying,first strike +text=Flying, first strike +mana={2}{RW} +type=Creature +subtype=Goblin Knight +power=1 +toughness=2 +[/card] +[card] +name=Hold the Line +auto=lord(creature[blocking]) 7/7 +text=Blocking creatures get +7/+7 until end of turn. +mana={1}{W}{W} +type=Instant +[/card] +[card] +name=Hollow Dogs +auto=lord(hollow dogs[attacking]|mybattlefield) 2/0 +auto=lord(other hollow dogs[attacking]|mybattlefield) -2/0 +text=Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn. +mana={4}{B} +type=Creature +subtype=Zombie Hound +power=3 +toughness=3 +[/card] +[card] +name=Hollowborn Barghest +auto=@each my upkeep:life:-2 opponent +auto=@each my upkeep:aslongas(*|myhand):life:2 opponent +auto=@each opponent upkeep:life:-2 opponent +auto=@each opponent upkeep:aslongas(*|opponenthand):life:2 opponent +text=At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life. At the beginning of each opponent's upkeep, if that player has no cards in hand, he or she loses 2 life. +mana={5}{B}{B} +type=Creature +subtype=Demon Hound +power=7 +toughness=6 +[/card] +[card] +name=Holy Armor +target=creature +auto={W}:0/1 +auto=0/2 +text=Enchant creature Enchanted creature gets +0/+2. {W}: Enchanted creature gets +0/+1 until end of turn. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Holy Day +auto=preventAllcombatDamage ueot +text=Prevent all combat damage that would be dealt this turn. +mana={W} +type=Instant +[/card] +[card] +name=Holy Light +auto=lord(creature[-white]) -1/-1 +text=Nonwhite creatures get -1/-1 until end of turn. +mana={2}{W} +type=Instant +[/card] +[card] +name=Holy Strength +target=creature +auto=1/2 +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +1/+2. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Homarid Shaman +auto={U}:tap target(creature[green]) +text={U}: Tap target green creature. +mana={2}{U}{U} +type=Creature +subtype=Homarid Shaman +power=2 +toughness=1 +[/card] +[card] +name=Honden of Cleansing Fire +auto=@each my upkeep:foreach(shrine|myBattlefield) life:2 +text=At the beginning of your upkeep, you gain 2 life for each Shrine you control. +mana={3}{W} +type=Legendary Enchantment +subtype=Shrine +[/card] +[card] +name=Honden of Infinite Rage +auto=@each my upkeep:foreach(shrine|myBattlefield) damage:1 target(creature,player) +text=At the beginning of your upkeep, Honden of Infinite Rage deals damage to target creature or player equal to the number of Shrines you control. +mana={2}{R} +type=Legendary Enchantment +subtype=Shrine +[/card] +[card] +name=Honden of Life's Web +auto=@each my upkeep:foreach(shrine|myBattlefield) token(Spirit,Creature Spirit,1/1,artifact) +text=At the beginning of your upkeep, put a 1/1 colorless Spirit creature token onto the battlefield for each Shrine you control. +mana={4}{G} +type=Legendary Enchantment +subtype=Shrine +[/card] +[card] +name=Honden of Seeing Winds +auto=@each my upkeep:foreach(shrine|myBattlefield) draw:1 +text=At the beginning of your upkeep, draw a card for each Shrine you control. +mana={4}{U} +type=Legendary Enchantment +subtype=Shrine +[/card] +[card] +name=Honor Guard +auto={W}:0/1 +text={W}: Honor Guard gets +0/+1 until end of turn. +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Honor of the Pure +auto=lord(creature[white]|myBattlefield) 1/1 +text=White creatures you control get +1/+1. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Honor the Fallen +auto=foreach(creature|graveyard)life:1 +auto=moveTo(exile) all(creature|graveyard) +text=Exile all creature cards in all graveyards. You gain 1 life for each card exiled this way. +mana={1}{W} +type=Instant +[/card] +[card] +name=Honorable Scout +auto=foreach(creature[black]|opponentBattlefield) life:2 controller +auto=foreach(creature[red]|opponentBattlefield) life:2 controller +text=When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls. +mana={W} +type=Creature +subtype=Human Soldier Scout +power=1 +toughness=1 +[/card] +[card] +name=Hooded Kavu +auto={B}:fear +text={B}: Hooded Kavu gains fear until end of turn. +mana={2}{R} +type=Creature +subtype=Kavu +power=2 +toughness=2 +[/card] +[card] +name=Hoodwink +target=artifact,enchantment,land +auto=moveTo(ownerhand) +text=Return target artifact, enchantment, or land to its owner's hand. +mana={1}{U} +type=Instant +[/card] +[card] +name=Hoof Skulkin +auto={3}:1/1 target(creature[green]) +text={3}: Target green creature gets +1/+1 until end of turn. +mana={3} +type=Artifact Creature +subtype=Scarecrow +power=2 +toughness=2 +[/card] +[card] +name=Hope Charm +auto=may first strike target(creature) +auto=may life:2 target(player) +auto=may destroy target(aura) +text=Choose one - Target creature gains first strike until end of turn; or target player gains 2 life; or destroy target Aura. +mana={W} +type=Instant +[/card] +[card] +name=Hopping Automaton +auto={0}:-1/-1 && flying +text={0}: Hopping Automaton gets -1/-1 and gains flying until end of turn. +mana={3} +type=Artifact Creature +subtype=Construct +power=2 +toughness=2 +[/card] +[card] +name=Horde of Notions +abilities=vigilance,trample,haste +auto={W}{U}{B}{R}{G}:moveTo(myBattlefield) target(elemental|mygraveyard) +text=Vigilance, trample, haste {W}{U}{B}{R}{G}: You may cast target Elemental card from your graveyard without paying its mana cost. +mana={W}{U}{B}{R}{G} +type=Legendary Creature +subtype=Elemental +power=5 +toughness=5 +[/card] +[card] +name=Horizon Canopy +auto={T}:Add {G} && life:-1 +auto={T}:Add {W} && life:-1 +auto={1}{T}{S}:Draw:1 +text={T}: Pay 1 life: Add {G} or {W} to your mana pool. {1}, {T}, Sacrifice Horizon Canopy: Draw a card. +type=Land +[/card] +[card] +name=Horizon Drake +abilities=flying +auto=protection from(land) +text=Flying, protection from lands +mana={1}{U}{U} +type=Creature +subtype=Drake +power=3 +toughness=1 +[/card] +[card] +name=Horizon Seed +auto=@movedTo(arcane,spirit|mystack):regenerate target(creature) +text=Whenever you cast a Spirit or Arcane spell, regenerate target creature. +mana={4}{W} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Horn of Deafening +auto={2}{T}:preventAllCombatDamage from target(creature) +text={2}, {T}: Prevent all combat damage that would be dealt by target creature this turn. +mana={4} +type=Artifact +[/card] +[card] +name=Horn of Greed +auto=@movedTo(land|myBattlefield):draw:1 controller +auto=@movedTo(land|opponentBattlefield):draw:1 opponent +text=Whenever a player plays a land, that player draws a card. +mana={3} +type=Artifact +[/card] +[card] +name=Horn of Ramos +auto={T}:Add {G} +auto={S}:Add {G} +text={T}: Add {G} to your mana pool. Sacrifice Horn of Ramos: Add {G} to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Horned Cheetah +abilities=lifelink +text=Lifelink (Whenever this creature deals damage, you gain that much life.) +mana={2}{G}{W} +type=Creature +subtype=Cat +power=2 +toughness=2 +[/card] +[card] +name=Horned Helm +auto=1/1 +auto=trample +auto={G}{G}:attach +auto={1}:equip +text=Equipped creature gets +1/+1 and has trample. {G}{G}: Attach Horned Helm to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Horned Kavu +auto=moveTo(ownerhand) notatarget(creature[red;green]|myBattlefield) +text=When Horned Kavu enters the battlefield, return a red or green creature you control to its owner's hand. +mana={R}{G} +type=Creature +subtype=Kavu +power=3 +toughness=4 +[/card] +[card] +name=Horned Sliver +auto=lord(sliver) trample +text=All Sliver creatures have trample. +mana={2}{G} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Horned Troll +auto={G}:regenerate +text={G}: Regenerate Horned Troll. +mana={2}{G} +type=Creature +subtype=Troll +power=2 +toughness=2 +[/card] +[card] +name=Horned Turtle +mana={2}{U} +type=Creature +subtype=Turtle +power=1 +toughness=4 +[/card] +[card] +name=Hornet Cobra +abilities=first strike +text=First strike +mana={1}{G}{G} +type=Creature +subtype=Snake +power=2 +toughness=1 +[/card] +[card] +name=Hornet Harasser +auto=@movedTo(this|graveyard) from(battlefield):-2/-2 target(creature) ueot +text=When Hornet Harasser is put into a graveyard from the battlefield, target creature gets -2/-2 until end of turn. +mana={2}{B}{B} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=2 +[/card] +[card] +name=Horrible Hordes +auto=rampage(1/1,1) +text=Rampage 1 (For each creature assigned to block it beyond the first, this creature gets +1/+1 until end of turn.) +mana={3} +type=Artifact Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Horror of Horrors +auto={S(swamp|myBattlefield)}:regenerate target(creature[black]) +text=Sacrifice a Swamp: Regenerate target black creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +mana={3}{B}{B} +type=Enchantment +[/card] +[card] +name=Horseshoe Crab +auto={U}:untap +text={U}: Untap Horseshoe Crab. +mana={2}{U} +type=Creature +subtype=Crab +power=1 +toughness=3 +[/card] +[card] +name=Hoverguard Observer +abilities=flying,cloud +text=Flying Hoverguard Observer can block only creatures with flying. +mana={2}{U}{U} +type=Creature +subtype=Drone +power=3 +toughness=3 +[/card] +[card] +name=Howl from Beyond +target=creature +auto=X/0 +text=Target creature gets +X/+0 until end of turn. +mana={X}{B} +type=Instant +[/card] +[card] +name=Howl of the Night Pack +auto=foreach(forest|myBattlefield) token(Wolf,Creature Wolf,2/2,green) +text=Put a 2/2 green Wolf creature token onto the battlefield for each Forest you control. +mana={6}{G} +type=Sorcery +[/card] +[card] +name=Howling Banshee +abilities=flying +auto=life:-3 controller +auto=life:-3 opponent +text=Flying When Howling Banshee enters the battlefield, each player loses 3 life. +mana={2}{B}{B} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Howling Fury +target=creature +auto=4/0 +text=Target creature gets +4/+0 until end of turn. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Howling Mine +alias=1112 +text=At the beginning of each player's draw step, if Howling Mine is untapped, that player draws a card. +mana={2} +type=Artifact +[/card] +[card] +name=Hua Tuo, Honored Physician +auto={T}:moveTo(mylibrary) target(creature|mygraveyard) myTurnOnly +text={T}: Put target creature card from your graveyard on top of your library. Activate this ability only during your turn, before attackers are declared. +mana={1}{G}{G} +type=Legendary Creature +subtype=Human +power=1 +toughness=2 +[/card] +[card] +name=Hulking Cyclops +abilities=cantblock +text=Hulking Cyclops can't block. +mana={3}{R}{R} +type=Creature +subtype=Cyclops +power=5 +toughness=5 +[/card] +[card] +name=Hulking Goblin +abilities=cantblock +text=Hulking Goblin can't block. +mana={1}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] +name=Hulking Ogre +abilities=cantblock +text=Hulking Ogre can't block. +mana={2}{R} +type=Creature +subtype=Ogre +power=3 +toughness=3 +[/card] +[card] +name=Humble Budoka +abilities=shroud +text=Shroud +mana={1}{G} +type=Creature +subtype=Human Monk +power=2 +toughness=2 +[/card] +[card] +name=Hunding Gjornersen +auto=rampage(1/1,1) +text=Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) +mana={3}{W}{U}{U} +type=Legendary Creature +subtype=Human Warrior +power=5 +toughness=4 +[/card] +[card] +name=Hundred-Talon Kami +abilities=flying +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=4]|mygraveyard) +text=Flying Soulshift 4 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) +mana={4}{W} +type=Creature +subtype=Spirit +power=2 +toughness=3 +[/card] +[card] +name=Hundroog +autohand={3}:cycling +text=Cycling {3} ({3}, Discard this card: Draw a card.) +mana={6}{G} +type=Creature +subtype=Beast +power=4 +toughness=7 +[/card] +[card] +name=Hunger of the Nim +target=creature +auto=foreach(artifact|myBattlefield)1/0 +text=Target creature gets +1/+0 until end of turn for each artifact you control. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Hungry Spriggan +abilities=trample +auto=lord(hungry spriggan[attacking]|mybattlefield) 3/3 +auto=lord(other hungry spriggan[attacking]|mybattlefield) -3/-3 +text=Trample Whenever Hungry Spriggan attacks, it gets +3/+3 until end of turn. +mana={2}{G} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=Hunting Cheetah +auto=@damaged(player) from(this):may moveTo(myHand) target(forest|mylibrary) +text=Whenever Hunting Cheetah deals damage to an opponent, you may search your library for a Forest card, reveal that card, put it into your hand, then shuffle your library. +mana={2}{G} +type=Creature +subtype=Cat +power=2 +toughness=3 +[/card] +[card] +name=Hunting Drake +abilities=flying +auto=moveTo(ownerLibrary) target(creature[red;green]|battlefield) +text=Flying When Hunting Drake enters the battlefield, put target red or green creature on top of its owner's library. +mana={4}{U} +type=Creature +subtype=Drake +power=2 +toughness=2 +[/card] +[card] +name=Hunting Kavu +auto={1}{R}{G}{T}:moveTo(exile) all(this) && moveTo(exile) target(creature[attacking;-flying|opponentBattlefield) +text={1}{R}{G}, {T}: Exile Hunting Kavu and target creature without flying that's attacking you. +mana={1}{R}{G} +type=Creature +subtype=Kavu +power=2 +toughness=3 +[/card] +[card] +name=Hunting Triad +auto=token(Elf Warrior,Creature Elf Warrior,1/1,green)*3 +autohand={3}{G}{S}:counter(1/1,3) target(creature) +text=Put three 1/1 green Elf Warrior creature tokens onto the battlefield. Reinforce 3—{3}{G} ({3}{G}, Discard this card: Put three +1/+1 counters on target creature.) +mana={3}{G} +type=Sorcery +subtype=Tribal Elf +[/card] +[card] +name=Hurkyl's Recall +target=player +alias=1202 +text=Return all artifacts target player owns to his or her hand. +mana={1}{U} +type=Instant +[/card] +[card] +name=Hurloon Minotaur +mana={1}{R}{R} +type=Creature +subtype=Minotaur +power=2 +toughness=3 +[/card] +[card] +name=Hurly-Burly +auto=may damage:1 all(creature(-flying) +auto=may damage:1 all(creature(flying) +text=Choose one - Hurly-Burly deals 1 damage to each creature without flying; or Hurly-Burly deals 1 damage to each creature with flying. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Hurr Jackal +auto={T}:cantregenerate target(creature) +text={T}: Target creature can't be regenerated this turn. +mana={R} +type=Creature +subtype=Hound +power=1 +toughness=1 +[/card] +[card] +name=Hurricane +auto=damage:X all(creature[flying]) +auto=damage:X all(player) +alias=1251 +text=Hurricane deals X damage to each creature with flying and each player. +mana={X}{G} +type=Sorcery +[/card] +[card] +name=Hush +auto=destroy all(enchantment) +autohand={2}:cycling +text=Destroy all enchantments. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Hyalopterous Lemure +auto={0}:-1/0 && flying +text={0}: Hyalopterous Lemure gets -1/-0 and gains flying until end of turn. +mana={4}{B} +type=Creature +subtype=Spirit +power=4 +toughness=3 +[/card] +[card] +name=Hydroblast +alias=1191 +text=Choose one - Counter target spell if it's red; or destroy target permanent if it's red. +mana={U} +type=Instant +[/card] +[card] +name=Hymn of Rebirth +target=creature|graveyard +auto=moveTo(myBattlefield) +text=Put target creature card in a graveyard onto the battlefield under your control. +mana={3}{W}{G} +type=Sorcery +[/card] +[card] +name=Hymn to Tourach +target=player +auto=discard:2 +text=Target player discards two cards at random. +mana={B}{B} +type=Sorcery +[/card] +[card] +name=Hyperion Blacksmith +auto={T}:tap target(artifact|opponentBattlefield) +auto={T}:untap target(artifact|opponentBattlefield) +text={T}: You may tap or untap target artifact an opponent controls. +mana={1}{R}{R} +type=Creature +subtype=Human Artificer +power=2 +toughness=2 +[/card] +[card] +name=Hypnotic Specter +abilities=flying +alias=1165 +text=Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random. +mana={1}{B}{B} +type=Creature +subtype=Specter +power=2 +toughness=2 +[/card] +[card] +name=Icatian Crier +auto={1}{W}{T}{S(*|myhand)}:token(Citizen,creature citizen, 1/1, white) && token(Citizen,creature citizen, 1/1, white) +text={1}{W}, {T}, Discard a card: Put two 1/1 white Citizen creature tokens onto the battlefield. +mana={2}{W} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Icatian Lieutenant +auto={1}{W}:target(soldier) 1/0 +text={1}{W}: Target Soldier creature gets +1/+0 until end of turn. +mana={W}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=2 +[/card] +[card] +name=Icatian Priest +auto={1}{W}{W}:1/1 target(creature) +text={1}{W}{W}: Target creature gets +1/+1 until end of turn. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Icatian Scout +auto={1}{T}:first strike target(creature) +text={1}{T}: Target creature gains first strike until end of turn. +mana={W} +type=Creature +subtype=Human Soldier Scout +power=1 +toughness=1 +[/card] +[card] +name=Icatian Town +auto=token(Citizen,creature human,1/1,white)*4 +text=Put four 1/1 white Citizen creature tokens onto the battlefield. +mana={5}{W} +type=Sorcery +[/card] +[card] +name=Icy Manipulator +auto={1}{T}:tap target(artifact,creature,land) +text={1}, {T}: Tap target artifact, creature, or land. +mana={4} +type=Artifact +[/card] +[card] +name=Identity Crisis +target=player +auto=moveTo(exile) all(*|hand) +auto=moveTo(exile) all(*|graveyard) +text=Exile all cards in target player's hand and graveyard. +mana={2}{W}{W}{B}{B} +type=Sorcery +[/card] +[card] +name=Idyllic Tutor +target=enchantment|myLibrary +auto=moveTo(myhand) target(enchantment|myLibrary) +text=Search your library for an enchantment card, reveal it, and put it into your hand. Then shuffle your library. +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Igneous Golem +auto={2}:trample +text={2}: Igneous Golem gains trample until end of turn. +mana={5} +type=Artifact Creature +subtype=Golem +power=3 +toughness=4 +[/card] +[card] +name=Igneous Pouncer +abilities=haste +autohand={2}{S}:moveTo(myHand) target(mountain,swamp|myLibrary) +text=Haste Swampcycling {2}, mountaincycling {2} ({2}, Discard this card: Search your library for a Swamp or Mountain card, reveal it, and put it into your hand. Then shuffle your library.) +mana={4}{B}{R} +type=Creature +subtype=Elemental +power=5 +toughness=1 +[/card] +[card] +name=Ihsan's Shade +abilities=protection from white +text=Protection from white +mana={3}{B}{B}{B} +type=Legendary Creature +subtype=Shade Knight +power=5 +toughness=5 +[/card] +[card] +name=Iizuka the Ruthless +auto=rampage(2/2,0) +auto=rampage(-2/-2,1) +auto=lord(iizuka the ruthless[blocking]|mybattlefield) 2/2 +text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) {2}{R}, Sacrifice a Samurai: Samurai creatures you control gain double strike until end of turn. +mana={3}{R}{R} +type=Legendary Creature +subtype=Human Samurai +power=3 +toughness=3 +[/card] +[card] +name=Illuminated Wings +target=creature +auto=flying +auto={2}{S}:draw:1 +text=Enchant creature Enchanted creature has flying. {2}, Sacrifice Illuminated Wings: Draw a card. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Illumination +target=artifact,enchantment|stack +auto=fizzle +auto=life:manacost targetcontroller +text=Counter target artifact or enchantment spell. Its controller gains life equal to its converted mana cost. +mana={W}{W} +type=Instant +[/card] +[card] +name=Illusory Demon +abilities=flying +auto=@movedTo(*|mystack):bury +text=Flying When you cast a spell, sacrifice Illusory Demon. +mana={1}{U}{B} +type=Creature +subtype=Demon Illusion +power=4 +toughness=3 +[/card] +[card] +name=Imaginary Pet +auto=@each my upkeep:aslongas(*|myhand) moveTo(myHand) +text=At the beginning of your upkeep, if you have a card in hand, return Imaginary Pet to its owner's hand. +mana={1}{U} +type=Creature +subtype=Illusion +power=4 +toughness=4 +[/card] +[card] +name=Immaculate Magistrate +auto={T}:foreach(elf|myBattlefield) counter(1/1) target(creature) +text={T}: Put a +1/+1 counter on target creature for each Elf you control. +mana={3}{G} +type=Creature +subtype=Elf Shaman +power=2 +toughness=2 +[/card] +[card] +name=Immolation +target=creature +auto=2/-2 +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +2/-2. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Imperial Recruiter +auto=may moveTo(myhand) target(creature[power<=2]|mylibrary) +text=When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, and put it into your hand. Then shuffle your library. +mana={2}{R} +type=Creature +subtype=Human Advisor +power=1 +toughness=1 +[/card] +[card] +name=Imperious Perfect +auto=lord(elf|myBattlefield) 1/1 other +auto={G}{T}:token(Elf Warrior,creature Elf Warrior,1/1,green) +text=Other Elf creatures you control get +1/+1. {G}, {T}: Put a 1/1 green Elf Warrior creature token onto the battlefield. +mana={2}{G} +type=Creature +subtype=Elf Warrior +power=2 +toughness=2 +[/card] +[card] +name=Implements of Sacrifice +auto={1}{T}{S}:Add {B}{B} +auto={1}{T}{S}:Add {U}{U} +auto={1}{T}{S}:Add {G}{G} +auto={1}{T}{S}:Add {R}{R} +auto={1}{T}{S}:Add {W}{W} +text={1}{T}, Sacrifice Implements of Sacrifice: Add two mana of any one color to your mana pool. +mana={2} +type=Artifact +[/card] +[card] +name=Implode +target=land +auto=destroy +auto=draw:1 controller +text=Destroy target land. Draw a card. +mana={4}{R} +type=Sorcery +[/card] +[card] +name=Improvised Armor +target=creature +auto=2/5 +autohand={3}:cycling +text=Enchant creature Enchanted creature gets +2/+5. Cycling {3} ({3}, Discard this card: Draw a card.) +mana={3}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Incurable Ogre +mana={3}{R} +type=Creature +subtype=Ogre Mutant +power=5 +toughness=1 +[/card] +[card] +name=Indebted Samurai +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +auto=lord(indebted samurai[blocking]|mybattlefield) 1/1 +auto=lord(other indebted samurai[blocking]|mybattlefield) -1/-1 +auto=@movedTo(samurai|mygraveyard) from(myBattlefield):may counter(1/1) +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever a Samurai you control is put into a graveyard from the battlefield, you may put a +1/+1 counter on Indebted Samurai. +mana={3}{W} +type=Creature +subtype=Human Samurai +power=2 +toughness=3 +[/card] +[card] +name=Independent Troops +mana={1}{R} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] +name=Indestructibility +target=creature +auto=indestructible +text=Enchant permanent Enchanted permanent is indestructible. (Effects that say "destroy" don't destroy that permanent. An indestructible creature can't be destroyed by damage.) +mana={3}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Indomitable Ancients +mana={2}{W}{W} +type=Creature +subtype=Treefolk Warrior +power=2 +toughness=10 +[/card] +[card] +name=Indomitable Will +abilities=flash +target=creature +auto=1/2 +text=Enchant Creature Flash Enchanted Creature gets +1/+2. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Indrik Stomphowler +auto=destroy target(artifact,enchantment) +text=When Indrik Stomphowler enters the battlefield, destroy target artifact or enchantment. +mana={4}{G} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Inertia Bubble +target=artifact +auto=doesnotuntap +text=Enchant artifact Enchanted artifact doesn't untap during its controller's untap step. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Infantry Veteran +auto={T}:1/1 target(creature[attacking]) +text={T}: Target attacking creature gets +1/+1 until end of turn. +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Infected Vermin +auto={2}{B}:damage:1 all(creature,player) +auto=aslongas(*|mygraveyard) {3}{B}:damage:3 all(creature,player) >6 +text={2}{B}: Infected Vermin deals 1 damage to each creature and each player. Threshold - {3}{B}: Infected Vermin deals 3 damage to each creature and each player. Play this ability only if seven or more cards are in your graveyard. +mana={2}{B} +type=Creature +subtype=Rat +power=1 +toughness=1 +[/card] +[card] +name=Infectious Host +auto=@movedTo(this|graveyard) from(battlefield):life:-2 target(player) +text=When Infectious Host is put into a graveyard from the battlefield, target player loses 2 life. +mana={2}{B} +type=Creature +subtype=Zombie +power=1 +toughness=1 +[/card] +[card] +name=Infernal Medusa +alias=1267 +text=Whenever Infernal Medusa blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. +mana={3}{B}{B} +type=Creature +subtype=Gorgon +power=2 +toughness=4 +[/card] +[card] +name=Infernal Tribute +auto={2}{S(*[-token]|myBattlefield)}:draw:1 +text={2}, Sacrifice a nontoken permanent: Draw a card. +mana={B}{B}{B} +type=Enchantment +[/card] +[card] +name=Inferno +auto=damage:6 all(player,creature) +text=Inferno deals 6 damage to each creature and each player. +mana={5}{R}{R} +type=Instant +[/card] +[card] +name=Infest +auto=lord(creature) -2/-2 +text=All creatures get -2/-2 until end of turn. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Infested Roothold +abilities=Defender +auto=protection from(artifact) +auto=@movedto(artifact|opponentBattlefield):may token(Insect,Creature Insect,1/1,green) +text=Defender (This creature can't attack.) Protection from artifacts Whenever an opponent casts an artifact spell, you may put a 1/1 green Insect creature token onto the battlefield. +mana={4}{G} +type=Creature +subtype=Wall +power=0 +toughness=3 +[/card] +[card] +name=Infiltrate +target=creature +auto=unblockable +text=Target creature is unblockable this turn. +mana={U} +type=Instant +[/card] +[card] +name=Infuse +auto=untap target(artifact,creature,land) +auto=@next upkeep:draw:1 +text=Untap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep. +mana={2}{U} +type=Instant +[/card] +[card] +name=Inkfathom Infiltrator +abilities=unblockable,cantblock +text=Inkfathom Infiltrator can't block and is unblockable. +mana={UB}{UB} +type=Creature +subtype=Merfolk Rogue +power=2 +toughness=1 +[/card] +[card] +name=Inkwell Leviathan +abilities=islandwalk,trample,shroud +text=Islandwalk, trample, shroud +mana={7}{U}{U} +type=Artifact Creature +subtype=Leviathan +power=7 +toughness=11 +[/card] +[card] +name=Inner Calm, Outer Strength +target=creature +auto=foreach(*|myhand) 1/1 +text=Target creature gets +X/+X until end of turn, where X is the number of cards in your hand. +mana={2}{G} +type=Instant +subtype=Arcane +[/card] +[card] +name=Inner Fire +auto=foreach(*|myhand) Add:{R} +text=Add {R} to your mana pool for each card in your hand. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Inner-Chamber Guard +auto=rampage(2/2,0) +auto=rampage(-2/-2,1) +auto=lord(inner-chamber guard[blocking]|mybattlefield) 2/2 +auto=lord(other inner-chamber guard[blocking]|mybattlefield) -2/-2 +text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) +mana={1}{W} +type=Creature +subtype=Human Samurai +power=0 +toughness=2 +[/card] +[card] +name=Innocence Kami +auto={W}{T}:tap target(creature) +auto=@movedTo(spirit,arcane|mystack):untap +text={W}, {T}: Tap target creature. Whenever you cast a Spirit or Arcane spell, untap Innocence Kami. +mana={3}{W}{W} +type=Creature +subtype=Spirit +power=2 +toughness=3 +[/card] +[card] +name=Insight +auto=@movedTo(*[green]|opponentstack):draw:1 controller +text=Whenever an opponent casts a green spell, you draw a card. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Insolence +target=creature +alias=1218 +text=Enchant creature Whenever enchanted creature becomes tapped, Insolence deals 2 damage to that creature's controller. +mana={2}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Inspiration +target=player +auto=draw:2 +text=Target player draws two cards. +mana={3}{U} +type=Instant +[/card] +[card] +name=Inspirit +target=creature +auto=untap +auto=2/4 +text=Untap target creature. It gets +2/+4 until end of turn. +mana={2}{W} +type=Instant +[/card] +[card] +name=Instigator +auto={1}{B}{B}{T}{S(*|myhand)}:lord(creature|opponentBattlefield) mustattack ueot +text={1}{B}{B}, {T}, Discard a card: Creatures target player controls attack this turn if able. +mana={1}{B} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Instill Energy +target=creature +auto=haste +auto={0}:untap limit:1 myTurnOnly +text=Enchant creature Enchanted creature has haste. {0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn. +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Intimidation +auto=lord(creature|myBattlefield) fear +text=Creatures you control have fear. +mana={2}{B}{B}{B} +type=Enchantment +[/card] +[card] +name=Intimidation Bolt +target=creature +auto=damage:3 +auto=lord(creature) cantattack +text=Intimidation Bolt deals 3 damage to target creature. Other creatures can't attack this turn. +mana={1}{R}{W} +type=Instant +[/card] +[card] +name=Into the North +target=land[snow]|mylibrary +auto=moveto(mybattlefield) +auto=tap +text=Search your library for a snow land card and put it onto the battlefield tapped. Then shuffle your library. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Into the Roil +target=*[-land] +kicker={1}{U} +auto=moveTo(ownerhand) +auto=kicker draw:1 controller +text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If Into the Roil was kicked, draw a card. +mana={1}{U} +type=Instant +[/card] +[card] +name=Intrepid Hero +auto={T}:destroy target(creature[power>=4]) +text={T}: Destroy target creature with power 4 or greater. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Intruder Alarm +auto=lord(creature) doesnotuntap +auto=@movedTo(creature|myBattlefield):untap all(creature) +auto=@movedTo(creature|opponentBattlefield):untap all(creature) +text=Creatures don't untap during their controllers' untap steps. Whenever a creature enters the battlefield, untap all creatures. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Inundate +auto=moveTo(ownerhand) all(creature[-blue]|battlefield) +text=Return all nonblue creatures to their owners' hands. +mana={3}{U}{U}{U} +type=Sorcery +[/card] +[card] +name=Invigorating Falls +auto=foreach(creature|myGraveyard)life:1 controller +auto=foreach(creature|opponentGraveyard)life:1 controller +text=You gain life equal to the number of creature cards in all graveyards. +mana={2}{G}{G} +type=Sorcery +[/card] +[card] +name=Invoke the Firemind +auto=may draw:X +auto=may damage:X target(creature,player) +text=Choose one - Draw X cards; or Invoke the Firemind deals X damage to target creature or player. +mana={X}{U}{U}{R} +type=Sorcery +[/card] +[card] +name=Iona's Judgment +target=creature,enchantment +auto=moveTo(exile) +text=Exile target creature or enchantment. +mana={4}{W} +type=Sorcery +[/card] +[card] +name=Ire of Kaminari +target=creature,player +auto=foreach(arcane|myGraveyard) damage:1 +text=Ire of Kaminari deals damage to target creature or player equal to the number of Arcane cards in your graveyard. +mana={3}{R} +type=Instant +subtype=Arcane +[/card] +[card] +name=Iridescent Angel +abilities=flying,protection from black,protection from blue,protection from green,protection from red,protection from white +text=Flying, protection from all colors +mana={5}{W}{U} +type=Creature +subtype=Angel +power=4 +toughness=4 +[/card] +[card] +name=Iron Lance +auto={3}{T}:first strike target(creature) +text={3}, {T}: Target creature gains first strike until end of turn. +mana={2} +type=Artifact +[/card] +[card] +name=Iron Myr +auto={T}:Add {R} +text={T}: Add {R} to your mana pool. +mana={2} +type=Artifact Creature +subtype=Myr +power=1 +toughness=1 +[/card] +[card] +name=Iron Star +alias=1113 +text=Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life. +mana={1} +type=Artifact +[/card] +[card] +name=Iron Tusk Elephant +abilities=trample +text=Trample +mana={4}{W} +type=Creature +subtype=Elephant +power=3 +toughness=3 +[/card] +[card] +name=Iron Will +target=creature +auto=0/4 +autohand={2}:cycling +text=Target creature gets +0/+4 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={W} +type=Instant +[/card] +[card] +name=Iron-Barb Hellion +abilities=haste,cantblock +text=Haste Iron-Barb Hellion can't block. +mana={5}{R} +type=Creature +subtype=Hellion Beast +power=5 +toughness=4 +[/card] +[card] +name=Ironclaw Buzzardiers +auto=cantbeblockedby(creature[power>=2]) +auto={R}:flying +text=Ironclaw Buzzardiers can't block creatures with power 2 or greater. {R}: Ironclaw Buzzardiers gains flying until end of turn. +mana={2}{R} +type=Creature +subtype=Orc Scout +power=2 +toughness=2 +[/card] +[card] +name=Ironroot Treefolk +mana={4}{G} +type=Creature +subtype=Treefolk +power=3 +toughness=5 +[/card] +[card] +name=Ironshell Beetle +auto=counter(1/1) target(creature) +text=When Ironshell Beetle enters the battlefield, put a +1/+1 counter on target creature. +mana={1}{G} +type=Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Irradiate +target=creature +auto=foreach(artifact|myBattlefield) -1/-1 +text=Target creature gets -1/-1 until end of turn for each artifact you control. +mana={3}{B} +type=Instant +[/card] +[card] +name=Irrigation Ditch +auto=tap +auto={T}:Add {W} +auto={T}{S}:Add {G}{U} +text=Irrigation Ditch enters the battlefield tapped. {T}: Add {W} to your mana pool. {T}, Sacrifice Irrigation Ditch: Add {G}{U} to your mana pool. +type=Land +[/card] +[card] +name=Isamaru, Hound of Konda +mana={W} +type=Legendary Creature +subtype=Hound +power=2 +toughness=2 +[/card] +[card] +name=Isao Enlightened Bushi +abilities=nofizzle +auto=rampage(2/2,0) +auto=rampage(-2/-2,1) +auto=lord(isao enlighted bushi[blocking]|mybattlefield) 2/2 +auto={2}:regenerate target(samurai) +####Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) +text=Isao, Enlightened Bushi can't be countered. Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) {2}: Regenerate target Samurai. +mana={2}{G} +type=Legendary Creature +subtype=Human Samurai +power=2 +toughness=1 +[/card] +[card] +name=Ishi-Ishi, Akki Crackshot +auto=@movedto(spirit,arcane|opponentstack):damage:2 opponent +text=Whenever an opponent casts a Spirit or Arcane spell, Ishi-Ishi, Akki Crackshot deals 2 damage to that player. +mana={1}{R} +type=Legendary Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=Island +auto={T}: Add {U} +text={T}: Add {U} to your mana pool. +type=Basic Land +subtype=Island +[/card] +[card] +name=Island Fish Jasconius +abilities=islandhome,doesnotuntap +auto={U}{U}{U}:untap myUpkeepOnly +text=Island Fish Jasconius can't attack unless defending player controls an Island. Jasconius doesn't untap during your untap step. At the beginning of your upkeep, you may pay {U}{U}{U}. If you do, untap Jasconius. When you control no Islands, sacrifice Jasconius. +mana={4}{U}{U}{U} +type=Creature +subtype=Fish +power=6 +toughness=8 +[/card] +[card] +name=Island Sanctuary +alias=1351 +text=If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Ivory Crane Netsuke +auto=@each my upkeep:aslongas(*|myhand) life:4 controller >6 +text=At the beginning of your upkeep, if you have seven or more cards in hand, you gain 4 life. +mana={2} +type=Artifact +[/card] +[card] +name=Ivory Cup +alias=1114 +text=Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. +mana={1} +type=Artifact +[/card] +[card] +name=Ivory Guardians +abilities=protection from red +auto=aslongas(*[red]|opponentBattlefield) lord(ivory guardians) 1/1 +text=Protection from red Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a red permanent. +mana={4}{W}{W} +type=Creature +subtype=Giant Cleric +power=3 +toughness=3 +[/card] +[card] +name=Ivory Tower +auto=@each my upkeep:foreach(*|myhand)life:1 controller >4 +text=During your upkeep phase, gain 1 life for each card in your hand above four. +mana={1} +type=Artifact +[/card] +[card] +name=Ivy Dancer +auto={T}:forestwalk target(creature) +text={T}: Target creature gains forestwalk until end of turn. +mana={2}{G} +type=Creature +subtype=Dryad Shaman +power=1 +toughness=2 +[/card] +[card] +name=Izzet Boilerworks +auto=tap +auto=moveTo(ownerhand) notatarget(land|mybattlefield) +auto={T}:Add{U}{R} +text=Izzet Boilerworks enters the battlefield tapped. When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand. {T}: Add {U}{R} to your mana pool. +type=Land +[/card] +[card] +name=Izzet Chronarch +auto=moveTo(myhand) target(instant,sorcery|mygraveyard) +text=When Izzet Chronarch enters the battlefield, return target instant or sorcery card from your graveyard to your hand. +mana={3}{U}{R} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Izzet Signet +auto={1}{T}:Add {U}{R} +text={1}, {T}: Add {U}{R} to your mana pool. +mana={2} +type=Artifact +[/card] +[card] +name=Jackal Familiar +abilities=cantattack,cantblock +auto=aslongas(creature[attacking]|myBattlefield) -cantattack +auto=aslongas(creature[blocking]|myBattlefield) -cantblock +text=Jackal Familiar can't attack or block alone. +mana={R} +type=Creature +subtype=Hound +power=2 +toughness=2 +[/card] +[card] +name=Jackalope Herd +auto=@movedTo(*|mystack):moveTo(ownerHand) +text=When you cast a spell, return Jackalope Herd to its owner's hand. +mana={3}{G} +type=Creature +subtype=Rabbit Beast +power=4 +toughness=5 +[/card] +[card] +name=Jacques le Vert +auto=lord(creature[green]|myBattlefield) 0/2 +text=Green creatures you control get +0/+2. +mana={1}{R}{G}{W} +type=Legendary Creature +subtype=Human Warrior +power=3 +toughness=2 +[/card] +[card] +name=Jade Idol +auto=@movedTo(spirit,arcane|mystack):becomes(Artifact Creature Spirit,4/4) ueot +text=Whenever you cast a Spirit or Arcane spell, Jade Idol becomes a 4/4 Spirit artifact creature until end of turn. +mana={4} +type=Artifact +[/card] +[card] +name=Jagwasp Swarm +abilities=flying +text=Flying +mana={3}{B} +type=Creature +subtype=Insect +power=3 +toughness=2 +[/card] +[card] +name=Jamuraan Lion +auto={W}{T}:cantblock target(creature) +text={W}, {T}: Target creature can't block this turn. +mana={2}{W} +type=Creature +subtype=Cat +power=3 +toughness=1 +[/card] +[card] +name=Jandor's Ring +alias=1117 +text={2}, {T}, Discard the last card you drew this turn: Draw a card. +mana={6} +type=Artifact +[/card] +[card] +name=Jandor's Saddlebags +auto={3}{T}:untap target(creature) +text={3}, {T}: Untap target creature. +mana={2} +type=Artifact +[/card] +[card] +name=Jareth Leonine Titan +auto=lord(jareth leonine titan[blocking]|mybattlefield) 7/7 +auto={W}:protection from white +auto={W}:protection from blue +auto={W}:protection from black +auto={W}:protection from red +auto={W}:protection from green +####Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) +text=Whenever Jareth Leonine Titan blocks, it gets +7/+7 until end of turn. {W}: Jareth gains protection from the color of your choice until end of turn. +mana={3}{W}{W}{W} +type=Legendary Creature +subtype=Cat Giant +power=4 +toughness=7 +[/card] +[card] +name=Jasmine Boreal +mana={3}{G}{W} +type=Legendary Creature +subtype=Human +power=4 +toughness=5 +[/card] +[card] +name=Jawbone Skulkin +auto={2}:haste target(creature[red]) +text={2}: Target red creature gains haste until end of turn. +mana={1} +type=Artifact Creature +subtype=Scarecrow +power=1 +toughness=1 +[/card] +[card] +name=Jaya Ballard, Task Mage +auto={R}{T}{S(*|myHand)}:destroy target(*[blue]) +auto={1}{R}{T}{S(*|myHand)}:damage:3 && cantregenerate target(creature,player) +auto={5}{R}{R}{S(*|myHand)}:damage:6 all(creature,player) +text={R}, {T}, Discard a card: Destroy target blue permanent. {1}{R}, {T}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn. {5}{R}{R}, {T}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player. +mana={1}{R}{R} +type=Legendary Creature +subtype=Human Spellshaper +power=2 +toughness=2 +[/card] +[card] +name=Jayemdae Tome +auto={4}{T}:draw:1 +text={4}, {T}: Draw a card. +mana={4} +type=Artifact +[/card] +[card] +name=Jedit Ojanen +mana={4}{W}{W}{U} +type=Legendary Creature +subtype=Cat Warrior +power=5 +toughness=5 +[/card] +[card] +name=Jedit Ojanen of Efrava +abilities=forestwalk +auto=@each my blockers:aslongas(jedit ojanen of efrava[attacking]|myBattlefield) token(Cat,creature cat, 2/2,green) +auto=@each opponent combatdamage:aslongas(jedit ojanen of efrava[blocking]|myBattlefield) token(Cat,creature cat, 2/2,green) +####Don't change the phase names! +text=Forestwalk Whenever Jedit Ojanen of Efrava attacks or blocks, put a 2/2 green Cat Warrior creature token with forestwalk onto the battlefield. +mana={3}{G}{G}{G} +type=Legendary Creature +subtype=Cat Warrior +power=5 +toughness=5 +[/card] +[card] +name=Jedit's Dragoons +abilities=vigilance +auto=life:4 +text=Vigilance When Jedit's Dragoons enters the battlefield, you gain 4 life. +mana={5}{W} +type=Creature +subtype=Cat Soldier +power=2 +toughness=5 +[/card] +[card] +name=Jenara, Asura of War +abilities=flying +auto={1}{W}:counter(1/1) +text=Flying {1}{W}: Put a +1/+1 counter on Jenara, Asura of War. +mana={G}{W}{U} +type=Legendary Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] +name=Jerrard of the Closed Fist +mana={3}{G}{G}{R} +type=Legendary Creature +subtype=Human Knight +power=6 +toughness=5 +[/card] +[card] +name=Jeska, Warrior Adept +abilities=first strike,haste +auto={T}:damage:1 target(creature,player) +text=First strike, haste. {T}: Jeska, Warrior Adept deals 1 damage to target creature or player. +mana={2}{R}{R} +type=Legendary Creature +subtype=Human Barbarian Warrior +power=3 +toughness=1 +[/card] +[card] +name=Jhessian Infiltrator +abilities=unblockable +text=Jhessian Infiltrator is unblockable. +mana={G}{U} +type=Creature +subtype=Human Rogue +power=2 +toughness=2 +[/card] +[card] +name=Jhessian Lookout +mana={1}{U} +type=Creature +subtype=Human Scout +power=2 +toughness=1 +[/card] +[card] +name=Jhessian Zombies +abilities=fear +autohand={2}{S}:moveTo(myhand) target(island,swamp|mylibrary) +text=Fear Islandcycling {2}, swampcycling {2} ({2}, Discard this card: Search your library for an Island or Swamp card, reveal it, and put it into your hand. Then shuffle your library.) +mana={4}{U}{B} +type=Creature +subtype=Zombie +power=2 +toughness=4 +[/card] +[card] +name=Jhoira's Toolbox +auto={2}:regenerate target(creature[artifact]) +text={2}: Regenerate target artifact creature. +mana={2} +type=Artifact Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Jhovall Queen +abilities=vigilance +text=Vigilance +mana={4}{W}{W} +type=Creature +subtype=Cat Rebel +power=4 +toughness=7 +[/card] +[card] +name=Jhovall Rider +abilities=trample +text=Trample +mana={4}{W} +type=Creature +subtype=Human Rebel +power=3 +toughness=3 +[/card] +[card] +name=Jinxed Idol +auto=@each my upkeep:damage:2 controller +auto={S(creature|mybattlefield)}:moveTo(opponentBattlefield) +text=At the beginning of your upkeep, Jinxed Idol deals 2 damage to you. Sacrifice a creature: Target opponent gains control of Jinxed Idol. (This effect doesn't end at end of turn.) +mana={2} +type=Artifact +[/card] +[card] +name=Jodah's Avenger +auto={0}:double strike && -1/-1 +auto={0}:protection from red && -1/-1 +auto={0}:vigilance && -1/-1 +auto={0}:shadow && -1/-1 +text={0}: Until end of turn, Jodah's Avenger gets -1/-1 and gains your choice of double strike, protection from red, vigilance, or shadow. (A creature with shadow can block or be blocked by only creatures with shadow.) +mana={5}{U} +type=Creature +subtype=Shapeshifter +power=4 +toughness=4 +[/card] +[card] +name=Johtull Wurm +auto=rampage(-2/-1,1) +text=Whenever Johtull Wurm becomes blocked, it gets -2/-1 until end of turn for each creature blocking it beyond the first. +mana={5}{G} +type=Creature +subtype=Wurm +power=6 +toughness=6 +[/card] +[card] +name=Join the Ranks +auto=token(Soldier Ally,creature soldier ally, 1/1,white)*2 +text=Put two 1/1 white Soldier Ally creature tokens onto the battlefield. +mana={3}{W} +type=Instant +[/card] +[card] +name=Joiner Adept +auto=lord(land|myBattlefield) {T}:add{G} +auto=lord(land|myBattlefield) {T}:add{R} +auto=lord(land|myBattlefield) {T}:add{U} +auto=lord(land|myBattlefield) {T}:add{B} +auto=lord(land|myBattlefield) {T}:add{W} +text=Lands you control have "{T}: Add one mana of any color to your mana pool." +mana={1}{G} +type=Creature +subtype=Elf Druid +power=2 +toughness=1 +[/card] +[card] +name=Jokulhaups +auto=bury all(artifact,creature,land) +text=Destroy all artifacts, creatures, and lands. They can't be regenerated. +mana={4}{R}{R} +type=Sorcery +[/card] +[card] +name=Jolrael's Favor +abilities=flash +target=creature +auto={1}{G}:regenerate +text=Flash Enchant creature +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Jolt +auto=@next upkeep:draw:1 controller +auto=may tap target(artifact,creature,land) +auto=may untap target(artifact,creature,land) +text=You may tap or untap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep. +mana={2}{U} +type=Instant +[/card] +[card] +name=Joraga Bard +auto=may lord(ally|myBattlefield) vigilance ueot +auto=@movedTo(other ally|myBattlefield):may lord(ally|myBattlefield) vigilance ueot +text=Whenever Joraga Bard or another Ally enters the battlefield under your control, you may have Ally creatures you control gain vigilance until end of turn. +mana={3}{G} +type=Creature +subtype=Elf Rogue Ally +power=1 +toughness=4 +[/card] +[card] +name=Journeyer's Kite +auto={3}{T}:moveTo(myHand) target(land[basic]|mylibrary) +text={3}, {T}: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. +mana={2} +type=Artifact +[/card] +[card] +name=Joven +auto={R}{R}{R}{T}:destroy target(artifact[-creature]) +text={R}{R}{R}, {T}: Destroy target noncreature artifact. +mana={3}{R}{R} +type=Legendary Creature +subtype=Human Rogue +power=3 +toughness=3 +[/card] +[card] +name=Jovial Evil +auto=foreach(creature[white]|opponentBattlefield) damage:2 opponent +text=Jovial Evil deals X damage to target opponent, where X is twice the number of white creatures that player controls. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Joyous Respite +auto=foreach(land|myBattlefield) life:1 +text=You gain 1 life for each land you control. +mana={3}{G} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Judge of Currents +auto=@tapped(merfolk|mybattlefield):may life:1 controller +text=Whenever a Merfolk you control becomes tapped, you may gain 1 life. +mana={1}{W} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=1 +[/card] +[card] +name=Juggernaut +abilities=mustattack +auto=cantbeblockedby(wall) +text=Juggernaut attacks each turn if able. Juggernaut can't be blocked by Walls. +mana={4} +type=Artifact Creature +subtype=Juggernaut +power=5 +toughness=3 +[/card] +[card] +name=Jukai Messenger +abilities=forestwalk +text=Forestwalk +mana={G} +type=Creature +subtype=Human Monk +power=1 +toughness=1 +[/card] +[card] +name=Jump +target=creature +auto=flying +text=Target creature gains flying until end of turn. +mana={U} +type=Instant +[/card] +[card] +name=Jund Battlemage +auto={B}{T}:life:-1 target(player) +auto={G}{T}:token(Saproling,Creature Saproling,1/1,green) +text={B}, {T}: Target player loses 1 life. {G}, {T}: Put a 1/1 green Saproling creature token onto the battlefield. +mana={2}{R} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] +[card] +name=Jund Charm +auto=may moveTo(exile) all(*|opponentgraveyard) +auto=may moveTo(exile) all(*|mygraveyard) +auto=may damage:2 all(creature) +auto=may counter(1/1,2) target(creature) +text=Choose one - Remove target player's graveyard from the game; or Jund Charm deals 2 damage to each creature; or put two +1/+1 counters on target creature. +mana={B}{R}{G} +type=Instant +[/card] +[card] +name=Jund Panorama +auto={T}:Add {1} +auto={1}{T}{S}:moveTo(myBattlefield) target(swamp,mountain,forest|mylibrary) && tap +text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it onto the battlefield tapped. Then shuffle your library. +type=Land +[/card] +[card] +name=Jund Sojourners +auto=@movedTo(this|graveyard) from(battlefield):may damage:1 target(creature,player) +autohand={2}{R}:cycling +autohand={2}{R}:damage:1 target(creature,player) && cycling +text=When you cycle Jund Sojourners or it's put into a graveyard from the battlefield, you may have it deal 1 damage to target creature or player. Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.) +mana={B}{R}{G} +type=Creature +subtype=Viashino Shaman +power=3 +toughness=2 +[/card] +[card] +name=Jungle Barrier +abilities=defender +auto=draw:1 +text=Defender (This creature can't attack.) When Jungle Barrier enters the battlefield, draw a card. +mana={2}{G}{U} +type=Creature +subtype=Wall +power=2 +toughness=6 +[/card] +[card] +name=Jungle Basin +auto=tap +auto=aslongas(forest[-tapped]|myBattlefield) moveTo(ownerhand) notatarget(forest[-tapped]|myBattlefield) +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=@movedTo(forest[-tapped]|myhand) from(myBattlefield):lord(jungle basin) {T}:Add{1}{G} +text=Jungle Basin enters the battlefield tapped. When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand. {T}: Add {1}{G} to your mana pool. +type=Land +[/card] +[card] +name=Jungle Lion +abilities=cantblock +text=Jungle Lion can't block. +mana={G} +type=Creature +subtype=Cat +power=2 +toughness=1 +[/card] +[card] +name=Jungle Patrol +auto={1}{G}{T}:token(Plant Wall,creature Plant Wall, 0/1,green defender) +auto={S(plant wall|myBattlefield)}:Add {R} +text={1}{G}{T}: Put a 0/1 green Plant Wall creature token with defender onto the battlefield. Sacrifice a Plant Wall token: Add {R} to your mana pool. +mana={3}{G} +type=Creature +subtype=Human Soldier +power=3 +toughness=2 +[/card] +[card] +name=Jungle Shrine +auto=tap +auto={T}:Add {R} +auto={T}:Add {G} +auto={T}:Add {W} +text=Jungle Shrine enters the battlefield tapped. {T}: Add {R}, {G}, or {W} to your mana pool. +type=Land +[/card] +[card] +name=Jungle Troll +auto={GR}:regenerate +text={R}: Regenerate Jungle Troll. {G}: Regenerate Jungle Troll. +mana={1}{R}{G} +type=Creature +subtype=Troll +power=2 +toughness=1 +[/card] +[card] +name=Jungle Weaver +abilities=reach +autohand={2}:cycling +text=Reach (This can block creatures with flying.) Cycling {2} ({2}, Discard this card: Draw a card.) +mana={5}{G}{G} +type=Creature +subtype=Spider +power=5 +toughness=6 +[/card] +[card] +name=Jungle Wurm +auto=rampage(-1/-1,1) +text=Whenever Jungle Wurm becomes blocked, it gets -1/-1 until end of turn for each creature blocking it beyond the first. +mana={3}{G}{G} +type=Creature +subtype=Wurm +power=5 +toughness=5 +[/card] +[card] +name=Juniper Order Druid +auto={T}:Untap target(land) +text={T}: Untap target land. +mana={2}{G} +type=Creature +subtype=Human Cleric Druid +power=1 +toughness=1 +[/card] +[card] +name=Junk Diver +abilities=flying +auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) target(other artifact|mygraveyard) +text=Flying When Junk Diver is put into a graveyard from the battlefield, return another target artifact card from your graveyard to your hand. +mana={3} +type=Artifact Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Juntu Stakes +auto=lord(creature[power<=1]) doesnotuntap +text=Creatures with power 1 or less don't untap during their controllers' untap steps. +mana={2} +type=Artifact +[/card] +[card] +name=Just Fate +target=creature[attacking]|opponentBattlefield +auto=destroy +text=Cast Just Fate only during the declare attackers step and only if you've been attacked this step. Destroy target attacking creature. +mana={2}{W} +type=Instant +[/card] +[card] +name=Juvenile Gloomwidow +abilities=reach,wither +text=Reach (This can block creatures with flying.) Wither (This deals damage to creatures in the form of -1/-1 counters.) +mana={G}{G} +type=Creature +subtype=Spider +power=1 +toughness=3 +[/card] +[card] +name=Juzam Djinn +auto=@each my upkeep:damage:1 controller +text=At the beginning of your upkeep, Juzam Djinn deals 1 damage to you. +mana={2}{B}{B} +type=Creature +subtype=Djinn +power=5 +toughness=5 +[/card] +[card] +name=Jwar Isle Refuge +auto=tap +auto=life:1 +auto={T}:Add {U} +auto={T}:Add {B} +text=Jwar Isle Refuge enters the battlefield tapped. When Jwar Isle Refuge enters the battlefield, you gain 1 life. {T}: Add {U} or {B} to your mana pool. +type=Land +[/card] +[card] +name=Jwari Shapeshifter +auto=may copy NotATarget(ally) +text=You may have Jwari Shapeshifter enter the battlefield as a copy of any Ally creature on the battlefield. +mana={1}{U} +type=Creature +subtype=Shapeshifter Ally +power=0 +toughness=0 +[/card] +[card] +name=Kabira Crossroads +auto=tap +auto=life:2 +auto={T}:Add {W} +text=Kabira Crossroads enters the battlefield tapped. When Kabira Crossroads enters the battlefield, you gain 2 life. {T}: Add {W} to your mana pool. +type=Land +[/card] +[card] +name=Kabuto Moth +abilities=flying +auto={T}:1/2 target(creature) +text=Flying {T}:Target creature gets +1/+2 until end of turn. +mana={2}{W} +type=Creature +subtype=Spirit +power=1 +toughness=2 +[/card] +[card] +name=Kaervek's Hex +auto=damage:1 all(creature[-black]) +auto=damage:1 all(creature[green]) +text=Kaervek's Hex deals 1 damage to each nonblack creature and an additional 1 damage to each green creature. +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Kagemaro's Clutch +target=creature +auto=foreach(*|myhand) -1/-1 +text=Enchant creature Enchanted creature gets -X/-X, where X is the number of cards in your hand. +mana={3}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Kagemaro, First to Suffer +auto=foreach(*|myhand) 1/1 +auto={B}{S}:foreach(*|myhand) -1/-1 all(creature) +text=Kagemaro, First to Suffer's power and toughness are each equal to the number of cards in your hand. {B}, Sacrifice Kagemaro: All creatures get -X/-X until end of turn, where X is the number of cards in your hand. +mana={3}{B}{B} +type=Legendary Creature +subtype=Demon Spirit +power=* +toughness=* +[/card] +[card] +name=Kaleidostone +auto=draw:1 +auto={5}{T}{S}:Add {W}{U}{B}{R}{G} +text=When Kaleidostone enters the battlefield, draw a card. {5}, {T}, Sacrifice Kaleidostone: Add {W}{U}{B}{R}{G} to your mana pool. +mana={2} +type=Artifact +[/card] +[card] +name=Kalonian Behemoth +abilities=shroud +text=Shroud (This creature can't be the target of spells or abilities.) +mana={5}{G}{G} +type=Creature +subtype=Beast +power=9 +toughness=9 +[/card] +[card] +name=Kamahl's Desire +target=creature +auto=first strike +auto=aslongas(*|mygraveyard) 3/0 >6 +text=Enchant creature Enchanted creature has first strike. Threshold - Enchanted creature gets +3/+0 as long as seven or more cards are in your graveyard. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Kamahl's Sledge +target=creature +auto=damage:4 +auto=aslongas(*|mygraveyard) damage:4 targetcontroller >6 +text=Kamahl's Sledge deals 4 damage to target creature. Threshold EIf seven or more cards are in your graveyard, instead Kamahl's Sledge deals 4 damage to that creature and 4 damage to that creature's controller. +mana={5}{R}{R} +type=Sorcery +[/card] +[card] +name=Kamahl, Fist of Krosa +auto={G}{T}:target(land) becomes(Creature,1/1) ueot +auto={2}{G}{G}{G}:lord(creature|mybattlefield) 3/3 && lord(creature|mybattlefield) trample ueot +text={G}: Target land becomes a 1/1 creature until end of turn. It's still a land. {2}{G}{G}{G}: Creatures you control get +3/+3 and gain trample until end of turn. +mana={4}{G}{G} +type=Legendary Creature +subtype=Human Druid +power=4 +toughness=3 +[/card] +[card] +name=Kamahl, Pit Fighter +abilities=haste +auto={T}:Damage:3 target(creature,player) +text=Haste (This creature can attack and {T} as soon as it comes under your control.) {T}: Kamahl, Pit Fighter deals 3 damage to target creature or player. +mana={4}{R}{R} +type=Legendary Creature +subtype=Human Barbarian +power=6 +toughness=1 +[/card] +[card] +name=Kami of Ancient Law +auto={S}:destroy target(enchantment) +text=Sacrifice Kami of Ancient Law: Destroy target enchantment. +mana={1}{W} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Kami of Empty Graves +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=3]|mygraveyard) +text=Soulshift 3 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) +mana={3}{B} +type=Creature +subtype=Spirit +power=4 +toughness=1 +[/card] +[card] +name=Kami of False Hope +auto={S}:preventAllcombatDamage ueot +text=Sacrifice Kami of False Hope: Prevent all combat damage that would be dealt this turn. +mana={W} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Kami of Fire's Roar +auto=@movedTo(arcane,spirit|mystack):cantblock target(creature) +text=Whenever you cast a Spirit or Arcane spell, target creature can't block this turn. +mana={3}{R} +type=Creature +subtype=Spirit +power=2 +toughness=3 +[/card] +[card] +name=Kami of Lunacy +abilities=flying +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=5]|mygraveyard) +text=Flying Soulshift 5 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.) +mana={4}{B}{B} +type=Creature +subtype=Spirit +power=4 +toughness=1 +[/card] +[card] +name=Kami of Old Stone +mana={3}{W} +type=Creature +subtype=Spirit +power=1 +toughness=7 +[/card] +[card] +name=Kami of Tattered Shoji +auto=@movedto(arcane,spirit|mystack):flying ueot +text=Whenever you cast a Spirit or Arcane spell, Kami of Tattered Shoji gains flying until end of turn. +mana={4}{W} +type=Creature +subtype=Spirit +power=2 +toughness=5 +[/card] +[card] +name=Kami of Twisted Reflection +auto={S}:moveTo(ownerhand) target(creature|mybattlefield) +text=Sacrifice Kami of Twisted Reflection: Return target creature you control to its owner's hand. +mana={1}{U}{U} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Kami of the Crescent Moon +auto=@each my draw:draw:1 controller +auto=@each opponent draw:draw:1 opponent +text=At the beginning of each player's draw step, that player draws an additional card. +mana={U}{U} +type=Legendary Creature +subtype=Spirit +power=1 +toughness=3 +[/card] +[card] +name=Kami of the Hunt +auto=@movedTo(arcane,spirit|mystack):1/1 ueot +text=Whenever you cast a Spirit or Arcane spell, Kami of the Hunt gets +1/+1 until end of turn. +mana={2}{G} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Kami of the Painted Road +auto=@movedTo(arcane,spirit|mystack):may protection from white ueot +auto=@movedTo(arcane,spirit|mystack):may protection from blue ueot +auto=@movedTo(arcane,spirit|mystack):may protection from black ueot +auto=@movedTo(arcane,spirit|mystack):may protection from red ueot +auto=@movedTo(arcane,spirit|mystack):may protection from green ueot +text=Whenever you cast a Spirit or Arcane spell, Kami of the Painted Road gains protection from the color of your choice until end of turn. +mana={4}{W} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Kami of the Palace Fields +abilities=flying,first strike +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=5]|mygraveyard) +text=Flying, first strike Soulshift 5 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.) +mana={5}{W} +type=Creature +subtype=Spirit +power=3 +toughness=2 +[/card] +[card] +name=Kami of the Waning Moon +abilities=flying +auto=@movedTo(arcane,spirit|mystack):fear target(creature) +text=Flying Whenever you cast a Spirit or Arcane spell, target creature gains fear until end of turn. +mana={2}{B} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Karakas +auto={T}:Add {W} +auto={T}:moveTo(ownerhand) target(creature[legendary]) +text={T}: Add {W} to your mana pool. {W}, {T}: Return target legendary creature to its owner's hand. +type=Legendary Land +[/card] +[card] +name=Karma +auto=@each my upkeep:foreach(swamp|myBattlefield) damage:1 controller +auto=@each opponent upkeep:foreach(swamp|opponentBattlefield) damage:1 opponent +text=At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps he or she controls. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Karn's Touch +target=artifact[-creature] +auto=becomes(Creature,manacost/manacost) ueot +text=Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (It retains its abilities.) +mana={U}{U} +type=Instant +[/card] +[card] +name=Karoo +auto=tap +auto=aslongas(plains[-tapped]|myBattlefield) moveTo(ownerhand) notatarget(plains[-tapped]|myBattlefield) +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=@movedTo(plains[-tapped]|myhand) from(myBattlefield):lord(karoo) {T}:Add{1}{W} +text=Karoo enters the battlefield tapped. When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand. {T}: Add {1}{W} to your mana pool. +type=Land +[/card] +[card] +name=Karoo Meerkat +abilities=protection from blue +text=Protection from blue +mana={1}{G} +type=Creature +subtype=Mongoose +power=2 +toughness=1 +[/card] +[card] +name=Karplusan Forest +auto={T}:Add {1} +auto={T}:Add {R} && Damage:1 controller +auto={T}:Add {G} && Damage:1 controller +text={T}: Add {1} to your mana pool. {T}: Add {R} or {G} to your mana pool. Karplusan Forest deals 1 damage to you. +type=Land +[/card] +[card] +name=Karrthus, Tyrant of Jund +abilities=flying,haste +auto=moveTo(myBattlefield) all(dragon) +auto=untap all(dragon) +auto=lord(dragon|myBattlefield) haste other +text=Flying, haste When Karrthus, Tyrant of Jund enters the battlefield, gain control of all Dragons, then untap all Dragons. Other Dragon creatures you control have haste. +mana={4}{B}{R}{G} +type=Legendary Creature +subtype=Dragon +power=7 +toughness=7 +[/card] +[card] +name=Karstoderm +auto=counter(1/1,5) +auto=@movedto(artifact|myBattlefield):counter(1/1,-1) +auto=@movedto(artifact|opponentBattlefield):counter(1/1,-1) +text=Karstoderm enters the battlefield with five +1/+1 counters on it. Whenever an artifact enters the battlefield, remove a +1/+1 counter from Karstoderm. +mana={2}{G}{G} +type=Creature +subtype=Beast +power=0 +toughness=0 +[/card] +[card] +name=Kasimir the Lone Wolf +mana={4}{U}{W} +type=Legendary Creature +subtype=Human Warrior +power=5 +toughness=3 +[/card] +[card] +name=Kavu Aggressor +abilities=cantblock +kicker={4} +auto=kicker counter(1/1,1) +text=Kicker {4} (You may pay an additional {4} as you play this spell.) Kavu Aggressor can't block. If the kicker cost was paid, Kavu Aggressor comes into play with a +1/+1 counter on it. +mana={2}{R} +type=Creature +subtype=Kavu +power=3 +toughness=2 +[/card] +[card] +name=Kavu Climber +auto=draw:1 +text=When Kavu Climber enters the battlefield, draw a card. +mana={3}{G}{G} +type=Creature +subtype=Kavu +power=3 +toughness=3 +[/card] +[card] +name=Kavu Glider +auto={W}:0/1 +auto={U}:flying +text={W}: Kavu Glider gets +0/+1 until end of turn. {U}: Kavu Glider gains flying until end of turn. +mana={2}{R} +type=Creature +subtype=Kavu +power=2 +toughness=1 +[/card] +[card] +name=Kavu Lair +auto=@movedTo(creature[power>=4|myBattlefield):draw:1 controller +auto=@movedTo(creature[power>=4|opponentBattlefield):draw:1 opponent +text=Whenever a creature with power 4 or greater enters the battlefield, its controller draws a card. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Kavu Monarch +auto=lord(kavu) trample +auto=@movedTo(other kavu|battlefield):counter(1/1) +text=Kavu creatures have trample. Whenever another Kavu enters the battlefield, put a +1/+1 counter on Kavu Monarch. +mana={2}{R}{R} +type=Creature +subtype=Kavu +power=3 +toughness=3 +[/card] +[card] +name=Kavu Runner +abilities=haste +auto=aslongas(creature[blue;white]|opponentBattlefield) -haste +text=Kavu Runner has haste as long as no opponent controls a white or blue creature. +mana={3}{R} +type=Creature +subtype=Kavu +power=3 +toughness=3 +[/card] +[card] +name=Kavu Scout +auto=aslongas(forest|myBattlefield) 1/0 +auto=aslongas(island|myBattlefield) 1/0 +auto=aslongas(plains|myBattlefield) 1/0 +auto=aslongas(mountain|myBattlefield) 1/0 +auto=aslongas(swamp|myBattlefield) 1/0 +text=Domain - Kavu Scout gets +1/+0 for each basic land type among lands you control. +mana={2}{R} +type=Creature +subtype=Kavu +power=0 +toughness=2 +[/card] +[card] +name=Kavu Titan +kicker={2}{G} +auto=kicker counter(1/1,3) +auto=kicker trample +text=Kicker {2}{G} (You may pay an additional {2}{G} as you play this spell.) If the kicker cost was paid, Kavu Titan comes into play with three +1/+1 counters on it and with trample. +mana={1}{G} +type=Creature +subtype=Kavu +power=2 +toughness=2 +[/card] +[card] +name=Kaysa +auto=lord(creature[green]|myBattlefield)1/1 +text=Green creatures you control get +1/+1. +mana={3}{G}{G} +type=Legendary Creature +subtype=Elf Druid +power=2 +toughness=3 +[/card] +[card] +name=Kazandu Blademaster +abilities=first strike,vigilance +auto=may counter(1/1) +auto=@movedTo(other ally|myBattlefield):counter(1/1) +text=First strike, vigilance Whenever Kazandu Blademaster or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Kazandu Blademaster. +mana={W}{W} +type=Creature +subtype=Human Soldier Ally +power=1 +toughness=1 +[/card] +[card] +name=Kazandu Refuge +auto=tap +auto=life:1 +auto={T}:Add {R} +auto={T}:Add {G} +text=Kazandu Refuge enters the battlefield tapped. When Kazandu Refuge enters the battlefield, you gain 1 life. {T}: Add {R} or {G} to your mana pool. +type=Land +[/card] +[card] +name=Kazuul Warlord +auto=may all(ally|myBattlefield) counter(1/1) +auto=@movedTo(ally|myBattlefield):may all(ally|myBattlefield) counter(1/1) +text=Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control. +mana={4}{R} +type=Creature +subtype=Minotaur Warrior Ally +power=3 +toughness=3 +[/card] +[card] +name=Kederekt Parasite +auto=@movedTo(*|opponenthand) from(opponentlibrary):aslongas(*[red]|myBattlefield) may damage:1 opponent +text=Whenever an opponent draws a card, if you control a red permanent, you may have Kederekt Parasite deal 1 damage to that player. +mana={B} +type=Creature +subtype=Horror +power=1 +toughness=1 +[/card] +[card] +name=Keen Sense +target=creature +auto=@damaged(player) from(mytgt):may draw:1 controller +text=Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card. +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Keen-Eyed Archers +abilities=reach +text=Reach (This creature can block creatures with flying.) +mana={2}{W} +type=Creature +subtype=Elf Archer +power=2 +toughness=2 +[/card] +[card] +name=Keeneye Aven +abilities=flying +autohand={2}:cycling +text=Flying Cycling {2} ({2}, Discard this card: Draw a card.) +mana={3}{U} +type=Creature +subtype=Bird Soldier +power=2 +toughness=3 +[/card] +[card] +name=Keening Banshee +abilities=flying +auto=-2/-2 target(creature) ueot +text=Flying When Keening Banshee enters the battlefield, target creature gets -2/-2 until end of turn. +mana={2}{B}{B} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Keep Watch +auto=foreach(creature[attacking]):draw:1 controller +text=Draw a card for each attacking creature. +mana={2}{U} +type=Instant +[/card] +[card] +name=Keeper of Kookus +auto={R}:protection from red +text={R}: Keeper of Kookus gains protection from red until end of turn. +mana={R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Keepers of the Faith +mana={1}{W}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=3 +[/card] +[card] +name=Keiga, the Tide Star +abilities=flying +auto=@movedTo(this|graveyard) from(battlefield):moveTo(myBattlefield) target(creature) +text=Flying When Keiga, the Tide Star is put into a graveyard from the battlefield, gain control of target creature. +mana={5}{U} +type=Legendary Creature +subtype=Dragon Spirit +power=5 +toughness=5 +[/card] +[card] +name=Keldon Mantle +target=creature +auto={B}:regenerate +auto={R}:1/0 +auto={G}:trample +text=Enchant creature {B}: Regenerate enchanted creature. {R}: Enchanted creature gets +1/+0 until end of turn. {G}: Enchanted creature gains trample until end of turn. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Keldon Necropolis +auto={T}:Add {1} +auto={4}{R}{T}{S(creature|myBattlefield)}:Damage:2 target(creature,player) +text={T}: Add {1} to your mana pool. {4}{R}, {T}, Sacrifice a creature: Keldon Necropolis deals 2 damage to target creature or player. +type=Legendary Land +[/card] +[card] +name=Keldon Warlord +auto=foreach(creature[-wall]|myBattlefield) 1/1 +text=Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control. +mana={2}{R}{R} +type=Creature +subtype=Human Barbarian +power=* +toughness=* +[/card] +[card] +name=Kelinore Bat +abilities=flying +text=Flying +mana={2}{B} +type=Creature +subtype=Bat +power=2 +toughness=1 +[/card] +[card] +name=Kelsinko Ranger +auto={1}{W}:first strike target(creature[green]) +text={1}{W}: Target green creature gains first strike until end of turn. +mana={W} +type=Creature +subtype=Human +power=1 +toughness=1 +[/card] +[card] +name=Khalni Garden +auto=tap +auto=token(Plant,creature plant, 0/1,green) +auto={T}:Add {G} +text=Khalni Garden enters the battlefield tapped. When Khalni Garden enters the battlefield, put a 0/1 green Plant creature token onto the battlefield. {T}: Add {G} to your mana pool. +type=Land +[/card] +[card] +name=Kher Keep +auto={T}:Add {1} +auto={1}{R}{T}:token(Kobolds of Kher Keep,creature kobold, 0/1, red) +text={T}: Add {1} to your mana pool. {1}{R}, {T}: Put a 0/1 red Kobold creature token named Kobolds of Kher Keep onto the battlefield. +type=Legendary Land +[/card] +[card] +name=Kiku's Shadow +target=creature +auto=damage:p +text=Target creature deals damage to itself equal to its power. +mana={B}{B} +type=Sorcery +[/card] +[card] +name=Killer Bees +abilities=flying +auto={G}:1/1 +text=Flying {G}: Killer Bees gets +1/+1 until end of turn. +mana={1}{G}{G} +type=Creature +subtype=Insect +power=0 +toughness=1 +[/card] +[card] +name=Killer Whale +auto={U}:flying +text={U}: Killer Whale gains flying until end of turn. +mana={3}{U}{U} +type=Creature +subtype=Whale +power=3 +toughness=5 +[/card] +[card] +name=Kindle +target=creature,player +auto=foreach(kindle|graveyard) damage:1 +auto=damage:2 +text=Kindle deals X damage to target creature or player, where X is 2 plus the number of cards named Kindle in all graveyards. +mana={1}{R} +type=Instant +[/card] +[card] +name=Kindled Fury +target=creature +auto=1/0 +auto=first strike +text=Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) +mana={R} +type=Instant +[/card] +[card] +name=King Cheetah +abilities=shroud +text=flash +mana={3}{G} +type=Creature +subtype=Cat +power=3 +toughness=2 +[/card] +[card] +name=King Crab +auto={1}{U}{T}:moveTo(ownerlibrary) target(creature[green]) +text={1}{U}{T}: Put target green creature on top of its owner's library. +mana={4}{U}{U} +type=Creature +subtype=Crab +power=4 +toughness=5 +[/card] +[card] +name=King Suleiman +auto={T}:destroy target(djinn,efreet) +text={T}: Destroy target Djinn or Efreet. +mana={1}{W} +type=Creature +subtype=Human +power=1 +toughness=1 +[/card] +[card] +name=King's Assassin +auto={T}:destroy target(creature[tapped]) myTurnOnly +text={T}: Destroy target tapped creature. Activate this ability only during your turn, before attackers are declared. +mana={1}{B}{B} +type=Creature +subtype=Human Assassin +power=1 +toughness=1 +[/card] +[card] +name=Kingfisher +abilities=flying +auto=@movedTo(this|graveyard) from(battlefield):draw:1 controller +text=Flying When Kingfisher is put into a graveyard from the battlefield, draw a card. +mana={3}{U} +type=Creature +subtype=Bird +power=2 +toughness=2 +[/card] +[card] +name=Kinsbaile Cavalier +auto=lord(creature|mybattlefield) double strike +text=Knight creatures you control have double strike. +mana={3}{W} +type=Creature +subtype=Kithkin Knight +power=2 +toughness=2 +[/card] +[card] +name=Kinsbaile Skirmisher +auto=1/1 target(creature) ueot +text=When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn. +mana={1}{W} +type=Creature +subtype=Kithkin Soldier +power=2 +toughness=2 +[/card] +[card] +name=Kird Ape +auto=aslongas(forest|myBattlefield) 1/2 +text=Kird Ape gets +1/+2 as long as you control a Forest. +mana={R} +type=Creature +subtype=Ape +power=1 +toughness=1 +[/card] +[card] +name=Kiri-Onna +name=Kiri-Onna +auto=moveTo(ownerhand) target(creature) +auto=@movedto(arcane,spirit|mystack):may moveTo(ownerhand) +text=When Kiri-Onna enters the battlefield, return target creature to its owner's hand. Whenever you cast a Spirit or Arcane spell, you may return Kiri-Onna to its owner's hand. +mana={4}{U} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Kirtar's Desire +target=creature +auto=cantattack +auto=aslongas(*|mygraveyard) cantblock >6 +text=Enchant creature Enchanted creature can't attack. Threshold - Enchanted creature can't block as long as seven or more cards are in your graveyard. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Kirtar's Wrath +auto=destroy all(creature) +auto=aslongas(*|mygraveyard) token(Spirit,creature token spirit, 1/1,white)*2 >6 +text=Destroy all creatures. They can't be regenerated. Threshold - If seven or more cards are in your graveyard, instead destroy all creatures, then put two 1/1 white Spirit creature tokens with flying into play. Creatures destroyed this way can't be regenerated. +mana={4}{W}{W} +type=Sorcery +[/card] +[card] +name=Kiss of Death +auto=life:4 controller +auto=damage:4 opponent +text=Kiss of Death deals 4 damage to target opponent. You gain 4 life. +mana={4}{B}{B} +type=Sorcery +[/card] +[card] +name=Kiss of the Amesha +target=player +auto=life:7 +auto=draw:2 +text=Target player gains 7 life and draws two cards. +mana={4}{W}{U} +type=Sorcery +[/card] +[card] +name=Kitchen Finks +abilities=persist +auto=life:2 +text=When Kitchen Finks enters the battlefield, you gain 2 life. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +mana={1}{GW}{GW} +type=Creature +subtype=Ouphe +power=3 +toughness=2 +[/card] +[card] +name=Kitesail +auto={2}:equip +auto=1/0 +auto=deathtouch +text=Equipped creature gets +1/+0 and flying. Equip 2 +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Kithkin Daggerdare +auto={G}{T}:2/2 target(creature[attacking]) +text={G}, {T}: Target attacking creature gets +2/+2 until end of turn. +mana={1}{G} +type=Creature +subtype=Kithkin Soldier +power=1 +toughness=1 +[/card] +[card] +name=Kithkin Greatheart +auto=aslongas(giant|myBattlefield) 1/1 +auto=aslongas(giant|myBattlefield) first strike +text=As long as you control a Giant, Kithkin Greatheart gets +1/+1 and has first strike. +mana={1}{W} +type=Creature +subtype=Kithkin Soldier +power=2 +toughness=1 +[/card] +[card] +name=Kithkin Mourncaller +auto=@movedTo(kithkin[attacking]|mygraveyard) from(battlefield):may draw:1 +auto=@movedTo(elf[attacking]|mygraveyard) from(battlefield):may draw:1 +text=Whenever an attacking Kithkin or Elf is put into your graveyard from the battlefield, you may draw a card. +mana={2}{G} +type=Creature +subtype=Kithkin Scout +power=2 +toughness=2 +[/card] +[card] +name=Kithkin Rabble +abilities=vigilance +auto=foreach(*[white]|myBattlefield) 1/1 +text=Vigilance Kithkin Rabble's power and toughness are each equal to the number of white permanents you control. +mana={3}{W} +type=Creature +subtype=Kithkin +power=* +toughness=* +[/card] +[card] +name=Kithkin Shielddare +auto={W}{T}:2/2 target(creature[blocking]) +text={W}, {T}: Target blocking creature gets +2/+2 until end of turn. +mana={1}{W} +type=Creature +subtype=Kithkin Soldier +power=1 +toughness=1 +[/card] +[card] +name=Kithkin Spellduster +abilities=flying,persist +auto={1}{W}{S}:destroy target(enchantment) +text=Flying {1}{W}, Sacrifice Kithkin Spellduster: Destroy target enchantment. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +mana={4}{W} +type=Creature +subtype=Kithkin Wizard +power=2 +toughness=3 +[/card] +[card] +name=Kithkin Zealot +auto=foreach(*[red;black]|opponentbattlefield) life:1 +text=When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls. +mana={1}{W} +type=Creature +subtype=Kithkin Cleric +power=1 +toughness=3 +[/card] +[card] +name=Kitsune Blademaster +abilities=first strike +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +auto=lord(kitsune blademaster[blocking]|mybattlefield) 1/1 +auto=lord(other kitsune blademaster[blocking]|mybattlefield) -1/-1 +text=First strike Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) +mana={2}{W} +type=Creature +subtype=Fox Samurai +power=2 +toughness=2 +[/card] +[card] +name=Kitsune Dawnblade +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +auto=lord(kitsune dawnblade[blocking]|mybattlefield) 1/1 +auto=lord(other kitsune dawnblade[blocking]|mybattlefield) -1/-1 +auto=may tap target(creature) +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) When Kitsune Dawnblade enters the battlefield, you may tap target creature. +mana={4}{W} +type=Creature +subtype=Fox Samurai +power=2 +toughness=3 +[/card] +[card] +name=Kitsune Diviner +auto={T}:tap target(spirit) +text={T}: Tap target Spirit. +mana={W} +type=Creature +subtype=Fox Cleric +power=0 +toughness=1 +[/card] +[card] +name=Kitsune Loreweaver +auto={1}{W}:foreach(*|myhand) 0/1 +text={1}{W}: Kitsune Loreweaver gets +0/+X until end of turn, where X is the number of cards in your hand. +mana={1}{W} +type=Creature +subtype=Fox Cleric +power=2 +toughness=1 +[/card] +[card] +name=Kitsune Riftwalker +auto=protection from(spirit,arcane) +text=Protection from Spirits and from Arcane +mana={1}{W}{W} +type=Creature +subtype=Fox Wizard +power=2 +toughness=1 +[/card] +[card] +name=Kiyomaro, First to Stand +auto=foreach(*|myhand) 1/1 +auto=aslongas(*|myhand) vigilance >3 +auto=@damaged(player) from(this):aslongas(*|myhand) life:7 controller >6 +auto=@damaged(creature) from(this):aslongas(*|myhand) life:7 controller >6 +text=Kiyomaro, First to Stand's power and toughness are each equal to the number of cards in your hand. As long as you have four or more cards in hand, Kiyomaro has vigilance. Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life. +mana={3}{W}{W} +type=Legendary Creature +subtype=Spirit +power=* +toughness=* +[/card] +[card] +name=Kjeldoran Dead +auto=bury notatarget(creature|myBattlefield) +auto={B}:regenerate +text=When Kjeldoran Dead enters the battlefield, sacrifice a creature. {B}: Regenerate Kjeldoran Dead. +mana={B} +type=Creature +subtype=Skeleton +power=3 +toughness=1 +[/card] +[card] +name=Kjeldoran Frostbeast +alias=1267 +text=Whenever Kjeldoran Frostbeast blocks or becomes blocked by a creature, destroy that creature at end of combat. +mana={3}{W}{G} +type=Creature +subtype=Elemental Beast +power=2 +toughness=4 +[/card] +[card] +name=Kjeldoran Gargoyle +auto=flying,first strike,lifelink +text=Flying, first strike Whenever Kjeldoran Gargoyle deals damage, you gain that much life. +mana={5}{W} +type=Creature +subtype=Gargoyle +power=3 +toughness=3 +[/card] +[card] +name=Kjeldoran Outpost +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=moveTo(graveyard) notatarget(plains[-tapped]|myBattlefield) +auto=@movedTo(plains[-tapped]|mygraveyard) from(myBattlefield):lord(this|myBattlefield) {T}:Add{W} && lord(this|myBattlefield) {1}{W}{T}:token(Soldier,creature soldier, 1/1,white) +text=If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {W} to your mana pool. {1}{W}, {T}: Put a 1/1 white Soldier creature token onto the battlefield. +type=Land +[/card] +[card] +name=Kjeldoran Outrider +auto={W}:0/1 +text={W}: Kjeldoran Outrider gets +0/+1 until end of turn. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Kjeldoran War Cry +auto=lord(creature|myBattlefield) 1/1 +auto=foreach(Kjeldoran War Cry|myGraveyard) lord(creature|myBattlefield) 1/1 +auto=foreach(Kjeldoran War Cry|opponentGraveyard) lord(creature|myBattlefield) 1/1 +text=Creatures you control get +X/+X until end of turn, where X is 1 plus the number of cards named Kjeldoran War Cry in all graveyards. +mana={1}{W} +type=Instant +[/card] +[card] +name=Knight Errant +mana={1}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Knight of Dawn +abilities=first strike +auto={W}{W}:protection from white +auto={W}{W}:protection from blue +auto={W}{W}:protection from black +auto={W}{W}:protection from red +auto={W}{W}:protection from green +text=First strike {W}{W}: Knight of Dawn gains protection from the color of your choice until end of turn. +mana={1}{W}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Knight of Meadowgrain +abilities=first strike,lifelink +text=First strike Lifelink (Whenever this creature deals damage, you gain that much life.) +mana={W}{W} +type=Creature +subtype=Kithkin Knight +power=2 +toughness=2 +[/card] +[card] +name=Knight of Stromgald +abilities=protection from white +auto={B}:first strike +auto={B}{B}:1/0 +text=Protection from white. {B}: Knight of Stromgald gains first strike until end of turn. {B}{B}: Knight of Stromgald gets +1/+0 until end of turn. +mana={B}{B} +type=Creature +subtype=Human Knight +power=2 +toughness=1 +[/card] +[card] +name=Knight of the Reliquary +auto=foreach(land|mygraveyard) 1/1 +auto={T}{S(forest,plains|myBattlefield)}:moveTo(myBattlefield) target(land|mylibrary) +text=Knight of the Reliquary gets +1/+1 for each land card in your graveyard. {T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle your library. +mana={1}{G}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Knight of the Skyward Eye +auto={3}{G}:3/3 limit:1 +text={3}{G}: Knight of the Skyward Eye gets +3/+3 until end of turn. Play this ability only once each turn. +mana={1}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Knight-Captain of Eos +auto=token(Soldier,creature soldier, 1/1,white)*2 +auto={W}{S(soldier|myBattlefield)}:preventAllcombatDamage ueot +text=When Knight-Captain of Eos enters the battlefield, put two 1/1 white Soldier creature tokens onto the battlefield. {W}, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn. +mana={4}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Knighthood +auto=lord(creature|myBattlefield) first strike +text=Creatures you control have first strike. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Knotvine Mystic +auto={1}{T}:Add {R}{G}{W} +text={1}, {T}: Add {R}{G}{W} to your mana pool. +mana={R}{G}{W} +type=Creature +subtype=Elf Druid +power=2 +toughness=2 +[/card] +[card] +name=Knucklebone Witch +auto=@movedTo(goblin|graveyard) from(myBattlefield):may counter(1/1) +text=Whenever a Goblin you control is put into a graveyard from the battlefield, you may put a +1/+1 counter on Knucklebone Witch. +mana={B} +type=Creature +subtype=Goblin Shaman +power=1 +toughness=1 +[/card] +[card] +name=Kobold Drill Sergeant +auto=lord(kobold|myBattlefield) 0/1 other +auto=lord(kobold|myBattlefield) trample other +text=Other Kobold creatures you control get +0/+1 and have trample. +mana={1}{R} +type=Creature +subtype=Kobold Soldier +power=1 +toughness=2 +[/card] +[card] +name=Kobold Overlord +auto=lord(kobold|myBattlefield) first strike +text=Kobold creatures you control have first strike. +mana={1}{R} +type=Creature +subtype=Kobold +power=1 +toughness=2 +[/card] +[card] +name=Kobold Taskmaster +auto=lord(kobold|myBattlefield) 1/0 other +text=Other Kobold creatures you control get +1/+0.. +mana={1}{R} +type=Creature +subtype=Kobold +power=1 +toughness=2 +[/card] +[card] +name=Kobolds of Kher Keep +text=Kobolds of Kher Keep is red. +mana={0} +color=red +type=Creature +subtype=Kobold +power=0 +toughness=1 +[/card] +[card] +name=Kodama of the North Tree +abilities=shroud,trample +text=Shroud, trample +mana={2}{G}{G}{G} +type=Legendary Creature +subtype=Spirit +power=6 +toughness=4 +[/card] +[card] +name=Kodama of the South Tree +auto=@movedTo(arcane,spirit|mystack):lord(creature|myBattlefield) 1/1 other ueot +auto=@movedTo(arcane,spirit|mystack):lord(creature|myBattlefield) trample other ueot +text=Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn. +mana={2}{G}{G} +type=Legendary Creature +subtype=Spirit +power=4 +toughness=4 +[/card] +[card] +name=Kokusho, the Evening Star +abilities=flying +auto=@movedTo(this|graveyard) from(battlefield):life:5 controller +auto=@movedTo(this|graveyard) from(battlefield):life:-5 opponent +text=Flying When Kokusho, the Evening Star is put into a graveyard from the battlefield, each opponent loses 5 life. You gain life equal to the life lost this way. +mana={4}{B}{B} +type=Legendary Creature +subtype=Dragon Spirit +power=5 +toughness=5 +[/card] +[card] +name=Konda Lord of Eiganjo +abilities=vigilance,indestructible +auto=rampage(5/5,0) +auto=rampage(-5/-5,1) +auto=lord(konda lord of eiganjo[blocking]|mybattlefield) 5/5 +####Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) +text=Vigilance (Attacking doesn't cause this creature to tap.) Bushido 5 (When this blocks or becomes blocked, it gets +5/+5 until end of turn.) Konda, Lord of Eiganjo is indestructible. +mana={5}{W}{W} +type=Legendary Creature +subtype=Human Samurai +power=3 +toughness=3 +[/card] +[card] +name=Konda's Hatamoto +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +auto=lord(konda's hatamoto[blocking]|mybattlefield) 1/1 +auto=lord(other konda's hatamoto[blocking]|mybattlefield) -1/-1 +auto=aslongas(samurai[legendary]|mybattlefield) 1/2 +auto=aslongas(samurai[legendary]|mybattlefield) vigilance +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) As long as you control a legendary Samurai, Konda's Hatamoto gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.) +mana={1}{W} +type=Creature +subtype=Human Samurai +power=1 +toughness=2 +[/card] +[card] +name=Kongming's Contraptions +auto={T}:damage:2 target(creature[attacking]|opponentBattlefield) +text={T}: Kongming's Contraptions deals 2 damage to target attacking creature. Play this ability only during the declare attackers step, and only on an opponent's turn. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=4 +[/card] +[card] +name=Kongming, "Sleeping Dragon" +auto=lord(creature|myBattlefield) 1/1 other +text=Other creatures you control get +1/+1. +mana={2}{W}{W} +type=Legendary Creature +subtype=Human Advisor +power=2 +toughness=2 +[/card] +[card] +name=Kookus +abilities=trample,mustattack +auto=@each my upkeep:damage:3 controller +auto=@each my upkeep:aslongas(Keeper of Kookus|myBattlefield) life:3 controller +auto=@each my upkeep:aslongas(Keeper of Kookus|myBattlefield) -mustattack ueot +auto={R}:1/0 +text=Trample At the beginning of your upkeep, if you don't control a creature named Keeper of Kookus, Kookus deals 3 damage to you and attacks this turn if able. {R}: Kookus gets +1/+0 until end of turn. +mana={3}{R}{R} +type=Creature +subtype=Djinn +power=3 +toughness=5 +[/card] +[card] +name=Kor Aeronaut +abilities=flying +kicker={1}{W} +auto=kicker flying target(creature) ueot +text=Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) Flying When Kor Aeronaut enters the battlefield, if it was kicked, target creature gains flying until end of turn. +mana={W}{W} +type=Creature +subtype=Kor Soldier +power=2 +toughness=2 +[/card] +[card] +name=Kor Cartographer +auto=may moveTo(myBattlefield) target(plains|mylibrary) && tap +text=When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library. +mana={3}{W} +type=Creature +subtype=Kor Scout +power=2 +toughness=2 +[/card] +[card] +name=Kor Firewalker +abilities=protection from red +auto=@movedTo(*[red]|stack):may life:1 controller +text=Protection from Red Whenever a player casts a Red spell, you may gain 1 life. +mana={W}{W} +type=Creature +subtype=Kor Soldier +power=2 +toughness=2 +[/card] +[card] +name=Kor Haven +auto={T}:Add {1} +auto={1}{W}{T}:preventAllCombatDamage from target(creature[attacking]) ueot +text={T}: Add {1} to your mana pool. {1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn. +type=Legendary Land +[/card] +[card] +name=Kor Sanctifiers +kicker={W} +auto=kicker destroy target(artifact,enchantment) +text=Kicker {W} (You may pay an additional {W} as you cast this spell.) When Kor Sanctifiers enters the battlefield, if it was kicked, destroy target artifact or enchantment. +mana={2}{W} +type=Creature +subtype=Kor Cleric +power=2 +toughness=3 +[/card] +[card] +name=Kor Skyfisher +abilities=flying +auto=moveTo(ownerhand) notatarget(*|myBattlefield) +text=Flying When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand. +mana={1}{W} +type=Creature +subtype=Kor Soldier +power=2 +toughness=3 +[/card] +[card] +name=Kormus Bell +auto=lord(swamp) becomes(Creature,1/1) +alias=1121 +text=All Swamps are 1/1 creatures that are still lands. +mana={4} +type=Artifact +[/card] +[card] +name=Koskun Keep +auto={T}:Add{1} +auto={1}{T}:Add{R} +auto={2}{T}:Add{B} +auto={2}{T}:Add{G} +text={T}: Add {1} to your mana pool. {1}, {T}: Add {R} to your mana pool. {2}, {T}: Add {B} or {G} to your mana pool. +type=Land +[/card] +[card] +name=Kraken Hatchling +mana={U} +type=Creature +subtype=Kraken +power=0 +toughness=4 +[/card] +[card] +name=Kraken's Eye +auto=@movedTo(*[blue]|stack): may life:1 +text=Whenever a player casts a blue spell, you may gain 1 life. +mana={2} +type=Artifact +[/card] +[card] +name=Kranioceros +auto={1}{W}:0/3 +text={1}{W}: Kranioceros gets +0/+3 until end of turn. +mana={4}{R} +type=Creature +subtype=Beast +power=5 +toughness=2 +[/card] +[card] +name=Krark-Clan Grunt +auto={S(artifact|myBattlefield)}:1/0 && first strike +text=Sacrifice an artifact: Krark-Clan Grunt gets +1/+0 and gains first strike until end of turn. +mana={2}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=2 +[/card] +[card] +name=Krark-Clan Ironworks +auto={S(artifact|myBattlefield)}:Add:{2} +text=Sacrifice an artifact: Add {2} to your mana pool. +mana={4} +type=Artifact +[/card] +[card] +name=Krark-Clan Ogre +auto={R}{S(artifact|myBattlefield)}:cantblock target(creature) +text={R}, Sacrifice an artifact: Target creature can't block this turn. +mana={3}{R}{R} +type=Creature +subtype=Ogre +power=3 +toughness=3 +[/card] +[card] +name=Krark-Clan Shaman +auto={S(artifact|myBattlefield)}:damage:1 all(creature[-flying]) +text=Sacrifice an artifact: Krark-Clan Shaman deals 1 damage to each creature without flying. +mana={R} +type=Creature +subtype=Goblin Shaman +power=1 +toughness=1 +[/card] +[card] +name=Krark-Clan Stoker +auto={T}{S(artifact|myBattlefield)}:add {R}{R} +text={T}, Sacrifice an artifact: Add {R}{R} to your mana pool. +mana={2}{R} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=2 +[/card] +[card] +name=Kris Mage +auto={R}{T}{S(*|myhand)}:damage:1 target(creature,player) +text={R}{T}, Discard a card: Kris Mage deals 1 damage to target creature or player. +mana={R} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Krosan Archer +abilities=reach +auto={G}{S(*|myhand)}:0/2 +text=Reach (This creature can block creatures with flying.) {G}, Discard a card: Krosan Archer gets +0/+2 until end of turn. +mana={3}{G} +type=Creature +subtype=Centaur Archer +power=2 +toughness=3 +[/card] +[card] +name=Krosan Avenger +abilities=trample +auto=aslongas(*|mygraveyard) {1}{G}:regenerate >6 +text=Trample Threshold - {1}{G}: Regenerate Krosan Avenger. Play this ability only if seven or more cards are in your graveyard. +mana={2}{G} +type=Creature +subtype=Human Druid +power=3 +toughness=1 +[/card] +[card] +name=Krosan Beast +auto=aslongas(*|mygraveyard) 7/7 >6 +text=Threshold - Krosan Beast gets +7/+7 as long as seven or more cards are in your graveyard. +mana={3}{G} +type=Creature +subtype=Squirrel Beast +power=1 +toughness=1 +[/card] +[card] +name=Krosan Constrictor +abilities=swampwalk +auto={T}:-2/0 target(creature[black]) +text=Swampwalk {T}: Target black creature gets -2/-0 until end of turn. +mana={3}{G} +type=Creature +subtype=Snake +power=2 +toughness=2 +[/card] +[card] +name=Krosan Groundshaker +auto={G}:trample target(beast) +text={G}: Target Beast gains trample until end of turn. +mana={4}{G}{G}{G} +type=Creature +subtype=Beast +power=6 +toughness=6 +[/card] +[card] +name=Krosan Tusker +autohand={2}{G}:cycling +autohand={2}{G}:moveTo(myhand) target(land[basic]|myLibrary) && cycling +text=Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library. +mana={5}{G}{G} +type=Creature +subtype=Boar Beast +power=6 +toughness=5 +[/card] +[card] +name=Krosan Wayfarer +auto={S}:moveto(myBattlefield) target(land|myhand) +text=Sacrifice Krosan Wayfarer: You may put a land card from your hand onto the battlefield. +mana={G} +type=Creature +subtype=Human Druid +power=1 +toughness=1 +[/card] +[card] +name=Krovikan Mist +abilities=flying +auto=foreach(illusion|battlefield) 1/1 +text=Flying Krovikan Mist's power and toughness are each equal to the number of Illusions on the battlefield. +mana={1}{U} +type=Creature +subtype=Illusion +power=* +toughness=* +[/card] +[card] +name=Krovikan Scoundrel +mana={1}{B} +type=Creature +subtype=Human Rogue +power=2 +toughness=1 +[/card] +[card] +name=Kudzu +target=land +alias=1254 +text=Enchant land When enchanted land becomes tapped, destroy it. That land's controller attaches Kudzu to a land of his or her choice. +mana={1}{G}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Kurgadon +auto=@movedTo(creature[manacost>=6]|mystack):counter(1/1,3) +text=Whenever you cast a creature spell with converted mana cost 6 or more, put three +1/+1 counters on Kurgadon. +mana={4}{G} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Kuro's Taken +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +auto=lord(kuro's taken[blocking]|mybattlefield) 1/1 +auto=lord(other kuro's taken[blocking]|mybattlefield) -1/-1 +auto={1}{B}:regenerate +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) {1}{B}: Regenerate Kuro's Taken. +mana={1}{B} +type=Creature +subtype=Rat Samurai +power=1 +toughness=1 +[/card] +[card] +name=Kyren Glider +abilities=cantblock,flying +text=Flying Kyren Glider can't block. +mana={1}{R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Kyren Sniper +auto=@each my upkeep:may damage:1 target(player) +text=At the beginning of your upkeep, you may have Kyren Sniper deal 1 damage to target player. +mana={2}{R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Kyscu Drake +abilities=flying +auto={G}:0/1 limit:1 +auto=aslongas(viashivan dragon|mylibrary) {S(spitting drake|myBattlefield)}:moveTo(mygraveyard) all(this) && moveTo(myBattlefield) target(viashivan dragon|mylibrary) limit:1 +text=Flying {G}: Kyscu Drake gets +0/+1 until end of turn. Activate this ability only once each turn. Sacrifice Kyscu Drake and a creature named Spitting Drake: Search your library for a card named Viashivan Dragon and put that card onto the battlefield. Then shuffle your library. +mana={2}{G} +type=Creature +subtype=Drake +power=2 +toughness=2 +[/card] +[card] +name=Lace with Moonglove +target=creature +auto=deathtouch +auto=draw:1 controller +text=Target creature gains deathtouch until end of turn. (Whenever it deals damage to a creature, destroy that creature.) Draw a card. +mana={2}{G} +type=Instant +[/card] +[card] +name=Lady Caleria +auto={T}:damage:3 target(creature[attacking;blocking]) +text={T}: Lady Caleria deals 3 damage to target attacking or blocking creature. +mana={3}{G}{G}{W}{W} +type=Legendary Creature +subtype=Human Archer +power=3 +toughness=6 +[/card] +[card] +name=Lady Evangela +auto={W}{B}{T}:preventAllCombatDamage from target(creature) ueot +text={W}{B}, {T}: Prevent all combat damage that would be dealt by target creature this turn. +mana={W}{U}{B} +type=Legendary Creature +subtype=Human Cleric +power=1 +toughness=2 +[/card] +[card] +name=Lady Orca +mana={5}{B}{R} +type=Legendary Creature +subtype=Demon +power=7 +toughness=4 +[/card] +[card] +name=Lady Sun +auto={T}:moveTo(ownerhand) all(this) && moveTo(ownerhand) target(creature) myTurnOnly +text={T}: Return Lady Sun and another target creature to their owners' hands. Activate this ability only during your turn, before attackers are declared. +mana={1}{U}{U} +type=Legendary Creature +subtype=Human Advisor +power=1 +toughness=1 +[/card] +[card] +name=Lady Zhurong, Warrior Queen +abilities=horsemanship +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) +mana={4}{G} +type=Legendary Creature +subtype=Human Soldier Warrior +power=4 +toughness=3 +[/card] +[card] +name=Lake of the Dead +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=moveTo(graveyard) notatarget(swamp[-tapped]|myBattlefield) +auto=@movedTo(swamp[-tapped]|mygraveyard) from(myBattlefield):lord(this|myBattlefield) {T}:Add{B} && lord(this|myBattlefield) {T}{S(swamp|myBattlefield)}:Add{B}{B}{B}{B} +text=If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {B} to your mana pool. {T}, Sacrifice a Swamp: Add {B}{B}{B}{B} to your mana pool. +type=Land +[/card] +[card] +name=Lance +target=creature +auto=first strike +text=Enchant creature Enchanted creature has first strike. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Land Leeches +abilities=first strike +text=First strike +mana={1}{G}{G} +type=Creature +subtype=Leech +power=2 +toughness=2 +[/card] +[card] +name=Landbind Ritual +auto=foreach(plains|myBattlefield) life:2 controller +text=You gain 2 life for each Plains you control. +mana={3}{W}{W} +type=Sorcery +[/card] +[card] +name=Lantern Kami +abilities=flying +text=Flying +mana={W} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Last Breath +target=creature[power<=2] +auto=moveTo(exile) +auto=life:4 targetController +text=Exile target creature with power 2 or less. Its controller gains 4 life. +mana={1}{W} +type=Instant +[/card] +[card] +name=Last Caress +target=player +auto=damage:1 +auto=life:1 controller +auto=draw:1 controller +text=Target player loses 1 life and you gain 1 life. Draw a card. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Last Gasp +target=creature +auto=-3/-3 +text=Target creature gets -3/-3 until end of turn. +mana={1}{B} +type=Instant +[/card] +[card] +name=Last Stand +target=creature +auto=foreach(swamp|myBattlefield) life:-2 opponent +auto=foreach(mountain|myBattlefield) damage:1 +auto=foreach(forest|myBattlefield) token(Saproling,Creature Saproling,1/1,green) +auto=foreach(plains|myBattlefield) life:2 controller +auto=foreach(island|myBattlefield) draw:1 controller +text=Target opponent loses 2 life for each Swamp you control. Last Stand deals damage equal to the number of Mountains you control to target creature. Put a 1/1 green Saproling creature token onto the battlefield for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards. +mana={W}{U}{B}{R}{G} +type=Sorcery +[/card] +[card] +name=Last Word +abilities=nofizzle +target=*|stack +auto=fizzle +text=Last Word can't be countered by spells or abilities. Counter target spell. +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Lat-Nam's Legacy +target=*|myHand +auto=moveto(mylibrary) && shuffle +auto=@next upkeep:draw:2 controller +text=Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep. +mana={1}{U} +type=Instant +[/card] +[card] +name=Launch +target=creature +auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +auto=flying +text=Enchant creature Enchanted creature has flying. When Launch is put into a graveyard from the battlefield, return Launch to its owner's hand. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Lava Axe +target=player +auto=damage:5 +text=Lava Axe deals 5 damage to target player. +mana={4}{R} +type=Sorcery +[/card] +[card] +name=Lava Flow +target=creature,land +auto=destroy +text=Destroy target creature or land. +mana={3}{R}{R} +type=Sorcery +[/card] +[card] +name=Lava Hounds +abilities=haste +auto=damage:4 controller +text=Haste When Lava Hounds enters the battlefield, it deals 4 damage to you. +mana={2}{R}{R} +type=Creature +subtype=Hound +power=4 +toughness=4 +[/card] +[card] +name=Lava Spike +target=player +auto=damage:3 +text=Lava Spike deals 3 damage to target player. +mana={R} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Lava Storm +auto=may damage:2 all(creature[attacking]) +auto=may damage:2 all(creature[blocking]) +text=Lava Storm deals 2 damage to each attacking creature or Lava Storm deals 2 damage to each blocking creature. +mana={3}{R}{R} +type=Instant +[/card] +[card] +name=Lava Zombie +auto=moveTo(ownerhand) notatarget(creature[black;red]|myBattlefield) +auto={2}:1/0 +text=When Lava Zombie enters the battlefield, return a black or red creature you control to its owner's hand. {2}: Lava Zombie gets +1/+0 until end of turn. +mana={1}{B}{R} +type=Creature +subtype=Zombie +power=4 +toughness=3 +[/card] +[card] +name=Lavaborn Muse +alias=130373 +text=At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Lavaborn Muse deals 3 damage to him or her. +mana={3}{R} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Lawbringer +auto={T}{S}:moveTo(exile) target(creature[red]) +text={T}, Sacrifice Lawbringer: Exile target red creature. +mana={2}{W} +type=Creature +subtype=Kor Rebel +power=2 +toughness=2 +[/card] +[card] +name=Lay Waste +target=land +auto=destroy +autohand={2}:cycling +text=Destroy target land. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Lay of the Land +target=land[basic]|myLibrary +auto=moveTo(myHand) +text=Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library. +mana={G} +type=Sorcery +[/card] +[card] +name=Leaden Fists +abilities=flash +target=creature +auto=3/3 +auto=doesnotuntap +text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Leaden Myr +auto={T}:Add {B} +text={T}: Add {B} to your mana pool. +mana={2} +type=Artifact Creature +subtype=Myr +power=1 +toughness=1 +[/card] +[card] +name=Leaf Dancer +abilities=forestwalk +text=Forestwalk +mana={1}{G}{G} +type=Creature +subtype=Centaur +power=2 +toughness=2 +[/card] +[card] +name=Leaf Gilder +auto={T}:Add {G} +text={T}: Add {G} to your mana pool. +mana={1}{G} +type=Creature +subtype=Elf Druid +power=2 +toughness=1 +[/card] +[card] +name=Leap +target=creature +auto=flying +auto=draw:1 controller +text=Target creature gains flying until end of turn. Draw a card. +mana={U} +type=Instant +[/card] +[card] +name=Leaping Lizard +auto={1}{G}:flying && 0/-1 +text={1}{G}: Leaping Lizard gains flying and gets -0/-1 until end of turn. +mana={1}{G}{G} +type=Creature +subtype=Lizard +power=2 +toughness=3 +[/card] +[card] +name=Leatherback Baloth +mana={G}{G}{G} +type=Creature +subtype=Beast +power=4 +toughness=5 +[/card] +[card] +name=Leechridden Swamp +auto=tap +auto={T}:Add {B} +auto=aslongas(*[black]|myBattlefield) {B}{T}:life:-1 opponent >1 +text=({T}: Add {B} to your mana pool.) Leechridden Swamp comes into play tapped. {B}, {T}: Each opponent loses 1 life. Play this ability only if you control two or more black permanents. +type=Land +subtype=Swamp +[/card] +[card] +name=Leering Emblem +auto={2}:equip +auto=@movedTo(*|mystack):2/2 ueot +text=Whenever you play a spell, equipped creature gets +2/+2 until end of turn. Equip {2} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Leering Gargoyle +abilities=flying +auto={T}:-2/2 && -flying +text=Flying {T}: Leering Gargoyle gets -2/+2 and loses flying until end of turn. +mana={1}{W}{U} +type=Creature +subtype=Gargoyle +power=2 +toughness=2 +[/card] +[card] +name=Legions of Lim-Dul +auto=aslongas(swamp[snow]|opponentBattlefield) unblockable +text=Snow swampwalk +mana={1}{B}{B} +type=Creature +subtype=Zombie +power=2 +toughness=3 +[/card] +[card] +name=Leonin Abunas +auto=lord(artifact|myBattlefield) opponentshroud +text=Artifacts you control can't be the targets of spells or abilities your opponents control. +mana={3}{W} +type=Creature +subtype=Cat Cleric +power=2 +toughness=5 +[/card] +[card] +name=Leonin Armorguard +auto=all(creature|myBattlefield) 1/1 ueot +text=When Leonin Armorguard enters the battlefield, creatures you control get +1/+1 until end of turn. +mana={2}{G}{W} +type=Creature +subtype=Cat Soldier +power=3 +toughness=3 +[/card] +[card] +name=Leonin Battlemage +auto={T}:1/1 target(creature) +auto=@movedto(*|mystack):may untap +text={T}: Target creature gets +1/+1 until end of turn.Whenever you cast a spell, you may untap Leonin Battlemage. +mana={3}{W} +type=Creature +subtype=Cat Wizard +power=2 +toughness=3 +[/card] +[card] +name=Leonin Bladetrap +abilities=flash +auto={S}:damage:2 all(creature[attacking;-flying]) +text=Flash {2}, Sacrifice Leonin Bladetrap: Leonin Bladetrap deals 2 damage to each attacking creature without flying. +mana={3} +type=Artifact +[/card] +[card] +name=Leonin Elder +auto=@movedTo(artifact|battlefield):may life:1 +text=Whenever an artifact enters the battlefield, you may gain 1 life. +mana={W} +type=Creature +subtype=Cat Cleric +power=1 +toughness=1 +[/card] +[card] +name=Leonin Scimitar +auto={1}:equip +auto=1/1 +text=Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Leonin Skyhunter +abilities=flying +text=Flying +mana={W}{W} +type=Creature +subtype=Cat Knight +power=2 +toughness=2 +[/card] +[card] +name=Leonin Sun Standard +auto={1}{W}:lord(creature|myBattlefield) 1/1 +text={1}{W}: Creatures you control get +1/+1 until end of turn. +mana={2} +type=Artifact +[/card] +[card] +name=Leshrac's Rite +target=creature +auto=swampwalk +text=Enchant creature Enchanted creature has swampwalk. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Leveler +auto=moveTo(myExile) all(*|myLibrary) +text=When Leveler comes enters the battlefield, exile all cards in your library. +mana={5} +type=Artifact Creature +subtype=Juggernaut +power=10 +toughness=10 +[/card] +[card] +name=Levitation +auto=lord(creature|myBattlefield) flying +text=Creatures you control have flying. +mana={2}{U}{U} +type=Enchantment +[/card] +[card] +name=Ley Druid +auto={T}:untap target(land) +text={T}: Untap target land. +mana={2}{G} +type=Creature +subtype=Human Druid +power=1 +toughness=1 +[/card] +[card] +name=Lhurgoyf +auto=foreach(creature|graveyard) 1/1 +text=Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1. +mana={2}{G}{G} +type=Creature +subtype=Lhurgoyf +power=* +toughness=1 +[/card] +[card] +name=Liability +auto=@movedTo(*|opponentGraveyard) from(battlefield):life:-1 opponent +auto=@movedTo(*|myGraveyard) from(battlefield):life:-1 controller +text=Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life. +mana={1}{B}{B} +type=Enchantment +[/card] +[card] +name=Liberated Dwarf +auto={S}:1/0 && first strike target(creature[green]) +text={R}, Sacrifice Liberated Dwarf: Target green creature gets +1/+0 and gains first strike until end of turn. +mana={R} +type=Creature +subtype=Dwarf +power=1 +toughness=1 +[/card] +[card] +name=Lich Lord of Unx +auto={U}{B}{T}:token(Zombie Wizard,Creature Zombie Wizard,1/1,blue black) +auto={U}{U}{B}{B}:foreach(zombie|myBattlefield) life:-1 && foreach(zombie|myBattlefield) deplete:1 target(player) +text={U}{B}, {T}: Put a 1/1 blue and black Zombie Wizard creature token onto the battlefield. {U}{U}{B}{B}: Target player loses X life and puts the top X cards of his or her library into his or her graveyard, where X is the number of Zombies you control. +mana={1}{U}{B} +type=Creature +subtype=Zombie Wizard +power=2 +toughness=2 +[/card] +[card] +name=Lieutenant Kirtar +abilities=flying +auto={1}{W}{S}:moveTo(exile) target(creature[attacking]) +text=Flying {1}{W}, Sacrifice Lieutenant Kirtar: Exile target attacking creature. +mana={1}{W}{W} +type=Legendary Creature +subtype=Bird Soldier +power=2 +toughness=2 +[/card] +[card] +name=Life Burst +target=player +auto=life:4 +auto=foreach(life burst|graveyard) life:4 +text=Target player gains 4 life, then gains 4 life for each card named Life Burst in each graveyard. +mana={1}{W} +type=Instant +[/card] +[card] +name=Lifeblood +auto=@tapped(mountain|opponentBattlefield):life:1 controller +text=Whenever a Mountain an opponent controls becomes tapped, you gain 1 life. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Lifeforce +auto={G}{G}:fizzle target(*[black]|stack) +text={G}{G}: Counter target black spell. +mana={G}{G} +type=Enchantment +[/card] +[card] +name=Lifegift +auto=@movedto(land|battlefield):may life:1 controller +text=Whenever a land enters the battlefield, you may gain 1 life. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Lifelace +alias=1257 +text=Target spell or permanent becomes green. (Mana symbols on that permanent remain unchanged.) +mana={G} +type=Instant +[/card] +[card] +name=Lifelink +target=creature +auto=lifelink +text=Enchant creature Enchanted creature has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Lifetap +auto=@tapped(forest|opponentBattlefield):life:1 controller +text=Whenever a Forest an opponent controls becomes tapped, you gain 1 life. +mana={U}{U} +type=Enchantment +[/card] +[card] +name=Light of Day +auto=lord(creature[black]) cantattack +auto=lord(creature[black]) cantblock +text=Black creatures can't attack or block. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Lightbringer +auto={T}{S}:moveTo(exile) target(creature[black]) +text={T}, Sacrifice Lightbringer: Exile target black creature. +mana={2}{W} +type=Creature +subtype=Kor Rebel +power=2 +toughness=2 +[/card] +[card] +name=Lightning Angel +abilities=flying,vigilance,haste +text=Flying, vigilance, haste +mana={1}{R}{W}{U} +type=Creature +subtype=Angel +power=3 +toughness=4 +[/card] +[card] +name=Lightning Blast +target=creature,player +auto=Damage:4 +text=Lightning Blast deals 4 damage to target creature or player. +mana={3}{R} +type=Instant +[/card] +[card] +name=Lightning Blow +target=creature +auto=first strike +auto=@next upkeep:draw:1 +text=Target creature gains first strike until end of turn. Draw a card at the beginning of the next turn's upkeep. +mana={1}{W} +type=Instant +[/card] +[card] +name=Lightning Bolt +target=creature,player +auto=damage:3 +text=Lightning Bolt deals 3 damage to target creature or player. +mana={R} +type=Instant +[/card] +[card] +name=Lightning Elemental +abilities=haste +text=Haste (This creature can attack and {T} as soon as it comes under your control.) +mana={3}{R} +type=Creature +subtype=Elemental +power=4 +toughness=1 +[/card] +[card] +name=Lightning Greaves +auto={0}:equip +auto=shroud +auto=haste +text=Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) -- Equip 0 ({0}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Lightning Helix +target=creature,player +auto=Damage:3 +auto=life:3 controller +text=Lightning Helix deals 3 damage to target creature or player and you gain 3 life. +mana={W}{R} +type=Instant +[/card] +[card] +name=Lightning Hounds +abilities=first strike +text=First strike +mana={2}{R}{R} +type=Creature +subtype=Hound +power=3 +toughness=2 +[/card] +[card] +name=Lightning Talons +target=creature +auto=3/0 +auto=first strike +text=Enchant creature Enchanted creature gets +3/+0 and has first strike. +mana={2}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Lim-Dul's High Guard +abilities=first strike +auto={1}{B}:regenerate +text=First strike {1}{B}: Regenerate Lim-Dûl's High Guard. +mana={1}{B}{B} +type=Creature +subtype=Skeleton +power=2 +toughness=1 +[/card] +[card] +name=Limestone Golem +auto={2}{S}:draw:1 target(player) +text={2}, Sacrifice Limestone Golem: Target player draws a card. +mana={6} +type=Artifact Creature +subtype=Golem +power=3 +toughness=4 +[/card] +[card] +name=Lingering Tormentor +abilities=fear,persist +text=Fear Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +mana={3}{B} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Lion's Eye Diamond +auto={S}:add {W}{W}{W} && moveTo(mygraveyard) all(*|myhand) +auto={S}:add {U}{U}{U} && moveTo(mygraveyard) all(*|myhand) +auto={S}:add {B}{B}{B} && moveTo(mygraveyard) all(*|myhand) +auto={S}:add {R}{R}{R} && moveTo(mygraveyard) all(*|myhand) +auto={S}:add {G}{G}{G} && moveTo(mygraveyard) all(*|myhand) +text=Sacrifice Lion's Eye Diamond, Discard your hand: Add three mana of any one color to your mana pool. Play this ability only any time you could play an instant. +mana={0} +type=Artifact +[/card] +[card] +name=Lionheart Maverick +abilities=vigilance +auto={4}{W}:1/2 +text=Vigilance {4}{W}: Lionheart Maverick gets +1/+2 until end of turn. +mana={W} +type=Creature +subtype=Human Knight +power=1 +toughness=1 +[/card] +[card] +name=Lithatog +auto={S(artifact|myBattlefield)}:1/1 +auto={S(land|myBattlefield)}:1/1 +text=Sacrifice an artifact: Lithatog gets +1/+1 until end of turn. Sacrifice a land: Lithatog gets +1/+1 until end of turn. +mana={1}{R}{G} +type=Creature +subtype=Atog +power=1 +toughness=2 +[/card] +[card] +name=Lithophage +auto=@each my upkeep:bury notatarget(lithophage,mountain|myBattlefield) +text=At the beginning of your upkeep, sacrifice Lithophage unless you sacrifice a Mountain. +mana={3}{R}{R} +type=Creature +subtype=Insect +power=7 +toughness=7 +[/card] +[card] +name=Living Airship +abilities=flying +auto={2}{G}:regenerate +text=Flying {2}{G}: Regenerate Living Airship. +mana={3}{U} +type=Creature +subtype=Metathran +power=2 +toughness=3 +[/card] +[card] +name=Living Artifact +target=artifact +alias=1258 +text=Enchant artifact Whenever you're dealt damage, put that many vitality counters on Living Artifact. At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life. +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Living Lands +auto=lord(forest) becomes(Creature,1/1) +alias=1259 +text=All Forests are 1/1 creatures that are still lands. +mana={3}{G} +type=Enchantment +[/card] +[card] +name=Living Plane +auto=@movedTo(enchantment[world]|battlefield):bury +auto=lord(land) becomes(Creature,1/1) +alias=1533 +text=All lands are 1/1 creatures that are still lands. +mana={2}{G}{G} +type=World Enchantment +[/card] +[card] +name=Living Terrain +target=land +auto=becomes(Creature Treefolk,5/6,green) +text=Enchant land Enchanted land is a 5/6 green Treefolk creature that's still a land. +mana={2}{G}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Living Wall +abilities=defender +auto={1}:regenerate +text=Defender (This creature can't attack.) {1}: Regenerate Living Wall. +mana={4} +type=Artifact Creature +subtype=Wall +power=0 +toughness=6 +[/card] +[card] +name=Livonya Silone +abilities=first strike +auto=aslongas(land[legendary]|opponentBattlefield) unblockable +text=First strike, legendary landwalk +mana={2}{R}{R}{G}{G} +type=Legendary Creature +subtype=Human Warrior +power=4 +toughness=4 +[/card] +[card] +name=Lizard Warrior +mana={3}{R} +type=Creature +subtype=Lizard Warrior +power=4 +toughness=2 +[/card] +[card] +name=Llanowar Cavalry +auto={W}:vigilance +text={W}: Llanowar Cavalry gains vigilance until end of turn. +mana={2}{G} +type=Creature +subtype=Human Soldier +power=1 +toughness=4 +[/card] +[card] +name=Llanowar Dead +auto={T}:Add {B} +text={T}: Add {B} to your mana pool. +mana={B}{G} +type=Creature +subtype=Zombie Elf +power=2 +toughness=2 +[/card] +[card] +name=Llanowar Druid +auto={T}{S}:untap all(forest) +text={T}, Sacrifice Llanowar Druid: Untap all Forests. +mana={1}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=2 +[/card] +[card] +name=Llanowar Elite +abilities=trample +kicker={8} +auto=kicker counter(1/1,5) +text=Kicker {8} (You may pay an additional {8} as you play this spell.) Trample If the kicker cost was paid, Llanowar Elite enters the battlefield with five +1/+1 counters on it. +mana={G} +type=Creature +subtype=Elf +power=1 +toughness=1 +[/card] +[card] +name=Llanowar Elves +auto={T}: Add {G} +text={T}: Add {G} to your mana pool. +mana={G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Llanowar Knight +abilities=protection from black +text=Protection from black +mana={G}{W} +type=Creature +subtype=Elf Knight +power=2 +toughness=2 +[/card] +[card] +name=Llanowar Vanguard +auto={T}:0/4 +text={T}: Llanowar Vanguard gets +0/+4 until end of turn. +mana={2}{G} +type=Creature +subtype=Dryad +power=1 +toughness=1 +[/card] +[card] +name=Llanowar Wastes +auto={T}:Add {1} +auto={T}:Add {B} && Damage:1 controller +auto={T}:Add {G} && Damage:1 controller +text={T}: Add {1} to your mana pool. {T}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you. +type=Land +[/card] +[card] +name=Loam Dweller +auto=@movedto(arcane,spirit|mystack):may moveto(myBattlefield) target(land|myhand) && tap +text=Whenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield tapped. +mana={1}{G} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Loam Lion +auto=aslongas(forest|myBattlefield) 1/2 +text=Loam Lion gets +1/+2 as long as you control a Forest. +mana={W} +type=Creature +subtype=Cat +power=1 +toughness=1 +[/card] +[card] +name=Loamdragger Giant +mana={4}{RG}{RG}{RG} +type=Creature +subtype=Giant Warrior +power=7 +toughness=6 +[/card] +[card] +name=Loch Korrigan +auto={UB}:1/1 +text={UB}: Loch Korrigan gets +1/+1 until end of turn. +mana={3}{B} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Locust Swarm +abilities=flying +auto={G}:regenerate +auto={G}:untap limit:1 +text=Flying {G}: Regenerate Locust Swarm. {G}: Untap Locust Swarm. Activate this ability only once each turn. +mana={3}{G} +type=Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Lonely Sandbar +auto=tap +auto={T}:Add {U} +autohand={U}:cycling +text=Lonely Sandbar enters the battlefield tapped. {T}: Add {U} to your mana pool. Cycling {U} ({U}, Discard this card: Draw a card.) +type=Land +[/card] +[card] +name=Longbow Archer +abilities=first strike,reach +text=First strike, reach (This creature can block creatures with flying.) +mana={W}{W} +type=Creature +subtype=Human Soldier Archer +power=2 +toughness=2 +[/card] +[card] +name=Looming Hoverguard +abilities=flying +auto=moveTo(ownerLibrary) target(artifact) +text=Flying When Looming Hoverguard enters the battlefield, put target artifact on top of its owner's library. +mana={4}{U}{U} +type=Creature +subtype=Drone +power=3 +toughness=3 +[/card] +[card] +name=Looming Shade +auto={B}:1/1 +text={B}: Looming Shade gets +1/+1 until end of turn. +mana={2}{B} +type=Creature +subtype=Shade +power=1 +toughness=1 +[/card] +[card] +name=Looter il-Kor +abilities=shadow +auto=@damaged(player) from(this):moveTo(mygraveyard) notatarget(*|myHand) +auto=@damaged(player) from(this):draw:1 controller +text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card. +mana={1}{U} +type=Creature +subtype=Kor Rogue +power=1 +toughness=1 +[/card] +[card] +name=Lord Magnus +abilities=first strike +auto=lord(creature) -plainswalk +auto=lord(creature) -forestwalk +text=First strike Creatures with plainswalk can be blocked as though they didn't have plainswalk. Creatures with forestwalk can be blocked as though they didn't have forestwalk. +mana={3}{G}{W}{W} +type=Legendary Creature +subtype=Human Druid +power=4 +toughness=3 +[/card] +[card] +name=Lord of Atlantis +auto=lord(merfolk) 1/1 other +auto=lord(merfolk) islandwalk other +text=Other Merfolk creatures get +1/+1 and have islandwalk. +mana={U}{U} +type=Creature +subtype=Merfolk +power=2 +toughness=2 +[/card] +[card] +name=Lord of Extinction +auto=foreach(*|graveyard) 1/1 +text=Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards. +mana={3}{B}{G} +type=Creature +subtype=Elemental +power=* +toughness=* +[/card] +[card] +name=Lord of the Pit +abilities=flying,trample +alias=1166 +text=Flying, trample (This creature can't be blocked except by creatures with flying or reach. If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you. +mana={4}{B}{B}{B} +type=Creature +subtype=Demon +power=7 +toughness=7 +[/card] +[card] +name=Lord of the Undead +auto=lord(zombie) 1/1 other +auto={1}{B}{T}:moveTo(myhand) target(zombie|mygraveyard) +text=Other Zombie creatures get +1/+1. {1}{B}, {T}: Return target Zombie card from your graveyard to your hand. +mana={1}{B}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] +name=Lorescale Coatl +auto=@movedTo(*|myhand) from(mylibrary):may counter(1/1) +text=Whenever you draw a card, you may put a +1/+1 counter on Lorescale Coatl. +mana={1}{G}{U} +type=Creature +subtype=Snake +power=2 +toughness=2 +[/card] +[card] +name=Lost Order of Jarkeld +auto=foreach(creature|opponentbattlefield) 1/1 +text=As Lost Order of Jarkeld enters the battlefield, choose an opponent. Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls. +mana={2}{W}{W} +type=Creature +subtype=Human Knight +power=1 +toughness=1 +[/card] +[card] +name=Lost Soul +abilities=swampwalk +text=Swampwalk +mana={1}{B}{B} +type=Creature +subtype=Spirit Minion +power=2 +toughness=1 +[/card] +[card] +name=Lotus Guardian +abilities=flying +auto={T}:Add {W} +auto={T}:Add {U} +auto={T}:Add {B} +auto={T}:Add {R} +auto={T}:Add {G} +text=Flying {T}: Add one mana of any color to your mana pool. +mana={7} +type=Artifact Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Lotus Petal +auto={T}{S}:Add{G} +auto={T}{S}:Add{R} +auto={T}{S}:Add{U} +auto={T}{S}:Add{B} +auto={T}{S}:Add{W} +text={T}, Sacrifice Lotus Petal: Add one mana of any color to your mana pool. +mana={0} +type=Artifact +[/card] +[card] +name=Lovisa Coldeyes +auto=lord(warrior) 2/2 other +auto=lord(berserker) 2/2 other +auto=lord(barbarian) 2/2 other +text=Warrior, Berserker, and/or other Barbarian creatures get +2/+2 and have haste. +mana={3}{R}{R} +type=Legendary Creature +subtype=Human Barbarian +power=3 +toughness=3 +[/card] +[card] +name=Lowland Giant +mana={2}{R}{R} +type=Creature +subtype=Giant +power=4 +toughness=3 +[/card] +[card] +name=Loxodon Mender +auto={W}{T}:regenerate target(artifact) +text={W}, {T}: Regenerate target artifact. +mana={5}{W} +type=Creature +subtype=Elephant Cleric +power=3 +toughness=3 +[/card] +[card] +name=Loxodon Mystic +auto={W}{T}:tap target(creature) +text={W}, {T}: Tap target creature. +mana={3}{W}{W} +type=Creature +subtype=Elephant Cleric +power=3 +toughness=3 +[/card] +[card] +name=Loxodon Stalwart +abilities=Vigilance +auto={W}:0/1 +text=Vigilance {W}: Loxodon Stalwart gets +0/+1 until end of turn. +mana={3}{W}{W} +type=Creature +subtype=Elephant Soldier +power=3 +toughness=3 +[/card] +[card] +name=Loxodon Warhammer +auto={3}:equip +auto=3/0 +auto=lifelink +auto=trample +text=Equipped creature gets +3/+0 and has lifelink and trample. (When it deals damage, you gain that much life. If it would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Loyal Gyrfalcon +abilities=defender,flying +auto=@movedTo(*[white]|mystack):-defender ueot +text=Defender, flying Whenever you cast a white spell, Loyal Gyrfalcon loses defender until end of turn. +mana={3}{W} +type=Creature +subtype=Bird +power=3 +toughness=3 +[/card] +[card] +name=Loyal Retainers +auto={S}:moveTo(myBattlefield) target(creature[legendary]|mygraveyard) myTurnOnly +text=Sacrifice Loyal Retainers: Return target legendary creature card from your graveyard onto the battlefield. Play this ability only during your turn, before attackers are declared. +mana={2}{W} +type=Creature +subtype=Human Advisor +power=1 +toughness=1 +[/card] +[card] +name=Lu Bu, Master-at-Arms +abilities=horsemanship,haste +text=Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.) +mana={5}{R} +type=Legendary Creature +subtype=Human Soldier Warrior +power=4 +toughness=3 +[/card] +[card] +name=Lu Meng, Wu General +abilities=horsemanship +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) +mana={3}{U}{U} +type=Legendary Creature +subtype=Human Soldier +power=4 +toughness=4 +[/card] +[card] +name=Lu Su, Wu Advisor +auto={T}:Draw:1 myTurnOnly +text={T}: Draw a card. Activate this ability only during your turn, before attackers are declared. +mana={3}{U}{U} +type=Legendary Creature +subtype=Human Advisor +power=1 +toughness=2 +[/card] +[card] +name=Lu Xun, Scholar General +abilities=horsemanship +auto=@damaged(player) from(this):may draw:1 controller +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Lu Xun, Scholar General deals damage to an opponent, you may draw a card. +mana={2}{U}{U} +type=Legendary Creature +subtype=Human Soldier +power=1 +toughness=3 +[/card] +[card] +name=Lucent Liminid +abilities=flying +text=Flying +mana={3}{W}{W} +type=Creature +subtype=Elemental Enchantment +power=3 +toughness=3 +[/card] +[card] +name=Lull +auto=preventAllcombatDamage ueot +autohand={2}:cycling +text=Prevent all combat damage that would be dealt this turn. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{G} +type=Instant +[/card] +[card] +name=Lumbering Satyr +auto=lord(creature) forestwalk +text=All creatures have forestwalk. +mana={2}{G}{G} +type=Creature +subtype=Satyr Beast +power=5 +toughness=4 +[/card] +[card] +name=Lumengrid Sentinel +abilities=flying +auto=@movedTo(artifact|myBattlefield):may tap target(*) +text=Flying Whenever an artifact enters the battlefield under your control, you may tap target permanent. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Lumengrid Warden +mana={1}{U} +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=3 +[/card] +[card] +name=Luminous Angel +abilities=flying +auto=@each my upkeep:may token(Spirit,Creature Spirit,1/1,white flying) +text=Flying At the beginning of your upkeep, you may put a 1/1 white Spirit creature token with flying onto the battlefield. +mana={4}{W}{W}{W} +type=Creature +subtype=Angel +power=4 +toughness=4 +[/card] +[card] +name=Lurking Nightstalker +auto=lord(lurking nightstalker[attacking]|mybattlefield) 2/0 +auto=lord(other lurking nightstalker[attacking]|mybattlefield) -2/0 +text=Whenever Lurking Nightstalker attacks, it gets +2/+0 until end of turn. +mana={B}{B} +type=Creature +subtype=Nightstalker +power=1 +toughness=1 +[/card] +[card] +name=Lynx +abilities=forestwalk +text=Forestwalk +mana={1}{G} +type=Creature +subtype=Cat +power=2 +toughness=1 +[/card] +[card] +name=Lys Alana Bowmaster +abilities=reach +auto=@movedTo(elf|mystack):may damage:2 target(creature[flying]) +text=Reach (This can block creatures with flying.) Whenever you cast an Elf spell, you may have Lys Alana Bowmaster deal 2 damage to target creature with flying. +mana={2}{G} +type=Creature +subtype=Elf Archer +power=2 +toughness=2 +[/card] +[card] +name=Lys Alana Huntmaster +auto=@movedTo(elf|mystack):may token(Elf Warrior,Creature Elf Warrior,1/1,green) +text=Whenever you cast an Elf spell, you may put a 1/1 green Elf Warrior creature token onto the battlefield. +mana={2}{G}{G} +type=Creature +subtype=Elf Warrior +power=3 +toughness=3 +[/card] +[card] +name=Lys Alana Scarblade +auto={T}{S(elf|myhand)}:foreach(elf|mybattlefield) -1/-1 target(creature) +text={T}, Discard an Elf card: Target creature gets -X/-X until end of turn, where X is the number of Elves you control. +mana={2}{B} +type=Creature +subtype=Elf Assassin +power=1 +toughness=1 +[/card] +[card] +name=Macetail Hystrodon +abilities=haste, first strike +autohand={3}:cycling +text=First strike, haste Cycling {3} ({3}, Discard this card: Draw a card.) +mana={6}{R} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Mad Auntie +auto=lord(goblin|myBattlefield) 1/1 other +auto={T}:regenerate target(other goblin) +text=Other Goblin creatures you control get +1/+1. {T}: Regenerate another target Goblin. +mana={2}{B} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=2 +[/card] +[card] +name=Madrush Cyclops +auto=lord(creature|myBattlefield) haste +text=Creatures you control have haste. +mana={1}{B}{R}{G} +type=Creature +subtype=Cyclops Warrior +power=3 +toughness=4 +[/card] +[card] +name=Mage il-Vec +auto={T}:damage:1 target(creature,player) && discard:1 controller +text={T}, Discard a card at random: Mage il-Vec deals 1 damage to target creature or player. +mana={2}{R} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Mage's Guile +target=creature +auto=shroud +autohand={U}:cycling +text=Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.) Cycling {U} ({U}, Discard this card: Draw a card.) +mana={1}{U} +type=Instant +[/card] +[card] +name=Magefire Wings +target=creature +auto=2/0 +auto=flying +text=Enchant creature Enchanted creature gets +2/+0 and has flying. +mana={U}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Mageta's Boon +abilities=flash +target=creature +auto=1/2 +text=Flash Enchant creature Enchanted creature gets +1/+2. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Maggot Carrier +auto=life:-1 controller +auto=life:-1 opponent +text=When Maggot Carrier enters the battlefield, each player loses 1 life. +mana={B} +type=Creature +subtype=Zombie +power=1 +toughness=1 +[/card] +[card] +name=Maggot Therapy +abilities=flash +target=creature +auto=2/-2 +text=Flash Enchant creature Enchanted creature gets +2/-2. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Magistrate's Veto +auto=lord(creature[blue;white]) cantblock +text=White creatures and blue creatures can't block. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Magma Giant +auto=damage:2 all(creature,player) +text=When Magma Giant enters the battlefield, it deals 2 damage to each creature and each player. +mana={5}{R}{R} +type=Creature +subtype=Giant +power=5 +toughness=5 +[/card] +[card] +name=Magma Phoenix +abilities=flying +auto=@movedTo(this|graveyard) from(myBattlefield):damage:3 all(creature,player) +autograveyard={3}{R}{R}:moveTo(myhand) +text=Flying When Magma Phoenix is put into a graveyard from the battlefield, it deals 3 damage to each creature and each player. {3}{R}{R}: Return Magma Phoenix from your graveyard to your hand. +mana={3}{R}{R} +type=Creature +subtype=Phoenix +power=3 +toughness=3 +[/card] +[card] +name=Magma Vein +auto={R}{S(land|myBattlefield)}:damage:1 all(creature[-flying]) +text={R}, Sacrifice a land: Magma Vein deals 1 damage to each creature without flying. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Magnetic Flux +auto=lord(creature[artifact]|myBattlefield)flying +text=Artifact creatures you control gain flying until end of turn. +mana={2}{U} +type=Instant +[/card] +[card] +name=Magnify +auto=lord(creature) 1/1 +text=All creatures get +1/+1 until end of turn. +mana={G} +type=Instant +[/card] +[card] +name=Magnigoth Treefolk +auto=aslongas(plains|myBattlefield) plainswalk +auto=aslongas(island|myBattlefield) islandwalk +auto=aslongas(swamp|myBattlefield) swampwalk +auto=aslongas(mountain|myBattlefield) mountainwalk +auto=aslongas(forest|myBattlefield) forestwalk +text=Domain - For each basic land type among lands you control, Magnigoth Treefolk has landwalk of that type. +mana={4}{G} +type=Creature +subtype=Treefolk +power=2 +toughness=6 +[/card] +[card] +name=Magnivore +abilities=haste +auto=foreach(sorcery|graveyard) 1/1 +text=Haste (This creature can attack the turn it comes under your control.) Magnivore's power and toughness are each equal to the number of sorcery cards in all graveyards. +mana={2}{R}{R} +type=Creature +subtype=Lhurgoyf +power=* +toughness=* +[/card] +[card] +name=Magus of the Coffers +auto={2}{T}:foreach(swamp|myBattlefield) Add:{B} +text={2}, {T}: Add {B} to your mana pool for each Swamp you control. +mana={4}{B} +type=Creature +subtype=Human Wizard +power=4 +toughness=4 +[/card] +[card] +name=Magus of the Disk +auto=tap +auto={1}{T}:destroy all(artifact,creature,enchantment) +text=Magus of the Disk enters the battlefield tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments. +mana={2}{W}{W} +type=Creature +subtype=Human Wizard +power=2 +toughness=4 +[/card] +[card] +name=Magus of the Moat +auto=lord(creature[-flying]) cantattack +text=Creatures without flying can't attack. +mana={2}{W}{W} +type=Creature +subtype=Human Wizard +power=0 +toughness=3 +[/card] +[card] +name=Mahamoti Djinn +abilities=flying +text=Flying (This creature can't be blocked except by creatures with flying or reach.) +mana={4}{U}{U} +type=Creature +subtype=Djinn +power=5 +toughness=6 +[/card] +[card] +name=Major Teroh +abilities=flying +auto={3}{W}{W}{S}:moveto(exile) all(creature[black]) +text=Flying {3}{W}{W}, Sacrifice Major Teroh: Exile all black creatures. +mana={3}{W} +type=Legendary Creature +subtype=Bird Soldier +power=2 +toughness=3 +[/card] +[card] +name=Makindi Shieldmate +abilities=defender +auto=may counter(1/1) +auto=@movedTo(other ally|myBattlefield):may counter(1/1) +text=Defender Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate. +mana={2}{W} +type=Creature +subtype=Kor Soldier Ally +power=0 +toughness=3 +[/card] +[card] +name=Malach of the Dawn +abilities=flying +auto={W}{W}{W}:regenerate +text=Flying {W}{W}{W}: Regenerate Malach of the Dawn. +mana={2}{W}{W} +type=Creature +subtype=Angel +power=2 +toughness=4 +[/card] +[card] +name=Malachite Golem +auto={1}{G}:trample +text={1}{G}: Malachite Golem gains trample until end of turn. +mana={6} +type=Artifact Creature +subtype=Golem +power=5 +toughness=3 +[/card] +[card] +name=Malakir Bloodwitch +abilities=flying,protection from white +auto=foreach(vampire|myBattlefield) life:-1 opponent +auto=foreach(vampire|myBattlefield) life:1 controller +text=Flying, protection from white When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way. +mana={3}{B}{B} +type=Creature +subtype=Vampire Shaman +power=4 +toughness=4 +[/card] +[card] +name=Malevolent Awakening +auto={1}{B}{B}{S(creature|myBattlefield)}:moveTo(myhand) target(creature|mygraveyard) +text={1}{B}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand. +mana={1}{B}{B} +type=Enchantment +[/card] +[card] +name=Man-o'-War +auto=moveTo(ownerhand) target(creature) +text=When Man-o'-War enters the battlefield, return target creature to its owner's hand. +mana={2}{U} +type=Creature +subtype=Jellyfish +power=2 +toughness=2 +[/card] +[card] +name=Mana Cylix +auto={1}{T}:Add {G} +auto={1}{T}:Add {R} +auto={1}{T}:Add {B} +auto={1}{T}:Add {U} +auto={1}{T}:Add {W} +text={1}, {T}: Add one mana of any color to your mana pool. +mana={1} +type=Artifact +[/card] +[card] +name=Mana Geyser +auto=foreach(land[tapped]|opponentBattlefield) add:{R} +text=Add {R} to your mana pool for each tapped land your opponents control. +mana={3}{R}{R} +type=Sorcery +[/card] +[card] +name=Mana Prism +auto={T}:Add {1} +auto={1}{T}:Add {B} +auto={1}{T}:Add {G} +auto={1}{T}:Add {R} +auto={1}{T}:Add {U} +auto={1}{T}:Add {W} +text={T}: Add {1} to your mana pool. {1}{T}: Add one mana of any color to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Mana Short +target=player +alias=1209 +text=Tap all lands target player controls and empty his or her mana pool. +mana={2}{U} +type=Instant +[/card] +[card] +name=Mana Vault +auto=doesnotuntap +auto={4}:untap myUpkeepOnly +alias=1124 +text=Mana Vault doesn't untap during your untap step. At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault. At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. {T}: Add {3} to your mana pool. +mana={1} +type=Artifact +[/card] +[card] +name=Manabond +auto=@each my end:may moveTo(myBattlefield) all(land|myhand) && moveTo(mygraveyard) all(*[-land]|myhand) +text=At the end of your turn, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand. +mana={G} +type=Enchantment +[/card] +[card] +name=Manacles of Decay +target=creature +auto=cantattack +auto={B}:-1/-1 +auto={R}:cantblock +text=Enchant creature Enchanted creature can't attack. {B}: Enchanted creature gets -1/-1 until end of turn. {R}: Enchanted creature can't block this turn. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Manaforce Mace +auto={3}:equip +auto=aslongas(forest|myBattlefield) 1/1 +auto=aslongas(mountain|myBattlefield) 1/1 +auto=aslongas(plains|myBattlefield) 1/1 +auto=aslongas(swamp|myBattlefield) 1/1 +auto=aslongas(island|myBattlefield) 1/1 +text=Domain - Equipped creature gets +1/+1 for each basic land type among lands you control. Equip {3} +mana={4} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Manakin +auto={T}:Add {1} +text={T}: Add {1} to your mana pool. +mana={2} +type=Artifact Creature +subtype=Construct +power=1 +toughness=1 +[/card] +[card] +name=Mangara of Corondor +auto={T}:moveTo(exile) all(this) && moveTo(exile) target(*) +text={T}: Exile Mangara of Corondor and target permanent. +mana={1}{W}{W} +type=Legendary Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Maniacal Rage +target=creature +auto=2/2 +auto=cantblock +text=Enchant creature Enchanted creature gets +2/+2 and can't block. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Manta Ray +abilities=islandhome +auto=cantbeblockedby(creature[-blue]) +text=Manta Ray can't attack unless defending player controls an Island. Manta Ray can't be blocked except by blue creatures. When you control no Islands, sacrifice Manta Ray. +mana={1}{U}{U} +type=Creature +subtype=Fish +power=3 +toughness=3 +[/card] +[card] +name=Manta Riders +auto={U}:flying +text={U}: Manta Riders gains flying until end of turn. +mana={U} +type=Creature +subtype=Merfolk +power=1 +toughness=1 +[/card] +[card] +name=Mantis Engine +auto={2}:flying +auto={2}:first strike +text={2}: Mantis Engine gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) {2}: Mantis Engine gains first strike until end of turn. (It deals combat damage before creatures without first strike.) +mana={5} +type=Artifact Creature +subtype=Insect +power=3 +toughness=3 +[/card] +[card] +name=Mantle of Leadership +abilities=flash +target=Creature +auto=@movedTo(creature|myBattlefield):2/2 ueot +text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature. Whenever a creature enters the battlefield, enchanted creature gets +2/+2 until end of turn. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Marauding Knight +abilities=protection from white +auto=foreach(Plains|opponentBattlefield) 1/1 +text=Protection from white Marauding Knight gets +1/+1 for each Plains your opponents control. +mana={2}{B}{B} +type=Creature +subtype=Zombie Knight +power=2 +toughness=2 +[/card] +[card] +name=Maraxus of Keld +auto=foreach(artifact[-tapped]|myBattlefield) 1/1 +auto=foreach(creature[-tapped]|myBattlefield) 1/1 +auto=foreach(land[-tapped]|myBattlefield) 1/1 +text=Maraxus of Keld's power and toughness are each equal to the number of untapped artifacts, creatures, and lands you control. +mana={4}{R}{R} +type=Legendary Creature +subtype=Human Warrior +power=* +toughness=* +[/card] +[card] +name=Marble Chalice +auto={T}:life:1 +text={T}: You gain 1 life. +mana={2}{W} +type=Artifact +[/card] +[card] +name=Marble Diamond +auto=tap +auto={T}:Add {W} +text=Marble Diamond enters the battlefield tapped. {T}: Add {W} to your mana pool. +mana={2} +type=Artifact +[/card] +[card] +name=Marble Titan +auto=lord(creature[power>=3]) doesnotuntap +text=Creatures with power 3 or greater don't untap during their controllers' untap steps. +mana={3}{W} +type=Creature +subtype=Giant +power=3 +toughness=3 +[/card] +[card] +name=Marhault Elsdragon +auto=rampage(1/1,1) +text=Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) +mana={3}{G}{R}{R} +type=Legendary Creature +subtype=Elf Warrior +power=4 +toughness=6 +[/card] +[card] +name=Marisi's Twinclaws +abilities=double strike +text=Double strike +mana={2}{RW}{G} +type=Creature +subtype=Cat Warrior +power=2 +toughness=4 +[/card] +[card] +name=Marjhan +abilities=islandhome,doesnotuntap +auto={U}{U}{S(creature|myBattlefield)}:untap myUpkeepOnly +auto={U}{U}:damage:1 target(creature[attacking;-flying]) && -1/0 all(this) +text=Marjhan doesn't untap during your untap step. Marjhan can't attack unless defending player controls an Island. When you control no Islands, sacrifice Marjhan. {U}{U}, Sacrifice a creature: Untap Marjhan. Activate this ability only during your upkeep. {U}{U}: Marjhan gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying. +mana={5}{U}{U} +type=Creature +subtype=Leviathan +power=8 +toughness=8 +[/card] +[card] +name=Mark of Fury +target=creature +auto=haste +auto=@next endofturn:moveTo(ownerhand) all(this) +text=Enchant creature Enchanted creature has haste. At the beginning of the end step, return Mark of Fury to its owner's hand. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Mark of Mutiny +target=creature +auto=untap +auto=haste +auto=counter(1/1) +alias=129767 +text=Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Marker Beetles +auto=@movedTo(this|graveyard) from(battlefield):1/1 target(creature|battlefield) ueot +auto={S}:draw:1 +text=When Marker Beetles is put into a graveyard from the battlefield, target creature gets +1/+1 until end of turn. {2}, Sacrifice Marker Beetles: Draw a card. +mana={1}{G}{G} +type=Creature +subtype=Insect +power=2 +toughness=3 +[/card] +[card] +name=Maro +auto=foreach(*|myhand) 1/1 +text=Maro's power and toughness are each equal to the number of cards in your hand. +mana={2}{G}{G} +type=Creature +subtype=Elemental +power=* +toughness=* +[/card] +[card] +name=Marrow-Gnawer +auto={T}{S(rat|myBattlefield)}:foreach(rat|myBattlefield) token(Rat,Creature Rat,1/1,black) +auto=lord(rat) fear +text=Rat creatures have fear. {T}, Sacrifice a Rat: Put X 1/1 black Rat creature tokens onto the battlefield, where X is the number of Rats you control. +mana={3}{B}{B} +type=Legendary Creature +subtype=Rat Rogue +power=2 +toughness=3 +[/card] +[card] +name=Marsh Boa +abilities=swampwalk +text=Swampwalk +mana={G} +type=Creature +subtype=Snake +power=1 +toughness=1 +[/card] +[card] +name=Marsh Casualties +kicker={3} +auto=lord(creature|opponentBattlefield) -1/-1 +auto=kicker lord(creature|opponentBattlefield) -1/-1 +text=Kicker {3} (You may pay an additional {3} as you cast this spell.) Creatures target player controls get -1/-1 until end of turn. If Marsh Casualties was kicked, those creatures get -2/-2 until end of turn instead. +mana={B}{B} +type=Sorcery +[/card] +[card] +name=Marsh Flats +auto={T}{S}:moveTo(myBattlefield) target(plains,swamp|mylibrary) && life:-1 controller +text={T}, Pay 1 Life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card and put it onto the battlefield. Then shuffle your library. +type=Land +[/card] +[card] +name=Marsh Gas +auto=lord(creature) -2/-0 +text=All creatures get -2/-0 until end of turn. +mana={B} +type=Instant +[/card] +[card] +name=Marsh Goblins +abilities=swampwalk +text=Swampwalk +mana={B}{R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Marsh Lurker +auto={S(swamp|myBattlefield)}:fear +text=Sacrifice a Swamp: Marsh Lurker gains fear until end of turn. +mana={3}{B} +type=Creature +subtype=Beast +power=3 +toughness=2 +[/card] +[card] +name=Marsh Threader +abilities=swampwalk +text=Swampwalk +mana={1}{W} +type=Creature +subtype=Kor Scout +power=2 +toughness=1 +[/card] +[card] +name=Marshdrinker Giant +auto=destroy target(island,swamp|opponentBattlefield) +text=When Marshdrinker Giant enters the battlefield, destroy target Island or Swamp an opponent controls. +mana={3}{G}{G} +type=Creature +subtype=Giant Warrior +power=4 +toughness=3 +[/card] +[card] +name=Martyred Rusalka +auto={W}{S(creature|myBattlefield)}:cantattack target(creature) +text={W}, Sacrifice a creature: Target creature can't attack this turn. +mana={W} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Mask of Law and Grace +target=creature +auto=protection from black +auto=protection from red +text=Enchant creature Enchanted creature has protection from black and from red. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Mask of Riddles +auto={2}:equip +auto=fear +auto=@damaged(player) from(mytgt):may draw:1 controller +text=Equipped creature has fear. Whenever equipped creature deals combat damage to a player, you may draw a card. Equip {2} +mana={U}{B} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Masked Gorgon +auto=lord(creature[green;white] protection from(gorgon) +auto=aslongas(*|mygraveyard) protection from white >6 +auto=aslongas(*|mygraveyard) protection from green >6 +text=Green creatures and white creatures have protection from Gorgons. Threshold - Masked Gorgon has protection from green and from white as long as seven or more cards are in your graveyard. +mana={4}{B} +type=Creature +subtype=Gorgon +power=5 +toughness=5 +[/card] +[card] +name=Mass Calcify +auto=destroy all(creature[-white]) +text=Destroy all nonwhite creatures. +mana={5}{W}{W} +type=Sorcery +[/card] +[card] +name=Mass Hysteria +auto=lord(creature) haste +text=All creatures have haste. +mana={R} +type=Enchantment +[/card] +[card] +name=Mass of Ghouls +mana={3}{B}{B} +type=Creature +subtype=Zombie Warrior +power=5 +toughness=3 +[/card] +[card] +name=Master Decoy +auto={W}{T}:tap target(creature) +text={W}, {T}: Tap target creature. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=2 +[/card] +[card] +name=Master of Etherium +auto=lord(creature[artifact]|myBattlefield) 1/1 other +auto=foreach(artifact|myBattlefield) 1/1 +text=Master of Etherium's power and toughness are each equal to the number of artifacts you control. Other artifact creatures you control get +1/+1. +mana={2}{U} +type=Artifact Creature +subtype=Vedalken Wizard +power=* +toughness=* +[/card] +[card] +name=Masumaro, First to Live +auto=foreach(*|myhand) 2/2 +text=Masumaro, First to Live's power and toughness are each equal to twice the number of cards in your hand. +mana={3}{G}{G}{G} +type=Legendary Creature +subtype=Spirit +power=* +toughness=* +[/card] +[card] +name=Matca Rioters +auto=aslongas(forest|myBattlefield) 1/1 +auto=aslongas(island|myBattlefield) 1/1 +auto=aslongas(plains|myBattlefield) 1/1 +auto=aslongas(mountain|myBattlefield) 1/1 +auto=aslongas(swamp|myBattlefield) 1/1 +text=Domain - Matca Rioters's power and toughness are each equal to the number of basic land types among lands you control. +mana={2}{G} +type=Creature +subtype=Human Warrior +power=* +toughness=* +[/card] +[card] +name=Matopi Golem +auto={1}:regenerate && counter(-1/-1) +text={1}: Regenerate Matopi Golem. When it regenerates this way, put a -1/-1 counter on it. +mana={5} +type=Artifact Creature +subtype=Golem +power=3 +toughness=3 +[/card] +[card] +name=Mawcor +abilities=flying +auto={T}:damage:1 target(creature,player) +text=Flying {T}: Mawcor deals 1 damage to target creature or player. +mana={3}{U}{U} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Maze of Ith +auto={2}{T}:untap target(creature[attacking]) && preventAllCombatDamage to(mytgt) ueot && preventAllCombatDamage from(mytgt) ueot +text={T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. +type=Land +[/card] +[card] +name=Maze of Shadows +auto={T}:Add {1} +auto={T}:untap target(creature[attacking;shadow]) && preventAllCombatDamage to(mytgt) ueot && preventAllCombatDamage from(mytgt) ueot +text={T}: Add {1} to your mana pool. {T}: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn. +type=Land +[/card] +[card] +name=Measure of Wickedness +auto=@next my endofturn:bury +auto=@next my endofturn:life:-8 controller +auto=@movedto(graveyard) from(* other|*):moveto(opponentBattlefield) +text=At the beginning of your end step, sacrifice Measure of Wickedness and you lose 8 life. Whenever another card is put into your graveyard from anywhere, target opponent gains control of Measure of Wickedness. +mana={3}{B} +type=Enchantment +[/card] +[card] +name=Medicine Bag +auto={1}{T}{S(*|myhand)}:regenerate target(creature) +text={1}, {T}, Discard a card: Regenerate target creature. +mana={3} +type=Artifact +[/card] +[card] +name=Meekstone +auto=lord(creature[power>=3]) doesnotuntap +text=Creatures with power 3 or greater don't untap during their controllers' untap steps. +mana={1} +type=Artifact +[/card] +[card] +name=Megatog +auto={S(artifact|myBattlefield)}:3/3 && trample +text=Sacrifice an artifact: Megatog gets +3/+3 and gains trample until end of turn. +mana={4}{R}{R} +type=Creature +subtype=Atog +power=3 +toughness=4 +[/card] +[card] +name=Megrim +auto=@movedTo(*|opponentgraveyard) from(opponenthand):damage:2 opponent +text=Whenever an opponent discards a card, Megrim deals 2 damage to that player. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Meishin, the Mind Cage +auto=foreach(*|myhand) lord(creature) -1/0 +text=All creatures get -X/-0, where X is the number of cards in your hand. +mana={4}{U}{U}{U} +type=Legendary Enchantment +[/card] +[card] +name=Melesse Spirit +abilities=flying,protection from black +text=Flying, protection from black +mana={3}{W}{W} +type=Creature +subtype=Angel Spirit +power=3 +toughness=3 +[/card] +[card] +name=Meloku the Clouded Mirror +abilities=flying +auto={1}:moveTo(ownerhand) target(land|mybattlefield) && token(Illusion,Creature Illusion,1/1,blue flying) +text=Flying {1}, Return a land you control to its owner's hand: Put a 1/1 blue Illusion creature token with flying onto the battlefield. +mana={4}{U} +type=Legendary Creature +subtype=Moonfolk Wizard +power=2 +toughness=4 +[/card] +[card] +name=Memory Erosion +auto=@movedTo(*|opponentstack):deplete:2 opponent +text=Whenever an opponent casts a spell, that player puts the top two cards of his or her library into his or her graveyard. +mana={1}{U}{U} +type=Enchantment +[/card] +[card] +name=Meng Huo's Horde +mana={4}{G} +type=Creature +subtype=Human Soldier +power=4 +toughness=5 +[/card] +[card] +name=Meng Huo, Barbarian King +auto=lord(creature[green]|myBattlefield) 1/1 other +text=Other green creatures you control get +1/+1. +mana={3}{G}{G} +type=Legendary Creature +subtype=Human Barbarian Soldier +power=4 +toughness=4 +[/card] +[card] +name=Mental Discipline +auto={1}{S(*|myhand)}:draw:1 +text={1}, Discard a card: Draw a card. +mana={1}{U}{U} +type=Enchantment +[/card] +[card] +name=Mental Note +auto=deplete:2 controller +auto=draw:1 controller +text=Put the top two cards of your library into your graveyard. Draw a card. +mana={U} +type=Instant +[/card] +[card] +name=Mephitic Ooze +abilities=deathtouch +auto=foreach(artifact|myBattlefield)1/0 +text=Mephitic Ooze gets +1/+0 for each artifact you control. Whenever Mephitic Ooze deals combat damage to a creature, destroy that creature. The creature can't be regenerated. +mana={4}{B} +type=Creature +subtype=Ooze +power=0 +toughness=5 +[/card] +[card] +name=Mercadia's Downfall +auto=lord(creature[attacking]|myBattlefield) foreach(land[-basic]|opponentBattlefield) 1/0 +auto=lord(creature[attacking]|opponentBattlefield) foreach(land[-basic]|myBattlefield) 1/0 +text=Attacking creatures get +X/+0 until end of turn, where X is the number of nonbasic lands defending player controls. +mana={2}{R} +type=Instant +[/card] +[card] +name=Mercenary Knight +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=moveTo(graveyard) notatarget(*|myhand) +text=When Mercenary Knight enters the battlefield, sacrifice it unless you discard a creature card. +mana={2}{B} +type=Creature +subtype=Human Mercenary Knight +power=4 +toughness=4 +[/card] +[card] +name=Merchant Scroll +target=instant[blue]|mylibrary +auto=moveTo(myhand) +text=Search your library for a blue instant card, reveal that card, and put it into your hand. Then shuffle your library. +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Merchant of Secrets +auto=draw:1 +text=When Merchant of Secrets enters the battlefield, draw a card. +mana={2}{U} +type=Creature +subtype=Wizard +power=1 +toughness=1 +[/card] +[card] +name=Merfolk Assassin +auto={T}:destroy target(creature[islandwalk]) +text={T}: Destroy target creature with islandwalk. +mana={U}{U} +type=Creature +subtype=Merfolk +power=1 +toughness=2 +[/card] +[card] +name=Merfolk Seastalkers +abilities=islandwalk +auto={2}{U}:tap target(creature[-flying]) +text=Islandwalk {2}{U}: Tap target creature without flying. +mana={3}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=3 +[/card] +[card] +name=Merfolk Sovereign +auto=lord(merfolk|myBattlefield) 1/1 other +auto={T}:unblockable target(merfolk) other +text=Other Merfolk creatures you control get +1/+1. {T}: Target Merfolk creature is unblockable this turn. +mana={1}{U}{U} +type=Creature +subtype=Merfolk +power=2 +toughness=2 +[/card] +[card] +name=Merfolk Traders +auto=draw:1 +auto=moveTo(graveyard) notatarget(*|myhand) +text=When Merfolk Traders enters the battlefield, draw a card, then discard a card. +mana={1}{U} +type=Creature +subtype=Merfolk +power=1 +toughness=2 +[/card] +[card] +name=Merfolk of the Pearl Trident +mana={U} +type=Creature +subtype=Merfolk +power=1 +toughness=1 +[/card] +[card] +name=Merrow Commerce +auto=@each opponent beginofturn:may untap all(merfolk|myBattlefield) +#@each my end did not work! cleanup, too +text=At the end of your turn, untap all Merfolk you control. +mana={1}{U} +type=Tribal Enchantment +subtype=Merfolk +[/card] +[card] +name=Merrow Levitator +auto={T}:flying target(creature) +auto=@movedTo(*[blue]|mystack):may untap +text={T}: Target creature gains flying until end of turn. Whenever you cast a blue spell, you may untap Merrow Levitator. +mana={3}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=3 +[/card] +[card] +name=Merrow Reejerey +auto=lord(merfolk|myBattlefield) 1/1 other +auto=@movedTo(merfolk|mystack):may tap target(*) +auto=@movedTo(merfolk|mystack):may untap target(*) +text=Other Merfolk creatures you control get +1/+1. Whenever you play a Merfolk spell, you may tap or untap target permanent. +mana={2}{U} +type=Creature +subtype=Merfolk Soldier +power=2 +toughness=2 +[/card] +[card] +name=Merrow Witsniper +auto=deplete:1 target(player) +text=When Merrow Witsniper enters the battlefield, target player puts the top card of his or her library into his or her graveyard. +mana={U} +type=Creature +subtype=Merfolk Rogue +power=1 +toughness=1 +[/card] +[card] +name=Mesa Enchantress +auto=@movedTo(enchantment|mystack): may draw:1 +text=Whenever you cast an enchantment spell, you may draw a card. +mana={1}{W}{W} +type=Creature +subtype=Human Druid +power=0 +toughness=2 +[/card] +[card] +name=Mesa Falcon +abilities=flying +auto={1}{W}:0/1 +text=Flying {1}{W}: Mesa Falcon gets +0/+1 until end of turn. +mana={1}{W} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Messenger Falcons +abilities=flying +auto=draw:1 +text=Flying When Messenger Falcons enters the battlefield, draw a card. +mana={2}{GU}{W} +type=Creature +subtype=Bird +power=2 +toughness=2 +[/card] +[card] +name=Metal Fatigue +auto=tap all(artifact) +text=Tap all artifacts. +mana={2}{W} +type=Instant +[/card] +[card] +name=Metallic Sliver +mana={1} +type=Artifact Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=Metallurgeon +auto={W}{T}:Regenerate target(artifact) +text={W}, {T}: Regenerate target artifact. +mana={1}{W} +type=Artifact Creature +subtype=Human Artificer +power=1 +toughness=2 +[/card] +[card] +name=Metamorphic Wurm +auto=aslongas(*|mygraveyard) 4/4 >6 +text=Threshold - Metamorphic Wurm gets +4/+4 as long as seven or more cards are in your graveyard. +mana={3}{G}{G} +type=Creature +subtype=Elephant Wurm +power=3 +toughness=3 +[/card] +[card] +name=Metathran Soldier +abilities=unblockable +text=Metathran Soldier is unblockable. +mana={1}{U} +type=Creature +subtype=Metathran Soldier +power=1 +toughness=1 +[/card] +[card] +name=Metathran Zombie +auto={B}:regenerate +text={B}: Regenerate Metathran Zombie. +mana={1}{U} +type=Creature +subtype=Metathran Zombie +power=1 +toughness=1 +[/card] +[card] +name=Meteor Crater +auto=aslongas(*[white]|myBattlefield) {T}:Add {W} +auto=aslongas(*[blue]|myBattlefield) {T}:Add {U} +auto=aslongas(*[black]|myBattlefield) {T}:Add {B} +auto=aslongas(*[red]|myBattlefield) {T}:Add {R} +auto=aslongas(*[green]|myBattlefield) {T}:Add {G} +text={T}: Choose a color of a permanent you control. Add one mana of that color to your mana pool. +type=Land +[/card] +[card] +name=Midnight Banshee +abilities=wither +auto=@each my upkeep:all(creature[-black]) counter(-1/-1) +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature. +mana={3}{B}{B}{B} +type=Creature +subtype=Spirit +power=5 +toughness=5 +[/card] +[card] +name=Midnight Charm +auto=may damage:1 target(creature) && life:1 controller +auto=may first strike target(creature) +auto=may tap target(creature) +text=Choose one - Midnight Charm deals 1 damage to target creature and you gain 1 life; or target creature gains first strike until end of turn; or tap target creature. +mana={B} +type=Instant +[/card] +[card] +name=Midnight Covenant +target=creature +auto={B}:1/1 +text=Enchanted Creature has "{B}: This Creature gets +1/+1 until end of turn." +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Might Sliver +auto=lord(sliver) 2/2 +text=All Sliver creatures get +2/+2. +mana={4}{G} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Might Weaver +auto={2}:trample target(creature[red;white]) +text={2}: Target red or white creature gains trample until end of turn. (If it would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) +mana={1}{G} +type=Creature +subtype=Human Wizard +power=2 +toughness=1 +[/card] +[card] +name=Might of Alara +target=Creature +auto=aslongas(forest|myBattlefield) 1/1 +auto=aslongas(mountain|myBattlefield) 1/1 +auto=aslongas(plains|myBattlefield) 1/1 +auto=aslongas(swamp|myBattlefield) 1/1 +auto=aslongas(island|myBattlefield) 1/1 +text=Domain - Target creature gets +1/+1 until end of turn for each basic land type among lands you control. +mana={G} +type=Instant +[/card] +[card] +name=Might of Oaks +target=creature +auto=7/7 +text=Target creature gets +7/+7 until end of turn. +mana={3}{G} +type=Instant +[/card] +[card] +name=Mightstone +auto=lord(creature[attacking]) 1/0 +text=Attacking creatures get +1/+0. +mana={4} +type=Artifact +[/card] +[card] +name=Mikokoro, Center of the Sea +auto={T}:Add {1} +auto={2}{T}:draw:1 controller && draw:1 opponent +text={T}: Add {1} to your mana pool. {2}, {T}: Each player draws a card. +type=Legendary Land +[/card] +[card] +name=Millikin +auto={T}:Add:{1} && deplete:1 controller +text={T}, Put the top card of your library into your graveyard: Add {1} to your mana pool. +mana={2} +type=Artifact Creature +subtype=Construct +power=0 +toughness=1 +[/card] +[card] +name=Millstone +auto={2}{T}:deplete:2 target(player) +text={2}, {T}: Target player puts the top two cards of his or her library into his or her graveyard. +mana={2} +type=Artifact +[/card] +[card] +name=Minamo, School at Water's Edge +auto={T}:Add{U} +auto={U}{T}:Untap target(*[legendary]) +text={T}: Add {U} to your mana pool. {U}, {T}: Untap target legendary permanent. +type=Legendary Land +[/card] +[card] +name=Mind Control +target=creature +alias=1194 +text=Enchant creature You control enchanted creature. +mana={3}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Mind Knives +target=player +auto=discard:1 +text=Target opponent discards a card at random. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Mind Over Matter +auto={S(*|myhand)}:tap target(artifact,creature,land) +auto={S(*|myhand)}:untap target(artifact,creature,land) +text=Discard a card: You may tap or untap target artifact, creature, or land. +mana={2}{U}{U}{U}{U} +type=Enchantment +[/card] +[card] +name=Mind Shatter +target=player +alias=1167 +text=Target player discards X cards at random. +mana={X}{B}{B} +type=Sorcery +[/card] +[card] +name=Mind Spring +auto=Draw:X +alias=1192 +text=Draw X cards. +mana={X}{U}{U} +type=Sorcery +[/card] +[card] +name=Mind Stone +auto={T}:Add{1} +auto={1}{T}{S}:draw:1 +text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Mind Stone: Draw a card. +mana={2} +type=Artifact +[/card] +[card] +name=Mind Twist +target=player +alias=1167 +text=Target player discards X cards at random. +mana={X}{B} +type=Sorcery +[/card] +[card] +name=Mindless Automaton +auto=counter(1/1,2) +auto={1}{S(*|myhand)}:counter(1/1) +auto={0}:counter(1/1,-2) && draw:1 controller +text=Mindless Automaton enters the battlefield with two +1/+1 counters on it. {1}, Discard a card: Put a +1/+1 counter on Mindless Automaton. Remove two +1/+1 counters from Mindless Automaton: Draw a card. +mana={4} +type=Artifact Creature +subtype=Construct +power=0 +toughness=0 +[/card] +[card] +name=Mindless Null +abilities=cantblock +auto=aslongas(vampire|myBattlefield) -cantblock +text=Mindless Null can't block unless you control a Vampire. +mana={2}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] +name=Mindslicer +auto=@movedto(this|graveyard) from(battlefield):moveto(graveyard) all(*|myhand) +auto=@movedto(this|graveyard) from(battlefield):moveto(graveyard) all(*|opponenthand) +text=When Mindslicer is put into a graveyard the battlefield, each player discards his or her hand. +mana={2}{B}{B} +type=Creature +subtype=Horror +power=4 +toughness=3 +[/card] +[card] +name=Mindwrack Liege +auto=lord(creature[blue]|myBattlefield) 1/1 other +auto=lord(creature[red]|myBattlefield) 1/1 other +auto={UR}{UR}{UR}{UR}:moveTo(myBattlefield) target(creature[blue;red]|myhand) +text=Other blue creatures you control get +1/+1. Other red creatures you control get +1/+1. {UR}{UR}{UR}{UR}: You may put a blue or red creature card from your hand onto the battlefield. +mana={3}{UR}{UR}{UR} +type=Creature +subtype=Horror +power=4 +toughness=4 +[/card] +[card] +name=Mine Bearer +auto={T}{S}:destroy target(creature[attacking]) +text={T}, Sacrifice Mine Bearer: Destroy target attacking creature. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Minion of Leshrac +abilities=protection from black +auto={T}:destroy target(creature,land) +alias=2474 +text=Protection from black At the beginning of your upkeep, Minion of Leshrac deals 5 damage to you unless you sacrifice a creature other than Minion of Leshrac. If Minion of Leshrac deals damage to you this way, tap it. {T}: Destroy target creature or land. +mana={4}{B}{B}{B} +type=Creature +subtype=Demon Minion +power=5 +toughness=5 +[/card] +[card] +name=Minions' Murmurs +auto=foreach(creature|myBattlefield) draw:1 +auto=foreach(creature|myBattlefield) life:-1 +text=You draw X cards and you lose X life, where X is the number of creatures you control. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Minotaur Tactician +abilities=haste +auto=aslongas(creature[white]|myBattlefield) 1/1 +auto=aslongas(creature[blue]|myBattlefield) 1/1 +text=Haste Minotaur Tactician gets +1/+1 as long as you control a white creature. Minotaur Tactician gets +1/+1 as long as you control a blue creature. +mana={3}{R} +type=Creature +subtype=Minotaur +power=1 +toughness=1 +[/card] +[card] +name=Minotaur Warrior +mana={2}{R} +type=Creature +subtype=Minotaur Warrior +power=2 +toughness=3 +[/card] +[card] +name=Miraculous Recovery +target=creature|mygraveyard +auto=moveTo(myBattlefield) +auto=counter(1/1) +text=Return target creature card from your graveyard to the battlefield with a +1/+1 counter on it. +mana={4}{W} +type=Instant +[/card] +[card] +name=Mire Blight +target=creature +auto=@damaged(mytgt):destroy(mytgt) +text=Enchant creature When enchanted creature is dealt damage, destroy it. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Mire Boa +abilities=swampwalk +auto={G}:regenerate +text=Swampwalk {G}: Regenerate Mire Boa. +mana={1}{G} +type=Creature +subtype=Snake +power=2 +toughness=1 +[/card] +[card] +name=Mire Kavu +auto=aslongas(swamp|myBattlefield) 1/1 +text=Mire Kavu gets +1/+1 as long as you control a Swamp. +mana={3}{R} +type=Creature +subtype=Kavu +power=3 +toughness=2 +[/card] +[card] +name=Mire Shade +auto={B}{S(swamp|myBattlefield)}:counter(1/1) asSorcery +text={B}, Sacrifice a Swamp: Put a +1/+1 counter on Mire Shade. Activate this ability only any time you could cast a sorcery. +mana={1}{B} +type=Creature +subtype=Shade +power=1 +toughness=1 +[/card] +[card] +name=Mirri the Cursed +abilities=flying,first strike,haste +auto=@damaged(creature) from(this):counter(1/1,1) +text=Flying, first strike, haste Whenever Mirri the Cursed deals combat damage to a creature, put a +1/+1 counter on Mirri the Cursed. +mana={2}{B}{B} +type=Legendary Creature +subtype=Vampire Cat +power=3 +toughness=2 +[/card] +[card] +name=Mirri, Cat Warrior +abilities=first strike,forestwalk,vigilance +text=First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it's unblockable as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.) +mana={1}{G}{G} +type=Legendary Creature +subtype=Cat Warrior +power=2 +toughness=3 +[/card] +[card] +name=Mirror Wall +abilities=defender +auto={W}:-defender +text=Defender (This creature can't attack.). {W}: Mirror Wall can attack this turn as though it didn't have defender. +mana={3}{U} +type=Creature +subtype=Wall +power=3 +toughness=4 +[/card] +[card] +name=Mischievous Poltergeist +abilities=flying +auto={0}:regenerate && life:-1 controller +text=Flying Pay 1 life: Regenerate Mischievous Poltergeist. +mana={2}{B} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Misers' Cage +auto=@each opponent upkeep:aslongas(*|opponenthand) damage:2 opponent >4 +text=At the beginning of each opponent's upkeep, if that player has five or more cards in hand, Misers' Cage deals 2 damage to him or her. +mana={3} +type=Artifact +[/card] +[card] +name=Misery Charm +auto=may destroy target(cleric) +auto=may moveTo(myHand) target(cleric|myGraveyard) +auto=may life:-2 opponent +text=Choose one: Destroy target Cleric; or return target Cleric card from your graveyard to your hand; or target player loses 2 life. +mana={B} +type=Instant +[/card] +[card] +name=Misfortune's Gain +target=creature +auto=destroy && life:4 targetController +text=Destroy target creature. Its owner gains 4 life. +mana={3}{W} +type=Sorcery +[/card] +[card] +name=Mishra's Factory +auto={T}:add{1} +auto={1}:becomes(Artifact Creature Assembly-Worker,2/2) ueot +auto={T}:1/1 target(assembly-worker) +text={T}: Add {1} to your mana pool. {1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. {T}: Target Assembly-Worker creature gets +1/+1 until end of turn. +type=Land +[/card] +[card] +name=Misshapen Fiend +abilities=flying +text=Flying +mana={1}{B} +type=Creature +subtype=Horror Mercenary +power=1 +toughness=1 +[/card] +[card] +name=Mist Leopard +abilities=shroud +text=Shroud (This creature can't be the target of spells or abilities.) +mana={3}{G} +type=Creature +subtype=Cat +power=3 +toughness=2 +[/card] +[card] +name=Mistmeadow Skulk +abilities=lifelink +auto=protection from(*[manacost>=3]) +text=Lifelink, protection from converted mana cost 3 or greater +mana={1}{W} +type=Creature +subtype=Kithkin Rogue +power=1 +toughness=1 +[/card] +[card] +name=Mistral Charger +abilities=flying +text=Flying +mana={1}{W} +type=Creature +subtype=Pegasus +power=2 +toughness=1 +[/card] +[card] +name=Misty Rainforest +auto={T}{S}:moveTo(myBattlefield) target(forest,island|mylibrary) && life:-1 controller +text={T}, Pay 1 Life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card and put it onto the battlefield. Then shuffle your library. +type=Land +[/card] +[card] +name=Mnemonic Nexus +auto=moveto(opponentlibrary) all(*|opponentgraveyard) && shuffle opponent +auto=moveto(mylibrary) all(*|mygraveyard) && shuffle controller +text=Each player shuffles his or her graveyard into his or her library. +mana={3}{U} +type=Instant +[/card] +[card] +name=Mnemonic Sliver +auto=lord(sliver) {2}{S}:draw:1 +text=All Slivers have "{2}, Sacrifice this permanent: Draw a card." +mana={2}{U} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Moaning Spirit +abilities=flying +text=Flying +mana={2}{B} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Moat +auto=lord(creature[-flying]) cantattack +text=Creatures without flying can't attack. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Mob Justice +target=player +auto=foreach(creature|myBattlefield) damage:1 +text=Mob Justice deals damage to target player equal to the number of creatures you control. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Mobile Fort +abilities=defender +auto={3}:3/-1 && -defender limit:1 +text=Defender (This creature can't attack.) {3}: Mobile Fort gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate this ability only once each turn. +mana={4} +type=Artifact Creature +subtype=Wall +power=0 +toughness=6 +[/card] +[card] +name=Mobilization +auto={2}{W}:token(Soldier,creature soldier, 1/1,white) +auto=lord(soldier) vigilance +text=Soldier creatures have vigilance. (Attacking doesn't cause them to tap.) {2}{W}: Put a 1/1 white Soldier creature token onto the battlefield. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Mobilize +auto=untap all(creature|myBattlefield) +text=Untap all creatures you control. +mana={G} +type=Sorcery +[/card] +[card] +name=Mogg Bombers +auto=@movedTo(creature|battlefield):bury all(this) && damage:3 target(player) +text=When another creature enters the battlefield, sacrifice Mogg Bombers. If you do, it deals 3 damage to target player. +mana={3}{R} +type=Creature +subtype=Goblin +power=3 +toughness=4 +[/card] +[card] +name=Mogg Conscripts +abilities=cantattack +auto=@movedTo(creature|mystack):-cantattack ueot +text=Mogg Conscripts can't attack unless you've played a creature spell this turn. +mana={R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] +name=Mogg Fanatic +auto={S}:Damage:1 target(creature,player) +text=Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player. +mana={R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Mogg Flunkies +abilities=cantattack,cantblock +auto=aslongas(creature[attacking]|myBattlefield) -cantattack +auto=aslongas(creature[blocking]|myBattlefield) -cantblock +text=Mogg Flunkies can't attack or block alone. +mana={1}{R} +type=Creature +subtype=Goblin +power=3 +toughness=3 +[/card] +[card] +name=Mogg Jailer +auto=aslongas(creature[power<=2;-tapped]|opponentBattlefield) cantattack +text=Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less. +mana={1}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] +name=Mogg Raider +auto={S(goblin|myBattlefield)}:1/1 target(creature) +text=Sacrifice a Goblin: Target creature gets +1/+1 until end of turn. +mana={R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Mogg Sentry +auto=@movedTo(*|opponentstack):2/2 ueot +text=Whenever an opponent casts a spell, Mogg Sentry gets +2/+2 until end of turn. +mana={R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=Mogg Squad +auto=foreach(creature|battlefield) -1/-1 other +text=Mogg Squad gets -1/-1 for each other creature on the battlefield. +mana={1}{R} +type=Creature +subtype=Goblin +power=3 +toughness=3 +[/card] +[card] +name=Moggcatcher +auto={3}{T}:moveTo(myBattlefield) target(goblin[-instant;-sorcery]|mylibrary) +text={3}, {T}: Search your library for a Goblin permanent card and put that card onto the battlefield. Then shuffle your library. +mana={2}{R}{R} +type=Creature +subtype=Human Mercenary +power=2 +toughness=2 +[/card] +[card] +name=Mold Adder +auto=@movedTo(*[black;blue]|opponentStack):may counter(1/1) +text=Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder. +mana={G} +type=Creature +subtype=Fungus Snake +power=1 +toughness=1 +[/card] +[card] +name=Mold Shambler +kicker={1}{G} +auto=kicker destroy target(*[-creature]) +text=Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) When Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent. +mana={3}{G} +type=Creature +subtype=Fungus Beast +power=3 +toughness=3 +[/card] +[card] +name=Molimo, Maro-Sorcerer +abilities=trample +auto=foreach(land|myBattlefield) 1/1 +text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) Molimo, Maro-Sorcerer's power and toughness are equal to the number of lands you control. +mana={4}{G}{G}{G} +type=Legendary Creature +subtype=Elemental +power=* +toughness=* +[/card] +[card] +name=Molten Frame +target=creature[artifact] +auto=destroy +autohand={2}:cycling +text=Destroy target artifact creature. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{R} +type=Instant +[/card] +[card] +name=Molten Ravager +auto={R}:1/0 +text={R}: Molten Ravager gets +1/+0 until end of turn. +mana={2}{R} +type=Creature +subtype=Elemental +power=0 +toughness=4 +[/card] +[card] +name=Molting Skin +auto={0}:moveTo(ownerhand) all(this) && regenerate target(creature) limit:1 +text=Return Molting Skin to its owner's hand: Regenerate target creature. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Monk Idealist +auto=moveTo(myhand) target(enchantment|mygraveyard) +text=When Monk Idealist enters the battlefield, return target enchantment card from your graveyard to your hand. +mana={2}{W} +type=Creature +subtype=Human Monk Cleric +power=2 +toughness=2 +[/card] +[card] +name=Monk Realist +auto=destroy target(enchantment) +text=When Monk Realist enters the battlefield, destroy target enchantment. +mana={1}{W} +type=Creature +subtype=Human Monk Cleric +power=1 +toughness=1 +[/card] +[card] +name=Mons's Goblin Raiders +mana={R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Monsoon +auto=@each my endofturn:foreach(island[-tapped]|myBattlefield) damage:1 controller +auto=@each opponent endofturn:foreach(island[-tapped]|opponentBattlefield) damage:1 opponent +auto=@each my cleanup:tap all(island[-tapped]|myBattlefield) +auto=@each opponent cleanup:tap all(island[-tapped]|opponentBattlefield) +text=At the end of each player's turn, tap all untapped Islands that player controls and Monsoon deals X damage to the player, where X is the number of Islands tapped this way. +mana={2}{R}{G} +type=Enchantment +[/card] +[card] +name=Monstrify +target=creature +auto=4/4 +autograveyard={3}{G}{S(land|myhand)}:4/4 target(creature) asSorcery +text=Target creature gets +4/+4 until end of turn. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Monstrous Carabid +abilities=mustattack +autohand={BR}:cycling +text=Monstrous Carabid attacks each turn if able. Cycling {BR} ({BR}, Discard this card: Draw a card.) +mana={3}{B}{R} +type=Creature +subtype=Insect +power=4 +toughness=4 +[/card] +[card] +name=Monstrous Growth +target=creature +auto=4/4 +text=Target creature gets +4/+4 until end of turn. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Moon Sprite +abilities=flying +text=Flying +mana={1}{G} +type=Creature +subtype=Faerie +power=1 +toughness=1 +[/card] +[card] +name=Moonglove Extract +auto={S}:damage:2 target(creature,player) +text=Sacrifice Moonglove Extract: Moonglove Extract deals 2 damage to target creature or player. +mana={3} +type=Artifact +[/card] +[card] +name=Moonglove Winnower +abilities=deathtouch +text=Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.) +mana={3}{B} +type=Creature +subtype=Elf Rogue +power=2 +toughness=3 +[/card] +[card] +name=Moonlit Strider +auto={S}:protection from white target(creature|myBattlefield) +auto={S}:protection from blue target(creature|myBattlefield) +auto={S}:protection from black target(creature|myBattlefield) +auto={S}:protection from red target(creature|myBattlefield) +auto={S}:protection from green target(creature|myBattlefield) +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=3]|mygraveyard) +text=Sacrifice Moonlit Strider: Target creature you control gains protection from the color of your choice until end of turn. Soulshift 3 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) +mana={3}{W} +type=Creature +subtype=Spirit +power=1 +toughness=4 +[/card] +[card] +name=Moonlit Wake +auto=@movedTo(graveyard) from(creature|battlefield):life:1 controller +text=Whenever a creature is put into a graveyard from the battlefield, you gain 1 life. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Moonwing Moth +abilities=flying +auto={W}:0/1 +text=Flying {W}: Moonwing Moth gets +0/+1 until end of turn. +mana={1}{W}{W} +type=Creature +subtype=Insect +power=2 +toughness=1 +[/card] +[card] +name=Moor Fiend +abilities=swampwalk +text=Swampwalk +mana={3}{B} +type=Creature +subtype=Horror +power=3 +toughness=3 +[/card] +[card] +name=Moorish cavalry +abilities=trample +text=Trample +mana={2}{W}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] +[card] +name=Morale +auto=lord(creature[attacking]) 1/1 +text=Attacking creatures get +1/+1 until end of turn. +mana={1}{W}{W} +type=Instant +[/card] +[card] +name=Morbid Bloom +target=creature|graveyard +auto=moveto(exile) +auto=token(Saproling,Creature Saproling,1/1,green)*t +text=Exile target creature card in a graveyard, then put X 1/1 green Saproling creature tokens onto the battlefield, where X is the removed card's toughness. +mana={4}{B}{G} +type=Sorcery +[/card] +[card] +name=Morgue Thrull +auto={S}:deplete:3 controller +text=Sacrifice Morgue Thrull: Put the top three cards of your library into your graveyard. +mana={2}{B} +type=Creature +subtype=Thrull +power=2 +toughness=2 +[/card] +[card] +name=Morgue Toad +auto={S}:Add {U}{R} +text=Sacrifice Morgue Toad: Add {U}{R} to your mana pool. +mana={2}{B} +type=Creature +subtype=Frog +power=2 +toughness=2 +[/card] +[card] +name=Moriok Rigger +auto=@movedTo(artifact|graveyard) from(battlefield):may counter(1/1) +text=Whenever an artifact is put into a graveyard from the battlefield, you may put a +1/+1 counter on Moriok Rigger. +mana={2}{B} +type=Creature +subtype=Human Rogue +power=2 +toughness=2 +[/card] +[card] +name=Moriok Scavenger +auto=may moveTo(myhand) target(artifact|mygraveyard) +text=When Moriok Scavenger enters the battlefield, you may return target artifact creature card from your graveyard to your hand. +mana={3}{B} +type=Creature +subtype=Human Rogue +power=2 +toughness=3 +[/card] +[card] +name=Morningtide +auto=moveto(exile) all(*|graveyard) +text=Exile all cards from all graveyards. +mana={1}{W} +type=Sorcery +[/card] +[card] +name=Moroii +abilities=flying +auto=@each my upkeep:life:-1 controller +text=Flying At the beginning of your upkeep, you lose 1 life. +mana={2}{U}{B} +type=Creature +subtype=Vampire +power=4 +toughness=4 +[/card] +[card] +name=Morphling +auto={U}:untap +auto={U}:flying +auto={U}:shroud +auto={1}:1/-1 +auto={1}:-1/1 +text={U}: Untap Morphling. {U}: Morphling gains flying until end of turn. {U}: Morphling gains shroud until end of turn. (It can't be the target of spells or abilities.) {1}: Morphling gets +1/-1 until end of turn. {1}: Morphling gets -1/+1 until end of turn. +mana={3}{U}{U} +type=Creature +subtype=Shapeshifter +power=3 +toughness=3 +[/card] +[card] +name=Mortal Wound +target=creature +auto=@damaged(mytgt):destroy +text=Enchant creature When enchanted creature is dealt damage, destroy it. +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Mortify +target=creature,enchantment +auto=destroy +text=Destroy target creature or enchantment. +mana={1}{W}{B} +type=Instant +[/card] +[card] +name=Mortiphobia +auto={1}{B}{S(*|myHand)}:moveto(exile) target(*|graveyard) +auto={1}{B}{S}:moveto(exile) target(*|graveyard) +text={1}{B}, Discard a card: Exile target card from a graveyard. {1}{B}, Sacrifice Mortiphobia: Exile target card from a graveyard. +mana={1}{B}{B} +type=Enchantment +[/card] +[card] +name=Mortivore +auto={B}:regenerate +auto=foreach(creature|graveyard) 1/1 +text=Mortivore's power and toughness are each equal to the number of creature cards in all graveyards. {B}: Regenerate Mortivore. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +mana={2}{B}{B} +type=Creature +subtype=Lhurgoyf +power=* +toughness=* +[/card] +[card] +name=Mosquito Guard +abilities=first strike +autohand={1}{W}{S}:counter(1/1,1) target(creature) +text=First strike Reinforce 1—{1}{W} ({1}{W}, Discard this card: Put a +1/+1 counter on target creature.) +mana={W} +type=Creature +subtype=Kithkin Soldier +power=1 +toughness=1 +[/card] +[card] +name=Moss Diamond +auto=tap +auto={T}:Add {G} +text=Moss Diamond enters the battlefield tapped. {T}: Add {G} to your mana pool. +mana={2} +type=Artifact +[/card] +[card] +name=Moss Kami +abilities=trample +text=Trample +mana={5}{G} +type=Creature +subtype=Spirit +power=5 +toughness=5 +[/card] +[card] +name=Moss Monster +mana={3}{G}{G} +type=Creature +subtype=Elemental +power=3 +toughness=6 +[/card] +[card] +name=Mossfire Egg +auto={2}{T}{S}:Add{R}{G} && Draw:1 +text={2}, {T}, Sacrifice Mossfire Egg: Add {R}{G} to your mana pool. Draw a card. +mana={1} +type=Artifact +[/card] +[card] +name=Mossfire Valley +auto={1}{T}:Add {R}{G} +text={1}{T}: Add {R}{G} to your mana pool. +type=Land +[/card] +[card] +name=Mosstodon +auto={1}:trample target(creature[power>=5]) +text={1}: Target creature with power 5 or greater gains trample until end of turn. +mana={4}{G} +type=Creature +subtype=Plant Elephant +power=5 +toughness=3 +[/card] +[card] +name=Mother of Runes +auto={T}:protection from white target(creature|myBattlefield) +auto={T}:protection from blue target(creature|myBattlefield) +auto={T}:protection from black target(creature|myBattlefield) +auto={T}:protection from red target(creature|myBattlefield) +auto={T}:protection from green target(creature|myBattlefield) +text={T}: Target creature you control gains protection from the color of your choice until end of turn. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Mothrider Samurai +abilities=flying +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +auto=lord(mothrider samurai[blocking]|mybattlefield) 1/1 +auto=lord(other mothrider samurai[blocking]|mybattlefield) -1/-1 +text=Flying Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) +mana={3}{W} +type=Creature +subtype=Human Samurai +power=2 +toughness=2 +[/card] +[card] +name=Mountain +auto={T}: Add {R} +text={T}: Add {R} to your mana pool. +type=Basic Land +subtype=Mountain +[/card] +[card] +name=Mountain Bandit +abilities=haste +text=Haste +mana={R} +type=Creature +subtype=Human Soldier Rogue +power=1 +toughness=1 +[/card] +[card] +name=Mountain Goat +abilities=mountainwalk +text=Mountainwalk +mana={R} +type=Creature +subtype=Goat +power=1 +toughness=1 +[/card] +[card] +name=Mountain Valley +auto=tap +auto={T}{S}:moveTo(myBattlefield) target(mountain,forest|myLibrary) +text=Mountain Valley enters the battlefield tapped. {T}, Sacrifice Mountain Valley: Search your library for a Mountain or Forest card and put it into play. Then shuffle your library. +type=Land +[/card] +[card] +name=Mountain Yeti +abilities=mountainwalk,protection from white +text=Mountainwalk, protection from white +mana={2}{R}{R} +type=Creature +subtype=Yeti +power=3 +toughness=3 +[/card] +[card] +name=Mournful Zombie +auto={W}{T}:life:1 target(player) +text={W}, {T}: Target player gains 1 life. +mana={2}{B} +type=Creature +subtype=Zombie +power=2 +toughness=1 +[/card] +[card] +name=Mourning +target=creature +auto=-2/0 +auto={B}:moveTo(ownerhand) +text=Enchant creature Enchanted creature gets -2/-0. {B}: Return Mourning to its owner's hand. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Mourning Thrull +abilities=flying,lifelink +text=({WB} can be paid with either {W} or {B}.) Flying, lifelink +mana={1}{WB} +type=Creature +subtype=Thrull +power=1 +toughness=1 +[/card] +[card] +name=Mox Diamond +auto=moveTo(mygraveyard) notatarget(land|myhand) +auto=moveTo(mygraveyard) notatarget(this|myBattlefield) +auto=@movedTo(land|mygraveyard) from(myhand):lord(mox diamond) {T}:Add{W} && lord(mox diamond) {T}:Add{U} && lord(mox diamond) {T}:Add{B} && lord(mox diamond) {T}:Add{R} && lord(mox diamond) {T}:Add{G} +text=If Mox Diamond would enter the battlefield, you may discard a land card instead. If you do, put Mox Diamond onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add one mana of any color to your mana pool. +mana={0} +type=Artifact +[/card] +[card] +name=Mtenda Griffin +abilities=flying +auto={W}{T}:moveTo(ownerhand) all(this) && moveTo(ownerhand) target(griffin|mygraveyard) myUpkeepOnly +text=Flying {W}, {T}: Return Mtenda Griffin to its owner's hand and return target Griffin card in your graveyard to your hand. Activate this ability only during your upkeep. +mana={3}{W} +type=Creature +subtype=Griffin +power=2 +toughness=2 +[/card] +[card] +name=Muck Rats +mana={B} +type=Creature +subtype=Rat +power=1 +toughness=1 +[/card] +[card] +name=Mudbrawler Cohort +abilities=haste +auto=aslongas(other creature[red]|myBattlefield) 1/1 +text=Haste Mudbrawler Cohort gets +1/+1 as long as you control another red creature. +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=Mudbrawler Raiders +auto=cantbeblockedby(creature[blue]) +text=Mudbrawler Raiders can't be blocked by blue creatures. +mana={2}{RG}{RG} +type=Creature +subtype=Goblin Warrior +power=3 +toughness=3 +[/card] +[card] +name=Mudbutton Torchrunner +auto=@movedTo(this|graveyard)from(battlefield):damage:3 target(creature,player) +text=When Mudbutton Torchrunner is put into a graveyard from the battlefield, it deals 3 damage to target creature or player. +mana={2}{R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=Muddle the Mixture +target=instant,sorcery +auto=fizzle +autohand={1}{U}{U}{S}:moveTo(myhand) target(*[manacost=2]|mylibrary) asSorcery +text=Counter target instant or sorcery spell. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) +mana={U}{U} +type=Instant +[/card] +[card] +name=Multani, Maro-Sorcerer +abilities=shroud +auto=foreach(*|myhand) 1/1 +auto=foreach(*|opponenthand) 1/1 +text=Shroud (This permanent can't be the target of spells or abilities.) Multani's power and toughness are each equal to the total number of cards in all players' hands. +mana={4}{G}{G} +type=Legendary Creature +subtype=Elemental +power=* +toughness=* +[/card] +[card] +name=Mungha Wurm +auto=@each my untap:untap notatarget(land|myBattlefield) +auto=lord(land|myBattlefield) doesnotuntap +text=You can't untap more than one land during your untap step. +mana={G} +type=Creature +subtype=Wurm +power=6 +toughness=5 +[/card] +[card] +name=Murasa Pyromancer +auto=may foreach(ally|mybattlefield) damage:1 target(creature) +auto=@movedTo(ally|mybattlefield):may foreach(ally|mybattlefield) damage:1 target(creature) +text=Whenever Murasa Pyromancer or another Ally enters the battlefield under your control, you may have Murasa Pyromancer deal damage to target creature equal to the number of Allies you control. +mana={4}{R}{R} +type=Creature +subtype=Human Shaman Ally +power=3 +toughness=2 +[/card] +[card] +name=Murkfiend Liege +auto=@each opponent untap:untap all(creature[green;blue]|mybattlefield) +auto=lord(creature[green]|myBattlefield) 1/1 other +auto=lord(creature[blue]|myBattlefield) 1/1 other +text=Other green creatures you control get +1/+1. Other blue creatures you control get +1/+1. Untap all green and/or blue creatures you control during each other player's untap step. +mana={2}{GU}{GU}{GU} +type=Creature +subtype=Horror +power=4 +toughness=4 +[/card] +[card] +name=Murmuring Bosk +auto=tap +auto=aslongas(treefolk|myhand) untap +auto={T}:Add{G} +auto={T}:Add{W} && damage:1 controller +auto={T}:Add{B} && damage:1 controller +text=({T}: Add {G} to your mana pool.) As Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped. {T}: Add {W} or {B} to your mana pool. Murmuring Bosk deals 1 damage to you. +type=Land +subtype=Forest +[/card] +[card] +name=Muscle Burst +target=creature +auto=3/3 +auto=foreach(muscle burst|graveyard) 1/1 +auto=foreach(diligent farmhand|graveyard) 1/1 +text=Target creature gets +X/+X until end of turn, where X is 3 plus the number of cards named Muscle Burst in all graveyards. +mana={1}{G} +type=Instant +[/card] +[card] +name=Muscle Sliver +auto=lord(sliver) 1/1 +text=All Sliver creatures get +1/+1. +mana={1}{G} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=Mutilate +auto=foreach(swamp|myBattlefield)-1/-1 all(creature) +text=All creatures get -1/-1 until end of turn for each Swamp you control. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Mycoid Shepherd +auto=@movedTo(this|graveyard) from(myBattlefield):may life:5 controller +auto=@movedTo(graveyard) from(other creature[power>=5]|myBattlefield):may life:5 controller +text=Whenever Mycoid Shepherd or another creature you control with power 5 or greater is put into a graveyard from the battlefield, you may gain 5 life. +mana={1}{G}{G}{W} +type=Creature +subtype=Fungus +power=5 +toughness=4 +[/card] +[card] +name=Myr Matrix +abilities=indestructible +auto=lord(Myr)1/1 +auto={5}:token(Myr,Artifact Creature Myr,1/1,artifact) +text=Myr Matrix is indestructible. ("Destroy" effects and lethal damage don't destroy it.) Myr creatures get +1/+1. {5}: Put a 1/1 colorless Myr artifact creature token onto the battlefield. +mana={5} +type=Artifact +[/card] +[card] +name=Myr Moonvessel +auto=@movedto(this|graveyard):add {1} +text=When Myr Moonvessel is put into a graveyard from the battlefield, add {1} to your mana pool. +mana={1} +type=Artifact Creature +subtype=Myr +power=1 +toughness=1 +[/card] +[card] +name=Myr Retriever +auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) target(other artifact|mygraveyard) +text=When Myr Retriever is put into a graveyard from the battlefield, return another target artifact card from your graveyard to your hand. +mana={2} +type=Artifact Creature +subtype=Myr +power=1 +toughness=1 +[/card] +[card] +name=Myr Servitor +auto=@each my upkeep:moveTo(mybattlefield) all(myr servitor|mygraveyard) +auto=@each my upkeep:moveTo(opponentbattlefield) all(myr servitor|opponentgraveyard) +text=At the beginning of your upkeep, if Myr Servitor is on the battlefield, each player returns all cards named Myr Servitor from his or her graveyard to the battlefield. +mana={1} +type=Artifact Creature +subtype=Myr +power=1 +toughness=1 +[/card] +[card] +name=Mystic Crusader +abilities=protection from black,protection from red +auto=aslongas(*|mygraveyard) 1/1 >6 +auto=aslongas(*|mygraveyard) flying >6 +text=Protection from black and from red Threshold - Mystic Crusader gets +1/+1 and has flying as long as seven or more cards are in your graveyard. +mana={1}{W}{W} +type=Creature +subtype=Human Nomad Mystic +power=2 +toughness=1 +[/card] +[card] +name=Mystic Decree +auto=lord(creature) -islandwalk +auto=lord(creature) -flying +auto=@movedTo(enchantment[world]|battlefield):bury +text=All creatures lose flying and islandwalk. +mana={2}{U}{U} +type=World Enchantment +[/card] +[card] +name=Mystic Denial +target=creature,sorcery|stack +auto=fizzle +text=Counter target creature or sorcery spell. +mana={1}{U}{U} +type=Instant +[/card] +[card] +name=Mystic Enforcer +abilities=protection from black +auto=aslongas(*|mygraveyard) 3/3 >6 +auto=aslongas(*|mygraveyard) flying >6 +text=Protection from black Threshold - Mystic Enforcer gets +3/+3 and has flying as long as seven or more cards are in your graveyard. +mana={2}{G}{W} +type=Creature +subtype=Human Nomad Mystic +power=3 +toughness=3 +[/card] +[card] +name=Mystic Familiar +abilities=flying +auto=aslongas(*|mygraveyard) 1/1 >6 +auto=aslongas(*|mygraveyard) protection from black >6 +text=Flying Threshold EAs long as seven or more cards are in your graveyard, Mystic Familiar gets +1/+1 and has protection from black. +mana={1}{W} +type=Creature +subtype=Bird +power=1 +toughness=2 +[/card] +[card] +name=Mystic Gate +auto={T}:Add {1} +auto={WU}{T}:Add {W}{W} +auto={WU}{T}:Add {W}{U} +auto={WU}{T}:Add {U}{U} +text={T}: Add {1} to your mana pool. {WU}, {T}: Add {W}{W}, {W}{U}, or {U}{U} to your mana pool. +type=Land +[/card] +[card] +name=Mystic Melting +target=artifact,enchantment +auto=destroy +auto=@next upkeep:draw:1 controller +text=Destroy target artifact or enchantment. Draw a card at the beginning of the next turn's upkeep. +mana={3}{G} +type=Instant +[/card] +[card] +name=Mystic Penitent +abilities=vigilance +auto=aslongas(*|mygraveyard) 1/1 >6 +auto=aslongas(*|mygraveyard) flying >6 +text=Vigilance Threshold - Mystic Penitent gets +1/+1 and has flying as long as seven or more cards are in your graveyard. +mana={W} +type=Creature +subtype=Human Nomad Mystic +power=1 +toughness=1 +[/card] +[card] +name=Mystic Restraints +abilities=flash +target=creature +auto=tap +auto=doesnotuntap +text=Flash Enchant creature When Mystic Restraints enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. +mana={2}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Mystic Snake +abilities=flash +auto=fizzle target(*|stack) +text=Flash (You may cast this spell any time you could cast an instant.) When Mystic Snake enters the battlefield, counter target spell. +mana={1}{G}{U}{U} +type=Creature +subtype=Snake +power=2 +toughness=2 +[/card] +[card] +name=Mystic Zealot +auto=aslongas(*|mygraveyard) 1/1 >6 +auto=aslongas(*|mygraveyard) flying >6 +text=Threshold - Mystic Zealot gets +1/+1 and has flying as long as seven or more cards are in your graveyard. +mana={3}{W} +type=Creature +subtype=Human Nomad Mystic +power=2 +toughness=4 +[/card] +[card] +name=Mythic Proportions +target=creature +auto=8/8 +auto=trample +text=Enchant creature Enchanted creature gets +8/+8 and has trample. +mana={4}{G}{G}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Nacatl Outlander +abilities=protection from blue +text=Protection from blue +mana={R}{G} +type=Creature +subtype=Cat Scout +power=2 +toughness=2 +[/card] +[card] +name=Nacatl Savage +auto=protection from(artifact) +text=Protection from artifacts +mana={1}{G} +type=Creature +subtype=Cat Warrior +power=2 +toughness=1 +[/card] +[card] +name=Nagao Bound by Honor +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +auto=lord(nagao bound by honor[blocking]|mybattlefield) 1/1 +auto=aslongas(nagao bound by honor[attacking]|myBattlefield) lord(samurai[attacking]|myBattlefield) 1/1 +####Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever Nagao, Bound by Honor attacks, Samurai creatures you control get +1/+1 until end of turn. +mana={3}{W} +type=Legendary Creature +subtype=Human Samurai +power=3 +toughness=3 +[/card] +[card] +name=Nantuko Blightcutter +abilities=protection from black +auto=aslongas(*|mygraveyard) foreach(*[black]|opponentBattlefield) 1/1 >6 +text=Protection from black Threshold ENantuko Blightcutter gets +1/+1 for each black permanent your opponents control as long as seven or more cards are in your graveyard. +mana={2}{G} +type=Creature +subtype=Insect Druid +power=2 +toughness=2 +[/card] +[card] +name=Nantuko Calmer +auto={G}{T}{S}:destroy target(enchantment) +auto=aslongas(*|mygraveyard) 1/1 >6 +text={G}, {T}, Sacrifice Nantuko Calmer: Destroy target enchantment. Threshold ENantuko Calmer gets +1/+1 as long as seven or more cards are in your graveyard. +mana={2}{G}{G} +type=Creature +subtype=Insect Druid +power=2 +toughness=3 +[/card] +[card] +name=Nantuko Disciple +auto={G}{T}:2/2 target(creature) +text={G}{T}: Target creature gets +2/+2 until end of turn. +mana={3}{G} +type=Creature +subtype=Insect Druid +power=2 +toughness=2 +[/card] +[card] +name=Nantuko Elder +auto={T}:Add {1}{G} +text={T}: Add {1}{G} to your mana pool. +mana={2}{G} +type=Creature +subtype=Insect Druid +power=1 +toughness=2 +[/card] +[card] +name=Nantuko Husk +auto={S(creature|myBattlefield)}:2/2 +text=Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn. +mana={2}{B} +type=Creature +subtype=Zombie Insect +power=2 +toughness=2 +[/card] +[card] +name=Nantuko Monastery +auto={T}:Add{1} +auto=aslongas(*|mygraveyard) {G}{W}:becomes(Creature Insect Monk,4/4,first strike,green,white) ueot >6 +text={T}: Add {1} to your mana pool. Threshold - {G}{W}: Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate this ability only if seven or more cards are in your graveyard. +type=Land +[/card] +[card] +name=Nantuko Shade +auto={B}:1/1 +text={B}: Nantuko Shade gets +1/+1 until end of turn. +mana={B}{B} +type=Creature +subtype=Insect Shade +power=2 +toughness=1 +[/card] +[card] +name=Narcissism +auto={G}{S(*|myHand)}:2/2 target(creature) +auto={G}{S}:2/2 target(creature) +text={G}, Discard a card: Target creature gets +2/+2 until end of turn. {G}, Sacrifice Narcissism: Target creature gets +2/+2 until end of turn. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Narrow Escape +target=*|myBattlefield +auto=moveTo(ownerhand) +auto=life:4 controller +text=Return target permanent you control to its owner's hand. You gain 4 life. +mana={2}{W} +type=Instant +[/card] +[card] +name=Narwhal +abilities=first strike,protection from red +text=First strike, protection from red +mana={2}{U}{U} +type=Creature +subtype=Whale +power=2 +toughness=2 +[/card] +[card] +name=Nath of the Gilt-Leaf +auto=@each my upkeep:may discard:1 opponent +auto=@movedTo(*|opponentgraveyard) from(opponenthand):may token(Elf Warrior,Creature Elf Warrior,1/1,green) +text=At the beginning of your upkeep, you may have target opponent discard a card at random. Whenever an opponent discards a card, you may put a 1/1 green Elf Warrior creature token onto the battlefield. +mana={3}{B}{G} +type=Legendary Creature +subtype=Elf Warrior +power=4 +toughness=4 +[/card] +[card] +name=Nath's Buffoon +auto=protection from(elf) +text=Protection from Elves +mana={1}{B} +type=Creature +subtype=Goblin Rogue +power=1 +toughness=1 +[/card] +[card] +name=Natural Affinity +auto=lord(land) becomes(Creature,2/2) ueot +text=Until end of turn, all lands become 2/2 creatures that are still lands. +mana={2}{G} +type=Instant +[/card] +[card] +name=Natural Emergence +auto=moveTo(ownerhand) notatarget(enchantment[red;green]|myBattlefield) +auto=@movedTo(enchantment[red;green]|myhand) from(myBattlefield):lord(land|myBattlefield) becomes(Creature,2/2,first strike) +text=When Natural Emergence enters the battlefield, return a red or green enchantment you control to its owner's hand. Lands you control are 2/2 creatures with first strike. They're still lands. +mana={2}{R}{G} +type=Enchantment +[/card] +[card] +name=Natural Spring +target=player +auto=life:8 +text=Target player gains 8 life. +mana={3}{G}{G} +type=Sorcery +[/card] +[card] +name=Naturalize +target=artifact,enchantment +auto=destroy +text=Destroy target artifact or enchantment. +mana={1}{G} +type=Instant +[/card] +[card] +name=Nature's Claim +target=artifact,enchantment +auto=destroy +auto=life:4 targetController +text=Destroy target artifact or enchantment. Its controller gains 4 life. +mana={G} +type=Instant +[/card] +[card] +name=Nature's Cloak +auto=lord(creature|myBattlefield) forestwalk +text=Green creatures you control gain forestwalk until end of turn. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Nature's Lore +target=forest|myLibrary +auto=moveTo(myBattlefield) +text=Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Nature's Resurgence +auto=foreach(creature|mygraveyard) draw:1 controller +auto=foreach(creature|opponentgraveyard) draw:1 opponent +text=Each player draws a card for each creature card in his or her graveyard. +mana={2}{G}{G} +type=Instant +[/card] +[card] +name=Nature's Revolt +auto=lord(land) becomes(Creature,2/2) +text=All lands are 2/2 creatures that are still lands. +mana={3}{G}{G} +type=Enchantment +[/card] +[card] +name=Nature's Ruin +auto=destroy all(creature[green]) +text=Destroy all green creatures. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Nature's Spiral +target=*|myGraveyard +auto=moveTo(myHand) +text=Return target permanent card from your graveyard to your hand. (A permanent card is an artifact, creature, enchantment, land, or planeswalker card.) +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Nausea +auto=lord(creature) -1/-1 +text=All creatures get -1/-1 until end of turn. +mana={1}{B} +type=Instant +[/card] +[card] +name=Naya Battlemage +auto={R}{T}:2/0 target(creature) +auto={W}{T}:tap target(creature) +text={R}, {T}: Target creature gets +2/+0 until end of turn. {W}, {T}: Tap target creature. +mana={2}{G} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] +[card] +name=Naya Charm +auto=may damage:3 target(creature) +auto=may moveTo(ownerhand) target(*|graveyard) +auto=may tap all(creature|opponentBattlefield) +text=Choose one - Naya Charm deals 3 damage to target creature; or return target card in a graveyard to its owner's hand; or tap all creatures target player controls. +mana={R}{G}{W} +type=Instant +[/card] +[card] +name=Naya Panorama +auto={T}:Add{1} +auto={1}{T}{S}:moveTo(myBattlefield) target(mountain,forest,plains|mylibrary) && tap +text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card and put it onto the battlefield tapped. Then shuffle your library. +type=Land +[/card] +[card] +name=Naya Sojourners +auto=@movedTo(this|graveyard) from(battlefield):may counter(1/1) target(creature) +autohand={2}{G}:cycling +autohand={2}{G}:counter(1/1) target(creature) && cycling +text=When you cycle Naya Sojourners or it's put into a graveyard from the battlefield, you may put a +1/+1 counter on target creature. Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) +mana={2}{R}{G}{W} +type=Creature +subtype=Elf Shaman +power=5 +toughness=3 +[/card] +[card] +name=Neck Snap +target=creature[attacking;blocking] +auto=destroy +text=Destroy target attacking or blocking creature. +mana={3}{W} +type=Instant +[/card] +[card] +name=Necrogenesis +auto={2}:moveTo(exile) target(creature|graveyard) && token(Saproling,creature saproling, 1/1,green) +text={2}: Exile target creature card in a graveyard. Put a 1/1 green Saproling creature token onto the battlefield. +mana={B}{G} +type=Enchantment +[/card] +[card] +name=Necromantic Thirst +target=creature +auto=@damaged(player) from(mytgt):may moveTo(myhand) target(creature|mygraveyard) +text=Enchant creature Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand. +mana={2}{B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Necrosavant +autograveyard={3}{B}{B}{S(creature|myBattlefield)}:moveTo(myBattlefield) myUpkeepOnly +text={3}{B}{B}, Sacrifice a creature: Return Necrosavant from your graveyard to the battlefield. Activate this ability only during your upkeep. +mana={3}{B}{B}{B} +type=Creature +subtype=Zombie Giant +power=5 +toughness=5 +[/card] +[card] +name=Necrotic Sliver +auto=lord(sliver) {3}{S}:destroy target(*) +text=All Slivers have "{3}, Sacrifice this permanent: Destroy target permanent." +mana={1}{W}{B} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Nectar Faerie +abilities=flying +auto={B}{T}:lifelink target(faerie,elf) +text=Flying {B}, {T}: Target Faerie or Elf gains lifelink until end of turn. (Whenever it deals damage, its controller gains that much life.) +mana={1}{B} +type=Creature +subtype=Faerie Wizard +power=1 +toughness=1 +[/card] +[card] +name=Need for Speed +auto={S(land|myBattlefield)}:haste target(creature) +text=Sacrifice a land: Target creature gains haste until end of turn. +mana={R} +type=Enchantment +[/card] +[card] +name=Needle Storm +auto=damage:4 all(creature[flying]) +text=Needle Storm deals 4 damage to each creature with flying. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Needlebug +abilities=flash +auto=protection from(artifact) +text=Flash Protection from artifacts +mana={4} +type=Artifact Creature +subtype=Insect +power=2 +toughness=2 +[/card] +[card] +name=Needlepeak Spider +abilities=reach +text=Reach (This creature can block creatures with flying.) +mana={3}{R} +type=Creature +subtype=Spider +power=4 +toughness=2 +[/card] +[card] +name=Needleshot Gourna +abilities=reach +text=Reach (This creature can block creatures with flying.) +mana={4}{G}{G} +type=Creature +subtype=Beast +power=3 +toughness=6 +[/card] +[card] +name=Negate +target=*[-creature]|stack +auto=fizzle +text=Counter target noncreature spell. +mana={1}{U} +type=Instant +[/card] +[card] +name=Nekrataal +abilities=first strike +auto=bury target(creature[-black,-artifact]) +text=First strike (This creature deals combat damage before creatures without first strike.) When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated. +mana={2}{B}{B} +type=Creature +subtype=Human Assassin +power=2 +toughness=1 +[/card] +[card] +name=Nemata, Grove Guardian +auto={2}{G}:token(Saproling,creature saproling,1/1,green) +auto={S(saproling|myBattlefield)}:lord(saproling) 1/1 ueot +text={2}{G}: Put a 1/1 green Saproling creature token onto the battlefield. Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn. +mana={4}{G}{G} +type=Legendary Creature +subtype=Treefolk +power=4 +toughness=5 +[/card] +[card] +name=Nessian Courser +mana={2}{G} +type=Creature +subtype=Centaur Warrior +power=3 +toughness=3 +[/card] +[card] +name=Netherborn Phalanx +auto=foreach(creature|opponentBattlefield) life:-1 opponent +autohand={1}{B}{B}{S}:moveTo(myhand) target(*[manacost=6]|mylibrary) asSorcery +text=When Netherborn Phalanx enters the battlefield, each opponent loses 1 life for each creature he or she controls. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) +mana={5}{B} +type=Creature +subtype=Horror +power=2 +toughness=4 +[/card] +[card] +name=Netter en-Dal +auto={W}{T}{S(*|myhand)}:cantattack target(creature) +text={W}, {T}, Discard a card: Target creature can't attack this turn. +mana={W} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Nettle Sentinel +abilities=doesnotuntap +auto=@movedTo(*[green]|mystack):may untap +text=Nettle Sentinel doesn't untap during your untap step. Whenever you cast a green spell, you may untap Nettle Sentinel. +mana={G} +type=Creature +subtype=Elf Warrior +power=2 +toughness=2 +[/card] +[card] +name=Nettletooth Djinn +auto=@each my upkeep:damage:1 controller +text=At the beginning of your upkeep, Nettletooth Djinn deals 1 damage to you. +mana={3}{G} +type=Creature +subtype=Djinn +power=4 +toughness=4 +[/card] +[card] +name=Neurok Hoversail +auto={2}:equip +auto=flying +text=Equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Neurok Prodigy +abilities=flying +auto={S(artifact|myhand)}:moveto(ownerhand) +text=Flying. Discard an artifact card: Return Neurok Prodigy to its owner's hand. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=1 +[/card] +[card] +name=Neurok Spy +auto=aslongas(artifact|opponentBattlefield) unblockable +text=Neurok Spy is unblockable as long as defending player controls an artifact. +mana={2}{U} +type=Creature +subtype=Human Rogue +power=2 +toughness=2 +[/card] +[card] +name=Neurok Stealthsuit +auto=shroud +auto={U}{U}:attach +auto={1}:equip +text=Equipped creature has shroud. (It can't be the target of spells or abilities.) {U}{U}: Attach Neurok Stealthsuit to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Nevinyrral's Disk +auto=tap +auto={1}{T}:destroy all(artifact,creature,enchantment) +text=Nevinyrral's Disk enters the battlefield tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments. +mana={4} +type=Artifact +[/card] +[card] +name=Nezumi Cutthroat +abilities=cantblock,fear +text=Fear Nezumi Cutthroat can't block. +mana={1}{B} +type=Creature +subtype=Rat Warrior +power=2 +toughness=1 +[/card] +[card] +name=Nezumi Ronin +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +auto=lord(nezumin ronin[blocking]|mybattlefield) 1/1 +auto=lord(other nezumi ronin[blocking]|mybattlefield) -1/-1 +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) +mana={2}{B} +type=Creature +subtype=Rat Samurai +power=3 +toughness=1 +[/card] +[card] +name=Nezumi Shadow-Watcher +auto={S}:destroy target(ninja) +text=Sacrifice Nezumi Shadow-Watcher: Destroy target Ninja. +mana={B} +type=Creature +subtype=Rat Warrior +power=1 +toughness=1 +[/card] +[card] +name=Niall Silvain +auto={G}{G}{G}{G}{T}:regenerate target(creature) +text={G}{G}{G}{G}, {T}: Regenerate target creature. +mana={G}{G}{G} +type=Creature +subtype=Ouphe +power=2 +toughness=2 +[/card] +[card] +name=Night of Souls' Betrayal +auto=lord(creature) -1/-1 +text=All Creatures get -1/-1. +mana={2}{B}{B} +type=Legendary Enchantment +[/card] +[card] +name=Night's Whisper +auto=draw:2 controller +auto=life:-2 controller +text=You draw two cards and you lose 2 life. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Nightguard Patrol +abilities=first strike,vigilance +text=First strike, vigilance +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] +name=Nightmare +abilities=flying +auto=foreach(swamp|myBattlefield) 1/1 +text=Flying (This creature can't be blocked except by creatures with flying or reach.) Nightmare's power and toughness are each equal to the number of Swamps you control. +mana={5}{B} +type=Creature +subtype=Nightmare Horse +power=* +toughness=* +[/card] +[card] +name=Nightscape Apprentice +auto={U}{T}:moveTo(ownerLibrary) target(creature|myBattlefield) +auto={R}{T}:first strike target(creature) +text={U}, {T}: Put target creature you control on top of its owner's library. {R}, {T}: Target creature gains first strike until end of turn. +mana={B} +type=Creature +subtype=Zombie Wizard +power=1 +toughness=1 +[/card] +[card] +name=Nightscape Master +auto={U}{U}{T}:moveTo(ownerhand) target(creature) +auto={R}{R}{T}:Damage:2 target(creature) +text={U}{U}, {T}: Return target creature to its owner's hand. {R}{R}, {T}: Nightscape Master deals 2 damage to target creature. +mana={2}{B}{B} +type=Creature +subtype=Zombie Wizard +power=2 +toughness=2 +[/card] +[card] +name=Nightshade Stinger +abilities=flying,cantblock +text=Flying Nightshade Stinger can't block. +mana={B} +type=Creature +subtype=Faerie Rogue +power=1 +toughness=1 +[/card] +[card] +name=Nightsoil Kami +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=5]|mygraveyard) +text=Soulshift 5 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.) +mana={4}{G}{G} +type=Creature +subtype=Spirit +power=6 +toughness=4 +[/card] +[card] +name=Nightstalker Engine +auto=foreach(creature|myGraveyard) 1/0 +text=Nightstalker Engine's power is equal to the number of creature cards in your graveyard. +mana={4}{B} +type=Creature +subtype=Nightstalker +power=* +toughness=3 +[/card] +[card] +name=Nightwind Glider +abilities=flying,protection from black +text=Flying, protection from black +mana={2}{W} +type=Creature +subtype=Human Rebel +power=2 +toughness=1 +[/card] +[card] +name=Nikko-Onna +auto=destroy target(enchantment) +auto=@movedto(arcane,spirit|mystack):may moveTo(ownerhand) +text=When Nikko-Onna enters the battlefield, destroy target enchantment. Whenever you cast a Spirit or Arcane spell, you may return Nikko-Onna to its owner's hand. +mana={2}{W} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Nim Grotesque +auto=foreach(artifact|myBattlefield) 1/0 +text=Nim Grotesque gets +1/+0 for each artifact you control. +mana={6}{B} +type=Creature +subtype=Zombie +power=3 +toughness=6 +[/card] +[card] +name=Nim Lasher +auto=foreach(artifact|myBattlefield) 1/0 +text=Nim Lasher gets +1/+0 for each artifact you control. +mana={2}{B} +type=Creature +subtype=Zombie +power=1 +toughness=1 +[/card] +[card] +name=Nim Replica +auto={2}{B}{S}:-1/-1 target(creature) +text={2}{B}, Sacrifice Nim Replica: Target creature gets -1/-1 until end of turn. +mana={3} +type=Artifact Creature +subtype=Zombie +power=3 +toughness=1 +[/card] +[card] +name=Nim Shambler +auto=foreach(artifact|myBattlefield) 1/0 +auto={S(creature|myBattlefield)}:regenerate +text=Nim Shambler gets +1/+0 for each artifact you control. Sacrifice a creature: Regenerate Nim Shambler. +mana={2}{B}{B} +type=Creature +subtype=Zombie +power=2 +toughness=1 +[/card] +[card] +name=Nim Shrieker +abilities=flying +auto=foreach(artifact|myBattlefield) 1/0 +text=Flying. Nim Shrieker gets +1/+0 for each artifact you control. +mana={3}{B} +type=Creature +subtype=Zombie +power=0 +toughness=1 +[/card] +[card] +name=Nimana Sell-Sword +auto=may counter(1/1) +auto=@movedTo(ally|myBattlefield):may counter(1/1) +text=Whenever Nimana Sell-Sword or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Nimana Sell-Sword. +mana={3}{B} +type=Creature +subtype=Human Warrior Ally +power=2 +toughness=2 +[/card] +[card] +name=Nimble Mongoose +abilities=shroud +auto=aslongas(*|mygraveyard) 2/2 >6 +text=Shroud (This permanent can't be the target of spells or abilities.) Threshold - Nimble Mongoose gets +2/+2 as long as seven or more cards are in your graveyard. +mana={G} +type=Creature +subtype=Mongoose +power=1 +toughness=1 +[/card] +[card] +name=Nimbus Maze +auto={T}:Add {1} +auto=aslongas(island|myBattlefield) {T}:Add {W} +auto=aslongas(plains|myBattlefield) {T}:Add {U} +text={T}: Add {1} to your mana pool. {T}: Add {W} to your mana pool. Play this ability only if you control an Island. {T}: Add {U} to your mana pool. Play this ability only if you control a Plains. +type=Land +[/card] +[card] +name=Nimbus Wings +target=creature +auto=1/2 +auto=flying +text=Enchant creature Enchanted creature gets +1/+2 and has flying. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Nip Gwyllion +abilities=lifelink +text=Lifelink (Whenever this creature deals damage, you gain that much life.) +mana={WB} +type=Creature +subtype=Hag +power=1 +toughness=1 +[/card] +[card] +name=No-Dachi +auto={3}:equip +auto=2/0 +auto=first strike +text=Equipped creature gets +2/+0 and has first strike. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Nobilis of War +abilities=flying +auto=lord(creature[attacking]|myBattlefield) 2/0 +text=Flying Attacking creatures you control get +2/+0. +mana={RW}{RW}{RW}{RW}{RW} +type=Creature +subtype=Spirit Avatar +power=3 +toughness=4 +[/card] +[card] +name=Noble Hierarch +abilities=exalted +auto={T}:Add{G} +auto={T}:Add{W} +auto={T}:Add{U} +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {G}, {W}, or {U} to your mana pool. +mana={G} +type=Creature +subtype=Human Druid +power=0 +toughness=1 +[/card] +[card] +name=Noble Panther +auto={1}:first strike +text={1}: Noble Panther gains first strike until end of turn. +mana={1}{G}{W} +type=Creature +subtype=Cat +power=3 +toughness=3 +[/card] +[card] +name=Noble Steeds +auto={1}{W}:first strike target(creature) +text={1}{W}: Target creature gains first strike until end of turn. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Noble Templar +abilities=vigilance +autohand={2}{S}:moveTo(myhand) target(plains|mylibrary) +text=Vigilance Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.) +mana={5}{W} +type=Creature +subtype=Human Cleric Soldier +power=3 +toughness=6 +[/card] +[card] +name=Nocturnal Raid +auto=lord(creature[black]) 2/0 +text=Black creatures get +2/+0 until end of turn. +mana={2}{B}{B} +type=Instant +[/card] +[card] +name=Noggle Bandit +auto=cantbeblockedby(creature[-defender]) +text=Noggle Bandit can't be blocked except by creatures with defender. +mana={1}{UR}{UR} +type=Creature +subtype=Noggle Rogue +power=2 +toughness=2 +[/card] +[card] +name=Noggle Bridgebreaker +auto=moveTo(ownerhand) notatarget(land|myBattlefield) +text=When Noggle Bridgebreaker enters the battlefield, return a land you control to its owner's hand. +mana={2}{UR}{UR} +type=Creature +subtype=Noggle Rogue +power=4 +toughness=3 +[/card] +[card] +name=Noggle Ransacker +auto=draw:2 controller +auto=draw:2 opponent +auto=discard:1 controller +auto=discard:1 opponent +text=When Noggle Ransacker enters the battlefield, each player draws two cards, then discards a card at random. +mana={2}{UR} +type=Creature +subtype=Noggle Rogue +power=2 +toughness=1 +[/card] +[card] +name=Nomad Stadium +auto={T}:Add {W} && damage:1 controller +auto=aslongas(*|mygraveyard) {W}{T}{S}:life:4 >6 +text={T}: Add {W} to your mana pool. Nomad Stadium deals 1 damage to you. Threshold - {W}, {T}, Sacrifice Nomad Stadium: You gain 4 life. Play this ability only if seven or more cards are in your graveyard. +type=Land +[/card] +[card] +name=Nomadic Elf +auto={1}{G}:Add {W} +auto={1}{G}:Add {U} +auto={1}{G}:Add {B} +auto={1}{G}:Add {R} +auto={1}{G}:Add {G} +text={1}{G}: Add one mana of any color to your mana pool. +mana={1}{G} +type=Creature +subtype=Elf Nomad +power=2 +toughness=2 +[/card] +[card] +name=Northern Paladin +auto={W}{W}{T}:destroy target(*[black]) +text={W}{W}, {T}: Destroy target black permanent. +mana={2}{W}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] +[card] +name=Norwood Archers +abilities=reach +text=Reach (This creature can block creatures with flying.) +mana={3}{G} +type=Creature +subtype=Elf Archer +power=3 +toughness=3 +[/card] +[card] +name=Norwood Priestess +auto={T}:moveTo(myBattlefield) target(creature[green]|myHand) myTurnOnly +text={T}: You may put a green creature card from your hand onto the battlefield. Activate this ability only during your turn, before attackers are declared. +mana={2}{G}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Norwood Ranger +mana={G} +type=Creature +subtype=Elf Scout +power=1 +toughness=2 +[/card] +[card] +name=Norwood Warrior +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +text=Whenever Norwood Warrior becomes blocked, it gets +1/+1 until end of turn. +mana={2}{G} +type=Creature +subtype=Elf Warrior +power=2 +toughness=2 +[/card] +[card] +name=Notorious Assassin +auto={2}{B}{T}{S(*|myhand)}:destroy target(creature[-black]) +text={2}{B}{T}, Discard a card: Destroy target nonblack creature. It can't be regenerated. +mana={3}{B} +type=Creature +subtype=Human Spellshaper Assassin +power=2 +toughness=2 +[/card] +[card] +name=Nourish +auto=life:6 controller +text=You gain 6 life. +mana={G}{G} +type=Instant +[/card] +[card] +name=Nova Cleric +auto={2}{W}{T}{S}:destroy all(enchantment) +text={2}{W}, {T}, Sacrifice Nova Cleric: Destroy all enchantments. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=2 +[/card] +[card] +name=Noxious Ghoul +auto=lord(creature[-zombie]) -1/-1 ueot +auto=@movedTo(other creature[zombie]|battlefield):lord(creature[-zombie]) -1/-1 ueot +text=Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn. +mana={3}{B}{B} +type=Creature +subtype=Zombie +power=3 +toughness=3 +[/card] +[card] +name=Noxious Hatchling +abilities=wither +auto=@movedTo(*[black]|mystack):counter(-1/-1,-1) +auto=@movedTo(*[green]|mystack):counter(-1/-1,-1) +auto=counter(-1/-1,4) +text=Noxious Hatchling enters the battlefield with four -1/-1 counters on it. Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever you cast a black spell, remove a -1/-1 counter from Noxious Hatchling. Whenever you cast a green spell, remove a -1/-1 counter from Noxious Hatchling. +mana={3}{BG} +type=Creature +subtype=Elemental +power=6 +toughness=6 +[/card] +[card] +name=Nuisance Engine +auto={2}{T}:token(Pest,artifact creature pest, 0/1, artifact) +text={2}, {T}: Put a 0/1 Pest artifact creature token onto the battlefield. +mana={3} +type=Artifact +[/card] +[card] +name=Null Brooch +auto={2}{T}:fizzle target(*[-creature]|stack) && moveTo(graveyard) all(*|myhand) +text={2}, {T}, Discard your hand: Counter target noncreature spell. +mana={4} +type=Artifact +[/card] +[card] +name=Nulltread Gargantuan +auto=moveTo(ownerlibrary) notatarget(creature|myBattlefield) +text=When Nulltread Gargantuan enters the battlefield, put a creature you control on top of its owner's library. +mana={1}{G}{U} +type=Creature +subtype=Beast +power=5 +toughness=6 +[/card] +[card] +name=Numai Outcast +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +auto=lord(numai outcast[blocking]|mybattlefield) 1/1 +auto=lord(other numai outcast[blocking]|mybattlefield) -1/-1 +auto={B}:regenerate && life:-5 controller +text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) {B}, Pay 5 life: Regenerate Numai Outcast. +mana={3}{B} +type=Creature +subtype=Human Samurai +power=1 +toughness=1 +[/card] +[card] +name=Nut Collector +auto=@each my upkeep:may token(Squirrel,creature squirrel, 1/1,green) +auto=aslongas(*|mygraveyard) lord(squirrel) 2/2 >6 +text=At the beginning of your upkeep, you may put a 1/1 green Squirrel creature token onto the battlefield. Threshold - Squirrel creatures get +2/+2 as long as seven or more cards are in your graveyard. +mana={5}{G} +type=Creature +subtype=Human Druid +power=1 +toughness=1 +[/card] +[card] +name=Nyxathid +auto=foreach(*|opponenthand) -1/-1 +text=As Nyxathid enters the battlefield, choose an opponent. Nyxathid gets -1/-1 for each card in the chosen player's hand. +mana={1}{B}{B} +type=Creature +subtype=Elemental +power=7 +toughness=7 +[/card] +[card] +name=Oakenform +target=creature +auto=3/3 +text=Enchant creature Enchanted creature gets +3/+3. +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Oakgnarl Warrior +abilities=vigilance,trample +text=Vigilance, trample +mana={5}{G}{G} +type=Creature +subtype=Treefolk Warrior +power=5 +toughness=7 +[/card] +[card] +name=Oathsworn Giant +abilities=vigilance +auto=lord(creature|myBattlefield) 0/2 other +auto=lord(creature|myBattlefield) vigilance other +text=Vigilance Other creatures you control get +0/+2 and have vigilance. +mana={4}{W}{W} +type=Creature +subtype=Giant Soldier +power=3 +toughness=4 +[/card] +[card] +name=Ob Nixilis, the Fallen +auto=@movedTo(land|myBattlefield):may counter(1/1,3) && life:-3 opponent +text=Landfall - Whenever a land enters the battlefield under your control, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen. +mana={3}{B}{B} +type=Legendary Creature +subtype=Demon +power=3 +toughness=3 +[/card] +[card] +name=Obelisk of Bant +auto={T}:Add {G} +auto={T}:Add {W} +auto={T}:Add {U} +text={T}: Add {G}, {W}, or {U} to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Obelisk of Esper +auto={T}:Add {W} +auto={T}:Add {U} +auto={T}:Add {B} +text={T}: Add {W}, {U}, or {B} to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Obelisk of Grixis +auto={T}:Add {U} +auto={T}:Add {B} +auto={T}:Add {R} +text={T}: Add {U}, {B}, or {R} to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Obelisk of Jund +auto={T}:Add {B} +auto={T}:Add {R} +auto={T}:Add {G} +text={T}: Add {B}, {R}, or {G} to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Obelisk of Naya +auto={T}:Add {R} +auto={T}:Add {G} +auto={T}:Add {W} +text={T}: Add {R}, {G}, or {W} to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Obelisk of Undoing +auto={6}{T}:moveto(myhand) target(*|myBattlefield) +text={6}, {T}: Return target permanent you own and control to your hand. +mana={1} +type=Artifact +[/card] +[card] +name=Obliterate +abilities=nofizzle +auto=bury all(artifact,creature,land) +text=Obliterate can't be countered. Destroy all artifacts, creatures, and lands. They can't be regenerated. +mana={6}{R}{R} +type=Sorcery +[/card] +[card] +name=Oblivion Crown +abilities=flash +target=creature +auto={S(*|myhand)}:1/1 +text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature has "Discard a card: This creature gets +1/+1 until end of turn." +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Oboro, Palace in the Clouds +auto={T}:Add {U} +auto={1}:moveto(ownerhand) +text={T}: Add {U} to your mana pool. {1}: Return Oboro, Palace in the Clouds to its owner's hand. +type=Legendary Land +[/card] +[card] +name=Obsianus Golem +mana={6} +type=Artifact Creature +subtype=Golem +power=4 +toughness=6 +[/card] +[card] +name=Obsidian Acolyte +abilities=protection from black +auto={W}:protection from black target(creature) +text=Protection from black {W}: Target creature gains protection from black until end of turn. +mana={1}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Obsidian Giant +mana={4}{R} +type=Creature +subtype=Giant +power=4 +toughness=4 +[/card] +[card] +name=Odious Trow +auto={1}{BG}:regenerate +text={1}{BG}: Regenerate Odious Trow. +mana={BG} +type=Creature +subtype=Troll +power=1 +toughness=1 +[/card] +[card] +name=Off Balance +target=creature +auto=cantattack +auto=cantblock +text=Target creature can't attack or block this turn. +mana={W} +type=Instant +[/card] +[card] +name=Ogre Arsonist +auto=destroy target(lad) +text=When Ogre Arsonist enters the battlefield, destroy target land. +mana={4}{R} +type=Creature +subtype=Ogre +power=3 +toughness=3 +[/card] +[card] +name=Ogre Berserker +abilities=haste +text=Haste +mana={4}{R} +type=Creature +subtype=Ogre Berserker +power=4 +toughness=2 +[/card] +[card] +name=Ogre Gatecrasher +auto=destroy target(creature[defender]) +text=When Ogre Gatecrasher enters the battlefield, destroy target creature with defender. +mana={3}{R} +type=Creature +subtype=Ogre Rogue +power=3 +toughness=3 +[/card] +[card] +name=Ogre Recluse +auto=@movedto(*|mystack):tap +auto=@movedto(*|opponentstack):tap +text=Whenever a player casts a spell, tap Ogre Recluse. +mana={3}{R} +type=Creature +subtype=Ogre Warrior +power=5 +toughness=4 +[/card] +[card] +name=Ogre Shaman +auto={2}:damage:2 target(creature,player) && discard:1 controller +text={2}, Discard a card at random: Ogre Shaman deals 2 damage to target creature or player. +mana={3}{R}{R} +type=Creature +subtype=Ogre Shaman +power=3 +toughness=3 +[/card] +[card] +name=Ogre Taskmaster +abilities=cantblock +text=Ogre Taskmaster can't block. +mana={3}{R} +type=Creature +subtype=Ogre +power=4 +toughness=3 +[/card] +[card] +name=Ogre Warrior +mana={3}{R} +type=Creature +subtype=Ogre Warrior +power=3 +toughness=3 +[/card] +[card] +name=Okina, Temple to the Grandfathers +auto={T}:Add {G} +auto={G}{T}:1/1 target(creature[legendary]) +text={T}: Add {G} to your mana pool. {G}, {T}: Target legendary Creature gets +1/+1 until end of turn. +type=Legendary Land +[/card] +[card] +name=Old Ghastbark +mana={3}{GW}{GW} +type=Creature +subtype=Treefolk Warrior +power=3 +toughness=6 +[/card] +[card] +name=Omega Myr +mana={2} +type=Artifact Creature +subtype=Myr +power=1 +toughness=2 +[/card] +[card] +name=Ondu Cleric +auto=may foreach(ally|myBattlefield) life:1 +auto=@movedTo(other ally|myBattlefield):may foreach(ally|myBattlefield) life:1 +text=When Ondu Cleric or another Ally enters the battlefield under your control, you may gain 1 life for each Ally you control. +mana={1}{W} +type=Creature +subtype=Kor Cleric Ally +power=1 +toughness=1 +[/card] +[card] +name=One with Nothing +auto=moveto(mygraveyard) all(*|myhand) +text=Discard your hand. +mana={B} +type=Instant +[/card] +[card] +name=Oni Possession +target=creature +auto=@each my upkeep:moveTo(graveyard) notatarget(creature|myBattlefield) +auto=becomes(Creature Demon Spirit,p/t) +auto=3/3 +auto=trample +text=Enchant creature At the beginning of your upkeep, sacrifice a creature. Enchanted creature gets +3/+3 and has trample. Enchanted creature is a Demon Spirit. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Oni of Wild Places +abilities=haste +auto=@each my upkeep:moveTo(ownerhand) notatarget(creature[red]|myBattlefield) +text=Haste At the beginning of your upkeep, return a red creature you control to its owner's hand. +mana={5}{R} +type=Creature +subtype=Demon Spirit +power=6 +toughness=5 +[/card] +[card] +name=Onslaught +auto=@movedTo(creature|mystack):tap target(creature) +text=Whenever you cast a creature spell, tap target creature. +mana={R} +type=Enchantment +[/card] +[card] +name=Onulet +auto=@movedTo(this|graveyard):life:2 controller +text=When Onulet is put into a graveyard from the battlefield, you gain 2 life. +mana={3} +type=Artifact Creature +subtype=Construct +power=2 +toughness=2 +[/card] +[card] +name=Onyx Goblet +auto={T}:life:-1 target(player) +text={T}: Target player loses 1 life. +mana={2}{B} +type=Artifact +[/card] +[card] +name=Oona's Gatewarden +abilities=flying,defender,wither +text=Flying, defender Wither (This deals damage to creatures in the form of -1/-1 counters.) +mana={UB} +type=Creature +subtype=Faerie Soldier +power=2 +toughness=1 +[/card] +[card] +name=Oona's Grace +target=player +auto=draw:1 +autograveyard={2}{U}{S(land|myhand)}:draw:1 target(player) +text=Target player draws a card. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) +mana={2}{U} +type=Instant +[/card] +[card] +name=Open the Vaults +auto=moveTo(myBattlefield) all(artifact,enchantment|myGraveyard) +auto=moveTo(opponentBattlefield) all(artifact,enchantment|opponentGraveyard) +text=Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.) +mana={4}{W}{W} +type=Sorcery +[/card] +[card] +name=Ophidian Eye +abilities=flash +target=creature +auto=@damaged(player) from(this):may draw:1 controller +text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Opportunity +target=player +auto=draw:4 +text=Target player draws four cards. +mana={4}{U}{U} +type=Instant +[/card] +[card] +name=Oran-Rief Recluse +abilities=reach +kicker={2}{G} +auto=kicker destroy target(creature[flying]) +text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) Reach (This creature can block creatures with flying.) When Oran-Rief Recluse enters the battlefield, if it was kicked, destroy target creature with flying. +mana={2}{G} +type=Creature +subtype=Spider +power=1 +toughness=3 +[/card] +[card] +name=Oran-Rief Survivalist +auto=may counter(1/1) +auto=@movedTo(ally|myBattlefield):may counter(1/1) +text=Whenever Oran-Rief Survivalist or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Oran-Rief Survivalist. +mana={1}{G} +type=Creature +subtype=Human Warrior Ally +power=1 +toughness=1 +[/card] +[card] +name=Oraxid +abilities=Protection from red +text=Protection from red +mana={3}{U} +type=Creature +subtype=Crab Beast +power=2 +toughness=3 +[/card] +[card] +name=Orbweaver Kumo +abilities=reach +auto=@movedTo(arcane,spirit|mystack):forestwalk ueot +text=Reach (This creature can block creatures with flying.) Whenever you cast a Spirit or Arcane spell, Orbweaver Kumo gains forestwalk until end of turn. +mana={4}{G}{G} +type=Creature +subtype=Spirit +power=3 +toughness=4 +[/card] +[card] +name=Orc General +auto={T}{S(orc other|myBattlefield)}:lord(orc) 1/1 other +auto={T}{S(goblin|myBattlefield)}:lord(orc) 1/1 other +text={T}, Sacrifice another Orc or Goblin: Other Orc creatures get +1/+1 until end of turn. +mana={2}{R} +type=Creature +subtype=Orc Warrior +power=2 +toughness=2 +[/card] +[card] +name=Orcish Artillery +auto={T}:damage:2 target(creature,player) && damage:3 controller +text={T}: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you. +mana={1}{R}{R} +type=Creature +subtype=Orc Warrior +power=1 +toughness=3 +[/card] +[card] +name=Orcish Bloodpainter +auto={T}{S(creature|myBattlefield)}:damage:1 target(creature,player) +text={T}, Sacrifice a creature: Orcish Bloodpainter deals 1 damage to target creature or player. +mana={2}{R} +type=Creature +subtype=Orc Shaman +power=2 +toughness=1 +[/card] +[card] +name=Orcish Cannonade +target=creature,player +auto=damage:2 +auto=damage:3 controller +auto=draw:1 controller +text=Orcish Cannonade deals 2 damage to target creature or player and 3 damage to you. Draw a card. +mana={1}{R}{R} +type=Instant +[/card] +[card] +name=Orcish Cannoneers +auto={T}:damage:2 target(creature,player) && damage:3 controller +text={T}: Orcish Cannoneers deals 2 damage to target creature or player and 3 damage to you. +mana={1}{R}{R} +type=Creature +subtype=Orc Warrior +power=1 +toughness=3 +[/card] +[card] +name=Orcish Healer +auto={R}{R}{T}:cantregenerate target(creature) +auto={B}{B}{R}{T}:regenerate target(creature[black;green]) +auto={R}{G}{G}{T}:regenerate target(creature[black;green]) +text={R}{R}, {T}: Target creature can't be regenerated this turn. {B}{B}{R}, {T}: Regenerate target black or green creature. {R}{G}{G}, {T}: Regenerate target black or green creature. +mana={R}{R} +type=Creature +subtype=Orc Cleric +power=1 +toughness=1 +[/card] +[card] +name=Orcish Lumberjack +auto={T}{S(forest|myBattlefield)}:Add {G}{G}{G} +auto={T}{S(forest|myBattlefield)}:Add {G}{G}{R} +auto={T}{S(forest|myBattlefield)}:Add {G}{R}{R} +auto={T}{S(forest|myBattlefield)}:Add {R}{R}{R} +text={T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G} to your mana pool. +mana={R} +type=Creature +subtype=Orc +power=1 +toughness=1 +[/card] +[card] +name=Orcish Mechanics +auto={T}{S(artifact|myBattlefield)}:damage:2 target(creature,player) +text={T}, Sacrifice an artifact: Orcish Mechanics deals 2 damage to target creature or player. +mana={2}{R} +type=Creature +subtype=Orc +power=1 +toughness=1 +[/card] +[card] +name=Orcish Oriflamme +auto=lord(creature[attacking]|myBattlefield) 1/0 +text=Attacking creatures you control get +1/+0. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=Orcish Veteran +auto=lord(creature[white;power>=2]) cantbeblockedby(orcish veteran) +auto={R}:first strike +text=Orcish Veteran can't block white creatures with power 2 or greater. {R}: Orcish Veteran gains first strike until end of turn. +mana={2}{R} +type=Creature +subtype=Orc +power=2 +toughness=2 +[/card] +[card] +name=Order of Leitbur +abilities=protection from black +auto={W}:first strike +auto={W}{W}:1/0 +text=Protection from black {W}: Order of Leitbur gains first strike until end of turn. {W}{W}: Order of Leitbur gets +1/+0 until end of turn. +mana={W}{W} +type=Creature +subtype=Human Cleric Knight +power=2 +toughness=1 +[/card] +[card] +name=Order of the Ebon Hand +abilities=protection from white +auto={B}:first strike +auto={B}{B}:1/0 +text=Protection from white {B}: Order of the Ebon Hand gains first strike until end of turn. {B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn. +mana={B}{B} +type=Creature +subtype=Cleric Knight +power=2 +toughness=1 +[/card] +[card] +name=Order of the Sacred Bell +mana={3}{G} +type=Creature +subtype=Human Monk +power=4 +toughness=3 +[/card] +[card] +name=Order of the Sacred Torch +auto={T}:fizzle target(*[black]|stack) && life:-1 controller +text={T}, Pay 1 life: Counter target black spell. +mana={1}{W}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Order of the White Shield +abilities=protection from black +auto={W}:first strike +auto={W}{W}:1/0 +text=Protection from black. {W}: Order of the White Shield gains first strike until end of turn. {W}{W}: Order of the White Shield gets +1/+0 until end of turn. +mana={W}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=1 +[/card] +[card] +name=Ordered Migration +auto=aslongas(forest|myBattlefield) token(Bird,Creature Bird,1/1,blue flying) +auto=aslongas(mountain|myBattlefield) token(Bird,Creature Bird,1/1,blue flying) +auto=aslongas(island|myBattlefield) token(Bird,Creature Bird,1/1,blue flying) +auto=aslongas(swamp|myBattlefield) token(Bird,Creature Bird,1/1,blue flying) +auto=aslongas(plains|myBattlefield) token(Bird,Creature Bird,1/1,blue flying) +text=Domain - Put a 1/1 blue Bird creature token with flying onto the battlefield for each basic land type among lands you control. +mana={3}{W}{U} +type=Sorcery +[/card] +[card] +name=Ore Gorger +auto=@movedTo(spirit,arcane|mystack):may destroy target(land[-basic]) +text=Whenever you cast a Spirit or Arcane spell, you may destroy target nonbasic land. +mana={3}{R}{R} +type=Creature +subtype=Spirit +power=3 +toughness=1 +[/card] +[card] +name=Orgg +abilities=trample +auto=aslongas(creature[power>=3;-tapped]|opponentbattlefield]) cantattack +auto=lord(creature[power>=3]) cantbeblockedby(orgg) +text=Trample Orgg can't attack if defending player controls an untapped creature with power 3 or greater. Orgg can't block creatures with power 3 or greater. +mana={3}{R}{R} +type=Creature +subtype=Orgg +power=6 +toughness=6 +[/card] +[card] +name=Orim's Prayer +auto=@each blockers step:foreach(creature[attacking]|opponentbattlefield) life:1 +text=Whenever one or more creatures attack you, you gain 1 life for each attacking creature. +mana={1}{W}{W} +type=Enchantment +[/card] +[card] +name=Ornithopter +abilities=flying +text=Flying (This creature can't be blocked except by creatures with flying or reach.) +mana={0} +type=Artifact Creature +subtype=Thopter +power=0 +toughness=2 +[/card] +[card] +name=Orochi Leafcaller +auto={G}:Add {W} +auto={G}:Add {U} +auto={G}:Add {B} +auto={G}:Add {R} +auto={G}:Add {G} +text={G}: Add one mana of any color to your mana pool. +mana={G} +type=Creature +subtype=Snake Shaman +power=1 +toughness=1 +[/card] +[card] +name=Orochi Sustainer +auto={T}:Add {G} +text={T}: Add {G} to your mana pool. +mana={1}{G} +type=Creature +subtype=Snake Shaman +power=1 +toughness=2 +[/card] +[card] +name=Oros the Avenger +abilities=flying +auto=aslongas(oros the avenger[attacking]|mybattlefield) lord(oros the avenger[attacking;-cloud]) {2}{W}:damage:3 all(creature[-white]) +auto=@damaged(player) from(this):cloud +####Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) +text=Flying Whenever Oros, the Avenger deals combat damage to a player, you may pay {2}{W}. If you do, Oros deals 3 damage to each nonwhite creature. +mana={3}{W}{B}{R} +type=Legendary Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] +name=Orzhov Guildmage +auto={2}{W}:life:1 target(player) +auto={2}{B}:life:-1 controller && life:-1 opponent +text=({WB} can be paid with either {W} or {B}.) {2}{W}: Target player gains 1 life. {2}{B}: Each player loses 1 life. +mana={WB}{WB} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Orzhov Signet +auto={1}{T}:Add {W}{B} +text={1}, {T}: Add {W}{B} to your mana pool. +mana={2} +type=Artifact +[/card] +[card] +name=Orzhova, the Church of Deals +auto={T}:Add {1} +auto={3}{W}{B}{T}:life:-1 target(player) && life:1 controller +text={T}: Add {1} to your mana pool. {3}{W}{B}, {T}: Target player loses 1 life and you gain 1 life. +type=Land +[/card] +[card] +name=Ostiary Thrull +auto={W}{T}:tap target(creature) +text={W}, {T}: Tap target creature. +mana={3}{B} +type=Creature +subtype=Thrull +power=2 +toughness=2 +[/card] +[card] +name=Otarian Juggernaut +auto=cantbeblockedby(wall) +auto=aslongas(*|mygraveyard) 3/0 >6 +auto=aslongas(*|mygraveyard) mustattack >6 +text=Otarian Juggernaut can't be blocked by Walls. Threshold - As long as seven or more cards are in your graveyard, Otarian Juggernaut gets +3/+0 and attacks each turn if able. +mana={4} +type=Artifact Creature +subtype=Juggernaut +power=2 +toughness=3 +[/card] +[card] +name=Outrider of Jhess +abilities=exalted +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) +mana={3}{U} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Overbeing of Myth +auto=foreach(*|myhand) 1/1 +auto=@each my draw:draw:1 +text=Overbeing of Myth's power and toughness are each equal to the number of cards in your hand. At the beginning of your draw step, draw a card. +mana={GU}{GU}{GU}{GU}{GU} +type=Creature +subtype=Spirit Avatar +power=* +toughness=* +[/card] +[card] +name=Overeager Apprentice +auto={S}{S(*|myhand)}:Add {B}{B}{B} +text=Discard a card from your hand, Sacrifice Overeager Apprentice: Add {B}{B}{B} to your mana pool. +mana={2}{B} +type=Creature +subtype=Human Minion +power=1 +toughness=2 +[/card] +[card] +name=Overgrown Estate +auto={S(land|myBattlefield)}:life:3 +text=Sacrifice a land: You gain 3 life. +mana={B}{G}{W} +type=Enchantment +[/card] +[card] +name=Overgrown Tomb +auto=tap +auto=may untap && life:-2 controller +auto={T}:Add {G} +auto={T}:Add {B} +text=({T}: Add {B} or {G} to your mana pool.) As Overgrown Tomb comes into play, you may pay 2 life. If you don't, Overgrown Tomb comes into play tapped. +type=Land +subtype=Swamp Forest +[/card] +[card] +name=Overlaid Terrain +auto=moveTo(graveyard) all(land|myBattlefield) +auto=lord(land|myBattlefield) {T}:Add{W}{W} +auto=lord(land|myBattlefield) {T}:Add{U}{U} +auto=lord(land|myBattlefield) {T}:Add{B}{B} +auto=lord(land|myBattlefield) {T}:Add{R}{R} +auto=lord(land|myBattlefield) {T}:Add{G}{G} +text=As Overlaid Terrain enters the battlefield, sacrifice all lands you control. Lands you control have "{T}: Add two mana of any one color to your mana pool." +mana={2}{G}{G} +type=Enchantment +[/card] +[card] +name=Overrun +auto=lord(creature|myBattlefield) 3/3 +auto=lord(creature|myBattlefield) trample +text=Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) +mana={2}{G}{G}{G} +type=Sorcery +[/card] +[card] +name=Oversoul of Dusk +abilities=protection from blue,protection from black,protection from red +text=Protection from blue, from black, and from red +mana={GW}{GW}{GW}{GW}{GW} +type=Creature +subtype=Spirit Avatar +power=5 +toughness=5 +[/card] +[card] +name=Overwhelming Intellect +target=creature|stack +auto=fizzle +auto=draw:manacost controller +text=Counter target creature spell. Draw cards equal to that spell's converted mana cost. +mana={4}{U}{U} +type=Instant +[/card] +[card] +name=Owl Familiar +abilities=flying +auto=draw:1 +auto=moveTo(mygraveyard) notatarget(*|myhand) +text=Flying When Owl Familiar enters the battlefield, draw a card, then discard a card. +mana={1}{U} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Oxidize +target=artifact +auto=bury +text=Destroy target artifact. It can't be regenerated. +mana={G} +type=Instant +[/card] +[card] +name=Oyobi, Who Split the Heavens +abilities=flying +auto=@movedto(arcane,spirit|mystack):token(Spirit,Creature Spirit,3/3,flying white) +text=Flying Whenever you cast a Spirit or Arcane spell, put a 3/3 white Spirit creature token with flying onto the battlefield. +mana={6}{W} +type=Legendary Creature +subtype=Spirit +power=3 +toughness=6 +[/card] +[card] +name=Pacifism +target=creature +auto=cantattack +auto=cantblock +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature can't attack or block. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Paladin en-Vec +abilities=first strike,protection from black,protection from red +text=First strike, protection from black, protection from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.) +mana={1}{W}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Paladin of Prahv +autohand={1}{W}:lifelink target(creature) limit:1 myUpkeepOnly +text=Whenever Paladin of Prahv deals damage, you gain that much life. Forecast - {1}{W}, Reveal Paladin of Prahv from your hand: Whenever target creature deals damage this turn, you gain that much life. (Activate this ability only during your upkeep and only once each turn.) +mana={4}{W}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=4 +[/card] +[card] +name=Pale Bears +abilities=islandwalk +text=Islandwalk +mana={2}{G} +type=Creature +subtype=Bear +power=2 +toughness=2 +[/card] +[card] +name=Pale Recluse +abilities=reach +autohand={2}{S}:moveTo(myhand) target(plains,forest|mylibrary) +text=Reach (This can block creatures with flying.) Forestcycling {2}, plainscycling {2} ({2}, Discard this card: Search your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library.) +mana={4}{G}{W} +type=Creature +subtype=Spider +power=4 +toughness=5 +[/card] +[card] +name=Paleoloth +auto=@movedTo(other creature[power>=5]|myBattlefield):may moveTo(myhand) target(creature|mygraveyard) +text=Whenever another creature with power 5 or greater enters the battlefield under your control, you may return target creature card from your graveyard to your hand. +mana={4}{G}{G} +type=Creature +subtype=Beast +power=5 +toughness=5 +[/card] +[card] +name=Pallimud +auto=foreach(land[tapped]|opponentBattlefield) 1/0 +text=As Pallimud enters the battlefield, choose an opponent. Pallimud's power is equal to the number of tapped lands the chosen player controls. +mana={2}{R} +type=Creature +subtype=Beast +power=* +toughness=3 +[/card] +[card] +name=Pang Tong, "Young Phoenix" +auto={T}:0/2 target(creature) myTurnOnly +text={T}: Target creature gets +0/+2 until end of turn. Activate this ability only during your turn, before attackers are declared. +mana={1}{W}{W} +type=Legendary Creature +subtype=Human Advisor +power=1 +toughness=2 +[/card] +[card] +name=Pangosaur +auto=@movedTo(land|battlefield):moveTo(ownerhand) +text=Whenever a player plays a land, return Pangosaur to its owner's hand. +mana={2}{G}{G} +type=Creature +subtype=Lizard +power=6 +toughness=6 +[/card] +[card] +name=Panic +target=creature +auto=cantblock +auto=@next upkeep:draw:1 controller +text=Play Panic only during combat before blockers are declared. Target creature can't block this turn. Draw a card at the beginning of the next turn's upkeep. +mana={R} +type=Instant +[/card] +[card] +name=Panther Warriors +mana={4}{G} +type=Creature +subtype=Cat Warrior +power=6 +toughness=3 +[/card] +[card] +name=Paragon of the Amesha +abilities=first strike +auto={W}{U}{B}{R}{G}:3/3 && becomes(Angel Creature,p/t,flying,lifelink) ueot +text=First strike {W}{U}{B}{R}{G}: Until end of turn, Paragon of the Amesha becomes an Angel, gets +3/+3, and gains flying and lifelink. +mana={2}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Parallectric Feedback +target=*|stack +auto=damage:manacost targetcontroller +text=Parallectric Feedback deals damage to target spell's controller equal to that spell's converted mana cost. +mana={3}{R} +type=Instant +[/card] +[card] +name=Paralyze +target=creature +auto=tap +auto=doesnotuntap +auto={4}:untap UpkeepOnly +text=Enchant creature When Paralyze enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may pay 4. If he or she does, untap the creature. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Paralyzing Grasp +target=creature +auto=doesnotuntap +text=Enchant creature Enchanted creature doesn't untap during its controller's untap step. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Parapet Watchers +auto={WU}:0/1 +text={WU}: Parapet Watchers gets +0/+1 until end of turn. +mana={2}{U} +type=Creature +subtype=Kithkin Soldier +power=2 +toughness=2 +[/card] +[card] +name=Parasitic Bond +target=creature +auto=@each targetcontroller upkeep:damage:2 targetController +text=Enchant creature At the beginning of the upkeep of enchanted creature's controller, Parasitic Bond deals 2 damage to that player. +mana={3}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Parasitic Strix +abilities=flying +auto=aslongas(*[black]|myBattlefield) life:2 controller +auto=aslongas(*[black]|myBattlefield) life:-2 opponent +text=Flying When Parasitic Strix enters the battlefield, if you control a black permanent, target player loses 2 life and you gain 2 life. +mana={2}{U} +type=Artifact Creature +subtype=Bird +power=2 +toughness=2 +[/card] +[card] +name=Parch +auto=may damage:2 target(creature,player) +auto=may damage:4 target(creature[blue]) +text=Choose one - Parch deals 2 damage to target creature or player; or Parch deals 4 damage to target blue creature. +mana={1}{R} +type=Instant +[/card] +[card] +name=Pardic Collaborator +abilities=first strike +auto={B}:1/1 +text=First strike {B}: Pardic Collaborator gets +1/+1 until end of turn. +mana={3}{R} +type=Creature +subtype=Human Barbarian +power=2 +toughness=2 +[/card] +[card] +name=Pardic Firecat +abilities=haste +text=Haste If Pardic Firecat is in a graveyard, effects from spells named Flame Burst count it as a card named Flame Burst. +mana={3}{R} +type=Creature +subtype=Elemental Cat +power=2 +toughness=3 +[/card] +[card] +name=Part the Veil +auto=moveTo(ownerhand) all(creature|myBattlefield) +text=Return all Creatures you control to their owner’s hand. +mana={3}{U} +type=Instant +subtype=Arcane +[/card] +[card] +name=Patagia Golem +auto={3}:flying +text={3}: Patagia Golem gains flying until end of turn. +mana={4} +type=Artifact Creature +subtype=Golem +power=2 +toughness=3 +[/card] +[card] +name=Patchwork Gnomes +auto={S(*|myhand)}:regenerate +text=Discard a card from your hand: Regenerate Patchwork Gnomes. +mana={3} +type=Artifact Creature +subtype=Gnome +power=2 +toughness=1 +[/card] +[card] +name=Path of Anger's Flame +auto=lord(creature|myBattlefield) 2/0 +text=Creatures you control get +2/+0 until end of turn. +mana={2}{R} +type=Instant +subtype=Arcane +[/card] +[card] +name=Path of Peace +target=creature +auto=destroy +auto=life:4 targetController +text=Destroy target creature. Its owner gains 4 life. +mana={3}{W} +type=Sorcery +[/card] +[card] +name=Patriarch's Desire +target=creature +auto=2/-2 +auto=aslongas(*|mygraveyard) 2/-2 >6 +text=Enchant creature Enchanted creature gets +2/-2. Threshold - Enchanted creature gets an additional +2/-2 as long as seven or more cards are in your graveyard. +mana={3}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Patrol Hound +auto={S(*|myhand)}:first strike +text=Discard a card from your hand: Patrol Hound gains first strike until end of turn. +mana={1}{W} +type=Creature +subtype=Hound +power=2 +toughness=2 +[/card] +[card] +name=Paupers' Cage +auto=@each opponent upkeep:aslongas(*|opponenthand) damage:2 opponent <3 +text=At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Paupers' Cage deals 2 damage to him or her. +mana={3} +type=Artifact +[/card] +[card] +name=Pavel Maliki +auto={B}{R}:1/0 +text={B}{R}: Pavel Maliki gets +1/+0 until end of turn. +mana={4}{B}{R} +type=Legendary Creature +subtype=Human +power=5 +toughness=3 +[/card] +[card] +name=Peace of Mind +auto={W}{S(*|myhand)}:life:3 +text={W}, Discard a card: You gain 3 life. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Peach Garden Oath +auto=foreach(creature|myBattlefield) life:2 controller +text=You gain 2 life for each creature you control. +mana={W} +type=Sorcery +[/card] +[card] +name=Pearl Dragon +abilities=flying +auto={1}{W}:0/1 +text=Flying {1}{W}: Pearl Dragon gets +0/+1 until end of turn. +mana={4}{W}{W} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Pearled Unicorn +mana={2}{W} +type=Creature +subtype=Unicorn +power=2 +toughness=2 +[/card] +[card] +name=Pegasus Charger +abilities=flying,first strike +text=Flying, first strike +mana={2}{W} +type=Creature +subtype=Pegasus +power=2 +toughness=1 +[/card] +[card] +name=Pegasus Refuge +auto={2}{S(*|myhand)}:token(Pegasus,Creature Pegasus, 1/1,flying white) +text={2}, Discard a card: Put a 1/1 white Pegasus creature token with flying onto the battlefield. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Pemmin's Aura +target=creature +auto={U}:untap mytgt +auto={U}:flying mytgt +auto={U}:shroud mytgt +auto={1}:+1/-1 mytgt +auto={1}:-1/+1 mytgt +text=Enchant creature {U}: Untap enchanted creature. {U}: Enchanted creature gains flying until end of turn. {U}: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.) {1}: Enchanted creature gets +1/-1 or -1/+1 until end of turn. +mana={1}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Pendelhaven +auto={T}:Add {G} +auto={T}:1/2 target(creature[power=1;toughness=1]) +text={T}: Add {G} to your mana pool. {T}: Target 1/1 creature gets +1/+2 until end of turn. +type=Legendary Land +[/card] +[card] +name=Pendelhaven Elder +auto={T}:lord(creature[power=1;toughness=1]|myBattlefield) 1/2 +text={T}: Each 1/1 creature you control gets +1/+2 until end of turn. +mana={1}{G} +type=Creature +subtype=Elf Shaman +power=1 +toughness=1 +[/card] +[card] +name=Pendrell Drake +auto=flying +autohand={2}:cycling +text=Flying Cycling {2} ({2}, Discard this card: Draw a card.) +mana={3}{U} +type=Creature +subtype=Drake +power=2 +toughness=3 +[/card] +[card] +name=Penumbra Bobcat +auto=@movedTo(this|graveyard) from(battlefield): token(Cat,Creature cat,2/1,black) +text=When Penumbra Bobcat is put into a graveyard from the battlefield, put a 2/1 black Cat creature token onto the battlefield. +mana={2}{G} +type=Creature +subtype=Cat +power=2 +toughness=1 +[/card] +[card] +name=Penumbra Kavu +auto=@movedTo(this|graveyard) from(battlefield): token(Kavu,Creature kavu,3/3,black) +text=When Penumbra Kavu is put into a graveyard from the battlefield, put a 3/3 black Kavu creature token onto the battlefield. +mana={4}{G} +type=Creature +subtype=Kavu +power=3 +toughness=3 +[/card] +[card] +name=Penumbra Spider +abilities=reach +auto=@movedTo(this|graveyard) from(battlefield):token(Spider,Creature spider,2/4,reach black) +text=Reach (This creature can block creatures with flying.) When Penumbra Spider is put into a graveyard from the battlefield, put a 2/4 black Spider creature token with reach onto the battlefield. +mana={2}{G}{G} +type=Creature +subtype=Spider +power=2 +toughness=4 +[/card] +[card] +name=Penumbra Wurm +abilities=trample +auto=@movedTo(this|graveyard) from(battlefield): token(Wurm,Creature wurm,6/6,trample,black) +text=Trample When Penumbra Wurm is put into a graveyard from the battlefield, put a 6/6 black Wurm creature token onto the battlefield. +mana={5}{G}{G} +type=Creature +subtype=Wurm +power=6 +toughness=6 +[/card] +[card] +name=People of the Woods +auto=foreach(forest|myBattlefield) 0/1 +text=People of the Woods's toughness is equal to the number of Forests you control. +mana={G}{G} +type=Creature +subtype=Human +power=1 +toughness=* +[/card] +[card] +name=Peppersmoke +target=creature +auto=-1/-1 +auto=aslongas(faerie|myBattlefield) draw:1 +text=Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card. +mana={B} +type=Instant +subtype=Tribal Faerie +[/card] +[card] +name=Peregrine Mask +auto={2}:equip +auto=defender +auto=first strike +auto=flying +text=Equipped creature has defender, flying, and first strike. Equip {2} +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Perilous Forays +auto={1}{S(creature|mybattlefield)}:moveTo(myBattlefield) target(basic|mylibrary) && tap +text={1}, Sacrifice a creature: Search your library for a land card with a basic land type and put it onto the battlefield tapped. Then shuffle your library. +mana={3}{G}{G} +type=Enchantment +[/card] +[card] +name=Perilous Research +target=*|myBattlefield +auto=bury +auto=draw:2 controller +text=Draw two cards, then sacrifice a permanent. +mana={1}{U} +type=Instant +[/card] +[card] +name=Perish +auto=bury all(creature[green]) +text=Destroy all green creatures. Those creatures cannot be regenerated. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Persuasion +target=creature +alias=1194 +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) You control enchanted creature. +mana={3}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Pestermite +abilities=flash,flying +auto=may tap target(*) +auto=may untap target(*) +text=Flash, Flying When Pestermite enters the battlefield, you may tap or untap target permanent. +mana={2}{U} +type=Creature +subtype=Faerie Rogue +power=2 +toughness=1 +[/card] +[card] +name=Pestilence +alias=1172 +text=At end of turn, if no creatures are on the battlefield, sacrifice Pestilence. {B}: Pestilence deals 1 damage to each creature and each player. +mana={2}{B}{B} +type=Enchantment +[/card] +[card] +name=Pestilence Rats +auto=foreach(other rat) 1/0 +text=Pestilence Rats's power is equal to the number of other Rats on the battlefield. (For example, as long as there are two other Rats on the battlefield, Pestilence Rats's power and toughness are 2/3.) +mana={2}{B} +type=Creature +subtype=Rat +power=* +toughness=3 +[/card] +[card] +name=Pestilent Kathari +abilities=flying,deathtouch +auto={2}{R}:first strike +text=Flying Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.) {2}{R}: Pestilent Kathari gains first strike until end of turn. +mana={2}{B} +type=Creature +subtype=Bird Warrior +power=1 +toughness=1 +[/card] +[card] +name=Petrified Field +auto={T}:Add {1} +auto={T}{S}:moveTo(myhand) target(land|mygraveyard) +text=Tap: Add {1} mana to your mana pool. {T}, Sacrifice Petrified Field: Return target land card from your graveyard to your hand. +type=Land +[/card] +[card] +name=Pewter Golem +auto={1}{B}:regenerate +text={1}{B}: Regenerate Pewter Golem. +mana={5} +type=Artifact Creature +subtype=Golem +power=4 +toughness=2 +[/card] +[card] +name=Phantatog +auto={S(enchantment|myBattlefield)}:1/1 +auto={S(*|myhand)}:1/1 +text=Sacrifice an enchantment: Phantatog gets +1/+1 until end of turn. Discard a card from your hand: Phantatog gets +1/+1 until end of turn. +mana={1}{W}{U} +type=Creature +subtype=Atog +power=1 +toughness=2 +[/card] +[card] +name=Phantom Monster +abilities=flying +text=Flying +mana={3}{U} +type=Creature +subtype=Illusion +power=3 +toughness=3 +[/card] +[card] +name=Phantom Warrior +abilities=unblockable +text=Phantom Warrior is unblockable. +mana={1}{U}{U} +type=Creature +subtype=Illusion Warrior +power=2 +toughness=2 +[/card] +[card] +name=Phantom Whelp +auto=@each combatends:moveTo(ownerhand) all(phantom whelp[attacking;blocking]|myBattlefield) +text=When Phantom Whelp attacks or blocks, return it to its owner's hand at end of combat. +mana={1}{U} +type=Creature +subtype=Illusion Hound +power=2 +toughness=2 +[/card] +[card] +name=Phantom Wings +target=creature +auto=flying +auto={S}:moveTo(ownerhand) notatarget(mytgt) +text=Enchant creature Enchanted creature has flying. Sacrifice Phantom Wings: Return enchanted creature to its owner's hand. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Phyrexian Altar +auto={S(creature|myBattlefield)}:Add {W} +auto={S(creature|myBattlefield)}:Add {U} +auto={S(creature|myBattlefield)}:Add {B} +auto={S(creature|myBattlefield)}:Add {R} +auto={S(creature|myBattlefield)}:Add {G} +text=Sacrifice a creature: Add one mana of any color to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Phyrexian Arena +auto=@each my upkeep:draw:1 +auto=@each my upkeep:life:-1 +text=At the beginning of your upkeep, you draw a card and you lose 1 life. +mana={1}{B}{B} +type=Enchantment +[/card] +[card] +name=Phyrexian Battleflies +abilities=flying +auto={B}:1/0 limit:2 +text=Flying (This creature can't be blocked except by creatures with flying.) {B}: Phyrexian Battleflies gets +1/+0 until end of turn. Play this ability no more than twice each turn. +mana={B} +type=Creature +subtype=Insect +power=0 +toughness=1 +[/card] +[card] +name=Phyrexian Bloodstock +auto=@moveTo(this|exile,graveyard,hand,library) from(battlefield):bury target(creature[white]) +text=When Phyrexian Bloodstock leaves the battlefield, destroy target white creature. It can't be regenerated. +mana={4}{B} +type=Creature +subtype=Zombie +power=3 +toughness=3 +[/card] +[card] +name=Phyrexian Broodlings +auto={1}{S(creature|myBattlefield)}:counter(1/1) +text={1}, Sacrifice a creature: Put a +1/+1 counter on Phyrexian Broodlings. +mana={1}{B}{B} +type=Creature +subtype=Minion +power=2 +toughness=2 +[/card] +[card] +name=Phyrexian Debaser +abilities=flying +auto={T}{S}:-2/-2 target(creature) +text=Flying {T}, Sacrifice Phyrexian Debaser: Target creature gets -2/-2 until end of turn. +mana={3}{B} +type=Creature +subtype=Carrier +power=2 +toughness=2 +[/card] +[card] +name=Phyrexian Defiler +auto={T}{S}:-3/-3 target(creature) +text={T}, Sacrifice Phyrexian Defiler: Target creature gets -4/-4 until end of turn. +mana={2}{B}{B} +type=Creature +subtype=Carrier +power=3 +toughness=3 +[/card] +[card] +name=Phyrexian Denouncer +auto={T}{S}:-1/-1 target(creature) +text={T}, Sacrifice Phyrexian Denouncer: Target creature gets -1/-1 until end of turn. +mana={1}{B} +type=Creature +subtype=Carrier +power=1 +toughness=1 +[/card] +[card] +name=Phyrexian Driver +auto=lord(other mercenary|myBattlefield) 1/1 ueot +text=When Phyrexian Driver enters the battlefield, all other Mercenary creatures get +1/+1 until end of turn. +mana={2}{B} +type=Creature +subtype=Zombie Mercenary +power=1 +toughness=1 +[/card] +[card] +name=Phyrexian Gargantua +auto=life:-2 +auto=draw:2 +text=When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life. +mana={4}{B}{B} +type=Creature +subtype=Horror +power=4 +toughness=4 +[/card] +[card] +name=Phyrexian Ghoul +auto={S(creature|myBattlefield)}:2/2 +text=Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn. +mana={2}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] +name=Phyrexian Hulk +mana={6} +type=Artifact Creature +subtype=Golem +power=5 +toughness=4 +[/card] +[card] +name=Phyrexian Infiltrator +auto={2}{U}{U}:moveTo(myBattlefield) target(creature|opponentBattlefield) && moveto(opponentBattlefield) all(this) +text={2}{U}{U}: Exchange control of Phyrexian Infiltrator and target creature. (This effect doesn't end at end of turn.) +mana={2}{B} +type=Creature +subtype=Minion +power=2 +toughness=2 +[/card] +[card] +name=Phyrexian Lens +auto={T}:Add {B} && life:-1 controller +auto={T}:Add {U} && life:-1 controller +auto={T}:Add {G} && life:-1 controller +auto={T}:Add {R} && life:-1 controller +auto={T}:Add {W} && life:-1 controller +text={T}, Pay 1 life: Add one mana of any color to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Phyrexian Monitor +auto={B}:regenerate +text={B}: Regenerate Phyrexian Monitor. +mana={3}{B} +type=Creature +subtype=Skeleton +power=2 +toughness=2 +[/card] +[card] +name=Phyrexian Plaguelord +auto={T}{S}:-4/-4 target(creature) +auto={S(creature|myBattlefield)}:-1/-1 target(creature) +text={T}, Sacrifice Phyrexian Plaguelord: Target creature gets -4/-4 until end of turn. Sacrifice a creature: Target creature gets -1/-1 until end of turn. +mana={3}{B}{B} +type=Creature +subtype=Carrier +power=4 +toughness=4 +[/card] +[card] +name=Phyrexian Rager +auto=draw:1 +auto=life:-1 +text=When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life. +mana={2}{B} +type=Creature +subtype=Horror +power=2 +toughness=2 +[/card] +[card] +name=Phyrexian Reclamation +auto={1}{B}:moveTo(myhand) target(creature|mygraveyard) && life:-2 controller +text={1}{B}, Pay 2 life: Return target creature card from your graveyard to your hand. +mana={B} +type=Enchantment +[/card] +[card] +name=Phyrexian Tower +auto={T}:Add {1} +auto={T}{S(creature|myBattlefield)}:Add {B}{B} +text={T}: Add {1} to your mana pool. {T}, Sacrifice a creature: Add {B}{B} to your mana pool. +type=Legendary Land +[/card] +[card] +name=Phyrexian Vault +auto={2}{T}{S(creature|myBattlefield)}:draw:1 +text={2}, {T}, Sacrifice a creature: Draw a card. +mana={3} +type=Artifact +[/card] +[card] +name=Phyrexian Walker +mana={0} +type=Artifact Creature +subtype=Construct +power=0 +toughness=3 +[/card] +[card] +name=Pianna Nomad Captain +auto=aslongas(pianna nomad captain[attacking]|myBattlefield) lord(creature[attacking]) 1/1 +####Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) +text=Whenever Pianna Nomad Captain attacks, attacking creatures get +1/+1 until end of turn. +mana={1}{W}{W} +type=Legendary Creature +subtype=Human Nomad +power=2 +toughness=2 +[/card] +[card] +name=Piety +auto=lord(creature[blocking]) 0/3 +text=Blocking creatures get +0/+3 until end of turn. +mana={2}{W} +type=Instant +[/card] +[card] +name=Piety Charm +auto=may destroy target(aura) +auto=may target(creature[soldier]) 2/2 +auto=may lord(creature|myBattlefield) vigilance ueot +text=Choose one: Destroy target Aura attached to a creature; or target Soldier creature gets +2/+2 until end of turn; or creatures you control gain vigilance until end of turn. +mana={W} +type=Instant +[/card] +[card] +name=Pilgrim's Eye +abilities=flying +auto=moveTo(ownerhand) target(land[basic]|mylibrary) +text=Flying When Pilgrim's Eye enters the battlefield, search your library for a basic land, reveal it, and put it into your hand. Then shuffle your library. +mana={3} +type=Artifact Creature +subtype=Thopter +power=1 +toughness=1 +[/card] +[card] +name=Pillage +target=artifact,land +auto=bury +text=Destroy target artifact or land. It can't be regenerated. +mana={1}{R}{R} +type=Sorcery +[/card] +[card] +name=Pillarfield Ox +mana={3}{W} +type=Creature +subtype=OX +power=2 +toughness=4 +[/card] +[card] +name=Pillory of the Sleepless +target=creature +auto=cantattack +auto=cantblock +auto=@each targetcontroller upkeep:life:-1 targetController +text=Enchant creature Enchanted creature can't attack or block. Enchanted creature has "At the beginning of your upkeep, you lose 1 life." +mana={1}{W}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Pincer Spider +abilities=reach +kicker={3} +auto=kicker counter(1/1,1) +text=Kicker {3} (You may pay an additional {3} as you play this spell.) Reach (This creature can block creatures with flying.) If the kicker cost was paid, Pincer Spider enters the battlefield with a +1/+1 counter on it. +mana={2}{G} +type=Creature +subtype=Spider +power=2 +toughness=3 +[/card] +[card] +name=Pincher Beetles +abilities=shroud +text=Shroud (This creature can't be the target of spells or abilities.) +mana={2}{G} +type=Creature +subtype=Insect +power=3 +toughness=1 +[/card] +[card] +name=Pine Barrens +auto=tap +auto={T}:Add{1} +auto={T}:Add{B} && damage:1 controller +auto={T}:Add{G} && damage:1 controller +text=Pine Barrens enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add {B} or {G} to your mana pool. Pine Barrens deals 1 damage to you. +type=Land +[/card] +[card] +name=Piranha Marsh +auto=tap +auto=life:-1 opponent +auto={T}:Add {B} +text=Piranha Marsh enters the battlefield tapped. When Piranha Marsh enters the battlefield, target player loses 1 life. {T}: Add {B} to your mana pool. +type=Land +[/card] +[card] +name=Pirate Ship +abilities=islandhome +auto={T}:damage:1 target(creature,player) +text=Pirate Ship can't attack unless defending player controls an Island. {T}: Pirate Ship deals 1 damage to target creature or player. When you control no Islands, sacrifice Pirate Ship. +mana={4}{U} +type=Creature +subtype=Human Pirate +power=4 +toughness=3 +[/card] +[card] +name=Pit Imp +abilities=flying +auto={B}:1/0 limit:2 +text=Flying {B}: Pit Imp gets +1/+0 until end of turn. Play this ability no more than twice each turn. +mana={B} +type=Creature +subtype=Imp +power=0 +toughness=1 +[/card] +[card] +name=Pit Trap +auto={2}{T}{S}:bury target(creature[-flying;attacking]) +text={2},{T},Sacrifice Pit Trap: Destroy target attacking creature without flying. It can't be regenerated. +mana={2} +type=Artifact +[/card] +[card] +name=Pixie Queen +abilities=flying +auto={G}{G}{G}{T}:flying target(creature) +text=Flying {G}{G}{G}, {T}: Target creature gains flying until end of turn. +mana={2}{G}{G} +type=Creature +subtype=Faerie +power=1 +toughness=1 +[/card] +[card] +name=Plague Beetle +abilities=swampwalk +text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) +mana={B} +type=Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Plague Dogs +auto={2}{S}:draw:1 +auto=@movedTo(this|mygraveyard) from(battlefield):lord(creature) -1/-1 ueot +text=When Plague Dogs is put into a graveyard from the battlefield, all creatures get -1/-1 until end of turn. {2}, Sacrifice Plague Dogs: Draw a card. +mana={4}{B} +type=Creature +subtype=Zombie Hound +power=3 +toughness=3 +[/card] +[card] +name=Plague Rats +auto=foreach(plague rats) 1/1 +text=Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield. +mana={2}{B} +type=Creature +subtype=Rat +power=0 +toughness=0 +[/card] +[card] +name=Plague Sliver +auto=@each my upkeep:foreach(sliver|myBattlefield) life:-1 controller +auto=@each opponent upkeep:foreach(sliver|opponentBattlefield) life:-1 opponent +text=All Slivers have "At the beginning of your upkeep, this permanent deals 1 damage to you." +mana={2}{B}{B} +type=Creature +subtype=Sliver +power=5 +toughness=5 +[/card] +[card] +name=Plague Spitter +auto=@each my upkeep:damage:1 all(creature,player) +auto=@movedTo(this|graveyard) from(battlefield):damage:1 all(creature,player) +text=At the beginning of your upkeep, Plague Spitter deals 1 damage to each creature and each player. When Plague Spitter is put into a graveyard from the battlefield, Plague Spitter deals 1 damage to each creature and each player. +mana={2}{B} +type=Creature +subtype=Horror +power=2 +toughness=2 +[/card] +[card] +name=Plague Wind +auto=bury all(creature|opponentBattlefield) +text=Destroy all creatures you don't control. They can't be regenerated. +mana={7}{B}{B} +type=Sorcery +[/card] +[card] +name=Plague Witch +auto={B}{T}{S(*|myhand)}:-1/-1 target(creature) +text={B}, {T}, Discard a card: Target creature gets -1/-1 until end of turn. +mana={1}{B} +type=Creature +subtype=Elf Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Plagued Rusalka +auto={B}{S(creature|myBattlefield)}:-1/-1 target(creature) +text={B}, Sacrifice a creature: Target creature gets -1/-1 until end of turn. +mana={B} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Plains +auto={T}: Add {W} +text={T}: Add {W} to your mana pool. +type=Basic Land +subtype=Plains +[/card] +[card] +name=Planar Cleansing +auto=destroy all(*[-land]) +text=Destroy all nonland permanents. +mana={3}{W}{W}{W} +type=Sorcery +[/card] +[card] +name=Planar Despair +auto=aslongas(swamp|myBattlefield) lord(creature) -1/-1 +auto=aslongas(mountain|myBattlefield) lord(creature) -1/-1 +auto=aslongas(forest|myBattlefield) lord(creature) -1/-1 +auto=aslongas(plains|myBattlefield) lord(creature) -1/-1 +auto=aslongas(island|myBattlefield) lord(creature) -1/-1 +text=Domain EAll creatures get -1/-1 until end of turn for each basic land type among lands you control. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Planar Portal +auto={6}{T}:moveTo(myHand) target(*|myLibrary) +text={6}, {T}: Search your library for a card and put that card into your hand. Then shuffle your library. +mana={6} +type=Artifact +[/card] +[card] +name=Plant Elemental +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=moveTo(graveyard) notatarget(forest|myBattlefield) +text=When Plant Elemental enters the battlefield, sacrifice it unless you sacrifice a Forest. +mana={1}{G} +type=Creature +subtype=Plant Elemental +power=3 +toughness=4 +[/card] +[card] +name=Plasma Elemental +abilities=unblockable +text=Plasma Elemental is unblockable. +mana={5}{U} +type=Creature +subtype=Elemental +power=4 +toughness=1 +[/card] +[card] +name=Plateau +auto={T}:Add {W} +auto={T}:Add {R} +type=Land +subtype=Plains Mountain +[/card] +[card] +name=Plated Geopede +abilities=first strike +auto=@movedTo(land|myBattlefield):2/2 ueot +text=First strike Landfall - Whenever a land enters the battlefield under your control, Plated Geopede get +2/+2 until end of turn. +mana={1}{R} +type=Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Plated Rootwalla +auto={2}{G}:3/3 limit:1 +text={2}{G}:Plated Rootwalla gets +3/+3 until end of turn. Activate this ability only once each turn. +mana={4}{G} +type=Creature +subtype=Lizard +power=3 +toughness=3 +[/card] +[card] +name=Plated Slagwurm +abilities=opponentshroud +text=Plated Slagwurm can't be the target of spells or abilities your opponents control. +mana={4}{G}{G}{G} +type=Creature +subtype=Wurm +power=8 +toughness=8 +[/card] +[card] +name=Plated Sliver +auto=lord(sliver) 0/1 +text=All Sliver creatures get +0/+1. +mana={W} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=Plated Spider +abilities=reach +text=Reach +mana={4}{G} +type=Creature +subtype=Spider +power=4 +toughness=4 +[/card] +[card] +name=Plated Wurm +mana={4}{G} +type=Creature +subtype=Wurm +power=4 +toughness=5 +[/card] +[card] +name=Pledge of Loyalty +target=creature +auto=aslongas(*[red]|mybattlefield) protection from red +auto=aslongas(*[green]|mybattlefield) protection from green +auto=aslongas(*[blue]|mybattlefield) protection from blue +auto=aslongas(*[black]|mybattlefield) protection from black +auto=aslongas(*[white]|mybattlefield) protection from white +text=Enchant creature Enchanted creature has protection from the colors of permanents you control. This effect doesn't remove Pledge of Loyalty. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Plover Knights +abilities=flying,first strike +text=Flying, first strike +mana={3}{W}{W} +type=Creature +subtype=Kithkin Knight +power=3 +toughness=3 +[/card] +[card] +name=Plumes of Peace +target=creature +auto=doesnotuntap +autohand={W}{U}:tap target(creature) limit:1 myUpkeepOnly +text=Enchant creature Enchanted creature doesn't untap during its controller's untap step. Forecast - {W}{U}, Reveal Plumes of Peace from your hand: Tap target creature. (Activate this ability only during your upkeep and only once each turn.) +mana={1}{W}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Plumeveil +abilities=flash,flying,defender +text=Flash Flying, defender +mana={WU}{WU}{WU} +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] +name=Poison Arrow +target=creature[-black] +auto=destroy +auto=life:3 controller +text=Destroy target nonblack creature. You gain 3 life. +mana={4}{B}{B} +type=Sorcery +[/card] +[card] +name=Poison the Well +target=Land +auto=Damage:2 targetController +auto=destroy +text=Destroy target land. Poison the Well deals 2 damage to that land's controller. +mana={2}{BR}{BR} +type=Sorcery +[/card] +[card] +name=Poisonbelly Ogre +auto=@movedTo(other creature|myBattlefield):life:-1 controller +auto=@movedTo(other creature|opponentBattlefield):life:-1 opponent +text=Whenever another creature enters the battlefield, its controller loses 1 life. +mana={4}{B} +type=Creature +subtype=Ogre Warrior +power=3 +toughness=3 +[/card] +[card] +name=Polluted Bonds +auto=@movedTo(land|opponentBattlefield):life:-2 opponent +auto=@movedTo(land|opponentBattlefield):life:2 controller +text=Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. +mana={3}{B}{B} +type=Enchantment +[/card] +[card] +name=Polluted Delta +auto={T}{S}:moveTo(myBattlefield) target(island,swamp|mylibrary) && life:-1 controller +text={T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle your library. +type=Land +[/card] +[card] +name=Polluted Mire +auto=tap +auto={T}:Add {B} +autohand={2}:cycling +text=Polluted Mire enters the battlefield tapped. {T}: Add {B} to your mana pool. Cycling {2} ({2}, Discard this card: Draw a card.) +type=Land +[/card] +[card] +name=Pooling Venom +target=land +auto=@tapped(mytgt):life:-2 targetController +auto={3}{B}:destroy +text=Enchant land Whenever enchanted land becomes tapped, its controller loses 2 life. {3}{B}: Destroy enchanted land. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Poultice Sliver +auto=lord(sliver) {T}:regenerate target(sliver) +text=All Slivers have "{2}, {T}: Regenerate target Sliver." +mana={2}{W} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Pouncing Kavu +abilities=first strike +kicker={2}{R} +auto=kicker counter(1/1,2) +auto=kicker haste +text=Kicker {2}{R} (You may pay an additional {2}{R} as you play this spell.) First strike. If the kicker cost was paid, Pouncing Kavu enters the battlefield with two +1/+1 counters on it and with haste. +mana={1}{R} +type=Creature +subtype=Kavu +power=1 +toughness=1 +[/card] +[card] +name=Pouncing Wurm +kicker={2}{G} +auto=kicker haste +auto=kicker counter(1/1,3) +text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) If Pouncing Wurm was kicked, it enters the battlefield with three +1/+1 counters on it and with haste. +mana={3}{G} +type=Creature +subtype=Wurm +power=3 +toughness=3 +[/card] +[card] +name=Power Leak +target=enchantment +alias=1215 +text=Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, that player may pay up to {2}. For each one mana less than {2} he or she pays this way, Power Leak deals 1 damage to him or her. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Power Matrix +auto={T}:1/1 && flying && first strike && trample target(creature) +text={T}: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn. +mana={4} +type=Artifact +[/card] +[card] +name=Pradesh Gypsies +auto={1}{G}{T}:-2/0 target(creature) +text={1}{G}, {T}: Target creature gets -2/-0 until end of turn. +mana={2}{G} +type=Creature +subtype=Human Nomad +power=1 +toughness=1 +[/card] +[card] +name=Predator's Strike +target=creature +auto=trample +auto=3/3 +text=Target creature gets +3/+3 and gains trample until end of turn. +mana={1}{G} +type=Instant +[/card] +[card] +name=Predator, Flagship +auto={2}:flying target(creature) +auto={5}{T}:destroy target(creature[flying]) +text={2}: Target creature gains flying until end of turn. {5}, {T}: Destroy target creature with flying. +mana={5} +type=Legendary Artifact +[/card] +[card] +name=Predatory Hunger +target=creature +auto=@movedTo(creature|opponentstack):counter(1/1) +text=Enchant creature Whenever an opponent casts a creature spell, put a +1/+1 counter on enchanted creature. +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Preemptive Strike +target=creature|stack +auto=fizzle +text=Counter target creature spell. +mana={1}{U} +type=Instant +[/card] +[card] +name=Presence of the Master +auto=@movedTo(enchantment|stack):fizzle all(enchantment|stack) +text=Whenever a player plays an enchantment spell, counter it. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Presence of the Wise +auto=foreach(*|myhand) life:2 controller +text=You gain 2 life for each card in your hand. +mana={2}{W}{W} +type=Sorcery +[/card] +[card] +name=Price of Progress +auto=foreach(land[-basic]|myBattlefield) damage:2 controller +auto=foreach(land[-basic]|opponentBattlefield) damage:2 opponent +text=Price of Progress deals 2 damage to each player for each nonbasic land he or she controls. +mana={1}{R} +type=Instant +[/card] +[card] +name=Prickly Boggart +abilities=fear +text=Fear +mana={B} +type=Creature +subtype=Goblin Rogue +power=1 +toughness=1 +[/card] +[card] +name=Pride of the Clouds +abilities=flying +auto=foreach(other creature[flying]) 1/1 +autohand={2}{W}{U}:token(Bird,Creature Bird,1/1,blue,white flying) limit:1 myUpkeepOnly +text=Flying Pride of the Clouds gets +1/+1 for each other creature with flying on the battlefield. Forecast - {2}{W}{U}, Reveal Pride of the Clouds from your hand: Put a 1/1 white and blue Bird creature token with flying onto the battlefield. (Activate this ability only during your upkeep and only once each turn.) +mana={W}{U} +type=Creature +subtype=Elemental Cat +power=1 +toughness=1 +[/card] +[card] +name=Priest of Gix +auto=Add:{B}{B}{B} +text=When Priest of Gix enters the battlefield, add {B}{B}{B} to your mana pool. +mana={2}{B} +type=Creature +subtype=Human Cleric Minion +power=2 +toughness=1 +[/card] +[card] +name=Priest of Titania +auto={T}:foreach(elf)add:{G} +text={T}: Add {G} to your mana pool for each Elf on the battlefield. +mana={1}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Primal Bellow +target=creature +auto=foreach(forest|myBattlefield) 1/1 +text=Target creature gets +1/+1 until end of turn for each Forest you control. +mana={G} +type=Instant +[/card] +[card] +name=Primal Boost +target=creature +auto=4/4 +autohand={2}{G}:cycling +autohand={2}{G}:1/1 target(creature) && cycling +text=Target creature gets +4/+4 until end of turn. Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle Primal Boost, you may have target creature get +1/+1 until end of turn. +mana={2}{G} +type=Instant +[/card] +[card] +name=Primal Frenzy +target=Creature +auto=trample +text=Enchanted creature has trample. +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Primal Order +auto=@each my upkeep:foreach(land[-basic]|myBattlefield):damage:1 controller +auto=@each opponent upkeep:foreach(land[-basic]|opponentBattlefield):damage:1 opponent +text=At the beginning of each player's upkeep, Primal Order deals damage to that player equal to the number of nonbasic lands he or she controls. +mana={2}{G}{G} +type=Enchantment +[/card] +[card] +name=Primal Rage +auto=lord(creature|myBattlefield) trample +text=Creatures you control have trample. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Primeval Shambler +auto={B}:1/1 +text={B}: Primeval Shambler gets +1/+1 until end of turn. +mana={4}{B} +type=Creature +subtype=Horror Mercenary +power=3 +toughness=3 +[/card] +[card] +name=Primoc Escapee +abilities=flying +autohand={2}:cycling +text=Flying Cycling {2} ({2}, Discard this card: Draw a card.) +mana={6}{U} +type=Creature +subtype=Bird Beast +power=4 +toughness=4 +[/card] +[card] +name=Primordial Sage +auto=@movedTo(creature|mystack):may draw:1 +text=Whenever you cast a creature spell, you may draw a card. +mana={4}{G}{G} +type=Creature +subtype=Spirit +power=4 +toughness=5 +[/card] +[card] +name=Princess Lucrezia +auto={T}:Add {U} +text={T}: Add {U} to your mana pool. +mana={3}{U}{U}{B} +type=Legendary Creature +subtype=Human Wizard +power=5 +toughness=4 +[/card] +[card] +name=Prismatic Lens +auto={T}:Add {1} +auto={1}{T}:Add {G} +auto={1}{T}:Add {R} +auto={1}{T}:Add {B} +auto={1}{T}:Add {U} +auto={1}{T}:Add {W} +text={T}: Add {1] to your mana pool. {1}, {T}: Add one mana of any color to your mana pool. +mana={2} +type=Artifact +[/card] +[card] +name=Pristine Angel +abilities=flying +auto=lord(pristine angel[-tapped]) protection from(white) +auto=lord(pristine angel[-tapped]) protection from(blue) +auto=lord(pristine angel[-tapped]) protection from(black) +auto=lord(pristine angel[-tapped]) protection from(red) +auto=lord(pristine angel[-tapped]) protection from(green) +auto=lord(pristine angel[-tapped]) protection from(artifact) +auto=@movedTo(*|mystack):may untap +text=Flying As long as Pristine Angel is untapped, it has protection from artifacts and from all colors. Whenever you cast a spell, you may untap Pristine Angel. +mana={4}{W}{W} +type=Creature +subtype=Angel +power=4 +toughness=4 +[/card] +[card] +name=Privileged Position +auto=lord(*|mybattlefield) opponentshroud other +text=({GW} can be paid with either {G} or {W}.) Other permanents you control can't be the targets of spells or abilities your opponents control. +mana={2}{GW}{GW}{GW} +type=Enchantment +[/card] +[card] +name=Prodigal Pyromancer +auto={T}:damage:1 target(creature,player) +text={T}: Prodigal Pyromancer deals 1 damage to target creature or player. +mana={2}{R} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Prodigal Sorcerer +auto={T}:damage:1 target(creature,player) +text={T}: Prodigal Sorcerer deals 1 damage to target creature or player. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Profane Prayers +target=creature,player +auto=foreach(cleric) damage:1 +auto=foreach(cleric) life:1 controller +text=Profane Prayers deals X damage to target creature or player and you gain X life, where X is the number of Clerics on the battlefield. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Promise of Bunrei +auto=@movedto(graveyard) from(creature|myBattlefield):token(Spirit,Creature Spirit,1/1,)*4 +auto=@movedto(graveyard) from(creature|myBattlefield):bury +text=When a creature you control is put into a graveyard from the battlefield, sacrifice Promise of Bunrei. If you do, put four 1/1 colorless Spirit creature tokens onto the battlefield. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Promised Kannushi +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=7]|mygraveyard) +text=Soulshift 7 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 7 or less from your graveyard to your hand.) +mana={G} +type=Creature +subtype=Human Druid +power=1 +toughness=1 +[/card] +[card] +name=Prosperity +auto=Draw:X controller +auto=Draw:X opponent +text=Each player draws X cards. +mana={X}{U} +type=Sorcery +[/card] +[card] +name=Protective Bubble +target=creature +auto=unblockable +auto=shroud +text=Enchant creature Enchanted creature is unblockable and has shroud. (It can't be the target of spells or abilities.) +mana={3}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Protomatter Powder +auto={4}{W}{T}{S}:moveTo(myBattlefield) target(artifact|mygraveyard) +text={4}{W}, {T}, Sacrifice Protomatter Powder: Return target artifact card from your graveyard to the battlefield. +mana={2}{U} +type=Artifact +[/card] +[card] +name=Prowess of the Fair +auto=@movedTo(graveyard) from(other elf|battlefield):may token(Elf Warrior,creature elf warrior,1/1,green) +text=Whenever another nontoken Elf is put into your graveyard from the battlefield, you may put a 1/1 green Elf Warrior creature token onto the battlefield. +mana={1}{B} +type=Enchantment +subtype=Tribal Elf +[/card] +[card] +name=Prowling Nightstalker +auto=cantbeblockedby(creature[-black] +text=Prowling Nightstalker can't be blocked except by black creatures. +mana={3}{B} +type=Creature +subtype=Nightstalker +power=2 +toughness=2 +[/card] +[card] +name=Psionic Entity +auto={T}:damage:2 target(creature,player) && damage:3 all(this) +text={T}: Psionic Entity deals 2 damage to target creature or player and 3 damage to itself. +mana={G} +type=Creature +subtype=Illusion +power=2 +toughness=2 +[/card] +[card] +name=Psychic Drain +target=player +alias=89114 +text=Target player puts the top X cards of his or her library into his or her graveyard and you gain X life. +mana={X}{U}{B} +type=Sorcery +[/card] +[card] +name=Psychic Trance +auto=lord(wizard|myBattlefield) {T}:fizzle target(*|stack) +text=Until end of turn, Wizards you control gain "{T}: Counter target spell." +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Psychic Venom +target=land +auto=@tapped(mytgt):damage:2 targetController +text=Enchant land Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Pteron Ghost +abilities=flying +auto={S}:regenerate target(artifact) +text=Flying. Sacrifice Pteron Ghost: Regenerate target artifact. +mana={1}{W} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Pull Under +target=creature +auto=-5/-5 +text=Target Creature gets -5/-5 until end of turn. +mana={5}{B} +type=Instant +subtype=Arcane +[/card] +[card] +name=Pulsating Illusion +abilities=flying +auto={S(*|myhand)}:4/4 limit:1 +text=Flying Discard a card from your hand: Pulsating Illusion gets +4/+4 until end of turn. Play this ability only once each turn. +mana={4}{U} +type=Creature +subtype=Illusion +power=0 +toughness=1 +[/card] +[card] +name=Puncture Blast +abilities=wither +target=creature,player +auto=damage:3 +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) Puncture Blast deals 3 damage to target creature or player. +mana={2}{R} +type=Instant +[/card] +[card] +name=Puncture Bolt +target=creature +auto=damage:1 +auto=counter(-1/-1) +text=Puncture Bolt deals 1 damage to target creature. Put a -1/-1 counter on that creature. +mana={1}{R} +type=Instant +[/card] +[card] +name=Punish Ignorance +target=*|stack +auto=fizzle +auto=life:-3 targetController +auto=life:3 controller +text=Counter target spell. Its controller loses 3 life and you gain 3 life. +mana={W}{U}{U}{B} +type=Instant +[/card] +[card] +name=Puppet Conjurer +auto={U}{T}:token(Homonculus,Creature Homonclulus,0/1,blue) +auto=@each my upkeep:bury notatarget(homonculus|myBattlefield) +text={U}, {T}: Put a 0/1 blue Homunculus artifact creature token onto the battlefield. At the beginning of your upkeep, sacrifice a Homunculus. +mana={1}{B} +type=Artifact Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Puppet Strings +auto={2}{T}:tap target(creature) +auto={2}{T}:untap target(creature) +text={2}, {T}: Tap or untap target creature. +mana={3} +type=Artifact +[/card] +[card] +name=Puppeteer +auto={U}{T}:tap target(creature) +auto={U}{T}:untap target(creature) +text={U}, {T}: You may tap or untap target creature. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Purelace +alias=1358 +text=Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.) +mana={W} +type=Instant +[/card] +[card] +name=Purge +target=creature[black;artifact] +auto=bury +text=Destroy target artifact creature or black creature. It can't be regenerated. +mana={1}{W} +type=Instant +[/card] +[card] +name=Purify +auto=destroy all(artifact,enchantment) +text=Destroy all artifacts and enchantments. +mana={3}{W}{W} +type=Sorcery +[/card] +[card] +name=Pus Kami +auto={B}{S}:destroy target(creature[-black]) +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=6]|mygraveyard) +text={B}, Sacrifice Pus Kami: Destroy target nonblack creature. Soulshift 6 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.) +mana={5}{B}{B} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Putrefy +target=creature,artifact +auto=bury +text=Destroy target artifact or creature. It can't be regenerated. +mana={1}{B}{G} +type=Instant +[/card] +[card] +name=Putrid Imp +auto={S(*|myHand)}:flying +auto=aslongas(*|mygraveyard) 1/1 >6 +auto=aslongas(*|mygraveyard) cantblock >6 +text=Discard a card: Putrid Imp gains flying until end of turn. Threshold EAs long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block. +mana={B} +type=Creature +subtype=Zombie Imp +power=1 +toughness=1 +[/card] +[card] +name=Putrid Leech +auto={0}:2/2 && life:-2 limit:1 +text=Pay 2 life: Putrid Leech gets +2/+2 until end of turn. Play this ability only once each turn. +mana={B}{G} +type=Creature +subtype=Zombie Leech +power=2 +toughness=2 +[/card] +[card] +name=Pygmy Allosaurus +abilities=swampwalk +text=Swampwalk +mana={2}{G} +type=Creature +subtype=Lizard +power=2 +toughness=2 +[/card] +[card] +name=Pygmy Kavu +auto=foreach(creature[black]|opponentBattlefield) draw:1 controller +text=When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control. +mana={3}{G} +type=Creature +subtype=Kavu +power=1 +toughness=2 +[/card] +[card] +name=Pygmy Pyrosaur +abilities=cantblock +auto={R}:1/0 +text=Pygmy Pyrosaur can't block. {R}: Pygmy Pyrosaur gets +1/+0 until end of turn. +mana={1}{R} +type=Creature +subtype=Lizard +power=1 +toughness=1 +[/card] +[card] +name=Pygmy Razorback +abilities=trample +text=Trample +mana={1}{G} +type=Creature +subtype=Boar +power=2 +toughness=1 +[/card] +[card] +name=Pygmy Troll +auto=rampage(1/1,0) +auto={G}:regenerate +text=Whenever Pygmy Troll becomes blocked by a creature, Pygmy Troll gets +1/+1 until end of turn. {G}: Regenerate Pygmy Troll. +mana={1}{G} +type=Creature +subtype=Troll +power=1 +toughness=1 +[/card] +[card] +name=Pyknite +auto=@next upkeep:draw:1 +text=When Pyknite enters the battlefield, draw a card at the beginning of the next turn's upkeep. +mana={2}{G} +type=Creature +subtype=Ouphe +power=1 +toughness=1 +[/card] +[card] +name=Pyre Charger +abilities=haste +auto={R}:1/0 +text=Haste {R}: Pyre Charger gets +1/+0 until end of turn. +mana={R}{R} +type=Creature +subtype=Elemental Warrior +power=1 +toughness=1 +[/card] +[card] +name=Pyre Zombie +auto={1}{R}{R}{S}:damage:2 target(creature,player) +autograveyard={1}{B}{B}:moveTo(myhand) myUpkeepOnly +text=At the beginning of your upkeep, if Pyre Zombie is in your graveyard, you may pay {1}{B}{B}. If you do, return Pyre Zombie from your graveyard to your hand. {1}{R}{R}, Sacrifice Pyre Zombie: Pyre Zombie deals 2 damage to target creature or player. +mana={1}{B}{R} +type=Creature +subtype=Zombie +power=2 +toughness=1 +[/card] +[card] +name=Pyrite Spellbomb +auto={R}{S}:Damage:2 target(creature,player) +auto={1}{S}:draw:1 +text={R}, Sacrifice Pyrite Spellbomb: Pyrite Spellbomb deals 2 damage to target creature or player. {1}, Sacrifice Pyrite Spellbomb: Draw a card. +mana={1} +type=Artifact +[/card] +[card] +name=Pyroblast +alias=1312 +text=Choose one - Counter target spell if it's blue; or destroy target permanent if it's blue. +mana={R} +type=Instant +[/card] +[card] +name=Pyroclasm +auto=damage:2 all(creature) +text=Pyroclasm deals 2 damage to each creature. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Pyrostatic Pillar +auto=@movedTo(*[manacost<=3]|mystack):damage:2 controller +auto=@movedTo(*[manacost<=3]|opponentstack):damage:2 opponent +text=Whenever a player casts a spell with converted mana cost 3 or less, Pyrostatic Pillar deals 2 damage to that player. +mana={1}{R} +type=Enchantment +[/card] +[card] +name=Python +mana={1}{B}{B} +type=Creature +subtype=Snake +power=3 +toughness=2 +[/card] +[card] +name=Qasali Pridemage +abilities=exalted +auto={1}{S}:destroy target(artifact,enchantment) +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {1}, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment. +mana={G}{W} +type=Creature +subtype=Cat Wizard +power=2 +toughness=2 +[/card] +[card] +name=Quagmire +auto=lord(creature) -swampwalk +text=Creatures with swampwalk can be blocked as though they didn't have swampwalk. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Quagmire Druid +auto={G}{T}{S(creature|myBattlefield)}:destroy target(enchantment) +text={G}, {T}, Sacrifice a creature: Destroy target enchantment. +mana={2}{B} +type=Creature +subtype=Zombie Druid +power=2 +toughness=2 +[/card] +[card] +name=Quicksand +auto={T}:Add{1} +auto={T}{S}:-1/-2 target(creature[attacking;-flying]) +text={T}: Add {1} to your mana pool. {T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn. +type=Land +[/card] +[card] +name=Quicksilver Amulet +auto={4}{T}:moveTo(myBattlefield) target(creature|myhand) +text={4}, {T}: You may put a creature card from your hand into play. +mana={4} +type=Artifact +[/card] +[card] +name=Quiet Purity +target=enchantment +auto=destroy +text=Destroy target enchantment. +mana={W} +type=Instant +subtype=Arcane +[/card] +[card] +name=Quill-Slinger Boggart +auto=@movedTo(kithkin|mystack):may life:-1 target(player) +auto=@movedTo(kithkin|opponentstack):may life:-1 target(player) +text=Whenever a player casts a Kithkin spell, you may have target player lose 1 life. +mana={3}{B} +type=Creature +subtype=Goblin Warrior +power=3 +toughness=2 +[/card] +[card] +name=Quilled Sliver +auto=lord(sliver) {T}:damage:1 target(creature[attacking;blocking]) +text=All Slivers have "{T}: This permanent deals 1 damage to target attacking or blocking creature." +mana={1}{W} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=Quirion Druid +auto={G}{T}:target(land) becomes(Creature,2/2,green) +text={G}, {T}: Target land becomes a 2/2 green creature that's still a land. (This effect lasts indefinitely.) +mana={2}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=2 +[/card] +[card] +name=Quirion Dryad +auto=@movedTo(*[white;blue;black;red]|myStack):counter(1/1) +text=Whenever you cast a white, blue, black, or red spell, put a +1/+1 counter on Quirion Dryad. +mana={1}{G} +type=Creature +subtype=Dryad +power=1 +toughness=1 +[/card] +[card] +name=Quirion Trailblazer +target=land[basic] +auto=may moveTo(myBattlefield) && tap +text=When Quirion Trailblazer enters the battlefield, you may search your library for a basic land card and put that card into play tapped. If you do, shuffle your library. +mana={3}{G} +type=Creature +subtype=Elf Scout +power=1 +toughness=2 +[/card] +[card] +name=Rabid Elephant +auto=rampage(2/2,0) +text=Whenever Rabid Elephant becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. +mana={4}{G} +type=Creature +subtype=Elephant +power=3 +toughness=4 +[/card] +[card] +name=Rabid Rats +auto={T}:-1/-1 target(creature[blocking]) +text={T}: Target blocking creature gets -1/-1 until end of turn. +mana={1}{B} +type=Creature +subtype=Rat +power=1 +toughness=1 +[/card] +[card] +name=Rabid Wolverines +auto=rampage(1/1,0) +text=Whenever Rabid Wolverines becomes blocked by a creature, Pygmy Troll gets +1/+1 until end of turn. +mana={3}{G}{G} +type=Creature +subtype=Wolverine +power=4 +toughness=4 +[/card] +[card] +name=Rackling +alias=1139 +text=At the beginning of each opponent's upkeep, Rackling deals X damage to that player, where X is 3 minus the number of cards in his or her hand. +mana={4} +type=Artifact Creature +subtype=Construct +power=2 +toughness=2 +[/card] +[card] +name=Radha Heir to Keld +auto=@each my blockers:aslongas(radha heir to keld[attacking]|myBattlefield) may add{R}{R} +auto={T}:Add{G} +####Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) +text=Whenever Radha, Heir to Keld attacks, you may add {R}{R} to your mana pool. {T}: Add {G} to your mana pool. +mana={R}{G} +type=Legendary Creature +subtype=Elf Warrior +power=2 +toughness=2 +[/card] +[card] +name=Radiant Essence +auto=aslongas(*[black]|opponentBattlefield) 1/2 +text=Radiant Essence gets +1/+2 as long as an opponent controls a black permanent. +mana={1}{G}{W} +type=Creature +subtype=Spirit +power=2 +toughness=3 +[/card] +[card] +name=Radiant's Judgment +target=creature[power>=4] +auto=destroy +autohand={2}:cycling +text=Destroy target creature with power 4 or greater. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={2}{W} +type=Instant +[/card] +[card] +name=Radiant, Archangel +abilities=flying,vigilance +auto=foreach(other creature[flying]) 1/1 +text=Flying, vigilance Radiant, Archangel gets +1/+1 for each other creature with flying on the battlefield. +mana={3}{W}{W} +type=Legendary Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] +name=Radjan Spirit +auto={T}:-flying target(creature) +text={T}: Target creature loses flying until end of turn. +mana={3}{G} +type=Creature +subtype=Spirit +power=3 +toughness=2 +[/card] +[card] +name=Rage Reflection +auto=lord(creature|myBattlefield) double strike +text=Creatures you control have double strike. +mana={4}{R}{R} +type=Enchantment +[/card] +[card] +name=Rage Weaver +auto={2}:haste target(creature[green;black]) +text={2}: Target black or green creature gains haste until end of turn. (It can attack and {T} this turn.) +mana={1}{R} +type=Creature +subtype=Human Wizard +power=2 +toughness=1 +[/card] +[card] +name=Raging Bull +mana={2}{R} +type=Creature +subtype=Ox +power=2 +toughness=2 +[/card] +[card] +name=Raging Cougar +abilities=haste +text=Haste +mana={2}{R} +type=Creature +subtype=Cat +power=2 +toughness=2 +[/card] +[card] +name=Raging Goblin +abilities=haste +text=Haste (This creature can attack and {T} as soon as it comes under your control.) +mana={R} +type=Creature +subtype=Goblin Berserker +power=1 +toughness=1 +[/card] +[card] +name=Raging Gorilla +auto=rampage(2/-2,0) +auto=rampage(-2/2,1) +auto=lord(raging gorilla[blocking]|mybattlefield) 2/-2 +auto=lord(other raging gorilla[blocking]|mybattlefield) -2/2 +text=Whenever Raging Gorilla blocks or becomes blocked, it gets +2/-2 until end of turn. +mana={2}{R} +type=Creature +subtype=Ape +power=2 +toughness=3 +[/card] +[card] +name=Raging Kavu +abilities=flash,haste +text=Flash, Haste +mana={1}{R}{G} +type=Creature +subtype=Kavu +power=3 +toughness=1 +[/card] +[card] +name=Raging Minotaur +abilities=haste +text=Haste +mana={2}{R}{R} +type=Creature +subtype=Minotaur Berserker +power=3 +toughness=3 +[/card] +[card] +name=Ragnar +auto={W}{U}{G}{T}:regenerate target(creature) +text={W}{U}{G}, {T}: Regenerate target creature. +mana={W}{U}{G} +type=Legendary Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Raiding Nightstalker +abilities=swampwalk +text=Swampwalk +mana={2}{B} +type=Creature +subtype=Nightstalker +power=2 +toughness=2 +[/card] +[card] +name=Rain of Blades +auto=damage:1 all(creature[attacking]) +text=Rain of Blades deals 1 damage to each attacking creature. +mana={W} +type=Instant +[/card] +[card] +name=Rain of Embers +auto=damage:1 all(creature,player) +text=Rain of Embers deals 1 damage to each creature and each player. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Rain of Filth +auto=lord(land|mybattlefield) {S}:Add{B} +text=Until end of turn, lands you control gain "Sacrifice this land: Add {B} to your mana pool." +mana={B} +type=Instant +[/card] +[card] +name=Rain of Tears +target=land +auto=destroy +text=Destroy target land. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Raise Dead +target=creature|myGraveyard +auto=moveTo(myHand) +text=Return target creature card from your graveyard to your hand. +mana={B} +type=Sorcery +[/card] +[card] +name=Raise the Alarm +auto=token(Soldier,creature soldier, 1/1,white)*2 +text=Put two 1/1 white Soldier creature tokens onto the battlefield. +mana={1}{W} +type=Instant +[/card] +[card] +name=Rakdos Carnarium +auto=tap +auto=moveTo(ownerhand) notatarget(land|myBattlefield) +auto={T}:Add{B}{R} +text=Rakdos Carnarium enters the battlefield tapped. When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{R} to your mana pool. +type=Land +[/card] +[card] +name=Rakdos Ickspitter +auto={T}:damage:1 target(creature) && life:-1 targetcontroller +text={T}: Rakdos Ickspitter deals 1 damage to target creature and that creature's controller loses 1 life. +mana={1}{B}{R} +type=Creature +subtype=Thrull +power=1 +toughness=1 +[/card] +[card] +name=Rakdos Pit Dragon +abilities=double strike +auto=aslongas(*|myHand) -double strike +auto={R}{R}:flying +auto={R}:1/0 +text={R}{R}: Rakdos Pit Dragon gains flying until end of turn. {R}: Rakdos Pit Dragon gets +1/+0 until end of turn. Hellbent - Rakdos Pit Dragon has double strike as long as you have no cards in hand. +mana={2}{R}{R} +type=Creature +subtype=Dragon +power=3 +toughness=3 +[/card] +[card] +name=Rakdos Signet +auto={1}{T}:Add {B}{R} +text={1}, {T}: Add {B}{R} to your mana pool. +mana={2} +type=Artifact +[/card] +[card] +name=Rakeclaw Gargantuan +auto={1}:first strike target(creature[power>=5]) +text={1}: Target creature with power 5 or greater gains first strike until end of turn. +mana={2}{R}{G}{W} +type=Creature +subtype=Beast +power=5 +toughness=3 +[/card] +[card] +name=Rakka Mar +abilities=haste +auto={R}{T}:token(Elemental,creature, 3/1,haste red) +text=Haste {R}, {T}: Put a 3/1 red Elemental creature token with haste onto the battlefield. +mana={2}{R}{R} +type=Legendary Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] +[card] +name=Rally +auto=lord(creature[blocking]) 1/1 +text=Blocking creatures get +1/+1 until end of turn. +mana={W}{W} +type=Instant +[/card] +[card] +name=Ramirez DePietro +abilities=first strike +text=First strike +mana={3}{U}{B}{B} +type=Legendary Creature +subtype=Human Pirate +power=4 +toughness=3 +[/card] +[card] +name=Ramosian Captain +abilities=first strike +auto={5}{T}:moveTo(myBattlefield) target(rebel[manacost<=4]|mylibrary) +text=First strike {5}, {T}: Search your library for a Rebel permanent card with converted mana cost 4 or less and put that card onto the battlefield. Then shuffle your library. +mana={1}{W}{W} +type=Creature +subtype=Human Rebel +power=2 +toughness=2 +[/card] +[card] +name=Ramosian Commander +auto={6}{T}:moveTo(myBattlefield) target(rebel[manacost<=5]|mylibrary) +text={6}, {T}: Search your library for a Rebel permanent card with converted mana cost 5 or less and put that card onto the battlefield. Then shuffle your library. +mana={2}{W}{W} +type=Creature +subtype=Human Rebel +power=2 +toughness=4 +[/card] +[card] +name=Ramosian Lieutenant +auto={4}{T}:moveTo(myBattlefield) target(rebel[manacost<=3]|mylibrary) +text={4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put that card onto the battlefield. Then shuffle your library. +mana={1}{W} +type=Creature +subtype=Human Rebel +power=1 +toughness=2 +[/card] +[card] +name=Ramosian Revivalist +auto={6}{T}:moveTo(myBattlefield) target(rebel[manacost<=5]|mygraveyard) +text={6}, {T}: Return target Rebel permanent card with converted mana cost 5 or less from your graveyard to the battlefield. +mana={3}{W} +type=Creature +subtype=Human Rebel Cleric +power=2 +toughness=2 +[/card] +[card] +name=Ramosian Sergeant +auto={3}{T}:moveTo(myBattlefield) target(rebel[manacost<=2]|mylibrary) +text={3}, {T}: Search your library for a Rebel permanent card with converted mana cost 2 or less and put that card into play. Then shuffle your library. +mana={W} +type=Creature +subtype=Human Rebel +power=1 +toughness=1 +[/card] +[card] +name=Ramosian Sky Marshal +abilities=flying +auto={7}{T}:moveTo(myBattlefield) target(rebel[manacost<=6]|mylibrary) +text=Flying {7}, {T}: Search your library for a Rebel permanent card with converted mana cost 6 or less and put that card into play. Then shuffle your library. +mana={3}{W}{W} +type=Creature +subtype=Human Rebel +power=3 +toughness=3 +[/card] +[card] +name=Rampaging Baloths +abilities=trample +auto=@movedTo(land|myBattlefield):token(Beast,Creature Beast,4/4,green) +text=Trample Landfall - Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield. +mana={4}{G}{G} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Rampant Growth +target=basic|myLibrary +auto=moveTo(myBattlefield) +auto=tap +text=Search your library for a basic land card and put that card into play tapped. Then shuffle your library. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Rampart Crawler +auto=cantbeblockedby(wall) +text=Rampart Crawler can't be blocked by Walls. +mana={B} +type=Creature +subtype=Lizard Mercenary +power=1 +toughness=1 +[/card] +[card] +name=Rancid Earth +target=land +auto=destroy +auto=aslongas(*|mygraveyard) damage:1 all(creature,player) >6 +text=Destroy target land. Threshold EIf seven or more cards are in your graveyard, instead destroy that land and Rancid Earth deals 1 damage to each creature and each player. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Rancor +target=creature +auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +auto=2/0 +auto=trample +auto={S}:Add{G} +text=Enchant creature Enchanted creature gets +2/+0 and has trample. When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand. +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Ranger en-Vec +abilities=first strike +auto={G}:regenerate +text=First strike {G}: Regenerate Ranger en-Vec. +mana={1}{W}{G} +type=Creature +subtype=Human Soldier Archer +power=2 +toughness=2 +[/card] +[card] +name=Rappelling Scouts +abilities=flying +auto={2}{W}:protection from white +auto={2}{W}:protection from blue +auto={2}{W}:protection from black +auto={2}{W}:protection from red +auto={2}{W}:protection from green +text=Flying {2}{W}: Rappelling Scouts gains protection from the color of your choice until end of turn. +mana={2}{W}{W} +type=Creature +subtype=Human Rebel Scout +power=1 +toughness=4 +[/card] +[card] +name=Ratcatcher +abilities=fear +auto=@each my upkeep:may moveTo(myHand) target(rat|mylibrary) +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) At the beginning of your upkeep, you may search your library for a Rat card, reveal it, and put it into your hand. If you do, shuffle your library. +mana={4}{B}{B} +type=Creature +subtype=Ogre Rogue +power=4 +toughness=4 +[/card] +[card] +name=Rath's Edge +auto={T}:Add {1} +auto={4}{T}{S(land|myBattlefield)}:damage:1 target(creature,player) +text={T}: Add {1} to your mana pool. {4}, {T}, Sacrifice a land: Rath's Edge deals 1 damage to target creature or player. +type=Legendary Land +[/card] +[card] +name=Rathi Assassin +auto={1}{B}{B}{T}:destroy target(creature[tapped;-black]) +auto={3}{T}:moveTo(myBattlefield) target(mercenary[manacost<=3]|mylibrary) +text={1}{B}{B}, {T}: Destroy target tapped nonblack creature. {3}, {T}: Search your library for a Mercenary permanent card with converted mana cost 3 or less and put that card onto the battlefield. Then shuffle your library. +mana={2}{B}{B} +type=Creature +subtype=Zombie Mercenary Assassin +power=2 +toughness=2 +[/card] +[card] +name=Rathi Fiend +auto=life:-3 controller && life:-3 opponent +auto={3}{T}:moveTo(myBattlefield) target(mercenary[manacost<=3]|mylibrary) +text=When Rathi Fiend enters the battlefield, each player loses 3 life. {3}, {T}: Search your library for a Mercenary permanent card with converted mana cost 3 or less and put that card onto the battlefield. Then shuffle your library. +mana={3}{B} +type=Creature +subtype=Horror Mercenary +power=2 +toughness=2 +[/card] +[card] +name=Rathi Intimidator +abilities=fear +auto={2}{T}:moveTo(myBattlefield) target(mercenary[manacost<=2]|mylibrary) +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {2}, {T}: Search your library for a Mercenary permanent card with converted mana cost 2 or less and put that card onto the battlefield. Then shuffle your library. +mana={1}{B}{B} +type=Creature +subtype=Horror Mercenary +power=2 +toughness=1 +[/card] +[card] +name=Rathi Trapper +auto={B}{T}:tap target(creature) +text={B}, {T}: Tap target creature. +mana={1}{B} +type=Creature +subtype=Human Rebel Rogue +power=1 +toughness=2 +[/card] +[card] +name=Rats of Rath +auto={B}:destroy target(artifact,creature,land|myBattlefield) +text={B}: Destroy target artifact, creature, or land you control. +mana={1}{B} +type=Creature +subtype=Rat +power=2 +toughness=1 +[/card] +[card] +name=Rattleblaze Scarecrow +auto=aslongas(creature[black]|myBattlefield) persist +auto=aslongas(creature[red]|myBattlefield) haste +text=Rattleblaze Scarecrow has persist as long as you control a black creature. (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) Rattleblaze Scarecrow has haste as long as you control a red creature. +mana={6} +type=Artifact Creature +subtype=Scarecrow +power=5 +toughness=3 +[/card] +[card] +name=Ravaged Highlands +auto=tap +auto={T}:Add {R} +auto={T}{S}:Add {B} +auto={T}{S}:Add {G} +auto={T}{S}:Add {R} +auto={T}{S}:Add {U} +auto={T}{S}:Add {W} +text=Ravaged Highlands enters the battlefield tapped. {T}: Add {R} to your mana pool. {T}, Sacrifice Ravaged Highlands: Add one mana of any color to your mana pool. +type=Land +[/card] +[card] +name=Ravages of War +auto=destroy all(land) +text=Destroy all lands. +mana={3}{W} +type=Sorcery +[/card] +[card] +name=Ravaging Horde +auto=destroy target(land) +text=When Ravaging Horde enters the battlefield, destroy target land. +mana={3}{R}{R} +type=Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] +name=Raven's Run Dragoon +auto=cantbeblockedby(creature[black]) +text=Raven's Run Dragoon can't be blocked by black creatures. +mana={2}{GW}{GW} +type=Creature +subtype=Elf Knight +power=3 +toughness=3 +[/card] +[card] +name=Ravenous Baboons +auto=destroy target(land[-basic]) +text=When Ravenous Baboons enters the battlefield, destroy target nonbasic land. +mana={3}{R} +type=Creature +subtype=Ape +power=2 +toughness=2 +[/card] +[card] +name=Ravenous Baloth +auto={S(beast|myBattlefield)}:life:4 +text=Sacrifice a Beast: You gain 4 life. +mana={2}{G}{G} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Ravenous Skirge +abilities=flying +auto=lord(ravenous skirge[attacking]|mybattlefield) 2/0 +auto=lord(other ravenous skirge[attacking]|mybattlefield) -2/0 +text=Flying Whenever Ravenous Skirge attacks, it gets +2/+0 until end of turn. +mana={2}{B} +type=Creature +subtype=Imp +power=1 +toughness=1 +[/card] +[card] +name=Ray of Command +target=creature|opponentBattlefield +auto=untap +auto=haste +auto=@next endofturn:tap +alias=129767 +text=Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it. +mana={3}{U} +type=Instant +[/card] +[card] +name=Ray of Erasure +target=player +auto=deplete:1 +auto=@next upkeep:draw:1 controller +text=Target player puts the top card of his or her library into his or her graveyard. Draw a card at the beginning of the next turn's upkeep. +mana={U} +type=Instant +[/card] +[card] +name=Razorclaw Bear +auto=rampage(2/2,0) +auto=rampage(-2/-2,1) +text=Whenever Razorclaw Bear becomes blocked, it gets +2/+2 until end of turn. +mana={2}{G}{G} +type=Creature +subtype=Bear +power=3 +toughness=3 +[/card] +[card] +name=Razorfin Hunter +auto={T}:damage:1 target(creature,player) +text={T}: Razorfin Hunter deals 1 damage to target creature or player. +mana={U}{R} +type=Creature +subtype=Merfolk Goblin +power=1 +toughness=1 +[/card] +[card] +name=Razorfoot Griffin +abilities=flying,first strike +text=Flying, first strike +mana={3}{W} +type=Creature +subtype=Griffin +power=2 +toughness=2 +[/card] +[card] +name=Razorjaw Oni +auto=lord(creature[black]) cantblock +text=Black creatures can't block. +mana={3}{B} +type=Creature +subtype=Demon Spirit +power=4 +toughness=5 +[/card] +[card] +name=Razortooth Rats +abilities=fear +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) +mana={2}{B} +type=Creature +subtype=Rat +power=2 +toughness=1 +[/card] +[card] +name=Reach Through Mists +auto=draw:1 +text=Draw a card. +mana={U} +type=Instant +subtype=Arcane +[/card] +[card] +name=Reality Anchor +target=creature +auto=-shadow +auto=draw:1 controller +text=Target creature loses shadow until end of turn. Draw a card. +mana={1}{G} +type=Instant +[/card] +[card] +name=Reanimate +target=creature|graveyard +auto=moveTo(myBattlefield) +auto=damage:manacost controller +text=Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost. +mana={B} +type=Sorcery +[/card] +[card] +name=Reaper King +auto=lord(creature[scarecrow]|myBattlefield) 1/1 other +auto=@movedTo(other scarecrow|myBattlefield):destroy target(*) +text=({2W} can be paid with any two mana or with {W}. This card's converted mana cost is 10.) Other Scarecrow creatures you control get +1/+1. Whenever another Scarecrow enters the battlefield under your control, destroy target permanent. +mana={2W}{2U}{2B}{2R}{2G} +type=Legendary Artifact Creature +subtype=Scarecrow +power=6 +toughness=6 +[/card] +[card] +name=Rebuild +auto=moveTo(ownerhand) all(artifact) +autohand={2}:cycling +text=Return all artifacts to their owners' hands. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={2}{U} +type=Instant +[/card] +[card] +name=Reckless Assault +auto={1}:damage:1 target(creature,player) && life:-2 controller +text={1}, Pay 2 life: Reckless Assault deals 1 damage to target creature or player. +mana={2}{B}{R} +type=Enchantment +[/card] +[card] +name=Reckless One +abilities=haste +auto=foreach(goblin) 1/1 +text=Haste Reckless One's power and toughness are each equal to the number of Goblins on the battlefield. +mana={3}{R} +type=Creature +subtype=Goblin Avatar +power=* +toughness=* +[/card] +[card] +name=Reclaim +target=*|mygraveyard +auto=moveTo(myLibrary) +text=Put target card from your graveyard on top of your library. +mana={G} +type=Sorcery +[/card] +[card] +name=Reclusive Wight +auto=@each my upkeep:aslongas(other *[-land]|mybattlefield) bury +text=At the beginning of your upkeep, if you control another nonland permanent, sacrifice Reclusive Wight. +mana={3}{B} +type=Creature +subtype=Zombie Minion +power=4 +toughness=4 +[/card] +[card] +name=Recollect +target=*|myGraveyard +auto=moveTo(myHand) +text=Return target card from your graveyard to your hand. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Reconstruction +target=artifact|myGraveyard +auto=moveTo(myHand) +text=Return target artifact card from your graveyard to your hand. +mana={U} +type=Sorcery +[/card] +[card] +name=Recover +target=creature|mygraveyard +auto=moveTo(myhand) +auto=draw:1 +text=Return target creature card from your graveyard to your hand. Draw a card. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Recumbent Bliss +target=creature +auto=cantattack +auto=cantblock +auto=@each my upkeep:may life:1 controller +text=Enchant creature Enchanted creature can't attack or block. At the beginning of your upkeep, you may gain 1 life. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Recurring Nightmare +auto={S(creature|myBattlefield)}:moveto(myhand) all(this) && moveto(myBattlefield) target(creature|mygraveyard) asSorcery +text=Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Red Cliffs Armada +abilities=cantattack +auto=aslongas(island|opponentBattlefield) -cantattack +text=Red Cliffs Armada can't attack unless defending player controls an Island. +mana={4}{U} +type=Creature +subtype=Human Soldier +power=5 +toughness=4 +[/card] +[card] +name=Red Elemental Blast +alias=1312 +text=Choose one - Counter target blue spell; or destroy target blue permanent. +mana={R} +type=Instant +[/card] +[card] +name=Red Scarab +target=creature +auto=cantbeblockedby(creature[red]) +auto=aslongas(*[red]|opponentBattlefield) 2/2 +text=Enchant creature Enchanted creature can't be blocked by red creatures. Enchanted creature gets +2/+2 as long as an opponent controls a red permanent. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Red Ward +target=creature +auto=protection from red +text=Enchant creature Enchanted creature has protection from red. This effect doesn't remove Red Ward. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Reduce to Dreams +auto=moveto(ownerhand) all(artifact,enchantment) +text=Return all artifacts and enchantments to their owners' hands. +mana={3}{U}{U} +type=Sorcery +[/card] +[card] +name=Redwood Treefolk +mana={4}{G} +type=Creature +subtype=Treefolk +power=3 +toughness=6 +[/card] +[card] +name=Reef Pirates +auto=@damaged(player) from(this):deplete:1 opponent +text=Whenever Reef Pirates deals damage to an opponent, that player puts the top card of his or her library into his or her graveyard. +mana={1}{U}{U} +type=Creature +subtype=Zombie Pirate +power=2 +toughness=2 +[/card] +[card] +name=Reflex Sliver +auto=lord(sliver) haste +text=All Sliver creatures have haste. +mana={3}{G} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Reflexes +target=creature +auto=first strike +text=Enchant creature Enchanted creature has first strike. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Refresh +target=creature +auto=regenerate +auto=draw:1 controller +text=Regenerate target creature. Draw a card. +mana={2}{G} +type=Instant +[/card] +[card] +name=Regal Force +auto=foreach(creature[green]|myBattlefield) draw:1 +text=When Regal Force enters the battlefield, draw a card for each green creature you control. +mana={4}{G}{G}{G} +type=Creature +subtype=Elemental +power=5 +toughness=5 +[/card] +[card] +name=Regal Unicorn +mana={2}{W} +type=Creature +subtype=Unicorn +power=2 +toughness=3 +[/card] +[card] +name=Regenerate +target=creature +auto=regenerate +text=Regenerate target creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +mana={1}{G} +type=Instant +[/card] +[card] +name=Regeneration +target=creature +auto={G}:regenerate +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Regress +target=* +auto=moveTo(ownerhand) +text=Return target permanent to its owner's hand. +mana={2}{U} +type=Instant +[/card] +[card] +name=Regrowth +target=*|myGraveyard +auto=moveTo(myHand) +text=Return target card from your graveyard to your hand. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Reiver Demon +abilities=flying +auto=@movedTo(this|myBattlefield) from(mystack):destroy all(creature[-black;-artifact]) +text=Flying When Reiver Demon enters the battlefield, if you played it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated. +mana={4}{B}{B}{B}{B} +type=Creature +subtype=Demon +power=6 +toughness=6 +[/card] +[card] +name=Rejuvenate +auto=life:6 +autohand={2}:cycling +text=You gain 6 life. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Reki, the History of Kamigawa +auto=@movedto(*[legendary]|mystack):draw:1 controller +text=Whenever you cast a legendary spell, draw a card. +mana={2}{G} +type=Legendary Creature +subtype=Human Shaman +power=1 +toughness=2 +[/card] +[card] +name=Reknit +target=* +auto=regenerate +text=Regenerate target permanent. +mana={1}{GW} +type=Instant +[/card] +[card] +name=Relearn +target=instant,sorcery|mygraveyard +auto=moveTo(myhand) +text=Return target instant or sorcery card from your graveyard to your hand. +mana={1}{U}{U} +type=Sorcery +[/card] +[card] +name=Relentless Rats +auto=foreach(relentless rats) 1/1 other +text=Relentless Rats gets +1/+1 for each other creature in play named Relentless Rats. A deck can have any number of cards named Relentless Rats. +mana={1}{B}{B} +type=Creature +subtype=Rat +power=2 +toughness=2 +[/card] +[card] +name=Relic Barrier +auto={T}:tap target(artifact) +text={T}: Tap target artifact. +mana={2} +type=Artifact +[/card] +[card] +name=Reliquary Monk +auto=@movedTo(this|mygraveyard) from(battlefield):destroy target(artifact,enchantment) +text=When Reliquary Monk is put into a graveyard from the battlefield, destroy target artifact or enchantment. +mana={2}{W} +type=Creature +subtype=Human Monk Cleric +power=2 +toughness=2 +[/card] +[card] +name=Reminisce +target=player +alias=129698 +text=Target player shuffles his or her graveyard into his or her library. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Remote Isle +auto=tap +auto={T}:Add {U} +autohand={2}:cycling +text=Remote Isle enters the battlefield tapped. {T}: Add {U} to your mana pool. Cycling {2} ({2}, Discard this card: Draw a card.) +type=Land +[/card] +[card] +name=Remove +target=creature[attacking]|opponentBattlefield +auto=moveTo(ownerHand) +text=Cast Remove only during the declare attackers step and only if you've been attacked this step. Return target attacking creature to its owner's hand. +mana={U} +type=Instant +[/card] +[card] +name=Remove Soul +target=creature|stack +auto=fizzle +text=Counter target creature spell. +mana={1}{U} +type=Instant +[/card] +[card] +name=Rend Flesh +target=creature[-spirit] +auto=destroy +text=Destroy target non-Spirit creature. +mana={2}{B} +type=Instant +subtype=Arcane +[/card] +[card] +name=Rend Spirit +target=spirit +auto=destroy +text=Destroy target Spirit. +mana={2}{B} +type=Instant +[/card] +[card] +name=Rendclaw Trow +abilities=wither,persist +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +mana={2}{BG} +type=Creature +subtype=Troll +power=2 +toughness=2 +[/card] +[card] +name=Renegade Troops +abilities=haste +text=Haste +mana={4}{R} +type=Creature +subtype=Human Soldier +power=4 +toughness=2 +[/card] +[card] +name=Renewed Faith +auto=life:6 +autohand={1}{W}:cycling +autohand={1}{W}:life:2 && cycling +text=You gain 6 life. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) When you cycle Renewed Faith, you may gain 2 life. +mana={2}{W} +type=Instant +[/card] +[card] +name=Renewing Dawn +auto=foreach(mountain|opponentBattlefield) life:2 +text=You gain 2 life for each Mountain target opponent controls. +mana={1}{W} +type=Sorcery +[/card] +[card] +name=Repel +target=creature +auto=moveTo(ownerLibrary) +text=Put target creature on top of its owner's library. +mana={3}{U} +type=Instant +[/card] +[card] +name=Repentance +target=creature +auto=damage:p +text=Target creature deals damage to itself equal to its power. +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Repentant blacksmith +abilities=protection from red +text=Protection from red +mana={1}{W} +type=Creature +subtype=Human +power=1 +toughness=2 +[/card] +[card] +name=Replenish +auto=moveTo(mybattlefield) all(enchantment|mygraveyard) +text=Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.) +mana={3}{W} +type=Sorcery +[/card] +[card] +name=Reprisal +target=creature[power>=4] +auto=bury +text=Destroy target creature with power 4 or greater. It can't be regenerated. +mana={1}{W} +type=Instant +[/card] +[card] +name=Repulse +target=creature +auto=moveTo(ownerhand) +auto=draw:1 controller +text=Return target creature to its owner's hand. Draw a card. +mana={2}{U} +type=Instant +[/card] +[card] +name=Rescind +target=* +auto=moveTo(ownerhand) +autohand={2}:cycling +text=Return target permanent to its owner's hand. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{U}{U} +type=Instant +[/card] +[card] +name=Rescue +target=*|myBattlefield +auto=moveTo(myhand) +text=Return target permanent you control to its owner's hand. +mana={U} +type=Instant +[/card] +[card] +name=Resilient Wanderer +abilities=first strike +auto={S(*|myhand)}:protection from white +auto={S(*|myhand)}:protection from blue +auto={S(*|myhand)}:protection from black +auto={S(*|myhand)}:protection from red +auto={S(*|myhand)}:protection from green +text=First strike Discard a card: Resilient Wanderer gains protection from the color of your choice until end of turn. +mana={2}{W}{W} +type=Creature +subtype=Human Nomad +power=2 +toughness=3 +[/card] +[card] +name=Resistance Fighter +auto={S}:preventAllCombatDamage from target(creature) ueot +text=Sacrifice Resistance Fighter: Prevent all combat damage target creature would deal this turn. +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Resounding Roar +target=creature +auto=3/3 +autohand={5}{R}{G}{W}:cycling && 6/6 target(creature) +text=Target creature gets +3/+3 until end of turn. Cycling {5}{R}{G}{W} ({5}{R}{G}{W}, Discard this card: Draw a card.) When you cycle Resounding Roar, target creature gets +6/+6 until end of turn. +mana={1}{G} +type=Instant +[/card] +[card] +name=Resounding Scream +target=player +auto=discard:1 +autohand={5}{U}{B}{R}:cycling && discard:2 opponent +text=Target player discards a card at random. Cycling {5}{U}{B}{R} ({5}{U}{B}{R}, Discard this card: Draw a card.) When you cycle Resounding Scream, target player discards two cards at random. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Resounding Thunder +target=creature,player +auto=damage:3 +autohand={5}{B}{R}{G}:cycling && damage:6 target(creature,player) +text=Resounding Thunder deals 3 damage to target creature or player. Cycling {5}{B}{R}{G} ({5}{B}{R}{G}, Discard this card: Draw a card.) When you cycle Resounding Thunder, it deals 6 damage to target creature or player. +mana={2}{R} +type=Instant +[/card] +[card] +name=Respite +auto=preventAllcombatDamage ueot +auto=foreach(creature[attacking]) life:1 controller +text=Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature. +mana={1}{G} +type=Instant +[/card] +[card] +name=Resplendent Mentor +auto=lord(creature[white]|myBattlefield) {T}:life:1 +text=White creatures you control have "{T}: You gain 1 life." +mana={4}{W} +type=Creature +subtype=Kithkin Cleric +power=2 +toughness=2 +[/card] +[card] +name=Restless Apparition +abilities=persist +auto={WB}{WB}{WB}:3/3 +text={WB}{WB}{WB}: Restless Apparition gets +3/+3 until end of turn. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +mana={WB}{WB}{WB} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Restless Bones +auto={3}{B}{T}:swampwalk target(creature) +auto={1}{B}:regenerate +text={3}{B}{T}: Target creature gains swampwalk until end of turn. {1}{B}: Regenerate Restless Bones. +mana={2}{B} +type=Creature +subtype=Skeleton +power=1 +toughness=1 +[/card] +[card] +name=Restless Dead +auto={B}:regenerate +text={B}: Regenerate Restless Dead. +mana={1}{B} +type=Creature +subtype=Skeletons +power=1 +toughness=1 +[/card] +[card] +name=Restrain +target=creature[attacking] +auto=preventAllCombatDamage from(mytgt) ueot +auto=draw:1 controller +text=Prevent all combat damage that would be dealt by target attacking creature this turn. Draw a card. +mana={2}{W} +type=Instant +[/card] +[card] +name=Resurrection +target=creature|myGraveyard +auto=moveTo(myBattlefield) +text=Return target creature card from your graveyard to the battlefield. +mana={2}{W}{W} +type=Sorcery +[/card] +[card] +name=Resuscitate +auto=lord(creature|mybattlefield) {1}:regenerate +text=Until end of turn, creatures you control gain "{1}: Regenerate this creature." +mana={1}{G} +type=Instant +[/card] +[card] +name=Retaliation +auto=lord(creature|myBattlefield) rampage(1/1,0) +text=Creatures you control have "Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it." +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Retract +auto=moveto(ownerhand) all(artifact|myBattlefield) +text=Return all artifacts you control to their owner's hand. +mana={U} +type=Instant +[/card] +[card] +name=Retribution of the Meek +auto=bury all(creature[power>=4]) +text=Destroy all creatures with power 4 or greater. They can't be regenerated. +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Return of the Nightstalkers +auto=moveTo(myBattlefield) all(nightstalker|myGraveyard) +auto=destroy all(swamp|myBattlefield) +text=Return all Nightstalker permanent cards from your graveyard to the battlefield. Then destroy all Swamps you control. +mana={5}{B}{B} +type=Sorcery +[/card] +[card] +name=Return to Battle +target=creature|mygraveyard +auto=moveTo(myhand) +text=Return target creature card from your graveyard to your hand. +mana={B} +type=Sorcery +[/card] +[card] +name=Revenant +abilities=flying +auto=foreach(creature|mygraveyard) 1/1 +text=Flying Revenant's power and toughness are each equal to the number of creature cards in your graveyard. +mana={4}{B} +type=Creature +subtype=Spirit +power=* +toughness=* +[/card] +[card] +name=Revered Dead +auto={W}:regenerate +text={W}:Regenerate Revered Dead. +mana={1}{W} +type=Creature +subtype=Spirit Soldier +power=1 +toughness=1 +[/card] +[card] +name=Reverence +auto=lord(creature[power<=2]|opponentBattlefield) cantattack +text=Creatures with power 2 or less can't attack you. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Revive +target=*[green]|myGraveyard +auto=moveTo(myHand) +text=Return target green card from your graveyard to your hand. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Reviving Dose +auto=life:3 +auto=draw:1 +text=You gain 3 life. Draw a card. +mana={2}{W} +type=Instant +[/card] +[card] +name=Reya Dawnbringer +abilities=flying +auto=@each my upkeep:may moveto(myBattlefield) target(creature|myGraveyard) +text=Flying (This creature can't be blocked except by creatures with flying or reach.) At the beginning of your upkeep, you may return target creature card from your graveyard to play. +mana={6}{W}{W}{W} +type=Legendary Creature +subtype=Angel +power=4 +toughness=6 +[/card] +[card] +name=Rhox Bodyguard +abilities=exalted +auto=life:3 +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) When Rhox Bodyguard comes into play, you gain 3 life. +mana={3}{G}{W} +type=Creature +subtype=Rhino Monk Soldier +power=2 +toughness=3 +[/card] +[card] +name=Rhox Brute +mana={2}{R}{G} +type=Creature +subtype=Rhino +power=4 +toughness=4 +[/card] +[card] +name=Rhox Charger +abilities=trample,exalted +text=Trample Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) +mana={3}{G} +type=Creature +subtype=Rhino Soldier +power=3 +toughness=3 +[/card] +[card] +name=Rhox Meditant +auto=aslongas(*[green]|myBattlefield) draw:1 +text=When Rhox Meditant enters the battlefield, if you control a green permanent, draw a card. +mana={3}{W} +type=Creature +subtype=Rhino Monk +power=2 +toughness=4 +[/card] +[card] +name=Rhox Pikemaster +abilities=first strike +auto=lord(soldiers|mybattlefield) first strike other +text=First strike (This creature deals combat damage before creatures without first strike.) Other Soldier creatures you control have first strike. +mana={2}{W}{W} +type=Creature +subtype=Rhino Soldier +power=3 +toughness=3 +[/card] +[card] +name=Rhox War Monk +abilities=lifelink +text=Lifelink +mana={G}{W}{U} +type=Creature +subtype=Rhino Monk +power=3 +toughness=4 +[/card] +[card] +name=Rib Cage Spider +abilities=reach +text=Reach (This creature can block creatures with flying.) +mana={2}{G} +type=Creature +subtype=Spider +power=1 +toughness=4 +[/card] +[card] +name=Ribbons of the Reikai +auto=foreach(spirit|myBattlefield):draw:1 controller +text=Draw a card for each Spirit you control. +mana={4}{U} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Ridge Rannet +autohand={2}:cycling +text=Cycling {2} ({2}, Discard this card: Draw a card.) +mana={5}{R}{R} +type=Creature +subtype=Beast +power=6 +toughness=4 +[/card] +[card] +name=Ridged Kusite +auto={1}{B}{T}{S(*|myhand)}:1/0 && first strike target(creature) +text={1}{B}, {T}, Discard a card: Target creature gets +1/+0 and gains first strike until end of turn. +mana={B} +type=Creature +subtype=Horror Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Ridgeline Rager +auto={R}:1/0 +text={R}: Ridgeline Rager gets +1/+0 until end of turn. +mana={2}{R} +type=Creature +subtype=Beast +power=1 +toughness=2 +[/card] +[card] +name=Ridgetop Raptor +abilities=double strike +text=Double strike (This creature deals both first-strike and regular combat damage) +mana={3}{R} +type=Creature +subtype=Lizard Beast +power=2 +toughness=1 +[/card] +[card] +name=Riding Red Hare +target=creature +auto=3/3 +auto=horsemanship +text=Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.) +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Righteous Avengers +abilities=plainswalk +text=Plainswalk +mana={4}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=1 +[/card] +[card] +name=Righteous Cause +auto=@each blockers:foreach(creature[attacking]) life:1 +text=Whenever a creature attacks, you gain 1 life. +mana={3}{W}{W} +type=Enchantment +[/card] +[card] +name=Righteous Charge +auto=lord(creature|myBattlefield) 2/2 +text=Creatures you control get +2/+2 until end of turn. +mana={1}{W}{W} +type=Sorcery +[/card] +[card] +name=Righteous War +auto=lord(creature[white]|myBattlefield) protection from black +auto=lord(creature[black]|myBattlefield) protection from white +text=White creatures you control have protection from black. Black creatures you control have protection from white. +mana={1}{W}{B} +type=Enchantment +[/card] +[card] +name=Righteousness +target=creature[blocking] +auto=7/7 +text=Target blocking creature gets +7/+7 until end of turn. +mana={W} +type=Instant +[/card] +[card] +name=Rime Dryad +auto=aslongas(forest[snow]|opponentBattlefield) unblockable +text=Snow forestwalk +mana={G} +type=Creature +subtype=Dryad +power=1 +toughness=2 +[/card] +[card] +name=Rimewind Taskmage +auto=aslongas(*[snow]|myBattlefield) {1}{T}:tap target(*) >3 +auto=aslongas(*[snow]|myBattlefield) {1}{T}:untap target(*) >3 +text={1}, {T}: You may tap or untap target permanent. Activate this ability only if you control four or more snow permanents. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Riot Spikes +target=creature +auto=2/-1 +text=({(b/r)} can be paid with either {B} or {R}.) Enchant creature Enchanted creature gets +2/-1. +mana={BR} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Rip-Clan Crasher +abilities=haste +text=Haste +mana={R}{G} +type=Creature +subtype=Human Warrior +power=2 +toughness=2 +[/card] +[card] +name=Riptide +auto=tap all(creature[blue]) +text=Tap all blue creatures. +mana={U} +type=Instant +[/card] +[card] +name=Riptide Crab +abilities=vigilance +auto=@movedTo(this|graveyard):draw:1 controller +text=Vigilance When Riptide Crab is put into a graveyard from the battlefield, draw a card. +mana={1}{W}{U} +type=Creature +subtype=Crab +power=1 +toughness=3 +[/card] +[card] +name=Riptide Director +auto={2}{U}{U}{T}:foreach(wizard|myBattlefield) draw:1 +text={2}{U}{U}, {T}: Draw a card for each Wizard you control. +mana={2}{U}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] +[card] +name=Riptide Laboratory +auto={T}:Add {1} +auto={1}{U}{T}:moveTo(ownerhand) target(wizard|myBattlefield) +text={T}: Add {1} to your mana pool. {1}{U}, {T}: Return target Wizard you control to its owner's hand. +type=Basic Land +[/card] +[card] +name=Rise of the Hobgoblins +auto={RW}:lord(creature[white;red]|myBattlefield) first strike +auto=Token(Goblin Soldier,Creature Goblin Soldier,1/1,red white)*x +text=When Rise of the Hobgoblins enters the battlefield, you may pay {X}. If you do, put X 1/1 red and white Goblin Soldier creature tokens onto the battlefield. {RW}: Red creatures and white creatures you control gain first strike until end of turn. +mana={X}{RW}{RW} +type=Enchantment +[/card] +[card] +name=Rishadan Airship +abilities=flying,cloud +text=Flying Rishadan Airship can block only creatures with flying. +mana={2}{U} +type=Creature +subtype=Human Pirate +power=3 +toughness=1 +[/card] +[card] +name=Rishadan Port +auto={T}:Add {1} +auto={1}{T}:Tap target(land) +text={T}: Add {1} to your mana pool. {1}, {T}: Tap target land. +type=Land +[/card] +[card] +name=Rite of Flame +auto=Add{R}{R} +auto=foreach(Rite of Flame|myGraveyard) add{R} +auto=foreach(Rite of Flame|opponentGraveyard) add{R} +text=Add {R}{R} to your mana pool, then add {R} to your mana pool for each card named Rite of Flame in each graveyard. +mana={R} +type=Sorcery +[/card] +[card] +name=Rith's Attendant +auto={1}{S}:Add {R}{G}{W} +text={1},Sacrifice Rith's Attendant: Add {R}{G}{W} to your mana pool. +mana={5} +type=Artifact Creature +subtype=Golem +power=3 +toughness=3 +[/card] +[card] +name=Rith's Grove +auto=aslongas(land[-lair]|myBattlefield) moveTo(ownerhand) notatarget(land[-lair]|myBattlefield) +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=@movedTo(land[-lair]|myhand) from(myBattlefield):lord(rith's grove) {T}:Add{R} && lord(rith's grove) {T}:Add{G} && lord(rith's grove) {T}:Add{W} +text=When Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {R}, {G}, or {W} to your mana pool. +type=Land +subtype=Lair +[/card] +[card] +name=Ritual of Restoration +target=artifact|myGraveyard +auto=moveto(myHand) +text=Return target artifact card from your graveyard to your hand. +mana={W} +type=Sorcery +[/card] +[card] +name=Ritual of Steel +target=creature +auto=0/2 +auto=@next upkeep:draw:1 controller +text=Enchant creature When Ritual of Steel enters the battlefield, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +0/+2. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Riven Turnbull +auto={T}:Add {B} +text={T}: Add {B} to your mana pool. +mana={5}{U}{B} +type=Legendary Creature +subtype=Human Advisor +power=5 +toughness=7 +[/card] +[card] +name=River Bear +abilities=islandwalk +text=Islandwalk (This creature is unblockable as long as defending player controls an Island.) +mana={3}{G} +type=Creature +subtype=Bear +power=3 +toughness=3 +[/card] +[card] +name=River Boa +abilities=islandwalk +auto={G}:regenerate +text=Islandwalk {G}: Regenerate River Boa. +mana={1}{G} +type=Creature +subtype=Snake +power=2 +toughness=1 +[/card] +[card] +name=River Kaijin +mana={2}{U} +type=Creature +subtype=Spirit +power=1 +toughness=4 +[/card] +[card] +name=River Kelpie +abilities=persist +auto=@movedTo(creature,artifact,enchantment,land|battlefield) from(graveyard):draw:1 +auto=@movedTo(sorcery,instant|stack) from(graveyard):draw:1 +text=Whenever River Kelpie or another permanent is put onto the battlefield from a graveyard, draw a card. Whenever a spell is cast from a graveyard, draw a card. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +mana={3}{U}{U} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=River Merfolk +auto={U}:mountainwalk +text={U}: River Merfolk gains mountainwalk until end of turn. +mana={U}{U} +type=Creature +subtype=Merfolk +power=2 +toughness=1 +[/card] +[card] +name=Roar of Reclamation +auto=moveTo(mybattlefield) all(artifact|mygraveyard) +auto=moveTo(opponentbattlefield) all(artifact|opponentgraveyard) +text=Each player returns all artifact cards from his or her graveyard to the battlefield. +mana={5}{W}{W} +type=Sorcery +[/card] +[card] +name=Roaring Slagwurm +auto=@each combatblockers:aslongas(Roaring Slagwurm[attacking]) tap all(artifact) +# Following should actually read this[attacking], but this isn't +# codeable yet. The workaround used here works because the effect +# (tap) is not cumulative. +text=Whenever Roaring Slagwurm attacks, tap all artifacts. +mana={5}{G}{G} +type=Creature +subtype=Wurm +power=6 +toughness=4 +[/card] +[card] +name=Robe of Mirrors +target=creature +auto=shroud +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has shroud. (It can't be the target of spells or abilities.) +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Roc of Kher Ridges +abilities=flying +text=Flying +mana={3}{R} +type=Creature +subtype=Bird +power=3 +toughness=3 +[/card] +[card] +name=Rock Badger +abilities=mountainwalk +text=Mountainwalk (This creature is unblockable as long as defending player controls a Mountain.) +mana={4}{R} +type=Creature +subtype=Badger Beast +power=3 +toughness=3 +[/card] +[card] +name=Rock Basilisk +alias=1238 +text=Whenever Rock Basilisk blocks or is blocked by a non-Wall creature, destroy that creature at end of combat. +mana={4}{R}{G} +type=Creature +subtype=Basilisk +power=4 +toughness=5 +[/card] +[card] +name=Rockcaster Platoon +auto={4}{G}:damage:4 all(creature[flying],player) +text={4}{G}: Rockcaster Platoon deals 2 damage to each creature with flying and each player. +mana={5}{W}{W} +type=Creature +subtype=Rhino Soldier +power=5 +toughness=7 +[/card] +[card] +name=Rockslide Ambush +target=creature +auto=foreach(mountain|myBattlefield) damage:1 +text=Rockslide Ambush deals damage equal to the number of Mountains you control to target creature. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Rockslide Elemental +abilities=first strike +auto=@movedTo(graveyard) from(other creature|battlefield):may counter(1/1) +text=First strike Whenever another creature is put into a graveyard from the battlefield, you may put a +1/+1 counter on Rockslide Elemental. +mana={2}{R} +type=Creature +subtype=Elemental +power=1 +toughness=1 +[/card] +[card] +name=Rocky Tar Pit +auto=tap +auto={T}{S}:moveTo(myBattlefield) target(mountain,swamp|myLibrary) +text=Rocky Tar Pit enters the battlefield tapped. {T}, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card and put it into play. Then shuffle your library. +type=Land +[/card] +[card] +name=Rod of Ruin +auto={3}{T}:damage:1 target(creature,player) +text={3}, {T}: Rod of Ruin deals 1 damage to target creature or player. +mana={4} +type=Artifact +[/card] +[card] +name=Rofellos, Llanowar Emissary +auto={T}:foreach(forest|myBattlefield) add:{G} +text={T}: Add {G} to your mana pool for each Forest you control. +mana={G}{G} +type=Legendary Creature +subtype=Elf Druid +power=2 +toughness=1 +[/card] +[card] +name=Rogue Elephant +auto=moveTo(mygraveyard) notatarget(this,forest|myBattlefield) +text=When Rogue Elephant enters the battlefield, sacrifice it unless you sacrifice a Forest. +mana={G} +type=Creature +subtype=Elephant +power=3 +toughness=3 +[/card] +[card] +name=Rolling Earthquake +auto=damage:X all(player) +auto=damage:X all(creature[-horsemanship]) +text=Rolling Earthquake deals X damage to each creature without horsemanship and each player. +mana={X}{R} +type=Sorcery +[/card] +[card] +name=Rolling Stones +auto=lord(wall) -defender +text=Wall creatures can attack as though they didn't have defender. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Ronin Cavekeeper +auto=rampage(2/2,0) +auto=rampage(-2/-2,1) +auto=lord(ronin cavekeeper[blocking]|mybattlefield) 2/2 +auto=lord(other ronin cavekeeper[blocking]|mybattlefield) -2/-2 +text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) +mana={5}{R} +type=Creature +subtype=Human Samurai +power=4 +toughness=3 +[/card] +[card] +name=Ronin Houndmaster +abilities=haste +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +auto=lord(ronin houndmaster[blocking]|mybattlefield) 1/1 +auto=lord(other ronin houndmaster[blocking]|mybattlefield) -1/-1 +text=Haste Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) +mana={2}{R} +type=Creature +subtype=Human Samurai +power=2 +toughness=2 +[/card] +[card] +name=Ronom Unicorn +auto={S}:destroy target(enchantment) +text=Sacrifice Ronom Unicorn: Destroy target enchantment. +mana={1}{W} +type=Creature +subtype=Unicorn +power=2 +toughness=2 +[/card] +[card] +name=Roofstalker Wight +auto={1}{U}:flying +text={1}{U}: Roofstalker Wight gains flying until end of turn. +mana={1}{B} +type=Creature +subtype=Zombie +power=2 +toughness=1 +[/card] +[card] +name=Root Cage +auto=lord(mercenary) doesnotuntap +text=Mercenaries don't untap during their controllers' untap steps. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Root Greevil +auto={2}{G}{T}{S}:destroy all(enchantment[white]) +auto={2}{G}{T}{S}:destroy all(enchantment[blue]) +auto={2}{G}{T}{S}:destroy all(enchantment[black]) +auto={2}{G}{T}{S}:destroy all(enchantment[red]) +auto={2}{G}{T}{S}:destroy all(enchantment[green]) +text={2}{G}, {T}, Sacrifice Root Greevil: Destroy all enchantments of the color of your choice. +mana={3}{G} +type=Creature +subtype=Beast +power=2 +toughness=3 +[/card] +[card] +name=Root Spider +auto=lord(root spider[attacking]|mybattlefield) 1/0 && lord(root spider[attacking]|mybattlefield) first strike +auto=lord(other root spider[attacking]|mybattlefield) -1/0 +text=Whenever Root Spider blocks, it gets +1/+0 and gains first strike until end of turn. +mana={3}{G} +type=Creature +subtype=Spider +power=2 +toughness=2 +[/card] +[card] +name=Rootbound Crag +auto=tap +auto=aslongas(mountain,forest|myBattlefield) untap +auto={T}:Add {R} +auto={T}:Add {G} +text=Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest. {T}: Add {R} or {G} to your mana pool. +type=Land +[/card] +[card] +name=Rootbreaker Wurm +abilities=trample +text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) +mana={5}{G}{G} +type=Creature +subtype=Wurm +power=6 +toughness=6 +[/card] +[card] +name=Rootgrapple +target=*[-creature] +auto=destroy +auto=aslongas(treefolk|myBattlefield) draw:1 controller +text=Destroy target noncreature permanent. If you control a Treefolk, draw a card. +mana={4}{G} +type=Instant +subtype=Tribal Treefolk +[/card] +[card] +name=Rootrunner +auto={G}{G}{S}:moveTo(ownerlibrary) target(land) +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=3]|mygraveyard) +text={G}{G}, Sacrifice Rootrunner: Put target land on top of its owner's library. Soulshift 3 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) +mana={2}{G}{G} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Roots +target=creature[-flying] +auto=tap +auto=doesnotuntap +text=Enchant creature without flying When Roots enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. +mana={3}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Rootwalla +auto={1}{G}:2/2 limit:1 +text={1}{G}: Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn. +mana={2}{G} +type=Creature +subtype=Lizard +power=2 +toughness=2 +[/card] +[card] +name=Rootwater Alligator +auto={S(forest|mybattlefield)}:regenerate +text=Sacrifice a Forest: Regenerate Rootwater Alligator. +mana={3}{G} +type=Creature +subtype=Crocodile +power=3 +toughness=2 +[/card] +[card] +name=Rootwater Commando +abilities=islandwalk +text=Islandwalk (This creature is unblockable as long as defending player controls an Island.) +mana={2}{U} +type=Creature +subtype=Merfolk +power=2 +toughness=2 +[/card] +[card] +name=Rootwater Diver +auto={T}{S}:moveTo(myhand) target(artifact|mygraveyard) +text={T}, Sacrifice Rootwater Diver: Return target artifact card from your graveyard to your hand. +mana={U} +type=Creature +subtype=Merfolk +power=1 +toughness=1 +[/card] +[card] +name=Rootwater Hunter +auto={T}:damage:1 target(creature,player) +text={T}: Rootwater Hunter deals 1 damage to target creature or player. +mana={2}{U} +type=Creature +subtype=Merfolk +power=1 +toughness=1 +[/card] +[card] +name=Rorix Bladewing +abilities=flying,haste +text=Flying, haste +mana={3}{R}{R}{R} +type=Legendary Creature +subtype=Dragon +power=6 +toughness=5 +[/card] +[card] +name=Roterothopter +abilities=flying +auto={2}:2/0 limit:2 +text=Flying {2}: Roterothopter gets +1/+0 until end of turn. Activate this ability no more than twice each turn. +mana={1} +type=Artifact Creature +subtype=Thopter +power=0 +toughness=2 +[/card] +[card] +name=Rotlung Reanimator +auto=@movedTo(this|graveyard) from(battlefield):token(Zombie,creature token Zombie, 2/2,black) +auto=@movedTo(graveyard) from(other cleric|battlefield):token(Zombie,creature token Zombie, 2/2,black) +text=Whenever Rotlung Reanimator or another Cleric is put into a graveyard from the battlefield, put a 2/2 black Zombie creature token onto the battlefield. +mana={2}{B} +type=Creature +subtype=Zombie Cleric +power=2 +toughness=2 +[/card] +[card] +name=Roughshod Mentor +auto=lord(creature[green]|myBattlefield) trample +text=Green creatures you control have trample. +mana={5}{G} +type=Creature +subtype=Giant Warrior +power=5 +toughness=4 +[/card] +[card] +name=Rowan Treefolk +mana={3}{G} +type=Creature +subtype=Treefolk +power=3 +toughness=4 +[/card] +[card] +name=Royal Assassin +auto={T}:destroy target(creature[tapped]) +text={T}: Destroy target tapped creature. +mana={1}{B}{B} +type=Creature +subtype=Human Assassin +power=1 +toughness=1 +[/card] +[card] +name=Rugged Prairie +auto={T}:Add {1} +auto={RW}{T}:Add {R}{R} +auto={RW}{T}:Add {R}{W} +auto={RW}{T}:Add {W}{W} +text={T}: Add {1} to your mana pool. {RW}, {T}: Add {R}{R}, {R}{W}, or {W}{W} to your mana pool. +type=Land +[/card] +[card] +name=Ruination +auto=destroy all(land[-basic]) +text=Destroy all nonbasic lands. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Ruins of Trokair +auto=tap +auto={T}:Add {W} +auto={T}{S}:Add {W}{W} +text=Ruins of Trokair enters the battlefield tapped. {T}: Add {W} to your mana pool. {T}, Sacrifice Ruins of Trokair: Add {W}{W} to your mana pool. +type=Land +[/card] +[card] +name=Rumbling Slum +auto=@each my upkeep:damage:1 opponent +auto=@each my upkeep:damage:1 controller +text=At the beginning of your upkeep, Rumbling Slum deals 1 damage to each player. +mana={1}{R}{G}{G} +type=Creature +subtype=Elemental +power=5 +toughness=5 +[/card] +[card] +name=Rune-Cervin Rider +abilities=flying +auto={GW}{GW}:1/1 +text=Flying {GW}{GW}: Rune-Cervin Rider gets +1/+1 until end of turn. +mana={3}{W} +type=Creature +subtype=Elf Knight +power=2 +toughness=2 +[/card] +[card] +name=Runeclaw Bear +mana={1}{G} +type=Creature +subtype=Bear +power=2 +toughness=2 +[/card] +[card] +name=Rushwood Dryad +abilities=forestwalk +text=Forestwalk (This creature is unblockable as long as defending player controls a Forest.) +mana={1}{G} +type=Creature +subtype=Dryad +power=2 +toughness=1 +[/card] +[card] +name=Rushwood Elemental +abilities=trample +auto=@each my upkeep:may counter(1/1) +text=Trample At the beginning of your upkeep, you may put a +1/+1 counter on Rushwood Elemental. +mana={G}{G}{G}{G}{G} +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] +name=Rushwood Herbalist +auto={G}{T}{S(*|myhand)}:regenerate target(creature) +text={G}, {T}, Discard a card: Regenerate target creature. +mana={2}{G} +type=Creature +subtype=Human Spellshaper +power=2 +toughness=2 +[/card] +[card] +name=Rustic Clachan +auto=tap +auto=aslongas(kithkin|myHand) untap +auto={T}:Add{W} +autohand={1}{W}{S}:counter(1/1,1) target(creature) +text=As Rustic Clachan enters the battlefield, you may reveal a Kithkin card from your hand. If you don't, Rustic Clachan enters the battlefield tapped. {T}: Add {W} to your mana pool. Reinforce 1—{1}{W} ({1}{W}, Discard this card: Put a +1/+1 counter on target creature.) +type=Land +[/card] +[card] +name=Rustmouth Ogre +auto=@damaged(player) from(this):may destroy target(artifact|opponentBattlefield) +text=Whenever Rustmouth Ogre deals combat damage to a player, you may destroy target artifact that player controls. +mana={4}{R}{R} +type=Creature +subtype=Ogre +power=5 +toughness=4 +[/card] +[card] +name=Rustrazor Butcher +abilities=first strike,wither +text=First strike Wither (This deals damage to creatures in the form of -1/-1 counters.) +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=2 +[/card] +[card] +name=Rustspore Ram +auto=destroy target(equipment) +text=When Rustspore Ram enters the battlefield, destroy target Equipment. +mana={4} +type=Artifact Creature +subtype=Sheep +power=1 +toughness=3 +[/card] +[card] +name=Ryusei, the Falling Star +abilities=flying +auto=@movedTo(this|graveyard) from(battlefield):damage:5 all(creature[-flying]) +text=Flying When Ryusei, the Falling Star is put into a graveyard from the battlefield, it deals 5 damage to each creature without flying. +mana={5}{R} +type=Legendary Creature +subtype=Dragon Spirit +power=5 +toughness=5 +[/card] +[card] +name=Sabertooth Nishoba +abilities=trample,protection from blue,protection from red +text=Trample, protection from blue, protection from red +mana={4}{G}{W} +type=Creature +subtype=Cat Beast Warrior +power=5 +toughness=5 +[/card] +[card] +name=Sabertooth Wyvern +abilities=flying,first strike +text=Flying, first strike +mana={4}{R} +type=Creature +subtype=Drake +power=3 +toughness=2 +[/card] +[card] +name=Sabretooth Tiger +abilities=first strike +text=First strike +mana={2}{R} +type=Creature +subtype=Cat +power=2 +toughness=1 +[/card] +[card] +name=Sacellum Archers +auto={R}{W}{T}:damage:2 target(creature[attacking;blocking]) +text={R}{W}, {T}: Sacellum Archers deals 2 damage to target attacking or blocking creature. +mana={2}{G} +type=Creature +subtype=Elf Archer +power=2 +toughness=3 +[/card] +[card] +name=Sachi, Daughter of Seshiro +auto=lord(snake|mybattlefield) 0/1 other +auto=lord(shaman|mybattlefield) {T}:Add{G}{G} +text=Other Snake creatures you control get +0/+1. Shamans you control have "{T}: Add {G}{G} to your mana pool." +mana={2}{G}{G} +type=Legendary Creature +subtype=Snake Shaman +power=1 +toughness=3 +[/card] +[card] +name=Sacred Foundry +auto=tap +auto=may untap && life:-2 controller +auto={T}:Add {R} +auto={T}:Add {W} +text=({T}: Add {R} or {W} to your mana pool.) As Sacred Foundry comes into play, you may pay 2 life. If you don't, Sacred Foundry comes into play tapped. +type=Land +subtype=Mountain Plains +[/card] +[card] +name=Sacred Knight +auto=cantbeblockedby(creature[red;black]) +text=Sacred Knight can't be blocked by black and/or red creatures. +mana={3}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=2 +[/card] +[card] +name=Sacred Mesa +auto=@each my upkeep:bury notatarget(sacred mesa,pegasus|myBattlefield) +auto={1}{W}:token(Pegasus,creature pegasus, 1/1,white flying) +text=At the beginning of your upkeep, sacrifice Sacred Mesa unless you sacrifice a Pegasus. {1}{W}: Put a 1/1 white Pegasus creature token with flying onto the battlefield. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Sacred Nectar +auto=life:4 +text=You gain 4 life. +mana={1}{W} +type=Sorcery +[/card] +[card] +name=Sacrifice +target=creature|myBattlefield +alias=1176 +text=As an additional cost to cast Sacrifice, sacrifice a creature. Add to your mana pool an amount of black mana equal to the sacrificed creature's converted mana cost. +mana={B} +type=Instant +[/card] +[card] +name=Sadistic Glee +target=creature +auto=@movedTo(graveyard) from(creature|battlefield):counter(1/1) +text=Enchant creature Whenever a creature is put into a graveyard from the battlefield, put a +1/+1 counter on enchanted creature. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Safeguard +auto={2}{W}:preventAllCombatDamage from target(creature) ueot +text={2}{W}: Prevent all combat damage that would be dealt by target creature this turn. +mana={3}{W}{W} +type=Enchantment +[/card] +[card] +name=Safehold Duo +auto=@movedTo(*[green]|mystack):1/1 ueot +auto=@movedTo(*[white]|mystack):vigilance ueot +text=Whenever you cast a green spell, Safehold Duo gets +1/+1 until end of turn. Whenever you play a white spell, Safehold Duo gains vigilance until end of turn. +mana={3}{GW} +type=Creature +subtype=Elf Warrior Shaman +power=2 +toughness=4 +[/card] +[card] +name=Safehold Elite +abilities=persist +text=Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +mana={1}{GW} +type=Creature +subtype=Elf Scout +power=2 +toughness=2 +[/card] +[card] +name=Safewright Quest +target=forest,plains|myLibrary +auto=moveTo(myHand) +text=Search your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library. +mana={GW} +type=Sorcery +[/card] +[card] +name=Sage of Lat-Nam +auto={T}{S(artifact|myBattlefield)}:draw:1 +text={T}: Sacrifice an artifact: Draw a card. +mana={1}{U} +type=Creature +subtype=Human Artificer +power=1 +toughness=2 +[/card] +[card] +name=Sage's Knowledge +target=sorcery|mygraveyard +auto=moveTo(myhand) +text=Return target sorcery card from your graveyard to your hand. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Sakura-Tribe Elder +auto={S}:moveTo(myBattlefield) target(basic|mylibrary) && tap +text=Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. +mana={1}{G} +type=Creature +subtype=Snake Shaman +power=1 +toughness=1 +[/card] +[card] +name=Sakura-Tribe Scout +auto={T}:moveto(myBattlefield) target(land|myHand) +text={T}: You may put a land card from your hand onto the battlefield. +mana={G} +type=Creature +subtype=Snake Shaman Scout +power=1 +toughness=1 +[/card] +[card] +name=Salt Flats +auto=tap +auto={T}:Add {1} +auto={T}:Add {W} && damage:1 controller +auto={T}:Add {B} && damage:1 controller +text=Salt Flats comes enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add {W} or {B} to your mana pool. Salt Flats deals 1 damage to you. +type=Land +[/card] +[card] +name=Salt Marsh +auto=tap +auto={T}:Add {U} +auto={T}:Add {B} +text=Salt Marsh comes enters the battlefield tapped. {T}: Add {U} or {B} to your mana pool. +type=Land +[/card] +[card] +name=Saltblast +target=*[-white] +auto=destroy +text=Destroy target nonwhite permanent. +mana={3}{W}{W} +type=Sorcery +[/card] +[card] +name=Saltfield Recluse +auto={T}:-2/-0 target(creature) +text={T}:Target creature gets -2/-0 until end of turn. +mana={2}{W} +type=Creature +subtype=Human Rebel Cleric +power=1 +toughness=2 +[/card] +[card] +name=Salvage +target=*|myGraveyard +auto=moveTo(myLibrary) +text=Put target card from your graveyard on top of your library. +mana={G} +type=Sorcery +[/card] +[card] +name=Salvage Slasher +auto=foreach(artifact|mygraveyard) 1/0 +text=Salvage Slasher gets +1/+0 for each artifact card in your graveyard. +mana={1}{B} +type=Artifact Creature +subtype=Human Rogue +power=1 +toughness=1 +[/card] +[card] +name=Salvaging Station +auto={T}:moveTo(myBattlefield) target(artifact[-creature;manacost<=1]|mygraveyard) +auto=@movedTo(creature|graveyard):may untap +text={T}: Return target noncreature artifact card with converted mana cost 1 or less from your graveyard to the battlefield. Whenever a creature is put into a graveyard from the battlefield, you may untap Salvaging Station. +mana={6} +type=Artifact +[/card] +[card] +name=Samurai Enforcers +auto=rampage(2/2,0) +auto=rampage(-2/-2,1) +auto=lord(samurai enforcers[blocking]|mybattlefield) 2/2 +auto=lord(other samurai enforcers[blocking]|mybattlefield) -2/-2 +text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) +mana={4}{W}{W} +type=Creature +subtype=Human Samurai +power=4 +toughness=4 +[/card] +[card] +name=Sanctum Gargoyle +abilities=flying +auto=may moveTo(myHand) target(artifact|mygraveyard) +text=Flying When Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand. +mana={3}{W} +type=Artifact Creature +subtype=Gargoyle +power=2 +toughness=3 +[/card] +[card] +name=Sanctum Plowbeast +abilities=defender +autohand={2}{S}:moveTo(myhand) target(plains,island|mylibrary) +text=Defender Plainscycling {2}, islandcycling {2} ({2}, Discard this card: Search your library for a Plains or Island card, reveal it, and put it into your hand. Then shuffle your library.) +mana={4}{W}{U} +type=Artifact Creature +subtype=Beast +power=3 +toughness=6 +[/card] +[card] +name=Sandbar Merfolk +autohand={2}:cycling +text=Cycling {2} ({2}, Discard this card: Draw a card.) +mana={U} +type=Creature +subtype=Merfolk +power=1 +toughness=1 +[/card] +[card] +name=Sandbar Serpent +autohand={2}:cycling +text=Cycling {2} ({2}, Discard this card: Draw a card.) +mana={4}{U} +type=Creature +subtype=Serpent +power=3 +toughness=4 +[/card] +[card] +name=Sandskin +target=creature +auto=preventAllCombatDamage from(mytgt) +auto=preventAllCombatDamage to(mytgt) +text=Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Sandstone Warrior +abilities=first strike +auto={R}:1/0 +text=(This creature deals combat damage before creatures without first strike.) {R}: Sandstone Warrior gets +1/+0 until end of turn. +mana={2}{R}{R} +type=Creature +subtype=Human Soldier Warrior +power=1 +toughness=3 +[/card] +[card] +name=Sandstorm +auto=damage:1 all(creature[attacking]) +text=Sandstorm deals 1 damage to each attacking creature. +mana={G} +type=Instant +[/card] +[card] +name=Sangrite Backlash +target=creature +auto=3/-3 +text=Enchant creature Enchanted creature gets +3/-3. +mana={BG}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Sangrite Surge +target=creature +auto=3/3 +auto=double strike +text=Target creature gets +3/+3 and gains double strike until end of turn. +mana={4}{R}{G} +type=Sorcery +[/card] +[card] +name=Sanguine Guard +abilities=first strike +auto={1}{B}:regenerate +text=First strike {1}{B}: Regenerate Sanguine Guard. +mana={1}{B}{B} +type=Creature +subtype=Zombie Knight +power=2 +toughness=2 +[/card] +[card] +name=Sanity Gnawers +auto=discard:1 target(player) +text=When Sanity Gnawers enters the battlefield, target player discards a card at random. +mana={1}{B}{R} +type=Creature +subtype=Rat +power=1 +toughness=1 +[/card] +[card] +name=Saprazzan Bailiff +auto=moveTo(exile) all(enchantment,artifact|graveyard) +auto=@movedTo(this|graveyard,exile,hand) from(myBattlefield):moveTo(myhand) all(artifact,enchantment|mygraveyard) && moveTo(opponenthand) all(artifact,enchantment|opponentgraveyard) +text=When Saprazzan Bailiff enters the battlefield, exile all artifact and enchantment cards in all graveyards. When Saprazzan Bailiff leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands. +mana={3}{U}{U} +type=Creature +subtype=Merfolk +power=2 +toughness=2 +[/card] +[card] +name=Saprazzan Outrigger +auto=@each combatends:moveTo(ownerlibrary) all(saprazzan outrigger[attacking;blocking]|myBattlefield) +text=When Saprazzan Outrigger attacks or blocks, put it on top of its owner's library at end of combat. +mana={3}{U} +type=Creature +subtype=Merfolk +power=5 +toughness=5 +[/card] +[card] +name=Sapseep Forest +auto=tap +auto={T}:Add {G} +auto=aslongas(*[green]|myBattlefield) {G}{T}:life:1 controller >1 +text=({T}: Add {G} to your mana pool.) Sapseep Forest comes into play tapped. {G}, {T}: You gain 1 life. Play this ability only if you control two or more green permanents. +type=Land +subtype=Forest +[/card] +[card] +name=Sarcomite Myr +auto={2}:flying +auto={2}{S}:Draw:1 +text={2}: Sarcomite Myr gains flying until end of turn. {2}, Sacrifice Sarcomite Myr: Draw a card. +mana={2}{U} +type=Artifact Creature +subtype=Myr +power=2 +toughness=1 +[/card] +[card] +name=Savage Conception +auto=token(Beast,creature beast, 3/3,green) +autograveyard={3}{G}{G}{S(land|myhand)}:token(Beast,creature beast, 3/3,green) asSorcery +text=Put a 3/3 green Beast creature token onto the battlefield. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) +mana={3}{G}{G} +type=Sorcery +[/card] +[card] +name=Savage Gorilla +auto={U}{B}{S}:-3/-3 target(creature) && draw:1 controller +text={U}{B}, {T}, Sacrifice Savage Gorilla: Target creature gets -3/-3 until end of turn. Draw a card. +mana={4}{G} +type=Creature +subtype=Ape +power=3 +toughness=3 +[/card] +[card] +name=Savage Hunger +target=creature +auto=1/0 +auto=trample +autohand={2}:cycling +text=Enchant creature Enchanted creature gets +1/+0 and has trample. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Savage Lands +auto=tap +auto={T}:Add {B} +auto={T}:Add {R} +auto={T}:Add {G} +text=Savage Lands enters the battlefield tapped. {T}: Add {B}, {R}, or {G} to your mana pool. +type=Land +[/card] +[card] +name=Savage Offensive +kicker={G} +auto=lord(creature|myBattlefield) first strike +auto=kicker lord(creature|myBattlefield) 1/1 +text=Kicker {G} (You may pay an additional {G} as you play this spell.) Creatures you control gain first strike until end of turn. If the kicker cost was paid, they get +1/+1 until end of turn. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Savage Silhouette +target=creature +auto=2/2 +auto={1}{G}:regenerate +text=Enchant creature Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature." +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Savage Twister +auto=damage:X all(creature) +text=Savage Twister deals X damage to each creature. +mana={X}{R}{G} +type=Sorcery +[/card] +[card] +name=Savannah +auto={T}:Add {W} +auto={T}:Add {G} +type=Land +subtype=Plains Forest +[/card] +[card] +name=Savannah Lions +mana={W} +type=Creature +subtype=Cat +power=2 +toughness=1 +[/card] +[card] +name=Scabland +auto=tap +auto={T}:Add {1} +auto={T}:Add {R} && damage:1 controller +auto={T}:Add {W} && damage:1 controller +text=Scabland enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add {R} or {W} to your mana pool. Scabland deals 1 damage to you. +type=Land +[/card] +[card] +name=Scalding Tarn +auto={T}{S}:moveTo(myBattlefield) target(island,mountain|mylibrary) && life:-1 controller +text={T}, Pay 1 Life, Sacrifice Scalding Tarn: Search your library for a Island or Mountain card and put it onto the battlefield. Then shuffle your library. +type=Land +[/card] +[card] +name=Scalding Tongs +auto=@each my upkeep:aslongas(*|myhand) damage:1 opponent <4 +text=At the beginning of your upkeep, if you have three or fewer cards in hand, Scalding Tongs deals 1 damage to target opponent. +mana={2} +type=Artifact +[/card] +[card] +name=Scalebane's Elite +abilities=protection from black +text=Protection from black +mana={3}{W}{G} +type=Creature +subtype=Human Soldier +power=4 +toughness=4 +[/card] +[card] +name=Scaled Hulk +auto=@movedto(spirit,arcane|myStack):2/2 ueot +text=Whenever you cast a Spirit or Arcane spell, Scaled Hulk gets +2/+2 until end of turn. +mana={5}{G} +type=Creature +subtype=Spirit +power=4 +toughness=4 +[/card] +[card] +name=Scaled Wurm +mana={7}{G} +type=Creature +subtype=Wurm +power=7 +toughness=6 +[/card] +[card] +name=Scar +target=creature +auto=counter(-1/-1) +text=Put a -1/-1 counter on target creature. +mana={BR} +type=Instant +[/card] +[card] +name=Scare Tactics +auto=lord(creature) 1/0 +text=All creatures get +1/+0 until end of turn. +mana={B} +type=Instant +[/card] +[card] +name=Scarecrone +auto={1}{S(scarecrow|myBattlefield)}:draw:1 +auto={4}{T}:moveTo(myBattlefield) target(artifact[creature]|mygraveyard) +text={1}, Sacrifice a Scarecrow: Draw a card. {4}, {T}: Return target artifact creature card from your graveyard to the battlefield. +mana={3} +type=Artifact Creature +subtype=Scarecrow +power=1 +toughness=2 +[/card] +[card] +name=Scarland Thrinax +auto={S(creature|myBattlefield)}:counter(1/1) +text=Sacrifice a creature: Put a +1/+1 counter on Scarland Thrinax. +mana={B}{R}{G} +type=Creature +subtype=Lizard +power=2 +toughness=2 +[/card] +[card] +name=Scarred Puma +abilities=cantattack +auto=aslongas(creature[green;attacking]|myBattlefield) -cantattack +auto=aslongas(creature[black;attacking]|myBattlefield) -cantattack +text=Scarred Puma can't attack unless a black or green creature also attacks. +mana={R} +type=Creature +subtype=Cat +power=2 +toughness=1 +[/card] +[card] +name=Scarred Vinebreeder +auto={2}{B}:3/3 && moveTo(myExile) target(elf|mygraveyard) +text={2}{B}, Remove an Elf card in your graveyard from the game: Scarred Vinebreeder gets +3/+3 until end of turn. +mana={1}{B} +type=Creature +subtype=Elf Shaman +power=1 +toughness=1 +[/card] +[card] +name=Scarscale Ritual +target=creature|myBattlefield +auto=draw:2 +auto=counter(-1/-1) +text=As an additional cost to cast Scarscale Ritual, put a -1/-1 counter on a creature you control. Draw two cards. +mana={1}{UB} +type=Sorcery +[/card] +[card] +name=Scarwood Goblins +mana={G}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] +name=Scarwood Hag +auto={G}{G}{G}{G}{T}:forestwalk target(creature) +auto={T}:-forestwalk target(creature) +text={G}{G}{G}{G}, {T}: Target creature gains forestwalk until end of turn. {T}: Target creature loses forestwalk until end of turn. +mana={1}{G} +type=Creature +subtype=Hag +power=1 +toughness=1 +[/card] +[card] +name=Scarwood Treefolk +auto=tap +text=Scarwood Treefolk enters the battlefield tapped. +mana={3}{G} +type=Creature +subtype=Treefolk +power=3 +toughness=5 +[/card] +[card] +name=Scathe Zombies +mana={2}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] +name=Scattershot Archer +auto={T}:damage:1 all(creature[flying]) +text={T}: Scattershot Archer deals 1 damage to each creature with flying. +mana={G} +type=Creature +subtype=Elf Archer +power=1 +toughness=2 +[/card] +[card] +name=Scavenged Weaponry +target=creature +auto=1/1 +auto=draw:1 controller +text=Enchant creature When Scavenged Weaponry enters the battlefield, draw a card. Enchanted creature gets +1/+1. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Scavenger Drake +abilities=flying +auto=@movedTo(graveyard) from(other creature|battlefield):may counter(1/1) +text=Flying Whenever another creature is put into a graveyard from the battlefield, you may put a +1/+1 counter on Scavenger Drake. +mana={3}{B} +type=Creature +subtype=Drake +power=1 +toughness=1 +[/card] +[card] +name=Scavenger Folk +auto={G}{T}{S}:destroy target(artifact) +text={G}{T}, Sacrifice Scavenger Folk: Destroy target artifact. +mana={G} +type=Creature +subtype=Human +power=1 +toughness=1 +[/card] +[card] +name=Scavenging Scarab +abilities=cantblock +text=Scavenging Scarab can't block. +mana={3}{B} +type=Creature +subtype=Insect +power=3 +toughness=3 +[/card] +[card] +name=Scepter of Dominance +auto={W}{T}:tap target(*) +text={W}, {T}: Tap target permanent. +mana={1}{W}{W} +type=Artifact +[/card] +[card] +name=Scepter of Insight +auto={3}{U}{T}:Draw:1 +text={3}{U}, {T}: Draw a card. +mana={1}{U}{U} +type=Artifact +[/card] +[card] +name=School of the Unseen +auto={T}:Add {1} +auto={2}{T}:Add {W} +auto={2}{T}:Add {U} +auto={2}{T}:Add {B} +auto={2}{T}:Add {R} +auto={2}{T}:Add {G} +text={T}: Add {1} to your mana pool. {2}, {T}: Add one mana of any color to your mana pool. +type=Land +[/card] +[card] +name=Scion of Darkness +abilities=trample +auto=@damaged(player) from(this):may moveTo(myBattlefield) target(creature|opponentgraveyard) +autohand={3}:cycling +text=Trample Whenever Scion of Darkness deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. Cycling {3} ({3}, Discard this card: Draw a card.) +mana={5}{B}{B}{B} +type=Creature +subtype=Avatar +power=6 +toughness=6 +[/card] +[card] +name=Scion of Oona +abilities=flash,flying +auto=lord(faerie|myBattlefield) 1/1 other +auto=lord(faerie|myBattlefield) shroud other +text=Flash Flying Other Faerie creatures you control get +1/+1. Other Faeries you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) +mana={2}{U} +type=Creature +subtype=Faerie Soldier +power=1 +toughness=1 +[/card] +[card] +name=Scion of the Wild +auto=foreach(creature|myBattlefield) 1/1 +text=Scion of the Wild's power and toughness are each equal to the number of creatures you control. +mana={1}{G}{G} +type=Creature +subtype=Avatar +power=* +toughness=* +[/card] +[card] +name=Scorched Rusalka +auto={R}{S(creature|myBattlefield)}:damage:1 target(player) +text={R}, Sacrifice a creature: Scorched Rusalka deals 1 damage to target player. +mana={R} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Scorching Spear +target=creature,player +auto=Damage:1 +text=Scorching Spear deals 1 damage to target creature or player. +mana={R} +type=Sorcery +[/card] +[card] +name=Scoria Cat +auto=aslongas(land[-tapped]|myBattlefield) -3/-3 +text=Scoria Cat gets +3/+3 as long as you control no untapped lands. +mana={3}{R}{R} +type=Creature +subtype=Cat +power=6 +toughness=6 +[/card] +[card] +name=Scornful AEther-Lich +auto={W}{B}:fear && vigilance +text={W}{B}: Scornful AEther-Lich gains fear and vigilance until end of turn. +mana={3}{U} +type=Artifact Creature +subtype=Zombie Wizard +power=2 +toughness=4 +[/card] +[card] +name=Scourge of Kher Ridges +abilities=flying +auto={1}{R}:damage:2 all(creature[-flying]) +auto={5}{R}:damage:6 all(other creature[flying]) +text=Flying {1}{R}: Scourge of Kher Ridges deals 2 damage to each creature without flying. {5}{R}: Scourge of Kher Ridges deals 6 damage to each other creature with flying. +mana={6}{R}{R} +type=Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] +name=Scourglass +auto={T}{S}:destroy all(*[-artifact;-land]) myUpkeepOnly +text={T}, Sacrifice Scourglass: Destroy all permanents except for artifacts and lands. Play this ability only during your upkeep. +mana={3}{W}{W} +type=Artifact +[/card] +[card] +name=Scout's Warning +target=creature|myhand +auto=flash +auto=draw:1 controller +text=The next creature card you play this turn can be played as though it had flash. Draw a card. +mana={W} +type=Instant +[/card] +[card] +name=Scragnoth +abilities=nofizzle,protection from blue +text=Scragnoth can't be countered. Protection from blue +mana={4}{G} +type=Creature +subtype=Beast +power=3 +toughness=4 +[/card] +[card] +name=Scrap +target=artifact +auto=destroy +autohand={2}:cycling +text=Destroy target artifact. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={2}{R} +type=Instant +[/card] +[card] +name=Scrapheap +auto=@movedTo(artifact,enchantment|mygraveyard) from(Battlefield):life:1 +text=Whenever an artifact or enchantment is put into your graveyard from the battlefield, you gain 1 life. +mana={3} +type=Artifact +[/card] +[card] +name=Screaming Fury +target=creature +auto=5/0 +auto=haste +text=Target creature gets +5/+0 and gains haste until end of turn. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Screaming Seahawk +abilities=flying +auto=may moveTo(myhand) target(screaming seahawk|mylibrary) +text=Flying When Screaming Seahawk enters the battlefield, you may search your library for a card named Screaming Seahawk, reveal it, and put it into your hand. If you do, shuffle your library. +mana={4}{U} +type=Creature +subtype=Bird +power=2 +toughness=2 +[/card] +[card] +name=Screams of the Damned +auto={1}{B}:exile target(*|mygraveyard) && damage:1 all(creature,player) +text={1}{B}, Exile a card in your graveyard: Screams of the Damned deals 1 damage to each creature and each player. +mana={3}{B}{B} +type=Enchantment +[/card] +[card] +name=Screeching Drake +abilities=flying +auto=draw:1 +auto=moveTo(mygraveyard) notatarget(*|myhand) +text=Flying When Screeching Drake enters the battlefield, draw a card, then discard a card. +mana={3}{U} +type=Creature +subtype=Drake +power=2 +toughness=2 +[/card] +[card] +name=Screeching Harpy +abilities=flying +auto={1}{B}:regenerate +text=Flying {1}{B}: Regenerate Screeching Harpy. +mana={2}{B}{B} +type=Creature +subtype=Harpy Beast +power=2 +toughness=2 +[/card] +[card] +name=Screeching Sliver +auto=lord(sliver) {T}:deplete:1 target(player) +text=All Slivers have "{T}: Target player puts the top card of his or her library into his or her graveyard." +mana={U} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=Scrivener +auto=may moveTo(myhand) target(instant|mygraveyard) +text=When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand. +mana={4}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Scroll of Origins +auto=aslongas(*|myhand) {2}{T}:draw:1 >6 +text={2}, {T}: Draw a card if you have seven or more cards in hand. +mana={2} +type=Artifact +[/card] +[card] +name=Scrubland +auto={T}:Add {B} +auto={T}:Add {W} +type=Land +subtype=Plains Swamp +[/card] +[card] +name=Scryb Sprites +abilities=flying +text=Flying +mana={G} +type=Creature +subtype=Faerie +power=1 +toughness=1 +[/card] +[card] +name=Sculpting Steel +auto=may copy notatarget(artifact) +text=As Sculpting Steel enters the battlefield, you may choose an artifact on the battlefield. If you do, Sculpting Steel enters the battlefield as a copy of that artifact. +mana={3} +type=Artifact +[/card] +[card] +name=Scuttling Death +auto={S}:-1/-1 target(creature) +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=4]|mygraveyard) +text=Sacrifice Scuttling Death: Target creature gets -1/-1 until end of turn. Soulshift 4 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) +mana={4}{B} +type=Creature +subtype=Spirit +power=4 +toughness=2 +[/card] +[card] +name=Scuzzback Marauders +abilities=trample,persist +text=Trample Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +mana={4}{RG} +type=Creature +subtype=Goblin Warrior +power=5 +toughness=2 +[/card] +[card] +name=Scuzzback Scrapper +abilities=wither +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) +mana={RG} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=Scythe Tiger +abilities=shroud +auto=moveTo(mygraveyard) notatarget(this;land|myBattlefield) +text=Shroud (This creature can't be the target of spells or abilities.) When Scythe Tiger enters the battlefield, sacrifice it unless you sacrifice a land. +mana={G} +type=Creature +subtype=Cat +power=3 +toughness=2 +[/card] +[card] +name=Sea Gate Loremaster +auto={T}:foreach(ally|myBattlefield) draw:1 controller +text={T}: Draw a card for each Ally you control. +mana={4}{U} +type=Creature +subtype=Merfolk Wizard Ally +power=1 +toughness=3 +[/card] +[card] +name=Sea Monster +abilities=cantattack +auto=aslongas(island|opponentBattlefield) -cantattack +text=Sea Monster can't attack unless defending player controls an Island. +mana={4}{U}{U} +type=Creature +subtype=Serpent +power=6 +toughness=6 +[/card] +[card] +name=Sea Scryer +auto={T}:Add {1} +auto={1}{T}:Add {U} +text={T}: Add {1} to your mana pool. {1}{T}: Add {U} to your mana pool. +mana={1}{U} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=1 +[/card] +[card] +name=Sea Serpent +abilities=islandhome +text=Sea Serpent can't attack unless defending player controls an Island. When you control no Islands, sacrifice Sea Serpent. +mana={5}{U} +type=Creature +subtype=Serpent +power=5 +toughness=5 +[/card] +[card] +name=Sea Spirit +auto={U}:1/0 +text={U}: Sea Spirit gets +1/+0 until end of turn. +mana={4}{U} +type=Creature +subtype=Elemental Spirit +power=2 +toughness=3 +[/card] +[card] +name=Sea Sprite +abilities=flying,protection from red +text=Flying, protection from red +mana={1}{U} +type=Creature +subtype=Faerie +power=1 +toughness=1 +[/card] +[card] +name=Seafloor Debris +auto=tap +auto={T}:Add {U} +auto={T}{S}:Add {B} +auto={T}{S}:Add {G} +auto={T}{S}:Add {R} +auto={T}{S}:Add {U} +auto={T}{S}:Add {W} +text=Seafloor Debris enters the battlefield tapped. {T}: Add U to your mana pool. {T}, Sacrifice Seafloor Debris: Add one mana of any color to your mana pool. +type=Land +[/card] +[card] +name=Seahunter +auto={3}{T}:moveTo(myBattlefield) target(merfolk[-sorcery;-instant]|mylibrary) +text={3}, {T}: Search your library for a Merfolk permanent card and put that card onto the battlefield. Then shuffle your library. +mana={2}{U}{U} +type=Creature +subtype=Human Mercenary +power=2 +toughness=2 +[/card] +[card] +name=Seal of Cleansing +auto={S}:destroy target(artifact,enchantment) +text=Sacrifice Seal of Cleansing: Destroy target artifact or enchantment. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Seal of Doom +auto={S}:bury target(creature[-black]) +text=Sacrifice Seal of Doom: Destroy target nonblack creature. It can't be regenerated. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Seal of Fire +auto={S}:damage:2 target(creature,player) +text=Sacrifice Seal of Fire: Seal of Fire deals 2 damage to target creature or player. +mana={R} +type=Enchantment +[/card] +[card] +name=Seal of Primordium +auto={S}:destroy target(artifact,enchantment) +text=Sacrifice Seal of Primordium: Destroy target artifact or enchantment. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Seal of Removal +auto={S}:moveTo(ownerhand) target(creature) +text=Sacrifice Seal of Removal: Return target creature to its owner's hand. +mana={U} +type=Enchantment +[/card] +[card] +name=Seal of Strength +auto={S}:3/3 target(creature) +text=Sacrifice Seal of Strength: Target creature gets +3/+3 until end of turn. +mana={G} +type=Enchantment +[/card] +[card] +name=Searing Flesh +auto=damage:7 opponent +text=Searing Flesh deals 7 damage to target opponent. +mana={6}{R} +type=Sorcery +[/card] +[card] +name=Searing Wind +target=creature,player +auto=damage:10 +text=Searing Wind deals 10 damage to target creature or player. +mana={8}{R} +type=Instant +[/card] +[card] +name=Seascape Aerialist +auto=may lord(ally|myBattlefield) flying ueot +auto=@movedTo(other ally|myBattlefield):may lord(ally|myBattlefield) flying ueot +text=When Seascape Aerialist or another Ally enters the battlefield under your control, Allies you control gain flying until end of turn. +mana={4}{U} +type=Creature +subtype=Merfolk Wizard Ally +power=2 +toughness=3 +[/card] +[card] +name=Seashell Cameo +auto={T}: Add {W} +auto={T}: Add {U} +text={T}: Add {W} or {U} to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Seaside Citadel +auto=tap +auto={T}:Add {G} +auto={T}:Add {W} +auto={T}:Add {U} +text=Seaside Citadel enters the battlefield tapped. {T}: Add {G}, {W}, or {U} to your mana pool. +type=Land +[/card] +[card] +name=Seaside Haven +auto={T}:Add {1} +auto={W}{U}{T}{S(bird|myBattlefield)}:draw:1 +text={T}: Add {1} to your mana pool. {W}{U}, {T}, Sacrifice a Bird: Draw a card. +type=Basic Land +[/card] +[card] +name=Seat of the Synod +auto={T}:Add{U} +text=(Seat of the Synod isn't a spell.) {T}: Add {U} to your mana pool. +type=Land +subtype=Artifact +[/card] +[card] +name=Secluded Glen +auto=tap +auto=aslongas(faerie|myHand) untap +auto={T}:Add{U} +auto={T}:Add{B} +text=As Secluded Glen enters the battlefield, you may reveal a Faerie card from your hand. If you don't, Secluded Glen enters the battlefield tapped. {T}: Add {U} or {B} to your mana pool. +type=Land +[/card] +[card] +name=Secluded Steppe +auto=tap +auto={T}:Add {W} +autohand={W}:cycling +text=Secluded Steppe enters the battlefield tapped. {T}: Add {W} to your mana pool. Cycling {W} ({W}, Discard this card: Draw a card.) +type=Land +[/card] +[card] +name=Second Thoughts +target=creature[attacking] +auto=moveTo(exile) +auto=draw:1 controller +text=Exile target attacking creature. Draw a card. +mana={4}{W} +type=Instant +[/card] +[card] +name=Sedge Sliver +auto=aslongas(swamp|myBattlefield) lord(sliver) 1/1 +auto=lord(sliver) {B}:regenerate +text=All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp." All Slivers have "{B}: Regenerate this permanent." +mana={2}{R} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Sedge Troll +auto={B}:regenerate +auto=aslongas(swamp|myBattlefield) 1/1 +text=Sedge Troll gets +1/+1 as long as you control a Swamp. {B}: Regenerate Sedge Troll. +mana={2}{R} +type=Creature +subtype=Troll +power=2 +toughness=2 +[/card] +[card] +name=Sedraxis Alchemist +auto=aslongas(*[blue]|myBattlefield) moveTo(ownerhand) target(*[-land]) +text=When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand. +mana={2}{B} +type=Creature +subtype=Zombie Wizard +power=2 +toughness=2 +[/card] +[card] +name=Seedborn Muse +auto=@each opponent untap:untap all(*|myBattlefield) +text=Untap all permanents you control during each other player's untap step. +mana={3}{G}{G} +type=Creature +subtype=Spirit +power=2 +toughness=4 +[/card] +[card] +name=Seedcradle Witch +auto={2}{G}{W}:3/3 && untap target(creature) +text={2}{G}{W}: Target creature gets +3/+3 until end of turn. Untap that creature. +mana={GW} +type=Creature +subtype=Elf Shaman +power=1 +toughness=1 +[/card] +[card] +name=Seeds of Innocence +alias=3410 +text=Destroy all artifacts. They can't be regenerated. The controller of each artifact destroyed this way gains life equal to its converted mana cost. +mana={1}{G}{G} +type=Sorcery +[/card] +[card] +name=Seeker +target=creature +auto=cantbeblockedby(creature[-artifact;-white]) +text=Enchant creature Enchanted creature can't be blocked except by artifact creatures and/or white creatures. +mana={2}{W}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Seeker of Skybreak +auto={T}:untap target(creature) +text={T}: Untap target creature. +mana={1}{G} +type=Creature +subtype=Elf +power=2 +toughness=1 +[/card] +[card] +name=Seething Pathblazer +auto={S(elemental|myBattlefield)}:2/0 && first strike +text=Sacrifice an Elemental: Seething Pathblazer gets +2/+0 and gains first strike until end of turn. +mana={2}{R} +type=Creature +subtype=Elemental Warrior +power=2 +toughness=2 +[/card] +[card] +name=Seething Song +auto=Add:{R}{R}{R}{R}{R} +text=Add {R}{R}{R}{R}{R} to your mana pool. +mana={2}{R} +type=Instant +[/card] +[card] +name=Segovian Leviathan +abilities=islandwalk +text=Islandwalk +mana={4}{U} +type=Creature +subtype=Leviathan +power=3 +toughness=3 +[/card] +[card] +name=Seismic Assault +auto={S(land|myhand)}:damage:2 target(creature,player) +text=Discard a land card: Seismic Assault deals 2 damage to target creature or player. +mana={R}{R}{R} +type=Enchantment +[/card] +[card] +name=Seismic Mage +auto={2}{R}{T}{S(*|myhand)}:destroy target(land) +text={2}{R}{T}, Discard a card: Destroy target land. +mana={3}{R} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Seismic Shudder +auto=damage:1 all(creature[-flying]) +text=Seismic Shudder deals 1 damage to each creature without flying. +mana={1}{R} +type=Instant +[/card] +[card] +name=Seismic Spike +target=land +auto=destroy +auto=Add{R}{R} controller +text=Destroy target land. Add {R}{R} to your mana pool. +mana={2}{R}{R} +type=Sorcery +[/card] +[card] +name=Seismic Strike +target=creature +auto=foreach(mountain|myBattlefield) damage:1 +text=Seismic Strike deals damage to target creature equal to the number of Mountains you control. +mana={2}{R} +type=Instant +[/card] +[card] +name=Seizan, Perverter of Truth +auto=@each my upkeep:life:-2 controller && draw:2 controller +auto=@each opponent upkeep:life:-2 opponent && draw:2 opponent +text=At the beginning of each player's upkeep, that player loses 2 life and draws two cards. +mana={3}{B}{B} +type=Legendary Creature +subtype=Demon Spirit +power=6 +toughness=5 +[/card] +[card] +name=Sejiri Merfolk +auto=aslongas(plains|myBattlefield) first strike +auto=aslongas(plains|myBattlefield) lifelink +text=As long as you control a Plains, Sejiri Merfolk has first strike and lifelink. +mana={1}{U} +type=Creature +subtype=Merfolk Soldier +power=2 +toughness=1 +[/card] +[card] +name=Sejiri Steppe +auto=tap +auto=may protection from white target(creature) ueot +auto=may protection from blue target(creature) ueot +auto=may protection from black target(creature) ueot +auto=may protection from red target(creature) ueot +auto=may protection from green target(creature) ueot +auto={T}:Add {W} +text=Sejiri Steppe enters the battlefield tapped. When Sejiri Steppe enters the battlefield, you may have target creature gain protection from the color of your choice until end of turn. {T}: Add {W} to your mana pool. +type=Land +[/card] +[card] +name=Sek'Kuar, Deathkeeper +auto=@movedto(myGraveyard) from(other creature|myBattlefield):token(Graveborn, Creature Graveborn,3/1,haste red black) +text=Whenever another nontoken creature you control is put into a graveyard from the battlefield, put a 3/1 black and red Graveborn creature token with haste onto the battlefield. +mana={2}{B}{R}{G} +type=Legendary Creature +subtype=Orc Shaman +power=4 +toughness=3 +[/card] +[card] +name=Selenia, Dark Angel +abilities=flying +auto={0}:moveTo(ownerhand) && life:-2 controller +text=Flying Pay 2 life: Return Selenia, Dark Angel to its owner's hand. +mana={3}{W}{B} +type=Legendary Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] +name=Selesnya Evangel +auto={1}{T}:tap notatarget(creature[-tapped]|myBattlefield) && token(Saproling,creature saproling, 1/1, green) +text={1}, {T}, Tap an untapped creature you control: Put a 1/1 green Saproling creature token onto the battlefield. +mana={G}{W} +type=Creature +subtype=Elf Shaman +power=1 +toughness=2 +[/card] +[card] +name=Selesnya Guildmage +auto={3}{G}:token(saproling,creature saproling,1/1,green) +auto={3}{W}:lord(creature|myBattlefield) 1/1 +text=({GW} can be paid with either {G} or {W}.) {3}{G}: Put a 1/1 green Saproling creature token onto the battlefield. {3}{W}: Creatures you control get +1/+1 until end of turn. +mana={GW}{GW} +type=Creature +subtype=Elf Wizard +power=2 +toughness=2 +[/card] +[card] +name=Selesnya Sanctuary +auto=tap +auto=moveto(ownerhand) notatarget(land|myBattlefield) +auto={T}:Add {G}{W} +text=Selesnya Sanctuary enters the battlefield tapped. When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{W} to your mana pool. +type=Land +[/card] +[card] +name=Selesnya Signet +auto={1}{T}:Add {G}{W} +text={1}, {T}: Add {G}{W} to your mana pool. +mana={2} +type=Artifact +[/card] +[card] +name=Sell-Sword Brute +auto=@movedto(this|graveyard) from(battlefield):damage:2 controller +text=When Sell-Sword Brute is put into a graveyard from the battlefield, it deals 2 damage to you. +mana={1}{R} +type=Creature +subtype=Human Mercenary +power=2 +toughness=2 +[/card] +[card] +name=Sengir Autocrat +auto=token(Serf,creature serf,0/1,black)*3 +auto=@movedTo(this|graveyard,exile,library,hand):moveTo(exile) all(serf) +text=When Sengir Autocrat enters the battlefield, put three 0/1 black Serf creature tokens onto the battlefield. When Sengir Autocrat leaves the battlefield, exile all Serf tokens. +mana={3}{B} +type=Creature +subtype=Human +power=2 +toughness=2 +[/card] +[card] +name=Sentinels of Glen Elendra +abilities=flash,flying +text=Flash Flying +mana={3}{U} +type=Creature +subtype=Faerie Soldier +power=2 +toughness=3 +[/card] +[card] +name=Serendib Efreet +abilities=flying +auto=@each my upkeep:damage:1 controller +text=Flying At the beginning of your upkeep, Serendib Efreet deals 1 damage to you. +mana={2}{U} +type=Creature +subtype=Efreet +power=3 +toughness=4 +[/card] +[card] +name=Serene Heart +auto=destroy all(aura) +text=Destroy all Auras. +mana={1}{G} +type=Instant +[/card] +[card] +name=Serene Offering +target=enchantment +alias=1607 +text=Destroy target enchantment. You gain life equal to its converted mana cost. +mana={1}{W} +type=Instant +[/card] +[card] +name=Serenity +auto=@each my upkeep:bury all(artifact,enchantment) +text=At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Serpent Assassin +auto=may destroy target(creature[-black]) +text=When Serpent Assassin enters the battlefield, you may destroy target nonblack creature. +mana={3}{B}{B} +type=Creature +subtype=Snake Assassin +power=2 +toughness=2 +[/card] +[card] +name=Serpent Skin +abilities=flash +target=creature +auto=1/1 +auto={G}:regenerate +text=Flash Enchant creature Enchanted creature gets +1/+1. {G}: Regenerate enchanted creature. +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Serpent Warrior +auto=life:-3 +text=When Serpent Warrior enters the battlefield, you lose 3 life. +mana={2}{B} +type=Creature +subtype=Snake Warrior +power=3 +toughness=3 +[/card] +[card] +name=Serpent of the Endless Sea +abilities=cantattack +auto=aslongas(island|opponentBattlefield) -cantattack +auto=foreach(island|myBattlefield) 1/1 +text=Serpent of the Endless Sea's power and toughness are each equal to the number of Islands you control. Serpent of the Endless Sea can't attack unless defending player controls an Island. +mana={4}{U} +type=Creature +subtype=Serpent +power=* +toughness=* +[/card] +[card] +name=Serpentine Kavu +auto={R}:haste +text={R}: Serpentine Kavu gains haste until end of turn. +mana={4}{G} +type=Creature +subtype=Kavu +power=4 +toughness=4 +[/card] +[card] +name=Serra Advocate +abilities=flying +auto={T}:2/2 target(creature[attacking;blocking]) +text=Flying {T}: Target attacking or blocking creature gets +2/+2 until end of turn. +mana={3}{W} +type=Creature +subtype=Angel +power=2 +toughness=2 +[/card] +[card] +name=Serra Angel +abilities=flying,vigilance +text=Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.) +mana={3}{W}{W} +type=Creature +subtype=Angel +power=4 +toughness=4 +[/card] +[card] +name=Serra Aviary +auto=lord(creature[flying]) 1/1 +auto=@movedTo(enchantment[world]|battlefield):bury +text=Creatures with flying get +1/+1. +mana={3}{W} +type=World Enchantment +[/card] +[card] +name=Serra Sphinx +abilities=vigilance,flying +text=Flying, Vigilance +mana={3}{U}{U} +type=Creature +subtype=Sphinx +power=4 +toughness=4 +[/card] +[card] +name=Serra Zealot +abilities=first strike +text=First strike +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Serra's Blessing +auto=lord(creature|myBattlefield) vigilance +text=Creatures you control have vigilance. (Attacking doesn't cause them to tap.) +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Serra's Embrace +target=creature +auto=2/2 +auto=flying +auto=vigilance +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +2/+2 and has flying and vigilance. (It can't be blocked except by creatures with flying or reach, and attacking doesn't cause it to tap.) +mana={2}{W}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Serra's Sanctum +auto={T}:foreach(enchantment|myBattlefield)add:{W} +text={T}: Add {W} to your mana pool for each enchantment you control. +type=Legendary Land +[/card] +[card] +name=Serrated Biskelion +auto={T}:counter(-1/-1) all(this) && counter(-1/-1) target(creature) +text={T}: Put a -1/-1 counter on Serrated Biskelion and a -1/-1 counter on target creature. +mana={3} +type=Artifact Creature +subtype=Construct +power=2 +toughness=2 +[/card] +[card] +name=Seshiro the Anointed +auto=lord(snake|myBattlefield) 2/2 other +auto=@damaged(player) from(snake|myBattlefield):may draw:1 controller +text=Other Snake creatures you control get +2/+2. Whenever a Snake you control deals combat damage to a player, you may draw a card. +mana={4}{G}{G} +type=Legendary Creature +subtype=Snake Monk +power=3 +toughness=4 +[/card] +[card] +name=Seton's Scout +abilities=reach +auto=aslongas(*|mygraveyard) 2/2 >6 +text=Reach (This creature can block creatures with flying.) Threshold ESeton's Scout gets +2/+2 as long as seven or more cards are in your graveyard. +mana={1}{G} +type=Creature +subtype=Centaur Druid Scout Archer +power=2 +toughness=1 +[/card] +[card] +name=Seton, Krosan Protector +auto={0}:tap target(druid[-tapped]|myBattlefield) && add{G} +text=Tap an untapped Druid you control: Add {G} to your mana pool. +mana={G}{G}{G} +type=Legendary Creature +subtype=Centaur Druid +power=2 +toughness=2 +[/card] +[card] +name=Sever Soul +target=creature[-black] +auto=bury +auto=life:t controller +text=Destroy target nonblack creature. It can't be regenerated. You gain life equal to its toughness. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Severed Legion +abilities=fear +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) +mana={1}{B}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] +name=Sewer Rats +auto={B}:1/0 && life:-1 controller limit:3 +text={B}, Pay 1 life: Sewer Rats gets +1/+0 until end of turn. Activate this ability no more than three times each turn. +mana={B} +type=Creature +subtype=Rat +power=1 +toughness=1 +[/card] +[card] +name=Sewerdreg +abilities=swampwalk +auto={S}:moveTo(exile) target(*|graveyard) +text=Swampwalk Sacrifice Sewerdreg: Exile target card in a graveyard. +mana={3}{B}{B} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Sewn-Eye Drake +abilities=flying,haste +text=Flying, haste +mana={2}{UR}{B} +type=Creature +subtype=Zombie Drake +power=3 +toughness=1 +[/card] +[card] +name=Shackles +target=creature +auto=doesnotuntap +auto={W}:moveTo(ownerhand) +text=Enchant creature. Enchanted creature doesn't untap during its controller's untap step. {W}: Return Shackles to its owner's hand. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Shadow Guildmage +auto={U}{T}:moveTo(ownerlibrary) target(creature|myBattlefield) +auto={R}{T}:damage:1 target(creature,player) && damage:1 controller +text={U}, {T}: Put target creature you control on top of its owner's library. {R}, {T}: Shadow Guildmage deals 1 damage to target creature or player and 1 damage to you. +mana={B} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Shadow Lance +target=creature +auto={1}{B}:2/2 +auto=first strike +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has first strike. {1}{B}: Enchanted creature gets +2/+2 until end of turn. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Shadow Rift +target=creature +auto=shadow +auto=draw:1 controller +text=Target creature gains shadow until end of turn. Draw a card. +mana={U} +type=Instant +[/card] +[card] +name=Shadow Sliver +auto=lord(sliver) shadow +text=All Sliver creatures have shadow. (They can block or be blocked by only creatures with shadow.) +mana={2}{U} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=Shadowblood Egg +auto={2}{T}{S}:Add {B}{R} && draw:1 +text={2}, {T}, Sacrifice Shadowblood Egg: Add {B}{R} to your mana pool. Draw a card. +mana={1} +type=Artifact +[/card] +[card] +name=Shadowblood Ridge +auto={1}{T}:Add {B}{R} +text={1}{T}: Add {B}{R} to your mana pool. +type=Land +[/card] +[card] +name=Shadowfeed +target=*|graveyard +auto=moveto(exile) +auto=life:3 controller +text=Exile target card in a graveyard. You gain 3 life. +mana={B} +type=Instant +[/card] +[card] +name=Shadowmage Infiltrator +abilities=fear +auto=@damaged(player) from(this):may draw:1 controller +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card. +mana={1}{U}{B} +type=Creature +subtype=Human Wizard +power=1 +toughness=3 +[/card] +[card] +name=Shadowstorm +auto=damage:2 all(creature[shadow]) +text=Shadowstorm deals 2 damage to each creature with shadow. +mana={R} +type=Sorcery +[/card] +[card] +name=Shambling Strider +auto={R}{G}:1/-1 +text={R}{G}: Shambling Strider gets +1/-1 until end of turn. +mana={4}{G}{G} +type=Creature +subtype=Yeti +power=5 +toughness=5 +[/card] +[card] +name=Shanodin Dryads +abilities=forestwalk +text=Forestwalk +mana={G} +type=Creature +subtype=Dryad +power=1 +toughness=1 +[/card] +[card] +name=Shaper Guildmage +auto={W}{T}:first strike target(creature) +auto={B}{T}:1/0 target(creature) +text={W}{T}: Target creature gains first strike until end of turn. {B}, {T}: Target creature gets +1/+0 until end of turn. +mana={U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Shard Phoenix +abilities=flying +auto={S}:damage:2 all(creature[-flying]) +autograveyard={R}{R}{R}:moveTo(myhand) myUpkeeponly +text=Flying (This creature can't be blocked except by creatures with flying or reach.) Sacrifice Shard Phoenix: Shard Phoenix deals 2 damage to each creature without flying. {R}{R}{R}: Return Shard Phoenix from your graveyard to your hand. Activate this ability only during your upkeep. +mana={4}{R} +type=Creature +subtype=Phoenix +power=2 +toughness=2 +[/card] +[card] +name=Sharuum the Hegemon +abilities=flying +auto=may moveTo(myBattlefield) target(artifact|mygraveyard) +text=Flying When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield. +mana={3}{W}{U}{B} +type=Legendary Artifact Creature +subtype=Sphinx +power=5 +toughness=5 +[/card] +[card] +name=Shatter +target=artifact +auto=destroy +text=Destroy target artifact. +mana={1}{R} +type=Instant +[/card] +[card] +name=Shatterskull Giant +mana={2}{R}{R} +type=Creature +subtype=Giant Warrior +power=4 +toughness=3 +[/card] +[card] +name=Shatterstorm +auto=bury all(artifact) +text=Destroy all artifacts. They can't be regenerated. +mana={2}{R}{R} +type=Sorcery +[/card] +[card] +name=Shauku's Minion +auto=damage:2 target(creature[white]) +text={B}{R}{T}: Shauku's Minion deals 2 damage to target white creature. +mana={1}{B}{R} +type=Creature +subtype=Human Minion +power=2 +toughness=2 +[/card] +[card] +name=Shauku, Endbringer +abilities=flying +auto=@each my upkeep:life:-3 controller +auto=aslongas(other creature|battlefield) cantattack +auto={T}:counter(1/1) all(this) && moveTo(exile) target(creature) +text=Flying Shauku, Endbringer can't attack if there's another creature on the battlefield. At the beginning of your upkeep, you lose 3 life. {T}: Remove target creature from the game and put a +1/+1 counter on Shauku. +mana={5}{B}{B} +type=Legendary Creature +subtype=Vampire +power=5 +toughness=5 +[/card] +[card] +name=Shell Skulkin +auto={3}:shroud target(creature[blue]) +text={3}: Target blue creature gains shroud until end of turn. +mana={4} +type=Artifact Creature +subtype=Scarecrow +power=3 +toughness=2 +[/card] +[card] +name=Sheltering Prayers +auto=aslongas(land|myBattlefield) lord(land[basic]|myBattlefield) shroud <4 +auto=aslongas(land|opponentBattlefield) lord(land[basic]|opponentBattlefield) shroud <4 +text=Basic lands each player controls have shroud as long as that player controls three or fewer lands. (They can't be the targets of spells or abilities.) +mana={W} +type=Enchantment +[/card] +[card] +name=Shepherd of Rot +auto={T}:foreach(zombie) life:-1 opponent && foreach(zombie) life:-1 controller +text={T}: Each player loses 1 life for each Zombie on the battlefield. +mana={1}{B} +type=Creature +subtype=Zombie Cleric +power=1 +toughness=1 +[/card] +[card] +name=Shepherd of the Lost +abilities=flying,first strike,vigilance +text=Flying, first strike, vigilance +mana={4}{W} +type=Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] +name=Shield Mate +auto={S}:0/4 target(creature) +text=Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn. +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Shield Sphere +abilities=defender +auto=@each combatdamage:counter(0/-1) all(shield sphere[blocking]|myBattlefield) && counter(0/1) all(other shield sphere[blocking]|myBattlefield) +text=Defender Whenever Shield Sphere blocks, put a -0/-1 counter on it. +mana={0} +type=Artifact Creature +subtype=Wall +power=0 +toughness=6 +[/card] +[card] +name=Shield Wall +auto=lord(creature|myBattlefield) 0/2 +text=Creatures you control get +0/+2 until end of turn. +mana={1}{W} +type=Instant +[/card] +[card] +name=Shield of Duty and Reason +target=creature +auto=protection from blue +auto=protection from green +text=Enchant creature Enchanted creature has protection from green and from blue. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Shield of Kaldra +auto=lord(sword of kaldra,shield of kaldra,helm of kaldra) indestructible +auto=indestructible +auto={4}:equip +text=Equipment named Sword of Kaldra, Shield of Kaldra, and Helm of Kaldra are indestructible. Equipped creature is indestructible. ("Destroy" effects and lethal damage don't destroy it.) Equip {4} +mana={4} +type=Legendary Artifact +subtype=Equipment +[/card] +[card] +name=Shielding Plax +target=creature +auto=opponentshroud +auto=draw:1 controller +text=({GU} can be paid with either {G} or {U}.) Enchant creature. When Shielding Plax enters the battlefield, draw a card. Enchanted creature can't be the target of spells or abilities your opponents control. +mana={2}{GU} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Shifting Sliver +auto=lord(sliver) cantbeblockedby(creature[-sliver]) +text=Slivers can't be blocked except by Slivers. +mana={3}{U} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Shimmering Barrier +auto=defender,first strike +autohand={2}:cycling +text=Defender (This creature can't attack.) First strike Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{W} +type=Creature +subtype=Wall +power=1 +toughness=3 +[/card] +[card] +name=Shimmering Grotto +auto={T}:Add {1} +auto={1}{T}:Add {G} +auto={1}{T}:Add {R} +auto={1}{T}:Add {B} +auto={1}{T}:Add {U} +auto={1}{T}:Add {W} +text={T}: Add {1} to your mana pool. {1}, {T}: Add one mana of any color to your mana pool. +type=Land +[/card] +[card] +name=Shimmering Wings +target=creature +auto=flying +auto={U}:moveTo(ownerhand) +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) {U}: Return Shimmering Wings to its owner's hand. +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Shinen of Fear's Chill +abilities=cantblock +autohand={1}{B}{S}:cantblock target(creature) +text=Shinen of Fear's Chill can't block. Channel - {1}{B}, Discard Shinen of Fear's Chill: Target creature can't block this turn. +mana={4}{B} +type=Creature +subtype=Spirit +power=3 +toughness=2 +[/card] +[card] +name=Shinen of Flight's Wings +abilities=flying +autohand={U}{S}:flying target(creature) +text=Flying Channel - {U}, Discard Shinen of Flight's Wings: Target creature gains flying until end of turn. +mana={4}{U} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Shinen of Fury's Fire +abilities=haste +autohand={R}{S}:haste target(creature) +text=Haste Channel - {R}, Discard Shinen of Fury's Fire: Target creature gains haste until end of turn. +mana={2}{R} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Shinen of Stars' Light +abilities=first strike +autohand={1}{W}{S}:first strike target(creature) +text=First strike Channel - {1}{W}, Discard Shinen of Stars' Light: Target creature gains first strike until end of turn. +mana={2}{W} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Shinka, the Bloodsoaked Keep +auto={T}:Add {R} +auto={R}{T}:first strike target(creature[legendary]) +text={T}: Add {R} to your mana pool. {R}, {T}: Target legendary creature gains first strike until end of turn. +type=Legendary Land +[/card] +[card] +name=Shivan Dragon +abilities=flying +auto={R}:1/0 +text=Flying (This creature can't be blocked except by creatures with flying or reach.) {R}: Shivan Dragon gets +1/+0 until end of turn. +mana={4}{R}{R} +type=Creature +subtype=Dragon +power=5 +toughness=5 +[/card] +[card] +name=Shivan Embrace +target=creature +auto=2/2 +auto=flying +auto={R}:1/0 +text=Enchant creature Enchanted creature gets +2/+2 and has flying. {R}: Enchanted creature gets +1/+0 until end of turn. +mana={2}{R}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Shivan Emissary +kicker={1}{B} +auto=kicker bury target(creature[-black]) +text=Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) When Shivan Emissary enters the battlefield, if the kicker cost was paid, destroy target nonblack creature. It can't be regenerated. +mana={2}{R} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Shivan Gorge +auto={T}:Add {1} +auto={2}{R}{T}:damage:1 opponent +text={T}: Add {1} to your mana pool. {2}{R}, {T}: Shivan Gorge deals 1 damage to each opponent. +type=Legendary Land +[/card] +[card] +name=Shivan Harvest +auto={1}{R}{S(creature|mybattlefield)}:destroy target(land[-basic]) +text={1}{R}, Sacrifice a creature: Destroy target nonbasic land. +mana={1}{R} +type=Enchantment +[/card] +[card] +name=Shivan Hellkite +abilities=flying +auto={1}{R}:Damage:1 target(creature,player) +text=Flying (This creature can't be blocked except by creatures with flying or reach.) {1}{R}: Shivan Hellkite deals 1 damage to target creature or player. +mana={5}{R}{R} +type=Creature +subtype=Dragon +power=5 +toughness=5 +[/card] +[card] +name=Shivan Oasis +auto=tap +auto={T}:Add {R} +auto={T}:Add {G} +text=Shivan Oasis enters the battlefield tapped. {T}: Add {R} or {G} to your mana pool. +type=Land +[/card] +[card] +name=Shivan Phoenix +abilities=flying +auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +text=Flying When Shivan Phoenix is put into a graveyard from the battlefield, return Shivan Phoenix to its owner's hand. +mana={4}{R}{R} +type=Creature +subtype=Phoenix +power=3 +toughness=4 +[/card] +[card] +name=Shivan Reef +auto={T}:Add {1} +auto={T}:Add {U} && Damage:1 controller +auto={T}:Add {R} && Damage:1 controller +text={T}: Add {1} to your mana pool. {T}: Add {U} or {R} to your mana pool. Shivan Reef deals 1 damage to you. +type=Land +[/card] +[card] +name=Shivan Wurm +abilities=trample +auto=moveTo(ownerhand) notatarget(creature[red;green]|myBattlefield) +text=Trample When Shivan Wurm enters the battlefield, return a red or green creature you control to its owner's hand. +mana={3}{R}{G} +type=Creature +subtype=Wurm +power=7 +toughness=7 +[/card] +[card] +name=Shivan Zombie +abilities=protection from white +text=Protection from white +mana={B}{R} +type=Creature +subtype=Barbarian Zombie +power=2 +toughness=2 +[/card] +[card] +name=Shizo, Death's Storehouse +auto={T}:Add {B} +auto={B}{T}:fear target(creature[legendary]) +text={T}: Add {B} to your mana pool. {B}, {T}: Target legendary Creature gains fear until end of turn. +type=Legendary Land +[/card] +[card] +name=Shoal Serpent +abilities=defender +auto=@movedTo(land|myBattlefield):-defender ueot +text=Defender Landfall - Whenever a land enters the battlefield under your control, Shoal Serpent loses defender until end of turn +mana={5}{U} +type=Creature +subtype=Serpent +power=5 +toughness=5 +[/card] +[card] +name=Shock +target=creature,player +auto=Damage:2 +text=Shock deals 2 damage to target creature or player. +mana={R} +type=Instant +[/card] +[card] +name=Shock Troops +auto={S}:Damage:2 target(creature,player) +text=Sacrifice Shock Troops: Shock Troops deals 2 damage to target creature or player. +mana={3}{R} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Shore Snapper +auto={U}:islandwalk +text={U}: Shore Snapper gains islandwalk until end of turn. +mana={2}{B} +type=Creature +subtype=Beast +power=2 +toughness=2 +[/card] +[card] +name=Shoreline Raider +auto=protection from(kavu) +text=Protection from Kavu +mana={2}{U} +type=Creature +subtype=Merfolk +power=2 +toughness=2 +[/card] +[card] +name=Shoreline Ranger +abilities=flying +autohand={2}{S}:moveTo(myhand) target(plains|mylibrary) +text=Flying Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, and put it into your hand. Then shuffle your library.) +mana={5}{U} +type=Creature +subtype=Bird Soldier +power=3 +toughness=4 +[/card] +[card] +name=Shoreline Salvager +auto=@damaged(player) from(this):aslongas(island|myBattlefield) draw:1 controller +text=When Shoreline Salvager deals combat damage to a player, if you control an Island, draw a card. +mana={3}{B} +type=Creature +subtype=Surrakar +power=3 +toughness=3 +[/card] +[card] +name=Shoving Match +auto=lord(creature) {T}:tap target(creature) +text=Until end of turn, all creatures gain "{T}: Tap target creature." +mana={2}{U} +type=Instant +[/card] +[card] +name=Shriek of Dread +target=creature +auto=fear +text=Target creature gains fear until end of turn. +mana={1}{B} +type=Instant +[/card] +[card] +name=Shrieking Drake +abilities=flying +auto=moveTo(ownerhand) notatarget(creature|myBattlefield) +text=Flying When Shrieking Drake enters the battlefield, return a creature you control to its owner's hand. +mana={U} +type=Creature +subtype=Drake +power=1 +toughness=1 +[/card] +[card] +name=Shrieking Mogg +abilities=haste +auto=tap all(creature) other +text=Haste When Shrieking Mogg enters the battlefield, tap all other creatures. +mana={1}{R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Shrink +target=creature +auto=-5/0 +text=Target creature gets -5/-0 until end of turn. +mana={G} +type=Instant +[/card] +[card] +name=Shu Cavalry +abilities=horsemanship +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Shu Defender +auto=lord(shu defender[blocking]|mybattlefield) 0/2 +auto=lord(other shu defender[blocking]|mybattlefield) 0/-2 +text=Whenever Shu Defender blocks, it gets +0/+2 until end of turn. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Shu Elite Companions +abilities=horsemanship +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) +mana={4}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] +name=Shu Elite Infantry +mana={3}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] +name=Shu Farmer +auto={T}:life:1 myTurnOnly +text={T}: You gain 1 life. Activate this ability only during your turn, before attackers are declared. +mana={1}{W} +type=Creature +subtype=Human +power=1 +toughness=1 +[/card] +[card] +name=Shu Foot Soldiers +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=3 +[/card] +[card] +name=Shu General +abilities=horsemanship,vigilance +text=Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.) +mana={3}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Shu Grain Caravan +auto=life:2 +text=When Shu Grain Caravan enters the battlefield, you gain 2 life. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Shu Soldier-Farmers +auto=life:4 +text=When Shu Soldier-Farmers enters the battlefield, you gain 4 life. +mana={4}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=4 +[/card] +[card] +name=Shuko +auto={0}:equip +auto=1/0 +text=Equipped creature gets +1/+0. Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Sicken +target=creature +auto=-1/-1 +autohand={2}:cycling +text=Enchant creature Enchanted creature gets -1/-1. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Sickle Ripper +abilities=wither +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) +mana={1}{B} +type=Creature +subtype=Elemental Warrior +power=2 +toughness=1 +[/card] +[card] +name=Siege Mastodon +mana={4}{W} +type=Creature +subtype=Elephant +power=3 +toughness=5 +[/card] +[card] +name=Siege-Gang Commander +auto=token(Goblin,creature goblin, 1/1,red)*3 +auto={1}{R}{S(goblin|myBattlefield)}:Damage:2 target(creature,player) +text=When Siege-Gang Commander enters the battlefield, put three 1/1 red Goblin creature tokens onto the battlefield. {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player. +mana={3}{R}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] +name=Sighted-Caste Sorcerer +abilities=exalted +auto={U}:shroud +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {U}: Sighted-Caste Sorcerer gains shroud until end of turn. (It can't be the target of spells or abilities.) +mana={1}{W} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Sigil Blessing +target=creature|myBattlefield +auto=2/2 +auto=lord(creature|myBattlefield) 1/1 +text=Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1. +mana={G}{W} +type=Instant +[/card] +[card] +name=Sigil of the Empty Throne +auto=@movedTo(enchantment|mystack):token(Angel,Creature Angel,4/4,white flying) +text=Whenever you cast an enchantment spell, put a 4/4 white Angel creature token with flying onto the battlefield. +mana={3}{W}{W} +type=Enchantment +[/card] +[card] +name=Sigil of the Nayan Gods +target=creature +auto=foreach(creature|mybattlefield) 1/1 +autohand={GW}:cycling +text=Enchant creature Enchanted creature gets +1/+1 for each creature you control. Cycling {GW} ({GW}, Discard this card: Draw a card.) +mana={1}{G}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Sigiled Behemoth +abilities=exalted +text=Exalted +mana={4}{G}{W} +type=Creature +subtype=Beast +power=5 +toughness=4 +[/card] +[card] +name=Sigiled Paladin +abilities=first strike,exalted +text=First strike Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) +mana={W}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Sign in Blood +target=player +auto=draw:2 +auto=life:-2 +text=Target player draws two cards and loses 2 life. +mana={B}{B} +type=Sorcery +[/card] +[card] +name=Silent Arbiter +auto=aslongas(creature[attacking]|battlefield) lord(creature[-attacking]|battlefield) cantattack +auto=aslongas(creature[blocking]|battlefield) lord(creature[-blocking]|battlefield) cantblock +text=No more than one creature can attack each combat. No more than one creature can block each combat. +mana={4} +type=Artifact Creature +subtype=Construct +power=1 +toughness=5 +[/card] +[card] +name=Silent Attendant +auto={T}:life:1 +text={T}: You gain 1 life. +mana={2}{W} +type=Creature +subtype=Human Cleric +power=0 +toughness=2 +[/card] +[card] +name=Silhana Ledgewalker +abilities=opponentshroud +auto=cantbeblockedby(creature[-flying]) +text=Silhana Ledgewalker can't be blocked except by creatures with flying. Silhana Ledgewalker can't be the target of spells or abilities your opponents control. +mana={1}{G} +type=Creature +subtype=Elf Rogue +power=1 +toughness=1 +[/card] +[card] +name=Silk Net +target=creature +auto=1/1 +auto=reach +text=Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.) +mana={G} +type=Instant +[/card] +[card] +name=Silkwing Scout +abilities=flying +auto={G}{S}:moveTo(myBattlefield) target(basic|mylibrary) && tap +text=Flying {G}, Sacrifice Silkwing Scout: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. +mana={2}{U} +type=Creature +subtype=Faerie Scout +power=2 +toughness=1 +[/card] +[card] +name=Silt Crawler +auto=tap all(land|myBattlefield) +text=When Silt Crawler enters the battlefield, tap all lands you control. +mana={2}{G} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Silver Drake +abilities=flying +auto=moveTo(ownerhand) notatarget(creature[white;blue]|myBattlefield) +text=Flying When Silver Drake enters the battlefield, return a white or blue creature you control to its owner's hand. +mana={1}{W}{U} +type=Creature +subtype=Drake +power=3 +toughness=3 +[/card] +[card] +name=Silver Erne +abilities=flying,trample +text=Flying, trample +mana={3}{U} +type=Creature +subtype=Bird +power=2 +toughness=2 +[/card] +[card] +name=Silver Knight +abilities=first strike,protection from red +text=First strike, protection from red +mana={W}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Silver Myr +auto={T}:Add {U} +text={T}: Add {U} to your mana pool. +mana={2} +type=Artifact Creature +subtype=Myr +power=1 +toughness=1 +[/card] +[card] +name=Silver Seraph +abilities=flying +auto=aslongas(*|mygraveyard) lord(other creature|myBattlefield) 2/2 >6 +text=Flying Threshold - Other creatures you control get +2/+2 as long as seven or more cards are in your graveyard. +mana={5}{W}{W}{W} +type=Creature +subtype=Angel +power=6 +toughness=6 +[/card] +[card] +name=Silvercoat Lion +mana={1}{W} +type=Creature +subtype=Cat +power=2 +toughness=2 +[/card] +[card] +name=Silvergill Douser +auto={T}:foreach(merfolk,faerie|myBattlefield) -1/0 target(creature) +text={T}: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control. +mana={1}{U} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=1 +[/card] +[card] +name=Silverglade Elemental +auto=may moveTo(myBattlefield) target(forest|myLibrary) +text=When Silverglade Elemental enters the battlefield, you may search your library for a Forest card and put that card onto the battlefield. If you do, shuffle your library. +mana={4}{G} +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] +name=Silverglade Pathfinder +auto={1}{G}{T}{S(*|myHand)}:moveTo(myBattlefield) target(basic|myLibrary) && tap +text={1}{G}, {T}, Discard a card: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. +mana={1}{G} +type=Creature +subtype=Dryad Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Silverstorm Samurai +abilities=flash +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +auto=lord(silverstorm samurai[blocking]|mybattlefield) 1/1 +auto=lord(other silverstorm samurai[blocking]|mybattlefield) -1/-1 +text=Flash Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) +mana={4}{W}{W} +type=Creature +subtype=Fox Samurai +power=3 +toughness=3 +[/card] +[card] +name=Silvos, Rogue Elemental +abilities=trample +auto={G}:regenerate +text=Trample {G}: Regenerate Silvos, Rogue Elemental. +mana={3}{G}{G}{G} +type=Legendary Creature +subtype=Elemental +power=8 +toughness=5 +[/card] +[card] +name=Sima Yi, Wei Field Marshal +auto=foreach(swamp|myBattlefield) 1/0 +text=Sima Yi, Wei Field Marshal's power is equal to the number of Swamps you control. +mana={5}{B} +type=Legendary Creature +subtype=Human Soldier +power=* +toughness=4 +[/card] +[card] +name=Simian Brawler +auto={S(land|myHand)}:1/1 +text=Discard a land card: Simian Brawler gets +1/+1 until end of turn. +mana={3}{G} +type=Creature +subtype=Ape Warrior +power=3 +toughness=3 +[/card] +[card] +name=Simian Spirit Guide +autohand={0}:moveTo(exile) && add{R} +text=Exile Simian Spirit Guide from your hand: Add {R} to your mana pool. +mana={2}{R} +type=Creature +subtype=Ape Spirit +power=2 +toughness=2 +[/card] +[card] +name=Simic Growth Chamber +auto=tap +auto=moveTo(ownerhand) notatarget(land|myBattlefield) +auto={T}:Add{G}{U} +text=Simic Growth Chamber enters the battlefield tapped. When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{U} to your mana pool. +type=Land +[/card] +[card] +name=Simic Ragworm +auto={U}:untap +text={U}: Untap Simic Ragworm. +mana={3}{G} +type=Creature +subtype=Worm +power=3 +toughness=3 +[/card] +[card] +name=Simic Signet +auto={1}{T}:Add{G}{U} +text={1}, {T}: Add {G}{U} to your mana pool. +mana={2} +type=Artifact +[/card] +[card] +name=Simic Sky Swallower +abilities=flying,trample,shroud +text=Flying; trample; shroud (This permanent can't be the target of spells or abilities.) +mana={5}{G}{U} +type=Creature +subtype=Leviathan +power=6 +toughness=6 +[/card] +[card] +name=Simoon +auto=damage:1 all(creature|opponentBattlefield) +text=Simoon deals 1 damage to each creature target opponent controls. +mana={R}{G} +type=Instant +[/card] +[card] +name=Simulacrum +target=creature|myBattlefield +text=You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn. +mana={1}{B} +type=Instant +[/card] +[card] +name=Sinew Sliver +auto=lord(sliver) 1/1 +text=All Sliver creatures get +1/+1. +mana={1}{W} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=Sir Shandlar of Eberyn +mana={4}{G}{W} +type=Legendary Creature +subtype=Human Knight +power=4 +toughness=7 +[/card] +[card] +name=Sire of the Storm +abilities=flying +auto=@movedTo(arcane,spirit|mystack):may draw:1 +text=Flying Whenever you cast a Spirit or Arcane spell, you may draw a card. +mana={4}{U}{U} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Sisay's Ring +auto={T}:Add {2} +text={T}: Add {2} to your mana pool. +mana={4} +type=Artifact +[/card] +[card] +name=Sisters of the Flame +auto={T}:Add {R} +text={T}: Add {R} to your mana pool. +mana={1}{R}{R} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] +[card] +name=Sivitri Scarzam +mana={5}{U}{B} +type=Legendary Creature +subtype=Human +power=6 +toughness=4 +[/card] +[card] +name=Sizzle +auto=damage:3 opponent +text=Sizzle deals 3 damage to each opponent. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Skarrg, the Rage Pits +auto={T}:Add {1} +auto={R}{G}{T}:1/1 && trample target(creature) +text={T}: Add {1} to your mana pool. {R}{G}, {T}: Target creature gets +1/+1 and gains trample until end of turn. +type=Land +[/card] +[card] +name=Skeletal Crocodile +mana={3}{B} +type=Creature +subtype=Crocodile Skeleton +power=5 +toughness=1 +[/card] +[card] +name=Skeletal Kathari +abilities=flying +auto={B}{S(creature|myBattlefield)}:regenerate +text=Flying {B}, Sacrifice a creature: Regenerate Skeletal Kathari. +mana={4}{B} +type=Creature +subtype=Bird Skeleton +power=3 +toughness=2 +[/card] +[card] +name=Skeletal Snake +mana={1}{B} +type=Creature +subtype=Snake Skeleton +power=2 +toughness=1 +[/card] +[card] +name=Skeletal Vampire +abilities=flying +auto=token(Bat,creature bat, 1/1,flying black)*2 +auto={3}{B}{B}{S(bat|myBattlefield)}:token(Bat,creature bat,1/1,flying black) && token(Bat,creature bat,1/1,flying black) +auto={S(bat|myBattlefield)}:regenerate +text=Flying When Skeletal Vampire enters the battlefield, put two 1/1 black Bat creature tokens with flying onto the battlefield. {3}{B}{B}, Sacrifice a Bat: Put two 1/1 black Bat creature tokens with flying onto the battlefield. Sacrifice a Bat: Regenerate Skeletal Vampire. +mana={4}{B}{B} +type=Creature +subtype=Vampire Skeleton +power=3 +toughness=3 +[/card] +[card] +name=Skeleton Shard +auto={3}{T}:moveTo(myhand) target(creature[artifact]|mygraveyard) +auto={B}{T}:moveTo(myhand) target(creature[artifact]|mygraveyard) +text={3}, {T} or {B}, {T}: Return target artifact creature card from your graveyard to your hand. +mana={3} +type=Artifact +[/card] +[card] +name=Skirge Familiar +abilities=flying +auto={S(*|myhand)}:Add{B} +text=Flying. Discard a card: Add {B} to your mana pool. +mana={4}{B} +type=Creature +subtype=Imp +power=3 +toughness=2 +[/card] +[card] +name=Skirk Outrider +auto=aslongas(beast|myBattlefield) 2/2 +auto=aslongas(beast|myBattlefield) trample +text=Skirk Outrider gets +2/+2 and has trample as long as you control a Beast. +mana={3}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] +name=Skirk Prospector +auto={S(goblin|myBattlefield)}:Add {R} +text=Sacrifice a Goblin: Add {R} to your mana pool. +mana={R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Skirk Shaman +abilities=intimidate +text=Skirk Shaman can't be blocked except by artifact creatures and/or red creatures. +mana={1}{R}{R} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=2 +[/card] +[card] +name=Skittering Horror +auto=@movedTo(creature|mystack):bury +text=When you play a creature spell, sacrifice Skittering Horror. +mana={2}{B} +type=Creature +subtype=Horror +power=4 +toughness=3 +[/card] +[card] +name=Skittering Monstrosity +auto=@movedTo(creature|mystack):bury +text=When you cast a creature spell, sacrifice Skittering Monstrosity. +mana={3}{B}{B} +type=Creature +subtype=Horror +power=5 +toughness=5 +[/card] +[card] +name=Skittering Skirge +abilities=flying +auto=@movedTo(creature|mystack):bury +text=Flying When you cast a creature spell, sacrifice Skittering Skirge. +mana={B}{B} +type=Creature +subtype=Imp +power=3 +toughness=2 +[/card] +[card] +name=Skittish Kavu +auto=aslongas(creature[blue;white]|opponentBattlefield) -1/-1 +text=Skittish Kavu gets +1/+1 as long as no opponent controls a white or blue creature. +mana={1}{R} +type=Creature +subtype=Kavu +power=2 +toughness=2 +[/card] +[card] +name=Skred +target=creature +auto=foreach(snow|myBattlefield) damage:1 +text=Skred deals damage to target creature equal to the number of snow permanents you control. +mana={R} +type=Instant +[/card] +[card] +name=Skull Catapult +auto={1}{T}{S(creature|myBattlefield)}:Damage:2 target(creature,player) +text={1}, {T}, Sacrifice a creature: Skull Catapult deals 2 damage to target creature or player. +mana={4} +type=Artifact +[/card] +[card] +name=Skull Collector +auto=@each my upkeep:moveTo(ownerhand) notatarget(creature[black]|myBattlefield) +auto={1}{B}:regenerate +text=At the beginning of your upkeep, return a black creature you control to its owner's hand. {1}{B}: Regenerate Skull Collector. +mana={1}{B}{B} +type=Creature +subtype=Ogre Warrior +power=3 +toughness=3 +[/card] +[card] +name=Skull of Orm +auto={5}{T}:MoveTo(myHand) target(enchantment|myGraveyard) +text={5}{T}: Return target enchantment card from your graveyard to your hand. +mana={3} +type=Artifact +[/card] +[card] +name=Skull of Ramos +auto={T}:Add {B} +auto={S}:Add {B} +text={T}: Add {B} to your mana pool. Sacrifice Skull of Ramos: Add {B} to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Skullcage +auto=@each opponent upkeep:aslongas(*|opponenthand) damage:2 opponent >4 +auto=@each opponent upkeep:aslongas(*|opponenthand) damage:2 opponent <3 +text=At the beginning of each opponent's upkeep, Skullcage deals 2 damage to that player unless he or she has exactly three or exactly four cards in hand. +mana={4} +type=Artifact +[/card] +[card] +name=Skullclamp +auto=1/-1 +auto=@movedto(mytgt|graveyard):draw:2 controller +auto={1}:equip +text=Equipped creature gets +1/-1. When equipped creature is put into a graveyard, draw two cards. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Skullmead Cauldron +auto={T}:life:1 +auto={T}{S(*|myhand)}:life:3 +text={T}: You gain 1 life. {T}, Discard a card: You gain 3 life. +mana={4} +type=Artifact +[/card] +[card] +name=Skulltap +target=creature|myBattlefield +auto=bury +auto=draw:2 controller +text=As an additional cost to cast Skulltap, sacrifice a creature. Draw two cards. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Sky Diamond +auto=tap +auto={T}:Add {U} +text=Sky Diamond enters the battlefield tapped. {T}: Add {U} to your mana pool. +mana={2} +type=Artifact +[/card] +[card] +name=Sky Ruin Drake +abilities=flying +text=Flying +mana={4}{U} +type=Creature +subtype=Drake +power=2 +toughness=5 +[/card] +[card] +name=Sky Spirit +abilities=flying,first strike +text=Flying, first strike +mana={1}{W}{U} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Sky Swallower +abilities=flying +auto=moveTo(opponentBattlefield) all(* other|myBattlefield) +text=Flying When Sky Swallower enters the battlefield, target opponent gains control of all other permanents you control. +mana={3}{U}{U} +type=Creature +subtype=Leviathan +power=8 +toughness=8 +[/card] +[card] +name=Sky Weaver +auto={2}:flying target(creature[white;black]) +text={2}: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) +mana={1}{U} +type=Creature +subtype=Metathran Wizard +power=2 +toughness=1 +[/card] +[card] +name=Skycloud Egg +auto={2}{T}{S}:Add {W}{U} && draw:1 +text={2}, {T}, Sacrifice Skycloud Egg: Add {W}{U} to your mana pool. Draw a card. +mana={1} +type=Artifact +[/card] +[card] +name=Skycloud Expanse +auto={1}{T}:Add {W}{U} +text={1}{T}: Add {W}{U} to your mana pool. +type=Land +[/card] +[card] +name=Skyhunter Patrol +abilities=flying,first strike +text=Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.) +mana={2}{W}{W} +type=Creature +subtype=Cat Knight +power=2 +toughness=3 +[/card] +[card] +name=Skyhunter Prowler +abilities=flying,vigilance +text=Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.) +mana={2}{W} +type=Creature +subtype=Cat Knight +power=1 +toughness=3 +[/card] +[card] +name=Skyhunter Skirmisher +abilities=flying,double strike +text=Flying, double strike (This creature can't be blocked except by creatures with flying or reach, and it deals both first-strike and regular combat damage.) +mana={1}{W}{W} +type=Creature +subtype=Cat Knight +power=1 +toughness=1 +[/card] +[card] +name=Skyknight Legionnaire +abilities=flying,haste +text=Flying, haste +mana={1}{R}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Skyscribing +auto=Draw:X controller +auto=Draw:X opponent +autohand={2}{U}:draw:1 controller && draw:1 opponent limit:1 myUpkeepOnly +text=Each player draws X cards. Forecast - {2}{U}, Reveal Skyscribing from your hand: Each player draws a card. (Activate this ability only during your upkeep and only once each turn.) +mana={X}{U}{U} +type=Sorcery +[/card] +[card] +name=Skyshaper +auto={S}:lord(creature|mybattlefield) flying +text=Sacrifice Skyshaper: Creatures you control gain flying until end of turn. +mana={2} +type=Artifact +[/card] +[card] +name=Skyshooter +abilities=reach +auto={T}{S}:destroy target(creature[flying;attacking;blocking]) +text=Skyshooter may block as though it has flying. {T}, Sacrifice Skyshooter: Destroy target attacking or blocking creature with flying. +mana={1}{G} +type=Creature +subtype=Centaur Archer +power=1 +toughness=2 +[/card] +[card] +name=Skyshroud Archer +auto={T}:-1/-1 target(creature[flying]) +text={T}: Target creature with flying gets -1/-1 until end of turn. +mana={G} +type=Creature +subtype=Elf Archer +power=1 +toughness=1 +[/card] +[card] +name=Skyshroud Blessing +auto=lord(land) shroud +auto=draw:1 controller +text=Lands gain shroud until end of turn. (They can't be the targets of spells or abilities.) Draw a card. +mana={1}{G} +type=Instant +[/card] +[card] +name=Skyshroud Elf +auto={T}:Add {G} +auto={1}:Add {W} +auto={1}:Add {R} +text={T}: Add {G} to your mana pool. {1}: Add {W} or {R} to your mana pool. +mana={1}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Skyshroud Elite +auto=aslongas(land[-basic]|opponentBattlefield) 1/2 +text=Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land. +mana={G} +type=Creature +subtype=Elf +power=1 +toughness=1 +[/card] +[card] +name=Skyshroud Falcon +abilities=flying,vigilance +text=Flying,vigilance +mana={1}{W} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Skyshroud Forest +auto=tap +auto={T}:Add {1} +auto={T}:Add {U} && damage:1 controller +auto={T}:Add {G} && damage:1 controller +text=Skyshroud Forest enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add {U} or {G} to your mana pool. Skyshroud Forest deals 1 damage to you. +type=Land +[/card] +[card] +name=Skyshroud Poacher +auto={3}{T}:moveTo(myBattlefield) target(elf[-sorcery;-instant]|mylibrary) +text={3}, {T}: Search your library for an Elf permanent card and put that card onto the battlefield. Then shuffle your library. +mana={2}{G}{G} +type=Creature +subtype=Human Rebel +power=2 +toughness=2 +[/card] +[card] +name=Skyshroud Ranger +auto={T}:moveTo(myBattlefield) target(land|myhand) asSorcery +text={T}: You may put a land card from your hand onto the battlefield. Activate this ability only any time you could cast a sorcery. +mana={G} +type=Creature +subtype=Elf +power=1 +toughness=1 +[/card] +[card] +name=Skyshroud Troll +auto={1}{G}:regenerate +text={1}{G}: Regenerate Skyshroud Troll. +mana={2}{G}{G} +type=Creature +subtype=Troll Giant +power=3 +toughness=3 +[/card] +[card] +name=Skyshroud Troopers +auto={T}:Add {G} +text={T}: Add {G} to your mana pool. +mana={3}{G} +type=Creature +subtype=Elf Druid Warrior +power=3 +toughness=3 +[/card] +[card] +name=Skyshroud Vampire +abilities=flying +auto={S(creature|myhand)}:2/2 +text=Flying Discard a creature card: Skyshroud Vampire gets +2/+2 until end of turn. +mana={3}{B}{B} +type=Creature +subtype=Vampire +power=3 +toughness=3 +[/card] +[card] +name=Skyshroud War Beast +abilities=trample +auto=foreach(land[-basic]|opponentBattlefield) 1/1 +text=Trample As Skyshroud War Beast enters the battlefield, choose an opponent. Skyshroud War Beast's power and toughness are each equal to the number of nonbasic lands the chosen player controls. +mana={1}{G} +type=Creature +subtype=Beast +power=* +toughness=* +[/card] +[card] +name=Skywing Aven +abilities=flying +auto={S(*|myHand)}:moveto(ownerhand) +text=Flying Discard a card: Return Skywing Aven to its owner's hand. +mana={2}{U} +type=Creature +subtype=Bird Soldier +power=2 +toughness=1 +[/card] +[card] +name=Slagwurm Armor +auto={3}:equip +auto=0/6 +text=Equipped creature gets +0/+6. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Slashing Tiger +auto=rampage(2/2,0) +auto=rampage(-2/-2,1) +text=Whenever Slashing Tiger becomes blocked, it gets +2/+2 until end of turn. +mana={2}{G}{G} +type=Creature +subtype=Cat +power=3 +toughness=3 +[/card] +[card] +name=Slate of Ancestry +auto={4}{T}:moveTo(mygraveyard) all(*|myhand) && foreach(creature|myBattlefield) draw:1 +text={4}, {T}, Discard your hand: Draw a card for each creature you control. +mana={4} +type=Artifact +[/card] +[card] +name=Slaughter Cry +target=creature +auto=3/0 +auto=first strike +text=Target creature gets +3/+0 and gains first strike until end of turn. +mana={2}{R} +type=Instant +[/card] +[card] +name=Slave of Bolas +target=creature +auto=moveTo(myBattlefield) +auto=@next end:bury +auto=untap +auto=haste +text=Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at end of turn. +mana={3}{UR}{B} +type=Sorcery +[/card] +[card] +name=Slay +target=creature[green] +auto=bury +auto=draw:1 controller +text=Destroy target green creature. It can't be regenerated. Draw a card. +mana={2}{B} +type=Instant +[/card] +[card] +name=Sleeper Agent +auto=moveto(opponentBattlefield) +auto=@each my upkeep:damage:2 Controller +text=When Sleeper Agent enters the battlefield, target opponent gains control of it. At the beginning of your upkeep, Sleeper Agent deals 2 damage to you. +mana={B} +type=Creature +subtype=Minion +power=3 +toughness=3 +[/card] +[card] +name=Sleeper's Guile +target=creature +auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +auto=fear +text=Enchant creature Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) When Sleeper's Guile is put into a graveyard from the battlefield, return Sleeper's Guile to its owner's hand. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Sleeper's Robe +target=creature +auto=fear +auto=@damaged(player) from(mytgt):may draw:1 controller +text=Enchant creature Enchanted creature has fear. Whenever enchanted creature deals combat damage to an opponent, you may draw a card. +mana={U}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Slice and Dice +auto=damage:4 all(creature) +autohand={2}{R}:cycling +autohand={2}{R}:damage:1 all(creature) && cycling +text=Slice and Dice deals 4 damage to each creature. Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.) When you cycle Slice and Dice, you may have it deal 1 damage to each creature. +mana={4}{R}{R} +type=Sorcery +[/card] +[card] +name=Slingshot Goblin +auto={R}{T}:Damage:2 target(creature[blue]) +text={R}, {T}: Slingshot Goblin deals 2 damage to target blue creature. +mana={2}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] +name=Slinking Giant +abilities=wither +auto=rampage(-3/0,0) +auto=rampage(3/0,1) +auto=lord(slinking giant[blocking]|mybattlefield) -3/0 +auto=lord(other slinking giant[blocking]|mybattlefield) 3/0 +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever Slinking Giant blocks or becomes blocked, it gets -3/-0 until end of turn. +mana={2}{R}{R} +type=Creature +subtype=Giant Rogue +power=4 +toughness=4 +[/card] +[card] +name=Slinking Serpent +abilities=forestwalk +text=Forestwalk +mana={2}{U}{B} +type=Creature +subtype=Serpent +power=2 +toughness=3 +[/card] +[card] +name=Slinking Skirge +abilities=flying +auto={2}{S}:draw:1 +text=Flying {2}, Sacrifice Slinking Skirge: Draw a card. +mana={3}{B} +type=Creature +subtype=Imp +power=2 +toughness=1 +[/card] +[card] +name=Slippery Bogle +abilities=opponentshroud +text=Slippery Bogle can't be the target of spells or abilities your opponents control. +mana={GU} +type=Creature +subtype=Beast +power=1 +toughness=1 +[/card] +[card] +name=Slippery Karst +auto=tap +auto={T}:Add {G} +autohand={2}:cycling +text=Slippery Karst enters the battlefield tapped. {T}: Add {G} to your mana pool. Cycling {2} ({2}, Discard this card: Draw a card.) +type=Land +[/card] +[card] +name=Slipstream Eel +abilities=cantattack +auto=aslongas(island|opponentbattlefield) -cantattack +autohand={1}{U}:cycling +text=Slipstream Eel can't attack unless defending player controls an Island. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) +mana={5}{U}{U} +type=Creature +subtype=Fish Beast +power=6 +toughness=6 +[/card] +[card] +name=Sliptide Serpent +auto={3}{U}:moveTo(ownerhand) +text={3}{U}: Return Sliptide Serpent to its owner's hand. +mana={4}{U}{U} +type=Creature +subtype=Serpent +power=4 +toughness=4 +[/card] +[card] +name=Slith Ascendant +abilities=flying +auto=@damaged(player) from(this):counter(1/1,1) +text=Flying Whenever Slith Ascendant deals combat damage to a player, put a +1/+1 counter on it. +mana={1}{W}{W} +type=Creature +subtype=Slith +power=1 +toughness=1 +[/card] +[card] +name=Slith Bloodletter +auto=@damaged(player) from(this):counter(1/1,1) +auto={1}{B}:regenerate +text=Whenever Slith Bloodletter deals combat damage to a player, put a +1/+1 counter on it. {1}{B}: Regenerate Slith Bloodletter. +mana={B}{B} +type=Creature +subtype=Slith +power=1 +toughness=1 +[/card] +[card] +name=Slith Firewalker +abilities=haste +auto=@damaged(player) from(this):counter(1/1,1) +text=Haste Whenever Slith Firewalker deals combat damage to a player, put a +1/+1 counter on it. +mana={R}{R} +type=Creature +subtype=Slith +power=1 +toughness=1 +[/card] +[card] +name=Slith Predator +abilities=trample +auto=@damaged(player) from(this):counter(1/1,1) +text=Trample Whenever Slith Predator deals combat damage to a player, put a +1/+1 counter on it. +mana={G}{G} +type=Creature +subtype=Slith +power=1 +toughness=1 +[/card] +[card] +name=Slithering Shade +auto={B}:1/1 +auto=defender +auto=aslongas(*|myHand) -defender +text=Defender (This creature can't attack.) {B}: Slithering Shade gets +1/+1 until end of turn. Hellbent - Slithering Shade can attack as though it didn't have defender as long as you have no cards in hand. +mana={B} +type=Creature +subtype=Shade +power=0 +toughness=1 +[/card] +[card] +name=Sliver Overlord +auto={3}:moveto(hand) target(sliver|myLibrary) +auto={3}:moveto(myBattlefield) target(sliver|battlefield) +text={3}: Search your library for a Sliver card, reveal that card, and put it into your hand. Then shuffle your library. {3}: Gain control of target Sliver. (This effect lasts indefinitely.) +mana={W}{U}{B}{R}{G} +type=Legendary Creature +subtype=Sliver Mutant +power=7 +toughness=7 +[/card] +[card] +name=Sliver Queen +auto={2}:token(Sliver,creature sliver, 1/1) +text={2}: Put a 1/1 colorless Sliver creature token onto the battlefield. +mana={W}{U}{B}{R}{G} +type=Legendary Creature +subtype=Sliver +power=7 +toughness=7 +[/card] +[card] +name=Sliversmith +auto={1}{T}{S(*|myhand)}:token(Metallic Sliver,artifact creature sliver, 1/1) +text={1}, {T}, Discard a card: Put a 1/1 Sliver artifact creature token named Metallic Sliver onto the battlefield. +mana={2} +type=Creature +subtype=Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Slobad, Goblin Tinkerer +auto={S(artifact|myBattlefield)}:indestructible target(artifact) +text=Sacrifice an artifact: Target artifact is indestructible this turn. ("Destroy" effects and lethal damage don't destroy that artifact.) +mana={1}{R} +type=Legendary Creature +subtype=Goblin Artificer +power=1 +toughness=2 +[/card] +[card] +name=Sluggishness +target=creature +auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +auto=cantblock +text=Enchant creature Enchanted creature can't block. When Sluggishness is put into a graveyard from the battlefield, return Sluggishness to its owner's hand. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Smash +target=artifact +auto=destroy +auto=draw:1 controller +text=Destroy target artifact. Draw a card. +mana={2}{R} +type=Instant +[/card] +[card] +name=Smash to Smithereens +target=Artifact +auto=damage:3 targetController +auto=destroy +text=Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller. +mana={1}{R} +type=Instant +[/card] +[card] +name=Smokespew Invoker +auto={7}{B}:-3/-3 target(creature) +text={7}{B}: Target creature gets -3/-3 until end of turn. +mana={2}{B} +type=Creature +subtype=Zombie Mutant +power=3 +toughness=1 +[/card] +[card] +name=Smoldering Butcher +abilities=wither +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) +mana={3}{B} +type=Creature +subtype=Elemental Warrior +power=4 +toughness=2 +[/card] +[card] +name=Smoldering Crater +auto=tap +auto={T}:Add {R} +autohand={2}:cycling +text=Smoldering Crater enters the battlefield tapped. {T}: Add {R} to your mana pool. Cycling {2} ({2}, Discard this card: Draw a card.) +type=Land +[/card] +[card] +name=Smoldering Spires +auto=tap +auto=cantblock target(creature) ueot +auto={T}:Add {R} +text=Smoldering Spires enters the battlefield tapped. When Smoldering Spires enters the battlefield, target creature can't block until end of turn. {T}: Add {R} to your mana pool. +type=Land +[/card] +[card] +name=Smoldering Tar +auto=@each my upkeep:life:-1 opponent +auto={S}:damage:4 target(creature) asSorcery +text=At the beginning of your upkeep, target player loses 1 life. Sacrifice Smoldering Tar: Smoldering Tar deals 4 damage to target creature. Activate this ability only any time you could cast a sorcery. +mana={2}{B}{R} +type=Enchantment +[/card] +[card] +name=Smother +target=creature[manacost<=3] +auto=bury +text=Destroy target creature with converted mana cost 3 or less. It can't be regenerated. +mana={1}{B} +type=Instant +[/card] +[card] +name=Snake Pit +auto=@movedTo(*[blue;black]|opponentstack):may token(Snake,Creature Snake,1/1,green) +text=Whenever an opponent casts a blue or black spell, you may put a 1/1 green Snake creature token onto the battlefield. +mana={3}{G} +type=Enchantment +[/card] +[card] +name=Snapping Creeper +abilities=reach +auto=@movedTo(land|myBattlefield):vigilance ueot +text=Landfall - Whenever a land enters the battlefield under your control, Snapping Creeper gains vigilance until end of turn. +mana={2}{G} +type=Creature +subtype=Plant +power=2 +toughness=3 +[/card] +[card] +name=Snapping Drake +abilities=flying +text=Flying (This creature can't be blocked except by creatures with flying or reach.) +mana={3}{U} +type=Creature +subtype=Drake +power=3 +toughness=2 +[/card] +[card] +name=Sneaky Homunculus +auto=cantbeblockedby(creature[power>=2]) +text=Sneaky Homunculus can't block or be blocked by creatures with power 2 or greater. +mana={1}{U} +type=Creature +subtype=Homunculus Illusion +power=1 +toughness=1 +[/card] +[card] +name=Snow Fortress +abilities=defender +auto={1}:1/0 +auto={1}:0/1 +auto={3}:damage:1 target(creature[attacking;-flying]|opponentBattlefield) +text=Defender (This creature can't attack.) {1}: Snow Fortress gets +1/+0 until end of turn. {1}: Snow Fortress gets +0/+1 until end of turn. {3}: Snow Fortress deals 1 damage to target creature without flying that's attacking you. +mana={5} +type=Artifact Creature +subtype=Wall +power=0 +toughness=4 +[/card] +[card] +name=Snow Hound +auto={T}:moveTo(myhand) all(this) && moveTo(myhand) target(creature[green;blue]|myBattlefield) +text={1}, {T}: Return Snow Hound and target green or blue creature you control to their owner's hand. +mana={2}{W} +type=Creature +subtype=Hound +power=1 +toughness=1 +[/card] +[card] +name=Snow-Covered Forest +auto={T}:Add {G} +text={G} +type=Basic Land +subtype=Forest Snow +[/card] +[card] +name=Snow-Covered Island +auto={T}:Add {U} +text={U} +type=Basic Land +subtype=Island Snow +[/card] +[card] +name=Snow-Covered Mountain +auto={T}:Add {R} +text={R} +type=Basic Land +subtype=Mountain Snow +[/card] +[card] +name=Snow-Covered Plains +auto={T}:Add {W} +text={W} +type=Basic Land +subtype=Plains Snow +[/card] +[card] +name=Snow-Covered Swamp +auto={T}:Add {B} +text={B} +type=Basic Land +subtype=Swamp Snow +[/card] +[card] +name=Soaring Hope +target=creature +auto=life:3 controller +auto=flying +auto={W}:moveTo(ownerlibrary) +text=Enchant creature When Soaring Hope enters the battlefield, you gain 3 life. Enchanted creature has flying. {W}: Put Soaring Hope on top of its owner's library. +mana={4}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Soaring Seacliff +auto=tap +auto=flying target(creature) ueot +auto={T}:Add {U} +text=Soaring Seacliff enters the battlefield tapped. When Soaring Seacliff enters the battlefield, target creature gains flying until end of turn. {T}: Add {U} to your mana pool. +type=Land +[/card] +[card] +name=Soilshaper +auto=@movedTo(spirit,arcane|mystack):target(land) becomes(Creature,3/3) ueot +text=Whenever you cast a Spirit or Arcane spell, target land becomes a 3/3 creature until end of turn. It's still a land. +mana={1}{G} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Sokenzan Bruiser +abilities=mountainwalk +text=Mountainwalk +mana={4}{R} +type=Creature +subtype=Ogre Warrior +power=3 +toughness=3 +[/card] +[card] +name=Sokenzan Spellblade +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +auto=lord(sokenzan spellblade[blocking]|mybattlefield) 1/1 +auto=lord(other sokenzan spellblade[blocking]|mybattlefield) -1/-1 +auto={1}{R}:foreach(*|myhand) 1/0 +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) {1}{R}: Sokenzan Spellblade gets +X/+0 until end of turn, where X is the number of cards in your hand. +mana={4}{R} +type=Creature +subtype=Ogre Samurai Shaman +power=2 +toughness=3 +[/card] +[card] +name=Sol Ring +auto={T}:Add {2} +text={T}: Add {2} to your mana pool. +mana={1} +type=Artifact +[/card] +[card] +name=Sol'kanar the Swamp King +abilities=swampwalk +auto=@movedTo(*[black]|stack):life:1 +text=Swampwalk Whenever a player casts a black spell, you gain 1 life. +mana={2}{U}{B}{R} +type=Legendary Creature +subtype=Demon +power=5 +toughness=5 +[/card] +[card] +name=Solar Blast +target=creature,player +auto=damage:3 +autohand={1}{R}{R}:cycling +autohand={1}{R}{R}:damage:1 target(creature,player) && cycling +text=Solar Blast deals 3 damage to target creature or player. Cycling {1}{R}{R} ({1}{R}{R}, Discard this card: Draw a card.) When you cycle Solar Blast, you may have it deal 1 damage to target creature or player. +mana={3}{R} +type=Instant +[/card] +[card] +name=Soldevi Golem +auto={0}:untap all(this) && untap target(creature[tapped]|opponentBattlefield) myUpkeepOnly limit:1 +auto=doesnotuntap +text=Soldevi Golem doesn't untap during your untap step. At the beginning of your upkeep, you may untap target tapped creature an opponent controls. If you do, untap Soldevi Golem. +mana={4} +type=Artifact Creature +subtype=Golem +power=5 +toughness=3 +[/card] +[card] +name=Soldevi Steam Beast +auto={2}:regenerate +auto=@tapped(this):life:2 opponent +text=Whenever Soldevi Steam Beast becomes tapped, target opponent gains 2 life. {2}: Regenerate Soldevi Steam Beast. +mana={5} +type=Artifact Creature +subtype=Beast +power=4 +toughness=2 +[/card] +[card] +name=Soldier Replica +auto={1}{W}{S}:Damage:3 target(creature[attacking;blocking]) +text={1}{W}, Sacrifice Soldier Replica: Soldier Replica deals 3 damage to target attacking or blocking creature. +mana={3} +type=Artifact Creature +subtype=Soldier +power=1 +toughness=3 +[/card] +[card] +name=Solemn Offering +target=artifact,enchantment +auto=destroy +auto=life:4 controller +text=Destroy target artifact or enchantment. You gain 4 life. +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Solemn Simulacrum +auto=may moveTo(myBattlefield) target(land[basic]|mylibrary) && tap +auto=@movedTo(this|graveyard) from(Battlefield):may draw:1 controller +text=When Solemn Simulacrum comes into play, you may search your library for a basic land card and put that card into play tapped. If you do, shuffle your library. When Solemn Simulacrum is put into a graveyard from play, you may draw a card. +mana={4} +type=Artifact Creature +subtype=Golem +power=2 +toughness=2 +[/card] +[card] +name=Solidarity +auto=lord(creature|myBattlefield) 0/5 +text=Creatures you control get +0/+5 until end of turn. +mana={3}{W} +type=Instant +[/card] +[card] +name=Soltari Crusader +abilities=shadow +auto={1}{W}:1/0 +text=Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{W}: Soltari Crusader gets +1/+0 until end of turn. +mana={2}{W} +type=Creature +subtype=Soltari Knight +power=2 +toughness=1 +[/card] +[card] +name=Soltari Emissary +auto={W}:shadow +text={W}: Soltari Emissary gains shadow until end of turn. +mana={1}{W} +type=Creature +subtype=Soltari Soldier +power=2 +toughness=1 +[/card] +[card] +name=Soltari Foot Soldier +abilities=shadow +text=Shadow (This creature can block or be blocked by only creatures with shadow.) +mana={W} +type=Creature +subtype=Soltari Soldier +power=1 +toughness=1 +[/card] +[card] +name=Soltari Lancer +abilities=shadow +auto=lord(soltari lancer[attacking]|myBattlefield) first strike +####This has been successfully tested because first strike is not cumulative. +text=Shadow (This creature can block or be blocked by only creatures with shadow.) Soltari Lancer has first strike as long as it's attacking. +mana={2}{W} +type=Creature +subtype=Soltari Knight +power=2 +toughness=2 +[/card] +[card] +name=Soltari Monk +abilities=shadow,protection from black +text=Protection from black Shadow (This creature can block or be blocked by only creatures with shadow.) +mana={W}{W} +type=Creature +subtype=Soltari Monk Cleric +power=2 +toughness=1 +[/card] +[card] +name=Soltari Priest +abilities=shadow,protection from red +text=Protection from red Shadow (This creature can block or be blocked by only creatures with shadow.) +mana={W}{W} +type=Creature +subtype=Soltari Cleric +power=2 +toughness=1 +[/card] +[card] +name=Soltari Trooper +abilities=shadow +auto=lord(soltari trooper[attacking]|mybattlefield) 1/1 +auto=lord(other soltari trooper[attacking]|mybattlefield) -1/-1 +text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Soltari Trooper attacks, it gets +1/+1 until end of turn. +mana={1}{W} +type=Creature +subtype=Soltari Soldier +power=1 +toughness=1 +[/card] +[card] +name=Soltari Visionary +abilities=shadow +auto=@damaged(player) from(this):destroy target(enchantment|opponentBattlefield) +text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Soltari Visionary deals damage to a player, destroy target enchantment that player controls. +mana={1}{W}{W} +type=Creature +subtype=Soltari Cleric +power=2 +toughness=2 +[/card] +[card] +name=Somnomancer +auto=may tap target(creature) +text=When Somnomancer enters the battlefield, you may tap target creature. +mana={1}{WU} +type=Creature +subtype=Kithkin Wizard +power=2 +toughness=1 +[/card] +[card] +name=Songs of the Damned +auto=foreach(creature|mygraveyard) add:{B} +text=Add {B} to your mana pool for each creature card in your graveyard. +mana={B} +type=Instant +[/card] +[card] +name=Songstitcher +auto={1}{W}:preventAllCombatDamage from target(creature[attacking;flying]) ueot +text={1}{W}: Prevent all combat damage that would be dealt this turn by target attacking creature with flying. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Soot Imp +abilities=flying +auto=@movedTo(*[-black]|mystack):life:-1 controller +auto=@movedTo(*[-black]|opponentstack):life:-1 opponent +text=Flying Whenever a player casts a nonblack spell, that player loses 1 life. +mana={1}{B}{B} +type=Creature +subtype=Imp +power=1 +toughness=2 +[/card] +[card] +name=Soothing Balm +target=player +auto=life:5 +text=Target player gains 5 life. +mana={1}{W} +type=Instant +[/card] +[card] +name=Sootstoke Kindler +abilities=haste +auto={T}:haste target(creature[black;red]) +text=Haste {T}: Target black or red creature gains haste until end of turn. +mana={1}{BR} +type=Creature +subtype=Elemental Shaman +power=1 +toughness=1 +[/card] +[card] +name=Sootwalkers +auto=cantbeblockedby(creature[white]) +text=Sootwalkers can't be blocked by white creatures. +mana={2}{BR}{BR} +type=Creature +subtype=Elemental Rogue +power=3 +toughness=3 +[/card] +[card] +name=Sophic Centaur +auto={2}{G}{G}{T}{S(*|myhand)}:foreach(*|myhand) life:2 controller +text={2}{G}{G}, {T}, Discard a card: You gain 2 life for each card in your hand. +mana={3}{G} +type=Creature +subtype=Centaur Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Soramaro, First to Dream +abilities=flying +auto=foreach(*|myhand) 1/1 +auto={4}:moveto(ownerhand) target(land|myBattlefield) && draw:1 controller +text=Flying Soramaro, First to Dream's power and toughness are each equal to the number of cards in your hand. {4}, Return a land you control to its owner's hand: Draw a card. +mana={4}{U}{U} +type=Legendary Creature +subtype=Spirit +power=* +toughness=* +[/card] +[card] +name=Soratami Cloud Chariot +auto={2}:flying target(creature|myBattlefield) +auto={2}:preventAllCombatDamage from target(creature|myBattlefield) ueot && preventAllCombatDamage to(mytgt) ueot +text={2}: Target creature you control gains flying until end of turn. {2}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn. +mana={5} +type=Artifact +[/card] +[card] +name=Soul Bleed +target=creature +auto=@each targetcontroller upkeep:life:-1 targetController +text=Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Soul Feast +target=player +auto=life:-4 +auto=life:4 controller +text=Target player loses 4 life and you gain 4 life. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Soul Kiss +target=creature +auto={B}:2/2 && life:-1 controller limit:3 +text=Enchant creature {B}, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Play this ability no more than three times each turn. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Soul Shepherd +auto={W}:Exile target(creature|mygraveyard) && life:1 controller +text={T}, Exile a creature card from your graveyard: You gain 1 life. +mana={1}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=1 +[/card] +[card] +name=Soul Shred +target=creature[-black] +auto=destroy +auto=life:3 controller +text=Soul Shred deals 3 damage to target nonblack creature. You gain 3 life. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Soul Snuffers +auto=all(creature) counter(-1/-1) +text=When Soul Snuffers enters the battlefield, put a -1/-1 counter on each creature. +mana={2}{B}{B} +type=Creature +subtype=Elemental Shaman +power=3 +toughness=3 +[/card] +[card] +name=Soul Warden +auto=@movedTo(creature|battlefield):life:1 +text=Whenever another creature enters the battlefield, you gain 1 life. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Soul of Magma +auto=@movedTo(arcane,spirit|mystack):damage:1 target(creature) +text=Whenever you cast a Spirit or Arcane spell, Soul of Magma deals 1 damage to target creature. +mana={3}{R}{R} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Soul's Grace +target=creature +auto=life:p controller +text=You gain life equal to target creature's power. +mana={1}{W} +type=Instant +[/card] +[card] +name=Soul's Majesty +target=creature|myBattlefield +auto=draw:p controller +text=Draw cards equal to the power of target creature you control. +mana={4}{G} +type=Sorcery +[/card] +[card] +name=Soulblast +target=creature,player +alias=130369 +text=As an additional cost to cast Soulblast, sacrifice all creatures you control. Soulblast deals damage to target creature or player equal to the total power of the sacrificed creatures. +mana={3}{R}{R}{R} +type=Instant +[/card] +[card] +name=Soulcatcher +abilities=flying +auto=@movedTo(graveyard) from(creature[flying]|battlefield):counter(1/1) +text=Flying Whenever a creature with flying is put into a graveyard from the battlefield, put a +1/+1 counter on Soulcatcher. +mana={1}{W} +type=Creature +subtype=Bird Soldier +power=1 +toughness=1 +[/card] +[card] +name=Souldrinker +auto={0}:counter(1/1) && life:-3 controller +text=Pay 3 life: Put a +1/+1 counter on Souldrinker. +mana={3}{B} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Soulless One +auto=foreach(zombie|graveyard) 1/1 +auto=foreach(zombie) 1/1 +text=Soulless One's power and toughness are each equal to the number of Zombies on the battlefield plus the number of Zombie cards in all graveyards. +mana={3}{B} +type=Creature +subtype=Zombie Avatar +power=* +toughness=* +[/card] +[card] +name=Soulquake +auto=moveto(ownerhand) all(creature|battlefield) +auto=moveto(ownerhand) all(creature|graveyard) +text=Return all creatures on the battlefield and all creature cards in graveyards to their owners' hands. +mana={3}{U}{U}{B}{B} +type=Sorcery +[/card] +[card] +name=Soulscour +auto=destroy all(*[-artifact]) +text=Destroy all nonartifact permanents. +mana={7}{W}{W}{W} +type=Sorcery +[/card] +[card] +name=Soulsworn Jury +abilities=defender +auto={1}{U}{S}:fizzle target(creature|stack) +text=Defender (This creature can't attack.) {1}{U}, Sacrifice Soulsworn Jury: Counter target creature spell. +mana={2}{W} +type=Creature +subtype=Spirit +power=1 +toughness=4 +[/card] +[card] +name=Southern Elephant +mana={3}{G} +type=Creature +subtype=Elephant +power=3 +toughness=4 +[/card] +[card] +name=Southern Paladin +auto={W}{W}{T}:destroy target(*[red]) +text={W}{W}, {T}: Destroy target red permanent. +mana={2}{W}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] +[card] +name=Spark Elemental +abilities=trample,haste +auto=@next endofturn:bury +text=Trample, haste (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player. This creature can attack and {T} as soon as it comes under your control.) At end of turn, sacrifice Spark Elemental. +mana={R} +type=Creature +subtype=Elemental +power=3 +toughness=1 +[/card] +[card] +name=Spark Mage +auto=@damaged(player) from(this):may damage:1 target(creature|opponentBattlefield) +text=Whenever Spark Mage deals combat damage to a player, you may have Spark Mage deal 1 damage to target creature that player controls. +mana={R} +type=Creature +subtype=Dwarf Wizard +power=1 +toughness=1 +[/card] +[card] +name=Spark Spray +target=creature,player +auto=damage:1 +autohand={R}:cycling +text=Spark Spray deals 1 damage to target creature or player. Cycling {R} ({R}, Discard this card: Draw a card.) +mana={R} +type=Instant +[/card] +[card] +name=Sparkcaster +auto=moveTo(ownerhand) notatarget(creature[red;green]|myBattlefield) +auto=damage:1 opponent +text=When Sparkcaster enters the battlefield, return a red or green creature you control to its owner's hand. When Sparkcaster enters the battlefield, it deals 1 damage to target player. +mana={2}{R}{G} +type=Creature +subtype=Kavu +power=5 +toughness=3 +[/card] +[card] +name=Sparkmage Apprentice +auto=damage:1 target(creature,player) +text=When Sparkmage Apprentice enters the battlefield, it deals 1 damage to target creature or player. +mana={1}{R} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Sparksmith +auto={T}:foreach(goblin|battlefield) damage:1 target(creature) && foreach(goblin|battlefield) damage:1 controller +text={T}: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield. +mana={1}{R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Sparring Collar +auto=first strike +auto={R}{R}:attach +auto={1}:equip +text=Equipped creature has first strike. {R}{R}: Attach Sparring Collar to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Sparring Golem +auto=rampage(1/1,0) +text=Whenever Sparring Golem becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. +mana={3} +type=Artifact Creature +subtype=Golem +power=2 +toughness=2 +[/card] +[card] +name=Spawning Pool +auto=tap +auto={T}:Add{B} +auto={1}{B}:becomes(Skeleton Creature,1/1,black) ueot +auto=aslongas(creature[spawning pool]|myBattlefield) {B}:regenerate notatarget(creature[spawning pool]|myBattlefield)) +text=Spawning Pool enters the battlefield tapped. {T}: Add {B} to your mana pool. {1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +type=Land +[/card] +[card] +name=Spearbreaker Behemoth +abilities=indestructible +auto={1}:indestructible target(creature[power>=5]) +text=Spearbreaker Behemoth is indestructible. {1}: Target creature with power 5 or greater is indestructible this turn. +mana={5}{G}{G} +type=Creature +subtype=Beast +power=5 +toughness=5 +[/card] +[card] +name=Specter's Wail +target=player +auto=discard:1 +text=Target player discards a card at random. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Spectral Guardian +auto=aslongas(spectral guardian[-tapped]|myBattlefield) lord(artifact[-creature]) shroud +text=Noncreature artifacts have shroud as long as Spectral Guardian is untapped. (They can't be the targets of spells or abilities.) +mana={2}{W}{W} +type=Creature +subtype=Spirit +power=2 +toughness=3 +[/card] +[card] +name=Spectral Lynx +abilities=protection from green +auto={B}:regenerate +text=Protection from green {B}: Regenerate Spectral Lynx +mana={1}{W} +type=Creature +subtype=Cat Spirit +power=2 +toughness=1 +[/card] +[card] +name=Spectral Procession +auto=token(Spirit,creature spirit, 1/1,flying white)*3 +text=({2W} can be paid with any two mana or with {W}. This card's converted mana cost is 6.) Put three 1/1 white Spirit creature tokens with flying onto the battlefield. +mana={2W}{2W}{2W} +type=Sorcery +[/card] +[card] +name=Spectral Sliver +auto=lord(sliver) {2}:1/1 +text=All Sliver creatures have "2: This creature gets +1/+1 until end of turn." +mana={2}{B} +type=Creature +subtype=Sliver Spirit +power=2 +toughness=2 +[/card] +[card] +name=Spell Blast +alias=1224 +text=Counter target spell with converted mana cost X. +mana={X}{U} +type=Instant +[/card] +[card] +name=Spell Snare +target=*[manacost=2]|stack +auto=fizzle +text=Counter target spell with converted mana cost 2. +mana={U} +type=Instant +[/card] +[card] +name=Spellgorger Barbarian +auto=discard:1 controller +auto=@movedTo(this|graveyard,exile,library,hand) from(battlefield):draw:1 controller +text=When Spellgorger Barbarian enters the battlefield, discard a card at random. When Spellgorger Barbarian leaves the battlefield, draw a card. +mana={3}{R} +type=Creature +subtype=Human Nightmare Barbarian +power=3 +toughness=1 +[/card] +[card] +name=Spellshock +auto=@movedTo(*|mystack):damage:2 controller +auto=@movedTo(*|opponentstack):damage:2 opponent +text=Whenever a player casts a spell, Spellshock deals 2 damage to that player. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Sphinx Sovereign +abilities=flying +auto=@each my endofturn:aslongas(sphinx sovereign[-tapped]|myBattlefield) life:3 controller +auto=@each my endofturn:aslongas(sphinx sovereign[tapped]|myBattlefield) life:-3 opponent +text=Flying At the end of your turn, you gain 3 life if Sphinx Sovereign is untapped. Otherwise, each opponent loses 3 life. +mana={4}{W}{U}{U}{B} +type=Artifact Creature +subtype=Sphinx +power=6 +toughness=6 +[/card] +[card] +name=Sphinx Summoner +abilities=flying +auto=may moveTo(myHand) target(creature[artifact]|myLibrary) +text=Flying When Sphinx Summoner enters the battlefield, you may search your library for an artifact creature card, reveal it, and put it into your hand. If you do, shuffle your library. +mana={3}{U}{B} +type=Artifact Creature +subtype=Sphinx +power=3 +toughness=3 +[/card] +[card] +name=Sphinx of the Steel Wind +abilities=flying,first strike,vigilance,lifelink,protection from red,protection from green +text=Flying, first strike, vigilance, lifelink, protection from red and from green +mana={5}{W}{U}{B} +type=Artifact Creature +subtype=Sphinx +power=6 +toughness=6 +[/card] +[card] +name=Spidersilk Armor +auto=lord(creature|myBattlefield) 0/1 +auto=lord(creature|myBattlefield) reach +text=Creatures you control get +0/+1 and have reach. (They can block creatures with flying.) +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Spidersilk Net +auto={2}:equip +auto=reach +auto=0/2 +text=Equipped creature gets +0/+2 and has reach. (It can block creatures with flying.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={0} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Spiderwig Boggart +auto=fear target(creature) ueot +text=When Spiderwig Boggart enters the battlefield, target creature gains fear until end of turn. +mana={2}{B} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=2 +[/card] +[card] +name=Spinal Villain +auto={T}:destroy target(creature[blue]) +text={T}: Destroy target blue creature. +mana={2}{R} +type=Creature +subtype=Beast +power=1 +toughness=2 +[/card] +[card] +name=Spined Fluke +auto=bury notatarget(creature|myBattlefield) +auto={B}:regenerate +text=When Spined Fluke enters the battlefield, sacrifice a creature. {B}: Regenerate Spined Fluke. +mana={2}{B} +type=Creature +subtype=Worm Horror +power=5 +toughness=1 +[/card] +[card] +name=Spined Sliver +auto=lord(sliver) rampage(1/1,0) +text=Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it. +mana={R}{G} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Spined Wurm +mana={4}{G} +type=Creature +subtype=Wurm +power=5 +toughness=4 +[/card] +[card] +name=Spineless Thug +abilities=cantblock +text=Spineless Thug can't block. +mana={1}{B} +type=Creature +subtype=Zombie Mercenary +power=2 +toughness=2 +[/card] +[card] +name=Spinneret Sliver +auto=lord(sliver) reach +text=All Sliver creatures have reach. (They can block creatures with flying.) +mana={1}{G} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Spiraling Embers +target=creature,player) +auto=foreach(*|myhand) damage:1 +text=Spiraling Embers deals damage to target creature or player equal to the number of cards in your hand. +mana={3}{R} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Spire Barrage +target=creature,player +auto=foreach(mountain|myBattlefield) damage:1 +text=Spire Barrage deals damage to target creature or player equal to the number of Mountains you control. +mana={4}{R} +type=Sorcery +[/card] +[card] +name=Spirit Link +target=creature +auto=lifelink +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Whenever enchanted creature deals damage, you gain that much life. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Spirit Loop +target=creature|myBattlefield +auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +auto=lifelink +text=Enchant creature you control Enchanted creature has lifelink. (Whenever it deals damage, its controller gains that much life.) When Spirit Loop is put into a graveyard from the battlefield, return Spirit Loop to its owner's hand. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Spirit Shackle +target=creature +auto=@tapped(mytgt):counter(0/-2) +text=Enchant creature Whenever enchanted creature becomes tapped, put a -0/-2 counter on it. +mana={B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Spirit Weaver +auto={2}:0/1 target(creature[green;blue]) +text={2}: Target green or blue creature gets +0/+1 until end of turn. +mana={1}{W} +type=Creature +subtype=Human Wizard +power=2 +toughness=1 +[/card] +[card] +name=Spirit of the Night +abilities=flying,trample,haste,protection from black +auto=lord(spirit of the night[attacking]|myBattlefield) first strike +text=Flying, trample, haste, protection from black Spirit of the Night has first strike as long as it's attacking. +mana={6}{B}{B}{B} +type=Legendary Creature +subtype=Demon Spirit +power=6 +toughness=5 +[/card] +[card] +name=Spiritual Guardian +auto=life:4 +text=When Spiritual Guardian enters the battlefield, you gain 4 life. +mana={3}{W}{W} +type=Creature +subtype=Spirit +power=3 +toughness=4 +[/card] +[card] +name=Spiritual Sanctuary +auto=@each my upkeep:aslongas(plains|myBattlefield) life:1 controller +auto=@each opponent upkeep:aslongas(plains|opponentBattlefield) life:1 opponent +text=At the beginning of each player's upkeep, if that player controls a Plains, he or she gains 1 life. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Spiritualize +target=creature +auto=lifelink +auto=draw:1 controller +text=Until end of turn, whenever target creature deals damage, you gain that much life. Draw a card. +mana={2}{W} +type=Instant +[/card] +[card] +name=Spiteflame Witch +auto={B}{R}:life:-1 opponent && life:-1 player +text={B}{R}: Each player loses 1 life. +mana={1}{BR} +type=Creature +subtype=Elemental Shaman +power=2 +toughness=1 +[/card] +[card] +name=Spiteful Bully +auto=@each my upkeep:damage:3 target(creature|myBattlefield) +text=At the beginning of your upkeep, Spiteful Bully deals 3 damage to target creature you control. +mana={1}{B} +type=Creature +subtype=Zombie Mercenary +power=3 +toughness=3 +[/card] +[card] +name=Spiteful Visions +auto=@each my draw:draw:1 controller +auto=@each opponent draw:draw:1 opponent +auto=@movedTo(*|myhand) from(mylibrary):damage:1 controller +auto=@movedTo(*|opponenthand) from(opponentlibrary):damage:1 opponent +text=At the beginning of each player's draw step, that player draws an additional card. Whenever a player draws a card, Spiteful Visions deals 1 damage to that player. +mana={2}{BR}{BR} +type=Enchantment +[/card] +[card] +name=Spitting Drake +abilities=flying +auto={R}:1/0 limit:1 +text=Flying {R}: Spitting Drake gets +1/+0 until end of turn. Play this ability only once each turn. +mana={3}{R} +type=Creature +subtype=Drake +power=2 +toughness=2 +[/card] +[card] +name=Spitting Earth +target=creature +auto=foreach(mountain|myBattlefield)damage:1 +text=Spitting Earth deals damage equal to the number of Mountains you control to target creature. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Spitting Sliver +auto=lord(sliver) first strike +text=All Sliver creatures have first strike. +mana={4}{B} +type=Creature +subtype=Sliver +power=3 +toughness=3 +[/card] +[card] +name=Spitting Spider +auto={S(land|myBattlefield)}:damage:1 all(creature[flying]) +text=Reach (This creature can block creatures with flying.) Sacrifice a land: Spitting Spider deals 1 damage to each creature with flying. +mana={3}{G}{G} +type=Creature +subtype=Spider +power=3 +toughness=5 +[/card] +[card] +name=Spoils of Evil +auto=foreach(artifact,creature|opponentgraveyard) add:{1} controller +auto=foreach(artifact,creature|opponentgraveyard) life:1 controller +text=For each artifact or creature card in an opponent's graveyard, add {1} to your mana pool and you gain 1 life. +mana={2}{B} +type=Instant +[/card] +[card] +name=Spoils of Victory +target=plains,island,swamp,mountain,forest|mylibrary +auto=moveTo|myBattlefield +text=Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle your library. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Spontaneous Generation +auto=foreach(*|myhand) token(Saproling,creature saproling, 1/1,green) +text=Put a 1/1 green Saproling creature token onto the battlefield for each card in your hand. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Spore Burst +auto=aslongas(forest|myBattlefield) token(Saproling,Creature Saproling,1/1,green) +auto=aslongas(mountain|myBattlefield) token(Saproling,Creature Saproling,1/1,green) +auto=aslongas(plains|myBattlefield) token(Saproling,Creature Saproling,1/1,green) +auto=aslongas(swamp|myBattlefield) token(Saproling,Creature Saproling,1/1,green) +auto=aslongas(island|myBattlefield) token(Saproling,Creature Saproling,1/1,green) +text=Domain - Put a 1/1 green Saproling creature token onto the battlefield for each basic land type among lands you control. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Spore Frog +auto={S}:preventAllcombatDamage ueot +text=Sacrifice Spore Frog: Prevent all combat damage that would be dealt this turn. +mana={G} +type=Creature +subtype=Frog +power=1 +toughness=1 +[/card] +[card] +name=Spotted Griffin +abilities=flying +text=Flying +mana={3}{W} +type=Creature +subtype=Griffin +power=2 +toughness=3 +[/card] +[card] +name=Spreading Algae +target=swamp +auto=@tapped(mytgt):destroy +auto=@movedTo(this|mygraveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +text=Enchant Swamp When enchanted land becomes tapped, destroy it. When Spreading Algae is put into a graveyard from the battlefield, return Spreading Algae to its owner's hand. +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Spring of Eternal Peace +auto=life:8 +text=You gain 8 life. +mana={3}{G}{G} +type=Sorcery +[/card] +[card] +name=Springing Tiger +auto=aslongas(*|mygraveyard) 2/2 >6 +text=Threshold - Springing Tiger gets +2/+2 as long as seven or more cards are in your graveyard. +mana={3}{G} +type=Creature +subtype=Cat +power=3 +toughness=3 +[/card] +[card] +name=Springleaf Drum +auto={T}:tap target(creature[-tapped]|myBattlefield) && Add{B} +auto={T}:tap target(creature[-tapped]|myBattlefield) && Add{U} +auto={T}:tap target(creature[-tapped]|myBattlefield) && Add{G} +auto={T}:tap target(creature[-tapped]|myBattlefield) && Add{R} +auto={T}:tap target(creature[-tapped]|myBattlefield) && Add{W} +text={T}, Tap an untapped creature you control: Add one mana of any color to your mana pool. +mana={1} +type=Artifact +[/card] +[card] +name=Sprite Noble +abilities=flying +auto=lord(creature[flying]|myBattlefield) 0/1 other +auto={T}:lord(creature[flying]|myBattlefield) 1/0 other +text=Flying Other creatures you control with flying get +0/+1. {T}: Other creatures you control with flying get +1/+0 until end of turn. +mana={1}{U}{U} +type=Creature +subtype=Faerie +power=2 +toughness=2 +[/card] +[card] +name=Sprout +auto=token(Saproling,Creature Saproling,1/1,green) +text=Put a 1/1 green Saproling creature token onto the battlefield. +mana={G} +type=Instant +[/card] +[card] +name=Sprouting Thrinax +auto=@movedTo(this|graveyard):token(Saproling,creature saproling, 1/1,green)*3 +text=When Sprouting Thrinax is put into a graveyard from the battlefield, put three 1/1 green Saproling creature tokens onto the battlefield. +mana={B}{R}{G} +type=Creature +subtype=Lizard +power=3 +toughness=3 +[/card] +[card] +name=Spur Grappler +auto=aslongas(land[-tapped]|myBattlefield) -2/-1 +text=Spur Grappler gets +2/+1 as long as you control no untapped lands. +mana={2}{R} +type=Creature +subtype=Beast +power=4 +toughness=2 +[/card] +[card] +name=Squall +auto=damage:2 all(creature[flying]) +text=Squall deals 2 damage to each creature with flying. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Squall Drifter +abilities=flying +auto={T}:Add {W} +text=Flying {W}, {T}: Tap target creature. +mana={1}{W} +type=Creature +subtype=Elemental Snow +power=1 +toughness=1 +[/card] +[card] +name=Squall Line +auto=damage:X all(creature[flying]) +auto=damage:X all(player) +text=Squall Line deals X damage to each creature with flying and each player. +mana={X}{G}{G} +type=Instant +[/card] +[card] +name=Squee, Goblin Nabob +autograveyard={0}:moveTo(myhand) myUpkeepOnly +text=At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand. +mana={2}{R} +type=Legendary Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Squire +mana={1}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=2 +[/card] +[card] +name=Squirming Mass +abilities=fear +text=Fear +mana={1}{B} +type=Creature +subtype=Horror +power=1 +toughness=1 +[/card] +[card] +name=Squirrel Mob +auto=foreach(squirrel|battlefield)1/1 other +text=Squirrel Mob gets +1/+1 for each other Squirrel on the battlefield. +mana={1}{G}{G} +type=Creature +subtype=Squirrel +power=2 +toughness=2 +[/card] +[card] +name=Squirrel Wrangler +auto={1}{G}{S(land|myBattlefield)}:token(Squirrel,creature squirrel,1/1,green)*2 +auto={1}{G}{S(land|myBattlefield)}:lord(squirrel) 1/1 ueot +text={1}{G}, Sacrifice a land: Put two 1/1 green Squirrel creature tokens onto the battlefield. {1}{G}, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn. +mana={2}{G}{G} +type=Creature +subtype=Human Druid +power=2 +toughness=2 +[/card] +[card] +name=Staff of Domination +auto={1}:untap +auto={2}{T}:life:1 controller +auto={3}{T}:untap target(creature) +auto={4}{T}:tap target(creature) +auto={5}{T}:draw:1 controller +text={1}: Untap Staff of Domination. {2}, {T}: You gain 1 life. {3}, {T}: Untap target creature {4}, {T}: Tap target creature. {5}, {T}: Draw a card. +mana={3} +type=Artifact +[/card] +[card] +name=Staff of Zegon +auto={3}{T}:-2/0 target(creature) +text={3}{T}:Target creature gets -2/-0 until end of turn +mana={4} +type=Artifact +[/card] +[card] +name=Stag Beetle +auto=foreach(other creature|battlefield) counter(1/1,1) +text=Stag Beetle enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. +mana={3}{G}{G} +type=Creature +subtype=Insect +power=0 +toughness=0 +[/card] +[card] +name=Stalker Hag +abilities=swampwalk,forestwalk +text=Swampwalk, forestwalk +mana={BG}{BG}{BG} +type=Creature +subtype=Hag +power=3 +toughness=2 +[/card] +[card] +name=Stalking Assassin +auto={3}{U}{T}:tap target(creature) +auto={3}{B}{T}:destroy target(creature[tapped]) +text={3}{U}, {T}: Tap target creature. {3}{B}, {T}: Destroy target tapped creature. +mana={1}{U}{B} +type=Creature +subtype=Human Assassin +power=1 +toughness=1 +[/card] +[card] +name=Stalking Bloodsucker +abilities=flying +auto={1}{B}{S(*|myhand)}:2/2 +text=Flying {1}{B}, Discard a card from your hand: Stalking Bloodsucker gets +2/+2 until end of turn. +mana={4}{B}{B} +type=Creature +subtype=Vampire +power=4 +toughness=4 +[/card] +[card] +name=Stalking Stones +auto={T}:Add{1} +auto={6}:becomes(Artifact Creature Elemental,3/3) +text={T}: Add {1} to your mana pool. {6}: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect doesn't end at end of turn.) +type=Land +[/card] +[card] +name=Stampede +auto=lord(creature|attacking) 1/0 +auto=lord(creature|attacking) trample +text=Attacking creatures get +1/+0 and gain trample until end of turn. +mana={1}{G}{G} +type=Instant +[/card] +[card] +name=Stampede Driver +auto={1}{G}{T}{S(*|myhand)}:lord(creature|myBattlefield) 1/1 && lord(creature|mybattlefield) trample +text={1}{G}, {T}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn. +mana={G} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Stampeding Rhino +abilities=trample +text=Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) +mana={4}{G} +type=Creature +subtype=Rhino +power=4 +toughness=4 +[/card] +[card] +name=Stampeding Serow +abilities=trample +auto=@each my upkeep:moveTo(ownerhand) notatarget(creature[green]|myBattlefield) +text=Trample At the beginning of your upkeep, return a green creature you control to its owner's hand. +mana={2}{G}{G} +type=Creature +subtype=Antelope Beast +power=5 +toughness=4 +[/card] +[card] +name=Stampeding Wildebeests +abilities=trample +auto=@each my upkeep:moveto(myhand) notatarget(creature[green]|myBattlefield) +text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) At the beginning of your upkeep, return a green creature you control to its owner's hand. +mana={2}{G}{G} +type=Creature +subtype=Antelope Beast +power=5 +toughness=4 +[/card] +[card] +name=Standing Stones +auto={T}:Add {W} && life:-1 controller +auto={T}:Add {U} && life:-1 controller +auto={T}:Add {B} && life:-1 controller +auto={T}:Add {R} && life:-1 controller +auto={T}:Add {G} && life:-1 controller +text={1}{T}, Pay 1 life: Add one mana of any color to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Standing Troops +abilities=vigilance +text=Vigilance +mana={2}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=4 +[/card] +[card] +name=Stangg +auto=token(Stangg Twin,legendary creature human warrior, 3/4,red green) +auto=@movedTo(this|exile,graveyard,library,hand) from(battlefield):moveTo(exile) all(stangg twin) +auto=@movedTo(stangg twin|exile,graveyard,library,hand) from(battlefield):bury all(this) +text=When Stangg enters the battlefield, put a legendary 3/4 red and green Human Warrior creature token named Stangg Twin onto the battlefield. When Stangg leaves the battlefield, exile that token. When that token leaves the battlefield, sacrifice Stangg. +mana={4}{G}{R} +type=Legendary Creature +subtype=Human Warrior +power=3 +toughness=4 +[/card] +[card] +name=Star Compass +auto=tap +auto=aslongas(plains|myBattlefield) {T}:Add {W} +auto=aslongas(island|myBattlefield) {T}:Add {U} +auto=aslongas(swamp|myBattlefield) {T}:Add {B} +auto=aslongas(mountain|myBattlefield) {T}:Add {R} +auto=aslongas(forest|myBattlefield) {T}:Add {G} +text=Star Compass enters the battlefield tapped. {T}: Add to your mana pool one mana of any color a basic land you control could produce. +mana={2} +type=Artifact +[/card] +[card] +name=Starlight +auto=foreach(creature[black]|opponentBattlefield)life:3 +text=You gain 3 life for each black creature target opponent controls. +mana={1}{W} +type=Sorcery +[/card] +[card] +name=Starlight Invoker +auto={7}{W}:life:5 +text={7}{W}: You gain 5 life. +mana={1}{W} +type=Creature +subtype=Human Cleric Mutant +power=1 +toughness=3 +[/card] +[card] +name=Starlit Angel +abilities=flying +text=Flying +mana={3}{W}{W} +type=Creature +subtype=Angel +power=3 +toughness=4 +[/card] +[card] +name=Starstorm +auto=damage:X all(creature) +autohand={3}:cycling +text=Starstorm deals X damage to each creature. Cycling {3} ({3}, Discard this card: Draw a card.) +mana={X}{R}{R} +type=Instant +[/card] +[card] +name=Starved Rusalka +auto={G}{S(creature|myBattlefield)}:life:1 +text={R}, Sacrifice a creature: Gain 1 life. +mana={G} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Stasis +alias=1225 +text=Players skip their untap steps. At the beginning of your upkeep, sacrifice Stasis unless you pay {U}. +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Staunch Defenders +auto=life:4 +text=When Staunch Defenders enters the battlefield, you gain 4 life. +mana={3}{W}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=4 +[/card] +[card] +name=Steadfast Guard +abilities=vigilance +text=Vigilance (Attacking doesn't cause this creature to tap.) +mana={W}{W} +type=Creature +subtype=Human Rebel +power=2 +toughness=2 +[/card] +[card] +name=Steadfastness +auto=lord(creature|myBattlefield) 0/3 +text=Creatures you control get +0/+3 until end of turn. +mana={1}{W} +type=Sorcery +[/card] +[card] +name=Steal Artifact +target=artifact +alias=1194 +text=Enchant artifact You control enchanted artifact. +mana={2}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Steal Enchantment +target=enchantment +alias=1194 +text=Enchant enchantment You control enchanted enchantment. +mana={U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Steam Blast +auto=damage:2 all(creature,player) +text=Steam Blast deals 2 damage to each creature and each player. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Steam Catapult +auto={T}:destroy target(creature[tapped]) myTurnOnly +text={T}: Destroy target tapped creature. Activate this ability only during your turn, before attackers are declared. +mana={3}{W}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=3 +[/card] +[card] +name=Steam Frigate +abilities=cantattack +auto=aslongas(island|opponentBattlefield) -cantattack +text=Steam Frigate can't attack unless defending player controls an Island. +mana={2}{U} +type=Creature +subtype=Human Pirate +power=3 +toughness=3 +[/card] +[card] +name=Steam Spitter +abilities=reach +auto={R}:1/0 +text=Reach (This creature can block creatures with flying.) {R}: Steam Spitter gets +1/+0 until end of turn. +mana={4}{G} +type=Creature +subtype=Spider +power=1 +toughness=5 +[/card] +[card] +name=Steam Vents +auto=tap +auto=may untap && life:-2 controller +auto={T}:Add {U} +auto={T}:Add {R} +text=({T}: Add {U} or {R} to your mana pool.) As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped. +type=Land +subtype=Island Mountain +[/card] +[card] +name=Steamclaw +auto={3}{T}:moveTo(exile) target(*|graveyard) +auto={1}{S}:moveTo(exile) target(*|graveyard) +text={3},{T}: Exile target card in a graveyard. {1}, Sacrifice Steamclaw: Exile target card in a graveyard. +mana={2} +type=Artifact +[/card] +[card] +name=Steel Leaf Paladin +abilities=first strike +auto=moveTo(ownerhand) notatarget(creature[green;white]|myBattlefield) +text=First strike When Steel Leaf Paladin enters the battlefield, return a green or white creature you control to its owner's hand. +mana={4}{G}{W} +type=Creature +subtype=Elf Knight +power=4 +toughness=4 +[/card] +[card] +name=Steel Wall +abilities=defender +text=Defender (This creature can't attack.) +mana={1} +type=Artifact Creature +subtype=Wall +power=0 +toughness=4 +[/card] +[card] +name=Steelclad Serpent +abilities=cantattack +auto=aslongas(artifact|myBattlefield) other -cantattack +text=Steelclad Serpent can't attack unless you control another artifact. +mana={5}{U} +type=Artifact Creature +subtype=Serpent +power=4 +toughness=5 +[/card] +[card] +name=Steelshaper Apprentice +auto={W}{T}:moveTo(ownerhand) all(this) && moveTo(myhand) target(equipment|mylibrary) +text={W}, {T}, Return Steelshaper Apprentice to its owner's hand: Search your library for an Equipment card, reveal that card, and put it into your hand. Then shuffle your library. +mana={2}{W}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=3 +[/card] +[card] +name=Steelshaper's Gift +auto=moveTo(myhand) target(equipment|mylibrary) +text=Search your library for an Equipment card, reveal that card, and put it into your hand. Then shuffle your library. +mana={W} +type=Sorcery +[/card] +[card] +name=Stench of Decay +auto=lord(creature[-artifact]) -1/-1 +text=Nonartifact creatures get -1/-1 until end of turn. +mana={1}{B}{B} +type=Instant +[/card] +[card] +name=Steppe Lynx +auto=@movedTo(land|myBattlefield):2/2 ueot +text=Landfall - Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn. +mana={W} +type=Creature +subtype=Cat +power=0 +toughness=1 +[/card] +[card] +name=Stern Judge +auto={T}:foreach(swamp|mybattlefield) damage:1 controller && foreach(swamp|opponentBattlefield) damage:1 opponent +text={T}: Each player loses 1 life for each Swamp he or she controls. +mana={2}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Stern Marshal +auto={T}:2/2 target(creature) myTurnOnly +text={T}: Target creature gets +2/+2 until end of turn. Activate this ability only during your turn, before attackers are declared. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Stern Proctor +auto=moveTo(ownerhand) target(enchantment,artifact) +text=When Stern Proctor enters the battlefield, return target artifact or enchantment to its owner's hand. +mana={U}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Steward of Valeron +abilities=vigilance +auto={T}:Add {G} +text=Vigilance {T}: Add {G} to your mana pool. +mana={G}{W} +type=Creature +subtype=Human Druid Knight +power=2 +toughness=2 +[/card] +[card] +name=Still Life +auto={G}{G}:becomes(Creature Centaur,4/3) ueot +text={G}{G}: Still Life becomes a 4/3 Centaur creature until end of turn. It's still an enchantment. +mana={1}{G}{G} +type=Enchantment +[/card] +[card] +name=Stillmoon Cavalier +abilities=protection from black,protection from white +auto={WB}:flying +auto={WB}:first strike +auto={WB}{WB}:+1/+0 +text=Protection from white and from black {WB}: Stillmoon Cavalier gains flying until end of turn. {WB}: Stillmoon Cavalier gains first strike until end of turn. {WB}{WB}: Stillmoon Cavalier gets +1/+0 until end of turn. +mana={1}{WB}{WB} +type=Creature +subtype=Zombie Knight +power=2 +toughness=1 +[/card] +[card] +name=Stinging Barrier +abilities=defender +auto={U}{T}:Damage:1 target(creature,player) +text=Defender (This creature can't attack.) {U}, {T}: Stinging Barrier deals 1 damage to target creature or player. +mana={2}{U}{U} +type=Creature +subtype=Wall +power=0 +toughness=4 +[/card] +[card] +name=Stirring Wildwood +auto=tap +auto={T}:Add{G} +auto={T}:Add{W} +auto={1}{G}{W}:becomes(Elemental Creature,3/4,reach,green,white) ueot +text=Stirring Wildwood enters the battlefield tapped. {T}: Add {G} or {W} to your mana pool. {1}{G}{W}: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land. +type=Land +[/card] +[card] +name=Stoic Ephemera +abilities=flying,defender +auto=@each combatends:moveTo(ownergraveyard) all(stoic ephemera[attacking;blocking]|myBattlefield) +text=Defender (This creature can't attack.) Flying When Stoic Ephemera blocks, sacrifice it at end of combat. +mana={2}{W} +type=Creature +subtype=Spirit +power=5 +toughness=5 +[/card] +[card] +name=Stolen Grain +auto=damage:5 opponent +auto=life:5 controller +text=Stolen Grain deals 5 damage to target opponent. You gain 5 life. +mana={4}{B}{B} +type=Sorcery +[/card] +[card] +name=Stomping Ground +auto=tap +auto=may untap && life:-2 controller +auto={T}:Add {R} +auto={T}:Add {G} +text=({T}: Add {R} or {G} to your mana pool.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped. +type=Land +subtype=Mountain Forest +[/card] +[card] +name=Stone Catapult +auto={T}:destroy target(creature[black;tapped]) myTurnOnly +text={T}: Destroy target tapped nonblack creature. Activate this ability only during your turn, before attackers are declared. +mana={4}{B} +type=Creature +subtype=Human Soldier +power=1 +toughness=2 +[/card] +[card] +name=Stone Kavu +auto={R}:1/0 +auto={W}:0/1 +text={R}: Stone Kavu gets +1/+0 until end of turn. {W}: Stone Kavu gets +0/+1 until end of turn. +mana={4}{G} +type=Creature +subtype=Kavu +power=3 +toughness=3 +[/card] +[card] +name=Stone Rain +target=land +auto=destroy +text=Destroy target land. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Stone Spirit +auto=cantbeblockedby(creature[flying]) +text=Stone Spirit can't be blocked by creatures with flying. +mana={4}{R} +type=Creature +subtype=Elemental Spirit +power=4 +toughness=3 +[/card] +[card] +name=Stone-Seeder Hierophant +auto=@movedto(land|myBattlefield):untap +auto={T}:untap target(land) +text=Whenever a land enters the battlefield under your control, untap Stone-Seeder Hierophant. {T}: Untap target land. +mana={2}{G}{G} +type=Creature +subtype=Human Druid +power=1 +toughness=1 +[/card] +[card] +name=Stone-Throwing Devils +abilities=first strike +text=First strike +mana={B} +type=Creature +subtype=Devil +power=1 +toughness=1 +[/card] +[card] +name=Stonebrow, Krosan Hero +abilities=trample +auto=lord(creature[attacking;trample]|myBattlefield) 2/2 +text=Trample Whenever a creature you control with trample attacks, it gets +2/+2 until end of turn. +mana={3}{R}{G} +type=Legendary Creature +subtype=Centaur Warrior +power=4 +toughness=4 +[/card] +[card] +name=Stoneforge Mystic +auto=may moveTo(myhand) target(equipment|mylibrary) +auto={1}{W}:moveTo(myBattlefield) target(equipment|myhand) +text=When Stoneforge Mystic enters the battlefield, you may search your library for an equipment card, reveal it, and put it into your hand. If you do, shuffle your library. {1}{W}, {T}: Put an equipment card from your hand onto the battlefield. +mana={1}{W} +type=Creature +subtype=Kor Artificer +power=1 +toughness=2 +[/card] +[card] +name=Stonehands +target=creature +auto=0/2 +auto={R}:1/0 +text=Enchant creature Enchanted creature gets +0/+2. {R}: Enchanted creature gets +1/+0 until end of turn. +mana={2}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Stonewood Invoker +auto={7}{G}:5/5 +text={7}{G}: Stonewood Invoker gets +5/+5 until end of turn. +mana={1}{G} +type=Creature +subtype=Elf Mutant +power=2 +toughness=2 +[/card] +[card] +name=Stonework Puma +mana={3} +type=Artifact Creature +subtype=Cat Ally +power=2 +toughness=2 +[/card] +[card] +name=Stonybrook Angler +auto={1}{U}{T}:tap target(creature) +auto={1}{U}{T}:untap target(creature) +text={1}{U}, {T}: You may tap or untap target creature. +mana={1}{U} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=2 +[/card] +[card] +name=Stonybrook Schoolmaster +auto=@tapped(this):may token(Merfolk wizard,creature Merfolk Wizard,1/1,blue) +text=Whenever Stonybrook Schoolmaster becomes tapped, you may put a 1/1 blue Merfolk Wizard creature token onto the battlefield. +mana={2}{W} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=2 +[/card] +[card] +name=Storm Crow +abilities=flying +text=Flying (This creature can't be blocked except by creatures with flying or reach.) +mana={1}{U} +type=Creature +subtype=Bird +power=1 +toughness=2 +[/card] +[card] +name=Storm Front +auto={G}{G}:tap target(creature[flying]) +text={G}{G}: Tap target creature with flying. +mana={G} +type=Enchantment +[/card] +[card] +name=Storm Seeker +target=player +alias=129750 +text=Storm Seeker deals damage equal to the number of cards in target player's hand to that player. +mana={3}{G} +type=Instant +[/card] +[card] +name=Storm Shaman +auto={R}:1/0 +text={R}: Storm Shaman gets +1/+0 until end of turn. +mana={2}{R} +type=Creature +subtype=Human Cleric Shaman +power=0 +toughness=4 +[/card] +[card] +name=Storm Spirit +abilities=flying +auto={T}:damage:2 target(creature) +text=Flying {T}: Storm Spirit deals 2 damage to target creature. +mana={3}{W}{U}{G} +type=Creature +subtype=Elemental Spirit +power=3 +toughness=3 +[/card] +[card] +name=Stormcloud Djinn +abilities=flying,cloud +auto={R}{R}:2/0 && damage:1 controller +text=Flying Stormcloud Djinn can block only creatures with flying. {R}{R}: Stormcloud Djinn gets +2/+0 until end of turn and deals 1 damage to you. +mana={4}{U} +type=Creature +subtype=Djinn +power=3 +toughness=3 +[/card] +[card] +name=Stormfront Pegasus +abilities=flying +text=Flying +mana={1}{W} +type=Creature +subtype=Pegasus +power=2 +toughness=1 +[/card] +[card] +name=Stormscape Apprentice +auto={W}{T}:Tap target(creature) +auto={B}{T}:life:-1 target(player) +text={W}, {T}: Tap target creature. {B}, {T}: Target player loses 1 life. +mana={U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Stormscape Master +auto={W}{W}{T}:protection from white target(creature) +auto={W}{W}{T}:protection from blue target(creature) +auto={W}{W}{T}:protection from black target(creature) +auto={W}{W}{T}:protection from red target(creature) +auto={W}{W}{T}:protection from green target(creature) +auto={B}{B}{T}:life:-2 target(player) && life:2 controller +text={W}{W}, {T}: Target creature gains protection from the color of your choice until end of turn. {B}{B}, {T}: Target player loses 2 life and you gain 2 life. +mana={2}{U}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Stormwatch Eagle +abilities=flying +auto={S(land|myBattlefield)}:moveTo(ownerhand) +text=Flying Sacrifice a land: Return Stormwatch Eagle to its owner's hand. +mana={3}{U} +type=Creature +subtype=Bird +power=2 +toughness=1 +[/card] +[card] +name=Strafe +target=creature[-red] +auto=Damage:3 +text=Strafe deals 3 damage to target nonred creature. +mana={R} +type=Sorcery +[/card] +[card] +name=Strands of Night +auto={B}{B}{S(swamp|myBattlefield)}:moveTo(myBattlefield) target(creature|mygraveyard) && life:-2 controller +text={B}{B}, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield. +mana={2}{B}{B} +type=Enchantment +[/card] +[card] +name=Stratozeppelid +abilities=flying,cloud +text=Flying Stratozeppelid can block only creatures with flying. +mana={4}{U} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Straw Golem +auto=@movedto(creature|opponentstack):bury +text=When an opponent casts a creature spell, sacrifice Straw Golem. +mana={1} +type=Artifact Creature +subtype=Golem +power=2 +toughness=3 +[/card] +[card] +name=Straw Soldiers +mana={1}{U} +type=Creature +subtype=Scarecrow Soldier +power=1 +toughness=3 +[/card] +[card] +name=Stream Hopper +auto={UR}:flying +text={UR}: Stream Hopper gains flying until end of turn. +mana={UR} +type=Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] +name=Stream of Life +target=player +auto=life:X +text=Target player gains X life. +mana={X}{G} +type=Sorcery +[/card] +[card] +name=Stream of Unconsciousness +target=creature +auto=-4/0 +auto=aslongas(wizard|myBattlefield) draw:1 controller +text=Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card. +mana={U} +type=Instant +subtype=Wizard Tribal +[/card] +[card] +name=Street Wraith +abilities=swampwalk +autohand={S}:life:-2 && draw:1 +text=Swampwalk Cycling - Pay 2 life. (Pay 2 life, Discard this card: Draw a card.) +mana={3}{B}{B} +type=Creature +subtype=Wraith +power=3 +toughness=4 +[/card] +[card] +name=Streetbreaker Wurm +mana={4}{R}{G} +type=Creature +subtype=Wurm +power=6 +toughness=4 +[/card] +[card] +name=Strength in Numbers +target=creature +auto=foreach(creature[attacking]) 1/1 +auto=trample +text=Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures. +mana={1}{G} +type=Instant +[/card] +[card] +name=Strength of Cedars +target=creature +auto=foreach(land|myBattlefield) 1/1 +text=Target creature gets +X/+X until end of turn, where X is the number of lands you control. +mana={4}{G} +type=Instant +subtype=Arcane +[/card] +[card] +name=Strength of Night +kicker={B} +auto=kicker lord(creature|myBattlefield) 1/1 +auto=lord(creature[zombie]|myBattlefield) 2/2 +text=Kicker {B} (You may pay an additional {B} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If Strength of Night was kicked, Zombie creatures you control get an additional +2/+2 until end of turn. +mana={2}{G} +type=Instant +[/card] +[card] +name=Strength of Unity +target=creature +auto=aslongas(forest|myBattlefield) 1/1 +auto=aslongas(island|myBattlefield) 1/1 +auto=aslongas(plains|myBattlefield) 1/1 +auto=aslongas(mountain|myBattlefield) 1/1 +auto=aslongas(swamp|myBattlefield) 1/1 +text=Enchant creature Domain - Enchanted creature gets +1/+1 for each basic land type among lands you control. +mana={3}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Strip Mine +auto={T}:Add {1} +auto={T}{S}:destroy target(land) +text={T}: Add {1} to your mana pool. Sacrifice Strip Mine: Destroy target land. +type=Land +[/card] +[card] +name=Striped Bears +auto=draw:1 +text=When Striped Bears enters the battlefield, draw a card. +mana={3}{G} +type=Creature +subtype=Bear +power=2 +toughness=2 +[/card] +[card] +name=Stroke of Genius +target=player +auto=draw:X +text=Target player draws X cards. +mana={X}{2}{U} +type=Instant +[/card] +[card] +name=Stromgald Cabal +auto={T}:fizzle target(*[white]|stack) && life:-1 controller +text={T}, Pay 1 life: Counter target white spell. +mana={1}{B}{B} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Stromgald Crusader +abilities=protection from white +auto={B}:flying +auto={B}{B}:1/0 +text=Protection from white {B}: Stromgald Crusader gains flying until end of turn. {B}{B}: Stromgald Crusader gets +1/+0 until end of turn. +mana={B}{B} +type=Creature +subtype=Zombie Knight +power=2 +toughness=1 +[/card] +[card] +name=Strongarm Thug +auto=may moveto(myhand) target(mercenary|mygraveyard) +text=When Strongarm Thug enters the battlefield, you may return target Mercenary card from your graveyard to your hand. +mana={2}{B} +type=Creature +subtype=Human Mercenary +power=1 +toughness=1 +[/card] +[card] +name=Stronghold Assassin +auto={T}{S(creature|myBattlefield)}:destroy target(creature[-black]) +text={T}, Sacrifice a creature: Destroy target nonblack creature. +mana={1}{B}{B} +type=Creature +subtype=Zombie Assassin +power=2 +toughness=1 +[/card] +[card] +name=Stronghold Biologist +auto={U}{U}{T}{S(*|myhand)}:fizzle target(creature|stack) +text={U}{U}, {T}, Discard a card: Counter target creature spell. +mana={2}{U} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Stronghold Discipline +auto=foreach(creature|opponentBattlefield) life:-1 opponent +auto=foreach(creature|myBattlefield) life:-1 controller +text=Each player loses 1 life for each creature he or she controls. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Stronghold Machinist +auto={U}{U}{T}{S(*|myhand)}:fizzle target(*[-creature]|stack) +text={U}{U}, {T}, Discard a card: Counter target noncreature spell. +mana={2}{U} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Stronghold Overseer +abilities=flying,shadow +auto={B}{B}:lord(creature[shadow]) 1/0 && lord(creature[-shadow]) -1/0 +text=Flying Shadow (This creature can block or be blocked by only creatures with shadow.) {B}{B}: Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn. +mana={3}{B}{B}{B} +type=Creature +subtype=Demon +power=5 +toughness=5 +[/card] +[card] +name=Stronghold Taskmaster +auto=lord(creature[black]) -1/-1 other +text=Other black creatures get -1/-1. +mana={2}{B}{B} +type=Creature +subtype=Giant Minion +power=4 +toughness=3 +[/card] +[card] +name=Stronghold Zeppelin +abilities=flying,cloud +text=Flying Stronghold Zeppelin can block only creatures with flying. +mana={2}{U}{U} +type=Creature +subtype=Human +power=3 +toughness=3 +[/card] +[card] +name=Stun +target=creature +auto=cantblock +auto=draw:1 controller +text=Target creature can't block this turn. Draw a card. +mana={1}{R} +type=Instant +[/card] +[card] +name=Stun Sniper +auto={1}{T}:damage:1 target(creature) && tap +text={1}, {T}: Stun Sniper deals 1 damage to target creature. Tap that creature. +mana={R}{W} +type=Creature +subtype=Human Archer +power=1 +toughness=1 +[/card] +[card] +name=Sturdy Hatchling +auto={GU}:shroud +auto=@movedTo(*[blue]|mystack):counter(-1/-1,-1) +auto=@movedTo(*[green]|mystack):counter(-1/-1,-1) +auto=counter(-1/-1,4) +text=Sturdy Hatchling enters the battlefield with four -1/-1 counters on it. {GU}: Sturdy Hatchling gains shroud until end of turn. Whenever you cast a green spell, remove a -1/-1 counter from Sturdy Hatchling. Whenever you cast a blue spell, remove a -1/-1 counter from Sturdy Hatchling. +mana={3}{GU} +type=Creature +subtype=Elemental +power=6 +toughness=6 +[/card] +[card] +name=Su-Chi +auto=@movedTo(this|graveyard):add {4} +text=When Su-Chi is put into a graveyard from the battlefield, add {4} to your mana pool. +mana={4} +type=Artifact Creature +subtype=Construct +power=4 +toughness=4 +[/card] +[card] +name=Subterranean Spirit +abilities=protection from red +auto={T}:damage:1 all(creature[-flying]) +text=Protection from red {T}: Subterranean Spirit deals 1 damage to each creature without flying. +mana={3}{R}{R} +type=Creature +subtype=Elemental Spirit +power=3 +toughness=3 +[/card] +[card] +name=Subversion +auto=@each my upkeep:life:1 controller +auto=@each my upkeep:life:-1 opponent +text=At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way. +mana={3}{B}{B} +type=Enchantment +[/card] +[card] +name=Sudden Impact +target=player +alias=129750 +text=Sudden Impact deals damage equal to the number of cards in target player's hand to that player. +mana={3}{R} +type=Instant +[/card] +[card] +name=Sudden Strength +target=creature +auto=3/3 +auto=draw:1 controller +text=Target creature gets +3/+3 until end of turn. Draw a card. +mana={3}{G} +type=Instant +[/card] +[card] +name=Suicidal Charge +auto={S}:lord(creature|opponentBattlefield) -1/-1 && lord(creature|opponentBattlefield) mustattack +text=Sacrifice Suicidal Charge: Creatures your opponents control get -1/-1 until end of turn. Those creatures attack this turn if able. +mana={3}{B}{R} +type=Enchantment +[/card] +[card] +name=Suleiman's Legacy +auto=lord(djinn) -99/-99 +auto=lord(efreet) -99/-99 +text=When Suleiman's Legacy enters the battlefield, destroy all Djinns and Efreets. They can't be regenerated. Whenever a Djinn or Efreet comes into play, destroy it. It can't be regenerated. +mana={R}{W} +type=Enchantment +[/card] +[card] +name=Sulfur Vent +auto=tap +auto={T}:Add {B} +auto={T}{S}:Add {U}{R} +text=Sulfur Vent enters the battlefield tapped. {T}: Add {B} to your mana pool. {T}, Sacrifice Geothermal Crevice: Add {U}{R} to your mana pool. +type=Land +[/card] +[card] +name=Sulfurous Springs +auto={T}:Add {1} +auto={T}:Add {B} && Damage:1 controller +auto={T}:Add {R} && Damage:1 controller +text={T}: Add {1} to your mana pool. {T}: Add {B} or {R} to your mana pool. Sulfurous Springs deals 1 damage to you. +type=Land +[/card] +[card] +name=Summoner's Bane +target=creature|stack +auto=fizzle +auto=token(Illusion,Creature Illusion,2/2,blue) controller +text=Counter target creature spell. Put a 2/2 blue Illusion creature token onto the battlefield. +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Summoning Station +auto=@movedTo(artifact|graveyard) from(battlefield):may untap +auto={T}:token(Pincher,creature artifact pincher,2/2,artifact) +text={T}, Put a 2/2 colorless Pincher creature token onto the battlefield. Whenever an artifact is put into a graveyard from the battlefield, you may untap Summoning Station. +mana={7} +type=Artifact +[/card] +[card] +name=Sun Ce, Young Conquerer +abilities=horsemanship +auto=may moveto(ownerhand) target(creature|battlefield) +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Sun Ce, Young Conquerer enters the battlefield, you may return target creature to its owner's hand. +mana={3}{U}{U} +type=Legendary Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] +name=Sun Quan, Lord of Wu +auto=lord(creature|battlefield) horsemanship +text=Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.) +mana={4}{U}{U} +type=Legendary Creature +subtype=Human Soldier +power=4 +toughness=4 +[/card] +[card] +name=Sunastian Falconer +auto={T}:Add {2} +text={T}: Add {2} to your mana pool. +mana={3}{R}{G} +type=Legendary Creature +subtype=Human Shaman +power=4 +toughness=4 +[/card] +[card] +name=Sunbeam Spellbomb +auto={W}{S}:life:5 controller +auto={1}{S}:draw:1 controller +text={W}, Sacrifice Sunbeam Spellbomb: You gain 5 life. {1}, Sacrifice Sunbeam Spellbomb: Draw a card. +mana={1} +type=Artifact +[/card] +[card] +name=Sunder +auto=moveTo(ownerhand) all(land) +text=Return all lands to their owners' hands. +mana={3}{U}{U} +type=Instant +[/card] +[card] +name=Sunder from Within +target=artifact,land +auto=destroy +text=Destroy target artifact or land. +mana={2}{R}{R} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Sunflare Shaman +auto={1}{R}{T}:foreach(elemental|mygraveyard) damage:1 target(creature,player) && foreach(elemental|mygraveyard) damage:1 all(this) +text={1}{R}, {T}: Sunflare Shaman deals X damage to target creature or player and X damage to itself, where X is the number of Elemental cards in your graveyard. +mana={1}{R} +type=Creature +subtype=Elemental Shaman +power=2 +toughness=1 +[/card] +[card] +name=Sunglasses of Urza +auto={W}:Add {R} +text={W}: Add {R} to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Sungrass Egg +auto={2}{T}{S}:Add{G}{W} && draw:1 +text={2}, {T}, Sacrifice Sungrass Egg: Add {G}{W} to your mana pool. Draw a card. +mana={1} +type=Artifact +[/card] +[card] +name=Sungrass Prairie +auto={1}{T}:Add {G}{W} +text={1}{T}: Add {G}{W} to your mana pool. +type=Land +[/card] +[card] +name=Sunhome, Fortress of the Legion +auto={T}:Add {1} +auto={2}{R}{W}{T}:double strike target(creature) +text={T}: Add {1} to your mana pool. {2}{R}{W}, {T}: Target creature gains double strike until end of turn. +type=Land +[/card] +[card] +name=Sunken Ruins +auto={T}:Add {1} +auto={UB}{T}:Add {U}{U} +auto={UB}{T}:Add {U}{B} +auto={UB}{T}:Add {B}{B} +text={T}: Add {1} to your mana pool. {UB}, {T}: Add {U}{U}, {U}{B}, or {B}{B} to your mana pool. +type=Land +[/card] +[card] +name=Sunlance +target=creature[-white] +auto=Damage:3 +text=Sunlance deals 3 damage to target nonwhite creature. +mana={W} +type=Sorcery +[/card] +[card] +name=Sunpetal Grove +auto=tap +auto=aslongas(forest,plains|myBattlefield) untap +auto={T}:Add {G} +auto={T}:Add {W} +text=Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. {T}: Add {G} or {W} to your mana pool. +type=Land +[/card] +[card] +name=Sunrise Sovereign +auto=lord(giant|myBattlefield) 2/2 other +auto=lord(giant|myBattlefield) trample other +text=Other Giant creatures you control get +2/+2 and have trample. +mana={5}{R} +type=Creature +subtype=Giant Warrior +power=5 +toughness=5 +[/card] +[card] +name=Sunscape Apprentice +auto={G}{T}:1/1 target(creature) +auto={U}{T}:moveTo(ownerLibrary) target(creature|myBattlefield) +text={G}, {T}: Target creature gets +1/+1 until end of turn. {U}, {T}: Put target creature you control on top of its owner's library. +mana={W} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Sunscape Master +auto={G}{G}{T}:lord(creature|myBattlefield) 2/2 +auto={U}{U}{T}:moveTo(ownerhand) target(creature) +text={G}{G}, {T}: Creatures you control get +2/+2 until end of turn. {U}{U}, {T}: Return target creature to its owner's hand. +mana={2}{W}{W} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Sunseed Nurturer +auto=@each my end:aslongas(creature[power>=5]|myBattlefield) may life:2 controller +auto={T}:Add{1} +text=At the end of your turn, if you control a creature with power 5 or greater, you may gain 2 life. {T}: Add {1} to your mana pool. +mana={2}{W} +type=Creature +subtype=Human Druid Wizard +power=1 +toughness=1 +[/card] +[card] +name=Sunstone +auto={2}{S(land[snow])}:preventAllcombatDamage ueot +text={2}, Sacrifice a snow land: Prevent all combat damage that would be dealt this turn. +mana={3} +type=Artifact +[/card] +[card] +name=Sunstrike Legionnaire +abilities=doesnotuntap +auto=@movedTo(creature|battlefield):untap +auto={T}:tap target(creature[manacost<=3]) +text=Sunstrike Legionnaire doesn't untap during your untap step. Whenever another creature enters the battlefield, untap Sunstrike Legionnaire. {T}: Tap target creature with converted mana cost 3 or less. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=2 +[/card] +[card] +name=Suntail Hawk +abilities=flying +text=Flying (This creature can't be blocked except by creatures with flying or reach.) +mana={W} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Sunweb +abilities=defender +auto=lord(creature[power<=2]) cantbeblockedby(sunweb) +text=Defender (This creature can't attack.) Flying Sunweb can't block creatures with power 2 or less. +mana={3}{W} +type=Creature +subtype=Wall +power=5 +toughness=6 +[/card] +[card] +name=Surge of Thoughtweft +auto=lord(creature|myBattlefield) 1/1 +auto=aslongas(kithkin|myBattlefield) draw:1 controller +text=Creatures you control get +1/+1 until end of turn. If you control a Kithkin, draw a card. +mana={1}{W} +type=Instant +subtype=Tribal Kithkin +[/card] +[card] +name=Surrakar Banisher +auto=may moveTo(ownerhand) target(creature[tapped]) +text=When Surrakar Banisher enters the battlefield, you may return target tapped creature to it's owner's hand. +mana={4}{U} +type=Creature +subtype=Surrakar +power=3 +toughness=3 +[/card] +[card] +name=Surrakar Marauder +auto=@movedTo(land|myBattlefield):intimidate ueot +text=Landfall - Whenever a land enters the battlefield under your control, Surrakar Marauder gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) +mana={1}{B} +type=Creature +subtype=Surrakar +power=2 +toughness=1 +[/card] +[card] +name=Surveilling Sprite +abilities=flying +auto=@movedto(this|graveyard) from(battlefield):may draw:1 +text=Flying When Surveilling Sprite is put into a graveyard from the battlefield, you may draw a card. +mana={1}{U} +type=Creature +subtype=Faerie Rogue +power=1 +toughness=1 +[/card] +[card] +name=Survival of the Fittest +auto={G}{S(creature|myhand)}:moveTo(myhand) target(creature|myLibrary) +text={G}, Discard a creature card: Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Sustainer of the Realm +abilities=flying +auto=lord(sustainer of the realm[blocking]|mybattlefield) 0/2 +auto=lord(other sustainer of the realm[blocking]|mybattlefield) 0/-2 +text=Flying Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn. +mana={2}{W}{W} +type=Creature +subtype=Angel +power=2 +toughness=3 +[/card] +[card] +name=Sustenance +auto={1}{S(land|myBattlefield)}:1/1 target(creature) +text={1}, Sacrifice a land: Target creature gets +1/+1 until end of turn. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Suture Spirit +abilities=flying +auto={WB}{WB}{WB}:Regenerate target(creature) +text=Flying {WB}{WB}{WB}: Regenerate target creature. +mana={1}{W} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Svyelunite Priest +auto={U}{U}{T}:shroud target(creature) myUpkeepOnly +text={U}{U}, {T}: Target creature gains shroud until end of turn. Play this ability only during your upkeep. (It can't be the target of spells or abilities.) +mana={1}{U} +type=Creature +subtype=Merfolk Cleric +power=1 +toughness=1 +[/card] +[card] +name=Svyelunite Temple +auto=tap +auto={T}:Add {U} +auto={T}{S}:Add {U}{U} +text=Svyelunite Temple enters the battlefield tapped. {T}: Add {U} to your mana pool. {T}, Sacrifice Svyelunite Temple: Add {U}{U} to your mana pool. +type=Land +[/card] +[card] +name=Swallowing Plague +target=creature +auto=damage:X +auto=life:X controller +text=Swallowing Plague deals X damage to target creature and you gain X life. +mana={X}{B}{B} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Swamp +auto={T}: Add {B} +text={T}: Add {B} to your mana pool. +type=Basic Land +subtype=Swamp +[/card] +[card] +name=Swarm of Rats +auto=foreach(rat|myBattlefield) 1/0 +text=Swarm of Rats's power is equal to the number of Rats you control. +mana={1}{B} +type=Creature +subtype=Rat +power=* +toughness=1 +[/card] +[card] +name=Swarmyard +auto={T}:Add {1} +auto={T}:regenerate target(insect) +auto={T}:regenerate target(rat) +auto={T}:regenerate target(spider) +auto={T}:regenerate target(squirrel) +text={T}: Add {1} to your mana pool. {T}: Regenerate target Insect, Rat, Spider, or Squirrel. +type=Land +[/card] +[card] +name=Swat +target=creature[power<=2] +auto=destroy +autohand={2}:cycling +text=Destroy target creature with power 2 or less. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{B}{B} +type=Instant +[/card] +[card] +name=Swift Silence +auto=foreach(other *|stack) draw:1 +auto=fizzle all(other *|stack) +text=Counter all other spells. Draw a card for each spell countered this way. +mana={2}{W}{U}{U} +type=Instant +[/card] +[card] +name=Swirling Sandstorm +auto=aslongas(*|mygraveyard) damage:5 all(creature[-flying]) >6 +text=Threshold - Swirling Sandstorm deals 5 damage to each creature without flying if seven or more cards are in your graveyard. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Sword Dancer +auto={W}{W}:-1/0 target(creature[attacking]) +text={W}{W}: Target attacking creature gets -1/-0 until end of turn. +mana={1}{W} +type=Creature +subtype=Human Rebel +power=1 +toughness=2 +[/card] +[card] +name=Sword of Light and Shadow +auto={2}:equip +auto=protection from white +auto=protection from black +auto=2/2 +auto=@damaged(player) from(mytgt):life:3 +auto=@damaged(player) from(mytgt):may moveTo(myhand) target(creature|mygraveyard) +text=Equipped creature gets +2/+2 and has protection from white and from black. Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand. Equip {2} +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Sword of the Chosen +auto={T}:2/2 target(creature[legendary]) +text={T}: Target legendary creature gets +2/+2 until end of turn. +mana={2} +type=Legendary Artifact +[/card] +[card] +name=Swords to Plowshares +target=creature +auto=moveto(exile) +auto=life:p targetController +text=Exile target creature. That creature's controller gains life equal to its power. +mana={W} +type=Instant +[/card] +[card] +name=Sygg, River Guide +abilities=islandwalk +auto={1}{W}:protection from black target(merfolk|myBattlefield) +auto={1}{W}:protection from blue target(merfolk|myBattlefield) +auto={1}{W}:protection from green target(merfolk|myBattlefield) +auto={1}{W}:protection from red target(merfolk|myBattlefield) +auto={1}{W}:protection from white target(merfolk|myBattlefield) +text=Islandwalk. {1}{W}: Target Merfolk you control gains protection from the color of your choice until end of turn. +mana={W}{U} +type=Legendary Creature +subtype=Merfolk Wizard +power=2 +toughness=2 +[/card] +[card] +name=Sylvan Basilisk +alias=135215 +text=Whenever Sylvan Basilisk becomes blocked by a creature, destroy that creature. +mana={3}{G}{G} +type=Creature +subtype=Basilisk +power=2 +toughness=4 +[/card] +[card] +name=Sylvan Bounty +target=player +auto=life:8 +autohand={1}{G}{S}:moveTo(myhand) target(land[basic]|mylibrary) +text=Target player gains 8 life. Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) +mana={5}{G} +type=Instant +[/card] +[card] +name=Sylvan Safekeeper +auto={S(land|myBattlefield)}:shroud target(creature) +text=Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.) +mana={G} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Sylvan Scrying +target=land|mylibrary +auto=moveTo(myHand) +text=Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Sylvan Yeti +auto=foreach(*|myhand) 1/0 +text=Sylvan Yeti's power is equal to the number of cards in your hand. +mana={2}{G}{G} +type=Creature +subtype=Yeti +power=* +toughness=4 +[/card] +[card] +name=Symbiotic Beast +auto=@movedTo(this|graveyard) from(battlefield):token(Insect,creature insect, 1/1,green)*4 +text=When Symbiotic Beast is put into a graveyard from the battlefield, put four 1/1 green Insect creature tokens onto the battlefield. +mana={4}{G}{G} +type=Creature +subtype=Insect Beast +power=4 +toughness=4 +[/card] +[card] +name=Symbiotic Elf +auto=@movedTo(this|graveyard) from(battlefield):token(Insect,creature insect, 1/1,green)*2 +text=When Symbiotic Elf is put into a graveyard from the battlefield, put two 1/1 green Insect creature tokens onto the battlefield. +mana={3}{G} +type=Creature +subtype=Elf +power=2 +toughness=2 +[/card] +[card] +name=Symbiotic Wurm +auto=@movedTo(this|graveyard) from(battlefield):token(Insect,creature insect, 1/1,green)*7 +text=When Symbiotic Wurm is put into a graveyard from the battlefield, put seven 1/1 green Insect creature tokens onto the battlefield. +mana={5}{G}{G}{G} +type=Creature +subtype=Wurm +power=7 +toughness=7 +[/card] +[card] +name=Symbol of Unsummoning +target=creature +auto=moveTo(ownerhand) +auto=draw:1 controller +text=Return target creature to its owner's hand. Draw a card. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Synapse Sliver +auto=@damaged(player) from(sliver|myBattlefield):may draw:1 controller +auto=@damaged(player) from(sliver|opponentBattlefield):draw:1 opponent +text=Whenever a Sliver deals combat damage to a player, its controller may draw a card. +mana={4}{U} +type=Creature +subtype=Elf +power=3 +toughness=3 +[/card] +[card] +name=Synchronous Sliver +auto=lord(sliver) vigilance +text=All Sliver creatures have vigilance. +mana={4}{U} +type=Creature +subtype=Sliver +power=3 +toughness=3 +[/card] +[card] +name=Syphon Life +target=player +auto=life:-2 && life:2 controller +autograveyard={1}{B}{B}{S(land|myhand)}:life:-2 && life:2 controller asSorcery +text=Target player loses 2 life and you gain 2 life. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Syphon Soul +auto=damage:2 opponent +auto=life:2 controller +text=Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Taiga +auto={T}:Add {R} +auto={T}:Add {G} +type=Land +subtype=Mountain Forest +[/card] +[card] +name=Tainted Field +auto={T}:Add {1} +auto=aslongas(swamp|myBattlefield) {T}:add{B} +auto=aslongas(swamp|myBattlefield) {T}:add{W} +text={T}: Add {1} to your mana pool. {T}: Add {W} or {B} to your mana pool. Activate this ability only if you control a Swamp. +type=Land +[/card] +[card] +name=Tainted Isle +auto={T}:Add {1} +auto=aslongas(swamp|myBattlefield) {T}:add{B} +auto=aslongas(swamp|myBattlefield) {T}:add{U} +text={T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Activate this ability only if you control a Swamp. +type=Land +[/card] +[card] +name=Tainted Peak +auto={T}:Add {1} +auto=aslongas(swamp|myBattlefield) {T}:add{B} +auto=aslongas(swamp|myBattlefield) {T}:add{R} +text={T}: Add {1} to your mana pool. {T}: Add {B} or {R} to your mana pool. Activate this ability only if you control a Swamp. +type=Land +[/card] +[card] +name=Tainted Wood +auto={T}:Add {1} +auto=aslongas(swamp|myBattlefield) {T}:add{B} +auto=aslongas(swamp|myBattlefield) {T}:add{G} +text={T}: Add {1} to your mana pool. {T}: Add {B} or {G} to your mana pool. Activate this ability only if you control a Swamp. +type=Land +[/card] +[card] +name=Tajuru Archer +auto=may foreach(ally|mybattlefield) damage:1 target(creature[flying]) +auto=@movedTo(ally|mybattlefield):may foreach(ally|mybattlefield) damage:1 target(creature[flying]) +text=Whenever Tajuru Archer or another Ally enters the battlefield under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control. +mana={2}{G} +type=Creature +subtype=Elf Archer Ally +power=1 +toughness=2 +[/card] +[card] +name=Takeno's Cavalry +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +auto=lord(takeno's cavalry[blocking]|mybattlefield) 1/1 +auto=lord(other takeno's cavalry[blocking]|mybattlefield) -1/-1 +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) {T}: Takeno's Cavalry deals 1 damage to target attacking or blocking Spirit. +mana={3}{W} +type=Creature +subtype=Human Samurai Archer +power=1 +toughness=1 +[/card] +[card] +name=Talas Air Ship +abilities=flying +text=Flying +mana={3}{U} +type=Creature +subtype=Human Pirate +power=3 +toughness=2 +[/card] +[card] +name=Talas Merchant +mana={1}{U} +type=Creature +subtype=Human Pirate +power=1 +toughness=3 +[/card] +[card] +name=Talas Researcher +auto={T}:Draw:1 myTurnOnly +text={T}: Draw a card. Activate this ability only during your turn, before attackers are declared. +mana={4}{U} +type=Creature +subtype=Human Pirate Wizard +power=1 +toughness=1 +[/card] +[card] +name=Talas Scout +abilities=flying +text=Flying +mana={1}{U} +type=Creature +subtype=Human Pirate Scout +power=1 +toughness=2 +[/card] +[card] +name=Talas Warrior +auto=unblockable +text=Talas Warrior is unblockable. +mana={1}{U}{U} +type=Creature +subtype=Human Pirate Warrior +power=2 +toughness=2 +[/card] +[card] +name=Talisman of Dominance +auto={T}:Add {1} +auto={T}:Add {U} && damage:1 controller +auto={T}:Add {B} && damage:1 controller +text={T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Talisman of Dominance deals 1 damage to you. +mana={2} +type=Artifact +[/card] +[card] +name=Talisman of Impulse +auto={T}:Add {1} +auto={T}:Add {R} && damage:1 controller +auto={T}:Add {G} && damage:1 controller +text={T}: Add {1} to your mana pool. {T}: Add {R} or {G} to your mana pool. Talisman of Impulse deals 1 damage to you. +mana={2} +type=Artifact +[/card] +[card] +name=Talisman of Indulgence +auto={T}:Add {1} +auto={T}:Add {B} && damage:1 controller +auto={T}:Add {R} && damage:1 controller +text={T}: Add {1} to your mana pool. {T}: Add {B} or {R} to your mana pool. Talisman of Indulgence deals 1 damage to you. +mana={2} +type=Artifact +[/card] +[card] +name=Talisman of Progress +auto={T}:Add {1} +auto={T}:Add {W} && damage:1 controller +auto={T}:Add {U} && damage:1 controller +text={T}: Add {1} to your mana pool. {T}: Add {W} or {U} to your mana pool. Talisman of Progress deals 1 damage to you. +mana={2} +type=Artifact +[/card] +[card] +name=Talisman of Unity +auto={T}:Add {1} +auto={T}:Add {G} && damage:1 controller +auto={T}:Add {W} && damage:1 controller +text={T}: Add {1} to your mana pool. {T}: Add {G} or {W} to your mana pool. Talisman of Unity deals 1 damage to you. +mana={2} +type=Artifact +[/card] +[card] +name=Tallowisp +auto=@movedto(spirit,arcane|mystack):may moveto(myhand) target(aura|myLibrary) +text=Whenever you cast a Spirit or Arcane spell, you may search your library for an Aura card with enchant creature, reveal it, and put it into your hand. If you do, shuffle your library. +mana={1}{W} +type=Creature +subtype=Spirit +power=1 +toughness=3 +[/card] +[card] +name=Talon Sliver +auto=lord(sliver) first strike +text=All Sliver creatures have first strike. +mana={1}{W} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=Talon Trooper +abilities=flying +text=Flying +mana={1}{W}{U} +type=Creature +subtype=Bird Scout +power=2 +toughness=3 +[/card] +[card] +name=Talonrend +abilities=flying +auto={UR}:1/-1 +text=Flying {UR}: Talonrend gets +1/-1 until end of turn. +mana={4}{U} +type=Creature +subtype=Elemental +power=0 +toughness=5 +[/card] +[card] +name=Talruum Minotaur +abilities=haste +text=Haste +mana={2}{R}{R} +type=Creature +subtype=Minotaur Berserker +power=3 +toughness=3 +[/card] +[card] +name=Talus Paladin +auto=may counter(1/1) all(this) && lord(ally|myBattlefield) lifelink ueot +auto=@movedTo(other ally|myBattlefield):may counter(1/1) all(this) && lord(ally|myBattlefield) lifelink ueot +text=Whenever Talus Paladin or another Ally enters the battlefield under your control, you may have Allies you control gain lifelink until end of turn and you may put a +1/+1 counter on Talus Paladin. +mana={3}{W} +type=Creature +subtype=Human Knight Ally +power=2 +toughness=3 +[/card] +[card] +name=Tangle Asp +alias=1238 +# Note: The alias isn't entirely correct since the Cockatrice's +# ability doesn't affect walls, but Tangle Asp's should. +text=Whenever Tangle Asp blocks or becomes blocked by a creature, destroy that creature at end of combat. +mana={1}{G} +type=Creature +subtype=Snake +power=1 +toughness=2 +[/card] +[card] +name=Tangle Spider +abilities=flash,reach +text=Flash (You may cast this spell any time you could cast an instant.) Reach (This creature can block creatures with flying.) +mana={4}{G}{G} +type=Creature +subtype=Spider +power=3 +toughness=4 +[/card] +[card] +name=Tanglebloom +auto={1}{T}:life:1 +text={1}, {T}: You gain 1 life. +mana={1} +type=Artifact +[/card] +[card] +name=Tanglesap +auto=preventAllCombatDamage from(creature[-trample]) ueot +text=Prevent all combat damage that would be dealt this turn by creatures without trample. +mana={1}{G} +type=Instant +[/card] +[card] +name=Tanglewalker +auto=aslongas(land[artifact]|opponentBattlefield) lord(creature|myBattlefield) unblockable +text=Creatures you control are unblockable as long as defending player controls an artifact land. +mana={2}{G} +type=Creature +subtype=Dryad +power=2 +toughness=2 +[/card] +[card] +name=Taoist Hermit +abilities=opponentshroud +text=Taoist Hermit can't be the target of spells or abilities your opponents control. +mana={2}{G} +type=Creature +subtype=Human Mystic +power=2 +toughness=2 +[/card] +[card] +name=Taoist Mystic +auto=cantbeblockedby(creature[horsemanship]) +text=Taoist Mystic can't be blocked by creatures with horsemanship. +mana={2}{G} +type=Creature +subtype=Human Mystic +power=2 +toughness=2 +[/card] +[card] +name=Tar Pitcher +auto={T}{S(goblin|myBattlefield)}:damage:2 target(creature,player) +text={T}, Sacrifice a Goblin: Tar Pitcher deals 2 damage to target creature or player. +mana={3}{R} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=2 +[/card] +[card] +name=Tarfire +target=creature,player +auto=damage:2 +text=Tarfire deals 2 damage to target creature or player. +mana={R} +type=Instant +subtype=Tribal Goblin +[/card] +[card] +name=Tarmogoyf +auto=aslongas(artifact|graveyard) 1/1 +auto=aslongas(creature|graveyard) 1/1 +auto=aslongas(enchantment|graveyard) 1/1 +auto=aslongas(instant|graveyard) 1/1 +auto=aslongas(land|graveyard) 1/1 +auto=aslongas(sorcery|graveyard) 1/1 +auto=aslongas(tribal|graveyard) 1/1 +text=Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.) +mana={1}{G} +type=Creature +subtype=Lhurgoyf +power=0 +toughness=1 +[/card] +[card] +name=Tarnished Citadel +auto={T}:Add {1} +auto={T}:Add {B} && Damage:3 controller +auto={T}:Add {G} && Damage:3 controller +auto={T}:Add {R} && Damage:3 controller +auto={T}:Add {U} && Damage:3 controller +auto={T}:Add {W} && Damage:3 controller +text={T}: Add {1} mana to your mana pool. {T}: Add one mana of any color to your mana pool. Tarnished Citadel deals 3 damage to you. +type=Land +[/card] +[card] +name=Tarpan +auto=@movedTo(this|graveyard) from(battlefield):life:1 controller +text=When Tarpan is put into a graveyard from the battlefield, you gain 1 life. +mana={G} +type=Creature +subtype=Horse +power=1 +toughness=1 +[/card] +[card] +name=Taste for Mayhem +target=creature +auto=4/0 +auto=aslongas(*|myhand)-2/0 +text=Enchant creature Enchanted creature gets +2/+0. Hellbent - Enchanted creature gets an additional +2/+0 as long as you have no cards in hand. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Tattered Drake +abilities=flying +auto={B}:regenerate +text=Flying {B}: Regenerate Tattered Drake. +mana={4}{U} +type=Creature +subtype=Zombie Drake +power=2 +toughness=2 +[/card] +[card] +name=Tattermunge Duo +auto=@movedTo(*[red]|mystack):1/1 ueot +auto=@movedTo(*[green]|mystack):forestwalk ueot +text=Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn. Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn. +mana={2}{RG} +type=Creature +subtype=Goblin Warrior Shaman +power=2 +toughness=3 +[/card] +[card] +name=Tattermunge Maniac +abilities=mustattack +text=Tattermunge Maniac attacks each turn if able. +mana={RG} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=1 +[/card] +[card] +name=Tattermunge Witch +auto={R}{G}:lord(creature[blocked]) 1/0 && lord(creature[blocked]) trample +text={R}{G}: Each blocked creature gets +1/+0 and gains trample until end of turn. +mana={1}{RG} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=1 +[/card] +[card] +name=Tattoo Ward +target=creature +auto=1/1 +auto=protection from(enchantment) +auto={S}:destroy target(enchantment) +text=Enchant creature Enchanted creature gets +1/+1 and has protection from enchantments. This effect doesn't remove Tattoo Ward. Sacrifice Tattoo Ward: Destroy target enchantment. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Tawnos's Wand +auto={T}:unblockable target(creature[power<=2]) +text={2}, {T}:Target creature with power 2 or less is unblockable this turn. +mana={4} +type=Artifact +[/card] +[card] +name=Teardrop Kami +auto={S}:tap target(creature) +auto={S}:untap target(creature) +text=Sacrifice Teardrop Kami: You may tap or untap target creature. +mana={U} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Tectonic Edge +auto={T}:Add{1} +auto=aslongas(land|opponentBattlefield) {1}{T}:destroy target(land[-basic] >3 +text={T}: Add {1} to your mana pool. {1}, {T}: Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate this ability only if an opponent controls four or more lands. +type=Land +[/card] +[card] +name=Tectonic Instability +auto=@movedTo(land|opponentBattlefield):tap all(land|opponentBattlefield) +auto=@movedTo(land|myBattlefield):tap all(land|myBattlefield) +text=Whenever a land enters the battlefield, tap all lands its controller controls. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Teeka's Dragon +abilities=flying,trample +auto=rampage(4/4,1) +text=Flying; trample; rampage 4 (Whenever this creature becomes blocked, it gets +4/+4 until end of turn for each creature blocking it beyond the first.) +mana={9} +type=Artifact Creature +subtype=Dragon +power=5 +toughness=5 +[/card] +[card] +name=Teetering Peaks +auto=tap +auto=2/0 target(creature) ueot +auto={T}:Add {R} +text=Teetering Peaks enters the battlefield tapped. When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn. {T}: Add {R} to your mana pool. +type=Land +[/card] +[card] +name=Teferi's Care +auto={W}{S(enchantment|myBattlefield)}:destroy target(enchantment) +auto={3}{U}{U}:fizzle target(enchantment|stack) +text={W}, Sacrifice an enchantment: Destroy target enchantment. {3}{U}{U}: Counter target enchantment spell. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Tek +auto=aslongas(forest|myBattlefield) trample +auto=aslongas(island|myBattlefield) flying +auto=aslongas(plains|myBattlefield) 0/2 +auto=aslongas(mountain|myBattlefield) first strike +auto=aslongas(swamp|myBattlefield) 2/0 +text=Tek gets +0/+2 as long as you control a Plains, has flying as long as you control an Island, gets +2/+0 as long as you control a Swamp, has first strike as long as you control a Mountain, and has trample as long as you control a Forest. +mana={5} +type=Artifact Creature +subtype=Dragon +power=2 +toughness=2 +[/card] +[card] +name=Tel-Jilad Archers +abilities=reach +auto=protection from(artifact) +text=Protection from artifacts; reach (This creature can block creatures with flying.) +mana={4}{G} +type=Creature +subtype=Elf Archer +power=2 +toughness=4 +[/card] +[card] +name=Tel-Jilad Chosen +auto=protection from(artifact) +text=Protection from artifacts +mana={1}{G} +type=Creature +subtype=Elf Warrior +power=2 +toughness=1 +[/card] +[card] +name=Tel-Jilad Exile +auto={1}{G}:regenerate +text={1}{G}: Regenerate Tel-Jilad Exile. +mana={3}{G} +type=Creature +subtype=Troll Warrior +power=2 +toughness=3 +[/card] +[card] +name=Tel-Jilad Lifebreather +auto={G}{T}{S(forest|myBattlefield)}:regenerate target(creature) +text={G}, {T}, Sacrifice a Forest: Regenerate target creature. +mana={4}{G} +type=Creature +subtype=Troll Shaman +power=3 +toughness=2 +[/card] +[card] +name=Tel-Jilad Outrider +auto=protection from(artifact) +text=Protection from artifacts +mana={3}{G} +type=Creature +subtype=Elf Warrior +power=3 +toughness=1 +[/card] +[card] +name=Telekinetic Sliver +auto=lord(sliver) {T}:tap target(*) +text=All Slivers have "{T}: Tap target permanent." +mana={2}{U}{U} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Teleport +target=creature +auto=unblockable +text=Cast Teleport only after attackers are declared and before blockers are declared. Target creature is unblockable this turn. +mana={U}{U}{U} +type=Instant +[/card] +[card] +name=Telim'Tor's Darts +auto={2}{T}:damage:1 target(player) +text={2}{T}: Telim'Tor's Darts deals 1 damage to target player. +mana={2} +type=Artifact +[/card] +[card] +name=Telim'Tor's Edict +target=*|myBattlefield +auto=moveTo(myexile) +auto=@next upkeep:draw:1 controller +text=Exile target permanent you own or control. Draw a card at the beginning of the next turn's upkeep. +mana={R} +type=Instant +[/card] +[card] +name=Teller of Tales +abilities=flying +auto=@movedTo(arcane,spirit|mystack):may tap target(creature) +auto=@movedTo(arcane,spirit|mystack):may untap target(creature) +text=Flying Whenever you cast a Spirit or Arcane spell, you may tap or untap target creature. +mana={3}{U}{U} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Tempest Drake +abilities=flying,vigilance +text=Flying, vigilance +mana={1}{W}{U} +type=Creature +subtype=Drake +power=2 +toughness=2 +[/card] +[card] +name=Tempest of Light +auto=destroy all(enchantment) +text=Destroy all enchantments. +mana={2}{W} +type=Instant +[/card] +[card] +name=Temple Acolyte +auto=life:3 +text=When Temple Acolyte enters the battlefield, you gain 3 life. +mana={1}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=3 +[/card] +[card] +name=Temple Elder +auto={T}:life:1 myTurnOnly +text={T}: You gain 1 life. Activate this ability only during your turn, before attackers are declared. +mana={2}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=2 +[/card] +[card] +name=Temple Garden +auto=tap +auto=may untap && life:-2 controller +auto={T}:Add {G} +auto={T}:Add {W} +text=({T}: Add {G} or {W} to your mana pool.) As Temple Garden comes into play, you may pay 2 life. If you don't, Temple Garden comes into play tapped. +type=Land +subtype=Forest Plains +[/card] +[card] +name=Temple of the False God +auto=aslongas(land|myBattlefield){T}:add{2} >5 +text={T}: Add {2} to your mana pool. Activate this ability only if you control five or more lands. +type=Land +[/card] +[card] +name=Temporal Adept +auto={U}{U}{U}{T}:moveTo(ownerhand) target(*) +text={U}{U}{U}, {T}: Return target permanent to its owner's hand. +mana={1}{U}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Temporal Eddy +target=creature,land +auto=moveTo(ownerlibrary) +text=Put target creature or land on top of its owner's library. +mana={2}{U}{U} +type=Sorcery +[/card] +[card] +name=Temporal Spring +target=creature +auto=moveTo(ownerLibrary) +text=Put target creature on top of its owner's library. +mana={1}{G}{U} +type=Sorcery +[/card] +[card] +name=Tendrils of Corruption +target=creature +auto=foreach(swamp|myBattlefield) damage:1 +auto=foreach(swamp|myBattlefield) life:1 controller +text=Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control. +mana={3}{B} +type=Instant +[/card] +[card] +name=Teneb the Harvester +abilities=flying +auto=aslongas(teneb the harvester[attacking]|mybattlefield) lord(teneb the harvester[attacking;-cloud]) {2}{B}:moveTo(myBattlefield) target(creature|graveyard) +auto=@damaged(player) from(this):cloud +####Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) +text=Flying Whenever Teneb, the Harvester deals combat damage to a player, you may pay {2}{B}. If you do, put target creature card in a graveyard onto the battlefield under your control. +mana={3}{B}{G}{W} +type=Legendary Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] +name=Terashi's Grasp +target=artifact,enchantment +auto=destroy +auto=life:manacost controller +text=Destroy target artifact or enchantment. You gain life equal to its converted mana cost. +mana={2}{W} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Terashi's Verdict +target=creature[power<=3;attacking] +auto=destroy +text=Destroy target attacking creature with power 3 or less. +mana={1}{W} +type=Instant +subtype=Arcane +[/card] +[card] +name=Terminal Moraine +auto={2}{T}{S}:moveTo(myBattlefield) target(basic|mylibrary) && tap +text={2},{T}, Sacrifice Terminal Moraine: Search your library for a basic land card and put it into play tapped. Then shuffle your library. +type=Land +[/card] +[card] +name=Terminate +target=creature +auto=bury +text=Destroy target creature. It can't be regenerated. +mana={B}{R} +type=Instant +[/card] +[card] +name=Teroh's Faithful +auto=life:4 controller +text=When Teroh's Faithful enters the battlefield, you gain 4 life. +mana={3}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=4 +[/card] +[card] +name=Terra Eternal +auto=lord(land) indestructible +text=All lands are indestructible. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Terra Stomper +abilities=nofizzle,trample +text=Terra Stomper can't be countered. Trample +mana={3}{G}{G}{G} +type=Creature +subtype=Beast +power=8 +toughness=8 +[/card] +[card] +name=Terrain Generator +auto={T}:Add {1} +auto={2}{T}:moveTo(myBattlefield) target(land[basic]|myhand) &&tap +text={T}: Add {1} to your mana pool. {2}, {T}: You may put a basic land card from your hand onto the battlefield tapped. +type=Land +[/card] +[card] +name=Terramorphic Expanse +auto={T}{S}:moveTo(myBattlefield) target(basic|mylibrary) && tap +text={T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it into play tapped. Then shuffle your library. +type=Land +[/card] +[card] +name=Terrarion +auto=tap +auto={2}{T}{S}:Add {G}{G} +auto={2}{T}{S}:Add {G}{R} +auto={2}{T}{S}:Add {G}{U} +auto={2}{T}{S}:Add {G}{B} +auto={2}{T}{S}:Add {G}{W} +auto={2}{T}{S}:Add {R}{R} +auto={2}{T}{S}:Add {R}{U} +auto={2}{T}{S}:Add {R}{B} +auto={2}{T}{S}:Add {R}{W} +auto={2}{T}{S}:Add {U}{U} +auto={2}{T}{S}:Add {U}{B} +auto={2}{T}{S}:Add {U}{W} +auto={2}{T}{S}:Add {B}{B} +auto={2}{T}{S}:Add {B}{W} +auto={2}{T}{S}:Add {W}{W} +auto=@movedTo(this|graveyard) from(battlefield):draw:1 +text=Terrarion enters the battlefield tapped. {2}, {T}, Sacrifice Terrarion: Add two mana in any combination of colors to your mana pool. When Terrarion is put into a graveyard from the battlefield, draw a card. +mana={1} +type=Artifact +[/card] +[card] +name=Terravore +abilities=trample +auto=foreach(land|graveyard) 1/1 +text=Trample Terravore's power and toughness are each equal to the number of land cards in all graveyards. +mana={1}{G}{G} +type=Creature +subtype=Lhurgoyf +power=* +toughness=* +[/card] +[card] +name=Territorial Baloth +auto=@movedTo(land|myBattlefield):2/2 ueot +text=Landfall - Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn. +mana={4}{G} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Terror +target=creature[-black;-artifact] +auto=bury +text=Destroy target nonartifact, nonblack creature. It can't be regenerated. +mana={1}{B} +type=Instant +[/card] +[card] +name=Tethered Griffin +abilities=flying +auto=aslongas(enchantment|myBattlefield) 92/93 +text=Flying When you control no enchantments, sacrifice Tethered Griffin. +mana={W} +type=Creature +subtype=Griffin +power=-90 +toughness=-90 +[/card] +[card] +name=Thalakos Drifters +auto={S(*|myhand)}:shadow +text=Discard a card: Thalakos Drifters gains shadow until end of turn. (This creature can block or be blocked by only creatures with shadow.) +mana={2}{U}{U} +type=Creature +subtype=Thalakos +power=3 +toughness=3 +[/card] +[card] +name=Thalakos Mistfolk +abilities=shadow +auto={U}:moveTo(ownerLibrary) +text=Shadow (This creature can block or be blocked by only creatures with shadow.) {U}: Put Thalakos Mistfolk on top of its owner's library. +mana={2}{U} +type=Creature +subtype=Thalakos Illusion +power=2 +toughness=1 +[/card] +[card] +name=Thalakos Scout +abilities=shadow +auto={S(*|myhand)}:moveTo(myhand) +text=Shadow (This creature can block or be blocked by only creatures with shadow.) Discard a card: Return Thalakos Scout to its owner's hand. +mana={2}{U} +type=Creature +subtype=Thalakos Soldier Scout +power=2 +toughness=1 +[/card] +[card] +name=Thalakos Seer +abilities=shadow +auto=@movedTo(this|graveyard,exile,library,hand):draw:1 +text=Shadow (This creature can block or be blocked by only creatures with shadow.) When Thalakos Seer leaves play, draw a card. +mana={U}{U} +type=Creature +subtype=Thalakos Wizard +power=1 +toughness=1 +[/card] +[card] +name=Thalakos Sentry +abilities=shadow +text=Shadow (This creature can block or be blocked by only creatures with shadow) +mana={1}{U} +type=Creature +subtype=Thalakos Soldier +power=1 +toughness=2 +[/card] +[card] +name=Thaumatog +auto={S(land|myBattlefield)}:1/1 +auto={S(enchantment|myBattlefield)}:1/1 +text=Sacrifice a land: Thaumatog gets +1/+1 until end of turn. Sacrifice an enchantment: Thaumatog gets +1/+1 until end of turn. +mana={1}{G}{W} +type=Creature +subtype=Atog +power=1 +toughness=2 +[/card] +[card] +name=The Brute +target=creature +auto=1/0 +auto={R}{R}{R}:regenerate +text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +1/+0. {R}{R}{R}: Regenerate enchanted creature. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=The Hive +auto={5}{T}:token(Wasp,creature artifact insect, 1/1,flying artifact) +text={5}, {T}: Put a 1/1 Insect artifact creature token with flying named Wasp into play. (It can't be blocked except by creatures with flying or reach.) +mana={5} +type=Artifact +[/card] +[card] +name=The Lady of the Mountain +mana={4}{R}{G} +type=Legendary Creature +subtype=Giant +power=5 +toughness=5 +[/card] +[card] +name=The Rack +alias=1139 +text=As The Rack enters the battlefield, choose an opponent. At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in his or her hand +mana={1} +type=Artifact +[/card] +[card] +name=The Unspeakable +abilities=flying,trample +auto=@damaged(player) from(this):may moveto(myhand) target(arcane|mygraveyard) +text=Flying, trample Whenever The Unspeakable deals combat damage to a player, you may return target Arcane card from your graveyard to your hand. +mana={6}{U}{U}{U} +type=Legendary Creature +subtype=Spirit +power=6 +toughness=7 +[/card] +[card] +name=Theft of Dreams +auto=foreach(creature[-tapped]|opponentBattlefield) draw:1 +text=Draw a card for each tapped creature target opponent controls. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Thelonite Druid +auto={1}{G}{T}{S(creature|myBattlefield)}:lord(forest|myBattlefield) becomes(Creature,2/3) ueot +text={1}{G}, {T}, Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands. +mana={2}{G} +type=Creature +subtype=Human Cleric Druid +power=1 +toughness=1 +[/card] +[card] +name=Thermal Blast +target=creature +auto=damage:3 +auto=aslongas(*|mygraveyard) damage:2 >6 +text=Thermal Blast deals 3 damage to target creature. Threshold - Thermal Blast deals 5 damage to that creature instead if seven or more cards are in your graveyard. +mana={4}{R} +type=Instant +[/card] +[card] +name=Thermal Glider +abilities=flying,protection from red +text=Flying, protection from red +mana={2}{W} +type=Creature +subtype=Human Rebel +power=2 +toughness=1 +[/card] +[card] +name=Thermal Navigator +auto={S(artifact|myBattlefield)}:flying +text=Sacrifice an artifact: Thermal Navigator gains flying until end of turn. +mana={3} +type=Artifact Creature +subtype=Construct +power=2 +toughness=2 +[/card] +[card] +name=Thicket Basilisk +alias=1267 +text=Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. +mana={3}{G}{G} +type=Creature +subtype=Basilisk +power=2 +toughness=4 +[/card] +[card] +name=Thief of Hope +auto=@movedTo(arcane,spirit|mystack):life:-1 opponent && life:1 controller +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=2]|mygraveyard) +text=Whenever you cast a Spirit or Arcane spell, target opponent loses 1 life and you gain 1 life. Soulshift 2 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 2 or less from your graveyard to your hand.) +mana={2}{B} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Thieving Magpie +abilities=flying +auto=@damaged(player) from(this):draw:1 controller +text=Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Thieving Magpie deals damage to an opponent, you draw a card. +mana={2}{U}{U} +type=Creature +subtype=Bird +power=1 +toughness=3 +[/card] +[card] +name=Thistledown Duo +auto=@movedTo(*[white]|mystack):1/1 ueot +auto=@movedTo(*[blue]|mystack):flying ueot +text=Whenever you cast a white spell, Thistledown Duo gets +1/+1 until end of turn. Whenever you cast a blue spell, Thistledown Duo gains flying until end of turn. +mana={2}{WU} +type=Creature +subtype=Kithkin Soldier Wizard +power=2 +toughness=2 +[/card] +[card] +name=Thistledown Liege +abilities=flash +auto=lord(creature[white]|myBattlefield) 1/1 other +auto=lord(creature[blue]|myBattlefield) 1/1 other +text=Flash Other white creatures you control get +1/+1. Other blue creatures you control get +1/+1. +mana={1}{WU}{WU}{WU} +type=Creature +subtype=Kithkin Knight +power=1 +toughness=3 +[/card] +[card] +name=Thornling +auto={G}:haste +auto={G}:trample +auto={G}:indestructible +auto={1}:+1/-1 +auto={1}:-1/+1 +text={G}: Thornling gains haste until end of turn. {G}: Thornling gains trample until end of turn. {G}: Thornling is indestructible this turn. {1}: Thornling gets +1/-1 until end of turn. {1}: Thornling gets -1/+1 until end of turn. +mana={3}{G}{G} +type=Creature +subtype=Elemental Shapeshifter +power=4 +toughness=4 +[/card] +[card] +name=Thornscape Apprentice +auto={W}{T}:tap target(creature) +auto={R}{T}:first strike target(creature) +text={W}, {T}: Tap target creature. {R}, {T}: Target creature gains first strike until end of turn. +mana={G} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Thornscape Master +auto={R}{R}{T}:Damage:2 target(creature) +auto={W}{W}{T}:protection from white target(creature) +auto={W}{W}{T}:protection from blue target(creature) +auto={W}{W}{T}:protection from black target(creature) +auto={W}{W}{T}:protection from red target(creature) +auto={W}{W}{T}:protection from green target(creature) +text={R}{R}, {T}: Thornscape Master deals 2 damage to target creature. {W}{W}, {T}: Target creature gains protection from the color of your choice until end of turn. +mana={2}{G}{G} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Thorntooth Witch +auto=@movedTo(treefolk|mystack):may 3/-3 target(creature) +text=Whenever you cast a Treefolk spell, you may have target creature get +3/-3 until end of turn. +mana={5}{B} +type=Creature +subtype=Treefolk Shaman +power=3 +toughness=4 +[/card] +[card] +name=Thornwatch Scarecrow +auto=aslongas(creature[green]|myBattlefield) wither +auto=aslongas(creature[white]|myBattlefield) vigilance +text=Thornwatch Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.) Thornwatch Scarecrow has vigilance as long as you control a white creature. +mana={6} +type=Artifact Creature +subtype=Scarecrow +power=4 +toughness=4 +[/card] +[card] +name=Thornweald Archer +abilities=reach,deathtouch +text=Reach (This creature can block creatures with flying.) Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.) +mana={1}{G} +type=Creature +subtype=Elf Archer +power=2 +toughness=1 +[/card] +[card] +name=Thornwind Faeries +abilities=flying +auto={T}:damage:1 target(creature,player) +text=Flying {T}: Thornwind Faeries deals 1 damage to target creature or player. +mana={1}{U}{U} +type=Creature +subtype=Faerie +power=1 +toughness=1 +[/card] +[card] +name=Thoughtbind +target=*[manacost<=4]|stack +auto=fizzle +text=Counter target spell with converted mana cost 4 or less. +mana={2}{U} +type=Instant +[/card] +[card] +name=Thoughtlace +alias=1227 +text=Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.) +mana={U} +type=Instant +[/card] +[card] +name=Thoughtleech +auto=@tapped(island|opponentBattlefield):may life:1 controller +text=Whenever an Island an opponent controls becomes tapped, you may gain 1 life. +mana={G}{G} +type=Enchantment +[/card] +[card] +name=Thoughtweft Gambit +auto=tap all(creature|opponentBattlefield) +auto=untap all(creature|myBattlefield) +text=Tap all creatures your opponents control and untap all creatures you control. +mana={4}{WU}{WU} +type=Instant +[/card] +[card] +name=Thousand-legged Kami +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=7]|mygraveyard) +text=Soulshift 7 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 7 or less from your graveyard to your hand.) +mana={6}{G}{G} +type=Creature +subtype=Spirit +power=6 +toughness=6 +[/card] +[card] +name=Thran Dynamo +auto={T}:Add {3} +text={T}: Add 3 Mana to your mana pool. +mana={4} +type=Artifact +[/card] +[card] +name=Thrashing Wumpus +auto={B}:damage:1 all(creature,player) +text={B}: Thrashing Wumpus deals 1 damage to each creature and each player. +mana={3}{B}{B} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Threads of Disloyalty +target=creature[manacost<=2] +alias=1194 +text=Enchant creature with converted mana cost 2 or less You control enchanted creature. +mana={1}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Threaten +target=creature +auto=haste +auto=untap +alias=129767 +text=Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and {T} this turn.) +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Three Visits +target=forest|mylibrary +auto=moveTo|myBattlefield +text=Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Thriss, Nantuko Primus +auto={G}{T}:5/5 target(creature) +text={G}, {T}: Target creature gets +5/+5 until end of turn. +mana={5}{G}{G} +type=Legendary Creature +subtype=Insect Druid +power=5 +toughness=5 +[/card] +[card] +name=Throne of Bone +alias=1140 +text=Whenever a player casts a black spell, you may pay {1}. If you do, you gain 1 life. +mana={1} +type=Artifact +[/card] +[card] +name=Thrull Retainer +target=creature +auto=1/1 +auto={S}:regenerate +text=Enchant creature Enchanted creature gets +1/+1. Sacrifice Thrull Retainer: Regenerate enchanted creature. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Thunder Spirit +abilities=flying,first strike +text=Flying, first strike +mana={1}{W}{W} +type=Creature +subtype=Elemental Spirit +power=2 +toughness=2 +[/card] +[card] +name=Thunder Totem +auto={T}:Add{W} +auto={1}{W}{W}:becomes(Artifact Creature Spirit,2/2,flying,first strike,white) ueot +text={T}: Add {W} to your mana pool. {1}{W}{W}: Thunder Totem becomes a 2/2 white Spirit artifact creature with flying and first strike until end of turn. +mana={3} +type=Artifact +[/card] +[card] +name=Thunder Wall +abilities=defender,flying +auto={U}:1/1 +text=Defender (This creature can't attack.) Flying {U}: Thunder Wall gets +1/+1 until end of turn. +mana={1}{U}{U} +type=Creature +subtype=Wall +power=0 +toughness=2 +[/card] +[card] +name=Thunder of Hooves +auto=foreach(beast) damage:1 all(player,creature[-flying]) +text=Thunder of Hooves deals X damage to each creature without flying and each player, where X is the number of Beasts on the Battlefield. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Thunderbolt +auto=may damage:3 target(player) +auto=may damage:4 target(creature[-flying]) +text=Choose one - Thunderbolt deals 3 damage to target player; or Thunderbolt deals 4 damage to target creature with flying. +mana={1}{R} +type=Instant +[/card] +[card] +name=Thundercloud Elemental +abilities=flying +auto={3}{U}:tap all(creature[toughness<=2]) +auto={3}{U}:lord(other creature) -flying ueot +text=Flying {3}{U}: Tap all creatures with toughness 2 or less. {3}{U}: All other creatures lose flying until end of turn. +mana={5}{U}{U} +type=Creature +subtype=Elemental +power=3 +toughness=4 +[/card] +[card] +name=Thundercloud Shaman +auto=foreach(giant|myBattlefield) damage:1 all(creature[-giant]) +text=When Thundercloud Shaman enters the battlefield, it deals damage equal to the number of Giants you control to each non-Giant creature. +mana={3}{R}{R} +type=Creature +subtype=Giant Shaman +power=4 +toughness=4 +[/card] +[card] +name=Thundering Giant +abilities=haste +text=Haste (This creature can attack and {T} as soon as it comes under your control.) +mana={3}{R}{R} +type=Creature +subtype=Giant +power=4 +toughness=3 +[/card] +[card] +name=Thundering Wurm +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=moveTo(graveyard) notatarget(land|myhand) +text=When Thundering Wurm enters the battlefield, sacrifice it unless you discard a land card. +mana={2}{G} +type=Creature +subtype=Wurm +power=4 +toughness=4 +[/card] +[card] +name=Thundermare +abilities=haste +auto=tap all(other creature) +text=Haste (This creature can attack the turn it comes under your control.) When Thundermare enters the battlefield, tap all other creatures. +mana={5}{R} +type=Creature +subtype=Elemental Horse +power=5 +toughness=5 +[/card] +[card] +name=Thunderscape Apprentice +auto={B}{T}:life:-1 target(player) +auto={G}{T}:1/1 target(creature) +text={B}, {T}: Target player loses 1 life. {G}, {T}: Target creature gets +1/+1 until end of turn. +mana={R} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Thunderscape Master +auto={B}{B}{T}:life:-2 target(player) && life:2 controller +auto={G}{G}{T}:lord(creature|myBattlefield) 2/2 +text={B}{B}, {T}: Target player loses 2 life and you gain 2 life. {G}{G}, {T}: Creatures you control get +2/+2 until end of turn. +mana={2}{R}{R} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Thundersong Trumpeter +auto={T}:cantattack && cantblock target(creature) +text={T}: Target creature can't attack or block this turn. +mana={R}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] +name=Tibor and Lumia +auto=@movedTo(*[blue]|mystack):flying target(creature) ueot +auto=@movedTo(*[red]|mystack):damage:1 all(creature[-flying]) +text=Whenever you cast a blue spell, target creature gains flying until end of turn. Whenever you cast a red spell, Tibor and Lumia deals 1 damage to each creature without flying. +mana={2}{U}{R} +type=Legendary Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] +name=Tidal Kraken +abilities=unblockable +text=Tidal Kraken is unblockable. +mana={5}{U}{U}{U} +type=Creature +subtype=Kraken +power=6 +toughness=6 +[/card] +[card] +name=Tideforce Elemental +auto={U}{T}:tap target(other creature) +auto={U}{T}:untap target(other creature) +auto=@movedTo(land|myBattlefield):may untap +text={U}, {T}: You may tap or untap another target creature. Landfall - Whenever a land enters the battlefield under your control, you may untap Tideforce Elemental. +mana={2}{U} +type=Creature +subtype=Elemental +power=2 +toughness=1 +[/card] +[card] +name=Tidehollow Strix +abilities=flying,deathtouch +text=Flying Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.) +mana={U}{B} +type=Artifact Creature +subtype=Bird +power=2 +toughness=1 +[/card] +[card] +name=Tidewater Minion +abilities=defender +auto={4}:-defender +auto={T}:untap target(*) +text=Defender (This creature can't attack.) {4}: Tidewater Minion loses defender until end of turn. {T}: Untap target permanent. +mana={3}{U}{U} +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] +name=Tidings +auto=draw:4 +text=Draw four cards. +mana={3}{U}{U} +type=Sorcery +[/card] +[card] +name=Tiger Claws +abilities=flash +target=creature +auto=1/1 +auto=trample +text=Flash Enchant creature Enchanted creature gets +1/+1 and has trample. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Tigereye Cameo +auto={T}:Add {G} +auto={T}:Add {W} +text={T}: Add {G} or {W} to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Timber Protector +auto=lord(treefolk|myBattlefield) 1/1 other +auto=lord(treefolk,forest|myBattlefield) indestructible other +text=Other Treefolk creatures you control get +1/+1. Other Treefolk and Forests you control are indestructible. +mana={4}{G} +type=Creature +subtype=Treefolk Warrior +power=4 +toughness=6 +[/card] +[card] +name=Timberland Ruins +auto=tap +auto={T}:Add {G} +auto={T}{S}:Add {B} +auto={T}{S}:Add {G} +auto={T}{S}:Add {R} +auto={T}{S}:Add {U} +auto={T}{S}:Add {W} +text=Timberland Ruins enters the battlefield tapped. {T}: Add {G} to your mana pool. {T}, Sacrifice Timberland Ruins: Add one mana of any color to your mana pool. +type=Land +[/card] +[card] +name=Timberwatch Elf +auto={T}:foreach(elf) 1/1 target(creature) +text={T}: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield. +mana={2}{G} +type=Creature +subtype=Elf +power=1 +toughness=2 +[/card] +[card] +name=Time Ebb +target=creature +auto=moveTo(ownerLibrary) +text=Put target creature on top of its owner's library. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Time of Need +target=creature[legendary]|mylibrary +auto=moveTo(myHand) +text=Search your library for a legendary creature card, reveal it, and put it into your hand. Then shuffle your library. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Timid Drake +abilities=flying +auto=@movedto(other creature|battlefield):moveto(ownerhand) +text=Flying When another creature enters the battlefield, return Timid Drake to its owner's hand. +mana={2}{U} +type=Creature +subtype=Drake +power=3 +toughness=3 +[/card] +[card] +name=Tinder Farm +auto=tap +auto={T}:Add {G} +auto={T}{S}:Add {R}{W} +text=Tinder Farm enters the battlefield tapped. {T}: Add {G} to your mana pool. {T}, Sacrifice Geothermal Crevice: Add {R}{W} to your mana pool. +type=Land +[/card] +[card] +name=Tireless Tribe +auto={S(*|myhand)}:0/4 +text=Discard a card from your hand: Tireless Tribe gets +0/+4 until end of turn. +mana={W} +type=Creature +subtype=Human Nomad +power=1 +toughness=1 +[/card] +[card] +name=Titania's Boon +auto=lord(creature|mybattlefield) counter(1/1) +text=Put a +1/+1 counter on each creature you control. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Titania's Chosen +auto=@movedTo(*[green]|opponentStack):counter(1/1) +auto=@movedTo(*[green]|myStack):counter(1/1) +text=Whenever a player plays a green spell, put a +1/+1 counter on Titania's Chosen. +mana={2}{G} +type=Creature +subtype=Elf Archer +power=1 +toughness=1 +[/card] +[card] +name=Titanic Ultimatum +auto=lord(creature|myBattlefield) 5/5 +auto=lord(creature|myBattlefield) lifelink +auto=lord(creature|myBattlefield) first strike +auto=lord(creature|myBattlefield) trample +text=Until end of turn, creatures you control get +5/+5 and gain first strike, lifelink, and trample. +mana={R}{R}{G}{G}{G}{W}{W} +type=Sorcery +[/card] +[card] +name=Titanium Golem +auto={1}{W}:first strike +text={1}{W}: Titanium Golem gains first strike until end of turn. +mana={5} +type=Artifact Creature +subtype=Golem +power=3 +toughness=3 +[/card] +[card] +name=Tivadar of Thorn +abilities=first strike,protection from red +auto=destroy target(goblin) +text=First strike, protection from red When Tivadar of Thorn enters the battlefield, destroy target Goblin. +mana={1}{W}{W} +type=Legendary Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Tivadar's Crusade +auto=destroy all(goblin) +text=Destroy all Goblins. +mana={1}{W}{W} +type=Sorcery +[/card] +[card] +name=To Arms! +auto=lord(creature|myBattlefield) untap +auto=draw:1 +text=Untap all creatures you control. Draw a card. +mana={1}{W} +type=Instant +[/card] +[card] +name=Tobias Andrion +mana={3}{W}{U} +type=Legendary Creature +subtype=Human Advisor +power=4 +toughness=4 +[/card] +[card] +name=Toil to Renown +auto=foreach(creature[tapped]|myBattlefield) life:1 +auto=foreach(artifact[tapped]|myBattlefield) life:1 +auto=foreach(land[tapped]|myBattlefield) life:1 +text=You gain 1 life for each tapped artifact, creature, and land you control. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Tolaria West +auto=tap +auto={T}:Add{U} +autohand={1}{U}{U}{S}:moveTo(myhand) target(*[manacost=0;land]|mylibrary) asSorcery +text=Tolaria West enters the battlefield tapped. {T}: Add {U} to your mana pool. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with converted mana cost 0, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) +type=Land +[/card] +[card] +name=Tolarian Academy +auto={T}:foreach(artifact|myBattlefield)add:{U} +text={T}: Add {U} to your mana pool for each artifact you control. +type=Legendary Land +[/card] +[card] +name=Tolarian Emissary +abilities=flying +kicker={1}{W} +auto=kicker destroy target(enchantment) +text=Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) Flying When Tolarian Emissary enters the battlefield, if the kicker cost was paid, destroy target enchantment. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Tolarian Sentinel +abilities=flying +auto={U}{T}{S(*|myhand)}:moveTo(ownerhand) target(*|myBattlefield) +text=Flying {U}, {T}, Discard a card: Return target permanent you control to its owner's hand. +mana={3}{U} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=3 +[/card] +[card] +name=Tolarian Serpent +auto=@each my upkeep:deplete:7 controller +text=At the beginning of your upkeep, put the top seven cards of your library into your graveyard. +mana={5}{U}{U} +type=Creature +subtype=Serpent +power=7 +toughness=7 +[/card] +[card] +name=Tolsimir Wolfblood +auto=lord(creature[green]|myBattlefield) 1/1 other +auto=lord(creature[white]|myBattlefield) 1/1 other +auto={T}:token(Voja,creature wolf, 2/2,green white legendary) +text=Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. {T}: Put a legendary 2/2 green and white Wolf creature token named Voja into play. +mana={4}{G}{W} +type=Legendary Creature +subtype=Elf Warrior +power=3 +toughness=4 +[/card] +[card] +name=Tome Scour +target=player +auto=deplete:5 +text=Target player puts the top five cards of his or her library into his or her graveyard. +mana={U} +type=Sorcery +[/card] +[card] +name=Tonic Peddler +auto={W}{T}{S(*|myhand)}:life:3 +text={W}{T}, Discard a card: Target player gains 3 life. +mana={1}{W} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Tooth of Ramos +auto={T}:Add {W} +auto={S}:Add {W} +text={T}: Add {W} to your mana pool. Sacrifice Tooth of Ramos: Add {W} to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Tor Giant +mana={3}{R} +type=Creature +subtype=Giant +power=3 +toughness=3 +[/card] +[card] +name=Tor Wauki +auto={T}:damage:2 target(creature[attacking;blocking]) +text={T}: Tor Wauki deals 2 damage to target attacking or blocking creature. +mana={2}{B}{B}{R} +type=Legendary Creature +subtype=Human Archer +power=3 +toughness=3 +[/card] +[card] +name=Torch Drake +abilities=flying +auto={1}{R}:1/0 +text=Flying {1}{R}: Torch Drake gets +1/+0 until end of turn. +mana={3}{U} +type=Creature +subtype=Drake +power=2 +toughness=2 +[/card] +[card] +name=Torii Watchward +abilities=vigilance +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=4]|mygraveyard) +text=Vigilance (Attacking doesn't cause this creature to tap.) Soulshift 4 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) +mana={4}{W} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Torment +target=creature +auto=-3/0 +text=Enchant creature Enchanted creature gets -3/-0. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Tormented Angel +abilities=flying +text=Flying +mana={3}{W} +type=Creature +subtype=Angel +power=1 +toughness=5 +[/card] +[card] +name=Tormod's Crypt +auto={T}{S}:moveTo(exile) all(*|opponentgraveyard) +auto={T}{S}:moveTo(exile) all(*|mygraveyard) +text={T}, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard. +mana={0} +type=Artifact +[/card] +[card] +name=Torpor Dust +abilities=flash +target=creature +auto=-3/0 +text=Flash Enchant creature Enchanted creature gets -3/-0. +mana={2}{UB} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Torsten Von Ursus +mana={3}{G}{G}{W} +type=Legendary Creature +subtype=Human Soldier +power=5 +toughness=5 +[/card] +[card] +name=Tortoise Formation +auto=lord(creature|myBattlefield) shroud +text=Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.) +mana={3}{U} +type=Instant +[/card] +[card] +name=Torture +target=creature +auto={1}{B}:counter(-1/-1) +text=Enchant creature {1}{B}: Put a -1/-1 counter on enchanted creature. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Tortured Existence +auto={S(creature|myhand)}:moveTo(myhand) target(creature|mygraveyard) +text=Discard a creature card: Return target creature card from your graveyard to your hand. +mana={B} +type=Enchantment +[/card] +[card] +name=Totem Speaker +auto=@movedTo(beast|battlefield):may life:3 controller +text=Whenever a Beast enters the battlefield, you may gain 3 life. +mana={4}{G} +type=Creature +subtype=Elf Druid +power=3 +toughness=3 +[/card] +[card] +name=Touch of Brilliance +auto=Draw:2 +text=Draw two cards. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Touch of Death +target=player +auto=damage:1 +auto=@next upkeep:draw:1 controller +auto=life:1 controller +text=Touch of Death deals 1 damage to target player, and you gain 1 life. Draw a card at the beginning of the next turn's upkeep. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Touch of Invisibility +target=Creature +auto=unblockable +auto=draw:1 controller +text=Target creature is unblockable this turn. Draw a card. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Touch of Vitae +target=creature +auto=@next upkeep:draw:1 +alias=1252 +text=Target creature gains haste and "{0}: Untap this creature. Activate this ability only once." until end of turn. Draw a card at the beginning of the next turn's upkeep. +mana={2}{G} +type=Instant +[/card] +[card] +name=Touchstone +auto={T}:tap target(artifact|opponentBattlefield) +text={T}: Tap target artifact you don't control. +mana={2} +type=Artifact +[/card] +[card] +name=Tower Drake +abilities=flying +auto={W}:0/1 +text=Flying {W}: Tower Drake gets +0/+1 until end of turn. +mana={2}{U} +type=Creature +subtype=Drake +power=2 +toughness=1 +[/card] +[card] +name=Tower Gargoyle +abilities=flying +text=Flying +mana={1}{W}{U}{B} +type=Artifact Creature +subtype=Gargoyle +power=4 +toughness=4 +[/card] +[card] +name=Tower of Champions +auto={8}{T}:6/6 target(creature) +text={8}, {T}: Target creature gets +6/+6 until end of turn. +mana={4} +type=Artifact +[/card] +[card] +name=Tower of Eons +auto={8}{T}:life:10 +text={8}, {T}: You gain 10 life. +mana={4} +type=Artifact +[/card] +[card] +name=Tower of Fortunes +auto={8}{T}:Draw:4 +text={8}, {T}: Draw four cards. +mana={4} +type=Artifact +[/card] +[card] +name=Tower of Murmurs +auto={8}{T}:deplete:8 target(player) +text={8}, {T}: Target player puts the top eight cards of his or her library into his or her graveyard. +mana={4} +type=Artifact +[/card] +[card] +name=Town Sentry +auto=lord(town sentry[blocking]|mybattlefield) 0/2 +auto=lord(other town sentry[blocking]|mybattlefield) 0/-2 +text=Whenever Town Sentry blocks, it gets +0/+2 until end of turn. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Toxic Iguanar +auto=aslongas(*[green]|myBattlefield) deathtouch +text=Toxic Iguanar has deathtouch as long as you control a green permanent. (Whenever it deals damage to a creature, destroy that creature.) +mana={R} +type=Creature +subtype=Lizard +power=1 +toughness=1 +[/card] +[card] +name=Toxic Stench +target=creature +auto=-1/-1 +auto=aslongas(*|mygraveyard) bury >6 +text=Target nonblack creature gets -1/-1 until end of turn. Threshold - If seven or more cards are in your graveyard, instead destroy that creature. It can't be regenerated. +mana={1}{B} +type=Instant +[/card] +[card] +name=Toxin Sliver +auto=lord(sliver[attacking;blocking]) deathtouch +text=Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated. +mana={3}{B} +type=Creature +subtype=Sliver +power=3 +toughness=3 +[/card] +[card] +name=Trade Routes +auto={1}:moveTo(ownerhand) target(land|myBattlefield) +auto={1}{S(land|myhand)}:draw:1 +text={1}: Return target land you control to its owner's hand. {1}, Discard a land card: Draw a card. +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Tragic Poet +auto={T}{S}:moveTo(myhand) target(enchantment|mygraveyard) +text={T}, Sacrifice Tragic Poet: Return target enchantment card from your graveyard to your hand. +mana={W} +type=Creature +subtype=Human +power=1 +toughness=1 +[/card] +[card] +name=Trailblazer +target=creature +auto=unblockable +text=Target creature is unblockable this turn. +mana={2}{G}{G} +type=Instant +[/card] +[card] +name=Trailblazer's Boots +auto={2}:equip +auto=aslongas(land[-basic]|opponentBattlefield) unblockable +text=Equipped creature has nonbasic landwalk. (It's unblockable as long as defending player controls a nonbasic land.) Equip {2} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Trained Armodon +mana={1}{G}{G} +type=Creature +subtype=Elephant +power=3 +toughness=3 +[/card] +[card] +name=Trained Cheetah +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +text=Whenever Trained Cheetah becomes blocked, it gets +1/+1 until end of turn. +mana={2}{G} +type=Creature +subtype=Cat +power=2 +toughness=2 +[/card] +[card] +name=Trained Jackal +mana={G} +type=Creature +subtype=Hound +power=1 +toughness=2 +[/card] +[card] +name=Tranquil Domain +auto=destroy all(enchantment[-aura]) +text=Destroy all non-Aura enchantments. +mana={1}{G} +type=Instant +[/card] +[card] +name=Tranquil Grove +auto={1}{G}{G}:Destroy all(other enchantment) +text={1}{G}{G}: Destroy all other enchantments. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Tranquil Path +auto=destroy all(enchantment) +auto=draw:1 +text=Destroy all enchantments. Draw a card. +mana={4}{G} +type=Sorcery +[/card] +[card] +name=Tranquil Thicket +auto=tap +auto={T}:Add {G} +autohand={G}:cycling +text=Tranquil Thicket enters the battlefield tapped. {T}: Add {G} to your mana pool. Cycling {G} ({G}, Discard this card: Draw a card.) +type=Land +[/card] +[card] +name=Tranquility +auto=Destroy all(enchantment) +text=Destroy all enchantments. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Transluminant +auto={W}{S}:token(Spirit,creature spirit, 1/1,flying white) +text={W}, Sacrifice Transluminant: Put a 1/1 white Spirit creature token with flying onto the battlefield at end of turn. +mana={1}{G} +type=Creature +subtype=Dryad Shaman +power=2 +toughness=2 +[/card] +[card] +name=Trapjaw Kelpie +abilities=flash,persist +text=Flash Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +mana={4}{GU}{GU} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Trapmaker's Snare +target=trap|mylibrary +auto=moveTo(myhand) +text=Search your library for a Trap card, reveal it, and put it into your hand. Then shuffle your library. +mana={1}{U} +type=Instant +[/card] +[card] +name=Traproot Kami +abilities=defender,reach +auto=foreach(forest|Battlefield) 0/1 +text=Defender; reach (This creature can block creatures with flying.) Traproot Kami's toughness is equal to the number of Forests on the battlefield. +mana={G} +type=Creature +subtype=Spirit +power=0 +toughness=* +[/card] +[card] +name=Traumatic Visions +target=*|stack +auto=fizzle +autohand={1}{U}{S}:moveTo(myhand) target(land[basic]|mylibrary) +text=Counter target spell. Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) +mana={3}{U}{U} +type=Instant +[/card] +[card] +name=Traumatize +target=player +alias=129774 +text=Target player puts the top half of his or her library, rounded down, into his or her graveyard. +mana={3}{U}{U} +type=Sorcery +[/card] +[card] +name=Treasure Hunter +auto=may moveTo(myhand) target(artifact|mygraveyard) +text=When Treasure Hunter enters the battlefield, you may return target artifact card from your graveyard to your hand. +mana={2}{W} +type=Creature +subtype=Human +power=2 +toughness=2 +[/card] +[card] +name=Treasure Trove +auto={2}{U}{U}:draw:1 +text={2}{U}{U}: Draw a card. +mana={2}{U}{U} +type=Enchantment +[/card] +[card] +name=Tree Monkey +abilities=reach +text=Reach (This creature can block creatures with flying.) +mana={G} +type=Creature +subtype=Ape +power=1 +toughness=1 +[/card] +[card] +name=Tree of Tales +auto={T}:Add{G} +text=(Tree of Tales isn't a spell.) {T}: Add {G} to your mana pool. +type=Land +subtype=Artifact +[/card] +[card] +name=Treefolk Seedlings +auto=foreach(forest|myBattlefield) 0/1 +text=Treefolk Seedlings's toughness is equal to the number of Forests you control. +mana={2}{G} +type=Creature +subtype=Treefolk +power=2 +toughness=* +[/card] +[card] +name=Treetop Bracer +target=creature +auto=1/1 +auto=cantbeblockedby(creature[-flying]) +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Treetop Bracers +target=creature +auto=1/1 +auto=cantbeblockedby(creature[-flying]) +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Treetop Rangers +auto=cantbeblockedby(creature[-flying]) +text=Treetop Rangers can't be blocked except by creatures with flying. +mana={2}{G} +type=Creature +subtype=Elf +power=2 +toughness=2 +[/card] +[card] +name=Treetop Scout +auto=cantbeblockedby(creature[-flying]) +text=Treetop Scout can't be blocked except by creatures with flying. +mana={G} +type=Creature +subtype=Elf Scout +power=1 +toughness=1 +[/card] +[card] +name=Treetop Sentinel +abilities=flying,protection from green +text=Flying, protection from green +mana={2}{U}{U} +type=Creature +subtype=Bird Soldier +power=2 +toughness=3 +[/card] +[card] +name=Treetop Village +auto=tap +auto={T}:Add{G} +auto={1}{G}:becomes(Ape Creature,3/3,trample,green) ueot +text=Treetop Village enters the battlefield tapped. {T}: Add {G} to your mana pool. {1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (If it would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) +type=Land +[/card] +[card] +name=Tremor +auto=damage:1 all(creature[-flying]) +text=Tremor deals 1 damage to each creature without flying. +mana={R} +type=Sorcery +[/card] +[card] +name=Trench Wurm +auto={2}{R}{T}:destroy target(land[-basic]) +text={2}{R}, {T}: Destroy target nonbasic land. +mana={3}{B} +type=Creature +subtype=Wurm +power=3 +toughness=3 +[/card] +[card] +name=Trenching Steed +auto={S(land|myBattlefield)}:0/3 +text=Sacrifice a land: Trenching Steed gets +0/+3 until end of turn. +mana={3}{W} +type=Creature +subtype=Horse Rebel +power=2 +toughness=3 +[/card] +[card] +name=Trespasser il-Vec +auto={S(*|myhand)}:shadow +text=Discard a card: Trespasser il-Vec gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) +mana={2}{B} +type=Creature +subtype=Human Rogue +power=3 +toughness=1 +[/card] +[card] +name=Tresserhorn Sinks +auto=tap +auto={T}:Add {B} +auto={T}:Add {R} +text=Tresserhorn Sinks enters the battlefield tapped. {T}: Add {B} or {R} to your mana pool. +type=Land +subtype=Snow +[/card] +[card] +name=Treva's Attendant +auto={1}{S}:Add {G}{W}{U} +text={1},Sacrifice Treva's Attendant: Add {G}{W}{U} to your mana pool. +mana={5} +type=Artifact Creature +subtype=Golem +power=3 +toughness=3 +[/card] +[card] +name=Treva's Ruins +auto=aslongas(land[-lair]|myBattlefield) moveTo(ownerhand) notatarget(land[-lair]|myBattlefield) +auto=moveTo(graveyard) notatarget(this|myBattlefield) +auto=@movedTo(land[-lair]|myhand) from(myBattlefield):lord(treva's ruins) {T}:Add{G} && lord(treva's ruins) {T}:Add{W} && lord(treva's ruins) {T}:Add{U} +text=When Treva's Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {G}, {W}, or {U} to your mana pool. +type=Land +subtype=Lair +[/card] +[card] +name=Tribal Flames +target=creature,player +auto=aslongas(forest|myBattlefield) damage:1 +auto=aslongas(mountain|myBattlefield) damage:1 +auto=aslongas(plains|myBattlefield) damage:1 +auto=aslongas(island|myBattlefield) damage:1 +auto=aslongas(swamp|myBattlefield) damage:1 +text=Domain - Tribal Flames deals X damage to target creature or player, where X is the number of basic land types among lands you control. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Tribal Golem +auto=aslongas(beast|myBattlefield) trample +auto=aslongas(goblin|myBattlefield) haste +auto=aslongas(soldier|myBattlefield) first strike +auto=aslongas(wizard|myBattlefield) flying +auto=aslongas(zombie|myBattlefield) {B}:regenerate +text=Tribal Golem has trample as long as you control a Beast, haste as long as you control a Goblin, first strike as long as you control a Soldier, flying as long as you control a Wizard, and "{B}: Regenerate Tribal Golem" as long as you control a Zombie. +mana={6} +type=Artifact Creature +subtype=Golem +power=4 +toughness=4 +[/card] +[card] +name=Trickster Mage +auto={U}{T}{S(*|myhand)}:tap target(artifact,creature,land) +auto={U}{T}{S(*|myhand)}:untap target(artifact,creature,land) +text={U}, {T}, Discard a card: You may tap or untap target artifact, creature, or land. +mana={U} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Triclopean Sight +abilities=flash +target=creature +auto=untap +auto=1/1 +auto=vigilance +text=Flash Enchant creature When Triclopean Sight enters the battlefield, untap enchanted creature. Enchanted creature gets +1/+1 and has vigilance. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Trinket Mage +auto=may moveTo(myhand) target(artifact[manacost<=1]|mylibrary) +text=When Trinket Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. If you do, shuffle your library. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Trip Noose +auto={2}{T}:tap target(creature) +text={2}, {T}: Tap target creature. +mana={2} +type=Artifact +[/card] +[card] +name=Trip Wire +target=creature[horsemanship] +auto=destroy +text=Destroy target creature with horsemanship. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Trokin High Guard +mana={3}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] +[card] +name=Troll Ascetic +abilities=opponentshroud +auto={1}{G}:regenerate +text=Troll Ascetic can't be the target of spells or abilities your opponents control. {1}{G}: Regenerate Troll Ascetic. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +mana={1}{G}{G} +type=Creature +subtype=Troll Shaman +power=3 +toughness=2 +[/card] +[card] +name=Troll-Horn Cameo +auto={T}:Add {R} +auto={T}:Add {G} +text={T}: Add {R} or {G} to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Trolls of Tel-Jilad +auto={1}{G}:regenerate target(creature[green]) +text={1}{G}: Regenerate target green creature. +mana={5}{G}{G} +type=Creature +subtype=Troll Shaman +power=5 +toughness=6 +[/card] +[card] +name=Tromp the Domains +auto=aslongas(plains|myBattlefield) lord(creature|myBattlefield) 1/1 +auto=aslongas(forest|myBattlefield) lord(creature|myBattlefield) 1/1 +auto=aslongas(mountain|myBattlefield) lord(creature|myBattlefield) 1/1 +auto=aslongas(swamp|myBattlefield) lord(creature|myBattlefield) 1/1 +auto=aslongas(island|myBattlefield) lord(creature|myBattlefield) 1/1 +auto=lord(creature|myBattlefield) trample +text=Domain - Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control. +mana={5}{G} +type=Sorcery +[/card] +[card] +name=Tropical Island +auto={T}:Add {U} +auto={T}:Add {G} +type=Land +subtype=Island Forest +[/card] +[card] +name=Tropical Storm +auto=damage:X all(creature[flying]) +auto=damage:1 all(creature[blue]) +text=Tropical Storm deals X damage to each creature with flying and 1 additional damage to each blue creature. +mana={X}{G} +type=Sorcery +[/card] +[card] +name=Troublesome Spirit +abilities=flying +auto=@each my end:tap all(land|myBattlefield) +text=Flying At the beginning of your end step, tap all lands you control. +mana={2}{U}{U} +type=Creature +subtype=Spirit +power=3 +toughness=4 +[/card] +[card] +name=Trumpet Blast +auto=lord(creature[attacking]) 2/0 +text=Attacking creatures get +2/+0 until end of turn. +mana={2}{R} +type=Instant +[/card] +[card] +name=Trusty Machete +auto={2}:equip +auto=2/1 +text=Equipped creature gets +2/+1. Equip {2} +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Trygon Predator +abilities=flying +auto=@damaged(player) from(this):may destroy target(artifact,enchantment) +text=Flying Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or enchantment that player controls. +mana={1}{G}{U} +type=Creature +subtype=Beast +power=2 +toughness=3 +[/card] +[card] +name=Tsabo Tavoc +abilities=first strike +auto=protection from(creature[legendary]) +auto={B}{B}:bury target(creature[legendary]) +text=First strike, protection from legendary creatures {B}{B}, {T}: Destroy target legendary creature. It can't be regenerated. +mana={5}{B}{R} +type=Legendary Creature +subtype=Horror +power=7 +toughness=4 +[/card] +[card] +name=Tsunami +auto=destroy all(island) +text=Destroy all Islands. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Tukatongue Thallid +auto=@movedTo(this|graveyard) from(battlefield):token(Saproling,creature Saproling,1/1,green) +text=When Tukatongue Thallid is put into a graveyard from the battlefield, put a 1/1 green Saproling creature token onto the battlefield. +mana={G} +type=Creature +subtype=Fungus +power=1 +toughness=1 +[/card] +[card] +name=Tuknir Deathlock +abilities=flying +auto={R}{G}{T}:2/2 target(creature) +text=Flying {R}{G}, {T}: Target creature gets +2/+2 until end of turn. +mana={R}{R}{G}{G} +type=Legendary Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Tuktuk Grunts +abilities=haste +auto=may counter(1/1) +auto=@movedTo(other ally|myBattlefield):counter(1/1) +text=Haste Whenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts. +mana={4}{R} +type=Creature +subtype=Goblin Warrior Ally +power=2 +toughness=2 +[/card] +[card] +name=Tundra +auto={T}:Add {U} +auto={T}:Add {W} +type=Land +subtype=Plains Island +[/card] +[card] +name=Tundra Wolves +abilities=first strike +text=First strike (This creature deals combat damage before creatures without first strike.) +mana={W} +type=Creature +subtype=Wolf +power=1 +toughness=1 +[/card] +[card] +name=Tunnel +target=wall +auto=bury +text=Destroy target Wall. It can't be regenerated. +mana={R} +type=Instant +[/card] +[card] +name=Tunneler Wurm +auto={S(*|myhand)}:regenerate +text=Discard a card: Regenerate Tunneler Wurm. +mana={6}{G}{G} +type=Creature +subtype=Wurm +power=6 +toughness=6 +[/card] +[card] +name=Turn to Dust +target=equipment +auto=destroy +auto=add:{G} +text=Destroy target Equipment. Then add {G} to your mana pool. +mana={G} +type=Instant +[/card] +[card] +name=Turntimber Grove +auto=tap +auto=1/1 target(creature) ueot +auto={T}:Add {G} +text=Turntimber Grove enters the battlefield tapped. When Turntimber Grove enters the battlefield, target creature gets +1/+1 until end of turn. {T}: Add {G} to your mana pool. +type=Land +[/card] +[card] +name=Turntimber Ranger +auto=counter(1/1) +auto=may token(Wolf,Creature Wolf,2/2,green) +auto=@movedTo(ally|myBattlefield):may token(Wolf,Creature Wolf,2/2,green) && counter(1/1) +text=Whenever Turntimber Ranger or another Ally enters the battlefield under your control, you may put a 2/2 green Wolf creature token onto the battlefield. If you do, put a +1/+1 counter on Turntimber Ranger. +mana={3}{G}{G} +type=Creature +subtype=Elf Scout Ally +power=2 +toughness=2 +[/card] +[card] +name=Twilight Mire +auto={T}:Add {1} +auto={BG}{T}:Add {B}{B} +auto={BG}{T}:Add {B}{G} +auto={BG}{T}:Add {G}{G} +text={T}: Add {1} to your mana pool. {BG}, {T}: Add {B}{B}, {B}{G}, or {G}{G} to your mana pool. +type=Land +[/card] +[card] +name=Twinblade Slasher +abilities=wither +auto={1}{G}:2/2 limit:1 +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) {1}{G}: Twinblade Slasher gets +2/+2 until end of turn. Activate this ability only once each turn. +mana={G} +type=Creature +subtype=Elf Warrior +power=1 +toughness=1 +[/card] +[card] +name=Twisted Abomination +auto={B}:regenerate +autohand={2}{S}:moveTo(myhand) target(swamp|mylibrary) +text={B}: Regenerate Twisted Abomination. Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.) +mana={5}{B} +type=Creature +subtype=Zombie Mutant +power=5 +toughness=3 +[/card] +[card] +name=Twisted Experiment +target=creature +auto=3/-1 +text=Enchant creature Enchanted creature gets +3/-1. +mana={1}{B} +type=Enchantment +[/card] +[card] +name=Twitch +auto=may tap target(artifact,creature,land) +auto=may untap target(artifact,creature,land) +auto=draw:1 controller +text=You may tap or untap target artifact, creature, or land. Draw a card. +mana={2}{U} +type=Instant +[/card] +[card] +name=Typhoon +auto=foreach(island|opponentBattlefield) damage:1 opponent +text=Typhoon deals damage to each opponent equal to the number of Islands that player controls. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Tyrranax +auto={1}{G}:-1/1 +text={1}{G}: Tyrranax gets -1/+1 until end of turn. +mana={4}{G}{G} +type=Creature +subtype=Beast +power=5 +toughness=4 +[/card] +[card] +name=Uktabi Faerie +abilities=flying +auto={3}{G}{S}:destroy target(artifact) +text=Flying {3}{G}, Sacrifice Uktabi Faerie: Destroy target artifact. +mana={1}{G} +type=Creature +subtype=Faerie +power=1 +toughness=1 +[/card] +[card] +name=Uktabi Orangutan +auto=destroy target(artifact) +text=When Uktabi Orangutan enters the battlefield, destroy target artifact. +mana={2}{G} +type=Creature +subtype=Ape +power=2 +toughness=2 +[/card] +[card] +name=Uktabi Wildcats +auto=foreach(forest|myBattlefield) 1/1 +auto={G}{S(forest|myBattlefield)}:regenerate +text=Uktabi Wildcats's power and toughness are each equal to the number of Forests you control. {G}, Sacrifice a Forest: Regenerate Uktabi Wildcats. +mana={4}{G} +type=Creature +subtype=Cat +power=* +toughness=* +[/card] +[card] +name=Umara Raptor +abilities=flying +auto=may counter(1/1) +auto=@movedTo(other ally|myBattlefield):counter(1/1) +text=Flying Whenever Umara Raptor or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Umara Raptor. +mana={2}{U} +type=Creature +subtype=Bird Ally +power=1 +toughness=1 +[/card] +[card] +name=Unbender Tine +auto={T}:Untap target(other *) +text={T}: Untap another target permanent. +mana={2}{W}{U} +type=Artifact +[/card] +[card] +name=Uncontrollable Anger +abilities=flash +target=creature +auto=2/2 +auto=mustattack +text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +2/+2 and attacks each turn if able. +mana={2}{R}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Uncontrolled Infestation +target=land[-basic] +auto=@tapped(mytgt):destroy +text=Enchant nonbasic land When enchanted land becomes tapped, destroy it. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Undead Gladiator +autohand={1}{B}:cycling +autograveyard={1}{B}{S(*|myhand):moveTo(myBattlefield) myUpkeepOnly +text={1}{B}, Discard a card: Return Undead Gladiator from your graveyard to your hand. Activate this ability only during your upkeep. Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) +mana={1}{B}{B} +type=Creature +subtype=Zombie Barbarian +power=3 +toughness=1 +[/card] +[card] +name=Undead Slayer +auto={W}{T}:moveTo(Exile) target(Skeleton,Vampire,Zombie) +text={W}, {T}: Exile target Skeleton, Vampire, or Zombie. +mana={2}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Undercity Shade +abilities=fear +auto={B}:1/1 +text=Fear {B}: Undercity Shade gets +1/+1 until end of turn. +mana={4}{B} +type=Creature +subtype=Shade +power=1 +toughness=1 +[/card] +[card] +name=Underground River +auto={T}:Add {1} +auto={T}:Add {U} && Damage:1 controller +auto={T}:Add {B} && Damage:1 controller +text={T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you. +type=Land +[/card] +[card] +name=Underground Sea +auto={T}:Add {B} +auto={T}:Add {U} +type=Land +subtype=Island Swamp +[/card] +[card] +name=Undermine +target=*|stack +auto=fizzle +auto=life:-3 targetController +text=Counter target spell. Its controller loses 3 life. +mana={U}{U}{B} +type=Instant +[/card] +[card] +name=Undertaker +auto={B}{T}{S(*|myhand)}:moveTo(ownerhand) target(creature|mygraveyard) +text={B}{T}, Discard a card: Return target creature card from your graveyard to your hand. +mana={1}{B} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Undertow +auto=lord(creature) -islandwalk +text=Creatures with islandwalk can be blocked as though they didn't have islandwalk. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Underworld Dreams +auto=@movedTo(*|opponenthand) from(opponentlibrary):damage:1 opponent +text=Whenever an opponent draws a card, Underworld Dreams deals 1 damage to him or her. +mana={B}{B}{B} +type=Enchantment +[/card] +[card] +name=Undying Beast +auto=@movedTo(this|graveyard) from(battlefield):moveTo(mylibrary) notatarget(this|mygraveyard) +text=When Undying Beast is put into a graveyard from the battlefield, put Undying Beast on top of its owner's library. +mana={3}{B} +type=Creature +subtype=Beast +power=3 +toughness=2 +[/card] +[card] +name=Undying Rage +target=creature +auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +auto=2/2 +auto=cantblock +text=Enchant creature Enchanted creature gets +2/+2 and can't block. When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand. +mana={2}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Unearth +target=creature[manacost<=3]|mygraveyard +auto=moveTo(myBattlefield) +autohand={2}:cycling +text=Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={B} +type=Sorcery +[/card] +[card] +name=Unholy Grotto +auto={T}:Add {1} +auto={B}{T}:moveTo(mylibrary) target(zombie|mygraveyard) +text={T}: Add {1} to your mana pool. {B}, {T}: Put target Zombie card from your graveyard on top of your library. +type=Land +[/card] +[card] +name=Unholy Strength +target=creature +auto=2/1 +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +2/+1. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Unlikely Alliance +auto={1}{W}:0/2 target(creature[-attacking;-blocking]) +text={1}{W}: Target nonattacking, nonblocking creature gets +0/+2 until end of turn. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Unmake +target=creature +auto=moveTo(exile) +text=Exile target creature. +mana={WB}{WB}{WB} +type=Instant +[/card] +[card] +name=Unnatural Speed +target=creature +auto=haste +text=Target Creature gains haste until end of turn. +mana={R} +type=Instant +subtype=Arcane +[/card] +[card] +name=Unquestioned Authority +target=creature +auto=draw:1 controller +auto=protection from(creature) +text=Enchant creature When Unquestioned Authority enters the battlefield, draw a card. Enchanted creature has protection from creatures. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Unseen Walker +abilities=forestwalk +auto={1}{G}{G}:forestwalk target(creature) +text=Forestwalk {1}{G}{G}: Target creature gains forestwalk until end of turn. +mana={1}{G} +type=Creature +subtype=Dryad +power=1 +toughness=1 +[/card] +[card] +name=Unspeakable Symbol +auto={0}:counter(1/1,1) target(creature) && life:-3 controller +text=Pay 3 life: Put a +1/+1 counter on target creature. +mana={1}{B}{B} +type=Enchantment +[/card] +[card] +name=Unstable Mutation +target=creature +auto=3/3 +auto=@each targetcontroller upkeep:counter(-1/-1) +text=Enchant creature Enchanted creature gets +3/+3. At the beginning of the upkeep of enchanted creature's controller , put a -1/-1 conuter on that creature. +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Unsummon +target=creature +auto=moveTo(ownerHand) +text=Return target creature to its owner's hand. +mana={U} +type=Instant +[/card] +[card] +name=Untamed Wilds +target=basic|myLibrary +auto=moveTo(myInPlay) +text=Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Unwilling Recruit +target=creature +auto=haste +auto=untap +auto=X/0 +alias=129767 +text=Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn. +mana={X}{R}{R}{R} +type=Sorcery +[/card] +[card] +name=Unworthy Dead +auto={B}:regenerate +text={B}: Regenerate Unworthy Dead. +mana={1}{B} +type=Creature +subtype=Skeleton +power=1 +toughness=1 +[/card] +[card] +name=Unyaro Bee StinG +target=creature,player +auto=damage:2 +text=Unyaro Bee Sting deals 2 damage to target creature or player. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Unyaro Bees +abilities=flying +auto={G}:1/1 +auto={3}{G}{S}:Damage:2 target(creature,player) +text={G}: Unyaro Bees gets +1/+1 until end of turn. {3}{G}, Sacrifice Unyaro Bees: Unyaro Bees deals 2 damage to target creature or player. +mana={G}{G}{G} +type=Creature +subtype=Insect +power=0 +toughness=1 +[/card] +[card] +name=Unyaro Griffin +abilities=flying +auto={S}:fizzle target(instant[red],sorcery[red]|stack) +text=Flying Sacrifice Unyaro Griffin: Counter target red instant or sorcery spell. +mana={3}{W} +type=Creature +subtype=Griffin +power=2 +toughness=2 +[/card] +[card] +name=Updraft +target=creature +auto=flying +auto=@next upkeep:draw:1 controller +text=Target creature gains flying until end of turn. Draw a card at the beginning of the next turn's upkeep. +mana={1}{U} +type=Instant +[/card] +[card] +name=Upheaval +auto=moveTo(ownerhand) all(*|battlefield) +text=Return all permanents to their owners' hands. +mana={4}{U}{U} +type=Sorcery +[/card] +[card] +name=Uproot +target=land +auto=moveto(ownerlibrary) +text=Put target land on top of its owner's library. +mana={3}{G} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Ur-Drago +abilities=first strike +auto=lord(creature) -swampwalk +text=First strike Creatures with swampwalk can be blocked as though they didn't have swampwalk. +mana={3}{U}{U}{B}{B} +type=Legendary Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] +name=Ur-Golem's Eye +auto={T}:add{2} +text={T}: Add {2} to your mana pool. +mana={4} +type=Artifact +[/card] +[card] +name=Urborg +auto={T}:Add {B} +auto={T}:-swampwalk target(creature) +auto={T}:-first strike target(creature) +text={T}: Add {B} to your mana pool. {T}: Target creature loses first strike or swampwalk until end of turn. +type=Legendary Land +[/card] +[card] +name=Urborg Drake +abilities=flying,mustattack +text=Flying Urborg Drake attacks each turn if able. +mana={1}{U}{B} +type=Creature +subtype=Drake +power=2 +toughness=3 +[/card] +[card] +name=Urborg Elf +auto={T}:Add {U} +auto={T}:Add {B} +auto={T}:Add {G} +text={T}: Add {G},{U}, or {B} to your mana pool. +mana={1}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Urborg Emissary +kicker={1}{U} +auto=kicker moveTo(ownerhand) target(*|battlefield)) +text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) When Urborg Emissary enters the battlefield, if the kicker cost was paid, return target permanent to its owner's hand. +mana={2}{B} +type=Creature +subtype=Human Wizard +power=3 +toughness=1 +[/card] +[card] +name=Urborg Mindsucker +auto={B}{S}:discard:1 opponent asSorcery +text={B}, Sacrifice Urborg Mindsucker: Target opponent discards a card at random. Activate this ability only any time you could cast a sorcery. +mana={2}{B} +type=Creature +subtype=Horror +power=2 +toughness=2 +[/card] +[card] +name=Urborg Shambler +auto=lord(creature[black]) -1/-1 other +text=Other black creatures get -1/-1. +mana={2}{B}{B} +type=Creature +subtype=Horror +power=4 +toughness=3 +[/card] +[card] +name=Urborg Skeleton +kicker={3} +auto=kicker counter(1/1,1) +auto={B}:regenerate +text=Kicker {3} (You may pay an additional {3} as you play this spell.) {B}: Regenerate Urborg Skeleton. If the kicker cost was paid, Urborg Skeleton enters the battlefield with a +1/+1 counter on it. +mana={B} +type=Creature +subtype=Skeleton +power=0 +toughness=1 +[/card] +[card] +name=Urborg Stalker +auto=@each my upkeep:aslongas(*[-black;-land]|myBattlefield) damage:1 controller +auto=@each opponent upkeep:aslongas(*[-black;-land]|opponentBattlefield) damage:1 opponent +text=At the beginning of each player's upkeep, if that player controls a nonblack, nonland permanent, Urborg Stalker deals 1 damage to that player. +mana={3}{B} +type=Creature +subtype=Horror +power=2 +toughness=4 +[/card] +[card] +name=Urborg Syphon-Mage +auto={2}{B}{T}{S(*|myhand)}:life:-2 opponent && life:2 controller +text={2}{B}, {T}, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way. +mana={2}{B} +type=Creature +subtype=Human Spellshaper +power=2 +toughness=2 +[/card] +[card] +name=Urborg Volcano +auto=tap +auto={T}:Add {B} +auto={T}:Add {R} +text=Urborg Volcano enters the battlefield tapped. {T}: Add {B} or {R} to your mana pool. +type=Land +[/card] +[card] +name=Ursapine +auto={G}:1/1 target(creature) +text={G}: Target creature gets +1/+1 until end of turn. +mana={3}{G}{G} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Urza's Factory +auto={T}:Add {1} +auto={7}{T}:token(Assembly-Worker,creature artifact, 2/2, artifact) +text={T}: Add {1} to your mana pool. {7}, {T}: Put a 2/2 Assembly-Worker artifact creature token onto the battlefield. +type=Land +[/card] +[card] +name=Urza's Mine auto={T}:add {1} && aslongas(Urza's Power Plant|myinplay)aslongas(Urza's Tower|myinplay) add{1} +text={T} Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead. +type=Land subtype=Urza's Mine [/card] [card] -text={T} Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead. name=Urza's Power Plant -type=Land auto={T}:add {1} && aslongas(Urza's Mine|myinplay)aslongas(Urza's Tower|myinplay) add{1} +text={T} Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead. +type=Land subtype=Urza's Power-Plant [/card] [card] -text={T} Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead. name=Urza's Tower -type=Land auto={T}:add {1} && aslongas(Urza's Power Plant|myinplay)aslongas(Urza's Mine|myinplay) add{2} -[/card] \ No newline at end of file +text={T} Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead. +type=Land +[/card] +[card] +name=Uthden Troll +auto={R}:Regenerate +text={R}: Regenerate Uthden Troll. +mana={2}{R} +type=Creature +subtype=Troll +power=2 +toughness=2 +[/card] +[card] +name=Utopia Tree +auto={T}:Add {W} +auto={T}:Add {U} +auto={T}:Add {B} +auto={T}:Add {R} +auto={T}:Add {G} +text={T}: Add one mana of any color to your mana pool. +mana={1}{G} +type=Creature +subtype=Plant +power=0 +toughness=2 +[/card] +[card] +name=Utopia Vow +target=creature +auto=cantattack +auto=cantblock +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +text=Enchant creature Enchanted creature can't attack or block. Enchanted creature has "{T}:Add one mana of any color to your mana pool." +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Utvara Scalper +abilities=flying,mustattack +text=Flying Utvara Scalper attacks each turn if able. +mana={1}{R} +type=Creature +subtype=Goblin Scout +power=1 +toughness=2 +[/card] +[card] +name=Vagrant Plowbeasts +auto={1}:regenerate target(creature[power>=5]) +text={1}: Regenerate target creature with power 5 or greater. +mana={5}{G}{W} +type=Creature +subtype=Beast +power=6 +toughness=6 +[/card] +[card] +name=Valeron Outlander +abilities=protection from black +text=Protection from black +mana={G}{W} +type=Creature +subtype=Human Scout +power=2 +toughness=2 +[/card] +[card] +name=Valiant Guard +mana={W} +type=Creature +subtype=Human Soldier +power=0 +toughness=3 +[/card] +[card] +name=Valley Rannet +autohand={2}{S}:moveTo(myhand) target(mountain,forest|mylibrary) +text=Mountaincycling {2}, forestcycling {2} ({2}, Discard this card: Search your library for a Mountain or Forest card, reveal it, and put it into your hand. Then shuffle your library.) +mana={4}{R}{G} +type=Creature +subtype=Beast +power=6 +toughness=3 +[/card] +[card] +name=Valleymaker +auto={T}{S(mountain|myBattlefield)}:Damage:3 target(creature) +auto={T}{S(forest|myBattlefield)}:Add {G}{G}{G} +text={T}, Sacrifice a Mountain: Valleymaker deals 3 damage to target creature. {T}, Sacrifice a Forest: Choose a player. That player adds {G}{G}{G} to his or her mana pool. +mana={5}{RG} +type=Creature +subtype=Giant Shaman +power=5 +toughness=5 +[/card] +[card] +name=Valorous Charge +auto=lord(creature[white]) 2/0 +text=White creatures get +2/+0 until end of turn. +mana={1}{W}{W} +type=Sorcery +[/card] +[card] +name=Vampire Aristocrat +auto={S(creature|myBattlefield)}:2/2 +text=Sacrifice a creature: Vampire Aristocrat gets +2/+2 until end of turn. +mana={2}{B} +type=Creature +subtype=Vampire Rogue +power=2 +toughness=2 +[/card] +[card] +name=Vampire Bats +abilities=flying +auto={B}:1/0 limit:2 +text=Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: Vampire Bats gets +1/+0 until end of turn. Activate this ability no more than twice each turn. +mana={B} +type=Creature +subtype=Bat +power=0 +toughness=1 +[/card] +[card] +name=Vampire Hounds +auto={S(creature|myhand)}:2/2 +text=Discard a creature card: Vampire Hounds gets +2/+2 until end of turn. +mana={2}{B} +type=Creature +subtype=Vampire Hound +power=2 +toughness=2 +[/card] +[card] +name=Vampire Nighthawk +abilities=flying,deathtouch,lifelink +text=Flying Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) +mana={1}{B}{B} +type=Creature +subtype=Vampire Shaman +power=2 +toughness=3 +[/card] +[card] +name=Vampire's Bite +target=creature +kicker={2}{B} +auto=3/0 +auto=kicker lifelink +text=Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) Target creature gets +3/+0 until end of turn. If Vampire's Bite was kicked, that creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) +mana={B} +type=Instant +[/card] +[card] +name=Vampiric Feast +target=creature,player +auto=damage:4 +auto=life:4 controller +text=Vampiric Feast deals 4 damage to target creature or player and you gain 4 life. +mana={5}{B}{B} +type=Sorcery +[/card] +[card] +name=Vampiric Link +target=creature +auto=lifelink +text=Enchant creature Enchanted creature has lifelink. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Vampiric Spirit +abilities=flying +auto=life:-4 +text=Flying When Vampiric Spirit enters the battlefield, you lose 4 life. +mana={2}{B}{B} +type=Creature +subtype=Spirit +power=4 +toughness=3 +[/card] +[card] +name=Vampiric Touch +auto=damage:2 opponent +auto=life:2 controller +text=Vampiric Touch deals 2 damage to target opponent and you gain 2 life. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Vampirism +target=creature +auto=foreach(other creature|myBattlefield) 1/1 +auto=lord(other creature|myBattlefield) -1/-1 +auto=@next upkeep:draw:1 controller +text=Enchant creature When Vampirism enters the battlefield, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1 for each other creature you control. Other creatures you control get -1/-1. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Vanquish +target=creature[blocking] +auto=destroy +text=Destroy target blocking creature. +mana={2}{W} +type=Instant +[/card] +[card] +name=Vastwood Gorger +mana={5}{G} +type=Creature +subtype=Wurm +power=5 +toughness=6 +[/card] +[card] +name=Vault of Whispers +auto={T}:Add{B} +text=(Vault of Whispers isn't a spell.) {T}: Add {B} to your mana pool. +type=Land +subtype=Artifact +[/card] +[card] +name=Vebulid +auto=counter(1/1) +auto=@each my upkeep:may counter(1/1) +auto=@each combatends:destroy all(vebuild[attacking;blocking]|myBattlefield) +text=Vebulid enters the battlefield with a +1/+1 counter on it. At the beginning of your upkeep, you may put a +1/+1 counter on Vebulid. When Vebulid attacks or blocks, destroy it at end of combat. +mana={B} +type=Creature +subtype=Horror +power=0 +toughness=0 +[/card] +[card] +name=Vectis Agents +auto={U}{B}:-2/0 && unblockable +text={U}{B}: Vectis Agents gets -2/-0 until end of turn and is unblockable this turn. +mana={3}{U}{B} +type=Artifact Creature +subtype=Human Rogue +power=4 +toughness=3 +[/card] +[card] +name=Vectis Silencers +auto={2}{B}:deathtouch +text={2}{B}: Vectis Silencers gains deathtouch until end of turn. (Whenever it deals damage to a creature, destroy that creature.) +mana={2}{U} +type=Artifact Creature +subtype=Human Rogue +power=1 +toughness=2 +[/card] +[card] +name=Vedalken AEthermage +abilities=flash +auto=moveto(ownerhand) target(sliver) +autohand={3}{S}:moveTo(myhand) target(wizard|mylibrary) +text=Flash (You may cast this spell any time you could cast an instant.) When Vedalken AEthermage enters the battlefield, return target Sliver to its owner's hand. Wizardcycling {3} ({3}, Discard this card: Search your library for a Wizard card, reveal it, and put it into your hand. Then shuffle your library.) +mana={1}{U} +type=Creature +subtype=Vedalken Wizard +power=1 +toughness=2 +[/card] +[card] +name=Vedalken Archmage +auto=@movedTo(artifact|mystack):draw:1 controller +text=Whenever you cast an artifact spell, draw a card. +mana={2}{U}{U} +type=Creature +subtype=Vedalken Wizard +power=0 +toughness=2 +[/card] +[card] +name=Vedalken Dismisser +auto=moveTo(ownerLibrary) target(creature) +text=When Vedalken Dismisser enters the battlefield, put target creature on top of its owner's library. +mana={5}{U} +type=Creature +subtype=Vedalken Wizard +power=2 +toughness=2 +[/card] +[card] +name=Vedalken Entrancer +auto={U}{T}:deplete:2 target(player) +text={U}, {T}: Target player puts the top two cards of his or her library into his or her graveyard. +mana={3}{U} +type=Creature +subtype=Vedalken Wizard +power=1 +toughness=4 +[/card] +[card] +name=Vedalken Heretic +auto=@damaged(player) from(this):may draw:1 controller +text=Whenever Vedalken Heretic deals damage to an opponent, you may draw a card. +mana={G}{U} +type=Creature +subtype=Vedalken Rogue +power=1 +toughness=1 +[/card] +[card] +name=Vedalken Mastermind +auto={U}{T}:moveTo(ownerhand) target(*|myBattlefield) +text={U}, {T}: Return target permanent you control to its owner's hand. +mana={U}{U} +type=Creature +subtype=Vedalken Wizard +power=1 +toughness=2 +[/card] +[card] +name=Vedalken Outlander +abilities=protection from red +text=Protection from red +mana={W}{U} +type=Artifact Creature +subtype=Vedalken Scout +power=2 +toughness=2 +[/card] +[card] +name=Veilstone Amulet +auto=@movedTo(*|mystack):lord(creature|myBattlefield) opponentshroud ueot +text=Whenever you cast a spell, creatures you control can't be the targets of spells or abilities your opponents control this turn. +mana={3} +type=Artifact +[/card] +[card] +name=Veldrane of Sengir +auto={1}{B}{B}:-3/0 && forestwalk +text={1}{B}{B}: Veldrane of Sengir gets -3/-0 and gains forestwalk until end of turn. +mana={5}{B}{B} +type=Legendary Creature +subtype=Human Rogue +power=5 +toughness=5 +[/card] +[card] +name=Vendetta +target=creature[-black] +auto=bury +auto=damage:t controller +text=Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness. +mana={B} +type=Instant +[/card] +[card] +name=Venerable Kumo +abilities=reach +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=4]|mygraveyard) +text=Reach (This creature can block creatures with flying.) Soulshift 4 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) +mana={4}{G} +type=Creature +subtype=Spirit +power=2 +toughness=3 +[/card] +[card] +name=Venerable Monk +auto=life:2 +text=When Venerable Monk enters the battlefield, you gain 2 life. +mana={2}{W} +type=Creature +subtype=Human Monk Cleric +power=2 +toughness=2 +[/card] +[card] +name=Vengeance +target=creature[tapped] +auto=destroy +text=Destroy target tapped creature. +mana={3}{W} +type=Sorcery +[/card] +[card] +name=Vengeful Dead +auto=@movedto(zombie other|graveyard) from(battlefield): life:-1 opponent +auto=@movedto(this|graveyard) from(battlefield): life:-1 opponent +text=Whenever Vengeful Dead or another Zombie is put into a graveyard from the battlefield, each opponent loses 1 life. +mana={3}{B} +type=Creature +subtype=Zombie +power=3 +toughness=2 +[/card] +[card] +name=Vengeful Firebrand +auto=aslongas(warrior|mygraveyard) haste +auto={R}:1/0 +text=Vengeful Firebrand has haste as long as a Warrior card is in your graveyard. {R}: Vengeful Firebrand gets +1/+0 until end of turn. +mana={3}{R} +type=Creature +subtype=Elemental Warrior +power=5 +toughness=2 +[/card] +[card] +name=Venomous Dragonfly +abilities=flying +alias=1267 +text=Flying Whenever Venomous Dragonfly blocks or becomes blocked by a creature, destroy that creature at end of combat. +mana={3}{G} +type=Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Venomous Fangs +target=creature +auto=deathtouch +text=Enchant creature Enchanted creature has deathtouch. (Whenever it deals damage to a creature, destroy that creature.) +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Venser's Diffusion +target=*[-land] +auto=moveTo(ownerhand) +text=Return target nonland permanent or suspended card to its owner's hand. +mana={2}{U} +type=Instant +[/card] +[card] +name=Venser's Sliver +mana={5} +type=Artifact Creature +subtype=Sliver +power=3 +toughness=3 +[/card] +[card] +name=Verdant Catacombs +auto={T}{S}:moveTo(myBattlefield) target(swamp,forest|mylibrary) && life:-1 controller +text={T}, Pay 1 Life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card and put it onto the battlefield. Then shuffle your library. +type=Land +[/card] +[card] +name=Verdant Embrace +target=creature +auto=3/3 +auto=@each upkeep:token(Saproling,Creature Saproling,1/1,green) +text=Enchant creature Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield under your control." +mana={3}{G}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Verdant Force +auto=@each upkeep:token(Saproling,Creature Saproling,1/1,green) +text=At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield under your control. +mana={5}{G}{G}{G} +type=Creature +subtype=Elemental +power=7 +toughness=7 +[/card] +[card] +name=Verdigris +target=artifact +auto=destroy +text=Destroy target artifact. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Verduran Emissary +kicker={1}{R} +auto=kicker bury target(artifact) +text=Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) When Verduran Emissary enters the battlefield, if the kicker cost was paid, destroy target artifact. It can't be regenerated. +mana={2}{G} +type=Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] +[card] +name=Verduran Enchantress +auto=@movedTo(enchantment|mystack):may draw:1 +text=Whenever you cast an enchantment spell, you may draw a card. +mana={1}{G}{G} +type=Creature +subtype=Human Druid +power=0 +toughness=2 +[/card] +[card] +name=Vermiculos +auto=@movedTo(artifact|battlefield):4/4 ueot +text=Whenever an artifact enters the battlefield, Vermiculos gets +4/+4 until end of turn. +mana={4}{B} +type=Creature +subtype=Horror +power=1 +toughness=1 +[/card] +[card] +name=Vertigo +target=creature[flying] +auto=damage:2 +auto=-flying +text=Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn. +mana={R} +type=Instant +[/card] +[card] +name=Vesper Ghoul +auto={T}:Add{G} && life:-1 controller +auto={T}:Add{W} && life:-1 controller +auto={T}:Add{R} && life:-1 controller +auto={T}:Add{B} && life:-1 controller +auto={T}:Add{U} && life:-1 controller +text={T}, Pay 1 life: Add one mana of any color to your mana pool. +mana={2}{B} +type=Creature +subtype=Zombie Druid +power=1 +toughness=1 +[/card] +[card] +name=Vesuva +auto=tap +auto=may copy notatarget(land) +text=As Vesuva enters the battlefield, you may choose a land on the battlefield. If you do, Vesuva enters the battlefield tapped as a copy of the chosen land. +type=Land +[/card] +[card] +name=Veteran Armorer +auto=lord(creature|myBattlefield) 0/1 other +text=Other creatures you control get +0/+1. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Veteran Armorsmith +auto=lord(soldier|myBattlefield) 0/1 other +text=Other Soldier creatures you control get +0/+1. +mana={W}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=3 +[/card] +[card] +name=Veteran Brawlers +auto=aslongas(land[-tapped]|opponentBattlefield) cantattack +auto=aslongas(land[-tapped]|myBattlefield) cantblock +text=Veteran Brawlers can't attack if defending player controls an untapped land. Veteran Brawlers can't block if you control an untapped land. +mana={1}{R} +type=Creature +subtype=Human Soldier +power=4 +toughness=4 +[/card] +[card] +name=Veteran Swordsmith +auto=lord(soldier|myBattlefield) 1/0 other +text=Other Soldier creatures you control get +1/+0. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=2 +[/card] +[card] +name=Veteran of the Depths +auto=@tapped(this):may counter(1/1,1) +text=Whenever Veteran of the Depths becomes tapped, you may put a +1/+1 counter on it. +mana={3}{W} +type=Creature +subtype=Merfolk Soldier +power=2 +toughness=2 +[/card] +[card] +name=Veteran's Reflexes +target=creature +auto=untap +auto=1/1 +text=Target creature gets +1/+1 until end of turn. Untap that creature. +mana={W} +type=Instant +[/card] +[card] +name=Vex +target=*|stack +auto=fizzle +auto=may draw:1 targetcontroller +text=Counter target spell. That spell's controller may draw a card. +mana={2}{U} +type=Instant +[/card] +[card] +name=Vexing Beetle +abilities=nofizzle +auto=aslongas(creature|opponentBattlefield) -3/-3 +text=Vexing Beetle can't be countered. Vexing Beetle gets +3/+3 as long as no opponent controls a creature. +mana={4}{G} +type=Creature +subtype=Insect +power=6 +toughness=6 +[/card] +[card] +name=Viashino Bey +auto=aslongas(viashino bey[attacking]|myBattlefield) lord(creature|myBattlefield) mustattack +text=If Viashino Bey attacks, all creatures you control attack if able. +mana={2}{R}{R} +type=Creature +subtype=Viashino +power=4 +toughness=3 +[/card] +[card] +name=Viashino Bladescout +abilities=flash +auto=first strike target(creature) ueot +text=Flash (You may cast this spell any time you could cast an instant.) When Viashino Bladescout enters the battlefield, target creature gains first strike until end of turn. +mana={1}{R}{R} +type=Creature +subtype=Viashino Scout +power=2 +toughness=1 +[/card] +[card] +name=Viashino Cutthroat +abilities=haste +auto=@each my end:moveTo(myhand) +text=Haste At the beginning of the end step, return Viashino Cutthroat to its owner's hand. +mana={2}{R}{R} +type=Creature +subtype=Viashino +power=5 +toughness=3 +[/card] +[card] +name=Viashino Fangtail +auto={T}:Damage:1 target(creature,player) +text={T}: Viashino Fangtail deals 1 damage to target creature or player. +mana={2}{R}{R} +type=Creature +subtype=Viashino Warrior +power=3 +toughness=3 +[/card] +[card] +name=Viashino Grappler +auto={G}:trample +text={G}: Viashino Grappler gains trample until end of turn. +mana={2}{R} +type=Creature +subtype=Viashino +power=3 +toughness=1 +[/card] +[card] +name=Viashino Sandscout +abilities=haste +auto=@next end step:moveTo(hand) +text=Haste (This creature can attack and {T} as soon as it comes under your control.) At end of turn, return Viashino Sandscout to its owner's hand. (Return it only if it's in play.) +mana={1}{R} +type=Creature +subtype=Viashino Scout +power=2 +toughness=1 +[/card] +[card] +name=Viashino Sandstalker +abilities=haste +auto=@each my end:moveTo(myhand) +text=Haste (This creature can attack the turn it comes under your control.) At the beginning of the end step, return Viashino Sandstalker to its owner's hand. (Return it only if it's on the battlefield.) +mana={1}{R}{R} +type=Creature +subtype=Viashino Warrior +power=4 +toughness=2 +[/card] +[card] +name=Viashino Skeleton +auto={1}{B}{S(*|myhand)}:regenerate +text={1}{B}, Discard a card: Regenerate Viashino Skeleton. +mana={3}{R} +type=Creature +subtype=Viashino Skeleton +power=2 +toughness=1 +[/card] +[card] +name=Viashino Slasher +auto={R}:1/-1 +text={R}: Viashino Slasher gets +1/-1 until end of turn. +mana={1}{R} +type=Creature +subtype=Viashino Warrior +power=1 +toughness=2 +[/card] +[card] +name=Viashino Slaughtermaster +abilities=double strike +auto={B}{G}:1/1 limit:1 +text=Double strike {B}{G}: Viashino Slaughtermaster gets +1/+1 until end of turn. Play this ability only once each turn. +mana={1}{R} +type=Creature +subtype=Viashino Warrior +power=1 +toughness=1 +[/card] +[card] +name=Viashino Spearhunter +auto=first strike +text=First strike (This creature deals combat damage before creatures without first strike.) +mana={2}{R} +type=Creature +subtype=Viashino Warrior +power=2 +toughness=1 +[/card] +[card] +name=Viashino Warrior +mana={3}{R} +type=Creature +subtype=Viashino Warrior +power=4 +toughness=2 +[/card] +[card] +name=Viashino Weaponsmith +auto=rampage(2/2,0) +text=Whenever Viashino Weaponsmith becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. +mana={3}{R} +type=Creature +subtype=Viashino +power=2 +toughness=2 +[/card] +[card] +name=Viashivan Dragon +abilities=flying +auto={R}:1/0 +auto={G}:0/1 +text=Flying {R}: Viashivan Dragon gets +1/+0 until end of turn. {G}: Viashivan Dragon gets +0/+1 until end of turn. +mana={2}{R}{R}{G}{G} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Vicious Hunger +target=creature +auto=damage:2 +auto=life:2 controller +text=Vicious Hunger deals 2 damage to target creature and you gain 2 life. +mana={B}{B} +type=Sorcery +[/card] +[card] +name=Vicious Kavu +auto=lord(vicious kavu[attacking]|mybattlefield) 2/0 +auto=lord(other vicious kavu[attacking]|mybattlefield) -2/0 +text=Whenever Vicious Kavu attacks, it gets +2/+0 until end of turn. +mana={1}{B}{R} +type=Creature +subtype=Kavu +power=2 +toughness=2 +[/card] +[card] +name=Victual Sliver +auto=lord(sliver) {2}{S}:life:4 +text=All Slivers have "{2}, Sacrifice this permanent: You gain 4 life." +mana={G}{W} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Vigilance +target=creature +auto=vigilance +text=Enchant Creature Enchanted Creature has vigilance. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Vigilant Drake +abilities=flying +auto={2}{U}:untap +text=Flying {2}{U}: Untap Vigilant Drake. +mana={4}{U} +type=Creature +subtype=Drake +power=3 +toughness=3 +[/card] +[card] +name=Vigilant Martyr +auto={S}:regenerate target(creature) +text=Sacrifice Vigilant Martyr: Regenerate target creature. {W}{W}, {T}, Sacrifice Vigilant Martyr: Counter target spell that targets an enchantment. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Vigilant Sentry +auto=aslongas(*|mygraveyard) 1/1 >6 +auto=aslongas(*|mygraveyard) {T}:3/3 target(creature[attacking;blocking]) >6 +text=Threshold - As long as seven or more cards are in your graveyard, Vigilant Sentry gets +1/+1 and has "{T}: Target attacking or blocking creature gets +3/+3 until end of turn." +mana={1}{W}{W} +type=Creature +subtype=Human Nomad +power=2 +toughness=2 +[/card] +[card] +name=Village Elder +auto={G}{T}{S(forest|myBattlefield)}:regenerate target(creature) +text={G}, {T}, Sacrifice a Forest: Regenerate target creature. +mana={G} +type=Creature +subtype=Human Druid +power=1 +toughness=1 +[/card] +[card] +name=Villainous Ogre +abilities=cantblock +auto=aslongas(demon|myBattlefield) {B}:regenerate +text=Villainous Ogre can't block. As long as you control a Demon, Villainous Ogre has "{B}: Regenerate Villainous Ogre." +mana={2}{B} +type=Creature +subtype=Ogre Warrior +power=3 +toughness=2 +[/card] +[card] +name=Vindicate +target=* +auto=destroy +text=Destroy target permanent. +mana={1}{W}{B} +type=Sorcery +[/card] +[card] +name=Vindictive Mob +auto=moveTo(ownergraveyard) notatarget(creature) +auto=cantbeblockedby(saproling) +text=When Vindictive Mob enters the battlefield, sacrifice a creature. Vindictive Mob can't be blocked by Saprolings. +mana={4}{B}{B} +type=Creature +subtype=Human Berserker +power=5 +toughness=5 +[/card] +[card] +name=Vine Trellis +abilities=defender +auto={T}:Add {G} +text=Defender (This creature can't attack.) {T}: Add {G} to your mana pool. +mana={1}{G} +type=Creature +subtype=Plant Wall +power=0 +toughness=4 +[/card] +[card] +name=Vinelasher Kudzu +auto=@movedTo(land|myBattlefield):counter(1/1) +text=Whenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu. +mana={1}{G} +type=Creature +subtype=Plant +power=1 +toughness=1 +[/card] +[card] +name=Vines of Vastwood +target=creature +kicker={G} +auto=opponentshroud +auto=kicker 4/4 +text=Kicker {G} (You may pay an additional {G} as you cast this spell.) Target creature can't be the target of spells or abilities your opponents control this turn. If Vines of Vastwood was kicked, that creature gets +4/+4 until end of turn. +mana={G} +type=Instant +[/card] +[card] +name=Vintara Snapper +abilities=shroud +auto=aslongas(land[-tapped]|myBattlefield) -shroud +text=Vintara Snapper has shroud as long as you control no untapped lands. (It can't be the target of spells or abilities.) +mana={G}{G} +type=Creature +subtype=Turtle +power=2 +toughness=2 +[/card] +[card] +name=Violet Pall +target=creature[-black] +auto=destroy +auto=token(Faerie Rogue,Creature Faerie,1/1,flying black) +text=Destroy target nonblack creature. Put a 1/1 black Faerie Rogue creature token with flying onto the battlefield. +mana={4}{B} +type=Instant +subtype=Faerie Tribal +[/card] +[card] +name=Viridian Acolyte +auto={1}{T}:add{G} +auto={1}{T}:add{W} +auto={1}{T}:add{B} +auto={1}{T}:add{U} +auto={1}{T}:add{R} +text={1}, {T}: Add one mana of any color to your mana pool. +mana={G} +type=Creature +subtype=Elf Shaman +power=1 +toughness=1 +[/card] +[card] +name=Viridian Lorebearers +auto={3}{G}{T}:foreach(artifact|opponentBattlefield) 1/1 target(creature) +text={3}{G}, {T}, Target creature gets +X/+X until end of turn, where X is the number of artifacts your opponents control. +mana={3}{G} +type=Creature +subtype=Elf Shaman +power=3 +toughness=3 +[/card] +[card] +name=Viridian Scout +auto={2}{G}{S}:damage:2 target(creature[flying]) +text={2}{G}, Sacrifice Viridian Scout: Viridian Scout deals 2 damage to target creature with flying. +mana={3}{G} +type=Creature +subtype=Elf Warrior Scout +power=1 +toughness=2 +[/card] +[card] +name=Viridian Shaman +auto=destroy target(artifact) +text=When Viridian Shaman enters the battlefield, destroy target artifact. +mana={2}{G} +type=Creature +subtype=Elf Shaman +power=2 +toughness=2 +[/card] +[card] +name=Viridian Zealot +auto={1}{G}{S}:destroy target(artifact,enchantment) +text={1}{G}, Sacrifice Viridian Zealot: Destroy target artifact or enchantment. +mana={G}{G} +type=Creature +subtype=Elf Warrior +power=2 +toughness=1 +[/card] +[card] +name=Virtue's Ruin +auto=destroy all(creature[white]) +text=Destroy all white creatures. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Virtuous Charge +auto=lord(creature|myBattlefield) 1/1 +text=Creatures you control get +1/+1 until end of turn. +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Visara the Dreadful +abilities=flying +auto={T}:bury target(creature) +text=Flying {T}: Destroy target creature. It can't be regenerated. +mana={3}{B}{B}{B} +type=Legendary Creature +subtype=Gorgon +power=5 +toughness=5 +[/card] +[card] +name=Viscerid Armor +target=creature +auto=1/1 +auto={1}{U}:moveto(ownerhand) +text=Enchant creature Enchanted creature gets +1/+1. {1}{U}: Return Viscerid Armor to its owner's hand. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Viscid Lemures +auto={0}:-1/-0 && swampwalk +text={0}: Viscid Lemures gets -1/-0 and gains swampwalk until end of turn. +mana={4}{B} +type=Creature +subtype=Spirit +power=4 +toughness=3 +[/card] +[card] +name=Viseling +auto=@each opponent upkeep:foreach(*|opponenthand) damage:1 opponent >4 +text=At the beginning of each opponent's upkeep, Viseling deals X damage to that player, where X is the number of cards in his or her hand minus 4. +mana={4} +type=Artifact Creature +subtype=Construct +power=2 +toughness=2 +[/card] +[card] +name=Vision Skeins +auto=draw:2 opponent +auto=draw:2 controller +text=Each player draws two cards. +mana={1}{U} +type=Instant +[/card] +[card] +name=Vitality Charm +auto=may token(Insect,creature insect, 1/1,green) +auto=may 1/1 && trample target(creature) +auto=may regenerate target(beast) +text=Choose one: Put a 1/1 green Insect creature token onto the battlefield; or target creature gets +1/+1 and gains trample until end of turn; or regenerate target Beast. +mana={G} +type=Instant +[/card] +[card] +name=Vitalize +auto=untap all(creature|myBattlefield) +text=Untap all creatures you control. +mana={G} +type=Instant +[/card] +[card] +name=Vitalizing Cascade +auto=life:3 +auto=life:X +text=You gain X plus 3 life. +mana={X}{G}{W} +type=Instant +[/card] +[card] +name=Vitalizing Wind +auto=lord(creature|myBattlefield) 7/7 ueot +text=Creatures you control get +7/+7 until end of turn. +mana={8}{G} +type=Instant +[/card] +[card] +name=Vithian Renegades +auto=destroy target(artifact) +text=When Vithian Renegades enters the battlefield, destroy target artifact. +mana={1}{R}{G} +type=Creature +subtype=Human Shaman +power=3 +toughness=2 +[/card] +[card] +name=Vitu-Ghazi, the City-Tree +auto={T}:Add {1} +auto={2}{G}{W}{T}:token(Saproling,creature saproling, 1/1, green) +text={T}: Add {1} to your mana pool. {2}{G}{W}, {T}: Put a 1/1 green Saproling creature token onto the battlefield. +type=Land +[/card] +[card] +name=Vivify +target=land +auto=becomes(Creature,3/3) ueot +auto=draw:1 controller +text=Target land becomes a 3/3 creature until end of turn. It's still a land. Draw a card. +mana={2}{G} +type=Instant +[/card] +[card] +name=Vodalian Knights +abilities=islandhome,first strike +auto={U}:flying +text=First strike Vodalian Knights can't attack unless defending player controls an Island. When you control no Islands, sacrifice Vodalian Knights. {U}: Vodalian Knights gains flying until end of turn. +mana={1}{U}{U} +type=Creature +subtype=Merfolk Knight +power=2 +toughness=2 +[/card] +[card] +name=Vodalian Merchant +auto=draw:1 +auto=moveTo(mygraveyard) notatarget(*|myhand) +text=When Vodalian Merchant enters the battlefield, draw a card, then discard a card. +mana={1}{U} +type=Creature +subtype=Merfolk +power=1 +toughness=2 +[/card] +[card] +name=Vodalian Serpent +abilities=cantattack +kicker={2} +auto=kicker counter(1/1,4) +auto=aslongas(island|opponentBattlefield) -cantattack +text=Kicker {2} (You may pay an additional {2} as you play this spell.) Vodalian Serpent can't attack unless defending player controls an Island. If the kicker cost was paid, Vodalian Serpent enters the battlefield with four +1/+1 counters on it. +mana={3}{U} +type=Creature +subtype=Serpent +power=2 +toughness=2 +[/card] +[card] +name=Vodalian Soldiers +mana={1}{U} +type=Creature +subtype=Merfolk Soldier +power=1 +toughness=2 +[/card] +[card] +name=Vodalian Zombie +abilities=protection from green +text=Protection from green +mana={U}{B} +type=Creature +subtype=Merfolk Zombie +power=2 +toughness=2 +[/card] +[card] +name=Voice of Duty +abilities=flying,protection from green +text=Flying, protection from green +mana={3}{W} +type=Creature +subtype=Angel +power=2 +toughness=2 +[/card] +[card] +name=Voice of Grace +abilities=flying,protection from black +text=Flying, protection from black +mana={3}{W} +type=Creature +subtype=Angel +power=2 +toughness=2 +[/card] +[card] +name=Voice of Law +abilities=flying,protection from red +text=Flying, protection from red +mana={3}{W} +type=Creature +subtype=Angel +power=2 +toughness=2 +[/card] +[card] +name=Voice of Reason +abilities=flying,protection from blue +text=Flying, protection from blue +mana={3}{W} +type=Creature +subtype=Angel +power=2 +toughness=2 +[/card] +[card] +name=Voice of Truth +abilities=flying,protection from white +text=Flying, protection from white +mana={3}{W} +type=Creature +subtype=Angel +power=2 +toughness=2 +[/card] +[card] +name=Volcanic Dragon +abilities=flying,haste +text=Flying,haste +mana={4}{R}{R} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Volcanic Eruption +target=mountains +alias=1231 +text=Destroy X target Mountains. Volcanic Eruption deals damage to each creature and player equal to the number of Mountains destroyed this way. +mana={X}{U}{U}{U} +type=Sorcery +[/card] +[card] +name=Volcanic Fallout +abilities=nofizzle +auto=damage:2 all(creature,player) +text=Volcanic Fallout can't be countered. Volcanic Fallout deals 2 damage to each creature and each player. +mana={1}{R}{R} +type=Instant +[/card] +[card] +name=Volcanic Geyser +target=creature,player +auto=damage:X +text=Volcanic Geyser deals X damage to target creature or player. +mana={X}{R}{R} +type=Instant +[/card] +[card] +name=Volcanic Hammer +target=creature,player +auto=damage:3 +text=Volcanic Hammer deals 3 damage to target creature or player. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Volcanic Island +auto={T}:Add {U} +auto={T}:Add {R} +type=Land +subtype=Island Mountain +[/card] +[card] +name=Volcanic Submersion +target=artifact,land +auto=destroy +autohand={2}:cycling +text=Destroy target artifact or land. Cycling {2} ({2}, Discard this card: Draw a card.) +mana={4}{R} +type=Sorcery +[/card] +[card] +name=Volcano Imp +abilities=flying +auto={1}{R}:first strike +text=Flying {1}{R}: Volcano Imp gains first strike until end of turn. +mana={3}{B} +type=Creature +subtype=Imp +power=2 +toughness=2 +[/card] +[card] +name=Volrath's Gardens +auto={2}:tap notatarget(creature[-tapped]|myBattlefield) && life:2 controller asSorcery +text={2}, Tap an untapped creature you control: You gain 2 life. Activate this ability only any time you could cast a sorcery. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Volrath's Stronghold +auto={T}:Add {1} +auto={1}{B}{T}:moveTo(myLibrary) target(creature|mygraveyard) +text={T}: Add {1} to your mana pool. {1}{B}, {T}: Put target creature card from your graveyard on top of your library. +type=Legendary Land +[/card] +[card] +name=Voltaic Construct +auto={2}:untap target(creature[artifact]) +text={2}: Untap target artifact creature. +mana={4} +type=Artifact Creature +subtype=Golem Construct +power=2 +toughness=2 +[/card] +[card] +name=Voltaic Key +auto={1}{T}:untap target(artifact) +text={1}, {T}: Untap target artifact. +mana={1} +type=Artifact +[/card] +[card] +name=Volunteer Militia +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=2 +[/card] +[card] +name=Voracious Cobra +auto=lord(voracious cobra[attacking;blocking]) deathtouch +auto=first strike +text=First strike Whenever Voracious Cobra deals combat damage to a creature, destroy that creature. +mana={2}{R}{G} +type=Creature +subtype=Snake +power=2 +toughness=2 +[/card] +[card] +name=Voracious Hatchling +abilities=lifelink +auto=@movedTo(*[white]|mystack):counter(-1/-1,-1) +auto=@movedTo(*[black]|mystack):counter(-1/-1,-1) +auto=counter(-1/-1,4) +text=Lifelink Voracious Hatchling enters the battlefield with four -1/-1 counters on it. Whenever you cast a white spell, remove a -1/-1 counter from Voracious Hatchling. Whenever you cast a black spell, remove a -1/-1 counter from Voracious Hatchling. +mana={3}{WB} +type=Creature +subtype=Elemental +power=6 +toughness=6 +[/card] +[card] +name=Vorosh the Hunter +abilities=flying +auto=aslongas(vorosh the hunter[attacking]|mybattlefield) lord(vorosh the hunter[attacking;-cloud]) {2}{G}:counter(1/1,6) +auto=@damaged(player) from(this):cloud +text=Flying Whenever Vorosh, the Hunter deals combat damage to a player, you may pay {2}{G}. If you do, put six +1/+1 counters on Vorosh. +mana={3}{G}{U}{B} +type=Legendary Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] +name=Votary of the Conclave +auto={2}{G}:regenerate +text={2}{G}: Regenerate Votary of the Conclave. +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Vulshok Battlegear +auto={3}:equip +auto=3/3 +text=Equipped creature gets +3/+3. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Vulshok Berserker +abilities=haste +text=Haste +mana={3}{R} +type=Creature +subtype=Human Berserker +power=3 +toughness=2 +[/card] +[card] +name=Vulshok Gauntlets +auto={3} +auto=4/2 +auto=doesnotuntap +text=Equipped creature gets +4/+2 and doesn't untap during its controller's untap step. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Vulshok Morningstar +auto={2}:equip +auto=2/2 +text=Equipped creature gets +2/+2. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Vulshok Sorcerer +abilities=haste +auto={T}:damage:1 target(creature,player) +text=Haste {T}: Vulshok Sorcerer deals 1 damage to target creature or player. +mana={1}{R}{R} +type=Creature +subtype=Human Shaman +power=1 +toughness=1 +[/card] +[card] +name=Vulturous Zombie +abilities=flying +auto=@movedTo(*|opponentgraveyard):counter(1/1) +text=Flying Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie. +mana={3}{B}{G} +type=Creature +subtype=Plant Zombie +power=3 +toughness=3 +[/card] +[card] +name=Wake of Vultures +abilities=flying +auto={1}{B}{S(creature|myBattlefield)}:regenerate +text={1}{B}, Sacrifice a creature: Regenerate Wake of Vultures. +mana={3}{B} +type=Creature +subtype=Bird +power=3 +toughness=1 +[/card] +[card] +name=Wakestone Gargoyle +abilities=defender,flying +auto={1}{W}:lord(creature[defender]|myBattlefield) -defender +text=Defender (This creature can't attack.) Flying {1}{W}: Creatures you control with defender can attack this turn as though they didn't have defender. +mana={3}{W} +type=Creature +subtype=Gargoyle +power=3 +toughness=4 +[/card] +[card] +name=Walking Atlas +auto={T}:may moveTo(myBattlefield) target(land|myhand) +text={T}: You may put a land card from your hand onto the battlefield. +mana={2} +type=Artifact Creature +subtype=Construct +power=1 +toughness=1 +[/card] +[card] +name=Walking Dead +auto={B}:regenerate +text={B}: Regenerate Walking Dead. +mana={1}{B} +type=Creature +subtype=Zombie +power=1 +toughness=1 +[/card] +[card] +name=Walking Dream +abilities=unblockable +auto=aslongas(creature|opponentBattlefield) doesnotuntap >1 +text=Walking Dream is unblockable. Walking Dream doesn't untap during your untap step if an opponent controls two or more creatures. +mana={3}{U} +type=Creature +subtype=Illusion +power=3 +toughness=3 +[/card] +[card] +name=Walking Sponge +auto={T}:-flying target(creature) +auto={T}:-first strike target(creature) +auto={T}:-trample target(creature) +text={T}: Target creature loses flying, first strike, or trample until end of turn. +mana={1}{U} +type=Creature +subtype=Sponge +power=1 +toughness=1 +[/card] +[card] +name=Walking Wall +abilities=defender +auto={3}:-defender && 3/-1 limit:1 +text=Defender {3}: Walking Wall gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate this ability only once each turn. +mana={4} +type=Artifact Creature +subtype=Wall +power=0 +toughness=6 +[/card] +[card] +name=Wall of Air +abilities=defender,flying +text=Defender, flying (This creature can't attack, and it can block creatures with flying.) +mana={1}{U}{U} +type=Creature +subtype=Wall +power=1 +toughness=5 +[/card] +[card] +name=Wall of Blossoms +abilities=defender +auto=draw:1 controller +text=Defender When Wall of Blossoms enters the battlefield, draw a card. +mana={1}{G} +type=Creature +subtype=Plant Wall +power=0 +toughness=4 +[/card] +[card] +name=Wall of Bone +abilities=defender +auto={B}:Regenerate +text=Defender (This creature can't attack.) {B}: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +mana={2}{B} +type=Creature +subtype=Skeleton Wall +power=1 +toughness=4 +[/card] +[card] +name=Wall of Brambles +abilities=defender +auto={G}:regenerate +text=Defender (This creature can't attack.) {G}: Regenerate Wall of Brambles. +mana={2}{G} +type=Creature +subtype=Wall +power=2 +toughness=3 +[/card] +[card] +name=Wall of Denial +abilities=defender,flying,shroud +text=Defender, flying, shroud +mana={1}{W}{U} +type=Creature +subtype=Illusion Wall +power=0 +toughness=8 +[/card] +[card] +name=Wall of Diffusion +abilities=defender,reachshadow +text=Defender (This creature can't attack.) Wall of Diffusion can block creatures with shadow as though they didn't have shadow. +mana={1}{R} +type=Creature +subtype=Wall +power=0 +toughness=5 +[/card] +[card] +name=Wall of Earth +abilities=defender +text=Defender (This creature can't attack.) +mana={1}{R} +type=Creature +subtype=Wall +power=0 +toughness=6 +[/card] +[card] +name=Wall of Faith +abilities=defender +auto={W}:0/1 +text=Defender (This creature can't attack.) {W}: Wall of Faith gets +0/+1 until end of turn. +mana={3}{W} +type=Creature +subtype=Wall +power=0 +toughness=5 +[/card] +[card] +name=Wall of Fire +abilities=defender +auto={R}:1/0 +text=Defender (This creature can't attack.) {R}: Wall of Fire gets +1/+0 until end of turn. +mana={1}{R}{R} +type=Creature +subtype=Wall +power=0 +toughness=5 +[/card] +[card] +name=Wall of Granite +abilities=defender +text=Defender (This creature can't attack.) +mana={2}{R} +type=Creature +subtype=Wall +power=0 +toughness=7 +[/card] +[card] +name=Wall of Heat +abilities=defender +text=Defender (This creature can't attack.) +mana={2}{R} +type=Creature +subtype=Wall +power=2 +toughness=6 +[/card] +[card] +name=Wall of Ice +abilities=defender +text=Defender (This creature can't attack.) +mana={2}{G} +type=Creature +subtype=Wall +power=0 +toughness=7 +[/card] +[card] +name=Wall of Junk +abilities=defender +auto=@each combatends:moveTo(ownerhand) all(wall of junk[blocking]) +text=Defender (This creature can't attack.) Whenever Wall of Junk blocks, return it to its owner's hand at end of combat. +mana={2} +type=Artifact Creature +subtype=Wall +power=0 +toughness=7 +[/card] +[card] +name=Wall of Kelp +abilities=defender +auto={U}{U}{T}:token(Kelp,creature plant wall,0/1,defender blue) +text=Defender (This creature can't attack.) {U}{U}, {T}: Put a 0/1 blue Plant Wall creature token with defender named Kelp onto the battlefield. +mana={U}{U} +type=Creature +subtype=Plant Wall +power=0 +toughness=3 +[/card] +[card] +name=Wall of Lava +abilities=defender +auto={R}:1/1 +text=Defender (This creature can't attack.) {R}: Wall of Lava gets +1/+1 until end of turn. +mana={1}{R}{R} +type=Creature +subtype=Wall +power=1 +toughness=3 +[/card] +[card] +name=Wall of Light +abilities=defender,protection from black +text=Defender (This creature can't attack.) Protection from black +mana={2}{W} +type=Creature +subtype=Wall +power=1 +toughness=6 +[/card] +[card] +name=Wall of Mulch +abilities=defender +auto={G}{S(wall|myBattlefield)}:draw:1 +text=(Walls can't attack.) {G}, Sacrifice a Wall: Draw a card. +mana={1}{G} +type=Creature +subtype=Wall +power=0 +toughness=4 +[/card] +[card] +name=Wall of Opposition +abilities=defender +auto={1}:1/0 +text=Defender (This creature can't attack.) {1}: Wall of Opposition gets +1/+0 until end of turn. +mana={3}{R}{R} +type=Creature +subtype=Wall +power=0 +toughness=6 +[/card] +[card] +name=Wall of Pine Needles +abilities=defender +auto={G}:regenerate +text=Defender (This creature can't attack.) {G}: Regenerate Wall of Pine Needles. +mana={3}{G} +type=Creature +subtype=Plant Wall +power=3 +toughness=3 +[/card] +[card] +name=Wall of Razors +abilities=defender,first strike +text=Defender, first strike +mana={1}{R} +type=Creature +subtype=Wall +power=4 +toughness=1 +[/card] +[card] +name=Wall of Roots +abilities=defender +auto={0}:counter(-0/-1,1) && Add{G} limit:1 +text=Defender Put a -0/-1 counter on Wall of Roots: Add {G} to your mana pool. Play this ability only once each turn. +mana={1}{G} +type=Creature +subtype=Plant Wall +power=0 +toughness=5 +[/card] +[card] +name=Wall of Spears +abilities=first strike,defender +text=Defender (This creature can't attack.) First strike +mana={3} +type=Artifact Creature +subtype=Wall +power=2 +toughness=3 +[/card] +[card] +name=Wall of Stone +abilities=defender +text=Defender (This creature can't attack.) +mana={1}{R}{R} +type=Creature +subtype=Wall +power=0 +toughness=8 +[/card] +[card] +name=Wall of Swords +abilities=defender,flying +text=Defender, flying (This creature can't attack, and it can block creatures with flying.) +mana={3}{W} +type=Creature +subtype=Wall +power=3 +toughness=5 +[/card] +[card] +name=Wall of Water +abilities=defender +auto={U}:1/0 +text=Defender (This creature can't attack.) {U}: Wall of Water gets +1/+0 until end of turn. +mana={1}{U}{U} +type=Creature +subtype=Wall +power=0 +toughness=5 +[/card] +[card] +name=Wall of Wonder +abilities=defender +auto={2}{U}{U}:4/-4 && -defender +text=Defender (This creature can't attack.) {2}{U}{U}: Wall of Wonder gets +4/-4 until end of turn and can attack this turn as though it didn't have defender. +mana={2}{U}{U} +type=Creature +subtype=Wall +power=1 +toughness=5 +[/card] +[card] +name=Wall of Wood +abilities=defender +text=Defender (This creature can't attack.) +mana={G} +type=Creature +subtype=Wall +power=0 +toughness=3 +[/card] +[card] +name=Wallop +target=creature[black;blue;flying] +auto=destroy +text=Destroy target blue or black creature with flying. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Wand of the Elements +auto={T}{S(island|myBattlefield)}:token(Elemental,Creature Elemental,2/2,flying blue) +auto={T}{S(mountain|myBattlefield)}:token(Elemental,Creature Elemental,3/3,red) +text={T}, Sacrifice an Island: Put a 2/2 blue Elemental creature token with flying onto the battlefield. {T}, Sacrifice a Mountain: Put a 3/3 red Elemental creature token onto the battlefield. +mana={4} +type=Artifact +[/card] +[card] +name=Wanderbrine Rootcutters +auto=cantbeblockedby(creature[green]) +text=Wanderbrine Rootcutters can't be blocked by green creatures. +mana={2}{UB}{UB} +type=Creature +subtype=Merfolk Rogue +power=3 +toughness=3 +[/card] +[card] +name=Wanderer's Twig +auto={1}{S}:moveTo(myhand) target(land[basic]|mylibrary) +text={1}, Sacrifice Wanderer's Twig: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. +mana={1} +type=Artifact +[/card] +[card] +name=Wandering Ones +mana={U} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Wandering Stream +auto=aslongas(forest|myBattlefield) life:2 +auto=aslongas(mountain|myBattlefield) life:2 +auto=aslongas(swamp|myBattlefield) life:2 +auto=aslongas(island|myBattlefield) life:2 +auto=aslongas(plains|myBattlefield) life:2 +text=Domain - You gain 2 life for each basic land type among lands you control. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Wanderlust +target=creature +auto=@each targetcontroller upkeep:damage:1 targetController +text=Enchant creature At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player. +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Wanderwine Hub +auto=tap +auto=aslongas(merfolk|myHand) untap +auto={T}:Add {W} +auto={T}:Add {U} +text=As Wanderwine Hub enters the battlefield, you may reveal a Merfolk card from your hand. If you don't, Wanderwine Hub comes into play tapped. {T}: Add {W} or {U} to your mana pool. +type=Land +[/card] +[card] +name=War Chariot +auto={3}{T}:trample target(creature) +text={3}, {T}: Target creature gains trample until end of turn. +mana={3} +type=Artifact +[/card] +[card] +name=War Mammoth +abilities=trample +text=Trample +mana={3}{G} +type=Creature +subtype=Elephant +power=3 +toughness=3 +[/card] +[card] +name=War-Torch Goblin +auto={R}{S}:Damage:2 target(creature[blocking]) +text={R}, Sacrifice War-Torch Goblin: War-Torch Goblin deals 2 damage to target blocking creature. +mana={R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=Warmth +auto=@movedTo(*[red]|opponentstack):life:2 +text=Whenever an opponent casts a red spell, you gain 2 life. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Warning +target=creature[attacking] +auto=preventAllCombatDamage from(mytgt) ueot +text=Prevent all combat damage that would be dealt by target attacking creature this turn. +mana={W} +type=Instant +[/card] +[card] +name=Warp Artifact +target=artifact +auto=@each targetController upkeep:damage:1 targetController +text=Enchant artifact At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player. +mana={B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Warpath Ghoul +mana={2}{B} +type=Creature +subtype=Zombie +power=3 +toughness=2 +[/card] +[card] +name=Warren Instigator +abilities=double strike +auto=@damaged(player) from(this):may moveto(myBattlefield) target(creature[goblin]|myHand) +text=Double strike Whenever Warren Instigator deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield. +mana={R}{R} +type=Creature +subtype=Goblin Berserker +power=1 +toughness=1 +[/card] +[card] +name=Warren-Scourge Elf +auto=protection from(goblin) +text=Protection from Goblins +mana={1}{G} +type=Creature +subtype=Elf Warrior +power=1 +toughness=1 +[/card] +[card] +name=Warrior Angel +abilities=flying,lifelink +text=Flying,lifelink +mana={4}{W}{W} +type=Creature +subtype=Angel +power=3 +toughness=4 +[/card] +[card] +name=Warrior's Charge +auto=lord(creature|myBattlefield) 1/1 +text=Creatures you control get +1/+1 until end of turn. +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Warrior's Honor +auto=lord(creature|myBattlefield) 1/1 +text=Creatures you control get +1/+1 until end of turn. +mana={2}{W} +type=Instant +[/card] +[card] +name=Warthog +abilities=swampwalk +text=Swampwalk +mana={1}{G}{G} +type=Creature +subtype=Boar +power=3 +toughness=2 +[/card] +[card] +name=Wasp +abilities=flying +text=Flying +type=Artifact Creature +power=1 +toughness=1 +[/card] +[card] +name=Wasp Lancer +abilities=flying +text=Flying +mana={UB}{UB}{UB} +type=Creature +subtype=Faerie Soldier +power=3 +toughness=2 +[/card] +[card] +name=Wasteland +auto={T}:Add {1} +auto={T}{S}:destroy target(land[-basic]) +text={T}: Add {1} to your mana pool. {T}, Sacrifice Wasteland: Destroy target nonbasic land. +type=Land +[/card] +[card] +name=Watcher Sliver +auto=lord(sliver) 0/2 +text=All Sliver creatures get +0/+2. +mana={3}{W} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Watchwing Scarecrow +auto=aslongas(creature[blue]|myBattlefield) flying +auto=aslongas(creature[white]|myBattlefield) vigilance +text=Watchwing Scarecrow has vigilance as long as you control a white creature. Watchwing Scarecrow has flying as long as you control a blue creature. +mana={4} +type=Artifact Creature +subtype=Scarecrow +power=2 +toughness=4 +[/card] +[card] +name=Watchwolf +mana={G}{W} +type=Creature +subtype=Wolf +power=3 +toughness=3 +[/card] +[card] +name=Water Elemental +mana={3}{U}{U} +type=Creature +subtype=Elemental +power=5 +toughness=4 +[/card] +[card] +name=Water Wurm +auto=aslongas(island|opponentBattlefield) 0/1 +text=Water Wurm gets +0/+1 as long as an opponent controls an Island. +mana={U} +type=Creature +subtype=Wurm +power=1 +toughness=1 +[/card] +[card] +name=Waterfront Bouncer +auto={U}{T}{S(*|myhand)}:moveTo(ownerhand) target(creature) +text={U}{T}, Discard a card: Return target creature to its owner's hand. +mana={1}{U} +type=Creature +subtype=Merfolk Spellshaper +power=1 +toughness=1 +[/card] +[card] +name=Watery Grave +auto=tap +auto=may untap && life:-2 controller +auto={T}:Add {U} +auto={T}:Add {B} +text=({T}: Add {U} or {B} to your mana pool.) As Watery Grave comes into play, you may pay 2 life. If you don't, Watery Grave comes into play tapped. +type=Land +subtype=Island Swamp +[/card] +[card] +name=Waveskimmer Aven +abilities=flying,exalted +text=Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) +mana={2}{G}{W}{U} +type=Creature +subtype=Bird Soldier +power=2 +toughness=4 +[/card] +[card] +name=Wayfarer's Bauble +auto={2}{T}{S}:moveTo(myBattlefield) target(land[basic]|mylibrary) && tap +text={2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. +mana={1} +type=Artifact +[/card] +[card] +name=Wayfaring Giant +auto=aslongas(forest|myBattlefield}) 1/1 +auto=aslongas(island|myBattlefield) 1/1 +auto=aslongas(plains|myBattlefield) 1/1 +auto=aslongas(mountain|myBattlefield) 1/1 +auto=aslongas(swamp|myBattlefield) 1/1 +text=Domain - Wayfaring Giant gets +1/+1 for each basic land type among lands you control. +mana={5}{W} +type=Creature +subtype=Giant +power=1 +toughness=3 +[/card] +[card] +name=Wayward Soul +abilities=flying +auto={U}:moveTo(ownerLibrary) +text={U}: Put Wayward Soul on top of its owner's library. +mana={2}{U}{U} +type=Creature +subtype=Spirit +power=3 +toughness=2 +[/card] +[card] +name=Weakness +target=creature +auto=-2/-1 +text=Enchant creature Enchanted creature gets -2/-1. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Weakstone +auto=lord(creature[attacking]) -1/0 +text=Attacking creatures get -1/-0. +mana={4} +type=Artifact +[/card] +[card] +name=Weatherseed Elf +auto={T}:forestwalk target(creature) +text={T}: Target creature gains forestwalk until end of turn. +mana={G} +type=Creature +subtype=Elf +power=1 +toughness=1 +[/card] +[card] +name=Weatherseed Faeries +abilities=flying,protection from red +text=Flying, protection from red +mana={2}{U} +type=Creature +subtype=Faerie +power=2 +toughness=1 +[/card] +[card] +name=Weatherseed Treefolk +abilities=trample +auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) notatarget(this|mygraveyard) +text=Trample When Weatherseed Treefolk is put into a graveyard from the battlefield, return Weatherseed Treefolk to its owner's hand. +mana={2}{G}{G}{G} +type=Creature +subtype=Treefolk +power=5 +toughness=3 +[/card] +[card] +name=Web +target=creature +auto=reach +auto=0/2 +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.) +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Wee Dragonauts +abilities=flying +auto=@movedTo(instant,sorcery|mystack):2/0 ueot +text=Flying. Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn. +mana={1}{U}{R} +type=Creature +subtype=Faerie Wizard +power=1 +toughness=3 +[/card] +[card] +name=Weed-Pruner Poplar +auto=@each my upkeep:-1/-1 target(other crature) +text=At the beginning of your upkeep, target creature other than Weed-Pruner Poplar gets -1/-1 until end of turn. +mana={4}{B} +type=Creature +subtype=Treefolk Assassin +power=3 +toughness=3 +[/card] +[card] +name=Wei Ambush Force +auto=lord(wei ambush force[attacking]|mybattlefield) 2/0 +auto=lord(other wei ambush force[attacking]|mybattlefield) -2/0 +text=Whenever Wei Ambush Force attacks, it gets +2/+0 until end of turn. +mana={1}{B} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Wei Elite Companions +abilities=horsemanship +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) +mana={4}{B} +type=Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] +name=Wei Infantry +mana={1}{B} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] +name=Wei Scout +abilities=horsemanship +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) +mana={1}{B} +type=Creature +subtype=Human Soldier Scout +power=1 +toughness=1 +[/card] +[card] +name=Wei Strike Force +abilities=horsemanship +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) +mana={2}{B} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] +name=Weirding Shaman +auto={3}{B}{S(goblin|myBattlefield)}:token(Goblin Rogue,Creature goblin,1/1,black)*2 +text={3}{B}, Sacrifice a Goblin: Put two 1/1 black Goblin Rogue creature tokens onto the battlefield. +mana={1}{B} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=1 +[/card] +[card] +name=Welding Jar +auto={S}:regenerate target(artifact) +text=Sacrifice Welding Jar: Regenerate target artifact. +mana={0} +type=Artifact +[/card] +[card] +name=Welkin Guide +abilities=flying +auto=2/2 && flying target(creature) ueot +text=Flying. When Welkin Guide enters the battlefield, target creature gets +2/+2 and gains flying until end of turn. +mana={4}{W} +type=Creature +subtype=Bird Cleric +power=2 +toughness=2 +[/card] +[card] +name=Welkin Hawk +abilities=flying +auto=@movedTo(this|graveyard) from(battlefield):may moveTo(myHand) target(welkin hawk|mylibrary) +text=Flying When Welkin Hawk is put into a graveyard from the battlefield, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle your library. +mana={1}{W} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Welkin Tern +abilities=flying,cloud +text=Flying Welkin Tern can block only creatures with flying. +mana={1}{U} +type=Creature +subtype=Bird +power=2 +toughness=1 +[/card] +[card] +name=Wellwisher +auto={T}:foreach(elf) life:1 controller +text={T}: You gain 1 life for each Elf on the battlefield. +mana={1}{G} +type=Creature +subtype=Elf +power=1 +toughness=1 +[/card] +[card] +name=Werebear +auto={T}:Add {G} +auto=aslongas(*|mygraveyard) 3/3 >6 +text={T}: Add {G} to your mana pool. Threshold - Werebear gets +3/+3 as long as seven or more cards are in your graveyard. +mana={1}{G} +type=Creature +subtype=Human Bear Druid +power=1 +toughness=1 +[/card] +[card] +name=Western Paladin +auto={B}{B}{T}:destroy target(creature[white]) +text={B}{B}, {T}: Destroy target white creature. +mana={2}{B}{B} +type=Creature +subtype=Zombie Knight +power=3 +toughness=3 +[/card] +[card] +name=Whalebone Glider +auto={2}{T}:flying target(creature[power<=3]) +text={2}, {T}: Target creature with power 3 or less gains flying until end of turn. +mana={2} +type=Artifact +[/card] +[card] +name=Wheel and Deal +auto=moveto(graveyard) all(*|opponenthand) +auto=draw:7 opponent +auto=draw:1 controller +text=Any number of target opponents each discards his or her hand and draws seven cards. Draw a card. +mana={3}{U} +type=Instant +[/card] +[card] +name=Wheel of Fortune +auto=moveto(opponentgraveyard) all(*|opponenthand) +auto=draw:7 opponent +auto=moveto(mygraveyard) all(*|myhand) +auto=draw:7 controller +text=Each player discards his or her hand and draws seven cards. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Where Ancients Tread +auto=@movedTo(creature[power>=5]|myBattlefield):may damage:5 target(creature,player) +text=Whenever a creature with power 5 or greater enters the battlefield under your control, you may have Where Ancients Tread deal 5 damage to target creature or player. +mana={4}{R} +type=Enchantment +[/card] +[card] +name=Whetstone +auto={3}:deplete:2 controller && deplete:2 opponent +text={3}: Each player puts the top two cards of his or her library into his or her graveyard. +mana={3} +type=Artifact +[/card] +[card] +name=Whimwader +abilities=cantattack +auto=aslongas(*[blue]|opponentBattlefield) -cantattack +text=Whimwader can't attack unless defending player controls a blue permanent. +mana={4}{U} +type=Creature +subtype=Elemental +power=6 +toughness=4 +[/card] +[card] +name=Whip Sergeant +auto={R}:haste target(creature) +text={R}: Target creature gains haste until end of turn. (It can attack this turn.) +mana={2}{R} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] +name=Whip Silk +target=creature +auto=reach +auto={G}:moveTo(ownerhand) +text=Enchant creature Enchanted creature has reach. (It can block creatures with flying.) {G}: Return Whip Silk to its owner's hand. +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Whiptail Moloch +auto=damage:3 target(creature|myBattlefield) +text=When Whiptail Moloch enters the battlefield, it deals 3 damage to target creature you control. +mana={4}{R} +type=Creature +subtype=Lizard +power=6 +toughness=3 +[/card] +[card] +name=Whiptail Wurm +mana={6}{G} +type=Creature +subtype=Wurm +power=8 +toughness=5 +[/card] +[card] +name=Whiptongue Frog +auto={U}:flying +text={U}: Whiptongue Frog gains flying until end of turn. +mana={2}{U} +type=Creature +subtype=Frog +power=1 +toughness=3 +[/card] +[card] +name=Whirlwind +auto=destroy all(creature[flying]) +text=Destroy all creatures with flying. +mana={2}{G}{G} +type=Sorcery +[/card] +[card] +name=Whispering Shade +abilities=swampwalk +auto={B}:1/1 +text=Swampwalk {B}: Whispering Shade gets +1/+1 until end of turn +mana={3}{B} +type=Creature +subtype=Shade +power=1 +toughness=1 +[/card] +[card] +name=Whispersilk Cloak +auto={2}:equip +auto=unblockable +auto=shroud +text=Equipped creature is unblockable and has shroud. (It can't be the target of spells or abilities.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=White Knight +abilities=first strike,protection from black +text=First strike, protection from black +mana={W}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=White Scarab +target=creature +auto=cantbeblockedby(creature[white]) +auto=aslongas(*[white]|opponentBattlefield) 2/2 +text=Enchant creature Enchanted creature can't be blocked by white creatures. Enchanted creature gets +2/+2 as long as an opponent controls a white permanent. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=White Shield Crusader +abilities=protection from black +auto={W}:flying +auto={W}{W}:1/0 +text=Protection from black {W}: White Shield Crusader gains flying until end of turn. {W}{W}: White Shield Crusader gets +1/+0 until end of turn. +mana={W}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=1 +[/card] +[card] +name=White Ward +target=creature +auto=protection from white +text=Enchant creature Enchanted creature has protection from white. This effect doesn't remove White Ward. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Whitemane Lion +abilities=flash +auto=moveTo(ownerhand) notatarget(creature|myBattlefield) +text=Flash (You may cast this spell any time you could cast an instant.) When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand. +mana={1}{W} +type=Creature +subtype=Cat +power=2 +toughness=2 +[/card] +[card] +name=Whiteout +auto=lord(creature) -flying +autograveyard={S(land[snow]|myBattlefield)}:moveTo(myhand) +text=All creatures lose flying until end of turn. Sacrifice a snow land: Return Whiteout from your graveyard to your hand. +mana={1}{G} +type=Instant +[/card] +[card] +name=Wicker Warcrawler +auto=@each combatends:counter(-1/-1) all(wicker warcrawler[attacking;blocking]|myBattlefield) && counter(1/1) all(other wicker warcrawler[attacking;blocking]|myBattlefield) +text=Whenever Wicker Warcrawler attacks or blocks, put a -1/-1 counter on it at end of combat. +mana={5} +type=Artifact Creature +subtype=Scarecrow +power=6 +toughness=6 +[/card] +[card] +name=Wielding the Green Dragon +target=creature +auto=4/4 +text=Target creature gets +4/+4 until end of turn. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Wild Aesthir +abilities=flying,first strike +auto={W}{W}:2/0 limit:1 +text=Flying, first strike {W}{W}: Wild Aesthir gets +2/+0 until end of turn. Activate this ability only once each turn. +mana={2}{W} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Wild Cantor +auto={S}:Add {W} +auto={S}:Add {U} +auto={S}:Add {B} +auto={S}:Add {R} +auto={S}:Add {G} +text=Sacrifice Wild Cantor: Add one mana of any color to your mana pool. +mana={RG} +type=Creature +subtype=Human Druid +power=1 +toughness=1 +[/card] +[card] +name=Wild Colos +abilities=haste +text=haste +mana={2}{R} +type=Creature +subtype=Goat Beast +power=2 +toughness=2 +[/card] +[card] +name=Wild Elephant +abilities=trample +text=Trample +mana={3}{G} +type=Creature +subtype=Elephant +power=3 +toughness=3 +[/card] +[card] +name=Wild Griffin +abilities=flying +text=Flying (This creature can't be blocked except by creatures with flying or reach.) +mana={2}{W} +type=Creature +subtype=Griffin +power=2 +toughness=2 +[/card] +[card] +name=Wild Jhovall +mana={3}{R} +type=Creature +subtype=Cat +power=3 +toughness=3 +[/card] +[card] +name=Wild Nacatl +auto=aslongas(mountain|myBattlefield) 1/1 +auto=aslongas(plains|myBattlefield) 1/1 +text=Wild Nacatl gets +1/+1 as long as you control a Mountain. Wild Nacatl gets +1/+1 as long as you control a Plains. +mana={G} +type=Creature +subtype=Cat Warrior +power=1 +toughness=1 +[/card] +[card] +name=Wild Ox +abilities=swampwalk +text=Swampwalk +mana={3}{G} +type=Creature +subtype=Ox +power=3 +toughness=3 +[/card] +[card] +name=Wild Research +auto={1}{W}:moveTo(myHand) target(enchantment|myLibrary) && discard:1 +auto={1}{U}:moveTo(myHand) target(instant|myLibrary) && discard:1 +text={1}{W}: Search your library for an enchantment card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle your library. {1}{U}: Search your library for an instant card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle your library. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Wilderness Elemental +abilities=trample +auto=foreach(land[-basic]|opponentBattlefield) 1/0 +text=Trample Wilderness Elemental's power is equal to the number of nonbasic lands your opponents control. +mana={1}{R}{G} +type=Creature +subtype=Elemental +power=* +toughness=3 +[/card] +[card] +name=Wilderness Hypnotist +auto={T}:-2/0 target(creature[red;green]) +text={T}: Target red or green creature gets -2/-0 until end of turn. +mana={2}{U}{U} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=3 +[/card] +[card] +name=Wildfire Emissary +abilities=protection from white +auto={1}{R}:1/0 +text=Protection from white {1}{R}: Wildfire Emissary gets +1/+0 until end of turn. +mana={3}{R} +type=Creature +subtype=Efreet +power=2 +toughness=4 +[/card] +[card] +name=Wildsize +target=creature +auto=2/2 +auto=trample +auto=draw:1 +text=Target creature gets +2/+2 and gains trample until end of turn. Draw a card. +mana={2}{G} +type=Instant +[/card] +[card] +name=Wildslayer Elves +abilities=wither +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) +mana={3}{G} +type=Creature +subtype=Elf Warrior +power=3 +toughness=3 +[/card] +[card] +name=Will-o'-the-Wisp +abilities=flying +auto={B}:regenerate +text=Flying (This creature can't be blocked except by creatures with flying.) {B}: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +mana={B} +type=Creature +subtype=Spirit +power=0 +toughness=1 +[/card] +[card] +name=Willow Dryad +abilities=forestwalk +text=Forestwalk +mana={G} +type=Creature +subtype=Dryad +power=1 +toughness=1 +[/card] +[card] +name=Willow Faerie +abilities=flying +text=Flying +mana={1}{G} +type=Creature +subtype=Faerie +power=1 +toughness=2 +[/card] +[card] +name=Willow Priestess +auto={T}:moveTo(myBattlefield) target(faerie|myhand) +auto={2}{G}:protection from black target(creature[green]) +text={T}: You may put a Faerie permanent card from your hand onto the battlefield. {2}{G}: Target green creature gains protection from black until end of turn. +mana={2}{G}{G} +type=Creature +subtype=Faerie Druid +power=2 +toughness=2 +[/card] +[card] +name=Wilt-Leaf Cavaliers +abilities=vigilance +text=Vigilance +mana={GW}{GW}{GW} +type=Creature +subtype=Elf Knight +power=3 +toughness=4 +[/card] +[card] +name=Wind Dancer +auto={T}:flying target(creature) +text={T}: Target creature gains flying until end of turn. +mana={1}{U} +type=Creature +subtype=Faerie +power=1 +toughness=1 +[/card] +[card] +name=Wind Drake +abilities=flying +text=Flying +mana={2}{U} +type=Creature +subtype=Drake +power=2 +toughness=2 +[/card] +[card] +name=Wind Shear +auto=lord(creature[attacking;flying]) -2/-2 +auto=lord(creature[attacking;flying]) -flying +text=Attacking creatures with flying get -2/-2 and lose flying until end of turn. +mana={2}{G} +type=Instant +[/card] +[card] +name=Windbrisk Raptor +abilities=flying +auto=lord(creature[attacking]|myBattlefield) lifelink +text=Flyin Attacking creatures you control have lifelink. +mana={5}{W}{W} +type=Creature +subtype=Bird +power=5 +toughness=7 +[/card] +[card] +name=Windreaper Falcon +abilities=flying,protection from blue +text=Flying, protection from blue +mana={1}{R}{G} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Windrider Eel +abilities=flying +auto=@movedTo(land|myBattlefield):2/2 ueot +text=Flying Landfall - Whenever a land enters the battlefield under your control, Windrider Eel gets +2/+2 until end of turn. +mana={3}{U} +type=Creature +subtype=Fish +power=2 +toughness=2 +[/card] +[card] +name=Windscouter +abilities=flying +auto=@each combatends:moveTo(ownerhand) all(windscouter[attacking;blocking]|myBattlefield) +text=Flying Whenever Windscouter attacks or blocks, return it to its owner's hand at end of combat. +mana={3}{U} +type=Creature +subtype=Human Scout +power=3 +toughness=3 +[/card] +[card] +name=Windstorm +auto=damage:X all(creature[flying]) +text=Windstorm deals X damage to each creature with flying. +mana={X}{G} +type=Instant +[/card] +[card] +name=Windswept Heath +auto={T}{S}:moveTo(myBattlefield) target(forest,plains|mylibrary) && life:-1 controller +text={T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library. +type=Land +[/card] +[card] +name=Windwright Mage +abilities=lifelink +auto=aslongas(artifact|mygraveyard) flying +text=Lifelink (Whenever this creature deals damage, you gain that much life.) Windwright Mage has flying as long as an artifact card is in your graveyard. +mana={W}{U}{B} +type=Artifact Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Wing Snare +target=creature[flying] +auto=destroy +text=Destroy target creature with flying. +mana={2}{G} +type=Instant +[/card] +[card] +name=Wing Storm +auto=foreach(creature[flying]|myBattlefield) damage:2 controller +auto=foreach(creature[flying]|opponentBattlefield) damage:2 opponent +text=Wing Storm deals damage to each player equal to twice the number of creatures with flying that player controls. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Winged Coatl +abilities=flash,flying,deathtouch +text=Flash. Flying. Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.) +mana={1}{G}{U} +type=Creature +subtype=Snake +power=1 +toughness=1 +[/card] +[card] +name=Winged Sliver +auto=lord(sliver) flying +text=All Sliver creatures have flying. +mana={1}{U} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=Wingrattle Scarecrow +auto=aslongas(creature[blue]|myBattlefield) flying +auto=aslongas(creature[black]|myBattlefield) persist +text=Wingrattle Scarecrow has flying as long as you control a blue creature. Wingrattle Scarecrow has persist as long as you control a black creature. (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) +mana={3} +type=Artifact Creature +subtype=Scarecrow +power=2 +toughness=2 +[/card] +[card] +name=Wings of Aesthir +target=creature +auto=flying +auto=first strike +auto=1/0 +text=Enchant creature Enchanted creature gets +1/+0 and has flying and first strike. +mana={W}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Wings of Hope +target=creature +auto=1/3 +auto=flying +text=Enchant creature Enchanted creature gets +1/+3 and has flying. +mana={W}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Winter's Grasp +target=land +auto=destroy +text=Destroy target land. +mana={1}{G}{G} +type=Sorcery +[/card] +[card] +name=Wipe Clean +target=enchantment +auto=moveto(exile) +autohand={3}:cycling +text=Exile target enchantment. Cycling {3} ({3}, Discard this card: Draw a card.) +mana={1}{W} +type=Instant +[/card] +[card] +name=Wirecat +auto=aslongas(enchantment|battlefield) cantattack +auto=aslongas(enchantment|battlefield) cantblock +text=Wirecat can't attack or block if an enchantment is in play. +mana={4} +type=Artifact Creature +subtype=Cat +power=4 +toughness=3 +[/card] +[card] +name=Wirewood Channeler +auto={T}:foreach(elf|myBattlefield) add:{W} +auto={T}:foreach(elf|myBattlefield) add:{U} +auto={T}:foreach(elf|myBattlefield) add:{B} +auto={T}:foreach(elf|myBattlefield) add:{R} +auto={T}:foreach(elf|myBattlefield) add:{G} +text={T}: Add X mana of any one color to your mana pool, where X is the number of Elves on the battlefield. +mana={3}{G} +type=Creature +subtype=Elf +power=2 +toughness=2 +[/card] +[card] +name=Wirewood Elf +auto={T}:Add {G} +text={T}: Add {G} to your mana pool. +mana={1}{G} +type=Creature +subtype=Elf +power=1 +toughness=2 +[/card] +[card] +name=Wirewood Guardian +autohand={2}{S}:moveTo(myhand) target(forest|mylibrary) +text=Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.) +mana={5}{G}{G} +type=Creature +subtype=Elf Mutant +power=6 +toughness=6 +[/card] +[card] +name=Wirewood Herald +auto=@movedto(this|graveyard) from(battlefield):may moveto(myhand) target(elf|mylibrary) +text=When Wirewood Herald is put into a graveyard from the battlefield, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle your library. +mana={1}{G} +type=Creature +subtype=Elf +power=1 +toughness=1 +[/card] +[card] +name=Wirewood Hivemaster +auto=@movedTo(elf[-token]|battlefield):may token(Insect,creature token insect, 1/1,green) +text=Whenever another nontoken Elf enters the battlefield, you may put a 1/1 green Insect creature token onto the battlefield. +mana={1}{G} +type=Creature +subtype=Elf +power=1 +toughness=1 +[/card] +[card] +name=Wirewood Lodge +auto={T}:Add {1} +auto={G}{T}:untap target(elf) +text={T}: Add {1} to your mana pool. {G}, {T}: Untap target Elf. +type=Land +[/card] +[card] +name=Wirewood Pride +target=creature +auto=foreach(elf) 1/1 +text=Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield. +mana={G} +type=Instant +[/card] +[card] +name=Wirewood Savage +auto=@movedTo(beast|battlefield):may draw:1 +text=Whenever a Beast enters the battlefield, you may draw a card. +mana={2}{G} +type=Creature +subtype=Elf +power=2 +toughness=2 +[/card] +[card] +name=Wistful Selkie +auto=draw:1 +text=When Wistful Selkie enters the battlefield, draw a card. +mana={GU}{GU}{GU} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=2 +[/card] +[card] +name=Witch Engine +abilities=swampwalk +auto={T}:Add{B}{B}{B}{B} && moveTo(opponentBattlefield) +text=Swampwalk {T}: Add {B}{B}{B}{B} to your mana pool. Target opponent gains control of Witch Engine. (Play this ability only any time you could play an instant.) +mana={5}{B} +type=Creature +subtype=Horror +power=4 +toughness=4 +[/card] +[card] +name=Witch Hunter +auto={T}:damage:1 target(player) +auto={1}{W}{W}{T}:moveto(ownerHand) target(creature|opponentBattlefield) +text={T}: Witch Hunter deals 1 damage to target player. {1}{W}{W}, {T}: Return target creature an opponent controls to its owner's hand. +mana={2}{W}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Witch-Maw Nephilim +auto=@movedTo(*|mystack):may counter(1/1,2) +auto=lord(witch-maw nephilim[attacking;power>=10]) trample +text=Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim. Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater. +mana={G}{W}{U}{B} +type=Creature +subtype=Nephilim +power=1 +toughness=1 +[/card] +[card] +name=Withered Wretch +auto={1}:moveTo(exile) target(*|graveyard) +text={1}: Exile target card in a graveyard. +mana={B}{B} +type=Creature +subtype=Zombie Cleric +power=2 +toughness=2 +[/card] +[card] +name=Withering Boon +target=creature|stack +auto=fizzle +auto=life:-3 controller +text=As an additional cost to play Withering Boon, pay 3 life. Counter target creature spell. +mana={1}{B} +type=Instant +[/card] +[card] +name=Wizard Mentor +auto={T}:moveTo(ownerhand) all(this) && moveTo(ownerhand) target(creature|myBattlefield) +text={T}: Return Wizard Mentor and target creature you control to their owner's hand. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Wizards' School +auto={T}:Add{1} +auto={1}{T}:Add{U} +auto={2}{T}:Add{W} +auto={2}{T}:Add{B} +text={T}: Add {1} to your mana pool. {1}, {T}: Add {U} to your mana pool. {2}, {T}: Add {W} or {B} to your mana pool. +type=Land +[/card] +[card] +name=Wizened Cenn +auto=lord(kithkin|myBattlefield) 1/1 other +text=Other Kithkin creatures you control get +1/+1. +mana={W}{W} +type=Creature +subtype=Kithkin Cleric +power=2 +toughness=2 +[/card] +[card] +name=Woebearer +abilities=fear +auto=@damaged(player) from(this):may moveto(myhand) target(creature|myGraveyard) +text=Fear Whenever Woebearer deals combat damage to a player, you may return target creature card from your graveyard to your hand. +mana={4}{B} +type=Creature +subtype=Zombie +power=2 +toughness=3 +[/card] +[card] +name=Woeleecher +auto={W}{T}:counter(-1/-1,-1) target(creature) && life:2 controller +text={W}, {T}: Remove a -1/-1 counter from target creature. If you do, you gain 2 life. +mana={5}{W} +type=Creature +subtype=Elemental +power=3 +toughness=5 +[/card] +[card] +name=Wolverine Pack +auto=rampage(2/2,1) +text=Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) +mana={2}{G}{G} +type=Creature +subtype=Wolverine +power=2 +toughness=4 +[/card] +[card] +name=Wood Elves +auto=may moveTo(mybattlefield) target(forest|myLibrary) +###Wood Elves ability should stay optional ("may") because when you are searching for sth in your library, the official rules say that you don'T have to find anything even if there is a legal target! +text=When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. +mana={2}{G} +type=Creature +subtype=Elf Scout +power=1 +toughness=1 +[/card] +[card] +name=Wooded Bastion +auto={T}:Add {1} +auto={GW}{T}:Add {G}{G} +auto={GW}{T}:Add {G}{W} +auto={GW}{T}:Add {W}{W} +text={T}: Add {1} to your mana pool. {GW}, {T}: Add {G}{G}, {G}{W}, or {W}{W} to your mana pool. +type=Land +[/card] +[card] +name=Wooded Foothills +auto={T}{S}:moveTo(myBattlefield) target(mountain,forest|mylibrary) && life:-1 controller +text={T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card and put it onto the battlefield. Then shuffle your library. +type=Land +[/card] +[card] +name=Wooden Sphere +alias=1142 +text=Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life. +mana={1} +type=Artifact +[/card] +[card] +name=Woodfall Primus +abilities=persist,trample +auto=destroy target(*[-creature]) +text=Trample When Woodfall Primus enters the battlefield, destroy target noncreature permanent. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +mana={5}{G}{G}{G} +type=Creature +subtype=Treefolk Shaman +power=6 +toughness=6 +[/card] +[card] +name=Woodland Druid +mana={G} +type=Creature +subtype=Human Druid +power=1 +toughness=2 +[/card] +[card] +name=Woodwraith Corrupter +auto={1}{B}{G}{T}:target(land) becomes(Creature Elemental Horror,4/4,black,green) +text={1}{B}{G}, {T}: Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land. +mana={3}{B}{B}{G} +type=Creature +subtype=Elemental Horror +power=3 +toughness=6 +[/card] +[card] +name=Woolly Mammoths +auto=aslongas(land[snow]|myBattlefield) trample +text=Woolly Mammoths has trample as long as you control a snow land. +mana={1}{G}{G} +type=Creature +subtype=Elephant +power=3 +toughness=2 +[/card] +[card] +name=Woolly Thoctar +mana={R}{G}{W} +type=Creature +subtype=Beast +power=5 +toughness=4 +[/card] +[card] +name=Word of Blasting +target=Wall +auto=bury +auto=damage:manacost targetcontroller +text=Destroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's converted mana cost to the Wall's controller. +mana={1}{R} +type=Instant +[/card] +[card] +name=Words of Wisdom +auto=draw:2 controller +auto=draw:1 opponent +text=You draw two cards, then each other player draws a card. +mana={1}{U} +type=Instant +[/card] +[card] +name=Workhorse +auto=counter(1/1,4) +auto={0}:counter(1/1,-1) && add{1} +text=Workhorse enters the battlefield with four +1/+1 counters on it. Remove a +1/+1 counter from Workhorse: Add {1} to your mana pool. +mana={6} +type=Artifact Creature +subtype=Horse +power=0 +toughness=0 +[/card] +[card] +name=Worldheart Phoenix +abilities=flying +autograveyard={W}{U}{B}{R}{G}:moveTo(myBattlefield) && counter(1/1,2) +text=Flying You may cast Worldheart Phoenix from your graveyard by paying {W}{U}{B}{R}{G} rather than paying its mana cost. If you do, it enters the battlefield with two +1/+1 counters on it. +mana={3}{R} +type=Creature +subtype=Phoenix +power=2 +toughness=2 +[/card] +[card] +name=Worm Harvest +auto=foreach(land|mygraveyard) token(Worm,creature worm, 1/1, black,green) +autograveyard={2}{BG}{BG}{BG}{S(land|myhand)}:foreach(land|mygraveyard) token(Worm,creature worm, 1/1, black,green) asSorcery +text=Put a 1/1 black and green Worm creature token onto the battlefield for each land card in your graveyard. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) +mana={2}{BG}{BG}{BG} +type=Sorcery +[/card] +[card] +name=Wormwood Dryad +auto={G}:forestwalk && damage:1 controller +auto={B}:swampwalk && damage:1 controller +text={G}: Wormwood Dryad gains forestwalk until end of turn and deals 1 damage to you. {B}: Wormwood Dryad gains swampwalk until end of turn and deals 1 damage to you. +mana={2}{G} +type=Creature +subtype=Dryad +power=3 +toughness=1 +[/card] +[card] +name=Wormwood Treefolk +auto={G}{G}:forestwalk && damage:2 controller +auto={G}{G}:swampwalk && damage:2 controller +text={G}{G}: Wormwood Treefolk gains forestwalk until end of turn and deals 2 damage to you. {B}{B}: Wormwood Treefolk gains swampwalk until end of turn and deals 2 damage to you. +mana={3}{G}{G} +type=Creature +subtype=Treefolk +power=4 +toughness=4 +[/card] +[card] +name=Worn Powerstone +auto=tap +auto={T}:Add {2} +text=Worn Powerstone enters the battlefield tapped. {T}: Add 2 Mana to your mana pool. +mana={3} +type=Artifact +[/card] +[card] +name=Worry Beads +auto=@each my upkeep:deplete:1 controller +auto=@each opponent upkeep:deplete:1 opponent +text=At the beginning of each player's upkeep, that player puts the top card of his or her library into his or her graveyard. +mana={3} +type=Artifact +[/card] +[card] +name=Wort, Boggart Auntie +abilities=fear +auto=@each my upkeep:may moveto(myhand) target(goblin|mygraveyard) +text=Fear At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand. +mana={2}{B}{R} +type=Legendary Creature +subtype=Goblin Shaman +power=3 +toughness=3 +[/card] +[card] +name=Wrath of God +auto=bury all(creature) +text=Destroy all creatures. They can't be regenerated. +mana={2}{W}{W} +type=Sorcery +[/card] +[card] +name=Wrath of Marit Lage +auto=tap all(creature[red]) +auto=lord(creature[red]) doesnotuntap +text=When Wrath of Marit Lage enters the battlefield, tap all red creatures. Red creatures don't untap during their controllers' untap steps. +mana={3}{U}{U} +type=Enchantment +[/card] +[card] +name=Wreak Havoc +abilities=nofizzle +target=artifact,land +auto=destroy +text=Wreak Havoc can't be countered by spells or abilities. Destroy target artifact or land. +mana={2}{R}{G} +type=Sorcery +[/card] +[card] +name=Wrecking Ball +target=creature,land +auto=destroy +text=Destroy target creature or land. +mana={2}{B}{R} +type=Instant +[/card] +[card] +name=Wretched Anurid +auto=@movedTo(other creature|battlefield):life:-1 controller +text=Whenever another creature enters the battlefield, you lose 1 life. +mana={1}{B} +type=Creature +subtype=Zombie Frog Beast +power=3 +toughness=3 +[/card] +[card] +name=Wu Admiral +auto=aslongas(island|opponentBattlefield) 1/1 +text=Wu Admiral gets +1/+1 as long as an opponent controls an Island. +mana={4}{U} +type=Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] +name=Wu Elite Cavalry +abilities=horsemanship +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) +mana={3}{U} +type=Creature +subtype=Human Soldier +power=2 +toughness=3 +[/card] +[card] +name=Wu Infantry +mana={1}{U} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] +name=Wu Light Cavalry +abilities=horsemanship +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) +mana={1}{U} +type=Creature +subtype=Human Soldier +power=1 +toughness=2 +[/card] +[card] +name=Wu Longbowman +auto={T}:damage:1 target(creature,player) myTurnOnly +text={T}: Wu Longbowman deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared. +mana={2}{U} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Wu Warship +abilities=cantattack +auto=aslongas(island|opponentBattlefield) -cantattack +text=Wu Warship can't attack unless defending player controls an Island. +mana={2}{U} +type=Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] +name=Wurm's Tooth +auto=@movedTo(*[green]|stack): may life:1 +text=Whenever a player casts a green spell, you may gain 1 life. +mana={2} +type=Artifact +[/card] +[card] +name=Wurmweaver Coil +target=creature[green] +auto=6/6 +auto={G}{G}{G}{S}:token(Wurm,creature wurm,6/6,green) +text=Enchant green creature Enchanted creature gets +6/+6. {G}{G}{G}, Sacrifice Wurmweaver Coil: Put a 6/6 green Wurm creature token onto the battlefield. +mana={4}{G}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Wydwen, the Biting Gale +abilities=flying,flash +auto={U}{B}:moveTo(ownerhand) && life:-1 controller +text=Flash,flying. {U}{B}, Pay 1 life: Return Wydwen, the Biting Gale to its owner's hand. +mana={2}{U}{B} +type=Legendary Creature +subtype=Faerie Wizard +power=3 +toughness=3 +[/card] +[card] +name=Wyluli Wolf +auto={T}:1/1 target(creature) +text={T}: Target creature gets +1/+1 until end of turn. +mana={1}{G} +type=Creature +subtype=Wolf +power=1 +toughness=1 +[/card] +[card] +name=Xanthic Statue +auto={5}:becomes(Artifact Creature Golem,8/8,trample) ueot +text={5}: Until end of turn, Xanthic Statue becomes an 8/8 Golem artifact creature with trample. +mana={8} +type=Artifact +[/card] +[card] +name=Xiahou Dun, the One-Eyed +abilities=horsemanship +auto={S}:moveTo(ownerhand) target(*[black]|mygraveyard) myTurnOnly +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Sacrifice Xiahou Dun, the One-Eyed: Return target black card from your graveyard to your hand. Activate this ability only during your turn, before attackers are declared. +mana={2}{B}{B} +type=Legendary Creature +subtype=Human Soldier +power=3 +toughness=2 +[/card] +[card] +name=Xira Arien +abilities=flying +auto={B}{R}{G}{T}:draw:1 +text=Flying {B}{R}{G}, {T}: Target player draws a card. +mana={B}{R}{G} +type=Legendary Creature +subtype=Insect Wizard +power=1 +toughness=2 +[/card] +[card] +name=Xun Yu, Wei Advisor +auto={T}:2/0 target(creature|myBattlefield) myTurnOnly +text={T}: Target creature gets +2/+0 until end of turn. Activate this ability only during your turn, before attackers are declared. +mana={1}{B}{B} +type=Legendary Creature +subtype=Human Advisor +power=1 +toughness=1 +[/card] +[card] +name=Yavimaya Ancients +auto={G}:1/-2 +text={G}: Yavimaya Ancients gets +1/-2 until end of turn. +mana={3}{G}{G} +type=Creature +subtype=Treefolk +power=2 +toughness=7 +[/card] +[card] +name=Yavimaya Barbarian +abilities=protection from blue +text=Protection from blue +mana={R}{G} +type=Creature +subtype=Elf Barbarian +power=2 +toughness=2 +[/card] +[card] +name=Yavimaya Coast +auto={T}:Add {1} +auto={T}:Add {G} && Damage:1 controller +auto={T}:Add {U} && Damage:1 controller +text={T}: Add {1} to your mana pool. {T}: Add {G} or {U} to your mana pool. Yavimaya Coast deals 1 damage to you. +type=Land +[/card] +[card] +name=Yavimaya Dryad +abilities=forestwalk +auto=may moveTo(myBattlefield) target(forest|mylibrary) && tap +text=Forestwalk When Yavimaya Dryad enters the battlefield, you may search your library for a Forest card and put it onto the battlefield tapped under target player's control. If you do, shuffle your library. +mana={1}{G}{G} +type=Creature +subtype=Dryad +power=2 +toughness=1 +[/card] +[card] +name=Yavimaya Enchantress +auto=foreach(enchantment) 1/1 +text=Yavimaya Enchantress gets +1/+1 for each enchantment on the battlefield. +mana={2}{G} +type=Creature +subtype=Human Druid +power=2 +toughness=2 +[/card] +[card] +name=Yavimaya Gnats +abilities=flying +auto={G}:regenerate +text=Flying {G}: Regenerate Yavimaya Gnats. +mana={2}{G} +type=Creature +subtype=Insect +power=0 +toughness=1 +[/card] +[card] +name=Yavimaya Hollow +auto={T}:Add {1} +auto={G}{T}:regenerate target(creature) +text={T}: Add {1} to your mana pool. {G}, {T}: Regenerate target creature. +type=Legendary Land +[/card] +[card] +name=Yavimaya Kavu +auto=foreach(creature[red]|battlefield) 1/0 +auto=foreach(creature[green]|battlefield) 0/1 +text=Yavimaya Kavu's power is equal to the number of red creatures on the battlefield. Yavimaya Kavu's toughness is equal to the number of green creatures on the battlefield. +mana={2}{R}{G} +type=Creature +subtype=Kavu +power=* +toughness=* +[/card] +[card] +name=Yavimaya Scion +auto=protection from(artifact) +text=Protection from artifacts +mana={4}{G} +type=Creature +subtype=Treefolk +power=4 +toughness=4 +[/card] +[card] +name=Yavimaya Wurm +abilities=trample +text=Trample +mana={4}{G}{G} +type=Creature +subtype=Wurm +power=6 +toughness=4 +[/card] +[card] +name=Yavimaya's Embrace +target=creature +auto=trample +auto=2/2 +alias=1194 +text=Enchant creature You control enchanted creature. Enchanted creature gets +2/+2 and has trample. +mana={5}{G}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Yawgmoth's Edict +auto=@movedTo(*[white]|opponentStack):life:-1 opponent +auto=@movedTo(*[white]|opponentStack):life:1 controller +text=Whenever an opponent plays a white spell, that player loses 1 life and you gain 1 life. +mana={1}{B} +type=Enchantment +[/card] +[card] +name=Yellow Scarves Cavalry +abilities=horsemanship,cantblock +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Yellow Scarves Cavalry can't block. +mana={1}{R} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Yellow Scarves General +abilities=horsemanship,cantblock +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Yellow Scarves General can't block. +mana={3}{R} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Yellow Scarves Troops +abilities=cantblock +text=Yellow Scarves Troops can't block. +mana={1}{R} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Yoke of the Damned +target=creature +auto=@movedTo(graveyard) from(creature|battlefield):destroy +text=Enchant creature When a creature is put into a graveyard from the battlefield, destroy enchanted creature. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Yoked Plowbeast +autohand={2}:cycling +text=Cycling {2} ({2}, Discard this card: Draw a card.) +mana={5}{W}{W} +type=Creature +subtype=Beast +power=5 +toughness=5 +[/card] +[card] +name=Yotian Soldier +abilities=vigilance +text=Vigilance +mana={3} +type=Artifact Creature +subtype=Soldier +power=1 +toughness=4 +[/card] +[card] +name=Young Wei Recruits +abilities=cantblock +text=Young Wei Recruits can't block. +mana={1}{B} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Youthful Knight +abilities=first strike +text=First strike (This creature deals combat damage before creatures without first strike.) +mana={1}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=1 +[/card] +[card] +name=Yuan Shao's Infantry +abilities=unblockable +auto=aslongas(other creature[attacking]|myBattlefield) -unblockable +text=Whenever Yuan Shao's Infantry attacks alone, Yuan Shao's Infantry is unblockable this combat. +mana={3}{R} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Yuki-Onna +auto=destroy target(artifact) +auto=@movedto(arcane,spirit|mystack):may moveto(ownerhand) +text=When Yuki-Onna enters the battlefield, destroy target artifact. Whenever you cast a Spirit or Arcane spell, you may return Yuki-Onna to its owner's hand. +mana={3}{R} +type=Creature +subtype=Spirit +power=3 +toughness=1 +[/card] +[card] +name=Yukora, the Prisoner +auto=@movedto(this|mygraveyard):bury all(creature[-ogre]|myBattlefield) +text=When Yukora, the Prisoner leaves the battlefield, sacrifice all non-Ogre creatures you control. +mana={2}{B}{B} +type=Legendary Creature +subtype=Demon Spirit +power=5 +toughness=5 +[/card] +[card] +name=Zap +target=creature,player +auto=damage:1 +auto=draw:1 controller +text=Zap deals 1 damage to target creature or player. Draw a card. +mana={2}{R} +type=Instant +[/card] +[card] +name=Zealous Guardian +abilities=flash +text=Flash +mana={WU} +type=Creature +subtype=Kithkin Soldier +power=1 +toughness=1 +[/card] +[card] +name=Zealous Persecution +auto=lord(creature|myBattlefield) 1/1 +auto=lord(creature|opponentBattlefield) -1/-1 +text=Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1. +mana={W}{B} +type=Instant +[/card] +[card] +name=Zebra Unicorn +abilities=lifelink +text=Lifelink (Whenever this creature deals damage, you gain that much life.) +mana={2}{G}{W} +type=Creature +subtype=Unicorn +power=2 +toughness=2 +[/card] +[card] +name=Zendikar Farguide +abilities=forestwalk +text=Forestwalk +mana={4}{G} +type=Creature +subtype=Elemental +power=3 +toughness=3 +[/card] +[card] +name=Zephid +abilities=flying,shroud +text=Flying, shroud +mana={4}{U}{U} +type=Creature +subtype=Illusion +power=3 +toughness=4 +[/card] +[card] +name=Zephid's Embrace +target=creature +auto=2/2 +auto=flying +auto=shroud +text=Enchant creature Enchanted creature gets +2/+2 and has flying and shroud. (It can't be the target of spells or abilities.) +mana={2}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Zephyr Falcon +abilities=flying,vigilance +text=Flying, vigilance +mana={1}{U} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Zephyr Net +target=creature +auto=flying +auto=defender +text=Enchant creature Enchanted creature has defender and flying. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Zephyr Sprite +abilities=flying +text=Flying +mana={U} +type=Creature +subtype=Faerie +power=1 +toughness=1 +[/card] +[card] +name=Zhang Fei, Fierce Warrior +abilities=horsemanship,vigilance +text=Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.) +mana={4}{W}{W} +type=Legendary Creature +subtype=Human Soldier Warrior +power=4 +toughness=4 +[/card] +[card] +name=Zhang He Wei General +abilities=horsemanship +auto=aslongas(zhang he wei general[attacking]|myBattlefield) lord(creature[-zhang he wei general]|myBattlefield) 0/1 +####Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Zhang He, Wei General attacks, each other creature you control gets +1/+0 until end of turn. +mana={3}{B}{B} +type=Legendary Creature +subtype=Human Soldier +power=4 +toughness=2 +[/card] +[card] +name=Zhao Zilong Tiger General +auto=lord(zhao zilong tiger general[blocking]|myBattlefield) 1/1 +auto=horsemanship +####Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Zhao Zilong, Tiger General blocks, it gets +1/+1 until end of turn. +mana={3}{W}{W} +type=Legendary Creature +subtype=Human Soldier Warrior +power=3 +toughness=3 +[/card] +[card] +name=Zhou Yu, Chief Commander +abilities=cantattack +auto=aslongas(island|opponentBattlefield) -cantattack +text=Zhou Yu, Chief Commander can't attack unless defending player controls an Island. +mana={5}{U}{U} +type=Creature +subtype=Human Soldier +power=8 +toughness=8 +[/card] +[card] +name=Zhuge Jin, Wu Strategist +auto={T}:unblockable target(creature) myTurnOnly +text={T}: Target creature is unblockable this turn. Activate this ability only during your turn, before attackers are declared. +mana={1}{U}{U} +type=Legendary Creature +subtype=Human Advisor +power=1 +toughness=1 +[/card] +[card] +name=Zo-Zu the Punisher +auto=@movedTo(land|myBattlefield):damage:2 controller +auto=@movedTo(land|opponentBattlefield):damage:2 opponent +text=Whenever a land enters the battlefield, Zo-Zu the Punisher deals 2 damage to that land's controller. +mana={1}{R}{R} +type=Legendary Creature +subtype=Goblin Warrior +power=2 +toughness=2 +[/card] +[card] +name=Zodiac Dog +abilities=mountainwalk +text=Mountainwalk +mana={2}{R} +type=Creature +subtype=Hound +power=2 +toughness=2 +[/card] +[card] +name=Zodiac Dragon +auto=@movedTo(this|mygraveyard) from(mybattlefield):may moveTo(ownerhand) +text=When Zodiac Dragon is put into your graveyard from the battlefield, you may return it to your hand. +mana={7}{R}{R} +type=Creature +subtype=Dragon +power=8 +toughness=8 +[/card] +[card] +name=Zodiac Goat +abilities=mountainwalk +text=Mountainwalk +mana={R} +type=Creature +subtype=Goat +power=1 +toughness=1 +[/card] +[card] +name=Zodiac Horse +abilities=islandwalk +text=Islandwalk +mana={3}{G} +type=Creature +subtype=Horse +power=3 +toughness=3 +[/card] +[card] +name=Zodiac Monkey +abilities=forestwalk +text=Forestwalk +mana={1}{G} +type=Creature +subtype=Ape +power=2 +toughness=1 +[/card] +[card] +name=Zodiac Ox +abilities=swampwalk +text=Swampwalk +mana={3}{G} +type=Creature +subtype=Ox +power=3 +toughness=3 +[/card] +[card] +name=Zodiac Pig +abilities=swampwalk +text=Swampwalk +mana={3}{B} +type=Creature +subtype=Boar +power=3 +toughness=3 +[/card] +[card] +name=Zodiac Rabbit +abilities=forestwalk +text=Forestwalk +mana={G} +type=Creature +subtype=Rabbit +power=1 +toughness=1 +[/card] +[card] +name=Zodiac Rat +abilities=swampwalk +text=Swampwalk +mana={B} +type=Creature +subtype=Rat +power=1 +toughness=1 +[/card] +[card] +name=Zodiac Rooster +abilities=plainswalk +text=Plainswalk +mana={1}{G} +type=Creature +subtype=Bird +power=2 +toughness=1 +[/card] +[card] +name=Zodiac Snake +abilities=swampwalk +text=Swampwalk +mana={2}{B} +type=Creature +subtype=Snake +power=2 +toughness=2 +[/card] +[card] +name=Zodiac Tiger +abilities=forestwalk +text=Forestwalk +mana={2}{G}{G} +type=Creature +subtype=Tiger +power=3 +toughness=4 +[/card] +[card] +name=Zombie Cannibal +auto=@damaged(player) from(this):may moveto(exile) target(*|opponentgraveyard) +text=Whenever Zombie Cannibal deals combat damage to a player, you may remove target card in that player's graveyard from the game. +mana={B} +type=Creature +subtype=Zombie +power=1 +toughness=1 +[/card] +[card] +name=Zombie Goliath +mana={4}{B} +type=Creature +subtype=Zombie Giant +power=4 +toughness=3 +[/card] +[card] +name=Zombie Master +auto=lord(zombie) swampwalk other +auto=lord(zombie) {B}:regenerate other +text=OTher Zombie creatures have swampwalk. Other Zombies have "{B}: Regenerate this permanent." +mana={1}{B}{B} +type=Creature +subtype=Zombie +power=2 +toughness=3 +[/card] +[card] +name=Zombie Outlander +abilities=protection from green +text=Protection from green +mana={U}{B} +type=Creature +subtype=Zombie Scout +power=2 +toughness=2 +[/card] +[card] +name=Zombify +target=creature|mygraveyard +auto=moveTo(myBattlefield) +text=Return target creature card from your graveyard to the battlefield. +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Zuberi, Golden Feather +abilities=flying +auto=lord(griffin) 1/1 other +text=Flying Other Griffin creatures get +1/+1. +mana={4}{W} +type=Legendary Creature +subtype=Griffin +power=3 +toughness=3 +[/card] +[card] +name=Zuo Ci, the Mocking Sage +abilities=opponentshroud +auto=cantbeblockedby(creature[horsemanship]) +text=Zuo Ci, the Mocking Sage can't be blocked by creatures with horsemanship. Zuo Ci can't be the target of spells or abilities your opponents control. +mana={1}{G}{G} +type=Legendary Creature +subtype=Human Advisor +power=1 +toughness=2 +[/card] +[card] +name=Zuran Orb +auto={S(land|myBattlefield)}:life:2 +text=Sacrifice a land: You gain 2 life. +mana={0} +type=Artifact +[/card] +[card] +name=Zuran Spellcaster +auto={T}:damage:1 target(creature,player) +text={T}: Zuran Spellcaster deals 1 damage to target creature or player. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card]