Jeck - GameStateMenu releases background image from cache, minor cache fixes.

This commit is contained in:
wagic.jeck
2009-09-20 23:56:08 +00:00
parent 31cf4ac884
commit 8c9374fe1f
5 changed files with 19 additions and 21 deletions

View File

@@ -163,7 +163,7 @@ void GameStateMenu::Start(){
SAFE_DELETE(playerdata);
#if defined DEBUG_CACHE
resources.ClearUnlocked(); //So we can tell if we've any extra locks.
/*resources.ClearUnlocked(); //So we can tell if we've any extra locks.
if(!resources.menuCached)
resources.menuCached = resources.CountCached();
@@ -174,7 +174,7 @@ void GameStateMenu::Start(){
sprintf(buf,"Warning: %u leftover locked items.",i);
resources.debugMessage = buf;
}
*/
#endif
}
@@ -292,6 +292,10 @@ void GameStateMenu::End()
resources.Release(bgTexture);
resources.Release(movingWTexture);
resources.Release(mBg);
resources.Release(mMovingW);
}