Flagged numerous peices of code that have local variables that are masking either member variables or variables scoped outside the current scope.

I've marked all the ones I found with the following TODO comment:

TODO: C6246: <blah blah>

a few in particular are the ones related to "oneShot" and "_target".  These are local variables that are declared that
mask either a method parameter or a member variable.
This commit is contained in:
techdragon.nguyen@gmail.com
2011-04-21 10:04:32 +00:00
parent 8ed84aa97d
commit 8bf983e2e5
13 changed files with 70 additions and 53 deletions

View File

@@ -292,11 +292,11 @@ int GameStateMenu::nextDirectory(const char * root, const char * file)
while (!found && (mDit = readdir(mDip)))
{
sprintf(mCurrentSetFileName, "%s/%s/%s", root, mDit->d_name, file);
wagic::ifstream file(mCurrentSetFileName);
if (file)
wagic::ifstream setFile(mCurrentSetFileName);
if (setFile)
{
sprintf(mCurrentSetName, "%s", mDit->d_name);
file.close();
setFile.close();
found = 1;
}
}