* updated title font size for deck selection screen to ensure it will always fit

* added deck name max pixel size to ensure no deck name overflows into borders of menu.
This commit is contained in:
techdragon.nguyen@gmail.com
2010-11-08 11:15:16 +00:00
parent eec0c5b717
commit 8ba33c9b58
6 changed files with 81 additions and 49 deletions
+35 -21
View File
@@ -9,6 +9,7 @@
#include "TextScroller.h"
#include "Tasks.h"
#include <iomanip>
namespace
{
const float kVerticalMargin = 16;
@@ -17,7 +18,6 @@ namespace
const float kDescriptionVerticalBoxPadding = 5;
const float kDescriptionHorizontalBoxPadding = 5;
}
#define ARGB(a, r, g, b) (((a) << 24) | ((r) << 16) | ((g) << 8) | (b))
hgeParticleSystem* DeckMenu::stars = NULL;
@@ -38,9 +38,9 @@ fontId(fontId) {
mY = 55;
mWidth = 176;
mX = 122;
mX = 125;
titleX = 125; // center point in title box
titleX = 130; // center point in title box
titleY = 28;
titleWidth = 180; // width of inner box of title
@@ -56,24 +56,31 @@ fontId(fontId) {
statsHeight = 50;
statsWidth = 227;
menuInitialized = false;
avatarX = 230;
avatarY = 8;
float scrollerWidth = 80;
menuInitialized = false;
float scrollerWidth = 80;
scroller = NEW TextScroller(Fonts::MAIN_FONT, 40 , 230, scrollerWidth, 100, 1, 1);
autoTranslate = true;
maxItems = 7;
mHeight = 2 * kVerticalMargin + ( maxItems * kLineHeight );
// we want to cap the deck titles to 15 characters to avoid overflowing deck names
title = _(_title);
titleFont = resources.GetWFont(Fonts::OPTION_FONT);
displayTitle = title;
mFont = resources.GetWFont(fontId);
mTitleFontScale = 1.0f;
// determine if scaling is needed to fit the menu title.
while ( mFont->GetStringWidth( displayTitle.c_str() ) > titleWidth )
{
mTitleFontScale -= 0.05f;
mFont->SetScale( mTitleFontScale );
}
startId = 0;
selectionT = 0;
timeOpen = 0;
@@ -88,7 +95,7 @@ fontId(fontId) {
updateScroller();
}
// TODO: Make this configurable, perhaps by user as part of the theme options.
JQuad* DeckMenu::getBackground()
{
ostringstream bgFilename;
@@ -113,7 +120,6 @@ void DeckMenu::initMenuItems()
void DeckMenu::Render()
{
JRenderer * renderer = JRenderer::GetInstance();
WFont * mFont = resources.GetWFont(fontId);
float height = mHeight;
if (!menuInitialized)
@@ -170,12 +176,11 @@ void DeckMenu::Render()
if (!title.empty())
{
titleFont->SetColor(ARGB(100,255,255,255));
titleFont->SetScale(.8f);
titleFont->DrawString(title.c_str(), titleX, titleY, JGETEXT_CENTER);
titleFont->SetScale(1.0f);
float currentFontScale = mFont->GetScale();
mFont->SetScale( mTitleFontScale );
mFont->DrawString(title.c_str(), titleX, titleY, JGETEXT_CENTER);
mFont->SetScale( currentFontScale );
}
scroller->Render();
}
}
@@ -193,10 +198,18 @@ void DeckMenu::Update(float dt){
float starsX = starsOffsetX + ((mWidth - 2 * kHorizontalMargin)*(1+cos(selectionT))/2);
float starsY = selectionY + 5 * cos(selectionT*2.35f) + kLineHeight / 2 - kLineHeight * startId;
stars->MoveTo( starsX, starsY);
if (timeOpen < 0) {
if (timeOpen < 0)
{
timeOpen += dt * 10;
if (timeOpen >= 0) { timeOpen = 0; closed = true; stars->FireAt(mX, mY); }
} else {
if (timeOpen >= 0)
{
timeOpen = 0;
closed = true;
stars->FireAt(mX, mY);
}
}
else
{
closed = false;
timeOpen += dt * 10;
}
@@ -205,11 +218,12 @@ void DeckMenu::Update(float dt){
}
void DeckMenu::Add(int id, const char * text,string desc, bool forceFocus, DeckMetaData * deckMetaData) {
DeckMenuItem * menuItem = NEW DeckMenuItem(this, id, fontId, text, 0, mY + kVerticalMargin + mCount*kLineHeight, (mCount == 0), autoTranslate, deckMetaData);
DeckMenuItem * menuItem = NEW DeckMenuItem(this, id, fontId, text, 0, mY + kVerticalMargin + mCount*kLineHeight, (mCount == 0), autoTranslate, deckMetaData, 0.8f);
menuItem->desc = deckMetaData ? deckMetaData->getDescription() : desc;
JGuiController::Add(menuItem);
if (mCount <= maxItems) mHeight += kLineHeight;
if (mCount <= maxItems)
mHeight += kLineHeight;
if (forceFocus){
mObjects[mCurr]->Leaving(JGE_BTN_DOWN);
mCurr = mCount-1;