Fixed cross-compiling with theos
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@@ -16,8 +16,6 @@
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int AIPlayer::totalAIDecks = -1;
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const char * const MTG_LAND_TEXTS[] = { "artifact", "forest", "island", "mountain", "swamp", "plains", "other lands" };
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AIAction::AIAction(AIPlayer * owner, MTGCardInstance * c, MTGCardInstance * t)
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: owner(owner), ability(NULL), player(NULL), click(c), target(t)
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{
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