From 8f233b302707498761779b29c8cac4dd0aa5bbf5 Mon Sep 17 00:00:00 2001 From: Tobias Loose Date: Mon, 3 Feb 2014 19:44:51 +0100 Subject: [PATCH] Avoid circular initialization --- projects/mtg/include/ActionStack.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/projects/mtg/include/ActionStack.h b/projects/mtg/include/ActionStack.h index 06e7f2afe..7a3bdde16 100644 --- a/projects/mtg/include/ActionStack.h +++ b/projects/mtg/include/ActionStack.h @@ -72,7 +72,7 @@ public: } Interruptible(GameObserver* observer, int inID = 0, bool hasFocus = false) - : PlayGuiObject(40, x, y, inID, hasFocus), Targetable(observer), state(NOT_RESOLVED), display(0), source(NULL) + : PlayGuiObject(40, 0.0f, 0.0f, inID, hasFocus), Targetable(observer), state(NOT_RESOLVED), display(0), source(NULL) { }