Flagged numerous peices of code that have local variables that are masking either member variables or variables scoped outside the current scope.
I've marked all the ones I found with the following TODO comment: TODO: C6246: <blah blah> a few in particular are the ones related to "oneShot" and "_target". These are local variables that are declared that mask either a method parameter or a member variable.
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@@ -561,7 +561,6 @@ void GameStateDuel::Render()
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{
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case DUEL_STATE_END:
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{
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JRenderer * r = JRenderer::GetInstance();
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r->FillRect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, ARGB(200,0,0,0));
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credits->Render();
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#ifdef TESTSUITE
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