-Adding a few sets, please add/correct/remove cards, have fun :)
This commit is contained in:
wagic.the.homebrew
2009-09-18 08:13:16 +00:00
parent 8ba34dafca
commit 8cb3daa3ad
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[card]
id=97107
name=Assault Zeppelid
abilities=flying,trample
mana={2}{G}{U}
type=Creature
subtype=Beast
power=3
toughness=3
text=Flying, trample
rarity=C
[/card]

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[card]
text=Flying When Angel of Despair enters the battlefield, destroy target permanent.
target=*
auto=destroy
id=83869
name=Angel of Despair
color=White,Black
rarity=R
mana={3}{W}{W}{B}{B}
type=Creature
subtype=Angel
power=5
toughness=5
abilities=flying
[/card]
[card]
text=Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
id=96858
name=Abyssal Nocturnus
color=Black
rarity=R
mana={1}{B}{B}
type=Creature
subtype=Horror
auto=@movedTo(*|opponentgraveyard) from(opponenthand):2/2
auto=@movedTo(*|opponentgraveyard) from(opponenthand):fear
power=2
toughness=2
[/card]
[card]
text=At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.
id=96892
name=Agent of Masks
color=White,Black
rarity=U
mana={3}{W}{B}
type=Creature
subtype=Human Advisor
auto=@each my upkeep:life:-1 opponent
auto=@each my upkeep:life:1 controller
power=2
toughness=3
[/card]
[card]
text=Remove target land from the game.
target=land
auto=moveTo(removedFromGame)
id=96969
name=Caustic Rain
color=Black
rarity=U
mana={2}{B}{B}
type=Sorcery
[/card]
[card]
text=Target creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests you control.
target=creature(flying)
auto=-flying
auto=foreach(forest|myinplay) damage:1
id=96918
name=Crash Landing
color=Green
rarity=U
mana={2}{G}
type=Instant
[/card]
[card]
text=Remove target card in a graveyard from the game. Draw a card.
target=*|graveyard
auto=moveto(removedfromgame)
auto=draw:1
id=96936
name=Cremate
rarity=U
type=Instant
mana={B}
[/card]
[card]
text=Flying Daggerclaw Imp can't block.
id=96949
name=Daggerclaw Imp
color=Black
rarity=U
mana={2}{B}
type=Creature
subtype=Imp
power=3
toughness=1
abilities=flying,cantblock
[/card]
[card]
text=({WB} can be paid with either White or Black.) At the beginning of your upkeep, put target creature card in a graveyard onto the battlefield under your control.
auto=@each my upkeep:may moveTo(myBattlefield) target(creature|graveyard)
id=97193
name=Debtors' Knell
color=White,Black
rarity=R
mana={4}{BW}{BW}{BW}
type=Enchantment
[/card]
[card]
text=Douse in Gloom deals 2 damage to target creature and you gain 2 life.
target=creature
auto=Damage:2
auto=life:2 controller
id=97221
name=Douse in Gloom
color=Black
rarity=C
mana={2}{B}
type=Instant
[/card]
[card]
text=Nonbasic landwalk
id=96848
name=Dryad Sophisticate
color=Green
rarity=U
mana={1}{G}
type=Creature
subtype=Dryad
auto=aslongas(land[-basic]|opponentBattlefield) unblockable
power=2
toughness=1
[/card]
[card]
text=Each land gets +2/+2 as long as it's a creature.
auto=lord(land) 2/2
id=97238
name=Earth Surge
color=Green
rarity=R
mana={3}{G}
type=Enchantment
[/card]
[card]
text=Counter target nonblue spell.
id=96890
target=*[-blue]|stack
auto=fizzle
name=Frazzle
rarity=U
mana={3}{U}
type=Instant
[/card]
[card]
text={T}: Gelectrode deals 1 damage to target creature or player. Whenever you cast an instant or sorcery spell, you may untap Gelectrode.
id=96891
name=Gelectrode
color=Blue,Red
rarity=U
mana={1}{U}{R}
type=Creature
subytpe=Weird
auto={T}:damage:1 target(creature,player)
auto=@movedTo(instant,sorcery|mystack):may untap
power=0
toughness=1
[/card]
[card]
text=First Strike {3}{G}: Ghor-Clan Bloodscale gets +2/+2 until end of turn. Play this ability only once each turn.
id=96834
name=Ghor-Clan Bloodscale
colour=Red
rarity=U
mana={3}{R}
type=Creature
subtype=Beast
auto={3}{G}:2/2 limit 1
power=2
toughness=1
abilities=first strike
[/card]
[card]
text=Flying {T}: Target attacking or blocking creature gets +1/+1 until end of turn.
id=96901
name=Ghost Warden
color=White
rarity=C
mana={1}{W}
type=Creature
subtype=Spirit
auto={T}:1/1 target(creature[attacking;blocking])
power=1
toughness=1
[/card]
[card]
text=Trample, haste, shroud
id=106576
name=Giant Solifuge
colour=Red,Green
rarity=R
mana={2}{RG}{RG}
type=Creature
subtype=Insect
power=4
toughness=1
abilities=trample,haste,shroud
[/card]
[card]
text={3}{R}, Sacrifice a land: Gruul Guildmage deals 2 damage to target player. {3}{G}: Target creature gets +2/+2 until end of turn.
id=96837
name=Gruul Guildmage
colour=Red,Green
rarity=U
mana={RG}{RG}
type=Creature
subtype=Human Shaman
auto={3}{R}{S(land|myBattlefield)}:Damage:2 target(creature,player)
auto={3}{G}:2/2 target(creature,player)
power=2
toughness=2
[/card]
[card]
text={1}, {T}: Add {R}{G} to your mana pool.
auto={1}{T}:Add {R}{G}
id=96859
name=Gruul Signet
color=Artifact
rarity=C
mana={2}
type=Artifact
[/card]
[card]
text=When Hatching Plans is put into a graveyard from the battlefield, draw three cards.
id=96873
auto=@movedto(this|graveyard) from(mybattlefield):draw:3
name=Hatching Plans
rarity=R
type=Enchantment
mana={1}{U}
[/card]
[card]
text={1}, {T}: Add {U}{R} to your mana pool.
auto={1}{T}:Add {U}{R}
id=96867
name=Izzet Signet
color=Artifact
rarity=C
mana={2}
type=Artifact
[/card]
[card]
text=Vigilance {4}{W}: Lionheart Maverick gets +1/+2 until end of turn.
id=96841
name=Lionheart Maverick
color=White
rarity=C
mana={W}
type=Creature
subtype=Human Knight
auto={4}{W}:1/2
power=1
toughness=1
abilities=vigilance
[/card]
[card]
text={W}, Sacrifice a creature: Target creature can't attack this turn.
id=107696
name=Martyred Rusalka
color=White
rarity=U
mana={W}
type=Creature
subtype=Spirit
auto={W}{S(creature|myBattlefield)}:cantattack target(creature)
power=1
toughness=1
[/card]
[card]
text=Destroy target creature or enchantment.
target=creature,enchantment
auto=destroy
id=96930
name=Mortify
color=White,Black
rarity=U
mana={1}{W}{B}
type=Instant
[/card]
[card]
text=({WB} can be paid with either {W} or {B}.) Flying, lifelink
id=96910
name=Mourning Thrull
color=White,Black
rarity=C
mana={1}{WB}
type=Creature
subtype=Thrull
power=1
toughness=1
abilities=flying,lifelink
[/card]
[card]
text=({WB} can be paid with either {W} or {B}.) {2}{W}: Target player gains 1 life. {2}{B}: Each player loses 1 life.
id=96921
name=Orzhov Guildmage
colour=White,Black
rarity=U
mana={WB}{WB}
type=Creature
subtype=Human Wizard
auto={2}{W}:life:1 target(player)
auto={2}{B}:damage:1 all(player)
power=2
toughness=2
[/card]
[card]
text={1}, {T}: Add {W}{B} to your mana pool.
auto={1}{T}:Add {W}{B}
id=96870
name=Orzhov Signet
color=Artifact
rarity=C
mana={2}
type=Artifact
[/card]
[card]
text={T}: Add {1} to your mana pool. {3}{W}{B}, {T}: Target player loses 1 life and you gain 1 life.
auto={T}:Add {1}
auto={3}{W}{B}{T}:damage:1 target(player) && life:1 controller
id=97206
name=Orzhova, the Church of Deals
rarity=U
type=Land
[/card]
[card]
text={W}, {T}: Tap target creature.
id=96974
name=Ostiary Thrull
color=Black
rarity=C
mana={3}{B}
type=Creature
subtype=Thrull
auto={W}{T}:tap target(creature)
power=2
toughness=2
[/card]
[card]
text=Enchant creature Enchanted creature can't attack or block. Enchanted creature has "At the beginning of your upkeep, you lose 1 life."
target=creature
auto=cantattack
auto=cantblock
alias=1148
id=96882
name=Pillory of the Sleepless
color=White,Black
rarity=C
mana={1}{W}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
text={B}, Sacrifice a creature: Target creature gets -1/-1 until end of turn.
id=107691
name=Plagued Rusalka
color=Black
rarity=U
mana={B}
type=Creature
subtype=Spirit
auto={B}{S(creature|myBattlefield)}:-1/-1 target(creature)
power=1
toughness=1
[/card]
[card]
text=Whenever another creature enters the battlefield, its controller loses 1 life.
id=107099
name=Poisonbelly Ogre
color=Black
rarity=C
mana={4}{B}
type=Creature
subtype=Ogre Warrior
auto=@moveTo(creature|myBattlefield) from(graveyard,exile,hand,library): life:-1 controller
auto=@moveTo(creature|opponentBattlefield) from(graveyard,exile,hand,library): life:-1 opponent
power=3
toughness=3
[/card]
[card]
text={3}{B}{T}: Target creature gains swampwalk until end of turn. {1}{B}: Regenerate Restless Bones.
id=96855
name=Restless Bones
color=Black
rarity=C
mana={2}{B}
type=Creature
subtype=Skeleton
auto={3}{B}{T}:swampwalk target(creature)
auto={1}{B}:regenerate
power=1
toughness=1
[/card]
[card]
text=At the beginning of your upkeep, Rumbling Slum deals 1 damage to each player.
id=97199
name=Rumbling Slum
color=Red,Green
rarity=R
mana={1}{R}{G}{G}
type=Creature
subtype=Elemental
auto=@each my upkeep:damage:1 all(player)
power=5
toughness=5
[/card]
[card]
text={R}, Sacrifice a creature: Scorched Rusalka deals 1 damage to target player.
id=107698
name=Scorched Rusalka
color=Red
rarity=U
mana={R}
type=Creature
subtype=Spirit
auto={R}{S(creature|myBattlefield)}:damage:1 target(player)
power=1
toughness=1
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature has first strike. {1}{B}: Enchanted creature gets +2/+2 until end of turn.
target=creature
auto={1}{B}:1/2
auto=first strike
id=96944
name=Shadow Lance
color=White
rarity=U
mana={W}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Flying When Skeletal Vampire enters the battlefield, put two 1/1 black Bat creature tokens with flying onto the battlefield. {3}{B}{B}, Sacrifice a Bat: Put two 1/1 black Bat creature tokens with flying onto the battlefield. Sacrifice a Bat: Regenerate Skeletal Vampire.
id=96899
name=Skeletal Vampire
color=Black
rarity=R
mana={3}{B}{B}
type=Creature
subtype=Vampire Skeleton
auto=token(Bat,creature bat, 1/1,flying bat)*2
auto={4}{B}{B}{S(bat|myBattlefield)}:token(Bat,creature bat,1/1,flying,black) && token(Bat,creature bat,1/1,flying,black)
auto={S(bat|myBattlefield)}:regenerate
power=3
toughness=3
abilities=flying
[/card]
[card]
text={R}, Sacrifice a creature: Gain 1 life.
id=107692
name=Starved Rusalka
color=Green
rarity=U
mana={G}
type=Creature
subtype=Spirit
auto={G}{S(creature|myBattlefield)}:life:1
power=1
toughness=1
[/card]
[card]
text=Flying Stratozeppelid can block only creatures with flying.
id=96927
name=Stratozeppelid
color=Blue
rarity=U
mana={4}{U}
type=Creature
subtype=Beast
power=4
toughness=4
abilities=flying,cloud
[/card]
[card]
id=106575
name=Streetbreaker Wurm
colour=Red,Green
rarity=C
mana={4}{R}{G}
type=Creature
subtype=Wurm
power=6
toughness=4
[/card]
[card]
text=Untap all creatures you control. Draw a card.
auto=lord(creatures|myBattlefield) untap
auto=draw:1
id=83739
name=To Arms!
color=White
rarity=U
mana={1}{W}
type=Instant
[/card]
[card]
text=Flying {1}{R}: Torch Drake gets +1/+0 until end of turn.
id=97218
name=Torch Drake
color=Blue
rarity=C
mana={3}{U}
type=Creature
subtype=Drake
auto={1}{R}:1/0
power=2
toughness=2
abilities=flying
[/card]
[card]
text=Ulasht, the Hate Seed enters the battlefield with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control. {1}, Remove a +1/+1 counter from Ulasht: Choose one — Ulasht deals 1 damage to target creature; or put a 1/1 green Saproling creature token onto the battlefield.
id=97212
name=Ulasht the Hate Seed
color=Red,Green
rarity=R
mana={2}{R}{G}
type=Creature
subtype=Hellion Hydra
auto=foreach(creature[red;-ulasht the hate seed]|myBattlefield) counter(1/1)
auto=foreach(creature[green;-ulasht the hate seed]|myBattlefield) counter(1/1)
auto={1}:counter(1/1,-1) && damage:1 target(creature)
auto={1}:token(Saproling,creature saproling,1/1,green) && counter(1/1,-1)
power=0
toughness=0
abilities=legendary
[/card]
[card]
text=Flying Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.
id=96903
name=Wee Dragonauts
color=Blue,Red
rarity=C
mana={1}{U}{R}
type=Creature
subytpe=Faerie Wizard
auto=@movedTo(instant,sorcery|mystack):2/0
power=1
toughness=3
abilities=flying
[/card]
[card]
text=Sacrifice Wild Cantor: Add one mana of any color to your mana pool.
id=96934
name=Wild Cantor
colour=Red,Green
rarity=C
mana={RG}
type=Creature
subtype=Human Druid
auto={S}:Add {W}
auto={S}:Add {U}
auto={S}:Add {B}
auto={S}:Add {R}
auto={S}:Add {G}
power=1
toughness=1
[/card]
[card]
text=Target creature gets +2/+2 and gains trample until end of turn. Draw a card.
target=creature
auto=2/2
auto=trample
auto=draw:1
id=107097
name=Wildsize
color=Green
rarity=C
mana={2}{G}
type=Instant
[/card]
[card]
text=Enchant green creature Enchanted creature gets +6/+6. {G}{G}{G}, Sacrifice Wurmweaver Coil: Put a 6/6 green Wurm creature token onto the battlefield.
target=creature[green]
auto=6/6
auto={G}{G}{G}{S}:token(Wurm,creature wurm,6/6,green)
id=97230
name=Wurmweaver Coil
color=Green
rarity=R
mana={4}{G}{G}
type=Enchantment
subtype=Aura
[/card]

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[card]
text=When Ambassador Oak comes enters the battlefield, put a 1/1 green Elf Warrior creature token onto the battlefield.
id=152998
name=Ambassador Oak
auto=token(Elf Warrior,creature elf,1/1,green)
rarity=C
mana={3}{G}
type=Creature
subtype=Treefolk Warrior
power=3
toughness=3
[/card]
[card]
text=At the beginning of your upkeep, you lose 1 life and put a 1/1 black Faerie Rogue creature token with flying into play.
auto=@each my upkeep:life-1 controller
auto=@each my upkeep:token(Faerie,creature faerie,1/1,flying black)
id=152648
name=Bitterblossom
rarity=R
mana={1}{B}
type=Enchantment
subtype=Faerie
[/card]
[card]
text={T}, Pay 1 life: Add {G} to your mana pool.
id=152705
auto={T}:Add {G} && life:-1 controller
name=Blightsoil Druid
rarity=C
mana={1}{B}
type=Creature
subtype=Elf Druid
power=1
toughness=2
[/card]
[card]
text=Trample Borderland Behemoth gets +4/+4 for each other Giant you control.
id=153102
name=Borderland Behemoth
auto=foreach(giant|myBattlefield):4/4 other
rarity=R
mana={5}{R}{R}
type=Creature
subtype=Giant Warrior
power=4
toughness=4
abilities=trample
[/card]
[card]
text=Enchant creature {1}{W}: Put a +1/+1 counter on enchanted creature.
id=152838
name=Daily Regimen
target=creature
auto={1}{W}:counter(1/1)
rarity=U
mana={W}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Return target nonland permanent to its owner's hand.
id=152727
name=Disperse
target=creature,artifact,enchantment
auto=moveTo(ownerHand)
rarity=C
mana={1}{U}
type=Instant
[/card]
[card]
text=
id=153003
name=Elvish Warrior
rarity=C
mana={G}{G}
type=Creature
subtype=Elf Warrior
power=2
toughness=3
[/card]
[card]
text=Flying {U}: Put Fencer Clique on top of its owner's library.
id=157424
name=Fencer Clique
rarity=C
mana={2}{U}{U}
auto={U}:moveTo(ownerlibrary)
type=Creature
subtype=Faerie Soldier
power=3
toughness=2
abilities=flying
[/card]
[card]
text=Festercreep comes into play with a +1/+1 counter on it. {1}{B}, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn.
id=152944
name=Festercreep
rarity=C
mana={1}{B}
auto=counter(1/1)
auto={1}{B}:counter(1/1,-1) && lord(creature) -1/-1
type=Creature
subtype=Elemental
power=0
toughness=0
[/card]
[card]
text=Search your library for an enchantment card, reveal it, and put it into your hand. Then shuffle your library.
id=152938
name=Idyllic Tutor
rarity=R
mana={2}{W}
auto=moveTo(myhand) target(enchantment|myLibrary)
type=Sorcery
[/card]
[card]
text=
id=152967
name=Indomitable Ancients
rarity=R
mana={2}{W}{W}
type=Creature
subtype=Treefolk Warrior
power=2
toughness=10
[/card]
[card]
text=Target creature gets +1/+0 and gains first strike until end of turn.
id=152563
name=Kindled Fury
target=creature
auto=1/0
auto=first strike
rarity=C
mana={R}
type=Instant
[/card]
[card]
name=Inspired Sprite
mana={U}{3}
type=Creature
subtype=Faerie Wizard
text=Flash. Flying. Whenever you cast a Wizard spell, you may untap Inspired Sprite. {T}: Draw a card, then discard a card.
abilities=flash,flying
auto=@movedTo(wizard|mystack):may untap
auto={T}:draw:1 && moveto(graveyard) target(*|myhand)
power=2
toughness=2
rarity=U
[/card]
[card]
text=Knight creatures you control have double strike.
id=153279
auto=lord(creature|mybattlefield) double strike
name=Kinsbaile Cavalier
rarity=R
mana={3}{W}
type=Creature
subtype=Kithkin Knight
power=2
toughness=2
[/card]
[card]
text=Target player discards X cards at random.
id=157422
name=Mind Shatter
alias=1167
rarity=R
mana={X}{B}{B}
type=Sorcery
[/card]
[card]
text=Draw X cards.
id=152628
name=Mind Spring
alias=1192
rarity=R
mana={X}{U}{U}
type=Sorcery
[/card]
[card]
text=Counter target noncreature spell.
id=152570
target=*(-creature)|stack
auto=fizzle
name=Negate
rarity=C
mana={1}{U}
type=Instant
[/card]
[card]
text=Fear
id=152718
name=Prickly Boggart
rarity=C
mana={B}
type=Creature
subtype=Goblin Rogue
power=1
toughness=1
abilities=fear
[/card]
[card]
text=Sacrifice an Elemental: Seething Pathblazer gets +2/+0 and gains first strike until end of turn.
id=153101
name=Seething Pathblazer
auto={S(elemental|myBattlefield)}:2/0 && first strike
rarity=C
mana={2}{R}
type=Creature
subtype=Elemental Warrior
power=2
toughness=2
[/card]
[card]
Name=Shinewend
Mana={1}{W}
Type=Creature
subtype=Elemental
Text=Flying. Shinewend enters the battlefield with a +1/+1 counter on it. {1}{W}, Remove a +1/+1 counter from Shinewend: Destroy target enchantment.
auto=counter(1/1,1)
auto={1}{W}:counter(1/1,-1) && destroy target(enchantment)
abilities=flying
Power=0
toughness=0
Rarity=C
[/card]
[card]
Name=Stingmoggie
Mana={3}{R}
Type=Creature
subtype=Elemental
Text=Stingmoggie enters the battlefield with two +1/+1 counters on it. {3}{R}, Remove a +1/+1 counter from Stingmoggie: Destroy target artifact or land.
auto=counter(1/1,2)
auto={1}{W}:counter(1/1,-1) && destroy target(artifact,land)
Power=0
toughness=0
Rarity=C
[/card]
[card]
text=Vengeful Firebrand has haste as long as a Warrior card is in your graveyard. R: Vengeful Firebrand gets +1/+0 until end of turn.
id=153153
name=Vengeful Firebrand
auto=aslongas(warrior|mygraveyard) haste
auto={R}:1/0
rarity=R
mana={3}{R}
type=Creature
subtype=Elemental Warrior
power=5
toughness=2
[/card]
[card]
text=Destroy target nonblack creature. Put a 1/1 black Faerie Rogue creature token with flying into play.
id=157426
target=creature[-black]
auto=destroy
auto=token(Faerie Rogue,Creature Faerie,1/1,flying black)
name=Violet Pall
rarity=C
mana={4}{B}
type=Tribal Instant
subtype=Faerie
[/card]
[card]
text={3}{B}, Sacrifice a Goblin: Put two 1/1 black Goblin Rogue creature tokens onto the battlefield.
id=153011
auto={3}{B}{S(goblin|myBattlefield)}:token(Goblin Rogue,Creature Goblin,1/1,black) && token(Goblin Rogue,Creature Goblin,1/1,black)
name=Weirding Shaman
rarity=R
mana={1}{B}
type=Creature
subtype=Goblin Shaman
power=2
toughness=1
[/card]

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[card]
text=First strike, protection from white
id=130715
name=Blood Knight
rarity=U
type=Creature
subtype=human knight
mana={R}{R}
power=2
toughness=2
abilities=first strike,protection from white
color=Red
[/card]
[card]
text=Target creature gets +3/+3 until end of turn.
target=creature
auto=3/3
id=122373
name=Brute Force
rarity=C
color=Red
type=Instant
mana={R}
[/card]
[card]
text=Other white creatures get +1/+1. Nonwhite creatures get -1/-1. Pay 2 life: Return Crovax, Ascendant Hero to its owner's hand.
abilities=legendary
auto=lord(creature[white]) 1/1
auto=loard(creature[-white] -1/-1
auto={0}life:-2:moveTo(ownerhand)
id=122487
name=Crovax, Ascendant Hero
rarity=R
color=White
type=Creature
mana={4}{W}{W}
power=4
subtype=Human Lord
toughness=4
[/card]
[card]
text=Destroy all creatures. They can't be regenerated.
auto=bury all(creature)
id=122423
name=Damnation
rarity=R
type=Sorcery
mana={2}{B}{B}
color=Black
[/card]
[card]
text=Creatures you control get +1/+1.
auto=lord(creature|myinplay) 1/1
id=122367
name=Gaea's Anthem
rarity=R
type=Enchantment
mana={1}{G}{G}
color=Green
[/card]
[card]
text=Trample, haste At end of turn, sacrifice Groundbreaker.
abilities=trample,haste
auto=@next endofturn:bury
id=122429
name=Groundbreaker
rarity=R
color=Green
type=Creature
mana={G}{G}{G}
power=6
subtype=Elemental
toughness=1
[/card]
[card]
text=Draw three cards.
auto=draw:3
id=122362
name=Harmonize
rarity=U
color=Green
type=Sorcery
mana={2}{G}{G}
[/card]
[card]
text=Hedge Troll gets +1/+1 as long as you control a Plains. {W}: Regenerate Hedge Troll.
auto=aslongas(plains|myinplay) 1/1
auto={W}:regenerate
id=122405
name=Hedge Troll
rarity=U
color=Green
type=Creature
mana={2}{G}
power=2
subtype=Troll Cleric
toughness=2
[/card]
[card]
text=Flying {W}{W}{W}: Regenerate Malach of the Dawn.
abilities=flying
auto={W}{W}{W}:regenerate
id=122481
name=Malach of the Dawn
rarity=U
color=White
type=Creature
mana={2}{W}{W}
power=2
subtype=Angel
toughness=4
[/card]
[card]
text=Sunlance deals 3 damage to target nonwhite creature.
target=creature[-white]
auto=Damage:3
id=122355
name=Sunlance
rarity=C
color=White
type=Sorcery
mana={w}
[/card]
[card]
text=Flying, Vigilance
id=125873
name=Serra Sphinx
rarity=R
type=Creature
subtype=Sphinx
mana={3}{U}{U}
power=4
toughness=4
abilities=vigilance,flying
color=Blue
[/card]
[card]
text=Swampwalk {G}: Regenerate Mire Boa.
id=122420
name=Mire Boa
rarity=C
type=Creature
subtype=Snake
mana={1}{G}
power=2
toughness=1
auto={G}:regenerate
abilities=swampwalk
color=Green
[/card]
[card]
text=Reach
id=122268
name=Needlepeak Spider
rarity=C
type=Creature
subtype=Spider
mana={3}{R}
power=4
toughness=2
abilities=reach
color=Red
[/card]
[card]
text={T}:Prodigal Pyromancer deals 1 damage to target creature or player.
id=134752
name=Prodigal Pyromancer
rarity=C
type=Creature
subtype=Human Wizard
mana={2}{R}
power=1
toughness=1
auto={T}:damage:1 target(creature,player)
color=Red
[/card]
#[card]
#text=At end of turn, if no creatures are in play, sacrifice Pyrohemia. {R}: Pyrohemia #deals 1 damage to each creature and each player.
#alias=1172
#id=122436
#name=Pyrohemia
#rarity=U
#type=Enchantment
#mana={2}{R}{R}
#color=Red
#[/card]
[card]
text={B}, {T}:Tap target creature.
id=130718
name=Rathi Trapper
rarity=C
type=Creature
subtype=Human Rebel Rogue
mana={1}{B}
power=1
toughness=2
auto={B}{T}:tap target(creature)
color=Black
[/card]
[card]
text={W}:Regenerate Revered Dead.
id=122282
name=Revered Dead
rarity=C
type=Creature
subtype=Spirit Soldier
mana={1}{W}
power=1
toughness=1
auto={W}:regenerate
color=White
[/card]
[card]
text=Destroy target nonwhite permanent.
target=*[-white]
auto=destroy
id=122435
name=Saltblast
rarity=U
color=White
type=Sorcery
mana={3}{W}{W}
[/card]
[card]
text={T}:Target creature gets -2/-0 until end of turn.
id=124037
name=Saltfield Recluse
rarity=C
type=Creature
subtype=Human Rebel Cleric
mana={2}{W}
power=1
toughness=2
auto={T}:-2/-0 target(creature)
color=White
[/card]
[card]
text=Sacrifice Seal of Primordium: Destroy target artifact or enchantment.
auto={S}:destroy target(artifact,enchantment)
id=130816
name=Seal of Primordium
rarity=C
type=Enchantment
mana={1}{G}
color=Green
[/card]
[card]
text=Enchant creature Enchanted creature can't attack or block. Enchanted creature has "{T}:Add one mana of any color to your mana pool."
auto=cantattack,cantblock
auto={T}:add:{W}
auto={T}:add:{U}
auto={T}:add:{B}
auto={T}:add:{R}
auto={T}:add:{G}
id=131004
name=Utopia Vow
rarity=C
type=Enchantment
mana={1}{G}
color=Green
subtype=Aura
[/card]
[card]
text=Enchant creature Enchanted creature has lifelink.
auto=lifelink
id=122366
name=Vampiric link
rarity=U
type=Enchantment
mana={B}
color=Black
subtype=Aura
[/card]
[card]
text=All Sliver creatures have trample.
id=126015
name=Battering Sliver
rarity=C
type=Creature
subtype=Sliver
mana={5}{R}
power=4
toughness=4
auto=lord(Sliver) trample
abilities=trample
color=Red
[/card]
[card]
text=All Sliver creatures have haste.
id=126018
name=Reflex Sliver
rarity=C
type=Creature
subtype=Sliver
mana={3}{G}
power=2
toughness=2
auto=lord(Sliver) haste
abilities=haste
color=Green
[/card]
[card]
text=All Sliver creatures get +1/+1.
id=125879
name=Sinew Sliver
rarity=C
type=Creature
subtype=Sliver
mana={1}{W}
power=2
toughness=2
auto=lord(Sliver) 1/1
color=White
[/card]
[card]
text=All Sliver creatures have first strike.
id=126022
name=Spitting Sliver
rarity=C
type=Creature
subtype=Sliver
mana={4}{B}
power=3
toughness=3
auto=lord(Sliver) first strike
abilities=first strike
color=Black
[/card]
[card]
text=All Sliver creatures have vigilance.
id=124044
name=Synchronous Sliver
rarity=C
type=Creature
subtype=Sliver
mana={4}{U}
power=3
toughness=3
auto=lord(Sliver) vigilance
abilities=vigilance
color=Blue
[/card]

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[card]
text={1}, Discard a card at random: Put a +1/+1 counter on target creature.
id=5109
name=Amok
color=Red
rarity=R
mana={1}{R}
auto={1}:counter(1/1) target(creature) && discard:1
type=Enchantment
[/card]
[card]
text=At the beginning of each upkeep, untap all creatures and lands.
id=5110
name=Awakening
color=Green
rarity=R
mana={2}{G}{G}
auto=@each my upkeep:untap all(creature,land|myBattlefield)
auto=@each opponent upkeep:untap all(creature,land|myBattlefield)
type=Enchantment
[/card]
[card]
text=At the beginning of each player's upkeep, that player discards a card at random.
id=5113
name=Bottomless Pit
color=Black
rarity=U
mana={1}{B}{B}
auto=@each my upkeep:discard:1 controller
auto=@each opponent upkeep:discard:1 opponent
type=Enchantment
[/card]
[card]
text=Trample {1}{G}: Regenerate Carnassid.
id=5217
name=Carnassid
color=Green
rarity=R
mana={4}{G}{G}
type=Creature
subtype=Beast
auto={1}{G}:regenerate
power=5
toughness=4
abilities=trample
[/card]
[card]
text=Flying Cloud Spirit can block only creatures with flying.
abilities=cloud,flying
id=5122
name=Cloud Spirit
color=Blue
rarity=U
mana={2}{U}
type=Creature
subtype=Spirit
power=3
toughness=1
[/card]
[card]
text=Whenever you cast a spell, you gain 1 life.
id=5125
auto=@movedTo(*|mystack):life:1
name=Contemplation
color=White
rarity=U
mana={1}{W}{W}
type=Enchantment
[/card]
[card]
text=Enchant creature Enchanted creature gets +1/+3. {W}: Return Conviction to its owner's hand.
id=5127
name=Conviction
color=White
rarity=C
mana={1}{W}
auto=1/3
auto={W}:moveTo(myhand)
type=Enchantment
subtype=Aura
[/card]
[card]
text=Craven Giant can't block.
id=5130
name=Craven Giant
color=Red
rarity=C
mana={2}{R}
type=Creature
subtype=Giant
power=4
toughness=1
abilities=cantblock
[/card]
[card]
text=Creatures you control gain reach until end of turn. (They can block creatures with flying.)
id=5131
auto=lord(creatures|myBattlefield) reach
name=Crossbow Ambush
color=Green
rarity=C
mana={G}
type=Instant
[/card]
[card]
text=All Slivers have shroud. (They can't be the targets of spells or abilities.)
id=5134
auto=lord(sliver) shroud
name=Crystalline Sliver
colour=White,Blue
rarity=U
mana={W}{U}
type=Creature
subtype=Sliver
power=2
toughness=2
[/card]
[card]
text={T}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
id=5135
name=Dauthi Trapper
colour=Black
rarity=U
mana={2}{B}
type=Creature
subtype=Dauthi Minion
auto={T}:shadow target(creature)
power=1
toughness=1
[/card]
[card]
text=Destroy target tapped creature.
target=creature(tapped)
auto=destroy
id=5137
name=Death Stroke
color=Black
rarity=C
mana={B}{B}
type=Sorcery
[/card]
[card]
text=Flying {B}: Dungeon Shade gets +1/+1 until end of turn.
id=5142
name=Dungeon Shade
colour=Black
rarity=C
mana={3}{B}
type=Creature
subtype=Shade Spirit
auto={B}:1/1
power=1
toughness=1
abilities=flying
[/card]
[card]
text=Return all creatures to their owners' hands.
id=5147
name=Evacuation
auto=moveTo(ownerhand) all(creature)
color=Blue
rarity=R
mana={3}{U}{U}
type=Instant
[/card]
[card]
text=Enchant creature {R}: Enchanted creature gets +1/-1 until end of turn.
target=creature
auto={R}:1/-1
id=5152
name=Flowstone Blade
color=Red
rarity=C
mana={R}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Trample {R}: Flowstone Mauler gets +1/-1 until end of turn.
id=5154
name=Flowstone Mauler
color=Red
rarity=R
mana={4}{R}{R}
type=Creature
subtype=Beast
auto={R}:1/-1
power=4
toughness=5
abilities=trample
[/card]
[card]
text={R}: Flowstone Mauler gets +1/-1 until end of turn.
id=5156
name=Flowstone Shambler
color=Red
rarity=C
mana={2}{R}
type=Creature
subtype=Beast
auto={R}:1/-1
power=2
toughness=2
[/card]
[card]
text=Flying When Foul Imp enters the battlefield, you lose 2 life.
id=5158
name=Foul Imp
colour=Black
rarity=C
mana={B}{B}
type=Creature
subtype=Imp
auto=life:-2 controller
power=2
toughness=2
abilities=flying
[/card]
[card]
text=Haste {R}: Furnace Spirit gets +1/+0 until end of turn.
id=5160
name=Furnace Spirit
color=Red
rarity=C
mana={2}{R}
type=Creature
subtype=Spirit
auto={R}:1/0
power=1
toughness=1
abilities=haste
[/card]
[card]
text=Islandhome (It can't attack unless defending player controls an Island.)
id=5163
name=Hammerhead Shark
colour=Blue
rarity=C
mana={1}{U}
type=Creature
subtype=Fish
power=2
toughness=3
abilities=islandhome
[/card]
[card]
text={W}: Honor Guard gets +0/+1 until end of turn.
id=5170
name=Honor Guard
color=White
rarity=C
mana={W}
type=Creature
subtype=Human Soldier
auto={W}:0/1
power=1
toughness=1
[/card]
[card]
text=Whenever a player plays a land, that player draws a card.
id=5172
name=Horn of Greed
color=Artifact
rarity=R
mana={3}
type=Artifact
auto=@each movedTo(land|myBattlefield) from(myhand):draw:1 controller
auto=@each movedTo(land|opponentBattlefield) from(opponenthand):draw:1 opponent
[/card]
[card]
text=Creatures don't untap during their controllers' untap steps. Whenever a creature enters the battlefield, untap all creatures.
id=5174
name=Intruder Alarm
color=Blue
rarity=R
mana={2}{U}
auto=lord(creature) doesnotuntap
auto=@each movedTo(creature|myBattlefield):untap all(creature)
auto=@each movedTo(creature|opponentBattlefield):untap all(creature)
type=Enchantment
[/card]
[card]
text=Target creature gains flying until end of turn. Draw a card.
target=creature
auto=flying
auto=draw:1
id=5180
name=Leap
color=Blue
rarity=C
mana={U}
type=Instant
[/card]
[card]
text=Whenever an opponent discards a card, Megrim deals 2 damage to that player.
auto=@movedTo(*|opponentgraveyard) from(opponenthand):damage:2 opponent
id=5185
name=Megrim
color=Black
rarity=U
mana={2}{B}
type=Enchantment
[/card]
[card]
text=Mob Justice deals damage to target player equal to the number of creatures you control.
id=5101
target=player
auto=foreach(creature|myBattlefield) damage:1
name=Mob Justice
color=Red
rarity=C
mana={1}{R}
type=Sorcery
[/card]
[card]
text=Mogg Flunkies can't attack or block alone.
id=5100
name=Mogg Flunkies
color=Red
rarity=C
mana={1}{R}
type=Creature
subtype=Goblin
auto=aslongas(creature[attacking|myBattlefield) -cantattack
auto=aslongas(creature[blocking|myBattlefield) -cantblock
power=3
toughness=3
abilities=cantattack,cantblock
[/card]
[card]
text=Sacrifice Morgue Thrull: Put the top three cards of your library into your graveyard.
id=5191
name=Morgue Thrull
colour=Black
rarity=U
mana={2}{B}
type=Creature
subtype=Thrull
auto={S}:deplete:3 target(controller)
power=2
toughness=2
[/card]
[card]
text=Creatures you control have trample. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.)
auto=lord(creature|myBattlefield) trample
id=5149
name=Primal Rage
rarity=U
color=Green
type=Enchantment
mana={1}{G}
[/card]
[card]
text={T}: Target blocking creature gets -1/-1 until end of turn.
id=5205
name=Rabid Rats
colour=Black
rarity=C
mana={1}{B}
type=Creature
subtype=Rat
auto={T}:-1/-1 target(creature[blocking])
power=1
toughness=1
[/card]
[card]
text=Flying Revenant's power and toughness are each equal to the number of creature cards in your graveyard.
id=5211
auto=foreach(creature|mygraveyard) 1/1
name=Revenant
color=Black
rarity=R
mana={4}{B}
type=Creature
subtype=Spirit
power=*
toughness=*
abilities=flying
[/card]
[card]
text=Wall creatures can attack as though they didn't have defender.
id=5212
auto=lord(wall) -defender
name=Rolling Stones
colour=White
rarity=R
mana={1}{W}
type=Enchantment
[/card]
[card]
text=Destroy all nonbasic lands.
id=5213
auto=destroy all(land[-basic])
name=Ruination
color=Red
rarity=R
mana={3}{R}
type=Sorcery
[/card]
[card]
text=When Serpent Warrior enters the battlefield, you lose 3 life.
id=5219
name=Serpent Warrior
colour=Black
rarity=C
mana={2}{B}
type=Creature
subtype=Snake Warrior
auto=life:-3 controller
power=3
toughness=3
[/card]
[card]
text=Shock deals 2 damage to target creature or player.
target=creature,player
auto=Damage:2
id=5143
name=Shock
color=Red
rarity=C
mana={R}
type=Instant
[/card]
[card]
text={T}: Target creature with flying gets -1/-1 until end of turn.
id=5228
name=Skyshroud Archer
colour=Green
rarity=C
mana={G}
type=Creature
subtype=Elf Archer
auto={T}:-1/-1 target(creature[flying])
power=1
toughness=1
[/card]
[card]
text=Flying,vigilance
id=5224
name=Skyshroud Falcon
colour=White
rarity=C
mana={1}{W}
type=Creature
subtype=Bird
power=1
toughness=1
abilities=flying,vigilance
[/card]
[card]
text={T}: Add {G} to your mana pool.
id=5230
name=Skyshroud Troopers
colour=Green
rarity=C
mana={3}{G}
type=Creature
subtype=Elf Druid Warrior
auto={T}:Add {G}
power=3
toughness=3
[/card]
[card]
text={2}: Put a 1/1 colorless Sliver creature token onto the battlefield.
id=5233
auto={2}:token(Sliver,creature sliver, 1/1)
name=Sliver Queen
color=White,Blue,Black,Red,Green
rarity=R
mana={W}{U}{B}{R}{G}
type=Creature
subtype=Sliver
power=7
toughness=7
abilities=legendary
[/card]
[card]
id=5245
name=Spined Wurm
color=Green
rarity=C
mana={4}{G}
type=Creature
subtype=Wurm
power=5
toughness=4
[/card]
[card]
text={T}, Sacrifice a creature: Destroy target nonblack creature.
auto={T}{S(creature|myBattlefield)}:destroy target(creature[-black])
id=5247
name=Stronghold Assassin
colour=Black
rarity=R
mana={1}{B}{B}
type=Creature
subtype=Zombie Assassin
power=2
toughness=1
[/card]
[card]
text=Other black creatures get -1/-1.
auto=lord(creature[black]) -1/-1 other
id=5249
name=Stronghold Taskmaster
colour=Black
rarity=U
mana={2}{B}{B}
type=Creature
subtype=Giant Minion
power=4
toughness=3
[/card]
[card]
text={T}: Target legendary creature gets +2/+2 until end of turn.
auto={T}:2/2 target(creature[legendary])
id=5250
name=Sword of the Chosen
color=Artifact
rarity=R
mana={4}
type=Artifact
abilities=legendary
[/card]
[card]
text=Enchant creature Enchanted creature gets -3/-0.
target=creature
auto=-3/0
id=5257
name=Torment
color=Black
rarity=C
mana={1}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Discard a creature card: Return target creature card from your graveyard to your hand.
auto={S(creature|myhand)}:moveTo(myhand) target(creature|mygraveyard)
id=5195
name=Tortured Existence
color=Black
rarity=C
mana={B}
type=Enchantment
[/card]
[card]
text=When Venerable Monk enters the battlefield, you gain 2 life.
auto=life:2
id=5258
name=Venerable Monk
color=White
rarity=C
mana={2}{W}
type=Creature
subtype=Human Monk Cleric
power=2
toughness=2
[/card]
[card]
text=All Slivers have "{2}, Sacrifice this permanent: You gain 4 life."
id=5197
name=Victual Sliver
auto=lord(sliver) {2}{S}:life:4
color=Green,White
rarity=U
mana={G}{W}
type=Creature
subtype=Sliver
power=2
toughness=2
[/card]
[card]
text={T}: Add {1} to your mana pool. {1}{B}, {T}: Put target creature card from your graveyard on top of your library.
id=5263
name=Volrath's Stronghold
auto={T}:Add {1}
auto={1}{B}{T}:moveTo(myLibrary) target(creature|mygraveyard)
rarity=R
type=Land
abilities=legendary
[/card]
[card]
text=Defender When Wall of Blossoms enters the battlefield, draw a card.
id=5265
auto=draw:1 controller
name=Wall of Blossoms
colour=Green
rarity=U
mana={1}{G}
type=Creature
subtype=Plant Wall
power=0
toughness=4
abilities=defender
[/card]
[card]
text=Defender, first strike
id=5268
name=Wall of Razors
colour=R
rarity=U
mana={1}{R}
type=Creature
subtype=Wall
power=4
toughness=1
abilities=defender,first strike
[/card]
[card]
text=Flying,lifelink
id=5271
name=Warrior Angel
colour=White
rarity=R
mana={4}{W}{W}
type=Creature
subtype=Angel
power=3
toughness=4
abilities=flying,lifelink
[/card]
[card]
text=First strike (This creature deals combat damage before creatures without first strike.)
id=5274
name=Youthful Knight
color=White
rarity=C
mana={1}{W}
type=Creature
subtype=Human Knight
abilities=first strike
power=2
toughness=1
[/card]

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