From 9149d81b35773acb3f32d408f7a15701ea9396bc Mon Sep 17 00:00:00 2001 From: BobCyril <87759900+BobCyril@users.noreply.github.com> Date: Sat, 30 Aug 2025 18:14:26 +0100 Subject: [PATCH] Update deck44.txt Previous deck too similar to deck no.43. Replaced with a new deck with a new strategy, but retaining the same theme. --- projects/mtg/bin/Res/ai/baka/deck44.txt | 83 ++++++++----------------- 1 file changed, 26 insertions(+), 57 deletions(-) diff --git a/projects/mtg/bin/Res/ai/baka/deck44.txt b/projects/mtg/bin/Res/ai/baka/deck44.txt index 7e33b18bd..ddcff7e03 100644 --- a/projects/mtg/bin/Res/ai/baka/deck44.txt +++ b/projects/mtg/bin/Res/ai/baka/deck44.txt @@ -1,58 +1,27 @@ -#NAME:Fairy Archmage -# -#DESC:"Now we're here -#DESC: Now we're there -#DESC: Now we're gone -#DESC: Now we're back +#NAME:Faerie Archmage +#DESC:Never mistake a faerie's +#DESC:mischief for mere +#DESC:playfulness. #DESC: -#DESC: But what happened to your defenses?" - -Glen Elendra Archmage (EVE) *4 # ability is currently buggy ... - -Heartmender (SHM) *4 # continuously removes -1/-1 counters -# # from all others -Kitchen Finks (SHM) *4 # brings 2 life everytime it persists -Safehold Elite (SHM) *4 # cheap early defense -Gravelgill Axeshark (SHM) *2 # 3/3 creature -Kithkin Spellduster (EVE) *2 # Enchantment removal -Restless Apparition (EVE) *4 # can get +3/+3 bonus -River Kelpie (SHM) *2 # card drawer, only *2 to prevent the -# # AI from decking itself out - -Oona's Gatewarden (SHM) *4 # good cheap defense & fits the theme -Plumeveil (SHM) *2 # great defense & fits the theme - -Wrath of God (10E) *4 # destroys all creatures - -Plains (10E) *14 -Island (10E) *10 - - -# Cards considered, but not included: -# Rendclaw Trow - has persist & wither, but needs BG mana -# Lingering Tormentor - has persist * Fear, but needs B mana -# Scuzzback Marauders - has persist & high attack, but needs BR -# mana. High attack not necessary once Wrath of God is cast -# Rattleblaze Scarecrow - too expensive for conditional persist -# Wingrattle Scarecrow - only conditional persist -# Gaea's Cradle - AI doesn't use the mana, dubious thematic fit -# Cauldron Haze - effect only til end of turn, too short -# Trapjaw Kelpie - very expensive, AI doesn't use flash - -# Cards removed from the deck: -# none - -# Notes: -# The AI seemed pretty reluctant to cast Wrath in the test runs, -# although it did use the card from time to time -# -# River Kelpie: The AI is in danger of decking itself out if it -# has many Wither creatures, 2 Kelpies, and casts Wrath of God. -# I already reduced the Kelpies after the AI had to draw 40 cards -# in one test run, but even 2 may be too much. Will have to be -# watched. -# -# Restless Apparition: May actually prevent the Heartmender and -# Wrath of God from being played if the AI uses its plains to pump -# the apparition before checking whether it could use those plains -# to play spells. This will have to be watched too. +#DESC:Deck for Wagic by Bob +#HINT:combo hold(Archmage of Echoes|myhand)^cast(Archmage of Echoes|myhand)^restriction{type(Archmage of Echoes|mybattlefield)~lessthan~1}^totalmananeeded({4}{U}) +#HINT:combo hold(Shadow Puppeteers|myhand)^cast(Shadow Puppeteers|myhand)^restriction{type(Shadow Puppeteers|mybattlefield)~lessthan~1}^totalmananeeded({6}{U}) +Arcane Denial (WOC) * 2 +Archmage of Echoes (WOC) *4 +Counterspell (DSC) *2 +Faerie Bladecrafter (WOC) *4 +Faerie Miscreant (M20) *4 +Go for the Throat (BRO) * 2 +Island (ELD) *4 +Island (FDN) *4 +Island (LRW) *4 +Island (WOE) *4 +Obyra, Dreaming Duelist (WOE) *2 +Oona's Gatewarden (SHM) *3 +Scion of Oona (LRW) *4 +Shadow Puppeteers (WOC) *2 +Sleep-Cursed Faerie (WOE) *2 +Surveilling Sprite (RAV) * 3 +Swamp (ELD) *2 +Swamp (LRW) *4 +Swamp (WOE) *4