multi tokens images on same source
you can specifiy tnum:number on token parameters and it will concatenate the default token id and the specified number. example: token(Saproling, Creature Saproling, 1/1, green, tnum:15) if the source id is 12345, the default token id will be -12345, concat tnum, id will be -1234515 and the game will try to find the image 1234515t.jpg
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@@ -2420,15 +2420,21 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
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string sname = tokenParameters[0];
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string stypes = tokenParameters[1];
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string spt = tokenParameters[2];
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string cID = "";
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//reconstructing string abilities from the split version,
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// then we re-split it again in the token constructor,
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// this needs to be improved
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string sabilities = (tokenParameters.size() > 3)? tokenParameters[3] : "";
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for (size_t i = 4; i < tokenParameters.size(); ++i)
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{
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sabilities.append(",");
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sabilities.append(tokenParameters[i]);
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string tnum = tokenParameters[i];
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if(tnum.find("tnum:"))
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cID = cReplaceString(tnum,"tnum:","");
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else
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{
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sabilities.append(",");
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sabilities.append(tokenParameters[i]);
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}
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}
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int value = 0;
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if (spt.find("xx/xx") != string::npos)
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@@ -2441,7 +2447,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
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ATokenCreator * tok = NEW ATokenCreator(
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observer, id, card,target, NULL, sname, stypes, power + value, toughness + value,
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sabilities, starfound, multiplier, who, aLivingWeapon, spt);
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sabilities, starfound, multiplier, who, aLivingWeapon, spt, cID);
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tok->oneShot = 1;
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if(aLivingWeapon)
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tok->forceDestroy = 1;
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