menuicons forced for PSP build

This commit is contained in:
Anthony Calosa
2015-10-18 15:55:10 +08:00
parent 1ad1bf7942
commit 8c4fabb89a
3 changed files with 8 additions and 1 deletions

View File

@@ -85,8 +85,13 @@ void GameStateMenu::Create()
{
for (int j = 0; j < 2; j++)
{
#if defined (PSP)
sprintf(buf, "menuicons%d%d", i, j);
mIcons[n] = WResourceManager::Instance()->RetrieveQuad("menuicons.png", 2 + i * 36.0f, 2.0f + j * 36.0f, 32.0f, 32.0f, buf);
#else
sprintf(buf, "miconslarge%d%d", i, j);
mIcons[n] = WResourceManager::Instance()->RetrieveQuad("miconslarge.png", 4 + i * 72.0f, 4.0f + j * 72.0f, 72.0f, 72.0f, buf);
#endif
if (mIcons[n])
{
mIcons[n]->mHeight = 36.f;