Added 36 Cards.

All cards have been tested successfully.

This update contains 2 card groups:

1) Creatures which get a certain power- and or toughness bonus when blocking and/or being blocked. This includes

2) Creatures with "bushido". Works 100%!
This commit is contained in:
solo81@web.de
2010-01-29 17:59:34 +00:00
parent 84f5aea7d5
commit 8ca821c284
25 changed files with 713 additions and 561 deletions

View File

@@ -5,11 +5,11 @@ block=Mirage
[/meta]
[card]
text=Untap target nonattacking creature. It gets +1/+3 until end of turn.
id=3477
name=Alarum
id=3477
target=creature[-attacking]
auto=untap
auto=1/3
name=Alarum
rarity=C
mana={1}{W}
type=Instant
@@ -25,7 +25,7 @@ type=Artifact
[/card]
[card]
text={B}{T}: Target creature gets +1/+0 until end of turn. {G}{T}: Target creature gets +0/+1 until end of turn.
id=3427
id=3427
name=Armorer Guildmage
rarity=C
mana={R}
@@ -38,10 +38,10 @@ toughness=1
[/card]
[card]
text=Put target creature card from an opponent's graveyard onto the battlefield under your control.
id=3273
name=Ashen Powder
id=3273
target=creature|opponentgraveyard
auto=moveTo(myBattlefield)
name=Ashen Powder
rarity=R
mana={2}{B}{B}
type=Sorcery
@@ -61,10 +61,10 @@ abilities=flying
[/card]
[card]
text=Bad River enters the battlefield tapped. {T}, Sacrifice Bad River: Search your library for an Island or Swamp card and put it on the battlefield. Then shuffle your library.
auto=tap
auto={T}{S}:moveTo(myBattlefield) target(island,swamp|myLibrary)
id=3570
name=Bad River
auto=tap
auto={T}{S}:moveTo(myBattlefield) target(island,swamp|myLibrary)
rarity=U
type=Land
[/card]
@@ -81,7 +81,7 @@ type=Instant
[/card]
[card]
text=Flying, vigilance
id=3325
id=3325
name=Bay Falcon
rarity=C
mana={1}{U}
@@ -93,13 +93,13 @@ abilities=flying,vigilance
[/card]
[card]
text=Islandwalk At the beginning of your upkeep, you lose 2 life.
auto=@each my upkeep:life:-2
id=3528
name=Benthic Djinn
rarity=R
mana={2}{U}{B}
type=Creature
subtype=Djinn
auto=@each my upkeep:life:-2
power=5
toughness=3
abilities=islandwalk
@@ -128,19 +128,19 @@ type=Sorcery
[/card]
[card]
text={1}{R}{R}: Burning Palm Efreet deals 2 damage to target creature with flying and that creature loses flying until end of turn.
auto={1}{R}{R}:damage:2 && -flying target(creature[flying])
id=3432
name=Burning Palm Efreet
rarity=U
mana={2}{R}{R}
type=Creature
subtype=Efreet
auto={1}{R}{R}:damage:2 && -flying target(creature[flying])
power=2
toughness=2
[/card]
[card]
text=Defender (This creature can't attack.)
id=3430
id=3430
name=Blistering Barrier
rarity=C
mana={2}{R}
@@ -152,10 +152,10 @@ abilities=defender
[/card]
[card]
text=Return target permanent to owner's hand.
id=3327
name=Boomerang
id=3327
target=*
auto=moveTo(ownerhand)
name=Boomerang
rarity=C
mana={U}{U}
type=Instant
@@ -173,6 +173,21 @@ power=2
toughness=2
[/card]
[card]
text=Whenever Brushwagg blocks or becomes blocked, it gets -2/+2 until end of turn.
id=3377
name=Brushwagg
rarity=R
mana={1}{G}{G}
type=Creature
subtype=Brushwagg
auto=rampage(-2/2,0)
auto=rampage(2/-2,1)
auto=lord(brushwagg[blocking]|mybattlefield) -2/2
auto=lord(other brushwagg[blocking]|mybattlefield) 2/-2
power=3
toughness=2
[/card]
[card]
text=Remove a card in your hand from the game: Add {B}{B} or {G}{G} to your mana pool.
auto={0}:moveTo(exile) target(*|myhand) && add{B}{B} controller
auto={0}:moveTo(exile) target(*|myhand) && add{G}{G} controller
@@ -197,26 +212,26 @@ abilities=trample
[/card]
[card]
text=Flying, protection from green
id=3328
id=3328
name=Cerulean Wyvern
type=Creature
subtype=Drake
rarity=U
mana={4}{U}
type=Creature
subtype=Drake
power=3
toughness=3
abilities=flying,protection from green
[/card]
[card]
text=Choose one - Destroy target Wall; or Chaos Charm deals 1 damage to target creature; or target creature gains haste until end of turn.
id=3434
auto=may destroy target(wall)
auto=may damage:1 target(creature)
auto=may haste target(creature)
id=3434
name=Chaos Charm
rarity=C
type=Instant
mana={R}
type=Instant
[/card]
[card]
text=Creatures with flying have "This creature can't block creatures without flying." Creatures without flying have reach. (They can block creatures with flying.)
@@ -231,7 +246,7 @@ type=World Enchantment
[/card]
[card]
text=Charcoal Diamond enters the battlefield tapped. {T}: Add {B} to your mana pool.
id=3244
id=3244
name=Charcoal Diamond
auto=tap
auto={T}:Add {B}
@@ -254,7 +269,7 @@ toughness=1
[/card]
[card]
text=Trample
id=3379
id=3379
name=Crash of Rhinos
rarity=C
mana={6}{G}{G}
@@ -266,7 +281,7 @@ abilities=trample
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}:Sacrifice Crystal Vein: Add {2} to your mana pool.
id=3571
id=3571
name=Crystal Vein
auto={T}:Add {1}
auto={T}{S}:Add {2}
@@ -287,18 +302,18 @@ toughness=1
[/card]
[card]
text=Destroy target nonblack creature. It can't be regenerated.
id=3284
name=Dark Banishing
id=3284
target=creature[-black]
auto=bury
name=Dark Banishing
rarity=C
mana={2}{B}
type=Instant
[/card]
[card]
text=Add {B}{B}{B} to your mana pool.
auto=Add{B}{B}{B}
id=3285
auto=Add{B}{B}{B}
name=Dark Ritual
rarity=C
mana={B}
@@ -306,7 +321,7 @@ type=Instant
[/card]
[card]
text=Swampwalk {B}: Dirtwater Wraith gets +1/+0 until end of turn.
id=3286
id=3286
name=Dirtwater Wraith
rarity=C
mana={3}{B}
@@ -319,8 +334,9 @@ abilities=swampwalk
[/card]
[card]
text=Put target artifact or enchantment on top of its owner's library.
auto=moveTo(ownerLibrary) target(artifact,enchantment)
id=3484
target=artifact,enchantment
auto=moveTo(ownerLibrary)
name=Disempower
rarity=C
mana={1}{W}
@@ -328,7 +344,7 @@ type=Instant
[/card]
[card]
text=Destroy target artifact or enchantment.
id=3485
id=3485
name=Disenchant
target=artifact,enchantment
auto=destroy
@@ -364,25 +380,25 @@ rarity=C
[/card]
[card]
text={2}{R}, {T}: Destroy target nonbasic land.
auto={2}{R}{T}:destroy target(land[-basic])
id=3440
name=Dwarven Miner
rarity=U
mana={1}{R}
type=Creature
subtype=Dwarf
auto={2}{R}{T}:destroy target(land[-basic])
power=1
toughness=2
[/card]
[card]
text={T}: Target creature with power 2 or less is unblockable this turn.
id=3441
id=3441
name=Dwarven Nomad
auto={T}:unblockable target(creature[power<=2])
type=Creature
subtype=Dwarf Nomad
rarity=C
mana={2}{R}
type=Creature
subtype=Dwarf Nomad
auto={T}:unblockable target(creature[power<=2])
power=1
toughness=1
[/card]
@@ -400,7 +416,7 @@ toughness=4
[/card]
[card]
text=Flying, first strike
id=3488
id=3488
name=Ekundu Griffin
rarity=C
mana={3}{W}
@@ -412,7 +428,7 @@ abilities=flying,first strike
[/card]
[card]
text=Elixir of Vitality enters the battlefield tapped. {T}:Sacrifice Elixir of Vitality: Gain 4 life. 8, {T}:Sacrifice Elixir of Vitality: Gain 8 life.
id=3248
id=3248
name=Elixir of Vitality
type=Artifact
auto=tap
@@ -433,10 +449,10 @@ type=Sorcery
[/card]
[card]
text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets -2/-2.
id=3290
name=Enfeeblement
id=3290
target=creature
auto=-2/-2
name=Enfeeblement
rarity=C
mana={B}{B}
type=Enchantment
@@ -444,15 +460,16 @@ subtype=Aura
[/card]
[card]
text=Put target land on top of its owner's library.
auto=moveTo(ownerLibrary) target(land)
id=3383
target=land
auto=moveTo(ownerLibrary)
name=Fallow Earth
rarity=U
mana={2}{G}
type=Sorcery
[/card]
[card]
id=3494
id=3494
name=Femeref Scouts
rarity=C
mana={2}{W}
@@ -463,7 +480,7 @@ toughness=4
[/card]
[card]
text=Flying
id=3291
id=3291
name=Feral Shadow
rarity=C
mana={2}{B}
@@ -475,7 +492,7 @@ abilities=flying
[/card]
[card]
text={T}: Femeref Archers deals 4 damage to target attacking creature with flying.
id=3384
id=3384
name=Femeref Archers
rarity=U
mana={2}{G}
@@ -487,19 +504,19 @@ toughness=2
[/card]
[card]
text={B}: Fetid Horror gets +1/+1 until end of turn.
id=3292
id=3292
name=Fetid Horror
auto={B}:1/1
rarity=C
mana={3}{B}
type=Creature
subtype=Shade Horror
mana={3}{B}
auto={B}:1/1
power=1
toughness=2
rarity=C
[/card]
[card]
text=Fire Diamond enters the battlefield tapped. {T}: Add {R} to your mana pool. Play this ability as a mana source.
id=3250
id=3250
name=Fire Diamond
rarity=U
mana={2}
@@ -509,10 +526,10 @@ type=Artifact
[/card]
[card]
text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) {R}: Enchanted creature gets +1/+0 until end of turn.
id=3445
name=Firebreathing
id=3445
target=creature
auto={R}:1/0
name=Firebreathing
rarity=C
mana={R}
type=Enchantment
@@ -520,20 +537,20 @@ subtype=Aura
[/card]
[card]
text=Flare deals 1 damage to target creature or player. Draw a card at the beginning of the next turn's upkeep.
id=3447
name=Flare
id=3447
auto=damage:1 target(creature,player)
auto=@next upkeep:draw:1 controller
name=Flare
rarity=C
mana={2}{R}
type=Instant
[/card]
[card]
text=Flood Plain enters the battlefield tapped. {T}, Sacrifice Flood Plain: Search your library for a Plains or Island card and put it into play. Then shuffle your library.
auto=tap
auto={T}{S}:moveTo(myBattlefield) target(plains,island|myLibrary)
id=3572
name=Flood Plain
auto=tap
auto={T}{S}:moveTo(myBattlefield) target(plains,island|myLibrary)
rarity=U
type=Land
[/card]
@@ -548,7 +565,7 @@ type=Instant
[/card]
[card]
text={G}, Sacrifice a Forest: Foratog gets +2/+2 until end of turn.
id=3386
id=3386
name=Foratog
rarity=U
mana={2}{G}
@@ -560,7 +577,7 @@ toughness=2
[/card]
[card]
text={T}: Add {G} to your mana pool.
id=3566
id=3566
name=Forest
auto={T}:Add {G}
type=Basic Land
@@ -578,7 +595,7 @@ rarity=L
[/card]
[card]
text={T}: Add {G} to your mana pool.
id=3568
id=3568
name=Forest
auto={T}:Add {G}
type=Basic Land
@@ -596,7 +613,7 @@ rarity=L
[/card]
[card]
text=Reach (This creature can block creatures with flying.)
id=3387
id=3387
name=Giant Mantis
rarity=C
mana={3}{G}
@@ -619,13 +636,28 @@ power=3
toughness=2
[/card]
[card]
text=Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn.
id=3448
name=Goblin Elite Infantry
rarity=C
mana={1}{R}
type=Creature
subtype=Goblin Warrior
auto=rampage(-1/-1,0)
auto=rampage(1/1,1)
auto=lord(goblin elite infantry[blocking]|mybattlefield) -1/-1
auto=lord(other goblin elite infantry[blocking]|mybattlefield) 1/1
power=2
toughness=2
[/card]
[card]
text=Put three 1/1 red Goblin Scout creature tokens with mountainwalk onto the battlefield.
id=3449
id=3449
name=Goblin Scouts
type=Sorcery
auto=token(Goblin Scout,creature token Goblin Scout, 1/1,mountainwalk red)*3
rarity=U
mana={3}{R}{R}
type=Sorcery
[/card]
[card]
text={R}, {T}, Sacrifice a Goblin: Red creatures get +1/+1 until end of turn.
@@ -654,10 +686,10 @@ toughness=1
[/card]
[card]
text=Grasslands enters the battlefield tapped. {T}, Sacrifice Grasslands: Search your library for a Forest or Plains card and put it into play. Then shuffle your library.
auto=tap
auto={T}{S}:moveTo(myBattlefield) target(plains,forest|myLibrary)
id=3573
name=Grasslands
auto=tap
auto={T}{S}:moveTo(myBattlefield) target(plains,forest|myLibrary)
rarity=U
type=Land
[/card]
@@ -674,19 +706,19 @@ type=Sorcery
[/card]
[card]
text=At the beginning of your upkeep, put a -1/-1 counter on each creature.
auto=@each my upkeep:all(creature) counter(-1/-1)
id=3297
name=Harbinger of Night
rarity=R
mana={2}{B}{B}
type=Creature
subtype=Spirit
auto=@each my upkeep:all(creature) counter(-1/-1)
power=2
toughness=3
[/card]
[card]
text=Flying {1}{U}{U}: Target creature gains flying until end of turn.
id=3340
id=3340
name=Harmattan Efreet
rarity=U
mana={2}{U}{U}
@@ -698,7 +730,7 @@ toughness=2
abilities=flying
[/card]
[card]
text=Flying. As Haunting Apparition enters the battlefield, choose an opponent. Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard.
text=Flying As Haunting Apparition enters the battlefield, choose an opponent. Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard.
id=3538
name=Haunting Apparition
rarity=U
@@ -712,7 +744,7 @@ abilities=flying
[/card]
[card]
text=Flying, protection from red
id=3539
id=3539
name=Hazerider Drake
rarity=U
mana={2}{W}{U}
@@ -724,7 +756,7 @@ abilities=flying,protection from red
[/card]
[card]
text=Rampage 1 (For each creature assigned to block it beyond the first, this creature gets +1/+1 until end of turn.)
id=3252
id=3252
name=Horrible Hordes
rarity=U
mana={3}
@@ -736,7 +768,7 @@ toughness=2
[/card]
[card]
text={2}: Igneous Golem gains trample until end of turn.
id=3253
id=3253
name=Igneous Golem
rarity=U
mana={5}
@@ -759,7 +791,7 @@ type=Instant
[/card]
[card]
text=Trample
id=3497
id=3497
name=Iron Tusk Elephant
rarity=U
mana={4}{W}
@@ -780,7 +812,7 @@ rarity=L
[/card]
[card]
text={T}: Add {U} to your mana pool.
id=3582
id=3582
name=Island
auto={T}:Add {U}
type=Basic Land
@@ -789,7 +821,7 @@ rarity=L
[/card]
[card]
text={T}: Add {U} to your mana pool.
id=3583
id=3583
name=Island
auto={T}:Add {U}
type=Basic Land
@@ -798,7 +830,7 @@ rarity=L
[/card]
[card]
text={T}: Add {U} to your mana pool.
id=3584
id=3584
name=Island
auto={T}:Add {U}
type=Basic Land
@@ -831,7 +863,7 @@ toughness=2
[/card]
[card]
text={R}: Regenerate Jungle Troll. {G}: Regenerate Jungle Troll.
id=3540
id=3540
name=Jungle Troll
rarity=U
mana={1}{R}{G}
@@ -844,28 +876,28 @@ toughness=1
[card]
text=Whenever Jungle Wurm becomes blocked, it gets -1/-1 until end of turn for each creature blocking it beyond the first.
id=3393
auto=rampage(-1/-1,1)
name=Jungle Wurm
rarity=C
mana={3}{G}{G}
type=Creature
subtype=Wurm
auto=rampage(-1/-1,1)
power=5
toughness=5
[/card]
[card]
text=Kaervek's Hex deals 1 damage to each nonblack creature and an additional 1 damage to each green creature.
id=3299
name=Kaervek's Hex
auto=damage:1 all(creature[-black])
auto=damage:1 all(creature[green])
name=Kaervek's Hex
type=Sorcery
rarity=U
mana={3}{B}
[/card]
[card]
text=Protection from blue
id=3394
id=3394
name=Karoo Meerkat
rarity=U
mana={1}{G}
@@ -876,7 +908,7 @@ toughness=1
abilities=protection from blue
[/card]
[card]
text=Flying. {T}: Leering Gargoyle gets -2/+2 and loses flying until end of turn.
text=Flying {T}: Leering Gargoyle gets -2/+2 and loses flying until end of turn.
id=3542
name=Leering Gargoyle
rarity=R
@@ -917,7 +949,7 @@ abilities=flying
[/card]
[card]
text={T}: Add {1} to your mana pool. {1}{T}: Add one mana of any color to your mana pool.
id=3256
id=3256
name=Mana Prism
rarity=U
mana={3}
@@ -931,7 +963,7 @@ type=Artifact
[/card]
[card]
text=Marble Diamond enters the battlefield tapped. {T}: Add {W} to your mana pool.
id=3258
id=3258
name=Marble Diamond
auto=tap
auto={T}:Add {W}
@@ -953,7 +985,7 @@ toughness=*
[/card]
[card]
text=Flying, protection from black
id=3502
id=3502
name=Melesse Spirit
rarity=U
mana={3}{W}{W}
@@ -986,7 +1018,7 @@ type=Artifact
[/card]
[card]
text=Moss Diamond enters the battlefield tapped. {T}: Add {G} to your mana pool.
id=3260
id=3260
name=Moss Diamond
auto=tap
auto={T}:Add {G}
@@ -996,7 +1028,7 @@ rarity=U
[/card]
[card]
text={T}: Add {R} to your mana pool.
id=3577
id=3577
name=Mountain
auto={T}:Add {R}
type=Basic Land
@@ -1005,7 +1037,7 @@ rarity=L
[/card]
[card]
text={T}: Add {R} to your mana pool.
id=3578
id=3578
name=Mountain
auto={T}:Add {R}
type=Basic Land
@@ -1014,7 +1046,7 @@ rarity=L
[/card]
[card]
text={T}: Add {R} to your mana pool.
id=3579
id=3579
name=Mountain
auto={T}:Add {R}
type=Basic Land
@@ -1023,7 +1055,7 @@ rarity=L
[/card]
[card]
text={T}: Add {R} to your mana pool.
id=3580
id=3580
name=Mountain
auto={T}:Add {R}
type=Basic Land
@@ -1032,10 +1064,10 @@ rarity=L
[/card]
[card]
text=Mountain Valley enters the battlefield tapped. {T}, Sacrifice Mountain Valley: Search your library for a Mountain or Forest card and put it into play. Then shuffle your library.
auto=tap
auto={T}{S}:moveTo(myBattlefield) target(mountain,forest|myLibrary)
id=3574
name=Mountain Valley
auto=tap
auto={T}{S}:moveTo(myBattlefield) target(mountain,forest|myLibrary)
rarity=U
type=Land
[/card]
@@ -1056,19 +1088,19 @@ abilities=flying
text=At the beginning of your upkeep, Nettletooth Djinn deals 1 damage to you.
id=3401
name=Nettletooth Djinn
type=Creature
subtype=Djinn
rarity=U
mana={3}{G}
type=Creature
subtype=Djinn
auto=@each my upkeep:damage:1 controller
power=4
toughness=4
[/card]
[card]
text=Black creatures get +2/+0 until end of turn.
id=3301
name=Nocturnal Raid
id=3301
auto=lord(creature[black]) 2/0
name=Nocturnal Raid
rarity=U
mana={2}{B}{B}
type=Instant
@@ -1087,7 +1119,7 @@ subtype=Aura
[/card]
[card]
text={3}: Patagia Golem gains flying until end of turn.
id=3261
id=3261
name=Patagia Golem
rarity=U
mana={4}
@@ -1108,7 +1140,7 @@ type=Artifact
[/card]
[card]
text=Flying {1}{W}: Pearl Dragon gets +0/+1 until end of turn.
id=3508
id=3508
name=Pearl Dragon
rarity=R
mana={4}{W}{W}
@@ -1130,7 +1162,7 @@ type=Artifact
[/card]
[card]
text={T}: Add {W} to your mana pool.
id=3585
id=3585
name=Plains
auto={T}:Add {W}
type=Basic Land
@@ -1139,7 +1171,7 @@ rarity=L
[/card]
[card]
text={T}: Add {W} to your mana pool.
id=3586
id=3586
name=Plains
auto={T}:Add {W}
type=Basic Land
@@ -1148,7 +1180,7 @@ rarity=L
[/card]
[card]
text={T}: Add {W} to your mana pool.
id=3587
id=3587
name=Plains
auto={T}:Add {W}
type=Basic Land
@@ -1157,7 +1189,7 @@ rarity=L
[/card]
[card]
text={T}: Add {W} to your mana pool.
id=3588
id=3588
name=Plains
auto={T}:Add {W}
type=Basic Land
@@ -1168,19 +1200,19 @@ rarity=L
text=Radiant Essence gets +1/+2 as long as an opponent controls a black permanent.
id=3547
name=Radiant Essence
auto=aslongas(*[black]|opponentBattlefield) 1/2
rarity=U
mana={1}{G}{W}
type=Creature
subtype=Spirit
auto=aslongas(*[black]|opponentBattlefield) 1/2
power=2
toughness=3
[/card]
[card]
text=Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
id=3404
target=basic|mylibrary
auto=moveTo(myBattlefield) && tap
id=3404
name=Rampant Growth
rarity=C
mana={1}{G}
@@ -1201,10 +1233,10 @@ type=Instant
[/card]
[card]
text=Enchant creature {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
id=3405
name=Regeneration
id=3405
target=creature
auto={G}:regenerate
name=Regeneration
rarity=C
mana={1}{G}
type=Enchantment
@@ -1212,7 +1244,7 @@ subtype=Aura
[/card]
[card]
text={B}: Regenerate Restless Dead.
id=3307
id=3307
name=Restless Dead
rarity=C
mana={1}{B}
@@ -1236,7 +1268,7 @@ subtype=Aura
[/card]
[card]
text=Whenever Rock Basilisk blocks or is blocked by a non-Wall creature, destroy that creature at end of combat.
id=3550
id=3550
alias=1238
name=Rock Basilisk
rarity=R
@@ -1248,10 +1280,10 @@ toughness=5
[/card]
[card]
text=Rocky Tar Pit enters the battlefield tapped. {T}, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card and put it into play. Then shuffle your library.
auto=tap
auto={T}{S}:moveTo(myBattlefield) target(mountain,swamp|myLibrary)
id=3575
name=Rocky Tar Pit
auto=tap
auto={T}{S}:moveTo(myBattlefield) target(mountain,swamp|myLibrary)
rarity=U
type=Land
[/card]
@@ -1285,7 +1317,7 @@ type=Sorcery
[/card]
[card]
text={T}: Add {1} to your mana pool. {1}{T}: Add {U} to your mana pool.
id=3361
id=3361
name=Sea Scryer
rarity=C
mana={1}{U}
@@ -1306,9 +1338,9 @@ type=Sorcery
[/card]
[card]
text=Destroy all Auras.
id=3411
name=Serene Heart
id=3411
auto=destroy all(aura)
name=Serene Heart
rarity=C
mana={1}{G}
type=Instant
@@ -1340,7 +1372,7 @@ toughness=1
[/card]
[card]
text={W}{T}: Target creature gains first strike until end of turn. {B}, {T}: Target creature gets +1/+0 until end of turn.
id=3362
id=3362
name=Shaper Guildmage
rarity=C
mana={U}
@@ -1368,7 +1400,7 @@ abilities=flying
[/card]
[card]
text={B}{R}{T}: Shauku's Minion deals 2 damage to target white creature.
id=3554
id=3554
name=Shauku's Minion
rarity=U
mana={1}{B}{R}
@@ -1380,7 +1412,7 @@ toughness=2
[/card]
[card]
text=Sky Diamond enters the battlefield tapped. {T}: Add {U} to your mana pool.
id=3267
id=3267
name=Sky Diamond
auto=tap
auto={T}:Add {U}
@@ -1408,8 +1440,7 @@ rarity=R
mana={6}{B}{B}{B}
type=Legendary Creature
subtype=Demon Spirit
auto=@each my combatbegins:first strike
auto=@each my combatends:-first strike
auto=lord(spirit of the night[attacking]|myBattlefield) first strike
power=6
toughness=5
abilities=flying,trample,haste,protection from black
@@ -1426,12 +1457,12 @@ type=Sorcery
[/card]
[card]
text=Destroy target land.
id=3465
id=3465
target=land
auto=destroy
name=Stone Rain
rarity=C
mana={2}{R}
target=land
auto=destroy
type=Sorcery
[/card]
[card]
@@ -1471,7 +1502,7 @@ rarity=L
[/card]
[card]
text={T}: Add {B} to your mana pool.
id=3563
id=3563
name=Swamp
auto={T}:Add {B}
type=Basic Land
@@ -1480,7 +1511,7 @@ rarity=L
[/card]
[card]
text={T}: Add {B} to your mana pool.
id=3564
id=3564
name=Swamp
auto={T}:Add {B}
type=Basic Land
@@ -1535,7 +1566,7 @@ text=Exile target permanent you own or control. Draw a card at the beginning of
id=3469
target=*|myBattlefield
auto=moveTo(myexile)
auto=@next upkeep:draw:1
auto=@next upkeep:draw:1 controller
name=Telim'Tor's Edict
rarity=R
mana={R}