Flagged numerous peices of code that have local variables that are masking either member variables or variables scoped outside the current scope.

I've marked all the ones I found with the following TODO comment:

TODO: C6246: <blah blah>

a few in particular are the ones related to "oneShot" and "_target".  These are local variables that are declared that
mask either a method parameter or a member variable.
This commit is contained in:
techdragon.nguyen@gmail.com
2011-04-21 10:04:32 +00:00
parent 8ed84aa97d
commit 8bf983e2e5
13 changed files with 70 additions and 53 deletions

View File

@@ -561,7 +561,6 @@ void GameStateDuel::Render()
{
case DUEL_STATE_END:
{
JRenderer * r = JRenderer::GetInstance();
r->FillRect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, ARGB(200,0,0,0));
credits->Render();
#ifdef TESTSUITE